Java JRE 1.4 Beta 8.2b OS = Windows XP Locale = français (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Chosen of Sotek Team 1 race: Lizardman Player 1 name: Nakai Player 1: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Mighty Blow, Prehensile Tail, Thick Skull] Player 2 name: Tzunki Player 2: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 3 name: Quetzl Player 3: S Lizardman Saurus 6 4 1 9 [Block] Player 4 name: Huanchi Player 4: S Lizardman Saurus 6 4 1 9 [Block] Player 5 name: Zlotc Player 5: S Lizardman Saurus 6 4 1 9 [Block] Player 6 name: Xtli Player 6: S Lizardman Saurus 6 4 1 9 [Block] Player 7 name: Tepok Player 7: S Lizardman Saurus 6 4 1 9 [;] Player 8 name: Inxi-Huinzi Player 8: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Sprint, Stunty, Sure Feet] Player 9 name: Tichi-Huichi Player 9: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty, Sure Feet] Player 10 name: Inxi-Bitzi Player 10: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Player 11 name: Tene-Huini Player 11: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Side Step, Stunty] Player 12 name: Itzi-Tepl Player 12: L Lizardman Skink 8 2 4 7 [+ag, Dodge, Stunty, Sure Feet] Player 13 name: Tehe-Huihui Player 13: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1336] Connected as server to game 'fierychosen'. Waiting for client. Receiving: Fiery Sphinxters.htm Sending Team File... Done Sending File Done receiving file. Team 2 name: Fiery Sphinxters Team 2 race: Khemri Player 101 name: Anubis Player 101: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 102 name: Sobek Player 102: M Khemrian Mummy 3 5 1 9 [Frenzy, Mighty Blow, Regenerate] Player 103 name: Imhotep Player 103: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 104 name: Set Player 104: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 105 name: Cary Clavicle Player 105: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 106 name: Randy Rib Player 106: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 107 name: Sid Sacrum Player 107: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 108 name: Steve Sternum Player 108: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 109 name: Frank Fibula Player 109: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 110 name: Terry Trapezium Player 110: T Khemrian Thro-Ra 5 3 2 7 [Block, Pass, Regenerate, Sure Hands] Player 111 name: Thrud Thoracic Player 111: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 112 name: Howard Humerus Player 112: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 113 name: Mike Metatarsal Player 113: B Khemrian Blitz-Ra 6 3 2 8 [Block, Mighty Blow, Regenerate, Tackle] Player 114 name: Clark Calcaneous Player 114: B Khemrian Blitz-Ra 6 3 2 8 [Block, Regenerate, Tackle] Done loading opponent team. Options Changed on Client to match Server: Exp OFAB, Options Changed on Client to match Server: Exp OFAB, *** Setup start *** Weather roll(5+1) Current Weather: Nice Gate: 68000 screaming fans show up for the game. Handicap result 62:VIRUS. Handicap result 65:BUZZING!. *** Setup start *** Randy Rib is BUZZING! Imhotep is suffering from a niggling injury. 103: status changed from 0 to 2. Picked HEADS. Coin flip is: TAILS! Fiery Sphinxters win the toss. Chosen of Sotek Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 9, 6 ) 6 moved (SP) to ( 9, 8 ) 4 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 14, 9 ) 2 moved (SP) to ( 11, 1 ) 5 moved (SP) to ( 11, 2 ) 2 moved (SP) to ( 11, 3 ) 5 moved (SP) to ( 11, 1 ) 2 moved (SP) to ( 11, 2 ) 6 moved (SP) to ( 11, 13 ) 7 moved (SP) to ( 11, 12 ) 6 moved (SP) to ( 13, 13 ) 7 moved (SP) to ( 13, 12 ) 7 moved (SP) to ( 13, 11 ) 6 moved (SP) to ( 13, 12 ) 2 moved (SP) to ( 12, 3 ) 2 moved (SP) to ( 13, 3 ) 5 moved (SP) to ( 13, 2 ) 13 moved (SP) to ( 12, 9 ) 11 moved (SP) to ( 12, 5 ) 8 moved (SP) to ( 10, 8 ) 8 moved (SP) to ( 9, 8 ) 9 moved (SP) to ( 9, 6 ) 10 moved (SP) to ( 6, 8 ) 8 moved (SP) to ( 1, 5 ) 10 moved (SP) to ( 9, 8 ) Turn time limit reached. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 3 ) 109 moved (SP) to ( 15, 2 ) 110 moved (SP) to ( 23, 7 ) 111 moved (SP) to ( 15, 12 ) 112 moved (SP) to ( 15, 11 ) 113 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 5 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 105 moved (SP) to ( 15, 4 ) 106 moved (SP) to ( 18, 5 ) 105 moved (SP) to ( 19, 3 ) 106 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 17, 10 ) 105 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 16, 2 ) 112 moved (SP) to ( 17, 10 ) 105 moved (SP) to ( 15, 11 ) 112 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) *** Setup end *** Chosen of Sotek Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 8) Kickoff Roll (2+5) = Changing Weather Weather roll(2+6) Current Weather: Nice Kick result. Direction: 5 Distance: 2 Ball placed at (21, 8) Scatter roll: 4 Ball moved to ( 24, 10 ) [Game Saved] Ball in play. Waiting for Fiery Sphinxters to finish TURN: 1 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Mike Metatarsal Quetzl is knocked over. Player pushed to (16, 9) 3 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 (6, 6) + 0, (4, 4) + 1, 0: Quetzl has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 8 ) 113 moved (MP) to ( 14, 9 ) [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK Move ended for Set Player pushed to (16, 7) 1 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 7 ) [Game Saved] 101: Select an action for Anubis Select an action for Anubis 102: Select an action for Sobek Select an action for Sobek 109: Select an action for Frank Fibula Select an action for Frank Fibula 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 2 ) Move ended for Frank Fibula 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 10 ) Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 11 ) Move ended for Cary Clavicle 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 12 ) Move ended for Thrud Thoracic 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 3 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 4) 2 moved (MP) to ( 12, 4 ) 102 moved (MP) to ( 13, 3 ) 2 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 5) 2 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 12, 4 ) Move ended for Sobek [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Clark Calcaneous Huanchi is knocked over. Player pushed to (16, 6) 4 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Huanchi has been knocked prone. 4: status changed from 0 to 1. 114 moved (MP) to ( 14, 5 ) [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 6 ) Move ended for Anubis Turn time limit reached. 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 4 ) 106 moved (MP) to ( 13, 4 ) Move ended for Randy Rib 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 8 ) 110 moved (MP) to ( 23, 9 ) 110 moved (MP) to ( 24, 10 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Terry Trapezium dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Terry Trapezium TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Terry Trapezium Fiery Sphinxters: All players have moved. Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 5, 11 ) Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 109 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Zlotc Frank Fibula is knocked over. Player pushed to (15, 1) 109 moved (MP) to ( 15, 1 ) (3, 6) + 0, (6, 6) + 0, 3: Frank Fibula has been badly hurt! 109: status changed from 0 to 8. (3) Frank Fibula does NOT regenerate. 5 moved (MP) to ( 14, 2 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 109 moved to dugout ( 29, 11 ) [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 105 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Xtli Cary Clavicle saved by block skill. Xtli saved by block skill. [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 112 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Tepok Player pushed to (15, 9) 112 moved (MP) to ( 15, 9 ) 7 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Tehe-Huihui 13: Select an action for Tehe-Huihui 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 10 ) 13 moved (MP) to ( 12, 11 ) 13 moved (MP) to ( 12, 12 ) 13 moved (MP) to ( 12, 13 ) 13 moved (MP) to ( 13, 14 ) 13 moved (MP) to ( 14, 14 ) 13 moved (MP) to ( 15, 14 ) 13 moved (MP) to ( 16, 13 ) (3) Go for it successful. 13 moved (MP) to ( 17, 12 ) (2) Go for it successful. 13 moved (MP) to ( 18, 12 ) Move ended for Tehe-Huihui [Game Saved] Select an action for Tichi-Huichi 9: Select an action for Tichi-Huichi 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 5 ) 9 moved (MP) to ( 9, 4 ) 9 moved (MP) to ( 10, 3 ) 9 moved (MP) to ( 11, 3 ) Move ended for Tichi-Huichi Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 102 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Tzunki Sobek is knocked over. Player pushed to (13, 3) 102 moved (MP) to ( 13, 3 ) (1, 2) + 0, (0, 0) + 0, 0: Sobek has been knocked prone. 102: status changed from 0 to 1. 2 moved (MP) to ( 12, 4 ) [Game Saved] Select an action for Inxi-Bitzi 10: Select an action for Inxi-Bitzi 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 9, 6 ) 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 9, 4 ) 10 moved (MP) to ( 10, 3 ) 10 moved (MP) to ( 11, 2 ) 10 moved (MP) to ( 12, 2 ) 10 moved (MP) to ( 13, 2 ) (5) Go for it successful. 10 moved (MP) to ( 14, 3 ) Move ended for Inxi-Bitzi [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Block selected. 106 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Tene-Huini Randy Rib is knocked over. Player pushed to (14, 4) 106 moved (MP) to ( 14, 4 ) (2, 3) + 0, (0, 0) + 0, 0: Randy Rib has been knocked prone. 106: status changed from 0 to 1. [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Huanchi Select an action for Nakai 1: Select an action for Nakai (4) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 104 blocked. Waiting for opponent to choose a block die. SKULL Move ended for Nakai Chosen of Sotek: All players have moved. Nakai is knocked over. MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Nakai has been knocked prone. 1: status changed from 0 to 1. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 2 [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Sobek 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 106: status changed from 6 to 0. 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Randy Rib Inxi-Bitzi is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 (5, 4) + 0, (5, 6) + 1, 2: Inxi-Bitzi has been badly hurt! 10: status changed from 0 to 8. Randy Rib saved by block skill. 10 moved (SP) to ( 0, 11 ) [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Cary Clavicle Tepok is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (5, 5) + 0, (3, 2) + 0, 0: Tepok has been stunned. 7: status changed from 0 to 2. [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 15, 10 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 17, 11 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Tehe-Huihui is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (4, 5) + 0, (6, 6) + 2, 2: Tehe-Huihui has been badly hurt! 13: status changed from 0 to 8. Mike Metatarsal saved by block skill. 13 moved (SP) to ( 0, 12 ) 113 moved (MP) to ( 17, 10 ) 113 moved (MP) to ( 18, 9 ) Move ended for Mike Metatarsal [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Anubis Huanchi is knocked over. Player pushed to (17, 6) 4 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Huanchi has been knocked prone. 4: status changed from 0 to 1. 101 moved (MP) to ( 13, 6 ) Turn time limit reached. [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 10 ) 112 moved (MP) to ( 12, 11 ) Move ended for Howard Humerus 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Thrud Thoracic Xtli is knocked over. Player pushed to (17, 12) 6 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 6: status changed from 0 to 1. 111 moved (MP) to ( 13, 12 ) [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 24, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Terry Trapezium TARGET: 4 --- ROLL: 5 + 0 = 5 110 moved (MP) to ( 23, 11 ) 110 moved (MP) to ( 22, 11 ) 110 moved (MP) to ( 21, 11 ) 110 moved (MP) to ( 20, 11 ) Move ended for Terry Trapezium [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 12, 7 ) Move ended for Set 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 6 ) Move ended for Clark Calcaneous Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] 7: status changed from 2 to 1. Tepok rolls over. Chosen of Sotek start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tichi-Huichi 9: Select an action for Tichi-Huichi 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 2 ) Move ended for Tichi-Huichi Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 102 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Zlotc Sobek is knocked over. Player pushed to (12, 3) 102 moved (MP) to ( 12, 3 ) (4, 3) + 0, (0, 0) + 0, 0: Sobek has been knocked prone. 102: status changed from 0 to 1. 5 moved (MP) to ( 13, 3 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) Move ended for Tzunki Select an action for Nakai 1: Select an action for Nakai (2) BONE HEAD roll passed. 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 101 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Anubis is knocked over. Player pushed to (14, 5) 101 moved (MP) to ( 14, 5 ) MIGHTY BLOW used on armor roll. (3, 6) + 1, (4, 2) + 0, 0: Anubis has been stunned. 101: status changed from 0 to 2. Move ended for Nakai [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Huanchi Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Xtli Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 14, 3 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Tene-Huini knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 1 + 0 = 1 Tene-Huini is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Tene-Huini has been knocked prone. Move ended for Tene-Huini Chosen of Sotek: All players have moved. 11: status changed from 0 to 1. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 3 [Game Saved] 101: status changed from 2 to 1. Anubis rolls over. 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 19, 11 ) 110 moved (MP) to ( 18, 11 ) 110 moved (MP) to ( 17, 11 ) 110 moved (MP) to ( 16, 11 ) 110 moved (MP) to ( 15, 12 ) Move ended for Terry Trapezium 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Sobek 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 7 ) 114 moved (MP) to ( 14, 8 ) Move ended for Clark Calcaneous 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Set Huanchi is knocked over. Player pushed to (17, 5) 4 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Huanchi has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 17, 9 ) 113 moved (MP) to ( 16, 9 ) 113 moved (MP) to ( 15, 9 ) 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 13, 11 ) 6 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (18, 12) 6 moved (MP) to ( 11, 12 ) 113 moved (MP) to ( 12, 12 ) Turn time limit reached. Move ended for Mike Metatarsal [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 10 ) Move ended for Cary Clavicle 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 13 ) 111 moved (MP) to ( 12, 14 ) 111 moved (MP) to ( 11, 14 ) 111 moved (MP) to ( 10, 13 ) Move ended for Thrud Thoracic 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Howard Humerus Xtli is knocked over. Player pushed to (19, 12) 6 moved (MP) to ( 10, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 6: status changed from 0 to 1. 112 moved (MP) to ( 11, 12 ) [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 11, 4 ) Move ended for Huanchi Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 102 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Zlotc Sobek is knocked over. Player pushed to (11, 3) 102 moved (MP) to ( 11, 3 ) (4, 5) + 0, (0, 0) + 0, 0: Sobek has been knocked prone. 102: status changed from 0 to 1. 5 moved (MP) to ( 12, 3 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 106 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Tzunki Randy Rib is knocked over. Player pushed to (15, 3) 106 moved (MP) to ( 15, 3 ) (1, 4) + 0, (0, 0) + 0, 0: Randy Rib has been knocked prone. 106: status changed from 0 to 1. 2 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 105 blocked. Chosen of Sotek , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Cary Clavicle is knocked over. Player pushed to (12, 11) 105 moved (MP) to ( 12, 11 ) (4, 6) + 0, (1, 6) + 0, 0: Cary Clavicle has been stunned. 105: status changed from 0 to 2. 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 14, 11 ) Move ended for Tepok [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 12, 5 ) 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 10, 6 ) 11 moved (MP) to ( 9, 7 ) Move ended for Tene-Huini Select an action for Tichi-Huichi 9: Select an action for Tichi-Huichi 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 2 ) 9 moved (MP) to ( 10, 3 ) 9 moved (MP) to ( 9, 4 ) 9 moved (MP) to ( 8, 5 ) 9 moved (MP) to ( 7, 6 ) 9 moved (MP) to ( 6, 7 ) 9 moved (MP) to ( 6, 8 ) 9 moved (MP) to ( 6, 9 ) Move ended for Tichi-Huichi Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Xtli Select an action for Nakai 1: Select an action for Nakai (1) BONE HEAD roll fails! Move ended for Nakai Chosen of Sotek: All players have moved. 1: tackle zone state changed to false Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 4 [Game Saved] 105: status changed from 2 to 1. Cary Clavicle rolls over. 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Sobek 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Anubis 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Set Player pushed to (15, 6) 1 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 13, 7 ) [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 13, 10 ) 7 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 11) 7 moved (MP) to ( 15, 11 ) 114 moved (MP) to ( 14, 11 ) Move ended for Clark Calcaneous [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 10 ) 113 moved (MP) to ( 9, 11 ) Move ended for Mike Metatarsal 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Howard Humerus Xtli is knocked over. Player pushed to (20, 12) 6 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 6: status changed from 0 to 1. 112 moved (MP) to ( 10, 12 ) Turn time limit reached. [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 13 ) 111 moved (MP) to ( 8, 13 ) 111 moved (MP) to ( 7, 12 ) 111 moved (MP) to ( 6, 11 ) 111 moved (MP) to ( 6, 10 ) Move ended for Thrud Thoracic 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Terry Trapezium Player pushed to (15, 10) 7 moved (MP) to ( 14, 10 ) [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 106: status changed from 6 to 0. 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 5) 2 moved (MP) to ( 13, 5 ) 106 moved (MP) to ( 14, 4 ) 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 6) 2 moved (MP) to ( 12, 6 ) 106 moved (MP) to ( 13, 5 ) Move ended for Randy Rib Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Position the fireball template. [ESC] to cancel. Fireball rolls: TARGET: 2 --- ROLL: 3 Randy Rib is hit by the blast. TARGET: 1 --- ROLL: 2 Set is hit by the blast. TARGET: 1 --- ROLL: 6 Anubis is hit by the blast. TARGET: 1 --- ROLL: 2 Nakai is hit by the blast. 106: status changed from 0 to 1. MIGHTY BLOW used on injury roll. (6, 3) + 0, (2, 2) + 1, 0: Randy Rib has been stunned. 106: status changed from 1 to 2. 104: status changed from 0 to 1. MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Set has been knocked prone. 101: status changed from 0 to 1. MIGHTY BLOW used on injury roll. (5, 6) + 0, (3, 5) + 1, 0: Anubis has been knocked out. 101: status changed from 1 to 7. 101 moved to dugout ( 29, 8 ) 1: status changed from 0 to 1. MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Nakai has been knocked prone. [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Tepok Clark Calcaneous is knocked over. Player pushed to (13, 12) 114 moved (MP) to ( 13, 12 ) (2, 4) + 0, (0, 0) + 0, 0: Clark Calcaneous has been knocked prone. 114: status changed from 0 to 1. 7 moved (MP) to ( 14, 11 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 12, 7 ) 2 moved (MP) to ( 13, 8 ) 2 moved (MP) to ( 14, 9 ) 2 moved (MP) to ( 15, 10 ) 2 moved (MP) to ( 15, 11 ) 110 blocked. Chosen of Sotek , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Terry Trapezium is knocked over. Player pushed to (16, 13) 110 moved (MP) to ( 16, 13 ) (3, 2) + 0, (0, 0) + 0, 0: Terry Trapezium has been knocked prone. 110: status changed from 3 to 1. 2 moved (MP) to ( 15, 12 ) Ball moved to ( 17, 13 ) Move ended for Tzunki [Game Saved] Select an action for Nakai 1: Select an action for Nakai (6) BONE HEAD roll passed. 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 14, 7 ) 1 moved (MP) to ( 14, 8 ) Move ended for Nakai [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Xtli Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 12, 9 ) 11 moved (MP) to ( 13, 9 ) 11 moved (MP) to ( 14, 10 ) 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 16, 12 ) 11 moved (MP) to ( 17, 13 ) GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 4 + 0 = 4 (4) Go for it successful. 11 moved (MP) to ( 18, 12 ) Move ended for Tene-Huini [Game Saved] Select an action for Tichi-Huichi 9: Select an action for Tichi-Huichi 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 7, 8 ) STUNTY skill used. DODGE FINAL RESULT: Tichi-Huichi TARGET: 3 --- ROLL: 4 + 0 = 4 Tichi-Huichi slips past his opponent(s) unhindered. 9 moved (MP) to ( 8, 7 ) 9 moved (MP) to ( 9, 6 ) 9 moved (MP) to ( 9, 5 ) 9 moved (MP) to ( 10, 4 ) Move ended for Tichi-Huichi [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 102 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Huanchi Player pushed to (10, 2) 102 moved (MP) to ( 10, 2 ) [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 4 ) 5 moved (MP) to ( 12, 5 ) 5 moved (MP) to ( 12, 6 ) 5 moved (MP) to ( 12, 7 ) 5 moved (MP) to ( 12, 8 ) 5 moved (MP) to ( 12, 9 ) (3) Go for it successful. 5 moved (MP) to ( 12, 10 ) Move ended for Zlotc Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 5 [Game Saved] 106: status changed from 2 to 1. Randy Rib rolls over. 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Set 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 7, 11 ) 111 moved (MP) to ( 8, 12 ) Move ended for Thrud Thoracic 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Mike Metatarsal Xtli is knocked over. Player pushed to (21, 13) 6 moved (MP) to ( 8, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Xtli has been knocked prone. 6: status changed from 0 to 1. 113 moved (MP) to ( 9, 12 ) [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 3 ) Move ended for Sobek 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 11 ) 112 moved (MP) to ( 11, 10 ) Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Cary Clavicle 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Clark Calcaneous 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. 110 moved (MP) to ( 17, 14 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Terry Trapezium TARGET: 4 --- ROLL: 5 + 0 = 5 Terry Trapezium slips past his opponent(s) unhindered. 110 moved (MP) to ( 18, 13 ) 11 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = POW POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (10, 11) 11 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (3, 6) + 0, (4, 6) + 1, 5: Tene-Huini has been seriously injured!! (61) Smashed Hip - (-1 MA) 11: status changed from 3 to 9. 110 moved (MP) to ( 18, 12 ) Verified Opponent Roll = 6 (6) Apothecary SUCCEEDS! 11: status changed from 9 to 1. Verified Opponent Roll = 8 Ball moved to ( 9, 11 ) Turn time limit reached. Move ended for Terry Trapezium Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 16, 11 ) 2 moved (MP) to ( 17, 10 ) 2 moved (MP) to ( 18, 11 ) 110 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Player pushed to (17, 13) 110 moved (MP) to ( 17, 13 ) 2 moved (MP) to ( 18, 12 ) Move ended for Tzunki [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Tepok Clark Calcaneous is knocked over. Player pushed to (12, 12) 114 moved (MP) to ( 12, 12 ) (4, 5) + 0, (3, 1) + 0, 0: Clark Calcaneous has been stunned. 114: status changed from 0 to 2. 7 moved (MP) to ( 13, 12 ) [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 112 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Zlotc Howard Humerus is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. Zlotc saved by block skill. [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 20, 11 ) GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 5 + 0 = 5 11 moved (MP) to ( 21, 10 ) 11 moved (MP) to ( 22, 9 ) 11 moved (MP) to ( 23, 8 ) 11 moved (MP) to ( 24, 7 ) Move ended for Tene-Huini [Game Saved] Select an action for Tichi-Huichi 9: Select an action for Tichi-Huichi 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 5 ) STUNTY skill used. DODGE FINAL RESULT: Tichi-Huichi TARGET: 3 --- ROLL: 6 + 0 = 6 Tichi-Huichi slips past his opponent(s) unhindered. 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 13, 4 ) 9 moved (MP) to ( 14, 5 ) 9 moved (MP) to ( 14, 6 ) Move ended for Tichi-Huichi [Game Saved] Select an action for Nakai 1: Select an action for Nakai (4) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 104 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Nakai Set is knocked over. Player pushed to (12, 6) 104 moved (MP) to ( 12, 6 ) MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Set has been knocked prone. 104: status changed from 0 to 1. 1 moved (MP) to ( 13, 7 ) [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Xtli Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 102 blocked. Waiting for opponent to choose a block die. PUSHBACK/POW Move ended for Huanchi Chosen of Sotek: All players have moved. Sobek is knocked over. Player pushed to (9, 2) 102 moved (MP) to ( 9, 2 ) (3, 1) + 0, (0, 0) + 0, 0: Sobek has been knocked prone. 102: status changed from 0 to 1. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 6 [Game Saved] 114: status changed from 2 to 1. Clark Calcaneous rolls over. 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Set 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 106: status changed from 6 to 0. 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Randy Rib Tichi-Huichi is knocked over. Player pushed to (14, 6) 9 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (3, 6) + 0, (6, 4) + 1, 6: Tichi-Huichi has been KILLED!! 9: status changed from 0 to 10. 106 moved (MP) to ( 14, 6 ) 9 moved (SP) to ( 0, 14 ) [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mike Metatarsal Player pushed to (21, 14) 6 moved (MP) to ( 8, 14 ) 113 moved (MP) to ( 8, 13 ) [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 12 ) 111 moved (MP) to ( 10, 12 ) 111 moved (MP) to ( 11, 12 ) 111 moved (MP) to ( 12, 13 ) Move ended for Thrud Thoracic 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 10, 3 ) Move ended for Sobek Turn time limit reached. [Game Saved] 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Cary Clavicle Tepok is knocked over. Player pushed to (16, 13) 7 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Tepok has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Terry Trapezium knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Terry Trapezium TARGET: 4 --- ROLL: 1 + 0 = 1 Terry Trapezium is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (6, 2) + 0, (5, 3) + 0, 0: Terry Trapezium has been knocked out. 110: status changed from 4 to 7. 110 moved (SP) to ( 29, 9 ) Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 113 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Xtli Player pushed to (7, 12) 113 moved (MP) to ( 7, 12 ) 6 moved (MP) to ( 8, 13 ) [Game Saved] Select an action for Tepok 7: Select an action for Tepok Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tepok Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 17, 12 ) 2 moved (MP) to ( 16, 12 ) 2 moved (MP) to ( 15, 12 ) 2 moved (MP) to ( 14, 12 ) 2 moved (MP) to ( 13, 12 ) 105 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Cary Clavicle is knocked over. Player pushed to (11, 11) 105 moved (MP) to ( 11, 11 ) (1, 4) + 0, (0, 0) + 0, 0: Cary Clavicle has been knocked prone. 105: status changed from 0 to 1. 2 moved (MP) to ( 12, 11 ) Move ended for Tzunki [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 112 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Zlotc Howard Humerus is knocked over. Player pushed to (10, 11) 112 moved (MP) to ( 10, 11 ) (3, 2) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. 5 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 24, 8 ) 11 moved (MP) to ( 24, 9 ) 11 moved (MP) to ( 24, 10 ) 11 moved (MP) to ( 24, 11 ) 11 moved (MP) to ( 24, 12 ) 11 moved (MP) to ( 25, 13 ) Move ended for Tene-Huini Select an action for Nakai 1: Select an action for Nakai (4) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 106 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Nakai Randy Rib is knocked over. Player pushed to (14, 5) 106 moved (MP) to ( 14, 5 ) MIGHTY BLOW used on injury roll. (4, 4) + 0, (1, 2) + 1, 0: Randy Rib has been stunned. 106: status changed from 0 to 2. 1 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 102 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Move ended for Huanchi Chosen of Sotek: All players have moved. Player pushed to (9, 2) 102 moved (MP) to ( 9, 2 ) Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 7 [Game Saved] 106: status changed from 2 to 1. Randy Rib rolls over. 102: Select an action for Sobek Select an action for Sobek 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 7 ) 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 12, 10 ) Move ended for Set [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Cary Clavicle 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Clark Calcaneous 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 10, 3 ) 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 4) 4 moved (MP) to ( 12, 4 ) 102 moved (MP) to ( 11, 4 ) 4 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Huanchi is knocked over. Player pushed to (16, 3) 4 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 4) + 0, (1, 1) + 1, 0: Huanchi has been stunned. 4: status changed from 0 to 2. 102 moved (MP) to ( 12, 4 ) Move ended for Sobek [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK/POW Move ended for Mike Metatarsal Xtli is knocked over. Player pushed to (21, 14) 6 moved (MP) to ( 8, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Xtli has been knocked prone. 6: status changed from 0 to 1. 113 moved (MP) to ( 8, 13 ) Fiery Sphinxters turn ended. [Game Saved] 4: status changed from 2 to 1. Huanchi rolls over. Chosen of Sotek start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nakai 1: Select an action for Nakai (6) BONE HEAD roll passed. 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 14, 7 ) 1 moved (MP) to ( 14, 8 ) 1 moved (MP) to ( 13, 9 ) 104 blocked. Chosen of Sotek , Choose a block die. POW Set is knocked over. Player pushed to (10, 9) Player 5 pushed to (10, 9) 5 moved (MP) to ( 10, 9 ) Player pushed to (11, 10) 104 moved (MP) to ( 11, 10 ) MIGHTY BLOW used on armor roll. (5, 4) + 1, (3, 5) + 0, 0: Set has been knocked out. 104: status changed from 0 to 7. 104 moved to dugout ( 29, 10 ) 1 moved (MP) to ( 12, 10 ) Move ended for Nakai [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Tzunki Clark Calcaneous saved by block skill. Tzunki saved by block skill. [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 10 ) Move ended for Zlotc Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 111 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Tepok Player pushed to (11, 12) 111 moved (MP) to ( 11, 12 ) 7 moved (MP) to ( 12, 13 ) Tepok has already moved this turn. [Game Saved] Select an action for Xtli 6: Select an action for Xtli Select an action for Tene-Huini 11: Select an action for Tene-Huini Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 8 [Game Saved] Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 12 ) 113 moved (MP) to ( 8, 11 ) 113 moved (MP) to ( 9, 11 ) Move ended for Mike Metatarsal 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 106 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 12, 7 ) 106 moved (MP) to ( 11, 8 ) 106 moved (MP) to ( 10, 9 ) 5 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK 112 blocked. Player pushed to (19, 12) 112 moved (MP) to ( 10, 12 ) Player pushed to (19, 11) 5 moved (MP) to ( 10, 11 ) 106 moved (MP) to ( 10, 10 ) 5 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW 2 db Block re-rolled. POW Zlotc is knocked over. Player pushed to (20, 12) 5 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Zlotc has been knocked prone. 5: status changed from 0 to 1. 106 moved (MP) to ( 10, 11 ) Move ended for Randy Rib [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 112: Select an action for Howard Humerus Select an action for Howard Humerus 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK/POW Move ended for Clark Calcaneous Tepok is knocked over. Turn time limit reached. Player pushed to (17, 14) 7 moved (MP) to ( 12, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Tepok has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Thrud Thoracic Tzunki is knocked over. Player pushed to (16, 10) 2 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Tzunki has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Foul selected. 5 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Howard Humerus fouls Zlotc. (3, 6) +3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 (6, 2) + 0, 0: Zlotc has been knocked out. 5: status changed from 1 to 7. 5 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 5 IGMEOY Roll = 5 Move ended for Howard Humerus Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 11, 9 ) 2 moved (MP) to ( 10, 10 ) Move ended for Tzunki Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true 6: status changed from 6 to 4. Blitz selected. 6 moved (MP) to ( 8, 13 ) 6 moved (MP) to ( 9, 12 ) 106 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Randy Rib is knocked over. Player pushed to (11, 10) 106 moved (MP) to ( 11, 10 ) (3, 6) + 0, (4, 3) + 0, 0: Randy Rib has been stunned. 106: status changed from 0 to 2. 6 moved (MP) to ( 10, 11 ) Move ended for Xtli [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 26, 12 ) 11 moved (MP) to ( 27, 11 ) Tene-Huini scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=12,y=10] : current status = 4 1 : current square = java.awt.Point[x=12,y=10] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=12,y=10] 1 : current status = 0 1 : current square = java.awt.Point[x=12,y=10] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=10,y=10] : current status = 4 2 : current square = java.awt.Point[x=10,y=10] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=10,y=10] 2 : current status = 0 2 : current square = java.awt.Point[x=10,y=10] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=0,y=8] : current status = 7 3 : current status = 7 (1) Quetzl stays UNconscious. 3 : current square = java.awt.Point[x=0,y=8] : current status = 7 3 : rearrange KO player to square java.awt.Point[x=0,y=8] 4 : current square = java.awt.Point[x=13,y=3] : current status = 1 4 : current square = java.awt.Point[x=13,y=3] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=13,y=3] 4 : current status = 0 4 : current square = java.awt.Point[x=13,y=3] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 5 : current square = java.awt.Point[x=0,y=9] : current status = 7 5 : current status = 7 (3) Zlotc stays UNconscious. 5 : current square = java.awt.Point[x=0,y=9] : current status = 7 5 : rearrange KO player to square java.awt.Point[x=0,y=9] 6 : current square = java.awt.Point[x=10,y=11] : current status = 4 6 : current square = java.awt.Point[x=10,y=11] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=10,y=11] 6 : current status = 0 6 : current square = java.awt.Point[x=10,y=11] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=12,y=14] : current status = 1 7 : current square = java.awt.Point[x=12,y=14] : current status = 1 7: status changed from 1 to 0. 7 : set status normal, current square = java.awt.Point[x=12,y=14] 7 : current status = 0 7 : current square = java.awt.Point[x=12,y=14] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] 9 : current square = java.awt.Point[x=0,y=14] : current status = 10 9 : skipping player in BH, SI, or RIP 10 : current square = java.awt.Point[x=0,y=11] : current status = 8 10 : skipping player in BH, SI, or RIP 11 : current square = java.awt.Point[x=27,y=11] : current status = 4 11 : current square = java.awt.Point[x=27,y=11] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=27,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=27,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=1,y=3] : current status = 2 12 : current status = 2 13 : current square = java.awt.Point[x=0,y=12] : current status = 8 13 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (5) Anubis regains consciousness. 101: status changed from 7 to 0. 101 : current square = java.awt.Point[x=29,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=12,y=4] : current status = 0 102 : current square = java.awt.Point[x=12,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=12,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=12,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=29,y=2] : current status = 2 103 : current status = 2 104 : current square = java.awt.Point[x=29,y=10] : current status = 7 104 : current status = 7 (2) Set stays UNconscious. 104 : current square = java.awt.Point[x=29,y=10] : current status = 7 104 : rearrange KO player to square java.awt.Point[x=29,y=8] 105 : current square = java.awt.Point[x=11,y=11] : current status = 0 105 : current square = java.awt.Point[x=11,y=11] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=11,y=11] 105 : current status = 0 105 : current square = java.awt.Point[x=11,y=11] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=11,y=10] : current status = 2 106 : current square = java.awt.Point[x=11,y=10] : current status = 2 106: status changed from 2 to 0. 106 : set status normal, current square = java.awt.Point[x=11,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=11,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=29,y=11] : current status = 8 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=29,y=9] : current status = 7 110 : current status = 7 (1) Terry Trapezium stays UNconscious. 110 : current square = java.awt.Point[x=29,y=9] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=9] 111 : current square = java.awt.Point[x=11,y=12] : current status = 0 111 : current square = java.awt.Point[x=11,y=12] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=11,y=12] 111 : current status = 0 111 : current square = java.awt.Point[x=11,y=12] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=10,y=12] : current status = 0 112 : current square = java.awt.Point[x=10,y=12] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=10,y=12] 112 : current status = 0 112 : current square = java.awt.Point[x=10,y=12] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=0] 113 : current square = java.awt.Point[x=9,y=11] : current status = 0 113 : current square = java.awt.Point[x=9,y=11] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=9,y=11] 113 : current status = 0 113 : current square = java.awt.Point[x=9,y=11] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=12,y=12] : current status = 0 114 : current square = java.awt.Point[x=12,y=12] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=12,y=12] 114 : current status = 0 114 : current square = java.awt.Point[x=12,y=12] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 16, 6 ) 102 moved (SP) to ( 17, 7 ) 101 moved (SP) to ( 17, 5 ) 111 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 17, 9 ) 108 moved (SP) to ( 15, 5 ) 107 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 17, 7 ) 113 moved (SP) to ( 17, 3 ) 114 moved (SP) to ( 17, 12 ) 102 moved (SP) to ( 17, 10 ) 101 moved (SP) to ( 17, 4 ) 113 moved (SP) to ( 17, 2 ) 112 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 17, 13 ) 106 moved (SP) to ( 17, 1 ) 106 moved (SP) to ( 18, 13 ) 105 moved (SP) to ( 17, 1 ) 106 moved (SP) to ( 17, 13 ) Chosen of Sotek Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 5, 7 ) 6 moved (SP) to ( 12, 4 ) 2 moved (SP) to ( 14, 3 ) 6 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 6 ) 6 moved (SP) to ( 14, 4 ) 2 moved (SP) to ( 14, 2 ) 1 moved (SP) to ( 14, 3 ) *** Setup end *** Waiting for Fiery Sphinxters to kick off. Ball placed at (22, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 1 Kickoff Roll (2+1) = Get the Ref! The fans get the ref. Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kick result. Direction: 2 Distance: 5 Ball placed at (22, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 21, 2 ) [Game Saved] Ball in play. Chosen of Sotek start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 108 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Xtli Steve Sternum is knocked over. Player pushed to (16, 6) 108 moved (MP) to ( 16, 6 ) (1, 4) + 0, (0, 0) + 0, 0: Steve Sternum has been knocked prone. 108: status changed from 0 to 1. 6 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 111 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Huanchi Thrud Thoracic is knocked over. (2, 4) + 0, (0, 0) + 0, 0: Thrud Thoracic has been knocked prone. 111: status changed from 0 to 1. Huanchi saved by block skill. [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Block selected. 107 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Tepok Sid Sacrum is knocked over. Player pushed to (16, 10) 107 moved (MP) to ( 16, 10 ) (2, 4) + 0, (0, 0) + 0, 0: Sid Sacrum has been knocked prone. 107: status changed from 0 to 1. [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 3 ) 2 moved (MP) to ( 16, 3 ) Move ended for Tzunki Select an action for Nakai 1: Select an action for Nakai (4) BONE HEAD roll passed. 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 4 ) 1 moved (MP) to ( 16, 4 ) 101 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Anubis saved by block skill. Nakai saved by block skill. Move ended for Nakai [Game Saved] Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 10, 5 ) 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 12, 5 ) 11 moved (MP) to ( 13, 5 ) Move ended for Tene-Huini Select an action for Inxi-Huinzi 8: Select an action for Inxi-Huinzi 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 5, 6 ) 8 moved (MP) to ( 5, 5 ) 8 moved (MP) to ( 6, 4 ) 8 moved (MP) to ( 7, 3 ) 8 moved (MP) to ( 8, 2 ) GET BALL BEFORE RE_ROLL: Inxi-Huinzi dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Inxi-Huinzi TARGET: 3 --- ROLL: 4 + 0 = 4 8 moved (MP) to ( 9, 3 ) 8 moved (MP) to ( 10, 4 ) 8 moved (MP) to ( 11, 4 ) (3) Go for it successful. 8 moved (MP) to ( 12, 4 ) (2) Go for it successful. 8 moved (MP) to ( 13, 4 ) SPRINT used. Hand off selected. Ball moved to ( 13, 5 ) GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Inxi-Huinzi Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 1 [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Anubis Player pushed to (14, 3) 2 moved (MP) to ( 15, 3 ) [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 16, 1 ) 113 moved (MP) to ( 15, 1 ) 113 moved (MP) to ( 14, 1 ) 113 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 13, 3 ) 8 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW 2 db Block re-rolled. POW Inxi-Huinzi is knocked over. Player pushed to (17, 5) 8 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 (6, 5) + 0, (5, 1) + 2, 0: Inxi-Huinzi has been knocked out. 8: status changed from 0 to 7. 8 moved (SP) to ( 0, 10 ) 113 moved (MP) to ( 13, 4 ) Move ended for Mike Metatarsal [Game Saved] 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Steve Sternum 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Thrud Thoracic 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 15, 9 ) Move ended for Sid Sacrum 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 8 ) Move ended for Sobek 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 12 ) 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 13, 10 ) 106 moved (MP) to ( 12, 9 ) Move ended for Randy Rib 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 11 ) 114 moved (MP) to ( 17, 10 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 18, 7 ) Move ended for Clark Calcaneous 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 17, 2 ) Move ended for Howard Humerus Turn time limit reached. 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 1 ) 105 moved (MP) to ( 15, 1 ) 105 moved (MP) to ( 14, 2 ) Move ended for Cary Clavicle Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tepok 7: Select an action for Tepok Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 108 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Xtli Steve Sternum is knocked over. (1, 1) + 0, (0, 0) + 0, 0: Steve Sternum has been knocked prone. 108: status changed from 0 to 1. Xtli saved by block skill. [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 105 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Player pushed to (13, 1) 105 moved (MP) to ( 13, 1 ) 2 moved (MP) to ( 16, 3 ) Move ended for Tzunki [Game Saved] Select an action for Nakai 1: Select an action for Nakai (5) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 101 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Nakai Anubis is knocked over. Player pushed to (18, 5) 101 moved (MP) to ( 18, 5 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Anubis has been knocked prone. 101: status changed from 0 to 1. 1 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi Select an action for Tene-Huini 11: Select an action for Tene-Huini 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 5 ) STUNTY skill used. TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Tene-Huini knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 2 + 0 = 2 Tene-Huini is knocked over. (5, 5) + 0, (6, 5) + 1, 5: Tene-Huini has been seriously injured!! (62) Smashed Ankle - (-1 MA) Move ended for Tene-Huini 11: status changed from 3 to 9. 11 moved to dugout ( 0, 13 ) Ball moved to ( 14, 6 ) GET BALL FINAL RESULT: Huanchi TARGET: 7 --- ROLL: 2 + 0 = 2 Scatter roll: 1 Ball moved to ( 13, 5 ) Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 2 [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Sobek Tepok is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Tepok has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 14, 8 ) [Game Saved] 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Steve Sternum 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Anubis 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 8 ) 106 moved (MP) to ( 12, 7 ) 106 moved (MP) to ( 13, 6 ) Move ended for Randy Rib 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 17, 7 ) 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 15, 8 ) 114 moved (MP) to ( 14, 7 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Huanchi is knocked over. Player pushed to (15, 5) 4 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Huanchi has been knocked prone. 4: status changed from 0 to 1. 114 moved (MP) to ( 14, 6 ) Move ended for Clark Calcaneous [Game Saved] 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 6 ) Move ended for Thrud Thoracic 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 1 ) 105 moved (MP) to ( 14, 2 ) 105 moved (MP) to ( 15, 3 ) Move ended for Cary Clavicle 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 8 ) 107 moved (MP) to ( 14, 7 ) 107 moved (MP) to ( 13, 7 ) 107 moved (MP) to ( 12, 6 ) 107 moved (MP) to ( 12, 5 ) Turn time limit reached. Move ended for Sid Sacrum 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Mike Metatarsal TARGET: 4 --- ROLL: 4 + 0 = 4 113 moved (MP) to ( 12, 4 ) 113 moved (MP) to ( 11, 4 ) 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 9, 4 ) 113 moved (MP) to ( 8, 3 ) Move ended for Mike Metatarsal Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Xtli 6: Select an action for Xtli Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Huanchi Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 108 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Xtli Steve Sternum is knocked over. Player pushed to (16, 7) 108 moved (MP) to ( 16, 7 ) (6, 1) + 0, (0, 0) + 0, 0: Steve Sternum has been knocked prone. 108: status changed from 0 to 1. 6 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Blitz selected. 105 blocked. Chosen of Sotek , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (14, 4) 105 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 15, 3 ) Move ended for Tzunki [Game Saved] Select an action for Nakai 1: Select an action for Nakai (6) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 101 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Nakai Player pushed to (19, 6) 101 moved (MP) to ( 19, 6 ) 1 moved (MP) to ( 18, 5 ) [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Tepok TARGET: 5 --- ROLL: 5 + 0 = 5 Tepok slips past his opponent(s) unhindered. 7 moved (MP) to ( 11, 7 ) 7 moved (MP) to ( 10, 6 ) (3) Go for it successful. 7 moved (MP) to ( 9, 5 ) (5) Go for it successful. 7 moved (MP) to ( 8, 4 ) Move ended for Tepok Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 3 [Game Saved] 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 5 ) 107 moved (MP) to ( 9, 6 ) 107 moved (MP) to ( 8, 6 ) 107 moved (MP) to ( 7, 5 ) Move ended for Sid Sacrum 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Player pushed to (14, 5) 4 moved (MP) to ( 15, 5 ) 106 moved (MP) to ( 14, 5 ) 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Randy Rib Huanchi saved by block skill. Randy Rib saved by block skill. [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 1 ) 112 moved (MP) to ( 15, 1 ) 112 moved (MP) to ( 14, 2 ) Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 7 ) Move ended for Sobek 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Blitz selected. 7 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 5) 7 moved (MP) to ( 9, 5 ) 113 moved (MP) to ( 7, 3 ) 113 moved (MP) to ( 6, 3 ) 113 moved (MP) to ( 5, 3 ) 113 moved (MP) to ( 4, 3 ) 113 moved (MP) to ( 3, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 113 moved (MP) to ( 2, 3 ) Mike Metatarsal scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 3 (3) Set stays UNconscious. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 8 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 5 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 4 (4) Terry Trapezium regains consciousness. 110: status changed from 7 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 6 (6) Quetzl regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 6 (6) Zlotc regains consciousness. 5: status changed from 7 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 2 (2) Inxi-Huinzi stays UNconscious. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 8 ) Opponent Kicking. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 17, 5 ) 102 moved (SP) to ( 17, 9 ) 111 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 17, 11 ) 114 moved (SP) to ( 17, 1 ) 113 moved (SP) to ( 17, 13 ) 105 moved (SP) to ( 18, 7 ) 107 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 19, 7 ) 110 moved (SP) to ( 18, 7 ) 106 moved (SP) to ( 17, 7 ) Turn time limit reached. 108 moved (SP) to ( 17, 11 ) 105 moved (SP) to ( 17, 3 ) Chosen of Sotek Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 7, 7 ) 6 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 4 ) 1 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 12, 2 ) 1 moved (SP) to ( 14, 3 ) 2 moved (SP) to ( 14, 2 ) *** Setup end *** Waiting for Fiery Sphinxters to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (2+3) = Cheering Fans Fiery Sphinxters: 6 + 8FF + 0CL Chosen of Sotek: 2 + 15FF + 0CL Chosen of Sotek get an extra re-roll. Verified Opponent Roll = 5 Verified Opponent Roll = 5 Kick result. Direction: 5 Distance: 5 Ball placed at (21, 7) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 26, 11 ) [Game Saved] Ball in play. Chosen of Sotek start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 112 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Huanchi Howard Humerus is knocked over. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) (1, 4) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. 4 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Quetzl 3: Select an action for Quetzl 3: tackle zone state changed to true Block selected. 111 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Quetzl Player pushed to (16, 8) 111 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 107 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Zlotc Sid Sacrum is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Sid Sacrum has been knocked prone. 107: status changed from 0 to 1. Zlotc saved by block skill. [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 3 ) 2 moved (MP) to ( 16, 4 ) Move ended for Tzunki Select an action for Nakai 1: Select an action for Nakai (1) BONE HEAD roll fails! Move ended for Nakai 1: tackle zone state changed to false Blitz action used. [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 4 ) 6 moved (MP) to ( 13, 3 ) 6 moved (MP) to ( 14, 2 ) 6 moved (MP) to ( 15, 1 ) 6 moved (MP) to ( 16, 1 ) Move ended for Xtli Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 6, 8 ) 7 moved (MP) to ( 5, 9 ) 7 moved (MP) to ( 4, 10 ) 7 moved (MP) to ( 3, 11 ) GET BALL BEFORE RE_ROLL: Tepok dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Tepok TARGET: 5 --- ROLL: 2 + 0 = 2 Move ended for Tepok Chosen of Sotek: All players have moved. Scatter roll: 2 Ball moved to ( 3, 10 ) Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 4 [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Sid Sacrum 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for Anubis Tzunki is knocked over. Player pushed to (13, 3) 2 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Tzunki has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 16, 4 ) [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Foul selected. 105 moved (MP) to ( 16, 2 ) 2 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Cary Clavicle fouls Tzunki. (3, 5) +1 The ref looks the other way! Move ended for Cary Clavicle [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 15, 10 ) 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Zlotc saved by block skill. Sobek is knocked over. Move ended for Sobek Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Sobek has been knocked prone. 102: status changed from 0 to 1. Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 107 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Zlotc Sid Sacrum is knocked over. Player pushed to (16, 9) 107 moved (MP) to ( 16, 9 ) (2, 6) + 0, (4, 6) + 0, 4: Sid Sacrum has been seriously injured!! (64) Broken Neck - (-1 AG) 107: status changed from 0 to 9. 107: status changed from 9 to 0. (4) Sid Sacrum regenerates. 107 moved to dugout ( 29, 0 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Tzunki Select an action for Quetzl 3: Select an action for Quetzl 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 15, 6 ) 112 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Howard Humerus is knocked over. (6, 1) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. Quetzl saved by block skill. 3 moved (MP) to ( 16, 5 ) Move ended for Quetzl [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 101 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Huanchi Player pushed to (17, 4) 101 moved (MP) to ( 17, 4 ) 4 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Xtli Player pushed to (18, 2) 114 moved (MP) to ( 18, 2 ) 6 moved (MP) to ( 17, 1 ) [Game Saved] Select an action for Nakai 1: Select an action for Nakai (3) BONE HEAD roll passed. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 1 ) 1 moved (MP) to ( 15, 0 ) 1 moved (MP) to ( 16, 1 ) Move ended for Nakai [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 3, 10 ) GET BALL BEFORE RE_ROLL: Tepok dropped the ball. TARGET: 5 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Tepok TARGET: 5 --- ROLL: 6 + 0 = 6 7 moved (MP) to ( 4, 9 ) 7 moved (MP) to ( 5, 8 ) 7 moved (MP) to ( 5, 7 ) 7 moved (MP) to ( 6, 6 ) 7 moved (MP) to ( 7, 5 ) Move ended for Tepok Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 5 [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 8 ) 110 moved (MP) to ( 16, 7 ) 110 moved (MP) to ( 15, 7 ) 110 moved (MP) to ( 14, 6 ) 110 moved (MP) to ( 13, 5 ) Move ended for Terry Trapezium 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Sobek 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 12 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 16, 10 ) 113 moved (MP) to ( 16, 9 ) 113 moved (MP) to ( 17, 8 ) 113 moved (MP) to ( 16, 7 ) Move ended for Mike Metatarsal 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 6 ) 3 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Quetzl is knocked over. Player pushed to (14, 5) 3 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Quetzl has been knocked prone. 3: status changed from 0 to 1. 106 moved (MP) to ( 16, 5 ) Move ended for Randy Rib [Game Saved] 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 15, 12 ) 108 moved (MP) to ( 14, 12 ) 108 moved (MP) to ( 13, 12 ) Move ended for Steve Sternum 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Anubis Tzunki saved by block skill. Anubis saved by block skill. [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Foul selected. 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 14, 6 ) 3 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 2 Thrud Thoracic fouls Quetzl. (1, 2) +2 The ref looks the other way! Move ended for Thrud Thoracic Turn time limit reached. Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Huanchi 4: Select an action for Huanchi Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Xtli Clark Calcaneous is knocked over. Player pushed to (18, 3) 114 moved (MP) to ( 18, 3 ) (6, 1) + 0, (0, 0) + 0, 0: Clark Calcaneous has been knocked prone. 114: status changed from 0 to 1. 6 moved (MP) to ( 18, 2 ) [Game Saved] Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 105 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Tzunki Cary Clavicle saved by block skill. Tzunki saved by block skill. [Game Saved] Select an action for Quetzl 3: Select an action for Quetzl 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Quetzl Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 101 blocked. Chosen of Sotek , Choose a block die. POW/SKULL Move ended for Huanchi Anubis saved by block skill. Huanchi saved by block skill. [Game Saved] Select an action for Nakai 1: Select an action for Nakai (6) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 105 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Nakai Cary Clavicle is knocked over. Player pushed to (15, 3) 105 moved (MP) to ( 15, 3 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (1, 4) + 1, 0: Cary Clavicle has been stunned. 105: status changed from 0 to 2. 1 moved (MP) to ( 16, 2 ) [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 8, 4 ) 7 moved (MP) to ( 9, 3 ) 7 moved (MP) to ( 10, 2 ) 7 moved (MP) to ( 11, 1 ) 7 moved (MP) to ( 12, 1 ) 7 moved (MP) to ( 13, 1 ) (5) Go for it successful. 7 moved (MP) to ( 14, 1 ) (1) Tepok trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 7 moved (MP) to ( 15, 1 ) Move ended for Tepok [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 102 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Zlotc Chosen of Sotek: All players have moved. Player pushed to (16, 11) 102 moved (MP) to ( 16, 11 ) Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 6 [Game Saved] 105: status changed from 2 to 1. Cary Clavicle rolls over. 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Clark Calcaneous 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 15, 9 ) Move ended for Sobek 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 12, 11 ) 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 12, 9 ) 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 15, 6 ) Move ended for Steve Sternum [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Randy Rib Quetzl is knocked over. Player pushed to (15, 5) 3 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Quetzl has been knocked prone. 3: status changed from 0 to 1. 106 moved (MP) to ( 15, 5 ) [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 6 ) 111 moved (MP) to ( 12, 5 ) 111 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 14, 2 ) Move ended for Thrud Thoracic 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 4 ) 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 13, 1 ) 110 moved (MP) to ( 14, 0 ) Move ended for Terry Trapezium 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 15, 7 ) 113 moved (MP) to ( 14, 6 ) 113 moved (MP) to ( 13, 5 ) 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 13, 3 ) 113 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 14, 1 ) 7 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Tepok is knocked over. Player pushed to (13, 1) 7 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Tepok has been knocked prone. 7: status changed from 3 to 1. Verified Opponent Roll = 3 Ball moved to ( 14, 0 ) Move ended for Mike Metatarsal [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: Select an action for Anubis Select an action for Anubis 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 5 ) Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Anubis Fiery Sphinxters: All players have moved. Tzunki is knocked over. Player pushed to (14, 2) 2 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Tzunki has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 16, 3 ) Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Tzunki Select an action for Nakai 1: Select an action for Nakai (4) BONE HEAD roll passed. 1: tackle zone state changed to true Block selected. 101 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Nakai Anubis is knocked over. Player pushed to (15, 4) 101 moved (MP) to ( 15, 4 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Anubis has been knocked prone. 101: status changed from 0 to 1. 1 moved (MP) to ( 16, 3 ) [Game Saved] Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. PUSHBACK Move ended for Xtli Player pushed to (17, 4) 114 moved (MP) to ( 17, 4 ) 6 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Quetzl 3: Select an action for Quetzl 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Quetzl Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 114 blocked. Chosen of Sotek , Choose a block die. POW Move ended for Huanchi Clark Calcaneous is knocked over. Player pushed to (18, 5) 114 moved (MP) to ( 18, 5 ) (1, 6) + 0, (0, 0) + 0, 0: Clark Calcaneous has been knocked prone. 114: status changed from 0 to 1. 4 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 7 moved (MP) to ( 15, 1 ) 113 blocked. Chosen of Sotek , Choose a block die. POW Mike Metatarsal is knocked over. Player pushed to (13, 2) 113 moved (MP) to ( 13, 2 ) (6, 5) + 0, (5, 5) + 0, 4: Mike Metatarsal has been seriously injured!! (12) Concussion - Miss next game 113: status changed from 0 to 9. 113: status changed from 9 to 0. (5) Mike Metatarsal regenerates. 113 moved to dugout ( 29, 1 ) 7 moved (MP) to ( 14, 1 ) Move ended for Tepok [Game Saved] Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true Block selected. 102 blocked. Waiting for opponent to choose a block die. SKULL Move ended for Zlotc Chosen of Sotek: All players have moved. Zlotc is knocked over. MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Zlotc has been knocked prone. 5: status changed from 0 to 1. Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 7 [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Anubis 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Clark Calcaneous 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Cary Clavicle 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 106: Select an action for Randy Rib Select an action for Randy Rib 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 13, 7 ) 102 moved (MP) to ( 13, 6 ) Move ended for Sobek 106: Select an action for Randy Rib Select an action for Randy Rib 106: Select an action for Randy Rib Select an action for Randy Rib 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Randy Rib Quetzl is knocked over. Player pushed to (16, 5) 3 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Quetzl has been knocked prone. 3: status changed from 0 to 1. 106 moved (MP) to ( 14, 5 ) [Game Saved] 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 5 ) 108 moved (MP) to ( 14, 4 ) 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 12, 2 ) 108 moved (MP) to ( 13, 1 ) Move ended for Steve Sternum 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Blitz selected. 7 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW 1 db Block re-rolled. PUSHBACK/POW Tepok is knocked over. Player pushed to (16, 2) 7 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Tepok has been knocked prone. 7: status changed from 0 to 1. 110 moved (MP) to ( 15, 0 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Terry Trapezium dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Terry Trapezium TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Terry Trapezium Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 14, 1 ) Fiery Sphinxters turn ended. [Game Saved] Chosen of Sotek start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tzunki 2: Select an action for Tzunki 2: tackle zone state changed to true Block selected. 111 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Tzunki Thrud Thoracic is knocked over. Player pushed to (13, 3) 111 moved (MP) to ( 13, 3 ) (5, 2) + 0, (0, 0) + 0, 0: Thrud Thoracic has been knocked prone. 111: status changed from 0 to 1. 2 moved (MP) to ( 14, 2 ) [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi Select an action for Nakai 1: Select an action for Nakai Select an action for Zlotc 5: Select an action for Zlotc 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 15, 9 ) 5 moved (MP) to ( 16, 8 ) 5 moved (MP) to ( 16, 7 ) (5) Go for it successful. 5 moved (MP) to ( 16, 6 ) Move ended for Zlotc [Game Saved] Select an action for Huanchi 4: Select an action for Huanchi 4: tackle zone state changed to true Block selected. 112 blocked. Chosen of Sotek , Choose a block die. PUSHBACK/POW Move ended for Huanchi Howard Humerus is knocked over. Player pushed to (15, 6) 112 moved (MP) to ( 15, 6 ) (2, 4) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. 4 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Nakai 1: Select an action for Nakai (1) BONE HEAD roll fails! Move ended for Nakai 1: tackle zone state changed to false [Game Saved] Select an action for Tepok 7: Select an action for Tepok 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tepok Select an action for Xtli 6: Select an action for Xtli 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 17, 2 ) 6 moved (MP) to ( 16, 1 ) 110 blocked. Chosen of Sotek , Choose a block die. POW Terry Trapezium is knocked over. Player pushed to (14, 0) 110 moved (MP) to ( 14, 0 ) (6, 1) + 0, (0, 0) + 0, 0: Terry Trapezium has been knocked prone. 110: status changed from 0 to 1. 6 moved (MP) to ( 15, 1 ) GET BALL FINAL RESULT: Xtli TARGET: 5 --- ROLL: 2 + 0 = 2 Move ended for Xtli Scatter roll: 1 Ball moved to ( 14, 0 ) Scatter roll: 7 Ball moved to ( 13, 1 ) GET BALL FINAL RESULT: Steve Sternum TARGET: 7 --- ROLL: 4 + 0 = 4 Scatter roll: 5 Ball moved to ( 14, 2 ) GET BALL FINAL RESULT: Tzunki TARGET: 8 --- ROLL: 5 + 0 = 5 Scatter roll: 8 Ball moved to ( 13, 2 ) GET BALL FINAL RESULT: Tepok TARGET: 7 --- ROLL: 2 + 0 = 2 Scatter roll: 1 Ball moved to ( 12, 1 ) Chosen of Sotek turn ended. Waiting for Fiery Sphinxters to finish TURN: 8 [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Blitz selected. 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Huanchi is knocked over. Player pushed to (12, 6) 4 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Huanchi has been knocked prone. 4: status changed from 0 to 1. 101 moved (MP) to ( 14, 3 ) Move ended for Anubis [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 108: Select an action for Steve Sternum Select an action for Steve Sternum 108: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Steve Sternum Tzunki is knocked over. Player pushed to (14, 2) 2 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Tzunki has been knocked prone. 2: status changed from 0 to 1. 108 moved (MP) to ( 14, 2 ) [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Thrud Thoracic 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 6 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 16, 8 ) 114 moved (MP) to ( 15, 7 ) Move ended for Clark Calcaneous 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 11, 4 ) 102 moved (MP) to ( 12, 3 ) Move ended for Sobek 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 12, 5 ) Move ended for Randy Rib 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = POW Verified Opponent Roll = SKULL 2 db Block re-rolled. Team re-roll used. Choose a block die. SKULL Move ended for Cary Clavicle Cary Clavicle is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (5, 4) + 0, (5, 5) + 1, 6: Cary Clavicle has been KILLED!! 105: status changed from 0 to 10. Verified Opponent Roll = 4 105: status changed from 10 to 0. (4) Cary Clavicle regenerates. 105 moved (SP) to ( 29, 3 ) Fiery Sphinxters turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 4 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) Verified Opponent Roll = 5 (5) Set regains consciousness. 104: status changed from 7 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 7 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 6 (6) Inxi-Huinzi regains consciousness. 8: status changed from 7 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 3 Fiery Sphinxters Winnings Roll: 3 + 1 Verified Opponent Roll = 1 Chosen of Sotek Winnings Roll: 1 + -1 Verified Opponent Roll = 10 Terry Trapezium gets an MVP award. Verified Opponent Roll = 15 Verified Opponent Roll = 1 Nakai gets an MVP award. Verified Opponent Roll = 5 Fiery Sphinxters FF Roll: 5 + 1 Verified Opponent Roll = 6 Chosen of Sotek FF Roll: 6 + 0 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 D6: 1(199) 2(188) 3(192) 4(152) 5(208) 6(195) Total(1134) D8: 1(3) 2(5) 3(2) 4(2) 5(4) 6(5) 7(1) 8(5) Total(27) GAME OVER Final Score: Chosen of Sotek: 1 Fiery Sphinxters: 1 WINNINGS Chosen of Sotek: 0 Fiery Sphinxters: 40000