Java JRE 1.5 Beta 8.5 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: B Frog Allstars Team 1 race: Allstar Player 1 name: Prostatitis Player 1: BN Beast 4 5 1 9 [Big Guy, Diseased, Foul Appearance, Guard, Mighty Blow, Multiple Block, Really Stupid, Regenerate, Tentacles] Player 2 name: Abscess Player 2: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Tackle] Player 3 name: Fatty Liver Player 3: B Chaos Beastman 6 4 3 8 [+st, Big Hand, Horns] Player 4 name: 1PUSH opponent, POP head opponent Player 4: uM Mummy 2 5 1 9 [Block, Guard, Mighty Blow, Multiple Block, Regenerate] Player 5 name: 1WHILE (enemyNear) Punch(enemy) Player 5: uM Mummy 3 6 1 9 [+st, Block, Frenzy, Mighty Blow, Regenerate] Player 6 name: 1BREAK; Player 6: null Blitz-Ra 6 3 2 8 [Block, Guard, Regenerate, Tackle] Player 7 name: Jesus Jones Player 7: Ts Troll Slayer 5 3 2 8 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Stand Firm, Sure Feet, Thick Skull] Player 8 name: Right Said Fred Player 8: Ts Troll Slayer 5 3 2 8 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Multiple Block, Pro, Tackle, Thick Skull] Player 9 name: Zakk Wylde Player 9: eL Dark Elf Lineman 7 3 6 8 [+ag, +ag, +ma, Dodge] Player 10 name: Tom Morello Player 10: eT Dark Elf Thrower 5 3 4 7 [Accurate, Catch, Dodge, Pass, Safe Throw, Strong Arm] Player 11 name: Keladon Player 11: eB Dragon Warrior 7 3 4 7 [Block, Dodge, Strip Ball, Tackle] Player 12 name: Manawil Player 12: eC Lion Warrior 8 3 4 7 [Block, Catch, Dodge, Leap, Sure Feet] Player 13 name: Legolas with a goatee Player 13: eT Dark Elf Thrower 6 3 4 8 [Accurate, Block, Dodge, Pass, Safe Throw] Player 14 name: Zudun Player 14: eL Dark Elf Lineman 6 3 5 8 [+ag, Block, Leap, Strip Ball] Player 15 name: Crusher McMudd Player 15: Sa Saurus 6 4 1 9 [Guard, Block, Tackle] Player 16 name: Cumber Smallfoot Player 16: sk Skink 8 2 3 7 [Dodge, Sprint, Stunty, Sure Feet] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1680] Connected as server to game 'ballstars'. Waiting for client. Sending Team File... Done Sending File Team 2 name: B Dragon Allstars Team 2 race: Allstar Player 101 name: Nakai Player 101: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Prehensile Tail, Thick Skull] Player 102 name: Imhotep Player 102: uM Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 103 name: Set Player 103: uM Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate, Break Tackle] Player 104 name: Claudius Brutus Player 104: W Chaos Warrior 5 5 3 9 [+st, Block, Claw, Mighty Blow] Player 105 name: Chiulenouvo Player 105: Bo Black Orc 4 4 2 9 [Block, Mighty Blow, Stand Firm] Player 106 name: Zlotc Player 106: Sa Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 107 name: Tzunki Player 107: Sa Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 108 name: Vidal Player 108: eB Elf Blitzer 7 3 4 8 [Block, Diving Tackle, Dodge, Side Step, Tackle] Player 109 name: VulgarDisplayOfPower Player 109: We Witch Elf 8 3 4 7 [+ma, Block, Dodge, Frenzy, Jump Up, Sure Feet] Player 110 name: Woulkroff Player 110: oB Orc Blitzer 6 3 3 8 [Block, Guard, Tackle] Player 111 name: Lel Player 111: B Chaos Beastman 7 3 3 8 [+ma, Block, Horns, Sure Hands, Very Long Legs] Player 112 name: Sissy Player 112: eL High Elf Lineman 6 4 4 8 [+st, Block] Player 113 name: Wimpy Player 113: eL High Elf Lineman 6 3 4 8 [Block, Strip Ball, Tackle] Player 114 name: ASleeper Player 114: eT Dark Elf Thrower 7 3 4 8 [+ma, Block, Pass, Safe Throw] Player 115 name: Waugh Player 115: eC Elf Catcher 8 4 4 7 [+st, Block, Catch, Dodge, Leap, Multiple Block, Nerves Of Steel] Player 116 name: Laskin Player 116: eC Elf Catcher 8 3 4 7 [Block, Catch, Dodge, Dump Off, Leap, Nerves Of Steel] Done loading opponent team. *** Setup start *** Weather roll(6+2) Current Weather: Nice Gate: 120000 screaming fans show up for the game. *** Setup start *** Picked HEADS. Coin flip is: TAILS! B Dragon Allstars win the toss. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File B Frog Allstars Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 5 ) 5 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 10, 2 ) 8 moved (SP) to ( 10, 12 ) 15 moved (SP) to ( 12, 7 ) 3 moved (SP) to ( 10, 5 ) 2 moved (SP) to ( 10, 9 ) 6 moved (SP) to ( 7, 8 ) 2 moved (SP) to ( 10, 8 ) 3 moved (SP) to ( 9, 5 ) 2 moved (SP) to ( 10, 5 ) 6 moved (SP) to ( 10, 9 ) 3 moved (SP) to ( 10, 7 ) 11 moved (SP) to ( 8, 5 ) 14 moved (SP) to ( 8, 9 ) Waiting for B Dragon Allstars to set players on field. 102 moved (SP) to ( 15, 6 ) 103 moved (SP) to ( 15, 8 ) 105 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 13 ) 101 moved (SP) to ( 15, 12 ) 114 moved (SP) to ( 24, 7 ) 115 moved (SP) to ( 16, 10 ) 112 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) *** Setup end *** B Frog Allstars Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (1+6) = Changing Weather Weather roll(6+3) Current Weather: Nice Kick result. Direction: 4 Distance: 3 Ball placed at (21, 7) GET BALL FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Ball in play. Waiting for B Dragon Allstars to finish TURN: 1 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Chiulenouvo Prostatitis is knocked over. Player pushed to (16, 6) 1 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 14, 7 ) [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Imhotep 1PUSH opponent, POP head opponent is knocked over. Player pushed to (16, 4) 4 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: 1PUSH opponent, POP head opponent has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 14, 5 ) [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Set 1WHILE (enemyNear) Punch(enemy) is knocked over. Player pushed to (16, 9) 5 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 6) + 1, (3, 4) + 0, 0: 1WHILE (enemyNear) Punch(enemy) has been stunned. 5: status changed from 0 to 2. 103 moved (MP) to ( 14, 9 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 11, 10 ) Move ended for Nakai [Game Saved] 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 10 ) Move ended for Sissy 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 12 ) 104 moved (MP) to ( 13, 12 ) 104 moved (MP) to ( 12, 12 ) 104 moved (MP) to ( 11, 12 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Right Said Fred saved by dodge skill. Player pushed to (20, 13) 8 moved (MP) to ( 9, 13 ) Move ended for Claudius Brutus [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 11 ) 107 moved (MP) to ( 13, 12 ) Move ended for Tzunki 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 2 ) 109 moved (MP) to ( 13, 2 ) 109 moved (MP) to ( 12, 2 ) 109 moved (MP) to ( 11, 2 ) Move ended for VulgarDisplayOfPower 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 22, 9 ) 114 moved (MP) to ( 21, 9 ) 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 18, 9 ) 114 moved (MP) to ( 17, 9 ) Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for ASleeper Ball moved to ( 13, 10 ) NERVES OF STEEL skill used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Waugh TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 14, 11 ) 115 moved (MP) to ( 13, 11 ) 115 moved (MP) to ( 12, 11 ) Move ended for Waugh 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 5 ) 106 moved (MP) to ( 15, 6 ) 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 8 ) 106 moved (MP) to ( 13, 8 ) 106 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Zlotc knocked over trying to dodge. TARGET: 5 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Zlotc TARGET: 5 --- ROLL: 1 + 0 = 1 Zlotc is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Zlotc has been knocked prone. Move ended for Zlotc B Dragon Allstars: All players have moved. 106: status changed from 0 to 1. B Dragon Allstars turn ended. [Game Saved] 5: status changed from 2 to 1. 1WHILE (enemyNear) Punch(enemy) rolls over. B Frog Allstars start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Prostatitis [Game Saved] Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (6) Stand up roll passed. 4: status changed from 6 to 4. Normal move selected. Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Crusher McMudd 15: Select an action for Crusher McMudd 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 8 ) 15 moved (MP) to ( 10, 8 ) 15 moved (MP) to ( 9, 9 ) 15 moved (MP) to ( 9, 10 ) 15 moved (MP) to ( 10, 11 ) Move ended for Crusher McMudd Select an action for Fatty Liver 3: Select an action for Fatty Liver Select an action for Keladon 11: Select an action for Keladon Select an action for Fatty Liver 3: Select an action for Fatty Liver Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 12 ) 8 moved (MP) to ( 9, 11 ) 8 moved (MP) to ( 10, 10 ) Move ended for Right Said Fred Select an action for Keladon 11: Select an action for Keladon 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 9, 7 ) 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 11, 9 ) Move ended for Keladon Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Block selected. 101 blocked. B Frog Allstars , Choose a block die. POW Move ended for 1BREAK; Nakai is knocked over. Player pushed to (12, 10) 101 moved (MP) to ( 12, 10 ) (2, 1) + 0, (0, 0) + 0, 0: Nakai has been knocked prone. 101: status changed from 0 to 1. 6 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Zudun 14: Select an action for Zudun 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 9, 9 ) SKILL SELECTED: leap SKILL SELECTED: leap Target(2) Roll(1) Zudun falls trying to land his leap! Team re-roll used. Target(2) Roll(5) Leap successful. 14 moved (MP) to ( 11, 11 ) SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 115 blocked. B Frog Allstars , Choose a block die. POW Waugh is knocked over. Player pushed to (13, 11) 115 moved (MP) to ( 13, 11 ) (2, 1) + 0, (0, 0) + 0, 0: Waugh has been knocked prone. 115: status changed from 3 to 1. 14 moved (MP) to ( 12, 11 ) Ball moved to ( 12, 11 ) GET BALL FINAL RESULT: Zudun TARGET: 5 --- ROLL: 4 + 0 = 4 Scatter roll: 2 Ball moved to ( 12, 10 ) Scatter roll: 8 Ball moved to ( 11, 10 ) GET BALL FINAL RESULT: 1BREAK; TARGET: 5 --- ROLL: 5 + 0 = 5 14 moved (MP) to ( 11, 11 ) DODGE FINAL RESULT: Zudun TARGET: 2 --- ROLL: 1 + 0 = 1 Zudun is knocked over. (5, 6) + 0, (1, 3) + 0, 0: Zudun has been stunned. Move ended for Zudun 14: status changed from 0 to 2. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 2 [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Claudius Brutus Crusher McMudd is knocked over. Player pushed to (20, 10) 15 moved (MP) to ( 9, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (4, 4) + 2, (1, 6) + 1, 0: Crusher McMudd has been knocked out. 15: status changed from 0 to 7. 15 moved (SP) to ( 0, 8 ) 104 moved (MP) to ( 10, 11 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Nakai [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Zlotc 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 8 ) 103 moved (MP) to ( 12, 7 ) Move ended for Set 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Chiulenouvo Player pushed to (17, 5) 1 moved (MP) to ( 12, 5 ) 105 moved (MP) to ( 13, 6 ) [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 17, 7 ) 114 moved (MP) to ( 17, 6 ) 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 15, 4 ) 114 moved (MP) to ( 14, 3 ) Move ended for ASleeper 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Imhotep 1PUSH opponent, POP head opponent is knocked over. Player pushed to (17, 3) 4 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: 1PUSH opponent, POP head opponent has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 13, 4 ) [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 12, 11 ) 6 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL 2 db Block re-rolled. SKULL Tzunki is knocked over. Move ended for Tzunki Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Tzunki has been knocked prone. 107: status changed from 0 to 1. B Dragon Allstars turn ended. [Game Saved] 14: status changed from 2 to 1. Zudun rolls over. B Frog Allstars start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (6) Stand up roll passed. 4: status changed from 6 to 4. Normal move selected. Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for Jesus Jones 7: Select an action for Jesus Jones 7: tackle zone state changed to true Block selected. 109 blocked. B Frog Allstars , Choose a block die. POW Move ended for Jesus Jones VulgarDisplayOfPower is knocked over. Player pushed to (12, 1) 109 moved (MP) to ( 12, 1 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: VulgarDisplayOfPower has been knocked prone. 109: status changed from 0 to 1. 7 moved (MP) to ( 11, 2 ) [Game Saved] Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 11, 8 ) 106 blocked. HORNS used. B Frog Allstars , Choose a block die. PUSHBACK/POW Zlotc is knocked over. Player pushed to (14, 11) Player 112 pushed to (14, 11) 112 moved (MP) to ( 14, 11 ) Player pushed to (13, 10) 106 moved (MP) to ( 13, 10 ) (4, 3) + 0, (0, 0) + 0, 0: Zlotc has been knocked prone. 106: status changed from 0 to 1. 3 moved (MP) to ( 12, 9 ) Move ended for Fatty Liver [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for 1WHILE (enemyNear) Punch(enemy) Select an action for Keladon 11: Select an action for Keladon 11: tackle zone state changed to true Block selected. 101 blocked. B Frog Allstars , Choose a block die. PUSHBACK Move ended for Keladon Player pushed to (14, 12) Player 115 pushed to (14, 12) 115 moved (MP) to ( 14, 12 ) Player pushed to (13, 11) 101 moved (MP) to ( 13, 11 ) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Block selected. 104 blocked. Dauntless NOT successful. (3+2=5) Turn time limit reached. PRO Roll(2) - PRO fails 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK/POW Move ended for Right Said Fred Claudius Brutus is knocked over. Player pushed to (9, 12) 104 moved (MP) to ( 9, 12 ) MIGHTY BLOW used on armor roll. (6, 3) + 1, (2, 1) + 0, 0: Claudius Brutus has been stunned. 104: status changed from 0 to 2. 8 moved (MP) to ( 10, 11 ) [Game Saved] Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 9 ) 6 moved (MP) to ( 10, 8 ) 6 moved (MP) to ( 10, 7 ) 6 moved (MP) to ( 10, 6 ) 6 moved (MP) to ( 11, 5 ) 6 moved (MP) to ( 11, 4 ) Move ended for 1BREAK; Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 1: tackle zone state changed to false [Game Saved] Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 5 ) Move ended for Abscess B Frog Allstars: All players have moved. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 3 [Game Saved] 104: status changed from 2 to 1. Claudius Brutus rolls over. 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 10 ) Move ended for Nakai [Game Saved] 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 17, 9 ) 115 moved (MP) to ( 17, 8 ) 115 moved (MP) to ( 17, 7 ) Move ended for Waugh 102: Select an action for Imhotep Select an action for Imhotep 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 5 ) 105 moved (MP) to ( 14, 4 ) 105 moved (MP) to ( 13, 3 ) Move ended for Chiulenouvo 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Imhotep 1PUSH opponent, POP head opponent is knocked over. Player pushed to (17, 2) 4 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: 1PUSH opponent, POP head opponent has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 12, 3 ) [Game Saved] 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 10 ) 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 15, 8 ) 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 12, 6 ) Move ended for Sissy 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 109 moved (MP) to ( 11, 0 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 2 --- ROLL: 2 + 0 = 2 VulgarDisplayOfPower slips past his opponent(s) unhindered. 109 moved (MP) to ( 10, 0 ) 109 moved (MP) to ( 9, 1 ) 109 moved (MP) to ( 9, 2 ) 109 moved (MP) to ( 9, 3 ) 109 moved (MP) to ( 10, 4 ) 6 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 4) 6 moved (MP) to ( 12, 4 ) 109 moved (MP) to ( 11, 4 ) 6 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW 1BREAK; is knocked over. Player pushed to (16, 4) 6 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: 1BREAK; has been knocked prone. 6: status changed from 3 to 1. 109 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 1 Ball moved to ( 15, 3 ) Verified Opponent Roll = 2 FOUL APPEARANCE skill used. GET BALL FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 2 + -1 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 15, 4 ) Move ended for VulgarDisplayOfPower [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 8 ) Move ended for Set 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 13, 11 ) 107 moved (MP) to ( 14, 11 ) 107 moved (MP) to ( 15, 10 ) Move ended for Tzunki 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 5 + 0 = 5 114 moved (MP) to ( 15, 5 ) 114 moved (MP) to ( 16, 6 ) 114 moved (MP) to ( 16, 7 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for ASleeper Ball moved to ( 12, 7 ) NERVES OF STEEL skill used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Waugh TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 4 BREAK TACKLE skill used. DODGE FINAL RESULT: Zlotc TARGET: 2 --- ROLL: 4 + 0 = 4 Zlotc slips past his opponent(s) unhindered. Move ended for Zlotc B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Abscess 2: Select an action for Abscess Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for 1BREAK; Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (2) - stand up roll fails! Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for Zudun 14: Select an action for Zudun 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 10, 10 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Zudun TARGET: 1 --- ROLL: 3 + -1 = 2 Zudun slips past his opponent(s) unhindered. 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 11, 8 ) Move ended for Zudun [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK Player pushed to (11, 7) 103 moved (MP) to ( 11, 7 ) 5 moved (MP) to ( 12, 8 ) Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Set is knocked over. Player pushed to (10, 7) 103 moved (MP) to ( 10, 7 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Set has been knocked prone. 103: status changed from 0 to 1. 5 moved (MP) to ( 11, 7 ) [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 109 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for Prostatitis VulgarDisplayOfPower saved by dodge skill. Player pushed to (11, 3) 109 moved (MP) to ( 11, 3 ) [Game Saved] Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Block selected. 112 blocked. B Frog Allstars , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Abscess Sissy is knocked over. Player pushed to (13, 6) 112 moved (MP) to ( 13, 6 ) CLAW used on armor roll. (4, 5) + 2, (4, 1) + 0, 0: Sissy has been stunned. 112: status changed from 0 to 2. 2 moved (MP) to ( 12, 6 ) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 11, 10 ) 101 blocked. Dauntless successful. (3+4=7) B Frog Allstars , Choose a block die. POW Nakai is knocked over. Player pushed to (13, 11) 101 moved (MP) to ( 13, 11 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Nakai has been knocked prone. 101: status changed from 0 to 1. 8 moved (MP) to ( 12, 10 ) Move ended for Right Said Fred [Game Saved] Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 14, 7 ) 3 moved (MP) to ( 14, 6 ) 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 5 ) (5) Go for it successful. 3 moved (MP) to ( 18, 6 ) Move ended for Fatty Liver [Game Saved] Select an action for Keladon 11: Select an action for Keladon Turn time limit reached. 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 8 ) 11 moved (MP) to ( 13, 8 ) 11 moved (MP) to ( 14, 8 ) 11 moved (MP) to ( 15, 8 ) Move ended for Keladon Select an action for Jesus Jones 7: Select an action for Jesus Jones 7: tackle zone state changed to true Block selected. 102 blocked. Dauntless successful. (3+6=9) B Frog Allstars , Choose a block die. PUSHBACK Player pushed to (12, 4) 102 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 12, 3 ) Block selected. 102 blocked. Dauntless successful. (6+3=9) B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for Jesus Jones B Frog Allstars: All players have moved. Imhotep is knocked over. Player pushed to (11, 5) 102 moved (MP) to ( 11, 5 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Imhotep has been knocked prone. 102: status changed from 0 to 1. 7 moved (MP) to ( 12, 4 ) B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 4 [Game Saved] 112: status changed from 2 to 1. Sissy rolls over. 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Chiulenouvo 1BREAK; is knocked over. Player pushed to (16, 5) 6 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: 1BREAK; has been knocked prone. 6: status changed from 0 to 1. 105 moved (MP) to ( 13, 4 ) [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Set 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Nakai [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Zlotc Player pushed to (18, 9) 8 moved (MP) to ( 11, 9 ) 106 moved (MP) to ( 12, 10 ) [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 9, 11 ) 104 moved (MP) to ( 10, 10 ) Move ended for Claudius Brutus 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Imhotep 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 15, 9 ) 11 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 7) 11 moved (MP) to ( 14, 7 ) 107 moved (MP) to ( 14, 10 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 12, 11 ) 107 moved (MP) to ( 11, 12 ) Move ended for Tzunki [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 8 ) 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 16, 10 ) 114 moved (MP) to ( 15, 11 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 13 ) Move ended for ASleeper 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Waugh TARGET: 2 --- ROLL: 2 + 0 = 2 Waugh slips past his opponent(s) unhindered. 115 moved (MP) to ( 15, 9 ) 115 moved (MP) to ( 14, 10 ) 115 moved (MP) to ( 14, 11 ) 115 moved (MP) to ( 13, 12 ) 115 moved (MP) to ( 12, 12 ) Move ended for Waugh [Game Saved] 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for VulgarDisplayOfPower B Dragon Allstars: All players have moved. Jesus Jones saved by block skill. VulgarDisplayOfPower saved by block skill. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for 1BREAK; Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 102 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for Prostatitis Imhotep is knocked over. Player pushed to (10, 4) 102 moved (MP) to ( 10, 4 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Imhotep has been knocked prone. 102: status changed from 0 to 1. 1 moved (MP) to ( 11, 5 ) [Game Saved] Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (1) - stand up roll fails! Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. POW Move ended for 1WHILE (enemyNear) Punch(enemy) Set is knocked over. Player pushed to (9, 6) 103 moved (MP) to ( 9, 6 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Set has been knocked prone. 103: status changed from 0 to 1. 5 moved (MP) to ( 10, 7 ) [Game Saved] Select an action for Keladon 11: Select an action for Keladon 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 7 ) 11 moved (MP) to ( 12, 7 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 9, 9 ) Move ended for Keladon Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Block selected. 104 blocked. Dauntless NOT successful. (1+4=5) PRO Roll(3) - PRO fails Waiting for opponent to choose a block die. PUSHBACK Player pushed to (9, 10) 104 moved (MP) to ( 9, 10 ) 8 moved (MP) to ( 10, 10 ) Block selected. 104 blocked. Dauntless NOT successful. (4+1=5) Team re-roll used. Dauntless NOT successful. (1+2=3) Waiting for opponent to choose a block die. SKULL Move ended for Right Said Fred Right Said Fred is knocked over. CLAW used on armor roll. (1, 2) + 2, (0, 0) + 0, 0: Right Said Fred has been knocked prone. 8: status changed from 0 to 1. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 5 [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Claudius Brutus Keladon saved by dodge skill. Player pushed to (19, 8) 11 moved (MP) to ( 10, 8 ) 104 moved (MP) to ( 9, 9 ) [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Set 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Imhotep 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Sissy 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Chiulenouvo Jesus Jones saved by dodge skill. STAND FIRM skill used. [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 11 ) 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 11 ) 101 moved (MP) to ( 9, 11 ) 101 moved (MP) to ( 8, 11 ) 101 moved (MP) to ( 7, 10 ) Move ended for Nakai [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 10, 12 ) 107 moved (MP) to ( 9, 12 ) 107 moved (MP) to ( 8, 12 ) 107 moved (MP) to ( 7, 12 ) Move ended for Tzunki 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 13 ) 114 moved (MP) to ( 11, 12 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 11 ) 114 moved (MP) to ( 6, 10 ) Move ended for ASleeper 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 11, 12 ) 115 moved (MP) to ( 10, 12 ) 115 moved (MP) to ( 9, 12 ) 115 moved (MP) to ( 8, 12 ) 115 moved (MP) to ( 7, 13 ) 115 moved (MP) to ( 6, 13 ) 115 moved (MP) to ( 5, 13 ) 115 moved (MP) to ( 4, 13 ) Move ended for Waugh 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 12, 9 ) 14 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Zudun is knocked over. Player pushed to (18, 7) 14 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 5) + 0, (4, 3) + 0, 0: Zudun has been stunned. 14: status changed from 0 to 2. 106 moved (MP) to ( 11, 9 ) Move ended for Zlotc [Game Saved] 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Jesus Jones saved by dodge skill. STAND FIRM skill used. 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for VulgarDisplayOfPower B Dragon Allstars: All players have moved. Jesus Jones saved by block skill. VulgarDisplayOfPower saved by block skill. B Dragon Allstars turn ended. [Game Saved] 14: status changed from 2 to 1. Zudun rolls over. B Frog Allstars start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Set is knocked over. Player pushed to (9, 5) 103 moved (MP) to ( 9, 5 ) MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Set has been knocked prone. 103: status changed from 0 to 1. 5 moved (MP) to ( 9, 6 ) [Game Saved] Select an action for Keladon 11: Select an action for Keladon Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 17, 7 ) 3 moved (MP) to ( 16, 7 ) 3 moved (MP) to ( 15, 7 ) 3 moved (MP) to ( 14, 7 ) Move ended for Fatty Liver Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Block selected. 112 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for Abscess Sissy is knocked over. Player pushed to (14, 5) 112 moved (MP) to ( 14, 5 ) CLAW used on armor roll. (2, 2) + 2, (0, 0) + 0, 0: Sissy has been knocked prone. 112: status changed from 0 to 1. 2 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred Select an action for Right Said Fred 8: Select an action for Right Said Fred Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Right Said Fred Select an action for Keladon 11: Select an action for Keladon 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 9, 7 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 6, 8 ) 11 moved (MP) to ( 5, 9 ) 11 moved (MP) to ( 4, 10 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 11 moved (MP) to ( 3, 11 ) (3) Go for it successful. 11 moved (MP) to ( 3, 12 ) 115 blocked. (4) Go for it successful. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (4, 14) 115 moved (MP) to ( 4, 14 ) STRIP BALL skill used. 11 moved (MP) to ( 4, 13 ) Ball throw-in: 1, 9 (4, 14) Ball throw-in: 2, 5 (2, 12) Ball moved to ( 6, 8 ) Scatter roll: 3 Ball moved to ( 7, 7 ) Move ended for Keladon [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (1) - stand up roll fails! Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 102 blocked. B Frog Allstars , Choose a block die. PUSHBACK Move ended for Prostatitis Player pushed to (10, 3) 102 moved (MP) to ( 10, 3 ) 1 moved (MP) to ( 10, 4 ) [Game Saved] Select an action for Jesus Jones 7: Select an action for Jesus Jones 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 5 ) DODGE BEFORE RE_ROLL: Jesus Jones knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Reroll using DODGE. DODGE FINAL RESULT: Jesus Jones TARGET: 4 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Jesus Jones stumbles but does not go down. Move ended for Jesus Jones [Game Saved] Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 6 ) DODGE FINAL RESULT: 1BREAK; TARGET: 4 --- ROLL: 2 + 0 = 2 1BREAK; is knocked over. (4, 2) + 0, (0, 0) + 0, 0: 1BREAK; has been knocked prone. Move ended for 1BREAK; B Frog Allstars: All players have moved. 6: status changed from 0 to 1. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 6 [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Set 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Sissy 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 6, 11 ) 107 moved (MP) to ( 5, 10 ) 107 moved (MP) to ( 5, 9 ) 107 moved (MP) to ( 5, 8 ) 107 moved (MP) to ( 6, 7 ) 107 moved (MP) to ( 7, 6 ) Move ended for Tzunki 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false Nakai has already moved this turn. [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Claudius Brutus Player pushed to (18, 11) 8 moved (MP) to ( 11, 11 ) 104 moved (MP) to ( 10, 10 ) [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 10, 9 ) 106 moved (MP) to ( 9, 9 ) 106 moved (MP) to ( 8, 8 ) Move ended for Zlotc 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Waugh Keladon saved by block skill. Waugh saved by block skill. [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Imhotep Prostatitis is knocked over. Player pushed to (18, 5) 1 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 1: status changed from 0 to 1. 102 moved (MP) to ( 10, 4 ) [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Chiulenouvo Jesus Jones saved by block skill. Chiulenouvo saved by block skill. [Game Saved] 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Jesus Jones saved by dodge skill. STAND FIRM skill used. 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for VulgarDisplayOfPower Jesus Jones saved by block skill. VulgarDisplayOfPower saved by block skill. [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 6, 9 ) 114 moved (MP) to ( 6, 8 ) 114 moved (MP) to ( 7, 7 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 3 + 0 = 3 114 moved (MP) to ( 6, 8 ) 114 moved (MP) to ( 5, 9 ) 114 moved (MP) to ( 4, 10 ) 114 moved (MP) to ( 4, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 4, 12 ) Move ended for ASleeper B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Prostatitis [Game Saved] Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 11, 6 ) 6 moved (MP) to ( 10, 5 ) Move ended for 1BREAK; Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Set is knocked over. Player pushed to (8, 4) 103 moved (MP) to ( 8, 4 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Set has been knocked prone. 103: status changed from 0 to 1. 5 moved (MP) to ( 9, 5 ) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred Select an action for Zudun 14: Select an action for Zudun 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 14, 10 ) Move ended for Zudun Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 12, 9 ) 3 moved (MP) to ( 12, 10 ) 3 moved (MP) to ( 12, 11 ) 3 moved (MP) to ( 11, 12 ) 3 moved (MP) to ( 10, 11 ) Move ended for Fatty Liver Select an action for Right Said Fred 8: Select an action for Right Said Fred Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (5) Stand up roll passed. 4: status changed from 6 to 4. Normal move selected. Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Jesus Jones 7: Select an action for Jesus Jones Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 10, 12 ) DODGE FINAL RESULT: Right Said Fred TARGET: 4 --- ROLL: 5 + 0 = 5 Right Said Fred slips past his opponent(s) unhindered. 8 moved (MP) to ( 9, 12 ) 8 moved (MP) to ( 8, 12 ) 8 moved (MP) to ( 7, 12 ) 8 moved (MP) to ( 6, 12 ) (6) Go for it successful. 8 moved (MP) to ( 5, 12 ) 114 blocked. (1) Right Said Fred trips and falls trying to go for it! PRO Roll(1) - PRO fails Move ended for Right Said Fred (4, 6) + 0, (3, 4) + 0, 0: Right Said Fred has been stunned. 8: status changed from 0 to 2. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 7 [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 6, 10 ) 101 moved (MP) to ( 5, 10 ) 101 moved (MP) to ( 4, 11 ) 101 moved (MP) to ( 3, 12 ) Move ended for Nakai [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Set 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Claudius Brutus Fatty Liver is knocked over. Player pushed to (18, 12) 3 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 CLAW used on armor roll. (3, 2) + 2, (0, 0) + 0, 0: Fatty Liver has been knocked prone. 3: status changed from 0 to 1. 104 moved (MP) to ( 10, 11 ) [Game Saved] 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Waugh Keladon saved by dodge skill. 8 blocked. Player pushed to (23, 11) 8 moved (MP) to ( 6, 11 ) Player pushed to (24, 12) 11 moved (MP) to ( 5, 12 ) 115 moved (MP) to ( 4, 13 ) [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 6, 7 ) 107 moved (MP) to ( 5, 8 ) 107 moved (MP) to ( 5, 9 ) 107 moved (MP) to ( 5, 10 ) 107 moved (MP) to ( 5, 11 ) 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (23, 13) 11 moved (MP) to ( 6, 13 ) 107 moved (MP) to ( 5, 12 ) Move ended for Tzunki [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Chiulenouvo Jesus Jones is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Jesus Jones has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Imhotep 1BREAK; is knocked over. Player pushed to (18, 6) 6 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (3, 4) + 1, (0, 0) + 0, 0: 1BREAK; has been knocked prone. 6: status changed from 0 to 1. 102 moved (MP) to ( 10, 5 ) [Game Saved] 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Sissy Abscess is knocked over. Player pushed to (17, 6) 2 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 2: status changed from 0 to 1. 112 moved (MP) to ( 13, 6 ) [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 7, 9 ) 106 moved (MP) to ( 6, 10 ) 106 moved (MP) to ( 5, 10 ) Move ended for Zlotc 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 4, 11 ) Move ended for ASleeper 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: VulgarDisplayOfPower knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 2 --- ROLL: 2 + 0 = 2 VulgarDisplayOfPower slips past his opponent(s) unhindered. 109 moved (MP) to ( 9, 3 ) 109 moved (MP) to ( 8, 3 ) 109 moved (MP) to ( 7, 4 ) 109 moved (MP) to ( 6, 5 ) 109 moved (MP) to ( 5, 6 ) 109 moved (MP) to ( 4, 7 ) 109 moved (MP) to ( 3, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 3, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 3, 10 ) Move ended for VulgarDisplayOfPower B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] 8: status changed from 2 to 1. Right Said Fred rolls over. B Frog Allstars start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 3 ) 4 moved (MP) to ( 10, 4 ) Move ended for 1PUSH opponent, POP head opponent Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 1: tackle zone state changed to false [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. POW/SKULL Move ended for 1WHILE (enemyNear) Punch(enemy) Set saved by block skill. 1WHILE (enemyNear) Punch(enemy) saved by block skill. [Game Saved] Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for Jesus Jones 7: Select an action for Jesus Jones 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Jesus Jones Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for 1BREAK; Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Abscess Select an action for Fatty Liver 3: Select an action for Fatty Liver Select an action for Keladon 11: Select an action for Keladon 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 7, 13 ) DODGE BEFORE RE_ROLL: Keladon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 11 moved (MP) to ( 6, 12 ) 11 moved (MP) to ( 5, 11 ) DODGE FINAL RESULT: Keladon TARGET: 5 --- ROLL: 3 + 0 = 3 Keladon is knocked over. (5, 6) + 0, (3, 6) + 0, 0: Keladon has been knocked out. 11: status changed from 4 to 7. 11 moved to dugout ( 0, 9 ) B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 8 [Game Saved] 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Sissy Abscess is knocked over. Player pushed to (18, 7) 2 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 2: status changed from 0 to 1. 112 moved (MP) to ( 12, 6 ) [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Chiulenouvo STAND FIRM skill used. [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 11, 10 ) 104 moved (MP) to ( 12, 10 ) 104 moved (MP) to ( 13, 10 ) 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Zudun saved by block skill. Claudius Brutus saved by block skill. Move ended for Claudius Brutus [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 3, 11 ) 114 moved (MP) to ( 2, 11 ) ASleeper scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 6 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 7 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 28, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 1 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 3 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 4 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 5 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 3 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 7 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 5 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 6 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 7 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 1, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 1, 1 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 2 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 3 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 4 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 1 (1) Keladon stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 9 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 2 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) Verified Opponent Roll = 1 (1) Crusher McMudd stays UNconscious. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 8 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 4 ) Opponent Kicking. Waiting for B Dragon Allstars to set players on field. 105 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 8 ) 105 moved (SP) to ( 15, 7 ) 101 moved (SP) to ( 17, 7 ) 107 moved (SP) to ( 16, 2 ) 106 moved (SP) to ( 16, 13 ) 107 moved (SP) to ( 16, 1 ) 110 moved (SP) to ( 16, 2 ) 108 moved (SP) to ( 16, 12 ) 112 moved (SP) to ( 16, 6 ) 112 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 16, 7 ) 105 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 16, 5 ) 104 moved (SP) to ( 16, 9 ) 109 moved (SP) to ( 24, 7 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 0 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 1 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) B Frog Allstars Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 4 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 14, 4 ) 6 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 11, 6 ) 6 moved (SP) to ( 10, 4 ) 1 moved (SP) to ( 14, 6 ) 6 moved (SP) to ( 10, 5 ) 2 moved (SP) to ( 8, 5 ) 2 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 13, 2 ) 6 moved (SP) to ( 14, 1 ) 2 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 13, 2 ) 6 moved (SP) to ( 13, 4 ) 16 moved (SP) to ( 14, 3 ) Turn time limit reached. 14 moved (SP) to ( 7, 4 ) 14 moved (SP) to ( 1, 5 ) 13 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 10 ) 3 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 9 ) 8 moved (SP) to ( 14, 11 ) *** Setup end *** Waiting for B Dragon Allstars to kick off. Ball placed at (21, 8) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Kickoff Roll (5+3) = Quick Snap B Frog Allstars quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Kick result. Direction: 6 Distance: 3 16 moved (SP) to ( 15, 3 ) 5 moved (SP) to ( 15, 5 ) 1 moved (SP) to ( 15, 6 ) 6 moved (SP) to ( 13, 3 ) 10 moved (SP) to ( 8, 11 ) 13 moved (SP) to ( 8, 5 ) Ball placed at (21, 8) Ball placed at (21, 8) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Tom Morello dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 20, 11 ) [Game Saved] Ball in play. B Frog Allstars start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 2 ) 6 moved (MP) to ( 15, 1 ) Move ended for 1BREAK; Select an action for Abscess 2: Select an action for Abscess Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 14, 2 ) 2 moved (MP) to ( 15, 2 ) 110 blocked. HORNS used. B Frog Allstars , Choose a block die. POW Woulkroff is knocked over. Player pushed to (17, 1) 110 moved (MP) to ( 17, 1 ) CLAW used on armor roll. (1, 1) + 2, (0, 0) + 0, 0: Woulkroff has been knocked prone. 110: status changed from 0 to 1. Move ended for Abscess [Game Saved] Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 4 ) 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 11, 2 ) 13 moved (MP) to ( 12, 2 ) 13 moved (MP) to ( 13, 2 ) 13 moved (MP) to ( 14, 2 ) Move ended for Legolas with a goatee Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for Fatty Liver Set is knocked over. Player pushed to (16, 11) 103 moved (MP) to ( 16, 11 ) (4, 6) + 0, (2, 6) + 0, 0: Set has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) 3 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 105 blocked. B Frog Allstars , Choose a block die. POW Move ended for Prostatitis Chiulenouvo is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Chiulenouvo has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 6 ) 4 moved (MP) to ( 13, 5 ) (4) Go for it successful. 4 moved (MP) to ( 13, 4 ) (4) Go for it successful. 4 moved (MP) to ( 14, 3 ) Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Tom Morello 10: Select an action for Tom Morello Select an action for Jesus Jones 7: Select an action for Jesus Jones Turn time limit reached. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 102 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Imhotep is knocked over. Player pushed to (16, 3) 102 moved (MP) to ( 16, 3 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (4, 3) + 1, 0: Imhotep has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 9 ) 5 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Tom Morello 10: Select an action for Tom Morello 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 11 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 4 + 0 = 4 10 moved (MP) to ( 10, 10 ) 10 moved (MP) to ( 11, 9 ) 10 moved (MP) to ( 12, 8 ) 10 moved (MP) to ( 13, 7 ) Pass selected. STRONG ARM skill used. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 6 Move ended for Tom Morello Ball moved to ( 15, 3 ) GET BALL FINAL RESULT: Cumber Smallfoot TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Cumber Smallfoot 16: Select an action for Cumber Smallfoot 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 16, 3 ) 16 moved (MP) to ( 17, 3 ) 16 moved (MP) to ( 18, 3 ) 16 moved (MP) to ( 19, 3 ) 16 moved (MP) to ( 20, 3 ) 16 moved (MP) to ( 21, 3 ) 16 moved (MP) to ( 22, 3 ) 16 moved (MP) to ( 23, 3 ) (3) Go for it successful. 16 moved (MP) to ( 24, 3 ) (6) Go for it successful. 16 moved (MP) to ( 25, 3 ) SPRINT used. (5) Go for it successful. 16 moved (MP) to ( 26, 3 ) Move ended for Cumber Smallfoot [Game Saved] Select an action for Jesus Jones 7: Select an action for Jesus Jones 7: tackle zone state changed to true Foul selected. 7 moved (MP) to ( 14, 8 ) Jesus Jones fouls Chiulenouvo. (1, 2) +1 IGMEOY Roll = 6 The ref spots the foul and bans Jesus Jones from the rest of the game! (2) Argue the call fails. Move ended for Jesus Jones 7: status changed from 0 to 0. 7 moved to dugout ( 0, 3 ) 7: status changed from 0 to 2. B Frog Allstars turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=15,y=6] : current status = 0 1 : current square = java.awt.Point[x=15,y=6] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=15,y=6] 1 : current status = 0 1 : current square = java.awt.Point[x=15,y=6] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=15,y=2] : current status = 0 2 : current square = java.awt.Point[x=15,y=2] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=2] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=2] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=5] 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=6] 4 : current square = java.awt.Point[x=14,y=3] : current status = 0 4 : current square = java.awt.Point[x=14,y=3] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=3] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=3] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=7] 5 : current square = java.awt.Point[x=15,y=4] : current status = 0 5 : current square = java.awt.Point[x=15,y=4] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=4] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=4] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=0] 6 : current square = java.awt.Point[x=15,y=1] : current status = 0 6 : current square = java.awt.Point[x=15,y=1] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=1] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=1] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=1] 7 : current square = java.awt.Point[x=0,y=3] : current status = 2 7 : current status = 2 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=2] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=13,y=7] : current status = 0 10 : current square = java.awt.Point[x=13,y=7] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=13,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=13,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : current status = 7 (3) Keladon stays UNconscious. 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=9] 12 : current square = java.awt.Point[x=0,y=1] : current status = 0 12 : current status = 0 12 : current square = java.awt.Point[x=0,y=1] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=1] 13 : current square = java.awt.Point[x=14,y=2] : current status = 0 13 : current square = java.awt.Point[x=14,y=2] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=2] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=2] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=2] 15 : current square = java.awt.Point[x=0,y=8] : current status = 7 15 : current status = 7 (2) Crusher McMudd stays UNconscious. 15 : current square = java.awt.Point[x=0,y=8] : current status = 7 15 : rearrange KO player to square java.awt.Point[x=0,y=8] 16 : current square = java.awt.Point[x=26,y=3] : current status = 0 16 : current square = java.awt.Point[x=26,y=3] : current status = 0 16: status changed from 3 to 0. 16 : set status normal, current square = java.awt.Point[x=26,y=3] 16 : current status = 0 16 : current square = java.awt.Point[x=26,y=3] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=17,y=7] : current status = 0 101 : current square = java.awt.Point[x=17,y=7] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=17,y=7] 101 : current status = 0 101 : current square = java.awt.Point[x=17,y=7] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=5] 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : current status = 7 (1) Imhotep stays UNconscious. 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : rearrange KO player to square java.awt.Point[x=29,y=9] 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 (3) Set stays UNconscious. 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : rearrange KO player to square java.awt.Point[x=29,y=8] 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=15,y=7] : current status = 1 105 : current square = java.awt.Point[x=15,y=7] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=16,y=13] : current status = 0 106 : current square = java.awt.Point[x=16,y=13] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=13] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=13] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=16,y=1] : current status = 0 107 : current square = java.awt.Point[x=16,y=1] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=1] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=1] 108 : current square = java.awt.Point[x=16,y=12] : current status = 0 108 : current square = java.awt.Point[x=16,y=12] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=12] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=12] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=2] 109 : current square = java.awt.Point[x=24,y=7] : current status = 0 109 : current square = java.awt.Point[x=24,y=7] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=24,y=7] 109 : current status = 0 109 : current square = java.awt.Point[x=24,y=7] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=3] 110 : current square = java.awt.Point[x=17,y=1] : current status = 1 110 : current square = java.awt.Point[x=17,y=1] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=17,y=1] 110 : current status = 0 110 : current square = java.awt.Point[x=17,y=1] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=4] 111 : current square = java.awt.Point[x=29,y=0] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=0] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=0] 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=16,y=5] 112 : current status = 0 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=5] 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=1] 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=2] 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=3] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for B Dragon Allstars to set players on field. 105 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 23, 7 ) 101 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 20, 7 ) 109 moved (SP) to ( 23, 7 ) 115 moved (SP) to ( 21, 9 ) 111 moved (SP) to ( 20, 4 ) 106 moved (SP) to ( 20, 5 ) 107 moved (SP) to ( 20, 6 ) 108 moved (SP) to ( 20, 8 ) 115 moved (SP) to ( 19, 9 ) 110 moved (SP) to ( 18, 7 ) 112 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 17, 9 ) 112 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 17, 12 ) 106 moved (SP) to ( 17, 11 ) 110 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 18, 12 ) 106 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( 16, 1 ) 111 moved (SP) to ( 16, 2 ) 106 moved (SP) to ( 16, 13 ) 110 moved (SP) to ( 16, 12 ) 104 moved (SP) to ( 17, 7 ) 109 moved (SP) to ( 17, 5 ) 108 moved (SP) to ( 22, 7 ) 115 moved (SP) to ( 17, 9 ) 109 moved (SP) to ( 21, 7 ) 108 moved (SP) to ( 17, 5 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 0 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 1 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 2 ) B Frog Allstars Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 9 ) 2 moved (SP) to ( 13, 10 ) 1 moved (SP) to ( 14, 8 ) 10 moved (SP) to ( 7, 4 ) 13 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 12, 9 ) 6 moved (SP) to ( 13, 8 ) 8 moved (SP) to ( 13, 7 ) 3 moved (SP) to ( 9, 8 ) 3 moved (SP) to ( 0, 4 ) 9 moved (SP) to ( 9, 7 ) 3 moved (SP) to ( 13, 11 ) *** Setup end *** Waiting for B Dragon Allstars to kick off. Ball placed at (21, 6) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Kickoff Roll (3+2) = Cheering Fans B Dragon Allstars: 6 + 21FF + 0CL B Frog Allstars: 6 + 16FF + 0CL B Dragon Allstars get an extra re-roll. Verified Opponent Roll = 2 Verified Opponent Roll = 2 Kick result. Direction: 2 Distance: 2 Ball placed at (21, 6) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 22, 3 ) [Game Saved] Ball in play. B Frog Allstars start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 112 blocked. B Frog Allstars , Choose a block die. POW Move ended for 1WHILE (enemyNear) Punch(enemy) Sissy is knocked over. Player pushed to (16, 11) 112 moved (MP) to ( 16, 11 ) MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Sissy has been knocked prone. 112: status changed from 0 to 1. 5 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 9 ) 4 moved (MP) to ( 16, 8 ) Move ended for 1PUSH opponent, POP head opponent Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 14, 9 ) 2 moved (MP) to ( 15, 9 ) 2 moved (MP) to ( 16, 9 ) 115 blocked. HORNS used. B Frog Allstars , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Waugh saved by block skill. Abscess saved by block skill. Move ended for Abscess [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for Tom Morello 10: Select an action for Tom Morello 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 7, 3 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 5 + 0 = 5 10 moved (MP) to ( 8, 4 ) 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 10, 6 ) 10 moved (MP) to ( 11, 7 ) Pass selected. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 6 Ball moved to ( 12, 9 ) GET BALL FINAL RESULT: Manawil TARGET: 2 --- ROLL: 2 + 0 = 2 Move ended for Tom Morello [Game Saved] Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 10 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 10, 10 ) 13 moved (MP) to ( 11, 10 ) Move ended for Legolas with a goatee Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 7 ) 6 moved (MP) to ( 13, 6 ) 6 moved (MP) to ( 14, 6 ) Move ended for 1BREAK; Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 101 blocked. B Frog Allstars , Choose a block die. POW Move ended for Prostatitis Nakai is knocked over. Player pushed to (16, 6) 101 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. (5, 4) + 1, (5, 5) + 0, 6: Nakai has been KILLED!! 101: status changed from 0 to 10. 1 moved (MP) to ( 15, 7 ) Waiting for opponent to decide to use apothecary. (3) Apothecary SUCCEEDS! 101: status changed from 10 to 1. [Game Saved] Select an action for Fatty Liver 3: Select an action for Fatty Liver Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 8 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 12, 10 ) 9 moved (MP) to ( 13, 10 ) Move ended for Zakk Wylde Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 8 ) Move ended for Right Said Fred Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 12 ) Move ended for Fatty Liver Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 14, 9 ) Move ended for Manawil B Frog Allstars: All players have moved. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 1 [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false [Game Saved] 112: Select an action for Sissy Select an action for Sissy 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Sissy 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 12 ) Move ended for Zlotc 110: Select an action for Woulkroff Select an action for Woulkroff 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 11 ) 110 moved (MP) to ( 18, 10 ) 110 moved (MP) to ( 18, 9 ) 110 moved (MP) to ( 17, 8 ) Move ended for Woulkroff 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Claudius Brutus 1PUSH opponent, POP head opponent is knocked over. Player pushed to (14, 8) 4 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (6, 4) + 2, (6, 5) + 1, 1: 1PUSH opponent, POP head opponent has been badly hurt! 4: status changed from 0 to 8. Verified Opponent Roll = 6 4: status changed from 8 to 0. (6) 1PUSH opponent, POP head opponent regenerates. 4 moved (SP) to ( 0, 2 ) 104 moved (MP) to ( 16, 8 ) [Game Saved] 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Waugh Abscess saved by block skill. Waugh saved by block skill. Waugh has already moved this turn. [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 5 ) 105 moved (MP) to ( 15, 6 ) Move ended for Chiulenouvo 111: Select an action for Lel Select an action for Lel 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 2 ) 107 moved (MP) to ( 14, 3 ) 107 moved (MP) to ( 13, 4 ) 107 moved (MP) to ( 12, 5 ) 107 moved (MP) to ( 12, 6 ) Move ended for Tzunki 108: Select an action for Vidal Select an action for Vidal 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 18, 7 ) 108 moved (MP) to ( 18, 8 ) 108 moved (MP) to ( 18, 9 ) 108 moved (MP) to ( 17, 10 ) 2 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Abscess is knocked over. Player pushed to (14, 8) 2 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 2: status changed from 0 to 1. 108 moved (MP) to ( 18, 10 ) Move ended for Vidal [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 18, 4 ) 111 moved (MP) to ( 19, 5 ) 111 moved (MP) to ( 20, 6 ) 111 moved (MP) to ( 20, 7 ) Move ended for Lel 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 20, 8 ) 109 moved (MP) to ( 19, 9 ) 109 moved (MP) to ( 19, 10 ) 109 moved (MP) to ( 18, 11 ) 109 moved (MP) to ( 18, 12 ) 109 moved (MP) to ( 17, 13 ) Move ended for VulgarDisplayOfPower B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 112 blocked. B Frog Allstars , Choose a block die. PUSHBACK Player pushed to (17, 12) 112 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 16, 11 ) Block selected. 112 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Sissy is knocked over. Player pushed to (18, 13) 112 moved (MP) to ( 18, 13 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (5, 6) + 1, 4: Sissy has been seriously injured!! (35) Fractured Arm - Miss next game 112: status changed from 0 to 9. 5 moved (MP) to ( 17, 12 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Tom Morello 10: Select an action for Tom Morello Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Abscess Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee Select an action for Tom Morello 10: Select an action for Tom Morello 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 4 + 0 = 4 Tom Morello slips past his opponent(s) unhindered. 10 moved (MP) to ( 13, 9 ) 10 moved (MP) to ( 14, 10 ) 10 moved (MP) to ( 15, 10 ) 10 moved (MP) to ( 16, 11 ) Move ended for Tom Morello [Game Saved] Select an action for Fatty Liver 3: Select an action for Fatty Liver 3: tackle zone state changed to true Block selected. 106 blocked. B Frog Allstars , Choose a block die. PUSHBACK Move ended for Fatty Liver Player pushed to (16, 13) 106 moved (MP) to ( 16, 13 ) 3 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 104 blocked. B Frog Allstars , Choose a block die. POW Move ended for Prostatitis Claudius Brutus is knocked over. Player pushed to (16, 9) 104 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (6, 3) + 1, (2, 3) + 0, 0: Claudius Brutus has been stunned. 104: status changed from 0 to 2. 1 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 8 ) 8 moved (MP) to ( 15, 9 ) 8 moved (MP) to ( 16, 10 ) 115 blocked. Dauntless successful. (1+4=5) B Frog Allstars , Choose a block die. POW/SKULL Waugh saved by block skill. Right Said Fred saved by block skill. Move ended for Right Said Fred [Game Saved] Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 10 ) 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 11 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 5 + 0 = 5 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 18, 12 ) Waiting for opponent to decide DIVING TACKLE. DIVING TACKLE skill NOT used. It would not help. DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 5 + 0 = 5 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 19, 12 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 3 + 0 = 3 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 20, 12 ) Move ended for Zakk Wylde [Game Saved] Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 15, 11 ) Move ended for Manawil Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 10 ) 13 moved (MP) to ( 13, 10 ) Move ended for Legolas with a goatee B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 2 [Game Saved] 104: status changed from 2 to 1. Claudius Brutus rolls over. 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false [Game Saved] 108: Select an action for Vidal Select an action for Vidal 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 10 ) Move ended for Vidal 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 TENTACLES roll: 6 + 5 ST 6 + 4 ST TENTACLES roll succeeds. Moving player is trapped. 115 moved (MP) to ( 17, 9 ) 1 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = SKULL Move ended for Waugh [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 11, 7 ) 107 moved (MP) to ( 11, 8 ) 107 moved (MP) to ( 11, 9 ) 107 moved (MP) to ( 11, 10 ) 107 moved (MP) to ( 12, 11 ) 107 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Tzunki TARGET: 5 --- ROLL: 6 + 0 = 6 Tzunki slips past his opponent(s) unhindered. Verified Opponent Roll = 1 (1) Tzunki trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 107 moved (MP) to ( 14, 12 ) Move ended for Tzunki [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Zlotc Fatty Liver is knocked over. Player pushed to (15, 11) 3 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 4) + 0, (6, 6) + 0, 1: Fatty Liver has been badly hurt! 3: status changed from 0 to 8. 106 moved (MP) to ( 15, 12 ) 3 moved (SP) to ( 0, 11 ) [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 21, 9 ) 111 moved (MP) to ( 21, 10 ) 111 moved (MP) to ( 21, 11 ) Move ended for Lel 109: Select an action for VulgarDisplayOfPower Select an action for VulgarDisplayOfPower 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: VulgarDisplayOfPower TARGET: 2 --- ROLL: 6 + 0 = 6 VulgarDisplayOfPower slips past his opponent(s) unhindered. 109 moved (MP) to ( 19, 14 ) 109 moved (MP) to ( 20, 14 ) 109 moved (MP) to ( 21, 13 ) Move ended for VulgarDisplayOfPower [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Chiulenouvo 1BREAK; is knocked over. Player pushed to (16, 5) 6 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (4, 4) + 1, (3, 3) + 0, 0: 1BREAK; has been stunned. 6: status changed from 0 to 2. 105 moved (MP) to ( 14, 6 ) [Game Saved] 110: Select an action for Woulkroff Select an action for Woulkroff 110: Select an action for Woulkroff Select an action for Woulkroff 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 TENTACLES roll: 5 + 5 ST 3 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 110 moved (MP) to ( 17, 8 ) Move ended for Woulkroff B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] 6: status changed from 2 to 1. 1BREAK; rolls over. B Frog Allstars start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 16, 13 ) 106 blocked. B Frog Allstars , Choose a block die. POW Zlotc is knocked over. Player pushed to (14, 11) 106 moved (MP) to ( 14, 11 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Zlotc has been knocked prone. 106: status changed from 0 to 1. 5 moved (MP) to ( 15, 12 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Block selected. 108 blocked. B Frog Allstars , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Move ended for Right Said Fred Vidal saved by block skill. Right Said Fred saved by block skill. [Game Saved] Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 21, 12 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 2 --- ROLL: 6 + 0 = 6 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 22, 11 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 2 + 0 = 2 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 23, 10 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 2 + 0 = 2 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 24, 9 ) 9 moved (MP) to ( 25, 9 ) 9 moved (MP) to ( 26, 9 ) 9 moved (MP) to ( 27, 9 ) Move ended for Zakk Wylde [Game Saved] Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 12 ) DODGE FINAL RESULT: Manawil TARGET: 2 --- ROLL: 6 + 0 = 6 Manawil slips past his opponent(s) unhindered. 12 moved (MP) to ( 17, 12 ) 12 moved (MP) to ( 18, 12 ) 12 moved (MP) to ( 19, 11 ) 12 moved (MP) to ( 19, 10 ) 12 moved (MP) to ( 20, 9 ) 12 moved (MP) to ( 21, 9 ) 12 moved (MP) to ( 22, 9 ) (6) Go for it successful. 12 moved (MP) to ( 23, 9 ) (5) Go for it successful. 12 moved (MP) to ( 24, 9 ) Pass selected. QUICK PASS PASS FINAL RESULT: Manawil TARGET: 3 --- ROLL: 4 + 1Qp = 5 Move ended for Manawil Ball moved to ( 27, 9 ) GET BALL FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 3 + 0 = 3 Zakk Wylde scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=16,y=8] : current status = 0 1 : current square = java.awt.Point[x=16,y=8] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=16,y=8] 1 : current status = 0 1 : current square = java.awt.Point[x=16,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=15,y=8] : current status = 4 2 : current square = java.awt.Point[x=15,y=8] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=8] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=8] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=5] 3 : current square = java.awt.Point[x=0,y=11] : current status = 8 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=0,y=2] : current status = 0 4 : current status = 0 4 : current square = java.awt.Point[x=0,y=2] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=15,y=12] : current status = 0 5 : current square = java.awt.Point[x=15,y=12] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=12] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=12] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=13,y=5] : current status = 1 6 : current square = java.awt.Point[x=13,y=5] : current status = 1 6: status changed from 1 to 0. 6 : set status normal, current square = java.awt.Point[x=13,y=5] 6 : current status = 0 6 : current square = java.awt.Point[x=13,y=5] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=0,y=3] : current status = 2 7 : current status = 2 8 : current square = java.awt.Point[x=16,y=10] : current status = 0 8 : current square = java.awt.Point[x=16,y=10] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=16,y=10] 8 : current status = 0 8 : current square = java.awt.Point[x=16,y=10] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=0] 9 : current square = java.awt.Point[x=27,y=9] : current status = 0 9 : current square = java.awt.Point[x=27,y=9] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=27,y=9] 9 : current status = 0 9 : current square = java.awt.Point[x=27,y=9] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=1] 10 : current square = java.awt.Point[x=16,y=11] : current status = 0 10 : current square = java.awt.Point[x=16,y=11] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=16,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=16,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=2] 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : current status = 7 (2) Keladon stays UNconscious. 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=9] 12 : current square = java.awt.Point[x=24,y=9] : current status = 0 12 : current square = java.awt.Point[x=24,y=9] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=24,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=24,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=13,y=10] : current status = 0 13 : current square = java.awt.Point[x=13,y=10] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=13,y=10] 13 : current status = 0 13 : current square = java.awt.Point[x=13,y=10] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=0,y=0] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=0] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=0] 15 : current square = java.awt.Point[x=0,y=8] : current status = 7 15 : current status = 7 (5) Crusher McMudd regains consciousness. 15: status changed from 7 to 0. 15 : current square = java.awt.Point[x=0,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 16 : current square = java.awt.Point[x=0,y=1] : current status = 0 16 : current status = 0 16 : current square = java.awt.Point[x=0,y=1] : current status = 0 16 : move player (HT) to square java.awt.Point[x=0,y=1] 101 : current square = java.awt.Point[x=16,y=6] : current status = 1 101 : current square = java.awt.Point[x=16,y=6] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=16,y=6] 101 : current status = 0 101 : current square = java.awt.Point[x=16,y=6] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : current status = 7 (4) Imhotep regains consciousness. 102: status changed from 7 to 0. 102 : current square = java.awt.Point[x=29,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 (6) Set regains consciousness. 103: status changed from 7 to 0. 103 : current square = java.awt.Point[x=29,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=16,y=9] : current status = 1 104 : current square = java.awt.Point[x=16,y=9] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=14,y=6] 105 : current status = 0 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=14,y=11] : current status = 1 106 : current square = java.awt.Point[x=14,y=11] : current status = 1 106: status changed from 1 to 0. 106 : set status normal, current square = java.awt.Point[x=14,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=14,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=1] 108 : current square = java.awt.Point[x=17,y=10] : current status = 0 108 : current square = java.awt.Point[x=17,y=10] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=10] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=10] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=2] 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=21,y=13] 109 : current status = 0 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=3] 110 : current square = java.awt.Point[x=17,y=8] : current status = 0 110 : current square = java.awt.Point[x=17,y=8] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=17,y=8] 110 : current status = 0 110 : current square = java.awt.Point[x=17,y=8] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=4] 111 : current square = java.awt.Point[x=21,y=11] : current status = 0 111 : current square = java.awt.Point[x=21,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=21,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=21,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=5] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=29,y=0] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=0] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=0] 114 : current square = java.awt.Point[x=29,y=1] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=1] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=1] 115 : current square = java.awt.Point[x=17,y=9] : current status = 0 115 : current square = java.awt.Point[x=17,y=9] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=9] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=9] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=6] 116 : current square = java.awt.Point[x=29,y=2] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=2] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** B Frog Allstars Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 5 ) 1 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 11, 7 ) 2 moved (SP) to ( 10, 9 ) 6 moved (SP) to ( 10, 5 ) 8 moved (SP) to ( 9, 7 ) 15 moved (SP) to ( 12, 7 ) 6 moved (SP) to ( 11, 4 ) 2 moved (SP) to ( 11, 10 ) 8 moved (SP) to ( 10, 7 ) Turn time limit reached. 14 moved (SP) to ( 9, 4 ) 9 moved (SP) to ( 9, 7 ) 6 moved (SP) to ( 12, 4 ) 2 moved (SP) to ( 12, 10 ) 14 moved (SP) to ( 10, 4 ) 8 moved (SP) to ( 11, 7 ) 9 moved (SP) to ( 10, 10 ) 12 moved (SP) to ( 9, 5 ) 14 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 10, 4 ) 13 moved (SP) to ( 8, 7 ) Waiting for B Dragon Allstars to set players on field. 102 moved (SP) to ( 15, 6 ) 103 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 13 ) 101 moved (SP) to ( 15, 12 ) 105 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 24, 7 ) 109 moved (SP) to ( 19, 8 ) 115 moved (SP) to ( 19, 6 ) 116 moved (SP) to ( 20, 8 ) 109 moved (SP) to ( 29, 6 ) 116 moved (SP) to ( 18, 9 ) 115 moved (SP) to ( 18, 6 ) 115 moved (SP) to ( 18, 5 ) 116 moved (SP) to ( 20, 6 ) 115 moved (SP) to ( 18, 9 ) 116 moved (SP) to ( 18, 5 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 3 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 0 ) *** Setup end *** B Frog Allstars Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (2+3) = Cheering Fans B Frog Allstars: 4 + 16FF + 0CL B Dragon Allstars: 1 + 21FF + 0CL B Dragon Allstars get an extra re-roll. Kick result. Direction: 5 Distance: 6 Ball placed at (21, 7) Scatter roll: 8 Ball moved to ( 26, 13 ) [Game Saved] Ball in play. Waiting for B Dragon Allstars to finish TURN: 3 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Team re-roll used. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Chiulenouvo Prostatitis is knocked over. Player pushed to (16, 6) 1 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 14, 7 ) [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Imhotep 1PUSH opponent, POP head opponent is knocked over. Player pushed to (16, 4) 4 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: 1PUSH opponent, POP head opponent has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 14, 5 ) [Game Saved] 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Set 1WHILE (enemyNear) Punch(enemy) is knocked over. Player pushed to (16, 9) 5 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: 1WHILE (enemyNear) Punch(enemy) has been knocked prone. 5: status changed from 0 to 1. 103 moved (MP) to ( 14, 9 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) 101 moved (MP) to ( 11, 11 ) Move ended for Nakai [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 12 ) 104 moved (MP) to ( 13, 11 ) 2 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Abscess is knocked over. Player pushed to (17, 9) 2 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. (4, 2) + 2, (0, 0) + 0, 0: Abscess has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 12, 12 ) 104 moved (MP) to ( 11, 13 ) Move ended for Claudius Brutus [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 11 ) Move ended for Zlotc 115: Select an action for Waugh Select an action for Waugh 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 10 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 12 ) 115 moved (MP) to ( 14, 12 ) 115 moved (MP) to ( 13, 12 ) 115 moved (MP) to ( 12, 12 ) Move ended for Waugh 116: Select an action for Laskin Select an action for Laskin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 17, 6 ) 116 moved (MP) to ( 16, 7 ) 116 moved (MP) to ( 16, 8 ) 116 moved (MP) to ( 16, 9 ) 116 moved (MP) to ( 15, 10 ) 116 moved (MP) to ( 14, 11 ) 116 moved (MP) to ( 14, 12 ) 116 moved (MP) to ( 13, 13 ) Move ended for Laskin 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 111 moved (MP) to ( 14, 10 ) 111 moved (MP) to ( 13, 10 ) 111 moved (MP) to ( 12, 10 ) Move ended for Lel 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 5 ) 107 moved (MP) to ( 15, 6 ) 107 moved (MP) to ( 15, 7 ) 107 moved (MP) to ( 14, 8 ) 107 moved (MP) to ( 13, 8 ) Move ended for Tzunki 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 25, 8 ) 114 moved (MP) to ( 26, 9 ) 114 moved (MP) to ( 26, 10 ) 114 moved (MP) to ( 26, 11 ) 114 moved (MP) to ( 26, 12 ) 114 moved (MP) to ( 26, 13 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 6 + 0 = 6 114 moved (MP) to ( 25, 13 ) Pass selected. LONG BOMB Verified Opponent Roll = 6 PASS FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 6 Move ended for ASleeper B Dragon Allstars: All players have moved. Ball moved to ( 17, 12 ) NERVES OF STEEL skill used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Waugh TARGET: 2 --- ROLL: 6 + 0 = 6 B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1PUSH opponent, POP head opponent 4: Select an action for 1PUSH opponent, POP head opponent 4: tackle zone state changed to true (4) Stand up roll passed. 4: status changed from 6 to 4. Normal move selected. Move ended for 1PUSH opponent, POP head opponent [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 1: tackle zone state changed to false [Game Saved] Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Abscess Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for 1WHILE (enemyNear) Punch(enemy) Select an action for Zudun 14: Select an action for Zudun Select an action for Crusher McMudd 15: Select an action for Crusher McMudd Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 9, 9 ) 8 moved (MP) to ( 8, 10 ) 8 moved (MP) to ( 8, 11 ) 8 moved (MP) to ( 9, 12 ) Move ended for Right Said Fred Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 8 ) 13 moved (MP) to ( 8, 9 ) 13 moved (MP) to ( 8, 10 ) 13 moved (MP) to ( 7, 11 ) 13 moved (MP) to ( 7, 12 ) 13 moved (MP) to ( 7, 13 ) Move ended for Legolas with a goatee Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 5 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 8, 10 ) 12 moved (MP) to ( 9, 11 ) Move ended for Manawil Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 5 ) 6 moved (MP) to ( 11, 6 ) 6 moved (MP) to ( 11, 7 ) 6 moved (MP) to ( 12, 8 ) Move ended for 1BREAK; Select an action for Crusher McMudd 15: Select an action for Crusher McMudd 15: tackle zone state changed to true Block selected. 107 blocked. B Frog Allstars , Choose a block die. PUSHBACK Move ended for Crusher McMudd Player pushed to (14, 8) 107 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Zudun 14: Select an action for Zudun Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 9 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 6 + 0 = 6 Zakk Wylde slips past his opponent(s) unhindered. Move ended for Zakk Wylde [Game Saved] Select an action for Zudun 14: Select an action for Zudun 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 10, 8 ) 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 10, 10 ) SKILL SELECTED: leap SKILL SELECTED: leap 14 moved (MP) to ( 11, 12 ) Target(2) Roll(2) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 115 blocked. Waiting for opponent to choose a block die. POW/SKULL Waugh saved by block skill. Zudun saved by block skill. (2) Go for it successful. 14 moved (MP) to ( 10, 13 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Zudun TARGET: 2 --- ROLL: 4 + -1 = 3 Zudun slips past his opponent(s) unhindered. (5) Go for it successful. 14 moved (MP) to ( 9, 13 ) DODGE FINAL RESULT: Zudun TARGET: 1 --- ROLL: 5 + 0 = 5 Zudun slips past his opponent(s) unhindered. Turn time limit reached. Move ended for Zudun B Frog Allstars: All players have moved. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 4 [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 24, 13 ) 114 moved (MP) to ( 23, 13 ) 114 moved (MP) to ( 22, 13 ) 114 moved (MP) to ( 21, 13 ) 114 moved (MP) to ( 20, 13 ) 114 moved (MP) to ( 19, 13 ) 114 moved (MP) to ( 18, 13 ) Move ended for ASleeper 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 13, 5 ) Move ended for Chiulenouvo 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Imhotep 1PUSH opponent, POP head opponent is knocked over. Player pushed to (16, 3) 4 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 (5, 6) + 0, (4, 4) + 1, 0: 1PUSH opponent, POP head opponent has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 8 ) 102 moved (MP) to ( 13, 4 ) [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 10 ) Move ended for Zlotc 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Set 1WHILE (enemyNear) Punch(enemy) saved by block skill. Set saved by block skill. [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Lel Abscess is knocked over. Player pushed to (16, 8) 2 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Tzunki 1WHILE (enemyNear) Punch(enemy) is knocked over. Player pushed to (17, 9) 5 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: 1WHILE (enemyNear) Punch(enemy) has been knocked prone. 5: status changed from 0 to 1. 107 moved (MP) to ( 13, 9 ) [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 10, 14 ) 14 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Zudun is knocked over. Player pushed to (21, 12) 14 moved (MP) to ( 8, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 (6, 4) + 2, (4, 3) + 1, 0: Zudun has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 10 ) 104 moved (MP) to ( 11, 13 ) Move ended for Claudius Brutus B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Prostatitis [Game Saved] Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for Crusher McMudd 15: Select an action for Crusher McMudd 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 8 ) 15 moved (MP) to ( 10, 9 ) 15 moved (MP) to ( 11, 10 ) Move ended for Crusher McMudd Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 111 blocked. (2) Go for it successful. B Frog Allstars , Choose a block die. POW Lel is knocked over. Player pushed to (13, 11) 111 moved (MP) to ( 13, 11 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Lel has been knocked prone. 111: status changed from 0 to 1. 5 moved (MP) to ( 12, 10 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 13 ) Move ended for Right Said Fred Select an action for Zakk Wylde 9: Select an action for Zakk Wylde Select an action for Abscess 2: Select an action for Abscess Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 10 ) 9 moved (MP) to ( 7, 10 ) Move ended for Zakk Wylde Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 12, 7 ) DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 6 + 0 = 6 Abscess slips past his opponent(s) unhindered. 2 moved (MP) to ( 11, 7 ) 2 moved (MP) to ( 10, 8 ) Move ended for Abscess B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 5 [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true VERY LONG LEGS skill used. 111: status changed from 6 to 0. Normal move selected. Move ended for Lel 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 4 ) 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 1 (1) Imhotep trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 1 (1) Imhotep trips and falls trying to go for it! Move ended for Imhotep 102 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Imhotep has been knocked prone. 102: status changed from 0 to 1. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for Zakk Wylde 9: Select an action for Zakk Wylde Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 12 ) 13 moved (MP) to ( 8, 11 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 10, 10 ) Move ended for Legolas with a goatee Select an action for Manawil 12: Select an action for Manawil Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 12 ) 8 moved (MP) to ( 10, 11 ) Move ended for Right Said Fred Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 101 blocked. B Frog Allstars , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for 1WHILE (enemyNear) Punch(enemy) Nakai is knocked over. Player pushed to (10, 12) 101 moved (MP) to ( 10, 12 ) MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Nakai has been knocked prone. 101: status changed from 0 to 1. 5 moved (MP) to ( 11, 11 ) Turn time limit reached. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Select an action for Crusher McMudd 15: Select an action for Crusher McMudd [Game Saved] Sending Team File... Done Sending File 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 11 ) Move ended for Crusher McMudd Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 9 ) 2 moved (MP) to ( 8, 10 ) 2 moved (MP) to ( 8, 11 ) 2 moved (MP) to ( 8, 12 ) 2 moved (MP) to ( 9, 13 ) 2 moved (MP) to ( 10, 14 ) Move ended for Abscess Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 8, 11 ) 9 moved (MP) to ( 9, 12 ) 9 moved (MP) to ( 10, 13 ) 9 moved (MP) to ( 11, 12 ) DODGE BEFORE RE_ROLL: Zakk Wylde knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Zakk Wylde TARGET: 2 --- ROLL: 5 + 0 = 5 Zakk Wylde slips past his opponent(s) unhindered. 115 blocked. B Frog Allstars , Choose a block die. PUSHBACK/POW Waugh saved by dodge skill. Player pushed to (13, 12) 115 moved (MP) to ( 13, 12 ) 9 moved (MP) to ( 12, 12 ) Move ended for Zakk Wylde [Game Saved] Select an action for Manawil 12: Select an action for Manawil Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 10 ) 12 moved (MP) to ( 9, 9 ) 12 moved (MP) to ( 10, 8 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 12, 7 ) Move ended for Manawil Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 1: tackle zone state changed to false B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 6 [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Nakai [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 111: Select an action for Lel Select an action for Lel 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tzunki Player pushed to (18, 7) 6 moved (MP) to ( 11, 7 ) 107 moved (MP) to ( 12, 8 ) [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Imhotep 103: Select an action for Set Select an action for Set 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Claudius Brutus Player pushed to (20, 14) 2 moved (MP) to ( 9, 14 ) [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Lel Zakk Wylde is knocked over. Player pushed to (18, 12) 9 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Zakk Wylde has been knocked prone. 9: status changed from 0 to 1. 111 moved (MP) to ( 12, 12 ) [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Zlotc 5 blocked. 13 blocked. Player pushed to (20, 9) 13 moved (MP) to ( 9, 9 ) Player pushed to (19, 10) 5 moved (MP) to ( 10, 10 ) Player pushed to (18, 11) 15 moved (MP) to ( 11, 11 ) 106 moved (MP) to ( 12, 11 ) [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 13, 7 ) Move ended for Chiulenouvo 114: Select an action for ASleeper Select an action for ASleeper 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 10 ) 15 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Crusher McMudd is knocked over. 8 blocked. Player pushed to (20, 10) 8 moved (MP) to ( 9, 10 ) Player pushed to (19, 11) 15 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (3, 4) + 1, (0, 0) + 0, 0: Crusher McMudd has been knocked prone. 15: status changed from 0 to 1. 103 moved (MP) to ( 11, 11 ) Move ended for Set [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 12 ) 114 moved (MP) to ( 16, 11 ) 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 14, 9 ) 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 12, 9 ) Move ended for ASleeper 116: Select an action for Laskin Select an action for Laskin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 14, 12 ) 116 moved (MP) to ( 14, 11 ) 116 moved (MP) to ( 14, 12 ) 116 moved (MP) to ( 13, 11 ) 116 moved (MP) to ( 12, 10 ) 116 moved (MP) to ( 11, 9 ) 116 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 1 Target(3) Roll(1) Laskin falls trying to land his leap! Team re-roll used. Verified Opponent Roll = 2 Target(3) Roll(2) Laskin falls trying to land his leap! Move ended for Laskin 116 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Laskin has been knocked prone. 116: status changed from 0 to 1. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Crusher McMudd 15: Select an action for Crusher McMudd 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Crusher McMudd Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true Block selected. 103 blocked. B Frog Allstars , Choose a block die. PUSHBACK Player pushed to (12, 13) Player 9 pushed to (12, 13) 9 moved (MP) to ( 12, 13 ) Player pushed to (11, 12) 103 moved (MP) to ( 11, 12 ) 5 moved (MP) to ( 11, 11 ) Block selected. 103 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (10, 13) 103 moved (MP) to ( 10, 13 ) 5 moved (MP) to ( 11, 12 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] Select an action for Prostatitis 1: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 1: tackle zone state changed to true Block selected. 105 blocked. B Frog Allstars , Choose a block die. PUSHBACK Move ended for Prostatitis STAND FIRM skill used. [Game Saved] Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 13, 14 ) DODGE BEFORE RE_ROLL: Zakk Wylde knocked over trying to dodge. TARGET: 0 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 3 + 0 = 3 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 14, 13 ) Move ended for Zakk Wylde [Game Saved] Select an action for Manawil 12: Select an action for Manawil SKILL SELECTED: leap SKILL SELECTED: leap 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 14, 9 ) Target(3) Roll(3) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 14, 11 ) 115 blocked. B Frog Allstars , Choose a block die. POW Waugh is knocked over. Player pushed to (13, 13) 115 moved (MP) to ( 13, 13 ) (4, 4) + 0, (2, 1) + 0, 0: Waugh has been stunned. 115: status changed from 3 to 2. 12 moved (MP) to ( 13, 12 ) Ball moved to ( 13, 14 ) 12 moved (MP) to ( 14, 12 ) DODGE FINAL RESULT: Manawil TARGET: 2 --- ROLL: 5 + 0 = 5 Manawil slips past his opponent(s) unhindered. 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 14, 14 ) (3) Go for it successful. 12 moved (MP) to ( 13, 14 ) GET BALL FINAL RESULT: Manawil TARGET: 2 --- ROLL: 1 + 0 = 1 Move ended for Manawil Scatter roll: 8 Ball moved to ( 12, 14 ) B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 7 [Game Saved] 115: status changed from 2 to 1. Waugh rolls over. 103: Select an action for Set Select an action for Set 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Set 1WHILE (enemyNear) Punch(enemy) is knocked over. Player pushed to (18, 11) 5 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: 1WHILE (enemyNear) Punch(enemy) has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 116: Select an action for Laskin Select an action for Laskin 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 8, 6 ) 116 moved (MP) to ( 7, 5 ) 116 moved (MP) to ( 6, 5 ) 116 moved (MP) to ( 5, 5 ) 116 moved (MP) to ( 4, 5 ) Move ended for Laskin 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Imhotep 1BREAK; saved by block skill. Imhotep saved by block skill. [Game Saved] 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 12, 13 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK Player pushed to (15, 14) 12 moved (MP) to ( 14, 14 ) 104 moved (MP) to ( 13, 14 ) Move ended for Claudius Brutus [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 101: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Nakai Crusher McMudd saved by block skill. Nakai saved by block skill. [Game Saved] 106: Select an action for Zlotc Select an action for Zlotc 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 3 BREAK TACKLE skill used. DODGE FINAL RESULT: Zlotc TARGET: 2 --- ROLL: 3 + 0 = 3 Zlotc slips past his opponent(s) unhindered. 106 moved (MP) to ( 11, 13 ) Move ended for Zlotc [Game Saved] 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tzunki 1BREAK; is knocked over. Player pushed to (18, 6) 6 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: 1BREAK; has been knocked prone. 6: status changed from 0 to 1. 107 moved (MP) to ( 11, 7 ) [Game Saved] 111: Select an action for Lel Select an action for Lel 111: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 111 moved (MP) to ( 12, 13 ) 111 moved (MP) to ( 12, 14 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Lel TARGET: 3 --- ROLL: 5 + 0 = 5 111 moved (MP) to ( 12, 13 ) 111 moved (MP) to ( 12, 12 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 12, 10 ) Hand off selected. Move ended for Lel Ball moved to ( 17, 9 ) Verified Opponent Roll = 3 FOUL APPEARANCE skill used. GET BALL FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 3 + -1 = 2 [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 8 ) 114 moved (MP) to ( 10, 8 ) 114 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: ASleeper TARGET: 2 --- ROLL: 2 + 0 = 2 ASleeper slips past his opponent(s) unhindered. 114 moved (MP) to ( 8, 6 ) 114 moved (MP) to ( 7, 6 ) 114 moved (MP) to ( 6, 6 ) 114 moved (MP) to ( 5, 6 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS FINAL RESULT: ASleeper TARGET: 3 --- ROLL: 2 + 1Qp = 3 Move ended for ASleeper Ball moved to ( 25, 5 ) NERVES OF STEEL skill used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 TENTACLES roll: 1 + 5 ST 2 + 4 ST TENTACLES roll fails. Moving player may continue. Verified Opponent Roll = 5 DODGE FINAL RESULT: Chiulenouvo TARGET: 4 --- ROLL: 5 + 0 = 5 Chiulenouvo slips past his opponent(s) unhindered. 105 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 10, 9 ) Move ended for Chiulenouvo B Dragon Allstars: All players have moved. B Dragon Allstars turn ended. [Game Saved] B Frog Allstars start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for 1BREAK; 6: Select an action for 1BREAK; Select an action for 1BREAK; 6: Select an action for 1BREAK; 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for 1BREAK; Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for Manawil 12: Select an action for Manawil Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee Select an action for Abscess 2: Select an action for Abscess Select an action for 1WHILE (enemyNear) Punch(enemy) 5: Select an action for 1WHILE (enemyNear) Punch(enemy) 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for 1WHILE (enemyNear) Punch(enemy) Select an action for Prostatitis 1: Select an action for Prostatitis Select an action for Manawil 12: Select an action for Manawil 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 13 ) DODGE BEFORE RE_ROLL: Manawil knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Manawil TARGET: 2 --- ROLL: 2 + 0 = 2 Manawil slips past his opponent(s) unhindered. 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 13, 8 ) Move ended for Manawil [Game Saved] Select an action for Right Said Fred 8: Select an action for Right Said Fred 8: tackle zone state changed to true Block selected. 105 blocked. Dauntless successful. (5+4=9) B Frog Allstars , Choose a block die. PUSHBACK STAND FIRM skill used. Block selected. 105 blocked. Dauntless successful. (4+3=7) B Frog Allstars , Choose a block die. PUSHBACK STAND FIRM skill used. Move ended for Right Said Fred [Game Saved] Select an action for Abscess 2: Select an action for Abscess Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee Select an action for Abscess 2: Select an action for Abscess 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 13 ) DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 5 + 0 = 5 Abscess slips past his opponent(s) unhindered. 2 moved (MP) to ( 7, 12 ) 2 moved (MP) to ( 6, 11 ) 2 moved (MP) to ( 5, 10 ) 2 moved (MP) to ( 4, 9 ) 2 moved (MP) to ( 3, 8 ) (2) Go for it successful. 2 moved (MP) to ( 3, 7 ) (5) Go for it successful. 2 moved (MP) to ( 3, 6 ) Move ended for Abscess [Game Saved] Select an action for Legolas with a goatee 13: Select an action for Legolas with a goatee 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 8, 8 ) DODGE FINAL RESULT: Legolas with a goatee TARGET: 2 --- ROLL: 3 + 0 = 3 Legolas with a goatee slips past his opponent(s) unhindered. 13 moved (MP) to ( 7, 7 ) 13 moved (MP) to ( 7, 6 ) 13 moved (MP) to ( 7, 5 ) 13 moved (MP) to ( 6, 4 ) 13 moved (MP) to ( 5, 4 ) 116 blocked. Waiting for opponent to decide to use DUMP OFF. 116: tackle zone state changed to true NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 1 PASS FINAL RESULT: Laskin TARGET: 3 --- ROLL: 1 Verified Opponent Roll = 3 Player fumbled direction: 3 Ball moved to ( 26, 4 ) 116 blocked. (3) Go for it successful. B Frog Allstars , Choose a block die. PUSHBACK/POW Laskin saved by dodge skill. Turn time limit reached. Player pushed to (4, 6) 116 moved (MP) to ( 4, 6 ) 13 moved (MP) to ( 4, 5 ) (5) Go for it successful. 13 moved (MP) to ( 3, 4 ) DODGE FINAL RESULT: Legolas with a goatee TARGET: 2 --- ROLL: 5 + 0 = 5 Legolas with a goatee slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Legolas with a goatee TARGET: 2 --- ROLL: 2 + 0 = 2 Move ended for Legolas with a goatee [Game Saved] Select an action for Zakk Wylde 9: Select an action for Zakk Wylde 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 12 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 0 --- ROLL: 6 + 0 = 6 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 12, 11 ) 9 moved (MP) to ( 11, 10 ) DODGE BEFORE RE_ROLL: Zakk Wylde knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Zakk Wylde TARGET: 2 --- ROLL: 5 + 0 = 5 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 10, 10 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 2 + 0 = 2 Zakk Wylde slips past his opponent(s) unhindered. 9 moved (MP) to ( 9, 9 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 1 + 0 = 1 Zakk Wylde is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Zakk Wylde has been knocked prone. Move ended for Zakk Wylde 9: status changed from 0 to 1. B Frog Allstars turn ended. Waiting for B Dragon Allstars to finish TURN: 8 [Game Saved] 105: Select an action for Chiulenouvo Select an action for Chiulenouvo 105: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Chiulenouvo Player pushed to (20, 11) 8 moved (MP) to ( 9, 11 ) 105 moved (MP) to ( 9, 10 ) [Game Saved] 102: Select an action for Imhotep Select an action for Imhotep 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Imhotep 1BREAK; saved by block skill. Imhotep saved by block skill. [Game Saved] 114: Select an action for ASleeper Select an action for ASleeper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 5, 5 ) 114 moved (MP) to ( 5, 4 ) 114 moved (MP) to ( 4, 3 ) Move ended for ASleeper 104: Select an action for Claudius Brutus Select an action for Claudius Brutus 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 14 ) 104 moved (MP) to ( 11, 14 ) 104 moved (MP) to ( 10, 14 ) 104 moved (MP) to ( 9, 13 ) 104 moved (MP) to ( 8, 12 ) Move ended for Claudius Brutus 116: Select an action for Laskin Select an action for Laskin 107: Select an action for Tzunki Select an action for Tzunki 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tzunki Player pushed to (19, 5) 6 moved (MP) to ( 10, 5 ) 107 moved (MP) to ( 11, 6 ) [Game Saved] 116: Select an action for Laskin Select an action for Laskin 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 5, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Laskin TARGET: 2 --- ROLL: 6 + 0 = 6 Laskin slips past his opponent(s) unhindered. 116 moved (MP) to ( 4, 4 ) 13 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW 2 db Block re-rolled. POW Legolas with a goatee is knocked over. Player pushed to (27, 3) 13 moved (MP) to ( 2, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Legolas with a goatee has been knocked prone. 13: status changed from 3 to 1. 116 moved (MP) to ( 3, 4 ) Verified Opponent Roll = 2 Ball moved to ( 27, 2 ) 116 moved (MP) to ( 3, 3 ) 116 moved (MP) to ( 2, 2 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 6 + 0 = 6 Laskin scores a touchdown! End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 4 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 0 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 3 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 0 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 1 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 116: status changed from 4 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 6 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 3 (3) 1PUSH opponent, POP head opponent stays UNconscious. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 8 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 6 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 4 (4) Keladon regains consciousness. 11: status changed from 7 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 1 (1) Zudun stays UNconscious. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 9 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 4 B Dragon Allstars Winnings Roll: 4 + -2 Verified Opponent Roll = 2 B Frog Allstars Winnings Roll: 2 + -3 Verified Opponent Roll = 11 Lel gets an MVP award. Verified Opponent Roll = 6 1BREAK; gets an MVP award. Verified Opponent Roll = 6 B Dragon Allstars FF Roll: 6 + 1 Verified Opponent Roll = 6 B Frog Allstars FF Roll: 6 + -1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 D6: 1(223) 2(211) 3(227) 4(215) 5(211) 6(201) Total(1288) D8: 1(2) 2(5) 3(5) 4(1) 5(2) 6(5) 7(0) 8(6) Total(26) GAME OVER Final Score: B Frog Allstars: 1 B Dragon Allstars: 2 WINNINGS B Frog Allstars: 0 B Dragon Allstars: 20000