Java JRE 1.4 Beta 8.2b OS = Mac OS X Locale = fran¨ais (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = false language = en country = Team 1 name: Blood Drakkar Team 1 race: Norse Player 1 name: Thor Epitaf Player 1: B Norse Blitzer 6 3 3 7 [Block, Frenzy, Jump Up, Mighty Blow, Piling On] Player 2 name: Oggie Oggilthorpe Player 2: L Norse Lineman 6 3 3 7 [Block, Dirty Player, Tackle] Player 3 name: Karl Bellegaf Player 3: C Norse Catcher 6 3 3 7 [Block, Catch] Player 4 name: Odin Bellegaf Player 4: C Norse Catcher 6 3 4 7 [+ag, Block, Catch, Dodge, Side Step, Sprint, Sure Feet, Sure Hands] Player 5 name: Bjorn Cenotaf Player 5: T Norse Thrower 6 3 3 7 [Block, Pass] Player 7 name: Grossebouf Player 7: O Ogre 5 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Multiple Block, Thick Skull, Throw Team-Mate] Player 8 name: Edwin Pictograf Player 8: L Norse Lineman 6 3 3 7 [Block, Guard, Kick] Player 9 name: Soren Vraimenpaf Player 9: L Norse Lineman 6 3 3 7 [Block, Tackle] Player 10 name: Duncan Ilsesclaf Player 10: L Norse Lineman 6 3 3 7 [Block, Guard] Player 13 name: Igor Polygraf Player 13: B Norse Blitzer 6 3 3 7 [Block, Frenzy, Jump Up] Player 15 name: Hierulf Piaf Player 15: L Norse Lineman 6 3 4 7 [+ag, Block, Dirty Player] evilbob.hopto.org/24.37.0.11 Client trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=51484] Connected as client to game 'shipoffools'. Sending Team File... Done Sending File Options Changed on Client to match Server: Exp OFAB, Receiving: Syzygy Oxymorons.html Done receiving file. Team 2 name: Syzygy Oxymorons Team 2 race: Dwarf Player 101 name: Zippy Ragnarok Player 101: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Multiple Block, Thick Skull] Player 102 name: Staplefoot the Circular Player 102: R Dwarf Runner 6 3 3 8 [Block, Pass, Sure Hands, Thick Skull] Player 103 name: Infinite Voidness Player 103: B Dwarf Blitzer 5 3 3 9 [Block, Catch, Dodge, Guard, Pass Block, Thick Skull] Player 104 name: Arthur The Flame Retardant Player 104: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 105 name: Anti-A-De-Un-Sub-Hugeor Player 105: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 106 name: Humungo Puts the Arggghhhh back in Romance Placebo Player 106: L Dwarf Longbeard 4 3 2 9 [Block, Dauntless, Multiple Block, Tackle, Thick Skull] Player 107 name: Wiffle Blast Radius Balzac Player 107: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 108 name: Ted Darwins Failure Player 108: L Dwarf Longbeard 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] Player 109 name: Omnibus Precis Player 109: L Dwarf Longbeard 4 4 2 9 [+st, Block, Mighty Blow, Stand Firm, Tackle, Thick Skull] Player 110 name: DustyThe Chalk Outline Paraguay Player 110: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 111 name: Po-Mo Player 111: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 112 name: SaNDeE* Twitterpation Player 112: R Dwarf Runner 6 3 3 8 [Block, Catch, Dodge, Pass, Strip Ball, Sure Hands, Thick Skull] Player 113 name: Brax Player 113: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Multiple Block, Thick Skull] Player 114 name: el guapo the widestepper Player 114: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Strip Ball, Sure Hands, Thick Skull] Player 115 name: Candlestick Jack Player 115: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Done loading opponent team. *** Setup start *** Verified Opponent Roll = 6 Verified Opponent Roll = 1 Weather roll(6+1) Current Weather: Nice *** Setup start *** Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Gate: 98000 screaming fans show up for the game. Verified Opponent Roll = 2 Verified Opponent Roll = 3 Handicap result 23:BAD PRESS. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Handicap result 53:BRIBE THE REF 2. Verified Opponent Roll = 4 Verified Opponent Roll = 2 Handicap result 42:DOOM & GLOOM. Syzygy Oxymorons suffer from BAD PRESS. Blood Drakkar BRIBE THE REF 2. Syzygy Oxymorons lose half their rerolls from DOOM & GLOOM. Verified Opponent Roll = 4 Omnibus Precis manages to ignore the niggling pain. Verified Opponent Roll = 2 DustyThe Chalk Outline Paraguay manages to ignore the niggling pain. Verified Opponent Roll = 3 Odin Bellegaf manages to ignore the niggling pain. Verified Opponent Roll = 1 Picked HEADS. Coin flip is: HEADS! Syzygy Oxymorons win the toss. Blood Drakkar Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 10, 7 ) 15 moved (SP) to ( 11, 5 ) 10 moved (SP) to ( 10, 9 ) 8 moved (SP) to ( 8, 6 ) 9 moved (SP) to ( 9, 8 ) 5 moved (SP) to ( 6, 7 ) 3 moved (SP) to ( 6, 5 ) 4 moved (SP) to ( 4, 5 ) 2 moved (SP) to ( 5, 8 ) 1 moved (SP) to ( 7, 5 ) 13 moved (SP) to ( 9, 4 ) 7 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 8, 7 ) 2 moved (SP) to ( 8, 8 ) 3 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 6, 8 ) 5 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 9, 10 ) 15 moved (SP) to ( 8, 4 ) 4 moved (SP) to ( 8, 10 ) 10 moved (SP) to ( 8, 13 ) 2 moved (SP) to ( 9, 7 ) 2 moved (SP) to ( 8, 1 ) 15 moved (SP) to ( 6, 4 ) 3 moved (SP) to ( 8, 4 ) 3 moved (SP) to ( 9, 6 ) 8 moved (SP) to ( 8, 4 ) 4 moved (SP) to ( 9, 13 ) 15 moved (SP) to ( 9, 1 ) 3 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 8, 10 ) 3 moved (SP) to ( 8, 4 ) 1 moved (SP) to ( 10, 10 ) 8 moved (SP) to ( 9, 10 ) 13 moved (SP) to ( 10, 4 ) 3 moved (SP) to ( 9, 4 ) 15 moved (SP) to ( 10, 1 ) 15 moved (SP) to ( 9, 1 ) 3 moved (SP) to ( 8, 4 ) 13 moved (SP) to ( 9, 4 ) 8 moved (SP) to ( 8, 10 ) 1 moved (SP) to ( 9, 10 ) Waiting for Syzygy Oxymorons to set players on field. 115 moved location (MPL) to ( 15, 13 ) 106 moved location (MPL) to ( 15, 6 ) 114 moved location (MPL) to ( 15, 7 ) 105 moved location (MPL) to ( 15, 9 ) 113 moved location (MPL) to ( 15, 2 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 15, 10 ) 112 moved location (MPL) to ( 20, 4 ) 111 moved location (MPL) to ( 15, 5 ) 102 moved location (MPL) to ( 21, 10 ) 101 moved location (MPL) to ( 15, 12 ) 109 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 29, 5 ) 109 moved (SP) to ( 15, 3 ) 111 moved (SP) to ( 15, 4 ) 115 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 16, 4 ) 113 moved (SP) to ( 15, 12 ) 111 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 4 ) 109 moved (SP) to ( 15, 2 ) 115 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 3 ) *** Setup end *** Blood Drakkar Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (2+5) = Changing Weather Weather roll(2+4) Current Weather: Nice KICK skill used. Kick result. Direction: 8 Distance: 2 Ball placed at (23, 11) Scatter roll: 5 Ball moved to ( 22, 12 ) [Game Saved] Ball in play. Waiting for Syzygy Oxymorons to finish TURN: 1 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for el guapo the widestepper Player pushed to (15, 8) 5 moved (MP) to ( 14, 8 ) 114 moved (MP) to ( 14, 9 ) [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Arthur The Flame Retardant Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 8 ) [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Zippy Ragnarok Soren Vraimenpaf is knocked over. Player pushed to (16, 6) 9 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 (1, 6) + 1, (4, 4) + 0, 0: Soren Vraimenpaf has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 8 ) 101 moved (MP) to ( 14, 5 ) [Game Saved] 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Dauntless successful. (4+5=9) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Grossebouf is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 14, 7 ) [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 14, 4 ) 111 moved (MP) to ( 13, 5 ) 111 moved (MP) to ( 12, 6 ) 5 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Bjorn Cenotaf is knocked over. 7 blocked. Player pushed to (17, 9) 7 moved (MP) to ( 12, 9 ) Player pushed to (16, 8) 5 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (3, 4) + 1, (1, 5) + 0, 0: Bjorn Cenotaf has been stunned. 5: status changed from 0 to 2. 111 moved (MP) to ( 13, 7 ) Move ended for Po-Mo [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 14, 4 ) Move ended for Omnibus Precis 113: Select an action for Brax Select an action for Brax 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 6 ) 115 moved (MP) to ( 13, 5 ) 115 moved (MP) to ( 12, 6 ) 115 moved (MP) to ( 11, 6 ) Move ended for Candlestick Jack 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 5 ) 112 moved (MP) to ( 18, 6 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 9 ) 112 moved (MP) to ( 16, 10 ) Move ended for SaNDeE* Twitterpation 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 14, 12 ) Move ended for Infinite Voidness 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 11 ) Move ended for Brax 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 11 ) 102 moved (MP) to ( 22, 12 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Staplefoot the Circular dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Staplefoot the Circular Syzygy Oxymorons: All players have moved. Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 6, 13 ) Syzygy Oxymorons turn ended. [Game Saved] 5: status changed from 2 to 1. Bjorn Cenotaf rolls over. Blood Drakkar start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grossebouf 7: Select an action for Grossebouf (4) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 12, 11 ) Move ended for Grossebouf [Game Saved] Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 12 ) 10 moved (MP) to ( 10, 12 ) 10 moved (MP) to ( 11, 12 ) 10 moved (MP) to ( 12, 12 ) 10 moved (MP) to ( 13, 11 ) Move ended for Duncan Ilsesclaf Select an action for Edwin Pictograf 8: Select an action for Edwin Pictograf 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 11 ) 8 moved (MP) to ( 10, 12 ) 8 moved (MP) to ( 11, 13 ) 8 moved (MP) to ( 12, 13 ) 8 moved (MP) to ( 13, 13 ) Move ended for Edwin Pictograf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 10, 11 ) 1 moved (MP) to ( 11, 12 ) 1 moved (MP) to ( 12, 12 ) 1 moved (MP) to ( 13, 12 ) 103 blocked. Blood Drakkar , Choose a block die. SKILL SELECTED: piling on SKILL SELECTED: piling on PUSHBACK Player pushed to (15, 13) 103 moved (MP) to ( 15, 13 ) 1 moved (MP) to ( 14, 12 ) 103 blocked. Blood Drakkar , Choose a block die. PUSHBACK Player pushed to (15, 14) 103 moved (MP) to ( 15, 14 ) 1 moved (MP) to ( 15, 13 ) SKILL SELECTED: Move ended for Thor Epitaf [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 13 ) 4 moved (MP) to ( 11, 13 ) 4 moved (MP) to ( 12, 13 ) 4 moved (MP) to ( 13, 14 ) 4 moved (MP) to ( 14, 13 ) 4 moved (MP) to ( 15, 12 ) DODGE BEFORE RE_ROLL: Odin Bellegaf knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 4 + 0 = 4 Odin Bellegaf slips past his opponent(s) unhindered. (3) Go for it successful. 4 moved (MP) to ( 16, 12 ) DODGE FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 2 + 0 = 2 Odin Bellegaf slips past his opponent(s) unhindered. (5) Go for it successful. 4 moved (MP) to ( 17, 13 ) SPRINT used. (1) Odin Bellegaf trips and falls trying to go for it! SURE FEET skill used. (5) Go for it successful. 4 moved (MP) to ( 18, 13 ) Move ended for Odin Bellegaf [Game Saved] Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 1 ) 15 moved (MP) to ( 11, 1 ) 15 moved (MP) to ( 12, 1 ) 15 moved (MP) to ( 13, 1 ) 15 moved (MP) to ( 14, 1 ) 15 moved (MP) to ( 15, 1 ) Move ended for Hierulf Piaf Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 2 ) 2 moved (MP) to ( 7, 3 ) 2 moved (MP) to ( 7, 4 ) 2 moved (MP) to ( 8, 5 ) 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 8, 7 ) Move ended for Oggie Oggilthorpe Select an action for Karl Bellegaf 3: Select an action for Karl Bellegaf 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 7, 5 ) 3 moved (MP) to ( 7, 6 ) 3 moved (MP) to ( 6, 5 ) Move ended for Karl Bellegaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 11, 2 ) 13 moved (MP) to ( 12, 1 ) 13 moved (MP) to ( 13, 0 ) 13 moved (MP) to ( 14, 1 ) 13 moved (MP) to ( 15, 2 ) (5) Go for it successful. 13 moved (MP) to ( 16, 2 ) (4) Go for it successful. 13 moved (MP) to ( 17, 3 ) Move ended for Igor Polygraf Blood Drakkar: All players have moved. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 2 [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 16, 11 ) 114 moved (MP) to ( 16, 12 ) 1 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Thor Epitaf is knocked over. Player pushed to (15, 14) 1 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (3, 5) + 0, (1, 2) + 0, 0: Thor Epitaf has been stunned. 1: status changed from 0 to 2. 114 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 1 (1) el guapo the widestepper trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 14, 12 ) Move ended for el guapo the widestepper [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 13 ) 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 15, 10 ) 103 moved (MP) to ( 16, 9 ) Move ended for Infinite Voidness 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 10, 5 ) 115 moved (MP) to ( 9, 5 ) 115 moved (MP) to ( 8, 5 ) 115 moved (MP) to ( 7, 6 ) Move ended for Candlestick Jack 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 6 ) 101 moved (MP) to ( 12, 6 ) 101 moved (MP) to ( 11, 7 ) 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 9, 7 ) Move ended for Zippy Ragnarok 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 113: Select an action for Brax Select an action for Brax 111: Select an action for Po-Mo Select an action for Po-Mo 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 12, 8 ) 111 moved (MP) to ( 12, 9 ) 111 moved (MP) to ( 13, 10 ) Move ended for Po-Mo 113: Select an action for Brax Select an action for Brax 113: Select an action for Brax Select an action for Brax 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 15, 10 ) 104 moved (MP) to ( 16, 11 ) 104 moved (MP) to ( 17, 12 ) Move ended for Arthur The Flame Retardant 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 8 ) 106 moved (MP) to ( 13, 9 ) 106 moved (MP) to ( 12, 9 ) 106 moved (MP) to ( 11, 9 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 13, 5 ) 109 moved (MP) to ( 13, 6 ) 109 moved (MP) to ( 12, 6 ) Move ended for Omnibus Precis 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 23, 13 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Staplefoot the Circular dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Staplefoot the Circular Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 5, 13 ) Syzygy Oxymorons turn ended. [Game Saved] 1: status changed from 2 to 1. Thor Epitaf rolls over. Blood Drakkar start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Edwin Pictograf 8: Select an action for Edwin Pictograf 8: tackle zone state changed to true Block selected. 114 blocked. Blood Drakkar , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Move ended for Edwin Pictograf el guapo the widestepper saved by block skill. Edwin Pictograf saved by block skill. [Game Saved] Select an action for Grossebouf 7: Select an action for Grossebouf Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 19, 13 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 1 + 0 = 1 Odin Bellegaf is knocked over. (2, 1) + 0, (0, 0) + 0, 0: Odin Bellegaf has been knocked prone. 4: status changed from 4 to 1. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 3 [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Zippy Ragnarok Oggie Oggilthorpe is knocked over. Player pushed to (22, 7) 2 moved (MP) to ( 7, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 8, 7 ) [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Po-Mo Player pushed to (16, 12) 10 moved (MP) to ( 13, 12 ) 111 moved (MP) to ( 13, 11 ) [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 113: Select an action for Brax Select an action for Brax 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 11, 10 ) 7 blocked. Verified Opponent Roll = 5 Verified Opponent Roll = 2 Dauntless successful. (5+2=7) Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Grossebouf is knocked over. Player pushed to (17, 12) 7 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 12, 11 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Brax Duncan Ilsesclaf is knocked over. Player pushed to (17, 13) 10 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (2, 6) + 0, (3, 2) + 0, 0: Duncan Ilsesclaf has been stunned. 10: status changed from 0 to 2. 113 moved (MP) to ( 13, 12 ) [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for el guapo the widestepper Player pushed to (16, 14) 8 moved (MP) to ( 13, 14 ) 114 moved (MP) to ( 13, 13 ) [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 12 ) 104 moved (MP) to ( 15, 12 ) 104 moved (MP) to ( 15, 13 ) Move ended for Arthur The Flame Retardant 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 12, 7 ) 109 moved (MP) to ( 12, 8 ) Move ended for Omnibus Precis 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 24, 13 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 5 + 0 = 5 102 moved (MP) to ( 23, 12 ) 102 moved (MP) to ( 22, 11 ) 102 moved (MP) to ( 21, 10 ) 102 moved (MP) to ( 20, 10 ) 102 moved (MP) to ( 19, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: Staplefoot the Circular miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp = 3 Verified Opponent Roll = 3 PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Staplefoot the Circular Ball moved to ( 13, 10 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 4 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 9 ) 103 moved (MP) to ( 14, 9 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 11, 9 ) Move ended for Infinite Voidness 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 10 ) 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 8 ) 112 moved (MP) to ( 10, 9 ) Hand off selected. Move ended for SaNDeE* Twitterpation Ball moved to ( 18, 9 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Infinite Voidness dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using catch. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Infinite Voidness TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Candlestick Jack Syzygy Oxymorons: All players have moved. Karl Bellegaf saved by block skill. Candlestick Jack saved by block skill. Syzygy Oxymorons turn ended. [Game Saved] 10: status changed from 2 to 1. Duncan Ilsesclaf rolls over. Blood Drakkar start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 4 ) 13 moved (MP) to ( 15, 5 ) 13 moved (MP) to ( 14, 6 ) 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 12, 6 ) 13 moved (MP) to ( 11, 6 ) (6) Go for it successful. 13 moved (MP) to ( 10, 7 ) (2) Go for it successful. 13 moved (MP) to ( 10, 8 ) Move ended for Igor Polygraf [Game Saved] Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 2 ) 15 moved (MP) to ( 13, 3 ) 15 moved (MP) to ( 12, 4 ) 15 moved (MP) to ( 11, 5 ) 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 9, 5 ) (6) Go for it successful. 15 moved (MP) to ( 8, 5 ) Move ended for Hierulf Piaf [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Oggie Oggilthorpe Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true 4: status changed from 1 to 4. Normal move selected. 4 moved (MP) to ( 18, 12 ) 4 moved (MP) to ( 17, 12 ) 4 moved (MP) to ( 16, 12 ) Move ended for Odin Bellegaf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true 1: status changed from 6 to 4. SKILL SELECTED: piling on SKILL SELECTED: piling on Block selected. 104 blocked. Blood Drakkar , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW/SKULL SKILL SELECTED: Move ended for Thor Epitaf Arthur The Flame Retardant saved by block skill. Thor Epitaf saved by block skill. [Game Saved] Select an action for Edwin Pictograf 8: Select an action for Edwin Pictograf 8: tackle zone state changed to true Block selected. 114 blocked. Blood Drakkar , Choose a block die. POW Move ended for Edwin Pictograf el guapo the widestepper is knocked over. Player pushed to (14, 12) 114 moved (MP) to ( 14, 12 ) (1, 6) + 0, (0, 0) + 0, 0: el guapo the widestepper has been knocked prone. 114: status changed from 0 to 1. 8 moved (MP) to ( 13, 13 ) [Game Saved] Select an action for Grossebouf 7: Select an action for Grossebouf (3) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Grossebouf [Game Saved] Select an action for Karl Bellegaf 3: Select an action for Karl Bellegaf 3: tackle zone state changed to true Block selected. 115 blocked. Blood Drakkar , Choose a block die. PUSHBACK Move ended for Karl Bellegaf Player pushed to (8, 6) 115 moved (MP) to ( 8, 6 ) 3 moved (MP) to ( 7, 6 ) [Game Saved] Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 14, 9 ) DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 4 + 0 = 4 Bjorn Cenotaf slips past his opponent(s) unhindered. Move ended for Bjorn Cenotaf Blood Drakkar: All players have moved. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 4 [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 3 Dauntless successful. (4+3=7) Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Grossebouf is knocked over. Player pushed to (18, 13) 7 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 12, 12 ) [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (16, 14) 8 moved (MP) to ( 13, 14 ) 113 moved (MP) to ( 13, 13 ) 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Brax Edwin Pictograf saved by block skill. Brax saved by block skill. [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 14, 13 ) Move ended for el guapo the widestepper 111: Select an action for Po-Mo Select an action for Po-Mo 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 9 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 15, 7 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 8 ) Move ended for Staplefoot the Circular 111: Select an action for Po-Mo Select an action for Po-Mo 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 15, 11 ) Move ended for Po-Mo 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Arthur The Flame Retardant Thor Epitaf is knocked over. Player pushed to (16, 15) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, 0: Thor Epitaf has been stunned. 1: status changed from 0 to 0. 1 moved (SP) to ( 0, 0 ) [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 11, 8 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 9) 13 moved (MP) to ( 9, 9 ) 109 moved (MP) to ( 10, 8 ) Move ended for Omnibus Precis [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for SaNDeE* Twitterpation Igor Polygraf is knocked over. Player pushed to (21, 9) 13 moved (MP) to ( 8, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (5, 4) + 0, (3, 2) + 0, 0: Igor Polygraf has been stunned. 13: status changed from 0 to 2. 112 moved (MP) to ( 9, 9 ) [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 2 blocked. 3 blocked. Multiple Block selected. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Dauntless successful. (6+2=8) Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Zippy Ragnarok Oggie Oggilthorpe is knocked over. Karl Bellegaf is knocked over. Player pushed to (22, 5) 3 moved (MP) to ( 7, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (6, 4) + 0, (5, 3) + 1, 0: Karl Bellegaf has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 9 ) Player pushed to (23, 6) 2 moved (MP) to ( 6, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 7, 6 ) [Game Saved] 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Candlestick Jack Hierulf Piaf is knocked over. Player pushed to (21, 4) 15 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (6, 2) + 0, (1, 3) + 0, 0: Hierulf Piaf has been stunned. 15: status changed from 0 to 2. 115 moved (MP) to ( 8, 5 ) [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 9, 11 ) 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 10, 9 ) 103 moved (MP) to ( 9, 8 ) Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Infinite Voidness TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Infinite Voidness Syzygy Oxymorons: All players have moved. Ball moved to ( 20, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 2 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 19, 8 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Omnibus Precis dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Omnibus Precis TARGET: 5 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 18, 9 ) Syzygy Oxymorons turn ended. [Game Saved] 13: status changed from 2 to 1. Igor Polygraf rolls over. 15: status changed from 2 to 1. Hierulf Piaf rolls over. Blood Drakkar start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 11 ) DODGE FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 2 + 0 = 2 Odin Bellegaf slips past his opponent(s) unhindered. 4 moved (MP) to ( 18, 10 ) 4 moved (MP) to ( 19, 9 ) 4 moved (MP) to ( 20, 8 ) 4 moved (MP) to ( 21, 7 ) 4 moved (MP) to ( 21, 6 ) Move ended for Odin Bellegaf [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 10 ) DODGE BEFORE RE_ROLL: Bjorn Cenotaf knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 4 + 0 = 4 Bjorn Cenotaf slips past his opponent(s) unhindered. 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 11, 9 ) GET BALL FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 6 + 0 = 6 Pass selected. Waiting for opponent to finish PASS BLOCK turn. [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness Normal move selected. 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 12, 8 ) Move ended for Infinite Voidness PASS BLOCK turn finished. Pass selected. Waiting for opponent to choose intercepting player. GET BALL BEFORE RE_ROLL: Infinite Voidness missed the interception. TARGET: 7 --- ROLL: 1 + 0 = 1 Reroll using catch. Intercept FINAL RESULT: Infinite Voidness TARGET: 7 --- ROLL: 1 + 0 = 1 The ball sails unhindered over the head of Infinite Voidness. Pass selected. LONG PASS PASS BEFORE RE_ROLL: Bjorn Cenotaf fumbled the ball. TARGET: 4 --- ROLL: 2 + -1Lp + -2Tz = -1 Reroll using pass. PASS FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 4 + -1Lp + -2Tz = 1 Player fumbled direction: 3 Ball moved to ( 12, 8 ) GET BALL BEFORE RE_ROLL: Infinite Voidness dropped the ball. TARGET: 5 --- ROLL: 4 + 0 = 4 Reroll using catch. GET BALL FINAL RESULT: Infinite Voidness TARGET: 5 --- ROLL: 5 + 0 = 5 Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 5 [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Brax Edwin Pictograf is knocked over. Player pushed to (16, 15) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 (5, 6) + 0, 5: Edwin Pictograf has been seriously injured!! (26) Gouged Eye - Miss next game 8: status changed from 0 to 9. 8 moved (SP) to ( 0, 13 ) 113 moved (MP) to ( 13, 14 ) [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 12 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 12 ) 114 moved (MP) to ( 10, 13 ) Move ended for el guapo the widestepper 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 12 ) 104 moved (MP) to ( 13, 11 ) 104 moved (MP) to ( 12, 11 ) 104 moved (MP) to ( 11, 12 ) Move ended for Arthur The Flame Retardant 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 13, 10 ) 111 moved (MP) to ( 12, 10 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Bjorn Cenotaf is knocked over. Player pushed to (19, 9) 5 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. (6, 6) + 0, (2, 4) + 1, 0: Bjorn Cenotaf has been stunned. 5: status changed from 0 to 2. 111 moved (MP) to ( 11, 9 ) Move ended for Po-Mo [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 11, 10 ) 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 9, 10 ) 103 moved (MP) to ( 8, 10 ) Hand off selected. Move ended for Infinite Voidness Ball moved to ( 20, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 10 ) 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 9, 11 ) 102 moved (MP) to ( 8, 12 ) 102 moved (MP) to ( 7, 12 ) Move ended for Staplefoot the Circular 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 10 ) 112 moved (MP) to ( 8, 11 ) 112 moved (MP) to ( 7, 11 ) 112 moved (MP) to ( 6, 11 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 PASS FINAL RESULT: SaNDeE* Twitterpation TARGET: 4 --- ROLL: 4 + 1Qp = 5 Move ended for SaNDeE* Twitterpation Ball moved to ( 22, 12 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 7, 5 ) Move ended for Candlestick Jack 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 6, 7 ) Move ended for Zippy Ragnarok 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 9, 8 ) 109 moved (MP) to ( 8, 8 ) Move ended for Omnibus Precis Syzygy Oxymorons turn ended. [Game Saved] 5: status changed from 2 to 1. Bjorn Cenotaf rolls over. Blood Drakkar start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 6 [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 9, 12 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 10 ) Move ended for el guapo the widestepper 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 14 ) 113 moved (MP) to ( 11, 14 ) 113 moved (MP) to ( 10, 13 ) 113 moved (MP) to ( 10, 12 ) Move ended for Brax 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 8 ) 111 moved (MP) to ( 9, 9 ) Move ended for Po-Mo 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 6, 12 ) 102 moved (MP) to ( 5, 11 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 4 + 1Qp = 5 Move ended for Staplefoot the Circular Ball moved to ( 23, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 5, 12 ) 112 moved (MP) to ( 4, 11 ) Hand off selected. Move ended for SaNDeE* Twitterpation Ball moved to ( 24, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Foul selected. 115 moved (MP) to ( 7, 6 ) 115 moved (MP) to ( 7, 7 ) 115 moved (MP) to ( 7, 8 ) 13 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 1 Candlestick Jack fouls Igor Polygraf. (1, 1) +5 Verified Opponent Roll = 5 IGMEOY Roll = 5 Move ended for Candlestick Jack [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 8, 7 ) 109 moved (MP) to ( 8, 6 ) 109 moved (MP) to ( 7, 5 ) Move ended for Omnibus Precis 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 11 ) 103 moved (MP) to ( 7, 11 ) 103 moved (MP) to ( 6, 11 ) Move ended for Infinite Voidness Syzygy Oxymorons turn ended. [Game Saved] Blood Drakkar start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Bjorn Cenotaf Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true 13: status changed from 6 to 4. Block selected. 111 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. POW Move ended for Igor Polygraf Po-Mo is knocked over. Player pushed to (10, 8) 111 moved (MP) to ( 10, 8 ) (1, 6) + 0, (0, 0) + 0, 0: Po-Mo has been knocked prone. 111: status changed from 0 to 1. 13 moved (MP) to ( 9, 9 ) [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 20, 6 ) 4 moved (MP) to ( 19, 5 ) 4 moved (MP) to ( 18, 5 ) 4 moved (MP) to ( 17, 5 ) 4 moved (MP) to ( 16, 5 ) 4 moved (MP) to ( 15, 5 ) Move ended for Odin Bellegaf Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true 15: status changed from 6 to 4. Foul selected. 15 moved (MP) to ( 9, 5 ) DODGE FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 4 + 0 = 4 Hierulf Piaf slips past his opponent(s) unhindered. 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 10, 7 ) Hierulf Piaf fouls Po-Mo. (5, 4) +3 DIRTY PLAYER skill used on injury roll. (2, 2) + 2, 0: Po-Mo has been stunned. 111: status changed from 1 to 2. IGMEOY Roll = 5 Move ended for Hierulf Piaf [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe Select an action for Grossebouf 7: Select an action for Grossebouf Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Duncan Ilsesclaf Select an action for Grossebouf 7: Select an action for Grossebouf (4) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 106 blocked. Blood Drakkar , Choose a block die. POW Humungo Puts the Arggghhhh back in Romance Placebo is knocked over. Player pushed to (13, 11) 106 moved (MP) to ( 13, 11 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Humungo Puts the Arggghhhh back in Romance Placebo has been knocked prone. 106: status changed from 0 to 1. 7 moved (MP) to ( 12, 12 ) Move ended for Grossebouf Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 7 [Game Saved] 111: status changed from 2 to 1. Po-Mo rolls over. 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 7 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 1 Dauntless NOT successful. (1+1=2) Team re-roll used. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Dauntless successful. (4+4=8) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (18, 13) 7 moved (MP) to ( 11, 13 ) 106 moved (MP) to ( 12, 12 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 2 Verified Opponent Roll = 2 Dauntless NOT successful. (2+2=4) Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Choose a block die. PUSHBACK/POW Move ended for Brax Grossebouf is knocked over. Player pushed to (18, 14) 7 moved (MP) to ( 11, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 113 moved (MP) to ( 11, 13 ) [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Arthur The Flame Retardant Player pushed to (17, 14) 10 moved (MP) to ( 12, 14 ) 104 moved (MP) to ( 12, 13 ) [Game Saved] 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 8, 6 ) 109 moved (MP) to ( 8, 7 ) 109 moved (MP) to ( 9, 8 ) Move ended for Omnibus Precis 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 6, 8 ) 101 moved (MP) to ( 7, 9 ) 101 moved (MP) to ( 8, 10 ) Move ended for Zippy Ragnarok 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 6, 7 ) Move ended for Candlestick Jack 114: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 11, 10 ) Move ended for el guapo the widestepper 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 5, 12 ) 103 moved (MP) to ( 4, 12 ) 103 moved (MP) to ( 3, 11 ) Move ended for Infinite Voidness 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 3, 12 ) Move ended for SaNDeE* Twitterpation 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 4, 12 ) Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Staplefoot the Circular Syzygy Oxymorons: All players have moved. Ball moved to ( 26, 12 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 4 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 4 + 0 = 4 Syzygy Oxymorons turn ended. [Game Saved] Blood Drakkar start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Block selected. 101 blocked. Blood Drakkar , Choose a block die. POW/SKULL Move ended for Igor Polygraf Zippy Ragnarok saved by block skill. Igor Polygraf saved by block skill. [Game Saved] Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true Block selected. 114 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Move ended for Bjorn Cenotaf el guapo the widestepper is knocked over. Player pushed to (12, 11) 114 moved (MP) to ( 12, 11 ) (3) el guapo the widestepper's thick skull does not save 'em (4, 6) + 0, (6, 3) + 0, 0: el guapo the widestepper has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) [Game Saved] Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Block selected. 109 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Move ended for Hierulf Piaf Omnibus Precis is knocked over. STAND FIRM skill used. (5, 2) + 0, (0, 0) + 0, 0: Omnibus Precis has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Grossebouf 7: Select an action for Grossebouf (5) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 113 blocked. Blood Drakkar , Choose a block die. POW Brax is knocked over. Player pushed to (11, 12) 113 moved (MP) to ( 11, 12 ) MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Brax has been knocked prone. 113: status changed from 0 to 1. 7 moved (MP) to ( 11, 13 ) Move ended for Grossebouf [Game Saved] Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf 10: tackle zone state changed to true Block selected. 104 blocked. Blood Drakkar , Choose a block die. POW Move ended for Duncan Ilsesclaf Arthur The Flame Retardant is knocked over. Player pushed to (13, 12) 104 moved (MP) to ( 13, 12 ) (1, 2) + 0, (0, 0) + 0, 0: Arthur The Flame Retardant has been knocked prone. 104: status changed from 0 to 1. 10 moved (MP) to ( 12, 13 ) [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true 2: status changed from 6 to 4. Foul selected. 2 moved (MP) to ( 7, 5 ) DODGE BEFORE RE_ROLL: Oggie Oggilthorpe knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Oggie Oggilthorpe TARGET: 3 --- ROLL: 2 + 0 = 2 Oggie Oggilthorpe is knocked over. (1, 4) + 0, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. Move ended for Oggie Oggilthorpe 2: status changed from 0 to 1. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 8 [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Po-Mo 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 13 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Igor Polygraf is knocked over. Player pushed to (20, 10) 13 moved (MP) to ( 9, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (6, 1) + 1, (1, 3) + 0, 0: Igor Polygraf has been stunned. 13: status changed from 0 to 2. 109 moved (MP) to ( 9, 9 ) Move ended for Omnibus Precis [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 3, 13 ) 102 moved (MP) to ( 2, 12 ) Move ended for Staplefoot the Circular 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 2, 11 ) Move ended for Infinite Voidness 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Pass selected. QUICK PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: SaNDeE* Twitterpation fumbled the ball. TARGET: 4 --- ROLL: 1 Reroll using pass. Verified Opponent Roll = 2 PASS FINAL RESULT: SaNDeE* Twitterpation TARGET: 4 --- ROLL: 2 + 1Qp = 3 Verified Opponent Roll = 7 Scatter roll: 7 Verified Opponent Roll = 8 Scatter roll: 8 Verified Opponent Roll = 7 Scatter roll: 7 Move ended for SaNDeE* Twitterpation Ball moved to ( 24, 13 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 24, 14 ) Syzygy Oxymorons turn ended. [Game Saved] 13: status changed from 2 to 1. Igor Polygraf rolls over. Blood Drakkar start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grossebouf 7: Select an action for Grossebouf (6) BONE HEAD roll passed. 7: tackle zone state changed to true Block selected. 106 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Move ended for Grossebouf Humungo Puts the Arggghhhh back in Romance Placebo is knocked over. Player pushed to (13, 11) 106 moved (MP) to ( 13, 11 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Humungo Puts the Arggghhhh back in Romance Placebo has been knocked prone. 106: status changed from 0 to 1. 7 moved (MP) to ( 12, 12 ) [Game Saved] Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 6 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 9 ) Move ended for Odin Bellegaf Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true Block selected. 111 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Move ended for Bjorn Cenotaf Po-Mo is knocked over. Player pushed to (9, 7) 111 moved (MP) to ( 9, 7 ) (4, 3) + 0, (0, 0) + 0, 0: Po-Mo has been knocked prone. 111: status changed from 0 to 1. [Game Saved] Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 13 ) 10 moved (MP) to ( 10, 13 ) 10 moved (MP) to ( 9, 13 ) 10 moved (MP) to ( 8, 13 ) 10 moved (MP) to ( 7, 13 ) 10 moved (MP) to ( 6, 13 ) (5) Go for it successful. 10 moved (MP) to ( 5, 14 ) GET BALL FINAL RESULT: Duncan Ilsesclaf TARGET: 3 --- ROLL: 5 + 0 = 5 (3) Go for it successful. 10 moved (MP) to ( 6, 13 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness Normal move selected. 103 moved (MP) to ( 3, 11 ) 103 moved (MP) to ( 4, 11 ) 103 moved (MP) to ( 5, 12 ) Move ended for Infinite Voidness PASS BLOCK turn finished. Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Zippy Ragnarok TARGET: 7 --- ROLL: 1 + 0 = 1 The ball sails unhindered over the head of Zippy Ragnarok. Pass selected. SHORT PASS PASS FINAL RESULT: Duncan Ilsesclaf TARGET: 4 --- ROLL: 6 Move ended for Duncan Ilsesclaf Ball moved to ( 11, 9 ) GET BALL FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 6 + 0 = 6 Odin Bellegaf has already moved this turn. [Game Saved] Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Foul selected. 15 moved (MP) to ( 11, 8 ) 15 moved (MP) to ( 12, 9 ) 15 moved (MP) to ( 12, 10 ) 15 moved (MP) to ( 11, 11 ) Hierulf Piaf fouls Brax. (2, 5) +2 DIRTY PLAYER skill used on injury roll. (1, 1) + 2, 0: Brax has been stunned. 113: status changed from 1 to 2. IGMEOY Roll = 3 Move ended for Hierulf Piaf Blood Drakkar turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : current status = 0 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=7,y=5] : current status = 1 2 : current square = java.awt.Point[x=7,y=5] : current status = 1 2: status changed from 1 to 0. 2 : set status normal, current square = java.awt.Point[x=7,y=5] 2 : current status = 0 2 : current square = java.awt.Point[x=7,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=0,y=9] : current status = 7 3 : current status = 7 (3) Karl Bellegaf stays UNconscious. 3 : current square = java.awt.Point[x=0,y=9] : current status = 7 3 : rearrange KO player to square java.awt.Point[x=0,y=9] 4 : current square = java.awt.Point[x=11,y=9] : current status = 4 4 : current square = java.awt.Point[x=11,y=9] : current status = 4 4: status changed from 3 to 0. 4 : set status normal, current square = java.awt.Point[x=11,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=11,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=10,y=9] : current status = 4 5 : current square = java.awt.Point[x=10,y=9] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=10,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=10,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=12,y=12] : current status = 4 7 : current square = java.awt.Point[x=12,y=12] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=12,y=12] 7 : current status = 0 7 : current square = java.awt.Point[x=12,y=12] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=0,y=13] : current status = 9 8 : skipping player in BH, SI, or RIP 9 : current square = java.awt.Point[x=0,y=8] : current status = 7 9 : current status = 7 (1) Soren Vraimenpaf stays UNconscious. 9 : current square = java.awt.Point[x=0,y=8] : current status = 7 9 : rearrange KO player to square java.awt.Point[x=0,y=8] 10 : current square = java.awt.Point[x=6,y=13] : current status = 4 10 : current square = java.awt.Point[x=6,y=13] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=6,y=13] 10 : current status = 0 10 : current square = java.awt.Point[x=6,y=13] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 13 : current square = java.awt.Point[x=9,y=10] : current status = 1 13 : current square = java.awt.Point[x=9,y=10] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=9,y=10] 13 : current status = 0 13 : current square = java.awt.Point[x=9,y=10] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=6] 15 : current square = java.awt.Point[x=11,y=11] : current status = 4 15 : current square = java.awt.Point[x=11,y=11] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=11,y=11] 15 : current status = 0 15 : current square = java.awt.Point[x=11,y=11] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=7] 101 : current square = java.awt.Point[x=8,y=10] : current status = 0 101 : current square = java.awt.Point[x=8,y=10] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=8,y=10] 101 : current status = 0 101 : current square = java.awt.Point[x=8,y=10] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=4] 102 : current square = java.awt.Point[x=2,y=12] : current status = 0 102 : current square = java.awt.Point[x=2,y=12] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=2,y=12] 102 : current status = 0 102 : current square = java.awt.Point[x=2,y=12] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=5] 103 : current square = java.awt.Point[x=5,y=12] : current status = 0 103 : current square = java.awt.Point[x=5,y=12] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=5,y=12] 103 : current status = 0 103 : current square = java.awt.Point[x=5,y=12] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=6] 104 : current square = java.awt.Point[x=13,y=12] : current status = 1 104 : current square = java.awt.Point[x=13,y=12] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=7] 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : current status = 0 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=0] 106 : current square = java.awt.Point[x=13,y=11] : current status = 1 106 : current square = java.awt.Point[x=13,y=11] : current status = 1 106: status changed from 1 to 0. 106 : set status normal, current square = java.awt.Point[x=13,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=13,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=1] 108 : current square = java.awt.Point[x=29,y=2] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=2] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=2] 109 : current square = java.awt.Point[x=9,y=9] : current status = 0 109 : current square = java.awt.Point[x=9,y=9] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=9,y=9] 109 : current status = 0 109 : current square = java.awt.Point[x=9,y=9] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=3] 111 : current square = java.awt.Point[x=9,y=7] : current status = 1 111 : current square = java.awt.Point[x=9,y=7] : current status = 1 111: status changed from 1 to 0. 111 : set status normal, current square = java.awt.Point[x=9,y=7] 111 : current status = 0 111 : current square = java.awt.Point[x=9,y=7] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=3,y=12] : current status = 0 112 : current square = java.awt.Point[x=3,y=12] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=3,y=12] 112 : current status = 0 112 : current square = java.awt.Point[x=3,y=12] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=11,y=12] : current status = 2 113 : current square = java.awt.Point[x=11,y=12] : current status = 2 113: status changed from 2 to 0. 113 : set status normal, current square = java.awt.Point[x=11,y=12] 113 : current status = 0 113 : current square = java.awt.Point[x=11,y=12] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : current status = 7 (1) el guapo the widestepper stays UNconscious. 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : rearrange KO player to square java.awt.Point[x=29,y=8] 115 : current square = java.awt.Point[x=6,y=7] : current status = 0 115 : current square = java.awt.Point[x=6,y=7] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=6,y=7] 115 : current status = 0 115 : current square = java.awt.Point[x=6,y=7] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. DOOM & GLOOM removed from Syzygy Oxymorons Opponent Kicking. Waiting for Syzygy Oxymorons to set players on field. 109 moved location (MPL) to ( 17, 1 ) 106 moved location (MPL) to ( 18, 9 ) 105 moved location (MPL) to ( 18, 12 ) 113 moved location (MPL) to ( 18, 10 ) 104 moved location (MPL) to ( 15, 8 ) 112 moved location (MPL) to ( 17, 5 ) 103 moved location (MPL) to ( 18, 11 ) 111 moved location (MPL) to ( 17, 4 ) 110 moved location (MPL) to ( 15, 6 ) 101 moved location (MPL) to ( 17, 2 ) 115 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 2 ) Blood Drakkar Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 9, 6 ) 5 moved (SP) to ( 8, 10 ) 4 moved (SP) to ( 14, 13 ) 13 moved (SP) to ( 14, 12 ) 1 moved (SP) to ( 13, 11 ) 13 moved (SP) to ( 13, 10 ) 1 moved (SP) to ( 14, 12 ) 13 moved (SP) to ( 14, 10 ) 15 moved (SP) to ( 8, 4 ) 2 moved (SP) to ( 14, 5 ) *** Setup end *** Waiting for Syzygy Oxymorons to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kickoff Roll (2+5) = Changing Weather Verified Opponent Roll = 4 Verified Opponent Roll = 5 Weather roll(4+5) Current Weather: Nice Verified Opponent Roll = 7 Verified Opponent Roll = 6 Kick result. Direction: 7 Distance: 6 Ball placed at (21, 7) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Ball in play. Blood Drakkar start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grossebouf 7: Select an action for Grossebouf SKILL SELECTED: multiple block SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. (6) BONE HEAD roll passed. 7: tackle zone state changed to true Multiple Block selected. 110 blocked. 115 blocked. Blood Drakkar , Choose a block die. POW SKILL SELECTED: Move ended for Grossebouf DustyThe Chalk Outline Paraguay is knocked over. Candlestick Jack is knocked over. Player pushed to (16, 8) 115 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Candlestick Jack has been knocked prone. 115: status changed from 0 to 1. Player pushed to (16, 5) 110 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (5, 4) + 1, 6: DustyThe Chalk Outline Paraguay has been KILLED!! 110: status changed from 0 to 10. 7 moved (MP) to ( 15, 7 ) Waiting for opponent to decide to use apothecary. (6) Apothecary SUCCEEDS! 110: status changed from 10 to 1. [Game Saved] Select an action for Duncan Ilsesclaf 10: Select an action for Duncan Ilsesclaf 10: tackle zone state changed to true Block selected. 104 blocked. Blood Drakkar , Choose a block die. POW/SKULL Move ended for Duncan Ilsesclaf Arthur The Flame Retardant saved by block skill. Duncan Ilsesclaf saved by block skill. [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 13, 8 ) 2 moved (MP) to ( 13, 9 ) 2 moved (MP) to ( 13, 10 ) 2 moved (MP) to ( 14, 11 ) Move ended for Oggie Oggilthorpe Select an action for Igor Polygraf 13: Select an action for Igor Polygraf Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 9, 11 ) 5 moved (MP) to ( 10, 12 ) 5 moved (MP) to ( 11, 13 ) 5 moved (MP) to ( 12, 14 ) 5 moved (MP) to ( 13, 14 ) 5 moved (MP) to ( 14, 14 ) (3) Go for it successful. 5 moved (MP) to ( 15, 13 ) Move ended for Bjorn Cenotaf [Game Saved] Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 4 ) 15 moved (MP) to ( 10, 3 ) 15 moved (MP) to ( 11, 2 ) Move ended for Hierulf Piaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 16, 12 ) 13 moved (MP) to ( 16, 13 ) 13 moved (MP) to ( 17, 14 ) 13 moved (MP) to ( 18, 14 ) 13 moved (MP) to ( 19, 13 ) Move ended for Igor Polygraf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 13 ) 1 moved (MP) to ( 17, 13 ) 105 blocked. Blood Drakkar , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Anti-A-De-Un-Sub-Hugeor is knocked over. Player pushed to (19, 11) 105 moved (MP) to ( 19, 11 ) MIGHTY BLOW used on armor roll. Armor is not broken. (3, 1) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Anti-A-De-Un-Sub-Hugeor has been knocked prone. 105: status changed from 0 to 1. 1 moved (MP) to ( 18, 12 ) 1: status changed from 4 to 1. SKILL SELECTED: Move ended for Thor Epitaf 1: status changed from 6 to 1. [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 14 ) 4 moved (MP) to ( 16, 14 ) 4 moved (MP) to ( 17, 14 ) 4 moved (MP) to ( 18, 14 ) Move ended for Odin Bellegaf Blood Drakkar: All players have moved. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 1 [Game Saved] 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 19, 12 ) Move ended for Anti-A-De-Un-Sub-Hugeor 113: Select an action for Brax Select an action for Brax 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Candlestick Jack 110: Select an action for DustyThe Chalk Outline Paraguay Select an action for DustyThe Chalk Outline Paraguay 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 15, 6 ) Move ended for DustyThe Chalk Outline Paraguay 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 12 ) 103 moved (MP) to ( 17, 13 ) Move ended for Infinite Voidness 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 10 ) 106 moved (MP) to ( 19, 11 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 17, 9 ) 112 moved (MP) to ( 17, 10 ) 112 moved (MP) to ( 17, 11 ) Move ended for SaNDeE* Twitterpation 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 18, 11 ) 113 moved (MP) to ( 17, 12 ) 113 moved (MP) to ( 18, 13 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (10, 14) 4 moved (MP) to ( 19, 14 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Odin Bellegaf has been knocked prone. 4: status changed from 3 to 1. 113 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 1 Ball moved to ( 9, 13 ) 113 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Brax TARGET: 5 --- ROLL: 6 + 0 = 6 Brax slips past his opponent(s) unhindered. Move ended for Brax [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 14, 6 ) Move ended for Po-Mo 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 2 ) 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 16, 4 ) 109 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 5 (5) Go for it successful. 109 moved (MP) to ( 16, 6 ) Move ended for Omnibus Precis [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Arthur The Flame Retardant Grossebouf is knocked over. 111 blocked. Player pushed to (16, 6) 111 moved (MP) to ( 13, 6 ) Player pushed to (15, 6) 7 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 104 moved (MP) to ( 15, 7 ) [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 19, 4 ) 101 moved (MP) to ( 19, 5 ) 101 moved (MP) to ( 20, 6 ) 101 moved (MP) to ( 21, 7 ) Move ended for Zippy Ragnarok Syzygy Oxymorons: All players have moved. Syzygy Oxymorons turn ended. [Game Saved] Blood Drakkar start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 2 ) 15 moved (MP) to ( 13, 2 ) 15 moved (MP) to ( 14, 2 ) 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 16, 1 ) 15 moved (MP) to ( 17, 1 ) Move ended for Hierulf Piaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Thor Epitaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Block selected. 105 blocked. Blood Drakkar , Choose a block die. POW/SKULL Move ended for Igor Polygraf Anti-A-De-Un-Sub-Hugeor saved by block skill. Igor Polygraf saved by block skill. [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 20, 13 ) DODGE BEFORE RE_ROLL: Odin Bellegaf knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 6 + 0 = 6 Odin Bellegaf slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 5 + 0 = 5 4 moved (MP) to ( 21, 13 ) DODGE FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 6 + 0 = 6 Odin Bellegaf slips past his opponent(s) unhindered. 4 moved (MP) to ( 22, 13 ) (2) Go for it successful. 4 moved (MP) to ( 23, 13 ) (1) Odin Bellegaf trips and falls trying to go for it! SURE FEET skill used. (4) Go for it successful. 4 moved (MP) to ( 24, 13 ) SPRINT used. (5) Go for it successful. 4 moved (MP) to ( 25, 13 ) Move ended for Odin Bellegaf [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 10 ) 2 moved (MP) to ( 16, 10 ) 2 moved (MP) to ( 17, 9 ) DODGE FINAL RESULT: Oggie Oggilthorpe TARGET: 4 --- ROLL: 6 + 0 = 6 Oggie Oggilthorpe slips past his opponent(s) unhindered. 2 moved (MP) to ( 18, 9 ) DODGE BEFORE RE_ROLL: Oggie Oggilthorpe knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Oggie Oggilthorpe TARGET: 3 --- ROLL: 3 + 0 = 3 Oggie Oggilthorpe slips past his opponent(s) unhindered. 2 moved (MP) to ( 19, 9 ) 2 moved (MP) to ( 20, 9 ) (1) Oggie Oggilthorpe trips and falls trying to go for it! Move ended for Oggie Oggilthorpe 2 moved (MP) to ( 21, 8 ) (1, 2) + 0, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. 2: status changed from 0 to 1. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 2 [Game Saved] 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Anti-A-De-Un-Sub-Hugeor Igor Polygraf is knocked over. Player pushed to (11, 14) 13 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (5, 4) + 0, (3, 1) + 0, 0: Igor Polygraf has been stunned. 13: status changed from 0 to 2. [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Brax Thor Epitaf is knocked over. Player pushed to (11, 11) 1 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Thor Epitaf has been knocked prone. 1: status changed from 0 to 1. 113 moved (MP) to ( 18, 12 ) [Game Saved] 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 12 ) 106 moved (MP) to ( 21, 13 ) 106 moved (MP) to ( 22, 13 ) 106 moved (MP) to ( 23, 13 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 24, 13 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 13 ) 103 moved (MP) to ( 19, 13 ) 103 moved (MP) to ( 20, 12 ) 103 moved (MP) to ( 21, 11 ) 103 moved (MP) to ( 22, 10 ) Move ended for Infinite Voidness 111: Select an action for Po-Mo Select an action for Po-Mo 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Arthur The Flame Retardant Player pushed to (16, 7) 10 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 7 ) [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Po-Mo Duncan Ilsesclaf is knocked over. Player pushed to (17, 8) 10 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Duncan Ilsesclaf has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 5 ) 109 moved (MP) to ( 17, 4 ) 109 moved (MP) to ( 17, 3 ) 109 moved (MP) to ( 17, 2 ) Move ended for Omnibus Precis 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 9 ) 115 moved (MP) to ( 15, 10 ) 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 15, 12 ) Move ended for Candlestick Jack 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 22, 8 ) 101 moved (MP) to ( 23, 9 ) 101 moved (MP) to ( 24, 10 ) 101 moved (MP) to ( 25, 11 ) 101 moved (MP) to ( 25, 12 ) 4 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (3, 14) 4 moved (MP) to ( 26, 14 ) 101 moved (MP) to ( 25, 13 ) 4 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Odin Bellegaf saved by dodge skill. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (2, 13) 4 moved (MP) to ( 27, 13 ) Odin Bellegaf scores a touchdown! *** Setup start *** 101: status changed from 4 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 6 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 7 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 2 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) Verified Opponent Roll = 1 (1) el guapo the widestepper stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 5 (5) Karl Bellegaf regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Soren Vraimenpaf stays UNconscious. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 8 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 13: status changed from 2 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 7 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) Blood Drakkar Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 14, 4 ) 5 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 8, 4 ) 13 moved (SP) to ( 9, 6 ) 10 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 5, 5 ) 2 moved (SP) to ( 5, 8 ) 3 moved (SP) to ( 6, 4 ) 1 moved (SP) to ( 8, 10 ) 4 moved (SP) to ( 9, 4 ) 13 moved (SP) to ( 8, 4 ) 3 moved (SP) to ( 9, 10 ) 15 moved (SP) to ( 9, 5 ) 2 moved (SP) to ( 8, 9 ) 10 moved (SP) to ( 14, 4 ) 15 moved (SP) to ( 8, 5 ) 2 moved (SP) to ( 9, 9 ) 15 moved (SP) to ( 9, 5 ) Waiting for Syzygy Oxymorons to set players on field. 115 moved location (MPL) to ( 15, 13 ) 106 moved location (MPL) to ( 15, 6 ) 105 moved location (MPL) to ( 15, 9 ) 113 moved location (MPL) to ( 15, 2 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 15, 10 ) 112 moved location (MPL) to ( 20, 4 ) 111 moved location (MPL) to ( 15, 5 ) 102 moved location (MPL) to ( 21, 10 ) 101 moved location (MPL) to ( 15, 12 ) 109 moved (SP) to ( 15, 3 ) 101 moved (SP) to ( 15, 11 ) 115 moved (SP) to ( 15, 12 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) *** Setup end *** Blood Drakkar Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (3+6) = Brilliant Coaching Blood Drakkar: 2 + 9 coaches Syzygy Oxymorons: 4 + 2 coaches Blood Drakkar get an extra re-roll. Kick result. Direction: 8 Distance: 5 Ball placed at (21, 7) Scatter roll: 4 Ball moved to ( 17, 7 ) [Game Saved] Ball in play. Waiting for Syzygy Oxymorons to finish TURN: 3 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (15, 9) 5 moved (MP) to ( 14, 9 ) 101 moved (MP) to ( 14, 10 ) 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (15, 8) 5 moved (MP) to ( 14, 8 ) 101 moved (MP) to ( 14, 9 ) Move ended for Zippy Ragnarok [Game Saved] 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Anti-A-De-Un-Sub-Hugeor Bjorn Cenotaf is knocked over. Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (6, 5) + 0, (4, 1) + 0, 0: Bjorn Cenotaf has been stunned. 5: status changed from 0 to 2. 105 moved (MP) to ( 14, 8 ) [Game Saved] 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 1 Verified Opponent Roll = 1 Dauntless NOT successful. (1+1=2) Verified Opponent Roll = POW POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Grossebouf is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 14, 7 ) [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 14, 10 ) 104 moved (MP) to ( 13, 10 ) 104 moved (MP) to ( 12, 9 ) Move ended for Arthur The Flame Retardant 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Po-Mo Player pushed to (15, 3) 10 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 14, 4 ) [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Omnibus Precis Duncan Ilsesclaf is knocked over. Player pushed to (16, 4) 10 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (6, 6) + 0, (2, 5) + 1, 0: Duncan Ilsesclaf has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 9 ) 109 moved (MP) to ( 14, 3 ) [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 3 ) 113 moved (MP) to ( 15, 4 ) 113 moved (MP) to ( 14, 5 ) 113 moved (MP) to ( 13, 5 ) 113 moved (MP) to ( 12, 6 ) Move ended for Brax 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 12, 7 ) Move ended for Infinite Voidness 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 11 ) 115 moved (MP) to ( 13, 11 ) 115 moved (MP) to ( 12, 10 ) Move ended for Candlestick Jack 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 9 ) 102 moved (MP) to ( 19, 8 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 6 + 0 = 6 102 moved (MP) to ( 17, 6 ) Pass selected. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 6 Move ended for Staplefoot the Circular Ball moved to ( 9, 4 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 5 ) 112 moved (MP) to ( 18, 6 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 17, 5 ) Hand off selected. Move ended for SaNDeE* Twitterpation Syzygy Oxymorons: All players have moved. Ball moved to ( 12, 6 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 3 + 0 = 3 Syzygy Oxymorons turn ended. [Game Saved] 5: status changed from 2 to 1. Bjorn Cenotaf rolls over. Blood Drakkar start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 10 ) 2 moved (MP) to ( 10, 11 ) 2 moved (MP) to ( 11, 12 ) 2 moved (MP) to ( 12, 13 ) 2 moved (MP) to ( 13, 13 ) 2 moved (MP) to ( 14, 13 ) Move ended for Oggie Oggilthorpe Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 3 ) 4 moved (MP) to ( 8, 2 ) 4 moved (MP) to ( 7, 2 ) 4 moved (MP) to ( 6, 3 ) 4 moved (MP) to ( 5, 3 ) Move ended for Odin Bellegaf Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 4 ) 15 moved (MP) to ( 11, 3 ) 15 moved (MP) to ( 12, 2 ) 15 moved (MP) to ( 13, 1 ) 15 moved (MP) to ( 14, 0 ) 15 moved (MP) to ( 15, 1 ) Move ended for Hierulf Piaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 5 ) 13 moved (MP) to ( 6, 6 ) 13 moved (MP) to ( 6, 7 ) Move ended for Igor Polygraf Select an action for Karl Bellegaf 3: Select an action for Karl Bellegaf 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 11 ) 3 moved (MP) to ( 11, 12 ) 3 moved (MP) to ( 12, 12 ) 3 moved (MP) to ( 13, 12 ) 3 moved (MP) to ( 14, 12 ) 3 moved (MP) to ( 15, 12 ) Move ended for Karl Bellegaf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 7, 10 ) 1 moved (MP) to ( 6, 10 ) Move ended for Thor Epitaf Select an action for Grossebouf 7: Select an action for Grossebouf (2) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 101 blocked. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (15, 10) 101 moved (MP) to ( 15, 10 ) 7 moved (MP) to ( 14, 9 ) Move ended for Grossebouf Blood Drakkar: All players have moved. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 4 [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 15, 8 ) Move ended for Po-Mo 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 13, 2 ) 109 moved (MP) to ( 14, 1 ) Move ended for Omnibus Precis 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 13, 5 ) 113 moved (MP) to ( 14, 4 ) 113 moved (MP) to ( 15, 3 ) 113 moved (MP) to ( 15, 2 ) 15 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Hierulf Piaf is knocked over. Player pushed to (15, 0) 15 moved (MP) to ( 14, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Hierulf Piaf has been knocked prone. 15: status changed from 0 to 1. 113 moved (MP) to ( 15, 1 ) Move ended for Brax [Game Saved] 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 8 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 9, 7 ) 103 moved (MP) to ( 8, 7 ) 103 moved (MP) to ( 8, 6 ) Move ended for Infinite Voidness 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 11 ) 115 moved (MP) to ( 12, 12 ) 115 moved (MP) to ( 13, 13 ) Move ended for Candlestick Jack 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 10 ) 104 moved (MP) to ( 13, 11 ) 104 moved (MP) to ( 14, 12 ) Move ended for Arthur The Flame Retardant 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Dauntless successful. (4+5=9) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) 101 moved (MP) to ( 14, 9 ) 7 blocked. Block selected. Verified Opponent Roll = 3 Verified Opponent Roll = 3 Dauntless successful. (3+3=6) Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Zippy Ragnarok Grossebouf is knocked over. Player pushed to (17, 10) 7 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 101 moved (MP) to ( 13, 9 ) [Game Saved] 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 7 ) 105 moved (MP) to ( 13, 6 ) Move ended for Anti-A-De-Un-Sub-Hugeor 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 5 ) 102 moved (MP) to ( 14, 5 ) 102 moved (MP) to ( 14, 4 ) Pass selected. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 6 Move ended for Staplefoot the Circular Ball moved to ( 12, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 4 ) 112 moved (MP) to ( 15, 4 ) 112 moved (MP) to ( 14, 3 ) 112 moved (MP) to ( 13, 4 ) Hand off selected. Move ended for SaNDeE* Twitterpation Syzygy Oxymorons: All players have moved. Ball moved to ( 15, 4 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 6 + 0 = 6 Syzygy Oxymorons turn ended. [Game Saved] Blood Drakkar start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Igor Polygraf 13: Select an action for Igor Polygraf Select an action for Grossebouf 7: Select an action for Grossebouf (3) BONE HEAD roll passed. 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 101 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Zippy Ragnarok is knocked over. Player pushed to (14, 8) 101 moved (MP) to ( 14, 8 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Zippy Ragnarok has been knocked prone. 101: status changed from 0 to 1. 7 moved (MP) to ( 11, 9 ) Move ended for Grossebouf [Game Saved] Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 6 ) Move ended for Igor Polygraf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 6, 9 ) 1 moved (MP) to ( 6, 8 ) 1 moved (MP) to ( 6, 7 ) 1 moved (MP) to ( 6, 6 ) 1 moved (MP) to ( 7, 5 ) Move ended for Thor Epitaf Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Bjorn Cenotaf Select an action for Karl Bellegaf 3: Select an action for Karl Bellegaf 3: tackle zone state changed to true Block selected. 104 blocked. Blood Drakkar , Choose a block die. POW Move ended for Karl Bellegaf Arthur The Flame Retardant is knocked over. Player pushed to (13, 11) 104 moved (MP) to ( 13, 11 ) (4) Arthur The Flame Retardant is saved by his thick skull (5, 6) + 0, (2, 6) + 0, 0: Arthur The Flame Retardant has been stunned. 104: status changed from 0 to 2. 3 moved (MP) to ( 14, 12 ) [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true Block selected. 115 blocked. Blood Drakkar , Choose a block die. POW/SKULL Move ended for Oggie Oggilthorpe Candlestick Jack saved by block skill. Oggie Oggilthorpe saved by block skill. [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 6, 2 ) 4 moved (MP) to ( 7, 2 ) 4 moved (MP) to ( 8, 2 ) Move ended for Odin Bellegaf Select an action for Hierulf Piaf 15: Select an action for Hierulf Piaf 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 13, 0 ) DODGE FINAL RESULT: Hierulf Piaf TARGET: 3 --- ROLL: 3 + 0 = 3 Hierulf Piaf slips past his opponent(s) unhindered. 15 moved (MP) to ( 12, 1 ) DODGE BEFORE RE_ROLL: Hierulf Piaf knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 4 + 0 = 4 Hierulf Piaf slips past his opponent(s) unhindered. 15 moved (MP) to ( 11, 2 ) Move ended for Hierulf Piaf Blood Drakkar: All players have moved. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 5 [Game Saved] 104: status changed from 2 to 1. Arthur The Flame Retardant rolls over. 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Anti-A-De-Un-Sub-Hugeor Player pushed to (17, 8) 5 moved (MP) to ( 12, 8 ) 105 moved (MP) to ( 13, 7 ) [Game Saved] 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Bjorn Cenotaf is knocked over. Player pushed to (18, 8) 5 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 2) + 0, (5, 3) + 0, 0: Bjorn Cenotaf has been knocked out. 5: status changed from 0 to 7. 5 moved (SP) to ( 0, 10 ) 106 moved (MP) to ( 12, 8 ) Humungo Puts the Arggghhhh back in Romance Placebo has already moved this turn. [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 9 ) 111 moved (MP) to ( 16, 10 ) 111 moved (MP) to ( 16, 11 ) 111 moved (MP) to ( 15, 12 ) Move ended for Po-Mo 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Candlestick Jack Oggie Oggilthorpe is knocked over. Player pushed to (14, 13) 2 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. 2: status changed from 0 to 1. 115 moved (MP) to ( 14, 13 ) [Game Saved] 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 13, 8 ) 101 moved (MP) to ( 12, 7 ) Move ended for Zippy Ragnarok 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 13, 2 ) 109 moved (MP) to ( 12, 2 ) 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Hierulf Piaf is knocked over. Player pushed to (19, 2) 15 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 5) + 0, (3, 1) + 1, 0: Hierulf Piaf has been stunned. 15: status changed from 0 to 2. 109 moved (MP) to ( 11, 2 ) 109 moved (MP) to ( 10, 3 ) Move ended for Omnibus Precis [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 2 ) 113 moved (MP) to ( 13, 3 ) 113 moved (MP) to ( 12, 3 ) 113 moved (MP) to ( 11, 4 ) 113 moved (MP) to ( 10, 5 ) Move ended for Brax 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 4 ) 112 moved (MP) to ( 11, 4 ) 112 moved (MP) to ( 10, 4 ) 112 moved (MP) to ( 9, 4 ) 112 moved (MP) to ( 8, 4 ) Move ended for SaNDeE* Twitterpation 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 103: Select an action for Infinite Voidness Select an action for Infinite Voidness 103: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Infinite Voidness Infinite Voidness is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 (6, 3) + 1, (5, 6) + 0, 6: Infinite Voidness has been KILLED!! 103: status changed from 0 to 10. 103 moved (SP) to ( 29, 14 ) Syzygy Oxymorons turn ended. [Game Saved] 15: status changed from 2 to 1. Hierulf Piaf rolls over. Blood Drakkar start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 5 ) Move ended for Igor Polygraf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 112 blocked. Blood Drakkar , Choose a block die. PUSHBACK Player pushed to (8, 3) 112 moved (MP) to ( 8, 3 ) 1 moved (MP) to ( 8, 4 ) Block selected. 112 blocked. Blood Drakkar , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW SaNDeE* Twitterpation saved by dodge skill. Player pushed to (7, 2) 112 moved (MP) to ( 7, 2 ) 1 moved (MP) to ( 8, 3 ) SKILL SELECTED: Move ended for Thor Epitaf [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Block selected. 112 blocked. Blood Drakkar , Choose a block die. POW Move ended for Odin Bellegaf SaNDeE* Twitterpation is knocked over. Player pushed to (6, 1) 112 moved (MP) to ( 6, 1 ) (5, 6) + 0, (6, 1) + 0, 0: SaNDeE* Twitterpation has been stunned. 112: status changed from 0 to 2. 4 moved (MP) to ( 7, 2 ) [Game Saved] Select an action for Grossebouf 7: Select an action for Grossebouf (4) BONE HEAD roll passed. 7: tackle zone state changed to true Block selected. 106 blocked. Blood Drakkar , Choose a block die. PUSHBACK Move ended for Grossebouf Player pushed to (13, 8) 106 moved (MP) to ( 13, 8 ) [Game Saved] Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 16, 14 ) DODGE FINAL RESULT: Oggie Oggilthorpe TARGET: 3 --- ROLL: 1 + 0 = 1 Oggie Oggilthorpe is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Oggie Oggilthorpe has been knocked prone. Move ended for Oggie Oggilthorpe 2: status changed from 0 to 1. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 6 [Game Saved] 112: status changed from 2 to 1. SaNDeE* Twitterpation rolls over. 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Po-Mo Player pushed to (16, 13) 3 moved (MP) to ( 13, 13 ) 111 moved (MP) to ( 14, 12 ) [Game Saved] 115: Select an action for Candlestick Jack Select an action for Candlestick Jack 115: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Candlestick Jack Player pushed to (17, 12) 3 moved (MP) to ( 12, 12 ) 115 moved (MP) to ( 13, 13 ) [Game Saved] 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Arthur The Flame Retardant 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 9, 3 ) 1 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Thor Epitaf is knocked over. Player pushed to (22, 3) 1 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (4, 3) + 1, (2, 2) + 0, 0: Thor Epitaf has been stunned. 1: status changed from 0 to 2. 109 moved (MP) to ( 8, 3 ) Move ended for Omnibus Precis [Game Saved] 105: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 6 ) 105 moved (MP) to ( 11, 6 ) 105 moved (MP) to ( 10, 6 ) 105 moved (MP) to ( 9, 5 ) Move ended for Anti-A-De-Un-Sub-Hugeor 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 7 ) 106 moved (MP) to ( 12, 6 ) 106 moved (MP) to ( 11, 7 ) 106 moved (MP) to ( 11, 8 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo 101: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 6 ) 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 9, 7 ) 101 moved (MP) to ( 8, 7 ) 101 moved (MP) to ( 7, 7 ) Move ended for Zippy Ragnarok 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 5 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 11, 6 ) 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 9, 7 ) 102 moved (MP) to ( 8, 7 ) Move ended for Staplefoot the Circular 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 9, 8 ) Move ended for Brax Syzygy Oxymorons: All players have moved. Syzygy Oxymorons turn ended. [Game Saved] 1: status changed from 2 to 1. Thor Epitaf rolls over. Blood Drakkar start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Oggie Oggilthorpe 2: Select an action for Oggie Oggilthorpe 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 17, 13 ) 2 moved (MP) to ( 17, 12 ) 2 moved (MP) to ( 17, 11 ) Move ended for Oggie Oggilthorpe Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Block selected. 105 blocked. Blood Drakkar , Choose a block die. PUSHBACK Player pushed to (10, 6) 105 moved (MP) to ( 10, 6 ) 13 moved (MP) to ( 9, 5 ) Block selected. 105 blocked. Blood Drakkar , Choose a block die. Team re-roll used. 1 db Block re-rolled. SKULL Move ended for Igor Polygraf Igor Polygraf is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Igor Polygraf has been knocked prone. 13: status changed from 0 to 1. Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 7 [Game Saved] 109: Select an action for Omnibus Precis Select an action for Omnibus Precis 109: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Omnibus Precis SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (23, 3) 4 moved (MP) to ( 6, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 4) + 1, (3, 1) + 0, 0: Odin Bellegaf has been stunned. 4: status changed from 0 to 2. 109 moved (MP) to ( 7, 2 ) [Game Saved] 112: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 5, 2 ) 112 moved (MP) to ( 4, 3 ) 112 moved (MP) to ( 3, 4 ) Move ended for SaNDeE* Twitterpation 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Arthur The Flame Retardant Karl Bellegaf is knocked over. Player pushed to (17, 13) 3 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 4) + 0, (3, 1) + 1, 0: Karl Bellegaf has been stunned. 3: status changed from 0 to 2. 104 moved (MP) to ( 12, 12 ) [Game Saved] 111: Select an action for Po-Mo Select an action for Po-Mo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 12, 10 ) Move ended for Po-Mo 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Dauntless successful. (4+4=8) Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Player pushed to (18, 10) 7 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 11, 9 ) [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 10, 9 ) 7 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Dauntless successful. (4+4=8) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Grossebouf is knocked over. Player pushed to (18, 11) 7 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Grossebouf has been knocked prone. 7: status changed from 0 to 1. 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 10 ) 113 moved (MP) to ( 9, 9 ) 113 moved (MP) to ( 8, 9 ) Move ended for Brax [Game Saved] 102: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 7, 8 ) 102 moved (MP) to ( 6, 9 ) 102 moved (MP) to ( 5, 9 ) 102 moved (MP) to ( 4, 9 ) 102 moved (MP) to ( 3, 9 ) 102 moved (MP) to ( 2, 9 ) Staplefoot the Circular scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 4 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 6 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 7 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) Verified Opponent Roll = 4 (4) el guapo the widestepper regains consciousness. 114: status changed from 7 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 2 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 2 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 5 (5) Bjorn Cenotaf regains consciousness. 5: status changed from 7 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 2 (2) Soren Vraimenpaf stays UNconscious. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 3 (3) Duncan Ilsesclaf stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 9 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 6 ) 15: status changed from 1 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 7 ) Opponent Kicking. Waiting for Syzygy Oxymorons to set players on field. 109 moved location (MPL) to ( 17, 1 ) 106 moved location (MPL) to ( 18, 9 ) 114 moved location (MPL) to ( 15, 7 ) 105 moved location (MPL) to ( 18, 12 ) 113 moved location (MPL) to ( 18, 10 ) 104 moved location (MPL) to ( 15, 8 ) 112 moved location (MPL) to ( 17, 5 ) 111 moved location (MPL) to ( 17, 4 ) 110 moved location (MPL) to ( 15, 6 ) 101 moved location (MPL) to ( 17, 2 ) 115 moved (SP) to ( 29, 5 ) 115 moved (SP) to ( 18, 11 ) 112 moved (SP) to ( 17, 6 ) 111 moved (SP) to ( 17, 5 ) 110 moved (SP) to ( 15, 4 ) 110 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 18, 5 ) 105 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 18, 6 ) 115 moved (SP) to ( 18, 12 ) 114 moved (SP) to ( 18, 11 ) 112 moved (SP) to ( 17, 6 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Blood Drakkar Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 9, 4 ) 5 moved (SP) to ( 9, 10 ) 4 moved (SP) to ( 13, 4 ) 3 moved (SP) to ( 13, 9 ) 2 moved (SP) to ( 14, 8 ) *** Setup end *** Waiting for Syzygy Oxymorons to kick off. Ball placed at (20, 7) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Kickoff Roll (6+6) = Pitch Invasion Verified Opponent Roll = 5 101: status changed from 0 to 2. Verified Opponent Roll = 3 Verified Opponent Roll = 6 2: status changed from 0 to 2. Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 105: status changed from 0 to 2. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 110: status changed from 0 to 2. Verified Opponent Roll = 6 111: status changed from 0 to 2. Verified Opponent Roll = 5 112: status changed from 0 to 2. Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 114: status changed from 0 to 2. Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Kick result. Direction: 5 Distance: 6 Ball placed at (20, 7) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 25, 12 ) [Game Saved] Ball in play. Blood Drakkar start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. 2: status changed from 2 to 1. Select an action for Karl Bellegaf 3: Select an action for Karl Bellegaf 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 10 ) Move ended for Karl Bellegaf Select an action for Igor Polygraf 13: Select an action for Igor Polygraf 13: tackle zone state changed to true Block selected. 104 blocked. Blood Drakkar , Choose a block die. PUSHBACK Player pushed to (16, 10) 104 moved (MP) to ( 16, 10 ) 13 moved (MP) to ( 15, 9 ) Block selected. 104 blocked. Blood Drakkar , Choose a block die. POW/SKULL Move ended for Igor Polygraf Arthur The Flame Retardant saved by block skill. Igor Polygraf saved by block skill. [Game Saved] Select an action for Grossebouf 7: Select an action for Grossebouf (2) BONE HEAD roll passed. 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 14, 5 ) 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 16, 2 ) 109 blocked. Blood Drakkar , Choose a block die. PUSHBACK/POW Omnibus Precis is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Omnibus Precis has been knocked prone. 109: status changed from 0 to 1. Move ended for Grossebouf [Game Saved] Select an action for Odin Bellegaf 4: Select an action for Odin Bellegaf 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 12, 5 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 11, 7 ) 4 moved (MP) to ( 10, 8 ) 4 moved (MP) to ( 10, 9 ) 4 moved (MP) to ( 9, 9 ) Move ended for Odin Bellegaf Select an action for Thor Epitaf 1: Select an action for Thor Epitaf 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 12, 8 ) 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 10, 7 ) 1 moved (MP) to ( 9, 7 ) Move ended for Thor Epitaf Select an action for Bjorn Cenotaf 5: Select an action for Bjorn Cenotaf 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 11 ) 5 moved (MP) to ( 7, 11 ) 5 moved (MP) to ( 6, 11 ) 5 moved (MP) to ( 5, 12 ) 5 moved (MP) to ( 4, 12 ) GET BALL BEFORE RE_ROLL: Bjorn Cenotaf dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 5 + 0 = 5 5 moved (MP) to ( 5, 11 ) Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Bjorn Cenotaf miss threw the ball! TARGET: 4 --- ROLL: 2 + 0 = 2 PASS FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 6 Move ended for Bjorn Cenotaf Ball moved to ( 9, 9 ) GET BALL FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 3 + 0 = 3 Blood Drakkar turn ended. Waiting for Syzygy Oxymorons to finish TURN: 8 [Game Saved] 101: status changed from 2 to 1. Zippy Ragnarok rolls over. 105: status changed from 2 to 1. Anti-A-De-Un-Sub-Hugeor rolls over. 110: status changed from 2 to 1. DustyThe Chalk Outline Paraguay rolls over. 111: status changed from 2 to 1. Po-Mo rolls over. 112: status changed from 2 to 1. SaNDeE* Twitterpation rolls over. 114: status changed from 2 to 1. el guapo the widestepper rolls over. 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 16, 8 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo 104: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK/POW Move ended for Arthur The Flame Retardant Igor Polygraf is knocked over. Player pushed to (15, 9) 13 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. (3, 5) + 0, (1, 5) + 1, 0: Igor Polygraf has been stunned. 13: status changed from 0 to 2. 104 moved (MP) to ( 15, 9 ) [Game Saved] 113: Select an action for Brax Select an action for Brax 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 17, 10 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 11 ) 3 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Karl Bellegaf saved by block skill. Brax saved by block skill. Move ended for Brax Syzygy Oxymorons turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 1 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 1 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 3 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Soren Vraimenpaf stays UNconscious. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 2 (2) Duncan Ilsesclaf stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 9 ) 13: status changed from 2 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 6 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 2 Syzygy Oxymorons Winnings Roll: 2 + -1 Verified Opponent Roll = 1 Blood Drakkar Winnings Roll: 1 + 1 Verified Opponent Roll = 15 Candlestick Jack gets an MVP award. Verified Opponent Roll = 8 Edwin Pictograf gets an MVP award. Verified Opponent Roll = 1 Syzygy Oxymorons FF Roll: 1 + 0 Verified Opponent Roll = 5 Blood Drakkar FF Roll: 5 + 0 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 D6: 1(220) 2(211) 3(198) 4(219) 5(194) 6(219) Total(1261) D8: 1(6) 2(0) 3(1) 4(1) 5(3) 6(2) 7(10) 8(6) Total(29) GAME OVER Final Score: Blood Drakkar: 1 Syzygy Oxymorons: 1 WINNINGS Blood Drakkar: 20000 Syzygy Oxymorons: 10000