Java JRE 1.4 Beta 8.2b OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Darkness Team 1 race: Dark Elf Player 1 name: Mdadar Reincarnated Player 1: B Dark Elf Blitzer 7 3 4 8 [Block, Dodge, Guard] Player 2 name: Legolas with a goatee Player 2: T Dark Elf Thrower 6 3 4 8 [Accurate, Block, Pass, Safe Throw] Player 3 name: Axir Player 3: L Dark Elf Lineman 5 3 5 7 [+ag, Strip Ball] Player 4 name: Zathcan Iceseeker Player 4: B Dark Elf Blitzer 7 3 4 8 [Block, Mighty Blow] Player 5 name: Tirad Player 5: L Dark Elf Lineman 6 3 5 8 [+ag, Block] Player 6 name: Zudun Player 6: L Dark Elf Lineman 6 3 5 8 [+ag, Block] Player 7 name: Eli Player 7: L Dark Elf Lineman 6 3 4 8 [Block] Player 8 name: Tixo Player 8: L Dark Elf Lineman 6 3 4 8 [Block, Kick] Player 10 name: Dalamar Player 10: L Dark Elf Lineman 6 3 4 8 [;] Player 11 name: Zaknafein Do-Urden Player 11: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 12 name: Dar-zae Hellbrood Player 12: W Witch Elf 7 3 4 7 [Dodge, Frenzy, Jump Up] Player 13 name: Neasa Bloodruin Player 13: W Witch Elf 7 3 4 7 [Dodge, Frenzy, Jump Up, Piling On] Player 14 name: Deb Sangfroid Player 14: B Dark Elf Blitzer 7 3 4 8 [Block, Tackle, Strip Ball] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=2327] Connected as server to game 'darkwhores'. Sending Team File... Done Sending File Receiving: Filthy Whoresons.html Done receiving file. Team 2 name: Filthy Whoresons Team 2 race: Elf Player 101 name: Vidal Player 101: B Elf Blitzer 7 3 4 8 [Block, Diving Tackle, Dodge, Side Step, Tackle] Player 102 name: Waugh Player 102: C Elf Catcher 8 4 4 7 [+st, Block, Catch, Dodge, Leap, Nerves Of Steel] Player 103 name: Winnings Player 103: T Elf Thrower 6 3 4 7 [Pass] Player 104 name: Breathed Player 104: L Elf Lineman 6 3 4 7 [Block] Player 106 name: Shultz Player 106: L Elf Lineman 5 3 4 7 [Block, Dodge] Player 107 name: Watterson Player 107: L Elf Lineman 6 3 4 7 [Dirty Player] Player 108 name: Larson Player 108: L Elf Lineman 6 4 4 6 [+st, Block] Player 109 name: Learned Hand Player 109: L Elf Lineman 6 3 4 7 [Block, Kick] Player 110 name: Cardozo Player 110: L Elf Lineman 6 3 4 7 [Block, Dirty Player] Player 111 name: Cube Player 111: L Elf Lineman 6 3 5 7 [+ag, Block] Player 112 name: Kay Player 112: B Elf Blitzer 6 3 4 8 [Block, Dauntless, Pass Block, Side Step] Player 113 name: Laskin Player 113: C Elf Catcher 8 3 4 7 [Block, Catch, Dump Off, Nerves Of Steel] Player 114 name: Tonsils Player 114: C Elf Catcher 8 3 5 7 [+ag, Catch, Nerves Of Steel] Done loading opponent team. *** Setup start *** Weather roll(5+3) Current Weather: Nice *** Setup start *** Gate: 68000 screaming fans show up for the game. Dalamar manages to ignore the niggling pain. Picked HEADS. Coin flip is: HEADS! Darkness win the toss. Darkness Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 12, 1 ) 3 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 12, 2 ) 5 moved (SP) to ( 12, 12 ) 4 moved (SP) to ( 12, 13 ) 14 moved (SP) to ( 12, 9 ) 11 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 12, 2 ) 8 moved (SP) to ( 10, 6 ) 12 moved (SP) to ( 12, 4 ) 13 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 9, 5 ) 8 moved (SP) to ( 11, 6 ) 13 moved (SP) to ( 11, 8 ) 14 moved (SP) to ( 11, 9 ) 13 moved (SP) to ( 12, 9 ) 14 moved (SP) to ( 12, 8 ) 8 moved (SP) to ( 12, 5 ) Waiting for Filthy Whoresons to set players on field. 108 moved location (MPL) to ( 15, 8 ) 107 moved location (MPL) to ( 20, 7 ) 106 moved location (MPL) to ( 15, 9 ) 114 moved location (MPL) to ( 15, 12 ) 113 moved location (MPL) to ( 15, 10 ) 104 moved location (MPL) to ( 23, 7 ) 112 moved location (MPL) to ( 15, 7 ) 111 moved location (MPL) to ( 15, 5 ) 102 moved location (MPL) to ( 15, 13 ) 101 moved location (MPL) to ( 15, 1 ) 103 moved (SP) to ( 24, 10 ) 104 moved (SP) to ( 21, 10 ) 103 moved (SP) to ( 23, 7 ) 110 moved (SP) to ( 28, 7 ) 101 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 1 ) 114 moved (SP) to ( 17, 9 ) 113 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 17, 6 ) 101 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 16, 5 ) 111 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 15, 12 ) 113 moved (SP) to ( 17, 9 ) 114 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 12 ) 111 moved (SP) to ( 19, 6 ) 104 moved (SP) to ( 15, 6 ) 107 moved (SP) to ( 16, 7 ) 111 moved (SP) to ( 19, 7 ) 107 moved (SP) to ( 15, 4 ) Turn time limit reached. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) *** Setup end *** Darkness Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 3) Kickoff Roll (2+1) = Get the Ref! The fans get the ref. KICK skill used. Kick result. Direction: 1 Distance: 3 Ball placed at (23, 3) Scatter roll: 6 Ball moved to ( 20, 1 ) [Game Saved] Ball in play. Waiting for Filthy Whoresons to finish TURN: 1 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 6 ) 111 moved (MP) to ( 19, 5 ) 111 moved (MP) to ( 19, 4 ) 111 moved (MP) to ( 19, 3 ) 111 moved (MP) to ( 19, 2 ) 111 moved (MP) to ( 19, 1 ) Move ended for Cube 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Larson Axir is knocked over. Player pushed to (16, 9) 3 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Axir has been knocked prone. 3: status changed from 0 to 1. 108 moved (MP) to ( 14, 8 ) [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Vidal Player pushed to (16, 5) 11 moved (MP) to ( 13, 5 ) [Game Saved] 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Breathed Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 14, 7 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 13, 11 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Tirad is knocked over. Player pushed to (18, 13) 5 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Tirad has been knocked prone. 5: status changed from 0 to 1. 102 moved (MP) to ( 12, 11 ) 102 moved (MP) to ( 11, 11 ) 102 moved (MP) to ( 10, 10 ) 102 moved (MP) to ( 9, 9 ) 102 moved (MP) to ( 8, 8 ) Move ended for Waugh [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 14, 10 ) Move ended for Laskin 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 11 ) Move ended for Tonsils 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 15, 8 ) 107 moved (MP) to ( 14, 9 ) 3 blocked. Verified Opponent Roll = 2 Verified Opponent Roll = 5 Watterson fouls Axir. (2, 5) +2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 DIRTY PLAYER skill used on injury roll. (2, 3) + 2, 0: Axir has been stunned. 3: status changed from 1 to 2. The ref looks the other way! Move ended for Watterson [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 18, 4 ) Move ended for Kay 106: Select an action for Shultz Select an action for Shultz 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 1 ) Move ended for Shultz 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 22, 6 ) 103 moved (MP) to ( 21, 5 ) 103 moved (MP) to ( 20, 4 ) 103 moved (MP) to ( 20, 3 ) 103 moved (MP) to ( 20, 2 ) 103 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Winnings TARGET: 2 --- ROLL: 6 + 0 = 6 Move ended for Winnings Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] 3: status changed from 2 to 1. Axir rolls over. Darkness start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tirad 5: Select an action for Tirad 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 10, 13 ) 5 moved (MP) to ( 9, 13 ) 5 moved (MP) to ( 8, 12 ) Move ended for Tirad Select an action for Tixo 8: Select an action for Tixo 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 5 ) 8 moved (MP) to ( 10, 5 ) 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 8, 7 ) Move ended for Tixo Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 2 ) 6 moved (MP) to ( 14, 1 ) 6 moved (MP) to ( 15, 1 ) Move ended for Zudun Select an action for Dar-zae Hellbrood 12: Select an action for Dar-zae Hellbrood 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 14, 2 ) 12 moved (MP) to ( 15, 3 ) 12 moved (MP) to ( 16, 2 ) 106 blocked. Darkness , Choose a block die. PUSHBACK/POW Shultz saved by dodge skill. Player pushed to (16, 0) 106 moved (MP) to ( 16, 0 ) 12 moved (MP) to ( 16, 1 ) 106 blocked. Darkness , Choose a block die. PUSHBACK Player pushed to (16, -2) (5, 5) + 0, 2: Shultz has been badly hurt! 106: status changed from 0 to 8. 106 moved to dugout ( 29, 11 ) 12 moved (MP) to ( 16, 0 ) 12 moved (MP) to ( 17, 1 ) Move ended for Dar-zae Hellbrood [Game Saved] Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 12 ) 4 moved (MP) to ( 11, 11 ) 4 moved (MP) to ( 10, 10 ) 4 moved (MP) to ( 9, 9 ) Move ended for Zathcan Iceseeker Select an action for Dalamar 10: Select an action for Dalamar Select an action for Mdadar Reincarnated 1: Select an action for Mdadar Reincarnated Select an action for Dalamar 10: Select an action for Dalamar Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 4 ) Move ended for Zaknafein Do-Urden Select an action for Dalamar 10: Select an action for Dalamar Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 2 [Game Saved] 101: Select an action for Vidal Select an action for Vidal 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Larson Dalamar is knocked over. Player pushed to (17, 7) 10 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (5, 4) + 0, (2, 4) + 0, 0: Dalamar has been stunned. 10: status changed from 0 to 2. [Game Saved] 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 16, 5 ) 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 17, 3 ) 104 moved (MP) to ( 18, 2 ) Move ended for Breathed 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 16, 5 ) 101 moved (MP) to ( 16, 4 ) 101 moved (MP) to ( 17, 3 ) 101 moved (MP) to ( 17, 2 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Vidal uses TACKLE to bring his opponent down. Dar-zae Hellbrood is knocked over. Player pushed to (11, 0) 12 moved (MP) to ( 18, 0 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Dar-zae Hellbrood has been knocked prone. 12: status changed from 0 to 1. 101 moved (MP) to ( 17, 1 ) Move ended for Vidal [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 12, 12 ) 113 moved (MP) to ( 11, 12 ) 113 moved (MP) to ( 10, 12 ) 113 moved (MP) to ( 9, 12 ) Move ended for Laskin 114: Select an action for Tonsils Select an action for Tonsils 112: Select an action for Kay Select an action for Kay 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 2 ) 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 17, 4 ) 111 moved (MP) to ( 17, 5 ) 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 16, 7 ) Move ended for Cube 112: Select an action for Kay Select an action for Kay 112: Select an action for Kay Select an action for Kay 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tonsils Tirad is knocked over. Player pushed to (20, 13) 5 moved (MP) to ( 9, 13 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Tirad has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 14, 10 ) Move ended for Kay 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 3 blocked. Verified Opponent Roll = 5 Verified Opponent Roll = 5 Watterson fouls Axir. (5, 5) +3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 1 (3, 4) + 2, 0: Axir has been knocked out. 3: status changed from 1 to 7. 3 moved (SP) to ( 0, 8 ) The ref looks the other way! Move ended for Watterson [Game Saved] 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 2 ) 103 moved (MP) to ( 18, 3 ) 103 moved (MP) to ( 17, 4 ) 103 moved (MP) to ( 17, 5 ) 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 6 (6) Go for it successful. 103 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 6 (6) Go for it successful. 103 moved (MP) to ( 15, 9 ) Move ended for Winnings [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Waugh TARGET: 2 --- ROLL: 3 + 0 = 3 Waugh slips past his opponent(s) unhindered. 102 moved (MP) to ( 7, 10 ) 102 moved (MP) to ( 7, 11 ) 102 moved (MP) to ( 8, 12 ) 102 moved (MP) to ( 9, 11 ) 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 11, 11 ) 102 moved (MP) to ( 12, 11 ) Move ended for Waugh Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] 10: status changed from 2 to 1. Dalamar rolls over. Darkness start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zudun 6: Select an action for Zudun Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 1 ) Move ended for Zudun Select an action for Dar-zae Hellbrood 12: Select an action for Dar-zae Hellbrood 12: tackle zone state changed to true 12: status changed from 6 to 4. Block selected. 101 blocked. Darkness , Choose a block die. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (18, 1) 101 moved (MP) to ( 18, 1 ) 12 moved (MP) to ( 17, 1 ) Block selected. 101 blocked. Waiting for opponent to choose a block die. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (19, 2) 101 moved (MP) to ( 19, 2 ) 12 moved (MP) to ( 18, 1 ) Move ended for Dar-zae Hellbrood [Game Saved] Select an action for Tixo 8: Select an action for Tixo 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 7, 8 ) 8 moved (MP) to ( 6, 9 ) 8 moved (MP) to ( 6, 10 ) 8 moved (MP) to ( 6, 11 ) 8 moved (MP) to ( 7, 10 ) Move ended for Tixo Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Tirad 5: Select an action for Tirad 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Tirad Select an action for Mdadar Reincarnated 1: Select an action for Mdadar Reincarnated 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 3 ) 1 moved (MP) to ( 17, 3 ) Move ended for Mdadar Reincarnated Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 8 ) 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 12, 6 ) 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 14, 6 ) 13 moved (MP) to ( 15, 6 ) Move ended for Neasa Bloodruin Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 14, 6 ) DODGE FINAL RESULT: Deb Sangfroid TARGET: 2 --- ROLL: 6 + 0 = 6 Deb Sangfroid slips past his opponent(s) unhindered. 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 16, 6 ) 111 blocked. Darkness , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Cube is knocked over. Player pushed to (17, 8) 111 moved (MP) to ( 17, 8 ) (3, 5) + 0, (1, 3) + 0, 0: Cube has been stunned. 111: status changed from 0 to 2. 14 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 16, 8 ) Move ended for Deb Sangfroid [Game Saved] Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 5 ) 11 moved (MP) to ( 13, 6 ) 11 moved (MP) to ( 13, 7 ) Move ended for Zaknafein Do-Urden Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 3 [Game Saved] 111: status changed from 2 to 1. Cube rolls over. 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 11 ) 112 moved (MP) to ( 12, 12 ) 112 moved (MP) to ( 11, 13 ) 112 moved (MP) to ( 10, 13 ) Move ended for Kay 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 11, 11 ) 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 9, 11 ) 102 moved (MP) to ( 8, 10 ) Move ended for Waugh 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Breathed Dar-zae Hellbrood is knocked over. Player pushed to (11, 0) 12 moved (MP) to ( 18, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Dar-zae Hellbrood has been knocked prone. 12: status changed from 0 to 1. 104 moved (MP) to ( 18, 1 ) [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 19, 3 ) 101 moved (MP) to ( 19, 4 ) 101 moved (MP) to ( 18, 5 ) 101 moved (MP) to ( 18, 6 ) 101 moved (MP) to ( 17, 7 ) 14 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 8) 14 moved (MP) to ( 15, 8 ) 101 moved (MP) to ( 16, 8 ) Move ended for Vidal [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK Move ended for Larson Player pushed to (13, 7) 14 moved (MP) to ( 16, 7 ) [Game Saved] 113: Select an action for Laskin Select an action for Laskin 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 12, 11 ) 107 moved (MP) to ( 11, 11 ) 107 moved (MP) to ( 11, 10 ) Move ended for Watterson 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 13, 11 ) 103 moved (MP) to ( 12, 11 ) 103 moved (MP) to ( 11, 11 ) 103 moved (MP) to ( 10, 12 ) Move ended for Winnings 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Laskin Player pushed to (19, 14) 5 moved (MP) to ( 10, 14 ) [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 9, 11 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 1 + 0 = 1 Tonsils is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Tonsils has been knocked prone. Move ended for Tonsils Filthy Whoresons: All players have moved. 114: status changed from 0 to 1. Filthy Whoresons turn ended. [Game Saved] Darkness start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tixo 8: Select an action for Tixo Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true Block selected. 102 blocked. Darkness , Choose a block die. PUSHBACK Move ended for Zathcan Iceseeker Player pushed to (7, 11) 102 moved (MP) to ( 7, 11 ) 4 moved (MP) to ( 8, 10 ) [Game Saved] Select an action for Dalamar 10: Select an action for Dalamar 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 11, 8 ) 10 moved (MP) to ( 11, 9 ) Move ended for Dalamar Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 2 ) 6 moved (MP) to ( 16, 3 ) 6 moved (MP) to ( 17, 4 ) 6 moved (MP) to ( 18, 3 ) 6 moved (MP) to ( 18, 2 ) Move ended for Zudun Select an action for Dar-zae Hellbrood 12: Select an action for Dar-zae Hellbrood 12: tackle zone state changed to true 12: status changed from 6 to 4. Block selected. 104 blocked. Darkness , Choose a block die. POW Move ended for Dar-zae Hellbrood Breathed is knocked over. Player pushed to (17, 2) 104 moved (MP) to ( 17, 2 ) (6, 1) + 0, (0, 0) + 0, 0: Breathed has been knocked prone. 104: status changed from 0 to 1. 12 moved (MP) to ( 18, 1 ) [Game Saved] Select an action for Mdadar Reincarnated 1: Select an action for Mdadar Reincarnated Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Tirad 5: Select an action for Tirad 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 11, 14 ) DODGE FINAL RESULT: Tirad TARGET: 2 --- ROLL: 2 + 0 = 2 Tirad slips past his opponent(s) unhindered. 5 moved (MP) to ( 12, 13 ) DODGE FINAL RESULT: Tirad TARGET: 1 --- ROLL: 4 + 0 = 4 Tirad slips past his opponent(s) unhindered. 5 moved (MP) to ( 12, 12 ) 5 moved (MP) to ( 11, 11 ) 103 blocked. Darkness , Choose a block die. PUSHBACK/POW Winnings is knocked over. Player pushed to (9, 13) 103 moved (MP) to ( 9, 13 ) (1, 2) + 0, (0, 0) + 0, 0: Winnings has been knocked prone. 103: status changed from 3 to 1. 5 moved (MP) to ( 10, 12 ) Ball moved to ( 8, 13 ) Move ended for Tirad [Game Saved] Select an action for Tixo 8: Select an action for Tixo Select an action for Tixo 8: Select an action for Tixo Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Tixo 8: Select an action for Tixo Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 7 ) Move ended for Neasa Bloodruin Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Block selected. 108 blocked. Darkness , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Zaknafein Do-Urden Larson is knocked over. Player pushed to (15, 9) 108 moved (MP) to ( 15, 9 ) (6, 5) + 0, (1, 4) + 0, 0: Larson has been stunned. 108: status changed from 0 to 2. 11 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Tixo 8: Select an action for Tixo Select an action for Mdadar Reincarnated 1: Select an action for Mdadar Reincarnated 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 15, 5 ) 1 moved (MP) to ( 15, 6 ) 1 moved (MP) to ( 15, 7 ) 1 moved (MP) to ( 15, 8 ) Waiting for opponent to decide DIVING TACKLE. DIVING TACKLE skill NOT used. It is not necessary. TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Mdadar Reincarnated TARGET: 3 --- ROLL: 1 + 0 = 1 Mdadar Reincarnated is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Mdadar Reincarnated has been knocked prone. Move ended for Mdadar Reincarnated 1: status changed from 0 to 1. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 4 [Game Saved] 108: status changed from 2 to 1. Larson rolls over. 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Cube 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Kay Tirad is knocked over. Player pushed to (18, 11) 5 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Tirad has been knocked prone. 5: status changed from 0 to 1. 112 moved (MP) to ( 10, 12 ) [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Blitz selected. 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Deb Sangfroid is knocked over. Player pushed to (13, 6) 14 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Deb Sangfroid has been knocked prone. 14: status changed from 0 to 1. 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) Move ended for Vidal [Game Saved] 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 10, 13 ) 103 moved (MP) to ( 11, 12 ) Move ended for Winnings 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 5 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 4 DIRTY PLAYER skill used on armor roll. Watterson fouls Tirad. (1, 4) +5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 6) + 0, 3: Tirad has been badly hurt! 5: status changed from 1 to 8. The ref looks the other way! Move ended for Watterson 5 moved (SP) to ( 0, 11 ) [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Tonsils 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Waugh Zathcan Iceseeker is knocked over. Player pushed to (20, 9) 4 moved (MP) to ( 9, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 6) + 0, (3, 2) + 0, 0: Zathcan Iceseeker has been stunned. 4: status changed from 0 to 2. [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 13 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 3 + 0 = 3 113 moved (MP) to ( 7, 13 ) 113 moved (MP) to ( 6, 13 ) 113 moved (MP) to ( 5, 13 ) 113 moved (MP) to ( 4, 13 ) 113 moved (MP) to ( 3, 13 ) 113 moved (MP) to ( 2, 13 ) Laskin scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 6 (6) Axir regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 2 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 1 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 6 ) 107 moved location (MPL) to ( 17, 7 ) 114 moved location (MPL) to ( 22, 7 ) 113 moved location (MPL) to ( 17, 12 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 2 ) 102 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 104 moved (SP) to ( 15, 8 ) 110 moved (SP) to ( 15, 7 ) 111 moved (SP) to ( 19, 7 ) 111 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) Darkness Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 8, 6 ) 7 moved (SP) to ( 9, 4 ) 1 moved (SP) to ( 14, 1 ) 3 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 2 ) 6 moved (SP) to ( 14, 12 ) 14 moved (SP) to ( 14, 13 ) 8 moved (SP) to ( 10, 8 ) 10 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 14, 6 ) 12 moved (SP) to ( 13, 4 ) 13 moved (SP) to ( 13, 10 ) 13 moved (SP) to ( 14, 10 ) 12 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 9, 8 ) 11 moved (SP) to ( 11, 6 ) 7 moved (SP) to ( 14, 6 ) 11 moved (SP) to ( 9, 4 ) 2 moved (SP) to ( 9, 7 ) 8 moved (SP) to ( 0, 5 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (24, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+3) = Brilliant Coaching Filthy Whoresons: 6 + 1 coaches Darkness: 4 + 1 coaches Filthy Whoresons get an extra re-roll. Verified Opponent Roll = 3 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 3 Distance: 1 Ball placed at (24, 3) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 24, 1 ) [Game Saved] Ball in play. Darkness start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 6 ) 2 moved (MP) to ( 7, 5 ) 2 moved (MP) to ( 6, 4 ) 2 moved (MP) to ( 5, 4 ) Move ended for Legolas with a goatee Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 9 ) Move ended for Neasa Bloodruin Select an action for Axir 3: Select an action for Axir 3: tackle zone state changed to true Block selected. 104 blocked. Darkness , Choose a block die. PUSHBACK Move ended for Axir Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Dalamar 10: Select an action for Dalamar 10: tackle zone state changed to true Block selected. 110 blocked. Darkness , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Dalamar Player pushed to (16, 7) 110 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Eli 7: Select an action for Eli 7: tackle zone state changed to true Block selected. 108 blocked. Darkness , Choose a block die. POW/SKULL Move ended for Eli Larson saved by block skill. Eli saved by block skill. [Game Saved] Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Dar-zae Hellbrood 12: Select an action for Dar-zae Hellbrood 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 3 ) 12 moved (MP) to ( 16, 2 ) Move ended for Dar-zae Hellbrood Select an action for Mdadar Reincarnated 1: Select an action for Mdadar Reincarnated 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 1 ) 1 moved (MP) to ( 16, 1 ) Move ended for Mdadar Reincarnated Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 15, 1 ) 4 moved (MP) to ( 16, 0 ) 112 blocked. Darkness , Choose a block die. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (18, 2) 112 moved (MP) to ( 18, 2 ) 4 moved (MP) to ( 17, 0 ) 4 moved (MP) to ( 18, 0 ) 4 moved (MP) to ( 19, 0 ) 4 moved (MP) to ( 20, 1 ) Move ended for Zathcan Iceseeker [Game Saved] Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 3 ) 11 moved (MP) to ( 7, 2 ) 11 moved (MP) to ( 6, 1 ) 11 moved (MP) to ( 5, 1 ) GET BALL FINAL RESULT: Zaknafein Do-Urden TARGET: 2 --- ROLL: 3 + 0 = 3 11 moved (MP) to ( 5, 2 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. QUICK PASS PASS FINAL RESULT: Zaknafein Do-Urden TARGET: 3 --- ROLL: 1 Player fumbled direction: 3 Ball moved to ( 6, 1 ) Move ended for Zaknafein Do-Urden Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 5 [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 102: Select an action for Waugh Select an action for Waugh 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 6 ) 110 moved (MP) to ( 18, 5 ) 110 moved (MP) to ( 19, 4 ) 110 moved (MP) to ( 20, 3 ) 110 moved (MP) to ( 20, 2 ) Move ended for Cardozo 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 22, 6 ) 114 moved (MP) to ( 22, 5 ) 114 moved (MP) to ( 22, 4 ) 114 moved (MP) to ( 22, 3 ) 114 moved (MP) to ( 22, 2 ) 114 moved (MP) to ( 21, 1 ) Move ended for Tonsils 112: Select an action for Kay Select an action for Kay 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 4 ) 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Learned Hand TARGET: 2 --- ROLL: 2 + 0 = 2 Learned Hand slips past his opponent(s) unhindered. 109 moved (MP) to ( 15, 1 ) Move ended for Learned Hand [Game Saved] 104: Select an action for Breathed Select an action for Breathed 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 1 ) 112 moved (MP) to ( 17, 0 ) Move ended for Kay 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 18, 9 ) 102 moved (MP) to ( 18, 8 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 5 ) 7 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Eli is knocked over. Player pushed to (16, 7) 7 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Eli has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 14, 4 ) Move ended for Waugh [Game Saved] 111: Select an action for Cube Select an action for Cube 113: Select an action for Laskin Select an action for Laskin 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 12 ) 101 moved (MP) to ( 19, 11 ) 101 moved (MP) to ( 20, 10 ) 101 moved (MP) to ( 21, 9 ) 101 moved (MP) to ( 22, 8 ) 101 moved (MP) to ( 23, 7 ) 101 moved (MP) to ( 22, 7 ) Move ended for Vidal 113: Select an action for Laskin Select an action for Laskin 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 7 ) 104 moved (MP) to ( 16, 6 ) 104 moved (MP) to ( 16, 5 ) 104 moved (MP) to ( 15, 4 ) 104 moved (MP) to ( 14, 3 ) 104 moved (MP) to ( 13, 2 ) Move ended for Breathed 111: Select an action for Cube Select an action for Cube 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Cube Mdadar Reincarnated is knocked over. Player pushed to (13, 0) 1 moved (MP) to ( 16, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Mdadar Reincarnated has been knocked prone. 1: status changed from 0 to 1. [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Larson Dalamar is knocked over. Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Dalamar has been knocked prone. 10: status changed from 0 to 1. 108 moved (MP) to ( 14, 7 ) [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 16, 10 ) Move ended for Laskin 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 18, 4 ) 107 moved (MP) to ( 18, 3 ) 107 moved (MP) to ( 18, 2 ) 107 moved (MP) to ( 17, 1 ) 1 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 2 DIRTY PLAYER skill used on armor roll. Watterson fouls Mdadar Reincarnated. (3, 2) +4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, 0: Mdadar Reincarnated has been stunned. 1: status changed from 1 to 2. The ref looks the other way! Move ended for Watterson Filthy Whoresons: All players have moved. Turn time limit reached. Filthy Whoresons turn ended. [Game Saved] 1: status changed from 2 to 1. Mdadar Reincarnated rolls over. Darkness start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Eli 7: Select an action for Eli 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Eli Select an action for Dalamar 10: Select an action for Dalamar 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Dalamar Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 1 ) GET BALL FINAL RESULT: Zaknafein Do-Urden TARGET: 2 --- ROLL: 4 + 0 = 4 11 moved (MP) to ( 7, 2 ) 11 moved (MP) to ( 8, 3 ) 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 10, 5 ) 11 moved (MP) to ( 11, 6 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. SHORT PASS PASS FINAL RESULT: Zaknafein Do-Urden TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Zaknafein Do-Urden Ball moved to ( 14, 9 ) GET BALL FINAL RESULT: Neasa Bloodruin TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 10 ) 13 moved (MP) to ( 14, 11 ) 13 moved (MP) to ( 15, 12 ) 13 moved (MP) to ( 16, 12 ) 13 moved (MP) to ( 17, 12 ) 13 moved (MP) to ( 18, 12 ) 13 moved (MP) to ( 19, 12 ) (3) Go for it successful. 13 moved (MP) to ( 20, 12 ) Move ended for Neasa Bloodruin [Game Saved] Select an action for Axir 3: Select an action for Axir Select an action for Zudun 6: Select an action for Zudun Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid Select an action for Zudun 6: Select an action for Zudun Select an action for Axir 3: Select an action for Axir 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 9 ) DODGE FINAL RESULT: Axir TARGET: 1 --- ROLL: 4 + 0 = 4 Axir slips past his opponent(s) unhindered. 3 moved (MP) to ( 15, 9 ) Move ended for Axir [Game Saved] Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 15, 12 ) 6 moved (MP) to ( 16, 12 ) 6 moved (MP) to ( 16, 11 ) 113 blocked. Darkness , Choose a block die. POW/SKULL Laskin saved by block skill. Zudun saved by block skill. Move ended for Zudun [Game Saved] Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 13 ) 14 moved (MP) to ( 16, 13 ) 14 moved (MP) to ( 17, 12 ) 14 moved (MP) to ( 18, 11 ) 14 moved (MP) to ( 19, 10 ) 14 moved (MP) to ( 20, 9 ) 14 moved (MP) to ( 21, 8 ) Move ended for Deb Sangfroid Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee Select an action for Dar-zae Hellbrood 12: Select an action for Dar-zae Hellbrood 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 3 ) DODGE FINAL RESULT: Dar-zae Hellbrood TARGET: 3 --- ROLL: 5 + 0 = 5 Dar-zae Hellbrood slips past his opponent(s) unhindered. 12 moved (MP) to ( 17, 4 ) DODGE FINAL RESULT: Dar-zae Hellbrood TARGET: 2 --- ROLL: 6 + 0 = 6 Dar-zae Hellbrood slips past his opponent(s) unhindered. 12 moved (MP) to ( 18, 5 ) 12 moved (MP) to ( 18, 6 ) 12 moved (MP) to ( 18, 7 ) 12 moved (MP) to ( 18, 8 ) 12 moved (MP) to ( 18, 9 ) Move ended for Dar-zae Hellbrood [Game Saved] Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 19, 2 ) DODGE FINAL RESULT: Zathcan Iceseeker TARGET: 3 --- ROLL: 3 + 0 = 3 Zathcan Iceseeker slips past his opponent(s) unhindered. 4 moved (MP) to ( 19, 3 ) DODGE FINAL RESULT: Zathcan Iceseeker TARGET: 3 --- ROLL: 3 + 0 = 3 Zathcan Iceseeker slips past his opponent(s) unhindered. 4 moved (MP) to ( 19, 4 ) DODGE FINAL RESULT: Zathcan Iceseeker TARGET: 2 --- ROLL: 5 + 0 = 5 Zathcan Iceseeker slips past his opponent(s) unhindered. 4 moved (MP) to ( 19, 5 ) 4 moved (MP) to ( 19, 6 ) 4 moved (MP) to ( 19, 7 ) 4 moved (MP) to ( 20, 8 ) Move ended for Zathcan Iceseeker [Game Saved] Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 6 [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 21, 3 ) 110 moved (MP) to ( 22, 4 ) 110 moved (MP) to ( 23, 5 ) 110 moved (MP) to ( 24, 6 ) 110 moved (MP) to ( 25, 7 ) 110 moved (MP) to ( 26, 8 ) Move ended for Cardozo 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Foul selected. 104 moved (MP) to ( 14, 2 ) 104 moved (MP) to ( 15, 2 ) 104 moved (MP) to ( 16, 1 ) 1 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Breathed fouls Mdadar Reincarnated. (4, 6) +4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (5, 4) + 0, 0: Mdadar Reincarnated has been knocked out. 1: status changed from 1 to 7. 1 moved (SP) to ( 0, 8 ) The ref looks the other way! Move ended for Breathed [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 1 ) 112 moved (MP) to ( 18, 2 ) 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 18, 6 ) Move ended for Kay 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 5 ) 102 moved (MP) to ( 14, 6 ) Move ended for Waugh 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 1 ) 109 moved (MP) to ( 13, 1 ) 109 moved (MP) to ( 12, 2 ) 109 moved (MP) to ( 11, 3 ) 109 moved (MP) to ( 10, 4 ) 109 moved (MP) to ( 9, 5 ) Move ended for Learned Hand 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 16, 5 ) 111 moved (MP) to ( 16, 6 ) 111 moved (MP) to ( 16, 7 ) 111 moved (MP) to ( 15, 8 ) Move ended for Cube 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Larson Dalamar is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Dalamar has been knocked prone. 10: status changed from 0 to 1. Larson saved by block skill. [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 2 ) 107 moved (MP) to ( 19, 3 ) 107 moved (MP) to ( 20, 4 ) 107 moved (MP) to ( 21, 5 ) 107 moved (MP) to ( 22, 6 ) 107 moved (MP) to ( 21, 6 ) Move ended for Watterson 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 22, 2 ) 114 moved (MP) to ( 23, 3 ) 114 moved (MP) to ( 23, 4 ) 114 moved (MP) to ( 23, 5 ) 114 moved (MP) to ( 23, 6 ) 114 moved (MP) to ( 23, 7 ) 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 23, 9 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 22, 10 ) Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 21, 11 ) Move ended for Tonsils [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 23, 8 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 4 + 0 = 4 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 23, 9 ) 101 moved (MP) to ( 23, 10 ) 101 moved (MP) to ( 22, 11 ) 101 moved (MP) to ( 21, 12 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (10, 11) 13 moved (MP) to ( 19, 11 ) 101 moved (MP) to ( 20, 12 ) Move ended for Vidal [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Laskin TARGET: 3 --- ROLL: 3 + 0 = 3 Laskin slips past his opponent(s) unhindered. 113 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Laskin TARGET: 3 --- ROLL: 3 + 0 = 3 Laskin slips past his opponent(s) unhindered. Move ended for Laskin Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Darkness start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 20, 10 ) Waiting for opponent to decide DIVING TACKLE. DIVING TACKLE skill NOT used. It is not necessary. TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Neasa Bloodruin knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DIVING TACKLE skill used. DODGE FINAL RESULT: Neasa Bloodruin TARGET: 3 --- ROLL: 4 + -2 = 2 101: status changed from 0 to 1. 101 moved (MP) to ( 19, 11 ) Neasa Bloodruin is knocked over. (6, 5) + 0, (4, 2) + 0, 0: Neasa Bloodruin has been stunned. Move ended for Neasa Bloodruin 13: status changed from 3 to 2. Ball moved to ( 20, 9 ) Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 7 [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 20, 11 ) Move ended for Vidal 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 22, 6 ) 107 moved (MP) to ( 23, 7 ) 107 moved (MP) to ( 23, 8 ) 107 moved (MP) to ( 23, 9 ) 107 moved (MP) to ( 22, 10 ) 107 moved (MP) to ( 21, 10 ) 13 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 4 Watterson fouls Neasa Bloodruin. (1, 4) +3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (5, 5) + 2, 4: Neasa Bloodruin has been seriously injured!! (43) Fractured Leg - Niggling Injury 13: status changed from 2 to 9. The ref looks the other way! Move ended for Watterson Verified Opponent Roll = 4 (4) Apothecary SUCCEEDS! 13: status changed from 9 to 1. [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Larson Player pushed to (17, 7) 7 moved (MP) to ( 12, 7 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 19, 7 ) 4 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Zathcan Iceseeker is knocked over. Player pushed to (9, 9) 4 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 8, 8 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Deb Sangfroid TARGET: 3 --- ROLL: 6 + 0 = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (5, 5) + 0, (1, 3) + 0, 0: Zathcan Iceseeker has been stunned. 4: status changed from 0 to 2. 102 moved (MP) to ( 20, 8 ) Move ended for Waugh [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 25, 8 ) 110 moved (MP) to ( 24, 8 ) 110 moved (MP) to ( 23, 8 ) 110 moved (MP) to ( 22, 8 ) Move ended for Cardozo 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 6 ) 112 moved (MP) to ( 20, 6 ) 112 moved (MP) to ( 21, 7 ) Move ended for Kay 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 12 ) 114 moved (MP) to ( 19, 12 ) 114 moved (MP) to ( 18, 13 ) 114 moved (MP) to ( 17, 13 ) 114 moved (MP) to ( 16, 13 ) 114 moved (MP) to ( 15, 13 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 11 ) Move ended for Tonsils 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 12 ) 113 moved (MP) to ( 17, 13 ) 113 moved (MP) to ( 16, 13 ) 113 moved (MP) to ( 15, 13 ) 113 moved (MP) to ( 14, 12 ) 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 14, 10 ) Move ended for Laskin 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Cube Axir is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Axir has been knocked prone. 3: status changed from 0 to 1. Cube saved by block skill. [Game Saved] 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 2 ) 104 moved (MP) to ( 18, 3 ) 104 moved (MP) to ( 18, 4 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 18, 8 ) Move ended for Breathed [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 9, 6 ) 109 moved (MP) to ( 9, 7 ) 109 moved (MP) to ( 8, 8 ) 109 moved (MP) to ( 7, 9 ) 109 moved (MP) to ( 6, 10 ) 109 moved (MP) to ( 5, 11 ) Move ended for Learned Hand Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] 4: status changed from 2 to 1. Zathcan Iceseeker rolls over. Darkness start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 7 ) 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 8, 9 ) 11 moved (MP) to ( 7, 10 ) 11 moved (MP) to ( 6, 11 ) Move ended for Zaknafein Do-Urden Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid Select an action for Axir 3: Select an action for Axir 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Axir Select an action for Dalamar 10: Select an action for Dalamar 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Dalamar Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 22, 7 ) DODGE FINAL RESULT: Deb Sangfroid TARGET: 4 --- ROLL: 3 + 0 = 3 Deb Sangfroid is knocked over. (1, 6) + 0, (0, 0) + 0, 0: Deb Sangfroid has been knocked prone. Move ended for Deb Sangfroid 14: status changed from 3 to 1. Ball moved to ( 23, 8 ) Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 8 [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 19, 10 ) Move ended for Vidal 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Breathed Dar-zae Hellbrood is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Dar-zae Hellbrood has been knocked prone. 12: status changed from 0 to 1. Breathed saved by block skill. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 6 ) 112 moved (MP) to ( 23, 7 ) Move ended for Kay 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 13 blocked. Verified Opponent Roll = 2 Verified Opponent Roll = 5 Watterson fouls Neasa Bloodruin. (2, 5) +2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 DIRTY PLAYER skill used on injury roll. (1, 3) + 2, 0: Neasa Bloodruin has been stunned. 13: status changed from 1 to 2. The ref looks the other way! Move ended for Watterson [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Larson Dalamar is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Dalamar has been knocked prone. 10: status changed from 0 to 1. Larson saved by block skill. [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Cube Axir is knocked over. Player pushed to (13, 10) 3 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 4) + 0, (6, 6) + 0, 1: Axir has been badly hurt! 3: status changed from 0 to 8. 111 moved (MP) to ( 15, 9 ) 3 moved (SP) to ( 0, 12 ) [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Cardozo TARGET: 2 --- ROLL: 3 + 0 = 3 110 moved (MP) to ( 22, 9 ) 110 moved (MP) to ( 22, 10 ) 110 moved (MP) to ( 21, 11 ) 110 moved (MP) to ( 20, 12 ) 110 moved (MP) to ( 19, 13 ) Verified Opponent Roll = 1 (1) Cardozo trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 1 (1) Cardozo trips and falls trying to go for it! Move ended for Cardozo 110 moved (MP) to ( 17, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 6) + 0, (4, 5) + 0, 0: Cardozo has been knocked out. 110: status changed from 3 to 7. 110 moved (SP) to ( 29, 8 ) Verified Opponent Roll = 5 Ball moved to ( 13, 14 ) Filthy Whoresons turn ended. [Game Saved] 13: status changed from 2 to 1. Neasa Bloodruin rolls over. Darkness start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 22, 8 ) DODGE FINAL RESULT: Deb Sangfroid TARGET: 3 --- ROLL: 1 + 0 = 1 Deb Sangfroid is knocked over. (6, 5) + 0, (6, 3) + 0, 0: Deb Sangfroid has been knocked out. Move ended for Deb Sangfroid 14: status changed from 0 to 7. 14 moved to dugout ( 0, 9 ) Darkness turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (3) Mdadar Reincarnated stays UNconscious. 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : rearrange KO player to square java.awt.Point[x=0,y=8] 2 : current square = java.awt.Point[x=5,y=4] : current status = 0 2 : current square = java.awt.Point[x=5,y=4] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=5,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=5,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=0,y=12] : current status = 8 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=20,y=9] : current status = 1 4 : current square = java.awt.Point[x=20,y=9] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=20,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=20,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=0,y=11] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=16,y=11] : current status = 0 6 : current square = java.awt.Point[x=16,y=11] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=16,y=11] 6 : current status = 0 6 : current square = java.awt.Point[x=16,y=11] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=12,y=7] : current status = 4 7 : current square = java.awt.Point[x=12,y=7] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=12,y=7] 7 : current status = 0 7 : current square = java.awt.Point[x=12,y=7] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=13,y=8] : current status = 1 10 : current square = java.awt.Point[x=13,y=8] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=13,y=8] 10 : current status = 0 10 : current square = java.awt.Point[x=13,y=8] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=6,y=11] : current status = 0 11 : current square = java.awt.Point[x=6,y=11] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=6,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=6,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=18,y=9] : current status = 1 12 : current square = java.awt.Point[x=18,y=9] : current status = 1 12: status changed from 1 to 0. 12 : set status normal, current square = java.awt.Point[x=18,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=18,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=7] 13 : current square = java.awt.Point[x=20,y=10] : current status = 1 13 : current square = java.awt.Point[x=20,y=10] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=20,y=10] 13 : current status = 0 13 : current square = java.awt.Point[x=20,y=10] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=0] 14 : current square = java.awt.Point[x=0,y=9] : current status = 7 14 : current status = 7 (5) Deb Sangfroid regains consciousness. 14: status changed from 7 to 0. 14 : current square = java.awt.Point[x=0,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=1] 101 : current square = java.awt.Point[x=19,y=10] : current status = 0 101 : current square = java.awt.Point[x=19,y=10] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=19,y=10] 101 : current status = 0 101 : current square = java.awt.Point[x=19,y=10] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=20,y=8] : current status = 0 102 : current square = java.awt.Point[x=20,y=8] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=20,y=8] 102 : current status = 0 102 : current square = java.awt.Point[x=20,y=8] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=29,y=0] : current status = 0 103 : current status = 0 103 : current square = java.awt.Point[x=29,y=0] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=0] 104 : current square = java.awt.Point[x=18,y=8] : current status = 0 104 : current square = java.awt.Point[x=18,y=8] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=18,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=18,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=29,y=11] : current status = 8 106 : skipping player in BH, SI, or RIP 107 : current square = java.awt.Point[x=21,y=10] : current status = 0 107 : current square = java.awt.Point[x=21,y=10] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=21,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=21,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=4] 108 : current square = java.awt.Point[x=14,y=7] : current status = 0 108 : current square = java.awt.Point[x=14,y=7] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=14,y=7] 108 : current status = 0 108 : current square = java.awt.Point[x=14,y=7] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=5] 109 : current square = java.awt.Point[x=5,y=11] : current status = 0 109 : current square = java.awt.Point[x=5,y=11] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=5,y=11] 109 : current status = 0 109 : current square = java.awt.Point[x=5,y=11] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=6] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (2) Cardozo stays UNconscious. 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=8] 111 : current square = java.awt.Point[x=15,y=9] : current status = 0 111 : current square = java.awt.Point[x=15,y=9] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=15,y=9] 111 : current status = 0 111 : current square = java.awt.Point[x=15,y=9] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=23,y=7] : current status = 0 112 : current square = java.awt.Point[x=23,y=7] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=23,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=23,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=0] 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=14,y=10] 113 : current status = 0 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=13,y=11] : current status = 0 114 : current square = java.awt.Point[x=13,y=11] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=13,y=11] 114 : current status = 0 114 : current square = java.awt.Point[x=13,y=11] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 6 ) 107 moved location (MPL) to ( 17, 7 ) 114 moved location (MPL) to ( 22, 7 ) 113 moved location (MPL) to ( 17, 12 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 2 ) 102 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 104 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 23, 7 ) 111 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( 21, 7 ) Darkness Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 1 ) 2 moved (SP) to ( 8, 6 ) 4 moved (SP) to ( 14, 12 ) 6 moved (SP) to ( 14, 2 ) 8 moved (SP) to ( 14, 13 ) 7 moved (SP) to ( 14, 1 ) 14 moved (SP) to ( 11, 5 ) 7 moved (SP) to ( 12, 5 ) 14 moved (SP) to ( 14, 1 ) 7 moved (SP) to ( 12, 6 ) 10 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 14, 6 ) 13 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 8, 7 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (23, 10) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Kickoff Roll (4+4) = Quick Snap Darkness quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 7 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 7 Distance: 3 4 moved (SP) to ( 15, 12 ) 8 moved (SP) to ( 15, 13 ) 2 moved (SP) to ( 8, 8 ) 6 moved (SP) to ( 15, 2 ) 14 moved (SP) to ( 15, 1 ) 12 moved (SP) to ( 15, 9 ) 13 moved (SP) to ( 15, 4 ) Ball placed at (23, 10) Ball placed at (23, 10) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 19, 14 ) [Game Saved] Ball in play. Darkness start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee Select an action for Eli 7: Select an action for Eli 7: tackle zone state changed to true Block selected. 111 blocked. Darkness , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Eli Player pushed to (16, 7) 111 moved (MP) to ( 16, 7 ) 7 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Tixo 8: Select an action for Tixo 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 12 ) 8 moved (MP) to ( 15, 11 ) 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 10 ) Move ended for Tixo Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 15, 11 ) 4 moved (MP) to ( 15, 10 ) 4 moved (MP) to ( 16, 9 ) 102 blocked. Darkness , Choose a block die. SKULL Zathcan Iceseeker is knocked over. Move ended for Zathcan Iceseeker (1, 6) + 0, (0, 0) + 0, 0: Zathcan Iceseeker has been knocked prone. 4: status changed from 0 to 1. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 1 [Game Saved] 101: Select an action for Vidal Select an action for Vidal 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 12 ) 113 moved (MP) to ( 15, 12 ) 113 moved (MP) to ( 14, 12 ) 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 9 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 9, 8 ) Move ended for Laskin 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Waugh Tixo is knocked over. Player pushed to (14, 10) 8 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Tixo has been knocked prone. 8: status changed from 0 to 1. 102 moved (MP) to ( 16, 10 ) [Game Saved] 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Breathed Eli is knocked over. Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Eli has been knocked prone. 7: status changed from 0 to 1. 104 moved (MP) to ( 15, 8 ) [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Larson Zaknafein Do-Urden saved by dodge skill. Player pushed to (16, 5) 11 moved (MP) to ( 13, 5 ) 108 moved (MP) to ( 14, 6 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 13 ) 101 moved (MP) to ( 15, 13 ) 101 moved (MP) to ( 14, 13 ) 101 moved (MP) to ( 13, 13 ) 101 moved (MP) to ( 12, 13 ) 101 moved (MP) to ( 11, 13 ) 101 moved (MP) to ( 10, 14 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Vidal TARGET: 2 --- ROLL: 5 + 0 = 5 Move ended for Vidal [Game Saved] 103: Select an action for Winnings Select an action for Winnings 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 17, 9 ) 111 moved (MP) to ( 17, 10 ) 111 moved (MP) to ( 16, 11 ) 111 moved (MP) to ( 15, 11 ) 111 moved (MP) to ( 14, 10 ) 12 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Dar-zae Hellbrood is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Dar-zae Hellbrood has been knocked prone. 12: status changed from 0 to 1. Cube saved by block skill. Move ended for Cube [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 5 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 15, 7 ) Move ended for Learned Hand 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 3 ) 114 moved (MP) to ( 17, 4 ) 114 moved (MP) to ( 17, 5 ) 114 moved (MP) to ( 18, 6 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 17, 10 ) Move ended for Tonsils 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 2 ) 112 moved (MP) to ( 17, 3 ) 112 moved (MP) to ( 17, 4 ) 112 moved (MP) to ( 16, 5 ) Move ended for Kay 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 8 ) 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 18, 10 ) 103 moved (MP) to ( 17, 11 ) 103 moved (MP) to ( 16, 11 ) 103 moved (MP) to ( 15, 11 ) Move ended for Winnings 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 16, 8 ) 12 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 1 Watterson fouls Dar-zae Hellbrood. (4, 1) +3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 6 (5, 5) + 2, 6: Dar-zae Hellbrood has been KILLED!! 12: status changed from 1 to 10. Verified Opponent Roll = 1 IGMEOY Roll = 1 12 moved (SP) to ( 0, 14 ) Move ended for Watterson Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Darkness start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 12, 6 ) DODGE BEFORE RE_ROLL: Zaknafein Do-Urden knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Zaknafein Do-Urden TARGET: 2 --- ROLL: 2 + 0 = 2 Zaknafein Do-Urden slips past his opponent(s) unhindered. 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 11, 8 ) 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 11, 11 ) (6) Go for it successful. 11 moved (MP) to ( 10, 12 ) (3) Go for it successful. 11 moved (MP) to ( 9, 13 ) Move ended for Zaknafein Do-Urden [Game Saved] Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker Select an action for Zudun 6: Select an action for Zudun Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 16, 4 ) Move ended for Zudun Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Block selected. 112 blocked. Darkness , Choose a block die. PUSHBACK/POW Move ended for Neasa Bloodruin SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Turn time limit reached. Player pushed to (15, 5) 112 moved (MP) to ( 15, 5 ) (2, 3) + 0, (0, 0) + 0, 0: Kay has been knocked prone. 112: status changed from 0 to 1. 13 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Eli 7: Select an action for Eli 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 13, 8 ) DODGE FINAL RESULT: Eli TARGET: 2 --- ROLL: 3 + 0 = 3 Eli slips past his opponent(s) unhindered. 7 moved (MP) to ( 12, 9 ) 7 moved (MP) to ( 11, 10 ) Move ended for Eli [Game Saved] Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee 2: tackle zone state changed to true Block selected. 113 blocked. Darkness , Choose a block die. PUSHBACK Move ended for Legolas with a goatee Player pushed to (10, 9) 113 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 9, 8 ) [Game Saved] Select an action for Tixo 8: Select an action for Tixo 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tixo Select an action for Zathcan Iceseeker 4: Select an action for Zathcan Iceseeker 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Zathcan Iceseeker Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 2 ) 14 moved (MP) to ( 13, 3 ) 14 moved (MP) to ( 12, 4 ) 14 moved (MP) to ( 11, 5 ) 14 moved (MP) to ( 11, 6 ) 14 moved (MP) to ( 11, 7 ) Move ended for Deb Sangfroid Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 2 [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Learned Hand Dalamar is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (5, 4) + 0, (5, 4) + 0, 0: Dalamar has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 9 ) Learned Hand saved by block skill. [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 5 ) 108 moved (MP) to ( 12, 5 ) 108 moved (MP) to ( 11, 5 ) 108 moved (MP) to ( 10, 5 ) 108 moved (MP) to ( 9, 6 ) 108 moved (MP) to ( 8, 7 ) Move ended for Larson 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Waugh Zathcan Iceseeker is knocked over. Player pushed to (12, 8) 4 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Zathcan Iceseeker has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 16, 9 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Cube Player pushed to (13, 10) 8 moved (MP) to ( 16, 10 ) 111 moved (MP) to ( 15, 10 ) [Game Saved] 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 8 ) 104 moved (MP) to ( 13, 9 ) 104 moved (MP) to ( 12, 9 ) Move ended for Breathed 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Laskin Legolas with a goatee is knocked over. Player pushed to (20, 7) 2 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (4, 6) + 0, (3, 1) + 0, 0: Legolas with a goatee has been stunned. 2: status changed from 0 to 2. 113 moved (MP) to ( 9, 8 ) [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Kay 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Winnings Tixo is knocked over. Player pushed to (12, 9) 8 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Tixo has been knocked prone. 8: status changed from 0 to 1. 103 moved (MP) to ( 16, 10 ) [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 11 ) 114 moved (MP) to ( 15, 12 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 12 ) 114 moved (MP) to ( 12, 12 ) 114 moved (MP) to ( 11, 12 ) Move ended for Tonsils 107: Select an action for Watterson Select an action for Watterson 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 6 + 0 = 6 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 10, 12 ) 101 moved (MP) to ( 9, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 5 + 0 = 5 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 9, 10 ) 101 moved (MP) to ( 9, 9 ) Pass selected. QUICK PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: Vidal fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. Verified Opponent Roll = 3 PASS FINAL RESULT: Vidal TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Vidal Ball moved to ( 20, 8 ) NERVES OF STEEL skill used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Foul selected. 4 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 2 DIRTY PLAYER skill used on armor roll. Watterson fouls Zathcan Iceseeker. (3, 2) +4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (5, 6) + 0, 1: Zathcan Iceseeker has been badly hurt! 4: status changed from 1 to 8. Verified Opponent Roll = 3 IGMEOY Roll = 3 Move ended for Watterson Filthy Whoresons: All players have moved. 4 moved (SP) to ( 1, 11 ) Filthy Whoresons turn ended. [Game Saved] 2: status changed from 2 to 1. Legolas with a goatee rolls over. Darkness start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 10, 7 ) 113 blocked. Waiting for opponent to decide to use DUMP OFF. 113: tackle zone state changed to true NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Laskin TARGET: 3 --- ROLL: 3 + 1Qp = 4 Ball moved to ( 21, 7 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Larson TARGET: 2 --- ROLL: 3 + 0 = 3 113 blocked. Darkness , Choose a block die. PUSHBACK/POW Laskin is knocked over. Player pushed to (8, 9) 113 moved (MP) to ( 8, 9 ) (2, 4) + 0, (0, 0) + 0, 0: Laskin has been knocked prone. 113: status changed from 0 to 1. 14 moved (MP) to ( 9, 6 ) 14 moved (MP) to ( 8, 5 ) DODGE FINAL RESULT: Deb Sangfroid TARGET: 2 --- ROLL: 3 + 0 = 3 Deb Sangfroid slips past his opponent(s) unhindered. 14 moved (MP) to ( 7, 5 ) 14 moved (MP) to ( 6, 6 ) 14 moved (MP) to ( 7, 7 ) Move ended for Deb Sangfroid [Game Saved] Select an action for Eli 7: Select an action for Eli 7: tackle zone state changed to true Block selected. 104 blocked. Darkness , Choose a block die. PUSHBACK/POW Move ended for Eli Breathed is knocked over. Player pushed to (13, 8) 104 moved (MP) to ( 13, 8 ) (1, 4) + 0, (0, 0) + 0, 0: Breathed has been knocked prone. 104: status changed from 0 to 1. 7 moved (MP) to ( 12, 9 ) [Game Saved] Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 12 ) 11 moved (MP) to ( 7, 11 ) 11 moved (MP) to ( 6, 10 ) 11 moved (MP) to ( 6, 9 ) 11 moved (MP) to ( 7, 8 ) Move ended for Zaknafein Do-Urden Select an action for Zudun 6: Select an action for Zudun Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Block selected. 112 blocked. Darkness , Choose a block die. PUSHBACK/POW Move ended for Neasa Bloodruin SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) (4, 5) + 0, (1, 6) + 0, 0: Kay has been stunned. 112: status changed from 0 to 2. 13 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Zudun 6: Select an action for Zudun 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 4 ) 6 moved (MP) to ( 14, 4 ) 6 moved (MP) to ( 13, 4 ) 6 moved (MP) to ( 12, 5 ) 6 moved (MP) to ( 11, 6 ) 6 moved (MP) to ( 10, 7 ) (2) Go for it successful. 6 moved (MP) to ( 9, 8 ) Move ended for Zudun [Game Saved] Select an action for Tixo 8: Select an action for Tixo 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 18, 9 ) DODGE BEFORE RE_ROLL: Tixo knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Tixo TARGET: 2 --- ROLL: 1 + 0 = 1 Tixo is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Tixo has been knocked prone. Move ended for Tixo Darkness: All players have moved. 8: status changed from 0 to 1. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 3 [Game Saved] 112: status changed from 2 to 1. Kay rolls over. 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 10 ) 114 moved (MP) to ( 7, 10 ) 114 moved (MP) to ( 6, 9 ) Move ended for Tonsils 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 11, 11 ) 111 moved (MP) to ( 10, 10 ) 111 moved (MP) to ( 10, 9 ) Move ended for Cube 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Breathed 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 7 ) 109 moved (MP) to ( 13, 7 ) 109 moved (MP) to ( 12, 7 ) 109 moved (MP) to ( 11, 7 ) 109 moved (MP) to ( 10, 7 ) Move ended for Learned Hand 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Vidal Zudun is knocked over. 108 blocked. Player pushed to (22, 6) 108 moved (MP) to ( 7, 6 ) Player pushed to (21, 7) 6 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 6) + 0, (6, 6) + 0, 1: Zudun has been badly hurt! 6: status changed from 0 to 8. 101 moved (MP) to ( 9, 8 ) 6 moved (SP) to ( 1, 12 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 8 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 6 ) 102 moved (MP) to ( 12, 6 ) 102 moved (MP) to ( 11, 6 ) 102 moved (MP) to ( 10, 6 ) 102 moved (MP) to ( 9, 6 ) 102 moved (MP) to ( 8, 6 ) 14 blocked. Verified Opponent Roll = 1 (1) Waugh trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (23, 8) 14 moved (MP) to ( 6, 8 ) Move ended for Waugh [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 6, 6 ) 108 moved (MP) to ( 5, 6 ) 108 moved (MP) to ( 4, 6 ) 108 moved (MP) to ( 3, 6 ) 108 moved (MP) to ( 2, 6 ) Larson scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 4 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 3 (3) Cardozo stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 8 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 1 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 2 (2) Mdadar Reincarnated stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 1 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 2 (2) Dalamar stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 9 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 5 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 6 ) 107 moved location (MPL) to ( 17, 7 ) 114 moved location (MPL) to ( 22, 7 ) 113 moved location (MPL) to ( 17, 12 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 2 ) 102 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 104 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 9 ) 107 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 21, 6 ) 114 moved (SP) to ( 17, 7 ) 103 moved (SP) to ( 21, 7 ) Darkness Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 9 ) 2 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 6, 5 ) 11 moved (SP) to ( 8, 4 ) 14 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 9, 7 ) 8 moved (SP) to ( 14, 8 ) 13 moved (SP) to ( 14, 13 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (19, 4) Verified Opponent Roll = 2 Verified Opponent Roll = 2 Kickoff Roll (2+2) = Perfect Defense. The kicking team may reorganize his players. Verified Opponent Roll = 7 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 7 Distance: 1 Perfect Defense. Waiting for Filthy Whoresons to re-arrange players on field. 101 moved (SP) to ( 15, 13 ) 102 moved (SP) to ( 16, 8 ) 107 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 15, 10 ) 114 moved (SP) to ( 15, 6 ) 109 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 16, 8 ) 102 moved (SP) to ( 15, 10 ) 108 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 15, 1 ) 112 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 17, 7 ) 103 moved (SP) to ( 17, 9 ) 113 moved (SP) to ( 17, 10 ) 103 moved (SP) to ( 22, 9 ) Ball placed at (19, 4) Ball placed at (19, 4) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 17, 4 ) [Game Saved] Ball in play. Darkness start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 10, 4 ) 11 moved (MP) to ( 11, 4 ) 11 moved (MP) to ( 12, 4 ) GET BALL BEFORE RE_ROLL: Zaknafein Do-Urden dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Zaknafein Do-Urden TARGET: 2 --- ROLL: 4 + 0 = 4 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 10, 6 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. QUICK PASS PASS FINAL RESULT: Zaknafein Do-Urden TARGET: 3 --- ROLL: 1 Player fumbled direction: 3 Ball moved to ( 11, 5 ) Move ended for Zaknafein Do-Urden Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 4 [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: Select an action for Tonsils Select an action for Tonsils 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 2 ) 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 16, 5 ) 111 moved (MP) to ( 16, 6 ) 111 moved (MP) to ( 15, 7 ) Move ended for Cube 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Breathed Player pushed to (16, 8) 8 moved (MP) to ( 13, 8 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Waugh Eli is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Eli has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 14, 9 ) [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 5 ) 107 moved (MP) to ( 13, 6 ) 107 moved (MP) to ( 12, 7 ) Move ended for Watterson 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 13, 7 ) 8 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 9) 8 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 12, 6 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 4 ) 114 moved (MP) to ( 10, 4 ) Move ended for Tonsils [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Learned Hand Neasa Bloodruin is knocked over. Player pushed to (15, 14) 13 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Neasa Bloodruin has been knocked prone. 13: status changed from 0 to 1. 109 moved (MP) to ( 14, 13 ) [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 11 ) 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 10 ) 101 moved (MP) to ( 10, 9 ) 101 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 1 (1) Vidal trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 10, 7 ) Move ended for Vidal [Game Saved] 108: Select an action for Larson Select an action for Larson 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 12 ) 113 moved (MP) to ( 14, 12 ) 113 moved (MP) to ( 13, 12 ) 113 moved (MP) to ( 12, 11 ) 113 moved (MP) to ( 11, 11 ) 113 moved (MP) to ( 10, 10 ) 113 moved (MP) to ( 10, 9 ) Move ended for Laskin 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 14, 5 ) 112 moved (MP) to ( 13, 5 ) 112 moved (MP) to ( 12, 4 ) Move ended for Kay Cube has already moved this turn. 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 13, 6 ) 108 moved (MP) to ( 12, 5 ) 108 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Larson TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Larson Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 18, 6 ) Filthy Whoresons turn ended. [Game Saved] Darkness start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 8, 7 ) 2 moved (MP) to ( 9, 7 ) 101 blocked. Darkness , Choose a block die. POW/SKULL Vidal saved by block skill. Legolas with a goatee saved by block skill. Move ended for Legolas with a goatee [Game Saved] Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Eli 7: Select an action for Eli Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 15, 13 ) DODGE BEFORE RE_ROLL: Neasa Bloodruin knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Neasa Bloodruin TARGET: 3 --- ROLL: 2 + 0 = 2 Neasa Bloodruin is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Neasa Bloodruin has been knocked prone. 13: status changed from 4 to 1. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 5 [Game Saved] 102: Select an action for Waugh Select an action for Waugh 114: Select an action for Tonsils Select an action for Tonsils 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 11, 4 ) 112 moved (MP) to ( 10, 5 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (18, 7) 11 moved (MP) to ( 11, 7 ) 112 moved (MP) to ( 10, 6 ) Move ended for Kay [Game Saved] 107: Select an action for Watterson Select an action for Watterson 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Vidal Zaknafein Do-Urden is knocked over. Player pushed to (17, 8) 11 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Zaknafein Do-Urden has been knocked prone. 11: status changed from 0 to 1. [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 8 ) Move ended for Laskin 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Larson TARGET: 2 --- ROLL: 6 + 0 = 6 108 moved (MP) to ( 10, 5 ) 108 moved (MP) to ( 9, 4 ) 108 moved (MP) to ( 8, 3 ) 108 moved (MP) to ( 7, 2 ) 108 moved (MP) to ( 6, 2 ) Move ended for Larson [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 9, 4 ) 114 moved (MP) to ( 8, 5 ) 114 moved (MP) to ( 7, 6 ) 114 moved (MP) to ( 8, 7 ) Move ended for Tonsils 109: Select an action for Learned Hand Select an action for Learned Hand 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Breathed Deb Sangfroid is knocked over. Player pushed to (15, 11) 14 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (6, 5) + 0, (4, 3) + 0, 0: Deb Sangfroid has been stunned. 14: status changed from 0 to 2. 104 moved (MP) to ( 14, 10 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 16, 11 ) 102 moved (MP) to ( 16, 12 ) 102 moved (MP) to ( 16, 13 ) Move ended for Waugh 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 8 ) 111 moved (MP) to ( 14, 9 ) 111 moved (MP) to ( 13, 10 ) Move ended for Cube Filthy Whoresons turn ended. [Game Saved] 14: status changed from 2 to 1. Deb Sangfroid rolls over. Darkness start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Legolas with a goatee 2: Select an action for Legolas with a goatee 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 8, 6 ) Waiting for opponent to decide DIVING TACKLE. DIVING TACKLE skill NOT used. It is not necessary. DODGE BEFORE RE_ROLL: Legolas with a goatee knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DIVING TACKLE skill used. DODGE FINAL RESULT: Legolas with a goatee TARGET: 3 --- ROLL: 4 + -2 = 2 101: status changed from 0 to 1. 101 moved (MP) to ( 9, 7 ) Legolas with a goatee is knocked over. (3, 5) + 0, (0, 0) + 0, 0: Legolas with a goatee has been knocked prone. 2: status changed from 4 to 1. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 6 [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 5, 2 ) 108 moved (MP) to ( 4, 2 ) 108 moved (MP) to ( 3, 2 ) 108 moved (MP) to ( 2, 2 ) Larson scores a touchdown! *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 4 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 2 (2) Cardozo stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 8 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 2 (2) Mdadar Reincarnated stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2: status changed from 6 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 5 (5) Dalamar regains consciousness. 10: status changed from 7 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 3 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 4 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 5 ) 14: status changed from 1 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 6 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 6 ) 107 moved location (MPL) to ( 17, 7 ) 114 moved location (MPL) to ( 22, 7 ) 113 moved location (MPL) to ( 17, 12 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 2 ) 102 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 104 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 23, 6 ) 103 moved (SP) to ( 22, 5 ) Darkness Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 14, 13 ) 8 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 8, 5 ) 2 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 1, 5 ) 13 moved (SP) to ( 14, 2 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (23, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (2+3) = Cheering Fans Filthy Whoresons: 6 + 16FF + 0CL Darkness: 2 + 8FF + 0CL Filthy Whoresons get an extra re-roll. Verified Opponent Roll = 6 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 6 Distance: 2 Ball placed at (23, 7) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 22, 10 ) [Game Saved] Ball in play. Darkness start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid Select an action for Zaknafein Do-Urden 11: Select an action for Zaknafein Do-Urden 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 6 ) 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 8, 8 ) 11 moved (MP) to ( 8, 9 ) 11 moved (MP) to ( 7, 10 ) GET BALL FINAL RESULT: Zaknafein Do-Urden TARGET: 2 --- ROLL: 4 + 0 = 4 11 moved (MP) to ( 7, 9 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. QUICK PASS PASS FINAL RESULT: Zaknafein Do-Urden TARGET: 3 --- ROLL: 2 + 1Qp = 3 Move ended for Zaknafein Do-Urden Ball moved to ( 7, 7 ) GET BALL BEFORE RE_ROLL: Legolas with a goatee dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Legolas with a goatee TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Neasa Bloodruin 13: Select an action for Neasa Bloodruin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 2 ) 13 moved (MP) to ( 16, 2 ) 13 moved (MP) to ( 17, 2 ) DODGE FINAL RESULT: Neasa Bloodruin TARGET: 3 --- ROLL: 3 + 0 = 3 Neasa Bloodruin slips past his opponent(s) unhindered. 13 moved (MP) to ( 18, 2 ) DODGE BEFORE RE_ROLL: Neasa Bloodruin knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Neasa Bloodruin TARGET: 3 --- ROLL: 3 + 0 = 3 Neasa Bloodruin slips past his opponent(s) unhindered. 13 moved (MP) to ( 19, 2 ) DODGE FINAL RESULT: Neasa Bloodruin TARGET: 2 --- ROLL: 1 + 0 = 1 Neasa Bloodruin is knocked over. (4, 4) + 0, (4, 6) + 0, 5: Neasa Bloodruin has been seriously injured!! (62) Smashed Ankle - (-1 MA) Move ended for Neasa Bloodruin 13: status changed from 0 to 9. 13 moved to dugout ( 0, 13 ) Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 7 [Game Saved] 113: Select an action for Laskin Select an action for Laskin 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 102 moved (MP) to ( 8, 7 ) 2 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Legolas with a goatee is knocked over. Player pushed to (23, 6) 2 moved (MP) to ( 6, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (4, 6) + 0, (6, 3) + 0, 0: Legolas with a goatee has been knocked out. 2: status changed from 3 to 7. 2 moved (SP) to ( 0, 9 ) 102 moved (MP) to ( 7, 7 ) Verified Opponent Roll = 6 Ball moved to ( 23, 7 ) Move ended for Waugh [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 12, 9 ) 113 moved (MP) to ( 11, 8 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 9, 8 ) Verified Opponent Roll = 4 (4) Go for it successful. 113 moved (MP) to ( 8, 8 ) Move ended for Laskin [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 104: Select an action for Breathed Select an action for Breathed 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Breathed TARGET: 2 --- ROLL: 4 + 0 = 4 Breathed slips past his opponent(s) unhindered. Move ended for Breathed [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Cube TARGET: 1 --- ROLL: 2 + 0 = 2 Cube slips past his opponent(s) unhindered. Move ended for Cube [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Larson TARGET: 2 --- ROLL: 2 + 0 = 2 Larson slips past his opponent(s) unhindered. Move ended for Larson [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 13, 4 ) 109 moved (MP) to ( 12, 5 ) Move ended for Learned Hand 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 12 ) 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 12, 9 ) 101 moved (MP) to ( 12, 8 ) Move ended for Vidal 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 8 ) 107 moved (MP) to ( 17, 9 ) 107 moved (MP) to ( 16, 10 ) 107 moved (MP) to ( 15, 11 ) 107 moved (MP) to ( 14, 11 ) 107 moved (MP) to ( 13, 12 ) Move ended for Watterson Filthy Whoresons turn ended. [Game Saved] Darkness start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Deb Sangfroid 14: Select an action for Deb Sangfroid 14: tackle zone state changed to true Block selected. 107 blocked. Darkness , Choose a block die. SKULL Move ended for Deb Sangfroid Deb Sangfroid is knocked over. (6, 3) + 0, (5, 1) + 0, 0: Deb Sangfroid has been stunned. 14: status changed from 0 to 2. Darkness turn ended. Waiting for Filthy Whoresons to finish TURN: 8 [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 7, 8 ) 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Zaknafein Do-Urden saved by dodge skill. Player pushed to (22, 10) 11 moved (MP) to ( 7, 10 ) Move ended for Waugh [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 7 ) 113 moved (MP) to ( 6, 7 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 1 + 0 = 1 Move ended for Laskin Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 24, 6 ) Filthy Whoresons turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 2 (2) Cardozo stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 8 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 6 (6) Mdadar Reincarnated regains consciousness. 1: status changed from 7 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 6 (6) Legolas with a goatee regains consciousness. 2: status changed from 7 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 2 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 4 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 5 ) 14: status changed from 2 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 3 Filthy Whoresons Winnings Roll: 3 + 1 Verified Opponent Roll = 6 Darkness Winnings Roll: 6 + 0 Verified Opponent Roll = 11 Cube gets an MVP award. Verified Opponent Roll = 7 Eli gets an MVP award. Verified Opponent Roll = 6 Filthy Whoresons FF Roll: 6 + 2 Verified Opponent Roll = 1 Darkness FF Roll: 1 + -1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 D6: 1(183) 2(172) 3(174) 4(192) 5(180) 6(172) Total(1073) D8: 1(7) 2(1) 3(6) 4(0) 5(3) 6(7) 7(8) 8(1) Total(33) GAME OVER Final Score: Darkness: 0 Filthy Whoresons: 3 WINNINGS Darkness: 60000 Filthy Whoresons: 40000