Java JRE 1.4 Beta 8.2b OS = Mac OS X Locale = fran¨ais (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = false language = en country = Team 1 name: Silvercrest Saints Team 1 race: High Elf Player 1 name: Gelan Player 1: L High Elf Lineman 6 3 4 8 [] Player 2 name: Dunar Player 2: L High Elf Lineman 6 3 4 8 [Leader] Player 3 name: Padil Player 3: L High Elf Lineman 6 3 4 8 [Dodge] Player 4 name: Cardo Player 4: L High Elf Lineman 6 3 4 8 [] Player 5 name: Loradon Player 5: B Dragon Warrior 7 3 4 8 [Block, Dodge] Player 6 name: Fedir Player 6: L High Elf Lineman 6 3 4 8 [] Player 7 name: Tomar Player 7: L High Elf Lineman 6 3 4 8 [] Player 8 name: Trido Player 8: L High Elf Lineman 6 3 4 8 [] Player 9 name: Keladon Player 9: B Dragon Warrior 7 3 4 8 [Block, Dodge] Player 10 name: Pradil Player 10: L High Elf Lineman 6 3 4 8 [Dodge] Player 11 name: Manawil Player 11: C Lion Warrior 8 3 4 7 [Catch, Dodge] Player 12 name: Doboran Player 12: T Phoenix Warrior 6 3 4 8 [Pass] Player 13 name: Koragon Player 13: C Lion Warrior 8 3 4 7 [Catch] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=49912] Connected as server to game 'muddysaints'. Receiving: Fell Swamp Mudhoppers.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Fell Swamp Mudhoppers Team 2 race: Lizardman Player 101 name: Plodfoot Thunderfist Player 101: S Lizardman Saurus 6 4 1 9 [;] Player 102 name: Bighorn Spleencrusher Player 102: S Lizardman Saurus 6 4 1 9 [;] Player 103 name: Crusher McMudd Player 103: S Lizardman Saurus 6 4 1 9 [Block] Player 104 name: Gorefist Splattertooth Player 104: S Lizardman Saurus 6 4 1 9 [Stand Firm] Player 105 name: Gordon Proudscale Player 105: S Lizardman Saurus 6 4 1 9 [;] Player 106 name: Thumper Wyrmblood Player 106: S Lizardman Saurus 6 4 1 9 [;] Player 107 name: Fleetfoot Snapperjaw Player 107: L Lizardman Skink 8 2 3 7 [Dodge, Leap, Stunty] Player 108 name: Billybob Tailspinner Player 108: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty] Player 109 name: Cumber Smallfoot Player 109: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty] Player 110 name: Mervin Greencrest Player 110: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty] Player 111 name: Harold Brokenclaw Player 111: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 112 name: Killgore Crushman Player 112: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Bone Head, Mighty Blow, Prehensile Tail, Thick Skull] Player 113 name: Preston Forkeytongue Player 113: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 114 name: Martin Cold Blood Player 114: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Done loading opponent team. Options Changed on Client to match Server: Exp OFAB, Options Changed on Client to match Server: Exp OFAB, *** Setup start *** Weather roll(2+6) Current Weather: Nice Gate: 35000 screaming fans show up for the game. Handicap result 11:EXTRA TRAINING. *** Setup start *** Silvercrest Saints gain a reroll from EXTRA TRAINING. Silvercrest Saints gets a LEADER reroll. Cardo manages to ignore the niggling pain. Trido manages to ignore the niggling pain. Pradil manages to ignore the niggling pain. Picked TAILS. Coin flip is: HEADS! Fell Swamp Mudhoppers win the toss. Silvercrest Saints Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 10, 5 ) 9 moved (SP) to ( 10, 10 ) 5 moved (SP) to ( 10, 4 ) 10 moved (SP) to ( 10, 7 ) 1 moved (SP) to ( 14, 6 ) 2 moved (SP) to ( 10, 5 ) 13 moved (SP) to ( 7, 7 ) 8 moved (SP) to ( 14, 10 ) 6 moved (SP) to ( 5, 5 ) 7 moved (SP) to ( 5, 7 ) 12 moved (SP) to ( 7, 2 ) 4 moved (SP) to ( 8, 7 ) 7 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 9, 4 ) 10 moved (SP) to ( 9, 10 ) 12 moved (SP) to ( 6, 7 ) 2 moved (SP) to ( 7, 1 ) 6 moved (SP) to ( 8, 13 ) 4 moved (SP) to ( 8, 2 ) 2 moved (SP) to ( 9, 4 ) 4 moved (SP) to ( 7, 1 ) 13 moved (SP) to ( 8, 1 ) 12 moved (SP) to ( 9, 13 ) 8 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 5 ) 5 moved (SP) to ( 12, 4 ) 2 moved (SP) to ( 11, 4 ) 9 moved (SP) to ( 12, 10 ) 10 moved (SP) to ( 11, 10 ) 12 moved (SP) to ( 11, 13 ) 6 moved (SP) to ( 10, 13 ) 13 moved (SP) to ( 11, 1 ) 4 moved (SP) to ( 10, 1 ) Waiting for Fell Swamp Mudhoppers to set players on field. 112 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 15, 2 ) 102 moved (SP) to ( 15, 3 ) 101 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 16, 4 ) 113 moved (SP) to ( 23, 5 ) 108 moved (SP) to ( 23, 10 ) 110 moved (SP) to ( 16, 8 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) *** Setup end *** Silvercrest Saints Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (4+1) = Cheering Fans Silvercrest Saints: 5 + 7FF + 0CL Fell Swamp Mudhoppers: 4 + 3FF + 0CL Silvercrest Saints get an extra re-roll. Kick result. Direction: 8 Distance: 4 Ball placed at (21, 7) Scatter roll: 4 Ball moved to ( 18, 7 ) [Game Saved] Ball in play. Waiting for Fell Swamp Mudhoppers to finish TURN: 1 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Gordon Proudscale Gelan is knocked over. Player pushed to (16, 6) 1 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Gelan has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 14, 5 ) [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Gorefist Splattertooth Player pushed to (16, 7) 7 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 14, 7 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (16, 8) 8 moved (MP) to ( 13, 8 ) 101 moved (MP) to ( 14, 9 ) [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 22, 6 ) 113 moved (MP) to ( 21, 7 ) 113 moved (MP) to ( 20, 7 ) 113 moved (MP) to ( 19, 7 ) 113 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Preston Forkeytongue dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Preston Forkeytongue Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 12, 7 ) Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gelan 1: Select an action for Gelan Sending Team File... Done Sending File Sending Team File... Done Sending File Select an action for Loradon 5: Select an action for Loradon [Game Saved] Sending Team File... Done Sending File 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 4 ) Move ended for Loradon Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 5 ) Move ended for Dunar Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Gelan Select an action for Tomar 7: Select an action for Tomar Select an action for Pradil 10: Select an action for Pradil Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 12 ) 12 moved (MP) to ( 13, 11 ) 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 15, 10 ) Move ended for Doboran Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 11 ) 10 moved (MP) to ( 13, 10 ) Move ended for Pradil Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Block selected. 101 blocked. Silvercrest Saints , Choose a block die. Silvercrest Saints uses their LEADER reroll. 2 db Block re-rolled. PUSHBACK Move ended for Trido Player pushed to (14, 10) 101 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 13, 11 ) 9 moved (MP) to ( 14, 12 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 3 + 0 = 3 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 11 ) 9 moved (MP) to ( 17, 10 ) 9 moved (MP) to ( 18, 9 ) 9 moved (MP) to ( 18, 8 ) 113 blocked. (2) Go for it successful. Silvercrest Saints , Choose a block die. PUSHBACK Player pushed to (18, 6) 113 moved (MP) to ( 18, 6 ) 9 moved (MP) to ( 18, 7 ) (3) Go for it successful. 9 moved (MP) to ( 17, 7 ) DODGE FINAL RESULT: Keladon TARGET: 4 --- ROLL: 6 + 0 = 6 Keladon slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Keladon TARGET: 4 --- ROLL: 6 + 0 = 6 Move ended for Keladon [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 13 ) 6 moved (MP) to ( 12, 13 ) 6 moved (MP) to ( 13, 13 ) 6 moved (MP) to ( 14, 13 ) 6 moved (MP) to ( 15, 12 ) 6 moved (MP) to ( 15, 11 ) Move ended for Fedir Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 1 ) 13 moved (MP) to ( 13, 1 ) 13 moved (MP) to ( 14, 0 ) 13 moved (MP) to ( 15, 0 ) 13 moved (MP) to ( 16, 0 ) 13 moved (MP) to ( 17, 1 ) 13 moved (MP) to ( 18, 2 ) 13 moved (MP) to ( 17, 3 ) Move ended for Koragon Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 1 ) 4 moved (MP) to ( 12, 1 ) 4 moved (MP) to ( 13, 1 ) 4 moved (MP) to ( 14, 0 ) 4 moved (MP) to ( 15, 0 ) 4 moved (MP) to ( 16, 1 ) Move ended for Cardo Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true Block selected. 104 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Tomar Silvercrest Saints: All players have moved. STAND FIRM skill used. Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 2 [Game Saved] 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 16, 7 ) 9 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Keladon is knocked over. Player pushed to (11, 7) 9 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Keladon has been knocked prone. 9: status changed from 3 to 1. 106 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 1 Ball moved to ( 10, 6 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 16, 10 ) Move ended for Thumper Wyrmblood [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Crusher McMudd Cardo is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Cardo has been knocked prone. 4: status changed from 0 to 1. Crusher McMudd saved by block skill. [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 22, 9 ) 108 moved (MP) to ( 21, 8 ) 108 moved (MP) to ( 20, 7 ) 108 moved (MP) to ( 20, 6 ) Move ended for Billybob Tailspinner 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 4 + 0 = 4 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 15, 4 ) Move ended for Preston Forkeytongue [Game Saved] 110: Select an action for Mervin Greencrest Select an action for Mervin Greencrest 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 7 ) 110 moved (MP) to ( 16, 6 ) 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 17, 5 ) 110 moved (MP) to ( 18, 4 ) Move ended for Mervin Greencrest 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 4 ) Move ended for Killgore Crushman [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Gordon Proudscale Player pushed to (17, 6) 2 moved (MP) to ( 12, 6 ) [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Plodfoot Thunderfist Pradil is knocked over. Player pushed to (17, 11) 10 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 114: Select an action for Martin Cold Blood Select an action for Martin Cold Blood 114: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Martin Cold Blood Koragon is knocked over. Player pushed to (11, 2) 13 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 0 to 1. 114 moved (MP) to ( 17, 3 ) [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Foul selected. 102 moved (MP) to ( 16, 4 ) 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 18, 6 ) 9 blocked. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Bighorn Spleencrusher fouls Keladon. (6, 6) +1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, 0: Keladon has been stunned. 9: status changed from 1 to 2. Verified Opponent Roll = 4 IGMEOY Roll = 4 Move ended for Bighorn Spleencrusher [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Gorefist Splattertooth Fell Swamp Mudhoppers: All players have moved. Player pushed to (17, 8) 7 moved (MP) to ( 12, 8 ) Fell Swamp Mudhoppers turn ended. [Game Saved] 9: status changed from 2 to 1. Keladon rolls over. Silvercrest Saints start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 7 ) DODGE FINAL RESULT: Gelan TARGET: 2 --- ROLL: 4 + 0 = 4 Gelan slips past his opponent(s) unhindered. 1 moved (MP) to ( 13, 7 ) Move ended for Gelan [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 13, 11 ) Move ended for Pradil Select an action for Fedir 6: Select an action for Fedir Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 7 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 13, 9 ) Move ended for Dunar Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Block selected. 101 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Fedir Player pushed to (13, 10) 101 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Cardo Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 19, 2 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 2 + 0 = 2 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 20, 2 ) 13 moved (MP) to ( 21, 2 ) 13 moved (MP) to ( 22, 2 ) 13 moved (MP) to ( 23, 2 ) Move ended for Koragon [Game Saved] Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Block selected. 104 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Trido Gorefist Splattertooth is knocked over. STAND FIRM skill used. (2, 4) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 14, 9 ) DODGE FINAL RESULT: Doboran TARGET: 3 --- ROLL: 3 + 0 = 3 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 15, 8 ) DODGE BEFORE RE_ROLL: Doboran knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Doboran TARGET: 2 --- ROLL: 6 + 0 = 6 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 16, 5 ) 113 blocked. Silvercrest Saints , Choose a block die. A team reroll has already been used this turn. PUSHBACK Player pushed to (14, 3) 113 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 4 ) Move ended for Doboran [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Block selected. 113 blocked. Silvercrest Saints , Choose a block die. POW/SKULL Move ended for Loradon Preston Forkeytongue is knocked over. (2, 3) + 0, (0, 0) + 0, 0: Preston Forkeytongue has been knocked prone. 113: status changed from 3 to 1. Loradon saved by block skill. Ball moved to ( 15, 3 ) [Game Saved] Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 7 ) 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 12, 5 ) 7 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 12, 3 ) 7 moved (MP) to ( 13, 2 ) (2) Go for it successful. 7 moved (MP) to ( 14, 2 ) (3) Go for it successful. 7 moved (MP) to ( 15, 3 ) DODGE FINAL RESULT: Tomar TARGET: 4 --- ROLL: 2 + 0 = 2 Tomar is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Tomar has been knocked prone. Move ended for Tomar Silvercrest Saints: All players have moved. 7: status changed from 0 to 1. Ball moved to ( 15, 2 ) GET BALL FINAL RESULT: Crusher McMudd TARGET: 7 --- ROLL: 2 + 0 = 2 Scatter roll: 5 Ball moved to ( 16, 3 ) Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 3 [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Gordon Proudscale Doboran is knocked over. Player pushed to (13, 4) 12 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Doboran has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Move ended for Crusher McMudd Cardo is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Cardo has been knocked prone. 4: status changed from 0 to 1. Crusher McMudd saved by block skill. [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 6 ) 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 8) 1 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 13, 7 ) Move ended for Bighorn Spleencrusher [Game Saved] 114: Select an action for Martin Cold Blood Select an action for Martin Cold Blood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Martin Cold Blood TARGET: 3 --- ROLL: 6 + 0 = 6 114 moved (MP) to ( 15, 4 ) 114 moved (MP) to ( 15, 5 ) 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 13, 6 ) 114 moved (MP) to ( 12, 6 ) 114 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 5 (5) Go for it successful. 114 moved (MP) to ( 9, 3 ) Move ended for Martin Cold Blood [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Killgore Crushman Player pushed to (17, 5) 5 moved (MP) to ( 12, 5 ) 112 moved (MP) to ( 13, 4 ) [Game Saved] 110: Select an action for Mervin Greencrest Select an action for Mervin Greencrest 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 3 ) 110 moved (MP) to ( 16, 2 ) 110 moved (MP) to ( 15, 1 ) 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 11, 4 ) Move ended for Mervin Greencrest 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 6 ) 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 17, 6 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 6 ) 108 moved (MP) to ( 14, 6 ) 108 moved (MP) to ( 13, 6 ) Move ended for Billybob Tailspinner 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 18, 8 ) 106 moved (MP) to ( 19, 7 ) 106 moved (MP) to ( 20, 6 ) 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 22, 4 ) Move ended for Thumper Wyrmblood 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Loradon 5: Select an action for Loradon Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 16, 5 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 15, 7 ) Move ended for Doboran Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 17, 8 ) 9 moved (MP) to ( 16, 8 ) 9 moved (MP) to ( 15, 8 ) Move ended for Keladon Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Cardo Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tomar Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 11, 6 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + -1 = 3 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 9, 6 ) 5 moved (MP) to ( 8, 5 ) 5 moved (MP) to ( 8, 4 ) 114 blocked. Silvercrest Saints , Choose a block die. POW/SKULL Martin Cold Blood is knocked over. (6, 5) + 0, (6, 4) + 1, 1: Martin Cold Blood has been badly hurt! 114: status changed from 3 to 8. Loradon saved by block skill. Waiting for opponent to decide to use apothecary. No apothecary or not used. 114 moved to dugout ( 29, 11 ) Ball moved to ( 9, 2 ) 5 moved (MP) to ( 8, 3 ) Move ended for Loradon [Game Saved] Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 7 ) DODGE FINAL RESULT: Gelan TARGET: 2 --- ROLL: 2 + 0 = 2 Gelan slips past his opponent(s) unhindered. 1 moved (MP) to ( 10, 6 ) 1 moved (MP) to ( 9, 5 ) 1 moved (MP) to ( 9, 4 ) 1 moved (MP) to ( 9, 3 ) 1 moved (MP) to ( 9, 2 ) GET BALL FINAL RESULT: Gelan TARGET: 2 --- ROLL: 5 + 0 = 5 Hand off selected. Ball moved to ( 8, 3 ) GET BALL BEFORE RE_ROLL: Loradon dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Loradon TARGET: 2 --- ROLL: 3 + 0 = 3 Move ended for Gelan [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Block selected. 101 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Pradil Plodfoot Thunderfist is knocked over. Player pushed to (14, 9) 101 moved (MP) to ( 14, 9 ) (2, 5) + 0, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 101: status changed from 0 to 1. 10 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Dunar 2: Select an action for Dunar Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 9, 5 ) 2 moved (MP) to ( 9, 4 ) Move ended for Dunar Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 9 ) 6 moved (MP) to ( 12, 9 ) 6 moved (MP) to ( 11, 8 ) 6 moved (MP) to ( 10, 7 ) 6 moved (MP) to ( 9, 6 ) 6 moved (MP) to ( 8, 5 ) Move ended for Fedir Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 24, 3 ) 13 moved (MP) to ( 24, 4 ) 13 moved (MP) to ( 24, 5 ) 13 moved (MP) to ( 24, 6 ) 13 moved (MP) to ( 24, 7 ) 13 moved (MP) to ( 24, 8 ) 13 moved (MP) to ( 23, 9 ) 13 moved (MP) to ( 23, 10 ) (5) Go for it successful. 13 moved (MP) to ( 23, 11 ) (1) Koragon trips and falls trying to go for it! Move ended for Koragon 13 moved (MP) to ( 23, 12 ) (3, 1) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 0 to 1. Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 4 [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Plodfoot Thunderfist 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Bighorn Spleencrusher Player pushed to (16, 9) 8 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 13, 8 ) [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Gorefist Splattertooth Doboran is knocked over. Player pushed to (13, 8) 12 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (5, 4) + 0, (4, 3) + 0, 0: Doboran has been stunned. 12: status changed from 0 to 2. 104 moved (MP) to ( 15, 7 ) [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 13, 5 ) 105 moved (MP) to ( 12, 4 ) 105 moved (MP) to ( 11, 3 ) 105 moved (MP) to ( 10, 2 ) 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Gelan is knocked over. Player pushed to (21, 1) 1 moved (MP) to ( 8, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 3) + 0, (5, 1) + 0, 0: Gelan has been stunned. 1: status changed from 0 to 2. 105 moved (MP) to ( 9, 2 ) Move ended for Gordon Proudscale [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 3 ) 112 moved (MP) to ( 11, 2 ) 112 moved (MP) to ( 10, 2 ) 112 moved (MP) to ( 9, 3 ) Move ended for Killgore Crushman [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 21, 4 ) 106 moved (MP) to ( 20, 4 ) 106 moved (MP) to ( 19, 3 ) 106 moved (MP) to ( 18, 3 ) 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 17, 2 ) Move ended for Thumper Wyrmblood 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Crusher McMudd Tomar is knocked over. Player pushed to (13, 4) 7 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Tomar has been knocked prone. 7: status changed from 0 to 1. 103 moved (MP) to ( 15, 3 ) [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 12, 2 ) 113 moved (MP) to ( 11, 2 ) 113 moved (MP) to ( 10, 2 ) 113 moved (MP) to ( 9, 1 ) Move ended for Preston Forkeytongue 110: Select an action for Mervin Greencrest Select an action for Mervin Greencrest 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 10, 6 ) 110 moved (MP) to ( 9, 7 ) 110 moved (MP) to ( 8, 7 ) 110 moved (MP) to ( 7, 7 ) 110 moved (MP) to ( 6, 6 ) 110 moved (MP) to ( 6, 5 ) 110 moved (MP) to ( 6, 4 ) Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 7, 3 ) Move ended for Mervin Greencrest [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Foul selected. 108 moved (MP) to ( 14, 6 ) 108 moved (MP) to ( 15, 6 ) 108 moved (MP) to ( 16, 7 ) 108 moved (MP) to ( 17, 8 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 3 + 0 = 3 Billybob Tailspinner slips past his opponent(s) unhindered. 108 moved (MP) to ( 18, 9 ) 108 moved (MP) to ( 19, 10 ) 108 moved (MP) to ( 20, 11 ) 108 moved (MP) to ( 21, 12 ) Verified Opponent Roll = 5 (5) Go for it successful. 108 moved (MP) to ( 22, 12 ) 13 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Billybob Tailspinner fouls Koragon. (3, 6) +1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (5, 3) + 0, 0: Koragon has been knocked out. 13: status changed from 1 to 7. 13 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 2 IGMEOY Roll = 2 Move ended for Billybob Tailspinner Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] 1: status changed from 2 to 1. Gelan rolls over. 12: status changed from 2 to 1. Doboran rolls over. Silvercrest Saints start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Loradon 5: Select an action for Loradon Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 5 ) 6 moved (MP) to ( 6, 4 ) Move ended for Fedir Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Blitz selected. 110 blocked. Silvercrest Saints , Choose a block die. POW Mervin Greencrest is knocked over. Player pushed to (6, 2) 110 moved (MP) to ( 6, 2 ) (5, 3) + 0, (2, 1) + 1, 0: Mervin Greencrest has been stunned. 110: status changed from 0 to 2. 5 moved (MP) to ( 7, 3 ) 5 moved (MP) to ( 7, 4 ) 5 moved (MP) to ( 7, 5 ) 5 moved (MP) to ( 8, 6 ) 5 moved (MP) to ( 9, 7 ) 5 moved (MP) to ( 10, 8 ) 5 moved (MP) to ( 11, 9 ) (2) Go for it successful. 5 moved (MP) to ( 12, 10 ) (3) Go for it successful. 5 moved (MP) to ( 13, 11 ) Move ended for Loradon [Game Saved] Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tomar Select an action for Keladon 9: Select an action for Keladon Select an action for Pradil 10: Select an action for Pradil Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 5 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Dunar TARGET: 2 --- ROLL: 3 + -1 = 2 Dunar slips past his opponent(s) unhindered. 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 12, 7 ) Move ended for Dunar [Game Saved] Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Block selected. 102 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Trido Player pushed to (14, 7) 102 moved (MP) to ( 14, 7 ) 8 moved (MP) to ( 13, 8 ) [Game Saved] Select an action for Pradil 10: Select an action for Pradil Select an action for Keladon 9: Select an action for Keladon Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 3 + 0 = 3 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 10 ) 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 14, 11 ) Move ended for Keladon [Game Saved] Select an action for Pradil 10: Select an action for Pradil Select an action for Pradil 10: Select an action for Pradil Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 0 ) DODGE FINAL RESULT: Cardo TARGET: 2 --- ROLL: 6 + 0 = 6 Cardo slips past his opponent(s) unhindered. 4 moved (MP) to ( 14, 1 ) 4 moved (MP) to ( 13, 2 ) 4 moved (MP) to ( 13, 3 ) 4 moved (MP) to ( 13, 4 ) 4 moved (MP) to ( 14, 5 ) (4) Go for it successful. 4 moved (MP) to ( 15, 6 ) Move ended for Cardo Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 5 [Game Saved] 110: status changed from 2 to 1. Mervin Greencrest rolls over. 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Bighorn Spleencrusher Trido is knocked over. Player pushed to (17, 8) 8 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (4, 5) + 0, (1, 5) + 0, 0: Trido has been stunned. 8: status changed from 0 to 2. 102 moved (MP) to ( 13, 8 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Plodfoot Thunderfist Pradil saved by dodge skill. Player pushed to (17, 11) 10 moved (MP) to ( 12, 11 ) 101 moved (MP) to ( 13, 10 ) [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Crusher McMudd Tomar is knocked over. Player pushed to (13, 5) 7 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Tomar has been knocked prone. 7: status changed from 0 to 1. 103 moved (MP) to ( 16, 4 ) [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 4 ) 112 moved (MP) to ( 9, 5 ) 112 moved (MP) to ( 9, 6 ) 112 moved (MP) to ( 9, 7 ) 112 moved (MP) to ( 10, 8 ) 112 moved (MP) to ( 11, 7 ) Move ended for Killgore Crushman [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 2 ) 113 moved (MP) to ( 10, 3 ) 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 10, 5 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 10, 7 ) 113 moved (MP) to ( 11, 8 ) 113 moved (MP) to ( 11, 9 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 4 + 0 = 4 Preston Forkeytongue slips past his opponent(s) unhindered. Verified Opponent Roll = 1 (1) Preston Forkeytongue trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 113 moved (MP) to ( 11, 10 ) Move ended for Preston Forkeytongue [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Gorefist Splattertooth Cardo is knocked over. Player pushed to (14, 5) 4 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Cardo has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 17, 4 ) 106 moved (MP) to ( 17, 5 ) 106 moved (MP) to ( 17, 6 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 17, 8 ) Move ended for Thumper Wyrmblood 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 21, 12 ) 108 moved (MP) to ( 20, 12 ) 108 moved (MP) to ( 19, 12 ) 108 moved (MP) to ( 18, 12 ) 108 moved (MP) to ( 17, 12 ) 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 15, 13 ) 108 moved (MP) to ( 14, 12 ) Move ended for Billybob Tailspinner 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 9, 3 ) 105 moved (MP) to ( 9, 4 ) 105 moved (MP) to ( 9, 5 ) 105 moved (MP) to ( 9, 6 ) 105 moved (MP) to ( 9, 7 ) 105 moved (MP) to ( 9, 8 ) Move ended for Gordon Proudscale Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] 8: status changed from 2 to 1. Trido rolls over. Silvercrest Saints start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Keladon 9: Select an action for Keladon Select an action for Pradil 10: Select an action for Pradil Select an action for Loradon 5: Select an action for Loradon Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Blitz selected. 108 blocked. Silvercrest Saints , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Billybob Tailspinner is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Billybob Tailspinner has been knocked prone. 108: status changed from 0 to 1. Loradon saved by block skill. 5 moved (MP) to ( 13, 12 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + 0 = 4 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 14, 13 ) 5 moved (MP) to ( 15, 13 ) 5 moved (MP) to ( 16, 13 ) 5 moved (MP) to ( 17, 13 ) 5 moved (MP) to ( 18, 13 ) Move ended for Loradon [Game Saved] Select an action for Pradil 10: Select an action for Pradil Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tomar Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Cardo Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Doboran Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Block selected. 113 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Pradil Player pushed to (10, 9) 113 moved (MP) to ( 10, 9 ) [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 11 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 11 ) 9 moved (MP) to ( 17, 10 ) 9 moved (MP) to ( 17, 9 ) Move ended for Keladon [Game Saved] Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 9, 2 ) 1 moved (MP) to ( 10, 3 ) 1 moved (MP) to ( 11, 4 ) Move ended for Gelan Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 6, 5 ) 6 moved (MP) to ( 6, 6 ) 6 moved (MP) to ( 6, 7 ) 6 moved (MP) to ( 7, 8 ) 6 moved (MP) to ( 7, 9 ) 6 moved (MP) to ( 8, 10 ) Move ended for Fedir Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 6 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Dunar TARGET: 2 --- ROLL: 5 + -1 = 4 Dunar slips past his opponent(s) unhindered. 2 moved (MP) to ( 13, 7 ) Move ended for Dunar Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 6 [Game Saved] 110: Select an action for Mervin Greencrest Select an action for Mervin Greencrest 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 6, 3 ) 110 moved (MP) to ( 5, 4 ) 110 moved (MP) to ( 4, 5 ) 110 moved (MP) to ( 4, 6 ) 110 moved (MP) to ( 4, 7 ) Move ended for Mervin Greencrest 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 16, 11 ) 108 moved (MP) to ( 17, 11 ) 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 19, 12 ) Move ended for Billybob Tailspinner 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Thumper Wyrmblood Doboran is knocked over. Player pushed to (14, 9) 12 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Doboran has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 15, 8 ) 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 15, 10 ) 104 moved (MP) to ( 16, 11 ) 104 moved (MP) to ( 17, 12 ) 5 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Loradon is knocked over. Player pushed to (11, 14) 5 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Loradon has been knocked prone. 5: status changed from 3 to 1. 104 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 8 Ball moved to ( 10, 14 ) Move ended for Gorefist Splattertooth [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (18, 12) 10 moved (MP) to ( 11, 12 ) 101 moved (MP) to ( 12, 11 ) [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Bighorn Spleencrusher Dunar is knocked over. Player pushed to (17, 6) 2 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Dunar has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 10, 8 ) 105 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 15, 11 ) Move ended for Gordon Proudscale 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 15, 10 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 17, 12 ) 113 moved (MP) to ( 18, 12 ) Verified Opponent Roll = 4 (4) Go for it successful. 113 moved (MP) to ( 19, 13 ) Move ended for Preston Forkeytongue [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Crusher McMudd Player pushed to (15, 5) 4 moved (MP) to ( 14, 5 ) 103 moved (MP) to ( 15, 5 ) [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 7 ) 112 moved (MP) to ( 13, 6 ) Move ended for Killgore Crushman Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 9 ) 6 moved (MP) to ( 6, 9 ) 6 moved (MP) to ( 5, 9 ) 6 moved (MP) to ( 4, 9 ) 6 moved (MP) to ( 3, 9 ) 6 moved (MP) to ( 2, 8 ) (3) Go for it successful. 6 moved (MP) to ( 3, 7 ) Move ended for Fedir [Game Saved] Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Dunar Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Trido Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 16, 10 ) 12 moved (MP) to ( 17, 11 ) DODGE FINAL RESULT: Doboran TARGET: 2 --- ROLL: 3 + 0 = 3 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 18, 11 ) Move ended for Doboran [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 13 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 3 + 0 = 3 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 13, 13 ) 10 moved (MP) to ( 14, 13 ) 10 moved (MP) to ( 15, 13 ) 10 moved (MP) to ( 16, 13 ) 10 moved (MP) to ( 17, 13 ) Move ended for Pradil [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 113 blocked. Silvercrest Saints , Choose a block die. POW Preston Forkeytongue is knocked over. Player pushed to (20, 12) 113 moved (MP) to ( 20, 12 ) (3, 2) + 0, (0, 0) + 0, 0: Preston Forkeytongue has been knocked prone. 113: status changed from 0 to 1. 5 moved (MP) to ( 19, 13 ) 5 moved (MP) to ( 19, 14 ) DODGE BEFORE RE_ROLL: Loradon knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Loradon TARGET: 3 --- ROLL: 1 + 0 = 1 Loradon is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Loradon has been knocked prone. Move ended for Loradon 5: status changed from 0 to 1. Ball throw-in: 3, 5 (19, 14) Ball moved to ( 19, 10 ) Scatter roll: 6 Ball moved to ( 19, 11 ) Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 7 [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 16, 11 ) 105 moved (MP) to ( 17, 11 ) 12 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Doboran is knocked over. Player pushed to (10, 10) 12 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (4, 5) + 0, (3, 5) + 0, 0: Doboran has been knocked out. 12: status changed from 0 to 7. 12 moved (SP) to ( 0, 9 ) 105 moved (MP) to ( 16, 12 ) Move ended for Gordon Proudscale [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 5 + 0 = 5 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 17, 11 ) 108 moved (MP) to ( 16, 11 ) 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 14, 11 ) 108 moved (MP) to ( 13, 11 ) 108 moved (MP) to ( 12, 12 ) Move ended for Billybob Tailspinner [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Gorefist Splattertooth Pradil is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 0 to 1. Gorefist Splattertooth is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 20, 14 ) 5 moved (MP) to ( 21, 14 ) 5 moved (MP) to ( 22, 14 ) 5 moved (MP) to ( 23, 13 ) Move ended for Loradon Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 10, 6 ) 1 moved (MP) to ( 10, 7 ) 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 10, 10 ) Move ended for Gelan Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 16, 10 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 3 + 0 = 3 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 15, 10 ) 9 moved (MP) to ( 14, 11 ) 9 moved (MP) to ( 14, 12 ) 9 moved (MP) to ( 13, 13 ) 108 blocked. Silvercrest Saints , Choose a block die. POW Billybob Tailspinner is knocked over. Player pushed to (11, 12) 108 moved (MP) to ( 11, 12 ) (2, 5) + 0, (0, 0) + 0, 0: Billybob Tailspinner has been knocked prone. 108: status changed from 3 to 1. Ball moved to ( 12, 12 ) 9 moved (MP) to ( 12, 13 ) Move ended for Keladon [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Block selected. 110 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Fedir Mervin Greencrest saved by dodge skill. Player pushed to (5, 7) 110 moved (MP) to ( 5, 7 ) 6 moved (MP) to ( 4, 7 ) [Game Saved] Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 8 ) DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 3 + 0 = 3 Trido slips past his opponent(s) unhindered. 8 moved (MP) to ( 10, 9 ) 8 moved (MP) to ( 9, 10 ) 8 moved (MP) to ( 10, 11 ) 8 moved (MP) to ( 10, 12 ) 8 moved (MP) to ( 11, 13 ) (1) Trido trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 8 moved (MP) to ( 12, 12 ) GET BALL FINAL RESULT: Trido TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Trido Scatter roll: 2 Ball moved to ( 12, 11 ) GET BALL FINAL RESULT: Plodfoot Thunderfist TARGET: 7 --- ROLL: 4 + 0 = 4 Scatter roll: 1 Ball moved to ( 11, 10 ) Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 8 [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 9 ) 1 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Gelan is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (5, 4) + 0, (6, 4) + 0, 2: Gelan has been badly hurt! 1: status changed from 0 to 8. Bighorn Spleencrusher is knocked over. Move ended for Bighorn Spleencrusher Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 102: status changed from 0 to 1. 1 moved (SP) to ( 0, 11 ) Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Pradil Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 13 ) 9 moved (MP) to ( 10, 12 ) 9 moved (MP) to ( 10, 11 ) 9 moved (MP) to ( 11, 10 ) GET BALL FINAL RESULT: Keladon TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Keladon Scatter roll: 8 Ball moved to ( 10, 10 ) Silvercrest Saints turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=11] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=12,y=6] : current status = 4 2 : current square = java.awt.Point[x=12,y=6] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=12,y=6] 2 : current status = 0 2 : current square = java.awt.Point[x=12,y=6] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=14,y=5] : current status = 4 4 : current square = java.awt.Point[x=14,y=5] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=23,y=13] : current status = 4 5 : current square = java.awt.Point[x=23,y=13] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=23,y=13] 5 : current status = 0 5 : current square = java.awt.Point[x=23,y=13] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=4,y=7] : current status = 0 6 : current square = java.awt.Point[x=4,y=7] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=4,y=7] 6 : current status = 0 6 : current square = java.awt.Point[x=4,y=7] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=16,y=5] : current status = 4 7 : current square = java.awt.Point[x=16,y=5] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=5] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=5] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=12,y=12] : current status = 4 8 : current square = java.awt.Point[x=12,y=12] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=12,y=12] 8 : current status = 0 8 : current square = java.awt.Point[x=12,y=12] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=11,y=10] : current status = 4 9 : current square = java.awt.Point[x=11,y=10] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=11,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=11,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=17,y=13] : current status = 4 10 : current square = java.awt.Point[x=17,y=13] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=17,y=13] 10 : current status = 0 10 : current square = java.awt.Point[x=17,y=13] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=1,y=2] : current status = 2 11 : current status = 2 12 : current square = java.awt.Point[x=0,y=9] : current status = 7 12 : current status = 7 (6) Doboran regains consciousness. 12: status changed from 7 to 0. 12 : current square = java.awt.Point[x=0,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=0,y=8] : current status = 7 13 : current status = 7 (5) Koragon regains consciousness. 13: status changed from 7 to 0. 13 : current square = java.awt.Point[x=0,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=12,y=11] : current status = 0 101 : current square = java.awt.Point[x=12,y=11] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=12,y=11] 101 : current status = 0 101 : current square = java.awt.Point[x=12,y=11] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=11,y=9] : current status = 1 102 : current square = java.awt.Point[x=11,y=9] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=11,y=9] 102 : current status = 0 102 : current square = java.awt.Point[x=11,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=15,y=5] : current status = 0 103 : current square = java.awt.Point[x=15,y=5] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=5] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=5] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=18,y=13] : current status = 0 104 : current square = java.awt.Point[x=18,y=13] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=18,y=13] 104 : current status = 0 104 : current square = java.awt.Point[x=18,y=13] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=16,y=12] : current status = 0 105 : current square = java.awt.Point[x=16,y=12] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=16,y=12] 105 : current status = 0 105 : current square = java.awt.Point[x=16,y=12] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=17,y=8] : current status = 0 106 : current square = java.awt.Point[x=17,y=8] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=17,y=8] 106 : current status = 0 106 : current square = java.awt.Point[x=17,y=8] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=11,y=12] : current status = 1 108 : current square = java.awt.Point[x=11,y=12] : current status = 1 108: status changed from 1 to 0. 108 : set status normal, current square = java.awt.Point[x=11,y=12] 108 : current status = 0 108 : current square = java.awt.Point[x=11,y=12] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=1] 109 : current square = java.awt.Point[x=29,y=1] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=1] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=1] 110 : current square = java.awt.Point[x=5,y=7] : current status = 0 110 : current square = java.awt.Point[x=5,y=7] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=5,y=7] 110 : current status = 0 110 : current square = java.awt.Point[x=5,y=7] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=2] 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=2] 112 : current square = java.awt.Point[x=13,y=6] : current status = 0 112 : current square = java.awt.Point[x=13,y=6] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=13,y=6] 112 : current status = 0 112 : current square = java.awt.Point[x=13,y=6] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=20,y=12] : current status = 1 113 : current square = java.awt.Point[x=20,y=12] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=20,y=12] 113 : current status = 0 113 : current square = java.awt.Point[x=20,y=12] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Silvercrest Saints gets a LEADER reroll. Opponent Kicking. Waiting for Fell Swamp Mudhoppers to set players on field. 112 moved (SP) to ( 15, 7 ) 101 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 17, 7 ) 102 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 15, 3 ) 105 moved (SP) to ( 18, 4 ) 104 moved (SP) to ( 19, 5 ) 112 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 18, 8 ) 106 moved (SP) to ( 20, 8 ) 105 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( 17, 4 ) 104 moved (SP) to ( 17, 10 ) 106 moved (SP) to ( 17, 12 ) 110 moved (SP) to ( 20, 10 ) 113 moved (SP) to ( 20, 4 ) 111 moved (SP) to ( 21, 4 ) 107 moved (SP) to ( 21, 10 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) Silvercrest Saints Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved (SP) to ( 14, 13 ) 13 moved (SP) to ( 14, 14 ) 7 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 13, 8 ) 4 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 8, 7 ) 2 moved (SP) to ( 13, 10 ) 5 moved (SP) to ( 13, 9 ) 7 moved (SP) to ( 13, 8 ) 5 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 0 ) 10 moved (SP) to ( 14, 1 ) 7 moved (SP) to ( 14, 4 ) 2 moved (SP) to ( 13, 5 ) 6 moved (SP) to ( 13, 8 ) *** Setup end *** Waiting for Fell Swamp Mudhoppers to kick off. Ball placed at (21, 9) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Kickoff Roll (4+5) = Brilliant Coaching Fell Swamp Mudhoppers: 4 + 1 coaches Silvercrest Saints: 6 + 1 coaches Silvercrest Saints get an extra re-roll. Verified Opponent Roll = 3 Verified Opponent Roll = 2 Kick result. Direction: 3 Distance: 2 Ball placed at (21, 9) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 23, 6 ) [Game Saved] Ball in play. Silvercrest Saints start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 14 ) 13 moved (MP) to ( 16, 14 ) 13 moved (MP) to ( 17, 14 ) 13 moved (MP) to ( 18, 14 ) 13 moved (MP) to ( 19, 14 ) 13 moved (MP) to ( 20, 14 ) 13 moved (MP) to ( 21, 14 ) 13 moved (MP) to ( 22, 13 ) Move ended for Koragon Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 15, 14 ) 9 moved (MP) to ( 16, 14 ) 9 moved (MP) to ( 17, 14 ) 9 moved (MP) to ( 18, 14 ) 9 moved (MP) to ( 19, 13 ) 9 moved (MP) to ( 19, 12 ) 9 moved (MP) to ( 19, 11 ) 110 blocked. (3) Go for it successful. Silvercrest Saints , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Mervin Greencrest is knocked over. Player pushed to (21, 9) 110 moved (MP) to ( 21, 9 ) (6, 6) + 0, (6, 1) + 1, 0: Mervin Greencrest has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 29, 8 ) 9 moved (MP) to ( 20, 10 ) Move ended for Keladon [Game Saved] Select an action for Loradon 5: Select an action for Loradon Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 9 ) 6 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 14, 11 ) 6 moved (MP) to ( 15, 12 ) 6 moved (MP) to ( 16, 12 ) Move ended for Fedir Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 16, 4 ) Move ended for Tomar Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 15, 3 ) 2 moved (MP) to ( 16, 2 ) Move ended for Dunar Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 0 ) 4 moved (MP) to ( 16, 0 ) 4 moved (MP) to ( 17, 0 ) 4 moved (MP) to ( 18, 0 ) 4 moved (MP) to ( 19, 1 ) 4 moved (MP) to ( 20, 2 ) (6) Go for it successful. 4 moved (MP) to ( 21, 3 ) Move ended for Cardo [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 2 ) 10 moved (MP) to ( 14, 3 ) 10 moved (MP) to ( 14, 4 ) 10 moved (MP) to ( 14, 5 ) Move ended for Pradil Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 6 ) 12 moved (MP) to ( 6, 6 ) GET BALL FINAL RESULT: Doboran TARGET: 2 --- ROLL: 5 + 0 = 5 12 moved (MP) to ( 7, 7 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 9, 10 ) Move ended for Doboran [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 9 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 14, 7 ) Move ended for Loradon Select an action for Trido 8: Select an action for Trido Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 1 [Game Saved] 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Thumper Wyrmblood Fedir is knocked over. Player pushed to (14, 13) 6 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (5, 4) + 0, (1, 5) + 0, 0: Fedir has been stunned. 6: status changed from 0 to 2. 106 moved (MP) to ( 16, 12 ) [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 16, 11 ) 104 moved (MP) to ( 15, 11 ) 104 moved (MP) to ( 14, 11 ) 104 moved (MP) to ( 13, 11 ) 104 moved (MP) to ( 12, 11 ) 104 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 10, 10 ) 12 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (21, 9) 12 moved (MP) to ( 8, 9 ) 104 moved (MP) to ( 9, 10 ) Move ended for Gorefist Splattertooth [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Bighorn Spleencrusher Trido is knocked over. Player pushed to (16, 9) 8 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Trido has been knocked prone. 8: status changed from 0 to 1. 102 moved (MP) to ( 14, 9 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 5 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 4 + 0 = 4 Preston Forkeytongue slips past his opponent(s) unhindered. 113 moved (MP) to ( 22, 6 ) 113 moved (MP) to ( 22, 7 ) 113 moved (MP) to ( 22, 8 ) 113 moved (MP) to ( 22, 9 ) 113 moved (MP) to ( 22, 10 ) 113 moved (MP) to ( 22, 11 ) 113 moved (MP) to ( 23, 12 ) Move ended for Preston Forkeytongue [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (16, 5) 10 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 14, 5 ) [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Crusher McMudd Tomar is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Tomar has been knocked prone. 7: status changed from 0 to 1. Crusher McMudd saved by block skill. [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Gordon Proudscale Dunar is knocked over. Player pushed to (14, 1) 2 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (5, 5) + 0, (6, 1) + 0, 0: Dunar has been stunned. 2: status changed from 0 to 2. 105 moved (MP) to ( 16, 2 ) [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Killgore Crushman 112: tackle zone state changed to false Fell Swamp Mudhoppers turn ended. [Game Saved] 2: status changed from 2 to 1. Dunar rolls over. 6: status changed from 2 to 1. Fedir rolls over. Silvercrest Saints start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tomar Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Trido Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 19, 11 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 20, 12 ) 9 moved (MP) to ( 21, 12 ) 9 moved (MP) to ( 22, 12 ) 113 blocked. Silvercrest Saints , Choose a block die. POW Preston Forkeytongue is knocked over. Player pushed to (24, 11) 113 moved (MP) to ( 24, 11 ) (6, 3) + 0, (4, 2) + 1, 0: Preston Forkeytongue has been stunned. 113: status changed from 0 to 2. 9 moved (MP) to ( 23, 12 ) 9 moved (MP) to ( 22, 11 ) Move ended for Keladon [Game Saved] Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Block selected. 111 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Cardo Harold Brokenclaw saved by dodge skill. Player pushed to (21, 5) 111 moved (MP) to ( 21, 5 ) 4 moved (MP) to ( 21, 4 ) [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 10 ) DODGE BEFORE RE_ROLL: Doboran knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Doboran TARGET: 2 --- ROLL: 4 + 0 = 4 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 7, 11 ) 12 moved (MP) to ( 8, 12 ) 12 moved (MP) to ( 9, 13 ) 12 moved (MP) to ( 10, 13 ) 12 moved (MP) to ( 11, 13 ) Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Bighorn Spleencrusher TARGET: 9 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Bighorn Spleencrusher. Pass selected. SHORT PASS PASS FINAL RESULT: Doboran TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Doboran Ball moved to ( 14, 7 ) GET BALL FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 21, 12 ) 13 moved (MP) to ( 20, 12 ) 13 moved (MP) to ( 19, 12 ) 13 moved (MP) to ( 18, 12 ) 13 moved (MP) to ( 17, 12 ) Move ended for Koragon Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 8 ) 5 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 18, 11 ) 5 moved (MP) to ( 19, 12 ) 5 moved (MP) to ( 20, 12 ) 5 moved (MP) to ( 21, 12 ) (2) Go for it successful. 5 moved (MP) to ( 22, 12 ) Move ended for Loradon [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 6 ) DODGE BEFORE RE_ROLL: Pradil knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 1 + 0 = 1 Pradil is knocked over. (6, 4) + 0, (2, 6) + 0, 0: Pradil has been knocked out. Move ended for Pradil Silvercrest Saints: All players have moved. 10: status changed from 0 to 7. 10 moved to dugout ( 0, 8 ) Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 2 [Game Saved] 113: status changed from 2 to 1. Preston Forkeytongue rolls over. 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 15, 6 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 17, 8 ) 101 moved (MP) to ( 18, 9 ) 101 moved (MP) to ( 19, 10 ) 101 moved (MP) to ( 20, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 101 moved (MP) to ( 21, 12 ) 5 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Loradon saved by block skill. Plodfoot Thunderfist is knocked over. Move ended for Plodfoot Thunderfist Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 101: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Block selected. 107 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Keladon Fleetfoot Snapperjaw saved by dodge skill. Player pushed to (20, 9) 107 moved (MP) to ( 20, 9 ) 9 moved (MP) to ( 21, 10 ) [Game Saved] Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Block selected. 111 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Cardo Player pushed to (21, 6) 111 moved (MP) to ( 21, 6 ) 4 moved (MP) to ( 21, 5 ) [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Fedir Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 12 ) 12 moved (MP) to ( 13, 11 ) 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 15, 11 ) Move ended for Doboran Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Block selected. 106 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Koragon Player pushed to (15, 12) 106 moved (MP) to ( 15, 12 ) 13 moved (MP) to ( 16, 12 ) [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 23, 12 ) 5 moved (MP) to ( 24, 12 ) 5 moved (MP) to ( 25, 12 ) 5 moved (MP) to ( 26, 12 ) 5 moved (MP) to ( 27, 12 ) Loradon scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=11] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=15,y=1] : current status = 1 2 : current square = java.awt.Point[x=15,y=1] : current status = 1 2: status changed from 1 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=1] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=21,y=5] : current status = 0 4 : current square = java.awt.Point[x=21,y=5] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=21,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=21,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=27,y=12] : current status = 0 5 : current square = java.awt.Point[x=27,y=12] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=27,y=12] 5 : current status = 0 5 : current square = java.awt.Point[x=27,y=12] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=15,y=13] : current status = 4 6 : current square = java.awt.Point[x=15,y=13] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=13] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=13] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=16,y=4] : current status = 4 7 : current square = java.awt.Point[x=16,y=4] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=13,y=9] : current status = 4 8 : current square = java.awt.Point[x=13,y=9] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=13,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=13,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=21,y=10] : current status = 0 9 : current square = java.awt.Point[x=21,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=21,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=21,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=0,y=8] : current status = 7 10 : current status = 7 (6) Pradil regains consciousness. 10: status changed from 7 to 0. 10 : current square = java.awt.Point[x=0,y=8] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=1,y=2] : current status = 2 11 : current status = 2 12 : current square = java.awt.Point[x=15,y=11] : current status = 0 12 : current square = java.awt.Point[x=15,y=11] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=15,y=11] 12 : current status = 0 12 : current square = java.awt.Point[x=15,y=11] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=16,y=12] : current status = 0 13 : current square = java.awt.Point[x=16,y=12] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=12] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=12] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=21,y=12] : current status = 1 101 : current square = java.awt.Point[x=21,y=12] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=21,y=12] 101 : current status = 0 101 : current square = java.awt.Point[x=21,y=12] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=9] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=17,y=4] : current status = 0 103 : current square = java.awt.Point[x=17,y=4] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=17,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=17,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=9,y=10] 104 : current status = 0 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=16,y=2] : current status = 0 105 : current square = java.awt.Point[x=16,y=2] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=16,y=2] 105 : current status = 0 105 : current square = java.awt.Point[x=16,y=2] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=15,y=12] : current status = 0 106 : current square = java.awt.Point[x=15,y=12] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=15,y=12] 106 : current status = 0 106 : current square = java.awt.Point[x=15,y=12] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=20,y=9] : current status = 0 107 : current square = java.awt.Point[x=20,y=9] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=20,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=20,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=29,y=1] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=1] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=1] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (2) Mervin Greencrest stays UNconscious. 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=8] 111 : current square = java.awt.Point[x=21,y=6] : current status = 0 111 : current square = java.awt.Point[x=21,y=6] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=21,y=6] 111 : current status = 0 111 : current square = java.awt.Point[x=21,y=6] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=24,y=11] : current status = 1 113 : current square = java.awt.Point[x=24,y=11] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=24,y=11] 113 : current status = 0 113 : current square = java.awt.Point[x=24,y=11] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Silvercrest Saints Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 7, 6 ) 2 moved (SP) to ( 6, 8 ) 4 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 9, 4 ) 5 moved (SP) to ( 9, 10 ) 13 moved (SP) to ( 8, 10 ) 12 moved (SP) to ( 8, 4 ) 8 moved (SP) to ( 8, 13 ) 10 moved (SP) to ( 8, 1 ) 2 moved (SP) to ( 7, 9 ) 13 moved (SP) to ( 6, 7 ) 2 moved (SP) to ( 8, 10 ) 13 moved (SP) to ( 8, 7 ) 5 moved (SP) to ( 12, 10 ) 2 moved (SP) to ( 11, 10 ) 8 moved (SP) to ( 11, 13 ) 9 moved (SP) to ( 12, 4 ) 12 moved (SP) to ( 11, 4 ) 6 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 7, 1 ) 8 moved (SP) to ( 7, 13 ) 13 moved (SP) to ( 9, 7 ) Waiting for Fell Swamp Mudhoppers to set players on field. 112 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 12 ) 104 moved (SP) to ( 15, 11 ) 105 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 4 ) 113 moved (SP) to ( 22, 5 ) 111 moved (SP) to ( 22, 9 ) 109 moved (SP) to ( 16, 10 ) 107 moved (SP) to ( 16, 5 ) 108 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) *** Setup end *** Silvercrest Saints Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (1+4) = Cheering Fans Silvercrest Saints: 1 + 7FF + 0CL Fell Swamp Mudhoppers: 3 + 3FF + 0CL Silvercrest Saints get an extra re-roll. Kick result. Direction: 1 Distance: 2 Ball placed at (21, 7) Scatter roll: 7 Ball moved to ( 18, 6 ) [Game Saved] Ball in play. Waiting for Fell Swamp Mudhoppers to finish TURN: 3 Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bighorn Spleencrusher Cardo is knocked over. Player pushed to (16, 9) 4 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Cardo has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 14, 9 ) [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL 2 db Block re-rolled. POW/SKULL Move ended for Gordon Proudscale Tomar is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (6, 3) + 0, (2, 2) + 0, 0: Tomar has been stunned. 7: status changed from 0 to 2. Gordon Proudscale is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Gordon Proudscale has been knocked prone. 105: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] 7: status changed from 2 to 1. Tomar rolls over. Silvercrest Saints start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Cardo Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 13, 3 ) 9 moved (MP) to ( 14, 2 ) 9 moved (MP) to ( 15, 2 ) 9 moved (MP) to ( 16, 2 ) 9 moved (MP) to ( 17, 3 ) 9 moved (MP) to ( 17, 4 ) 107 blocked. Silvercrest Saints , Choose a block die. POW Fleetfoot Snapperjaw is knocked over. Player pushed to (15, 6) 107 moved (MP) to ( 15, 6 ) (2, 3) + 0, (0, 0) + 0, 0: Fleetfoot Snapperjaw has been knocked prone. 107: status changed from 0 to 1. (1) Keladon trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 9 moved (MP) to ( 17, 5 ) Move ended for Keladon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 10, 6 ) 13 moved (MP) to ( 11, 5 ) 13 moved (MP) to ( 12, 4 ) 13 moved (MP) to ( 13, 3 ) 13 moved (MP) to ( 14, 2 ) 13 moved (MP) to ( 15, 2 ) 13 moved (MP) to ( 16, 2 ) 13 moved (MP) to ( 16, 3 ) Move ended for Koragon Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 1 ) 10 moved (MP) to ( 9, 1 ) 10 moved (MP) to ( 10, 1 ) 10 moved (MP) to ( 11, 2 ) 10 moved (MP) to ( 12, 3 ) 10 moved (MP) to ( 13, 3 ) Move ended for Pradil Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 13 ) 8 moved (MP) to ( 9, 13 ) 8 moved (MP) to ( 10, 13 ) 8 moved (MP) to ( 11, 13 ) 8 moved (MP) to ( 12, 13 ) 8 moved (MP) to ( 13, 13 ) Move ended for Trido Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 11 ) 2 moved (MP) to ( 12, 12 ) 2 moved (MP) to ( 12, 13 ) 2 moved (MP) to ( 13, 14 ) 2 moved (MP) to ( 14, 14 ) 2 moved (MP) to ( 15, 13 ) Move ended for Dunar Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 2 ) DODGE FINAL RESULT: Doboran TARGET: 2 --- ROLL: 4 + 0 = 4 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 16, 2 ) 12 moved (MP) to ( 17, 3 ) Move ended for Doboran [Game Saved] Select an action for Loradon 5: Select an action for Loradon Select an action for Loradon 5: Select an action for Loradon Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 12, 8 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 14, 8 ) Move ended for Loradon Select an action for Fedir 6: Select an action for Fedir Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 4 [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 5 ) 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 19, 5 ) 113 moved (MP) to ( 18, 5 ) Move ended for Preston Forkeytongue 111: Select an action for Harold Brokenclaw Select an action for Harold Brokenclaw 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 21, 8 ) 111 moved (MP) to ( 20, 7 ) 111 moved (MP) to ( 19, 7 ) 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 17, 6 ) Move ended for Harold Brokenclaw 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Gordon Proudscale 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (16, 5) 6 moved (MP) to ( 13, 5 ) [Game Saved] 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 16, 5 ) 9 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Keladon is knocked over. Player pushed to (11, 4) 9 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 6) + 0, (3, 2) + 0, 0: Keladon has been stunned. 9: status changed from 0 to 2. 106 moved (MP) to ( 17, 4 ) Move ended for Thumper Wyrmblood [Game Saved] 107: Select an action for Fleetfoot Snapperjaw Select an action for Fleetfoot Snapperjaw 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 17, 7 ) 107 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Fleetfoot Snapperjaw TARGET: 3 --- ROLL: 3 + 0 = 3 107 moved (MP) to ( 17, 5 ) 107 moved (MP) to ( 16, 5 ) Move ended for Fleetfoot Snapperjaw [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 17, 8 ) 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 15, 5 ) Move ended for Cumber Smallfoot 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Move ended for Bighorn Spleencrusher Bighorn Spleencrusher is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 102: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] 9: status changed from 2 to 1. Keladon rolls over. Silvercrest Saints start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Tomar Select an action for Loradon 5: Select an action for Loradon Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 10 ) Move ended for Cardo Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Block selected. 105 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Loradon Gordon Proudscale is knocked over. Player pushed to (16, 7) 105 moved (MP) to ( 16, 7 ) (6, 4) + 0, (6, 1) + 0, 0: Gordon Proudscale has been stunned. 105: status changed from 0 to 2. 5 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 12 ) 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 13, 10 ) 8 moved (MP) to ( 13, 9 ) 8 moved (MP) to ( 13, 8 ) 8 moved (MP) to ( 13, 7 ) (6) Go for it successful. 8 moved (MP) to ( 14, 6 ) Move ended for Trido [Game Saved] Select an action for Koragon 13: Select an action for Koragon Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 3 ) Move ended for Pradil Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Block selected. 106 blocked. Silvercrest Saints , Choose a block die. POW Move ended for Koragon Thumper Wyrmblood is knocked over. Player pushed to (17, 5) 106 moved (MP) to ( 17, 5 ) (2, 4) + 0, (0, 0) + 0, 0: Thumper Wyrmblood has been knocked prone. 106: status changed from 0 to 1. [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 5 ) Move ended for Fedir Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 16, 4 ) 107 blocked. Silvercrest Saints , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (15, 6) 107 moved (MP) to ( 15, 6 ) 12 moved (MP) to ( 16, 5 ) Move ended for Doboran [Game Saved] Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 14 ) DODGE FINAL RESULT: Dunar TARGET: 2 --- ROLL: 4 + 0 = 4 Dunar slips past his opponent(s) unhindered. 2 moved (MP) to ( 13, 13 ) 2 moved (MP) to ( 12, 12 ) 2 moved (MP) to ( 12, 11 ) 2 moved (MP) to ( 12, 10 ) 2 moved (MP) to ( 12, 9 ) (4) Go for it successful. 2 moved (MP) to ( 12, 8 ) (3) Go for it successful. 2 moved (MP) to ( 12, 7 ) Move ended for Dunar Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 5 [Game Saved] 105: status changed from 2 to 1. Gordon Proudscale rolls over. 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Bighorn Spleencrusher 106: Select an action for Thumper Wyrmblood Select an action for Thumper Wyrmblood 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 12 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Doboran is knocked over. 107 blocked. 7 blocked. Player pushed to (16, 7) 7 moved (MP) to ( 13, 7 ) Player pushed to (15, 7) 107 moved (MP) to ( 14, 7 ) Player pushed to (14, 6) 12 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Doboran has been knocked prone. 12: status changed from 0 to 1. 106 moved (MP) to ( 16, 5 ) Move ended for Thumper Wyrmblood [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 12 ) 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 11 ) 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 11, 8 ) Move ended for Crusher McMudd 107: Select an action for Fleetfoot Snapperjaw Select an action for Fleetfoot Snapperjaw 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 107: Select an action for Fleetfoot Snapperjaw Select an action for Fleetfoot Snapperjaw 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Gorefist Splattertooth Cardo is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Cardo has been knocked prone. 4: status changed from 0 to 1. Gorefist Splattertooth is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Block selected. 107 blocked. Silvercrest Saints , Choose a block die. POW/SKULL Move ended for Loradon Fleetfoot Snapperjaw is knocked over. (6, 6) + 0, (1, 1) + 1, 0: Fleetfoot Snapperjaw has been stunned. 107: status changed from 3 to 2. Loradon saved by block skill. Ball moved to ( 13, 6 ) [Game Saved] Select an action for Pradil 10: Select an action for Pradil Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Block selected. 109 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Trido Player pushed to (16, 4) 109 moved (MP) to ( 16, 4 ) 8 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Keladon Select an action for Koragon 13: Select an action for Koragon Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 109 blocked. Silvercrest Saints , Choose a block die. POW Cumber Smallfoot is knocked over. Player pushed to (17, 5) 109 moved (MP) to ( 17, 5 ) (3, 1) + 0, (0, 0) + 0, 0: Cumber Smallfoot has been knocked prone. 109: status changed from 0 to 1. 13 moved (MP) to ( 17, 2 ) DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 2 + 0 = 2 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 18, 2 ) 13 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 20, 2 ) 13 moved (MP) to ( 21, 2 ) 13 moved (MP) to ( 22, 2 ) 13 moved (MP) to ( 23, 2 ) Move ended for Koragon [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Doboran Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Cardo Select an action for Fedir 6: Select an action for Fedir Select an action for Tomar 7: Select an action for Tomar Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 6 ) GET BALL FINAL RESULT: Tomar TARGET: 2 --- ROLL: 5 + 0 = 5 7 moved (MP) to ( 13, 5 ) 7 moved (MP) to ( 13, 4 ) 7 moved (MP) to ( 13, 3 ) 7 moved (MP) to ( 14, 2 ) 7 moved (MP) to ( 15, 2 ) (1) Tomar trips and falls trying to go for it! Move ended for Tomar 7 moved (MP) to ( 16, 2 ) (5, 2) + 0, (0, 0) + 0, 0: Tomar has been knocked prone. 7: status changed from 3 to 1. Ball moved to ( 16, 1 ) Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 6 [Game Saved] 107: status changed from 2 to 1. Fleetfoot Snapperjaw rolls over. 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 6 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Preston Forkeytongue knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 20, 4 ) 113 moved (MP) to ( 20, 3 ) 113 moved (MP) to ( 19, 2 ) 113 moved (MP) to ( 18, 1 ) 113 moved (MP) to ( 17, 1 ) 113 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Preston Forkeytongue Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 13, 0 ) Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 18, 3 ) 9 moved (MP) to ( 17, 2 ) 113 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Player pushed to (16, 0) 113 moved (MP) to ( 16, 0 ) Scatter roll: 1 Ball throw-in: 4, 6 (16, 0) Ball moved to ( 16, 5 ) GET BALL FINAL RESULT: Thumper Wyrmblood TARGET: 8 --- ROLL: 4 + 0 = 4 Scatter roll: 8 Ball moved to ( 15, 5 ) GET BALL BEFORE RE_ROLL: Trido dropped the ball. TARGET: 5 --- ROLL: 2 + 0 = 2 GET BALL FINAL RESULT: Trido TARGET: 5 --- ROLL: 2 + 0 = 2 Scatter roll: 2 Ball moved to ( 15, 4 ) GET BALL FINAL RESULT: Plodfoot Thunderfist TARGET: 9 --- ROLL: 3 + 0 = 3 Scatter roll: 1 Ball moved to ( 14, 3 ) GET BALL FINAL RESULT: Pradil TARGET: 4 --- ROLL: 4 + 0 = 4 9 moved (MP) to ( 16, 1 ) Move ended for Keladon [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 6 ) 5 moved (MP) to ( 13, 5 ) 5 moved (MP) to ( 14, 4 ) Move ended for Loradon Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 16, 3 ) Move ended for Tomar Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Block selected. 101 blocked. Silvercrest Saints , Choose a block die. POW Move ended for Fedir Plodfoot Thunderfist is knocked over. Player pushed to (16, 4) 101 moved (MP) to ( 16, 4 ) (2, 2) + 0, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 101: status changed from 0 to 1. 6 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 2 ) 10 moved (MP) to ( 16, 2 ) 10 moved (MP) to ( 17, 2 ) 10 moved (MP) to ( 18, 2 ) 10 moved (MP) to ( 19, 2 ) 10 moved (MP) to ( 20, 2 ) Pass selected. QUICK PASS PASS FINAL RESULT: Pradil TARGET: 3 --- ROLL: 2 + 1Qp = 3 Move ended for Pradil Ball moved to ( 23, 2 ) GET BALL FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 24, 2 ) 13 moved (MP) to ( 25, 2 ) 13 moved (MP) to ( 26, 2 ) 13 moved (MP) to ( 27, 2 ) Koragon scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=11] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=12,y=7] : current status = 0 2 : current square = java.awt.Point[x=12,y=7] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=12,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=12,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=14,y=10] : current status = 4 4 : current square = java.awt.Point[x=14,y=10] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=10] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=10] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=14,y=4] : current status = 0 5 : current square = java.awt.Point[x=14,y=4] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=14,y=4] 5 : current status = 0 5 : current square = java.awt.Point[x=14,y=4] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=15,y=4] : current status = 0 6 : current square = java.awt.Point[x=15,y=4] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=4] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=4] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=16,y=3] : current status = 4 7 : current square = java.awt.Point[x=16,y=3] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=3] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=3] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=15,y=5] : current status = 0 8 : current square = java.awt.Point[x=15,y=5] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=15,y=5] 8 : current status = 0 8 : current square = java.awt.Point[x=15,y=5] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=16,y=1] : current status = 4 9 : current square = java.awt.Point[x=16,y=1] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=16,y=1] 9 : current status = 0 9 : current square = java.awt.Point[x=16,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=20,y=2] : current status = 0 10 : current square = java.awt.Point[x=20,y=2] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=20,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=20,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=1,y=2] : current status = 2 11 : current status = 2 12 : current square = java.awt.Point[x=15,y=6] : current status = 4 12 : current square = java.awt.Point[x=15,y=6] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=15,y=6] 12 : current status = 0 12 : current square = java.awt.Point[x=15,y=6] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=27,y=2] : current status = 0 13 : current square = java.awt.Point[x=27,y=2] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=27,y=2] 13 : current status = 0 13 : current square = java.awt.Point[x=27,y=2] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=16,y=4] : current status = 1 101 : current square = java.awt.Point[x=16,y=4] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=16,y=4] 101 : current status = 0 101 : current square = java.awt.Point[x=16,y=4] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=9] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=11,y=8] : current status = 0 103 : current square = java.awt.Point[x=11,y=8] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=11,y=8] 103 : current status = 0 103 : current square = java.awt.Point[x=11,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=15,y=11] : current status = 1 104 : current square = java.awt.Point[x=15,y=11] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=11] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=11] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=16,y=7] : current status = 1 105 : current square = java.awt.Point[x=16,y=7] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=16,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=16,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=5] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=14,y=7] : current status = 1 107 : current square = java.awt.Point[x=14,y=7] : current status = 1 107: status changed from 1 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=7] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=7] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=7] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=17,y=5] : current status = 1 109 : current square = java.awt.Point[x=17,y=5] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=5] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=5] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (3) Mervin Greencrest stays UNconscious. 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=8] 111 : current square = java.awt.Point[x=17,y=6] : current status = 0 111 : current square = java.awt.Point[x=17,y=6] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=6] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=6] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=15,y=9] : current status = 0 112 : current square = java.awt.Point[x=15,y=9] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=9] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=9] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=16,y=0] : current status = 0 113 : current square = java.awt.Point[x=16,y=0] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=0] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=0] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Silvercrest Saints Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 4 ) 6 moved (SP) to ( 10, 4 ) 6 moved (SP) to ( 10, 5 ) 5 moved (SP) to ( 9, 4 ) 6 moved (SP) to ( 10, 4 ) 9 moved (SP) to ( 9, 10 ) 13 moved (SP) to ( 9, 7 ) 12 moved (SP) to ( 10, 10 ) 10 moved (SP) to ( 9, 1 ) 2 moved (SP) to ( 9, 13 ) Waiting for Fell Swamp Mudhoppers to set players on field. 112 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 16, 5 ) 109 moved (SP) to ( 21, 5 ) 108 moved (SP) to ( 21, 9 ) 109 moved (SP) to ( 28, 4 ) 113 moved (SP) to ( 21, 5 ) 111 moved (SP) to ( 24, 9 ) 108 moved (SP) to ( 16, 5 ) 107 moved (SP) to ( 28, 6 ) 109 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 21, 9 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) *** Setup end *** Silvercrest Saints Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (20, 7) Kickoff Roll (2+5) = Changing Weather Weather roll(5+3) Current Weather: Nice Kick result. Direction: 2 Distance: 2 Ball placed at (20, 7) Scatter roll: 7 Ball moved to ( 19, 6 ) [Game Saved] Ball in play. Waiting for Fell Swamp Mudhoppers to finish TURN: 7 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Move ended for Gorefist Splattertooth Gorefist Splattertooth is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (6, 5) + 0, (2, 2) + 0, 0: Gorefist Splattertooth has been stunned. 104: status changed from 0 to 2. Fell Swamp Mudhoppers turn ended. [Game Saved] Silvercrest Saints start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 4 ) DODGE FINAL RESULT: Trido TARGET: 2 --- ROLL: 5 + 0 = 5 Trido slips past his opponent(s) unhindered. 8 moved (MP) to ( 12, 5 ) 8 moved (MP) to ( 11, 5 ) 8 moved (MP) to ( 10, 5 ) 8 moved (MP) to ( 9, 5 ) Move ended for Trido [Game Saved] Select an action for Cardo 4: Select an action for Cardo Select an action for Cardo 4: Select an action for Cardo 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 13, 11 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: Cardo TARGET: 2 --- ROLL: 3 + -1 = 2 Cardo slips past his opponent(s) unhindered. 4 moved (MP) to ( 14, 12 ) 4 moved (MP) to ( 15, 12 ) 4 moved (MP) to ( 16, 12 ) 4 moved (MP) to ( 17, 11 ) 4 moved (MP) to ( 17, 10 ) 109 blocked. (5) Go for it successful. Silvercrest Saints , Choose a block die. POW Cumber Smallfoot is knocked over. Player pushed to (16, 8) 109 moved (MP) to ( 16, 8 ) (2, 5) + 0, (0, 0) + 0, 0: Cumber Smallfoot has been knocked prone. 109: status changed from 0 to 1. (5) Go for it successful. 4 moved (MP) to ( 18, 10 ) Move ended for Cardo [Game Saved] Select an action for Tomar 7: Select an action for Tomar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 7 ) DODGE BEFORE RE_ROLL: Tomar knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Tomar TARGET: 2 --- ROLL: 6 + 0 = 6 Tomar slips past his opponent(s) unhindered. 7 moved (MP) to ( 12, 7 ) 7 moved (MP) to ( 11, 7 ) 7 moved (MP) to ( 10, 8 ) 7 moved (MP) to ( 9, 8 ) Move ended for Tomar [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 11 ) Move ended for Doboran Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 9, 3 ) Move ended for Fedir Silvercrest Saints turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 8 [Game Saved] 104: status changed from 2 to 1. Gorefist Splattertooth rolls over. 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 17, 10 ) Move ended for Killgore Crushman [Game Saved] 105: Select an action for Gordon Proudscale Select an action for Gordon Proudscale 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Gordon Proudscale TARGET: 6 --- ROLL: 4 + 0 = 4 Gordon Proudscale is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Gordon Proudscale has been knocked prone. Move ended for Gordon Proudscale 105: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) Verified Opponent Roll = 3 (3) Mervin Greencrest stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 8 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 4 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 2 Fell Swamp Mudhoppers Winnings Roll: 2 + -1 Verified Opponent Roll = 5 Silvercrest Saints Winnings Roll: 5 + 1 Verified Opponent Roll = 9 Cumber Smallfoot gets an MVP award. Verified Opponent Roll = 12 Doboran gets an MVP award. Verified Opponent Roll = 5 Fell Swamp Mudhoppers FF Roll: 5 + -1 Verified Opponent Roll = 3 Silvercrest Saints FF Roll: 3 + 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 D6: 1(153) 2(197) 3(181) 4(151) 5(173) 6(163) Total(1018) D8: 1(7) 2(10) 3(2) 4(5) 5(1) 6(1) 7(3) 8(5) Total(34) GAME OVER Final Score: Silvercrest Saints: 2 Fell Swamp Mudhoppers: 0 WINNINGS Silvercrest Saints: 60000 Fell Swamp Mudhoppers: 10000