Java JRE 1.5 Beta 8.3 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = true language = en country = Team 1 name: Dead-On Balls Inaccurate Team 1 race: Human Player 1 name: Buck Satan Player 1: B Human Blitzer 7 3 3 8 [Block, Dodge, Guard] Player 2 name: GimpyFrog Player 2: L Human Lineman 6 3 3 8 [Block] Player 3 name: Harold Tu Sheitz-Tu Thwind Player 3: L Human Lineman 6 3 4 8 [+ag, Block] Player 4 name: Bob the Lineman Player 4: L Human Lineman 6 3 3 8 [Block, Dirty Player] Player 5 name: Mack N. Nosenz-Atoll Player 5: L Human Lineman 5 3 3 8 [Block, Dodge] Player 7 name: Upan Kumar Player 7: L Human Lineman 6 3 3 8 [Block] Player 8 name: Pot Player 8: T Human Thrower 6 3 3 8 [Accurate, Block, Pass, Safe Throw, Strong Arm, Sure Hands] Player 10 name: Blitzen Player 10: B Human Blitzer 7 4 3 8 [+st, Block, Dodge, Mighty Blow, Tackle] Player 11 name: Donner Player 11: B Human Blitzer 7 3 4 7 [+ag, Block, Dauntless, Dodge, Multiple Block, Tackle] Player 12 name: Comet Player 12: B Human Blitzer 7 3 4 8 [+ag, Block, Dodge, Leap, Stand Firm] Player 13 name: WartNose Player 13: O Ogre 4 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Pro, Thick Skull, Throw Team-Mate] Player 14 name: Mack N. Uptha-Numbaz Player 14: L Human Lineman 6 3 3 8 [Kick] Player 15 name: Patch Kid Player 15: C Human Catcher 8 2 3 7 [Block, Catch, Dodge, Jump Up, Side Step] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1764] Connected as server to game 'deathbyhounds'. Sending Team File... Done Sending File Options Changed on Client to match Server: Exp OFAB, Options Changed on Client to match Server: Exp OFAB, Receiving: Putrid Swamp Boozzhounds.html Done receiving file. Team 2 name: Putrid Swamp Boozzhounds Team 2 race: Orc Player 101 name: Wild Turkey Player 101: B Orc Blitzer 6 3 4 8 [+ag, Block, Guard] Player 102 name: Cardhu Player 102: B Orc Blitzer 6 3 3 9 [Block, Tackle, Shadowing] Player 103 name: Johny Blue Player 103: Bo Black Orc 4 4 2 9 [Block, Break Tackle, Guard] Player 104 name: Johny Red Player 104: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On, Tackle] Player 105 name: Boddington Player 105: Bo Black Orc 4 4 2 9 [Block, Piling On] Player 106 name: Jaime Zon Player 106: L Orc Lineman 5 3 3 9 [Block, Kick] Player 107 name: Slee Mon Player 107: L Orc Lineman 5 3 3 9 [Block, Strip Ball, Tackle] Player 108 name: Mole Son Player 108: L Orc Lineman 5 3 3 9 [Dauntless, Guard] Player 110 name: Macallan Player 110: B Orc Blitzer 6 3 3 9 [+ma, Block, Guard, Tackle] Player 111 name: Gy Ness Player 111: L Orc Lineman 5 3 3 9 [Block, Shadowing] Player 112 name: Hyney Ken Player 112: G Goblin 7 3 3 7 [+ma, +st, Block, Catch, Dodge, Right Stuff, Side Step, Stunty] Player 113 name: Shooter Player 113: T Orc Thrower 5 3 5 8 [+ag, +ag, Accurate, Block, Dump Off, Pass, Sure Hands] Player 114 name: Corona Player 114: Bo Black Orc 4 4 2 9 [;] Player 115 name: Dewar Player 115: B Orc Blitzer 6 3 3 9 [Block, Mighty Blow, Shadowing, Strip Ball] Player 116 name: Tequila Player 116: T Orc Thrower 5 3 4 7 [+ag, Block, Dump Off, Pass, Strong Arm, Sure Hands] Done loading opponent team. *** Setup start *** Weather roll(4+6) Current Weather: Nice Gate: 65000 screaming fans show up for the game. Handicap result 12:EXTRA TRAINING. Handicap result 35:PALMED COIN. Handicap result 21:I AM THE GREATEST!. Dead-On Balls Inaccurate gain a reroll from EXTRA TRAINING. Hyney Ken thinks he/she is the GREATEST! Shooter thinks he/she is the GREATEST! Mack N. Nosenz-Atoll is suffering from a niggling injury. 5: status changed from 0 to 2. Blitzen manages to ignore the niggling pain. Comet manages to ignore the niggling pain. *** Setup start *** Wild Turkey manages to ignore the niggling pain. Johny Red manages to ignore the niggling pain. Jaime Zon manages to ignore the niggling pain. Slee Mon manages to ignore the niggling pain. Macallan manages to ignore the niggling pain. Hyney Ken manages to ignore the niggling pain. Shooter manages to ignore the niggling pain. Dewar manages to ignore the niggling pain. Dead-On Balls Inaccurate use PALM COIN. Picked HEADS. Coin flip is: HEADS! Dead-On Balls Inaccurate win the toss. Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 7 ) 106 moved location (MPL) to ( 16, 10 ) 114 moved location (MPL) to ( 17, 7 ) 105 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 16, 13 ) 101 moved location (MPL) to ( 16, 1 ) 110 moved location (MPL) to ( 18, 12 ) 108 moved (SP) to ( 16, 2 ) 108 moved (SP) to ( 18, 2 ) 110 moved (SP) to ( 16, 12 ) 108 moved (SP) to ( 16, 2 ) 115 moved (SP) to ( 17, 2 ) 115 moved (SP) to ( 19, 7 ) 102 moved (SP) to ( 18, 2 ) 101 moved (SP) to ( 16, 13 ) 102 moved (SP) to ( 16, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 10, 9 ) 11 moved (SP) to ( 11, 8 ) 12 moved (SP) to ( 11, 9 ) 10 moved (SP) to ( 11, 7 ) 1 moved (SP) to ( 11, 6 ) 8 moved (SP) to ( 6, 7 ) 7 moved (SP) to ( 7, 7 ) Turn time limit reached. 2 moved (SP) to ( 7, 4 ) 3 moved (SP) to ( 5, 4 ) 4 moved (SP) to ( 6, 5 ) 15 moved (SP) to ( 5, 7 ) 7 moved (SP) to ( 9, 6 ) 15 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 14, 13 ) 1 moved (SP) to ( 14, 12 ) 12 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 8, 5 ) 3 moved (SP) to ( 13, 10 ) 4 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 14, 6 ) 2 moved (SP) to ( 12, 10 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (24, 3) Verified Opponent Roll = 2 Verified Opponent Roll = 4 Kickoff Roll (2+4) = Bad Kick Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 4 Distance: 3 Ball placed at (24, 3) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 27, 4 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 12 ) Move ended for Buck Satan Select an action for Donner 11: Select an action for Donner 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 15, 13 ) SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. SKILL SELECTED: multiple block Multiple Block selected. 101 blocked. 110 blocked. Dauntless successful. (4+3=7) Dead-On Balls Inaccurate , Choose a block die. POW Wild Turkey is knocked over. Macallan is knocked over. Player pushed to (17, 11) 110 moved (MP) to ( 17, 11 ) (4, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 110: status changed from 0 to 1. Player pushed to (17, 12) 101 moved (MP) to ( 17, 12 ) (6, 2) + 0, (0, 0) + 0, 0: Wild Turkey has been knocked prone. 101: status changed from 0 to 1. 11 moved (MP) to ( 16, 13 ) 11 moved (MP) to ( 17, 13 ) 11 moved (MP) to ( 18, 13 ) 11 moved (MP) to ( 19, 13 ) 11 moved (MP) to ( 20, 13 ) 11 moved (MP) to ( 21, 12 ) SKILL SELECTED: Move ended for Donner [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 14, 12 ) 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 13 ) 12 moved (MP) to ( 18, 13 ) 12 moved (MP) to ( 19, 13 ) (4) Go for it successful. 12 moved (MP) to ( 20, 13 ) Move ended for Comet [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 11 ) 3 moved (MP) to ( 14, 12 ) 3 moved (MP) to ( 15, 13 ) 3 moved (MP) to ( 16, 13 ) 3 moved (MP) to ( 17, 13 ) 3 moved (MP) to ( 18, 13 ) (5) Go for it successful. 3 moved (MP) to ( 19, 12 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 11 ) 2 moved (MP) to ( 14, 12 ) 2 moved (MP) to ( 15, 13 ) 2 moved (MP) to ( 16, 13 ) 2 moved (MP) to ( 17, 13 ) 2 moved (MP) to ( 18, 13 ) Move ended for GimpyFrog Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 104 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for WartNose Johny Red is knocked over. Player pushed to (16, 7) 104 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Johny Red has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Move ended for Blitzen Player pushed to (16, 5) 103 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 9 ) 7 moved (MP) to ( 14, 10 ) 7 moved (MP) to ( 15, 9 ) Move ended for Upan Kumar Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 6 ) 15 moved (MP) to ( 5, 5 ) 15 moved (MP) to ( 4, 5 ) 15 moved (MP) to ( 3, 4 ) 15 moved (MP) to ( 2, 4 ) GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 15 moved (MP) to ( 3, 5 ) 15 moved (MP) to ( 4, 6 ) 15 moved (MP) to ( 5, 7 ) Hand off selected. Move ended for Patch Kid Ball moved to ( 6, 7 ) GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 7, 8 ) 8 moved (MP) to ( 8, 9 ) 8 moved (MP) to ( 9, 10 ) 8 moved (MP) to ( 10, 11 ) 8 moved (MP) to ( 11, 12 ) 8 moved (MP) to ( 12, 13 ) Pass selected. STRONG ARM skill used. SHORT PASS ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 4 + 1Acc = 5 Move ended for Pot Ball moved to ( 20, 13 ) GET BALL FINAL RESULT: Comet TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 10 ) 4 moved (MP) to ( 14, 11 ) 4 moved (MP) to ( 14, 12 ) 4 moved (MP) to ( 15, 13 ) 4 moved (MP) to ( 16, 13 ) 4 moved (MP) to ( 17, 13 ) (6) Go for it successful. 4 moved (MP) to ( 18, 12 ) (3) Go for it successful. 4 moved (MP) to ( 19, 11 ) Move ended for Bob the Lineman Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 1 [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Wild Turkey 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 18, 12 ) Move ended for Macallan 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 16, 8 ) Move ended for Johny Red 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 21, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 21, 11 ) 11 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Donner is knocked over. Player pushed to (8, 13) 11 moved (MP) to ( 21, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (2, 6) + 0, (6, 3) + 0, 0: Donner has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 0, 8 ) 114 moved (MP) to ( 21, 12 ) Move ended for Corona [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 8 ) 115 moved (MP) to ( 21, 9 ) 115 moved (MP) to ( 22, 10 ) 115 moved (MP) to ( 22, 11 ) 115 moved (MP) to ( 22, 12 ) 115 moved (MP) to ( 21, 13 ) Move ended for Dewar 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 18, 7 ) 103 moved (MP) to ( 19, 8 ) 103 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 103 moved (MP) to ( 20, 10 ) Move ended for Johny Blue [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 5 ) 107 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 18, 7 ) 107 moved (MP) to ( 18, 8 ) 107 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 107 moved (MP) to ( 18, 10 ) Move ended for Slee Mon [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 3 ) 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 6 ) Move ended for Mole Son 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 2 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 21, 6 ) 102 moved (MP) to ( 22, 7 ) Turn time limit reached. Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 23, 8 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 24, 9 ) Move ended for Cardhu [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Jaime Zon Upan Kumar is knocked over. Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Upan Kumar has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW 1 db Block re-rolled. POW Move ended for Boddington Putrid Swamp Boozzhounds: All players have moved. Blitzen is knocked over. Player pushed to (16, 5) 10 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 Armor is not broken. (2, 1) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (5, 6) + 0, (2, 4) + 0, 0: Blitzen has been stunned. 10: status changed from 0 to 2. 105 moved (MP) to ( 14, 6 ) 105: status changed from 0 to 1. 105: status changed from 1 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] 10: status changed from 2 to 1. Blitzen rolls over. Dead-On Balls Inaccurate start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Comet 12: Select an action for Comet SKILL SELECTED: leap SKILL SELECTED: leap 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 22, 11 ) Target(3) Roll(2) Comet falls trying to land his leap! Team re-roll used. Target(3) Roll(2) Comet falls trying to land his leap! SKILL SELECTED: Move ended for Comet 12 moved (MP) to ( 22, 11 ) (6, 2) + 0, (0, 0) + 0, 0: Comet has been knocked prone. 12: status changed from 3 to 1. Ball moved to ( 21, 11 ) Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 2 [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 13, 6 ) Move ended for Boddington 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Johny Blue Bob the Lineman is knocked over. Player pushed to (11, 11) 4 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 19, 11 ) [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 20, 12 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK 4 blocked. Player pushed to (12, 11) 4 moved (MP) to ( 17, 11 ) Player pushed to (11, 11) 3 moved (MP) to ( 18, 11 ) 114 moved (MP) to ( 19, 12 ) Move ended for Corona [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Slee Mon Harold Tu Sheitz-Tu Thwind saved by block skill. Slee Mon saved by block skill. [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Wild Turkey Harold Tu Sheitz-Tu Thwind is knocked over. Player pushed to (10, 10) 3 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Harold Tu Sheitz-Tu Thwind has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 12 ) 115 moved (MP) to ( 21, 11 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Dewar dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Dewar TARGET: 3 --- ROLL: 4 + 0 = 4 115 moved (MP) to ( 21, 10 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 19, 8 ) 115 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 115 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 1 (1) Dewar trips and falls trying to go for it! Move ended for Dewar 115 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Dewar has been knocked prone. 115: status changed from 3 to 1. Verified Opponent Roll = 2 Ball moved to ( 13, 4 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 13, 7 ) 105 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Player pushed to (12, 5) 105 moved (MP) to ( 12, 5 ) 13 moved (MP) to ( 13, 6 ) Move ended for WartNose [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 20, 9 ) DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 21, 8 ) 3 moved (MP) to ( 22, 8 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 22, 10 ) 12 moved (MP) to ( 21, 9 ) 12 moved (MP) to ( 21, 8 ) 12 moved (MP) to ( 22, 7 ) Move ended for Comet Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 14, 4 ) DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 4 + 0 = 4 Blitzen slips past his opponent(s) unhindered. 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 4 ) GET BALL BEFORE RE_ROLL: Blitzen dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 6 + 0 = 6 10 moved (MP) to ( 17, 5 ) Pass selected. SHORT PASS PASS FINAL RESULT: Blitzen TARGET: 4 --- ROLL: 1 Player fumbled direction: 2 Ball moved to ( 17, 4 ) Move ended for Blitzen Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 3 [Game Saved] 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 17, 7 ) 104 moved (MP) to ( 18, 6 ) 10 blocked. Verified Opponent Roll = POW POW Blitzen is knocked over. Player pushed to (13, 4) 10 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Armor is not broken. (2, 6) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 10: status changed from 0 to 1. 104 moved (MP) to ( 17, 5 ) 104: status changed from 4 to 1. Move ended for Johny Red 104: status changed from 1 to 1. [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Corona Player pushed to (11, 14) 2 moved (MP) to ( 18, 14 ) 114 moved (MP) to ( 18, 13 ) [Game Saved] 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 10 ) 103 moved (MP) to ( 20, 9 ) 103 moved (MP) to ( 21, 8 ) Move ended for Johny Blue 106: Select an action for Jaime Zon Select an action for Jaime Zon 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 6 ) Move ended for Mole Son 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Dewar TARGET: 3 --- ROLL: 5 + 0 = 5 115 moved (MP) to ( 16, 3 ) 115 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 6 (6) Go for it successful. 115 moved (MP) to ( 13, 3 ) Move ended for Dewar [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 9 ) 106 moved (MP) to ( 16, 8 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 15, 6 ) 106 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 2 (2) Go for it successful. 106 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 13, 4 ) Move ended for Jaime Zon [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 9 ) 107 moved (MP) to ( 16, 8 ) 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 15, 5 ) Move ended for Slee Mon 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 11 ) 101 moved (MP) to ( 17, 10 ) 101 moved (MP) to ( 17, 9 ) 101 moved (MP) to ( 17, 8 ) 101 moved (MP) to ( 17, 7 ) 101 moved (MP) to ( 16, 6 ) Move ended for Wild Turkey 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 11 ) Turn time limit reached. 110 moved (MP) to ( 18, 10 ) 110 moved (MP) to ( 17, 9 ) 110 moved (MP) to ( 16, 9 ) 110 moved (MP) to ( 15, 8 ) 110 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 1 (1) Macallan trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 12, 8 ) Move ended for Macallan [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 23, 10 ) 102 moved (MP) to ( 22, 10 ) 102 moved (MP) to ( 21, 10 ) 102 moved (MP) to ( 20, 10 ) 102 moved (MP) to ( 19, 10 ) 102 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 16, 8 ) Move ended for Cardhu [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Boddington Putrid Swamp Boozzhounds: All players have moved. Boddington is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Boddington has been knocked prone. 105: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 18, 10 ) 4 moved (MP) to ( 19, 9 ) 4 moved (MP) to ( 20, 8 ) Move ended for Bob the Lineman Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 12 ) 8 moved (MP) to ( 10, 11 ) 8 moved (MP) to ( 9, 10 ) 8 moved (MP) to ( 9, 9 ) 8 moved (MP) to ( 9, 8 ) 8 moved (MP) to ( 9, 7 ) Move ended for Pot Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 11, 10 ) Move ended for Upan Kumar Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 12 ) 1 moved (MP) to ( 13, 12 ) 1 moved (MP) to ( 12, 11 ) 1 moved (MP) to ( 11, 11 ) 1 moved (MP) to ( 10, 10 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 8, 8 ) Move ended for Buck Satan Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Harold Tu Sheitz-Tu Thwind Player pushed to (20, 9) 103 moved (MP) to ( 20, 9 ) 3 moved (MP) to ( 21, 8 ) [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 10 moved (MP) to ( 15, 3 ) DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 5 + 0 = 5 Blitzen slips past his opponent(s) unhindered. 10 moved (MP) to ( 14, 2 ) 115 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Dewar is knocked over. Player pushed to (12, 4) 115 moved (MP) to ( 12, 4 ) MIGHTY BLOW used on injury roll. (4, 6) + 0, (3, 3) + 1, 0: Dewar has been stunned. 115: status changed from 3 to 2. Ball moved to ( 11, 5 ) 10 moved (MP) to ( 13, 2 ) Move ended for Blitzen [Game Saved] Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 108 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Move ended for WartNose Player pushed to (15, 6) 108 moved (MP) to ( 15, 6 ) Sending Team File... Done Sending File Sending Team File... Done Sending File 13 moved (MP) to ( 14, 6 ) [Game Saved] Sending Team File... Done Sending File Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 21, 6 ) 12 moved (MP) to ( 20, 5 ) 12 moved (MP) to ( 19, 4 ) 12 moved (MP) to ( 18, 3 ) 12 moved (MP) to ( 17, 2 ) 12 moved (MP) to ( 16, 2 ) 12 moved (MP) to ( 15, 2 ) (2) Go for it successful. 12 moved (MP) to ( 14, 2 ) (2) Go for it successful. 12 moved (MP) to ( 13, 1 ) Move ended for Comet [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 7 ) 15 moved (MP) to ( 7, 7 ) 15 moved (MP) to ( 8, 6 ) 15 moved (MP) to ( 9, 6 ) 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 11, 5 ) GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 15 moved (MP) to ( 11, 4 ) 15 moved (MP) to ( 11, 3 ) Pass selected. QUICK PASS PASS FINAL RESULT: Patch Kid TARGET: 4 --- ROLL: 1 Player fumbled direction: 4 Ball moved to ( 12, 3 ) Move ended for Patch Kid Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 4 [Game Saved] 115: status changed from 2 to 1. Dewar rolls over. 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 11, 4 ) Move ended for Boddington 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 17, 4 ) Move ended for Johny Red Closing local sockets. evilbob.hopto.org/24.37.0.11 Server re-trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1775] Connected as server to game 'deathbyhounds'. Waiting for client. 110: Select an action for Macallan Select an action for Macallan Turn time limit reached. 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 5 ) 101 moved (MP) to ( 16, 4 ) 101 moved (MP) to ( 15, 3 ) 101 moved (MP) to ( 14, 2 ) Move ended for Wild Turkey 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 14, 3 ) 10 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Blitzen saved by block skill. Cardhu saved by block skill. Move ended for Cardhu [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 6 Verified Opponent Roll = 1 Dauntless successful. (6+1=7) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Mole Son WartNose is knocked over. Player pushed to (16, 6) 13 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: WartNose has been knocked prone. 13: status changed from 0 to 1. [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 3 ) Move ended for Jaime Zon 110: Select an action for Macallan Select an action for Macallan 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Corona Player pushed to (11, 15) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, 0: GimpyFrog has been stunned. 2: status changed from 0 to 0. 2 moved (SP) to ( 0, 1 ) [Game Saved] 110: Select an action for Macallan Select an action for Macallan 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 5 ) 107 moved (MP) to ( 13, 5 ) 107 moved (MP) to ( 12, 5 ) 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 5 ) Move ended for Slee Mon 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 7 ) 110 moved (MP) to ( 12, 6 ) 110 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 13, 4 ) 110 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Macallan dropped the ball. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Macallan TARGET: 5 --- ROLL: 4 + 0 = 4 Move ended for Macallan Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 18, 4 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Boddington TARGET: 6 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 19, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Slee Mon TARGET: 4 --- ROLL: 6 + 0 = 6 Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 12, 6 ) (6) Go for it successful. 13 moved (MP) to ( 11, 5 ) Move ended for WartNose [Game Saved] Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 8, 7 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 9, 5 ) 107 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Slee Mon is knocked over. Player pushed to (11, 6) 107 moved (MP) to ( 11, 6 ) (6, 3) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone. 107: status changed from 3 to 1. Ball moved to ( 11, 7 ) 1 moved (MP) to ( 10, 6 ) Move ended for Buck Satan [Game Saved] Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 14, 10 ) 7 moved (MP) to ( 15, 10 ) 7 moved (MP) to ( 16, 10 ) 7 moved (MP) to ( 17, 9 ) (5) Go for it successful. 7 moved (MP) to ( 18, 9 ) (1) Upan Kumar trips and falls trying to go for it! Team re-roll used. (1) Upan Kumar trips and falls trying to go for it! Move ended for Upan Kumar 7 moved (MP) to ( 19, 9 ) (3, 5) + 0, (0, 0) + 0, 0: Upan Kumar has been knocked prone. 7: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 5 [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 12 ) 114 moved (MP) to ( 20, 11 ) 114 moved (MP) to ( 21, 10 ) 114 moved (MP) to ( 21, 9 ) Move ended for Corona 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Dewar 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 6 ) 108 moved (MP) to ( 13, 6 ) 108 moved (MP) to ( 12, 6 ) Move ended for Mole Son 105: Select an action for Boddington Select an action for Boddington 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Jaime Zon Blitzen is knocked over. Player pushed to (17, 1) 10 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 10: status changed from 0 to 1. 106 moved (MP) to ( 13, 2 ) [Game Saved] 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 19, 6 ) 104 moved (MP) to ( 20, 7 ) Move ended for Johny Red 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Slee Mon 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 5 ) 102 moved (MP) to ( 12, 5 ) Move ended for Cardhu 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Boddington WartNose is knocked over. 1 blocked. Player pushed to (20, 6) 1 moved (MP) to ( 9, 6 ) Player pushed to (19, 6) 13 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Armor is not broken. (4, 4) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (6, 6) + 0, (1, 6) + 0, 0: WartNose has been stunned. 13: status changed from 0 to 2. 105 moved (MP) to ( 11, 5 ) 105: status changed from 0 to 1. 105: status changed from 1 to 1. [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Blitz selected. 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (19, 4) 15 moved (MP) to ( 10, 4 ) 110 moved (MP) to ( 13, 4 ) 110 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 13, 6 ) 110 moved (MP) to ( 12, 7 ) 110 moved (MP) to ( 11, 8 ) Move ended for Macallan [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey Turn time limit reached. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 5 + 0 = 5 Wild Turkey slips past his opponent(s) unhindered. 101 moved (MP) to ( 14, 4 ) 101 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 13, 6 ) 101 moved (MP) to ( 12, 7 ) 101 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Wild Turkey dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 6 + 0 = 6 Move ended for Wild Turkey [Game Saved] 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Johny Blue Putrid Swamp Boozzhounds: All players have moved. Bob the Lineman is knocked over. Player pushed to (8, 7) 4 moved (MP) to ( 21, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 20, 8 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] 13: status changed from 2 to 1. WartNose rolls over. Dead-On Balls Inaccurate start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Upan Kumar Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 10, 7 ) Move ended for Buck Satan Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 5 ) 15 moved (MP) to ( 8, 6 ) 15 moved (MP) to ( 8, 7 ) 15 moved (MP) to ( 9, 8 ) 15 moved (MP) to ( 9, 9 ) 15 moved (MP) to ( 10, 10 ) 15 moved (MP) to ( 11, 10 ) 15 moved (MP) to ( 12, 9 ) Move ended for Patch Kid Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Blitzen Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Comet TARGET: 3 --- ROLL: 4 + 0 = 4 Comet slips past his opponent(s) unhindered. 12 moved (MP) to ( 14, 3 ) DODGE BEFORE RE_ROLL: Comet knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Comet TARGET: 3 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Comet stumbles but does not go down. SKILL SELECTED: leap SKILL SELECTED: leap SKILL SELECTED: Move ended for Comet [Game Saved] Select an action for Pot 8: Select an action for Pot Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 22, 6 ) DODGE FINAL RESULT: Bob the Lineman TARGET: 3 --- ROLL: 6 + 0 = 6 Bob the Lineman slips past his opponent(s) unhindered. 4 moved (MP) to ( 21, 5 ) 4 moved (MP) to ( 20, 5 ) Move ended for Bob the Lineman [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 22, 7 ) DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 4 + 0 = 4 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 22, 6 ) 3 moved (MP) to ( 21, 5 ) 3 moved (MP) to ( 20, 4 ) 3 moved (MP) to ( 19, 5 ) 3 moved (MP) to ( 18, 6 ) (2) Go for it successful. 3 moved (MP) to ( 17, 7 ) (5) Go for it successful. 3 moved (MP) to ( 16, 7 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 8 ) 8 moved (MP) to ( 9, 9 ) Move ended for Pot Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 6 [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 10, 5 ) Move ended for Boddington 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 12, 7 ) 108 moved (MP) to ( 12, 8 ) Move ended for Mole Son 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Slee Mon Buck Satan is knocked over. Player pushed to (20, 8) 1 moved (MP) to ( 9, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 5) + 0, (3, 2) + 0, 0: Buck Satan has been stunned. 1: status changed from 0 to 2. 107 moved (MP) to ( 10, 7 ) [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 6 ) 101 moved (MP) to ( 11, 5 ) 101 moved (MP) to ( 10, 4 ) 101 moved (MP) to ( 9, 3 ) 101 moved (MP) to ( 8, 3 ) 101 moved (MP) to ( 7, 3 ) Move ended for Wild Turkey 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 11, 3 ) 115 moved (MP) to ( 10, 2 ) 115 moved (MP) to ( 9, 2 ) 115 moved (MP) to ( 8, 2 ) Move ended for Dewar 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 11, 4 ) 102 moved (MP) to ( 10, 3 ) 102 moved (MP) to ( 9, 3 ) 102 moved (MP) to ( 8, 3 ) 102 moved (MP) to ( 7, 2 ) 102 moved (MP) to ( 6, 2 ) Move ended for Cardhu 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Blitz selected. 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (18, 9) 15 moved (MP) to ( 11, 9 ) 110 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Macallan TARGET: 3 --- ROLL: 6 + 0 = 6 Macallan slips past his opponent(s) unhindered. 110 moved (MP) to ( 11, 6 ) 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 10, 4 ) 110 moved (MP) to ( 9, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 7, 4 ) Move ended for Macallan [Game Saved] 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 6 ) Move ended for Johny Red 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Johny Blue Upan Kumar is knocked over. Player pushed to (11, 10) 7 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Upan Kumar has been knocked prone. 7: status changed from 0 to 1. 103 moved (MP) to ( 19, 9 ) [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 8 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 17, 7 ) Move ended for Corona Putrid Swamp Boozzhounds turn ended. [Game Saved] 1: status changed from 2 to 1. Buck Satan rolls over. Dead-On Balls Inaccurate start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 10 ) DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 Patch Kid slips past his opponent(s) unhindered. 15 moved (MP) to ( 9, 10 ) 15 moved (MP) to ( 8, 9 ) 15 moved (MP) to ( 7, 8 ) 15 moved (MP) to ( 7, 7 ) 15 moved (MP) to ( 6, 6 ) 15 moved (MP) to ( 5, 5 ) 15 moved (MP) to ( 5, 4 ) Move ended for Patch Kid [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 106 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for Blitzen Jaime Zon is knocked over. Player pushed to (14, 3) 106 moved (MP) to ( 14, 3 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Jaime Zon has been knocked prone. 106: status changed from 0 to 1. [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 6 ) DODGE BEFORE RE_ROLL: Harold Tu Sheitz-Tu Thwind knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 4 ) 3 moved (MP) to ( 18, 3 ) 3 moved (MP) to ( 19, 2 ) 3 moved (MP) to ( 20, 2 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 12, 3 ) 12 moved (MP) to ( 11, 3 ) 12 moved (MP) to ( 10, 3 ) SKILL SELECTED: leap SKILL SELECTED: leap Target(3) Roll(4) Leap successful. 12 moved (MP) to ( 8, 4 ) SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 101 blocked. Waiting for opponent to choose a block die. POW/SKULL Wild Turkey saved by block skill. Comet saved by block skill. Move ended for Comet [Game Saved] Select an action for WartNose 13: Select an action for WartNose (3) BONE HEAD roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for WartNose [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 8 ) 8 moved (MP) to ( 7, 7 ) 8 moved (MP) to ( 6, 6 ) 8 moved (MP) to ( 5, 5 ) 8 moved (MP) to ( 4, 4 ) 8 moved (MP) to ( 4, 3 ) (1) Pot trips and falls trying to go for it! Move ended for Pot 8 moved (MP) to ( 4, 2 ) (5, 6) + 0, (6, 2) + 0, 0: Pot has been knocked out. 8: status changed from 0 to 7. 8 moved to dugout ( 0, 9 ) Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 7 [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 13, 3 ) 106 moved (MP) to ( 12, 2 ) Move ended for Jaime Zon 105: Select an action for Boddington Select an action for Boddington 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 11, 7 ) Move ended for Mole Son 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Boddington Player pushed to (20, 7) 13 moved (MP) to ( 9, 7 ) 105 moved (MP) to ( 10, 6 ) [Game Saved] 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Johny Red Bob the Lineman is knocked over. Player pushed to (9, 4) 4 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 PILING ON not necessary. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (4, 5) + 0, (6, 3) + 0, 0: Bob the Lineman has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 10 ) 104 moved (MP) to ( 20, 5 ) [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 8, 3 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Comet is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (2, 6) + 1, (5, 6) + 0, 3: Comet has been badly hurt! 12: status changed from 0 to 8. 12 moved (SP) to ( 0, 11 ) 115 moved (MP) to ( 7, 2 ) 115 moved (MP) to ( 6, 3 ) Move ended for Dewar [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 7, 2 ) 101 moved (MP) to ( 6, 1 ) 101 moved (MP) to ( 5, 1 ) 101 moved (MP) to ( 4, 1 ) 101 moved (MP) to ( 3, 1 ) 101 moved (MP) to ( 2, 1 ) Wild Turkey scores a touchdown! *** Setup start *** 101: status changed from 4 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 4 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 0 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 2 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 3 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 4 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 6 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 2 (2) Bob the Lineman stays UNconscious. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 10 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 3 (3) Pot stays UNconscious. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 9 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 3 (3) Donner stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 8 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 7 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 0 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 7 ) 106 moved location (MPL) to ( 16, 10 ) 114 moved location (MPL) to ( 17, 7 ) 105 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 16, 13 ) 101 moved location (MPL) to ( 16, 1 ) 110 moved location (MPL) to ( 18, 12 ) 114 moved (SP) to ( 15, 9 ) 108 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 20, 7 ) 102 moved (SP) to ( 18, 13 ) 110 moved (SP) to ( 20, 12 ) 115 moved (SP) to ( 18, 1 ) 111 moved (SP) to ( 19, 4 ) 115 moved (SP) to ( 21, 4 ) 111 moved (SP) to ( 17, 1 ) 107 moved (SP) to ( 19, 2 ) 111 moved (SP) to ( 18, 1 ) 107 moved (SP) to ( 20, 2 ) 101 moved (SP) to ( 20, 9 ) 115 moved (SP) to ( 20, 4 ) 115 moved (SP) to ( 20, 5 ) 106 moved (SP) to ( 17, 7 ) 101 moved (SP) to ( 28, 6 ) 115 moved (SP) to ( 20, 7 ) 115 moved (SP) to ( 22, 7 ) 110 moved (SP) to ( 18, 12 ) 107 moved (SP) to ( 18, 2 ) 110 moved (SP) to ( 19, 8 ) Turn time limit reached. 102 moved (SP) to ( 19, 9 ) 107 moved (SP) to ( 19, 5 ) 111 moved (SP) to ( 19, 4 ) 106 moved (SP) to ( 18, 7 ) 107 moved (SP) to ( 19, 6 ) 111 moved (SP) to ( 19, 5 ) 115 moved (SP) to ( 20, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 14, 10 ) 15 moved (SP) to ( 4, 4 ) 14 moved (SP) to ( 4, 5 ) 3 moved (SP) to ( 3, 10 ) 14 moved (SP) to ( 3, 5 ) 15 moved (SP) to ( 3, 4 ) 2 moved (SP) to ( 3, 6 ) 7 moved (SP) to ( 3, 9 ) 3 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 7, 7 ) 14 moved (SP) to ( 6, 5 ) 2 moved (SP) to ( 6, 7 ) 7 moved (SP) to ( 6, 9 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (24, 3) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (1+1) = Injury Time The clock is adjusted back for injury time. Verified Opponent Roll = 3 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 3 Distance: 1 Ball placed at (24, 3) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 26, 2 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (6) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 104 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for WartNose Johny Red is knocked over. Player pushed to (16, 7) 104 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (3, 6) + 1, (1, 2) + 0, 0: Johny Red has been stunned. 104: status changed from 0 to 2. [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 114 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for Blitzen Corona is knocked over. Player pushed to (16, 8) 114 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (5, 2) + 1, 0: Corona has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) [Game Saved] Select an action for Buck Satan 1: Select an action for Buck Satan Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 6 ) 15 moved (MP) to ( 5, 5 ) 15 moved (MP) to ( 4, 4 ) 15 moved (MP) to ( 3, 3 ) Move ended for Patch Kid Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 7, 4 ) 14 moved (MP) to ( 7, 3 ) 14 moved (MP) to ( 7, 2 ) Move ended for Mack N. Uptha-Numbaz Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 6, 6 ) 2 moved (MP) to ( 6, 5 ) 2 moved (MP) to ( 5, 4 ) Move ended for GimpyFrog Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 7, 6 ) 3 moved (MP) to ( 6, 5 ) 3 moved (MP) to ( 6, 4 ) 3 moved (MP) to ( 5, 3 ) 3 moved (MP) to ( 4, 3 ) 3 moved (MP) to ( 3, 2 ) GET BALL FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 5 + 0 = 5 Pass selected. QUICK PASS PASS FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 6 Move ended for Harold Tu Sheitz-Tu Thwind Ball moved to ( 3, 3 ) GET BALL BEFORE RE_ROLL: Patch Kid dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using catch. GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 4 ) DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 3 + 0 = 3 Buck Satan slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 4 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 10, 4 ) 1 moved (MP) to ( 9, 4 ) 1 moved (MP) to ( 8, 4 ) 1 moved (MP) to ( 7, 4 ) Move ended for Buck Satan [Game Saved] Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 5, 8 ) 7 moved (MP) to ( 4, 7 ) 7 moved (MP) to ( 4, 6 ) 7 moved (MP) to ( 3, 5 ) Move ended for Upan Kumar Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 7 [Game Saved] 104: status changed from 2 to 1. Johny Red rolls over. 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 13, 8 ) Move ended for Johny Blue 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 6 ) 108 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 14, 8 ) Move ended for Mole Son 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 9 ) 110 moved (MP) to ( 17, 9 ) 110 moved (MP) to ( 16, 9 ) 110 moved (MP) to ( 15, 10 ) Move ended for Macallan 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 10 ) 102 moved (MP) to ( 17, 11 ) 102 moved (MP) to ( 16, 11 ) 102 moved (MP) to ( 15, 12 ) 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 13, 11 ) Move ended for Cardhu 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 16, 9 ) Move ended for Jaime Zon 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 7 ) 115 moved (MP) to ( 18, 7 ) 115 moved (MP) to ( 17, 6 ) 115 moved (MP) to ( 16, 6 ) 115 moved (MP) to ( 15, 6 ) 115 moved (MP) to ( 14, 6 ) Move ended for Dewar 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 17, 6 ) 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 15, 5 ) 107 moved (MP) to ( 14, 5 ) Move ended for Slee Mon 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 5 ) 111 moved (MP) to ( 17, 5 ) 111 moved (MP) to ( 16, 5 ) 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 14, 4 ) Move ended for Gy Ness 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 15, 8 ) 13 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 9) 13 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 14, 9 ) Move ended for Boddington Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 108 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Move ended for WartNose Player pushed to (15, 7) 108 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Blitz selected. 102 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Cardhu is knocked over. Player pushed to (12, 12) 102 moved (MP) to ( 12, 12 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Cardhu has been knocked prone. 102: status changed from 0 to 1. 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 12, 10 ) 10 moved (MP) to ( 11, 9 ) 10 moved (MP) to ( 10, 8 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 8, 6 ) 10 moved (MP) to ( 7, 6 ) Move ended for Blitzen [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Hand off selected. Move ended for Patch Kid Ball moved to ( 3, 2 ) GET BALL FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Pass selected. QUICK PASS PASS FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Harold Tu Sheitz-Tu Thwind Ball moved to ( 3, 3 ) GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 5, 5 ) Move ended for GimpyFrog Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 6, 4 ) 1 moved (MP) to ( 5, 3 ) Move ended for Buck Satan Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 6, 2 ) 14 moved (MP) to ( 5, 1 ) Move ended for Mack N. Uptha-Numbaz Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 8 [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 11 ) 110 moved (MP) to ( 13, 10 ) Move ended for Macallan 106: Select an action for Jaime Zon Select an action for Jaime Zon 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Boddington WartNose is knocked over. Player pushed to (17, 9) 13 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 Armor is not broken. (2, 2) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: WartNose has been knocked prone. 13: status changed from 0 to 1. 105 moved (MP) to ( 13, 9 ) 105: status changed from 0 to 1. 105: status changed from 1 to 1. Putrid Swamp Boozzhounds turn ended. *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 0 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 1 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 2 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 3 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 4 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 1 (1) Corona stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 1 (1) Bob the Lineman stays UNconscious. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 10 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 5 (5) Pot regains consciousness. 8: status changed from 7 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 2 (2) Donner stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 8 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 7 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 0 ) 15: status changed from 3 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 1 ) Starting second half. Dead-On Balls Inaccurate Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 7, 7 ) 2 moved (SP) to ( 6, 5 ) 7 moved (SP) to ( 9, 5 ) 8 moved (SP) to ( 6, 7 ) 10 moved (SP) to ( 8, 10 ) 15 moved (SP) to ( 8, 5 ) 14 moved (SP) to ( 8, 7 ) 10 moved (SP) to ( 9, 7 ) 1 moved (SP) to ( 7, 5 ) 14 moved (SP) to ( 13, 7 ) 7 moved (SP) to ( 14, 6 ) 2 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 10, 4 ) 10 moved (SP) to ( 10, 10 ) 8 moved (SP) to ( 10, 12 ) 10 moved (SP) to ( 10, 11 ) 1 moved (SP) to ( 10, 2 ) 10 moved (SP) to ( 9, 12 ) 8 moved (SP) to ( 10, 11 ) 10 moved (SP) to ( 10, 12 ) 15 moved (SP) to ( 10, 3 ) 3 moved (SP) to ( 10, 5 ) 15 moved (SP) to ( 9, 5 ) 3 moved (SP) to ( 10, 3 ) 15 moved (SP) to ( 6, 7 ) Waiting for Putrid Swamp Boozzhounds to set players on field. 108 moved location (MPL) to ( 15, 9 ) 116 moved location (MPL) to ( 22, 4 ) 107 moved location (MPL) to ( 15, 4 ) 115 moved location (MPL) to ( 17, 10 ) 105 moved location (MPL) to ( 15, 1 ) 104 moved location (MPL) to ( 15, 8 ) 113 moved location (MPL) to ( 22, 8 ) 103 moved location (MPL) to ( 15, 10 ) 102 moved location (MPL) to ( 15, 12 ) 101 moved location (MPL) to ( 15, 13 ) 110 moved location (MPL) to ( 15, 6 ) 113 moved (SP) to ( 21, 10 ) 116 moved (SP) to ( 21, 4 ) 108 moved (SP) to ( 15, 3 ) 101 moved (SP) to ( 16, 4 ) 107 moved (SP) to ( 16, 5 ) 101 moved (SP) to ( 15, 4 ) 110 moved (SP) to ( 15, 2 ) 108 moved (SP) to ( 16, 4 ) 103 moved (SP) to ( 17, 1 ) 105 moved (SP) to ( 16, 6 ) 103 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 3 ) 101 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 16, 7 ) 101 moved (SP) to ( 16, 8 ) 104 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 15, 1 ) Turn time limit reached. 115 moved (SP) to ( 17, 4 ) 115 moved (SP) to ( 16, 6 ) 102 moved (SP) to ( 15, 11 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 0 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) *** Setup end *** Dead-On Balls Inaccurate Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (24, 3) Kickoff Roll (2+6) = Quick Snap KICK skill used. Kick result. Direction: 3 Distance: 2 Quick snap. Waiting for Putrid Swamp Boozzhounds to re-arrange players on field. 103 moved (SP) to ( 14, 4 ) 108 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 16, 4 ) 115 moved (SP) to ( 16, 5 ) 110 moved (SP) to ( 14, 2 ) 105 moved (SP) to ( 14, 1 ) 101 moved (SP) to ( 14, 10 ) 102 moved (SP) to ( 14, 11 ) 113 moved (SP) to ( 21, 9 ) Ball placed at (24, 3) Ball placed at (24, 3) Scatter roll: 4 Ball moved to ( 27, 1 ) [Game Saved] Ball in play. Waiting for Putrid Swamp Boozzhounds to finish TURN: 1 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Johny Red Upan Kumar is knocked over. Player pushed to (16, 6) 7 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Upan Kumar has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 12, 2 ) 110 moved (MP) to ( 11, 2 ) Move ended for Macallan 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 13, 1 ) 105 moved (MP) to ( 12, 1 ) 105 moved (MP) to ( 11, 1 ) 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 3) 1 moved (MP) to ( 9, 3 ) 105 moved (MP) to ( 10, 2 ) Move ended for Boddington [Game Saved] 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 12, 4 ) 103 moved (MP) to ( 11, 5 ) 103 moved (MP) to ( 10, 4 ) Move ended for Johny Blue 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 3 ) 107 moved (MP) to ( 14, 3 ) 107 moved (MP) to ( 13, 4 ) Move ended for Slee Mon 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 4 ) 115 moved (MP) to ( 15, 3 ) 115 moved (MP) to ( 14, 2 ) 115 moved (MP) to ( 13, 2 ) Move ended for Dewar 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 8 ) 113 moved (MP) to ( 21, 7 ) 113 moved (MP) to ( 21, 6 ) 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 19, 4 ) Move ended for Shooter 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 17, 8 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 19, 6 ) 101 moved (MP) to ( 18, 5 ) Move ended for Wild Turkey 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 20, 5 ) Move ended for Cardhu 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 17, 3 ) Move ended for Mole Son 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 22, 3 ) 116 moved (MP) to ( 23, 2 ) 116 moved (MP) to ( 24, 2 ) 116 moved (MP) to ( 25, 1 ) 116 moved (MP) to ( 26, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 116 moved (MP) to ( 27, 1 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 2 (2) Go for it successful. 116 moved (MP) to ( 26, 1 ) Move ended for Tequila Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 11, 6 ) 7 moved (MP) to ( 10, 6 ) Move ended for Upan Kumar Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 6 ) Move ended for Mack N. Uptha-Numbaz Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 14, 6 ) 104 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Johny Red is knocked over. Player pushed to (15, 4) 104 moved (MP) to ( 15, 4 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Johny Red has been knocked prone. 104: status changed from 0 to 1. 13 moved (MP) to ( 15, 5 ) 13 moved (MP) to ( 14, 4 ) Move ended for WartNose [Game Saved] Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 7 ) 2 moved (MP) to ( 14, 6 ) Move ended for GimpyFrog Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 11 ) 10 moved (MP) to ( 12, 11 ) 10 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 14, 9 ) 10 moved (MP) to ( 15, 8 ) 10 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 16, 6 ) Move ended for Blitzen Select an action for Pot 8: Select an action for Pot Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 4 ) DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 5 + 0 = 5 Buck Satan slips past his opponent(s) unhindered. 1 moved (MP) to ( 7, 4 ) Move ended for Buck Satan [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 4 ) DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 8, 5 ) DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 8, 4 ) 3 moved (MP) to ( 7, 3 ) 3 moved (MP) to ( 7, 2 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 10 ) 8 moved (MP) to ( 10, 9 ) 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 10, 7 ) 8 moved (MP) to ( 9, 6 ) Move ended for Pot Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 7, 6 ) Move ended for Patch Kid Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 2 [Game Saved] 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 25, 1 ) 116 moved (MP) to ( 24, 1 ) 116 moved (MP) to ( 23, 2 ) 116 moved (MP) to ( 22, 2 ) 116 moved (MP) to ( 21, 2 ) Verified Opponent Roll = 5 (5) Go for it successful. 116 moved (MP) to ( 20, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 116 moved (MP) to ( 19, 2 ) Move ended for Tequila [Game Saved] 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 17, 2 ) 113 moved (MP) to ( 16, 2 ) Move ended for Shooter 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 17, 2 ) 102 moved (MP) to ( 16, 1 ) 102 moved (MP) to ( 15, 2 ) 102 moved (MP) to ( 14, 3 ) Move ended for Cardhu 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 19, 4 ) 101 moved (MP) to ( 19, 3 ) Move ended for Wild Turkey 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 104: status changed from 6 to 0. Blitz selected. 13 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW WartNose is knocked over. Player pushed to (16, 5) 13 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 PILING ON not necessary. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 6) + 0, (5, 2) + 0, 0: WartNose has been stunned. 13: status changed from 0 to 2. 104 moved (MP) to ( 14, 4 ) Move ended for Johny Red [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 4 ) 108 moved (MP) to ( 17, 5 ) Move ended for Mole Son 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 3 ) 107 moved (MP) to ( 14, 2 ) 107 moved (MP) to ( 15, 3 ) 107 moved (MP) to ( 16, 4 ) 107 moved (MP) to ( 16, 5 ) Move ended for Slee Mon 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 9, 2 ) 105 moved (MP) to ( 8, 2 ) Move ended for Boddington 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 4 ) 103 moved (MP) to ( 8, 4 ) Move ended for Johny Blue 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 12, 4 ) 110 moved (MP) to ( 12, 5 ) Move ended for Macallan 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 3 ) 115 moved (MP) to ( 11, 3 ) Move ended for Dewar Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] 13: status changed from 2 to 1. WartNose rolls over. Dead-On Balls Inaccurate start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 6, 1 ) DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 3 moved (MP) to ( 7, 0 ) 3 moved (MP) to ( 8, 0 ) 3 moved (MP) to ( 9, 0 ) 3 moved (MP) to ( 10, 1 ) 3 moved (MP) to ( 11, 1 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 10, 5 ) Move ended for Upan Kumar Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 6, 3 ) DODGE BEFORE RE_ROLL: Buck Satan knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 6 + 0 = 6 Buck Satan slips past his opponent(s) unhindered. 1 moved (MP) to ( 6, 2 ) Move ended for Buck Satan [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 5 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 6 ) 8 moved (MP) to ( 7, 6 ) Move ended for Pot Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 12, 7 ) 2 moved (MP) to ( 11, 7 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 9, 7 ) 2 moved (MP) to ( 8, 6 ) Move ended for GimpyFrog Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 17, 7 ) DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 3 + 0 = 3 Blitzen slips past his opponent(s) unhindered. 10 moved (MP) to ( 18, 7 ) 10 moved (MP) to ( 19, 6 ) 10 moved (MP) to ( 20, 5 ) 10 moved (MP) to ( 21, 4 ) 10 moved (MP) to ( 21, 3 ) 10 moved (MP) to ( 20, 2 ) 116 blocked. Waiting for opponent to decide to use DUMP OFF. 116: tackle zone state changed to true QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Tequila TARGET: 3 --- ROLL: 5 + 1Qp + -1Tz = 5 Ball moved to ( 13, 2 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Shooter TARGET: 1 --- ROLL: 6 + 0 = 6 116 blocked. (5) Go for it successful. Dead-On Balls Inaccurate , Choose a block die. POW Tequila is knocked over. Player pushed to (18, 3) 116 moved (MP) to ( 18, 3 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Tequila has been knocked prone. 116: status changed from 0 to 1. 10 moved (MP) to ( 19, 2 ) (6) Go for it successful. 10 moved (MP) to ( 18, 1 ) DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 5 + 0 = 5 Blitzen slips past his opponent(s) unhindered. Move ended for Blitzen [Game Saved] Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 7 ) DODGE BEFORE RE_ROLL: Mack N. Uptha-Numbaz knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Mack N. Uptha-Numbaz TARGET: 3 --- ROLL: 6 + 0 = 6 Mack N. Uptha-Numbaz slips past his opponent(s) unhindered. Move ended for Mack N. Uptha-Numbaz Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 3 [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 4 ) 107 moved (MP) to ( 17, 3 ) 107 moved (MP) to ( 18, 2 ) Move ended for Slee Mon 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 17, 3 ) 116 moved (MP) to ( 16, 4 ) Move ended for Tequila 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 15, 4 ) 104 moved (MP) to ( 16, 3 ) 104 moved (MP) to ( 17, 2 ) 10 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Blitzen is knocked over. Player pushed to (11, 0) 10 moved (MP) to ( 18, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Armor is not broken. (1, 1) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 10: status changed from 0 to 1. 104 moved (MP) to ( 18, 1 ) 104: status changed from 4 to 1. Move ended for Johny Red 104: status changed from 1 to 1. [Game Saved] 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 4 ) Move ended for Johny Blue 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 3 ) 105 moved (MP) to ( 7, 4 ) Move ended for Boddington 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 3 ) 113 moved (MP) to ( 17, 4 ) 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 16, 6 ) 113 moved (MP) to ( 15, 7 ) Move ended for Shooter 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 6 ) Move ended for Mole Son 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 4 ) 101 moved (MP) to ( 17, 5 ) 101 moved (MP) to ( 17, 6 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 15, 8 ) Move ended for Wild Turkey 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 15, 5 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 13, 7 ) Move ended for Cardhu 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 4 ) 110 moved (MP) to ( 14, 5 ) 110 moved (MP) to ( 14, 6 ) Move ended for Macallan 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 4 ) 115 moved (MP) to ( 12, 5 ) 115 moved (MP) to ( 11, 6 ) Move ended for Dewar Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 5 ) Move ended for GimpyFrog Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 5, 3 ) 1 moved (MP) to ( 5, 4 ) 1 moved (MP) to ( 5, 5 ) 1 moved (MP) to ( 6, 6 ) 1 moved (MP) to ( 7, 7 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 8, 5 ) Move ended for Buck Satan Select an action for Patch Kid 15: Select an action for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 6, 6 ) 8 moved (MP) to ( 5, 5 ) 8 moved (MP) to ( 6, 4 ) Move ended for Pot Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Block selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for Patch Kid Boddington is knocked over. Player pushed to (8, 3) 105 moved (MP) to ( 8, 3 ) (5, 5) + 0, (2, 1) + 0, 0: Boddington has been stunned. 105: status changed from 0 to 2. [Game Saved] Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for WartNose [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 11, 2 ) 3 moved (MP) to ( 11, 3 ) 3 moved (MP) to ( 11, 4 ) 3 moved (MP) to ( 11, 5 ) 115 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (10, 7) 115 moved (MP) to ( 10, 7 ) 3 moved (MP) to ( 11, 6 ) 3 moved (MP) to ( 11, 7 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 4 + 6 ma Dodger ROLL: 6 + 6 ma SHADOWING fails. (6) Go for it successful. 3 moved (MP) to ( 11, 8 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 4 + 0 = 4 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 1 + 6 ma Dodger ROLL: 2 + 6 ma SHADOWING fails. (6) Go for it successful. 3 moved (MP) to ( 11, 9 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 6 + 6 ma Dodger ROLL: 5 + 6 ma SHADOWING successful. 115 moved (MP) to ( 11, 8 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 6 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Mack N. Uptha-Numbaz TARGET: 3 --- ROLL: 5 + 0 = 5 Mack N. Uptha-Numbaz slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 5 + 6 ma Dodger ROLL: 1 + 6 ma SHADOWING successful. 102 moved (MP) to ( 12, 7 ) 14 moved (MP) to ( 10, 6 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Mack N. Uptha-Numbaz TARGET: 3 --- ROLL: 1 + 0 = 1 SHADOWING skill used. Shadower ROLL: 6 + 6 ma Dodger ROLL: 4 + 6 ma SHADOWING successful. 102 moved (MP) to ( 11, 6 ) Mack N. Uptha-Numbaz is knocked over. (3, 4) + 0, (0, 0) + 0, 0: Mack N. Uptha-Numbaz has been knocked prone. Move ended for Mack N. Uptha-Numbaz 14: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 4 [Game Saved] 105: status changed from 2 to 1. Boddington rolls over. 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Johny Red 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 1 ) Move ended for Slee Mon 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Johny Blue Upan Kumar is knocked over. Player pushed to (18, 5) 7 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Upan Kumar has been knocked prone. 7: status changed from 0 to 1. 103 moved (MP) to ( 10, 5 ) [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 10, 8 ) Move ended for Cardhu 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Dewar Harold Tu Sheitz-Tu Thwind is knocked over. Player pushed to (18, 10) 3 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 (6, 3) + 0, (4, 6) + 1, 4: Harold Tu Sheitz-Tu Thwind has been seriously injured!! (64) Broken Neck - (-1 AG) 3: status changed from 0 to 9. 115 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 6 (6) Apothecary SUCCEEDS! 3: status changed from 9 to 1. [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 7 ) Turn time limit reached. 108 moved (MP) to ( 13, 7 ) 108 moved (MP) to ( 12, 8 ) 108 moved (MP) to ( 11, 8 ) 108 moved (MP) to ( 10, 9 ) Move ended for Mole Son 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 8 ) 113 moved (MP) to ( 13, 8 ) 113 moved (MP) to ( 12, 8 ) 113 moved (MP) to ( 11, 8 ) Move ended for Shooter 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 9 ) 101 moved (MP) to ( 13, 9 ) 101 moved (MP) to ( 12, 9 ) Move ended for Wild Turkey 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 16, 5 ) 116 moved (MP) to ( 15, 6 ) 116 moved (MP) to ( 14, 7 ) 116 moved (MP) to ( 13, 8 ) 116 moved (MP) to ( 12, 7 ) Move ended for Tequila Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (6) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 110 blocked. Dead-On Balls Inaccurate , Choose a block die. SKILL SELECTED: pro PRO Roll(5) - PRO works! 2 db Block re-rolled. SKILL SELECTED: PUSHBACK/POW Move ended for WartNose Macallan is knocked over. Player pushed to (15, 7) 110 moved (MP) to ( 15, 7 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (3, 4) + 1, 0: Macallan has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 29, 9 ) 13 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 10, 11 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 5 + 6 ma SHADOWING fails. 3 moved (MP) to ( 9, 11 ) 3 moved (MP) to ( 8, 12 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 6 ) 15 moved (MP) to ( 6, 7 ) 15 moved (MP) to ( 6, 8 ) 15 moved (MP) to ( 6, 9 ) 15 moved (MP) to ( 6, 10 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 6, 5 ) 8 moved (MP) to ( 6, 6 ) 8 moved (MP) to ( 6, 7 ) 8 moved (MP) to ( 6, 8 ) 8 moved (MP) to ( 6, 9 ) Move ended for Pot Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 6, 6 ) Move ended for GimpyFrog Select an action for Buck Satan 1: Select an action for Buck Satan Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Mack N. Uptha-Numbaz Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Upan Kumar Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 10, 7 ) DODGE BEFORE RE_ROLL: Buck Satan knocked over trying to dodge. TARGET: 5 --- ROLL: 3 + 0 = 3 Reroll using DODGE. DODGE FINAL RESULT: Buck Satan TARGET: 5 --- ROLL: 4 + 0 = 4 Buck Satan is knocked over. (1, 1) + 0, (0, 0) + 0, 0: Buck Satan has been knocked prone. 1: status changed from 4 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 5 [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 7, 4 ) Move ended for Boddington 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 9, 8 ) 108 moved (MP) to ( 8, 7 ) 108 moved (MP) to ( 7, 7 ) Move ended for Mole Son 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 10, 9 ) 115 moved (MP) to ( 9, 8 ) 115 moved (MP) to ( 8, 7 ) 115 moved (MP) to ( 7, 6 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (24, 7) 2 moved (MP) to ( 5, 7 ) 115 moved (MP) to ( 6, 6 ) Move ended for Dewar [Game Saved] 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 9 ) 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 8, 7 ) 113 moved (MP) to ( 7, 6 ) 113 moved (MP) to ( 6, 5 ) Move ended for Shooter 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 9 ) 101 moved (MP) to ( 10, 9 ) 101 moved (MP) to ( 9, 8 ) 101 moved (MP) to ( 8, 8 ) 101 moved (MP) to ( 8, 7 ) 101 moved (MP) to ( 7, 6 ) Move ended for Wild Turkey 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 11, 8 ) 116 moved (MP) to ( 10, 9 ) 116 moved (MP) to ( 9, 8 ) 116 moved (MP) to ( 8, 7 ) 116 moved (MP) to ( 8, 6 ) Move ended for Tequila 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 7 ) Move ended for Cardhu 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Johny Blue Mack N. Uptha-Numbaz is knocked over. Player pushed to (18, 7) 14 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Mack N. Uptha-Numbaz has been knocked prone. 14: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 11, 8 ) 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 9, 9 ) Move ended for Mack N. Uptha-Numbaz Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 7 ) 13 moved (MP) to ( 12, 7 ) 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 10, 6 ) Move ended for WartNose [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 5, 9 ) 15 moved (MP) to ( 4, 8 ) 15 moved (MP) to ( 4, 7 ) 15 moved (MP) to ( 4, 6 ) 15 moved (MP) to ( 4, 5 ) 15 moved (MP) to ( 5, 4 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 7, 11 ) 3 moved (MP) to ( 6, 10 ) 3 moved (MP) to ( 5, 9 ) 3 moved (MP) to ( 4, 8 ) 3 moved (MP) to ( 4, 7 ) 3 moved (MP) to ( 5, 6 ) 113 blocked. Waiting for opponent to decide to use DUMP OFF. 113: tackle zone state changed to true QUICK PASS Verified Opponent Roll = 6 ACCURATE skill used. PASS FINAL RESULT: Shooter TARGET: 2 --- ROLL: 6 Ball moved to ( 21, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 4 + 0 = 4 113 blocked. (2) Go for it successful. Dead-On Balls Inaccurate , Choose a block die. POW Shooter is knocked over. Player pushed to (7, 5) 113 moved (MP) to ( 7, 5 ) (3, 4) + 0, (0, 0) + 0, 0: Shooter has been knocked prone. 113: status changed from 0 to 1. (5) Go for it successful. 3 moved (MP) to ( 4, 6 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 3 + 0 = 3 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 6 + 6 ma SHADOWING fails. Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Block selected. 115 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for GimpyFrog Dewar is knocked over. Player pushed to (6, 5) 115 moved (MP) to ( 6, 5 ) (2, 5) + 0, (0, 0) + 0, 0: Dewar has been knocked prone. 115: status changed from 0 to 1. [Game Saved] Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true 1: status changed from 1 to 4. Normal move selected. 1 moved (MP) to ( 11, 8 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 6 + 0 = 6 Buck Satan slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 3 + 6 ma Dodger ROLL: 4 + 7 ma SHADOWING fails. 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 9, 10 ) 1 moved (MP) to ( 8, 9 ) Move ended for Buck Satan [Game Saved] Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Move ended for Upan Kumar Johny Blue is knocked over. Player pushed to (9, 4) 103 moved (MP) to ( 9, 4 ) (1, 3) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone. 103: status changed from 0 to 1. 7 moved (MP) to ( 10, 5 ) [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 17, 1 ) DODGE FINAL RESULT: Blitzen TARGET: 4 --- ROLL: 5 + 0 = 5 Blitzen slips past his opponent(s) unhindered. 10 moved (MP) to ( 16, 2 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 2 + 0 = 2 Blitzen is knocked over. (3, 1) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. Move ended for Blitzen 10: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 6 [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 6, 4 ) 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (24, 3) 15 moved (MP) to ( 5, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 Armor is not broken. (5, 1) + 0 PILING ON used to reroll armor. Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Patch Kid has been knocked prone. 15: status changed from 0 to 1. 105 moved (MP) to ( 5, 4 ) 105: status changed from 4 to 1. Move ended for Boddington 105: status changed from 1 to 1. [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 5, 5 ) Move ended for Dewar 113: Select an action for Shooter Select an action for Shooter 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 7, 4 ) 113 moved (MP) to ( 7, 3 ) Move ended for Shooter 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Johny Blue 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Hand off selected. Move ended for Tequila Ball moved to ( 22, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Mole Son TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 6, 6 ) 108 moved (MP) to ( 6, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Mole Son TARGET: 3 --- ROLL: 6 + 0 = 6 Mole Son slips past his opponent(s) unhindered. 108 moved (MP) to ( 6, 4 ) 108 moved (MP) to ( 6, 3 ) 108 moved (MP) to ( 5, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 108 moved (MP) to ( 4, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 3, 2 ) Move ended for Mole Son [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 6, 5 ) 101 moved (MP) to ( 6, 4 ) 101 moved (MP) to ( 6, 3 ) 101 moved (MP) to ( 5, 2 ) 101 moved (MP) to ( 4, 3 ) 101 moved (MP) to ( 3, 3 ) Move ended for Wild Turkey 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Cardhu TARGET: 3 --- ROLL: 6 + 0 = 6 Cardhu slips past his opponent(s) unhindered. 102 moved (MP) to ( 7, 6 ) 102 moved (MP) to ( 6, 5 ) 102 moved (MP) to ( 6, 4 ) 102 moved (MP) to ( 6, 3 ) 102 moved (MP) to ( 5, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 4, 1 ) Verified Opponent Roll = 1 (1) Cardhu trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 3, 1 ) Move ended for Cardhu [Game Saved] 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 1 ) 104 moved (MP) to ( 16, 1 ) Move ended for Johny Red 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 2 ) 107 moved (MP) to ( 17, 3 ) 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 15, 3 ) Move ended for Slee Mon Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (6) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 5 ) Move ended for WartNose [Game Saved] Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 10, 8 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 11, 6 ) 14 moved (MP) to ( 11, 5 ) 14 moved (MP) to ( 10, 4 ) Move ended for Mack N. Uptha-Numbaz Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for Upan Kumar Johny Blue is knocked over. Player pushed to (9, 3) 103 moved (MP) to ( 9, 3 ) (2, 1) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone. 103: status changed from 0 to 1. 7 moved (MP) to ( 9, 4 ) [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 5, 2 ) 15 moved (MP) to ( 4, 1 ) Move ended for Patch Kid Select an action for GimpyFrog 2: Select an action for GimpyFrog 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 4, 8 ) 2 moved (MP) to ( 3, 8 ) 2 moved (MP) to ( 2, 7 ) 2 moved (MP) to ( 2, 6 ) Move ended for GimpyFrog Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 7, 9 ) 1 moved (MP) to ( 6, 8 ) 1 moved (MP) to ( 5, 7 ) 1 moved (MP) to ( 4, 7 ) 1 moved (MP) to ( 3, 6 ) 1 moved (MP) to ( 3, 5 ) 1 moved (MP) to ( 3, 4 ) Move ended for Buck Satan Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 3, 5 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 4 + 6 ma Dodger ROLL: 3 + 6 ma SHADOWING successful. 115 moved (MP) to ( 4, 6 ) 3 moved (MP) to ( 2, 4 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 3 --- ROLL: 5 + 0 = 5 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 3 + 6 ma Dodger ROLL: 4 + 6 ma SHADOWING fails. 3 moved (MP) to ( 2, 3 ) DODGE BEFORE RE_ROLL: Harold Tu Sheitz-Tu Thwind knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Harold Tu Sheitz-Tu Thwind TARGET: 4 --- ROLL: 6 + 0 = 6 Harold Tu Sheitz-Tu Thwind slips past his opponent(s) unhindered. 108 blocked. Waiting for opponent to choose a block die. SKULL Harold Tu Sheitz-Tu Thwind is knocked over. Move ended for Harold Tu Sheitz-Tu Thwind (1, 1) + 0, (0, 0) + 0, 0: Harold Tu Sheitz-Tu Thwind has been knocked prone. 3: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 7 [Game Saved] 105: Select an action for Boddington Select an action for Boddington 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 5, 5 ) 115 moved (MP) to ( 6, 4 ) 115 moved (MP) to ( 5, 3 ) 115 moved (MP) to ( 4, 2 ) 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Patch Kid saved by dodge skill. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (26, 0) 15 moved (MP) to ( 3, 0 ) 115 moved (MP) to ( 4, 1 ) Move ended for Dewar [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Cardhu SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (27, 1) 15 moved (MP) to ( 2, 1 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (2, 6) + 0, (1, 3) + 0, 0: Patch Kid has been stunned. 15: status changed from 0 to 2. [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 4, 4 ) Move ended for Boddington 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Wild Turkey Player pushed to (27, 5) 1 moved (MP) to ( 2, 5 ) 101 moved (MP) to ( 3, 4 ) [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 2, 2 ) Mole Son scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 0 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108: status changed from 4 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 2 (2) Macallan stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 9 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 2 (2) Corona stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 5 (5) Bob the Lineman regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 5 (5) Donner regains consciousness. 11: status changed from 7 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 15: status changed from 2 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 7 ) 106 moved location (MPL) to ( 16, 10 ) 105 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 16, 13 ) 101 moved location (MPL) to ( 16, 1 ) 102 moved (SP) to ( 20, 12 ) 106 moved (SP) to ( 20, 10 ) 108 moved (SP) to ( 20, 1 ) 101 moved (SP) to ( 18, 1 ) 107 moved (SP) to ( 20, 4 ) 111 moved (SP) to ( 17, 7 ) 111 moved (SP) to ( 18, 12 ) 107 moved (SP) to ( 18, 2 ) 101 moved (SP) to ( 20, 4 ) 107 moved (SP) to ( 18, 1 ) 108 moved (SP) to ( 20, 2 ) 108 moved (SP) to ( 20, 1 ) 102 moved (SP) to ( 20, 13 ) 111 moved (SP) to ( 18, 13 ) 111 moved (SP) to ( 20, 12 ) 115 moved (SP) to ( 21, 10 ) 101 moved (SP) to ( 21, 4 ) 112 moved (SP) to ( 24, 7 ) 116 moved (SP) to ( 23, 7 ) 112 moved (SP) to ( 28, 6 ) 116 moved (SP) to ( 29, 6 ) 102 moved (SP) to ( 19, 8 ) 111 moved (SP) to ( 19, 10 ) 104 moved (SP) to ( 17, 13 ) 111 moved (SP) to ( 17, 12 ) 103 moved (SP) to ( 17, 1 ) 107 moved (SP) to ( 17, 2 ) 108 moved (SP) to ( 18, 6 ) 106 moved (SP) to ( 16, 7 ) 111 moved (SP) to ( 18, 10 ) 112 moved (SP) to ( 21, 7 ) 102 moved (SP) to ( 15, 8 ) Turn time limit reached. 111 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 18, 7 ) 108 moved (SP) to ( 17, 12 ) 112 moved (SP) to ( 24, 7 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 0 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 1 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 15 moved (SP) to ( 14, 3 ) 10 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 8, 7 ) 11 moved (SP) to ( 14, 13 ) 13 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 12 ) 7 moved (SP) to ( 14, 2 ) 14 moved (SP) to ( 10, 6 ) 2 moved (SP) to ( 10, 9 ) 14 moved (SP) to ( 10, 5 ) 4 moved (SP) to ( 10, 7 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (24, 11) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Kickoff Roll (3+6) = Brilliant Coaching Putrid Swamp Boozzhounds: 1 + 1 coaches Dead-On Balls Inaccurate: 4 + 8 coaches Dead-On Balls Inaccurate get an extra re-roll. Verified Opponent Roll = 8 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 8 Distance: 2 Ball placed at (24, 11) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 21, 11 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 12 ) Move ended for Buck Satan Select an action for Donner 11: Select an action for Donner 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 15, 13 ) 11 moved (MP) to ( 16, 13 ) SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. SKILL SELECTED: multiple block Multiple Block selected. 104 blocked. 108 blocked. Dauntless NOT successful. (3+4=7) Team re-roll used. Dauntless successful. (3+5=8) Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Player pushed to (18, 11) 108 moved (MP) to ( 18, 11 ) Player pushed to (18, 12) 104 moved (MP) to ( 18, 12 ) 11 moved (MP) to ( 17, 13 ) 11 moved (MP) to ( 18, 14 ) DODGE FINAL RESULT: Donner TARGET: 2 --- ROLL: 4 + 0 = 4 Donner slips past his opponent(s) unhindered. 11 moved (MP) to ( 19, 14 ) 11 moved (MP) to ( 20, 13 ) 11 moved (MP) to ( 21, 13 ) SKILL SELECTED: Move ended for Donner [Game Saved] Select an action for WartNose 13: Select an action for WartNose (4) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 102 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for WartNose Cardhu is knocked over. Player pushed to (16, 8) 102 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Cardhu has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Harold Tu Sheitz-Tu Thwind 3: Select an action for Harold Tu Sheitz-Tu Thwind 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 11 ) 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 13 ) 3 moved (MP) to ( 17, 14 ) 3 moved (MP) to ( 18, 14 ) 3 moved (MP) to ( 19, 14 ) (2) Go for it successful. 3 moved (MP) to ( 20, 13 ) Move ended for Harold Tu Sheitz-Tu Thwind [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 4 ) 15 moved (MP) to ( 16, 4 ) 15 moved (MP) to ( 17, 4 ) 15 moved (MP) to ( 18, 4 ) 15 moved (MP) to ( 19, 3 ) 15 moved (MP) to ( 20, 2 ) 15 moved (MP) to ( 21, 1 ) 15 moved (MP) to ( 22, 1 ) Move ended for Patch Kid Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 17, 4 ) 10 moved (MP) to ( 18, 4 ) 10 moved (MP) to ( 19, 3 ) 10 moved (MP) to ( 20, 2 ) 10 moved (MP) to ( 21, 2 ) Move ended for Blitzen Select an action for Upan Kumar 7: Select an action for Upan Kumar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 3 ) 7 moved (MP) to ( 16, 4 ) 7 moved (MP) to ( 17, 4 ) 7 moved (MP) to ( 18, 4 ) 7 moved (MP) to ( 19, 3 ) 7 moved (MP) to ( 19, 2 ) Move ended for Upan Kumar Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 8 ) 8 moved (MP) to ( 8, 9 ) 8 moved (MP) to ( 8, 10 ) 8 moved (MP) to ( 8, 11 ) GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 6 + 0 = 6 8 moved (MP) to ( 8, 10 ) 8 moved (MP) to ( 8, 9 ) Move ended for Pot [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 7 ) Move ended for Bob the Lineman Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 10, 6 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 10, 8 ) 14 moved (MP) to ( 9, 9 ) 14 moved (MP) to ( 10, 10 ) 14 moved (MP) to ( 10, 11 ) Move ended for Mack N. Uptha-Numbaz Select an action for GimpyFrog 2: Select an action for GimpyFrog Dead-On Balls Inaccurate turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 8 [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 11 ) Move ended for Cardhu 103: Select an action for Johny Blue Select an action for Johny Blue 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 18, 2 ) 7 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Upan Kumar is knocked over. Player pushed to (9, 1) 7 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (4, 6) + 0, (3, 1) + 0, 0: Upan Kumar has been stunned. 7: status changed from 0 to 2. 103 moved (MP) to ( 19, 2 ) 103 moved (MP) to ( 20, 2 ) Move ended for Johny Blue [Game Saved] 101: Select an action for Wild Turkey Select an action for Wild Turkey 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 22, 4 ) 101 moved (MP) to ( 23, 4 ) 101 moved (MP) to ( 24, 3 ) 101 moved (MP) to ( 24, 2 ) 101 moved (MP) to ( 23, 1 ) Move ended for Wild Turkey 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 3 ) 107 moved (MP) to ( 19, 4 ) 107 moved (MP) to ( 20, 4 ) 107 moved (MP) to ( 21, 4 ) 107 moved (MP) to ( 22, 3 ) Move ended for Slee Mon 104: Select an action for Johny Red Select an action for Johny Red 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 11 ) 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 21, 12 ) Move ended for Johny Red 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 10 ) 115 moved (MP) to ( 23, 10 ) 115 moved (MP) to ( 24, 10 ) 115 moved (MP) to ( 24, 11 ) 115 moved (MP) to ( 24, 12 ) 115 moved (MP) to ( 23, 13 ) Move ended for Dewar 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 11 ) 108 moved (MP) to ( 20, 11 ) 108 moved (MP) to ( 21, 11 ) 108 moved (MP) to ( 22, 12 ) Move ended for Mole Son 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 7 ) 105 moved (MP) to ( 13, 7 ) 105 moved (MP) to ( 12, 8 ) 105 moved (MP) to ( 11, 9 ) Move ended for Boddington 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 13, 8 ) 111 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Gy Ness TARGET: 3 --- ROLL: 4 + 0 = 4 Gy Ness slips past his opponent(s) unhindered. 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 11, 11 ) Move ended for Gy Ness [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 7 ) 106 moved (MP) to ( 13, 7 ) 106 moved (MP) to ( 12, 7 ) 106 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 106 moved (MP) to ( 10, 7 ) Move ended for Jaime Zon [Game Saved] 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 25, 7 ) 112 moved (MP) to ( 26, 7 ) Move ended for Hyney Ken Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] 7: status changed from 2 to 1. Upan Kumar rolls over. Dead-On Balls Inaccurate start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (3) BONE HEAD roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 10 ) 102 blocked. Dead-On Balls Inaccurate , Choose a block die. SKILL SELECTED: pro PRO Roll(4) - PRO works! 2 db Block re-rolled. SKILL SELECTED: POW Cardhu is knocked over. Player pushed to (17, 11) 102 moved (MP) to ( 17, 11 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Cardhu has been knocked prone. 102: status changed from 0 to 1. 13 moved (MP) to ( 16, 11 ) Move ended for WartNose [Game Saved] Select an action for Buck Satan 1: Select an action for Buck Satan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 17, 13 ) 1 moved (MP) to ( 18, 14 ) 1 moved (MP) to ( 19, 14 ) 1 moved (MP) to ( 20, 14 ) 1 moved (MP) to ( 21, 14 ) 1 moved (MP) to ( 22, 13 ) Move ended for Buck Satan Select an action for Donner 11: Select an action for Donner SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. SKILL SELECTED: multiple block 11: tackle zone state changed to true Multiple Block selected. 104 blocked. 108 blocked. Dauntless NOT successful. (2+4=6) Team re-roll used. Dauntless successful. (6+5=11) Dead-On Balls Inaccurate , Choose a block die. SKULL SKILL SELECTED: Move ended for Donner Donner is knocked over. (6, 6) + 0, (5, 1) + 0, 0: Donner has been stunned. 11: status changed from 0 to 2. Dead-On Balls Inaccurate turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=22,y=13] : current status = 0 1 : current square = java.awt.Point[x=22,y=13] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=22,y=13] 1 : current status = 0 1 : current square = java.awt.Point[x=22,y=13] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=10,y=9] : current status = 0 2 : current square = java.awt.Point[x=10,y=9] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=10,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=10,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=20,y=13] : current status = 0 3 : current square = java.awt.Point[x=20,y=13] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=13] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=13] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=9,y=7] 4 : current status = 0 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 7 : current square = java.awt.Point[x=20,y=1] : current status = 1 7 : current square = java.awt.Point[x=20,y=1] : current status = 1 7: status changed from 1 to 0. 7 : set status normal, current square = java.awt.Point[x=20,y=1] 7 : current status = 0 7 : current square = java.awt.Point[x=20,y=1] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=8,y=9] : current status = 0 8 : current square = java.awt.Point[x=8,y=9] : current status = 0 8: status changed from 3 to 0. 8 : set status normal, current square = java.awt.Point[x=8,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=8,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=21,y=2] : current status = 0 10 : current square = java.awt.Point[x=21,y=2] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=21,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=21,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=21,y=13] : current status = 2 11 : current square = java.awt.Point[x=21,y=13] : current status = 2 11: status changed from 2 to 0. 11 : set status normal, current square = java.awt.Point[x=21,y=13] 11 : current status = 0 11 : current square = java.awt.Point[x=21,y=13] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=0,y=11] : current status = 8 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=16,y=11] : current status = 0 13 : current square = java.awt.Point[x=16,y=11] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=11] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=11] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=10,y=11] : current status = 0 14 : current square = java.awt.Point[x=10,y=11] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=10,y=11] 14 : current status = 0 14 : current square = java.awt.Point[x=10,y=11] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=2] 15 : current square = java.awt.Point[x=22,y=1] : current status = 0 15 : current square = java.awt.Point[x=22,y=1] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=22,y=1] 15 : current status = 0 15 : current square = java.awt.Point[x=22,y=1] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=23,y=1] : current status = 0 101 : current square = java.awt.Point[x=23,y=1] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=23,y=1] 101 : current status = 0 101 : current square = java.awt.Point[x=23,y=1] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=17,y=11] : current status = 1 102 : current square = java.awt.Point[x=17,y=11] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=17,y=11] 102 : current status = 0 102 : current square = java.awt.Point[x=17,y=11] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=20,y=2] : current status = 0 103 : current square = java.awt.Point[x=20,y=2] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=20,y=2] 103 : current status = 0 103 : current square = java.awt.Point[x=20,y=2] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=21,y=12] : current status = 0 104 : current square = java.awt.Point[x=21,y=12] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=21,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=21,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=11,y=9] 105 : current status = 0 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=10,y=7] : current status = 0 106 : current square = java.awt.Point[x=10,y=7] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=10,y=7] 106 : current status = 0 106 : current square = java.awt.Point[x=10,y=7] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=22,y=3] : current status = 0 107 : current square = java.awt.Point[x=22,y=3] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=22,y=3] 107 : current status = 0 107 : current square = java.awt.Point[x=22,y=3] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=22,y=12] : current status = 0 108 : current square = java.awt.Point[x=22,y=12] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=22,y=12] 108 : current status = 0 108 : current square = java.awt.Point[x=22,y=12] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=29,y=9] : current status = 7 110 : current status = 7 (1) Macallan stays UNconscious. 110 : current square = java.awt.Point[x=29,y=9] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=9] 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=11,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=26,y=7] : current status = 0 112 : current square = java.awt.Point[x=26,y=7] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=26,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=26,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=29,y=0] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=0] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=0] 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : current status = 7 (1) Corona stays UNconscious. 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : rearrange KO player to square java.awt.Point[x=29,y=8] 115 : current square = java.awt.Point[x=23,y=13] : current status = 0 115 : current square = java.awt.Point[x=23,y=13] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=23,y=13] 115 : current status = 0 115 : current square = java.awt.Point[x=23,y=13] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=4] 116 : current square = java.awt.Point[x=29,y=1] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=1] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=1] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Dead-On Balls Inaccurate Winnings Roll: 3 + -2 Putrid Swamp Boozzhounds Winnings Roll: 3 + -3 Bob the Lineman gets an MVP award. Shooter gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=0 T2=2 not conceding roll=1 -1 for loss -1 from high FF of 10 Dead-On Balls Inaccurate FF Roll: 1 + -2 not conceding roll=2 +1 for win +1 for TDs +1 for cas (2) Putrid Swamp Boozzhounds FF Roll: 2 + 3 ***END Fan Factor DEBUG*** D6: 1(130) 2(140) 3(126) 4(110) 5(124) 6(164) Total(794) D8: 1(0) 2(3) 3(3) 4(6) 5(4) 6(3) 7(1) 8(5) Total(25) GAME OVER Final Score: Dead-On Balls Inaccurate: 0 Putrid Swamp Boozzhounds: 2 WINNINGS Dead-On Balls Inaccurate: 10000 Putrid Swamp Boozzhounds: 0