Java JRE 1.5 Beta 8.5 OS = Windows XP Locale = français (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = true gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 2 name: Cowboys From Hell Team 2 race: Dark Elf Player 101 name: Cowboy Player 101: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 102 name: ConcreteSledgeII Player 102: L Dark Elf Lineman 6 3 4 8 [] Player 103 name: PsychoHoliII Player 103: B Dark Elf Blitzer 8 3 4 8 [+ma, Block, Dodge, Strip Ball] Player 104 name: HeresyII Player 104: B Dark Elf Blitzer 7 3 3 8 [Block, Dauntless] Player 105 name: CemeteryGatesII Player 105: L Dark Elf Lineman 6 3 5 8 [+ag, Dodge] Player 106 name: Dominator Player 106: L Dark Elf Lineman 6 3 3 8 [Block, Guard] Player 107 name: ShatteredII Player 107: B Dark Elf Blitzer 6 3 4 8 [Block, Dodge] Player 108 name: ClashII Player 108: B Dark Elf Blitzer 8 3 4 8 [+ma, Block] Player 109 name: MedecineMan Player 109: L Dark Elf Lineman 6 3 4 8 [Block, Leader] Player 110 name: BloodMessagorII Player 110: T Dark Elf Thrower 6 3 4 8 [Accurate, Dodge, Pass] Player 111 name: ASleeper Player 111: T Dark Elf Thrower 7 3 4 8 [+ma, Accurate, Block, Pass, Safe Throw] Player 112 name: ArtShredder Player 112: L Dark Elf Lineman 6 3 5 7 [+ag, Dodge] Player 113 name: VulgarDisplayOfPower Player 113: W Witch Elf 8 3 4 7 [+ma, Block, Dodge, Frenzy, Jump Up, Sure Feet] Player 114 name: FarBeyondDriven Player 114: W Witch Elf 7 3 5 7 [+ag, Block, Dodge, Frenzy, Jump Up, Leap] Team 1 name: Chosen of Sotek Team 1 race: Lizardman Player 1 name: Nakai Player 1: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Prehensile Tail, Thick Skull] Player 2 name: Tzunki Player 2: S Lizardman Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 3 name: Quetzl Player 3: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow] Player 4 name: Huanchi Player 4: S Lizardman Saurus 6 4 1 9 [;] Player 5 name: Zlotc Player 5: S Lizardman Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 6 name: Xtli Player 6: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow, Tackle] Player 7 name: Tepok Player 7: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 8 name: Inxi-Huinzi Player 8: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Sprint, Stunty, Sure Feet] Player 9 name: Titi-Huichi Player 9: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 10 name: Itzi-Huichi Player 10: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Player 11 name: Titi-Huihui Player 11: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Player 12 name: Itzi-Tepl Player 12: L Lizardman Skink 8 2 4 7 [+ag, Dodge, Leap, Stunty, Sure Feet] Player 14 name: Tepec-Inzi Player 14: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1355] Connected as server to game 'save1'. Waiting for client. Done receiving file. Chosen of Sotek start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Zlotc has already moved this turn. Select an action for Titi-Huihui 11: Select an action for Titi-Huihui 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 8, 7 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Titi-Huihui knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Titi-Huihui TARGET: 3 --- ROLL: 3 + 0 = 3 Titi-Huihui slips past his opponent(s) unhindered. 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 10, 9 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 12, 9 ) Move ended for Titi-Huihui Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Cowboys From Hell to finish TURN: 6 [Game Saved] 102: Select an action for ConcreteSledgeII Select an action for ConcreteSledgeII 114: Select an action for FarBeyondDriven Select an action for FarBeyondDriven 102: Select an action for ConcreteSledgeII Select an action for ConcreteSledgeII 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 6 ) 102 moved (MP) to ( 8, 7 ) 102 moved (MP) to ( 8, 8 ) 102 moved (MP) to ( 9, 9 ) Move ended for ConcreteSledgeII 114: Select an action for FarBeyondDriven Select an action for FarBeyondDriven 114: tackle zone state changed to true 114: status changed from 6 to 0. Blitz selected. 114 moved (MP) to ( 8, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: FarBeyondDriven TARGET: 1 --- ROLL: 5 + 0 = 5 FarBeyondDriven slips past his opponent(s) unhindered. 114 moved (MP) to ( 9, 4 ) 114 moved (MP) to ( 9, 5 ) 114 moved (MP) to ( 9, 6 ) 114 moved (MP) to ( 9, 7 ) 114 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 2 Target(2) Roll(2) Leap successful. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 12 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Itzi-Tepl saved by dodge skill. 5 blocked. Player pushed to (17, 7) 5 moved (MP) to ( 12, 7 ) Player pushed to (17, 8) 12 moved (MP) to ( 12, 8 ) 114 moved (MP) to ( 11, 9 ) 12 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK/POW Itzi-Tepl saved by dodge skill. Player pushed to (16, 7) 12 moved (MP) to ( 13, 7 ) 114 moved (MP) to ( 12, 8 ) Move ended for FarBeyondDriven FarBeyondDriven has already moved this turn. [Game Saved] 106: Select an action for Dominator Select an action for Dominator 106: Select an action for Dominator Select an action for Dominator 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 13, 5 ) 106 moved (MP) to ( 13, 6 ) Move ended for Dominator 104: Select an action for HeresyII Select an action for HeresyII 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 11, 5 ) 104 moved (MP) to ( 11, 6 ) 104 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: HeresyII knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: HeresyII TARGET: 5 --- ROLL: 2 + 0 = 2 HeresyII is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: HeresyII has been knocked prone. 104: status changed from 4 to 1. Cowboys From Hell turn ended. [Game Saved] Chosen of Sotek start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Move ended for HeresyII Cowboys From Hell: All players have moved. Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Zlotc Player pushed to (11, 9) 114 moved (MP) to ( 11, 9 ) [Game Saved] Select an action for Nakai 1: Select an action for Nakai (3) BONE HEAD roll passed. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 3 ) 1 moved (MP) to ( 9, 4 ) 1 moved (MP) to ( 10, 4 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 12, 6 ) Move ended for Nakai [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Blitz selected. 107 blocked. Chosen of Sotek , Choose a block die. POW ShatteredII is knocked over. Player pushed to (17, 8) 107 moved (MP) to ( 17, 8 ) (2, 2) + 0, (0, 0) + 0, 0: ShatteredII has been knocked prone. 107: status changed from 0 to 1. 7 moved (MP) to ( 14, 7 ) Move ended for Tepok [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 3 ) 2 moved (MP) to ( 8, 4 ) 2 moved (MP) to ( 9, 4 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 11, 4 ) 2 moved (MP) to ( 12, 5 ) Move ended for Tzunki Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Xtli FarBeyondDriven is knocked over. Player pushed to (11, 10) 114 moved (MP) to ( 11, 10 ) MIGHTY BLOW used on injury roll. (2, 6) + 0, (5, 1) + 1, 0: FarBeyondDriven has been stunned. 114: status changed from 0 to 2. 6 moved (MP) to ( 11, 9 ) [Game Saved] Select an action for Titi-Huihui 11: Select an action for Titi-Huihui 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 9 ) 11 moved (MP) to ( 14, 8 ) Move ended for Titi-Huihui Select an action for Itzi-Huichi 10: Select an action for Itzi-Huichi 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 9 ) 10 moved (MP) to ( 12, 8 ) Move ended for Itzi-Huichi Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 102 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Huanchi ConcreteSledgeII is knocked over. Player pushed to (8, 8) 102 moved (MP) to ( 8, 8 ) (1, 2) + 0, (0, 0) + 0, 0: ConcreteSledgeII has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Inxi-Huinzi 8: Select an action for Inxi-Huinzi 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 6, 3 ) STUNTY skill used. DODGE FINAL RESULT: Inxi-Huinzi TARGET: 3 --- ROLL: 6 + 0 = 6 Inxi-Huinzi slips past his opponent(s) unhindered. 8 moved (MP) to ( 7, 4 ) 8 moved (MP) to ( 8, 5 ) 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 10, 7 ) 8 moved (MP) to ( 11, 8 ) 8 moved (MP) to ( 12, 9 ) 8 moved (MP) to ( 13, 9 ) Move ended for Inxi-Huinzi Chosen of Sotek turn ended. Waiting for Cowboys From Hell to finish TURN: 7 [Game Saved] 114: status changed from 2 to 1. FarBeyondDriven rolls over. 113: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 5, 2 ) 113 moved (MP) to ( 6, 3 ) 113 moved (MP) to ( 7, 4 ) 113 moved (MP) to ( 8, 5 ) 113 moved (MP) to ( 9, 6 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 11, 6 ) 113 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 6 PREHENSILE TAIL skill used. DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 2 --- ROLL: 6 + 0 = 6 VulgarDisplayOfPower slips past his opponent(s) unhindered. Move ended for VulgarDisplayOfPower [Game Saved] 108: Select an action for ClashII Select an action for ClashII 108: Select an action for ClashII Select an action for ClashII 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 11, 2 ) 108 moved (MP) to ( 12, 3 ) 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 14, 4 ) 108 moved (MP) to ( 14, 5 ) 108 moved (MP) to ( 14, 6 ) 12 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 8) 12 moved (MP) to ( 13, 8 ) Move ended for ClashII [Game Saved] 112: Select an action for ArtShredder Select an action for ArtShredder 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 15, 10 ) Move ended for ArtShredder Cowboys From Hell turn ended. [Game Saved] Chosen of Sotek start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 10 ) 6 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 14, 9 ) Move ended for Xtli Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 12, 9 ) Move ended for Huanchi Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 106 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Zlotc Dominator is knocked over. Player pushed to (14, 5) 106 moved (MP) to ( 14, 5 ) (5, 3) + 0, (0, 0) + 0, 0: Dominator has been knocked prone. 106: status changed from 0 to 1. [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 108 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Tepok ClashII is knocked over. Player pushed to (13, 5) 108 moved (MP) to ( 13, 5 ) (2, 6) + 0, (0, 0) + 0, 0: ClashII has been knocked prone. 108: status changed from 0 to 1. [Game Saved] Select an action for Nakai 1: Select an action for Nakai (2) BONE HEAD roll passed. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 7 ) Move ended for Nakai [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 11, 5 ) 113 blocked. Chosen of Sotek , Choose a block die. POW VulgarDisplayOfPower is knocked over. Player pushed to (9, 4) 113 moved (MP) to ( 9, 4 ) (2, 6) + 0, (2, 2) + 0, 0: VulgarDisplayOfPower has been stunned. 113: status changed from 0 to 2. 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 11, 9 ) Move ended for Tzunki Chosen of Sotek turn ended. Waiting for Cowboys From Hell to finish TURN: 8 [Game Saved] 113: status changed from 2 to 1. VulgarDisplayOfPower rolls over. Cowboys From Hell turn ended. End of the overtime period. *** Setup start *** 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 5 (5) CemeteryGatesII regains consciousness. 105: status changed from 7 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 2 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 3 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 1 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 1 (1) Quetzl stays UNconscious. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 8 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 4 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 3 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 6 Cowboys From Hell Winnings Roll: 6 + -1 Verified Opponent Roll = 6 Chosen of Sotek Winnings Roll: 6 + 0 Verified Opponent Roll = 6 Dominator gets an MVP award. Verified Opponent Roll = 6 Xtli gets an MVP award. Verified Opponent Roll = 6 Cowboys From Hell FF Roll: 6 + 1 Verified Opponent Roll = 6 Chosen of Sotek FF Roll: 6 + 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 D6: 1(52) 2(65) 3(59) 4(65) 5(59) 6(64) Total(364) D8: 1(0) 2(0) 3(0) 4(0) 5(0) 6(0) 7(0) 8(0) Total(0) GAME OVER Final Score: Chosen of Sotek: 3 Cowboys From Hell: 2 WINNINGS Chosen of Sotek: 60000 Cowboys From Hell: 50000 ( 16, 3 ) 4 moved (MP) to ( 15, 4 ) Chosen of Sotek turn ended. Waiting for Cowboys From Hell to finish TURN: 5 [Game Saved] 114: status changed from 2 to 1. FarBeyondDriven rolls over. 108: Select an action for ClashII Select an action for ClashII 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 1 ) 108 moved (MP) to ( 12, 1 ) 108 moved (MP) to ( 11, 2 ) 108 moved (MP) to ( 10, 2 ) Move ended for ClashII 104: Select an action for HeresyII Select an action for HeresyII 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 2 ) 104 moved (MP) to ( 13, 3 ) 104 moved (MP) to ( 12, 4 ) 104 moved (MP) to ( 11, 4 ) Move ended for HeresyII 112: Select an action for ArtShredder Select an action for ArtShredder 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 18, 9 ) 112 moved (MP) to ( 17, 10 ) Move ended for ArtShredder 110: Select an action for BloodMessagorII Select an action for BloodMessagorII 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 2 ) 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 12, 2 ) 110 moved (MP) to ( 11, 2 ) 110 moved (MP) to ( 10, 1 ) Move ended for BloodMessagorII 107: Select an action for ShatteredII Select an action for ShatteredII 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 21, 6 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: ShatteredII TARGET: 2 --- ROLL: 5 + 0 = 5 ShatteredII slips past his opponent(s) unhindered. 107 moved (MP) to ( 20, 7 ) 107 moved (MP) to ( 19, 7 ) 107 moved (MP) to ( 18, 7 ) 107 moved (MP) to ( 17, 7 ) 107 moved (MP) to ( 16, 7 ) Move ended for ShatteredII [Game Saved] 105: Select an action for CemeteryGatesII Select an action for CemeteryGatesII 105: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for CemeteryGatesII Titi-Huihui is knocked over. Player pushed to (20, 6) 11 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Titi-Huihui has been knocked prone. 11: status changed from 0 to 1. 105 moved (MP) to ( 10, 7 ) [Game Saved] 113: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 111: Select an action for ASleeper Select an action for ASleeper 113: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 14, 0 ) 113 moved (MP) to ( 13, 0 ) 113 moved (MP) to ( 12, 0 ) 113 moved (MP) to ( 11, 0 ) 113 moved (MP) to ( 10, 0 ) 113 moved (MP) to ( 9, 0 ) 113 moved (MP) to ( 8, 0 ) 113 moved (MP) to ( 7, 0 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 3 --- ROLL: 5 + 0 = 5 VulgarDisplayOfPower slips past his opponent(s) unhindered. Verified Opponent Roll = 5 (5) Go for it successful. 113 moved (MP) to ( 6, 1 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: VulgarDisplayOfPower knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 4 --- ROLL: 6 + 0 = 6 VulgarDisplayOfPower slips past his opponent(s) unhindered. 12 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (24, 3) 12 moved (MP) to ( 5, 3 ) 113 moved (MP) to ( 6, 2 ) Move ended for VulgarDisplayOfPower [Game Saved] 102: Select an action for ConcreteSledgeII Select an action for ConcreteSledgeII 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: ConcreteSledgeII TARGET: 2 --- ROLL: 3 + 0 = 3 ConcreteSledgeII slips past his opponent(s) unhindered. 102 moved (MP) to ( 14, 2 ) 102 moved (MP) to ( 13, 3 ) 102 moved (MP) to ( 12, 4 ) 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 10, 6 ) Move ended for ConcreteSledgeII [Game Saved] 111: Select an action for ASleeper Select an action for ASleeper 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 21, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 6 + 0 = 6 ASleeper slips past his opponent(s) unhindered. 111 moved (MP) to ( 21, 6 ) 111 moved (MP) to ( 20, 7 ) 111 moved (MP) to ( 19, 8 ) Move ended for ASleeper [Game Saved] 106: Select an action for Dominator Select an action for Dominator 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Dominator TARGET: 3 --- ROLL: 3 + 0 = 3 Dominator slips past his opponent(s) unhindered. 106 moved (MP) to ( 17, 2 ) 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 2 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 3 ) Move ended for Dominator Cowboys From Hell: All players have moved. Cowboys From Hell turn ended. [Game Saved] Chosen of Sotek start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nakai 1: Select an action for Nakai (1) BONE HEAD roll fails! Move ended for Nakai 1: tackle zone state changed to false [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 8, 5 ) 6 moved (MP) to ( 8, 6 ) 6 moved (MP) to ( 8, 7 ) 6 moved (MP) to ( 9, 8 ) 105 blocked. Chosen of Sotek , Choose a block die. POW CemeteryGatesII is knocked over. Player pushed to (11, 6) 105 moved (MP) to ( 11, 6 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (6, 1) + 1, 0: CemeteryGatesII has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 8 ) 6 moved (MP) to ( 10, 8 ) Move ended for Xtli [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 13, 6 ) 4 moved (MP) to ( 12, 7 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 10, 10 ) Move ended for Huanchi Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 4 ) 5 moved (MP) to ( 16, 4 ) 5 moved (MP) to ( 15, 5 ) 5 moved (MP) to ( 14, 6 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 12, 8 ) Move ended for Zlotc Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 18, 5 ) 7 moved (MP) to ( 17, 5 ) 7 moved (MP) to ( 16, 5 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 14, 6 ) 7 moved (MP) to ( 15, 7 ) Move ended for Tepok Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 113 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Tzunki VulgarDisplayOfPower saved by dodge skill. Player pushed to (5, 2) 113 moved (MP) to ( 5, 2 ) 2 moved (MP) to ( 6, 2 ) [Game Saved] Select an action for Inxi-Huinzi 8: Select an action for Inxi-Huinzi 8: tackle zone state changed to true Block selected. 113 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Inxi-Huinzi Player pushed to (4, 1) 113 moved (MP) to ( 4, 1 ) 8 moved (MP) to ( 5, 2 ) [Game Saved] Select an action for Itzi-Tepl 12: Select an action for Itzi-Tepl 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 6, 4 ) 12 moved (MP) to ( 7, 5 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 9, 9 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 11, 9 ) Move ended for Itzi-Tepl Select an action for Itzi-Huichi 10: Select an action for Itzi-Huichi 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 10 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Itzi-Huichi knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Itzi-Huichi TARGET: 3 --- ROLL: 5 + 0 = 5 Itzi-Huichi slips past his opponent(s) unhindered. 10 moved (MP) to ( 14, 10 ) 10 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 12, 10 ) Move ended for Itzi-Huichi [Game Saved] Select an action for Titi-Huihui 11: Select an action for Titi-Huihui 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 8, 7 ) STUNTY skill used. DODGE FINAL RESULT: Titi-Huihui TARGET: 3 --- ROLL: 3 + 0 = 3 Titi-Huihui slips past his opponent(s) unhindered. 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 10, 9 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 12, 9 ) Move ended for Titi-Huihui Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Cowboys From Hell to finish TURN: 6 [Game Saved] Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1338] Connected as server to game 'chosenvscfh'. Waiting for client. Turn time limit reached. Listen Thread Exception. null RT:HTML Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1349] Connected as server to game 'chosenvscfh'. Waiting for client. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1361] Connected as server to game 'chosenvscfh'. Waiting for client.