Java JRE 1.5 Beta 8.2b OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Pandemic Team 1 race: Nurgle Player 1 name: Abscess Player 1: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 2 name: Bed Sore Player 2: B Chaos Beastman 6 3 3 8 [Block, Horns, Sure Hands] Player 3 name: Canker Sore Player 3: B Chaos Beastman 6 3 3 8 [Horns, Stand Firm] Player 4 name: Dandruff Player 4: B Chaos Beastman 6 3 3 8 [Horns] Player 5 name: Eczema Player 5: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 6 name: Fatty Liver Player 6: B Chaos Beastman 6 4 3 8 [Big Hand, Horns] Player 7 name: Gastritis Player 7: B Chaos Beastman 6 3 3 8 [Block, Horns, Tackle] Player 8 name: Halitosis Player 8: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 9 name: Impetigo Player 9: B Chaos Beastman 6 3 3 8 [Horns] Player 10 name: Jock Itch Player 10: B Chaos Beastman 6 3 3 7 [Block, Horns] Player 11 name: Keloid Player 11: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns] Player 12 name: Leprosy Player 12: R Rotter 4 4 2 9 [Foul Appearance, Regenerate] Player 13 name: Malaria Player 13: R Rotter 4 4 2 9 [Foul Appearance, Regenerate] Player 14 name: Smallpox Player 14: R Rotter 4 4 2 9 [Foul Appearance, Regenerate] Player 16 name: Prostatitis Player 16: BN Beast 4 5 1 9 [Big Guy, Diseased, Foul Appearance, Guard, Mighty Blow, Really Stupid, Regenerate, Tentacles] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=3573] Connected as server to game 'panpanzies'. Waiting for client. Receiving: True Panzies.html Sending Team File... Done Sending File Done receiving file. Team 2 name: True Panzies Team 2 race: High Elf Player 101 name: Timid Player 101: B Dragon Warrior 7 3 4 8 [Block, Shadowing] Player 102 name: Swish Player 102: C Lion Warrior 8 3 4 7 [Block, Catch, Dodge, Jump Up, Side Step] Player 103 name: Fluffy Player 103: L High Elf Lineman 6 3 4 8 [Block, Tackle] Player 104 name: Wimpy Player 104: L High Elf Lineman 6 3 4 8 [Block, Strip Ball, Tackle] Player 105 name: Cutesy Player 105: L High Elf Lineman 6 3 4 8 [Block, Dodge] Player 106 name: Sissy Player 106: L High Elf Lineman 6 4 4 8 [+st, Block] Player 107 name: Poncy Player 107: L High Elf Lineman 6 3 4 8 [Block] Player 108 name: Flitter Player 108: L High Elf Lineman 6 3 4 8 [Block] Player 109 name: Twinky Player 109: L High Elf Lineman 6 3 4 8 [Guard] Player 110 name: Milksop Player 110: L High Elf Lineman 6 4 4 8 [+st, Block] Player 111 name: Push over Player 111: L High Elf Lineman 6 3 4 8 [] Player 112 name: Wuss Player 112: C Lion Warrior 9 3 4 7 [+ma, Block, Catch, Dodge] Player 113 name: Pussy Player 113: T Phoenix Warrior 6 3 4 8 [Accurate, Block, Pass, Sure Hands] Player 114 name: Meek Player 114: B Dragon Warrior 7 3 5 8 [+ag, Block] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(4+6) Current Weather: Nice Gate: 88000 screaming fans show up for the game. Handicap result 53:BRIBE THE REF 2. Handicap result 12:EXTRA TRAINING. Pandemic BRIBE THE REF 2. Pandemic gain a reroll from EXTRA TRAINING. Canker Sore manages to ignore the niggling pain. Jock Itch manages to ignore the niggling pain. Timid is suffering from a niggling injury. 101: status changed from 0 to 2. Wimpy is suffering from a niggling injury. 104: status changed from 0 to 2. Waiting for opponent to decide to use apothecary. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Picked HEADS. Coin flip is: HEADS! Pandemic win the toss. Opponent Kicking. Waiting for True Panzies to set players on field. 102 moved (SP) to ( 25, 3 ) 112 moved (SP) to ( 25, 10 ) 113 moved (SP) to ( 25, 7 ) 114 moved (SP) to ( 23, 5 ) 105 moved (SP) to ( 20, 4 ) 106 moved (SP) to ( 20, 12 ) 110 moved (SP) to ( 20, 11 ) 111 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 19, 8 ) 103 moved (SP) to ( 19, 9 ) 109 moved (SP) to ( 22, 7 ) 105 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 15, 10 ) 109 moved (SP) to ( 20, 7 ) 108 moved (SP) to ( 17, 9 ) 103 moved (SP) to ( 20, 9 ) 108 moved (SP) to ( 15, 10 ) 113 moved (SP) to ( 28, 4 ) 107 moved (SP) to ( 22, 8 ) 110 moved (SP) to ( 18, 5 ) 109 moved (SP) to ( 18, 7 ) 110 moved (SP) to ( 18, 6 ) 106 moved (SP) to ( 18, 8 ) 114 moved (SP) to ( 20, 7 ) 102 moved (SP) to ( 22, 3 ) 112 moved (SP) to ( 22, 11 ) 107 moved (SP) to ( 22, 4 ) 103 moved (SP) to ( 22, 10 ) 110 moved (SP) to ( 19, 6 ) 109 moved (SP) to ( 19, 7 ) 106 moved (SP) to ( 19, 8 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 1 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 16 moved (SP) to ( 11, 7 ) 13 moved (SP) to ( 14, 8 ) 16 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 10 ) 12 moved (SP) to ( 14, 9 ) 14 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 14, 12 ) 7 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 4 ) 2 moved (SP) to ( 6, 4 ) 6 moved (SP) to ( 6, 10 ) 3 moved (SP) to ( 14, 12 ) Turn time limit reached. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 4 moved (SP) to ( 0, 1 ) 10 moved (SP) to ( 14, 4 ) 1 moved (SP) to ( 13, 10 ) 6 moved (SP) to ( 7, 10 ) 2 moved (SP) to ( 7, 4 ) *** Setup end *** Waiting for True Panzies to kick off. Ball placed at (23, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 1 Kickoff Roll (5+1) = Bad Kick Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Kick result. Direction: 2 Distance: 9 Ball placed at (23, 7) Touchback!! Pandemic, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 13, 10 ) [Game Saved] Ball in play. Pandemic start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Block selected. 105 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Gastritis Gastritis uses TACKLE to bring his opponent down. Cutesy is knocked over. Player pushed to (16, 4) 105 moved (MP) to ( 16, 4 ) (2, 2) + 0, (0, 0) + 0, 0: Cutesy has been knocked prone. 105: status changed from 0 to 1. 7 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Jock Itch 10: Select an action for Jock Itch Select an action for Canker Sore 3: Select an action for Canker Sore Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 15, 5 ) 10 moved (MP) to ( 16, 5 ) 10 moved (MP) to ( 17, 6 ) 10 moved (MP) to ( 17, 7 ) 10 moved (MP) to ( 17, 8 ) 10 moved (MP) to ( 18, 9 ) 106 blocked. (1) Jock Itch trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (20, 8) 106 moved (MP) to ( 20, 8 ) 10 moved (MP) to ( 19, 8 ) Move ended for Jock Itch [Game Saved] Select an action for Canker Sore 3: Select an action for Canker Sore 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 12 ) 3 moved (MP) to ( 17, 11 ) 3 moved (MP) to ( 18, 10 ) 3 moved (MP) to ( 19, 10 ) 3 moved (MP) to ( 20, 9 ) Move ended for Canker Sore Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Prostatitis Push over is knocked over. MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Push over has been knocked prone. 111: status changed from 0 to 1. Prostatitis is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. Pandemic turn ended. Waiting for True Panzies to finish TURN: 1 [Game Saved] 106: Select an action for Sissy Select an action for Sissy 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Sissy Canker Sore is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 4) + 0, (4, 6) + 0, 5: Canker Sore has been seriously injured!! (51) Damaged Back - Niggling Injury 3: status changed from 0 to 9. 3 moved (SP) to ( 0, 13 ) [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Meek Jock Itch is knocked over. Player pushed to (10, 9) 10 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (4, 6) + 0, (1, 5) + 0, 0: Jock Itch has been stunned. 10: status changed from 0 to 2. 114 moved (MP) to ( 19, 8 ) [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 8 ) 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 18, 10 ) 109 moved (MP) to ( 17, 11 ) 109 moved (MP) to ( 16, 12 ) 109 moved (MP) to ( 15, 12 ) Move ended for Twinky 108: Select an action for Flitter Select an action for Flitter 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 7 ) 110 moved (MP) to ( 17, 8 ) 110 moved (MP) to ( 17, 9 ) 110 moved (MP) to ( 16, 10 ) 110 moved (MP) to ( 15, 11 ) Move ended for Milksop 108: Select an action for Flitter Select an action for Flitter 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 21, 4 ) 107 moved (MP) to ( 20, 4 ) 107 moved (MP) to ( 19, 4 ) 107 moved (MP) to ( 18, 4 ) 107 moved (MP) to ( 17, 4 ) 107 moved (MP) to ( 16, 3 ) Move ended for Poncy 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Cutesy 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 21, 10 ) 103 moved (MP) to ( 20, 10 ) 103 moved (MP) to ( 19, 10 ) 103 moved (MP) to ( 18, 10 ) 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 15, 9 ) Move ended for Fluffy [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Flitter Player pushed to (16, 12) 11 moved (MP) to ( 13, 12 ) [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 20, 11 ) Move ended for Wuss 102: Select an action for Swish Select an action for Swish Turn time limit reached. 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 3 ) 102 moved (MP) to ( 20, 3 ) Move ended for Swish True Panzies turn ended. [Game Saved] 10: status changed from 2 to 1. Jock Itch rolls over. Pandemic start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 15, 8 ) Move ended for Prostatitis [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 5 ) 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 12, 9 ) Move ended for Bed Sore Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 11 ) 6 moved (MP) to ( 9, 11 ) 6 moved (MP) to ( 10, 11 ) 6 moved (MP) to ( 11, 11 ) 6 moved (MP) to ( 12, 11 ) 6 moved (MP) to ( 13, 11 ) Move ended for Fatty Liver Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Smallpox Fluffy is knocked over. Player pushed to (16, 9) 103 moved (MP) to ( 16, 9 ) (5, 2) + 0, (0, 0) + 0, 0: Fluffy has been knocked prone. 103: status changed from 0 to 1. 14 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Leprosy Player pushed to (16, 10) 108 moved (MP) to ( 16, 10 ) 12 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 12 ) Move ended for Keloid Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 110 blocked. Pandemic , Choose a block die. POW Move ended for Malaria Milksop is knocked over. Player pushed to (16, 11) 110 moved (MP) to ( 16, 11 ) (2, 1) + 0, (0, 0) + 0, 0: Milksop has been knocked prone. 110: status changed from 0 to 1. 13 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 14, 11 ) 109 blocked. HORNS used. Pandemic , Choose a block die. POW Twinky is knocked over. Player pushed to (16, 12) 109 moved (MP) to ( 16, 12 ) (6, 2) + 0, (0, 0) + 0, 0: Twinky has been knocked prone. 109: status changed from 0 to 1. 1 moved (MP) to ( 14, 10 ) Move ended for Abscess [Game Saved] Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 5 ) DODGE BEFORE RE_ROLL: Gastritis knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Gastritis TARGET: 3 --- ROLL: 1 + 0 = 1 Gastritis is knocked over. (2, 1) + 0, (0, 0) + 0, 0: Gastritis has been knocked prone. Move ended for Gastritis Pandemic: All players have moved. 7: status changed from 0 to 1. Pandemic turn ended. Waiting for True Panzies to finish TURN: 2 [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Twinky 111: Select an action for Push over Select an action for Push over 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Push over 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Fluffy 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 5 ) 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 14, 7 ) Move ended for Cutesy 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Milksop 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 19, 7 ) 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 16, 7 ) 16 blocked. Verified Opponent Roll = 6 (6) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Prostatitis is knocked over. Player pushed to (15, 9) 16 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (4, 6) + 0, (6, 1) + 0, 0: Prostatitis has been stunned. 16: status changed from 0 to 2. 106 moved (MP) to ( 15, 8 ) Move ended for Sissy [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 4 ) 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 16, 8 ) Move ended for Poncy 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Flitter Smallpox is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: Smallpox has been knocked prone. 14: status changed from 0 to 1. Flitter saved by block skill. [Game Saved] 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 17, 3 ) 102 moved (MP) to ( 16, 3 ) 102 moved (MP) to ( 15, 3 ) 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 5 ) Move ended for Swish 112: Select an action for Wuss Select an action for Wuss True Panzies turn ended. [Game Saved] 16: status changed from 2 to 1. Prostatitis rolls over. Pandemic start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Smallpox Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Jock Itch Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 109 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Malaria Twinky is knocked over. Player pushed to (17, 12) 109 moved (MP) to ( 17, 12 ) (4, 6) + 0, (3, 1) + 0, 0: Twinky has been stunned. 109: status changed from 0 to 2. 13 moved (MP) to ( 16, 12 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Leprosy Fluffy is knocked over. Player pushed to (17, 8) 103 moved (MP) to ( 17, 8 ) (4, 6) + 0, (4, 4) + 0, 0: Fluffy has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) 12 moved (MP) to ( 16, 9 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Gastritis Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 11 ) 6 moved (MP) to ( 15, 12 ) 110 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK/POW Milksop is knocked over. Player pushed to (17, 10) 110 moved (MP) to ( 17, 10 ) (3, 3) + 0, (0, 0) + 0, 0: Milksop has been knocked prone. 110: status changed from 0 to 1. 6 moved (MP) to ( 16, 13 ) 6 moved (MP) to ( 17, 13 ) 6 moved (MP) to ( 18, 12 ) Move ended for Fatty Liver [Game Saved] Select an action for Keloid 11: Select an action for Keloid Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Abscess 1: Select an action for Abscess Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 13 ) 11 moved (MP) to ( 16, 13 ) 11 moved (MP) to ( 17, 13 ) 11 moved (MP) to ( 18, 13 ) 11 moved (MP) to ( 19, 13 ) Move ended for Keloid Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 11 ) 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 13 ) 1 moved (MP) to ( 17, 13 ) Move ended for Abscess Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 10 ) 2 moved (MP) to ( 14, 11 ) 2 moved (MP) to ( 15, 12 ) 2 moved (MP) to ( 16, 13 ) Move ended for Bed Sore Pandemic: All players have moved. Pandemic turn ended. Waiting for True Panzies to finish TURN: 3 [Game Saved] 109: status changed from 2 to 1. Twinky rolls over. 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 14, 12 ) 105 moved (MP) to ( 15, 13 ) Move ended for Cutesy 108: Select an action for Flitter Select an action for Flitter 111: Select an action for Push over Select an action for Push over 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 16, 7 ) 111 moved (MP) to ( 17, 8 ) Move ended for Push over 108: Select an action for Flitter Select an action for Flitter 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Sissy Leprosy is knocked over. Player pushed to (12, 9) 12 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. 106 moved (MP) to ( 16, 9 ) [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. 110 moved (MP) to ( 16, 11 ) 13 blocked. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = POW POW Malaria is knocked over. 1 blocked. Player pushed to (12, 14) 1 moved (MP) to ( 17, 14 ) Player pushed to (12, 13) 13 moved (MP) to ( 17, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. 110 moved (MP) to ( 16, 12 ) Move ended for Milksop [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 3 (3) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Flitter Smallpox is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (6, 4) + 0, (1, 2) + 0, 0: Smallpox has been stunned. 14: status changed from 0 to 2. Flitter saved by block skill. [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 7 ) 107 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 19, 6 ) 107 moved (MP) to ( 20, 7 ) 107 moved (MP) to ( 21, 8 ) 107 moved (MP) to ( 20, 9 ) Move ended for Poncy 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Meek Jock Itch is knocked over. Player pushed to (11, 10) 10 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (4, 6) + 0, (3, 2) + 0, 0: Jock Itch has been stunned. 10: status changed from 0 to 2. 114 moved (MP) to ( 19, 9 ) [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 12 ) 112 moved (MP) to ( 22, 12 ) 112 moved (MP) to ( 23, 12 ) 112 moved (MP) to ( 24, 13 ) 112 moved (MP) to ( 25, 12 ) 112 moved (MP) to ( 26, 12 ) Move ended for Wuss 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Swish TARGET: 2 --- ROLL: 6 + 0 = 6 Swish slips past his opponent(s) unhindered. 102 moved (MP) to ( 12, 7 ) 102 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 12, 10 ) 102 moved (MP) to ( 12, 11 ) 102 moved (MP) to ( 13, 12 ) 102 moved (MP) to ( 14, 13 ) Move ended for Swish True Panzies: All players have moved. True Panzies turn ended. [Game Saved] 10: status changed from 2 to 1. Jock Itch rolls over. 14: status changed from 2 to 1. Smallpox rolls over. Pandemic start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 6 ) 7 moved (MP) to ( 14, 7 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 9 ) 7 moved (MP) to ( 14, 10 ) Move ended for Gastritis Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 15, 10 ) Move ended for Prostatitis [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Leprosy Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 20, 13 ) 11 moved (MP) to ( 21, 13 ) 11 moved (MP) to ( 22, 13 ) 11 moved (MP) to ( 23, 13 ) 11 moved (MP) to ( 24, 13 ) 11 moved (MP) to ( 25, 13 ) 112 blocked. (1) Keloid trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. HORNS used. Pandemic , Choose a block die. PUSHBACK/POW Wuss saved by dodge skill. Player pushed to (26, 11) 112 moved (MP) to ( 26, 11 ) Move ended for Keloid [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 18, 14 ) 1 moved (MP) to ( 19, 14 ) 1 moved (MP) to ( 20, 14 ) 1 moved (MP) to ( 21, 14 ) 1 moved (MP) to ( 22, 14 ) 1 moved (MP) to ( 23, 14 ) Move ended for Abscess Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 19, 13 ) 6 moved (MP) to ( 20, 13 ) 6 moved (MP) to ( 21, 13 ) 6 moved (MP) to ( 22, 13 ) Move ended for Fatty Liver Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Malaria Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 17, 14 ) DODGE FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 3 + 0 = 3 Bed Sore slips past his opponent(s) unhindered. 2 moved (MP) to ( 18, 13 ) 2 moved (MP) to ( 19, 12 ) 2 moved (MP) to ( 20, 11 ) 2 moved (MP) to ( 21, 11 ) Move ended for Bed Sore Pandemic: All players have moved. Pandemic turn ended. Waiting for True Panzies to finish TURN: 4 [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 14 ) Move ended for Cutesy 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 6 (6) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Milksop Malaria is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. Milksop saved by block skill. [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 18, 13 ) 109 moved (MP) to ( 19, 13 ) 109 moved (MP) to ( 20, 13 ) Verified Opponent Roll = 6 (6) Go for it successful. 109 moved (MP) to ( 21, 13 ) Move ended for Twinky [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 21, 9 ) 107 moved (MP) to ( 22, 9 ) 107 moved (MP) to ( 23, 10 ) 107 moved (MP) to ( 24, 11 ) 107 moved (MP) to ( 25, 11 ) 107 moved (MP) to ( 26, 12 ) Move ended for Poncy 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 21, 9 ) 114 moved (MP) to ( 22, 9 ) 114 moved (MP) to ( 23, 10 ) 114 moved (MP) to ( 23, 11 ) 114 moved (MP) to ( 23, 12 ) 114 moved (MP) to ( 23, 13 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Meek knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Meek TARGET: 3 --- ROLL: 2 + 0 = 2 Meek is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Meek has been knocked prone. 114: status changed from 4 to 1. True Panzies turn ended. [Game Saved] Pandemic start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Smallpox Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 24, 14 ) 1 moved (MP) to ( 25, 14 ) 1 moved (MP) to ( 26, 14 ) 1 moved (MP) to ( 27, 13 ) Abscess scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=27,y=13] 1 : current status = 0 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=21,y=11] : current status = 0 2 : current square = java.awt.Point[x=21,y=11] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=21,y=11] 2 : current status = 0 2 : current square = java.awt.Point[x=21,y=11] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=0,y=13] : current status = 9 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : current status = 0 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=0] 5 : current square = java.awt.Point[x=0,y=1] : current status = 0 5 : current status = 0 5 : current square = java.awt.Point[x=0,y=1] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=1] 6 : current square = java.awt.Point[x=22,y=13] : current status = 0 6 : current square = java.awt.Point[x=22,y=13] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=22,y=13] 6 : current status = 0 6 : current square = java.awt.Point[x=22,y=13] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=14,y=10] : current status = 4 7 : current square = java.awt.Point[x=14,y=10] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=14,y=10] 7 : current status = 0 7 : current square = java.awt.Point[x=14,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=0,y=7] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=0,y=2] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=2] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=2] 10 : current square = java.awt.Point[x=18,y=10] : current status = 1 10 : current square = java.awt.Point[x=18,y=10] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=18,y=10] 10 : current status = 0 10 : current square = java.awt.Point[x=18,y=10] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=25,y=13] : current status = 0 11 : current square = java.awt.Point[x=25,y=13] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=25,y=13] 11 : current status = 0 11 : current square = java.awt.Point[x=25,y=13] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=1] 12 : current square = java.awt.Point[x=17,y=9] : current status = 4 12 : current square = java.awt.Point[x=17,y=9] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=17,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=17,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=17,y=13] : current status = 1 13 : current square = java.awt.Point[x=17,y=13] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=17,y=13] 13 : current status = 0 13 : current square = java.awt.Point[x=17,y=13] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=15,y=9] : current status = 4 14 : current square = java.awt.Point[x=15,y=9] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=9] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 16 : current square = java.awt.Point[x=15,y=10] : current status = 4 16 : current square = java.awt.Point[x=15,y=10] : current status = 4 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=15,y=10] 16 : current status = 0 16 : current square = java.awt.Point[x=15,y=10] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=29,y=0] : current status = 2 101 : current status = 2 102 : current square = java.awt.Point[x=14,y=13] : current status = 0 102 : current square = java.awt.Point[x=14,y=13] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=13] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=13] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 (2) Fluffy stays UNconscious. 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : rearrange KO player to square java.awt.Point[x=29,y=8] 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=16,y=14] : current status = 0 105 : current square = java.awt.Point[x=16,y=14] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=16,y=14] 105 : current status = 0 105 : current square = java.awt.Point[x=16,y=14] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=16,y=9] : current status = 0 106 : current square = java.awt.Point[x=16,y=9] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=9] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=26,y=12] : current status = 0 107 : current square = java.awt.Point[x=26,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=26,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=26,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=10] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=21,y=13] 109 : current status = 0 109 : current square = java.awt.Point[x=21,y=13] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=16,y=12] : current status = 0 110 : current square = java.awt.Point[x=16,y=12] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=16,y=12] 110 : current status = 0 110 : current square = java.awt.Point[x=16,y=12] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=17,y=8] : current status = 0 111 : current square = java.awt.Point[x=17,y=8] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=8] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=26,y=11] : current status = 0 112 : current square = java.awt.Point[x=26,y=11] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=26,y=11] 112 : current status = 0 112 : current square = java.awt.Point[x=26,y=11] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=1] 114 : current square = java.awt.Point[x=23,y=13] : current status = 1 114 : current square = java.awt.Point[x=23,y=13] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=23,y=13] 114 : current status = 0 114 : current square = java.awt.Point[x=23,y=13] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Pandemic Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 14, 7 ) 14 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 11, 8 ) 10 moved (SP) to ( 13, 9 ) 13 moved (SP) to ( 13, 6 ) 10 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 13, 7 ) 11 moved (SP) to ( 11, 9 ) 7 moved (SP) to ( 11, 5 ) 1 moved (SP) to ( 12, 3 ) 5 moved (SP) to ( 12, 11 ) 6 moved (SP) to ( 10, 10 ) 2 moved (SP) to ( 10, 4 ) 5 moved (SP) to ( 12, 13 ) 11 moved (SP) to ( 12, 11 ) 6 moved (SP) to ( 11, 10 ) 7 moved (SP) to ( 11, 2 ) 1 moved (SP) to ( 12, 1 ) 7 moved (SP) to ( 12, 3 ) 2 moved (SP) to ( 11, 4 ) Waiting for True Panzies to set players on field. 109 moved location (MPL) to ( 23, 7 ) 108 moved location (MPL) to ( 15, 7 ) 107 moved location (MPL) to ( 15, 4 ) 106 moved location (MPL) to ( 19, 12 ) 114 moved location (MPL) to ( 22, 7 ) 105 moved location (MPL) to ( 19, 3 ) 112 moved location (MPL) to ( 23, 5 ) 102 moved location (MPL) to ( 23, 9 ) 111 moved location (MPL) to ( 15, 10 ) 110 moved location (MPL) to ( 19, 2 ) 113 moved (SP) to ( 18, 7 ) 111 moved (SP) to ( 29, 5 ) 111 moved (SP) to ( 18, 9 ) 111 moved (SP) to ( 15, 10 ) 106 moved (SP) to ( 15, 11 ) 106 moved (SP) to ( 15, 2 ) 110 moved (SP) to ( 15, 1 ) 105 moved (SP) to ( 16, 4 ) 114 moved (SP) to ( 17, 4 ) 105 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 16, 4 ) 105 moved (SP) to ( 18, 5 ) 109 moved (SP) to ( 15, 5 ) 108 moved (SP) to ( 15, 6 ) 111 moved (SP) to ( 18, 9 ) 112 moved (SP) to ( 17, 4 ) Turn time limit reached. 113 moved (SP) to ( 21, 7 ) 102 moved (SP) to ( 23, 7 ) 114 moved (SP) to ( 19, 7 ) 111 moved (SP) to ( 16, 4 ) *** Setup end *** Pandemic Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (2+5) = Changing Weather Weather roll(5+5) Current Weather: Nice Kick result. Direction: 7 Distance: 5 Ball placed at (21, 7) Scatter roll: 4 Ball moved to ( 17, 12 ) [Game Saved] Ball in play. Waiting for True Panzies to finish TURN: 5 108: Select an action for Flitter Select an action for Flitter 107: Select an action for Poncy Select an action for Poncy 111: Select an action for Push over Select an action for Push over 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 14, 4 ) Move ended for Push over 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = PUSHBACK/POW Move ended for Poncy [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Flitter Player pushed to (16, 5) 12 moved (MP) to ( 13, 5 ) 108 moved (MP) to ( 14, 5 ) [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 4 ) 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 13, 2 ) Move ended for Twinky 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 13, 3 ) Move ended for Sissy 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 0 ) 110 moved (MP) to ( 13, 0 ) 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Abscess is knocked over. Player pushed to (18, 2) 1 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 110 moved (MP) to ( 12, 1 ) 110 moved (MP) to ( 12, 2 ) Move ended for Milksop [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 17, 10 ) 114 moved (MP) to ( 17, 11 ) 114 moved (MP) to ( 17, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Meek TARGET: 1 --- ROLL: 5 + 0 = 5 114 moved (MP) to ( 18, 11 ) 114 moved (MP) to ( 19, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS FINAL RESULT: Meek TARGET: 2 --- ROLL: 2 + 1Qp = 3 Move ended for Meek Ball moved to ( 8, 7 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Pussy TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 5 ) 105 moved (MP) to ( 16, 4 ) 105 moved (MP) to ( 15, 3 ) 105 moved (MP) to ( 14, 2 ) 105 moved (MP) to ( 13, 1 ) 105 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 5 (5) Go for it successful. 105 moved (MP) to ( 10, 2 ) Move ended for Cutesy [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 3 ) 112 moved (MP) to ( 15, 2 ) 112 moved (MP) to ( 14, 1 ) 112 moved (MP) to ( 13, 1 ) 112 moved (MP) to ( 12, 1 ) 112 moved (MP) to ( 11, 1 ) Move ended for Wuss 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 6 ) 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 19, 4 ) 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 17, 2 ) 113 moved (MP) to ( 16, 2 ) Move ended for Pussy 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 6 ) 102 moved (MP) to ( 21, 5 ) 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 17, 3 ) 102 moved (MP) to ( 16, 3 ) Move ended for Swish True Panzies: All players have moved. True Panzies turn ended. [Game Saved] Pandemic start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 6 ) 16 moved (MP) to ( 12, 5 ) 16 moved (MP) to ( 13, 4 ) Move ended for Prostatitis [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 8 ) 14 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 17, 6 ) 14 moved (MP) to ( 17, 5 ) (1) Smallpox trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 14 moved (MP) to ( 16, 4 ) Move ended for Smallpox [Game Saved] Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 15, 7 ) 10 moved (MP) to ( 16, 6 ) 10 moved (MP) to ( 17, 5 ) 10 moved (MP) to ( 18, 4 ) 10 moved (MP) to ( 17, 3 ) 113 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (16, 1) 113 moved (MP) to ( 16, 1 ) 10 moved (MP) to ( 16, 2 ) Move ended for Jock Itch [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Abscess Select an action for Keloid 11: Select an action for Keloid Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 9 ) 6 moved (MP) to ( 9, 8 ) 6 moved (MP) to ( 9, 7 ) 6 moved (MP) to ( 9, 6 ) 6 moved (MP) to ( 9, 5 ) 6 moved (MP) to ( 9, 4 ) (6) Go for it successful. 6 moved (MP) to ( 8, 3 ) (4) Go for it successful. 6 moved (MP) to ( 9, 2 ) Move ended for Fatty Liver [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 9, 4 ) 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 8, 2 ) 2 moved (MP) to ( 9, 1 ) Move ended for Bed Sore Select an action for Malaria 13: Select an action for Malaria Select an action for Leprosy 12: Select an action for Leprosy Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Leprosy Player pushed to (15, 5) 108 moved (MP) to ( 15, 5 ) 12 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 6 ) 13 moved (MP) to ( 11, 5 ) 13 moved (MP) to ( 11, 4 ) 13 moved (MP) to ( 11, 3 ) Move ended for Malaria Select an action for Keloid 11: Select an action for Keloid Select an action for Eczema 5: Select an action for Eczema 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 12 ) 5 moved (MP) to ( 14, 11 ) 5 moved (MP) to ( 15, 10 ) 5 moved (MP) to ( 16, 10 ) 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 18, 10 ) Move ended for Eczema Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 10 ) 11 moved (MP) to ( 12, 9 ) 11 moved (MP) to ( 12, 8 ) 11 moved (MP) to ( 12, 7 ) 11 moved (MP) to ( 12, 6 ) 11 moved (MP) to ( 12, 5 ) Move ended for Keloid Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Block selected. 109 blocked. Pandemic , Choose a block die. SKULL Move ended for Gastritis Pandemic: All players have moved. Gastritis is knocked over. (5, 4) + 0, (5, 3) + 0, 0: Gastritis has been knocked out. 7: status changed from 0 to 7. 7 moved to dugout ( 0, 8 ) Pandemic turn ended. Waiting for True Panzies to finish TURN: 6 [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 13, 1 ) 109 moved (MP) to ( 12, 0 ) 109 moved (MP) to ( 11, 0 ) 109 moved (MP) to ( 10, 1 ) Move ended for Twinky 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Milksop Abscess is knocked over. Player pushed to (19, 3) 1 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 110 moved (MP) to ( 11, 2 ) [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = SKULL 2 db Block re-rolled. POW Move ended for Cutesy Bed Sore is knocked over. Player pushed to (21, 1) 2 moved (MP) to ( 8, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (6, 5) + 0, (1, 1) + 0, 0: Bed Sore has been stunned. 2: status changed from 0 to 2. 105 moved (MP) to ( 9, 1 ) [Game Saved] 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 0 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Pussy TARGET: 2 --- ROLL: 2 + 0 = 2 Pussy slips past his opponent(s) unhindered. 113 moved (MP) to ( 14, 1 ) 113 moved (MP) to ( 13, 1 ) 113 moved (MP) to ( 12, 1 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 ACCURATE skill used. FOUL APPEARANCE skill used. PASS FINAL RESULT: Pussy TARGET: 3 --- ROLL: 4 + 1Qp + 1Acc + -2Fa = 4 Move ended for Pussy Ball moved to ( 18, 1 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Wuss dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 3 FOUL APPEARANCE skill used. GET BALL FINAL RESULT: Wuss TARGET: 2 --- ROLL: 3 + -2 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 18, 2 ) Verified Opponent Roll = 4 FOUL APPEARANCE skill used. GET BALL FINAL RESULT: Milksop TARGET: 4 --- ROLL: 4 + -3 = 1 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 17, 2 ) True Panzies turn ended. [Game Saved] 2: status changed from 2 to 1. Bed Sore rolls over. Pandemic start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 110 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Malaria Player pushed to (11, 0) Player 112 pushed to (11, 0) 112 moved (MP) to ( 11, 0 ) Player pushed to (11, 1) 110 moved (MP) to ( 11, 1 ) 13 moved (MP) to ( 11, 2 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Leprosy Push over is knocked over. Player pushed to (15, 3) 111 moved (MP) to ( 15, 3 ) (4, 5) + 0, (1, 2) + 0, 0: Push over has been stunned. 111: status changed from 0 to 2. 12 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. SKULL Move ended for Prostatitis Prostatitis is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. Pandemic turn ended. Waiting for True Panzies to finish TURN: 7 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 0 ) 112 moved (MP) to ( 9, 0 ) 112 moved (MP) to ( 8, 0 ) 112 moved (MP) to ( 7, 0 ) 112 moved (MP) to ( 6, 0 ) 112 moved (MP) to ( 5, 1 ) 112 moved (MP) to ( 4, 1 ) 112 moved (MP) to ( 3, 1 ) 112 moved (MP) to ( 2, 1 ) Wuss scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 4 (4) Fluffy regains consciousness. 103: status changed from 7 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 5 (5) Gastritis regains consciousness. 7: status changed from 7 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) Verified Opponent Roll = 5 (5) Malaria regains consciousness. 13: status changed from 7 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) 16: status changed from 1 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 5 ) Opponent Kicking. Waiting for True Panzies to set players on field. 109 moved location (MPL) to ( 19, 7 ) 108 moved location (MPL) to ( 15, 7 ) 107 moved location (MPL) to ( 15, 10 ) 106 moved location (MPL) to ( 19, 11 ) 114 moved location (MPL) to ( 19, 2 ) 105 moved location (MPL) to ( 19, 8 ) 103 moved location (MPL) to ( 15, 4 ) 112 moved location (MPL) to ( 22, 7 ) 110 moved location (MPL) to ( 19, 3 ) 114 moved (SP) to ( 24, 2 ) 110 moved (SP) to ( 20, 2 ) 106 moved (SP) to ( 20, 3 ) 110 moved (SP) to ( 21, 2 ) 106 moved (SP) to ( 21, 3 ) 112 moved (SP) to ( 26, 5 ) 114 moved (SP) to ( 26, 2 ) 109 moved (SP) to ( 26, 4 ) 105 moved (SP) to ( 26, 6 ) 113 moved (SP) to ( 26, 7 ) 111 moved (SP) to ( 26, 8 ) 102 moved (SP) to ( 26, 9 ) 105 moved (SP) to ( 29, 4 ) 114 moved (SP) to ( 26, 6 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 1 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 13, 4 ) 16 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 6 ) 12 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 2 ) 11 moved (SP) to ( 14, 3 ) 6 moved (SP) to ( 7, 10 ) 2 moved (SP) to ( 7, 4 ) 5 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 11 ) 10 moved (SP) to ( 14, 8 ) *** Setup end *** Waiting for True Panzies to kick off. Ball placed at (22, 7) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Kickoff Roll (3+2) = Cheering Fans True Panzies: 2 + 13FF + 0CL Pandemic: 3 + 11FF + 0CL True Panzies get an extra re-roll. Verified Opponent Roll = 3 Verified Opponent Roll = 2 Kick result. Direction: 3 Distance: 2 Ball placed at (22, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 25, 5 ) [Game Saved] Ball in play. Pandemic start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Prostatitis Player pushed to (16, 5) 103 moved (MP) to ( 16, 5 ) 16 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Malaria Player pushed to (15, 8) 108 moved (MP) to ( 15, 8 ) 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Smallpox Flitter is knocked over. Player pushed to (16, 8) 108 moved (MP) to ( 16, 8 ) (6, 1) + 0, (0, 0) + 0, 0: Flitter has been knocked prone. 108: status changed from 0 to 1. 14 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 9 ) Move ended for Jock Itch Select an action for Leprosy 12: Select an action for Leprosy Select an action for Eczema 5: Select an action for Eczema 5: tackle zone state changed to true Block selected. 107 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Eczema Poncy saved by block skill. Eczema saved by block skill. [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 107 blocked. Pandemic , Choose a block die. POW Move ended for Leprosy Poncy is knocked over. Player pushed to (16, 9) 107 moved (MP) to ( 16, 9 ) (2, 5) + 0, (0, 0) + 0, 0: Poncy has been knocked prone. 107: status changed from 0 to 1. 12 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 16, 3 ) 11 moved (MP) to ( 17, 3 ) 11 moved (MP) to ( 18, 3 ) 11 moved (MP) to ( 19, 3 ) 11 moved (MP) to ( 20, 3 ) Move ended for Keloid Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 2 ) 7 moved (MP) to ( 16, 2 ) 7 moved (MP) to ( 17, 2 ) 7 moved (MP) to ( 18, 2 ) 7 moved (MP) to ( 19, 2 ) 7 moved (MP) to ( 20, 1 ) 110 blocked. (6) Go for it successful. HORNS used. Pandemic , Choose a block die. PUSHBACK/POW Milksop is knocked over. Player pushed to (22, 3) 110 moved (MP) to ( 22, 3 ) (5, 2) + 0, (0, 0) + 0, 0: Milksop has been knocked prone. 110: status changed from 0 to 1. 7 moved (MP) to ( 21, 2 ) Move ended for Gastritis [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 11 ) 1 moved (MP) to ( 16, 10 ) 1 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 8 ) 1 moved (MP) to ( 19, 7 ) 1 moved (MP) to ( 20, 6 ) Move ended for Abscess Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 6, 4 ) 2 moved (MP) to ( 5, 4 ) 2 moved (MP) to ( 4, 5 ) GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 6 + 0 = 6 2 moved (MP) to ( 5, 6 ) 2 moved (MP) to ( 6, 7 ) 2 moved (MP) to ( 7, 8 ) Pass selected. QUICK PASS PASS FINAL RESULT: Bed Sore TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Bed Sore Ball moved to ( 7, 10 ) GET BALL BEFORE RE_ROLL: Fatty Liver dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 8 Ball moved to ( 6, 10 ) Pandemic turn ended. Waiting for True Panzies to finish TURN: 8 [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. 7 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Gastritis is knocked over. Player pushed to (9, 1) 7 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Gastritis has been knocked prone. 7: status changed from 0 to 1. 110 moved (MP) to ( 21, 2 ) Move ended for Milksop [Game Saved] 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Sissy Keloid is knocked over. Player pushed to (10, 3) 11 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Keloid has been knocked prone. 11: status changed from 0 to 1. 106 moved (MP) to ( 20, 3 ) True Panzies turn ended. *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 1 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 5 ) Starting second half. Pandemic Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 12, 7 ) 16 moved to dugout ( 1, 5 ) 16 moved location (MPL) to ( 12, 7 ) 7 moved location (MPL) to ( 12, 9 ) 5 moved location (MPL) to ( 11, 12 ) 13 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 14, 8 ) 11 moved location (MPL) to ( 12, 3 ) 2 moved location (MPL) to ( 10, 7 ) 10 moved location (MPL) to ( 12, 11 ) 1 moved location (MPL) to ( 11, 2 ) 14 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 12, 13 ) 5 moved (SP) to ( 12, 11 ) 1 moved (SP) to ( 12, 1 ) 11 moved (SP) to ( 10, 3 ) 1 moved (SP) to ( 12, 3 ) 9 moved (SP) to ( 12, 1 ) 11 moved (SP) to ( 11, 7 ) 2 moved (SP) to ( 9, 4 ) 6 moved (SP) to ( 9, 10 ) 7 moved (SP) to ( 12, 8 ) 11 moved (SP) to ( 12, 6 ) 11 moved (SP) to ( 11, 6 ) 7 moved (SP) to ( 11, 8 ) 9 moved (SP) to ( 0, 1 ) 10 moved (SP) to ( 12, 1 ) 2 moved (SP) to ( 12, 13 ) 5 moved (SP) to ( 10, 12 ) 2 moved (SP) to ( 12, 11 ) 5 moved (SP) to ( 12, 13 ) 6 moved (SP) to ( 10, 9 ) 7 moved (SP) to ( 11, 9 ) 11 moved (SP) to ( 11, 5 ) 6 moved (SP) to ( 11, 7 ) Waiting for True Panzies to set players on field. 114 moved (SP) to ( 21, 7 ) 113 moved (SP) to ( 24, 7 ) 112 moved (SP) to ( 17, 10 ) 106 moved (SP) to ( 15, 13 ) 110 moved (SP) to ( 15, 12 ) 109 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 15, 9 ) 108 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 19, 2 ) 111 moved (SP) to ( 16, 2 ) 102 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( 19, 5 ) 111 moved (SP) to ( 29, 5 ) 107 moved (SP) to ( 15, 2 ) 102 moved (SP) to ( 16, 2 ) 112 moved (SP) to ( 16, 10 ) 103 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 19, 7 ) 113 moved (SP) to ( 22, 7 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 1 ) *** Setup end *** Pandemic Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (6+1) = Changing Weather Weather roll(6+5) Current Weather: Pouring Rain Kick result. Direction: 5 Distance: 6 Ball placed at (21, 7) Scatter roll: 3 Touchback!! Waiting for True Panzies to give the ball to a member of their team on the field. Ball moved to ( 7, 7 ) [Game Saved] Ball in play. Waiting for True Panzies to finish TURN: 1 Turn time limit reached. 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = POW Move ended for Flitter [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 12 ) 106 moved (MP) to ( 13, 12 ) Move ended for Sissy 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 13 ) 110 moved (MP) to ( 13, 14 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Eczema is knocked over. Player pushed to (18, 12) 5 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (4, 6) + 0, (4, 6) + 0, 1: Eczema has been badly hurt! 5: status changed from 0 to 8. 110 moved (MP) to ( 12, 13 ) 5 moved (SP) to ( 0, 11 ) 110 moved (MP) to ( 11, 12 ) Move ended for Milksop Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 17, 10 ) 114 moved (MP) to ( 16, 11 ) 114 moved (MP) to ( 15, 11 ) 114 moved (MP) to ( 14, 10 ) Move ended for Meek 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 6 (6) Foul Appearance roll passed. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Cutesy Leprosy is knocked over. Player pushed to (16, 8) 12 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 109: Select an action for Twinky Select an action for Twinky 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 13 ) 109 moved (MP) to ( 12, 12 ) Move ended for Twinky 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 8 ) 113 moved (MP) to ( 20, 9 ) 113 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 18, 9 ) 113 moved (MP) to ( 17, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 ACCURATE skill used. FOUL APPEARANCE skill used. PASS FINAL RESULT: Pussy TARGET: 3 --- ROLL: 2 + 1Qp + 1Acc + -1Fa = 3 Move ended for Pussy Ball moved to ( 13, 10 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Wuss TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 11 ) 112 moved (MP) to ( 14, 12 ) 112 moved (MP) to ( 13, 13 ) 112 moved (MP) to ( 12, 13 ) Move ended for Wuss 103: Select an action for Fluffy Select an action for Fluffy 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Fluffy TARGET: 2 --- ROLL: 6 + 0 = 6 Fluffy slips past his opponent(s) unhindered. 103 moved (MP) to ( 16, 9 ) 103 moved (MP) to ( 15, 10 ) 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 13, 10 ) Move ended for Fluffy [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 16, 4 ) 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 16, 7 ) Move ended for Poncy 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 3 ) 102 moved (MP) to ( 16, 4 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 102 moved (MP) to ( 14, 11 ) Move ended for Swish True Panzies: All players have moved. True Panzies turn ended. [Game Saved] Pandemic start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 13, 9 ) Move ended for Leprosy Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 16: tackle zone state changed to false [Game Saved] Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 10, 10 ) 7 moved (MP) to ( 9, 11 ) 7 moved (MP) to ( 9, 12 ) 7 moved (MP) to ( 9, 13 ) 7 moved (MP) to ( 10, 14 ) 7 moved (MP) to ( 11, 14 ) 112 blocked. (4) Go for it successful. HORNS used. Pandemic , Choose a block die. PUSHBACK/POW Gastritis uses TACKLE to bring his opponent down. Wuss is knocked over. Player pushed to (13, 13) 112 moved (MP) to ( 13, 13 ) (4, 2) + 0, (0, 0) + 0, 0: Wuss has been knocked prone. 112: status changed from 3 to 1. 7 moved (MP) to ( 12, 13 ) Ball moved to ( 14, 14 ) Move ended for Gastritis [Game Saved] Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 8 ) 6 moved (MP) to ( 9, 9 ) 6 moved (MP) to ( 9, 10 ) 6 moved (MP) to ( 9, 11 ) 6 moved (MP) to ( 9, 12 ) 6 moved (MP) to ( 10, 13 ) Move ended for Fatty Liver Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 11, 6 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 11, 8 ) 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 11, 11 ) Move ended for Keloid Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Smallpox 14: Select an action for Smallpox Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 11, 6 ) 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 11, 9 ) Move ended for Abscess Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 2 ) 10 moved (MP) to ( 11, 3 ) 10 moved (MP) to ( 11, 4 ) 10 moved (MP) to ( 11, 5 ) 10 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 11, 7 ) Move ended for Jock Itch Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Smallpox Flitter is knocked over. Player pushed to (16, 9) 108 moved (MP) to ( 16, 9 ) (2, 2) + 0, (0, 0) + 0, 0: Flitter has been knocked prone. 108: status changed from 0 to 1. 14 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 6 ) 13 moved (MP) to ( 14, 7 ) 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 14, 9 ) Move ended for Malaria Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Block selected. 109 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Bed Sore Pandemic: All players have moved. Twinky is knocked over. Player pushed to (11, 13) 109 moved (MP) to ( 11, 13 ) (6, 6) + 0, (4, 5) + 0, 0: Twinky has been knocked out. 109: status changed from 0 to 7. 109 moved to dugout ( 29, 8 ) Pandemic turn ended. Waiting for True Panzies to finish TURN: 2 [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Flitter 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Sissy Player pushed to (18, 14) 7 moved (MP) to ( 11, 14 ) [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Cutesy Smallpox is knocked over. Player pushed to (15, 7) 14 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Smallpox has been knocked prone. 14: status changed from 0 to 1. 105 moved (MP) to ( 15, 8 ) [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Wuss dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Wuss TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Wuss Verified Opponent Roll = 6 Scatter roll: 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Ball throw-in: 5, 4 (15, 14) Ball moved to ( 18, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Keloid TARGET: 6 --- ROLL: 6 + 0 = 6 True Panzies turn ended. [Game Saved] Pandemic start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Leprosy Fluffy is knocked over. Player pushed to (13, 11) 103 moved (MP) to ( 13, 11 ) (5, 1) + 0, (0, 0) + 0, 0: Fluffy has been knocked prone. 103: status changed from 0 to 1. 12 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Smallpox Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 114 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. SKULL Move ended for Malaria Malaria is knocked over. (1, 4) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. Pandemic turn ended. Waiting for True Panzies to finish TURN: 3 [Game Saved] 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Fluffy 114: Select an action for Meek Select an action for Meek 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Sissy Bed Sore is knocked over. Player pushed to (18, 10) 2 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Bed Sore has been knocked prone. 2: status changed from 0 to 1. 106 moved (MP) to ( 12, 11 ) [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Meek Leprosy is knocked over. Player pushed to (17, 9) 12 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 14, 12 ) 108 moved (MP) to ( 13, 12 ) 108 moved (MP) to ( 12, 12 ) 108 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Flitter TARGET: 4 --- ROLL: 5 + 0 = 5 Flitter slips past his opponent(s) unhindered. Move ended for Flitter [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for Milksop Keloid is knocked over. Player pushed to (19, 10) 11 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Keloid has been knocked prone. 11: status changed from 3 to 1. 110 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 8 Ball moved to ( 18, 10 ) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 17, 9 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 18, 8 ) [Game Saved] 112: Select an action for Wuss Select an action for Wuss 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 6 ) 107 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Poncy TARGET: 2 --- ROLL: 5 + 0 = 5 Poncy slips past his opponent(s) unhindered. 107 moved (MP) to ( 13, 5 ) 107 moved (MP) to ( 12, 5 ) 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 6 ) Move ended for Poncy [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 13, 13 ) 112 moved (MP) to ( 12, 12 ) 112 moved (MP) to ( 11, 12 ) 112 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Wuss TARGET: 2 --- ROLL: 2 + 0 = 2 Wuss slips past his opponent(s) unhindered. 112 moved (MP) to ( 9, 10 ) 112 moved (MP) to ( 9, 9 ) 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 10, 7 ) 10 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Jock Itch is knocked over. Player pushed to (17, 6) 10 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Jock Itch has been knocked prone. 10: status changed from 0 to 1. Move ended for Wuss [Game Saved] 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 12 ) 102 moved (MP) to ( 12, 12 ) 102 moved (MP) to ( 11, 12 ) 102 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Swish TARGET: 2 --- ROLL: 3 + 0 = 3 Swish slips past his opponent(s) unhindered. 102 moved (MP) to ( 9, 10 ) 102 moved (MP) to ( 9, 9 ) 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Swish knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: Swish TARGET: 3 --- ROLL: 6 + 0 = 6 Swish slips past his opponent(s) unhindered. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Swish TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Swish Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 19, 8 ) True Panzies turn ended. [Game Saved] Pandemic start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 11, 7 ) Move ended for Jock Itch Select an action for Prostatitis 16: Select an action for Prostatitis Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Leprosy Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 16: tackle zone state changed to false [Game Saved] Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Gastritis Flitter saved by block skill. Gastritis saved by block skill. [Game Saved] Select an action for Fatty Liver 6: Select an action for Fatty Liver Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Block selected. 102 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Abscess Swish saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (10, 8) 102 moved (MP) to ( 10, 8 ) Scatter roll: 3 Ball moved to ( 11, 7 ) GET BALL BEFORE RE_ROLL: Jock Itch dropped the ball. TARGET: 8 --- ROLL: 1 + 0 = 1 GET BALL FINAL RESULT: Jock Itch TARGET: 8 --- ROLL: 1 + 0 = 1 Scatter roll: 7 Ball moved to ( 10, 8 ) 1 moved (MP) to ( 11, 8 ) FOUL APPEARANCE skill used. GET BALL BEFORE RE_ROLL: Swish dropped the ball. TARGET: 6 --- ROLL: 4 + -2 = 2 Reroll using catch. FOUL APPEARANCE skill used. GET BALL FINAL RESULT: Swish TARGET: 6 --- ROLL: 3 + -2 = 1 Scatter roll: 8 Ball moved to ( 9, 8 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Malaria Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Bed Sore Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Keloid Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 9, 12 ) DODGE BEFORE RE_ROLL: Fatty Liver knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 1 + 0 = 1 Fatty Liver is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Fatty Liver has been knocked prone. 6: status changed from 4 to 1. Pandemic turn ended. Waiting for True Panzies to finish TURN: 4 [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Milksop Player pushed to (18, 9) 2 moved (MP) to ( 11, 9 ) [Game Saved] 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 11, 12 ) 106 moved (MP) to ( 10, 12 ) 106 moved (MP) to ( 9, 11 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 10) 11 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 9, 10 ) 106 moved (MP) to ( 10, 9 ) Move ended for Sissy [Game Saved] 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Swish Jock Itch is knocked over. Player pushed to (17, 6) 10 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 4) + 0, (6, 1) + 0, 0: Jock Itch has been stunned. 10: status changed from 0 to 2. [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 9, 6 ) 107 moved (MP) to ( 8, 7 ) 107 moved (MP) to ( 8, 8 ) 107 moved (MP) to ( 9, 9 ) 107 moved (MP) to ( 9, 10 ) 107 moved (MP) to ( 9, 11 ) Move ended for Poncy 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 13 ) Move ended for Fluffy 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Flitter Gastritis is knocked over. Player pushed to (18, 15) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, 0: Gastritis has been stunned. 7: status changed from 0 to 0. 7 moved (SP) to ( 0, 2 ) [Game Saved] 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 10 ) 113 moved (MP) to ( 15, 10 ) Move ended for Pussy 105: Select an action for Cutesy Select an action for Cutesy 114: Select an action for Meek Select an action for Meek 114: Select an action for Meek Select an action for Meek 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Wuss knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Wuss TARGET: 2 --- ROLL: 4 + 0 = 4 Wuss slips past his opponent(s) unhindered. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Wuss TARGET: 3 --- ROLL: 3 + 0 = 3 112 moved (MP) to ( 8, 7 ) 112 moved (MP) to ( 7, 6 ) 112 moved (MP) to ( 6, 5 ) 112 moved (MP) to ( 5, 4 ) 112 moved (MP) to ( 4, 3 ) 112 moved (MP) to ( 3, 2 ) 112 moved (MP) to ( 3, 1 ) Move ended for Wuss [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Cutesy TARGET: 2 --- ROLL: 4 + 0 = 4 Cutesy slips past his opponent(s) unhindered. 105 moved (MP) to ( 15, 9 ) Move ended for Cutesy [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Meek True Panzies: All players have moved. Malaria is knocked over. Player pushed to (15, 8) 13 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. True Panzies turn ended. [Game Saved] 10: status changed from 2 to 1. Jock Itch rolls over. Pandemic start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 12, 5 ) 14 moved (MP) to ( 11, 6 ) 14 moved (MP) to ( 11, 7 ) Move ended for Smallpox Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 8 ) 16 moved (MP) to ( 14, 9 ) Move ended for Prostatitis [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Malaria Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 10 ) Move ended for Leprosy Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Block selected. 102 blocked. Pandemic , Choose a block die. POW Move ended for Bed Sore SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (10, 7) 102 moved (MP) to ( 10, 7 ) (2, 4) + 0, (0, 0) + 0, 0: Swish has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. POW Move ended for Keloid Sissy is knocked over. Player pushed to (9, 9) 106 moved (MP) to ( 9, 9 ) (1, 1) + 0, (0, 0) + 0, 0: Sissy has been knocked prone. 106: status changed from 0 to 1. 11 moved (MP) to ( 10, 9 ) [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 9, 7 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 7, 5 ) 1 moved (MP) to ( 6, 4 ) 1 moved (MP) to ( 5, 3 ) (2) Go for it successful. 1 moved (MP) to ( 4, 2 ) 112 blocked. (1) Abscess trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. HORNS used. Pandemic , Choose a block die. PUSHBACK/POW Wuss saved by dodge skill. Player pushed to (3, 0) 112 moved (MP) to ( 3, 0 ) 1 moved (MP) to ( 3, 1 ) Move ended for Abscess [Game Saved] Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true 6: status changed from 1 to 4. Normal move selected. 6 moved (MP) to ( 8, 13 ) DODGE FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 6 + 0 = 6 Fatty Liver slips past his opponent(s) unhindered. 6 moved (MP) to ( 7, 12 ) 6 moved (MP) to ( 7, 11 ) (6) Go for it successful. 6 moved (MP) to ( 7, 10 ) (6) Go for it successful. 6 moved (MP) to ( 7, 9 ) Move ended for Fatty Liver Pandemic: All players have moved. Pandemic turn ended. Waiting for True Panzies to finish TURN: 5 [Game Saved] 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true 102: status changed from 6 to 0. Blitz selected. 102 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Swish TARGET: 2 --- ROLL: 3 + 0 = 3 Swish slips past his opponent(s) unhindered. 102 moved (MP) to ( 8, 5 ) 102 moved (MP) to ( 7, 4 ) 102 moved (MP) to ( 6, 3 ) 102 moved (MP) to ( 5, 2 ) 102 moved (MP) to ( 4, 1 ) 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Abscess is knocked over. Player pushed to (27, 0) 1 moved (MP) to ( 2, 0 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 102 moved (MP) to ( 3, 1 ) Move ended for Swish [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 11, 12 ) 108 moved (MP) to ( 12, 11 ) Move ended for Flitter 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 8, 11 ) 107 moved (MP) to ( 7, 11 ) 107 moved (MP) to ( 6, 11 ) 107 moved (MP) to ( 5, 10 ) 107 moved (MP) to ( 5, 9 ) 107 moved (MP) to ( 6, 8 ) Move ended for Poncy 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Sissy 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Milksop Player pushed to (17, 9) 12 moved (MP) to ( 12, 9 ) [Game Saved] 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 16, 9 ) 103 moved (MP) to ( 15, 8 ) Move ended for Fluffy 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = PUSHBACK Move ended for Cutesy [Game Saved] 114: Select an action for Meek Select an action for Meek 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 TENTACLES roll: 3 + 5 ST 2 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 113 moved (MP) to ( 15, 10 ) Move ended for Pussy [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 TENTACLES roll: 2 + 5 ST 6 + 3 ST TENTACLES roll fails. Moving player may continue. Verified Opponent Roll = 3 DODGE FINAL RESULT: Meek TARGET: 1 --- ROLL: 3 + 0 = 3 Meek slips past his opponent(s) unhindered. 114 moved (MP) to ( 12, 12 ) 114 moved (MP) to ( 11, 12 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 9, 12 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 6, 10 ) Move ended for Meek [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 2, 1 ) Wuss scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) Verified Opponent Roll = 3 (3) Twinky stays UNconscious. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 8 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 1 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 0 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 2 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 4 ) Opponent Kicking. Waiting for True Panzies to set players on field. 108 moved location (MPL) to ( 15, 7 ) 107 moved location (MPL) to ( 15, 10 ) 106 moved location (MPL) to ( 19, 11 ) 114 moved location (MPL) to ( 19, 2 ) 105 moved location (MPL) to ( 19, 8 ) 103 moved location (MPL) to ( 15, 4 ) 112 moved location (MPL) to ( 22, 7 ) 110 moved location (MPL) to ( 19, 3 ) 103 moved (SP) to ( 21, 5 ) 111 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 22, 9 ) 106 moved (SP) to ( 19, 12 ) 105 moved (SP) to ( 18, 11 ) 105 moved (SP) to ( 19, 11 ) 110 moved (SP) to ( 18, 2 ) 114 moved (SP) to ( 19, 3 ) 110 moved (SP) to ( 19, 2 ) 113 moved (SP) to ( 23, 7 ) 112 moved (SP) to ( 23, 4 ) 102 moved (SP) to ( 23, 10 ) 103 moved (SP) to ( 19, 7 ) 103 moved (SP) to ( 20, 7 ) Turn time limit reached. 108 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 15, 4 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 12 ) 13 moved (SP) to ( 14, 10 ) 14 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 7, 4 ) 6 moved (SP) to ( 7, 10 ) 7 moved (SP) to ( 14, 8 ) 10 moved (SP) to ( 1, 5 ) 11 moved (SP) to ( 14, 13 ) 10 moved (SP) to ( 14, 5 ) 1 moved (SP) to ( 13, 10 ) 9 moved (SP) to ( 14, 4 ) *** Setup end *** Waiting for True Panzies to kick off. Ball placed at (21, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 2 Kickoff Roll (1+2) = Get the Ref! The fans get the ref. Verified Opponent Roll = 8 Verified Opponent Roll = 5 Kick result. Direction: 8 Distance: 5 Ball placed at (21, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 17, 7 ) [Game Saved] Ball in play. Pandemic start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 12 ) 16 moved (MP) to ( 16, 12 ) 16 moved (MP) to ( 17, 12 ) 16 moved (MP) to ( 18, 11 ) Move ended for Prostatitis [Game Saved] Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 15, 13 ) 11 moved (MP) to ( 16, 13 ) 11 moved (MP) to ( 17, 13 ) 11 moved (MP) to ( 18, 13 ) 106 blocked. HORNS used. Pandemic , Choose a block die. POW Sissy is knocked over. Player pushed to (20, 11) 106 moved (MP) to ( 20, 11 ) (2, 2) + 0, (0, 0) + 0, 0: Sissy has been knocked prone. 106: status changed from 0 to 1. 11 moved (MP) to ( 19, 12 ) Move ended for Keloid [Game Saved] Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Gastritis Player pushed to (16, 6) 111 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 107 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Smallpox Player pushed to (15, 11) 107 moved (MP) to ( 15, 11 ) 14 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 107 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Malaria Player pushed to (16, 11) 107 moved (MP) to ( 16, 11 ) 13 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 9 ) 6 moved (MP) to ( 9, 8 ) 6 moved (MP) to ( 10, 7 ) 6 moved (MP) to ( 11, 7 ) 6 moved (MP) to ( 12, 7 ) BIG HAND skill used. GET BALL FINAL RESULT: Fatty Liver TARGET: 2 --- ROLL: 2 + 0 = 2 6 moved (MP) to ( 13, 8 ) Move ended for Fatty Liver [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 9 ) 1 moved (MP) to ( 15, 9 ) 1 moved (MP) to ( 16, 9 ) 1 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 9 ) Move ended for Abscess Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Leprosy 12: Select an action for Leprosy Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 5 ) 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 13, 9 ) Move ended for Bed Sore Select an action for Leprosy 12: Select an action for Leprosy Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. POW Move ended for Jock Itch Flitter is knocked over. Player pushed to (16, 4) 108 moved (MP) to ( 16, 4 ) (6, 5) + 0, (5, 1) + 0, 0: Flitter has been stunned. 108: status changed from 0 to 2. 10 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Impetigo 9: Select an action for Impetigo 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 3 ) 9 moved (MP) to ( 16, 3 ) 9 moved (MP) to ( 17, 3 ) 9 moved (MP) to ( 18, 4 ) Move ended for Impetigo Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 6 ) Move ended for Leprosy Pandemic: All players have moved. Pandemic turn ended. Waiting for True Panzies to finish TURN: 6 [Game Saved] 108: status changed from 2 to 1. Flitter rolls over. 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 11 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Keloid is knocked over. Player pushed to (11, 13) 11 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Keloid has been knocked prone. 11: status changed from 0 to 1. 106 moved (MP) to ( 19, 12 ) Move ended for Sissy [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 2 ) 110 moved (MP) to ( 17, 2 ) 110 moved (MP) to ( 16, 2 ) 110 moved (MP) to ( 15, 2 ) 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 3 ) Move ended for Milksop 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 3 ) 112 moved (MP) to ( 21, 2 ) 112 moved (MP) to ( 20, 2 ) 112 moved (MP) to ( 19, 2 ) 112 moved (MP) to ( 18, 2 ) 112 moved (MP) to ( 17, 2 ) 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 15, 2 ) 112 moved (MP) to ( 14, 2 ) Move ended for Wuss 111: Select an action for Push over Select an action for Push over 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 6 ) 103 moved (MP) to ( 19, 5 ) Move ended for Fluffy 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 TENTACLES roll: 6 + 5 ST 6 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 105 moved (MP) to ( 19, 11 ) Move ended for Cutesy [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Meek Impetigo is knocked over. Player pushed to (11, 5) 9 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Impetigo has been knocked prone. 9: status changed from 0 to 1. 114 moved (MP) to ( 18, 4 ) [Game Saved] 111: Select an action for Push over Select an action for Push over 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Push over TARGET: 2 --- ROLL: 3 + 0 = 3 Push over slips past his opponent(s) unhindered. 111 moved (MP) to ( 18, 6 ) 111 moved (MP) to ( 19, 7 ) 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 19, 9 ) Move ended for Push over [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Poncy knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Poncy TARGET: 3 --- ROLL: 4 + 0 = 4 Poncy slips past his opponent(s) unhindered. 107 moved (MP) to ( 17, 13 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Poncy TARGET: 2 --- ROLL: 1 + 0 = 1 Poncy is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Poncy has been knocked prone. Move ended for Poncy 107: status changed from 0 to 1. True Panzies turn ended. [Game Saved] Pandemic start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Impetigo 9: Select an action for Impetigo 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Impetigo Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Keloid Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 17, 7 ) 12 moved (MP) to ( 18, 7 ) 12 moved (MP) to ( 19, 7 ) Move ended for Leprosy Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 8 ) 6 moved (MP) to ( 15, 8 ) 6 moved (MP) to ( 16, 8 ) 6 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 18, 8 ) Move ended for Fatty Liver Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Abscess Player pushed to (20, 10) 111 moved (MP) to ( 20, 10 ) 1 moved (MP) to ( 19, 9 ) [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 16, 9 ) 14 moved (MP) to ( 17, 8 ) 14 moved (MP) to ( 17, 7 ) Move ended for Smallpox Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 10 ) 13 moved (MP) to ( 17, 9 ) Move ended for Malaria Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 17, 8 ) 7 moved (MP) to ( 18, 9 ) 7 moved (MP) to ( 19, 10 ) 111 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (21, 11) 111 moved (MP) to ( 21, 11 ) 7 moved (MP) to ( 20, 10 ) Move ended for Gastritis [Game Saved] Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 16, 3 ) 10 moved (MP) to ( 17, 2 ) 10 moved (MP) to ( 18, 3 ) Move ended for Jock Itch Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 9 ) 2 moved (MP) to ( 15, 9 ) 2 moved (MP) to ( 16, 9 ) 2 moved (MP) to ( 17, 8 ) 2 moved (MP) to ( 18, 9 ) 2 moved (MP) to ( 19, 10 ) Move ended for Bed Sore Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Prostatitis Pandemic: All players have moved. Sissy is knocked over. Player pushed to (20, 13) 106 moved (MP) to ( 20, 13 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Sissy has been knocked prone. 106: status changed from 0 to 1. 16 moved (MP) to ( 19, 12 ) Pandemic turn ended. Waiting for True Panzies to finish TURN: 7 [Game Saved] 108: Select an action for Flitter Select an action for Flitter 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 17, 4 ) Move ended for Flitter 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Meek Player pushed to (10, 6) 9 moved (MP) to ( 19, 6 ) 114 moved (MP) to ( 18, 5 ) [Game Saved] 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Fluffy Impetigo is knocked over. Player pushed to (9, 7) 9 moved (MP) to ( 20, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Impetigo has been knocked prone. 9: status changed from 0 to 1. 103 moved (MP) to ( 19, 6 ) [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 3 ) 112 moved (MP) to ( 16, 4 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 17, 6 ) Move ended for Wuss 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 9 ) 102 moved (MP) to ( 21, 9 ) Move ended for Swish 105: Select an action for Cutesy Select an action for Cutesy 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 21, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 TENTACLES roll: 2 + 5 ST 4 + 4 ST TENTACLES roll fails. Moving player may continue. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Sissy knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Sissy TARGET: 2 --- ROLL: 3 + 0 = 3 Sissy slips past his opponent(s) unhindered. 106 moved (MP) to ( 22, 11 ) 106 moved (MP) to ( 21, 10 ) Move ended for Sissy [Game Saved] 111: Select an action for Push over Select an action for Push over 111: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Push over Player pushed to (9, 9) 7 moved (MP) to ( 20, 9 ) 111 moved (MP) to ( 20, 10 ) [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 4 ) 110 moved (MP) to ( 15, 5 ) 110 moved (MP) to ( 16, 6 ) 14 blocked. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Smallpox is knocked over. Player pushed to (12, 8) 14 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (5, 6) + 0, (4, 5) + 0, 0: Smallpox has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 8 ) 110 moved (MP) to ( 17, 7 ) Move ended for Milksop [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Poncy TARGET: 2 --- ROLL: 1 + 0 = 1 Poncy is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Poncy has been knocked prone. Move ended for Poncy 107: status changed from 0 to 1. True Panzies turn ended. [Game Saved] Pandemic start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 17, 8 ) 110 blocked. Pandemic , Choose a block die. PUSHBACK Player pushed to (16, 6) 110 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 17, 7 ) Move ended for Malaria [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. POW Move ended for Leprosy Fluffy is knocked over. Player pushed to (19, 5) 103 moved (MP) to ( 19, 5 ) (1, 3) + 0, (0, 0) + 0, 0: Fluffy has been knocked prone. 103: status changed from 0 to 1. 12 moved (MP) to ( 19, 6 ) [Game Saved] Select an action for Keloid 11: Select an action for Keloid 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 19, 13 ) 11 moved (MP) to ( 20, 13 ) 11 moved (MP) to ( 21, 12 ) 11 moved (MP) to ( 20, 11 ) Move ended for Keloid Select an action for Impetigo 9: Select an action for Impetigo 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 21, 7 ) 9 moved (MP) to ( 22, 7 ) Move ended for Impetigo Select an action for Abscess 1: Select an action for Abscess Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Block selected. 105 blocked. Pandemic , Choose a block die. POW Move ended for Bed Sore Cutesy is knocked over. Player pushed to (18, 12) 105 moved (MP) to ( 18, 12 ) (3, 5) + 0, (0, 0) + 0, 0: Cutesy has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Prostatitis 16: tackle zone state changed to false [Game Saved] Select an action for Gastritis 7: Select an action for Gastritis 7: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Gastritis Push over is knocked over. Player pushed to (19, 11) 111 moved (MP) to ( 19, 11 ) (6, 3) + 0, (6, 2) + 0, 0: Push over has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 19, 7 ) 6 moved (MP) to ( 20, 6 ) 6 moved (MP) to ( 21, 5 ) 6 moved (MP) to ( 22, 4 ) 6 moved (MP) to ( 23, 3 ) 6 moved (MP) to ( 24, 2 ) Move ended for Fatty Liver Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 19, 8 ) 1 moved (MP) to ( 20, 7 ) 1 moved (MP) to ( 21, 6 ) 1 moved (MP) to ( 22, 5 ) 1 moved (MP) to ( 23, 4 ) 1 moved (MP) to ( 24, 3 ) Move ended for Abscess Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Block selected. 108 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Jock Itch Pandemic: All players have moved. Flitter is knocked over. Player pushed to (16, 5) 108 moved (MP) to ( 16, 5 ) (6, 5) + 0, (1, 2) + 0, 0: Flitter has been stunned. 108: status changed from 0 to 2. Pandemic turn ended. Waiting for True Panzies to finish TURN: 8 [Game Saved] 108: status changed from 2 to 1. Flitter rolls over. 106: Select an action for Sissy Select an action for Sissy 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Sissy Player pushed to (10, 9) 7 moved (MP) to ( 19, 9 ) 106 moved (MP) to ( 20, 9 ) [Game Saved] 102: Select an action for Swish Select an action for Swish 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 9 ) 102 moved (MP) to ( 23, 9 ) 102 moved (MP) to ( 24, 8 ) 102 moved (MP) to ( 25, 7 ) 102 moved (MP) to ( 25, 6 ) 102 moved (MP) to ( 25, 5 ) 102 moved (MP) to ( 26, 4 ) 102 moved (MP) to ( 25, 3 ) Move ended for Swish 110: Select an action for Milksop Select an action for Milksop 113: Select an action for Pussy Select an action for Pussy Turn time limit reached. 114: Select an action for Meek Select an action for Meek 113: Select an action for Pussy Select an action for Pussy 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 24, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Pussy TARGET: 2 --- ROLL: 6 + 0 = 6 Pussy slips past his opponent(s) unhindered. 113 moved (MP) to ( 25, 5 ) 113 moved (MP) to ( 26, 4 ) 113 moved (MP) to ( 26, 3 ) 113 moved (MP) to ( 26, 2 ) 113 moved (MP) to ( 25, 1 ) 6 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Choose a block die. PUSHBACK Player pushed to (6, 3) 6 moved (MP) to ( 23, 3 ) 113 moved (MP) to ( 24, 2 ) Move ended for Pussy [Game Saved] 110: Select an action for Milksop Select an action for Milksop 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Milksop Malaria is knocked over. Player pushed to (12, 8) 13 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. [Game Saved] 103: Select an action for Fluffy Select an action for Fluffy 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Fluffy TARGET: 2 --- ROLL: 2 + 0 = 2 Fluffy slips past his opponent(s) unhindered. 103 moved (MP) to ( 21, 3 ) 103 moved (MP) to ( 22, 3 ) Move ended for Fluffy [Game Saved] 112: Select an action for Wuss Select an action for Wuss 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 16, 4 ) 112 moved (MP) to ( 15, 3 ) 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 17, 1 ) 112 moved (MP) to ( 18, 1 ) 112 moved (MP) to ( 19, 1 ) 112 moved (MP) to ( 20, 2 ) 112 moved (MP) to ( 21, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 22, 4 ) Move ended for Wuss [Game Saved] 114: Select an action for Meek Select an action for Meek 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Meek TARGET: 2 --- ROLL: 5 + 0 = 5 Meek slips past his opponent(s) unhindered. 114 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Meek TARGET: 1 --- ROLL: 6 + 0 = 6 Meek slips past his opponent(s) unhindered. 114 moved (MP) to ( 21, 5 ) 114 moved (MP) to ( 22, 5 ) 114 moved (MP) to ( 23, 5 ) 114 moved (MP) to ( 24, 4 ) Move ended for Meek [Game Saved] 107: Select an action for Poncy Select an action for Poncy 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 16, 11 ) 107 moved (MP) to ( 16, 10 ) 107 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 107 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 107 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Poncy knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Poncy TARGET: 3 --- ROLL: 6 + 0 = 6 Poncy slips past his opponent(s) unhindered. Move ended for Poncy [Game Saved] 105: Select an action for Cutesy Select an action for Cutesy 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 17, 10 ) 105 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 4 (4) Go for it successful. 105 moved (MP) to ( 18, 8 ) Move ended for Cutesy True Panzies: All players have moved. True Panzies turn ended. [Game Saved] Pandemic start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Impetigo 9: Select an action for Impetigo Select an action for Jock Itch 10: Select an action for Jock Itch 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 19, 3 ) 10 moved (MP) to ( 20, 3 ) 10 moved (MP) to ( 21, 3 ) Move ended for Jock Itch Select an action for Impetigo 9: Select an action for Impetigo 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 23, 7 ) 9 moved (MP) to ( 24, 7 ) 9 moved (MP) to ( 25, 6 ) 9 moved (MP) to ( 26, 5 ) 9 moved (MP) to ( 25, 4 ) Move ended for Impetigo Select an action for Fatty Liver 6: Select an action for Fatty Liver 6: tackle zone state changed to true Blitz selected. 113 blocked. Pandemic , Choose a block die. POW Pussy is knocked over. Player pushed to (24, 1) 113 moved (MP) to ( 24, 1 ) (2, 6) + 0, (0, 0) + 0, 0: Pussy has been knocked prone. 113: status changed from 0 to 1. 6 moved (MP) to ( 24, 2 ) 6 moved (MP) to ( 25, 1 ) DODGE BEFORE RE_ROLL: Fatty Liver knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 4 + 0 = 4 Fatty Liver slips past his opponent(s) unhindered. 6 moved (MP) to ( 26, 1 ) 6 moved (MP) to ( 27, 1 ) Fatty Liver scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=24,y=3] : current status = 0 1 : current square = java.awt.Point[x=24,y=3] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=24,y=3] 1 : current status = 0 1 : current square = java.awt.Point[x=24,y=3] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=19,y=10] : current status = 0 2 : current square = java.awt.Point[x=19,y=10] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=19,y=10] 2 : current status = 0 2 : current square = java.awt.Point[x=19,y=10] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=0,y=13] : current status = 9 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : current status = 0 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=0] 5 : current square = java.awt.Point[x=0,y=11] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=27,y=1] : current status = 0 6 : current square = java.awt.Point[x=27,y=1] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=27,y=1] 6 : current status = 0 6 : current square = java.awt.Point[x=27,y=1] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=19,y=9] : current status = 0 7 : current square = java.awt.Point[x=19,y=9] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=19,y=9] 7 : current status = 0 7 : current square = java.awt.Point[x=19,y=9] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=0,y=7] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=25,y=4] : current status = 4 9 : current square = java.awt.Point[x=25,y=4] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=25,y=4] 9 : current status = 0 9 : current square = java.awt.Point[x=25,y=4] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=5] 10 : current square = java.awt.Point[x=21,y=3] : current status = 0 10 : current square = java.awt.Point[x=21,y=3] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=21,y=3] 10 : current status = 0 10 : current square = java.awt.Point[x=21,y=3] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=6] 11 : current square = java.awt.Point[x=20,y=11] : current status = 4 11 : current square = java.awt.Point[x=20,y=11] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=20,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=20,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=19,y=6] : current status = 0 12 : current square = java.awt.Point[x=19,y=6] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=19,y=6] 12 : current status = 0 12 : current square = java.awt.Point[x=19,y=6] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=17,y=8] : current status = 1 13 : current square = java.awt.Point[x=17,y=8] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=17,y=8] 13 : current status = 0 13 : current square = java.awt.Point[x=17,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=2] 14 : current square = java.awt.Point[x=0,y=8] : current status = 7 14 : current status = 7 (6) Smallpox regains consciousness. 14: status changed from 7 to 0. 14 : current square = java.awt.Point[x=0,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=3] 16 : current square = java.awt.Point[x=19,y=12] : current status = 0 16 : current square = java.awt.Point[x=19,y=12] : current status = 0 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=19,y=12] 16 : current status = 0 16 : current square = java.awt.Point[x=19,y=12] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=4] 101 : current square = java.awt.Point[x=29,y=0] : current status = 2 101 : current status = 2 102 : current square = java.awt.Point[x=25,y=3] : current status = 0 102 : current square = java.awt.Point[x=25,y=3] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=25,y=3] 102 : current status = 0 102 : current square = java.awt.Point[x=25,y=3] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=22,y=3] : current status = 0 103 : current square = java.awt.Point[x=22,y=3] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=22,y=3] 103 : current status = 0 103 : current square = java.awt.Point[x=22,y=3] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=8] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=20,y=9] : current status = 0 106 : current square = java.awt.Point[x=20,y=9] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=20,y=9] 106 : current status = 0 106 : current square = java.awt.Point[x=20,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=19,y=7] : current status = 0 107 : current square = java.awt.Point[x=19,y=7] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=19,y=7] 107 : current status = 0 107 : current square = java.awt.Point[x=19,y=7] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=16,y=5] : current status = 1 108 : current square = java.awt.Point[x=16,y=5] : current status = 1 108: status changed from 1 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=5] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=5] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=29,y=8] : current status = 7 109 : current status = 7 (5) Twinky regains consciousness. 109: status changed from 7 to 0. 109 : current square = java.awt.Point[x=29,y=8] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=16,y=6] : current status = 0 110 : current square = java.awt.Point[x=16,y=6] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=16,y=6] 110 : current status = 0 110 : current square = java.awt.Point[x=16,y=6] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=29,y=9] : current status = 7 111 : current status = 7 (4) Push over regains consciousness. 111: status changed from 7 to 0. 111 : current square = java.awt.Point[x=29,y=9] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=22,y=4] : current status = 0 112 : current square = java.awt.Point[x=22,y=4] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=22,y=4] 112 : current status = 0 112 : current square = java.awt.Point[x=22,y=4] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=24,y=1] : current status = 1 113 : current square = java.awt.Point[x=24,y=1] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=24,y=1] 113 : current status = 0 113 : current square = java.awt.Point[x=24,y=1] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=24,y=4] : current status = 0 114 : current square = java.awt.Point[x=24,y=4] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=24,y=4] 114 : current status = 0 114 : current square = java.awt.Point[x=24,y=4] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Pandemic Winnings Roll: 1 + 1 True Panzies Winnings Roll: 3 + -1 Eczema gets an MVP award. Pussy gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=2 T2=2 not conceding roll=3 +1 for TDs -1 from high FF of 11 Pandemic FF Roll: 3 + 0 not conceding roll=4 +1 for TDs +1 for cas (2) -1 from high FF of 13 True Panzies FF Roll: 4 + 1 ***END Fan Factor DEBUG*** D6: 1(88) 2(83) 3(75) 4(74) 5(82) 6(99) Total(501) D8: 1(2) 2(0) 3(6) 4(6) 5(2) 6(2) 7(1) 8(6) Total(25) GAME OVER Final Score: Pandemic: 2 True Panzies: 2 WINNINGS Pandemic: 20000 True Panzies: 20000 Verified Opponent Roll = 1