Java JRE 1.5 Beta 8.2b OS = Windows 2000 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Short & Surly Team 1 race: Chaos Dwarf Player 1 name: Hoofcrusher Player 1: Bc Bull Centaur 6 4 1 9 [Block, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 2 name: Doom Charger Player 2: Bc Bull Centaur 6 4 2 9 [Block, Dodge, Sprint, Stand Firm, Sure Feet, Tackle, Thick Skull] Player 3 name: Bane Bloodbrewer Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 4 name: Dorin Kneecrusha Player 4: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Gloin Goldfillingseeker Player 5: Cd Chaos Dwarf 4 3 1 8 [Block, Dodge, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 6 name: Nuts Ori Player 6: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 7 name: Thorin Redbeard Player 7: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Mighty Blow, Piling On, Tackle, Thick Skull] Player 8 name: Caleb Crotchmangler Player 8: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Kick, Mighty Blow, Piling On, Tackle, Thick Skull] Player 9 name: Fucker Player 9: H Chaos Hobgoblin 6 3 3 7 [Block, Dodge, Strip Ball, Sure Hands] Player 10 name: Sir DamageSponge Player 10: H Chaos Hobgoblin 6 5 4 7 [+ag, +st, +st, Dodge] Player 11 name: You-Better-Score Player 11: H Chaos Hobgoblin 6 3 4 7 [+ag] Player 12 name: Dave Hanson Player 12: H Chaos Hobgoblin 5 3 3 7 [] Player 13 name: Targin Bonecrusha Player 13: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Guard, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 14 name: Steve Hanson Player 14: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Really Scared Player 15: H Chaos Hobgoblin 6 3 2 7 [Dirty Player, Kick] fumbbl.com/83.227.38.85 Server trying connection... Socket[addr=fumbbl.com/83.227.38.85,port=8081,localport=1109] Connected as server to game 'sonicsurly'. Waiting for client. Receiving: Sylvan SuperSonics.html Done receiving file. Team 2 name: Sylvan SuperSonics Team 2 race: Wood Elf Player 102 name: Branch Predeliction Player 102: L Wood Elf Lineman 7 3 4 7 [] Player 103 name: Son of Slothlorien Player 103: Tm Treeman 2 6 1 10 [Big Guy, Guard, Mighty Blow, Stand Firm, Take Root, Thick Skull, Throw Team-Mate] Player 104 name: Dances with Ents Jr. Player 104: Wd Wood Elf Blitzer 8 3 5 7 [+ag, Block, Dodge, Leap, Strip Ball] Player 105 name: Thranduil The Third Player 105: T Wood Elf Thrower 7 3 4 7 [Pass] Player 106 name: Mallornstump Player 106: L Wood Elf Lineman 7 3 4 7 [Block, Dodge] Player 110 name: GreenWood the Great Player 110: C Wood Elf Catcher 9 2 4 6 [Block, Catch, Diving Catch, Dodge, Sprint, Sure Feet] Player 112 name: Wild Woody Player 112: Wd Wood Elf Blitzer 8 3 4 7 [Block, Dodge, Jump Up, Leap, Mighty Blow, Strip Ball, Sure Hands, Tackle] Player 114 name: Morning Wood Player 114: L Wood Elf Lineman 7 3 4 7 [] Done loading opponent team. *** Setup start *** Weather roll(2+3) Current Weather: Nice Gate: 79000 screaming fans show up for the game. Handicap result 53:BRIBE THE REF 2. Handicap result 41:DOOM & GLOOM. Handicap result 21:I AM THE GREATEST!. Handicap result 43:IT WASN'T ME. Handicap result 11:EXTRA TRAINING. *** Setup start *** Sylvan SuperSonics BRIBE THE REF 2. Short & Surly lose half their rerolls from DOOM & GLOOM. Fucker thinks he/she is the GREATEST! Doom Charger thinks he/she is the GREATEST! Gloin Goldfillingseeker claims IT WASN'T ME. 5: status changed from 0 to 2. Sylvan SuperSonics gain a reroll from EXTRA TRAINING. Doom Charger is suffering from a niggling injury. 2: status changed from 0 to 2. Caleb Crotchmangler manages to ignore the niggling pain. Fucker manages to ignore the niggling pain. Sir DamageSponge manages to ignore the niggling pain. Really Scared manages to ignore the niggling pain. Dances with Ents Jr. manages to ignore the niggling pain. Mallornstump manages to ignore the niggling pain. GreenWood the Great manages to ignore the niggling pain. Wild Woody manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Sylvan SuperSonics win the toss. Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 10 moved (SP) to ( 4, 3 ) 9 moved (SP) to ( 4, 4 ) 15 moved (SP) to ( 4, 5 ) 14 moved (SP) to ( 4, 6 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 10, 11 ) 3 moved (SP) to ( 9, 13 ) 8 moved (SP) to ( 12, 11 ) 3 moved (SP) to ( 11, 13 ) 7 moved (SP) to ( 11, 3 ) 9 moved (SP) to ( 1, 4 ) 11 moved (SP) to ( 4, 4 ) 14 moved (SP) to ( 10, 1 ) 15 moved (SP) to ( 11, 7 ) 11 moved (SP) to ( 6, 10 ) 10 moved (SP) to ( 6, 4 ) Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 23, 7 ) 110 moved (SP) to ( 15, 12 ) 112 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 16, 10 ) 106 moved (SP) to ( 16, 9 ) 112 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 18, 10 ) 102 moved (SP) to ( 15, 12 ) 106 moved (SP) to ( 15, 11 ) 112 moved (SP) to ( 16, 10 ) 110 moved (SP) to ( 17, 10 ) Turn time limit reached. *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (5+3) = Quick Snap KICK skill used. Kick result. Direction: 4 Distance: 0 Quick snap. Waiting for Sylvan SuperSonics to re-arrange players on field. 105 moved (SP) to ( 22, 6 ) 103 moved (SP) to ( 14, 9 ) 114 moved (SP) to ( 14, 10 ) 106 moved (SP) to ( 14, 11 ) 102 moved (SP) to ( 14, 12 ) 112 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 16, 10 ) 104 moved (SP) to ( 14, 4 ) Ball placed at (18, 3) Ball placed at (18, 3) Scatter roll: 2 Ball moved to ( 18, 2 ) [Game Saved] Ball in play. Waiting for Sylvan SuperSonics to finish TURN: 1 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 1 (1) TAKE ROOT roll fails! Son of Slothlorien has taken root! 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Son of Slothlorien Nuts Ori is knocked over. Player pushed to (14, 7) 6 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 4) + 0, (5, 1) + 1, 0: Nuts Ori has been stunned. 6: status changed from 0 to 2. Son of Slothlorien has already moved this turn. [Game Saved] 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 19, 3 ) 105 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Thranduil The Third TARGET: 2 --- ROLL: 4 + 0 = 4 105 moved (MP) to ( 17, 3 ) 105 moved (MP) to ( 16, 3 ) 105 moved (MP) to ( 15, 3 ) Hand off selected. Move ended for Thranduil The Third Ball moved to ( 15, 4 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 6 + 0 = 6 [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 114: Select an action for Morning Wood Select an action for Morning Wood 114: Select an action for Morning Wood Select an action for Morning Wood 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 11, 9 ) 114 moved (MP) to ( 10, 9 ) 114 moved (MP) to ( 9, 10 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 12 ) Move ended for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 13, 9 ) 106 moved (MP) to ( 12, 9 ) 106 moved (MP) to ( 11, 9 ) 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 9, 11 ) 106 moved (MP) to ( 9, 12 ) Move ended for Mallornstump 112: Select an action for Wild Woody Select an action for Wild Woody 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 13, 4 ) 104 moved (MP) to ( 12, 5 ) 104 moved (MP) to ( 11, 6 ) 104 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 4 Target(2) Roll(4) Leap successful. 104 moved (MP) to ( 9, 9 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 2 + 0 = 2 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 8, 10 ) 104 moved (MP) to ( 7, 10 ) 11 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW/SKULL POW/SKULL You-Better-Score is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: You-Better-Score has been knocked prone. 11: status changed from 0 to 1. Dances with Ents Jr. saved by block skill. Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 8, 11 ) Turn time limit reached. Move ended for Dances with Ents Jr. [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 112: Select an action for Wild Woody Select an action for Wild Woody 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 11 ) 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 9 ) 102 moved (MP) to ( 10, 10 ) 102 moved (MP) to ( 9, 10 ) Move ended for Branch Predeliction 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 9 ) 112 moved (MP) to ( 8, 9 ) 112 moved (MP) to ( 7, 10 ) Move ended for Wild Woody 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 10 ) 110 moved (MP) to ( 14, 10 ) 110 moved (MP) to ( 13, 9 ) 110 moved (MP) to ( 12, 9 ) 110 moved (MP) to ( 11, 9 ) 110 moved (MP) to ( 10, 10 ) 110 moved (MP) to ( 9, 11 ) 110 moved (MP) to ( 8, 12 ) 110 moved (MP) to ( 7, 13 ) Move ended for GreenWood the Great Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] 6: status changed from 2 to 1. Nuts Ori rolls over. Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for You-Better-Score Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 7 ) 13 moved (MP) to ( 12, 8 ) 13 moved (MP) to ( 11, 9 ) 13 moved (MP) to ( 10, 9 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 11, 10 ) (5) Go for it successful. 4 moved (MP) to ( 10, 11 ) Move ended for Dorin Kneecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 14 ) 3 moved (MP) to ( 9, 14 ) 3 moved (MP) to ( 8, 13 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 5 ) 10 moved (MP) to ( 6, 6 ) 10 moved (MP) to ( 6, 7 ) 10 moved (MP) to ( 6, 8 ) 10 moved (MP) to ( 5, 9 ) 10 moved (MP) to ( 5, 10 ) (4) Go for it successful. 10 moved (MP) to ( 5, 11 ) (2) Go for it successful. 10 moved (MP) to ( 6, 12 ) Move ended for Sir DamageSponge [Game Saved] Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 7 ) 15 moved (MP) to ( 9, 8 ) 15 moved (MP) to ( 8, 8 ) 15 moved (MP) to ( 7, 8 ) Move ended for Really Scared Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 3 ) 7 moved (MP) to ( 13, 3 ) 7 moved (MP) to ( 14, 3 ) Move ended for Thorin Redbeard Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 1 ) 14 moved (MP) to ( 8, 2 ) 14 moved (MP) to ( 7, 3 ) Move ended for Steve Hanson Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 12 ) 8 moved (MP) to ( 10, 13 ) Move ended for Caleb Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 7, 7 ) 1 moved (MP) to ( 6, 7 ) 1 moved (MP) to ( 5, 8 ) 1 moved (MP) to ( 5, 9 ) 1 moved (MP) to ( 5, 10 ) 1 moved (MP) to ( 5, 11 ) (4) Go for it successful. 1 moved (MP) to ( 5, 12 ) (5) Go for it successful. 1 moved (MP) to ( 6, 13 ) SPRINT used. 110 blocked. (2) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW GreenWood the Great is knocked over. Player pushed to (8, 12) 110 moved (MP) to ( 8, 12 ) MIGHTY BLOW used on injury roll. (4, 3) + 0, (2, 3) + 1, 0: GreenWood the Great has been stunned. 110: status changed from 0 to 2. 1 moved (MP) to ( 7, 13 ) Move ended for Hoofcrusher Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 2 [Game Saved] 110: status changed from 2 to 1. GreenWood the Great rolls over. 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 112: Select an action for Wild Woody Select an action for Wild Woody 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 7, 11 ) 11 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW You-Better-Score is knocked over. Player pushed to (23, 9) 11 moved (MP) to ( 6, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: You-Better-Score has been knocked prone. 11: status changed from 0 to 1. 104 moved (MP) to ( 6, 10 ) 104 moved (MP) to ( 5, 10 ) 104 moved (MP) to ( 4, 10 ) 104 moved (MP) to ( 3, 10 ) 104 moved (MP) to ( 2, 10 ) Dances with Ents Jr. scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) Son of Slothlorien has been uprooted! 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 4 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 5 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 6 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 7 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) Opponent Kicking. Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 18, 4 ) 112 moved (SP) to ( 17, 10 ) 112 moved (SP) to ( 18, 10 ) 110 moved (SP) to ( 18, 9 ) 105 moved (SP) to ( 18, 5 ) 114 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 18, 6 ) 104 moved (SP) to ( 18, 5 ) 110 moved (SP) to ( 18, 8 ) 112 moved (SP) to ( 18, 9 ) 112 moved (SP) to ( 17, 9 ) 110 moved (SP) to ( 17, 8 ) 114 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 17, 6 ) 104 moved (SP) to ( 17, 5 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 9 moved (SP) to ( 5, 4 ) 10 moved (SP) to ( 5, 5 ) 11 moved (SP) to ( 5, 6 ) 14 moved (SP) to ( 5, 7 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 3 ) 3 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 8, 7 ) Turn time limit reached. 9 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 10 ) 14 moved (SP) to ( 11, 12 ) 11 moved (SP) to ( 11, 2 ) *** Setup end *** Waiting for Sylvan SuperSonics to kick off. Ball placed at (21, 7) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Kickoff Roll (3+2) = Cheering Fans Sylvan SuperSonics: 6 + 12FF + 0CL Short & Surly: 5 + 10FF + 0CL Sylvan SuperSonics get an extra re-roll. Verified Opponent Roll = 5 Verified Opponent Roll = 1 Kick result. Direction: 5 Distance: 1 Ball placed at (21, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 21, 8 ) [Game Saved] Ball in play. Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 7, 9 ) 10 moved (MP) to ( 8, 8 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 5 + 0 = 5 10 moved (MP) to ( 9, 7 ) Move ended for Sir DamageSponge [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 11 ) 14 moved (MP) to ( 10, 10 ) 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 10, 8 ) Move ended for Steve Hanson Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 4 ) 9 moved (MP) to ( 9, 5 ) 9 moved (MP) to ( 10, 6 ) Move ended for Fucker Select an action for You-Better-Score 11: Select an action for You-Better-Score Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Son of Slothlorien is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Son of Slothlorien has been knocked prone. 103: status changed from 0 to 1. [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Dorin Kneecrusha Dorin Kneecrusha uses TACKLE to bring his opponent down. Mallornstump is knocked over. Player pushed to (16, 8) 106 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Mallornstump has been knocked prone. 106: status changed from 0 to 1. 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Nuts Ori Branch Predeliction is knocked over. (5, 6) + 0, (5, 2) + 0, 0: Branch Predeliction has been stunned. 102: status changed from 0 to 2. Nuts Ori saved by block skill. [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 9 ) Move ended for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 15, 10 ) 3 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 17, 10 ) 112 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Wild Woody is knocked over. Player pushed to (18, 8) 112 moved (MP) to ( 18, 8 ) (2, 5) + 0, (0, 0) + 0, 0: Wild Woody has been knocked prone. 112: status changed from 0 to 1. 3 moved (MP) to ( 17, 9 ) Move ended for Bane Bloodbrewer [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 6 ) Move ended for Thorin Redbeard Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 2 ) 11 moved (MP) to ( 13, 2 ) 11 moved (MP) to ( 14, 3 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 16, 3 ) 11 moved (MP) to ( 17, 4 ) Move ended for You-Better-Score Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 3 [Game Saved] 102: status changed from 2 to 1. Branch Predeliction rolls over. 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Wild Woody TARGET: 2 --- ROLL: 2 + 0 = 2 Wild Woody slips past his opponent(s) unhindered. 112 moved (MP) to ( 19, 10 ) 112 moved (MP) to ( 20, 11 ) 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 22, 11 ) Move ended for Wild Woody [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 4 + 0 = 4 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 19, 8 ) 110 moved (MP) to ( 20, 9 ) 110 moved (MP) to ( 21, 10 ) 110 moved (MP) to ( 22, 10 ) Move ended for GreenWood the Great [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 2 + 0 = 2 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 20, 7 ) 104 moved (MP) to ( 21, 7 ) 104 moved (MP) to ( 22, 6 ) 104 moved (MP) to ( 22, 5 ) Move ended for Dances with Ents Jr. [Game Saved] 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 114: Select an action for Morning Wood Select an action for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Thranduil The Third TARGET: 2 --- ROLL: 6 + 0 = 6 Thranduil The Third slips past his opponent(s) unhindered. 105 moved (MP) to ( 19, 6 ) 105 moved (MP) to ( 20, 6 ) 105 moved (MP) to ( 21, 6 ) 105 moved (MP) to ( 22, 6 ) Move ended for Thranduil The Third [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Morning Wood TARGET: 2 --- ROLL: 2 + 0 = 2 Morning Wood slips past his opponent(s) unhindered. 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 21, 7 ) 114 moved (MP) to ( 22, 7 ) Move ended for Morning Wood [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 12, 10 ) 14 moved (MP) to ( 13, 11 ) 14 moved (MP) to ( 14, 12 ) 14 moved (MP) to ( 15, 13 ) 14 moved (MP) to ( 16, 13 ) Move ended for Steve Hanson Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 7 ) 9 moved (MP) to ( 12, 8 ) 9 moved (MP) to ( 13, 9 ) 9 moved (MP) to ( 14, 10 ) 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 16, 11 ) Move ended for Fucker Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 8 ) 10 moved (MP) to ( 11, 9 ) 10 moved (MP) to ( 12, 10 ) 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 14, 12 ) 10 moved (MP) to ( 15, 12 ) Move ended for Sir DamageSponge Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 10 ) 3 moved (MP) to ( 15, 11 ) 3 moved (MP) to ( 14, 12 ) 3 moved (MP) to ( 14, 13 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 14, 11 ) Move ended for Caleb Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 11, 9 ) 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 14, 9 ) (3) Go for it successful. 1 moved (MP) to ( 15, 9 ) (4) Go for it successful. 1 moved (MP) to ( 16, 9 ) SPRINT used. (5) Go for it successful. 1 moved (MP) to ( 17, 10 ) Move ended for Hoofcrusher [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 6 ) 7 moved (MP) to ( 18, 6 ) 7 moved (MP) to ( 19, 6 ) 7 moved (MP) to ( 20, 6 ) (4) Go for it successful. 7 moved (MP) to ( 21, 6 ) Move ended for Thorin Redbeard [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 18, 4 ) 11 moved (MP) to ( 19, 4 ) 11 moved (MP) to ( 20, 4 ) 11 moved (MP) to ( 21, 3 ) Move ended for You-Better-Score Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 17, 7 ) 4 moved (MP) to ( 18, 8 ) 4 moved (MP) to ( 19, 9 ) Move ended for Dorin Kneecrusha Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 7 ) 6 moved (MP) to ( 14, 8 ) 6 moved (MP) to ( 15, 8 ) Move ended for Nuts Ori Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 4 [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 112: Select an action for Wild Woody Select an action for Wild Woody 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Morning Wood Player pushed to (9, 5) 7 moved (MP) to ( 20, 5 ) [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 4 (4) Stand up roll passed. Verified Opponent Roll = 5 (5) TAKE ROOT roll passed. 103: status changed from 6 to 0. Normal move selected. Move ended for Son of Slothlorien [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Branch Predeliction knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Branch Predeliction TARGET: 2 --- ROLL: 2 + 0 = 2 Branch Predeliction slips past his opponent(s) unhindered. 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 19, 7 ) Move ended for Branch Predeliction [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 2 + 0 = 2 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 18, 7 ) Move ended for Mallornstump [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 23, 6 ) 104 moved (MP) to ( 23, 7 ) 104 moved (MP) to ( 22, 8 ) 104 moved (MP) to ( 21, 9 ) 104 moved (MP) to ( 20, 10 ) 104 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 4 + 0 = 4 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 18, 12 ) 104 moved (MP) to ( 17, 13 ) Move ended for Dances with Ents Jr. [Game Saved] 105: Select an action for Thranduil The Third Select an action for Thranduil The Third Turn time limit reached. 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 23, 7 ) 105 moved (MP) to ( 24, 8 ) 105 moved (MP) to ( 25, 9 ) 105 moved (MP) to ( 26, 10 ) Move ended for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 10 ) 110 moved (MP) to ( 24, 11 ) 110 moved (MP) to ( 25, 11 ) 110 moved (MP) to ( 26, 11 ) Move ended for GreenWood the Great 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 21, 12 ) 112 moved (MP) to ( 20, 13 ) 112 moved (MP) to ( 19, 13 ) 112 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 5 Target(3) Roll(5) Leap successful. 112 moved (MP) to ( 16, 12 ) 10 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW Choose a block die. POW Sir DamageSponge is knocked over. Player pushed to (15, 12) 10 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (6, 2) + 0, (4, 2) + 1, 0: Sir DamageSponge has been stunned. 10: status changed from 3 to 2. Verified Opponent Roll = 3 Ball moved to ( 16, 11 ) Move ended for Wild Woody Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] 10: status changed from 2 to 1. Sir DamageSponge rolls over. Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 15, 11 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 112 blocked. Short & Surly , Choose a block die. POW Wild Woody is knocked over. Player pushed to (17, 12) 112 moved (MP) to ( 17, 12 ) PILING ON not necessary. MIGHTY BLOW used on injury roll. (4, 4) + 0, (6, 3) + 1, 3: Wild Woody has been badly hurt! 112: status changed from 0 to 8. 8 moved (MP) to ( 16, 12 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 11 ) SKILL SELECTED: Move ended for Caleb Crotchmangler [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 14, 11 ) 9 moved (MP) to ( 13, 11 ) GET BALL BEFORE RE_ROLL: Fucker dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Fucker TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Fucker Scatter roll: 3 Ball moved to ( 14, 10 ) Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 5 [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 5 Target(2) Roll(5) Leap successful. 104 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 3 + 0 = 3 Dances with Ents Jr. slips past his opponent(s) unhindered. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 3 + 0 = 3 104 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 3 + 0 = 3 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 11, 7 ) 104 moved (MP) to ( 10, 6 ) 104 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 1 (1) Dances with Ents Jr. trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 7, 3 ) Move ended for Dances with Ents Jr. [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 4 (4) TAKE ROOT roll passed. 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Son of Slothlorien Nuts Ori is knocked over. Player pushed to (15, 9) 6 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 103 moved (MP) to ( 15, 8 ) [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 6 ) 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 15, 6 ) 106 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 6 + 0 = 6 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 12, 4 ) 106 moved (MP) to ( 11, 4 ) Move ended for Mallornstump [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 114: Select an action for Morning Wood Select an action for Morning Wood 102: Select an action for Branch Predeliction Select an action for Branch Predeliction Turn time limit reached. 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 16, 8 ) Move ended for Branch Predeliction 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 7 ) 114 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 17, 8 ) Move ended for Morning Wood Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 19, 8 ) 4 moved (MP) to ( 19, 7 ) 4 moved (MP) to ( 18, 6 ) 4 moved (MP) to ( 17, 7 ) Move ended for Dorin Kneecrusha Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 16, 9 ) Move ended for Caleb Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 10 ) 1 moved (MP) to ( 15, 10 ) 1 moved (MP) to ( 14, 10 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 12, 8 ) 1 moved (MP) to ( 11, 7 ) (6) Go for it successful. 1 moved (MP) to ( 10, 6 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (1) Hoofcrusher trips and falls trying to go for it! Move ended for Hoofcrusher 1 moved (MP) to ( 9, 5 ) (3, 5) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 6 [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 5 (5) TAKE ROOT roll passed. 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Son of Slothlorien Caleb Crotchmangler is knocked over. Player pushed to (12, 10) 8 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Caleb Crotchmangler has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 114: Select an action for Morning Wood Select an action for Morning Wood 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Branch Predeliction Dorin Kneecrusha is knocked over. Player pushed to (11, 6) 4 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 17, 7 ) [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 16, 6 ) 114 moved (MP) to ( 15, 5 ) 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 5 ) Move ended for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 10, 3 ) 106 moved (MP) to ( 9, 3 ) 106 moved (MP) to ( 8, 4 ) 106 moved (MP) to ( 8, 5 ) Move ended for Mallornstump 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 6, 3 ) 104 moved (MP) to ( 5, 3 ) 104 moved (MP) to ( 4, 3 ) 104 moved (MP) to ( 3, 3 ) 104 moved (MP) to ( 2, 3 ) Dances with Ents Jr. scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 4 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 5 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 6 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 2 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 3 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 4 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 5 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 6 ) 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 18, 8 ) 102 moved (SP) to ( 18, 5 ) 105 moved (SP) to ( 18, 6 ) 110 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( 21, 9 ) 110 moved (SP) to ( 21, 7 ) 105 moved (SP) to ( 21, 6 ) 102 moved (SP) to ( 21, 5 ) 104 moved (SP) to ( 21, 8 ) Setups can only be saved and loaded during your setup phase. 104 moved (SP) to ( 20, 8 ) 110 moved (SP) to ( 20, 7 ) 105 moved (SP) to ( 20, 6 ) 102 moved (SP) to ( 20, 5 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 14, 3 ) 8 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 13, 11 ) 8 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 4 ) 3 moved (SP) to ( 14, 12 ) 1 moved (SP) to ( 14, 2 ) 9 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 10 ) 11 moved (SP) to ( 14, 11 ) 11 moved (SP) to ( 8, 9 ) 10 moved (SP) to ( 14, 11 ) 11 moved (SP) to ( 7, 10 ) Turn time limit reached. 14 moved (SP) to ( 14, 3 ) *** Setup end *** Waiting for Sylvan SuperSonics to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 4 Kickoff Roll (2+4) = Bad Kick Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Kick result. Direction: 2 Distance: 5 Ball placed at (21, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 20, 2 ) [Game Saved] Ball in play. Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 3 ) 9 moved (MP) to ( 9, 2 ) GET BALL BEFORE RE_ROLL: Fucker dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Fucker TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Fucker Scatter roll: 8 Ball moved to ( 8, 2 ) Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 7 [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 3 (3) TAKE ROOT roll passed. 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Son of Slothlorien Player pushed to (16, 8) 4 moved (MP) to ( 13, 8 ) [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 3 + 0 = 3 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 18, 9 ) 106 moved (MP) to ( 19, 9 ) 106 moved (MP) to ( 20, 9 ) 106 moved (MP) to ( 21, 9 ) Move ended for Mallornstump [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Morning Wood TARGET: 2 --- ROLL: 6 + 0 = 6 Morning Wood slips past his opponent(s) unhindered. 114 moved (MP) to ( 17, 4 ) 114 moved (MP) to ( 18, 4 ) 114 moved (MP) to ( 19, 4 ) 114 moved (MP) to ( 20, 4 ) 114 moved (MP) to ( 21, 4 ) Move ended for Morning Wood [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 5 ) Move ended for Branch Predeliction 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 6 ) 105 moved (MP) to ( 22, 6 ) Move ended for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 21, 7 ) 110 moved (MP) to ( 22, 7 ) Move ended for GreenWood the Great 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 8 ) Move ended for Dances with Ents Jr. Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 10 ) 10 moved (MP) to ( 16, 10 ) 10 moved (MP) to ( 17, 10 ) 10 moved (MP) to ( 18, 10 ) 10 moved (MP) to ( 19, 10 ) 10 moved (MP) to ( 20, 9 ) Move ended for Sir DamageSponge Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 9 ) 4 moved (MP) to ( 15, 9 ) 4 moved (MP) to ( 16, 8 ) Move ended for Dorin Kneecrusha Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Targin Bonecrusha STAND FIRM skill used. [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 3 ) 14 moved (MP) to ( 16, 3 ) 14 moved (MP) to ( 17, 3 ) 14 moved (MP) to ( 18, 3 ) 14 moved (MP) to ( 19, 3 ) 14 moved (MP) to ( 20, 2 ) Move ended for Steve Hanson Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 17, 5 ) 1 moved (MP) to ( 18, 6 ) 1 moved (MP) to ( 19, 7 ) 1 moved (MP) to ( 20, 7 ) 104 blocked. (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (3) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (22, 8) 104 moved (MP) to ( 22, 8 ) 1 moved (MP) to ( 21, 8 ) Move ended for Hoofcrusher [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 12 ) 3 moved (MP) to ( 17, 12 ) 3 moved (MP) to ( 18, 12 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 10 ) Move ended for Caleb Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 3 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 3 ) 7 moved (MP) to ( 18, 3 ) Move ended for Thorin Redbeard Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 7, 8 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 7, 6 ) 11 moved (MP) to ( 7, 5 ) 11 moved (MP) to ( 7, 4 ) Move ended for You-Better-Score Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 2 ) GET BALL FINAL RESULT: Fucker TARGET: 3 --- ROLL: 6 + 0 = 6 9 moved (MP) to ( 9, 3 ) 9 moved (MP) to ( 9, 4 ) 9 moved (MP) to ( 9, 5 ) 9 moved (MP) to ( 10, 5 ) 9 moved (MP) to ( 11, 5 ) Move ended for Fucker Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 8 [Game Saved] 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 7 ) Move ended for Thranduil The Third 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Dances with Ents Jr. Hoofcrusher is knocked over. Player pushed to (9, 8) 1 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. 104 moved (MP) to ( 21, 8 ) [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 6 ) 110 moved (MP) to ( 22, 5 ) 110 moved (MP) to ( 22, 4 ) 110 moved (MP) to ( 22, 3 ) 110 moved (MP) to ( 21, 2 ) Move ended for GreenWood the Great 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 21, 3 ) 14 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Steve Hanson is knocked over. Player pushed to (9, 1) 14 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (5, 4) + 0, (3, 3) + 0, 0: Steve Hanson has been stunned. 14: status changed from 0 to 2. 114 moved (MP) to ( 20, 2 ) 114 moved (MP) to ( 20, 3 ) Move ended for Morning Wood [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 6 ) 102 moved (MP) to ( 22, 7 ) 102 moved (MP) to ( 22, 8 ) 102 moved (MP) to ( 22, 9 ) 102 moved (MP) to ( 21, 10 ) Move ended for Branch Predeliction 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Mallornstump Sir DamageSponge is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (4, 5) + 0, (1, 3) + 0, 0: Sir DamageSponge has been stunned. 10: status changed from 0 to 2. Mallornstump saved by block skill. [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Son of Slothlorien Sylvan SuperSonics: All players have moved. Player pushed to (12, 9) 4 moved (MP) to ( 17, 9 ) 103 moved (MP) to ( 16, 8 ) Sylvan SuperSonics turn ended. [Game Saved] 10: status changed from 2 to 1. Sir DamageSponge rolls over. 14: status changed from 2 to 1. Steve Hanson rolls over. Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Hoofcrusher Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 19, 12 ) 3 moved (MP) to ( 20, 12 ) 3 moved (MP) to ( 21, 12 ) 3 moved (MP) to ( 22, 11 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 18, 2 ) 7 moved (MP) to ( 19, 1 ) 7 moved (MP) to ( 20, 0 ) 7 moved (MP) to ( 21, 1 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 110 blocked. (1) Thorin Redbeard trips and falls trying to go for it! SKILL SELECTED: Move ended for Thorin Redbeard (1, 1) + 0, (0, 0) + 0, 0: Thorin Redbeard has been knocked prone. 7: status changed from 0 to 1. Short & Surly turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=20,y=8] : current status = 4 1 : current square = java.awt.Point[x=20,y=8] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=20,y=8] 1 : current status = 0 1 : current square = java.awt.Point[x=20,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=22,y=11] : current status = 0 3 : current square = java.awt.Point[x=22,y=11] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=22,y=11] 3 : current status = 0 3 : current square = java.awt.Point[x=22,y=11] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=17,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=21,y=1] : current status = 1 7 : current square = java.awt.Point[x=21,y=1] : current status = 1 7: status changed from 1 to 0. 7 : set status normal, current square = java.awt.Point[x=21,y=1] 7 : current status = 0 7 : current square = java.awt.Point[x=21,y=1] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=18,y=10] : current status = 0 8 : current square = java.awt.Point[x=18,y=10] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=18,y=10] 8 : current status = 0 8 : current square = java.awt.Point[x=18,y=10] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9: status changed from 3 to 0. 9 : set status normal, current square = java.awt.Point[x=11,y=5] 9 : current status = 0 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=20,y=9] : current status = 1 10 : current square = java.awt.Point[x=20,y=9] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=20,y=9] 10 : current status = 0 10 : current square = java.awt.Point[x=20,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=7,y=4] : current status = 0 11 : current square = java.awt.Point[x=7,y=4] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=7,y=4] 11 : current status = 0 11 : current square = java.awt.Point[x=7,y=4] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=4] 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : current status = 0 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=0] 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=5] 14 : current square = java.awt.Point[x=20,y=1] : current status = 1 14 : current square = java.awt.Point[x=20,y=1] : current status = 1 14: status changed from 1 to 0. 14 : set status normal, current square = java.awt.Point[x=20,y=1] 14 : current status = 0 14 : current square = java.awt.Point[x=20,y=1] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=6] 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=2] 102 : current square = java.awt.Point[x=21,y=10] : current status = 0 102 : current square = java.awt.Point[x=21,y=10] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=21,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=21,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=16,y=8] : current status = 0 103 : current square = java.awt.Point[x=16,y=8] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=8] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=21,y=8] : current status = 0 104 : current square = java.awt.Point[x=21,y=8] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=21,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=21,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=21,y=7] : current status = 0 105 : current square = java.awt.Point[x=21,y=7] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=21,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=21,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=21,y=9] : current status = 0 106 : current square = java.awt.Point[x=21,y=9] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=21,y=9] 106 : current status = 0 106 : current square = java.awt.Point[x=21,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 110 : current square = java.awt.Point[x=21,y=2] : current status = 0 110 : current square = java.awt.Point[x=21,y=2] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=21,y=2] 110 : current status = 0 110 : current square = java.awt.Point[x=21,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=5] 112 : current square = java.awt.Point[x=29,y=11] : current status = 8 112 : skipping player in BH, SI, or RIP 114 : current square = java.awt.Point[x=20,y=3] : current status = 0 114 : current square = java.awt.Point[x=20,y=3] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=20,y=3] 114 : current status = 0 114 : current square = java.awt.Point[x=20,y=3] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. DOOM & GLOOM removed from Short & Surly Opponent Kicking. Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 16, 9 ) 102 moved (SP) to ( 16, 5 ) 105 moved (SP) to ( 23, 7 ) 110 moved (SP) to ( 16, 7 ) 102 moved (SP) to ( 21, 6 ) 110 moved (SP) to ( 22, 7 ) 104 moved (SP) to ( 21, 8 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 9 moved (SP) to ( 6, 4 ) 10 moved (SP) to ( 6, 5 ) 11 moved (SP) to ( 6, 6 ) 14 moved (SP) to ( 6, 7 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 14, 3 ) 10 moved (SP) to ( 14, 11 ) 8 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 4 ) 11 moved (SP) to ( 7, 10 ) 3 moved (SP) to ( 10, 4 ) 9 moved (SP) to ( 7, 4 ) 3 moved (SP) to ( 14, 5 ) 14 moved (SP) to ( 11, 7 ) *** Setup end *** Waiting for Sylvan SuperSonics to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kickoff Roll (2+5) = Changing Weather Verified Opponent Roll = 2 Verified Opponent Roll = 6 Weather roll(2+6) Current Weather: Nice Verified Opponent Roll = 5 Verified Opponent Roll = 3 Kick result. Direction: 5 Distance: 3 Ball placed at (21, 7) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 25, 11 ) [Game Saved] Ball in play. Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Nuts Ori Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) 6 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Targin Bonecrusha STAND FIRM skill used. [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 5 ) 3 moved (MP) to ( 18, 5 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 10 ) Move ended for Caleb Crotchmangler Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 11 ) 10 moved (MP) to ( 16, 11 ) 10 moved (MP) to ( 17, 11 ) 10 moved (MP) to ( 18, 11 ) 10 moved (MP) to ( 19, 11 ) Move ended for Sir DamageSponge Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 16, 4 ) 7 moved (MP) to ( 17, 4 ) 7 moved (MP) to ( 18, 4 ) Move ended for Thorin Redbeard Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 14, 9 ) Move ended for Steve Hanson Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Dorin Kneecrusha Dorin Kneecrusha uses TACKLE to bring his opponent down. Mallornstump is knocked over. Player pushed to (16, 8) 106 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Mallornstump has been knocked prone. 106: status changed from 0 to 1. 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 4 ) 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 17, 5 ) 1 moved (MP) to ( 18, 6 ) 1 moved (MP) to ( 19, 7 ) 1 moved (MP) to ( 20, 8 ) 104 blocked. (2) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Dances with Ents Jr. saved by block skill. Hoofcrusher saved by block skill. Move ended for Hoofcrusher [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 10 ) 11 moved (MP) to ( 5, 10 ) 11 moved (MP) to ( 4, 11 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 3 + 0 = 3 11 moved (MP) to ( 5, 11 ) 11 moved (MP) to ( 6, 11 ) 11 moved (MP) to ( 7, 10 ) Move ended for You-Better-Score [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 7, 5 ) 9 moved (MP) to ( 7, 6 ) 9 moved (MP) to ( 7, 7 ) 9 moved (MP) to ( 7, 8 ) 9 moved (MP) to ( 8, 9 ) 9 moved (MP) to ( 8, 10 ) Move ended for Fucker Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 1 [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 1 (1) TAKE ROOT roll fails! Son of Slothlorien has taken root! 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Son of Slothlorien Dorin Kneecrusha is knocked over. Player pushed to (14, 9) 4 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 114: Select an action for Morning Wood Select an action for Morning Wood 114: Select an action for Morning Wood Select an action for Morning Wood 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 24, 6 ) 105 moved (MP) to ( 25, 5 ) 105 moved (MP) to ( 26, 5 ) Move ended for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 7 ) 110 moved (MP) to ( 24, 7 ) 110 moved (MP) to ( 25, 8 ) 110 moved (MP) to ( 26, 8 ) Move ended for GreenWood the Great 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 5 ) 102 moved (MP) to ( 23, 5 ) 102 moved (MP) to ( 24, 5 ) 102 moved (MP) to ( 25, 5 ) Move ended for Branch Predeliction 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Dances with Ents Jr. knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 5 + 0 = 5 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 23, 8 ) 104 moved (MP) to ( 24, 8 ) 104 moved (MP) to ( 25, 8 ) Move ended for Dances with Ents Jr. [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Morning Wood TARGET: 2 --- ROLL: 5 + 0 = 5 Morning Wood slips past his opponent(s) unhindered. 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 16, 10 ) 114 moved (MP) to ( 15, 11 ) 114 moved (MP) to ( 14, 10 ) Move ended for Morning Wood [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 106 moved (MP) to ( 16, 9 ) 106 moved (MP) to ( 15, 10 ) 14 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Steve Hanson is knocked over. Player pushed to (16, 8) 14 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Steve Hanson has been knocked prone. 14: status changed from 0 to 1. 106 moved (MP) to ( 14, 9 ) 106 moved (MP) to ( 13, 9 ) Move ended for Mallornstump Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Steve Hanson Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Dorin Kneecrusha Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 17, 11 ) 8 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 14, 11 ) Move ended for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 19, 6 ) 3 moved (MP) to ( 20, 6 ) 3 moved (MP) to ( 21, 6 ) 3 moved (MP) to ( 22, 7 ) (2) Go for it successful. 3 moved (MP) to ( 23, 7 ) (1) Bane Bloodbrewer trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 3 moved (MP) to ( 24, 8 ) Move ended for Bane Bloodbrewer [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 10 ) 9 moved (MP) to ( 10, 10 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 12, 10 ) Move ended for Fucker Select an action for You-Better-Score 11: Select an action for You-Better-Score Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 21, 9 ) 1 moved (MP) to ( 22, 9 ) 1 moved (MP) to ( 23, 9 ) 1 moved (MP) to ( 24, 9 ) 104 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (26, 7) 104 moved (MP) to ( 26, 7 ) 1 moved (MP) to ( 25, 10 ) Move ended for Hoofcrusher [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 5 ) 7 moved (MP) to ( 17, 6 ) 7 moved (MP) to ( 16, 7 ) Move ended for Thorin Redbeard Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Son of Slothlorien is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (3, 6) + 1, (0, 0) + 0, 0: Son of Slothlorien has been knocked prone. 103: status changed from 0 to 1. Son of Slothlorien has been uprooted! [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 11 ) 11 moved (MP) to ( 9, 11 ) 11 moved (MP) to ( 10, 11 ) 11 moved (MP) to ( 11, 12 ) 11 moved (MP) to ( 12, 12 ) 11 moved (MP) to ( 13, 12 ) Pass selected. SHORT PASS PASS FINAL RESULT: You-Better-Score TARGET: 3 --- ROLL: 6 Move ended for You-Better-Score Ball moved to ( 19, 11 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 20, 11 ) 10 moved (MP) to ( 21, 11 ) 10 moved (MP) to ( 22, 11 ) 10 moved (MP) to ( 23, 11 ) 10 moved (MP) to ( 24, 11 ) 10 moved (MP) to ( 25, 11 ) (4) Go for it successful. 10 moved (MP) to ( 26, 11 ) (6) Go for it successful. 10 moved (MP) to ( 27, 11 ) Sir DamageSponge scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=25,y=10] : current status = 0 1 : current square = java.awt.Point[x=25,y=10] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=25,y=10] 1 : current status = 0 1 : current square = java.awt.Point[x=25,y=10] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=24,y=8] : current status = 0 3 : current square = java.awt.Point[x=24,y=8] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=24,y=8] 3 : current status = 0 3 : current square = java.awt.Point[x=24,y=8] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=15,y=9] : current status = 4 4 : current square = java.awt.Point[x=15,y=9] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=16,y=7] : current status = 0 7 : current square = java.awt.Point[x=16,y=7] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=7] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=7] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=12,y=10] : current status = 0 9 : current square = java.awt.Point[x=12,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=12,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=12,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=27,y=11] : current status = 0 10 : current square = java.awt.Point[x=27,y=11] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=27,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=27,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=13,y=12] : current status = 0 11 : current square = java.awt.Point[x=13,y=12] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=13,y=12] 11 : current status = 0 11 : current square = java.awt.Point[x=13,y=12] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=4] 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : current status = 0 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=0] 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=5] 14 : current square = java.awt.Point[x=13,y=8] : current status = 4 14 : current square = java.awt.Point[x=13,y=8] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=13,y=8] 14 : current status = 0 14 : current square = java.awt.Point[x=13,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=6] 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=2] 102 : current square = java.awt.Point[x=25,y=5] : current status = 0 102 : current square = java.awt.Point[x=25,y=5] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=25,y=5] 102 : current status = 0 102 : current square = java.awt.Point[x=25,y=5] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=15,y=7] : current status = 1 103 : current square = java.awt.Point[x=15,y=7] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=7] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=7] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=26,y=7] : current status = 0 104 : current square = java.awt.Point[x=26,y=7] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=26,y=7] 104 : current status = 0 104 : current square = java.awt.Point[x=26,y=7] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=26,y=5] : current status = 0 105 : current square = java.awt.Point[x=26,y=5] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=26,y=5] 105 : current status = 0 105 : current square = java.awt.Point[x=26,y=5] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=13,y=9] : current status = 0 106 : current square = java.awt.Point[x=13,y=9] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=13,y=9] 106 : current status = 0 106 : current square = java.awt.Point[x=13,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 110 : current square = java.awt.Point[x=26,y=8] : current status = 0 110 : current square = java.awt.Point[x=26,y=8] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=26,y=8] 110 : current status = 0 110 : current square = java.awt.Point[x=26,y=8] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=5] 112 : current square = java.awt.Point[x=29,y=11] : current status = 8 112 : skipping player in BH, SI, or RIP 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=14,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 11 moved (SP) to ( 7, 10 ) 10 moved (SP) to ( 7, 9 ) 15 moved (SP) to ( 5, 7 ) 12 moved (SP) to ( 5, 10 ) 13 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 9 ) 8 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 8 ) 3 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 10, 6 ) 4 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 4 ) 10 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 11, 7 ) 11 moved (SP) to ( 8, 4 ) 12 moved (SP) to ( 8, 10 ) Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 10 ) 106 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 17, 9 ) 106 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 20, 12 ) 110 moved (SP) to ( 15, 12 ) 105 moved (SP) to ( 23, 7 ) 102 moved (SP) to ( 15, 11 ) 103 moved (SP) to ( 16, 11 ) 102 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 11 ) 103 moved (SP) to ( 16, 9 ) 102 moved (SP) to ( 15, 11 ) 103 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 1 ) 114 moved (SP) to ( 16, 10 ) 106 moved (SP) to ( 17, 10 ) 114 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 18, 9 ) 106 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 24, 7 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 3) Kickoff Roll (2+3) = Cheering Fans Short & Surly: 2 + 10FF + 0CL Sylvan SuperSonics: 6 + 12FF + 0CL Sylvan SuperSonics get an extra re-roll. KICK skill used. Kick result. Direction: 1 Distance: 2 Ball placed at (23, 3) Scatter roll: 1 Ball moved to ( 20, 0 ) [Game Saved] Ball in play. Waiting for Sylvan SuperSonics to finish TURN: 2 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 106: Select an action for Mallornstump Select an action for Mallornstump 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 9 ) 104 moved (MP) to ( 18, 8 ) 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 20, 4 ) 104 moved (MP) to ( 20, 3 ) 104 moved (MP) to ( 21, 2 ) Move ended for Dances with Ents Jr. 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 5 (5) TAKE ROOT roll passed. 10 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Son of Slothlorien Sir DamageSponge is knocked over. Player pushed to (16, 11) 10 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Sir DamageSponge has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 4 + 0 = 4 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 17, 2 ) 106 moved (MP) to ( 18, 1 ) 106 moved (MP) to ( 19, 1 ) Move ended for Mallornstump [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 23, 5 ) 105 moved (MP) to ( 23, 4 ) 105 moved (MP) to ( 22, 3 ) 105 moved (MP) to ( 22, 2 ) 105 moved (MP) to ( 21, 1 ) 105 moved (MP) to ( 20, 0 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Thranduil The Third TARGET: 2 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 5 (5) Go for it successful. 105 moved (MP) to ( 21, 1 ) Hand off selected. Move ended for Thranduil The Third Ball moved to ( 8, 2 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 3 + 0 = 3 [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Morning Wood Player pushed to (16, 8) 6 moved (MP) to ( 13, 8 ) [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 19, 5 ) 102 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 1 (1) Branch Predeliction trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 20, 3 ) Move ended for Branch Predeliction [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 11 ) 110 moved (MP) to ( 17, 10 ) 110 moved (MP) to ( 18, 9 ) 110 moved (MP) to ( 19, 8 ) 110 moved (MP) to ( 20, 7 ) 110 moved (MP) to ( 21, 6 ) 110 moved (MP) to ( 22, 5 ) 110 moved (MP) to ( 22, 4 ) 110 moved (MP) to ( 22, 3 ) Move ended for GreenWood the Great Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 9 ) Move ended for Nuts Ori Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 10 moved (MP) to ( 14, 10 ) 103 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK STAND FIRM skill used. Move ended for Sir DamageSponge [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 8 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 17, 8 ) 4 moved (MP) to ( 16, 9 ) Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 3 ) 3 moved (MP) to ( 16, 2 ) 3 moved (MP) to ( 17, 1 ) Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 4 ) 8 moved (MP) to ( 16, 4 ) 8 moved (MP) to ( 17, 3 ) Move ended for Caleb Crotchmangler Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 6 ) 15 moved (MP) to ( 13, 6 ) 15 moved (MP) to ( 14, 6 ) 15 moved (MP) to ( 15, 6 ) 15 moved (MP) to ( 16, 6 ) 15 moved (MP) to ( 17, 5 ) Move ended for Really Scared Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 1 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (4) Go for it successful. 1 moved (MP) to ( 15, 1 ) Move ended for Hoofcrusher [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 10, 4 ) 11 moved (MP) to ( 11, 4 ) 11 moved (MP) to ( 12, 4 ) 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 14, 4 ) Move ended for You-Better-Score Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 7 ) Move ended for Dave Hanson Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard SKILL SELECTED: piling on SKILL SELECTED: piling on 7: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW/SKULL SKILL SELECTED: Move ended for Thorin Redbeard Short & Surly: All players have moved. Son of Slothlorien is knocked over. MIGHTY BLOW used on armor roll. Armor is not broken. (3, 4) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Son of Slothlorien has been knocked prone. 103: status changed from 0 to 1. Thorin Redbeard saved by block skill. 7: status changed from 0 to 1. 7: status changed from 1 to 1. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 3 [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 3 ) 104 moved (MP) to ( 21, 4 ) 104 moved (MP) to ( 21, 5 ) 104 moved (MP) to ( 21, 6 ) 104 moved (MP) to ( 21, 7 ) 104 moved (MP) to ( 21, 8 ) 104 moved (MP) to ( 22, 9 ) Move ended for Dances with Ents Jr. 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 4 ) 110 moved (MP) to ( 23, 5 ) 110 moved (MP) to ( 23, 6 ) 110 moved (MP) to ( 23, 7 ) 110 moved (MP) to ( 23, 8 ) 110 moved (MP) to ( 23, 9 ) 110 moved (MP) to ( 23, 10 ) Move ended for GreenWood the Great 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 2 ) 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 23, 4 ) 105 moved (MP) to ( 23, 5 ) 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 23, 7 ) 105 moved (MP) to ( 23, 8 ) Move ended for Thranduil The Third 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 21, 7 ) 102 moved (MP) to ( 21, 8 ) 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 21, 10 ) Move ended for Branch Predeliction 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 2 ) 106 moved (MP) to ( 20, 3 ) 106 moved (MP) to ( 21, 4 ) 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 21, 6 ) 106 moved (MP) to ( 21, 7 ) 106 moved (MP) to ( 21, 8 ) Move ended for Mallornstump 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 1 (1) - stand up roll fails! Move ended for Son of Slothlorien Blitz action used. [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Morning Wood knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Morning Wood TARGET: 2 --- ROLL: 3 + 0 = 3 Morning Wood slips past his opponent(s) unhindered. 114 moved (MP) to ( 15, 12 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 12 ) 114 moved (MP) to ( 12, 12 ) 114 moved (MP) to ( 11, 12 ) 114 moved (MP) to ( 10, 12 ) Move ended for Morning Wood Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 8, 10 ) 12 moved (MP) to ( 9, 11 ) Move ended for Dave Hanson Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Thorin Redbeard Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 12, 10 ) 6 moved (MP) to ( 11, 11 ) 114 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Morning Wood is knocked over. Player pushed to (10, 13) 114 moved (MP) to ( 10, 13 ) (5, 4) + 0, (3, 5) + 0, 0: Morning Wood has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) 6 moved (MP) to ( 10, 12 ) Move ended for Nuts Ori [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 10 ) 4 moved (MP) to ( 18, 11 ) 4 moved (MP) to ( 19, 12 ) 4 moved (MP) to ( 20, 12 ) Move ended for Dorin Kneecrusha Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 10 ) 10 moved (MP) to ( 16, 10 ) 10 moved (MP) to ( 17, 10 ) 10 moved (MP) to ( 18, 10 ) 10 moved (MP) to ( 19, 10 ) Move ended for Sir DamageSponge Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 6 ) 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 17, 8 ) 15 moved (MP) to ( 18, 9 ) 15 moved (MP) to ( 18, 10 ) 15 moved (MP) to ( 19, 11 ) Move ended for Really Scared Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 2 ) 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 12, 4 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 10, 6 ) 1 moved (MP) to ( 9, 7 ) Move ended for Hoofcrusher Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 4 ) 11 moved (MP) to ( 16, 5 ) 11 moved (MP) to ( 17, 6 ) 11 moved (MP) to ( 18, 7 ) 11 moved (MP) to ( 19, 8 ) Move ended for You-Better-Score Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 18, 4 ) 8 moved (MP) to ( 19, 5 ) 8 moved (MP) to ( 19, 6 ) 8 moved (MP) to ( 19, 7 ) Move ended for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 18, 2 ) 3 moved (MP) to ( 19, 3 ) 3 moved (MP) to ( 19, 4 ) 3 moved (MP) to ( 19, 5 ) Move ended for Bane Bloodbrewer Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 4 [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 21, 7 ) 106 moved (MP) to ( 21, 6 ) 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 21, 4 ) 106 moved (MP) to ( 20, 3 ) 106 moved (MP) to ( 19, 3 ) 106 moved (MP) to ( 18, 3 ) Move ended for Mallornstump 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 21, 8 ) 102 moved (MP) to ( 21, 7 ) 102 moved (MP) to ( 21, 6 ) 102 moved (MP) to ( 21, 5 ) 102 moved (MP) to ( 21, 4 ) 102 moved (MP) to ( 20, 3 ) Move ended for Branch Predeliction 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 23, 7 ) 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 23, 5 ) 105 moved (MP) to ( 22, 4 ) 105 moved (MP) to ( 22, 3 ) 105 moved (MP) to ( 21, 2 ) 105 moved (MP) to ( 20, 1 ) Move ended for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 9 ) 110 moved (MP) to ( 23, 8 ) 110 moved (MP) to ( 22, 7 ) 110 moved (MP) to ( 21, 6 ) 110 moved (MP) to ( 21, 5 ) 110 moved (MP) to ( 21, 4 ) 110 moved (MP) to ( 21, 3 ) 110 moved (MP) to ( 20, 2 ) 110 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 5 (5) Go for it successful. 110 moved (MP) to ( 18, 1 ) Move ended for GreenWood the Great [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 8 ) 104 moved (MP) to ( 22, 7 ) 104 moved (MP) to ( 22, 6 ) 104 moved (MP) to ( 22, 5 ) 104 moved (MP) to ( 21, 4 ) 104 moved (MP) to ( 21, 3 ) 104 moved (MP) to ( 20, 2 ) 104 moved (MP) to ( 19, 2 ) Move ended for Dances with Ents Jr. 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) Stand up roll passed. Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. 103: status changed from 6 to 0. Blitz selected. 7 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Thorin Redbeard is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Thorin Redbeard has been knocked prone. 7: status changed from 0 to 1. 103 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 13, 7 ) Move ended for Son of Slothlorien Sylvan SuperSonics: All players have moved. Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 11 ) 6 moved (MP) to ( 12, 10 ) 6 moved (MP) to ( 13, 9 ) 6 moved (MP) to ( 14, 8 ) Move ended for Nuts Ori Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 16, 5 ) 13 moved (MP) to ( 17, 4 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 18, 5 ) 3 moved (MP) to ( 17, 5 ) 3 moved (MP) to ( 16, 4 ) 3 moved (MP) to ( 16, 3 ) (3) Go for it successful. 3 moved (MP) to ( 16, 2 ) (4) Go for it successful. 3 moved (MP) to ( 16, 1 ) Move ended for Bane Bloodbrewer [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 18, 7 ) 11 moved (MP) to ( 17, 6 ) 11 moved (MP) to ( 16, 5 ) 11 moved (MP) to ( 15, 4 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 16, 2 ) Move ended for You-Better-Score Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 20, 9 ) 10 moved (MP) to ( 20, 8 ) 10 moved (MP) to ( 20, 7 ) 10 moved (MP) to ( 20, 6 ) 10 moved (MP) to ( 21, 5 ) 10 moved (MP) to ( 22, 4 ) Move ended for Sir DamageSponge Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 20, 11 ) 4 moved (MP) to ( 20, 10 ) 4 moved (MP) to ( 20, 9 ) 4 moved (MP) to ( 20, 8 ) Move ended for Dorin Kneecrusha Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 6 ) 8 moved (MP) to ( 19, 5 ) Move ended for Caleb Crotchmangler Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 20, 10 ) 15 moved (MP) to ( 20, 9 ) 15 moved (MP) to ( 21, 8 ) 15 moved (MP) to ( 21, 7 ) 15 moved (MP) to ( 21, 6 ) 15 moved (MP) to ( 21, 5 ) Move ended for Really Scared Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 10, 8 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 10, 6 ) Move ended for Dave Hanson Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 1 ) (4) Go for it successful. 1 moved (MP) to ( 15, 0 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (5) Go for it successful. 1 moved (MP) to ( 16, 0 ) SPRINT used. Move ended for Hoofcrusher [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Thorin Redbeard Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 5 [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. Turn time limit reached. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 18, 2 ) 104 moved (MP) to ( 17, 3 ) 104 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Target(2) Roll(1) Dances with Ents Jr. falls trying to land his leap! Team re-roll used. Verified Opponent Roll = 1 Target(2) Roll(1) Dances with Ents Jr. falls trying to land his leap! Move ended for Dances with Ents Jr. 104 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Dances with Ents Jr. has been knocked prone. 104: status changed from 3 to 1. Verified Opponent Roll = 4 Ball moved to ( 15, 5 ) Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for You-Better-Score 11: Select an action for You-Better-Score Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 19, 7 ) 4 moved (MP) to ( 18, 6 ) 4 moved (MP) to ( 18, 5 ) 4 moved (MP) to ( 18, 4 ) Move ended for Dorin Kneecrusha Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Targin Bonecrusha Player pushed to (19, 2) 106 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 22, 5 ) 15 moved (MP) to ( 23, 4 ) 15 moved (MP) to ( 22, 3 ) 15 moved (MP) to ( 22, 2 ) 15 moved (MP) to ( 21, 1 ) Move ended for Really Scared Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 20, 5 ) 8 moved (MP) to ( 21, 5 ) 8 moved (MP) to ( 22, 5 ) 8 moved (MP) to ( 21, 4 ) Move ended for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 17, 1 ) Move ended for Bane Bloodbrewer Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 17, 2 ) Move ended for You-Better-Score Select an action for Dave Hanson 12: Select an action for Dave Hanson Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 1 ) 1 moved (MP) to ( 15, 2 ) 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 15, 4 ) Move ended for Hoofcrusher Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 21, 5 ) 10 moved (MP) to ( 20, 5 ) 10 moved (MP) to ( 19, 5 ) 10 moved (MP) to ( 18, 5 ) 10 moved (MP) to ( 17, 5 ) 10 moved (MP) to ( 16, 5 ) Move ended for Sir DamageSponge Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Foul selected. 12 moved (MP) to ( 11, 5 ) 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 4 ) Dave Hanson fouls Dances with Ents Jr.. (1, 2) +3 IGMEOY Roll = 5 Move ended for Dave Hanson Turn time limit reached. [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 7 ) DODGE FINAL RESULT: Nuts Ori TARGET: 4 --- ROLL: 4 + 0 = 4 Nuts Ori slips past his opponent(s) unhindered. 6 moved (MP) to ( 15, 6 ) Move ended for Nuts Ori Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 6 [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 5 + 0 = 5 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 18, 0 ) 3 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Bane Bloodbrewer saved by block skill. Mallornstump saved by block skill. 106 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 4 + 0 = 4 Mallornstump slips past his opponent(s) unhindered. Move ended for Mallornstump [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Son of Slothlorien Thorin Redbeard saved by dodge skill. Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) 103 moved (MP) to ( 13, 8 ) [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: GreenWood the Great TARGET: 3 --- ROLL: 4 + 0 = 4 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 16, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: GreenWood the Great TARGET: 3 --- ROLL: 4 + 0 = 4 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 5 + 0 = 5 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 14, 1 ) 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 12, 2 ) 110 moved (MP) to ( 11, 2 ) 110 moved (MP) to ( 10, 2 ) 110 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 5 (5) Go for it successful. 110 moved (MP) to ( 8, 2 ) Verified Opponent Roll = 1 (1) GreenWood the Great trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 7, 2 ) SPRINT used. Move ended for GreenWood the Great [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 4 --- ROLL: 4 + 0 = 4 Dances with Ents Jr. slips past his opponent(s) unhindered. Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Dances with Ents Jr. dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 4 --- ROLL: 2 + 0 = 2 Move ended for Dances with Ents Jr. Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 15, 4 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Dave Hanson TARGET: 5 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 16, 4 ) Sylvan SuperSonics turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 104 blocked. Short & Surly , Choose a block die. POW Move ended for Nuts Ori Dances with Ents Jr. is knocked over. Player pushed to (13, 5) 104 moved (MP) to ( 13, 5 ) (1, 3) + 0, (0, 0) + 0, 0: Dances with Ents Jr. has been knocked prone. 104: status changed from 0 to 1. 6 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 5 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 17, 6 ) 12 moved (MP) to ( 18, 6 ) 12 moved (MP) to ( 19, 5 ) Move ended for Dave Hanson Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 2 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 14, 3 ) 11 moved (MP) to ( 13, 4 ) GET BALL BEFORE RE_ROLL: You-Better-Score dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 1 + 0 = 1 Move ended for You-Better-Score Scatter roll: 1 Ball moved to ( 12, 3 ) Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 7 [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 3 Target(2) Roll(3) Leap successful. Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Dances with Ents Jr. dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 2 + 0 = 2 104 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 5 + 0 = 5 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 10, 3 ) 104 moved (MP) to ( 9, 3 ) Pass selected. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 6 Move ended for Dances with Ents Jr. Ball moved to ( 22, 2 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 6, 2 ) 110 moved (MP) to ( 5, 2 ) 110 moved (MP) to ( 4, 2 ) 110 moved (MP) to ( 3, 2 ) 110 moved (MP) to ( 2, 2 ) GreenWood the Great scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 110: status changed from 4 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 5 ) Verified Opponent Roll = 4 (4) Morning Wood regains consciousness. 114: status changed from 7 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 6 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 4 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 5 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) Opponent Kicking. Waiting for Sylvan SuperSonics to set players on field. 103 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 16, 9 ) 104 moved (SP) to ( 19, 5 ) 110 moved (SP) to ( 16, 7 ) 105 moved (SP) to ( 16, 8 ) 104 moved (SP) to ( 16, 6 ) 114 moved (SP) to ( 17, 8 ) 114 moved (SP) to ( 19, 10 ) 105 moved (SP) to ( 19, 8 ) 114 moved (SP) to ( 20, 9 ) 105 moved (SP) to ( 20, 8 ) 110 moved (SP) to ( 20, 7 ) 104 moved (SP) to ( 20, 6 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 3 ) 8 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 2 ) 10 moved (SP) to ( 14, 12 ) 11 moved (SP) to ( 8, 4 ) 12 moved (SP) to ( 8, 10 ) Turn time limit reached. 14 moved (SP) to ( 14, 3 ) *** Setup end *** Waiting for Sylvan SuperSonics to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 2 Kickoff Roll (5+2) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 5 Weather roll(5+5) Current Weather: Nice Verified Opponent Roll = 8 Verified Opponent Roll = 2 Kick result. Direction: 8 Distance: 2 Ball placed at (21, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 20, 7 ) [Game Saved] Ball in play. Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Targin Bonecrusha STAND FIRM skill used. [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard SKILL SELECTED: piling on SKILL SELECTED: piling on 7: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Thorin Redbeard Thorin Redbeard uses TACKLE to bring his opponent down. Mallornstump is knocked over. Player pushed to (16, 6) 106 moved (MP) to ( 16, 6 ) PILING ON not necessary. MIGHTY BLOW used on injury roll. (4, 4) + 0, (4, 5) + 1, 3: Mallornstump has been badly hurt! 106: status changed from 0 to 8. 7 moved (MP) to ( 15, 6 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 106 moved to dugout ( 29, 12 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Dorin Kneecrusha Player pushed to (16, 7) 102 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 10 ) Move ended for Caleb Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 10 ) 3 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 17, 12 ) 3 moved (MP) to ( 18, 12 ) Move ended for Bane Bloodbrewer Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 17, 5 ) 1 moved (MP) to ( 18, 6 ) 1 moved (MP) to ( 18, 7 ) 1 moved (MP) to ( 18, 8 ) (2) Go for it successful. 1 moved (MP) to ( 19, 9 ) Move ended for Hoofcrusher [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 10 ) 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 12, 10 ) 12 moved (MP) to ( 13, 10 ) Move ended for Dave Hanson Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 5 ) 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 9, 7 ) GET BALL BEFORE RE_ROLL: You-Better-Score dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 5 + 0 = 5 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 12, 10 ) Pass selected. QUICK PASS PASS FINAL RESULT: You-Better-Score TARGET: 3 --- ROLL: 6 Move ended for You-Better-Score Ball moved to ( 14, 12 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 1 + 0 = 1 Scatter roll: 3 Ball moved to ( 15, 11 ) Short & Surly turn ended. Waiting for Sylvan SuperSonics to finish TURN: 8 [Game Saved] 103: Select an action for Son of Slothlorien Select an action for Son of Slothlorien 103: tackle zone state changed to true Verified Opponent Roll = 1 (1) TAKE ROOT roll fails! Son of Slothlorien has taken root! 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Son of Slothlorien Player pushed to (15, 9) 4 moved (MP) to ( 14, 9 ) [Game Saved] 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 102: Select an action for Branch Predeliction Select an action for Branch Predeliction 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 19, 6 ) 110 moved (MP) to ( 18, 5 ) Move ended for GreenWood the Great 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 19, 6 ) 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 17, 6 ) 104 moved (MP) to ( 16, 6 ) 7 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 5) 7 moved (MP) to ( 14, 5 ) Move ended for Dances with Ents Jr. [Game Saved] 105: Select an action for Thranduil The Third Select an action for Thranduil The Third 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Thranduil The Third TARGET: 2 --- ROLL: 6 + 0 = 6 Thranduil The Third slips past his opponent(s) unhindered. 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 17, 8 ) 105 moved (MP) to ( 16, 9 ) 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Thranduil The Third TARGET: 3 --- ROLL: 3 + 0 = 3 105 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Thranduil The Third TARGET: 2 --- ROLL: 5 + 0 = 5 Thranduil The Third slips past his opponent(s) unhindered. Pass selected. SHORT PASS Verified Opponent Roll = 4 PASS FINAL RESULT: Thranduil The Third TARGET: 3 --- ROLL: 4 + 0 = 4 Move ended for Thranduil The Third Ball moved to ( 11, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 6 + 0 = 6 Sylvan SuperSonics turn ended. End of the regulation game time. *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) Son of Slothlorien has been uprooted! 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 110: status changed from 3 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 4 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 5 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 6 ) 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 3 Sylvan SuperSonics Winnings Roll: 3 + 2 Verified Opponent Roll = 2 Short & Surly Winnings Roll: 2 + -3 Verified Opponent Roll = 4 Dances with Ents Jr. gets an MVP award. Verified Opponent Roll = 3 Bane Bloodbrewer gets an MVP award. Verified Opponent Roll = 6 Sylvan SuperSonics FF Roll: 6 + 1 Verified Opponent Roll = 3 Short & Surly FF Roll: 3 + -1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 D6: 1(149) 2(148) 3(143) 4(132) 5(147) 6(143) Total(862) D8: 1(3) 2(5) 3(4) 4(7) 5(6) 6(0) 7(0) 8(7) Total(32) GAME OVER Final Score: Short & Surly: 1 Sylvan SuperSonics: 3 WINNINGS Short & Surly: 0 Sylvan SuperSonics: 50000