Java JRE 1.5 Beta 8.5 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Middenheim Massagers Team 1 race: Human Player 1 name: Adalwolfa Waxdernipples Player 1: B Human Blitzer 7 3 3 8 [Block] Player 2 name: Blitzlady Googergal Player 2: B Human Blitzer 7 3 3 8 [Block, Guard] Player 3 name: Thunilda Brockmuck Player 3: B Human Blitzer 7 3 3 8 [Block] Player 5 name: Marhilda Squeezedertestes Player 5: T Human Thrower 6 3 3 8 [Accurate, Pass, Sure Hands] Player 7 name: Wilda Gropederspinen Player 7: C Human Catcher 8 2 3 7 [Catch, Dodge, Jump Up, Sprint] Player 9 name: Ulla Sandderskull Player 9: L Human Lineman 6 2 3 8 [;] Player 10 name: Gustel Grabdernuts Player 10: L Human Lineman 6 3 3 8 [;] Player 11 name: Franzi Pluckderpubes Player 11: L Human Lineman 6 3 3 8 [Block] Player 12 name: Engleberta Lickderspleenen Player 12: L Human Lineman 6 3 3 8 [;] Player 13 name: Bruna Bitederlipzoff Player 13: L Human Lineman 6 3 3 8 [;] Player 14 name: Klausa Peeldercuticles Player 14: L Human Lineman 6 3 3 8 [;] Player 15 name: Gemerde Rubderfacen Player 15: L Human Lineman 6 3 3 8 [Block] Player 16 name: Bewilda Confunose Player 16: L Human Lineman 6 3 3 8 [;] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1038] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1053] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1104] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1213] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1444] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1597] Connected as server to game 'fallmassage'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1654] Connected as server to game 'fallmassage'. Waiting for client. Receiving: Fallen Angels.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Fallen Angels Team 2 race: Necromantic Player 101 name: Astaroth Player 101: Wo Werewolf 8 3 3 8 [Block, Catch, Claw, Frenzy, Jump Up] Player 102 name: Asmodeus Player 102: Wo Werewolf 8 3 4 8 [Block, Catch, Claw, Frenzy] Player 103 name: Baphomet Player 103: Fg Flesh Golem 4 4 2 9 [Regenerate, Stand Firm, Thick Skull] Player 104 name: Belial Player 104: Fg Flesh Golem 4 4 2 9 [Regenerate, Stand Firm, Thick Skull] Player 105 name: Samael Player 105: W Wight 6 3 3 8 [Block, Regenerate, Tackle] Player 106 name: Samiel Player 106: W Wight 6 3 3 8 [Block, Regenerate, Strip Ball] Player 107 name: Ahriman Player 107: Z Zombie 4 3 2 8 [Regenerate] Player 108 name: Baal Player 108: Z Zombie 4 3 2 8 [Regenerate] Player 109 name: Dagon Player 109: Z Zombie 4 3 2 8 [Regenerate] Player 110 name: Ishtar Player 110: Z Zombie 4 3 2 8 [Regenerate] Player 111 name: Moloch Player 111: Z Zombie 4 3 2 8 [Block, Regenerate] Player 112 name: Nergal Player 112: Z Zombie 4 3 2 8 [Regenerate] Player 115 name: Haborym Player 115: G Ghoul 7 3 3 7 [Dodge] Done loading opponent team. *** Setup start *** Weather roll(2+2) Current Weather: Nice Gate: 79000 screaming fans show up for the game. *** Setup start *** Turn time limit reached. Picked HEADS. Coin flip is: TAILS! Fallen Angels win the toss. Middenheim Massagers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 6 ) 14 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 1, 2 ) 13 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 13, 5 ) 12 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 12, 2 ) 16 moved (SP) to ( 11, 1 ) 3 moved (SP) to ( 13, 12 ) 2 moved (SP) to ( 9, 7 ) 10 moved (SP) to ( 12, 13 ) 5 moved (SP) to ( 10, 7 ) 2 moved (SP) to ( 13, 7 ) 3 moved (SP) to ( 12, 12 ) 10 moved (SP) to ( 11, 13 ) 11 moved (SP) to ( 9, 6 ) 15 moved (SP) to ( 10, 6 ) 15 moved (SP) to ( 14, 4 ) 11 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 14, 5 ) 14 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 13, 4 ) 12 moved (SP) to ( 14, 4 ) 15 moved (SP) to ( 14, 5 ) Waiting for Fallen Angels to set players on field. 104 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 15, 5 ) 115 moved (SP) to ( 19, 7 ) 101 moved (SP) to ( 29, 3 ) 102 moved (SP) to ( 24, 7 ) 101 moved (SP) to ( 17, 10 ) 106 moved (SP) to ( 15, 13 ) 105 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 17, 9 ) 107 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) *** Setup end *** Middenheim Massagers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (20, 4) Kickoff Roll (3+3) = Bad Kick Kick result. Direction: 6 Distance: 7 Ball placed at (20, 4) Scatter roll: 6 Ball moved to ( 20, 12 ) [Game Saved] Ball in play. Waiting for Fallen Angels to finish TURN: 1 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Belial Blitzlady Googergal is knocked over. Player pushed to (16, 8) 2 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 14, 9 ) [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK/POW Move ended for Baphomet Klausa Peeldercuticles is knocked over. Player pushed to (16, 5) 14 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Moloch Gemerde Rubderfacen saved by block skill. Moloch saved by block skill. [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Samael Bruna Bitederlipzoff is knocked over. Player pushed to (16, 7) 13 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Bruna Bitederlipzoff has been knocked prone. 13: status changed from 0 to 1. 105 moved (MP) to ( 14, 8 ) [Game Saved] 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 12 ) 107 moved (MP) to ( 13, 12 ) Move ended for Ahriman 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 13 ) 106 moved (MP) to ( 13, 13 ) Move ended for Samiel 101: Select an action for Astaroth Select an action for Astaroth 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 17, 10 ) 101 moved (MP) to ( 16, 11 ) 101 moved (MP) to ( 15, 11 ) 11 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Franzi Pluckderpubes is knocked over. Player pushed to (16, 9) 11 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Franzi Pluckderpubes has been knocked prone. 11: status changed from 0 to 1. 101 moved (MP) to ( 14, 10 ) Move ended for Astaroth [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 17, 9 ) 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 15, 12 ) 115 moved (MP) to ( 14, 13 ) Move ended for Haborym 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 9 ) 110 moved (MP) to ( 15, 10 ) 110 moved (MP) to ( 15, 11 ) 110 moved (MP) to ( 15, 12 ) Move ended for Ishtar 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 23, 8 ) 102 moved (MP) to ( 22, 9 ) 102 moved (MP) to ( 21, 10 ) 102 moved (MP) to ( 20, 11 ) 102 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Asmodeus TARGET: 2 --- ROLL: 3 + 0 = 3 102 moved (MP) to ( 19, 13 ) 102 moved (MP) to ( 18, 13 ) 102 moved (MP) to ( 17, 13 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS FINAL RESULT: Asmodeus TARGET: 3 --- ROLL: 2 + 1Qp = 3 Move ended for Asmodeus Ball moved to ( 15, 13 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Haborym TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Nergal Fallen Angels: All players have moved. Player pushed to (15, 6) 15 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 14, 5 ) Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Klausa Peeldercuticles Select an action for Franzi Pluckderpubes 11: Select an action for Franzi Pluckderpubes 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Franzi Pluckderpubes Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blitzlady Googergal Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Bruna Bitederlipzoff Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 8 ) 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 12, 11 ) Move ended for Marhilda Squeezedertestes Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 13 ) Move ended for Gustel Grabdernuts Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Block selected. 107 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Thunilda Brockmuck Ahriman is knocked over. Player pushed to (14, 12) 107 moved (MP) to ( 14, 12 ) (6, 3) + 0, (2, 4) + 0, 0: Ahriman has been stunned. 107: status changed from 0 to 2. 3 moved (MP) to ( 13, 12 ) [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 11, 6 ) 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 11, 9 ) (3) Go for it successful. 1 moved (MP) to ( 12, 10 ) (6) Go for it successful. 1 moved (MP) to ( 13, 10 ) Move ended for Adalwolfa Waxdernipples [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen Select an action for Engleberta Lickderspleenen 12: Select an action for Engleberta Lickderspleenen 12: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Engleberta Lickderspleenen Player pushed to (13, 6) 112 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Gemerde Rubderfacen Nergal is knocked over. Player pushed to (12, 5) 112 moved (MP) to ( 12, 5 ) (5, 2) + 0, (0, 0) + 0, 0: Nergal has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 1 ) 16 moved (MP) to ( 13, 1 ) 16 moved (MP) to ( 14, 2 ) 16 moved (MP) to ( 15, 3 ) 16 moved (MP) to ( 16, 3 ) 16 moved (MP) to ( 17, 4 ) (1) Bewilda Confunose trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 16 moved (MP) to ( 17, 5 ) (4) Go for it successful. 16 moved (MP) to ( 16, 6 ) Move ended for Bewilda Confunose Middenheim Massagers: All players have moved. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 2 [Game Saved] 107: status changed from 2 to 1. Ahriman rolls over. 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Nergal 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 13 ) 110 moved (MP) to ( 14, 14 ) 110 moved (MP) to ( 13, 14 ) Move ended for Ishtar 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Samiel Thunilda Brockmuck is knocked over. Player pushed to (16, 11) 3 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Thunilda Brockmuck has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 12 ) 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 11 ) 1 blocked. Verified Opponent Roll = POW POW Adalwolfa Waxdernipples is knocked over. Player pushed to (17, 9) 1 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (6, 3) + 2, (6, 2) + 0, 0: Adalwolfa Waxdernipples has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 0, 8 ) 102 moved (MP) to ( 13, 10 ) Move ended for Asmodeus [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Belial Blitzlady Googergal is knocked over. Player pushed to (17, 7) 2 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (6, 5) + 0, (6, 5) + 0, 6: Blitzlady Googergal has been KILLED!! 2: status changed from 0 to 10. 104 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 (2) Apothecary SUCCEEDS! 2: status changed from 10 to 1. [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Samael Player pushed to (17, 10) 11 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 13, 9 ) [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Baphomet Gemerde Rubderfacen is knocked over. Player pushed to (16, 6) 15 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Gemerde Rubderfacen has been knocked prone. 15: status changed from 0 to 1. 103 moved (MP) to ( 14, 6 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Moloch Bewilda Confunose is knocked over. Player pushed to (12, 6) 16 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. [Game Saved] 101: Select an action for Astaroth Select an action for Astaroth 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 16, 12 ) Move ended for Astaroth 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 13 ) Move ended for Haborym Fallen Angels: All players have moved. Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Thunilda Brockmuck Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Block selected. 102 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Marhilda Squeezedertestes Asmodeus is knocked over. Player pushed to (14, 10) 102 moved (MP) to ( 14, 10 ) (1, 1) + 0, (0, 0) + 0, 0: Asmodeus has been knocked prone. 102: status changed from 0 to 1. 5 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 17, 7 ) 16 moved (MP) to ( 17, 8 ) 16 moved (MP) to ( 17, 9 ) (2) Go for it successful. 16 moved (MP) to ( 17, 10 ) (1) Bewilda Confunose trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 16 moved (MP) to ( 16, 11 ) Move ended for Bewilda Confunose [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Gemerde Rubderfacen Select an action for Franzi Pluckderpubes 11: Select an action for Franzi Pluckderpubes 11: tackle zone state changed to true Block selected. 105 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Franzi Pluckderpubes Player pushed to (14, 8) 105 moved (MP) to ( 14, 8 ) 11 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. POW/SKULL Move ended for Klausa Peeldercuticles Nergal is knocked over. (4, 4) + 0, (0, 0) + 0, 0: Nergal has been knocked prone. 112: status changed from 0 to 1. Klausa Peeldercuticles is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 3 [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Nergal 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Ahriman 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Samiel Gustel Grabdernuts is knocked over. Player pushed to (18, 12) 10 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Gustel Grabdernuts has been knocked prone. 10: status changed from 0 to 1. 106 moved (MP) to ( 12, 13 ) [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 13 ) 110 moved (MP) to ( 15, 12 ) Move ended for Ishtar 101: Select an action for Astaroth Select an action for Astaroth 101: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Astaroth Bewilda Confunose is knocked over. Player pushed to (14, 10) 16 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. (4, 2) + 2, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. 101 moved (MP) to ( 16, 11 ) [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Belial Bruna Bitederlipzoff is knocked over. Player pushed to (17, 6) 13 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 (6, 4) + 0, (2, 1) + 0, 0: Bruna Bitederlipzoff has been stunned. 13: status changed from 0 to 2. [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Samael Franzi Pluckderpubes is knocked over. Player pushed to (17, 10) 11 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Franzi Pluckderpubes has been knocked prone. 11: status changed from 0 to 1. 105 moved (MP) to ( 13, 9 ) [Game Saved] 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true 102: status changed from 6 to 0. Blitz selected. 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Marhilda Squeezedertestes is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (5, 6) + 2, (2, 1) + 0, 0: Marhilda Squeezedertestes has been stunned. 5: status changed from 0 to 2. Asmodeus saved by block skill. 102 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Asmodeus TARGET: 2 --- ROLL: 2 + 0 = 2 Asmodeus slips past his opponent(s) unhindered. 102 moved (MP) to ( 16, 12 ) 102 moved (MP) to ( 16, 13 ) 102 moved (MP) to ( 15, 14 ) Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 13, 12 ) Move ended for Asmodeus [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 13 ) Move ended for Haborym 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Baphomet 112 blocked. Player pushed to (18, 5) 112 moved (MP) to ( 11, 5 ) Player pushed to (17, 5) 15 moved (MP) to ( 12, 5 ) 103 moved (MP) to ( 13, 6 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Moloch Fallen Angels: All players have moved. Player pushed to (16, 4) 12 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 14, 5 ) Fallen Angels turn ended. [Game Saved] 5: status changed from 2 to 1. Marhilda Squeezedertestes rolls over. 13: status changed from 2 to 1. Bruna Bitederlipzoff rolls over. Middenheim Massagers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blitzlady Googergal Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Gustel Grabdernuts Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bewilda Confunose Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true 14: status changed from 6 to 4. Blitz selected. 111 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Player pushed to (15, 6) 111 moved (MP) to ( 15, 6 ) 14 moved (MP) to ( 14, 5 ) Move ended for Klausa Peeldercuticles [Game Saved] Select an action for Engleberta Lickderspleenen 12: Select an action for Engleberta Lickderspleenen 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 3 ) 12 moved (MP) to ( 11, 2 ) 12 moved (MP) to ( 10, 3 ) 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 10, 5 ) Move ended for Engleberta Lickderspleenen Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Gemerde Rubderfacen Player pushed to (10, 4) 112 moved (MP) to ( 10, 4 ) 15 moved (MP) to ( 11, 5 ) [Game Saved] Select an action for Franzi Pluckderpubes 11: Select an action for Franzi Pluckderpubes Select an action for Franzi Pluckderpubes 11: Select an action for Franzi Pluckderpubes 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 11, 11 ) DODGE FINAL RESULT: Franzi Pluckderpubes TARGET: 3 --- ROLL: 6 + 0 = 6 Franzi Pluckderpubes slips past his opponent(s) unhindered. 11 moved (MP) to ( 12, 12 ) Move ended for Franzi Pluckderpubes Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 4 [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Belial Blitzlady Googergal is knocked over. Player pushed to (18, 6) 2 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 12, 7 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Moloch Klausa Peeldercuticles is knocked over. Player pushed to (16, 4) 14 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. 111 moved (MP) to ( 14, 5 ) [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 12, 10 ) Move ended for Baphomet 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (15, 10) 3 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 11 ) 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Asmodeus Thunilda Brockmuck is knocked over. Player pushed to (14, 9) 3 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 CLAW used on armor roll. (3, 3) + 2, (0, 0) + 0, 0: Thunilda Brockmuck has been knocked prone. 3: status changed from 0 to 1. 102 moved (MP) to ( 14, 10 ) [Game Saved] 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 11 ) Move ended for Ahriman 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 11, 10 ) 105 moved (MP) to ( 11, 11 ) 11 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Franzi Pluckderpubes is knocked over. Player pushed to (16, 13) 11 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (3, 6) + 0, (5, 4) + 0, 0: Franzi Pluckderpubes has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 0, 9 ) 105 moved (MP) to ( 12, 12 ) Move ended for Samael [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 13, 13 ) Move ended for Haborym 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 12 ) Move ended for Ishtar 101: Select an action for Astaroth Select an action for Astaroth 101: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Astaroth Bewilda Confunose is knocked over. Player pushed to (15, 9) 16 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 CLAW used on armor roll. (2, 4) + 2, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. 101 moved (MP) to ( 15, 10 ) Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Marhilda Squeezedertestes Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bewilda Confunose Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Thunilda Brockmuck Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Klausa Peeldercuticles Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Gemerde Rubderfacen Player pushed to (10, 3) 112 moved (MP) to ( 10, 3 ) 15 moved (MP) to ( 10, 4 ) [Game Saved] Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 10, 7 ) DODGE BEFORE RE_ROLL: Blitzlady Googergal knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Blitzlady Googergal TARGET: 3 --- ROLL: 5 + 0 = 5 Blitzlady Googergal slips past his opponent(s) unhindered. 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 10, 10 ) (5) Go for it successful. 2 moved (MP) to ( 11, 11 ) Move ended for Blitzlady Googergal [Game Saved] Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Bruna Bitederlipzoff Select an action for Engleberta Lickderspleenen 12: Select an action for Engleberta Lickderspleenen 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 10, 8 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 10, 11 ) (1) Engleberta Lickderspleenen trips and falls trying to go for it! Move ended for Engleberta Lickderspleenen 12 moved (MP) to ( 10, 12 ) (3, 1) + 0, (0, 0) + 0, 0: Engleberta Lickderspleenen has been knocked prone. 12: status changed from 0 to 1. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 5 [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Baphomet Blitzlady Googergal is knocked over. Player pushed to (19, 11) 2 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. 103 moved (MP) to ( 11, 11 ) [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Samael Gustel Grabdernuts is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 (4, 5) + 0, (4, 5) + 0, 0: Gustel Grabdernuts has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 10 ) Samael saved by block skill. [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 11, 13 ) 106 moved (MP) to ( 10, 13 ) 106 moved (MP) to ( 9, 12 ) 106 moved (MP) to ( 9, 11 ) 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 106 moved (MP) to ( 12, 10 ) Move ended for Samiel [Game Saved] 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ahriman Player pushed to (16, 9) 5 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 13, 10 ) [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 13, 12 ) 115 moved (MP) to ( 13, 11 ) Move ended for Haborym 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Player pushed to (14, 8) 16 moved (MP) to ( 15, 8 ) 102 moved (MP) to ( 14, 9 ) 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (13, 7) 16 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 15, 8 ) Move ended for Asmodeus [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Belial Bruna Bitederlipzoff is knocked over. Player pushed to (17, 5) 13 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Bruna Bitederlipzoff has been knocked prone. 13: status changed from 0 to 1. 104 moved (MP) to ( 12, 6 ) [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 11 ) Move ended for Ishtar 101: Select an action for Astaroth Select an action for Astaroth 101: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (13, 8) 3 moved (MP) to ( 16, 8 ) 101 moved (MP) to ( 15, 9 ) 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (12, 7) 3 moved (MP) to ( 17, 7 ) 101 moved (MP) to ( 16, 8 ) Move ended for Astaroth Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blitzlady Googergal Select an action for Engleberta Lickderspleenen 12: Select an action for Engleberta Lickderspleenen 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Engleberta Lickderspleenen Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Bruna Bitederlipzoff Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 3 ) DODGE BEFORE RE_ROLL: Klausa Peeldercuticles knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Klausa Peeldercuticles TARGET: 3 --- ROLL: 6 + 0 = 6 Klausa Peeldercuticles slips past his opponent(s) unhindered. 14 moved (MP) to ( 15, 3 ) 14 moved (MP) to ( 16, 4 ) 14 moved (MP) to ( 16, 5 ) 14 moved (MP) to ( 16, 6 ) 14 moved (MP) to ( 15, 7 ) Move ended for Klausa Peeldercuticles [Game Saved] Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Block selected. 101 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Bewilda Confunose Astaroth is knocked over. Player pushed to (17, 9) 101 moved (MP) to ( 17, 9 ) (6, 4) + 0, (6, 4) + 0, 4: Astaroth has been seriously injured!! (63) Smashed Collar Bone - (-1 ST) 101: status changed from 0 to 9. 16 moved (MP) to ( 16, 8 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 101 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 16, 7 ) 102 blocked. Middenheim Massagers , Choose a block die. POW Asmodeus is knocked over. Player pushed to (15, 9) 102 moved (MP) to ( 15, 9 ) (1, 5) + 0, (0, 0) + 0, 0: Asmodeus has been knocked prone. 102: status changed from 0 to 1. 3 moved (MP) to ( 15, 8 ) 3 moved (MP) to ( 14, 9 ) Move ended for Thunilda Brockmuck [Game Saved] Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Block selected. 107 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Marhilda Squeezedertestes Ahriman is knocked over. Player pushed to (12, 11) 107 moved (MP) to ( 12, 11 ) (1, 4) + 0, (0, 0) + 0, 0: Ahriman has been knocked prone. 107: status changed from 0 to 1. 5 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Gemerde Rubderfacen Middenheim Massagers: All players have moved. Player pushed to (11, 2) 112 moved (MP) to ( 11, 2 ) 15 moved (MP) to ( 10, 3 ) Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 6 [Game Saved] 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Samiel Marhilda Squeezedertestes is knocked over. Player pushed to (15, 10) 5 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Marhilda Squeezedertestes has been knocked prone. 5: status changed from 0 to 1. 106 moved (MP) to ( 13, 10 ) [Game Saved] 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 11, 12 ) Move ended for Ahriman 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Baphomet Blitzlady Googergal is knocked over. Player pushed to (20, 12) 2 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (6, 6) + 0, (1, 5) + 0, 0: Blitzlady Googergal has been stunned. 2: status changed from 0 to 2. 103 moved (MP) to ( 10, 11 ) [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 11, 11 ) 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (19, 13) 12 moved (MP) to ( 10, 13 ) 105 moved (MP) to ( 10, 10 ) 105 moved (MP) to ( 9, 10 ) 105 moved (MP) to ( 8, 11 ) 105 moved (MP) to ( 8, 12 ) Move ended for Samael [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 11, 10 ) 115 moved (MP) to ( 10, 10 ) 115 moved (MP) to ( 9, 10 ) 115 moved (MP) to ( 8, 10 ) 115 moved (MP) to ( 8, 11 ) Move ended for Haborym 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 11 ) 110 moved (MP) to ( 12, 11 ) 110 moved (MP) to ( 11, 10 ) 110 moved (MP) to ( 10, 9 ) Move ended for Ishtar 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Belial Bruna Bitederlipzoff is knocked over. Player pushed to (16, 4) 13 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 (6, 3) + 0, (3, 6) + 0, 0: Bruna Bitederlipzoff has been knocked out. 13: status changed from 0 to 7. 13 moved (SP) to ( 1, 8 ) 104 moved (MP) to ( 12, 5 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 6 ) 111 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 13, 8 ) Move ended for Moloch 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Asmodeus TARGET: 2 --- ROLL: 2 + 0 = 2 Asmodeus slips past his opponent(s) unhindered. 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 13, 12 ) 102 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 10, 10 ) Move ended for Asmodeus Fallen Angels turn ended. [Game Saved] 2: status changed from 2 to 1. Blitzlady Googergal rolls over. Middenheim Massagers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Marhilda Squeezedertestes Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 7 ) Move ended for Klausa Peeldercuticles Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Block selected. 111 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Thunilda Brockmuck Player pushed to (13, 7) 111 moved (MP) to ( 13, 7 ) 3 moved (MP) to ( 13, 8 ) [Game Saved] Select an action for Engleberta Lickderspleenen 12: Select an action for Engleberta Lickderspleenen 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 9, 14 ) DODGE BEFORE RE_ROLL: Engleberta Lickderspleenen knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Engleberta Lickderspleenen TARGET: 3 --- ROLL: 5 + 0 = 5 Engleberta Lickderspleenen slips past his opponent(s) unhindered. 12 moved (MP) to ( 8, 14 ) 12 moved (MP) to ( 7, 14 ) 12 moved (MP) to ( 6, 13 ) 12 moved (MP) to ( 6, 12 ) 12 moved (MP) to ( 6, 11 ) (1) Engleberta Lickderspleenen trips and falls trying to go for it! Move ended for Engleberta Lickderspleenen 12 moved (MP) to ( 7, 10 ) (3, 6) + 0, (6, 6) + 0, 4: Engleberta Lickderspleenen has been seriously injured!! (51) Damaged Back - Niggling Injury 12: status changed from 0 to 9. 12 moved to dugout ( 0, 13 ) Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 7 [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 7, 11 ) 115 moved (MP) to ( 6, 11 ) 115 moved (MP) to ( 5, 12 ) 115 moved (MP) to ( 4, 13 ) 115 moved (MP) to ( 3, 13 ) Move ended for Haborym 103: Select an action for Baphomet Select an action for Baphomet 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 7, 12 ) 105 moved (MP) to ( 6, 12 ) 105 moved (MP) to ( 5, 12 ) 105 moved (MP) to ( 4, 13 ) 105 moved (MP) to ( 4, 12 ) Move ended for Samael 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 10 ) 102 moved (MP) to ( 8, 10 ) 102 moved (MP) to ( 7, 11 ) 102 moved (MP) to ( 6, 12 ) 102 moved (MP) to ( 5, 13 ) 102 moved (MP) to ( 4, 13 ) Move ended for Asmodeus 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 11 ) 103 moved (MP) to ( 8, 11 ) Move ended for Baphomet 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 10 ) 110 moved (MP) to ( 9, 11 ) 110 moved (MP) to ( 8, 12 ) 110 moved (MP) to ( 8, 13 ) Move ended for Ishtar 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 12, 12 ) 107 moved (MP) to ( 13, 12 ) 107 moved (MP) to ( 14, 11 ) Move ended for Ahriman 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Samiel Marhilda Squeezedertestes is knocked over. Player pushed to (14, 11) 5 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Marhilda Squeezedertestes has been knocked prone. 5: status changed from 0 to 1. 106 moved (MP) to ( 14, 10 ) [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 13, 6 ) 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (14, 8) 14 moved (MP) to ( 15, 8 ) 104 moved (MP) to ( 14, 7 ) Move ended for Belial [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Moloch Thunilda Brockmuck saved by block skill. Moloch saved by block skill. [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Nergal Fallen Angels: All players have moved. Gemerde Rubderfacen is knocked over. Player pushed to (19, 4) 15 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (4, 6) + 0, (3, 4) + 0, 0: Gemerde Rubderfacen has been stunned. 15: status changed from 0 to 2. 112 moved (MP) to ( 10, 3 ) Fallen Angels turn ended. [Game Saved] 15: status changed from 2 to 1. Gemerde Rubderfacen rolls over. Middenheim Massagers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Block selected. 111 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Thunilda Brockmuck Player pushed to (12, 6) 111 moved (MP) to ( 12, 6 ) [Game Saved] Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 7 ) Move ended for Bewilda Confunose Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Klausa Peeldercuticles Belial is knocked over. STAND FIRM skill used. (3, 2) + 0, (0, 0) + 0, 0: Belial has been knocked prone. 104: status changed from 0 to 1. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 8 [Game Saved] 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 2, 13 ) Haborym scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 115: status changed from 4 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) Verified Opponent Roll = 1 (1) Adalwolfa Waxdernipples stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 0 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 6 (6) Gustel Grabdernuts regains consciousness. 10: status changed from 7 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 3 (3) Franzi Pluckderpubes stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 5 (5) Bruna Bitederlipzoff regains consciousness. 13: status changed from 7 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 6 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 7 ) 15: status changed from 1 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 1 ) Opponent Kicking. Waiting for Fallen Angels to set players on field. 103 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 16, 2 ) 108 moved (SP) to ( 16, 1 ) 110 moved (SP) to ( 16, 13 ) 112 moved (SP) to ( 15, 12 ) 110 moved (SP) to ( 15, 13 ) 109 moved (SP) to ( 15, 2 ) 108 moved (SP) to ( 15, 1 ) 107 moved (SP) to ( 15, 6 ) 103 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 19, 7 ) 107 moved (SP) to ( 17, 8 ) 111 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 8 ) 103 moved (SP) to ( 15, 6 ) 107 moved (SP) to ( 16, 10 ) 109 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 17, 4 ) 112 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 18, 6 ) 106 moved (SP) to ( 18, 8 ) 102 moved (SP) to ( 18, 7 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 0 ) Middenheim Massagers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 14, 8 ) 10 moved (SP) to ( 14, 9 ) 14 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 13, 4 ) 14 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 5 ) 9 moved (SP) to ( 14, 10 ) 13 moved (SP) to ( 14, 3 ) 16 moved (SP) to ( 14, 2 ) 5 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 6, 5 ) *** Setup end *** Waiting for Fallen Angels to kick off. Ball placed at (21, 8) Verified Opponent Roll = 2 Verified Opponent Roll = 4 Kickoff Roll (2+4) = Bad Kick Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Kick result. Direction: 4 Distance: 5 Ball placed at (21, 8) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 26, 9 ) [Game Saved] Ball in play. Middenheim Massagers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Block selected. 111 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Klausa Peeldercuticles Player pushed to (16, 7) 111 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Block selected. 103 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Thunilda Brockmuck Baphomet is knocked over. STAND FIRM skill used. (6, 6) + 0, (1, 4) + 0, 0: Baphomet has been stunned. 103: status changed from 0 to 2. [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Gemerde Rubderfacen STAND FIRM skill used. [Game Saved] Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Gustel Grabdernuts Belial is knocked over. STAND FIRM skill used. (5, 2) + 0, (0, 0) + 0, 0: Belial has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 5 ) Move ended for Marhilda Squeezedertestes Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 15, 4 ) 109 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Dagon is knocked over. Player pushed to (17, 3) 109 moved (MP) to ( 17, 3 ) (2, 3) + 0, (0, 0) + 0, 0: Dagon has been knocked prone. 109: status changed from 0 to 1. 2 moved (MP) to ( 16, 4 ) Move ended for Blitzlady Googergal [Game Saved] Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 10 ) 9 moved (MP) to ( 12, 10 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 10, 10 ) 9 moved (MP) to ( 9, 10 ) 9 moved (MP) to ( 8, 10 ) Move ended for Ulla Sandderskull Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 5, 6 ) 7 moved (MP) to ( 4, 7 ) 7 moved (MP) to ( 3, 8 ) 7 moved (MP) to ( 3, 9 ) GET BALL FINAL RESULT: Wilda Gropederspinen TARGET: 3 --- ROLL: 5 + 0 = 5 7 moved (MP) to ( 4, 10 ) 7 moved (MP) to ( 5, 10 ) 7 moved (MP) to ( 6, 10 ) 7 moved (MP) to ( 7, 10 ) Pass selected. QUICK PASS PASS FINAL RESULT: Wilda Gropederspinen TARGET: 4 --- ROLL: 2 + 1Qp = 3 Scatter roll: 4 Scatter roll: 7 Scatter roll: 7 Move ended for Wilda Gropederspinen Ball moved to ( 7, 12 ) Scatter roll: 6 Ball moved to ( 7, 13 ) Middenheim Massagers turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (5) Adalwolfa Waxdernipples regains consciousness. 1: status changed from 7 to 0. 1 : current square = java.awt.Point[x=0,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=16,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=7,y=10] : current status = 0 7 : current square = java.awt.Point[x=7,y=10] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=7,y=10] 7 : current status = 0 7 : current square = java.awt.Point[x=7,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 9 : current square = java.awt.Point[x=8,y=10] : current status = 0 9 : current square = java.awt.Point[x=8,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=8,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=8,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=5] 10 : current square = java.awt.Point[x=14,y=9] : current status = 0 10 : current square = java.awt.Point[x=14,y=9] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=14,y=9] 10 : current status = 0 10 : current square = java.awt.Point[x=14,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=6] 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : current status = 7 (3) Franzi Pluckderpubes stays UNconscious. 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=8] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=14,y=3] : current status = 0 13 : current square = java.awt.Point[x=14,y=3] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=3] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=3] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=7] 14 : current square = java.awt.Point[x=14,y=6] : current status = 0 14 : current square = java.awt.Point[x=14,y=6] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=14,y=6] 14 : current status = 0 14 : current square = java.awt.Point[x=14,y=6] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=0] 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=14,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=1] 16 : current square = java.awt.Point[x=14,y=2] : current status = 0 16 : current square = java.awt.Point[x=14,y=2] : current status = 0 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=14,y=2] 16 : current status = 0 16 : current square = java.awt.Point[x=14,y=2] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=29,y=13] : current status = 9 101 : skipping player in BH, SI, or RIP 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=7] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=15,y=6] : current status = 2 103 : current square = java.awt.Point[x=15,y=6] : current status = 2 103: status changed from 2 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=6] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=6] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=15,y=8] : current status = 1 104 : current square = java.awt.Point[x=15,y=8] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=6] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=18,y=8] : current status = 0 106 : current square = java.awt.Point[x=18,y=8] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=18,y=8] 106 : current status = 0 106 : current square = java.awt.Point[x=18,y=8] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=16,y=10] : current status = 0 107 : current square = java.awt.Point[x=16,y=10] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=17,y=4] : current status = 0 108 : current square = java.awt.Point[x=17,y=4] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=4] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=4] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=17,y=3] : current status = 1 109 : current square = java.awt.Point[x=17,y=3] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=3] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=3] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=17,y=7] : current status = 0 110 : current square = java.awt.Point[x=17,y=7] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=17,y=7] 110 : current status = 0 110 : current square = java.awt.Point[x=17,y=7] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=16,y=7] : current status = 0 111 : current square = java.awt.Point[x=16,y=7] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=16,y=7] 111 : current status = 0 111 : current square = java.awt.Point[x=16,y=7] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=17,y=10] : current status = 0 112 : current square = java.awt.Point[x=17,y=10] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=17,y=10] 112 : current status = 0 112 : current square = java.awt.Point[x=17,y=10] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 115 : current square = java.awt.Point[x=29,y=0] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=0] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=0] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Fallen Angels to set players on field. 103 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 17, 2 ) 112 moved (SP) to ( 17, 1 ) 110 moved (SP) to ( 17, 13 ) 106 moved (SP) to ( 17, 12 ) 102 moved (SP) to ( 24, 7 ) 109 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 16, 10 ) 107 moved (SP) to ( 18, 7 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 0 ) Middenheim Massagers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 10, 8 ) 2 moved (SP) to ( 14, 12 ) 16 moved (SP) to ( 14, 5 ) 14 moved (SP) to ( 14, 7 ) 16 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 7, 8 ) 7 moved (SP) to ( 11, 9 ) 7 moved (SP) to ( 12, 11 ) 7 moved (SP) to ( 12, 10 ) 15 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 13 ) 10 moved (SP) to ( 14, 3 ) 13 moved (SP) to ( 14, 2 ) 13 moved (SP) to ( 13, 10 ) 10 moved (SP) to ( 14, 2 ) 13 moved (SP) to ( 13, 9 ) 7 moved (SP) to ( 13, 10 ) 7 moved (SP) to ( 12, 10 ) 13 moved (SP) to ( 13, 10 ) 16 moved (SP) to ( 14, 3 ) 10 moved (SP) to ( 14, 1 ) 10 moved (SP) to ( 14, 2 ) *** Setup end *** Waiting for Fallen Angels to kick off. Ball placed at (21, 6) Verified Opponent Roll = 3 Verified Opponent Roll = 4 Kickoff Roll (3+4) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 1 Weather roll(5+1) Current Weather: Nice Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kick result. Direction: 6 Distance: 2 Ball placed at (21, 6) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 20, 8 ) [Game Saved] Ball in play. Middenheim Massagers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 2 ) 10 moved (MP) to ( 16, 3 ) Move ended for Gustel Grabdernuts Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 2 ) 16 moved (MP) to ( 16, 1 ) Move ended for Bewilda Confunose Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull 9: tackle zone state changed to true Block selected. 111 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Ulla Sandderskull Player pushed to (16, 6) 111 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Gemerde Rubderfacen Belial is knocked over. STAND FIRM skill used. (4, 3) + 0, (0, 0) + 0, 0: Belial has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 12 ) 2 moved (MP) to ( 16, 12 ) Move ended for Blitzlady Googergal Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 13 ) 1 moved (MP) to ( 16, 13 ) 106 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Samiel is knocked over. Player pushed to (18, 11) 106 moved (MP) to ( 18, 11 ) (1, 6) + 0, (0, 0) + 0, 0: Samiel has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 17, 12 ) Move ended for Adalwolfa Waxdernipples [Game Saved] Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 11 ) 13 moved (MP) to ( 15, 11 ) Move ended for Bruna Bitederlipzoff Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 11 ) 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 13 ) Move ended for Thunilda Brockmuck Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 8 ) 14 moved (MP) to ( 16, 9 ) Move ended for Klausa Peeldercuticles Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 8 ) 5 moved (MP) to ( 9, 8 ) GET BALL FINAL RESULT: Marhilda Squeezedertestes TARGET: 3 --- ROLL: 6 + 0 = 6 5 moved (MP) to ( 10, 9 ) 5 moved (MP) to ( 11, 9 ) Pass selected. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Marhilda Squeezedertestes TARGET: 4 --- ROLL: 2 + 1Qp + 1Acc = 4 Move ended for Marhilda Squeezedertestes Ball moved to ( 12, 10 ) GET BALL FINAL RESULT: Wilda Gropederspinen TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 11 ) 7 moved (MP) to ( 14, 12 ) Turn time limit reached. 7 moved (MP) to ( 14, 13 ) Move ended for Wilda Gropederspinen Middenheim Massagers: All players have moved. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 1 [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Belial knocked over trying to dodge. TARGET: 7 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Belial TARGET: 7 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Belial stumbles but does not go down. Move ended for Belial 104 moved (MP) to ( 15, 9 ) [Game Saved] 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 8 ) 107 moved (MP) to ( 19, 9 ) 107 moved (MP) to ( 19, 10 ) 107 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 1 (1) Ahriman trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 18, 12 ) Move ended for Ahriman [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 19, 9 ) 111 moved (MP) to ( 18, 10 ) Move ended for Moloch 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Adalwolfa Waxdernipples is knocked over. 3 blocked. Player pushed to (14, 14) 3 moved (MP) to ( 15, 14 ) Player pushed to (13, 13) 1 moved (MP) to ( 16, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Adalwolfa Waxdernipples has been knocked prone. 1: status changed from 0 to 1. 106 moved (MP) to ( 17, 12 ) Move ended for Samiel [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Ishtar Blitzlady Googergal is knocked over. Player pushed to (14, 12) 2 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 17, 7 ) 103 moved (MP) to ( 18, 8 ) 103 moved (MP) to ( 17, 9 ) Move ended for Baphomet 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Samael Bewilda Confunose is knocked over. Player pushed to (14, 0) 16 moved (MP) to ( 15, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 2 ) 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 17, 5 ) Move ended for Nergal 109: Select an action for Dagon Select an action for Dagon 109: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Dagon Player pushed to (13, 2) 10 moved (MP) to ( 16, 2 ) 109 moved (MP) to ( 16, 3 ) [Game Saved] 108: Select an action for Baal Select an action for Baal Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 16, 11 ) Move ended for Blitzlady Googergal Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true Block selected. 108 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Bruna Bitederlipzoff Player pushed to (17, 10) 108 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 106 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Player pushed to (18, 11) 106 moved (MP) to ( 18, 11 ) 1 moved (MP) to ( 17, 12 ) Move ended for Adalwolfa Waxdernipples [Game Saved] Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 16, 1 ) Move ended for Bewilda Confunose Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 13, 11 ) 5 moved (MP) to ( 14, 11 ) 5 moved (MP) to ( 15, 12 ) 5 moved (MP) to ( 16, 13 ) Move ended for Marhilda Squeezedertestes Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 13 ) 3 moved (MP) to ( 16, 12 ) Move ended for Thunilda Brockmuck Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 12 ) Move ended for Wilda Gropederspinen Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. POW/SKULL Move ended for Gemerde Rubderfacen Belial is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Belial has been knocked prone. 104: status changed from 0 to 1. Gemerde Rubderfacen saved by block skill. [Game Saved] Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Block selected. 108 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Klausa Peeldercuticles Baal is knocked over. Player pushed to (17, 11) 108 moved (MP) to ( 17, 11 ) (1, 5) + 0, (0, 0) + 0, 0: Baal has been knocked prone. 108: status changed from 0 to 1. 14 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 7 ) 9 moved (MP) to ( 16, 7 ) 9 moved (MP) to ( 17, 7 ) 9 moved (MP) to ( 18, 7 ) 9 moved (MP) to ( 19, 8 ) 9 moved (MP) to ( 20, 9 ) (2) Go for it successful. 9 moved (MP) to ( 19, 10 ) Move ended for Ulla Sandderskull [Game Saved] Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Block selected. 105 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Gustel Grabdernuts Middenheim Massagers: All players have moved. Samael is knocked over. Player pushed to (18, 1) 105 moved (MP) to ( 18, 1 ) (3, 4) + 0, (0, 0) + 0, 0: Samael has been knocked prone. 105: status changed from 0 to 1. 10 moved (MP) to ( 17, 2 ) Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 2 [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Samael 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Baphomet Klausa Peeldercuticles is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. Baphomet is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Baphomet has been knocked prone. 103: status changed from 0 to 1. Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Klausa Peeldercuticles Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 10 ) 13 moved (MP) to ( 16, 9 ) 13 moved (MP) to ( 16, 8 ) 13 moved (MP) to ( 17, 7 ) 13 moved (MP) to ( 17, 6 ) Move ended for Bruna Bitederlipzoff Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 15, 8 ) 15 moved (MP) to ( 16, 7 ) 15 moved (MP) to ( 16, 6 ) 112 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Player pushed to (17, 4) 112 moved (MP) to ( 17, 4 ) 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 18, 6 ) (3) Go for it successful. 15 moved (MP) to ( 18, 5 ) Move ended for Gemerde Rubderfacen [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Block selected. 110 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Adalwolfa Waxdernipples Ishtar is knocked over. Player pushed to (16, 14) 110 moved (MP) to ( 16, 14 ) (4, 5) + 0, (4, 1) + 0, 0: Ishtar has been stunned. 110: status changed from 0 to 2. [Game Saved] Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 16, 10 ) 2 moved (MP) to ( 16, 9 ) 2 moved (MP) to ( 17, 8 ) 2 moved (MP) to ( 18, 7 ) Turn time limit reached. 2 moved (MP) to ( 19, 6 ) 2 moved (MP) to ( 20, 7 ) Move ended for Blitzlady Googergal Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 16, 10 ) 3 moved (MP) to ( 16, 9 ) 3 moved (MP) to ( 17, 8 ) 3 moved (MP) to ( 18, 7 ) 3 moved (MP) to ( 19, 6 ) 3 moved (MP) to ( 20, 5 ) Move ended for Thunilda Brockmuck Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 11 ) 7 moved (MP) to ( 16, 10 ) 7 moved (MP) to ( 16, 9 ) 7 moved (MP) to ( 17, 8 ) 7 moved (MP) to ( 18, 7 ) 7 moved (MP) to ( 19, 6 ) Move ended for Wilda Gropederspinen Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 12 ) 5 moved (MP) to ( 16, 11 ) 5 moved (MP) to ( 16, 10 ) 5 moved (MP) to ( 16, 9 ) 5 moved (MP) to ( 17, 8 ) 5 moved (MP) to ( 18, 7 ) Move ended for Marhilda Squeezedertestes Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 17, 1 ) Move ended for Bewilda Confunose Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Block selected. 105 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Gustel Grabdernuts Samael is knocked over. Player pushed to (18, 0) 105 moved (MP) to ( 18, 0 ) (1, 2) + 0, (0, 0) + 0, 0: Samael has been knocked prone. 105: status changed from 0 to 1. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 3 [Game Saved] 110: status changed from 2 to 1. Ishtar rolls over. 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 16, 9 ) Move ended for Belial 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Samiel Klausa Peeldercuticles is knocked over. Player pushed to (13, 10) 14 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 18, 8 ) Move ended for Baphomet 108: Select an action for Baal Select an action for Baal 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Baal 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 105: status changed from 6 to 0. Blitz selected. 105 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Samael TARGET: 3 --- ROLL: 6 + 0 = 6 Samael slips past his opponent(s) unhindered. 105 moved (MP) to ( 19, 2 ) 105 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 105 moved (MP) to ( 18, 4 ) 15 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (11, 6) 15 moved (MP) to ( 18, 6 ) 105 moved (MP) to ( 18, 5 ) Move ended for Samael [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 19, 3 ) 112 moved (MP) to ( 20, 3 ) 112 moved (MP) to ( 21, 4 ) Move ended for Nergal 102: Select an action for Asmodeus Select an action for Asmodeus 107: Select an action for Ahriman Select an action for Ahriman 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Ahriman Adalwolfa Waxdernipples is knocked over. Player pushed to (13, 13) 1 moved (MP) to ( 16, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Adalwolfa Waxdernipples has been knocked prone. 1: status changed from 0 to 1. 107 moved (MP) to ( 17, 12 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Moloch Ulla Sandderskull is knocked over. Player pushed to (9, 11) 9 moved (MP) to ( 20, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Ulla Sandderskull has been knocked prone. 9: status changed from 0 to 1. 111 moved (MP) to ( 19, 10 ) [Game Saved] 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 23, 6 ) 102 moved (MP) to ( 22, 5 ) 102 moved (MP) to ( 22, 4 ) 102 moved (MP) to ( 21, 3 ) 102 moved (MP) to ( 20, 3 ) 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 18, 4 ) 102 moved (MP) to ( 19, 5 ) Move ended for Asmodeus 109: Select an action for Dagon Select an action for Dagon 109: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Dagon Fallen Angels: All players have moved. Gustel Grabdernuts is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Gustel Grabdernuts has been knocked prone. 10: status changed from 0 to 1. Dagon is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Dagon has been knocked prone. 109: status changed from 0 to 1. Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 18, 2 ) 16 moved (MP) to ( 18, 3 ) 16 moved (MP) to ( 19, 4 ) Move ended for Bewilda Confunose Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 105 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Gemerde Rubderfacen Samael is knocked over. Player pushed to (17, 4) 105 moved (MP) to ( 17, 4 ) (1, 6) + 0, (0, 0) + 0, 0: Samael has been knocked prone. 105: status changed from 0 to 1. 15 moved (MP) to ( 18, 5 ) [Game Saved] Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Block selected. 102 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Thunilda Brockmuck Player pushed to (18, 4) 102 moved (MP) to ( 18, 4 ) [Game Saved] Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 20, 6 ) 7 moved (MP) to ( 21, 6 ) 7 moved (MP) to ( 22, 6 ) 7 moved (MP) to ( 23, 6 ) 7 moved (MP) to ( 24, 6 ) 7 moved (MP) to ( 25, 6 ) 7 moved (MP) to ( 26, 6 ) 7 moved (MP) to ( 27, 6 ) Wilda Gropederspinen scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=16,y=13] : current status = 1 1 : current square = java.awt.Point[x=16,y=13] : current status = 1 1: status changed from 1 to 0. 1 : set status normal, current square = java.awt.Point[x=16,y=13] 1 : current status = 0 1 : current square = java.awt.Point[x=16,y=13] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=20,y=7] : current status = 4 2 : current square = java.awt.Point[x=20,y=7] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=20,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=20,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=20,y=5] : current status = 0 3 : current square = java.awt.Point[x=20,y=5] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=18,y=7] : current status = 0 5 : current square = java.awt.Point[x=18,y=7] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=18,y=7] 5 : current status = 0 5 : current square = java.awt.Point[x=18,y=7] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=27,y=6] : current status = 0 7 : current square = java.awt.Point[x=27,y=6] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=27,y=6] 7 : current status = 0 7 : current square = java.awt.Point[x=27,y=6] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 9 : current square = java.awt.Point[x=20,y=11] : current status = 1 9 : current square = java.awt.Point[x=20,y=11] : current status = 1 9: status changed from 1 to 0. 9 : set status normal, current square = java.awt.Point[x=20,y=11] 9 : current status = 0 9 : current square = java.awt.Point[x=20,y=11] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=5] 10 : current square = java.awt.Point[x=17,y=2] : current status = 1 10 : current square = java.awt.Point[x=17,y=2] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=17,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=17,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=6] 11 : current square = java.awt.Point[x=0,y=8] : current status = 7 11 : current status = 7 (1) Franzi Pluckderpubes stays UNconscious. 11 : current square = java.awt.Point[x=0,y=8] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=8] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=17,y=6] : current status = 0 13 : current square = java.awt.Point[x=17,y=6] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=17,y=6] 13 : current status = 0 13 : current square = java.awt.Point[x=17,y=6] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=7] 14 : current square = java.awt.Point[x=16,y=10] : current status = 1 14 : current square = java.awt.Point[x=16,y=10] : current status = 1 14: status changed from 1 to 0. 14 : set status normal, current square = java.awt.Point[x=16,y=10] 14 : current status = 0 14 : current square = java.awt.Point[x=16,y=10] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=0] 15 : current square = java.awt.Point[x=18,y=5] : current status = 0 15 : current square = java.awt.Point[x=18,y=5] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=18,y=5] 15 : current status = 0 15 : current square = java.awt.Point[x=18,y=5] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=1] 16 : current square = java.awt.Point[x=19,y=4] : current status = 4 16 : current square = java.awt.Point[x=19,y=4] : current status = 4 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=19,y=4] 16 : current status = 0 16 : current square = java.awt.Point[x=19,y=4] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=29,y=13] : current status = 9 101 : skipping player in BH, SI, or RIP 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=18,y=8] : current status = 0 103 : current square = java.awt.Point[x=18,y=8] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=18,y=8] 103 : current status = 0 103 : current square = java.awt.Point[x=18,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=17,y=4] : current status = 1 105 : current square = java.awt.Point[x=17,y=4] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=17,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=17,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=18,y=11] : current status = 0 106 : current square = java.awt.Point[x=18,y=11] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=18,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=18,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=17,y=12] : current status = 0 107 : current square = java.awt.Point[x=17,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=17,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=17,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=17,y=11] : current status = 0 108 : current square = java.awt.Point[x=17,y=11] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=11] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=11] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=16,y=3] : current status = 1 109 : current square = java.awt.Point[x=16,y=3] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=16,y=3] 109 : current status = 0 109 : current square = java.awt.Point[x=16,y=3] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=16,y=14] : current status = 1 110 : current square = java.awt.Point[x=16,y=14] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=16,y=14] 110 : current status = 0 110 : current square = java.awt.Point[x=16,y=14] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=19,y=10] : current status = 0 111 : current square = java.awt.Point[x=19,y=10] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=19,y=10] 111 : current status = 0 111 : current square = java.awt.Point[x=19,y=10] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=21,y=4] : current status = 0 112 : current square = java.awt.Point[x=21,y=4] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=21,y=4] 112 : current status = 0 112 : current square = java.awt.Point[x=21,y=4] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 115 : current square = java.awt.Point[x=29,y=0] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=0] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=0] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Middenheim Massagers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 7, 7 ) 9 moved (SP) to ( 8, 5 ) 16 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 13, 2 ) 2 moved (SP) to ( 12, 12 ) 3 moved (SP) to ( 12, 2 ) 5 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 14, 10 ) 10 moved (SP) to ( 14, 9 ) 16 moved (SP) to ( 14, 8 ) 14 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 11, 1 ) 13 moved (SP) to ( 11, 13 ) 7 moved (SP) to ( 10, 7 ) 13 moved (SP) to ( 12, 13 ) 1 moved (SP) to ( 12, 1 ) Waiting for Fallen Angels to set players on field. 104 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 8 ) 110 moved (SP) to ( 15, 5 ) 109 moved (SP) to ( 15, 4 ) 108 moved (SP) to ( 15, 13 ) 105 moved (SP) to ( 15, 12 ) 102 moved (SP) to ( 16, 10 ) 115 moved (SP) to ( 23, 7 ) 106 moved (SP) to ( 16, 9 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) *** Setup end *** Middenheim Massagers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 4) Kickoff Roll (6+2) = Quick Snap Kick result. Direction: 3 Distance: 5 Quick snap. Waiting for Fallen Angels to re-arrange players on field. 115 moved (SP) to ( 22, 6 ) 105 moved (SP) to ( 14, 12 ) 108 moved (SP) to ( 14, 13 ) 104 moved (SP) to ( 14, 11 ) 106 moved (SP) to ( 15, 10 ) Ball placed at (21, 4) Ball placed at (21, 4) Touchback!! Waiting for Fallen Angels to give the ball to a member of their team on the field. Ball moved to ( 7, 6 ) [Game Saved] Ball in play. Waiting for Fallen Angels to finish TURN: 4 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Samiel Ulla Sandderskull is knocked over. Player pushed to (16, 9) 9 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Ulla Sandderskull has been knocked prone. 9: status changed from 0 to 1. 106 moved (MP) to ( 14, 10 ) Turn time limit reached. [Game Saved] 108: Select an action for Baal Select an action for Baal 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 13 ) Move ended for Baal 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 11 ) Move ended for Belial 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 13, 12 ) 2 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Blitzlady Googergal is knocked over. Player pushed to (18, 13) 2 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. 105 moved (MP) to ( 12, 12 ) Move ended for Samael [Game Saved] 111: Select an action for Moloch Select an action for Moloch 115: Select an action for Haborym Select an action for Haborym 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 12 ) Move ended for Asmodeus 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 7 ) 115 moved (MP) to ( 20, 8 ) 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 18, 10 ) 115 moved (MP) to ( 17, 11 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 11 ) Hand off selected. Move ended for Haborym Ball moved to ( 15, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Asmodeus TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Moloch Gustel Grabdernuts is knocked over. Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Gustel Grabdernuts has been knocked prone. 10: status changed from 0 to 1. 111 moved (MP) to ( 14, 9 ) [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Nergal Player pushed to (16, 7) 16 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 14, 8 ) [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Baphomet Gemerde Rubderfacen is knocked over. Player pushed to (16, 5) 15 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Gemerde Rubderfacen has been knocked prone. 15: status changed from 0 to 1. [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Ishtar Klausa Peeldercuticles is knocked over. Player pushed to (16, 4) 14 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Klausa Peeldercuticles has been knocked prone. 14: status changed from 0 to 1. 110 moved (MP) to ( 14, 5 ) [Game Saved] 109: Select an action for Dagon Select an action for Dagon 109: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Dagon Fallen Angels: All players have moved. Player pushed to (16, 3) 5 moved (MP) to ( 13, 3 ) 109 moved (MP) to ( 14, 4 ) Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Klausa Peeldercuticles Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Gemerde Rubderfacen Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Ulla Sandderskull Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Gustel Grabdernuts Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blitzlady Googergal Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 3 ) 3 moved (MP) to ( 12, 4 ) 3 moved (MP) to ( 12, 5 ) 3 moved (MP) to ( 12, 6 ) 3 moved (MP) to ( 12, 7 ) 3 moved (MP) to ( 12, 8 ) 3 moved (MP) to ( 12, 9 ) (4) Go for it successful. 3 moved (MP) to ( 12, 10 ) Move ended for Thunilda Brockmuck [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 2 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 12, 4 ) 1 moved (MP) to ( 12, 5 ) 1 moved (MP) to ( 12, 6 ) 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 12, 8 ) (2) Go for it successful. 1 moved (MP) to ( 11, 9 ) (1) Adalwolfa Waxdernipples trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 1 moved (MP) to ( 11, 10 ) Move ended for Adalwolfa Waxdernipples [Game Saved] Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true Block selected. 109 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Marhilda Squeezedertestes Dagon is knocked over. Player pushed to (15, 4) 109 moved (MP) to ( 15, 4 ) (2, 6) + 0, (0, 0) + 0, 0: Dagon has been knocked prone. 109: status changed from 0 to 1. 5 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. POW/SKULL Move ended for Bewilda Confunose Nergal is knocked over. (2, 4) + 0, (0, 0) + 0, 0: Nergal has been knocked prone. 112: status changed from 0 to 1. Bewilda Confunose is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 5 [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Nergal 109: Select an action for Dagon Select an action for Dagon 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Dagon 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Moloch Ulla Sandderskull is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (4, 5) + 0, (1, 4) + 0, 0: Ulla Sandderskull has been stunned. 9: status changed from 0 to 2. Moloch saved by block skill. Nergal has already moved this turn. [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Belial Player pushed to (18, 9) 3 moved (MP) to ( 11, 9 ) 104 moved (MP) to ( 12, 10 ) [Game Saved] 106: Select an action for Samiel Select an action for Samiel 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 12 ) 13 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Bruna Bitederlipzoff is knocked over. Player pushed to (17, 14) 13 moved (MP) to ( 12, 14 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Bruna Bitederlipzoff has been knocked prone. 13: status changed from 0 to 1. 106 moved (MP) to ( 12, 13 ) Move ended for Samiel [Game Saved] 105: Select an action for Samael Select an action for Samael 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Samael Blitzlady Googergal is knocked over. Player pushed to (18, 14) 2 moved (MP) to ( 11, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Blitzlady Googergal has been knocked prone. 2: status changed from 0 to 1. 105 moved (MP) to ( 11, 13 ) [Game Saved] 108: Select an action for Baal Select an action for Baal 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 12 ) 108 moved (MP) to ( 12, 12 ) Move ended for Baal 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 11 ) Move ended for Asmodeus 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 11 ) Move ended for Haborym 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 7 ) 103 moved (MP) to ( 15, 8 ) 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Baphomet TARGET: 5 --- ROLL: 5 + 0 = 5 Baphomet slips past his opponent(s) unhindered. Move ended for Baphomet [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ishtar Fallen Angels: All players have moved. Player pushed to (17, 3) 14 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 13, 4 ) Fallen Angels turn ended. [Game Saved] 9: status changed from 2 to 1. Ulla Sandderskull rolls over. Middenheim Massagers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wilda Gropederspinen 7: Select an action for Wilda Gropederspinen 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 12, 9 ) Move ended for Wilda Gropederspinen Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bewilda Confunose Select an action for Gemerde Rubderfacen 15: Select an action for Gemerde Rubderfacen 15: tackle zone state changed to true Block selected. 110 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Move ended for Gemerde Rubderfacen Player pushed to (14, 3) 110 moved (MP) to ( 14, 3 ) [Game Saved] Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 4 ) 14 moved (MP) to ( 10, 5 ) 14 moved (MP) to ( 10, 6 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 10, 8 ) 14 moved (MP) to ( 10, 9 ) (4) Go for it successful. 14 moved (MP) to ( 10, 10 ) (4) Go for it successful. 14 moved (MP) to ( 11, 11 ) Move ended for Klausa Peeldercuticles [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Block selected. 104 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Adalwolfa Waxdernipples Belial is knocked over. STAND FIRM skill used. (6, 5) + 0, (1, 4) + 0, 0: Belial has been stunned. 104: status changed from 0 to 2. [Game Saved] Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 10 ) 3 moved (MP) to ( 10, 11 ) 3 moved (MP) to ( 10, 12 ) Move ended for Thunilda Brockmuck Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 105 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Samael is knocked over. Player pushed to (11, 12) 105 moved (MP) to ( 11, 12 ) (6, 3) + 0, (5, 5) + 0, 5: Samael has been seriously injured!! (55) Pinched Nerve - Niggling Injury 105: status changed from 0 to 9. (3) Samael does NOT regenerate. 2 moved (MP) to ( 11, 13 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 105 moved to dugout ( 28, 13 ) Move ended for Blitzlady Googergal Turn time limit reached. Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 6 [Game Saved] 104: status changed from 2 to 1. Belial rolls over. 109: Select an action for Dagon Select an action for Dagon 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Ishtar Marhilda Squeezedertestes is knocked over. Player pushed to (15, 5) 5 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Marhilda Squeezedertestes has been knocked prone. 5: status changed from 0 to 1. 110 moved (MP) to ( 14, 4 ) [Game Saved] 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Nergal Player pushed to (17, 7) 10 moved (MP) to ( 12, 7 ) 112 moved (MP) to ( 13, 8 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: Select an action for Moloch Select an action for Moloch 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 13, 12 ) 115 moved (MP) to ( 12, 11 ) Move ended for Haborym 108: Select an action for Baal Select an action for Baal 108: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL 2 db Block re-rolled. POW/SKULL Move ended for Baal Blitzlady Googergal saved by block skill. Baal is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 (4, 5) + 0, (2, 6) + 0, 0: Baal has been knocked out. 108: status changed from 0 to 7. 108 moved (SP) to ( 29, 8 ) Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Bruna Bitederlipzoff Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Marhilda Squeezedertestes Select an action for Ulla Sandderskull 9: Select an action for Ulla Sandderskull 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Ulla Sandderskull Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true Block selected. 106 blocked. Middenheim Massagers , Choose a block die. POW Move ended for Blitzlady Googergal Samiel is knocked over. Player pushed to (13, 13) 106 moved (MP) to ( 13, 13 ) (1, 4) + 0, (0, 0) + 0, 0: Samiel has been knocked prone. 106: status changed from 0 to 1. 2 moved (MP) to ( 12, 13 ) [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Block selected. 115 blocked. Middenheim Massagers , Choose a block die. PUSHBACK/POW Move ended for Adalwolfa Waxdernipples Haborym saved by dodge skill. Player pushed to (13, 12) 115 moved (MP) to ( 13, 12 ) 1 moved (MP) to ( 12, 11 ) [Game Saved] Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 12 ) Move ended for Klausa Peeldercuticles Select an action for Thunilda Brockmuck 3: Select an action for Thunilda Brockmuck 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 11, 13 ) 3 moved (MP) to ( 12, 12 ) 102 blocked. Middenheim Massagers , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (14, 10) 102 moved (MP) to ( 14, 10 ) 3 moved (MP) to ( 13, 11 ) Move ended for Thunilda Brockmuck [Game Saved] Select an action for Gustel Grabdernuts 10: Select an action for Gustel Grabdernuts 10: tackle zone state changed to true Block selected. 112 blocked. Middenheim Massagers , Choose a block die. SKULL Move ended for Gustel Grabdernuts Gustel Grabdernuts is knocked over. (6, 3) + 0, (3, 5) + 0, 0: Gustel Grabdernuts has been knocked out. 10: status changed from 0 to 7. 10 moved to dugout ( 0, 9 ) Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 7 [Game Saved] 104: Select an action for Belial Select an action for Belial 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Belial 112: Select an action for Nergal Select an action for Nergal 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Nergal Wilda Gropederspinen is knocked over. Player pushed to (18, 10) 7 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (6, 2) + 0, (5, 6) + 0, 5: Wilda Gropederspinen has been seriously injured!! (34) Fractured Arm - Miss next game 7: status changed from 0 to 9. 7 moved (SP) to ( 1, 13 ) [Game Saved] 103: Select an action for Baphomet Select an action for Baphomet 103: Select an action for Baphomet Select an action for Baphomet 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Baphomet Player pushed to (15, 8) 16 moved (MP) to ( 14, 8 ) [Game Saved] 111: Select an action for Moloch Select an action for Moloch 111: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Moloch Bewilda Confunose is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Bewilda Confunose has been knocked prone. 16: status changed from 0 to 1. Moloch saved by block skill. [Game Saved] 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Blitz selected. 9 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW POW Ulla Sandderskull is knocked over. Player pushed to (17, 9) 9 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (2, 5) + 2, (5, 4) + 0, 0: Ulla Sandderskull has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 10 ) 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 11, 7 ) 102 moved (MP) to ( 10, 6 ) 102 moved (MP) to ( 9, 5 ) 102 moved (MP) to ( 8, 4 ) 102 moved (MP) to ( 7, 3 ) 102 moved (MP) to ( 6, 2 ) Move ended for Asmodeus [Game Saved] 110: Select an action for Ishtar Select an action for Ishtar 110: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Ishtar Marhilda Squeezedertestes is knocked over. Player pushed to (15, 6) 5 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Marhilda Squeezedertestes has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 109: Select an action for Dagon Select an action for Dagon 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 13, 3 ) 109 moved (MP) to ( 12, 4 ) Move ended for Dagon 115: Select an action for Haborym Select an action for Haborym 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Haborym TARGET: 3 --- ROLL: 4 + 0 = 4 Haborym slips past his opponent(s) unhindered. 115 moved (MP) to ( 15, 12 ) 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 14, 10 ) 115 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Haborym TARGET: 3 --- ROLL: 6 + 0 = 6 Haborym slips past his opponent(s) unhindered. 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 11, 9 ) Move ended for Haborym Fallen Angels turn ended. [Game Saved] Middenheim Massagers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Klausa Peeldercuticles 14: Select an action for Klausa Peeldercuticles 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 10, 11 ) 14 moved (MP) to ( 9, 10 ) 14 moved (MP) to ( 8, 9 ) 14 moved (MP) to ( 7, 8 ) 14 moved (MP) to ( 6, 7 ) 14 moved (MP) to ( 5, 6 ) (6) Go for it successful. 14 moved (MP) to ( 4, 5 ) (1) Klausa Peeldercuticles trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 14 moved (MP) to ( 4, 4 ) Move ended for Klausa Peeldercuticles [Game Saved] Select an action for Bruna Bitederlipzoff 13: Select an action for Bruna Bitederlipzoff 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 13 ) 13 moved (MP) to ( 10, 12 ) 13 moved (MP) to ( 10, 11 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 9, 9 ) 13 moved (MP) to ( 10, 8 ) Move ended for Bruna Bitederlipzoff Select an action for Blitzlady Googergal 2: Select an action for Blitzlady Googergal 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 11, 13 ) 2 moved (MP) to ( 10, 12 ) 2 moved (MP) to ( 10, 11 ) 2 moved (MP) to ( 10, 10 ) 115 blocked. Middenheim Massagers , Choose a block die. PUSHBACK Player pushed to (12, 8) 115 moved (MP) to ( 12, 8 ) 2 moved (MP) to ( 11, 9 ) Move ended for Blitzlady Googergal [Game Saved] Select an action for Adalwolfa Waxdernipples 1: Select an action for Adalwolfa Waxdernipples 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 10 ) DODGE FINAL RESULT: Adalwolfa Waxdernipples TARGET: 4 --- ROLL: 4 + 0 = 4 Adalwolfa Waxdernipples slips past his opponent(s) unhindered. 1 moved (MP) to ( 10, 9 ) DODGE FINAL RESULT: Adalwolfa Waxdernipples TARGET: 3 --- ROLL: 4 + 0 = 4 Adalwolfa Waxdernipples slips past his opponent(s) unhindered. 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 8, 7 ) 1 moved (MP) to ( 7, 6 ) 1 moved (MP) to ( 6, 5 ) 1 moved (MP) to ( 6, 4 ) (2) Go for it successful. 1 moved (MP) to ( 6, 3 ) Move ended for Adalwolfa Waxdernipples [Game Saved] Select an action for Marhilda Squeezedertestes 5: Select an action for Marhilda Squeezedertestes 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Marhilda Squeezedertestes Select an action for Bewilda Confunose 16: Select an action for Bewilda Confunose 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bewilda Confunose Middenheim Massagers turn ended. Waiting for Fallen Angels to finish TURN: 8 [Game Saved] 102: Select an action for Asmodeus Select an action for Asmodeus 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 5, 1 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Asmodeus TARGET: 2 --- ROLL: 2 + 0 = 2 Asmodeus slips past his opponent(s) unhindered. 102 moved (MP) to ( 4, 1 ) 102 moved (MP) to ( 3, 1 ) 102 moved (MP) to ( 2, 1 ) Asmodeus scores a touchdown! End of the regulation game time. *** Setup start *** 102: status changed from 4 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 1 (1) Baal stays UNconscious. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 8 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 1 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 4 (4) Ulla Sandderskull regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 4 (4) Gustel Grabdernuts regains consciousness. 10: status changed from 7 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 6 (6) Franzi Pluckderpubes regains consciousness. 11: status changed from 7 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 6 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 7 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 0 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 1 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 2 ) Verified Opponent Roll = 1 Fallen Angels Winnings Roll: 1 + 3 Verified Opponent Roll = 6 Middenheim Massagers Winnings Roll: 6 + 2 Verified Opponent Roll = 4 Belial gets an MVP award. Verified Opponent Roll = 8 Verified Opponent Roll = 10 Gustel Grabdernuts gets an MVP award. Verified Opponent Roll = 1 Fallen Angels FF Roll: 1 + 2 Verified Opponent Roll = 2 Middenheim Massagers FF Roll: 2 + 0 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 D6: 1(178) 2(195) 3(195) 4(197) 5(178) 6(212) Total(1155) D8: 1(0) 2(0) 3(1) 4(3) 5(0) 6(7) 7(2) 8(2) Total(15) GAME OVER Final Score: Middenheim Massagers: 1 Fallen Angels: 2 WINNINGS Middenheim Massagers: 80000 Fallen Angels: 40000