Java JRE 1.4 Beta 8.2b OS = Mac OS X Locale = fran¨ais (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Screaming Midgets Team 1 race: Dwarf Player 1 name: Foul Fishbreath Player 1: B Dwarf Blitzer 5 3 3 9 [Strip Ball, Block, Guard, Thick Skull] Player 2 name: Merrily Unconscious Player 2: B Dwarf Blitzer 5 3 3 9 [Block, Mighty Blow, Thick Skull] Player 3 name: Flinstone Hammer Player 3: R Dwarf Runner 6 3 3 7 [Block, Accurate, Pass, Safe Throw, Strong Arm, Sure Hands, Thick Skull] Player 5 name: Jesus Jones Player 5: S Troll Slayer 5 3 2 8 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Stand Firm, Thick Skull] Player 6 name: Softy Granite Player 6: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 7 name: Pick Asunder Player 7: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull] Player 8 name: Laz Zer Player 8: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 9 name: Blas Ter Player 9: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 10 name: Ferdinand Krafty Player 10: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Kick, Mighty Blow, Tackle, Thick Skull] Player 11 name: Flinflon Hammer Player 11: L Dwarf Longbeard 4 3 2 9 [Stand Firm, Block, Guard, Tackle, Thick Skull] Player 12 name: Right Said Fred Player 12: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Multiple Block, Pro, Tackle, Thick Skull] Player 13 name: Voicing my Concern Player 13: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 15 name: FourKarter Pounder Player 15: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=64044] Connected as server to game 'screamingsaints'. Waiting for client. Receiving: Silvercrest Saints.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Silvercrest Saints Team 2 race: High Elf Player 101 name: Gelan Player 101: L High Elf Lineman 6 3 4 8 [] Player 102 name: Dunar Player 102: L High Elf Lineman 6 3 4 8 [Leader] Player 103 name: Padil Player 103: L High Elf Lineman 6 3 4 8 [Dodge] Player 104 name: Cardo Player 104: L High Elf Lineman 6 3 4 8 [] Player 105 name: Loradon Player 105: B Dragon Warrior 7 3 4 8 [Block, Dodge] Player 106 name: Fedir Player 106: L High Elf Lineman 6 3 4 8 [] Player 107 name: Tomar Player 107: L High Elf Lineman 6 3 4 8 [] Player 108 name: Trido Player 108: L High Elf Lineman 6 3 4 8 [] Player 109 name: Keladon Player 109: B Dragon Warrior 7 3 4 8 [Block, Dodge, Strip Ball] Player 110 name: Pradil Player 110: L High Elf Lineman 6 3 4 8 [Dodge] Player 111 name: Manawil Player 111: C Lion Warrior 8 3 4 7 [Catch, Dodge, Sure Feet] Player 112 name: Doboran Player 112: T Phoenix Warrior 6 3 4 8 [Pass, Strong Arm] Player 113 name: Koragon Player 113: C Lion Warrior 8 3 4 7 [Catch, Dodge] Player 114 name: Barasil Player 114: C Lion Warrior 8 3 4 7 [Catch] Player 115 name: Agoran Player 115: T Phoenix Warrior 6 3 4 8 [Pass] Done loading opponent team. *** Setup start *** Weather roll(4+1) Current Weather: Nice *** Setup start *** Gate: 58000 screaming fans show up for the game. Handicap result 33:SMELLING SALTS. Handicap result 42:DOOM & GLOOM. Silvercrest Saints gain SMELLING SALTS. Screaming Midgets lose half their rerolls from DOOM & GLOOM. Silvercrest Saints gets a LEADER reroll. Flinstone Hammer manages to ignore the niggling pain. Jesus Jones manages to ignore the niggling pain. Softy Granite manages to ignore the niggling pain. Flinflon Hammer manages to ignore the niggling pain. Padil manages to ignore the niggling pain. Cardo is suffering from a niggling injury. 104: status changed from 0 to 2. Trido manages to ignore the niggling pain. Pradil manages to ignore the niggling pain. Waiting for opponent to decide to use apothecary. Picked TAILS. Coin flip is: TAILS! Screaming Midgets win the toss. Opponent Kicking. Waiting for Silvercrest Saints to set players on field. 110 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 9 ) 108 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 18, 4 ) 109 moved (SP) to ( 18, 10 ) 102 moved (SP) to ( 18, 7 ) 106 moved (SP) to ( 18, 13 ) 101 moved (SP) to ( 18, 1 ) 106 moved (SP) to ( 18, 12 ) 101 moved (SP) to ( 18, 2 ) 115 moved (SP) to ( 20, 4 ) 112 moved (SP) to ( 20, 10 ) 114 moved (SP) to ( 20, 7 ) 115 moved (SP) to ( 20, 2 ) 112 moved (SP) to ( 20, 12 ) 106 moved (SP) to ( 17, 12 ) 109 moved (SP) to ( 17, 10 ) 102 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 17, 4 ) 101 moved (SP) to ( 17, 2 ) 115 moved (SP) to ( 19, 2 ) 114 moved (SP) to ( 19, 7 ) 112 moved (SP) to ( 19, 12 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 0 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 1 ) Screaming Midgets Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 8, 6 ) 1 moved (SP) to ( 8, 8 ) 3 moved (SP) to ( 7, 7 ) 5 moved (SP) to ( 11, 7 ) 12 moved (SP) to ( 11, 8 ) 11 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 13, 10 ) 9 moved (SP) to ( 13, 9 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 11 moved (SP) to ( 14, 4 ) Turn time limit reached. 15 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 10, 9 ) 2 moved (SP) to ( 10, 5 ) 12 moved (SP) to ( 11, 10 ) 7 moved (SP) to ( 14, 9 ) 9 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 13, 9 ) 9 moved (SP) to ( 14, 9 ) 8 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 12 ) 5 moved (SP) to ( 13, 12 ) 12 moved (SP) to ( 14, 3 ) 7 moved (SP) to ( 14, 11 ) 5 moved (SP) to ( 14, 12 ) 7 moved (SP) to ( 13, 10 ) 9 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 13, 9 ) *** Setup end *** Waiting for Silvercrest Saints to kick off. Ball placed at (21, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 3 Kickoff Roll (1+3) = Perfect Defense. The kicking team may reorganize his players. Verified Opponent Roll = 1 Verified Opponent Roll = 2 Kick result. Direction: 1 Distance: 2 Perfect Defense. Waiting for Silvercrest Saints to re-arrange players on field. 108 moved (SP) to ( 15, 6 ) 110 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 1 ) 101 moved (SP) to ( 15, 2 ) 106 moved (SP) to ( 15, 13 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 0 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 1 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Merrily Unconscious TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Ball in play. Screaming Midgets start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 11, 7 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 11, 9 ) 2 moved (MP) to ( 12, 10 ) Move ended for Merrily Unconscious Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 9 ) Move ended for Foul Fishbreath Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 8 ) 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 10, 10 ) 3 moved (MP) to ( 11, 11 ) Move ended for Flinstone Hammer Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Block selected. 103 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Laz Zer Padil is knocked over. (6, 6) + 0, (2, 6) + 0, 0: Padil has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) Laz Zer saved by block skill. [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 12 ) Move ended for Blas Ter Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 106 blocked. Screaming Midgets , Choose a block die. POW Move ended for Jesus Jones Fedir is knocked over. Player pushed to (15, 14) 106 moved (MP) to ( 15, 14 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Fedir has been knocked prone. 106: status changed from 0 to 1. 5 moved (MP) to ( 15, 13 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 101 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Right Said Fred Gelan is knocked over. Player pushed to (15, 1) 101 moved (MP) to ( 15, 1 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Gelan has been knocked prone. 101: status changed from 0 to 1. 12 moved (MP) to ( 15, 2 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 9 ) Move ended for Softy Granite Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Flinflon Hammer Player pushed to (16, 5) 110 moved (MP) to ( 16, 5 ) 11 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for FourKarter Pounder Player pushed to (16, 6) 108 moved (MP) to ( 16, 6 ) 15 moved (MP) to ( 15, 6 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 1 [Game Saved] 102: Select an action for Dunar Select an action for Dunar 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Gelan 105: Select an action for Loradon Select an action for Loradon 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 3 ) Move ended for Loradon 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 3 ) 115 moved (MP) to ( 19, 4 ) 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 18, 6 ) 115 moved (MP) to ( 18, 7 ) 115 moved (MP) to ( 18, 8 ) Move ended for Agoran 102: Select an action for Dunar Select an action for Dunar 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 18, 10 ) Move ended for Dunar 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Fedir TARGET: 3 --- ROLL: 4 + 0 = 4 Fedir slips past his opponent(s) unhindered. 106 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Fedir knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Silvercrest Saints uses their LEADER reroll. Verified Opponent Roll = 1 DODGE FINAL RESULT: Fedir TARGET: 2 --- ROLL: 1 + 0 = 1 Fedir is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (4, 6) + 0, (1, 1) + 0, 0: Fedir has been stunned. Move ended for Fedir 106: status changed from 0 to 2. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 11 ) 8 moved (MP) to ( 16, 11 ) Move ended for Laz Zer Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 16, 9 ) 109 blocked. Screaming Midgets , Choose a block die. POW Keladon is knocked over. Player pushed to (18, 11) 109 moved (MP) to ( 18, 11 ) (6, 1) + 0, (0, 0) + 0, 0: Keladon has been knocked prone. 109: status changed from 0 to 1. Move ended for Softy Granite [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 10 ) 2 moved (MP) to ( 14, 10 ) 2 moved (MP) to ( 15, 10 ) Move ended for Merrily Unconscious Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 9 ) 7 moved (MP) to ( 15, 9 ) 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 17, 7 ) Move ended for Pick Asunder Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 14, 9 ) Move ended for Foul Fishbreath Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 11 ) 3 moved (MP) to ( 13, 11 ) 3 moved (MP) to ( 14, 11 ) Move ended for Flinstone Hammer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 12 ) Move ended for Blas Ter Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 13 ) 5 moved (MP) to ( 17, 13 ) 5 moved (MP) to ( 18, 14 ) 5 moved (MP) to ( 19, 14 ) Turn time limit reached. 5 moved (MP) to ( 20, 13 ) Move ended for Jesus Jones Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. POW Move ended for FourKarter Pounder Trido is knocked over. Player pushed to (17, 5) 108 moved (MP) to ( 17, 5 ) (2, 5) + 0, (0, 0) + 0, 0: Trido has been knocked prone. 108: status changed from 0 to 1. 15 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 4 ) DODGE FINAL RESULT: Flinflon Hammer TARGET: 6 --- ROLL: 6 + 0 = 6 Flinflon Hammer slips past his opponent(s) unhindered. Move ended for Flinflon Hammer [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (17, 4) 105 moved (MP) to ( 17, 4 ) 12 moved (MP) to ( 16, 3 ) Block selected. 105 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Right Said Fred Screaming Midgets: All players have moved. Loradon saved by block skill. Right Said Fred saved by block skill. Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 2 [Game Saved] 106: status changed from 2 to 1. Fedir rolls over. 102: Select an action for Dunar Select an action for Dunar 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 10 ) 102 moved (MP) to ( 20, 10 ) 102 moved (MP) to ( 21, 11 ) 102 moved (MP) to ( 22, 12 ) 102 moved (MP) to ( 21, 13 ) Move ended for Dunar 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 2 ) 101 moved (MP) to ( 14, 3 ) 101 moved (MP) to ( 14, 4 ) 101 moved (MP) to ( 14, 5 ) 101 moved (MP) to ( 14, 6 ) 101 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 101 moved (MP) to ( 14, 8 ) Move ended for Gelan [Game Saved] 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 18, 9 ) 114 moved (MP) to ( 17, 9 ) Move ended for Barasil 112: Select an action for Doboran Select an action for Doboran 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Doboran STAND FIRM skill used. [Game Saved] 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 109 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 6 + 0 = 6 Keladon slips past his opponent(s) unhindered. 109 moved (MP) to ( 17, 10 ) 6 blocked. Verified Opponent Roll = POW POW Softy Granite is knocked over. Player pushed to (13, 8) 6 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Softy Granite has been knocked prone. 6: status changed from 0 to 1. 109 moved (MP) to ( 16, 9 ) Move ended for Keladon [Game Saved] 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 2 + 0 = 2 Agoran slips past his opponent(s) unhindered. 115 moved (MP) to ( 17, 10 ) Move ended for Agoran [Game Saved] 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 1 + 0 = 1 Trido is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Trido has been knocked prone. Move ended for Trido 108: status changed from 0 to 1. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Softy Granite Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. POW Move ended for Flinflon Hammer Loradon is knocked over. Player pushed to (18, 4) 105 moved (MP) to ( 18, 4 ) (4, 5) + 0, (4, 6) + 0, 3: Loradon has been badly hurt! 105: status changed from 0 to 8. 11 moved (MP) to ( 17, 4 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 105 moved to dugout ( 29, 11 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder Turn time limit reached. 15: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for FourKarter Pounder Pradil is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 110: status changed from 0 to 1. FourKarter Pounder saved by block skill. [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 16, 4 ) 12 moved (MP) to ( 17, 5 ) 12 moved (MP) to ( 17, 6 ) 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 17, 8 ) SKILL SELECTED: multiple block SKILL SELECTED: multiple block 109 blocked. (6) Go for it successful. Screaming Midgets , Choose a block die. PUSHBACK/POW Right Said Fred uses TACKLE to bring his opponent down. Keladon is knocked over. Player pushed to (16, 10) 109 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (6, 5) + 0, 4: Keladon has been seriously injured!! (63) Smashed Collar Bone - (-1 ST) 109: status changed from 0 to 9. 12 moved (MP) to ( 16, 9 ) Waiting for opponent to decide to use apothecary. (3) Apothecary SUCCEEDS! 109: status changed from 9 to 1. SKILL SELECTED: Move ended for Right Said Fred [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 10 ) 3 moved (MP) to ( 12, 9 ) 3 moved (MP) to ( 12, 8 ) 3 moved (MP) to ( 12, 7 ) 3 moved (MP) to ( 13, 6 ) 3 moved (MP) to ( 14, 7 ) Move ended for Flinstone Hammer Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Block selected. 101 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Foul Fishbreath Player pushed to (13, 7) 101 moved (MP) to ( 13, 7 ) 1 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 9 ) 2 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 15, 7 ) Move ended for Merrily Unconscious Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 7 ) 7 moved (MP) to ( 15, 6 ) Move ended for Pick Asunder Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 18, 11 ) Move ended for Blas Ter Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 102 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (22, 14) 102 moved (MP) to ( 22, 14 ) 5 moved (MP) to ( 21, 13 ) Block selected. 102 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (23, 14) 102 moved (MP) to ( 23, 14 ) 5 moved (MP) to ( 22, 14 ) Move ended for Jesus Jones [Game Saved] Select an action for Laz Zer 8: Select an action for Laz Zer Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 3 [Game Saved] 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Trido 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 13, 11 ) 106 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 106 moved (MP) to ( 13, 9 ) Move ended for Fedir [Game Saved] 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Pradil knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 4 + 0 = 4 Pradil slips past his opponent(s) unhindered. 110 moved (MP) to ( 14, 4 ) 110 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 13, 6 ) Move ended for Pradil [Game Saved] 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Gelan Foul Fishbreath is knocked over. Player pushed to (14, 8) 1 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (6, 6) + 0, (6, 4) + 0, 1: Foul Fishbreath has been badly hurt! 1: status changed from 0 to 8. 1 moved (SP) to ( 0, 11 ) [Game Saved] 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 109 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Keladon TARGET: 3 --- ROLL: 1 + 0 = 1 Keladon is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (6, 6) + 0, (1, 2) + 0, 0: Keladon has been stunned. 109: status changed from 0 to 2. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Right Said Fred 12: Select an action for Right Said Fred SKILL SELECTED: multiple block SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. 12: tackle zone state changed to true Multiple Block selected. 114 blocked. 115 blocked. Dauntless successful. (4+5=9) Screaming Midgets , Choose a block die. POW SKILL SELECTED: Move ended for Right Said Fred Barasil is knocked over. Agoran is knocked over. Player pushed to (17, 11) 115 moved (MP) to ( 17, 11 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Agoran has been knocked prone. 115: status changed from 0 to 1. Player pushed to (18, 10) 114 moved (MP) to ( 18, 10 ) MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Barasil has been knocked prone. 114: status changed from 0 to 1. 12 moved (MP) to ( 17, 9 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 18, 7 ) 15 moved (MP) to ( 19, 7 ) 15 moved (MP) to ( 20, 6 ) Move ended for FourKarter Pounder Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 18, 8 ) 6 moved (MP) to ( 19, 8 ) 6 moved (MP) to ( 20, 8 ) Move ended for Softy Granite Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 9 ) 8 moved (MP) to ( 18, 8 ) Move ended for Laz Zer Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 16, 7 ) 2 moved (MP) to ( 17, 6 ) 108 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (18, 4) 108 moved (MP) to ( 18, 4 ) 2 moved (MP) to ( 18, 6 ) 2 moved (MP) to ( 19, 7 ) Move ended for Merrily Unconscious [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 17, 6 ) 7 moved (MP) to ( 18, 6 ) Move ended for Pick Asunder Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 102 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (24, 14) 102 moved (MP) to ( 24, 14 ) 5 moved (MP) to ( 23, 14 ) Block selected. 102 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Jesus Jones Dunar is knocked over. Player pushed to (25, 14) 102 moved (MP) to ( 25, 14 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (6, 4) + 1, 3: Dunar has been badly hurt! 102: status changed from 0 to 8. 5 moved (MP) to ( 24, 14 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 102 moved to dugout ( 29, 12 ) [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 112 blocked. Screaming Midgets , Choose a block die. POW Move ended for Blas Ter Doboran is knocked over. Player pushed to (19, 13) 112 moved (MP) to ( 19, 13 ) (5, 4) + 0, (4, 6) + 0, 4: Doboran has been seriously injured!! (16) Broken Ribs - Miss next game 112: status changed from 0 to 9. Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. POW Move ended for Flinflon Hammer Trido is knocked over. Player pushed to (19, 3) 108 moved (MP) to ( 19, 3 ) (6, 3) + 0, (3, 2) + 0, 0: Trido has been stunned. 108: status changed from 0 to 2. 11 moved (MP) to ( 18, 4 ) [Game Saved] Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 7 ) DODGE FINAL RESULT: Flinstone Hammer TARGET: 3 --- ROLL: 4 + 0 = 4 Flinstone Hammer slips past his opponent(s) unhindered. 3 moved (MP) to ( 16, 7 ) 3 moved (MP) to ( 17, 7 ) 3 moved (MP) to ( 18, 7 ) 3 moved (MP) to ( 19, 6 ) 3 moved (MP) to ( 20, 7 ) Move ended for Flinstone Hammer Screaming Midgets: All players have moved. Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 4 [Game Saved] 108: status changed from 2 to 1. Trido rolls over. 109: status changed from 2 to 1. Keladon rolls over. 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 9 ) 106 moved (MP) to ( 15, 9 ) 106 moved (MP) to ( 16, 10 ) Move ended for Fedir 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 7 ) 110 moved (MP) to ( 15, 8 ) 110 moved (MP) to ( 16, 9 ) 12 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Pradil is knocked over. Move ended for Pradil Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (2, 6) + 1, (3, 4) + 0, 0: Pradil has been stunned. 110: status changed from 0 to 2. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 23, 13 ) 5 moved (MP) to ( 22, 12 ) 5 moved (MP) to ( 21, 11 ) 5 moved (MP) to ( 20, 10 ) 5 moved (MP) to ( 19, 9 ) Move ended for Jesus Jones Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 21, 8 ) 6 moved (MP) to ( 22, 8 ) 6 moved (MP) to ( 23, 8 ) 6 moved (MP) to ( 24, 8 ) Move ended for Softy Granite Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 20, 8 ) 2 moved (MP) to ( 21, 7 ) 2 moved (MP) to ( 22, 7 ) 2 moved (MP) to ( 23, 7 ) Move ended for Merrily Unconscious Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 21, 6 ) 15 moved (MP) to ( 22, 6 ) 15 moved (MP) to ( 23, 6 ) 15 moved (MP) to ( 24, 6 ) Move ended for FourKarter Pounder Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 19, 6 ) 7 moved (MP) to ( 20, 6 ) 7 moved (MP) to ( 21, 6 ) 7 moved (MP) to ( 22, 6 ) Move ended for Pick Asunder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 8 ) 8 moved (MP) to ( 20, 8 ) 8 moved (MP) to ( 21, 8 ) 8 moved (MP) to ( 22, 8 ) Move ended for Laz Zer Select an action for Right Said Fred 12: Select an action for Right Said Fred Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 19, 4 ) Move ended for Flinflon Hammer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 17, 12 ) 9 moved (MP) to ( 16, 11 ) Move ended for Blas Ter Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 106 blocked. Screaming Midgets , Choose a block die. POW Move ended for Right Said Fred Fedir is knocked over. Player pushed to (15, 10) 106 moved (MP) to ( 15, 10 ) MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Fedir has been knocked prone. 106: status changed from 0 to 1. 12 moved (MP) to ( 16, 10 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 5 [Game Saved] 110: status changed from 2 to 1. Pradil rolls over. 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 8 ) 101 moved (MP) to ( 15, 9 ) Move ended for Gelan 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Fedir 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Agoran 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Barasil 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Trido 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 12 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (12, 9) 12 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 16, 10 ) Move ended for Keladon Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 24, 7 ) 2 moved (MP) to ( 25, 7 ) 2 moved (MP) to ( 26, 7 ) 2 moved (MP) to ( 27, 7 ) Merrily Unconscious scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=11] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=27,y=7] : current status = 0 2 : current square = java.awt.Point[x=27,y=7] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=27,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=27,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=20,y=7] : current status = 0 3 : current square = java.awt.Point[x=20,y=7] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=7] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=7] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=19,y=9] : current status = 0 5 : current square = java.awt.Point[x=19,y=9] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=19,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=19,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=2] 6 : current square = java.awt.Point[x=24,y=8] : current status = 4 6 : current square = java.awt.Point[x=24,y=8] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=24,y=8] 6 : current status = 0 6 : current square = java.awt.Point[x=24,y=8] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=22,y=6] : current status = 0 7 : current square = java.awt.Point[x=22,y=6] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=22,y=6] 7 : current status = 0 7 : current square = java.awt.Point[x=22,y=6] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=22,y=8] : current status = 0 8 : current square = java.awt.Point[x=22,y=8] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=22,y=8] 8 : current status = 0 8 : current square = java.awt.Point[x=22,y=8] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=5] 9 : current square = java.awt.Point[x=16,y=11] : current status = 0 9 : current square = java.awt.Point[x=16,y=11] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=16,y=11] 9 : current status = 0 9 : current square = java.awt.Point[x=16,y=11] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=1,y=0] : current status = 2 10 : current status = 2 11 : current square = java.awt.Point[x=19,y=4] : current status = 0 11 : current square = java.awt.Point[x=19,y=4] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=19,y=4] 11 : current status = 0 11 : current square = java.awt.Point[x=19,y=4] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=17,y=9] : current status = 0 12 : current square = java.awt.Point[x=17,y=9] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=17,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=17,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=1,y=3] : current status = 2 13 : current status = 2 15 : current square = java.awt.Point[x=24,y=6] : current status = 0 15 : current square = java.awt.Point[x=24,y=6] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=24,y=6] 15 : current status = 0 15 : current square = java.awt.Point[x=24,y=6] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=15,y=9] : current status = 0 101 : current square = java.awt.Point[x=15,y=9] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=15,y=9] 101 : current status = 0 101 : current square = java.awt.Point[x=15,y=9] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=29,y=12] : current status = 8 102 : skipping player in BH, SI, or RIP 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 Smelling salts used. (4) Padil regains consciousness. 103: status changed from 7 to 0. 103 : current square = java.awt.Point[x=29,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=29,y=11] : current status = 8 105 : skipping player in BH, SI, or RIP 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=15,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=29,y=6] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=19,y=3] : current status = 0 108 : current square = java.awt.Point[x=19,y=3] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=19,y=3] 108 : current status = 0 108 : current square = java.awt.Point[x=19,y=3] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=16,y=10] : current status = 0 109 : current square = java.awt.Point[x=16,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=16,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=16,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=16,y=9] : current status = 1 110 : current square = java.awt.Point[x=16,y=9] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=16,y=9] 110 : current status = 0 110 : current square = java.awt.Point[x=16,y=9] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=29,y=0] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=0] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=0] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=1] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=1] 114 : current square = java.awt.Point[x=18,y=10] : current status = 0 114 : current square = java.awt.Point[x=18,y=10] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=18,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=18,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=11] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Screaming Midgets Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 5 ) 11 moved (SP) to ( 14, 9 ) 6 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 13, 7 ) 7 moved (SP) to ( 14, 4 ) 11 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 12, 12 ) 3 moved (SP) to ( 6, 7 ) 2 moved (SP) to ( 12, 2 ) 12 moved (SP) to ( 9, 7 ) 12 moved (SP) to ( 7, 7 ) 12 moved (SP) to ( 8, 7 ) 3 moved (SP) to ( 9, 7 ) 8 moved (SP) to ( 11, 1 ) 9 moved (SP) to ( 11, 13 ) 5 moved (SP) to ( 11, 12 ) 9 moved (SP) to ( 12, 12 ) 5 moved (SP) to ( 11, 13 ) 8 moved (SP) to ( 11, 2 ) 2 moved (SP) to ( 11, 1 ) 8 moved (SP) to ( 12, 2 ) Waiting for Silvercrest Saints to set players on field. 108 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 8 ) 109 moved (SP) to ( 15, 12 ) 114 moved (SP) to ( 16, 10 ) 111 moved (SP) to ( 16, 13 ) 113 moved (SP) to ( 16, 9 ) 101 moved (SP) to ( 18, 5 ) 115 moved (SP) to ( 22, 4 ) 115 moved (SP) to ( 23, 7 ) 106 moved (SP) to ( 20, 10 ) 101 moved (SP) to ( 20, 4 ) *** Setup end *** Screaming Midgets Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (6+4) = Blitz! Kick result. Direction: 2 Distance: 3 Kicking team gets a free turn because of BLITZ kickoff result! Screaming Midgets start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 12 ) 9 moved (MP) to ( 14, 12 ) Move ended for Blas Ter Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 17, 7 ) 7 moved (MP) to ( 16, 8 ) Move ended for Pick Asunder Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 14, 9 ) Move ended for FourKarter Pounder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 3 ) 8 moved (MP) to ( 14, 3 ) 8 moved (MP) to ( 15, 4 ) 8 moved (MP) to ( 16, 5 ) Move ended for Laz Zer Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 2 ) 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 11, 4 ) Move ended for Merrily Unconscious Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 10, 8 ) 12 moved (MP) to ( 11, 8 ) Move ended for Right Said Fred Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 12, 14 ) 5 moved (MP) to ( 13, 14 ) 5 moved (MP) to ( 14, 14 ) 5 moved (MP) to ( 15, 14 ) 111 blocked. Screaming Midgets , Choose a block die. POW Manawil is knocked over. Player pushed to (16, 12) 111 moved (MP) to ( 16, 12 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Manawil has been knocked prone. 111: status changed from 0 to 1. 5 moved (MP) to ( 16, 13 ) Move ended for Jesus Jones Screaming Midgets turn ended. Ball placed at (-1, -1) Ball moved to ( 21, 4 ) Scatter roll: 4 Ball moved to ( 22, 4 ) Waiting for Silvercrest Saints to finish TURN: 6 [Game Saved] 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 11 ) 106 moved (MP) to ( 18, 12 ) 106 moved (MP) to ( 17, 13 ) Move ended for Fedir 109: Select an action for Keladon Select an action for Keladon 108: Select an action for Trido Select an action for Trido 108: Select an action for Trido Select an action for Trido 114: Select an action for Barasil Select an action for Barasil 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 11 ) Move ended for Barasil 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Keladon STAND FIRM skill used. [Game Saved] 113: Select an action for Koragon Select an action for Koragon 111: Select an action for Manawil Select an action for Manawil 113: Select an action for Koragon Select an action for Koragon 103: Select an action for Padil Select an action for Padil 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 6 + 0 = 6 Koragon slips past his opponent(s) unhindered. 113 moved (MP) to ( 18, 9 ) 113 moved (MP) to ( 18, 8 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 18, 5 ) 113 moved (MP) to ( 18, 4 ) 113 moved (MP) to ( 17, 3 ) Move ended for Koragon [Game Saved] 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 21, 4 ) Move ended for Gelan 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 6 ) 115 moved (MP) to ( 22, 5 ) 115 moved (MP) to ( 22, 4 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Agoran TARGET: 2 --- ROLL: 4 + 0 = 4 Move ended for Agoran [Game Saved] 111: Select an action for Manawil Select an action for Manawil 111: tackle zone state changed to true 111: status changed from 6 to 0. Blitz selected. 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK STAND FIRM skill used. 111 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Manawil TARGET: 4 --- ROLL: 6 + 0 = 6 Manawil slips past his opponent(s) unhindered. 111 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Manawil TARGET: 2 --- ROLL: 3 + 0 = 3 Manawil slips past his opponent(s) unhindered. 111 moved (MP) to ( 13, 14 ) 111 moved (MP) to ( 12, 13 ) Move ended for Manawil [Game Saved] 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 6 + 0 = 6 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 17, 10 ) 108 moved (MP) to ( 18, 9 ) 108 moved (MP) to ( 18, 8 ) 108 moved (MP) to ( 18, 7 ) 108 moved (MP) to ( 17, 6 ) Move ended for Trido [Game Saved] 103: Select an action for Padil Select an action for Padil 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Padil TARGET: 2 --- ROLL: 1 + 0 = 1 Padil is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Padil has been knocked prone. Move ended for Padil 103: status changed from 0 to 1. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 8 ) DODGE BEFORE RE_ROLL: Pick Asunder knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Pick Asunder TARGET: 4 --- ROLL: 2 + 0 = 2 STAND FIRM skill used. Pick Asunder stumbles but does not go down. Move ended for Pick Asunder [Game Saved] Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 6 ) 3 moved (MP) to ( 9, 5 ) 3 moved (MP) to ( 8, 4 ) Move ended for Flinstone Hammer Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 12, 9 ) 12 moved (MP) to ( 12, 10 ) 12 moved (MP) to ( 12, 11 ) 12 moved (MP) to ( 12, 12 ) 111 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (12, 14) 111 moved (MP) to ( 12, 14 ) 12 moved (MP) to ( 12, 13 ) 111 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (12, 15) (4, 5) + 0, 0: Manawil has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 8 ) 12 moved (MP) to ( 12, 14 ) Move ended for Right Said Fred [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for FourKarter Pounder Pradil is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 110: status changed from 0 to 1. FourKarter Pounder saved by block skill. [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 6 ) 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 15, 4 ) 6 moved (MP) to ( 16, 3 ) Move ended for Softy Granite Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 114 blocked. Screaming Midgets , Choose a block die. SKULL Move ended for Flinflon Hammer Flinflon Hammer is knocked over. (4, 3) + 0, (0, 0) + 0, 0: Flinflon Hammer has been knocked prone. 11: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 7 [Game Saved] 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true Blitz selected. 9 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 13) 9 moved (MP) to ( 13, 13 ) 109 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Keladon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 109 moved (MP) to ( 13, 11 ) 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 11, 12 ) 109 moved (MP) to ( 10, 13 ) Move ended for Keladon [Game Saved] 103: Select an action for Padil Select an action for Padil 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 15, 10 ) Move ended for Padil 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Pradil 115: Select an action for Agoran Select an action for Agoran 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 20, 4 ) 101 moved (MP) to ( 19, 3 ) 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 17, 2 ) Move ended for Gelan 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 5 ) 115 moved (MP) to ( 20, 6 ) 115 moved (MP) to ( 19, 7 ) 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 17, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Agoran TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Agoran Ball moved to ( 14, 11 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Barasil TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 9, 13 ) 114 moved (MP) to ( 8, 13 ) 114 moved (MP) to ( 7, 13 ) Move ended for Barasil 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Trido TARGET: 3 --- ROLL: 3 + 0 = 3 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Trido TARGET: 3 --- ROLL: 4 + 0 = 4 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 6 + 0 = 6 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 6 + 0 = 6 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 108 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 9, 12 ) Move ended for Trido Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Flinflon Hammer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 12 ) 9 moved (MP) to ( 11, 11 ) 9 moved (MP) to ( 10, 12 ) Move ended for Blas Ter Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 13 ) Move ended for Right Said Fred Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 6 ) 8 moved (MP) to ( 14, 7 ) Move ended for Laz Zer Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 7, 5 ) 3 moved (MP) to ( 7, 6 ) 3 moved (MP) to ( 7, 7 ) 3 moved (MP) to ( 7, 8 ) 3 moved (MP) to ( 7, 9 ) 3 moved (MP) to ( 7, 10 ) (4) Go for it successful. 3 moved (MP) to ( 7, 11 ) (5) Go for it successful. 3 moved (MP) to ( 7, 12 ) Move ended for Flinstone Hammer [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 4 ) 2 moved (MP) to ( 13, 4 ) 2 moved (MP) to ( 14, 3 ) 2 moved (MP) to ( 15, 2 ) 2 moved (MP) to ( 16, 2 ) Move ended for Merrily Unconscious Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 103 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for FourKarter Pounder Player pushed to (16, 10) 103 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Pick Asunder Pick Asunder uses TACKLE to bring his opponent down. Pradil is knocked over. Player pushed to (14, 9) 110 moved (MP) to ( 14, 9 ) (5, 3) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 110: status changed from 0 to 1. 7 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 106 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Jesus Jones Fedir is knocked over. MIGHTY BLOW used on injury roll. (5, 6) + 0, (2, 4) + 1, 0: Fedir has been stunned. 106: status changed from 0 to 2. Jesus Jones saved by block skill. [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Block selected. 101 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Softy Granite Screaming Midgets: All players have moved. Player pushed to (17, 1) 101 moved (MP) to ( 17, 1 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 8 [Game Saved] 106: status changed from 2 to 1. Fedir rolls over. 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Barasil TARGET: 2 --- ROLL: 6 + 0 = 6 Barasil slips past his opponent(s) unhindered. 114 moved (MP) to ( 5, 13 ) 114 moved (MP) to ( 4, 12 ) 114 moved (MP) to ( 3, 11 ) 114 moved (MP) to ( 2, 10 ) Barasil scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) Smelling salts used. Verified Opponent Roll = 6 (6) Manawil regains consciousness. 111: status changed from 7 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 2 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Starting second half. Silvercrest Saints gets a LEADER reroll. Screaming Midgets Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. DOOM & GLOOM removed from Screaming Midgets 3 moved (SP) to ( 5, 7 ) 2 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 10, 8 ) 5 moved (SP) to ( 10, 6 ) 15 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 14, 9 ) 15 moved (SP) to ( 13, 8 ) 6 moved (SP) to ( 13, 9 ) 7 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 14, 5 ) 11 moved (SP) to ( 14, 9 ) 15 moved (SP) to ( 14, 6 ) 6 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 12, 4 ) 7 moved (SP) to ( 12, 1 ) 7 moved (SP) to ( 14, 5 ) 6 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 13, 7 ) 15 moved (SP) to ( 12, 7 ) 8 moved (SP) to ( 13, 7 ) 15 moved (SP) to ( 13, 2 ) 9 moved (SP) to ( 13, 10 ) 9 moved (SP) to ( 12, 12 ) 15 moved (SP) to ( 12, 2 ) 5 moved (SP) to ( 11, 1 ) 2 moved (SP) to ( 11, 13 ) 12 moved (SP) to ( 9, 7 ) 3 moved (SP) to ( 6, 7 ) Waiting for Silvercrest Saints to set players on field. 109 moved (SP) to ( 15, 12 ) 114 moved (SP) to ( 16, 10 ) 113 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 16, 12 ) 108 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 23, 7 ) 106 moved (SP) to ( 19, 4 ) 101 moved (SP) to ( 19, 10 ) *** Setup end *** Screaming Midgets Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. Ball placed at (21, 6) Kickoff Roll (3+5) = Quick Snap Kick result. Direction: 2 Distance: 6 Quick snap. Waiting for Silvercrest Saints to re-arrange players on field. 115 moved (SP) to ( 22, 8 ) 106 moved (SP) to ( 19, 3 ) 109 moved (SP) to ( 14, 12 ) 111 moved (SP) to ( 15, 12 ) 114 moved (SP) to ( 15, 11 ) 113 moved (SP) to ( 16, 10 ) 110 moved (SP) to ( 16, 9 ) 108 moved (SP) to ( 14, 10 ) 101 moved (SP) to ( 18, 9 ) Ball placed at (21, 6) Ball placed at (21, 6) Scatter roll: 8 Ball moved to ( 20, 0 ) [Game Saved] Ball in play. Waiting for Silvercrest Saints to finish TURN: 1 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 10 ) 110 moved (MP) to ( 16, 11 ) 110 moved (MP) to ( 16, 12 ) 110 moved (MP) to ( 15, 13 ) 110 moved (MP) to ( 14, 13 ) 110 moved (MP) to ( 13, 13 ) Move ended for Pradil 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 13, 11 ) 9 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Blas Ter is knocked over. Player pushed to (17, 13) 9 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Blas Ter has been knocked prone. 9: status changed from 0 to 1. 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 11, 11 ) 109 moved (MP) to ( 10, 12 ) Move ended for Keladon [Game Saved] 111: Select an action for Manawil Select an action for Manawil 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 12 ) 111 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 11, 11 ) 111 moved (MP) to ( 10, 11 ) 111 moved (MP) to ( 9, 12 ) 111 moved (MP) to ( 8, 13 ) Move ended for Manawil 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 12 ) 114 moved (MP) to ( 9, 13 ) Move ended for Barasil 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 12, 11 ) 113 moved (MP) to ( 11, 11 ) 113 moved (MP) to ( 10, 11 ) 113 moved (MP) to ( 9, 11 ) 113 moved (MP) to ( 8, 11 ) Move ended for Koragon 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 10 ) 101 moved (MP) to ( 16, 11 ) 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 13, 11 ) 101 moved (MP) to ( 12, 12 ) Move ended for Gelan 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 2 ) 106 moved (MP) to ( 19, 1 ) 106 moved (MP) to ( 20, 0 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Fedir TARGET: 2 --- ROLL: 2 + 0 = 2 106 moved (MP) to ( 20, 1 ) 106 moved (MP) to ( 20, 2 ) 106 moved (MP) to ( 21, 3 ) Move ended for Fedir [Game Saved] 103: Select an action for Padil Select an action for Padil 103: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Padil STAND FIRM skill used. [Game Saved] 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 5 + 0 = 5 Trido slips past his opponent(s) unhindered. 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 11, 10 ) 108 moved (MP) to ( 10, 10 ) 108 moved (MP) to ( 9, 9 ) 108 moved (MP) to ( 8, 8 ) Move ended for Trido Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 8 ) 8 moved (MP) to ( 11, 8 ) 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 9, 8 ) Move ended for Laz Zer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Blas Ter Select an action for Softy Granite 6: Select an action for Softy Granite Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 7 ) 6 moved (MP) to ( 16, 7 ) 6 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 18, 9 ) Move ended for Softy Granite Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 3 ) 15 moved (MP) to ( 10, 4 ) 15 moved (MP) to ( 9, 5 ) 15 moved (MP) to ( 8, 6 ) Move ended for FourKarter Pounder Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 2 ) 5 moved (MP) to ( 13, 2 ) 5 moved (MP) to ( 14, 2 ) 5 moved (MP) to ( 15, 2 ) 5 moved (MP) to ( 16, 2 ) Move ended for Jesus Jones Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 5 ) 7 moved (MP) to ( 17, 5 ) 7 moved (MP) to ( 18, 5 ) (2) Go for it successful. 7 moved (MP) to ( 19, 5 ) (3) Go for it successful. 7 moved (MP) to ( 20, 4 ) Move ended for Pick Asunder [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Right Said Fred Trido is knocked over. MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Trido has been knocked prone. 108: status changed from 0 to 1. Right Said Fred saved by block skill. [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 6, 8 ) 3 moved (MP) to ( 6, 9 ) 3 moved (MP) to ( 7, 10 ) 113 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Koragon saved by dodge skill. Player pushed to (9, 12) 113 moved (MP) to ( 9, 12 ) 3 moved (MP) to ( 6, 11 ) 3 moved (MP) to ( 6, 12 ) Move ended for Flinstone Hammer [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Block selected. 109 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW/SKULL Move ended for Merrily Unconscious Keladon saved by block skill. Merrily Unconscious saved by block skill. [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 103 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Flinflon Hammer Screaming Midgets: All players have moved. Player pushed to (16, 9) 103 moved (MP) to ( 16, 9 ) 11 moved (MP) to ( 15, 9 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 2 [Game Saved] 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Fedir TARGET: 2 --- ROLL: 4 + 0 = 4 Fedir slips past his opponent(s) unhindered. 106 moved (MP) to ( 19, 2 ) 106 moved (MP) to ( 18, 3 ) 106 moved (MP) to ( 17, 4 ) 106 moved (MP) to ( 16, 5 ) 106 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 14, 7 ) Pass selected. SHORT PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Fedir TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Fedir Ball moved to ( 20, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 11 ) 113 moved (MP) to ( 7, 10 ) 113 moved (MP) to ( 6, 10 ) 113 moved (MP) to ( 5, 10 ) 113 moved (MP) to ( 4, 10 ) 113 moved (MP) to ( 3, 10 ) 113 moved (MP) to ( 2, 10 ) Koragon scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 2 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Opponent Kicking. Waiting for Silvercrest Saints to set players on field. 108 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 15, 4 ) 109 moved (SP) to ( 18, 7 ) 113 moved (SP) to ( 20, 7 ) 111 moved (SP) to ( 22, 7 ) 101 moved (SP) to ( 18, 1 ) 106 moved (SP) to ( 17, 13 ) 101 moved (SP) to ( 17, 1 ) 113 moved (SP) to ( 20, 10 ) 111 moved (SP) to ( 20, 4 ) 115 moved (SP) to ( 18, 5 ) 114 moved (SP) to ( 18, 10 ) 115 moved (SP) to ( 18, 4 ) 106 moved (SP) to ( 17, 12 ) 101 moved (SP) to ( 17, 2 ) Screaming Midgets Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 3 moved (SP) to ( 7, 7 ) 2 moved (SP) to ( 10, 6 ) 12 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 14, 12 ) 15 moved (SP) to ( 14, 9 ) 6 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 12, 8 ) 11 moved (SP) to ( 12, 9 ) Turn time limit reached. 15 moved (SP) to ( 10, 9 ) 7 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 13, 12 ) 2 moved (SP) to ( 11, 5 ) 15 moved (SP) to ( 11, 9 ) 2 moved (SP) to ( 9, 4 ) 15 moved (SP) to ( 11, 5 ) 2 moved (SP) to ( 11, 9 ) 8 moved (SP) to ( 9, 4 ) 15 moved (SP) to ( 10, 5 ) 8 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 9, 4 ) 3 moved (SP) to ( 7, 6 ) *** Setup end *** Waiting for Silvercrest Saints to kick off. Ball placed at (22, 9) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (1+1) = Injury Time The game is held up for injury time. Verified Opponent Roll = 2 Verified Opponent Roll = 3 Kick result. Direction: 2 Distance: 3 Ball placed at (22, 9) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Flinstone Hammer TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Ball in play. Screaming Midgets start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 5 ) 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 10, 7 ) 15 moved (MP) to ( 10, 8 ) Move ended for FourKarter Pounder Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 10 ) Move ended for Merrily Unconscious Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 13 ) 11 moved (MP) to ( 15, 12 ) 11 moved (MP) to ( 16, 11 ) Move ended for Flinflon Hammer Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 7 ) 3 moved (MP) to ( 9, 8 ) 3 moved (MP) to ( 10, 9 ) 3 moved (MP) to ( 11, 10 ) Move ended for Flinstone Hammer Select an action for Laz Zer 8: Select an action for Laz Zer Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Right Said Fred Trido is knocked over. Player pushed to (16, 10) 108 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Trido has been knocked prone. 108: status changed from 0 to 1. 12 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 9 ) 7 moved (MP) to ( 12, 9 ) Move ended for Pick Asunder Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 15, 13 ) 5 moved (MP) to ( 16, 13 ) 106 blocked. Screaming Midgets , Choose a block die. POW Fedir is knocked over. Player pushed to (18, 11) 106 moved (MP) to ( 18, 11 ) MIGHTY BLOW used on armor roll. (4, 4) + 1, (4, 2) + 0, 0: Fedir has been stunned. 106: status changed from 0 to 2. 5 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 17, 11 ) Move ended for Jesus Jones [Game Saved] Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Block selected. 103 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Laz Zer Laz Zer uses TACKLE to bring his opponent down. Padil is knocked over. Player pushed to (16, 6) 103 moved (MP) to ( 16, 6 ) (6, 4) + 0, (4, 6) + 0, 2: Padil has been badly hurt! 103: status changed from 0 to 8. 8 moved (MP) to ( 15, 7 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 103 moved to dugout ( 28, 11 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 9 ) 6 moved (MP) to ( 14, 10 ) 6 moved (MP) to ( 13, 11 ) 6 moved (MP) to ( 12, 11 ) Move ended for Softy Granite Select an action for Blas Ter 9: Select an action for Blas Ter Turn time limit reached. 9: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Blas Ter Screaming Midgets: All players have moved. Blas Ter uses TACKLE to bring his opponent down. Pradil is knocked over. Player pushed to (16, 3) 110 moved (MP) to ( 16, 3 ) (1, 5) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 110: status changed from 0 to 1. 9 moved (MP) to ( 15, 4 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 4 [Game Saved] 106: status changed from 2 to 1. Fedir rolls over. 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Pradil 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 2 ) 101 moved (MP) to ( 15, 2 ) 101 moved (MP) to ( 14, 2 ) 101 moved (MP) to ( 13, 3 ) 101 moved (MP) to ( 14, 4 ) Move ended for Gelan 115: Select an action for Agoran Select an action for Agoran 109: Select an action for Keladon Select an action for Keladon 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 5 ) 115 moved (MP) to ( 16, 6 ) Move ended for Agoran 111: Select an action for Manawil Select an action for Manawil 108: Select an action for Trido Select an action for Trido 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Trido 111: Select an action for Manawil Select an action for Manawil 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 5 ) 111 moved (MP) to ( 18, 6 ) 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 16, 9 ) Move ended for Manawil 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 17, 8 ) 109 moved (MP) to ( 16, 8 ) 8 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Laz Zer is knocked over. Player pushed to (15, 6) 8 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Laz Zer has been knocked prone. 8: status changed from 0 to 1. 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 7 ) 109 moved (MP) to ( 13, 7 ) 109 moved (MP) to ( 12, 7 ) 109 moved (MP) to ( 11, 7 ) Move ended for Keladon [Game Saved] 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 11 ) 113 moved (MP) to ( 19, 12 ) 113 moved (MP) to ( 18, 13 ) 113 moved (MP) to ( 17, 13 ) 113 moved (MP) to ( 16, 13 ) 113 moved (MP) to ( 15, 13 ) 113 moved (MP) to ( 14, 13 ) 113 moved (MP) to ( 13, 13 ) Move ended for Koragon 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Barasil TARGET: 2 --- ROLL: 3 + 0 = 3 Barasil slips past his opponent(s) unhindered. 114 moved (MP) to ( 19, 12 ) 114 moved (MP) to ( 18, 13 ) 114 moved (MP) to ( 17, 13 ) 114 moved (MP) to ( 16, 13 ) 114 moved (MP) to ( 15, 12 ) Move ended for Barasil Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 15, 6 ) Move ended for Laz Zer Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 6 ) Move ended for Pick Asunder Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 9 ) 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 14, 7 ) Move ended for Flinstone Hammer Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 13, 9 ) 6 moved (MP) to ( 13, 8 ) Move ended for Softy Granite Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 13, 9 ) 2 moved (MP) to ( 14, 8 ) 2 moved (MP) to ( 15, 7 ) 115 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Agoran is knocked over. Player pushed to (17, 5) 115 moved (MP) to ( 17, 5 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Agoran has been knocked prone. 115: status changed from 0 to 1. 2 moved (MP) to ( 15, 8 ) Move ended for Merrily Unconscious [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred SKILL SELECTED: multiple block SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. 12: tackle zone state changed to true Multiple Block selected. 111 blocked. 108 blocked. Dauntless successful. (4+6=10) Screaming Midgets , Choose a block die. POW/SKULL SKILL SELECTED: Move ended for Right Said Fred Manawil is knocked over. MIGHTY BLOW used on injury roll. (4, 6) + 0, (2, 6) + 1, 0: Manawil has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 8 ) Trido is knocked over. MIGHTY BLOW used on injury roll. (6, 5) + 0, (3, 4) + 1, 0: Trido has been knocked out. 108: status changed from 0 to 7. 108 moved to dugout ( 29, 9 ) Right Said Fred saved by block skill. [Game Saved] Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 10 ) Move ended for Jesus Jones Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 114 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Flinflon Hammer Player pushed to (15, 13) 114 moved (MP) to ( 15, 13 ) 11 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 5 [Game Saved] 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 17, 6 ) 115 moved (MP) to ( 17, 7 ) 115 moved (MP) to ( 16, 8 ) Move ended for Agoran 114: Select an action for Barasil Select an action for Barasil 113: Select an action for Koragon Select an action for Koragon 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 12 ) 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 13, 9 ) Move ended for Koragon 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Keladon TARGET: 3 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 6 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Softy Granite is knocked over. Player pushed to (15, 9) 6 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Softy Granite has been knocked prone. 6: status changed from 0 to 1. 109 moved (MP) to ( 13, 8 ) Move ended for Keladon [Game Saved] 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Barasil knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Barasil TARGET: 2 --- ROLL: 4 + 0 = 4 Barasil slips past his opponent(s) unhindered. 114 moved (MP) to ( 13, 13 ) 114 moved (MP) to ( 13, 12 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 12, 8 ) 114 moved (MP) to ( 13, 7 ) Move ended for Barasil [Game Saved] 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Fedir 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 1 + 0 = 1 Pradil is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 3) + 0, (5, 1) + 0, 0: Pradil has been stunned. Move ended for Pradil 110: status changed from 0 to 2. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 16, 10 ) 11 moved (MP) to ( 17, 9 ) Move ended for Flinflon Hammer Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Block selected. 115 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Merrily Unconscious Player pushed to (17, 8) 115 moved (MP) to ( 17, 8 ) [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 15, 9 ) 12 moved (MP) to ( 14, 8 ) SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. SKILL SELECTED: multiple block Multiple Block selected. 114 blocked. 109 blocked. Dauntless successful. (6+3=9) Screaming Midgets , Choose a block die. PUSHBACK/POW Right Said Fred uses TACKLE to bring his opponent down. Barasil is knocked over. Keladon is knocked over. Player pushed to (12, 9) 109 moved (MP) to ( 12, 9 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Keladon has been knocked prone. 109: status changed from 0 to 1. Player pushed to (12, 6) 114 moved (MP) to ( 12, 6 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Barasil has been knocked prone. 114: status changed from 0 to 1. 12 moved (MP) to ( 13, 8 ) SKILL SELECTED: Move ended for Right Said Fred [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Softy Granite Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 8 ) 15 moved (MP) to ( 12, 8 ) Move ended for FourKarter Pounder Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 101 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Blas Ter Player pushed to (13, 3) 101 moved (MP) to ( 13, 3 ) 9 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 106 blocked. Screaming Midgets , Choose a block die. POW Move ended for Jesus Jones Fedir is knocked over. Player pushed to (19, 11) 106 moved (MP) to ( 19, 11 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (2, 2) + 1, 0: Fedir has been stunned. 106: status changed from 0 to 2. 5 moved (MP) to ( 18, 11 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 6 [Game Saved] 106: status changed from 2 to 1. Fedir rolls over. 110: status changed from 2 to 1. Pradil rolls over. 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 4 + 0 = 4 Agoran slips past his opponent(s) unhindered. 115 moved (MP) to ( 16, 6 ) Move ended for Agoran [Game Saved] 101: Select an action for Gelan Select an action for Gelan 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Gelan knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Gelan TARGET: 2 --- ROLL: 1 + 0 = 1 Gelan is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (5, 5) + 0, (6, 2) + 0, 0: Gelan has been knocked out. 101: status changed from 4 to 7. 101 moved (SP) to ( 29, 10 ) Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 113 blocked. Screaming Midgets , Choose a block die. POW Move ended for FourKarter Pounder Koragon is knocked over. Player pushed to (13, 10) 113 moved (MP) to ( 13, 10 ) (1, 4) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 113: status changed from 0 to 1. 15 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 9 ) 6 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 18, 9 ) Move ended for Softy Granite Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 16, 8 ) 2 moved (MP) to ( 17, 8 ) 2 moved (MP) to ( 18, 8 ) 2 moved (MP) to ( 19, 8 ) 2 moved (MP) to ( 20, 7 ) Move ended for Merrily Unconscious Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 8 ) 3 moved (MP) to ( 16, 8 ) 3 moved (MP) to ( 17, 8 ) 3 moved (MP) to ( 18, 8 ) 3 moved (MP) to ( 19, 8 ) Move ended for Flinstone Hammer Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 8 ) 12 moved (MP) to ( 15, 8 ) 12 moved (MP) to ( 16, 8 ) 12 moved (MP) to ( 17, 8 ) 12 moved (MP) to ( 18, 7 ) Move ended for Right Said Fred Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 18, 10 ) 11 moved (MP) to ( 19, 10 ) 11 moved (MP) to ( 20, 9 ) Move ended for Flinflon Hammer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 16, 5 ) 115 blocked. Screaming Midgets , Choose a block die. POW/SKULL Agoran is knocked over. (2, 4) + 0, (0, 0) + 0, 0: Agoran has been knocked prone. 115: status changed from 0 to 1. Blas Ter saved by block skill. 9 moved (MP) to ( 17, 6 ) Move ended for Blas Ter [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 7 ) 7 moved (MP) to ( 15, 8 ) 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 17, 8 ) Move ended for Pick Asunder Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 19, 10 ) Move ended for Jesus Jones Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 7 ) 8 moved (MP) to ( 16, 7 ) 8 moved (MP) to ( 17, 7 ) 8 moved (MP) to ( 18, 6 ) Move ended for Laz Zer Screaming Midgets: All players have moved. Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 7 [Game Saved] 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 19, 4 ) 110 moved (MP) to ( 20, 5 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 21, 5 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 22, 6 ) Move ended for Pradil [Game Saved] 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Fedir TARGET: 2 --- ROLL: 3 + 0 = 3 Fedir slips past his opponent(s) unhindered. 106 moved (MP) to ( 21, 11 ) 106 moved (MP) to ( 22, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 106 moved (MP) to ( 22, 9 ) Move ended for Fedir [Game Saved] 113: Select an action for Koragon Select an action for Koragon 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. 113 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 17, 11 ) 113 moved (MP) to ( 18, 11 ) Move ended for Koragon [Game Saved] 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 15, 5 ) 114 moved (MP) to ( 16, 4 ) 114 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 1 (1) Barasil trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 114 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 19, 5 ) Move ended for Barasil [Game Saved] 109: Select an action for Keladon Select an action for Keladon 109: Select an action for Keladon Select an action for Keladon 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Keladon TARGET: 3 --- ROLL: 2 + 0 = 2 Keladon is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (5, 6) + 0, (2, 5) + 0, 0: Keladon has been stunned. Move ended for Keladon 109: status changed from 0 to 2. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 9 ) 15 moved (MP) to ( 15, 9 ) 15 moved (MP) to ( 16, 9 ) 15 moved (MP) to ( 17, 10 ) Move ended for FourKarter Pounder Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 18, 8 ) 7 moved (MP) to ( 19, 7 ) 7 moved (MP) to ( 20, 8 ) 7 moved (MP) to ( 21, 8 ) Move ended for Pick Asunder Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 20, 8 ) 2 moved (MP) to ( 21, 9 ) 106 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Fedir is knocked over. Player pushed to (23, 8) 106 moved (MP) to ( 23, 8 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Fedir has been knocked prone. 106: status changed from 0 to 1. 2 moved (MP) to ( 22, 9 ) 2 moved (MP) to ( 23, 10 ) Move ended for Merrily Unconscious [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 21, 10 ) 11 moved (MP) to ( 22, 11 ) 11 moved (MP) to ( 23, 12 ) Move ended for Flinflon Hammer Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 20, 9 ) 3 moved (MP) to ( 21, 10 ) 3 moved (MP) to ( 22, 11 ) Move ended for Flinstone Hammer Select an action for Softy Granite 6: Select an action for Softy Granite Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 113 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Koragon saved by dodge skill. Player pushed to (17, 11) 113 moved (MP) to ( 17, 11 ) 5 moved (MP) to ( 18, 11 ) Block selected. 113 blocked. Screaming Midgets , Choose a block die. POW Move ended for Jesus Jones Koragon is knocked over. Player pushed to (16, 11) 113 moved (MP) to ( 16, 11 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (1, 2) + 1, 0: Koragon has been stunned. 113: status changed from 0 to 2. 5 moved (MP) to ( 17, 11 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 19, 10 ) 6 moved (MP) to ( 20, 11 ) 6 moved (MP) to ( 21, 12 ) Move ended for Softy Granite Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 8 ) 12 moved (MP) to ( 20, 9 ) Turn time limit reached. 12 moved (MP) to ( 21, 10 ) Move ended for Right Said Fred Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 18, 7 ) 9 moved (MP) to ( 19, 8 ) 9 moved (MP) to ( 20, 8 ) 9 moved (MP) to ( 21, 7 ) Move ended for Blas Ter Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Block selected. 114 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Laz Zer Screaming Midgets: All players have moved. Player pushed to (19, 4) 114 moved (MP) to ( 19, 4 ) 8 moved (MP) to ( 19, 5 ) Screaming Midgets turn ended. Waiting for Silvercrest Saints to finish TURN: 8 [Game Saved] 109: status changed from 2 to 1. Keladon rolls over. 113: status changed from 2 to 1. Koragon rolls over. 106: Select an action for Fedir Select an action for Fedir 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 24, 9 ) Move ended for Fedir 110: Select an action for Pradil Select an action for Pradil 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 23, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 6 + 0 = 6 Pradil slips past his opponent(s) unhindered. 110 moved (MP) to ( 23, 8 ) 110 moved (MP) to ( 23, 9 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (5, 11) 2 moved (MP) to ( 24, 11 ) 110 moved (MP) to ( 23, 10 ) Move ended for Pradil [Game Saved] 114: Select an action for Barasil Select an action for Barasil 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 3 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Barasil TARGET: 2 --- ROLL: 2 + 0 = 2 Barasil slips past his opponent(s) unhindered. 114 moved (MP) to ( 21, 4 ) 114 moved (MP) to ( 22, 5 ) 114 moved (MP) to ( 23, 6 ) 114 moved (MP) to ( 23, 7 ) 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 23, 9 ) 114 moved (MP) to ( 22, 10 ) Move ended for Barasil [Game Saved] 115: Select an action for Agoran Select an action for Agoran 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 17, 7 ) 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 4 (4) Go for it successful. 115 moved (MP) to ( 20, 10 ) Move ended for Agoran Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. [Game Saved] Screaming Midgets start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 22, 8 ) 7 moved (MP) to ( 23, 9 ) Move ended for Pick Asunder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 6 ) 8 moved (MP) to ( 19, 7 ) 8 moved (MP) to ( 19, 8 ) 8 moved (MP) to ( 19, 9 ) Move ended for Laz Zer Select an action for Right Said Fred 12: Select an action for Right Said Fred 12: tackle zone state changed to true Block selected. 114 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Right Said Fred Barasil is knocked over. Player pushed to (23, 11) 114 moved (MP) to ( 23, 11 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (5, 1) + 1, 0: Barasil has been stunned. 114: status changed from 0 to 2. 12 moved (MP) to ( 22, 10 ) [Game Saved] Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 21, 8 ) 9 moved (MP) to ( 22, 9 ) 110 blocked. Screaming Midgets , Choose a block die. POW Pradil is knocked over. Player pushed to (24, 10) 110 moved (MP) to ( 24, 10 ) (6, 5) + 0, (5, 4) + 0, 0: Pradil has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 28, 8 ) 9 moved (MP) to ( 23, 10 ) Move ended for Blas Ter [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 25, 11 ) 2 moved (MP) to ( 26, 11 ) 2 moved (MP) to ( 27, 11 ) Move ended for Merrily Unconscious Select an action for Flinstone Hammer 3: Select an action for Flinstone Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 22, 12 ) 3 moved (MP) to ( 23, 13 ) 3 moved (MP) to ( 24, 12 ) 3 moved (MP) to ( 25, 11 ) 3 moved (MP) to ( 26, 11 ) Hand off selected. Move ended for Flinstone Hammer Ball moved to ( 27, 11 ) GET BALL FINAL RESULT: Merrily Unconscious TARGET: 3 --- ROLL: 4 + 0 = 4 Merrily Unconscious scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=11] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=27,y=11] : current status = 0 2 : current square = java.awt.Point[x=27,y=11] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=27,y=11] 2 : current status = 0 2 : current square = java.awt.Point[x=27,y=11] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=26,y=11] : current status = 0 3 : current square = java.awt.Point[x=26,y=11] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=26,y=11] 3 : current status = 0 3 : current square = java.awt.Point[x=26,y=11] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=17,y=11] : current status = 0 5 : current square = java.awt.Point[x=17,y=11] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=17,y=11] 5 : current status = 0 5 : current square = java.awt.Point[x=17,y=11] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=2] 6 : current square = java.awt.Point[x=21,y=12] : current status = 4 6 : current square = java.awt.Point[x=21,y=12] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=21,y=12] 6 : current status = 0 6 : current square = java.awt.Point[x=21,y=12] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=23,y=9] : current status = 0 7 : current square = java.awt.Point[x=23,y=9] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=23,y=9] 7 : current status = 0 7 : current square = java.awt.Point[x=23,y=9] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=19,y=9] : current status = 4 8 : current square = java.awt.Point[x=19,y=9] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=19,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=19,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=5] 9 : current square = java.awt.Point[x=23,y=10] : current status = 0 9 : current square = java.awt.Point[x=23,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=23,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=23,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=1,y=0] : current status = 2 10 : current status = 2 11 : current square = java.awt.Point[x=23,y=12] : current status = 0 11 : current square = java.awt.Point[x=23,y=12] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=23,y=12] 11 : current status = 0 11 : current square = java.awt.Point[x=23,y=12] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=22,y=10] : current status = 0 12 : current square = java.awt.Point[x=22,y=10] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=22,y=10] 12 : current status = 0 12 : current square = java.awt.Point[x=22,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=1,y=3] : current status = 2 13 : current status = 2 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=17,y=10] 15 : current status = 0 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=29,y=10] : current status = 7 101 : current status = 7 Smelling salts used. (4) Gelan regains consciousness. 101: status changed from 7 to 0. 101 : current square = java.awt.Point[x=29,y=10] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=12] : current status = 8 102 : skipping player in BH, SI, or RIP 103 : current square = java.awt.Point[x=28,y=11] : current status = 8 103 : skipping player in BH, SI, or RIP 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=29,y=11] : current status = 8 105 : skipping player in BH, SI, or RIP 106 : current square = java.awt.Point[x=24,y=9] : current status = 0 106 : current square = java.awt.Point[x=24,y=9] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=24,y=9] 106 : current status = 0 106 : current square = java.awt.Point[x=24,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=1] 107 : current square = java.awt.Point[x=29,y=6] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=29,y=9] : current status = 7 108 : current status = 7 Smelling salts used. (3) Trido regains consciousness. 108: status changed from 7 to 0. 108 : current square = java.awt.Point[x=29,y=9] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=2] 109 : current square = java.awt.Point[x=13,y=10] : current status = 1 109 : current square = java.awt.Point[x=13,y=10] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=13,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=13,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=4] 110 : current square = java.awt.Point[x=28,y=8] : current status = 7 110 : current status = 7 Smelling salts used. (1) Pradil stays UNconscious. 110 : current square = java.awt.Point[x=28,y=8] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=9] 111 : current square = java.awt.Point[x=29,y=8] : current status = 7 111 : current status = 7 Smelling salts used. (5) Manawil regains consciousness. 111: status changed from 7 to 0. 111 : current square = java.awt.Point[x=29,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=5] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=16,y=11] : current status = 1 113 : current square = java.awt.Point[x=16,y=11] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=11] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=11] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=7] 114 : current square = java.awt.Point[x=23,y=11] : current status = 2 114 : current square = java.awt.Point[x=23,y=11] : current status = 2 114: status changed from 2 to 0. 114 : set status normal, current square = java.awt.Point[x=23,y=11] 114 : current status = 0 114 : current square = java.awt.Point[x=23,y=11] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=0] 115 : current square = java.awt.Point[x=20,y=10] : current status = 0 115 : current square = java.awt.Point[x=20,y=10] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=20,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=20,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=1] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Screaming Midgets Winnings Roll: 4 + -2 Silvercrest Saints Winnings Roll: 3 + 0 Softy Granite gets an MVP award. Pradil gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=2 T2=2 not conceding roll=6 +1 for TDs +1 for cas (5) Screaming Midgets FF Roll: 6 + 2 not conceding roll=5 +1 for TDs Silvercrest Saints FF Roll: 5 + 1 ***END Fan Factor DEBUG*** D6: 1(95) 2(83) 3(78) 4(101) 5(77) 6(104) Total(538) D8: 1(2) 2(4) 3(0) 4(1) 5(0) 6(0) 7(0) 8(1) Total(8) GAME OVER Final Score: Screaming Midgets: 2 Silvercrest Saints: 2 WINNINGS Screaming Midgets: 20000 Silvercrest Saints: 30000 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1