Java JRE 1.5 Beta 8.2b OS = Windows 2000 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Short & Surly Team 1 race: Chaos Dwarf Player 1 name: Hoofcrusher Player 1: Bc Bull Centaur 6 4 1 9 [Block, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 2 name: Doom Charger Player 2: Bc Bull Centaur 6 4 2 9 [Block, Dodge, Sprint, Stand Firm, Sure Feet, Tackle, Thick Skull] Player 3 name: Bane Bloodbrewer Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 4 name: Dorin Kneecrusha Player 4: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Guard, Tackle, Thick Skull] Player 5 name: Gloin Goldfillingseeker Player 5: Cd Chaos Dwarf 4 3 2 8 [Block, Dodge, Guard, Mighty Blow, Tackle, Thick Skull] Player 6 name: Nuts Ori Player 6: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 7 name: Thorin Redbeard Player 7: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Mighty Blow, Piling On, Tackle, Thick Skull] Player 8 name: Caleb Crotchmangler Player 8: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Kick, Mighty Blow, Piling On, Tackle, Thick Skull] Player 9 name: Fucker Player 9: H Chaos Hobgoblin 6 3 3 7 [Block, Dodge, Strip Ball, Sure Hands] Player 10 name: Sir DamageSponge Player 10: H Chaos Hobgoblin 6 5 4 7 [+ag, +st, +st] Player 11 name: You-Better-Score Player 11: H Chaos Hobgoblin 6 3 4 7 [+ag] Player 12 name: Dave Hanson Player 12: H Chaos Hobgoblin 6 3 3 7 [] Player 13 name: Targin Bonecrusha Player 13: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 14 name: Steve Hanson Player 14: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Really Scared Player 15: H Chaos Hobgoblin 6 3 2 7 [Dirty Player, Kick] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=3043] Connected as server to game 'surlybooz'. Receiving: Putrid Swamp Boozzhounds.html Done receiving file. Team 2 name: Putrid Swamp Boozzhounds Team 2 race: Orc Player 101 name: Wild Turkey Player 101: B Orc Blitzer 6 3 4 8 [+ag, Block] Player 102 name: Cardhu Player 102: B Orc Blitzer 6 3 3 9 [Block, Tackle] Player 103 name: Johny Blue Player 103: Bo Black Orc 4 4 2 9 [Block, Break Tackle, Guard] Player 104 name: Johny Red Player 104: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On, Tackle] Player 105 name: Boddington Player 105: Bo Black Orc 4 4 2 9 [Block, Piling On] Player 106 name: Jaime Zon Player 106: L Orc Lineman 5 3 3 9 [Block, Kick] Player 107 name: Slee Mon Player 107: L Orc Lineman 5 3 3 9 [Block, Strip Ball, Tackle] Player 108 name: Mole Son Player 108: L Orc Lineman 5 3 3 9 [Dauntless, Guard] Player 110 name: Macallan Player 110: B Orc Blitzer 6 3 3 9 [+ma, Block, Guard, Tackle] Player 111 name: Gy Ness Player 111: L Orc Lineman 5 3 3 9 [Block] Player 112 name: Hyney Ken Player 112: G Goblin 7 3 3 7 [+ma, +st, Block, Catch, Dodge, Right Stuff, Side Step, Stunty] Player 113 name: Shooter Player 113: T Orc Thrower 5 3 5 8 [+ag, +ag, Accurate, Block, Dump Off, Pass, Sure Hands] Player 114 name: Corona Player 114: Bo Black Orc 4 4 2 9 [] Player 115 name: Dewar Player 115: B Orc Blitzer 6 3 3 9 [Block, Mighty Blow, Shadowing, Strip Ball] Player 116 name: Tequila Player 116: T Orc Thrower 5 3 4 7 [+ag, Block, Dump Off, Pass, Strong Arm, Sure Hands] Done loading opponent team. *** Setup start *** Weather roll(1+2) Current Weather: Very Sunny Gate: 65000 screaming fans show up for the game. Handicap result 34:SMELLING SALTS. Handicap result 65:BUZZING!. *** Setup start *** Short & Surly gain SMELLING SALTS. Thorin Redbeard is BUZZING! Doom Charger is suffering from a niggling injury. 2: status changed from 0 to 2. Gloin Goldfillingseeker manages to ignore the niggling pain. Caleb Crotchmangler manages to ignore the niggling pain. Fucker manages to ignore the niggling pain. Sir DamageSponge manages to ignore the niggling pain. Really Scared manages to ignore the niggling pain. Johny Red is suffering from a niggling injury. 104: status changed from 0 to 2. Jaime Zon manages to ignore the niggling pain. Slee Mon manages to ignore the niggling pain. Hyney Ken manages to ignore the niggling pain. Dewar manages to ignore the niggling pain. Waiting for opponent to decide to use apothecary. Picked HEADS. Coin flip is: HEADS! Short & Surly win the toss. Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 12, 12 ) 3 moved (SP) to ( 13, 2 ) 3 moved (SP) to ( 12, 2 ) 8 moved (SP) to ( 12, 11 ) 7 moved (SP) to ( 12, 3 ) 1 moved (SP) to ( 8, 7 ) 10 moved (SP) to ( 7, 4 ) 12 moved (SP) to ( 7, 10 ) 15 moved (SP) to ( 12, 7 ) Waiting for Putrid Swamp Boozzhounds to set players on field. 108 moved location (MPL) to ( 19, 13 ) 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 10 ) 106 moved location (MPL) to ( 16, 10 ) 105 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 17, 13 ) 110 moved location (MPL) to ( 19, 4 ) 114 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 16, 6 ) 114 moved (SP) to ( 16, 5 ) 108 moved (SP) to ( 15, 6 ) 114 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 19, 7 ) 111 moved (SP) to ( 15, 5 ) 116 moved (SP) to ( 21, 7 ) 112 moved (SP) to ( 22, 7 ) Turn time limit reached. 102 moved (SP) to ( 18, 7 ) 110 moved (SP) to ( 16, 3 ) 102 moved (SP) to ( 16, 11 ) 115 moved (SP) to ( 19, 7 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (6+5) = Throw a rock Short & Surly: 5 + 11 FanFactor Putrid Swamp Boozzhounds: 8 + 9 FanFactor Putrid Swamp Boozzhounds fans throw a rock. Hoofcrusher is hit by the rock. (3) Hoofcrusher's thick skull does not save 'em (3, 6) + 0, 0: Hoofcrusher has been knocked out. 1: status changed from 0 to 7. 1 moved to dugout ( 0, 8 ) KICK skill used. Kick result. Direction: 7 Distance: 2 Ball placed at (18, 3) Scatter roll: 6 Ball moved to ( 16, 6 ) [Game Saved] Ball in play. Waiting for Putrid Swamp Boozzhounds to finish TURN: 1 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Mole Son Gloin Goldfillingseeker saved by dodge skill. Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) 108 moved (MP) to ( 14, 7 ) [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Corona Player pushed to (16, 8) 4 moved (MP) to ( 13, 8 ) 114 moved (MP) to ( 14, 8 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 15, 6 ) Move ended for Slee Mon 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Boddington Player pushed to (16, 6) 13 moved (MP) to ( 13, 6 ) 105 moved (MP) to ( 14, 6 ) [Game Saved] 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 19, 6 ) 116 moved (MP) to ( 18, 6 ) 116 moved (MP) to ( 17, 6 ) 116 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 2 + 0 = 2 Move ended for Tequila [Game Saved] 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 6 ) 112 moved (MP) to ( 20, 6 ) 112 moved (MP) to ( 19, 6 ) 112 moved (MP) to ( 18, 6 ) Move ended for Hyney Ken 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 17, 7 ) 115 moved (MP) to ( 16, 8 ) Move ended for Dewar 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 4 ) 110 moved (MP) to ( 17, 5 ) Move ended for Macallan 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 14, 9 ) 4 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Dorin Kneecrusha saved by block skill. Cardhu saved by block skill. Move ended for Cardhu [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 18, 8 ) Move ended for Jaime Zon Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 12 ) 8 moved (MP) to ( 14, 11 ) 8 moved (MP) to ( 14, 10 ) Move ended for Caleb Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 12 ) 6 moved (MP) to ( 14, 12 ) 6 moved (MP) to ( 15, 11 ) 6 moved (MP) to ( 16, 10 ) (2) Go for it successful. 6 moved (MP) to ( 15, 9 ) Move ended for Nuts Ori [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 3 ) 3 moved (MP) to ( 13, 4 ) 3 moved (MP) to ( 14, 3 ) 3 moved (MP) to ( 15, 4 ) Move ended for Bane Bloodbrewer Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 13, 5 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 105 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Boddington is knocked over. Player pushed to (15, 7) 105 moved (MP) to ( 15, 7 ) MIGHTY BLOW used on armor roll. Armor is not broken. (3, 2) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on injury roll. (5, 6) + 0, (1, 2) + 1, 0: Boddington has been stunned. 105: status changed from 0 to 2. 7 moved (MP) to ( 14, 6 ) 7: status changed from 4 to 1. SKILL SELECTED: Move ended for Thorin Redbeard 7: status changed from 6 to 1. [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Targin Bonecrusha Mole Son is knocked over. Player pushed to (15, 8) 108 moved (MP) to ( 15, 8 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone. 108: status changed from 0 to 1. 13 moved (MP) to ( 14, 7 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. POW Move ended for Dorin Kneecrusha Cardhu is knocked over. Player pushed to (15, 10) 102 moved (MP) to ( 15, 10 ) (1, 5) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone. 102: status changed from 0 to 1. 4 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 8 ) 15 moved (MP) to ( 13, 9 ) Move ended for Really Scared Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Gloin Goldfillingseeker Corona is knocked over. Player pushed to (16, 9) Player 108 pushed to (16, 9) 108 moved (MP) to ( 16, 9 ) Player pushed to (15, 8) 114 moved (MP) to ( 15, 8 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (1, 1) + 1, 0: Corona has been stunned. 114: status changed from 0 to 2. 5 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 3 ) 10 moved (MP) to ( 9, 2 ) Move ended for Sir DamageSponge Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 9, 5 ) 12 moved (MP) to ( 9, 4 ) (2) Go for it successful. 12 moved (MP) to ( 9, 3 ) Move ended for Dave Hanson Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 2 [Game Saved] 105: status changed from 2 to 1. Boddington rolls over. 114: status changed from 2 to 1. Corona rolls over. 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Cardhu 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Mole Son 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 17, 6 ) 106 moved (MP) to ( 16, 5 ) 3 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW Bane Bloodbrewer is knocked over. Player pushed to (15, 4) 3 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Bane Bloodbrewer has been knocked prone. 3: status changed from 0 to 1. 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 14, 3 ) Move ended for Jaime Zon [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 5 ) 111 moved (MP) to ( 13, 5 ) 111 moved (MP) to ( 12, 5 ) 111 moved (MP) to ( 11, 5 ) 111 moved (MP) to ( 10, 5 ) Move ended for Gy Ness 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 15, 5 ) 116 moved (MP) to ( 14, 5 ) 116 moved (MP) to ( 13, 5 ) 116 moved (MP) to ( 12, 5 ) 116 moved (MP) to ( 11, 5 ) Move ended for Tequila 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 15, 5 ) 110 moved (MP) to ( 14, 5 ) 110 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 12, 5 ) Move ended for Macallan 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 14, 5 ) 112 moved (MP) to ( 13, 5 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 6 ) Move ended for Hyney Ken 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Dewar Nuts Ori is knocked over. 102 blocked. Player pushed to (13, 11) 102 moved (MP) to ( 16, 11 ) Player pushed to (14, 10) 6 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 115 moved (MP) to ( 15, 9 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Slee Mon TARGET: 3 --- ROLL: 6 + 0 = 6 Slee Mon slips past his opponent(s) unhindered. 107 moved (MP) to ( 13, 4 ) 107 moved (MP) to ( 12, 4 ) 107 moved (MP) to ( 11, 4 ) Move ended for Slee Mon Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler SKILL SELECTED: piling on SKILL SELECTED: piling on 8: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Caleb Crotchmangler Player pushed to (16, 8) 115 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 9 ) 15 moved (MP) to ( 11, 9 ) 15 moved (MP) to ( 10, 9 ) 15 moved (MP) to ( 9, 8 ) 15 moved (MP) to ( 8, 7 ) 15 moved (MP) to ( 8, 6 ) Move ended for Really Scared Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 3 ) 10 moved (MP) to ( 8, 4 ) 10 moved (MP) to ( 7, 5 ) 10 moved (MP) to ( 7, 6 ) 10 moved (MP) to ( 7, 7 ) 10 moved (MP) to ( 8, 8 ) Move ended for Sir DamageSponge Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 12, 8 ) 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 10, 7 ) Move ended for Thorin Redbeard Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 14, 6 ) 4 moved (MP) to ( 13, 5 ) Move ended for Dorin Kneecrusha Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 13, 7 ) 13 moved (MP) to ( 12, 6 ) 116 blocked. Waiting for opponent to decide to use DUMP OFF. 116: tackle zone state changed to true Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 6 Intercept FINAL RESULT: Targin Bonecrusha TARGET: 11 --- ROLL: 6 + 0 = 6 Targin Bonecrusha intercepts the ball! Ball moved to ( 17, 6 ) 116 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Tequila is knocked over. Player pushed to (10, 4) 116 moved (MP) to ( 10, 4 ) MIGHTY BLOW used on injury roll. (4, 4) + 0, (3, 4) + 1, 0: Tequila has been knocked out. 116: status changed from 0 to 7. 116 moved to dugout ( 29, 8 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 12, 7 ) Move ended for Gloin Goldfillingseeker Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 2 ) 12 moved (MP) to ( 11, 2 ) 12 moved (MP) to ( 12, 3 ) Turn time limit reached. Move ended for Dave Hanson Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 3 [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 14, 9 ) Move ended for Corona 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 14, 6 ) Move ended for Boddington 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Cardhu Nuts Ori is knocked over. Player pushed to (14, 9) 6 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 102 moved (MP) to ( 15, 10 ) [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 7 ) 115 moved (MP) to ( 16, 6 ) 115 moved (MP) to ( 16, 5 ) 115 moved (MP) to ( 16, 4 ) 115 moved (MP) to ( 16, 3 ) 115 moved (MP) to ( 15, 2 ) Move ended for Dewar 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 15, 8 ) 108 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 13, 7 ) 13 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Dauntless successful. (3+6=9) Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Targin Bonecrusha is knocked over. Player pushed to (18, 5) 13 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Targin Bonecrusha has been knocked prone. 13: status changed from 3 to 1. 108 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 7 Ball moved to ( 17, 6 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Mole Son dropped the ball. TARGET: 6 --- ROLL: 3 + 0 = 3 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Mole Son TARGET: 6 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 18, 5 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 19, 4 ) Move ended for Mole Son [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 4 ) 111 moved (MP) to ( 8, 4 ) 111 moved (MP) to ( 7, 3 ) 111 moved (MP) to ( 6, 3 ) 111 moved (MP) to ( 5, 3 ) Move ended for Gy Ness 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 5 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 3 + 0 = 3 Hyney Ken slips past his opponent(s) unhindered. 112 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 4 + 0 = 4 112 moved (MP) to ( 9, 3 ) 112 moved (MP) to ( 8, 3 ) 112 moved (MP) to ( 7, 3 ) 112 moved (MP) to ( 6, 3 ) 112 moved (MP) to ( 5, 2 ) Turn time limit reached. Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 4, 1 ) Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 3, 1 ) Move ended for Hyney Ken [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Macallan Dorin Kneecrusha is knocked over. Player pushed to (15, 5) 4 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 110 moved (MP) to ( 13, 5 ) [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Jaime Zon Player pushed to (14, 5) 3 moved (MP) to ( 15, 5 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Slee Mon Putrid Swamp Boozzhounds: All players have moved. Slee Mon is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone. 107: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 7, 7 ) 10 moved (MP) to ( 6, 6 ) 10 moved (MP) to ( 5, 5 ) 10 moved (MP) to ( 4, 4 ) 10 moved (MP) to ( 3, 3 ) DODGE FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 6 + 0 = 6 Sir DamageSponge slips past his opponent(s) unhindered. 10 moved (MP) to ( 3, 2 ) 112 blocked. (3) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Hyney Ken saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (2, 1) 112 moved (MP) to ( 2, 1 ) Hyney Ken scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 Smelling salts used. (2) Hoofcrusher regains consciousness. 1: status changed from 7 to 0. 1 : current square = java.awt.Point[x=0,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=15,y=5] : current status = 4 3 : current square = java.awt.Point[x=15,y=5] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=14,y=5] : current status = 1 4 : current square = java.awt.Point[x=14,y=5] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=12,y=7] : current status = 0 5 : current square = java.awt.Point[x=12,y=7] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=12,y=7] 5 : current status = 0 5 : current square = java.awt.Point[x=12,y=7] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=7] 6 : current square = java.awt.Point[x=15,y=9] : current status = 1 6 : current square = java.awt.Point[x=15,y=9] : current status = 1 6: status changed from 1 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=9] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=9] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=0] 7 : current square = java.awt.Point[x=10,y=7] : current status = 4 7 : current square = java.awt.Point[x=10,y=7] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=10,y=7] 7 : current status = 0 7 : current square = java.awt.Point[x=10,y=7] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=1] 8 : current square = java.awt.Point[x=14,y=10] : current status = 0 8 : current square = java.awt.Point[x=14,y=10] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=10] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=10] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=2] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=3,y=2] : current status = 0 10 : current square = java.awt.Point[x=3,y=2] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=3,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=3,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=12,y=3] : current status = 0 12 : current square = java.awt.Point[x=12,y=3] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=12,y=3] 12 : current status = 0 12 : current square = java.awt.Point[x=12,y=3] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=11,y=5] : current status = 1 13 : current square = java.awt.Point[x=11,y=5] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=11,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=11,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=5] 14 : current square = java.awt.Point[x=0,y=3] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=3] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=3] 15 : current square = java.awt.Point[x=8,y=6] : current status = 0 15 : current square = java.awt.Point[x=8,y=6] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=8,y=6] 15 : current status = 0 15 : current square = java.awt.Point[x=8,y=6] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=6] 101 : current square = java.awt.Point[x=29,y=0] : current status = 2 101 : current status = 2 102 : current square = java.awt.Point[x=15,y=10] : current status = 0 102 : current square = java.awt.Point[x=15,y=10] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=15,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=15,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=29,y=2] : current status = 2 103 : current status = 2 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=14,y=6] 105 : current status = 0 105 : current square = java.awt.Point[x=14,y=6] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=14,y=3] : current status = 0 106 : current square = java.awt.Point[x=14,y=3] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=14,y=3] 106 : current status = 0 106 : current square = java.awt.Point[x=14,y=3] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=11,y=4] : current status = 1 107 : current square = java.awt.Point[x=11,y=4] : current status = 1 107: status changed from 1 to 0. 107 : set status normal, current square = java.awt.Point[x=11,y=4] 107 : current status = 0 107 : current square = java.awt.Point[x=11,y=4] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=12,y=6] : current status = 0 108 : current square = java.awt.Point[x=12,y=6] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=12,y=6] 108 : current status = 0 108 : current square = java.awt.Point[x=12,y=6] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=13,y=5] : current status = 0 110 : current square = java.awt.Point[x=13,y=5] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=13,y=5] 110 : current status = 0 110 : current square = java.awt.Point[x=13,y=5] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=5,y=3] : current status = 0 111 : current square = java.awt.Point[x=5,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=5,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=5,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=2,y=1] : current status = 0 112 : current square = java.awt.Point[x=2,y=1] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=2,y=1] 112 : current status = 0 112 : current square = java.awt.Point[x=2,y=1] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=28,y=3] : current status = 2 113 : current status = 2 114 : current square = java.awt.Point[x=14,y=9] : current status = 0 114 : current square = java.awt.Point[x=14,y=9] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=14,y=9] 114 : current status = 0 114 : current square = java.awt.Point[x=14,y=9] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] 115 : current square = java.awt.Point[x=15,y=2] : current status = 0 115 : current square = java.awt.Point[x=15,y=2] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=2] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=2] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] 116 : current square = java.awt.Point[x=29,y=8] : current status = 7 116 : current status = 7 (4) Tequila regains consciousness. 116: status changed from 7 to 0. 116 : current square = java.awt.Point[x=29,y=8] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 108 moved location (MPL) to ( 19, 13 ) 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 10 ) 106 moved location (MPL) to ( 16, 10 ) 105 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 17, 13 ) 110 moved location (MPL) to ( 19, 4 ) 114 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 16, 11 ) 111 moved (SP) to ( 16, 3 ) 116 moved (SP) to ( 20, 7 ) 112 moved (SP) to ( 21, 7 ) 105 moved (SP) to ( 16, 6 ) 108 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 15, 6 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 14, 3 ) 1 moved (SP) to ( 8, 7 ) 10 moved (SP) to ( 6, 5 ) 11 moved (SP) to ( 6, 10 ) 10 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 1, 5 ) 12 moved (SP) to ( 12, 7 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (24, 7) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Kickoff Roll (4+5) = Brilliant Coaching Putrid Swamp Boozzhounds: 2 + 1 coaches Short & Surly: 2 + 3 coaches Short & Surly get an extra re-roll. Verified Opponent Roll = 1 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 1 Distance: 1 Ball placed at (24, 7) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 24, 7 ) [Game Saved] Ball in play. Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 6, 8 ) 11 moved (MP) to ( 5, 7 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 2 + 0 = 2 11 moved (MP) to ( 6, 8 ) 11 moved (MP) to ( 7, 8 ) 11 moved (MP) to ( 8, 8 ) Move ended for You-Better-Score [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 5 ) 10 moved (MP) to ( 9, 6 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 9, 8 ) Move ended for Sir DamageSponge Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. POW Move ended for Dorin Kneecrusha Mole Son is knocked over. Player pushed to (16, 7) 108 moved (MP) to ( 16, 7 ) (6, 5) + 0, (4, 1) + 0, 0: Mole Son has been stunned. 108: status changed from 0 to 2. 4 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Targin Bonecrusha Boddington saved by block skill. Targin Bonecrusha saved by block skill. [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Bane Bloodbrewer Player pushed to (16, 6) 105 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Gloin Goldfillingseeker Corona is knocked over. MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Corona has been knocked prone. 114: status changed from 0 to 1. Gloin Goldfillingseeker saved by block skill. [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 12, 5 ) 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 14, 2 ) 12 moved (MP) to ( 15, 1 ) (5) Go for it successful. 12 moved (MP) to ( 16, 2 ) Move ended for Dave Hanson [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 2 ) 111 blocked. Short & Surly , Choose a block die. POW Gy Ness is knocked over. Player pushed to (17, 4) 111 moved (MP) to ( 17, 4 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Gy Ness has been knocked prone. 111: status changed from 0 to 1. 7 moved (MP) to ( 16, 3 ) Move ended for Thorin Redbeard [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) Move ended for Caleb Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 10 ) 6 moved (MP) to ( 14, 11 ) 6 moved (MP) to ( 15, 12 ) Move ended for Nuts Ori Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 5 [Game Saved] 108: status changed from 2 to 1. Mole Son rolls over. 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Gy Ness 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Corona 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Boddington Player pushed to (15, 7) 4 moved (MP) to ( 14, 7 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Slee Mon Player pushed to (14, 2) 7 moved (MP) to ( 15, 2 ) 107 moved (MP) to ( 16, 3 ) [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 17, 5 ) 110 moved (MP) to ( 16, 4 ) 110 moved (MP) to ( 15, 3 ) 7 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL Thorin Redbeard saved by block skill. Macallan saved by block skill. Move ended for Macallan [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 11 ) 115 moved (MP) to ( 17, 12 ) 115 moved (MP) to ( 16, 13 ) Move ended for Dewar 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Cardhu Player pushed to (15, 13) 6 moved (MP) to ( 14, 13 ) [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Jaime Zon Caleb Crotchmangler is knocked over. Player pushed to (15, 10) 8 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Caleb Crotchmangler has been knocked prone. 8: status changed from 0 to 1. 106 moved (MP) to ( 15, 10 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Caleb Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 12 ) Move ended for Nuts Ori Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 6 ) 105 blocked. Short & Surly , Choose a block die. POW Boddington is knocked over. Player pushed to (17, 7) 105 moved (MP) to ( 17, 7 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Boddington has been knocked prone. 105: status changed from 0 to 1. 13 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 17, 5 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 6 ) 3 moved (MP) to ( 15, 7 ) Move ended for Bane Bloodbrewer Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Gloin Goldfillingseeker Corona is knocked over. Player pushed to (16, 9) 114 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Corona has been knocked prone. 114: status changed from 0 to 1. 5 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 15, 5 ) 4 moved (MP) to ( 16, 4 ) Move ended for Dorin Kneecrusha Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard SKILL SELECTED: piling on SKILL SELECTED: piling on 7: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Thorin Redbeard Macallan is knocked over. Player pushed to (15, 4) 110 moved (MP) to ( 15, 4 ) MIGHTY BLOW used on armor roll. Armor is not broken. (3, 1) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Macallan has been knocked prone. 110: status changed from 0 to 1. 7 moved (MP) to ( 15, 3 ) 7: status changed from 0 to 1. 7: status changed from 1 to 1. [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Dave Hanson Player pushed to (16, 5) Player 4 pushed to (16, 5) 4 moved (MP) to ( 16, 5 ) Player pushed to (16, 4) 107 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 7 ) 11 moved (MP) to ( 10, 6 ) 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 12, 4 ) 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 14, 2 ) Move ended for You-Better-Score Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 7 ) 10 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 12, 5 ) 10 moved (MP) to ( 13, 4 ) 10 moved (MP) to ( 14, 3 ) Move ended for Sir DamageSponge Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 1 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (1) Hoofcrusher trips and falls trying to go for it! Move ended for Hoofcrusher Short & Surly: All players have moved. 1 moved (MP) to ( 15, 2 ) (1, 2) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 6 [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Macallan 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Corona 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Dewar Nuts Ori is knocked over. Player pushed to (15, 12) 6 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 115 moved (MP) to ( 15, 12 ) [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 18, 6 ) Move ended for Boddington 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Mole Son 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Slee Mon Slee Mon uses TACKLE to bring his opponent down. Dorin Kneecrusha is knocked over. Player pushed to (14, 6) 4 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 107 moved (MP) to ( 16, 5 ) [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 18, 9 ) 102 moved (MP) to ( 19, 8 ) 102 moved (MP) to ( 19, 7 ) Turn time limit reached. 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 18, 5 ) 13 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Targin Bonecrusha is knocked over. Player pushed to (13, 6) 13 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Targin Bonecrusha has been knocked prone. 13: status changed from 0 to 1. Move ended for Cardhu [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 18, 2 ) 111 moved (MP) to ( 18, 1 ) Move ended for Gy Ness 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 20, 5 ) 116 moved (MP) to ( 20, 4 ) 116 moved (MP) to ( 20, 3 ) Sending Team File... Done Sending File Sending Team File... Done Sending File Move ended for Tequila [Game Saved] Sending Team File... Done Sending File 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 6 ) 112 moved (MP) to ( 22, 5 ) 112 moved (MP) to ( 22, 4 ) 112 moved (MP) to ( 22, 3 ) 112 moved (MP) to ( 21, 2 ) Move ended for Hyney Ken 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Jaime Zon Putrid Swamp Boozzhounds: All players have moved. Caleb Crotchmangler saved by block skill. Jaime Zon saved by block skill. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Targin Bonecrusha [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Dorin Kneecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Gloin Goldfillingseeker Mole Son is knocked over. Player pushed to (17, 7) 108 moved (MP) to ( 17, 7 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone. 108: status changed from 0 to 1. 5 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 6 ) 3 moved (MP) to ( 15, 5 ) Move ended for Bane Bloodbrewer Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Block selected. 110 blocked. Short & Surly , Choose a block die. POW Move ended for Thorin Redbeard Macallan is knocked over. Player pushed to (14, 5) 110 moved (MP) to ( 14, 5 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Macallan has been knocked prone. 110: status changed from 0 to 1. 7 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 16, 1 ) 1 moved (MP) to ( 17, 0 ) 111 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Gy Ness is knocked over. Player pushed to (19, 2) 111 moved (MP) to ( 19, 2 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (2, 3) + 1, 0: Gy Ness has been stunned. 111: status changed from 0 to 2. 1 moved (MP) to ( 18, 1 ) (3) Go for it successful. 1 moved (MP) to ( 19, 1 ) (4) Go for it successful. 1 moved (MP) to ( 20, 2 ) SPRINT used. Move ended for Hoofcrusher [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 17, 2 ) 12 moved (MP) to ( 18, 1 ) 12 moved (MP) to ( 19, 1 ) 12 moved (MP) to ( 20, 0 ) 12 moved (MP) to ( 21, 1 ) Move ended for Dave Hanson Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 2 ) 10 moved (MP) to ( 16, 1 ) 10 moved (MP) to ( 17, 1 ) 10 moved (MP) to ( 18, 1 ) Move ended for Sir DamageSponge Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 2 ) 11 moved (MP) to ( 16, 2 ) 11 moved (MP) to ( 17, 2 ) 11 moved (MP) to ( 18, 2 ) 11 moved (MP) to ( 19, 1 ) Move ended for You-Better-Score Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Caleb Crotchmangler Short & Surly: All players have moved. Player pushed to (16, 11) 106 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 15, 10 ) Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 7 [Game Saved] 111: status changed from 2 to 1. Gy Ness rolls over. 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 4 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 17, 2 ) Move ended for Cardhu 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Mole Son 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Jaime Zon Player pushed to (15, 9) 8 moved (MP) to ( 14, 9 ) 106 moved (MP) to ( 15, 10 ) [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 20, 6 ) Move ended for Corona 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 18, 5 ) 105 moved (MP) to ( 18, 4 ) 105 moved (MP) to ( 18, 3 ) 105 moved (MP) to ( 18, 2 ) 11 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW 2 db Block re-rolled. POW You-Better-Score is knocked over. Player pushed to (10, 0) 11 moved (MP) to ( 19, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: You-Better-Score has been knocked prone. 11: status changed from 3 to 1. 105 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 8 Ball moved to ( 9, 0 ) Move ended for Boddington [Game Saved] 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 21, 4 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Tequila TARGET: 2 --- ROLL: 1 + 0 = 1 Tequila is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Tequila has been knocked prone. Move ended for Tequila 116: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Dave Hanson 12: Select an action for Dave Hanson Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 112 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Hoofcrusher Hyney Ken saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (20, 1) 112 moved (MP) to ( 20, 1 ) [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for You-Better-Score Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Sir DamageSponge Boddington is knocked over. Player pushed to (20, 0) 105 moved (MP) to ( 20, 0 ) Scatter roll: 1 Ball throw-in: 5, 7 (20, 0) Ball moved to ( 26, 6 ) Scatter roll: 2 Ball moved to ( 26, 5 ) (5, 4) + 0, (0, 0) + 0, 0: Boddington has been knocked prone. 105: status changed from 0 to 1. 10 moved (MP) to ( 19, 1 ) [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Blitz selected. 112 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Hyney Ken saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (21, 0) 112 moved (MP) to ( 21, 0 ) 12 moved (MP) to ( 22, 2 ) DODGE FINAL RESULT: Dave Hanson TARGET: 3 --- ROLL: 6 + 0 = 6 Dave Hanson slips past his opponent(s) unhindered. 12 moved (MP) to ( 23, 3 ) 12 moved (MP) to ( 24, 4 ) 12 moved (MP) to ( 25, 5 ) 12 moved (MP) to ( 26, 5 ) GET BALL FINAL RESULT: Dave Hanson TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Dave Hanson Scatter roll: 7 Ball moved to ( 25, 6 ) Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 8 [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Gy Ness 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Boddington 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 6 ) 114 moved (MP) to ( 22, 6 ) 114 moved (MP) to ( 23, 6 ) 114 moved (MP) to ( 24, 6 ) Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 25, 5 ) Move ended for Corona [Game Saved] 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 22, 1 ) 112 moved (MP) to ( 23, 2 ) 112 moved (MP) to ( 24, 3 ) 112 moved (MP) to ( 25, 4 ) 12 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Dave Hanson is knocked over. Player pushed to (2, 5) 12 moved (MP) to ( 27, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (2, 6) + 0, (6, 4) + 0, 4: Dave Hanson has been seriously injured!! (61) Smashed Hip - (-1 MA) 12: status changed from 0 to 9. 112 moved (MP) to ( 26, 5 ) 12 moved (SP) to ( 0, 13 ) 112 moved (MP) to ( 25, 6 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Hyney Ken dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Hyney Ken Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 3, 7 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Block selected. 111 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Sir DamageSponge Player pushed to (18, 3) 111 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Targin Bonecrusha Mole Son is knocked over. Player pushed to (17, 8) 108 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone. 108: status changed from 0 to 1. [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Thorin Redbeard Slee Mon saved by block skill. Thorin Redbeard saved by block skill. [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 21, 3 ) 1 moved (MP) to ( 22, 4 ) 1 moved (MP) to ( 23, 5 ) 1 moved (MP) to ( 23, 6 ) 1 moved (MP) to ( 24, 7 ) 112 blocked. Short & Surly , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (26, 7) 112 moved (MP) to ( 26, 7 ) Scatter roll: 4 Ball moved to ( 27, 7 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Hyney Ken has been knocked prone. 112: status changed from 0 to 1. (3) Go for it successful. 1 moved (MP) to ( 25, 7 ) (5) Go for it successful. 1 moved (MP) to ( 26, 8 ) SPRINT used. (2) Go for it successful. 1 moved (MP) to ( 27, 7 ) GET BALL BEFORE RE_ROLL: Hoofcrusher dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Hoofcrusher TARGET: 5 --- ROLL: 3 + 0 = 3 Move ended for Hoofcrusher Scatter roll: 1 Ball moved to ( 26, 6 ) Short & Surly turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=27,y=7] : current status = 4 1 : current square = java.awt.Point[x=27,y=7] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=27,y=7] 1 : current status = 0 1 : current square = java.awt.Point[x=27,y=7] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=15,y=5] : current status = 0 3 : current square = java.awt.Point[x=15,y=5] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=15,y=6] : current status = 4 4 : current square = java.awt.Point[x=15,y=6] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=6] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=6] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=16,y=7] : current status = 0 5 : current square = java.awt.Point[x=16,y=7] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=16,y=7] 5 : current status = 0 5 : current square = java.awt.Point[x=16,y=7] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=7] 6 : current square = java.awt.Point[x=14,y=12] : current status = 4 6 : current square = java.awt.Point[x=14,y=12] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=12] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=12] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=0] 7 : current square = java.awt.Point[x=15,y=4] : current status = 4 7 : current square = java.awt.Point[x=15,y=4] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=1] 8 : current square = java.awt.Point[x=14,y=9] : current status = 4 8 : current square = java.awt.Point[x=14,y=9] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=2] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=19,y=1] : current status = 0 10 : current square = java.awt.Point[x=19,y=1] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=19,y=1] 10 : current status = 0 10 : current square = java.awt.Point[x=19,y=1] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=19,y=0] : current status = 4 11 : current square = java.awt.Point[x=19,y=0] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=19,y=0] 11 : current status = 0 11 : current square = java.awt.Point[x=19,y=0] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=4] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=16,y=6] : current status = 4 13 : current square = java.awt.Point[x=16,y=6] : current status = 4 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=6] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=6] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=5] 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=2] 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=3] 101 : current square = java.awt.Point[x=29,y=0] : current status = 2 101 : current status = 2 102 : current square = java.awt.Point[x=17,y=2] : current status = 0 102 : current square = java.awt.Point[x=17,y=2] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=17,y=2] 102 : current status = 0 102 : current square = java.awt.Point[x=17,y=2] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=29,y=2] : current status = 2 103 : current status = 2 104 : current square = java.awt.Point[x=29,y=3] : current status = 2 104 : current status = 2 105 : current square = java.awt.Point[x=20,y=0] : current status = 0 105 : current square = java.awt.Point[x=20,y=0] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=20,y=0] 105 : current status = 0 105 : current square = java.awt.Point[x=20,y=0] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=15,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=15,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=16,y=5] : current status = 0 107 : current square = java.awt.Point[x=16,y=5] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=5] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=5] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=17,y=8] : current status = 1 108 : current square = java.awt.Point[x=17,y=8] : current status = 1 108: status changed from 1 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=8] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=8] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=14,y=5] : current status = 1 110 : current square = java.awt.Point[x=14,y=5] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=14,y=5] 110 : current status = 0 110 : current square = java.awt.Point[x=14,y=5] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=18,y=3] : current status = 0 111 : current square = java.awt.Point[x=18,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=18,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=18,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=26,y=7] : current status = 1 112 : current square = java.awt.Point[x=26,y=7] : current status = 1 112: status changed from 1 to 0. 112 : set status normal, current square = java.awt.Point[x=26,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=26,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=28,y=3] : current status = 2 113 : current status = 2 114 : current square = java.awt.Point[x=25,y=5] : current status = 0 114 : current square = java.awt.Point[x=25,y=5] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=25,y=5] 114 : current status = 0 114 : current square = java.awt.Point[x=25,y=5] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] 115 : current square = java.awt.Point[x=15,y=12] : current status = 0 115 : current square = java.awt.Point[x=15,y=12] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=12] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=12] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] 116 : current square = java.awt.Point[x=21,y=4] : current status = 1 116 : current square = java.awt.Point[x=21,y=4] : current status = 1 116: status changed from 1 to 0. 116 : set status normal, current square = java.awt.Point[x=21,y=4] 116 : current status = 0 116 : current square = java.awt.Point[x=21,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 108 moved location (MPL) to ( 19, 13 ) 107 moved location (MPL) to ( 16, 4 ) 115 moved location (MPL) to ( 19, 10 ) 106 moved location (MPL) to ( 16, 10 ) 105 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 17, 13 ) 110 moved location (MPL) to ( 19, 4 ) 114 moved (SP) to ( 15, 5 ) 108 moved (SP) to ( 15, 6 ) 111 moved (SP) to ( 17, 7 ) 108 moved (SP) to ( 17, 6 ) 111 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 18, 7 ) 116 moved (SP) to ( 21, 7 ) 112 moved (SP) to ( 22, 7 ) 102 moved (SP) to ( 16, 11 ) 107 moved (SP) to ( 16, 3 ) 108 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 18, 6 ) 110 moved (SP) to ( 17, 3 ) 107 moved (SP) to ( 16, 4 ) 110 moved (SP) to ( 16, 3 ) 108 moved (SP) to ( 19, 4 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 10 ) 6 moved (SP) to ( 14, 11 ) 3 moved (SP) to ( 14, 3 ) 1 moved (SP) to ( 8, 7 ) 10 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 7, 10 ) 15 moved (SP) to ( 12, 7 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (25, 12) Verified Opponent Roll = 3 Verified Opponent Roll = 3 Kickoff Roll (3+3) = Bad Kick Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 2 Distance: 4 Ball placed at (25, 12) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 26, 7 ) [Game Saved] Ball in play. Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Targin Bonecrusha Player pushed to (16, 7) 105 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 111 blocked. Short & Surly , Choose a block die. POW Move ended for Gloin Goldfillingseeker Gy Ness is knocked over. Player pushed to (16, 8) 111 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (5, 4) + 1, (5, 4) + 0, 0: Gy Ness has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 8 ) 5 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler SKILL SELECTED: piling on SKILL SELECTED: piling on 8: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. POW SKILL SELECTED: Move ended for Caleb Crotchmangler Corona is knocked over. Player pushed to (16, 6) 114 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. Armor is not broken. (4, 1) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on injury roll. (6, 6) + 0, (3, 2) + 1, 0: Corona has been stunned. 114: status changed from 0 to 2. 8 moved (MP) to ( 15, 6 ) 8: status changed from 0 to 1. 8: status changed from 1 to 1. [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 9 ) 11 moved (MP) to ( 5, 8 ) 11 moved (MP) to ( 4, 7 ) 11 moved (MP) to ( 3, 7 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 6 + 0 = 6 11 moved (MP) to ( 4, 7 ) 11 moved (MP) to ( 5, 7 ) Move ended for You-Better-Score [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 11 ) Move ended for Nuts Ori Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 9 ) 106 blocked. Short & Surly , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Jaime Zon is knocked over. SKILL SELECTED: piling on SKILL SELECTED: piling on Player pushed to (17, 11) 106 moved (MP) to ( 17, 11 ) MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Jaime Zon has been knocked prone. 106: status changed from 0 to 1. 7 moved (MP) to ( 16, 10 ) SKILL SELECTED: Move ended for Thorin Redbeard [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 5 ) Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 3 ) Move ended for Bane Bloodbrewer Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Really Scared 15: Select an action for Really Scared Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 4 ) 10 moved (MP) to ( 9, 4 ) 10 moved (MP) to ( 10, 4 ) 10 moved (MP) to ( 11, 3 ) 10 moved (MP) to ( 12, 3 ) 10 moved (MP) to ( 13, 2 ) Move ended for Sir DamageSponge Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 1 [Game Saved] 114: status changed from 2 to 1. Corona rolls over. 106: Select an action for Jaime Zon Select an action for Jaime Zon 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Jaime Zon 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 18, 3 ) 108 moved (MP) to ( 17, 2 ) 108 moved (MP) to ( 16, 2 ) Move ended for Mole Son 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Macallan Player pushed to (15, 3) 3 moved (MP) to ( 14, 3 ) [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 17, 9 ) 7 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Thorin Redbeard is knocked over. Player pushed to (14, 10) 7 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Thorin Redbeard has been knocked prone. 7: status changed from 0 to 1. 115 moved (MP) to ( 16, 10 ) Move ended for Dewar [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Cardhu Player pushed to (15, 10) 6 moved (MP) to ( 14, 10 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Slee Mon Dorin Kneecrusha is knocked over. Player pushed to (15, 6) 4 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Boddington Boddington is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Boddington has been knocked prone. 105: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 14, 5 ) (2) Go for it successful. 4 moved (MP) to ( 15, 4 ) Move ended for Dorin Kneecrusha [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 11 ) Move ended for Nuts Ori Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 12, 11 ) 1 moved (MP) to ( 13, 12 ) 1 moved (MP) to ( 14, 12 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (6) Go for it successful. 1 moved (MP) to ( 15, 13 ) (3) Go for it successful. 1 moved (MP) to ( 16, 12 ) SPRINT used. Move ended for Hoofcrusher [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 7 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 9, 7 ) Move ended for You-Better-Score Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 7 ) 15 moved (MP) to ( 10, 7 ) Move ended for Really Scared Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Blitz selected. 8 moved (MP) to ( 16, 5 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 107 blocked. (3) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Slee Mon is knocked over. Player pushed to (17, 3) 107 moved (MP) to ( 17, 3 ) MIGHTY BLOW used on armor roll. PILING ON not necessary. (6, 3) + 1, (3, 3) + 0, 0: Slee Mon has been stunned. 107: status changed from 0 to 2. 8 moved (MP) to ( 16, 4 ) SKILL SELECTED: Move ended for Caleb Crotchmangler [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 2 ) Move ended for Bane Bloodbrewer Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 3 ) 10 moved (MP) to ( 13, 4 ) 10 moved (MP) to ( 14, 5 ) Move ended for Sir DamageSponge Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 8 ) 13 moved (MP) to ( 17, 8 ) 13 moved (MP) to ( 18, 7 ) 13 moved (MP) to ( 19, 7 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 8 ) 5 moved (MP) to ( 17, 7 ) 5 moved (MP) to ( 18, 8 ) 5 moved (MP) to ( 19, 8 ) Move ended for Gloin Goldfillingseeker Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 2 [Game Saved] 107: status changed from 2 to 1. Slee Mon rolls over. 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 17, 7 ) Move ended for Boddington 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 17, 5 ) Move ended for Corona 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Mole Son Bane Bloodbrewer is knocked over. Player pushed to (15, 1) 3 moved (MP) to ( 14, 1 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Bane Bloodbrewer has been knocked prone. 3: status changed from 0 to 1. 108 moved (MP) to ( 15, 2 ) [Game Saved] 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Tequila TARGET: 2 --- ROLL: 3 + 0 = 3 Tequila slips past his opponent(s) unhindered. 116 moved (MP) to ( 18, 5 ) 116 moved (MP) to ( 17, 6 ) 116 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 116 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 1 (1) Tequila trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 116 moved (MP) to ( 15, 9 ) Move ended for Tequila [Game Saved] 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 6 ) 112 moved (MP) to ( 20, 5 ) 112 moved (MP) to ( 19, 5 ) 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 16, 8 ) Move ended for Hyney Ken 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Dewar Thorin Redbeard saved by block skill. Dewar saved by block skill. [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Cardhu Player pushed to (15, 10) 7 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 15, 10 ) [Game Saved] 106: Select an action for Jaime Zon Select an action for Jaime Zon 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Macallan Caleb Crotchmangler is knocked over. Player pushed to (14, 5) 8 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Caleb Crotchmangler has been knocked prone. 8: status changed from 0 to 1. 110 moved (MP) to ( 16, 4 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Bane Bloodbrewer Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Caleb Crotchmangler Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Dorin Kneecrusha Macallan is knocked over. Player pushed to (17, 4) 110 moved (MP) to ( 17, 4 ) (2, 2) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 110: status changed from 0 to 1. 4 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false Blitz action used. [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 20, 7 ) 5 moved (MP) to ( 20, 6 ) 5 moved (MP) to ( 19, 5 ) 5 moved (MP) to ( 18, 4 ) Move ended for Gloin Goldfillingseeker Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 106 blocked. Short & Surly , Choose a block die. POW Move ended for Hoofcrusher Jaime Zon is knocked over. Player pushed to (18, 11) 106 moved (MP) to ( 18, 11 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (4, 5) + 1, 5: Jaime Zon has been seriously injured!! (43) Fractured Leg - Niggling Injury 106: status changed from 0 to 9. 1 moved (MP) to ( 17, 11 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 106 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Nuts Ori Dewar is knocked over. Player pushed to (17, 10) 115 moved (MP) to ( 17, 10 ) (5, 6) + 0, (1, 3) + 0, 0: Dewar has been stunned. 115: status changed from 0 to 2. 6 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 116 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (16, 9) 116 moved (MP) to ( 16, 9 ) 7 moved (MP) to ( 15, 9 ) Block selected. 116 blocked. Waiting for opponent to choose a block die. SKULL Move ended for Thorin Redbeard Thorin Redbeard is knocked over. (6, 4) + 0, (1, 5) + 0, 0: Thorin Redbeard has been stunned. 7: status changed from 0 to 2. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 3 [Game Saved] 115: status changed from 2 to 1. Dewar rolls over. 102: Select an action for Cardhu Select an action for Cardhu 116: Select an action for Tequila Select an action for Tequila 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Cardhu Nuts Ori is knocked over. Player pushed to (12, 9) 6 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 102 moved (MP) to ( 16, 10 ) [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Macallan 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Slee Mon 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 7 ) 105 moved (MP) to ( 15, 7 ) 105 moved (MP) to ( 14, 7 ) 105 moved (MP) to ( 13, 7 ) Move ended for Boddington 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 15, 8 ) 116 moved (MP) to ( 14, 8 ) 116 moved (MP) to ( 13, 8 ) 116 moved (MP) to ( 12, 8 ) 116 moved (MP) to ( 11, 8 ) Move ended for Tequila 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 15, 8 ) 112 moved (MP) to ( 14, 8 ) 112 moved (MP) to ( 13, 8 ) 112 moved (MP) to ( 12, 8 ) 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 8 ) 11 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW/SKULL POW/SKULL You-Better-Score is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 5) + 0, (3, 2) + 0, 0: You-Better-Score has been stunned. 11: status changed from 3 to 2. Hyney Ken saved by block skill. Verified Opponent Roll = 4 Ball moved to ( 21, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 8, 7 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Hyney Ken knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 2 + 0 = 2 Hyney Ken is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Hyney Ken has been knocked prone. 112: status changed from 4 to 1. Verified Opponent Roll = 8 Ball moved to ( 20, 7 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 20, 6 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] 7: status changed from 2 to 1. Thorin Redbeard rolls over. 11: status changed from 2 to 1. You-Better-Score rolls over. Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 12, 5 ) 10 moved (MP) to ( 11, 5 ) 10 moved (MP) to ( 10, 5 ) 10 moved (MP) to ( 9, 6 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 4 + 0 = 4 10 moved (MP) to ( 10, 5 ) Move ended for Sir DamageSponge [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 5 ) 8 moved (MP) to ( 13, 5 ) 8 moved (MP) to ( 12, 5 ) 8 moved (MP) to ( 11, 5 ) Move ended for Caleb Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Hoofcrusher Player pushed to (16, 9) 102 moved (MP) to ( 16, 9 ) 1 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha (3) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Gloin Goldfillingseeker Player pushed to (16, 5) 110 moved (MP) to ( 16, 5 ) 5 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Foul selected. 15 moved (MP) to ( 9, 6 ) DODGE FINAL RESULT: Really Scared TARGET: 4 --- ROLL: 4 + 0 = 4 Really Scared slips past his opponent(s) unhindered. DIRTY PLAYER skill used on armor roll. Really Scared fouls Hyney Ken. (2, 1) +3 IGMEOY Roll = 5 Move ended for Really Scared [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Bane Bloodbrewer Player pushed to (16, 3) 108 moved (MP) to ( 16, 3 ) 3 moved (MP) to ( 15, 2 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Dorin Kneecrusha Short & Surly: All players have moved. Mole Son is knocked over. (4, 6) + 0, (6, 4) + 0, 6: Mole Son has been KILLED!! 108: status changed from 0 to 10. Dorin Kneecrusha saved by block skill. Waiting for opponent to decide to use apothecary. (2) Apothecary SUCCEEDS! 108: status changed from 10 to 1. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 4 [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Corona Player pushed to (14, 3) 4 moved (MP) to ( 15, 3 ) 114 moved (MP) to ( 16, 4 ) [Game Saved] 107: Select an action for Slee Mon Select an action for Slee Mon 107: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Slee Mon Player pushed to (11, 5) 5 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 17, 4 ) [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Mole Son 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 5 ) 110 moved (MP) to ( 14, 5 ) 110 moved (MP) to ( 13, 4 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 11, 3 ) 110 moved (MP) to ( 10, 4 ) Move ended for Macallan 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 7, 6 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 4 + 0 = 4 Hyney Ken slips past his opponent(s) unhindered. 112 moved (MP) to ( 7, 5 ) 112 moved (MP) to ( 8, 4 ) 112 moved (MP) to ( 9, 4 ) Move ended for Hyney Ken [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Dewar 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 12, 7 ) 105 moved (MP) to ( 11, 7 ) 105 moved (MP) to ( 11, 6 ) 10 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Sir DamageSponge is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 PILING ON not necessary. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (4, 5) + 0, (1, 4) + 0, 0: Sir DamageSponge has been stunned. 10: status changed from 3 to 2. Boddington saved by block skill. Verified Opponent Roll = 7 Ball moved to ( 18, 6 ) Verified Opponent Roll = 4 GET BALL BEFORE RE_ROLL: Boddington dropped the ball. TARGET: 6 --- ROLL: 4 + 0 = 4 GET BALL FINAL RESULT: Boddington TARGET: 6 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 19, 5 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 19, 6 ) Move ended for Boddington [Game Saved] 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 11, 7 ) 116 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Tequila dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Tequila TARGET: 4 --- ROLL: 5 + 0 = 5 116 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Tequila TARGET: 3 --- ROLL: 4 + 0 = 4 Tequila slips past his opponent(s) unhindered. 116 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Tequila TARGET: 2 --- ROLL: 4 + 0 = 4 Tequila slips past his opponent(s) unhindered. 116 moved (MP) to ( 7, 3 ) Move ended for Tequila [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Cardhu TARGET: 3 --- ROLL: 3 + 0 = 3 Cardhu slips past his opponent(s) unhindered. 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 6 ) 102 moved (MP) to ( 12, 7 ) 102 moved (MP) to ( 11, 7 ) 102 moved (MP) to ( 10, 6 ) Move ended for Cardhu Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] 10: status changed from 2 to 1. Sir DamageSponge rolls over. Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 14, 8 ) Move ended for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. POW Move ended for Nuts Ori Dewar is knocked over. Player pushed to (18, 11) 115 moved (MP) to ( 18, 11 ) (5, 3) + 0, (0, 0) + 0, 0: Dewar has been knocked prone. 115: status changed from 0 to 1. [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 9 ) 1 moved (MP) to ( 15, 8 ) 1 moved (MP) to ( 14, 7 ) 1 moved (MP) to ( 13, 6 ) 1 moved (MP) to ( 13, 5 ) 1 moved (MP) to ( 12, 4 ) (6) Go for it successful. 1 moved (MP) to ( 12, 3 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (1) Hoofcrusher trips and falls trying to go for it! Move ended for Hoofcrusher 1 moved (MP) to ( 11, 2 ) (1, 1) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 5 [Game Saved] 114: Select an action for Corona Select an action for Corona 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Corona Dorin Kneecrusha saved by dodge skill. Player pushed to (15, 2) 4 moved (MP) to ( 14, 2 ) 114 moved (MP) to ( 15, 3 ) [Game Saved] 108: Select an action for Mole Son Select an action for Mole Son 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Boddington Caleb Crotchmangler is knocked over. Player pushed to (17, 4) 8 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Caleb Crotchmangler has been knocked prone. 8: status changed from 0 to 1. 105 moved (MP) to ( 11, 5 ) [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 9, 5 ) Move ended for Macallan 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Blitz selected. 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = SKULL 2 db Block re-rolled. POW Really Scared is knocked over. Player pushed to (21, 7) 15 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Really Scared has been knocked prone. 15: status changed from 0 to 1. 102 moved (MP) to ( 9, 6 ) 102 moved (MP) to ( 8, 6 ) 102 moved (MP) to ( 7, 6 ) 102 moved (MP) to ( 6, 6 ) 102 moved (MP) to ( 5, 6 ) 102 moved (MP) to ( 4, 6 ) Verified Opponent Roll = 1 (1) Cardhu trips and falls trying to go for it! Move ended for Cardhu 102 moved (MP) to ( 3, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (5, 6) + 0, (6, 2) + 0, 0: Cardhu has been knocked out. 102: status changed from 0 to 7. 102 moved (SP) to ( 29, 9 ) Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Sir DamageSponge Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 7, 6 ) 15 moved (MP) to ( 7, 5 ) 15 moved (MP) to ( 8, 4 ) Move ended for Really Scared Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Caleb Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 10, 2 ) 1 moved (MP) to ( 9, 2 ) 1 moved (MP) to ( 8, 1 ) (4) Go for it successful. 1 moved (MP) to ( 7, 2 ) 116 blocked. Waiting for opponent to decide to use DUMP OFF. 116: tackle zone state changed to true Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 2 Intercept FINAL RESULT: Really Scared TARGET: 10 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Really Scared. 116: tackle zone state changed to true QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Tequila TARGET: 3 --- ROLL: 5 + 1Qp + -2Tz + -1Sun = 3 Ball moved to ( 20, 4 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Hyney Ken TARGET: 5 --- ROLL: 6 + 0 = 6 116 blocked. (5) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Tequila is knocked over. Player pushed to (7, 4) 116 moved (MP) to ( 7, 4 ) MIGHTY BLOW used on armor roll. (2, 5) + 1, (2, 6) + 0, 0: Tequila has been knocked out. 116: status changed from 0 to 7. 116 moved to dugout ( 29, 10 ) SPRINT used. (4) Go for it successful. 1 moved (MP) to ( 8, 2 ) Move ended for Hoofcrusher [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 7, 6 ) 11 moved (MP) to ( 8, 5 ) Move ended for You-Better-Score Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 12, 6 ) Move ended for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 17, 7 ) 6 moved (MP) to ( 18, 6 ) Move ended for Nuts Ori Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Gloin Goldfillingseeker Slee Mon is knocked over. Player pushed to (16, 4) 107 moved (MP) to ( 16, 4 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (6, 3) + 1, 1: Slee Mon has been badly hurt! 107: status changed from 0 to 8. 5 moved (MP) to ( 17, 4 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 107 moved to dugout ( 29, 11 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Bane Bloodbrewer Mole Son is knocked over. Player pushed to (17, 3) 108 moved (MP) to ( 17, 3 ) (1, 4) + 0, (0, 0) + 0, 0: Mole Son has been knocked prone. 108: status changed from 0 to 1. [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Dorin Kneecrusha Short & Surly: All players have moved. Player pushed to (16, 3) 114 moved (MP) to ( 16, 3 ) 4 moved (MP) to ( 15, 3 ) Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 6 [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 17, 11 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 11 ) Move ended for Dewar 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Mole Son 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Macallan Really Scared is knocked over. Player pushed to (22, 3) 15 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Really Scared has been knocked prone. 15: status changed from 0 to 1. 110 moved (MP) to ( 8, 4 ) [Game Saved] 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Blitz selected. 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (21, 6) 11 moved (MP) to ( 8, 6 ) 112 moved (MP) to ( 8, 5 ) 112 moved (MP) to ( 7, 4 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 4 + 0 = 4 Hyney Ken slips past his opponent(s) unhindered. 112 moved (MP) to ( 6, 4 ) 112 moved (MP) to ( 5, 4 ) 112 moved (MP) to ( 4, 4 ) 112 moved (MP) to ( 3, 4 ) 112 moved (MP) to ( 2, 4 ) Hyney Ken scores a touchdown! *** Setup start *** Verified Opponent Roll = 4 (4) Cardhu regains consciousness. 102: status changed from 7 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 6 (6) Gy Ness regains consciousness. 111: status changed from 7 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 1 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 4 (4) Tequila regains consciousness. 116: status changed from 7 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 2 ) 15: status changed from 1 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Opponent Kicking. Waiting for Putrid Swamp Boozzhounds to set players on field. 115 moved location (MPL) to ( 19, 7 ) 114 moved location (MPL) to ( 17, 7 ) 105 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 16, 13 ) 110 moved location (MPL) to ( 18, 12 ) 111 moved (SP) to ( 18, 8 ) 108 moved (SP) to ( 21, 5 ) 116 moved (SP) to ( 22, 6 ) 112 moved (SP) to ( 23, 6 ) 114 moved (SP) to ( 15, 5 ) 108 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 18, 10 ) 110 moved (SP) to ( 18, 9 ) 111 moved (SP) to ( 18, 5 ) 115 moved (SP) to ( 18, 4 ) 116 moved (SP) to ( 21, 7 ) 112 moved (SP) to ( 22, 7 ) 105 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 6 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 3 ) 6 moved (SP) to ( 14, 11 ) 3 moved (SP) to ( 14, 12 ) 1 moved (SP) to ( 14, 13 ) 10 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 7, 10 ) 15 moved (SP) to ( 12, 7 ) 6 moved (SP) to ( 14, 10 ) 3 moved (SP) to ( 14, 11 ) 1 moved (SP) to ( 14, 12 ) *** Setup end *** Waiting for Putrid Swamp Boozzhounds to kick off. Ball placed at (22, 7) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+4) = Blitz! Verified Opponent Roll = 7 Verified Opponent Roll = 5 Kick result. Direction: 7 Distance: 5 Waiting for Putrid Swamp Boozzhounds to finish TURN: 6 Turn time limit reached. Boddington has already moved this turn. [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 10 ) 110 moved (MP) to ( 16, 9 ) 110 moved (MP) to ( 15, 9 ) Move ended for Macallan 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 15, 10 ) 6 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 11) 6 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 14, 10 ) Move ended for Cardhu [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 17, 9 ) 111 moved (MP) to ( 17, 10 ) Move ended for Gy Ness Boddington has already moved this turn. 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 20, 6 ) 115 moved (MP) to ( 20, 7 ) Move ended for Dewar Putrid Swamp Boozzhounds turn ended. Ball placed at (-1, -1) Ball moved to ( 17, 12 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 18, 11 ) [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Nuts Ori Player pushed to (15, 10) 102 moved (MP) to ( 15, 10 ) 6 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 12 ) 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 18, 11 ) 111 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Gy Ness is knocked over. Player pushed to (17, 9) 111 moved (MP) to ( 17, 9 ) MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Gy Ness has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 17, 10 ) 1 moved (MP) to ( 16, 10 ) Move ended for Hoofcrusher [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 4 ) 4 moved (MP) to ( 16, 4 ) 4 moved (MP) to ( 17, 5 ) 4 moved (MP) to ( 16, 6 ) Move ended for Dorin Kneecrusha Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 5 ) Move ended for Thorin Redbeard Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler SKILL SELECTED: piling on SKILL SELECTED: piling on 8: tackle zone state changed to true Block selected. 114 blocked. Short & Surly , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Caleb Crotchmangler Corona is knocked over. Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. PILING ON not necessary. (3, 6) + 1, (2, 6) + 0, 0: Corona has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) 8 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. POW Move ended for Gloin Goldfillingseeker Mole Son is knocked over. Player pushed to (16, 8) 108 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone. 108: status changed from 0 to 1. 5 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Targin Bonecrusha Boddington is knocked over. Player pushed to (16, 9) 105 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (2, 1) + 1, 0: Boddington has been stunned. 105: status changed from 0 to 2. 13 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 10 ) 11 moved (MP) to ( 9, 11 ) 11 moved (MP) to ( 10, 11 ) 11 moved (MP) to ( 11, 11 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 5 + 0 = 5 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 11, 9 ) Move ended for You-Better-Score [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 4 ) 10 moved (MP) to ( 9, 4 ) 10 moved (MP) to ( 10, 4 ) 10 moved (MP) to ( 11, 4 ) 10 moved (MP) to ( 12, 4 ) 10 moved (MP) to ( 13, 4 ) Move ended for Sir DamageSponge Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 13, 9 ) 15 moved (MP) to ( 13, 10 ) 15 moved (MP) to ( 13, 11 ) 15 moved (MP) to ( 14, 12 ) 15 moved (MP) to ( 15, 11 ) Move ended for Really Scared Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. POW Move ended for Bane Bloodbrewer Short & Surly: All players have moved. Cardhu is knocked over. Player pushed to (17, 11) Player 1 pushed to (17, 11) 1 moved (MP) to ( 17, 11 ) Player pushed to (16, 10) 102 moved (MP) to ( 16, 10 ) (3, 3) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone. 102: status changed from 0 to 1. 3 moved (MP) to ( 15, 10 ) Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 7 [Game Saved] 105: status changed from 2 to 1. Boddington rolls over. 111: Select an action for Gy Ness Select an action for Gy Ness 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 18, 10 ) Move ended for Gy Ness 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Cardhu 108: Select an action for Mole Son Select an action for Mole Son 108: tackle zone state changed to true 108: status changed from 6 to 0. Blitz selected. 13 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 3 Dauntless successful. (4+3=7) Verified Opponent Roll = POW POW Targin Bonecrusha is knocked over. Player pushed to (15, 7) 13 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Targin Bonecrusha has been knocked prone. 13: status changed from 0 to 1. 108 moved (MP) to ( 15, 8 ) 108 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Mole Son TARGET: 4 --- ROLL: 5 + 0 = 5 Mole Son slips past his opponent(s) unhindered. Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Mole Son TARGET: 3 --- ROLL: 6 + 0 = 6 Mole Son slips past his opponent(s) unhindered. Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 12, 9 ) Move ended for Mole Son [Game Saved] 110: Select an action for Macallan Select an action for Macallan 110: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Macallan Nuts Ori is knocked over. Player pushed to (15, 11) 6 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 110 moved (MP) to ( 14, 10 ) [Game Saved] 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 8 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 20, 10 ) 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 18, 12 ) Move ended for Dewar 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 21, 8 ) 116 moved (MP) to ( 21, 9 ) 116 moved (MP) to ( 21, 10 ) 116 moved (MP) to ( 20, 11 ) Move ended for Tequila 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 23, 8 ) 112 moved (MP) to ( 23, 9 ) 112 moved (MP) to ( 23, 10 ) 112 moved (MP) to ( 23, 11 ) 112 moved (MP) to ( 22, 12 ) 112 moved (MP) to ( 21, 12 ) 112 moved (MP) to ( 20, 12 ) Move ended for Hyney Ken Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 14, 8 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 8 ) 5 moved (MP) to ( 15, 9 ) Move ended for Gloin Goldfillingseeker Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 14, 6 ) 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 8 ) 108 blocked. Short & Surly , Choose a block die. POW Mole Son is knocked over. Player pushed to (11, 10) 108 moved (MP) to ( 11, 10 ) MIGHTY BLOW used on armor roll. (4, 5) + 1, (1, 5) + 0, 0: Mole Son has been stunned. 108: status changed from 0 to 2. 7 moved (MP) to ( 12, 9 ) Move ended for Thorin Redbeard [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 7 ) 4 moved (MP) to ( 17, 8 ) 4 moved (MP) to ( 17, 9 ) Move ended for Dorin Kneecrusha Select an action for Really Scared 15: Select an action for Really Scared Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Bane Bloodbrewer Player pushed to (17, 10) 102 moved (MP) to ( 17, 10 ) 3 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Hoofcrusher Dewar is knocked over. Player pushed to (19, 13) 115 moved (MP) to ( 19, 13 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Dewar has been knocked prone. 115: status changed from 0 to 1. 1 moved (MP) to ( 18, 12 ) [Game Saved] Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. POW Move ended for Really Scared Macallan is knocked over. Player pushed to (13, 10) 110 moved (MP) to ( 13, 10 ) (4, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 110: status changed from 0 to 1. 15 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Caleb Crotchmangler 8: Select an action for Caleb Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 6 ) 8 moved (MP) to ( 17, 7 ) 8 moved (MP) to ( 18, 8 ) 8 moved (MP) to ( 19, 9 ) Move ended for Caleb Crotchmangler Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 8 ) 11 moved (MP) to ( 12, 7 ) 11 moved (MP) to ( 12, 6 ) 11 moved (MP) to ( 12, 5 ) 11 moved (MP) to ( 12, 4 ) Hand off selected. Move ended for You-Better-Score Ball moved to ( 13, 4 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 4 ) 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 17, 4 ) 10 moved (MP) to ( 18, 4 ) 10 moved (MP) to ( 19, 4 ) Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Sir DamageSponge fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Sir DamageSponge TARGET: 3 --- ROLL: 1 Player fumbled direction: 6 Ball moved to ( 19, 5 ) Move ended for Sir DamageSponge Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Putrid Swamp Boozzhounds to finish TURN: 8 [Game Saved] 108: status changed from 2 to 1. Mole Son rolls over. 115: Select an action for Dewar Select an action for Dewar 112: Select an action for Hyney Ken Select an action for Hyney Ken 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 12 ) Move ended for Hyney Ken 116: Select an action for Tequila Select an action for Tequila 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 19, 11 ) Move ended for Tequila 115: Select an action for Dewar Select an action for Dewar 115: tackle zone state changed to true 115: status changed from 6 to 0. Blitz selected. 1 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Hoofcrusher is knocked over. Player pushed to (11, 11) 1 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. 115 moved (MP) to ( 18, 12 ) 115 moved (MP) to ( 17, 11 ) Move ended for Dewar [Game Saved] 102: Select an action for Cardhu Select an action for Cardhu 102: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Move ended for Cardhu Player pushed to (14, 10) 3 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 16, 10 ) [Game Saved] 111: Select an action for Gy Ness Select an action for Gy Ness 105: Select an action for Boddington Select an action for Boddington 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Boddington 111: Select an action for Gy Ness Select an action for Gy Ness Putrid Swamp Boozzhounds turn ended. End of the regulation game time. *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) Verified Opponent Roll = 2 (2) Corona stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 1 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 2 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Verified Opponent Roll = 1 Putrid Swamp Boozzhounds Winnings Roll: 1 + -2 Verified Opponent Roll = 6 Short & Surly Winnings Roll: 6 + -2 Verified Opponent Roll = 4 Verified Opponent Roll = 10 Macallan gets an MVP award. Verified Opponent Roll = 4 Dorin Kneecrusha gets an MVP award. Verified Opponent Roll = 2 Putrid Swamp Boozzhounds FF Roll: 2 + 2 Verified Opponent Roll = 1 Short & Surly FF Roll: 1 + -1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 D6: 1(201) 2(200) 3(197) 4(157) 5(202) 6(135) Total(1092) D8: 1(4) 2(5) 3(10) 4(3) 5(2) 6(4) 7(10) 8(4) Total(42) GAME OVER Final Score: Short & Surly: 0 Putrid Swamp Boozzhounds: 2 WINNINGS Short & Surly: 40000 Putrid Swamp Boozzhounds: 0