Java JRE 1.4 Beta 8.2b OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 1 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = true useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Lords of Entropy Team 1 race: Chaos Player 1 name: Rhodo Blastus Player 1: B Chaos Beastman 7 3 3 8 [+ma, Block, Claw, Horns] Player 2 name: Toxo Thrixtric Player 2: B Chaos Beastman 6 3 3 8 [Horns] Player 4 name: Acito Menophen Player 4: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Horns] Player 5 name: Bacilus Globulii Player 5: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 7 name: Iodo Quinol Player 7: B Chaos Beastman 6 3 3 8 [Block, Horns, Mighty Blow] Player 8 name: Phenolph Thalien Player 8: B Chaos Beastman 6 3 3 7 [Block, Claw, Horns, Mighty Blow, Tackle] Player 9 name: Metho Trexate Player 9: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 10 name: Ator Vastatin Player 10: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Horns] Player 11 name: Diplo Calyx Player 11: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 12 name: Grofis the Bludgeoner Player 12: W Chaos Warrior 5 5 3 9 [+st, Block] Player 13 name: Mercy Player 13: W Chaos Warrior 5 4 3 9 [Tentacles] Player 14 name: The Red Scare Player 14: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 15 name: Grim Gunderbald Player 15: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 16 name: Azithro Mycin Player 16: B Chaos Beastman 7 3 3 8 [+ma, Claw, Horns] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=3267] Connected as server to game 'frothylords'. Sending Team File... Done Sending File Options Changed on Client to match Server: Game TypePiling On Always Falls, Options Changed on Client to match Server: Game TypePiling On Always Falls, Receiving: Frothy Steins.html Done receiving file. Team 2 name: Frothy Steins Team 2 race: Dwarf Player 101 name: Grunty II Player 101: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 102 name: Chugger Player 102: R Dwarf Runner 6 3 4 8 [+ag, Accurate, Block, Dodge, Sure Hands, Tackle, Thick Skull] Player 104 name: Drago Player 104: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 105 name: Sturm Player 105: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Stand Firm, Tackle, Thick Skull] Player 106 name: TBD Player 106: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 107 name: Bumpy II Player 107: R Dwarf Runner 6 3 3 8 [Block, Sure Hands, Thick Skull] Player 108 name: Bubba Player 108: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 109 name: Greybeard Player 109: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Mighty Blow, Piling On, Thick Skull] Player 110 name: Ooglie Player 110: S Troll Slayer 5 3 2 7 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Multiple Block, Stand Firm, Thick Skull] Player 111 name: Booglie Player 111: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Multiple Block, Piling On, Pro, Tackle, Thick Skull] Player 112 name: Guido Player 112: L Dwarf Longbeard 4 4 2 9 [+st, Block, Tackle, Thick Skull] Player 113 name: Fudd Player 113: L Dwarf Longbeard 4 4 2 9 [+st, Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 114 name: Grand Poobah Player 114: L Dwarf Longbeard 4 3 2 9 [Block, Dauntless, Guard, Kick, Tackle, Thick Skull] Player 115 name: Dimwit Player 115: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Thick Skull] Done loading opponent team. *** Setup start *** Weather roll(1+5) Current Weather: Nice Gate: 88000 screaming fans show up for the game. Handicap result 26:ILLEGAL DRUGS. Handicap result 51:DUH, WHERE AM I. Handicap result 35:PALMED COIN. *** Setup start *** Booglie suffers from DUH, WHERE AM I. Acito Menophen is suffering from a niggling injury. 4: status changed from 0 to 2. Phenolph Thalien manages to ignore the niggling pain. Metho Trexate is suffering from a niggling injury. 9: status changed from 0 to 2. Azithro Mycin manages to ignore the niggling pain. Chugger manages to ignore the niggling pain. Ooglie manages to ignore the niggling pain. Fudd manages to ignore the niggling pain. Lords of Entropy use PALM COIN. Picked HEADS. Coin flip is: HEADS! Lords of Entropy win the toss. Opponent Kicking. Waiting for Frothy Steins to set players on field. 108 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 17, 13 ) 112 moved (SP) to ( 17, 2 ) 115 moved (SP) to ( 18, 1 ) 109 moved (SP) to ( 18, 12 ) 111 moved (SP) to ( 18, 9 ) 110 moved (SP) to ( 18, 5 ) 106 moved (SP) to ( 28, 1 ) 112 moved (SP) to ( 15, 9 ) 107 moved (SP) to ( 20, 7 ) 110 moved (SP) to ( 17, 1 ) 115 moved (SP) to ( 18, 2 ) 102 moved (SP) to ( 20, 5 ) 107 moved (SP) to ( 20, 9 ) 111 moved (SP) to ( 19, 7 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 108 moved (SP) to ( 29, 1 ) 104 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. 12 moved (SP) to ( 14, 10 ) 12 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 8 ) 14 moved (SP) to ( 14, 10 ) 15 moved (SP) to ( 14, 11 ) 1 moved (SP) to ( 7, 7 ) 5 moved (SP) to ( 7, 6 ) 7 moved (SP) to ( 7, 5 ) 8 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 8 ) 16 moved (SP) to ( 7, 9 ) 11 moved (SP) to ( 10, 5 ) 8 moved (SP) to ( 13, 10 ) 1 moved (SP) to ( 7, 10 ) 16 moved (SP) to ( 9, 9 ) 10 moved (SP) to ( 9, 8 ) 5 moved (SP) to ( 8, 7 ) 1 moved (SP) to ( 7, 9 ) 5 moved (SP) to ( 9, 7 ) 16 moved (SP) to ( 13, 6 ) 5 moved (SP) to ( 13, 7 ) 10 moved (SP) to ( 13, 5 ) 10 moved (SP) to ( 12, 5 ) 11 moved (SP) to ( 12, 4 ) 1 moved (SP) to ( 7, 10 ) 7 moved (SP) to ( 7, 4 ) *** Setup end *** Waiting for Frothy Steins to kick off. Ball placed at (24, 3) Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kickoff Roll (1+5) = Bad Kick Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 6 Distance: 3 Ball placed at (24, 3) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 24, 5 ) [Game Saved] Ball in play. Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Grofis the Bludgeoner Guido is knocked over. Player pushed to (16, 8) 112 moved (MP) to ( 16, 8 ) (3, 1) + 0, (0, 0) + 0, 0: Guido has been knocked prone. 112: status changed from 0 to 1. 12 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 10 ) 14 moved (MP) to ( 16, 10 ) 14 moved (MP) to ( 17, 9 ) Move ended for The Red Scare Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 10 ) 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 15, 11 ) Move ended for Grim Gunderbald Select an action for Mercy 13: Select an action for Mercy Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 14, 9 ) 5 moved (MP) to ( 15, 8 ) Move ended for Bacilus Globulii Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Mercy Fudd is knocked over. Player pushed to (16, 7) 113 moved (MP) to ( 16, 7 ) (2, 6) + 0, (0, 0) + 0, 0: Fudd has been knocked prone. 113: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 7 ) 16 moved (MP) to ( 13, 8 ) 16 moved (MP) to ( 14, 9 ) 16 moved (MP) to ( 15, 10 ) 16 moved (MP) to ( 16, 11 ) 16 moved (MP) to ( 16, 10 ) Move ended for Azithro Mycin Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 6, 5 ) 7 moved (MP) to ( 5, 5 ) GET BALL FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Iodo Quinol Scatter roll: 6 Ball moved to ( 5, 6 ) Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 1 [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Guido 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Fudd 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 5 ) Move ended for Drago 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 16, 4 ) 115 moved (MP) to ( 15, 5 ) 115 moved (MP) to ( 14, 5 ) 115 moved (MP) to ( 13, 6 ) Move ended for Dimwit 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 12 ) 105 moved (MP) to ( 16, 11 ) Move ended for Sturm 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 11 ) 109 moved (MP) to ( 17, 10 ) Move ended for Greybeard 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 18, 10 ) Move ended for Grand Poobah 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 2 ) 110 moved (MP) to ( 15, 3 ) 110 moved (MP) to ( 14, 4 ) 110 moved (MP) to ( 13, 4 ) 10 blocked. 11 blocked. Multiple Block selected. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Dauntless successful. (6+3=9) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Ator Vastatin is knocked over. Diplo Calyx is knocked over. Player pushed to (18, 4) 11 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 11: status changed from 0 to 1. Player pushed to (18, 5) 10 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 110 moved (MP) to ( 12, 4 ) Move ended for Ooglie [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 6 ) 102 moved (MP) to ( 21, 7 ) 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 19, 9 ) Move ended for Chugger 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 20, 10 ) 107 moved (MP) to ( 19, 11 ) 107 moved (MP) to ( 18, 12 ) Move ended for Bumpy II Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grofis the Bludgeoner Player pushed to (17, 7) 112 moved (MP) to ( 17, 7 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. POW Move ended for Bacilus Globulii Fudd is knocked over. Player pushed to (17, 6) 113 moved (MP) to ( 17, 6 ) (3, 2) + 0, (0, 0) + 0, 0: Fudd has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Grim Gunderbald Sturm is knocked over. STAND FIRM skill used. (4, 4) + 0, (0, 0) + 0, 0: Sturm has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 109 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Azithro Mycin Greybeard is knocked over. Player pushed to (18, 11) 109 moved (MP) to ( 18, 11 ) CLAW used on armor roll. (3, 2) + 2, (0, 0) + 0, 0: Greybeard has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 10 ) 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 9 ) 8 moved (MP) to ( 17, 10 ) 114 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (19, 11) 114 moved (MP) to ( 19, 11 ) Move ended for Phenolph Thalien [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 5, 6 ) GET BALL FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 6 + 0 = 6 7 moved (MP) to ( 6, 7 ) 7 moved (MP) to ( 7, 8 ) 7 moved (MP) to ( 7, 9 ) Hand off selected. Move ended for Iodo Quinol Ball moved to ( 7, 10 ) GET BALL BEFORE RE_ROLL: Rhodo Blastus dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 10 ) 1 moved (MP) to ( 9, 10 ) 1 moved (MP) to ( 10, 10 ) 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 12, 10 ) 1 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 14, 10 ) Pass selected. QUICK PASS PASS FINAL RESULT: Rhodo Blastus TARGET: 4 --- ROLL: 2 + 1Qp = 3 Scatter roll: 7 Scatter roll: 3 Scatter roll: 3 Move ended for Rhodo Blastus Ball moved to ( 16, 8 ) Scatter roll: 1 Ball moved to ( 15, 7 ) GET BALL FINAL RESULT: Mercy TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 8 ) 13 moved (MP) to ( 14, 9 ) 13 moved (MP) to ( 15, 10 ) Move ended for Mercy Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 18, 10 ) Move ended for The Red Scare Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 10, 6 ) DODGE FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 1 + 0 = 1 Ator Vastatin is knocked over. (4, 6) + 0, (2, 2) + 0, 0: Ator Vastatin has been stunned. Move ended for Ator Vastatin 10: status changed from 0 to 2. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 2 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 16, 7 ) Move ended for Fudd 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 17, 9 ) Move ended for Guido 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Greybeard 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Sturm 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 7 ) 115 moved (MP) to ( 12, 8 ) 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 13, 11 ) Move ended for Dimwit 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 8 ) Move ended for Drago 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Dauntless successful. (5+4=9) Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Grand Poobah The Red Scare is knocked over. Player pushed to (11, 9) 14 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 14: status changed from 0 to 1. 114 moved (MP) to ( 18, 10 ) [Game Saved] 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 12, 5 ) 110 moved (MP) to ( 12, 6 ) 110 moved (MP) to ( 12, 7 ) 110 moved (MP) to ( 13, 8 ) 110 moved (MP) to ( 14, 9 ) 13 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = 2 Verified Opponent Roll = 6 Dauntless successful. (2+6=8) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Mercy is knocked over. 16 blocked. Player pushed to (12, 11) 16 moved (MP) to ( 17, 11 ) Player pushed to (13, 10) 13 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (6, 6) + 0, (6, 6) + 1, 5: Mercy has been seriously injured!! (23) Groin Sprain - Miss next game 13: status changed from 3 to 9. 110 moved (MP) to ( 15, 10 ) 13 moved (SP) to ( 0, 13 ) Verified Opponent Roll = 2 Ball moved to ( 13, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Ooglie knocked over trying to dodge. TARGET: 7 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Ooglie TARGET: 7 --- ROLL: 3 + 0 = 3 STAND FIRM skill used. Ooglie stumbles but does not go down. Move ended for Ooglie 110 moved (MP) to ( 15, 10 ) [Game Saved] 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 16, 6 ) 111 moved (MP) to ( 15, 7 ) Move ended for Booglie [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bumpy II Player pushed to (13, 10) 16 moved (MP) to ( 16, 10 ) [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 8 ) 102 moved (MP) to ( 17, 8 ) Move ended for Chugger Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 10: status changed from 2 to 1. Ator Vastatin rolls over. Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for The Red Scare Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald STAND FIRM skill used. [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 12, 4 ) 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 14, 5 ) Move ended for Diplo Calyx Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 8, 10 ) 7 moved (MP) to ( 9, 10 ) 7 moved (MP) to ( 10, 10 ) 7 moved (MP) to ( 11, 10 ) 7 moved (MP) to ( 12, 10 ) 115 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Dimwit is knocked over. Player pushed to (13, 12) 115 moved (MP) to ( 13, 12 ) MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Dimwit has been knocked prone. 115: status changed from 0 to 1. 7 moved (MP) to ( 13, 11 ) Move ended for Iodo Quinol [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW Move ended for Rhodo Blastus Ooglie is knocked over. STAND FIRM skill used. CLAW used on armor roll. (1, 6) + 2, (6, 4) + 0, 2: Ooglie has been badly hurt! 110: status changed from 0 to 8. Waiting for opponent to decide to use apothecary. No apothecary or not used. 110 moved to dugout ( 29, 11 ) [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Azithro Mycin STAND FIRM skill used. [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 4 --- ROLL: 2 + 0 = 2 Grofis the Bludgeoner is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. Move ended for Grofis the Bludgeoner 12: status changed from 0 to 1. Ball moved to ( 16, 10 ) GET BALL FINAL RESULT: Azithro Mycin TARGET: 6 --- ROLL: 6 + 0 = 6 Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 3 [Game Saved] 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 111: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Booglie Bacilus Globulii is knocked over. Player pushed to (15, 9) 5 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 5: status changed from 0 to 1. 111 moved (MP) to ( 15, 8 ) [Game Saved] 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 9 ) Move ended for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Greybeard 12 blocked. Player pushed to (13, 8) 12 moved (MP) to ( 16, 8 ) Player pushed to (13, 9) 8 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 17, 10 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Sturm Azithro Mycin is knocked over. 8 blocked. 102 blocked. Player pushed to (11, 7) 102 moved (MP) to ( 18, 7 ) Player pushed to (12, 8) 8 moved (MP) to ( 17, 8 ) Player pushed to (13, 9) 16 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 16: status changed from 3 to 1. 105 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 1 Ball moved to ( 12, 8 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Phenolph Thalien TARGET: 7 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 11, 7 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Chugger TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Fudd Phenolph Thalien is knocked over. Player pushed to (11, 8) 8 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 8: status changed from 0 to 1. 113 moved (MP) to ( 17, 8 ) [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Dimwit 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 12 ) 107 moved (MP) to ( 16, 13 ) 107 moved (MP) to ( 15, 13 ) 107 moved (MP) to ( 14, 13 ) 107 moved (MP) to ( 13, 13 ) 107 moved (MP) to ( 12, 12 ) Move ended for Bumpy II 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 15, 7 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 12, 9 ) Move ended for Chugger 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 5 Verified Opponent Roll = 5 Dauntless successful. (5+5=10) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Grand Poobah Player pushed to (10, 8) 14 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 18, 9 ) [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 10 ) 112 moved (MP) to ( 18, 11 ) 112 moved (MP) to ( 17, 12 ) 112 moved (MP) to ( 16, 12 ) Move ended for Guido Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 6 ) 11 moved (MP) to ( 12, 7 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 10, 9 ) 11 moved (MP) to ( 11, 9 ) Move ended for Diplo Calyx Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 10 moved (MP) to ( 10, 7 ) 10 moved (MP) to ( 11, 8 ) 102 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Chugger saved by dodge skill. Player pushed to (13, 10) 102 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 12, 9 ) Move ended for Ator Vastatin [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Bacilus Globulii Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Azithro Mycin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Grofis the Bludgeoner Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Phenolph Thalien Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. POW Move ended for Rhodo Blastus Chugger is knocked over. Player pushed to (12, 10) 102 moved (MP) to ( 12, 10 ) CLAW used on armor roll. (1, 2) + 2, (0, 0) + 0, 0: Chugger has been knocked prone. 102: status changed from 3 to 1. 1 moved (MP) to ( 13, 10 ) Ball moved to ( 11, 11 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 114 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for The Red Scare Player pushed to (18, 10) 114 moved (MP) to ( 18, 10 ) 14 moved (MP) to ( 18, 9 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Turn time limit reached. 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 11 ) DODGE BEFORE RE_ROLL: Iodo Quinol knocked over trying to dodge. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. DODGE FINAL RESULT: Iodo Quinol TARGET: 5 --- ROLL: 3 + 0 = 3 Iodo Quinol is knocked over. (2, 2) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. Move ended for Iodo Quinol 7: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 4 [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 13 ) 115 moved (MP) to ( 11, 12 ) 115 moved (MP) to ( 10, 11 ) 115 moved (MP) to ( 11, 10 ) Move ended for Dimwit 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Guido Grim Gunderbald is knocked over. Player pushed to (14, 10) 15 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 0 to 1. 112 moved (MP) to ( 15, 11 ) [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Chugger 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 111: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (15, 10) 5 moved (MP) to ( 14, 10 ) 111 moved (MP) to ( 14, 9 ) 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Booglie Bacilus Globulii is knocked over. Player pushed to (15, 11) 5 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 5) + 0, (5, 1) + 1, 0: Bacilus Globulii has been stunned. 5: status changed from 0 to 2. 111 moved (MP) to ( 14, 10 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Sturm Azithro Mycin is knocked over. Player pushed to (14, 8) 16 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 16: status changed from 0 to 1. 105 moved (MP) to ( 16, 9 ) [Game Saved] 104: Select an action for Drago Select an action for Drago 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Dauntless successful. (6+4=10) Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Grand Poobah The Red Scare is knocked over. Player pushed to (10, 8) 14 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 14: status changed from 0 to 1. 114 moved (MP) to ( 18, 9 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Fudd Player pushed to (10, 7) 8 moved (MP) to ( 19, 7 ) [Game Saved] 104: Select an action for Drago Select an action for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 11 ) 109 moved (MP) to ( 15, 12 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 11 ) Move ended for Greybeard 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Bumpy II TARGET: 3 --- ROLL: 5 + 0 = 5 107 moved (MP) to ( 10, 12 ) 107 moved (MP) to ( 9, 12 ) 107 moved (MP) to ( 8, 12 ) 107 moved (MP) to ( 7, 12 ) 107 moved (MP) to ( 6, 12 ) Verified Opponent Roll = 1 (1) Bumpy II trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 5, 13 ) Verified Opponent Roll = 1 (1) Bumpy II trips and falls trying to go for it! Move ended for Bumpy II 107 moved (MP) to ( 4, 13 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Bumpy II has been knocked prone. 107: status changed from 3 to 1. Verified Opponent Roll = 8 Ball moved to ( 24, 13 ) Frothy Steins turn ended. [Game Saved] 5: status changed from 2 to 1. Bacilus Globulii rolls over. Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Iodo Quinol Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Blitz selected. Move ended for Grim Gunderbald Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Azithro Mycin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW Move ended for Grofis the Bludgeoner Drago is knocked over. Player pushed to (14, 9) 104 moved (MP) to ( 14, 9 ) (1, 6) + 0, (0, 0) + 0, 0: Drago has been knocked prone. 104: status changed from 0 to 1. 12 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for The Red Scare Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Block selected. 115 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Ator Vastatin Dimwit is knocked over. Player pushed to (11, 11) 115 moved (MP) to ( 11, 11 ) (3, 5) + 0, (0, 0) + 0, 0: Dimwit has been knocked prone. 115: status changed from 0 to 1. 10 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 10 ) DODGE BEFORE RE_ROLL: Diplo Calyx knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Diplo Calyx TARGET: 3 --- ROLL: 6 + 0 = 6 Diplo Calyx slips past his opponent(s) unhindered. 11 moved (MP) to ( 9, 11 ) 11 moved (MP) to ( 8, 12 ) 11 moved (MP) to ( 7, 12 ) 11 moved (MP) to ( 6, 12 ) 11 moved (MP) to ( 5, 13 ) GET BALL FINAL RESULT: Diplo Calyx TARGET: 3 --- ROLL: 5 + 0 = 5 Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Chugger TARGET: 8 --- ROLL: 1 + 0 = 1 The ball sails unhindered over the head of Chugger. Pass selected. LONG PASS PASS FINAL RESULT: Diplo Calyx TARGET: 4 --- ROLL: 4 + -1Lp = 3 Scatter roll: 5 Scatter roll: 3 Scatter roll: 3 Move ended for Diplo Calyx Ball moved to ( 18, 8 ) Scatter roll: 8 Ball moved to ( 17, 8 ) GET BALL FINAL RESULT: Fudd TARGET: 5 --- ROLL: 2 + 0 = 2 Scatter roll: 8 Ball moved to ( 16, 8 ) Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 5 [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Bumpy II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Drago 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Guido Grim Gunderbald is knocked over. 12 blocked. Player pushed to (15, 8) 12 moved (MP) to ( 14, 8 ) Player pushed to (14, 9) 15 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 0 to 1. 112 moved (MP) to ( 15, 10 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Sturm Azithro Mycin is knocked over. Player pushed to (15, 7) 16 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (4, 5) + 0, (5, 6) + 1, 5: Azithro Mycin has been seriously injured!! (14) Broken Ribs - Miss next game 16: status changed from 0 to 9. 105 moved (MP) to ( 15, 8 ) 16 moved (SP) to ( 1, 13 ) [Game Saved] 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 111: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Booglie Rhodo Blastus is knocked over. Player pushed to (17, 9) 1 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 0 to 1. 111 moved (MP) to ( 13, 10 ) [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Greybeard Iodo Quinol is knocked over. Player pushed to (18, 12) 7 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 109 moved (MP) to ( 12, 11 ) [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true 115: status changed from 6 to 0. Blitz selected. 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Ator Vastatin is knocked over. Player pushed to (19, 9) 10 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 115 moved (MP) to ( 11, 10 ) 115 moved (MP) to ( 11, 9 ) Move ended for Dimwit [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 7 ) 113 moved (MP) to ( 18, 7 ) Move ended for Fudd 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Chugger TARGET: 2 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 1 (1) Chugger trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 17, 9 ) Move ended for Chugger [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Dauntless successful. (3+6=9) Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Grand Poobah Frothy Steins: All players have moved. The Red Scare saved by block skill. Grand Poobah saved by block skill. Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 5 moved (MP) to ( 15, 12 ) DODGE BEFORE RE_ROLL: Bacilus Globulii knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 3 + 0 = 3 Bacilus Globulii slips past his opponent(s) unhindered. 5 moved (MP) to ( 16, 12 ) 5 moved (MP) to ( 17, 11 ) (6) Go for it successful. 5 moved (MP) to ( 17, 10 ) 102 blocked. (4) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Chugger saved by dodge skill. Player pushed to (18, 8) 102 moved (MP) to ( 18, 8 ) 5 moved (MP) to ( 17, 9 ) Move ended for Bacilus Globulii [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grim Gunderbald Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 7 ) DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 3 --- ROLL: 5 + 0 = 5 Grofis the Bludgeoner slips past his opponent(s) unhindered. 12 moved (MP) to ( 15, 6 ) DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 5 + 0 = 5 Grofis the Bludgeoner slips past his opponent(s) unhindered. 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 17, 8 ) DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 5 --- ROLL: 2 + 0 = 2 Grofis the Bludgeoner is knocked over. (5, 5) + 0, (4, 4) + 0, 0: Grofis the Bludgeoner has been knocked out. Move ended for Grofis the Bludgeoner 12: status changed from 0 to 7. 12 moved to dugout ( 0, 8 ) Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 6 [Game Saved] 112: Select an action for Guido Select an action for Guido 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Guido Grim Gunderbald is knocked over. Player pushed to (15, 8) 15 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (5, 6) + 0, (3, 6) + 0, 0: Grim Gunderbald has been knocked out. 15: status changed from 0 to 7. 15 moved (SP) to ( 0, 9 ) 112 moved (MP) to ( 15, 9 ) [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 1 Verified Opponent Roll = 1 Dauntless NOT successful. (1+1=2) Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grand Poobah Player pushed to (9, 7) 14 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 19, 8 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 16, 8 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Bacilus Globulii is knocked over. Player pushed to (11, 10) 5 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 5: status changed from 0 to 1. 105 moved (MP) to ( 17, 9 ) Move ended for Sturm [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 10, 10 ) 115 moved (MP) to ( 9, 11 ) 115 moved (MP) to ( 8, 12 ) 115 moved (MP) to ( 7, 13 ) 115 moved (MP) to ( 6, 13 ) Move ended for Dimwit 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 9 ) 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 11, 9 ) Move ended for Drago 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 11, 10 ) Move ended for Booglie [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Fudd Phenolph Thalien is knocked over. Player pushed to (9, 8) 8 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 8: status changed from 0 to 1. 113 moved (MP) to ( 19, 7 ) [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 14, 11 ) 102 moved (MP) to ( 13, 12 ) Hand off selected. Move ended for Chugger Ball moved to ( 17, 11 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Greybeard TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 11, 11 ) 109 moved (MP) to ( 10, 10 ) 109 moved (MP) to ( 9, 9 ) 109 moved (MP) to ( 8, 8 ) 109 moved (MP) to ( 7, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 109 moved (MP) to ( 6, 6 ) Verified Opponent Roll = 5 (5) Go for it successful. 109 moved (MP) to ( 5, 5 ) Move ended for Greybeard [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Bumpy II Frothy Steins: All players have moved. Diplo Calyx is knocked over. Player pushed to (23, 14) 11 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 11: status changed from 0 to 1. 107 moved (MP) to ( 5, 13 ) Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 10 moved (MP) to ( 9, 8 ) DODGE FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 4 + 0 = 4 Ator Vastatin slips past his opponent(s) unhindered. 10 moved (MP) to ( 8, 7 ) 10 moved (MP) to ( 7, 6 ) (5) Go for it successful. 10 moved (MP) to ( 6, 6 ) 109 blocked. (2) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW Greybeard is knocked over. Player pushed to (5, 4) 109 moved (MP) to ( 5, 4 ) (5, 4) + 0, (0, 0) + 0, 0: Greybeard has been knocked prone. 109: status changed from 3 to 1. 10 moved (MP) to ( 5, 5 ) Ball moved to ( 6, 3 ) Move ended for Ator Vastatin [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 13, 8 ) DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 3 + 0 = 3 Rhodo Blastus slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 11, 6 ) 1 moved (MP) to ( 10, 5 ) (4) Go for it successful. 1 moved (MP) to ( 9, 4 ) (3) Go for it successful. 1 moved (MP) to ( 8, 4 ) Move ended for Rhodo Blastus [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 10, 12 ) 7 moved (MP) to ( 9, 11 ) 7 moved (MP) to ( 10, 10 ) Move ended for Iodo Quinol Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Phenolph Thalien Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 114 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for The Red Scare Player pushed to (18, 9) 114 moved (MP) to ( 18, 9 ) 14 moved (MP) to ( 19, 8 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Bacilus Globulii Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 7 [Game Saved] 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Drago Player pushed to (20, 11) 7 moved (MP) to ( 9, 11 ) 104 moved (MP) to ( 10, 10 ) [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 6, 12 ) 115 moved (MP) to ( 6, 11 ) 115 moved (MP) to ( 6, 10 ) 115 moved (MP) to ( 6, 9 ) 115 moved (MP) to ( 6, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 6, 7 ) Verified Opponent Roll = 1 (1) Dimwit trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 115 moved (MP) to ( 5, 6 ) Move ended for Dimwit [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 8 ) 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 5 ) Move ended for Guido 102: Select an action for Chugger Select an action for Chugger 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Verified Opponent Roll = 5 PRO Roll(5) - PRO works! Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Booglie 111: tackle zone state changed to false Blitz action used. [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 12, 10 ) 102 moved (MP) to ( 11, 9 ) 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 9, 7 ) 102 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 4 (4) Go for it successful. 102 moved (MP) to ( 8, 5 ) Move ended for Chugger [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 6, 12 ) 107 moved (MP) to ( 6, 11 ) 107 moved (MP) to ( 6, 10 ) 107 moved (MP) to ( 6, 9 ) 107 moved (MP) to ( 6, 8 ) 107 moved (MP) to ( 6, 7 ) Move ended for Bumpy II 109: Select an action for Greybeard Select an action for Greybeard 109: Select an action for Greybeard Select an action for Greybeard 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Sturm Bacilus Globulii is knocked over. Player pushed to (10, 10) 5 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. (3, 6) + 0, (3, 3) + 1, 0: Bacilus Globulii has been stunned. 5: status changed from 0 to 2. 105 moved (MP) to ( 18, 10 ) [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 6, 3 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Greybeard TARGET: 3 --- ROLL: 2 + 0 = 2 Greybeard is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Greybeard has been knocked prone. Move ended for Greybeard 109: status changed from 0 to 1. Verified Opponent Roll = 6 Ball moved to ( 23, 4 ) Frothy Steins turn ended. [Game Saved] 5: status changed from 2 to 1. Bacilus Globulii rolls over. Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for The Red Scare Player pushed to (18, 6) 113 moved (MP) to ( 18, 6 ) [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 4 ) DODGE BEFORE RE_ROLL: Ator Vastatin knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 4 + 0 = 4 Ator Vastatin slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Ator Vastatin Scatter roll: 7 Ball moved to ( 5, 5 ) Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 8 [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Greybeard 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 6, 5 ) 10 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Ator Vastatin is knocked over. Player pushed to (22, 3) 10 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 115 moved (MP) to ( 6, 4 ) Move ended for Dimwit [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 6, 6 ) 107 moved (MP) to ( 5, 5 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Bumpy II dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Bumpy II TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Bumpy II Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 24, 6 ) Frothy Steins turn ended. *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 1 (1) Grofis the Bludgeoner stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 8 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 6 (6) Grim Gunderbald regains consciousness. 15: status changed from 7 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Starting second half. Lords of Entropy Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 9, 8 ) 8 moved (SP) to ( 9, 6 ) 7 moved (SP) to ( 9, 4 ) 5 moved (SP) to ( 9, 3 ) 1 moved (SP) to ( 9, 5 ) 11 moved (SP) to ( 9, 7 ) 14 moved (SP) to ( 11, 6 ) 15 moved (SP) to ( 11, 7 ) 5 moved (SP) to ( 8, 3 ) 11 moved (SP) to ( 8, 5 ) 7 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 8 ) 14 moved (SP) to ( 12, 5 ) 15 moved (SP) to ( 12, 9 ) 1 moved (SP) to ( 12, 3 ) 8 moved (SP) to ( 12, 11 ) 8 moved (SP) to ( 9, 7 ) 10 moved (SP) to ( 12, 11 ) 7 moved (SP) to ( 13, 7 ) 11 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 12, 10 ) 14 moved (SP) to ( 12, 4 ) 11 moved (SP) to ( 11, 9 ) 10 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 12, 11 ) 11 moved (SP) to ( 12, 10 ) Waiting for Frothy Steins to set players on field. 102 moved (SP) to ( 21, 7 ) 107 moved (SP) to ( 21, 9 ) 102 moved (SP) to ( 21, 5 ) 109 moved (SP) to ( 16, 9 ) 115 moved (SP) to ( 16, 5 ) 112 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 16, 10 ) 108 moved (SP) to ( 15, 8 ) 105 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 2 ) 115 moved (SP) to ( 15, 4 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) *** Setup end *** Lords of Entropy Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. Ball placed at (18, 7) Kickoff Roll (4+3) = Changing Weather Weather roll(1+5) Current Weather: Nice KICK skill used. Kick result. Direction: 1 Distance: 1 Ball placed at (18, 7) Scatter roll: 3 Ball moved to ( 18, 5 ) [Game Saved] Ball in play. Waiting for Frothy Steins to finish TURN: 1 108: Select an action for Bubba Select an action for Bubba 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Bubba Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) 108 moved (MP) to ( 14, 8 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Move ended for Guido Iodo Quinol is knocked over. Player pushed to (16, 6) 7 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 112 moved (MP) to ( 14, 6 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 13, 11 ) Move ended for Fudd 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 10 ) 114 moved (MP) to ( 13, 9 ) Move ended for Grand Poobah 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 20, 9 ) 107 moved (MP) to ( 19, 9 ) 107 moved (MP) to ( 18, 9 ) 107 moved (MP) to ( 17, 9 ) 107 moved (MP) to ( 16, 8 ) 107 moved (MP) to ( 15, 9 ) Move ended for Bumpy II 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 5 ) 115 moved (MP) to ( 16, 6 ) 115 moved (MP) to ( 16, 7 ) 115 moved (MP) to ( 15, 8 ) Move ended for Dimwit 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 10 ) 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 13 ) 109 moved (MP) to ( 12, 12 ) Move ended for Greybeard 102: Select an action for Chugger Select an action for Chugger 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 3 ) 104 moved (MP) to ( 16, 4 ) Move ended for Drago 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Chugger TARGET: 2 --- ROLL: 2 + 0 = 2 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 17, 7 ) 102 moved (MP) to ( 16, 8 ) Move ended for Chugger [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Sturm Ator Vastatin saved by block skill. Sturm saved by block skill. [Game Saved] 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 15, 10 ) 111 moved (MP) to ( 14, 10 ) 111 moved (MP) to ( 13, 10 ) 15 blocked. 11 blocked. Multiple Block selected. Verified Opponent Roll = 1 Verified Opponent Roll = 5 Dauntless NOT successful. (1+5=6) Verified Opponent Roll = 6 PRO Roll(6) - PRO works! Verified Opponent Roll = 1 Verified Opponent Roll = 3 Dauntless NOT successful. (1+3=4) Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Choose a block die. SKULL Booglie is knocked over. Move ended for Booglie Frothy Steins: All players have moved. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Booglie has been knocked prone. 111: status changed from 0 to 1. Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 14, 4 ) 1 moved (MP) to ( 15, 4 ) 104 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Drago is knocked over. Player pushed to (17, 3) 104 moved (MP) to ( 17, 3 ) CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Drago has been knocked prone. 104: status changed from 0 to 1. 1 moved (MP) to ( 16, 5 ) 1 moved (MP) to ( 17, 6 ) 1 moved (MP) to ( 17, 7 ) Move ended for Rhodo Blastus [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 4 ) 14 moved (MP) to ( 14, 4 ) 14 moved (MP) to ( 15, 4 ) 14 moved (MP) to ( 16, 5 ) 14 moved (MP) to ( 17, 6 ) (3) Go for it successful. 14 moved (MP) to ( 18, 7 ) (6) Go for it successful. 14 moved (MP) to ( 17, 8 ) Move ended for The Red Scare [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Iodo Quinol Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 10, 9 ) 8 moved (MP) to ( 10, 10 ) 8 moved (MP) to ( 11, 11 ) Move ended for Phenolph Thalien Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 109 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Grim Gunderbald Greybeard is knocked over. Player pushed to (13, 13) 109 moved (MP) to ( 13, 13 ) (6, 1) + 0, (0, 0) + 0, 0: Greybeard has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Bacilus Globulii Guido is knocked over. Player pushed to (15, 5) 112 moved (MP) to ( 15, 5 ) (4, 3) + 0, (0, 0) + 0, 0: Guido has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Block selected. 115 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. POW/SKULL Move ended for Ator Vastatin Dimwit saved by block skill. Ator Vastatin saved by block skill. [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 2 [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 14, 6 ) Move ended for Guido 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 16, 4 ) Move ended for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 12, 12 ) Move ended for Greybeard 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Booglie [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Sturm Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 14, 7 ) [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 7 ) Move ended for Dimwit 108: Select an action for Bubba Select an action for Bubba 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Bubba Ator Vastatin is knocked over. Player pushed to (17, 7) 10 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (6, 5) + 0, (6, 4) + 0, 3: Ator Vastatin has been badly hurt! 10: status changed from 0 to 8. 108 moved (MP) to ( 13, 8 ) 10 moved (SP) to ( 0, 11 ) [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grand Poobah Player pushed to (18, 10) 11 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 12, 10 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 107: Select an action for Bumpy II Select an action for Bumpy II 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 14, 9 ) 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 12, 9 ) 11 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Diplo Calyx is knocked over. Player pushed to (19, 11) 11 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 11: status changed from 0 to 1. 107 moved (MP) to ( 11, 8 ) 107 moved (MP) to ( 11, 7 ) Move ended for Bumpy II [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Chugger TARGET: 2 --- ROLL: 6 + 0 = 6 Chugger slips past his opponent(s) unhindered. 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 10, 7 ) Move ended for Chugger [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Fudd Frothy Steins: All players have moved. Grim Gunderbald is knocked over. Player pushed to (18, 12) 15 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 0 to 1. 113 moved (MP) to ( 12, 11 ) Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 12, 5 ) DODGE BEFORE RE_ROLL: Iodo Quinol knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 3 + 0 = 3 Iodo Quinol slips past his opponent(s) unhindered. 7 moved (MP) to ( 11, 4 ) 7 moved (MP) to ( 10, 5 ) 7 moved (MP) to ( 9, 6 ) 102 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (11, 8) 102 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 10, 7 ) Move ended for Iodo Quinol [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 9, 9 ) 11 moved (MP) to ( 10, 8 ) Move ended for Diplo Calyx Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 10 ) DODGE FINAL RESULT: Phenolph Thalien TARGET: 3 --- ROLL: 1 + 0 = 1 Phenolph Thalien is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. Move ended for Phenolph Thalien 8: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 3 [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 11, 11 ) 109 moved (MP) to ( 10, 11 ) 109 moved (MP) to ( 9, 10 ) 109 moved (MP) to ( 8, 9 ) 109 moved (MP) to ( 9, 8 ) Move ended for Greybeard 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Bumpy II Iodo Quinol is knocked over. Player pushed to (20, 6) 7 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 107 moved (MP) to ( 10, 7 ) [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 11, 9 ) 11 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Diplo Calyx is knocked over. Player pushed to (20, 7) 11 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (6, 4) + 0, (6, 3) + 0, 0: Diplo Calyx has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 0, 9 ) 114 moved (MP) to ( 10, 8 ) 114 moved (MP) to ( 9, 9 ) 114 moved (MP) to ( 9, 10 ) Move ended for Grand Poobah [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 11 ) 113 moved (MP) to ( 10, 11 ) 113 moved (MP) to ( 9, 12 ) Move ended for Fudd 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 9, 9 ) 102 moved (MP) to ( 8, 10 ) 102 moved (MP) to ( 7, 11 ) 102 moved (MP) to ( 6, 12 ) 102 moved (MP) to ( 5, 12 ) Move ended for Chugger 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 11, 9 ) 111 moved (MP) to ( 10, 8 ) 111 moved (MP) to ( 9, 7 ) 111 moved (MP) to ( 8, 7 ) Move ended for Booglie [Game Saved] 108: Select an action for Bubba Select an action for Bubba 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Bubba Bacilus Globulii saved by block skill. Bubba saved by block skill. [Game Saved] 112: Select an action for Guido Select an action for Guido 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Guido Bacilus Globulii is knocked over. Player pushed to (17, 7) 5 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (4, 6) + 0, (2, 5) + 0, 0: Bacilus Globulii has been stunned. 5: status changed from 0 to 2. 112 moved (MP) to ( 13, 7 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 8 ) 105 moved (MP) to ( 16, 8 ) Move ended for Sturm 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 19, 6 ) 104 moved (MP) to ( 18, 7 ) Move ended for Drago 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Dimwit Frothy Steins: All players have moved. Player pushed to (11, 9) 14 moved (MP) to ( 18, 9 ) Frothy Steins turn ended. [Game Saved] 5: status changed from 2 to 1. Bacilus Globulii rolls over. Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Phenolph Thalien Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Blitz selected. 15 moved (MP) to ( 10, 12 ) 113 blocked. Lords of Entropy , Choose a block die. POW Fudd is knocked over. Player pushed to (8, 11) 113 moved (MP) to ( 8, 11 ) (2, 3) + 0, (0, 0) + 0, 0: Fudd has been knocked prone. 113: status changed from 0 to 1. Move ended for Grim Gunderbald [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 8, 5 ) DODGE BEFORE RE_ROLL: Iodo Quinol knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 2 + 0 = 2 Iodo Quinol is knocked over. (4, 2) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. Move ended for Iodo Quinol 7: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 4 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 9, 12 ) Move ended for Fudd 108: Select an action for Bubba Select an action for Bubba 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 9 ) 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 12, 11 ) 108 moved (MP) to ( 11, 12 ) Move ended for Bubba 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 8 ) 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 10 ) Move ended for Guido 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Dimwit Rhodo Blastus is knocked over. Player pushed to (11, 8) 1 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 0 to 1. 115 moved (MP) to ( 17, 7 ) [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 9, 7 ) 107 moved (MP) to ( 8, 8 ) 107 moved (MP) to ( 7, 9 ) 107 moved (MP) to ( 6, 10 ) 107 moved (MP) to ( 5, 11 ) 107 moved (MP) to ( 4, 12 ) Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 3, 12 ) Verified Opponent Roll = 3 (3) Go for it successful. 107 moved (MP) to ( 2, 12 ) Move ended for Bumpy II [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Pass selected. QUICK PASS Verified Opponent Roll = 2 ACCURATE skill used. PASS FINAL RESULT: Chugger TARGET: 3 --- ROLL: 2 + 1Qp + 1Acc = 4 Move ended for Chugger Ball moved to ( 27, 12 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Bumpy II TARGET: 3 --- ROLL: 4 + 0 = 4 Bumpy II scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 5 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 4 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Diplo Calyx stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 3 (3) Grofis the Bludgeoner stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 8 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 7 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Frothy Steins to set players on field. 106 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 17, 7 ) 112 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 17, 11 ) 104 moved (SP) to ( 17, 3 ) 107 moved (SP) to ( 19, 9 ) 109 moved (SP) to ( 19, 5 ) 115 moved (SP) to ( 20, 9 ) 107 moved (SP) to ( 21, 9 ) 115 moved (SP) to ( 19, 10 ) 107 moved (SP) to ( 20, 9 ) 109 moved (SP) to ( 19, 4 ) 102 moved (SP) to ( 20, 5 ) 111 moved (SP) to ( 19, 7 ) 112 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. 14 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 14, 11 ) 8 moved (SP) to ( 12, 9 ) 5 moved (SP) to ( 12, 8 ) 8 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 7, 8 ) 5 moved (SP) to ( 7, 7 ) 1 moved (SP) to ( 12, 8 ) 1 moved (SP) to ( 14, 12 ) 1 moved (SP) to ( 13, 10 ) 14 moved (SP) to ( 13, 11 ) 1 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 13, 10 ) 14 moved (SP) to ( 14, 10 ) *** Setup end *** Waiting for Frothy Steins to kick off. Ball placed at (18, 3) Verified Opponent Roll = 4 Verified Opponent Roll = 2 Kickoff Roll (4+2) = Bad Kick Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 4 Distance: 4 Ball placed at (18, 3) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 22, 4 ) [Game Saved] Ball in play. Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 7, 6 ) 5 moved (MP) to ( 7, 5 ) 5 moved (MP) to ( 7, 4 ) GET BALL BEFORE RE_ROLL: Bacilus Globulii dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Bacilus Globulii Scatter roll: 5 Ball moved to ( 8, 5 ) Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 5 [Game Saved] 106: Select an action for TBD Select an action for TBD 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 6 ) 106 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 12, 6 ) 106 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 2 (2) Go for it successful. 106 moved (MP) to ( 9, 5 ) Move ended for TBD [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 15, 10 ) Move ended for Grand Poobah 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 15, 9 ) Move ended for Sturm 113: Select an action for Fudd Select an action for Fudd 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Fudd Iodo Quinol is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 113 moved (MP) to ( 14, 8 ) [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Guido Phenolph Thalien is knocked over. 14 blocked. Player pushed to (14, 11) 14 moved (MP) to ( 15, 11 ) Player pushed to (15, 10) 8 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 8: status changed from 0 to 1. 112 moved (MP) to ( 14, 9 ) [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 11 ) 115 moved (MP) to ( 17, 12 ) Move ended for Dimwit 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 9 ) 107 moved (MP) to ( 18, 9 ) 107 moved (MP) to ( 17, 9 ) 107 moved (MP) to ( 16, 9 ) 107 moved (MP) to ( 15, 8 ) 107 moved (MP) to ( 14, 7 ) Move ended for Bumpy II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 4 ) 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 13, 7 ) Move ended for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 5 ) 109 moved (MP) to ( 17, 6 ) 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 17, 8 ) 109 moved (MP) to ( 17, 9 ) Move ended for Greybeard 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 20, 7 ) 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 19, 9 ) 102 moved (MP) to ( 18, 10 ) 102 moved (MP) to ( 18, 11 ) Move ended for Chugger 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 19, 8 ) 111 moved (MP) to ( 19, 9 ) 111 moved (MP) to ( 18, 10 ) 111 moved (MP) to ( 17, 11 ) 111 moved (MP) to ( 16, 12 ) 14 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = 1 Verified Opponent Roll = 4 Dauntless successful. (1+4=5) Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL The Red Scare saved by block skill. Booglie saved by block skill. Move ended for Booglie Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Iodo Quinol Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Phenolph Thalien Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 12, 9 ) DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 5 + 0 = 5 Rhodo Blastus slips past his opponent(s) unhindered. 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 10, 7 ) 1 moved (MP) to ( 9, 6 ) 106 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (10, 4) 106 moved (MP) to ( 10, 4 ) 1 moved (MP) to ( 9, 5 ) Move ended for Rhodo Blastus [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 5 ) GET BALL FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 3 + 0 = 3 5 moved (MP) to ( 9, 6 ) 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 11, 6 ) 5 moved (MP) to ( 12, 5 ) Pass selected. LONG BOMB PASS BEFORE RE_ROLL: Bacilus Globulii fumbled the ball! TARGET: 4 --- ROLL: 2 + -2Lb = 0 PASS FINAL RESULT: Bacilus Globulii TARGET: 4 --- ROLL: 2 + -2Lb = 0 Player fumbled direction: 6 Ball moved to ( 12, 6 ) Move ended for Bacilus Globulii Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 6 [Game Saved] 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 4 ) Move ended for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 16, 8 ) 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 6 ) 109 moved (MP) to ( 13, 6 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Bacilus Globulii is knocked over. Player pushed to (17, 4) 5 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 5: status changed from 0 to 1. 109 moved (MP) to ( 12, 5 ) Move ended for Greybeard [Game Saved] 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Guido Iodo Quinol is knocked over. Player pushed to (17, 10) 7 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 112 moved (MP) to ( 13, 9 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 8 ) 113 moved (MP) to ( 12, 8 ) 113 moved (MP) to ( 11, 7 ) 113 moved (MP) to ( 10, 6 ) Move ended for Fudd 106: Select an action for TBD Select an action for TBD 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for TBD Rhodo Blastus is knocked over. Player pushed to (20, 6) 1 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (6, 5) + 0, (2, 4) + 0, 0: Rhodo Blastus has been stunned. 1: status changed from 0 to 2. [Game Saved] 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 13 ) 115 moved (MP) to ( 15, 13 ) 115 moved (MP) to ( 14, 13 ) 115 moved (MP) to ( 13, 12 ) Move ended for Dimwit 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 8 ) 102 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 13, 7 ) 102 moved (MP) to ( 12, 7 ) Move ended for Chugger 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 6 ) 107 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Bumpy II dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Bumpy II TARGET: 3 --- ROLL: 5 + 0 = 5 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 5 ) 107 moved (MP) to ( 9, 4 ) 107 moved (MP) to ( 8, 4 ) Move ended for Bumpy II [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Sturm Player pushed to (16, 11) 8 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 14, 10 ) [Game Saved] 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 111: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Dauntless successful. (6+4=10) Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Booglie The Red Scare is knocked over. 114 blocked. Player pushed to (15, 9) 114 moved (MP) to ( 14, 9 ) Player pushed to (14, 10) 14 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (5, 5) + 0, (5, 2) + 1, 0: The Red Scare has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 10 ) 111 moved (MP) to ( 15, 11 ) [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 8 ) 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 11, 9 ) Move ended for Grand Poobah Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 1: status changed from 2 to 1. Rhodo Blastus rolls over. Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 5 moved (MP) to ( 11, 3 ) DODGE FINAL RESULT: Bacilus Globulii TARGET: 4 --- ROLL: 4 + 0 = 4 Bacilus Globulii slips past his opponent(s) unhindered. 5 moved (MP) to ( 10, 2 ) DODGE FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 5 + 0 = 5 Bacilus Globulii slips past his opponent(s) unhindered. 5 moved (MP) to ( 9, 2 ) (5) Go for it successful. 5 moved (MP) to ( 8, 3 ) 107 blocked. (1) Bacilus Globulii trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW/SKULL Bumpy II saved by block skill. Bacilus Globulii saved by block skill. Move ended for Bacilus Globulii [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 111 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (16, 12) 111 moved (MP) to ( 16, 12 ) [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Block selected. 115 blocked. Lords of Entropy , Choose a block die. POW/SKULL Move ended for Phenolph Thalien Dimwit saved by block skill. Phenolph Thalien saved by block skill. [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 11, 11 ) DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 2 + 0 = 2 Iodo Quinol is knocked over. (5, 4) + 0, (4, 3) + 0, 0: Iodo Quinol has been stunned. Move ended for Iodo Quinol Lords of Entropy: All players have moved. 7: status changed from 0 to 2. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 7 [Game Saved] 106: Select an action for TBD Select an action for TBD 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 9, 5 ) 106 moved (MP) to ( 8, 5 ) 106 moved (MP) to ( 7, 4 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (20, 2) 5 moved (MP) to ( 9, 2 ) 106 moved (MP) to ( 8, 3 ) Move ended for TBD [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 7, 5 ) 107 moved (MP) to ( 6, 6 ) 107 moved (MP) to ( 5, 7 ) 107 moved (MP) to ( 4, 8 ) 107 moved (MP) to ( 3, 9 ) 107 moved (MP) to ( 2, 10 ) Bumpy II scores a touchdown! *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 4 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 4 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 7: status changed from 2 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Diplo Calyx stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 3 (3) Grofis the Bludgeoner stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 5 (5) The Red Scare regains consciousness. 14: status changed from 7 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 7 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Frothy Steins to set players on field. 106 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 17, 7 ) 113 moved (SP) to ( 17, 10 ) 112 moved (SP) to ( 17, 4 ) 115 moved (SP) to ( 18, 10 ) 109 moved (SP) to ( 18, 4 ) 102 moved (SP) to ( 19, 4 ) 107 moved (SP) to ( 19, 10 ) 111 moved (SP) to ( 18, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 7, 7 ) 8 moved (SP) to ( 7, 6 ) 7 moved (SP) to ( 7, 5 ) 5 moved (SP) to ( 7, 4 ) 1 moved (SP) to ( 7, 8 ) 15 moved (SP) to ( 7, 9 ) 15 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 8 ) 14 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 5 ) 5 moved (SP) to ( 14, 10 ) *** Setup end *** Waiting for Frothy Steins to kick off. Ball placed at (18, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Kickoff Roll (2+3) = Cheering Fans Frothy Steins: 2 + 16FF + 2CL Lords of Entropy: 1 + 9FF + 0CL Frothy Steins get an extra re-roll. Verified Opponent Roll = 7 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 7 Distance: 1 Ball placed at (18, 7) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 18, 9 ) [Game Saved] Ball in play. Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (16, 7) 104 moved (MP) to ( 16, 7 ) 15 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. POW Move ended for Rhodo Blastus Sturm is knocked over. STAND FIRM skill used. CLAW used on armor roll. (2, 2) + 2, (0, 0) + 0, 0: Sturm has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 106 blocked. Lords of Entropy , Choose a block die. POW Move ended for The Red Scare TBD is knocked over. Player pushed to (16, 6) 106 moved (MP) to ( 16, 6 ) (1, 1) + 0, (0, 0) + 0, 0: TBD has been knocked prone. 106: status changed from 0 to 1. 14 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 12, 7 ) 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 11, 9 ) GET BALL FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 6 + 0 = 6 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 13, 10 ) Pass selected. QUICK PASS PASS FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 6 Move ended for Iodo Quinol Ball moved to ( 14, 10 ) GET BALL BEFORE RE_ROLL: Bacilus Globulii dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 16, 12 ) 5 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 18, 12 ) 5 moved (MP) to ( 19, 12 ) 5 moved (MP) to ( 20, 12 ) (6) Go for it successful. 5 moved (MP) to ( 21, 12 ) (5) Go for it successful. 5 moved (MP) to ( 22, 12 ) Move ended for Bacilus Globulii [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 13, 7 ) 8 moved (MP) to ( 13, 8 ) 8 moved (MP) to ( 14, 9 ) 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 11 ) 113 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Fudd is knocked over. Player pushed to (18, 9) 113 moved (MP) to ( 18, 9 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (5) Fudd is saved by his thick skull (5, 6) + 2, (3, 5) + 1, 0: Fudd has been stunned. 113: status changed from 0 to 2. 8 moved (MP) to ( 17, 10 ) Move ended for Phenolph Thalien Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Frothy Steins to finish TURN: 8 [Game Saved] 113: status changed from 2 to 1. Fudd rolls over. 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 20, 10 ) 114 moved (MP) to ( 21, 11 ) Move ended for Grand Poobah 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 21, 6 ) 102 moved (MP) to ( 22, 7 ) 102 moved (MP) to ( 23, 8 ) 102 moved (MP) to ( 24, 9 ) 102 moved (MP) to ( 25, 10 ) Move ended for Chugger 111: Select an action for Booglie Select an action for Booglie Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 19, 7 ) 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 21, 9 ) 111 moved (MP) to ( 22, 10 ) 111 moved (MP) to ( 23, 11 ) 5 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (8, 12) 5 moved (MP) to ( 21, 12 ) 111 moved (MP) to ( 22, 12 ) 5 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Bacilus Globulii saved by block skill. Booglie saved by block skill. Move ended for Booglie [Game Saved] 106: Select an action for TBD Select an action for TBD 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for TBD 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Sturm 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 5 ) 109 moved (MP) to ( 18, 6 ) 109 moved (MP) to ( 18, 7 ) 109 moved (MP) to ( 18, 8 ) 109 moved (MP) to ( 17, 9 ) Move ended for Greybeard 115: Select an action for Dimwit Select an action for Dimwit 115: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Dimwit Player pushed to (13, 9) 8 moved (MP) to ( 16, 9 ) 115 moved (MP) to ( 17, 10 ) [Game Saved] 107: Select an action for Bumpy II Select an action for Bumpy II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 11 ) 107 moved (MP) to ( 19, 12 ) 107 moved (MP) to ( 19, 13 ) 107 moved (MP) to ( 20, 14 ) 107 moved (MP) to ( 21, 13 ) Move ended for Bumpy II 104: Select an action for Drago Select an action for Drago 112: Select an action for Guido Select an action for Guido 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 5 ) Move ended for Guido 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Drago Frothy Steins: All players have moved. The Red Scare is knocked over. Player pushed to (14, 5) 14 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (3, 6) + 1, (5, 2) + 0, 0: The Red Scare has been stunned. 14: status changed from 0 to 2. Frothy Steins turn ended. [Game Saved] 14: status changed from 2 to 1. The Red Scare rolls over. Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 14, 11 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 12 ) 7 moved (MP) to ( 17, 12 ) 7 moved (MP) to ( 18, 12 ) 7 moved (MP) to ( 19, 12 ) (2) Go for it successful. 7 moved (MP) to ( 20, 11 ) 114 blocked. (2) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW Grand Poobah is knocked over. Player pushed to (22, 11) 114 moved (MP) to ( 22, 11 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Grand Poobah has been knocked prone. 114: status changed from 0 to 1. 7 moved (MP) to ( 21, 11 ) Move ended for Iodo Quinol [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 20, 11 ) DODGE FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 3 + 0 = 3 Bacilus Globulii slips past his opponent(s) unhindered. 5 moved (MP) to ( 21, 10 ) 5 moved (MP) to ( 22, 9 ) 5 moved (MP) to ( 23, 8 ) 5 moved (MP) to ( 24, 7 ) 5 moved (MP) to ( 25, 6 ) (4) Go for it successful. 5 moved (MP) to ( 26, 5 ) (1) Bacilus Globulii trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 5 moved (MP) to ( 27, 4 ) Bacilus Globulii scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=14,y=8] : current status = 0 1 : current square = java.awt.Point[x=14,y=8] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=14,y=8] 1 : current status = 0 1 : current square = java.awt.Point[x=14,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 4 : current square = java.awt.Point[x=0,y=2] : current status = 2 4 : current status = 2 5 : current square = java.awt.Point[x=27,y=4] : current status = 0 5 : current square = java.awt.Point[x=27,y=4] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=27,y=4] 5 : current status = 0 5 : current square = java.awt.Point[x=27,y=4] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=21,y=11] : current status = 0 7 : current square = java.awt.Point[x=21,y=11] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=21,y=11] 7 : current status = 0 7 : current square = java.awt.Point[x=21,y=11] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=16,y=9] : current status = 0 8 : current square = java.awt.Point[x=16,y=9] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=16,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=16,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=5] 9 : current square = java.awt.Point[x=0,y=6] : current status = 2 9 : current status = 2 10 : current square = java.awt.Point[x=0,y=11] : current status = 8 10 : skipping player in BH, SI, or RIP 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : current status = 7 (3) Diplo Calyx stays UNconscious. 11 : current square = java.awt.Point[x=0,y=9] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=9] 12 : current square = java.awt.Point[x=0,y=8] : current status = 7 12 : current status = 7 (1) Grofis the Bludgeoner stays UNconscious. 12 : current square = java.awt.Point[x=0,y=8] : current status = 7 12 : rearrange KO player to square java.awt.Point[x=0,y=8] 13 : current square = java.awt.Point[x=0,y=13] : current status = 9 13 : skipping player in BH, SI, or RIP 14 : current square = java.awt.Point[x=15,y=5] : current status = 1 14 : current square = java.awt.Point[x=15,y=5] : current status = 1 14: status changed from 1 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=5] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=5] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=7] 15 : current square = java.awt.Point[x=15,y=8] : current status = 0 15 : current square = java.awt.Point[x=15,y=8] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=15,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=15,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=0] 16 : current square = java.awt.Point[x=1,y=13] : current status = 9 16 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=29,y=0] : current status = 2 101 : current status = 2 102 : current square = java.awt.Point[x=25,y=10] : current status = 0 102 : current square = java.awt.Point[x=25,y=10] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=25,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=25,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=16,y=7] : current status = 0 104 : current square = java.awt.Point[x=16,y=7] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=7] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=7] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=15,y=7] : current status = 0 105 : current square = java.awt.Point[x=15,y=7] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=16,y=6] : current status = 0 106 : current square = java.awt.Point[x=16,y=6] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=6] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=6] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=21,y=13] : current status = 0 107 : current square = java.awt.Point[x=21,y=13] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=21,y=13] 107 : current status = 0 107 : current square = java.awt.Point[x=21,y=13] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=9] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=29,y=11] : current status = 8 110 : skipping player in BH, SI, or RIP 111 : current square = java.awt.Point[x=22,y=12] : current status = 0 111 : current square = java.awt.Point[x=22,y=12] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=22,y=12] 111 : current status = 0 111 : current square = java.awt.Point[x=22,y=12] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=16,y=5] 112 : current status = 0 112 : current square = java.awt.Point[x=16,y=5] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=18,y=9] : current status = 1 113 : current square = java.awt.Point[x=18,y=9] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=18,y=9] 113 : current status = 0 113 : current square = java.awt.Point[x=18,y=9] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=22,y=11] : current status = 1 114 : current square = java.awt.Point[x=22,y=11] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=22,y=11] 114 : current status = 0 114 : current square = java.awt.Point[x=22,y=11] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Lords of Entropy Winnings Roll: 6 + -1 Frothy Steins Winnings Roll: 2 + -2 Mercy gets an MVP award. Booglie gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=4 -1 for loss +1 from gametype Lords of Entropy FF Roll: 4 + 0 not conceding roll=5 +1 for win +1 for TDs +1 for cas (3) -1 from high FF of 16 +1 from gametype Frothy Steins FF Roll: 5 + 3 ***END Fan Factor DEBUG*** D6: 1(150) 2(164) 3(158) 4(111) 5(165) 6(141) Total(889) D8: 1(6) 2(4) 3(6) 4(2) 5(4) 6(11) 7(5) 8(4) Total(42) GAME OVER Final Score: Lords of Entropy: 1 Frothy Steins: 2 WINNINGS Lords of Entropy: 50000 Frothy Steins: 0