Java JRE 1.5 Beta 8.2b OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 2 name: Rongeurs Flamboyants Team 2 race: Skaven Player 101 name: Rat Pide Player 101: Gr Gutter Runner 9 2 4 7 [Dodge, Side Step, Sprint] Player 102 name: Rat Musqué Player 102: L Skaven Lineman 7 3 3 7 [Block, Leader] Player 103 name: Rat Chitique Player 103: L Skaven Lineman 7 3 3 7 [Block, Claw, Guard] Player 104 name: Rat Tonlaveur Player 104: L Skaven Lineman 7 3 3 7 [Block, Kick, Shadowing] Player 105 name: Rat Fistolé Player 105: L Skaven Lineman 7 3 3 7 [;] Player 106 name: Rat Spoutine Player 106: Gr Gutter Runner 9 2 4 7 [Block, Dodge] Player 107 name: GrrRaaaT Player 107: Ro Rat Ogre 6 5 3 8 [Big Guy, Block, Break Tackle, Frenzy, Guard, Mighty Blow, Multiple Block, Prehensile Tail, Pro, Wild Animal] Player 108 name: Rat Taplan Player 108: Gr Gutter Runner 10 2 4 7 [+ma, Dodge] Player 109 name: Fier à Rat Player 109: S Storm Vermin 5 3 3 8 [Block, Guard, Mighty Blow, Piling On, Tackle] Player 110 name: Rat Mada Player 110: T Skaven Thrower 7 3 3 6 [Pass, Sure Hands] Player 111 name: Rat Staman Player 111: S Storm Vermin 7 3 3 8 [Block, Claw, Guard, Mighty Blow, Tackle] Player 112 name: Came Rat Player 112: Gr Gutter Runner 8 3 5 7 [+ag, +st, Block, Dodge, Leap, Sprint, Sure Feet] Player 113 name: Rat Leur Player 113: L Skaven Lineman 7 3 3 7 [;] Player 114 name: Fresh Linerat Player 114: L Skaven Lineman 7 3 3 7 [;] Player 115 name: Rat ZeMotte Player 115: T Skaven Thrower 7 3 4 7 [+ag, Accurate, Guard, Pass, Sure Hands] Player 116 name: Sacrificial L.R. 1 Player 116: L Skaven Lineman 7 3 3 7 [;] Team 1 name: Ligament-Calliope Suppliers Team 1 race: Necromantic Player 1 name: Hyurgh the Delimbinator Player 1: Fg Flesh Golem 4 4 2 9 [Mighty Blow, Regenerate, Stand Firm, Thick Skull] Player 2 name: Franz "The Finger" Nippleduster Player 2: W Wight 6 3 3 8 [Block, Pass Block, Regenerate] Player 3 name: Strock "The Fingernail" Fleshtweak Player 3: W Wight 6 3 3 8 [Block, Regenerate, Tackle] Player 4 name: Chewbutts the Cheekfreak Player 4: G Ghoul 6 4 4 7 [+ag, +st, Dodge, Pass, Sure Hands] Player 5 name: Quad Nipple Tittyguns Player 5: G Ghoul 7 3 3 7 [Dodge] Player 6 name: Igib Livershoes Player 6: Z Zombie 4 3 2 8 [Block, Regenerate, Tackle] Player 7 name: Roph Genitalbells Player 7: Z Zombie 4 3 2 8 [Block, Regenerate] Player 8 name: Porx Stomachshirt II Player 8: Z Zombie 4 3 2 8 [Regenerate] Player 9 name: Lega Lunghat Player 9: Z Zombie 4 3 2 8 [Regenerate] Player 10 name: Timby Spleenmittens Player 10: Z Zombie 4 4 2 8 [+st, Block, Regenerate] Player 11 name: Nubs Pancreashankies Player 11: Z Zombie 4 3 2 8 [Regenerate, Tackle] Player 12 name: Droolingmaw Lickenflick Player 12: Wo Werewolf 8 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Mighty Blow, Nerves Of Steel] Player 13 name: Fnargh the Derectalfier Player 13: Fg Flesh Golem 4 4 2 9 [Leader, Regenerate, Stand Firm, Thick Skull] Player 14 name: Littlepaw Facewrecker Player 14: Wo Werewolf 7 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Jump Up, Mighty Blow] Player 15 name: Gnabs Esophagustraw Player 15: Z Zombie 4 3 2 8 [Regenerate] Player 16 name: Otto Graf Player 16: Z Zombie 4 3 2 8 [Regenerate] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=2695] Connected as server to game 'limberrats2'. Done receiving file. Waiting for Rongeurs Flamboyants to finish TURN: 1 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 10 ) 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 18, 12 ) 115 moved (MP) to ( 17, 13 ) 115 moved (MP) to ( 16, 13 ) 115 moved (MP) to ( 15, 12 ) Move ended for Rat ZeMotte 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 10 ) 109 moved (MP) to ( 18, 11 ) 109 moved (MP) to ( 17, 12 ) Move ended for Fier à Rat 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 16, 4 ) 104 moved (MP) to ( 15, 4 ) 104 moved (MP) to ( 14, 3 ) Move ended for Rat Tonlaveur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 20, 6 ) 108 moved (MP) to ( 19, 5 ) 108 moved (MP) to ( 18, 4 ) 108 moved (MP) to ( 17, 4 ) 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 14, 4 ) 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 12, 2 ) 108 moved (MP) to ( 11, 2 ) Move ended for Rat Taplan 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 4 ) 106 moved (MP) to ( 19, 3 ) 106 moved (MP) to ( 18, 2 ) 106 moved (MP) to ( 17, 2 ) 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 2 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 2 ) 106 moved (MP) to ( 12, 2 ) Move ended for Rat Spoutine 105: Select an action for Rat Fistolé Select an action for Rat Fistolé 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Rat Fistolé Rongeurs Flamboyants: All players have moved. Rat Fistolé is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (3, 6) + 0, (6, 5) + 1, 1: Rat Fistolé has been badly hurt! 105: status changed from 0 to 8. 105 moved (SP) to ( 29, 11 ) Rongeurs Flamboyants turn ended. [Game Saved] 14: status changed from 2 to 1. Littlepaw Facewrecker rolls over. Ligament-Calliope Suppliers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Igib Livershoes 6: Select an action for Igib Livershoes 6: tackle zone state changed to true Block selected. 114 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Move ended for Igib Livershoes Player pushed to (17, 6) 114 moved (MP) to ( 17, 6 ) 6 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 6 ) 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 12, 4 ) 10 moved (MP) to ( 12, 3 ) Move ended for Timby Spleenmittens Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 9, 9 ) 5 moved (MP) to ( 9, 8 ) 5 moved (MP) to ( 9, 7 ) 5 moved (MP) to ( 9, 6 ) 5 moved (MP) to ( 9, 5 ) 5 moved (MP) to ( 9, 4 ) 5 moved (MP) to ( 10, 3 ) 108 blocked. (4) Go for it successful. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK/POW Rat Taplan saved by dodge skill. Player pushed to (11, 1) 108 moved (MP) to ( 11, 1 ) 5 moved (MP) to ( 11, 2 ) Move ended for Quad Nipple Tittyguns [Game Saved] Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Block selected. 103 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Move ended for Hyurgh the Delimbinator Player pushed to (17, 4) 103 moved (MP) to ( 17, 4 ) 1 moved (MP) to ( 17, 5 ) [Game Saved] Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 7 ) 7 moved (MP) to ( 16, 8 ) Move ended for Roph Genitalbells Select an action for Chewbutts the Cheekfreak 4: Select an action for Chewbutts the Cheekfreak 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 6, 4 ) GET BALL BEFORE RE_ROLL: Chewbutts the Cheekfreak dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Chewbutts the Cheekfreak TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Chewbutts the Cheekfreak Scatter roll: 4 Ball moved to ( 7, 4 ) Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 2 [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Rat Staman Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (15, 11) 3 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. (6, 5) + 2, (2, 3) + 1, 0: Strock "The Fingernail" Fleshtweak has been stunned. 3: status changed from 0 to 2. 111 moved (MP) to ( 15, 11 ) [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 12 ) 115 moved (MP) to ( 13, 11 ) Move ended for Rat ZeMotte 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 16, 12 ) 107 moved (MP) to ( 16, 11 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Franz "The Finger" Nippleduster is knocked over. Player pushed to (14, 9) 2 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (3, 5) + 1, (6, 6) + 0, 3: Franz "The Finger" Nippleduster has been badly hurt! 2: status changed from 0 to 8. Verified Opponent Roll = 5 2: status changed from 8 to 0. (5) Franz "The Finger" Nippleduster regenerates. 2 moved (SP) to ( 0, 5 ) 107 moved (MP) to ( 15, 10 ) Move ended for GrrRaaaT [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 4 ) 104 moved (MP) to ( 13, 5 ) 104 moved (MP) to ( 12, 5 ) 104 moved (MP) to ( 11, 5 ) 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 9, 5 ) 104 moved (MP) to ( 8, 5 ) Move ended for Rat Tonlaveur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 10, 0 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Rat Taplan TARGET: 2 --- ROLL: 5 + 0 = 5 Rat Taplan slips past his opponent(s) unhindered. 108 moved (MP) to ( 9, 1 ) 108 moved (MP) to ( 8, 2 ) 108 moved (MP) to ( 8, 3 ) 108 moved (MP) to ( 7, 4 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Rat Taplan dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Rat Taplan TARGET: 4 --- ROLL: 6 + 0 = 6 108 moved (MP) to ( 6, 3 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Rat Taplan knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Rat Taplan TARGET: 3 --- ROLL: 4 + 0 = 4 Rat Taplan slips past his opponent(s) unhindered. 108 moved (MP) to ( 5, 2 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Rat Taplan TARGET: 2 --- ROLL: 1 + 0 = 1 Rat Taplan is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Rat Taplan has been knocked prone. Move ended for Rat Taplan 108: status changed from 3 to 1. Verified Opponent Roll = 4 Ball moved to ( 25, 2 ) Rongeurs Flamboyants turn ended. [Game Saved] 3: status changed from 2 to 1. Strock "The Fingernail" Fleshtweak rolls over. Ligament-Calliope Suppliers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Block selected. 106 blocked. Ligament-Calliope Suppliers , Choose a block die. POW/SKULL Move ended for Timby Spleenmittens Rat Spoutine saved by block skill. Timby Spleenmittens saved by block skill. [Game Saved] Select an action for Igib Livershoes 6: Select an action for Igib Livershoes 6: tackle zone state changed to true Block selected. 116 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK/POW Move ended for Igib Livershoes Sacrificial L.R. 1 is knocked over. Player pushed to (18, 7) 116 moved (MP) to ( 18, 7 ) (6, 4) + 0, (4, 2) + 0, 0: Sacrificial L.R. 1 has been stunned. 116: status changed from 0 to 2. 6 moved (MP) to ( 17, 7 ) [Game Saved] Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 9 ) Move ended for Roph Genitalbells Select an action for Chewbutts the Cheekfreak 4: Select an action for Chewbutts the Cheekfreak Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Block selected. 106 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Quad Nipple Tittyguns Rat Spoutine is knocked over. Player pushed to (13, 2) 106 moved (MP) to ( 13, 2 ) (2, 3) + 0, (0, 0) + 0, 0: Rat Spoutine has been knocked prone. 106: status changed from 0 to 1. 5 moved (MP) to ( 12, 2 ) [Game Saved] Select an action for Chewbutts the Cheekfreak 4: Select an action for Chewbutts the Cheekfreak 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 5, 3 ) 4 moved (MP) to ( 4, 2 ) GET BALL FINAL RESULT: Chewbutts the Cheekfreak TARGET: 3 --- ROLL: 5 + 0 = 5 4 moved (MP) to ( 5, 3 ) 4 moved (MP) to ( 6, 4 ) 4 moved (MP) to ( 7, 5 ) 104 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK/POW Rat Tonlaveur is knocked over. Player pushed to (9, 5) 104 moved (MP) to ( 9, 5 ) (4, 4) + 0, (1, 3) + 0, 0: Rat Tonlaveur has been stunned. 104: status changed from 0 to 2. 4 moved (MP) to ( 8, 5 ) (5) Go for it successful. 4 moved (MP) to ( 9, 4 ) (1) Chewbutts the Cheekfreak trips and falls trying to go for it! Ligament-Calliope Suppliers uses their LEADER reroll. (5) Go for it successful. 4 moved (MP) to ( 10, 3 ) Move ended for Chewbutts the Cheekfreak [Game Saved] Select an action for Fnargh the Derectalfier 13: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 13: Select an action for Fnargh the Derectalfier 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 9 ) Move ended for Fnargh the Derectalfier Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 9 ) PREHENSILE TAIL skill used. TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 3 + -1 = 2 Droolingmaw Lickenflick is knocked over. (1, 4) + 0, (0, 0) + 0, 0: Droolingmaw Lickenflick has been knocked prone. Move ended for Droolingmaw Lickenflick 12: status changed from 0 to 1. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 3 [Game Saved] 104: status changed from 2 to 1. Rat Tonlaveur rolls over. 116: status changed from 2 to 1. Sacrificial L.R. 1 rolls over. 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 11 ) 109 moved (MP) to ( 19, 10 ) 109 moved (MP) to ( 19, 9 ) 109 moved (MP) to ( 19, 8 ) 109 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 4 (4) Go for it successful. 109 moved (MP) to ( 18, 6 ) Move ended for Fier à Rat [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 114: Select an action for Fresh Linerat Select an action for Fresh Linerat 114: Select an action for Fresh Linerat Select an action for Fresh Linerat 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Fresh Linerat Igib Livershoes is knocked over. Player pushed to (11, 8) 6 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rat Chitique STAND FIRM skill used. [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 12 ) 111 moved (MP) to ( 13, 12 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 12, 9 ) 111 moved (MP) to ( 13, 8 ) Move ended for Rat Staman 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK STAND FIRM skill used. 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for GrrRaaaT Fnargh the Derectalfier is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 (3, 6) + 1, (6, 5) + 0, 5: Fnargh the Derectalfier has been seriously injured!! (64) Broken Neck - (-1 AG) 13: status changed from 0 to 9. Verified Opponent Roll = 1 (1) Fnargh the Derectalfier does NOT regenerate. 13 moved (SP) to ( 0, 13 ) [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 6, 2 ) 108 moved (MP) to ( 7, 2 ) 108 moved (MP) to ( 8, 2 ) 108 moved (MP) to ( 9, 2 ) Move ended for Rat Taplan 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 14, 1 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 2 + 0 = 2 Rat Spoutine slips past his opponent(s) unhindered. 106 moved (MP) to ( 13, 0 ) 106 moved (MP) to ( 12, 0 ) 106 moved (MP) to ( 11, 0 ) 106 moved (MP) to ( 10, 1 ) 106 moved (MP) to ( 10, 2 ) Move ended for Rat Spoutine [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 11, 8 ) 115 moved (MP) to ( 11, 7 ) 115 moved (MP) to ( 10, 6 ) 115 moved (MP) to ( 10, 5 ) 115 moved (MP) to ( 10, 4 ) 4 blocked. Verified Opponent Roll = 1 (1) Rat ZeMotte trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Chewbutts the Cheekfreak is knocked over. Player pushed to (18, 2) 4 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (6, 6) + 0, 2: Chewbutts the Cheekfreak has been badly hurt! 4: status changed from 3 to 8. 115 moved (MP) to ( 10, 3 ) 4 moved (SP) to ( 0, 11 ) Verified Opponent Roll = 6 Ball moved to ( 18, 3 ) Move ended for Rat ZeMotte Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Ligament-Calliope Suppliers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 11, 2 ) 106 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Rat Spoutine is knocked over. Player pushed to (9, 1) 106 moved (MP) to ( 9, 1 ) (6, 4) + 0, (1, 3) + 0, 0: Rat Spoutine has been stunned. 106: status changed from 0 to 2. 10 moved (MP) to ( 10, 2 ) Move ended for Timby Spleenmittens [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 16, 13 ) 14 moved (MP) to ( 17, 12 ) 14 moved (MP) to ( 18, 11 ) 14 moved (MP) to ( 19, 10 ) 14 moved (MP) to ( 20, 9 ) 14 moved (MP) to ( 21, 8 ) 14 moved (MP) to ( 22, 7 ) (3) Go for it successful. 14 moved (MP) to ( 22, 6 ) (6) Go for it successful. 14 moved (MP) to ( 22, 5 ) Move ended for Littlepaw Facewrecker [Game Saved] Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator Select an action for Igib Livershoes 6: Select an action for Igib Livershoes 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 17, 7 ) Move ended for Igib Livershoes Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 11, 3 ) GET BALL FINAL RESULT: Quad Nipple Tittyguns TARGET: 5 --- ROLL: 6 + 0 = 6 5 moved (MP) to ( 12, 2 ) DODGE BEFORE RE_ROLL: Quad Nipple Tittyguns knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Quad Nipple Tittyguns TARGET: 3 --- ROLL: 4 + 0 = 4 Quad Nipple Tittyguns slips past his opponent(s) unhindered. 5 moved (MP) to ( 13, 2 ) 5 moved (MP) to ( 14, 2 ) 5 moved (MP) to ( 15, 2 ) 5 moved (MP) to ( 16, 1 ) 5 moved (MP) to ( 17, 1 ) Pass selected. SHORT PASS PASS FINAL RESULT: Quad Nipple Tittyguns TARGET: 4 --- ROLL: 6 Move ended for Quad Nipple Tittyguns Ball moved to ( 22, 5 ) GET BALL FINAL RESULT: Littlepaw Facewrecker TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Block selected. 103 blocked. Ligament-Calliope Suppliers , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Move ended for Hyurgh the Delimbinator Rat Chitique is knocked over. Player pushed to (16, 3) 103 moved (MP) to ( 16, 3 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (3, 4) + 0, 0: Rat Chitique has been stunned. 103: status changed from 0 to 2. [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Strock "The Fingernail" Fleshtweak Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 12, 10 ) DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 5 + 0 = 5 Droolingmaw Lickenflick slips past his opponent(s) unhindered. 12 moved (MP) to ( 13, 11 ) 12 moved (MP) to ( 14, 12 ) 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 16, 12 ) (4) Go for it successful. 12 moved (MP) to ( 17, 11 ) (4) Go for it successful. 12 moved (MP) to ( 18, 10 ) Move ended for Droolingmaw Lickenflick Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 4 [Game Saved] 103: status changed from 2 to 1. Rat Chitique rolls over. 106: status changed from 2 to 1. Rat Spoutine rolls over. 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for GrrRaaaT Roph Genitalbells is knocked over. Player pushed to (12, 9) 7 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 3 (4, 4) + 1, (2, 3) + 0, 0: Roph Genitalbells has been stunned. 7: status changed from 0 to 2. 107 moved (MP) to ( 16, 9 ) [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 16, 6 ) Move ended for Rat Staman 114: Select an action for Fresh Linerat Select an action for Fresh Linerat 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Fresh Linerat Player pushed to (13, 8) 6 moved (MP) to ( 16, 8 ) [Game Saved] 116: Select an action for Sacrificial L.R. 1 Select an action for Sacrificial L.R. 1 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 19, 7 ) 116 moved (MP) to ( 20, 7 ) 116 moved (MP) to ( 21, 7 ) 116 moved (MP) to ( 22, 6 ) Move ended for Sacrificial L.R. 1 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 11, 5 ) 104 moved (MP) to ( 12, 5 ) 104 moved (MP) to ( 13, 4 ) Move ended for Rat Tonlaveur 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Fier à Rat TARGET: 3 --- ROLL: 6 + 0 = 6 Fier à Rat slips past his opponent(s) unhindered. 109 moved (MP) to ( 20, 5 ) 109 moved (MP) to ( 21, 4 ) 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (6, 5) 14 moved (MP) to ( 23, 5 ) 109 moved (MP) to ( 22, 5 ) Move ended for Fier à Rat [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Rat ZeMotte Rat ZeMotte is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Rat ZeMotte has been knocked prone. 115: status changed from 0 to 1. Rongeurs Flamboyants turn ended. [Game Saved] 7: status changed from 2 to 1. Roph Genitalbells rolls over. Ligament-Calliope Suppliers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 2 ) 5 moved (MP) to ( 19, 3 ) 5 moved (MP) to ( 20, 4 ) 5 moved (MP) to ( 21, 5 ) Move ended for Quad Nipple Tittyguns Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 11 ) 3 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 17, 11 ) 3 moved (MP) to ( 18, 11 ) 3 moved (MP) to ( 19, 10 ) 3 moved (MP) to ( 20, 9 ) Move ended for Strock "The Fingernail" Fleshtweak Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Block selected. 108 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Timby Spleenmittens Rat Taplan is knocked over. Player pushed to (8, 2) 108 moved (MP) to ( 8, 2 ) (4, 6) + 0, (3, 4) + 0, 0: Rat Taplan has been stunned. 108: status changed from 0 to 2. 10 moved (MP) to ( 9, 2 ) [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 19, 9 ) 12 moved (MP) to ( 20, 8 ) 12 moved (MP) to ( 21, 7 ) 116 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Player pushed to (23, 6) 116 moved (MP) to ( 23, 6 ) 12 moved (MP) to ( 22, 6 ) 116 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (24, 7) 116 moved (MP) to ( 24, 7 ) 12 moved (MP) to ( 23, 6 ) Move ended for Droolingmaw Lickenflick [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 24, 4 ) DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 4 + 0 = 4 Littlepaw Facewrecker slips past his opponent(s) unhindered. 14 moved (MP) to ( 25, 4 ) 14 moved (MP) to ( 26, 4 ) 14 moved (MP) to ( 27, 4 ) Littlepaw Facewrecker scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=17,y=5] : current status = 0 1 : current square = java.awt.Point[x=17,y=5] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=17,y=5] 1 : current status = 0 1 : current square = java.awt.Point[x=17,y=5] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=6] 2 : current square = java.awt.Point[x=0,y=5] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=5] 3 : current square = java.awt.Point[x=20,y=9] : current status = 4 3 : current square = java.awt.Point[x=20,y=9] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=9] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=9] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=7] 4 : current square = java.awt.Point[x=0,y=11] : current status = 8 4 : skipping player in BH, SI, or RIP 5 : current square = java.awt.Point[x=21,y=5] : current status = 0 5 : current square = java.awt.Point[x=21,y=5] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=21,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=21,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=0] 6 : current square = java.awt.Point[x=16,y=8] : current status = 4 6 : current square = java.awt.Point[x=16,y=8] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=16,y=8] 6 : current status = 0 6 : current square = java.awt.Point[x=16,y=8] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=1] 7 : current square = java.awt.Point[x=17,y=9] : current status = 1 7 : current square = java.awt.Point[x=17,y=9] : current status = 1 7: status changed from 1 to 0. 7 : set status normal, current square = java.awt.Point[x=17,y=9] 7 : current status = 0 7 : current square = java.awt.Point[x=17,y=9] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=2] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=1] 10 : current square = java.awt.Point[x=9,y=2] : current status = 0 10 : current square = java.awt.Point[x=9,y=2] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=9,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=9,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=23,y=6] : current status = 4 12 : current square = java.awt.Point[x=23,y=6] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=23,y=6] 12 : current status = 0 12 : current square = java.awt.Point[x=23,y=6] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=13] : current status = 9 13 : skipping player in BH, SI, or RIP 14 : current square = java.awt.Point[x=27,y=4] : current status = 4 14 : current square = java.awt.Point[x=27,y=4] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=27,y=4] 14 : current status = 0 14 : current square = java.awt.Point[x=27,y=4] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=3] 16 : current square = java.awt.Point[x=0,y=4] : current status = 0 16 : current status = 0 16 : current square = java.awt.Point[x=0,y=4] : current status = 0 16 : move player (HT) to square java.awt.Point[x=0,y=4] 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=1] : current status = 2 102 : current status = 2 103 : current square = java.awt.Point[x=16,y=3] : current status = 1 103 : current square = java.awt.Point[x=16,y=3] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=3] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=3] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=4] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=29,y=11] : current status = 8 105 : skipping player in BH, SI, or RIP 106 : current square = java.awt.Point[x=9,y=1] : current status = 1 106 : current square = java.awt.Point[x=9,y=1] : current status = 1 106: status changed from 1 to 0. 106 : set status normal, current square = java.awt.Point[x=9,y=1] 106 : current status = 0 106 : current square = java.awt.Point[x=9,y=1] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=16,y=9] : current status = 0 107 : current square = java.awt.Point[x=16,y=9] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=8,y=2] : current status = 2 108 : current square = java.awt.Point[x=8,y=2] : current status = 2 108: status changed from 2 to 0. 108 : set status normal, current square = java.awt.Point[x=8,y=2] 108 : current status = 0 108 : current square = java.awt.Point[x=8,y=2] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=1] 109 : current square = java.awt.Point[x=22,y=5] : current status = 0 109 : current square = java.awt.Point[x=22,y=5] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=22,y=5] 109 : current status = 0 109 : current square = java.awt.Point[x=22,y=5] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=2] 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=3] 111 : current square = java.awt.Point[x=16,y=6] : current status = 0 111 : current square = java.awt.Point[x=16,y=6] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=16,y=6] 111 : current status = 0 111 : current square = java.awt.Point[x=16,y=6] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=29,y=2] : current status = 0 112 : current status = 0 112 : current square = java.awt.Point[x=29,y=2] : current status = 0 112 : move player (HT) to square java.awt.Point[x=29,y=2] 113 : current square = java.awt.Point[x=29,y=4] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=4] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=4] 114 : current square = java.awt.Point[x=17,y=6] : current status = 0 114 : current square = java.awt.Point[x=17,y=6] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=17,y=6] 114 : current status = 0 114 : current square = java.awt.Point[x=17,y=6] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] 115 : current square = java.awt.Point[x=10,y=3] : current status = 1 115 : current square = java.awt.Point[x=10,y=3] : current status = 1 115: status changed from 1 to 0. 115 : set status normal, current square = java.awt.Point[x=10,y=3] 115 : current status = 0 115 : current square = java.awt.Point[x=10,y=3] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] 116 : current square = java.awt.Point[x=24,y=7] : current status = 0 116 : current square = java.awt.Point[x=24,y=7] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=24,y=7] 116 : current status = 0 116 : current square = java.awt.Point[x=24,y=7] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Ligament-Calliope Suppliers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 5 ) 1 moved (SP) to ( 14, 7 ) Turn time limit reached. 15 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 9, 4 ) 3 moved (SP) to ( 9, 10 ) 12 moved (SP) to ( 9, 5 ) 14 moved (SP) to ( 9, 9 ) 14 moved (SP) to ( 7, 9 ) 3 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 7, 5 ) 2 moved (SP) to ( 7, 3 ) 3 moved (SP) to ( 7, 11 ) 5 moved (SP) to ( 7, 2 ) 7 moved (SP) to ( 5, 6 ) 10 moved (SP) to ( 6, 9 ) 11 moved (SP) to ( 4, 5 ) 6 moved (SP) to ( 4, 3 ) 11 moved (SP) to ( 0, 2 ) 6 moved (SP) to ( 7, 12 ) 10 moved (SP) to ( 7, 7 ) 7 moved (SP) to ( 14, 9 ) Waiting for Rongeurs Flamboyants to set players on field. 107 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 6 ) 111 moved (SP) to ( 15, 8 ) 103 moved (SP) to ( 15, 9 ) 115 moved (SP) to ( 21, 7 ) 113 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 10 ) 112 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 16, 5 ) 108 moved (SP) to ( 17, 10 ) 112 moved (SP) to ( 17, 4 ) 101 moved (SP) to ( 17, 7 ) 106 moved (SP) to ( 17, 8 ) 101 moved (SP) to ( 29, 5 ) 106 moved (SP) to ( 17, 7 ) 116 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 3 ) *** Setup end *** Ligament-Calliope Suppliers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 7) Kickoff Roll (1+2) = Get the Ref! The fans get the ref. Kick result. Direction: 8 Distance: 2 Ball placed at (22, 7) Scatter roll: 2 Ball moved to ( 20, 6 ) [Game Saved] Ball in play. Waiting for Rongeurs Flamboyants to finish TURN: 5 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 1 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for GrrRaaaT Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (4, 4) + 1, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone. 1: status changed from 0 to 1. [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Rat Staman Lega Lunghat is knocked over. Player pushed to (16, 7) 9 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 CLAW used on armor roll. (3, 3) + 2, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rat Chitique Roph Genitalbells is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 (3, 5) + 2, (4, 4) + 0, 0: Roph Genitalbells has been knocked out. 7: status changed from 0 to 7. 7 moved (SP) to ( 0, 8 ) [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Fier à Rat Gnabs Esophagustraw is knocked over. Player pushed to (16, 6) 15 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Armor is not broken. (1, 3) + 1 PILING ON used to reroll armor. Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Gnabs Esophagustraw has been knocked prone. 15: status changed from 0 to 1. 109 moved (MP) to ( 14, 6 ) 109: status changed from 0 to 1. 109: status changed from 1 to 1. [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 12, 7 ) 104 moved (MP) to ( 12, 6 ) 104 moved (MP) to ( 13, 5 ) 104 moved (MP) to ( 13, 4 ) 104 moved (MP) to ( 13, 3 ) Move ended for Rat Tonlaveur 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 4 ) 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 12, 3 ) 113 moved (MP) to ( 12, 2 ) Move ended for Rat Leur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 9 ) 108 moved (MP) to ( 16, 8 ) 108 moved (MP) to ( 16, 7 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 15, 3 ) Move ended for Rat Taplan 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Rat ZeMotte TARGET: 3 --- ROLL: 4 + 0 = 4 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 18, 4 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 16, 2 ) 115 moved (MP) to ( 15, 2 ) Move ended for Rat ZeMotte [Game Saved] 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 15, 5 ) 106 moved (MP) to ( 14, 4 ) 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 14, 2 ) Move ended for Rat Spoutine 116: Select an action for Sacrificial L.R. 1 Select an action for Sacrificial L.R. 1 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 14, 3 ) 116 moved (MP) to ( 13, 2 ) 116 moved (MP) to ( 13, 1 ) Move ended for Sacrificial L.R. 1 112: Select an action for Came Rat Select an action for Came Rat 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 3 ) 112 moved (MP) to ( 16, 2 ) Move ended for Came Rat Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Ligament-Calliope Suppliers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Hyurgh the Delimbinator Select an action for Gnabs Esophagustraw 15: Select an action for Gnabs Esophagustraw 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 14, 5 ) (1) Gnabs Esophagustraw trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 15 moved (MP) to ( 15, 4 ) Move ended for Gnabs Esophagustraw [Game Saved] Select an action for Lega Lunghat 9: Select an action for Lega Lunghat 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 14, 8 ) Move ended for Lega Lunghat Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 9, 2 ) 2 moved (MP) to ( 10, 1 ) 2 moved (MP) to ( 11, 1 ) Move ended for Franz "The Finger" Nippleduster Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 3 ) 5 moved (MP) to ( 9, 3 ) 5 moved (MP) to ( 10, 3 ) 5 moved (MP) to ( 11, 3 ) Move ended for Quad Nipple Tittyguns Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 6 ) 10 moved (MP) to ( 9, 6 ) 10 moved (MP) to ( 10, 6 ) 10 moved (MP) to ( 11, 5 ) Move ended for Timby Spleenmittens Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Igib Livershoes 6: Select an action for Igib Livershoes 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 11 ) 6 moved (MP) to ( 9, 10 ) 6 moved (MP) to ( 10, 9 ) 6 moved (MP) to ( 11, 8 ) Move ended for Igib Livershoes Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 10 ) 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 10, 8 ) 3 moved (MP) to ( 11, 7 ) 3 moved (MP) to ( 12, 6 ) 3 moved (MP) to ( 13, 5 ) Move ended for Strock "The Fingernail" Fleshtweak Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 8 ) 14 moved (MP) to ( 9, 7 ) 14 moved (MP) to ( 9, 6 ) 14 moved (MP) to ( 10, 5 ) 14 moved (MP) to ( 11, 4 ) 14 moved (MP) to ( 12, 4 ) Move ended for Littlepaw Facewrecker Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 8, 4 ) 12 moved (MP) to ( 9, 3 ) 12 moved (MP) to ( 10, 2 ) 12 moved (MP) to ( 10, 1 ) 12 moved (MP) to ( 11, 0 ) 12 moved (MP) to ( 12, 1 ) 113 blocked. Ligament-Calliope Suppliers , Choose a block die. SKULL Droolingmaw Lickenflick is knocked over. Move ended for Droolingmaw Lickenflick Ligament-Calliope Suppliers: All players have moved. (2, 4) + 0, (0, 0) + 0, 0: Droolingmaw Lickenflick has been knocked prone. 12: status changed from 0 to 1. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 6 [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Rat Staman Lega Lunghat is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 5) + 2, (2, 1) + 1, 0: Lega Lunghat has been stunned. 9: status changed from 0 to 2. Rat Staman saved by block skill. [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK STAND FIRM skill used. 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for GrrRaaaT Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 6) + 0, (1, 1) + 1, 0: Hyurgh the Delimbinator has been stunned. 1: status changed from 0 to 2. [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Fier à Rat 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 8 ) 103 moved (MP) to ( 16, 7 ) 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 17, 5 ) 103 moved (MP) to ( 16, 4 ) 15 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Gnabs Esophagustraw is knocked over. Player pushed to (15, 5) 15 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 CLAW used on armor roll. (1, 4) + 2, (0, 0) + 0, 0: Gnabs Esophagustraw has been knocked prone. 15: status changed from 0 to 1. 103 moved (MP) to ( 16, 5 ) Move ended for Rat Chitique [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 3 ) 115 moved (MP) to ( 17, 4 ) 115 moved (MP) to ( 17, 5 ) 115 moved (MP) to ( 17, 6 ) 115 moved (MP) to ( 18, 7 ) 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 18, 9 ) Move ended for Rat ZeMotte 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 15, 5 ) 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 16, 8 ) 106 moved (MP) to ( 16, 9 ) 106 moved (MP) to ( 15, 10 ) 106 moved (MP) to ( 14, 10 ) Move ended for Rat Spoutine 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 15, 5 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 16, 7 ) 108 moved (MP) to ( 16, 8 ) 108 moved (MP) to ( 15, 9 ) 108 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 14, 11 ) 108 moved (MP) to ( 13, 12 ) 108 moved (MP) to ( 12, 12 ) Move ended for Rat Taplan 112: Select an action for Came Rat Select an action for Came Rat 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 3 ) 112 moved (MP) to ( 16, 4 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 1 (1) Came Rat trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 1 (1) Came Rat trips and falls trying to go for it! Move ended for Came Rat 112 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Came Rat has been knocked prone. 112: status changed from 0 to 1. Rongeurs Flamboyants turn ended. [Game Saved] 1: status changed from 2 to 1. Hyurgh the Delimbinator rolls over. 9: status changed from 2 to 1. Lega Lunghat rolls over. Ligament-Calliope Suppliers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker Select an action for Igib Livershoes 6: Select an action for Igib Livershoes 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 11, 9 ) 6 moved (MP) to ( 11, 10 ) 6 moved (MP) to ( 11, 11 ) 108 blocked. Ligament-Calliope Suppliers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (13, 12) 108 moved (MP) to ( 13, 12 ) 6 moved (MP) to ( 12, 12 ) Move ended for Igib Livershoes [Game Saved] Select an action for Gnabs Esophagustraw 15: Select an action for Gnabs Esophagustraw 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Gnabs Esophagustraw Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Block selected. 109 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Strock "The Fingernail" Fleshtweak Fier à Rat is knocked over. Player pushed to (15, 6) 109 moved (MP) to ( 15, 6 ) (4, 6) + 0, (2, 2) + 0, 0: Fier à Rat has been stunned. 109: status changed from 0 to 2. 3 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Block selected. 113 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Franz "The Finger" Nippleduster Rat Leur is knocked over. Player pushed to (13, 2) 113 moved (MP) to ( 13, 2 ) (6, 4) + 0, (1, 5) + 0, 0: Rat Leur has been stunned. 113: status changed from 0 to 2. 2 moved (MP) to ( 12, 2 ) [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 4 ) 5 moved (MP) to ( 10, 5 ) 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 10, 7 ) 5 moved (MP) to ( 10, 8 ) 5 moved (MP) to ( 10, 9 ) 5 moved (MP) to ( 11, 10 ) Move ended for Quad Nipple Tittyguns Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 12, 7 ) 10 moved (MP) to ( 13, 8 ) 10 moved (MP) to ( 14, 9 ) Move ended for Timby Spleenmittens Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Foul selected. 14 moved (MP) to ( 12, 5 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 3 + 0 = 3 Littlepaw Facewrecker slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 5 + 7 ma Dodger ROLL: 6 + 7 ma SHADOWING fails. 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 12, 7 ) 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 12, 9 ) Littlepaw Facewrecker fouls Came Rat. (5, 2) +1 (5, 6) + 0, 1: Came Rat has been badly hurt! 112: status changed from 1 to 8. The ref looks the other way! Move ended for Littlepaw Facewrecker Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 12 ) [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Droolingmaw Lickenflick Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 7 [Game Saved] 109: status changed from 2 to 1. Fier à Rat rolls over. 113: status changed from 2 to 1. Rat Leur rolls over. 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for GrrRaaaT Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (16, 5) 3 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 3: status changed from 0 to 1. 107 moved (MP) to ( 14, 6 ) [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 16, 7 ) 103 moved (MP) to ( 16, 8 ) 103 moved (MP) to ( 16, 9 ) 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 13, 11 ) 6 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Igib Livershoes is knocked over. Player pushed to (18, 13) 6 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 5) + 2, (4, 6) + 0, 4: Igib Livershoes has been seriously injured!! (32) Broken Jaw - Miss next game 6: status changed from 0 to 9. Verified Opponent Roll = 3 (3) Igib Livershoes does NOT regenerate. 103 moved (MP) to ( 12, 12 ) 6 moved (SP) to ( 1, 13 ) Move ended for Rat Chitique [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 10 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 14, 11 ) 115 moved (MP) to ( 13, 11 ) Hand off selected. Move ended for Rat ZeMotte Ball moved to ( 16, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Rat Taplan TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 12, 13 ) 108 moved (MP) to ( 11, 13 ) 108 moved (MP) to ( 10, 13 ) 108 moved (MP) to ( 9, 13 ) 108 moved (MP) to ( 8, 13 ) 108 moved (MP) to ( 7, 13 ) 108 moved (MP) to ( 6, 13 ) 108 moved (MP) to ( 5, 13 ) 108 moved (MP) to ( 4, 13 ) 108 moved (MP) to ( 3, 13 ) Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 2, 13 ) Rat Taplan scores a touchdown! *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108: status changed from 4 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 3 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 4 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 5 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) Smelling salts used. Verified Opponent Roll = 5 (5) Roph Genitalbells regains consciousness. 7: status changed from 7 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Rongeurs Flamboyants to set players on field. 116 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 8 ) 107 moved (SP) to ( 20, 8 ) 107 moved (SP) to ( 20, 7 ) 111 moved (SP) to ( 20, 8 ) 109 moved (SP) to ( 20, 6 ) 115 moved (SP) to ( 20, 5 ) 103 moved (SP) to ( 20, 9 ) 104 moved (SP) to ( 20, 10 ) 104 moved (SP) to ( 19, 5 ) 115 moved (SP) to ( 20, 10 ) 104 moved (SP) to ( 20, 5 ) 115 moved (SP) to ( 21, 9 ) 103 moved (SP) to ( 20, 10 ) 115 moved (SP) to ( 20, 9 ) 106 moved (SP) to ( 21, 8 ) 101 moved (SP) to ( 21, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Ligament-Calliope Suppliers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 5 ) 2 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 14, 9 ) Turn time limit reached. 14 moved (SP) to ( 12, 9 ) 12 moved (SP) to ( 12, 5 ) 5 moved (SP) to ( 7, 7 ) 10 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 4 ) 15 moved (SP) to ( 12, 7 ) 7 moved (SP) to ( 14, 11 ) *** Setup end *** Waiting for Rongeurs Flamboyants to kick off. Ball placed at (18, 3) Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kickoff Roll (2+5) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 3 Weather roll(5+3) Current Weather: Nice Verified Opponent Roll = 8 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 8 Distance: 1 Ball placed at (18, 3) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 17, 4 ) [Game Saved] Ball in play. Ligament-Calliope Suppliers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Block selected. 114 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Timby Spleenmittens Fresh Linerat is knocked over. Player pushed to (16, 6) 114 moved (MP) to ( 16, 6 ) (5, 4) + 0, (4, 6) + 0, 3: Fresh Linerat has been badly hurt! 114: status changed from 0 to 8. 10 moved (MP) to ( 15, 6 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 114 moved to dugout ( 28, 11 ) [Game Saved] Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Block selected. 116 blocked. Ligament-Calliope Suppliers , Choose a block die. POW/SKULL Move ended for Franz "The Finger" Nippleduster Sacrificial L.R. 1 is knocked over. (3, 1) + 0, (0, 0) + 0, 0: Sacrificial L.R. 1 has been knocked prone. 116: status changed from 0 to 1. Franz "The Finger" Nippleduster saved by block skill. [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Block selected. 113 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Strock "The Fingernail" Fleshtweak Rat Leur is knocked over. Player pushed to (16, 7) 113 moved (MP) to ( 16, 7 ) (3, 2) + 0, (0, 0) + 0, 0: Rat Leur has been knocked prone. 113: status changed from 0 to 1. 3 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 6 ) 5 moved (MP) to ( 9, 5 ) 5 moved (MP) to ( 10, 5 ) 5 moved (MP) to ( 11, 4 ) 5 moved (MP) to ( 12, 4 ) GET BALL FINAL RESULT: Quad Nipple Tittyguns TARGET: 3 --- ROLL: 6 + 0 = 6 Pass selected. QUICK PASS PASS FINAL RESULT: Quad Nipple Tittyguns TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Quad Nipple Tittyguns Ball moved to ( 12, 5 ) NERVES OF STEEL skill used. GET BALL FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Foul selected. 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 14, 8 ) Littlepaw Facewrecker fouls Sacrificial L.R. 1. (3, 6) +4 (4, 5) + 0, 0: Sacrificial L.R. 1 has been knocked out. 116: status changed from 1 to 7. 116 moved to dugout ( 29, 8 ) The ref looks the other way! Move ended for Littlepaw Facewrecker [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 9 ) 11 moved (MP) to ( 16, 8 ) 11 moved (MP) to ( 15, 7 ) Move ended for Nubs Pancreashankies Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 10 ) 7 moved (MP) to ( 14, 9 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 7 ) Move ended for Roph Genitalbells Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 5 ) Move ended for Hyurgh the Delimbinator Select an action for Lega Lunghat 9: Select an action for Lega Lunghat 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 5 ) Move ended for Lega Lunghat Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 8 [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 10 ) 103 moved (MP) to ( 18, 10 ) 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 15, 10 ) 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 13, 9 ) Move ended for Rat Chitique 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 18, 10 ) 115 moved (MP) to ( 17, 10 ) 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 15, 10 ) 115 moved (MP) to ( 14, 9 ) Move ended for Rat ZeMotte 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 9 ) 106 moved (MP) to ( 19, 10 ) 106 moved (MP) to ( 18, 10 ) 106 moved (MP) to ( 17, 10 ) 106 moved (MP) to ( 16, 10 ) 106 moved (MP) to ( 15, 10 ) 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 13, 10 ) 106 moved (MP) to ( 12, 9 ) Move ended for Rat Spoutine 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 19, 9 ) 111 moved (MP) to ( 18, 10 ) 111 moved (MP) to ( 17, 10 ) 111 moved (MP) to ( 16, 10 ) 111 moved (MP) to ( 15, 9 ) 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 8) 14 moved (MP) to ( 13, 8 ) Move ended for Rat Staman Rongeurs Flamboyants turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) Verified Opponent Roll = 2 (2) Sacrificial L.R. 1 stays UNconscious. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 8 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 3 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 1 ) Starting second half. Rongeurs Flamboyants gets a LEADER reroll. Ligament-Calliope Suppliers gets a LEADER reroll. Ligament-Calliope Suppliers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. DOOM & GLOOM removed from Rongeurs Flamboyants 1 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 14, 6 ) 16 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 8, 4 ) 3 moved (SP) to ( 10, 10 ) 5 moved (SP) to ( 8, 10 ) 3 moved (SP) to ( 9, 6 ) 2 moved (SP) to ( 10, 6 ) 5 moved (SP) to ( 9, 8 ) 14 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 7, 7 ) 7 moved (SP) to ( 10, 8 ) 10 moved (SP) to ( 9, 3 ) 2 moved (SP) to ( 9, 2 ) 7 moved (SP) to ( 10, 11 ) 14 moved (SP) to ( 9, 7 ) 7 moved (SP) to ( 9, 11 ) 3 moved (SP) to ( 9, 12 ) 11 moved (SP) to ( 7, 10 ) 7 moved (SP) to ( 8, 9 ) 11 moved (SP) to ( 9, 11 ) 7 moved (SP) to ( 9, 9 ) 14 moved (SP) to ( 9, 6 ) 5 moved (SP) to ( 9, 7 ) 7 moved (SP) to ( 9, 8 ) Waiting for Rongeurs Flamboyants to set players on field. 107 moved (SP) to ( 15, 6 ) 107 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 6 ) 111 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 22, 7 ) 103 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 4 ) 115 moved (SP) to ( 21, 7 ) 110 moved (SP) to ( 19, 5 ) 101 moved (SP) to ( 17, 6 ) 108 moved (SP) to ( 18, 7 ) 106 moved (SP) to ( 17, 8 ) *** Setup end *** Ligament-Calliope Suppliers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. Ball placed at (22, 7) Kickoff Roll (5+4) = Brilliant Coaching Ligament-Calliope Suppliers: 6 + 5 coaches Rongeurs Flamboyants: 1 + 1 coaches Ligament-Calliope Suppliers get an extra re-roll. Kick result. Direction: 3 Distance: 3 Ball placed at (22, 7) Scatter roll: 6 Ball moved to ( 25, 5 ) [Game Saved] Ball in play. Waiting for Rongeurs Flamboyants to finish TURN: 1 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Move ended for GrrRaaaT The Wild Animal stands still and roars in rage! [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rat Chitique Otto Graf is knocked over. Player pushed to (16, 7) 16 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 CLAW used on armor roll. (2, 3) + 2, (0, 0) + 0, 0: Otto Graf has been knocked prone. 16: status changed from 0 to 1. 103 moved (MP) to ( 14, 8 ) [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Rat Staman Hyurgh the Delimbinator is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (3, 6) + 2, (4, 2) + 1, 0: Hyurgh the Delimbinator has been stunned. 1: status changed from 0 to 2. Rat Staman saved by block skill. [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Fier à Rat Gnabs Esophagustraw is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (3, 5) + 1, (4, 6) + 0, 1: Gnabs Esophagustraw has been badly hurt! 15: status changed from 0 to 8. Verified Opponent Roll = 1 (1) Gnabs Esophagustraw does NOT regenerate. Fier à Rat saved by block skill. 15 moved (SP) to ( 0, 12 ) [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 3 ) 113 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 12, 1 ) 113 moved (MP) to ( 11, 0 ) 113 moved (MP) to ( 10, 0 ) 113 moved (MP) to ( 9, 1 ) Move ended for Rat Leur 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 4 ) 104 moved (MP) to ( 13, 3 ) 104 moved (MP) to ( 12, 2 ) 104 moved (MP) to ( 11, 1 ) 104 moved (MP) to ( 10, 1 ) 2 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Franz "The Finger" Nippleduster is knocked over. Player pushed to (21, 3) 2 moved (MP) to ( 8, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (3, 6) + 0, (3, 5) + 0, 0: Franz "The Finger" Nippleduster has been knocked out. 2: status changed from 0 to 7. 2 moved (SP) to ( 0, 8 ) 104 moved (MP) to ( 9, 2 ) Move ended for Rat Tonlaveur [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 17, 3 ) 110 moved (MP) to ( 16, 3 ) 110 moved (MP) to ( 15, 2 ) 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 12, 2 ) Move ended for Rat Mada 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 6 ) 115 moved (MP) to ( 23, 6 ) 115 moved (MP) to ( 24, 6 ) 115 moved (MP) to ( 25, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Rat ZeMotte TARGET: 2 --- ROLL: 6 + 0 = 6 115 moved (MP) to ( 24, 6 ) 115 moved (MP) to ( 23, 7 ) 115 moved (MP) to ( 22, 7 ) Pass selected. SHORT PASS Verified Opponent Roll = 6 ACCURATE skill used. PASS FINAL RESULT: Rat ZeMotte TARGET: 3 --- ROLL: 6 Move ended for Rat ZeMotte Ball moved to ( 12, 8 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 5 ) 101 moved (MP) to ( 15, 4 ) 101 moved (MP) to ( 14, 4 ) 101 moved (MP) to ( 13, 3 ) 101 moved (MP) to ( 12, 3 ) 101 moved (MP) to ( 11, 4 ) Move ended for Rat Pide 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 16, 5 ) 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 2 ) Move ended for Rat Spoutine 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 6 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 15, 5 ) 108 moved (MP) to ( 14, 5 ) 108 moved (MP) to ( 13, 5 ) 108 moved (MP) to ( 13, 4 ) Move ended for Rat Taplan Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] 1: status changed from 2 to 1. Hyurgh the Delimbinator rolls over. Ligament-Calliope Suppliers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns Select an action for Otto Graf 16: Select an action for Otto Graf 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Otto Graf Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 10, 8 ) 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 12, 8 ) 7 moved (MP) to ( 13, 9 ) Move ended for Roph Genitalbells Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 6 ) 5 moved (MP) to ( 7, 5 ) 5 moved (MP) to ( 7, 4 ) 5 moved (MP) to ( 7, 3 ) 5 moved (MP) to ( 7, 2 ) 5 moved (MP) to ( 8, 1 ) Move ended for Quad Nipple Tittyguns Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 10, 6 ) 14 moved (MP) to ( 11, 6 ) 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 13, 5 ) 108 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK/POW Rat Taplan saved by dodge skill. Player pushed to (14, 3) 108 moved (MP) to ( 14, 3 ) 14 moved (MP) to ( 13, 4 ) 108 blocked. Ligament-Calliope Suppliers , Choose a block die. POW/SKULL Rat Taplan is knocked over. CLAW used on armor roll. MIGHTY BLOW used on injury roll. (3, 3) + 2, (4, 1) + 1, 0: Rat Taplan has been stunned. 108: status changed from 0 to 2. Littlepaw Facewrecker saved by block skill. 14 moved (MP) to ( 12, 3 ) Move ended for Littlepaw Facewrecker [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 13, 3 ) Move ended for Droolingmaw Lickenflick Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 11 ) 3 moved (MP) to ( 9, 10 ) 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 9, 8 ) 3 moved (MP) to ( 9, 7 ) 3 moved (MP) to ( 9, 6 ) (4) Go for it successful. 3 moved (MP) to ( 10, 5 ) Move ended for Strock "The Fingernail" Fleshtweak [Game Saved] Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Block selected. 104 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK/POW Move ended for Timby Spleenmittens Rat Tonlaveur is knocked over. Player pushed to (10, 1) 104 moved (MP) to ( 10, 1 ) (5, 1) + 0, (0, 0) + 0, 0: Rat Tonlaveur has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 10 ) 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 6, 8 ) 11 moved (MP) to ( 5, 7 ) (3) Go for it successful. 11 moved (MP) to ( 5, 6 ) (2) Go for it successful. 11 moved (MP) to ( 5, 5 ) Move ended for Nubs Pancreashankies Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 2 [Game Saved] 108: status changed from 2 to 1. Rat Taplan rolls over. 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 15, 5 ) 107 moved (MP) to ( 14, 4 ) 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Droolingmaw Lickenflick saved by dodge skill. 14 blocked. Player pushed to (18, 2) 14 moved (MP) to ( 11, 2 ) Player pushed to (17, 3) 12 moved (MP) to ( 12, 3 ) 107 moved (MP) to ( 13, 3 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Droolingmaw Lickenflick saved by dodge skill. Player pushed to (18, 3) 12 moved (MP) to ( 11, 3 ) 107 moved (MP) to ( 12, 3 ) Move ended for GrrRaaaT [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 5 ) 109 moved (MP) to ( 13, 5 ) 109 moved (MP) to ( 13, 6 ) Move ended for Fier à Rat 103: Select an action for Rat Chitique Select an action for Rat Chitique 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 9 ) 111 moved (MP) to ( 15, 10 ) 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 11, 10 ) 111 moved (MP) to ( 12, 9 ) Move ended for Rat Staman 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Rat Chitique Otto Graf is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 1 CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Otto Graf has been knocked prone. 16: status changed from 0 to 1. Rat Chitique saved by block skill. [Game Saved] 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 3 ) 106 moved (MP) to ( 14, 4 ) 106 moved (MP) to ( 15, 5 ) 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 16, 8 ) 106 moved (MP) to ( 16, 9 ) 106 moved (MP) to ( 15, 10 ) 106 moved (MP) to ( 14, 11 ) Move ended for Rat Spoutine 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 8 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 17, 9 ) 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 15, 10 ) Move ended for Rat ZeMotte 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Rat Mada Littlepaw Facewrecker is knocked over. Player pushed to (19, 2) 14 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (4, 5) + 0, (2, 4) + 0, 0: Littlepaw Facewrecker has been stunned. 14: status changed from 0 to 2. 110 moved (MP) to ( 11, 2 ) [Game Saved] 101: Select an action for Rat Pide Select an action for Rat Pide 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 11, 1 ) 104 moved (MP) to ( 12, 2 ) Move ended for Rat Tonlaveur 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Rat Pide Droolingmaw Lickenflick saved by dodge skill. 110 blocked. Player pushed to (17, 1) 110 moved (MP) to ( 12, 1 ) Player pushed to (18, 2) 12 moved (MP) to ( 11, 2 ) [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Rat Leur Rongeurs Flamboyants: All players have moved. Quad Nipple Tittyguns is knocked over. Player pushed to (22, 0) 5 moved (MP) to ( 7, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Quad Nipple Tittyguns has been knocked prone. 5: status changed from 0 to 1. 113 moved (MP) to ( 8, 1 ) Turn time limit reached. Rongeurs Flamboyants turn ended. [Game Saved] 14: status changed from 2 to 1. Littlepaw Facewrecker rolls over. Ligament-Calliope Suppliers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Otto Graf 16: Select an action for Otto Graf 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Otto Graf Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Hyurgh the Delimbinator Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 6 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 8, 8 ) 11 moved (MP) to ( 8, 9 ) (1) Nubs Pancreashankies trips and falls trying to go for it! Team re-roll used. (1) Nubs Pancreashankies trips and falls trying to go for it! Move ended for Nubs Pancreashankies 11 moved (MP) to ( 9, 10 ) (2, 3) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 11: status changed from 0 to 1. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 3 [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rat Staman Roph Genitalbells is knocked over. Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (5, 6) + 2, (3, 1) + 1, 0: Roph Genitalbells has been stunned. 7: status changed from 0 to 2. [Game Saved] 103: Select an action for Rat Chitique Select an action for Rat Chitique 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Rat Chitique Player pushed to (17, 6) 16 moved (MP) to ( 12, 6 ) 103 moved (MP) to ( 13, 7 ) [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 10 ) 115 moved (MP) to ( 13, 10 ) 115 moved (MP) to ( 12, 11 ) 115 moved (MP) to ( 11, 12 ) 115 moved (MP) to ( 10, 12 ) 115 moved (MP) to ( 9, 12 ) 115 moved (MP) to ( 8, 12 ) Move ended for Rat ZeMotte 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 13 ) 106 moved (MP) to ( 11, 13 ) 106 moved (MP) to ( 10, 13 ) 106 moved (MP) to ( 9, 13 ) 106 moved (MP) to ( 8, 13 ) 106 moved (MP) to ( 7, 13 ) 106 moved (MP) to ( 6, 13 ) 106 moved (MP) to ( 5, 13 ) Move ended for Rat Spoutine 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for GrrRaaaT Droolingmaw Lickenflick is knocked over. Player pushed to (18, 1) 12 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Droolingmaw Lickenflick has been knocked prone. 12: status changed from 0 to 1. 107 moved (MP) to ( 11, 2 ) [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Fier à Rat Otto Graf is knocked over. Player pushed to (18, 6) 16 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 PILING ON not necessary. Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (5, 4) + 0, (4, 4) + 1, 0: Otto Graf has been knocked out. 16: status changed from 0 to 7. 16 moved (SP) to ( 0, 9 ) 109 moved (MP) to ( 12, 6 ) [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 12, 4 ) 104 moved (MP) to ( 12, 5 ) 104 moved (MP) to ( 11, 6 ) 3 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Strock "The Fingernail" Fleshtweak saved by block skill. Rat Tonlaveur saved by block skill. Move ended for Rat Tonlaveur [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 16, 7 ) 108 moved (MP) to ( 16, 8 ) 108 moved (MP) to ( 15, 9 ) 108 moved (MP) to ( 14, 10 ) Move ended for Rat Taplan 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 1 ) Move ended for Rat Leur 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 2 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 12, 4 ) 110 moved (MP) to ( 11, 5 ) Move ended for Rat Mada 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Rat Pide Rongeurs Flamboyants: All players have moved. Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (20, 5) 3 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 3: status changed from 0 to 1. 101 moved (MP) to ( 10, 5 ) Rongeurs Flamboyants turn ended. [Game Saved] 7: status changed from 2 to 1. Roph Genitalbells rolls over. Ligament-Calliope Suppliers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 8, 11 ) Move ended for Nubs Pancreashankies Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Droolingmaw Lickenflick Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 10, 3 ) 107 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Player pushed to (12, 1) 107 moved (MP) to ( 12, 1 ) 10 moved (MP) to ( 11, 2 ) Move ended for Timby Spleenmittens [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 9, 3 ) 14 moved (MP) to ( 8, 4 ) 14 moved (MP) to ( 7, 5 ) 14 moved (MP) to ( 6, 6 ) 14 moved (MP) to ( 5, 7 ) 14 moved (MP) to ( 5, 8 ) 14 moved (MP) to ( 4, 9 ) (4) Go for it successful. 14 moved (MP) to ( 4, 10 ) (6) Go for it successful. 14 moved (MP) to ( 4, 11 ) Move ended for Littlepaw Facewrecker [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Strock "The Fingernail" Fleshtweak Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Block selected. 103 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Hyurgh the Delimbinator Rat Chitique is knocked over. Player pushed to (12, 8) 103 moved (MP) to ( 12, 8 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (4, 5) + 1, 1: Rat Chitique has been badly hurt! 103: status changed from 0 to 8. 1 moved (MP) to ( 13, 7 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 103 moved to dugout ( 28, 12 ) Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 4 [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Droolingmaw Lickenflick saved by dodge skill. Player pushed to (19, 1) 12 moved (MP) to ( 10, 1 ) 107 moved (MP) to ( 11, 1 ) 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for GrrRaaaT Droolingmaw Lickenflick saved by block skill. GrrRaaaT saved by block skill. [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 2 ) 113 moved (MP) to ( 7, 3 ) 113 moved (MP) to ( 7, 4 ) 113 moved (MP) to ( 7, 5 ) 113 moved (MP) to ( 8, 6 ) Move ended for Rat Leur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 11, 10 ) 108 moved (MP) to ( 10, 9 ) 108 moved (MP) to ( 9, 9 ) 108 moved (MP) to ( 8, 9 ) 108 moved (MP) to ( 7, 10 ) Move ended for Rat Taplan 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Rat ZeMotte Nubs Pancreashankies is knocked over. Player pushed to (21, 10) 11 moved (MP) to ( 8, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 11: status changed from 0 to 1. 115 moved (MP) to ( 8, 11 ) [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 7 ) 104 moved (MP) to ( 9, 8 ) 104 moved (MP) to ( 8, 9 ) 104 moved (MP) to ( 7, 9 ) 104 moved (MP) to ( 6, 10 ) 104 moved (MP) to ( 5, 11 ) Move ended for Rat Tonlaveur 110: Select an action for Rat Mada Select an action for Rat Mada 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 11, 8 ) 111 moved (MP) to ( 10, 7 ) 111 moved (MP) to ( 9, 6 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (20, 4) 3 moved (MP) to ( 9, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (4, 6) + 2, (2, 6) + 1, 0: Strock "The Fingernail" Fleshtweak has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 10 ) 111 moved (MP) to ( 10, 7 ) 111 moved (MP) to ( 11, 8 ) 111 moved (MP) to ( 12, 8 ) Move ended for Rat Staman [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 5 ) 110 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 14, 6 ) Move ended for Rat Mada 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 9, 6 ) 101 moved (MP) to ( 8, 7 ) 101 moved (MP) to ( 7, 8 ) 101 moved (MP) to ( 6, 9 ) 101 moved (MP) to ( 6, 10 ) 101 moved (MP) to ( 6, 11 ) 101 moved (MP) to ( 5, 12 ) Move ended for Rat Pide 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Fier à Rat Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Armor is not broken. (2, 6) + 1 PILING ON used to reroll armor. Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone. 1: status changed from 0 to 1. 109: status changed from 0 to 1. 109: status changed from 1 to 1. [Game Saved] 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 4, 13 ) 106 moved (MP) to ( 3, 13 ) 106 moved (MP) to ( 2, 13 ) Rat Spoutine scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 106: status changed from 4 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 2 (2) Sacrificial L.R. 1 stays UNconscious. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 8 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) Smelling salts used. Verified Opponent Roll = 2 (2) Franz "The Finger" Nippleduster regains consciousness. 2: status changed from 7 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) Smelling salts used. Verified Opponent Roll = 4 (4) Strock "The Fingernail" Fleshtweak regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) Smelling salts used. Verified Opponent Roll = 1 (1) Otto Graf stays UNconscious. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 8 ) Opponent Kicking. Waiting for Rongeurs Flamboyants to set players on field. 113 moved (SP) to ( 15, 7 ) 110 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 16, 7 ) 113 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 20, 7 ) 104 moved (SP) to ( 20, 6 ) Turn time limit reached. 111 moved (SP) to ( 20, 8 ) 104 moved (SP) to ( 20, 5 ) 115 moved (SP) to ( 20, 6 ) 109 moved (SP) to ( 20, 9 ) 101 moved (SP) to ( 21, 6 ) 108 moved (SP) to ( 21, 8 ) Ligament-Calliope Suppliers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 14, 3 ) 5 moved (SP) to ( 8, 4 ) 14 moved (SP) to ( 8, 10 ) 12 moved (SP) to ( 14, 2 ) 11 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 13, 4 ) 8 moved (SP) to ( 13, 9 ) 2 moved (SP) to ( 12, 5 ) 11 moved (SP) to ( 14, 5 ) 9 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 9 ) 2 moved (SP) to ( 13, 4 ) *** Setup end *** Waiting for Rongeurs Flamboyants to kick off. Ball placed at (24, 3) Verified Opponent Roll = 3 Verified Opponent Roll = 1 Kickoff Roll (3+1) = Perfect Defense. The kicking team may reorganize his players. Verified Opponent Roll = 7 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 7 Distance: 3 Perfect Defense. Waiting for Rongeurs Flamboyants to re-arrange players on field. 113 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 17, 7 ) 106 moved (SP) to ( 16, 8 ) 113 moved (SP) to ( 16, 10 ) 106 moved (SP) to ( 17, 8 ) 107 moved (SP) to ( 15, 3 ) 111 moved (SP) to ( 15, 4 ) 109 moved (SP) to ( 15, 2 ) 115 moved (SP) to ( 16, 5 ) 113 moved (SP) to ( 16, 6 ) 106 moved (SP) to ( 19, 6 ) 106 moved (SP) to ( 20, 6 ) 110 moved (SP) to ( 20, 4 ) 101 moved (SP) to ( 21, 5 ) 108 moved (SP) to ( 21, 6 ) 101 moved (SP) to ( 21, 3 ) 101 moved (SP) to ( 21, 4 ) 108 moved (SP) to ( 21, 5 ) 113 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 16, 6 ) 110 moved (SP) to ( 16, 9 ) 113 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 10 ) 108 moved (SP) to ( 20, 4 ) 101 moved (SP) to ( 20, 5 ) 106 moved (SP) to ( 21, 4 ) Ball placed at (24, 3) Ball placed at (24, 3) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 22, 6 ) [Game Saved] Ball in play. Ligament-Calliope Suppliers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 8 ) Move ended for Hyurgh the Delimbinator Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Block selected. 113 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Move ended for Roph Genitalbells Player pushed to (16, 9) 113 moved (MP) to ( 16, 9 ) 7 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Porx Stomachshirt II 8: Select an action for Porx Stomachshirt II 8: tackle zone state changed to true Block selected. 110 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Move ended for Porx Stomachshirt II Player pushed to (16, 10) 110 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Timby Spleenmittens 10: Select an action for Timby Spleenmittens 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 15, 7 ) 104 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Rat Tonlaveur is knocked over. Player pushed to (17, 5) 104 moved (MP) to ( 17, 5 ) (2, 5) + 0, (0, 0) + 0, 0: Rat Tonlaveur has been knocked prone. 104: status changed from 0 to 1. 10 moved (MP) to ( 16, 6 ) Move ended for Timby Spleenmittens [Game Saved] Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 7, 5 ) 5 moved (MP) to ( 7, 6 ) GET BALL FINAL RESULT: Quad Nipple Tittyguns TARGET: 3 --- ROLL: 5 + 0 = 5 5 moved (MP) to ( 7, 7 ) 5 moved (MP) to ( 7, 8 ) 5 moved (MP) to ( 7, 9 ) Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Quad Nipple Tittyguns miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp = 3 Team re-roll used. PASS FINAL RESULT: Quad Nipple Tittyguns TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Quad Nipple Tittyguns Ball moved to ( 8, 10 ) GET BALL BEFORE RE_ROLL: Littlepaw Facewrecker dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. GET BALL FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 10 ) 14 moved (MP) to ( 10, 10 ) 14 moved (MP) to ( 11, 10 ) 14 moved (MP) to ( 12, 10 ) 14 moved (MP) to ( 13, 10 ) 14 moved (MP) to ( 14, 10 ) Move ended for Littlepaw Facewrecker Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 13, 8 ) 2 moved (MP) to ( 13, 9 ) 2 moved (MP) to ( 13, 10 ) (4) Go for it successful. 2 moved (MP) to ( 14, 11 ) Move ended for Franz "The Finger" Nippleduster [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 3 ) PREHENSILE TAIL skill used. TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 2 + -1 = 1 Droolingmaw Lickenflick is knocked over. (5, 4) + 0, (2, 2) + 0, 0: Droolingmaw Lickenflick has been stunned. Move ended for Droolingmaw Lickenflick 12: status changed from 0 to 2. Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 5 [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Fier à Rat Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (16, 4) 3 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 6) + 1, (2, 1) + 0, 0: Strock "The Fingernail" Fleshtweak has been stunned. 3: status changed from 0 to 2. 109 moved (MP) to ( 14, 3 ) [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for GrrRaaaT Lega Lunghat is knocked over. Player pushed to (16, 5) 9 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 9: status changed from 0 to 1. 107 moved (MP) to ( 14, 4 ) [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW Move ended for Rat Staman Nubs Pancreashankies is knocked over. Player pushed to (16, 6) 11 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 CLAW used on armor roll. (1, 3) + 2, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 11: status changed from 0 to 1. 111 moved (MP) to ( 14, 5 ) [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Rat Tonlaveur 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 19, 6 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 17, 7 ) Move ended for Rat Pide 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Blitz selected. 10 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Timby Spleenmittens is knocked over. Player pushed to (14, 7) 10 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 5) + 0, (5, 5) + 0, 1: Timby Spleenmittens has been badly hurt! 10: status changed from 0 to 8. Verified Opponent Roll = 4 10: status changed from 8 to 0. (4) Timby Spleenmittens regenerates. 10 moved (SP) to ( 0, 0 ) 115 moved (MP) to ( 17, 6 ) 115 moved (MP) to ( 18, 7 ) 115 moved (MP) to ( 19, 8 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 21, 9 ) Move ended for Rat ZeMotte [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 21, 6 ) 106 moved (MP) to ( 21, 7 ) 106 moved (MP) to ( 21, 8 ) 106 moved (MP) to ( 22, 9 ) 106 moved (MP) to ( 21, 10 ) Move ended for Rat Spoutine 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 5 ) 108 moved (MP) to ( 22, 6 ) 108 moved (MP) to ( 23, 7 ) 108 moved (MP) to ( 23, 8 ) 108 moved (MP) to ( 23, 9 ) Move ended for Rat Taplan 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rat Mada Porx Stomachshirt II is knocked over. Player pushed to (15, 9) 8 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Porx Stomachshirt II has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Rat Leur Rongeurs Flamboyants: All players have moved. Rat Leur is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Rat Leur has been knocked prone. 113: status changed from 0 to 1. Rongeurs Flamboyants turn ended. [Game Saved] 3: status changed from 2 to 1. Strock "The Fingernail" Fleshtweak rolls over. 12: status changed from 2 to 1. Droolingmaw Lickenflick rolls over. Ligament-Calliope Suppliers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Porx Stomachshirt II 8: Select an action for Porx Stomachshirt II 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 15, 10 ) Move ended for Porx Stomachshirt II Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true Block selected. 110 blocked. Ligament-Calliope Suppliers , Choose a block die. POW/SKULL Move ended for Roph Genitalbells Rat Mada is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Rat Mada has been knocked prone. 110: status changed from 0 to 1. Roph Genitalbells saved by block skill. [Game Saved] Select an action for Lega Lunghat 9: Select an action for Lega Lunghat 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Lega Lunghat Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Nubs Pancreashankies Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 16, 8 ) 101 blocked. Ligament-Calliope Suppliers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 6) 101 moved (MP) to ( 16, 6 ) 1 moved (MP) to ( 17, 7 ) Move ended for Hyurgh the Delimbinator [Game Saved] Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster Select an action for Quad Nipple Tittyguns 5: Select an action for Quad Nipple Tittyguns 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 9 ) 5 moved (MP) to ( 9, 9 ) 5 moved (MP) to ( 10, 9 ) 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 14, 8 ) (5) Go for it successful. 5 moved (MP) to ( 15, 7 ) Move ended for Quad Nipple Tittyguns [Game Saved] Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 10 ) Move ended for Franz "The Finger" Nippleduster Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 6 [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 2 (2) WILD ANIMAL roll passed. 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (17, 6) 9 moved (MP) to ( 12, 6 ) 107 moved (MP) to ( 13, 5 ) 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for GrrRaaaT Lega Lunghat is knocked over. Player pushed to (17, 7) 9 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (4, 4) + 1, (1, 5) + 0, 0: Lega Lunghat has been stunned. 9: status changed from 0 to 2. 107 moved (MP) to ( 12, 6 ) [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Rat Staman Player pushed to (16, 7) 11 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 13, 6 ) [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Rat Mada 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Rat Leur 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 15, 4 ) 109 moved (MP) to ( 15, 5 ) 109 moved (MP) to ( 15, 6 ) 5 blocked. Verified Opponent Roll = POW POW Quad Nipple Tittyguns is knocked over. Player pushed to (15, 8) 5 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 PILING ON not necessary. Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (6, 6) + 1, 4: Quad Nipple Tittyguns has been seriously injured!! (63) Smashed Collar Bone - (-1 ST) 5: status changed from 0 to 9. 109 moved (MP) to ( 15, 7 ) 5 moved (SP) to ( -1, 13 ) 109 moved (MP) to ( 15, 8 ) Move ended for Fier à Rat [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 19, 6 ) 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 10 ) 104 moved (MP) to ( 16, 11 ) Move ended for Rat Tonlaveur 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 10 ) 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 18, 12 ) 115 moved (MP) to ( 17, 12 ) 115 moved (MP) to ( 16, 12 ) 115 moved (MP) to ( 15, 11 ) Move ended for Rat ZeMotte 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 11 ) 106 moved (MP) to ( 19, 12 ) 106 moved (MP) to ( 18, 12 ) 106 moved (MP) to ( 17, 12 ) 106 moved (MP) to ( 16, 12 ) 106 moved (MP) to ( 15, 12 ) 106 moved (MP) to ( 14, 12 ) 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 11 ) Move ended for Rat Spoutine 101: Select an action for Rat Pide Select an action for Rat Pide 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Rat Pide TARGET: 2 --- ROLL: 3 + 0 = 3 Rat Pide slips past his opponent(s) unhindered. Move ended for Rat Pide Rongeurs Flamboyants turn ended. [Game Saved] 9: status changed from 2 to 1. Lega Lunghat rolls over. Ligament-Calliope Suppliers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 14, 4 ) 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 15, 6 ) Move ended for Strock "The Fingernail" Fleshtweak Select an action for Hyurgh the Delimbinator 1: Select an action for Hyurgh the Delimbinator 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 18, 8 ) 1 moved (MP) to ( 18, 9 ) 1 moved (MP) to ( 18, 10 ) 1 moved (MP) to ( 17, 11 ) Move ended for Hyurgh the Delimbinator Select an action for Porx Stomachshirt II 8: Select an action for Porx Stomachshirt II 8: tackle zone state changed to true Block selected. 115 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Porx Stomachshirt II Rat ZeMotte is knocked over. Player pushed to (14, 12) 115 moved (MP) to ( 14, 12 ) (3, 6) + 0, (3, 3) + 0, 0: Rat ZeMotte has been stunned. 115: status changed from 0 to 2. 8 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 14, 8 ) 101 blocked. Ligament-Calliope Suppliers , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 6) 101 moved (MP) to ( 16, 6 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (4, 2) + 2, (4, 4) + 1, 0: Rat Pide has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 9 ) 14 moved (MP) to ( 15, 7 ) 14 moved (MP) to ( 16, 6 ) DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 5 + 0 = 5 Littlepaw Facewrecker slips past his opponent(s) unhindered. 14 moved (MP) to ( 17, 5 ) 14 moved (MP) to ( 18, 4 ) 14 moved (MP) to ( 19, 3 ) (2) Go for it successful. 14 moved (MP) to ( 20, 2 ) (2) Go for it successful. 14 moved (MP) to ( 21, 1 ) Move ended for Littlepaw Facewrecker [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 3 ) 12 moved (MP) to ( 16, 3 ) 12 moved (MP) to ( 17, 3 ) 12 moved (MP) to ( 18, 3 ) (5) Go for it successful. 12 moved (MP) to ( 19, 2 ) (3) Go for it successful. 12 moved (MP) to ( 20, 1 ) Move ended for Droolingmaw Lickenflick [Game Saved] Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 2: Select an action for Franz "The Finger" Nippleduster 2: tackle zone state changed to true Block selected. 106 blocked. Ligament-Calliope Suppliers , Choose a block die. POW Move ended for Franz "The Finger" Nippleduster Rat Spoutine is knocked over. Player pushed to (11, 12) 106 moved (MP) to ( 11, 12 ) (6, 2) + 0, (4, 6) + 0, 4: Rat Spoutine has been seriously injured!! (63) Smashed Collar Bone - (-1 ST) 106: status changed from 0 to 9. 2 moved (MP) to ( 12, 11 ) Waiting for opponent to decide to use apothecary. (6) Apothecary SUCCEEDS! 106: status changed from 9 to 1. [Game Saved] Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 7 [Game Saved] 115: status changed from 2 to 1. Rat ZeMotte rolls over. 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 23, 8 ) 108 moved (MP) to ( 23, 7 ) 108 moved (MP) to ( 23, 6 ) 108 moved (MP) to ( 23, 5 ) 108 moved (MP) to ( 23, 4 ) 108 moved (MP) to ( 23, 3 ) 108 moved (MP) to ( 23, 2 ) 108 moved (MP) to ( 22, 1 ) Move ended for Rat Taplan 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for GrrRaaaT Nubs Pancreashankies is knocked over. Player pushed to (16, 8) 11 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 11: status changed from 0 to 1. 107 moved (MP) to ( 13, 7 ) [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Rat Mada Roph Genitalbells is knocked over. Player pushed to (15, 8) 7 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Roph Genitalbells has been knocked prone. 7: status changed from 0 to 1. 110 moved (MP) to ( 15, 9 ) [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 8 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 21, 4 ) 113 moved (MP) to ( 22, 3 ) 113 moved (MP) to ( 22, 2 ) Move ended for Rat Leur 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 13, 5 ) 111 moved (MP) to ( 14, 4 ) 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 20, 2 ) 14 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Littlepaw Facewrecker is knocked over. Player pushed to (8, 0) 14 moved (MP) to ( 21, 0 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 CLAW used on armor roll. (2, 2) + 2, (0, 0) + 0, 0: Littlepaw Facewrecker has been knocked prone. 14: status changed from 3 to 1. 111 moved (MP) to ( 21, 1 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Ball throw-in: 3, 6 (8, 0) Ball moved to ( 8, 5 ) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 9, 5 ) Move ended for Rat Staman [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 8 ) 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 18, 6 ) 109 moved (MP) to ( 19, 5 ) Move ended for Fier à Rat 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Rat Spoutine knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 1 DODGE FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 1 + 0 = 1 Rat Spoutine is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 (6, 3) + 0, (5, 3) + 0, 0: Rat Spoutine has been knocked out. Move ended for Rat Spoutine 106: status changed from 0 to 7. 106 moved (SP) to ( 29, 10 ) Rongeurs Flamboyants turn ended. [Game Saved] Ligament-Calliope Suppliers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lega Lunghat 9: Select an action for Lega Lunghat 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Lega Lunghat Select an action for Nubs Pancreashankies 11: Select an action for Nubs Pancreashankies 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Nubs Pancreashankies Select an action for Roph Genitalbells 7: Select an action for Roph Genitalbells 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Roph Genitalbells Select an action for Porx Stomachshirt II 8: Select an action for Porx Stomachshirt II 8: tackle zone state changed to true Block selected. 104 blocked. Ligament-Calliope Suppliers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Porx Stomachshirt II Player pushed to (17, 12) 104 moved (MP) to ( 17, 12 ) 8 moved (MP) to ( 16, 11 ) [Game Saved] Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 4 ) 3 moved (MP) to ( 18, 3 ) 3 moved (MP) to ( 19, 2 ) 3 moved (MP) to ( 20, 2 ) 111 blocked. Ligament-Calliope Suppliers , Choose a block die. PUSHBACK Player pushed to (22, 0) 111 moved (MP) to ( 22, 0 ) 3 moved (MP) to ( 21, 1 ) Move ended for Strock "The Fingernail" Fleshtweak [Game Saved] Select an action for Droolingmaw Lickenflick 12: Select an action for Droolingmaw Lickenflick 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 2 ) 12 moved (MP) to ( 20, 3 ) 12 moved (MP) to ( 21, 4 ) 12 moved (MP) to ( 20, 5 ) GET BALL FINAL RESULT: Droolingmaw Lickenflick TARGET: 4 --- ROLL: 6 + 0 = 6 12 moved (MP) to ( 21, 6 ) DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 5 + 0 = 5 Droolingmaw Lickenflick slips past his opponent(s) unhindered. 12 moved (MP) to ( 22, 7 ) 12 moved (MP) to ( 23, 8 ) 12 moved (MP) to ( 24, 9 ) (2) Go for it successful. 12 moved (MP) to ( 25, 10 ) (1) Droolingmaw Lickenflick trips and falls trying to go for it! Move ended for Droolingmaw Lickenflick 12 moved (MP) to ( 26, 11 ) (5, 4) + 0, (5, 4) + 0, 0: Droolingmaw Lickenflick has been knocked out. 12: status changed from 3 to 7. 12 moved to dugout ( 0, 9 ) Ball moved to ( 27, 10 ) Ligament-Calliope Suppliers turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 8 [Game Saved] 111: Select an action for Rat Staman Select an action for Rat Staman 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rat Staman Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (9, 1) 3 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 CLAW used on armor roll. (2, 1) + 2, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 3: status changed from 0 to 1. 111 moved (MP) to ( 21, 1 ) [Game Saved] 115: Select an action for Rat ZeMotte Select an action for Rat ZeMotte 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 15, 13 ) 115 moved (MP) to ( 16, 12 ) Move ended for Rat ZeMotte 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Rat Tonlaveur Porx Stomachshirt II is knocked over. Player pushed to (14, 11) 8 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Porx Stomachshirt II has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Rat Mada Roph Genitalbells is knocked over. Player pushed to (15, 7) 7 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (5, 6) + 0, (5, 4) + 0, 0: Roph Genitalbells has been knocked out. 7: status changed from 0 to 7. 7 moved (SP) to ( 0, 10 ) 110 moved (MP) to ( 14, 8 ) [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 11 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for GrrRaaaT Nubs Pancreashankies is knocked over. Player pushed to (17, 9) 11 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (4, 6) + 0, (3, 2) + 1, 0: Nubs Pancreashankies has been stunned. 11: status changed from 0 to 2. 107 moved (MP) to ( 13, 8 ) [Game Saved] 109: Select an action for Fier à Rat Select an action for Fier à Rat 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 19, 6 ) 109 moved (MP) to ( 19, 7 ) 109 moved (MP) to ( 19, 8 ) 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 18, 10 ) 1 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK STAND FIRM skill used. Move ended for Fier à Rat [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 2 ) 113 moved (MP) to ( 20, 2 ) Move ended for Rat Leur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 22, 2 ) Move ended for Rat Taplan Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] 11: status changed from 2 to 1. Nubs Pancreashankies rolls over. Ligament-Calliope Suppliers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker Select an action for Strock "The Fingernail" Fleshtweak 3: Select an action for Strock "The Fingernail" Fleshtweak 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Strock "The Fingernail" Fleshtweak Select an action for Littlepaw Facewrecker 14: Select an action for Littlepaw Facewrecker 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 22, 1 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 5 --- ROLL: 5 + 0 = 5 Littlepaw Facewrecker slips past his opponent(s) unhindered. 14 moved (MP) to ( 23, 2 ) DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 4 --- ROLL: 6 + 0 = 6 Littlepaw Facewrecker slips past his opponent(s) unhindered. 14 moved (MP) to ( 24, 3 ) DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 3 + 0 = 3 Littlepaw Facewrecker slips past his opponent(s) unhindered. 14 moved (MP) to ( 25, 4 ) 14 moved (MP) to ( 26, 5 ) 14 moved (MP) to ( 27, 6 ) 14 moved (MP) to ( 27, 7 ) Move ended for Littlepaw Facewrecker Ligament-Calliope Suppliers turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=17,y=11] : current status = 0 1 : current square = java.awt.Point[x=17,y=11] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=17,y=11] 1 : current status = 0 1 : current square = java.awt.Point[x=17,y=11] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=12,y=11] : current status = 0 2 : current square = java.awt.Point[x=12,y=11] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=12,y=11] 2 : current status = 0 2 : current square = java.awt.Point[x=12,y=11] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=20,y=1] : current status = 4 3 : current square = java.awt.Point[x=20,y=1] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=1] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=1] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=0,y=11] : current status = 8 4 : skipping player in BH, SI, or RIP 5 : current square = java.awt.Point[x=-1,y=13] : current status = 9 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=1,y=13] : current status = 9 6 : skipping player in BH, SI, or RIP 7 : current square = java.awt.Point[x=0,y=10] : current status = 7 7 : current status = 7 Smelling salts used. (3) Roph Genitalbells regains consciousness. 7: status changed from 7 to 0. 7 : current square = java.awt.Point[x=0,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=15,y=11] : current status = 1 8 : current square = java.awt.Point[x=15,y=11] : current status = 1 8: status changed from 1 to 0. 8 : set status normal, current square = java.awt.Point[x=15,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=15,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=5] 9 : current square = java.awt.Point[x=12,y=7] : current status = 4 9 : current square = java.awt.Point[x=12,y=7] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=12,y=7] 9 : current status = 0 9 : current square = java.awt.Point[x=12,y=7] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=0] 11 : current square = java.awt.Point[x=12,y=9] : current status = 1 11 : current square = java.awt.Point[x=12,y=9] : current status = 1 11: status changed from 1 to 0. 11 : set status normal, current square = java.awt.Point[x=12,y=9] 11 : current status = 0 11 : current square = java.awt.Point[x=12,y=9] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=0,y=9] : current status = 7 12 : current status = 7 Smelling salts used. (3) Droolingmaw Lickenflick regains consciousness. 12: status changed from 7 to 0. 12 : current square = java.awt.Point[x=0,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=0,y=13] : current status = 9 13 : skipping player in BH, SI, or RIP 14 : current square = java.awt.Point[x=27,y=7] : current status = 4 14 : current square = java.awt.Point[x=27,y=7] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=27,y=7] 14 : current status = 0 14 : current square = java.awt.Point[x=27,y=7] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=1] 15 : current square = java.awt.Point[x=0,y=12] : current status = 8 15 : skipping player in BH, SI, or RIP 16 : current square = java.awt.Point[x=0,y=8] : current status = 7 16 : current status = 7 Smelling salts used. (5) Otto Graf regains consciousness. 16: status changed from 7 to 0. 16 : current square = java.awt.Point[x=0,y=8] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=29,y=9] : current status = 7 101 : current status = 7 (4) Rat Pide regains consciousness. 101: status changed from 7 to 0. 101 : current square = java.awt.Point[x=29,y=9] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=1] : current status = 2 102 : current status = 2 103 : current square = java.awt.Point[x=28,y=12] : current status = 8 103 : skipping player in BH, SI, or RIP 104 : current square = java.awt.Point[x=17,y=12] : current status = 0 104 : current square = java.awt.Point[x=17,y=12] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=17,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=17,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=29,y=11] : current status = 8 105 : skipping player in BH, SI, or RIP 106 : current square = java.awt.Point[x=29,y=10] : current status = 7 106 : current status = 7 (6) Rat Spoutine regains consciousness. 106: status changed from 7 to 0. 106 : current square = java.awt.Point[x=29,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=3] 107 : current square = java.awt.Point[x=13,y=8] : current status = 0 107 : current square = java.awt.Point[x=13,y=8] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=13,y=8] 107 : current status = 0 107 : current square = java.awt.Point[x=13,y=8] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=4] 108 : current square = java.awt.Point[x=22,y=2] : current status = 0 108 : current square = java.awt.Point[x=22,y=2] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=22,y=2] 108 : current status = 0 108 : current square = java.awt.Point[x=22,y=2] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=5] 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=18,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=6] 110 : current square = java.awt.Point[x=14,y=8] : current status = 0 110 : current square = java.awt.Point[x=14,y=8] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=14,y=8] 110 : current status = 0 110 : current square = java.awt.Point[x=14,y=8] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=7] 111 : current square = java.awt.Point[x=21,y=1] : current status = 0 111 : current square = java.awt.Point[x=21,y=1] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=21,y=1] 111 : current status = 0 111 : current square = java.awt.Point[x=21,y=1] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=29,y=12] : current status = 8 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=20,y=2] : current status = 0 113 : current square = java.awt.Point[x=20,y=2] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=20,y=2] 113 : current status = 0 113 : current square = java.awt.Point[x=20,y=2] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=28,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP 115 : current square = java.awt.Point[x=16,y=12] : current status = 0 115 : current square = java.awt.Point[x=16,y=12] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=16,y=12] 115 : current status = 0 115 : current square = java.awt.Point[x=16,y=12] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=2] 116 : current square = java.awt.Point[x=29,y=8] : current status = 7 116 : current status = 7 (5) Sacrificial L.R. 1 regains consciousness. 116: status changed from 7 to 0. 116 : current square = java.awt.Point[x=29,y=8] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Ligament-Calliope Suppliers Winnings Roll: 6 + 1 Rongeurs Flamboyants Winnings Roll: 2 + -1 Strock "The Fingernail" Fleshtweak gets an MVP award. Rat Staman gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=5 -1 for loss +1 for cas (5) -1 from high FF of 10 Ligament-Calliope Suppliers FF Roll: 5 + -1 not conceding roll=4 +1 for win +1 for TDs +1 for cas (7) -2 from high FF of 26 Rongeurs Flamboyants FF Roll: 4 + 1 ***END Fan Factor DEBUG*** D6: 1(145) 2(141) 3(153) 4(176) 5(165) 6(186) Total(966) D8: 1(0) 2(1) 3(4) 4(7) 5(0) 6(5) 7(2) 8(3) Total(22) GAME OVER Final Score: Ligament-Calliope Suppliers: 1 Rongeurs Flamboyants: 2 WINNINGS Ligament-Calliope Suppliers: 70000 Rongeurs Flamboyants: 10000