Java JRE 1.4 Beta 8.2b OS = Windows 2000 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Filthy Whoresons Team 1 race: Elf Player 1 name: Vidal Player 1: B Elf Blitzer 7 3 4 8 [Block, Diving Tackle, Dodge, Side Step, Tackle] Player 2 name: Waugh Player 2: C Elf Catcher 8 4 4 7 [+st, Block, Catch, Dodge, Leap, Nerves Of Steel] Player 3 name: Bacon Player 3: T Elf Thrower 5 3 5 7 [+ag, Pass, Safe Throw, Strong Arm] Player 4 name: Breathed Player 4: L Elf Lineman 6 3 4 7 [] Player 5 name: Binks Player 5: L Elf Lineman 5 4 4 7 [+st, Block] Player 6 name: Shultz Player 6: L Elf Lineman 5 3 4 7 [Block, Dodge] Player 7 name: Watterson Player 7: L Elf Lineman 6 3 4 7 [Dirty Player] Player 8 name: Larson Player 8: L Elf Lineman 6 4 4 6 [+st, Block] Player 9 name: Learned Hand Player 9: L Elf Lineman 6 3 4 7 [Block, Kick] Player 10 name: Cardozo Player 10: L Elf Lineman 6 3 4 7 [Block, Dirty Player] Player 11 name: Cube Player 11: L Elf Lineman 6 3 5 7 [+ag, Block] Player 12 name: Kay Player 12: B Elf Blitzer 7 3 4 8 [Block, Side Step] Player 13 name: Laskin Player 13: C Elf Catcher 8 3 4 7 [Block, Catch, Dump Off, Nerves Of Steel] Player 14 name: Tonsils Player 14: C Elf Catcher 8 3 4 7 [Catch, Nerves Of Steel] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=1870] Connected as server to game 'filthysphinxter'. Sending Team File... Done Sending File Receiving: Fiery Sphinxters.html Done receiving file. Team 2 name: Fiery Sphinxters Team 2 race: Khemri Player 101 name: Anubis Player 101: M Khemrian Mummy 3 5 1 9 [Block, Mighty Blow, Regenerate] Player 102 name: Sobek Player 102: M Khemrian Mummy 3 5 1 9 [Frenzy, Mighty Blow, Regenerate] Player 103 name: Imhotep Player 103: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 104 name: Set Player 104: M Khemrian Mummy 3 5 1 9 [Block, Mighty Blow, Regenerate] Player 105 name: Cary Clavicle Player 105: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 106 name: Randy Rib Player 106: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 107 name: Sid Sacrum Player 107: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 108 name: Steve Sternum Player 108: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 109 name: Larry Lumbar Player 109: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 110 name: Terry Trapezium Player 110: T Khemrian Thro-Ra 5 3 2 7 [Block, Pass, Regenerate, Sure Hands] Player 111 name: Thrud Thoracic Player 111: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 112 name: Howard Humerus Player 112: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 113 name: Mike Metatarsal Player 113: B Khemrian Blitz-Ra 6 3 2 8 [Block, Regenerate, Tackle] Player 114 name: Clark Calcaneous Player 114: B Khemrian Blitz-Ra 6 3 2 8 [Block, Regenerate, Tackle] Done loading opponent team. Options Changed on Client to match Server: Exp OFAB, Options Changed on Client to match Server: Exp OFAB, *** Setup start *** Weather roll(1+4) Current Weather: Nice Gate: 71000 screaming fans show up for the game. Handicap result 31:MORLEY'S REVENGE. Handicap result 62:VIRUS. MORLEY'S REVENGE roll: 3 Vidal suffers from MORLEY'S REVENGE. (3) Morley's Revenge strikes! Vidal is unavailable. 1: status changed from 0 to 1. Cube suffers from MORLEY'S REVENGE. (3) Morley's Revenge strikes! Cube is unavailable. 11: status changed from 0 to 1. Larson suffers from MORLEY'S REVENGE. (1) Morley's Revenge strikes! Larson is unavailable. 8: status changed from 0 to 1. 2: status changed from 0 to 2. Waugh suffers from a VIRUS. 3: status changed from 0 to 2. Bacon suffers from a VIRUS. Imhotep manages to ignore the niggling pain. Picked HEADS. Coin flip is: HEADS! Filthy Whoresons win the toss. Opponent Kicking. Waiting for Fiery Sphinxters to set players on field. *** Setup start *** 101 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( 17, 12 ) 104 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 18, 2 ) 102 moved (SP) to ( 17, 1 ) 105 moved (SP) to ( 17, 2 ) 105 moved (SP) to ( 16, 2 ) 102 moved (SP) to ( 16, 1 ) 110 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 21, 7 ) 113 moved (SP) to ( 17, 4 ) 114 moved (SP) to ( 17, 10 ) 103 moved (SP) to ( 17, 13 ) 106 moved (SP) to ( 17, 12 ) 111 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 8 ) 110 moved (SP) to ( 29, 5 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Filthy Whoresons Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. 9 moved location (MPL) to ( 14, 10 ) 7 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 5, 10 ) 5 moved location (MPL) to ( 5, 4 ) 4 moved location (MPL) to ( 14, 13 ) 12 moved location (MPL) to ( 14, 1 ) 13 moved (SP) to ( 10, 6 ) 14 moved (SP) to ( 7, 7 ) 10 moved (SP) to ( 10, 3 ) 13 moved (SP) to ( 11, 8 ) 14 moved (SP) to ( 14, 12 ) 5 moved (SP) to ( 10, 5 ) 7 moved (SP) to ( 13, 7 ) 9 moved (SP) to ( 13, 9 ) 6 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 5 ) 9 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 13, 9 ) 4 moved (SP) to ( 7, 9 ) 13 moved (SP) to ( 14, 13 ) 4 moved (SP) to ( 8, 7 ) 12 moved (SP) to ( 14, 11 ) 12 moved (SP) to ( 13, 10 ) 9 moved (SP) to ( 14, 10 ) 6 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 13, 5 ) 7 moved (SP) to ( 12, 6 ) 6 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 13, 8 ) 6 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 13, 5 ) 10 moved (SP) to ( 12, 10 ) 1: status changed from 1 to 0. 8: status changed from 1 to 0. 11: status changed from 1 to 0. *** Setup end *** Waiting for Fiery Sphinxters to kick off. Ball placed at (20, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (1+1) = Injury Time The game is held up for injury time. Verified Opponent Roll = 8 Verified Opponent Roll = 1 Kick result. Direction: 8 Distance: 1 Ball placed at (20, 7) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 18, 8 ) [Game Saved] Ball in play. Filthy Whoresons start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cardozo 10: Select an action for Cardozo 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 14, 11 ) 10 moved (MP) to ( 15, 10 ) Move ended for Cardozo Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Block selected. 104 blocked. Filthy Whoresons , Choose a block die. POW Move ended for Binks Set is knocked over. Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) (4, 5) + 0, (0, 0) + 0, 0: Set has been knocked prone. 104: status changed from 0 to 1. 5 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Learned Hand 9: Select an action for Learned Hand Select an action for Watterson 7: Select an action for Watterson 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 14, 9 ) Move ended for Watterson Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true Block selected. 112 blocked. Filthy Whoresons , Choose a block die. PUSHBACK/POW Move ended for Shultz Howard Humerus is knocked over. Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) (1, 2) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. 6 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 16, 11 ) Move ended for Learned Hand Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 16, 10 ) 114 blocked. Filthy Whoresons , Choose a block die. PUSHBACK/POW Clark Calcaneous is knocked over. Player pushed to (18, 11) 114 moved (MP) to ( 18, 11 ) (1, 1) + 0, (0, 0) + 0, 0: Clark Calcaneous has been knocked prone. 114: status changed from 0 to 1. 12 moved (MP) to ( 17, 10 ) 12 moved (MP) to ( 18, 9 ) 12 moved (MP) to ( 19, 8 ) 12 moved (MP) to ( 20, 8 ) Move ended for Kay [Game Saved] Select an action for Breathed 4: Select an action for Breathed 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 7 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 11, 8 ) GET BALL FINAL RESULT: Breathed TARGET: 2 --- ROLL: 4 + 0 = 4 4 moved (MP) to ( 12, 9 ) 4 moved (MP) to ( 13, 10 ) 4 moved (MP) to ( 14, 11 ) Pass selected. QUICK PASS PASS FINAL RESULT: Breathed TARGET: 3 --- ROLL: 2 + 1Qp = 3 Move ended for Breathed Ball moved to ( 14, 13 ) NERVES OF STEEL skill used. GET BALL BEFORE RE_ROLL: Laskin dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using catch. GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 1 + 0 = 1 Scatter roll: 8 Ball moved to ( 13, 13 ) Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 2 [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Set 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 6 ) 101 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 14, 8 ) Move ended for Anubis 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 5 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 20, 7 ) Move ended for Mike Metatarsal 109: Select an action for Larry Lumbar Select an action for Larry Lumbar 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 17, 8 ) 109 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 17, 10 ) Move ended for Larry Lumbar 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 19, 10 ) 114 moved (MP) to ( 20, 9 ) Move ended for Clark Calcaneous 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 2 ) 102 moved (MP) to ( 15, 3 ) 102 moved (MP) to ( 15, 4 ) Move ended for Sobek 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 3 ) 105 moved (MP) to ( 18, 4 ) 105 moved (MP) to ( 19, 5 ) 105 moved (MP) to ( 20, 6 ) 105 moved (MP) to ( 21, 7 ) Move ended for Cary Clavicle 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 13 ) 103 moved (MP) to ( 15, 13 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 12) 13 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 14, 13 ) Move ended for Imhotep [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Randy Rib Learned Hand is knocked over. Player pushed to (14, 11) 9 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Learned Hand has been knocked prone. 9: status changed from 0 to 1. 106 moved (MP) to ( 16, 11 ) [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Thrud Thoracic Fiery Sphinxters: All players have moved. Shultz saved by dodge skill. Player pushed to (13, 9) 6 moved (MP) to ( 16, 9 ) Turn time limit reached. 111 moved (MP) to ( 15, 8 ) Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Learned Hand Select an action for Cardozo 10: Select an action for Cardozo 10: tackle zone state changed to true Block selected. 106 blocked. Filthy Whoresons , Choose a block die. POW Move ended for Cardozo Randy Rib is knocked over. Player pushed to (17, 11) 106 moved (MP) to ( 17, 11 ) (5, 1) + 0, (0, 0) + 0, 0: Randy Rib has been knocked prone. 106: status changed from 0 to 1. 10 moved (MP) to ( 16, 11 ) [Game Saved] Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true Block selected. 109 blocked. Filthy Whoresons , Choose a block die. POW Move ended for Shultz Larry Lumbar is knocked over. Player pushed to (18, 11) 109 moved (MP) to ( 18, 11 ) (4, 5) + 0, (5, 1) + 0, 0: Larry Lumbar has been stunned. 109: status changed from 0 to 2. 6 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Breathed 4: Select an action for Breathed Select an action for Watterson 7: Select an action for Watterson Select an action for Breathed 4: Select an action for Breathed 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 12 ) Move ended for Breathed Select an action for Tonsils 14: Select an action for Tonsils 14: tackle zone state changed to true Block selected. 103 blocked. Filthy Whoresons , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Move ended for Tonsils Player pushed to (15, 14) 103 moved (MP) to ( 15, 14 ) 14 moved (MP) to ( 14, 13 ) [Game Saved] Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 14, 10 ) DODGE FINAL RESULT: Binks TARGET: 2 --- ROLL: 5 + 0 = 5 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 14, 11 ) 5 moved (MP) to ( 14, 12 ) 5 moved (MP) to ( 15, 13 ) 103 blocked. Filthy Whoresons , Choose a block die. POW/SKULL Imhotep saved by block skill. Binks saved by block skill. Move ended for Binks [Game Saved] Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 13 ) GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 5 + 0 = 5 13 moved (MP) to ( 14, 12 ) 13 moved (MP) to ( 14, 11 ) 13 moved (MP) to ( 15, 10 ) 13 moved (MP) to ( 16, 10 ) 13 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 18, 10 ) DODGE FINAL RESULT: Laskin TARGET: 2 --- ROLL: 1 + 0 = 1 Laskin is knocked over. (4, 6) + 0, (4, 3) + 0, 0: Laskin has been stunned. 13: status changed from 5 to 2. Ball moved to ( 17, 11 ) Scatter roll: 3 Ball moved to ( 18, 10 ) Scatter roll: 2 Ball moved to ( 18, 9 ) Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 3 [Game Saved] 109: status changed from 2 to 1. Larry Lumbar rolls over. 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Randy Rib 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 17, 9 ) 6 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK 109 blocked. Player pushed to (11, 12) 109 moved (MP) to ( 18, 12 ) Player pushed to (11, 11) 6 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 17, 10 ) Move ended for Set [Game Saved] 103: Select an action for Imhotep Select an action for Imhotep 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Imhotep Tonsils is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 (6, 3) + 0, (6, 4) + 1, 5: Tonsils has been seriously injured!! (64) Broken Neck - (-1 AG) 14: status changed from 0 to 9. Imhotep saved by block skill. Verified Opponent Roll = 5 (5) Apothecary SUCCEEDS! 14: status changed from 9 to 1. [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mike Metatarsal SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (10, 9) 12 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 20, 8 ) [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: Select an action for Sobek Select an action for Sobek 102: Select an action for Sobek Select an action for Sobek 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Anubis Watterson is knocked over. Player pushed to (15, 10) 7 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (5, 6) + 0, (5, 5) + 1, 2: Watterson has been badly hurt! 7: status changed from 0 to 8. 101 moved (MP) to ( 14, 9 ) 7 moved (SP) to ( 0, 11 ) [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 18, 7 ) Turn time limit reached. Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 18, 8 ) Move ended for Sobek [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Clark Calcaneous SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (11, 9) 12 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 10, 9 ) 114 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Clark Calcaneous TARGET: 5 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 7 Ball moved to ( 9, 10 ) [Game Saved] 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 9 ) Move ended for Thrud Thoracic 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 8 ) 105 moved (MP) to ( 21, 9 ) 105 moved (MP) to ( 21, 10 ) 105 moved (MP) to ( 20, 11 ) Move ended for Cary Clavicle 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 21, 8 ) Verified Opponent Roll = 1 (1) Howard Humerus trips and falls trying to go for it! Move ended for Howard Humerus Fiery Sphinxters: All players have moved. 112 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Howard Humerus has been knocked prone. 112: status changed from 0 to 1. Fiery Sphinxters turn ended. [Game Saved] 13: status changed from 2 to 1. Laskin rolls over. Filthy Whoresons start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Breathed 4: Select an action for Breathed 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 13 ) Move ended for Breathed Select an action for Tonsils 14: Select an action for Tonsils 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Tonsils Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Block selected. 103 blocked. Filthy Whoresons , Choose a block die. POW Move ended for Binks Imhotep is knocked over. Player pushed to (15, 15) (3, 6) + 0, 0: Imhotep has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) [Game Saved] Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 13 ) DODGE FINAL RESULT: Learned Hand TARGET: 2 --- ROLL: 3 + 0 = 3 Learned Hand slips past his opponent(s) unhindered. 9 moved (MP) to ( 18, 13 ) 9 moved (MP) to ( 19, 13 ) 9 moved (MP) to ( 20, 13 ) 9 moved (MP) to ( 21, 12 ) Move ended for Learned Hand [Game Saved] Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 19, 12 ) DODGE BEFORE RE_ROLL: Shultz knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Shultz TARGET: 3 --- ROLL: 2 + 0 = 2 Shultz is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Shultz has been knocked prone. 6: status changed from 4 to 1. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 4 [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Set Cardozo is knocked over. Player pushed to (14, 12) 10 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (2, 5) + 1, (4, 4) + 0, 0: Cardozo has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 8 ) 104 moved (MP) to ( 16, 11 ) [Game Saved] 109: Select an action for Larry Lumbar Select an action for Larry Lumbar 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 19, 11 ) 109 moved (MP) to ( 20, 12 ) Move ended for Larry Lumbar 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Cary Clavicle Learned Hand saved by block skill. Cary Clavicle saved by block skill. [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 9 ) 113 moved (MP) to ( 20, 10 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Mike Metatarsal TARGET: 4 --- ROLL: 5 + 0 = 5 113 moved (MP) to ( 21, 9 ) 113 moved (MP) to ( 20, 8 ) 113 moved (MP) to ( 19, 7 ) 113 moved (MP) to ( 18, 6 ) Move ended for Mike Metatarsal [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Sobek SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (12, 8) 12 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Kay has been knocked prone. 12: status changed from 0 to 1. 102 moved (MP) to ( 18, 9 ) [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 19, 7 ) Move ended for Howard Humerus 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 17, 6 ) 114 moved (MP) to ( 17, 5 ) Move ended for Clark Calcaneous 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 8 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 17, 7 ) Move ended for Anubis 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 8 ) 111 moved (MP) to ( 15, 7 ) Move ended for Thrud Thoracic 106: Select an action for Randy Rib Select an action for Randy Rib 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 12 ) 4 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (13, 14) 4 moved (MP) to ( 16, 14 ) 106 moved (MP) to ( 17, 11 ) 106 moved (MP) to ( 16, 10 ) 106 moved (MP) to ( 15, 11 ) Move ended for Randy Rib Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tonsils 14: Select an action for Tonsils 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 12 ) 14 moved (MP) to ( 12, 11 ) 14 moved (MP) to ( 11, 10 ) 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 9, 8 ) 14 moved (MP) to ( 8, 7 ) 14 moved (MP) to ( 7, 6 ) 14 moved (MP) to ( 6, 5 ) Move ended for Tonsils Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 13 ) 5 moved (MP) to ( 13, 12 ) 5 moved (MP) to ( 12, 11 ) 5 moved (MP) to ( 11, 10 ) 5 moved (MP) to ( 10, 9 ) Move ended for Binks Select an action for Breathed 4: Select an action for Breathed 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 14 ) 4 moved (MP) to ( 14, 13 ) 4 moved (MP) to ( 13, 12 ) 4 moved (MP) to ( 12, 11 ) 4 moved (MP) to ( 12, 10 ) 4 moved (MP) to ( 12, 9 ) Move ended for Breathed Select an action for Learned Hand 9: Select an action for Learned Hand Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 22, 11 ) DODGE FINAL RESULT: Learned Hand TARGET: 2 --- ROLL: 4 + 0 = 4 Learned Hand slips past his opponent(s) unhindered. 9 moved (MP) to ( 22, 10 ) 9 moved (MP) to ( 22, 9 ) 9 moved (MP) to ( 22, 8 ) 9 moved (MP) to ( 21, 7 ) 9 moved (MP) to ( 20, 6 ) (4) Go for it successful. 9 moved (MP) to ( 19, 5 ) DODGE BEFORE RE_ROLL: Learned Hand knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Learned Hand TARGET: 3 --- ROLL: 6 + 0 = 6 Learned Hand slips past his opponent(s) unhindered. 113 blocked. (5) Go for it successful. Filthy Whoresons , Choose a block die. SKULL Learned Hand is knocked over. Move ended for Learned Hand (1, 2) + 0, (0, 0) + 0, 0: Learned Hand has been knocked prone. 9: status changed from 0 to 1. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 5 [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 15, 5 ) 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 5 ) Move ended for Clark Calcaneous 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 16, 6 ) 113 moved (MP) to ( 15, 6 ) 113 moved (MP) to ( 14, 6 ) 113 moved (MP) to ( 13, 6 ) 113 moved (MP) to ( 12, 6 ) Move ended for Mike Metatarsal 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 12, 7 ) 111 moved (MP) to ( 11, 7 ) Move ended for Thrud Thoracic 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 10 ) 106 moved (MP) to ( 15, 9 ) 106 moved (MP) to ( 14, 8 ) 106 moved (MP) to ( 13, 7 ) Move ended for Randy Rib 101: Select an action for Anubis Select an action for Anubis 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 6 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 2 (2) Go for it successful. 112 moved (MP) to ( 13, 4 ) Move ended for Howard Humerus [Game Saved] 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 15, 6 ) 101 moved (MP) to ( 14, 6 ) Move ended for Anubis 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 15, 10 ) 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 9 ) 4 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 10) 4 moved (MP) to ( 11, 10 ) 104 moved (MP) to ( 12, 9 ) Move ended for Set [Game Saved] 109: Select an action for Larry Lumbar Select an action for Larry Lumbar 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 11 ) 109 moved (MP) to ( 18, 12 ) Move ended for Larry Lumbar 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 10 ) 105 moved (MP) to ( 20, 9 ) 105 moved (MP) to ( 19, 8 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 18, 6 ) Move ended for Cary Clavicle Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Binks 5: Select an action for Binks Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 9, 8 ) 5 moved (MP) to ( 9, 7 ) 5 moved (MP) to ( 9, 6 ) 5 moved (MP) to ( 10, 5 ) 114 blocked. Filthy Whoresons , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Clark Calcaneous saved by block skill. Binks saved by block skill. Move ended for Binks [Game Saved] Select an action for Tonsils 14: Select an action for Tonsils 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 7, 6 ) 14 moved (MP) to ( 8, 6 ) Move ended for Tonsils Select an action for Breathed 4: Select an action for Breathed 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 9 ) DODGE FINAL RESULT: Breathed TARGET: 2 --- ROLL: 5 + 0 = 5 Breathed slips past his opponent(s) unhindered. 4 moved (MP) to ( 9, 9 ) 4 moved (MP) to ( 8, 9 ) Move ended for Breathed [Game Saved] Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 16, 7 ) DODGE FINAL RESULT: Kay TARGET: 2 --- ROLL: 6 + 0 = 6 Kay slips past his opponent(s) unhindered. 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 16, 5 ) 12 moved (MP) to ( 15, 4 ) Move ended for Kay [Game Saved] Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 18, 4 ) DODGE FINAL RESULT: Learned Hand TARGET: 2 --- ROLL: 1 + 0 = 1 Learned Hand is knocked over. (5, 4) + 0, (5, 1) + 0, 0: Learned Hand has been stunned. 9: status changed from 4 to 2. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 6 [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 11, 9 ) 104 moved (MP) to ( 10, 9 ) 104 moved (MP) to ( 9, 9 ) 4 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Breathed is knocked over. Player pushed to (22, 8) 4 moved (MP) to ( 7, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (2, 6) + 0, (6, 2) + 1, 0: Breathed has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 9 ) 104 moved (MP) to ( 8, 9 ) Move ended for Set [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 7 ) 111 moved (MP) to ( 9, 8 ) 111 moved (MP) to ( 8, 8 ) 111 moved (MP) to ( 7, 8 ) 111 moved (MP) to ( 6, 9 ) Move ended for Thrud Thoracic 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 8 ) 106 moved (MP) to ( 11, 9 ) 106 moved (MP) to ( 10, 9 ) 106 moved (MP) to ( 9, 10 ) 106 moved (MP) to ( 8, 11 ) Verified Opponent Roll = 5 (5) Go for it successful. 106 moved (MP) to ( 7, 11 ) Verified Opponent Roll = 1 (1) Randy Rib trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. 106 moved (MP) to ( 6, 11 ) Move ended for Randy Rib [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 7 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 9, 9 ) 113 moved (MP) to ( 8, 10 ) 113 moved (MP) to ( 7, 10 ) Move ended for Mike Metatarsal 101: Select an action for Anubis Select an action for Anubis 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: Select an action for Howard Humerus Select an action for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 6 ) 105 moved (MP) to ( 16, 6 ) 105 moved (MP) to ( 15, 6 ) 105 moved (MP) to ( 14, 5 ) Move ended for Cary Clavicle 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 5 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 7 ) 112 moved (MP) to ( 10, 6 ) Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 12, 8 ) 101 moved (MP) to ( 11, 9 ) Move ended for Anubis 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Clark Calcaneous Player pushed to (20, 4) 5 moved (MP) to ( 9, 4 ) 114 moved (MP) to ( 10, 5 ) Turn time limit reached. [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 10 ) Move ended for Sobek Fiery Sphinxters turn ended. [Game Saved] 9: status changed from 2 to 1. Learned Hand rolls over. Filthy Whoresons start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tonsils 14: Select an action for Tonsils 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 7 ) 14 moved (MP) to ( 9, 8 ) Move ended for Tonsils Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 8, 5 ) DODGE BEFORE RE_ROLL: Binks knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Binks TARGET: 2 --- ROLL: 6 + 0 = 6 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 8, 6 ) 5 moved (MP) to ( 8, 7 ) 5 moved (MP) to ( 8, 8 ) 104 blocked. Filthy Whoresons , Choose a block die. SKULL Binks is knocked over. Move ended for Binks MIGHTY BLOW used on armor roll. (2, 5) + 1, (3, 6) + 0, 0: Binks has been knocked out. 5: status changed from 0 to 7. 5 moved to dugout ( 0, 10 ) Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 7 [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Set Tonsils is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (6, 5) + 0, (3, 6) + 1, 3: Tonsils has been badly hurt! 14: status changed from 0 to 8. Set saved by block skill. 14 moved (SP) to ( 0, 12 ) [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 14, 4 ) 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (13, 5) 12 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 15, 4 ) Move ended for Clark Calcaneous [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 6, 10 ) 113 moved (MP) to ( 5, 10 ) 113 moved (MP) to ( 4, 10 ) 113 moved (MP) to ( 3, 10 ) 113 moved (MP) to ( 2, 10 ) Mike Metatarsal scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) Verified Opponent Roll = 6 (6) Imhotep regains consciousness. 103: status changed from 7 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. Verified Opponent Roll = 6 (6) Breathed regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Binks stays UNconscious. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 9 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 6 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 2 (2) Cardozo stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 8 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 11: status changed from 0 to 1. 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) Opponent Kicking. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 6 ) 101 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 11 ) 101 moved (SP) to ( 15, 3 ) 102 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 16, 12 ) 113 moved (SP) to ( 16, 2 ) 106 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Filthy Whoresons Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 11, 4 ) 1 moved (SP) to ( 9, 5 ) 13 moved (SP) to ( 6, 5 ) 4 moved (SP) to ( 7, 9 ) 6 moved (SP) to ( 5, 8 ) 9 moved (SP) to ( 5, 10 ) 12 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 9 ) 6 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 8, 7 ) 9 moved (SP) to ( 6, 8 ) 4 moved (SP) to ( 4, 7 ) 13 moved (SP) to ( 5, 7 ) 9 moved (SP) to ( 6, 7 ) 8: status changed from 1 to 0. 11: status changed from 1 to 0. *** Setup end *** Waiting for Fiery Sphinxters to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Kickoff Roll (2+3) = Cheering Fans Fiery Sphinxters: 4 + 8FF + 0CL Filthy Whoresons: 3 + 14FF + 0CL Filthy Whoresons get an extra re-roll. Verified Opponent Roll = 8 Verified Opponent Roll = 3 Kick result. Direction: 8 Distance: 3 Ball placed at (21, 7) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 18, 6 ) [Game Saved] Ball in play. Filthy Whoresons start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 6, 6 ) 13 moved (MP) to ( 7, 6 ) Move ended for Laskin Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 9 ) DODGE FINAL RESULT: Kay TARGET: 2 --- ROLL: 2 + 0 = 2 Kay slips past his opponent(s) unhindered. 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 11, 6 ) GET BALL FINAL RESULT: Kay TARGET: 2 --- ROLL: 3 + 0 = 3 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 8, 6 ) Pass selected. QUICK PASS PASS FINAL RESULT: Kay TARGET: 3 --- ROLL: 6 Move ended for Kay Ball moved to ( 7, 6 ) NERVES OF STEEL skill used. GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Vidal 1: Select an action for Vidal 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 2 + 0 = 2 Vidal slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 10 ) 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 10, 10 ) 1 moved (MP) to ( 9, 10 ) 1 moved (MP) to ( 8, 10 ) 1 moved (MP) to ( 7, 10 ) Move ended for Vidal [Game Saved] Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 8 ) DODGE FINAL RESULT: Shultz TARGET: 2 --- ROLL: 5 + 0 = 5 Shultz slips past his opponent(s) unhindered. 6 moved (MP) to ( 12, 8 ) 6 moved (MP) to ( 11, 8 ) 6 moved (MP) to ( 10, 8 ) 6 moved (MP) to ( 9, 8 ) (2) Go for it successful. 6 moved (MP) to ( 8, 8 ) (6) Go for it successful. 6 moved (MP) to ( 7, 8 ) Move ended for Shultz Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 8 [Game Saved] Fiery Sphinxters turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 4 (4) Binks regains consciousness. 5: status changed from 7 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 1 (1) Cardozo stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 8 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 11: status changed from 0 to 1. 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 3 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) Starting second half. Filthy Whoresons Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved (SP) to ( 14, 7 ) 13 moved (SP) to ( 4, 6 ) 12 moved (SP) to ( 3, 4 ) 9 moved (SP) to ( 4, 3 ) 5 moved (SP) to ( 4, 7 ) 4 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 4, 5 ) 5 moved (SP) to ( 3, 9 ) 1 moved (SP) to ( 3, 7 ) 13 moved (SP) to ( 3, 6 ) 9 moved (SP) to ( 3, 10 ) 5 moved (SP) to ( 12, 10 ) 6 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 7 ) 8: status changed from 1 to 0. 11: status changed from 1 to 0. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 17, 4 ) 103 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 8 ) 113 moved (SP) to ( 23, 3 ) 114 moved (SP) to ( 23, 11 ) 110 moved (SP) to ( 23, 7 ) 102 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 16, 2 ) 105 moved (SP) to ( 16, 12 ) 111 moved (SP) to ( 19, 5 ) 112 moved (SP) to ( 16, 10 ) 111 moved (SP) to ( 16, 4 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) *** Setup end *** Filthy Whoresons Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (24, 11) Kickoff Roll (3+6) = Brilliant Coaching Filthy Whoresons: 1 + 2 coaches Fiery Sphinxters: 3 + 2 coaches Fiery Sphinxters get an extra re-roll. KICK skill used. Kick result. Direction: 2 Distance: 3 Ball placed at (24, 11) Scatter roll: 7 Ball moved to ( 23, 9 ) [Game Saved] Ball in play. Waiting for Fiery Sphinxters to finish TURN: 1 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Set Player pushed to (16, 7) 4 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 8 ) [Game Saved] 103: Select an action for Imhotep Select an action for Imhotep 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Anubis Shultz is knocked over. Player pushed to (16, 6) 6 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (1, 6) + 1, (2, 2) + 0, 0: Shultz has been stunned. 6: status changed from 0 to 2. 101 moved (MP) to ( 14, 6 ) [Game Saved] 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Imhotep Player pushed to (16, 8) 5 moved (MP) to ( 13, 8 ) [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 2 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 3 ) Move ended for Randy Rib 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 14, 4 ) Move ended for Thrud Thoracic 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 7 ) 4 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Breathed is knocked over. Player pushed to (17, 7) 4 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (2, 6) + 0, (6, 3) + 1, 2: Breathed has been badly hurt! 4: status changed from 0 to 8. 102 moved (MP) to ( 13, 7 ) 4 moved (SP) to ( 1, 11 ) Move ended for Sobek [Game Saved] 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 14, 9 ) Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 11 ) 105 moved (MP) to ( 14, 11 ) Move ended for Cary Clavicle 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 8 ) Move ended for Terry Trapezium 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 22, 4 ) 113 moved (MP) to ( 21, 5 ) 113 moved (MP) to ( 21, 6 ) 113 moved (MP) to ( 21, 7 ) 113 moved (MP) to ( 21, 8 ) 113 moved (MP) to ( 21, 9 ) Move ended for Mike Metatarsal 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 23, 10 ) 114 moved (MP) to ( 23, 9 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Clark Calcaneous TARGET: 4 --- ROLL: 4 + 0 = 4 114 moved (MP) to ( 22, 9 ) 114 moved (MP) to ( 21, 8 ) 114 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 19, 6 ) Move ended for Clark Calcaneous Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] 6: status changed from 2 to 1. Shultz rolls over. Filthy Whoresons start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 9 ) DODGE BEFORE RE_ROLL: Binks knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Binks TARGET: 4 --- ROLL: 5 + 0 = 5 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 14, 10 ) DODGE FINAL RESULT: Binks TARGET: 4 --- ROLL: 6 + 0 = 6 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 15, 10 ) DODGE FINAL RESULT: Binks TARGET: 4 --- ROLL: 6 + 0 = 6 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Binks TARGET: 2 --- ROLL: 4 + 0 = 4 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 17, 8 ) (2) Go for it successful. 5 moved (MP) to ( 18, 7 ) 114 blocked. (4) Go for it successful. Filthy Whoresons , Choose a block die. PUSHBACK/POW Clark Calcaneous is knocked over. Player pushed to (20, 5) 114 moved (MP) to ( 20, 5 ) (5, 4) + 0, (4, 1) + 0, 0: Clark Calcaneous has been stunned. 114: status changed from 3 to 2. 5 moved (MP) to ( 19, 6 ) Ball moved to ( 19, 4 ) Move ended for Binks Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 2 [Game Saved] 114: status changed from 2 to 1. Clark Calcaneous rolls over. 103: Select an action for Imhotep Select an action for Imhotep 103: Select an action for Imhotep Select an action for Imhotep 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 7 ) 110 moved (MP) to ( 22, 6 ) 110 moved (MP) to ( 21, 5 ) 110 moved (MP) to ( 20, 4 ) 110 moved (MP) to ( 19, 3 ) Move ended for Terry Trapezium 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 17, 4 ) 111 moved (MP) to ( 18, 4 ) Move ended for Thrud Thoracic 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 17, 5 ) 103 moved (MP) to ( 18, 5 ) 5 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Binks is knocked over. Player pushed to (10, 7) 5 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 3 (3, 4) + 1, (4, 3) + 0, 0: Binks has been stunned. 5: status changed from 0 to 2. 103 moved (MP) to ( 19, 6 ) Move ended for Imhotep [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 8 ) 113 moved (MP) to ( 21, 7 ) 113 moved (MP) to ( 21, 6 ) 113 moved (MP) to ( 21, 5 ) 113 moved (MP) to ( 20, 4 ) 113 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Mike Metatarsal TARGET: 4 --- ROLL: 6 + 0 = 6 Move ended for Mike Metatarsal [Game Saved] 101: Select an action for Anubis Select an action for Anubis 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 12, 4 ) 101 moved (MP) to ( 11, 3 ) Move ended for Anubis 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 14, 5 ) Move ended for Sobek 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 12, 6 ) 104 moved (MP) to ( 11, 5 ) Move ended for Set 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 8 ) 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 13, 5 ) Move ended for Howard Humerus 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 10 ) 105 moved (MP) to ( 14, 9 ) 105 moved (MP) to ( 14, 8 ) Turn time limit reached. 105 moved (MP) to ( 13, 7 ) Move ended for Cary Clavicle Fiery Sphinxters turn ended. [Game Saved] 5: status changed from 2 to 1. Binks rolls over. Filthy Whoresons start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 4, 5 ) 12 moved (MP) to ( 4, 6 ) 12 moved (MP) to ( 4, 7 ) 12 moved (MP) to ( 4, 8 ) 12 moved (MP) to ( 4, 9 ) 12 moved (MP) to ( 4, 10 ) 12 moved (MP) to ( 5, 11 ) Move ended for Kay Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 4, 7 ) 13 moved (MP) to ( 4, 8 ) 13 moved (MP) to ( 4, 9 ) 13 moved (MP) to ( 4, 10 ) 13 moved (MP) to ( 3, 11 ) Move ended for Laskin Select an action for Vidal 1: Select an action for Vidal 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 4, 8 ) 1 moved (MP) to ( 4, 9 ) 1 moved (MP) to ( 4, 10 ) 1 moved (MP) to ( 4, 11 ) Move ended for Vidal Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 14, 7 ) DODGE FINAL RESULT: Shultz TARGET: 3 --- ROLL: 4 + 0 = 4 Shultz slips past his opponent(s) unhindered. 6 moved (MP) to ( 15, 7 ) DODGE FINAL RESULT: Shultz TARGET: 2 --- ROLL: 2 + 0 = 2 Shultz slips past his opponent(s) unhindered. (1) Shultz trips and falls trying to go for it! Move ended for Shultz 6 moved (MP) to ( 16, 6 ) (1, 5) + 0, (0, 0) + 0, 0: Shultz has been knocked prone. 6: status changed from 0 to 1. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 3 [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 17, 3 ) 113 moved (MP) to ( 16, 3 ) 113 moved (MP) to ( 15, 3 ) 113 moved (MP) to ( 14, 4 ) 113 moved (MP) to ( 13, 4 ) Move ended for Mike Metatarsal 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 5 ) Move ended for Howard Humerus 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 3 ) Move ended for Randy Rib 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 9, 6 ) Move ended for Set 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 3 ) 101 moved (MP) to ( 9, 4 ) 101 moved (MP) to ( 8, 4 ) Move ended for Anubis 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 6 ) Move ended for Sobek 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 3 ) 110 moved (MP) to ( 17, 3 ) 110 moved (MP) to ( 16, 4 ) 110 moved (MP) to ( 15, 4 ) 110 moved (MP) to ( 14, 5 ) Move ended for Terry Trapezium 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 14, 3 ) Move ended for Thrud Thoracic 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 18, 5 ) 114 moved (MP) to ( 17, 5 ) Move ended for Clark Calcaneous 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 6 ) Move ended for Imhotep Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Binks 5: Select an action for Binks 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 5 moved (MP) to ( 20, 6 ) DODGE FINAL RESULT: Binks TARGET: 2 --- ROLL: 3 + 0 = 3 Binks slips past his opponent(s) unhindered. 5 moved (MP) to ( 19, 5 ) (6) Go for it successful. 5 moved (MP) to ( 18, 4 ) DODGE FINAL RESULT: Binks TARGET: 3 --- ROLL: 4 + 0 = 4 Binks slips past his opponent(s) unhindered. 114 blocked. (3) Go for it successful. Filthy Whoresons , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Clark Calcaneous saved by block skill. Binks saved by block skill. Move ended for Binks Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 4 [Game Saved] 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 11, 3 ) 106 moved (MP) to ( 10, 3 ) 106 moved (MP) to ( 9, 3 ) 106 moved (MP) to ( 8, 3 ) 106 moved (MP) to ( 7, 3 ) Move ended for Randy Rib 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 11, 5 ) 112 moved (MP) to ( 10, 5 ) 112 moved (MP) to ( 9, 5 ) 112 moved (MP) to ( 8, 5 ) 112 moved (MP) to ( 7, 5 ) Move ended for Howard Humerus 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 7, 4 ) 101 moved (MP) to ( 6, 5 ) 101 moved (MP) to ( 5, 6 ) Move ended for Anubis 104: Select an action for Set Select an action for Set 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 12, 5 ) 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 10, 5 ) 110 moved (MP) to ( 9, 5 ) Move ended for Terry Trapezium 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 4 ) 113 moved (MP) to ( 11, 4 ) 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 9, 4 ) 113 moved (MP) to ( 8, 4 ) Move ended for Mike Metatarsal 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 3 ) 111 moved (MP) to ( 12, 3 ) 111 moved (MP) to ( 11, 3 ) 111 moved (MP) to ( 10, 3 ) 111 moved (MP) to ( 9, 3 ) Move ended for Thrud Thoracic 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 8, 7 ) 104 moved (MP) to ( 7, 8 ) Move ended for Set 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 16, 5 ) 103 moved (MP) to ( 15, 5 ) Move ended for Imhotep 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 7 ) 105 moved (MP) to ( 11, 7 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 9, 8 ) 105 moved (MP) to ( 8, 8 ) Move ended for Cary Clavicle 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 17, 4 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (10, 4) 5 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 18, 4 ) 5 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Binks is knocked over. Player pushed to (9, 5) 5 moved (MP) to ( 20, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (5, 5) + 0, (4, 6) + 1, 3: Binks has been badly hurt! 5: status changed from 0 to 8. 102 moved (MP) to ( 19, 4 ) 5 moved (SP) to ( 1, 12 ) Move ended for Sobek [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 15, 6 ) 114 moved (MP) to ( 14, 7 ) 114 moved (MP) to ( 13, 7 ) 114 moved (MP) to ( 12, 7 ) 114 moved (MP) to ( 11, 8 ) Move ended for Clark Calcaneous Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 6, 12 ) 12 moved (MP) to ( 7, 13 ) 12 moved (MP) to ( 8, 13 ) 12 moved (MP) to ( 9, 13 ) 12 moved (MP) to ( 10, 13 ) 12 moved (MP) to ( 11, 13 ) 12 moved (MP) to ( 12, 13 ) Move ended for Kay Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 4, 12 ) 13 moved (MP) to ( 5, 13 ) 13 moved (MP) to ( 6, 13 ) 13 moved (MP) to ( 7, 13 ) 13 moved (MP) to ( 8, 13 ) 13 moved (MP) to ( 9, 13 ) 13 moved (MP) to ( 10, 13 ) 13 moved (MP) to ( 11, 13 ) Move ended for Laskin Select an action for Vidal 1: Select an action for Vidal Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 3, 11 ) 9 moved (MP) to ( 4, 12 ) 9 moved (MP) to ( 5, 13 ) 9 moved (MP) to ( 6, 13 ) 9 moved (MP) to ( 7, 13 ) 9 moved (MP) to ( 8, 13 ) Move ended for Learned Hand Select an action for Vidal 1: Select an action for Vidal 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 4, 10 ) 1 moved (MP) to ( 4, 9 ) 1 moved (MP) to ( 5, 8 ) 1 moved (MP) to ( 6, 7 ) 1 moved (MP) to ( 7, 6 ) DODGE FINAL RESULT: Vidal TARGET: 3 --- ROLL: 4 + 0 = 4 Vidal slips past his opponent(s) unhindered. 1 moved (MP) to ( 8, 5 ) DODGE BEFORE RE_ROLL: Vidal knocked over trying to dodge. TARGET: 5 --- ROLL: 3 + 0 = 3 Reroll using DODGE. DODGE FINAL RESULT: Vidal TARGET: 5 --- ROLL: 2 + 0 = 2 Vidal is knocked over. (3, 4) + 0, (0, 0) + 0, 0: Vidal has been knocked prone. 1: status changed from 4 to 1. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 5 [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 4 ) 113 moved (MP) to ( 6, 3 ) 113 moved (MP) to ( 5, 2 ) 113 moved (MP) to ( 4, 1 ) 113 moved (MP) to ( 3, 1 ) Move ended for Mike Metatarsal 112: Select an action for Howard Humerus Select an action for Howard Humerus 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 6, 4 ) 112 moved (MP) to ( 5, 3 ) 112 moved (MP) to ( 4, 2 ) 112 moved (MP) to ( 3, 2 ) 112 moved (MP) to ( 2, 2 ) Move ended for Howard Humerus 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 6, 2 ) 106 moved (MP) to ( 5, 1 ) 106 moved (MP) to ( 4, 1 ) 106 moved (MP) to ( 4, 0 ) Move ended for Randy Rib 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 4 ) 110 moved (MP) to ( 7, 3 ) 110 moved (MP) to ( 6, 2 ) 110 moved (MP) to ( 5, 2 ) 110 moved (MP) to ( 4, 2 ) Move ended for Terry Trapezium 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 8, 4 ) Move ended for Thrud Thoracic 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 101: Select an action for Anubis Select an action for Anubis 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 7 ) 105 moved (MP) to ( 8, 6 ) Move ended for Cary Clavicle 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 6, 5 ) Move ended for Anubis 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 4 ) 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 16, 5 ) Move ended for Sobek 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 6 ) 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 12, 8 ) Move ended for Imhotep 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 7, 9 ) 104 moved (MP) to ( 7, 10 ) 104 moved (MP) to ( 7, 11 ) Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 8, 12 ) 9 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW 2 db Block re-rolled. POW Learned Hand is knocked over. Player pushed to (21, 14) 9 moved (MP) to ( 8, 14 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 2) + 1, (1, 2) + 0, 0: Learned Hand has been stunned. 9: status changed from 0 to 2. 104 moved (MP) to ( 8, 13 ) Move ended for Set [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 7 ) 114 moved (MP) to ( 11, 6 ) 114 moved (MP) to ( 10, 5 ) Move ended for Clark Calcaneous Fiery Sphinxters: All players have moved. Fiery Sphinxters turn ended. [Game Saved] 9: status changed from 2 to 1. Learned Hand rolls over. Filthy Whoresons start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 13 ) 12 moved (MP) to ( 14, 13 ) 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 13 ) 12 moved (MP) to ( 18, 13 ) 12 moved (MP) to ( 19, 13 ) Move ended for Kay Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 13 ) 13 moved (MP) to ( 13, 13 ) 13 moved (MP) to ( 14, 13 ) 13 moved (MP) to ( 15, 13 ) 13 moved (MP) to ( 16, 13 ) 13 moved (MP) to ( 17, 13 ) 13 moved (MP) to ( 18, 13 ) 13 moved (MP) to ( 19, 12 ) Move ended for Laskin Select an action for Vidal 1: Select an action for Vidal 1: tackle zone state changed to true 1: status changed from 1 to 4. Blitz selected. 1 moved (MP) to ( 7, 4 ) DODGE BEFORE RE_ROLL: Vidal knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Vidal TARGET: 4 --- ROLL: 1 + 0 = 1 Vidal is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Vidal has been knocked prone. 1: status changed from 4 to 1. Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 6 [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 7, 3 ) Move ended for Thrud Thoracic 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 5, 4 ) Move ended for Anubis 105: Select an action for Cary Clavicle Select an action for Cary Clavicle 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 7, 5 ) Move ended for Cary Clavicle 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 9, 4 ) Move ended for Clark Calcaneous 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 6 ) Move ended for Sobek 103: Select an action for Imhotep Select an action for Imhotep 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 15, 11 ) Move ended for Imhotep Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Laskin 13: Select an action for Laskin 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 20, 11 ) 13 moved (MP) to ( 21, 10 ) 13 moved (MP) to ( 22, 9 ) 13 moved (MP) to ( 23, 8 ) 13 moved (MP) to ( 24, 7 ) 13 moved (MP) to ( 25, 6 ) 13 moved (MP) to ( 26, 5 ) 13 moved (MP) to ( 26, 4 ) Move ended for Laskin Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 12 ) 12 moved (MP) to ( 21, 11 ) 12 moved (MP) to ( 22, 10 ) 12 moved (MP) to ( 23, 9 ) 12 moved (MP) to ( 24, 8 ) 12 moved (MP) to ( 24, 7 ) 12 moved (MP) to ( 24, 6 ) Move ended for Kay Select an action for Vidal 1: Select an action for Vidal Select an action for Vidal 1: Select an action for Vidal 1: tackle zone state changed to true 1: status changed from 1 to 4. Blitz selected. 1 moved (MP) to ( 6, 3 ) DODGE FINAL RESULT: Vidal TARGET: 4 --- ROLL: 5 + 0 = 5 Vidal slips past his opponent(s) unhindered. 1 moved (MP) to ( 5, 2 ) DODGE FINAL RESULT: Vidal TARGET: 3 --- ROLL: 5 + 0 = 5 Vidal slips past his opponent(s) unhindered. 1 moved (MP) to ( 4, 1 ) DODGE BEFORE RE_ROLL: Vidal knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Vidal TARGET: 5 --- ROLL: 2 + 0 = 2 Vidal is knocked over. (3, 6) + 0, (6, 2) + 0, 0: Vidal has been knocked out. 1: status changed from 4 to 7. 1 moved to dugout ( 0, 9 ) Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 7 [Game Saved] 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 2, 1 ) Mike Metatarsal scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) Verified Opponent Roll = 2 (2) Vidal stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 6 (6) Morley's Revenge is avoided. 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 4 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 5 (5) Cardozo regains consciousness. 10: status changed from 7 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 11: status changed from 0 to 1. 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 7 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Fiery Sphinxters to set players on field. 101 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 17, 13 ) 104 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 18, 12 ) 106 moved (SP) to ( 17, 12 ) 114 moved (SP) to ( 17, 10 ) 113 moved (SP) to ( 17, 4 ) 102 moved (SP) to ( 17, 2 ) 102 moved (SP) to ( 17, 1 ) 105 moved (SP) to ( 17, 2 ) 111 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 15, 6 ) 109 moved (SP) to ( 15, 8 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Filthy Whoresons Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 9, 7 ) 13 moved (SP) to ( 6, 5 ) 6 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 14, 6 ) 8: status changed from 1 to 0. 11: status changed from 1 to 0. *** Setup end *** Waiting for Fiery Sphinxters to kick off. Ball placed at (21, 7) Verified Opponent Roll = 3 Verified Opponent Roll = 4 Kickoff Roll (3+4) = Changing Weather Verified Opponent Roll = 6 Verified Opponent Roll = 5 Weather roll(6+5) Current Weather: Pouring Rain Verified Opponent Roll = 5 Verified Opponent Roll = 1 Kick result. Direction: 5 Distance: 1 Ball placed at (21, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 21, 8 ) [Game Saved] Ball in play. Filthy Whoresons start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Shultz 6: Select an action for Shultz 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 3 ) DODGE FINAL RESULT: Shultz TARGET: 2 --- ROLL: 6 + 0 = 6 Shultz slips past his opponent(s) unhindered. 6 moved (MP) to ( 12, 3 ) 6 moved (MP) to ( 11, 3 ) 6 moved (MP) to ( 10, 3 ) 6 moved (MP) to ( 9, 3 ) Move ended for Shultz [Game Saved] Select an action for Learned Hand 9: Select an action for Learned Hand 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 5 ) DODGE BEFORE RE_ROLL: Learned Hand knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Learned Hand TARGET: 2 --- ROLL: 5 + 0 = 5 Learned Hand slips past his opponent(s) unhindered. 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 10, 5 ) 9 moved (MP) to ( 9, 5 ) 9 moved (MP) to ( 8, 5 ) Move ended for Learned Hand [Game Saved] Select an action for Cardozo 10: Select an action for Cardozo 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 7 ) DODGE FINAL RESULT: Cardozo TARGET: 2 --- ROLL: 2 + 0 = 2 Cardozo slips past his opponent(s) unhindered. 10 moved (MP) to ( 12, 7 ) 10 moved (MP) to ( 11, 7 ) 10 moved (MP) to ( 10, 8 ) 10 moved (MP) to ( 9, 9 ) 10 moved (MP) to ( 8, 9 ) Move ended for Cardozo [Game Saved] Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 8 ) GET BALL FINAL RESULT: Kay TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Kay Scatter roll: 8 Ball moved to ( 7, 8 ) Filthy Whoresons turn ended. Waiting for Fiery Sphinxters to finish TURN: 8 [Game Saved] Fiery Sphinxters turn ended. [Game Saved] Filthy Whoresons start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kay 12: Select an action for Kay 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 8 ) GET BALL FINAL RESULT: Kay TARGET: 3 --- ROLL: 4 + 0 = 4 12 moved (MP) to ( 6, 7 ) Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Kay fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Kay TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Kay Ball moved to ( 6, 5 ) NERVES OF STEEL skill used. GET BALL BEFORE RE_ROLL: Laskin dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. GET BALL FINAL RESULT: Laskin TARGET: 3 --- ROLL: 1 + 0 = 1 Scatter roll: 4 Ball moved to ( 7, 5 ) Filthy Whoresons turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=9] : current status = 7 1 : current status = 7 (4) Vidal regains consciousness. 1: status changed from 7 to 0. 1 : current square = java.awt.Point[x=0,y=9] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] (3) Morley's Revenge strikes! Player is unavailable. 1: status changed from 0 to 1. 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=1,y=11] : current status = 8 4 : skipping player in BH, SI, or RIP 5 : current square = java.awt.Point[x=1,y=12] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=9,y=3] : current status = 0 6 : current square = java.awt.Point[x=9,y=3] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=9,y=3] 6 : current status = 0 6 : current square = java.awt.Point[x=9,y=3] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=0,y=11] : current status = 8 7 : skipping player in BH, SI, or RIP 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] (4) Morley's Revenge is avoided. 9 : current square = java.awt.Point[x=8,y=5] : current status = 0 9 : current square = java.awt.Point[x=8,y=5] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=8,y=5] 9 : current status = 0 9 : current square = java.awt.Point[x=8,y=5] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=8,y=9] : current status = 0 10 : current square = java.awt.Point[x=8,y=9] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=8,y=9] 10 : current status = 0 10 : current square = java.awt.Point[x=8,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=3] (6) Morley's Revenge is avoided. 12 : current square = java.awt.Point[x=6,y=7] : current status = 0 12 : current square = java.awt.Point[x=6,y=7] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=6,y=7] 12 : current status = 0 12 : current square = java.awt.Point[x=6,y=7] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=6,y=5] : current status = 0 13 : current square = java.awt.Point[x=6,y=5] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=6,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=6,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=0,y=12] : current status = 8 14 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=15,y=5] : current status = 0 101 : current square = java.awt.Point[x=15,y=5] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=15,y=5] 101 : current status = 0 101 : current square = java.awt.Point[x=15,y=5] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=17,y=1] : current status = 0 102 : current square = java.awt.Point[x=17,y=1] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=17,y=1] 102 : current status = 0 102 : current square = java.awt.Point[x=17,y=1] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=17,y=13] : current status = 0 103 : current square = java.awt.Point[x=17,y=13] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=17,y=13] 103 : current status = 0 103 : current square = java.awt.Point[x=17,y=13] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=17,y=2] : current status = 0 105 : current square = java.awt.Point[x=17,y=2] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=17,y=2] 105 : current status = 0 105 : current square = java.awt.Point[x=17,y=2] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=17,y=12] : current status = 0 106 : current square = java.awt.Point[x=17,y=12] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=17,y=12] 106 : current status = 0 106 : current square = java.awt.Point[x=17,y=12] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=15,y=8] : current status = 0 109 : current square = java.awt.Point[x=15,y=8] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=15,y=8] 109 : current status = 0 109 : current square = java.awt.Point[x=15,y=8] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=2] 111 : current square = java.awt.Point[x=15,y=7] : current status = 0 111 : current square = java.awt.Point[x=15,y=7] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=15,y=7] 111 : current status = 0 111 : current square = java.awt.Point[x=15,y=7] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=15,y=6] : current status = 0 112 : current square = java.awt.Point[x=15,y=6] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=6] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=6] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=17,y=4] : current status = 0 113 : current square = java.awt.Point[x=17,y=4] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=17,y=4] 113 : current status = 0 113 : current square = java.awt.Point[x=17,y=4] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=17,y=10] : current status = 0 114 : current square = java.awt.Point[x=17,y=10] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=17,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=17,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Filthy Whoresons Winnings Roll: 2 + -1 Fiery Sphinxters Winnings Roll: 1 + 2 Kay gets an MVP award. Randy Rib gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=0 T2=2 not conceding roll=4 -1 for loss -1 from high FF of 14 Filthy Whoresons FF Roll: 4 + -2 not conceding roll=2 +1 for win +1 for TDs +1 for cas (5) Fiery Sphinxters FF Roll: 2 + 3 ***END Fan Factor DEBUG*** D6: 1(87) 2(90) 3(89) 4(70) 5(77) 6(81) Total(494) D8: 1(1) 2(4) 3(1) 4(1) 5(2) 6(0) 7(6) 8(10) Total(25) GAME OVER Final Score: Filthy Whoresons: 0 Fiery Sphinxters: 2 WINNINGS Filthy Whoresons: 10000 Fiery Sphinxters: 30000 Verified Opponent Roll = 2