Java JRE 1.4 Beta 8.2b OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = true language = en country = Team 1 name: Syzygy Oxymorons Team 1 race: Dwarf Player 1 name: Zippy Ragnarok Player 1: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Multiple Block, Thick Skull] Player 2 name: Staplefoot the Circular Player 2: R Dwarf Runner 6 3 3 8 [Block, Sure Hands, Thick Skull] Player 3 name: Infinite Voidness Player 3: B Dwarf Blitzer 5 3 3 9 [Block, Catch, Dodge, Guard, Pass Block, Thick Skull] Player 4 name: Arthur The Flame Retardant Player 4: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Anti-A-De-Un-Sub-Hugeor Player 5: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 6 name: Humungo Puts the Arggghhhh back in Romance Placebo Player 6: L Dwarf Longbeard 4 3 2 9 [Block, Dauntless, Tackle, Thick Skull] Player 7 name: Wiffle Blast Radius Balzac Player 7: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 8 name: Ted Darwins Failure Player 8: L Dwarf Longbeard 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] Player 9 name: Omnibus Precis Player 9: L Dwarf Longbeard 4 4 2 9 [+st, Block, Mighty Blow, Tackle, Thick Skull] Player 10 name: DustyThe Chalk Outline Paraguay Player 10: L Dwarf Longbeard 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] Player 11 name: Po-Mo Player 11: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 12 name: SaNDeE* Twitterpation Player 12: R Dwarf Runner 6 3 3 8 [Block, Dodge, Pass, Strip Ball, Sure Hands, Thick Skull] Player 13 name: Brax Player 13: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Multiple Block, Thick Skull] Player 14 name: el guapo the widestepper Player 14: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Strip Ball, Thick Skull] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=2039] Connected as server to game 'moroniclords'. Sending Team File... Done Sending File Options Changed on Client to match Server: Game TypeExp OFAB, Options Changed on Client to match Server: Game TypeExp OFAB, Receiving: Lords of Entropy.htm Done receiving file. Team 2 name: Lords of Entropy Team 2 race: Chaos Player 101 name: Rhodo Blastus Player 101: B Chaos Beastman 7 3 3 8 [+ma, Block, Horns] Player 102 name: Toxo Thrixtric Player 102: B Chaos Beastman 6 3 3 8 [Horns] Player 104 name: Acito Menophen Player 104: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Horns] Player 105 name: Bacilus Globulii Player 105: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 107 name: Iodo Quinol Player 107: B Chaos Beastman 6 3 3 8 [Block, Horns, Mighty Blow] Player 108 name: Phenolph Thalien Player 108: B Chaos Beastman 6 3 3 7 [Block, Claw, Horns, Mighty Blow, Tackle] Player 109 name: Metho Trexate Player 109: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 110 name: Ator Vastatin Player 110: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Horns] Player 111 name: Diplo Calyx Player 111: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 112 name: Grofis the Bludgeoner Player 112: W Chaos Warrior 5 5 3 9 [+st, Block] Player 113 name: Mercy Player 113: W Chaos Warrior 5 4 3 9 [Tentacles] Player 114 name: The Red Scare Player 114: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 115 name: Grim Gunderbald Player 115: W Chaos Warrior 5 4 3 9 [Block] Player 116 name: Azithro Mycin Player 116: B Chaos Beastman 7 3 3 8 [+ma, Horns] Done loading opponent team. *** Setup start *** Weather roll(3+3) Current Weather: Nice Gate: 77000 screaming fans show up for the game. Handicap result 52:DUH, WHERE AM I. *** Setup start *** Infinite Voidness suffers from DUH, WHERE AM I. DustyThe Chalk Outline Paraguay is suffering from a niggling injury. 10: status changed from 0 to 2. Acito Menophen manages to ignore the niggling pain. Phenolph Thalien manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Lords of Entropy win the toss. Syzygy Oxymorons Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. 9 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 14, 6 ) 14 moved location (MPL) to ( 14, 9 ) 5 moved location (MPL) to ( 14, 2 ) 13 moved location (MPL) to ( 14, 3 ) 4 moved location (MPL) to ( 14, 7 ) 12 moved location (MPL) to ( 8, 4 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 9, 10 ) 1 moved location (MPL) to ( 14, 11 ) 6 moved (SP) to ( 9, 6 ) 1 moved (SP) to ( 10, 11 ) 11 moved (SP) to ( 9, 12 ) 11 moved (SP) to ( 10, 12 ) 13 moved (SP) to ( 10, 3 ) 5 moved (SP) to ( 10, 2 ) 5 moved (SP) to ( 9, 3 ) 13 moved (SP) to ( 10, 2 ) 5 moved (SP) to ( 10, 3 ) 13 moved (SP) to ( 10, 6 ) 6 moved (SP) to ( 10, 2 ) 9 moved (SP) to ( 10, 10 ) 1 moved (SP) to ( 12, 9 ) 9 moved (SP) to ( 10, 11 ) 1 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 11, 7 ) 3 moved (SP) to ( 9, 7 ) 14 moved (SP) to ( 9, 9 ) 3 moved (SP) to ( 10, 4 ) 6 moved (SP) to ( 14, 6 ) 12 moved (SP) to ( 9, 6 ) 8 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 0, 7 ) 1 moved (SP) to ( 10, 9 ) 13 moved (SP) to ( 10, 6 ) 5 moved (SP) to ( 10, 2 ) 3 moved (SP) to ( 10, 3 ) 13 moved (SP) to ( 10, 5 ) 14 moved (SP) to ( 9, 8 ) 14 moved (SP) to ( 11, 8 ) 14 moved (SP) to ( 7, 9 ) 12 moved (SP) to ( 7, 5 ) Waiting for Lords of Entropy to set players on field. 115 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 15, 10 ) 113 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 16, 9 ) 115 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 10 ) 116 moved (SP) to ( 17, 5 ) 114 moved (SP) to ( 16, 7 ) 101 moved (SP) to ( 21, 7 ) 102 moved (SP) to ( 28, 1 ) 104 moved (SP) to ( 23, 9 ) 105 moved (SP) to ( 25, 4 ) 107 moved (SP) to ( 17, 6 ) 108 moved (SP) to ( 15, 12 ) 109 moved (SP) to ( 15, 11 ) 107 moved (SP) to ( 16, 6 ) 101 moved (SP) to ( 17, 4 ) 105 moved (SP) to ( 23, 5 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) *** Setup end *** Syzygy Oxymorons Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (3+1) = Perfect Defense. The kicking team may reorganize his players. Kick result. Direction: 3 Distance: 2 Syzygy Oxymorons perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 10, 10 ) 1 moved (SP) to ( 9, 10 ) 5 moved (SP) to ( 11, 9 ) 9 moved (SP) to ( 11, 12 ) 11 moved (SP) to ( 11, 11 ) 5 moved (SP) to ( 11, 10 ) 14 moved (SP) to ( 11, 13 ) 14 moved (SP) to ( 10, 12 ) 9 moved (SP) to ( 11, 13 ) 11 moved (SP) to ( 11, 12 ) 14 moved (SP) to ( 10, 10 ) 14 moved (SP) to ( 9, 8 ) 6 moved (SP) to ( 11, 8 ) 6 moved (SP) to ( 12, 8 ) 3 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 14, 2 ) 14 moved (SP) to ( 9, 9 ) 13 moved (SP) to ( 14, 3 ) 13 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 14, 3 ) Ball placed at (21, 7) Ball placed at (21, 7) GET BALL FINAL RESULT: Bacilus Globulii TARGET: 4 --- ROLL: 5 + 0 = 5 [Game Saved] Ball in play. Waiting for Lords of Entropy to finish TURN: 1 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 6 ) Move ended for The Red Scare 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 7 ) 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 15, 5 ) Move ended for Mercy 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 14, 11 ) 108 moved (MP) to ( 14, 10 ) 108 moved (MP) to ( 14, 9 ) 108 moved (MP) to ( 14, 8 ) 108 moved (MP) to ( 14, 7 ) 8 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Ted Darwins Failure saved by block skill. Phenolph Thalien saved by block skill. Move ended for Phenolph Thalien [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 8 ) 115 moved (MP) to ( 15, 7 ) Move ended for Grim Gunderbald 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 14, 8 ) 112 moved (MP) to ( 13, 7 ) Move ended for Grofis the Bludgeoner 109: Select an action for Metho Trexate Select an action for Metho Trexate 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: Select an action for Iodo Quinol Select an action for Iodo Quinol Turn time limit reached. 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 5 ) 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 20, 5 ) 105 moved (MP) to ( 19, 4 ) 105 moved (MP) to ( 18, 4 ) 105 moved (MP) to ( 17, 3 ) Hand off selected. Ball moved to ( 12, 4 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Bacilus Globulii [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 16, 4 ) 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 16, 2 ) 107 moved (MP) to ( 15, 1 ) 107 moved (MP) to ( 14, 2 ) Move ended for Iodo Quinol 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 3 ) 101 moved (MP) to ( 16, 2 ) 101 moved (MP) to ( 15, 1 ) 101 moved (MP) to ( 14, 1 ) 101 moved (MP) to ( 13, 1 ) 101 moved (MP) to ( 12, 1 ) 101 moved (MP) to ( 11, 1 ) Move ended for Rhodo Blastus 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 17, 4 ) 116 moved (MP) to ( 16, 3 ) 116 moved (MP) to ( 16, 2 ) 116 moved (MP) to ( 15, 1 ) 116 moved (MP) to ( 14, 1 ) 116 moved (MP) to ( 13, 2 ) 116 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 6 + 0 = 6 Azithro Mycin slips past his opponent(s) unhindered. Move ended for Azithro Mycin [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 8 ) 104 moved (MP) to ( 21, 7 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 19, 5 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 17, 5 ) Move ended for Acito Menophen 109: Select an action for Metho Trexate Select an action for Metho Trexate 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 10 ) 109 moved (MP) to ( 14, 9 ) 109 moved (MP) to ( 13, 8 ) Move ended for Metho Trexate Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 11 ) 11 moved (MP) to ( 13, 10 ) 11 moved (MP) to ( 14, 10 ) 11 moved (MP) to ( 15, 9 ) (1) Po-Mo trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 11 moved (MP) to ( 14, 8 ) Move ended for Po-Mo [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 13, 10 ) 5 moved (MP) to ( 14, 9 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 6 ) 1 moved (MP) to ( 12, 5 ) (4) Go for it successful. 1 moved (MP) to ( 13, 6 ) Move ended for Zippy Ragnarok [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 112 blocked. Dauntless successful. (1+5=6) Syzygy Oxymorons , Choose a block die. POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Grofis the Bludgeoner is knocked over. Player pushed to (16, 5) Player 113 pushed to (16, 5) 113 moved (MP) to ( 16, 5 ) Player pushed to (15, 5) Player 8 pushed to (15, 5) 8 moved (MP) to ( 15, 5 ) Player pushed to (14, 6) 112 moved (MP) to ( 14, 6 ) (6, 6) + 0, (5, 5) + 0, 1: Grofis the Bludgeoner has been badly hurt! 112: status changed from 0 to 8. 6 moved (MP) to ( 13, 7 ) Waiting for opponent to decide to use apothecary. (1) Apothecary FAILS! 112 moved to dugout ( 29, 11 ) [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 8 ) 14 moved (MP) to ( 7, 7 ) 14 moved (MP) to ( 6, 6 ) 14 moved (MP) to ( 5, 5 ) 14 moved (MP) to ( 4, 4 ) Move ended for el guapo the widestepper Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 4 ) 13 moved (MP) to ( 12, 4 ) 13 moved (MP) to ( 11, 4 ) 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 10, 2 ) Move ended for Brax Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 12 ) 9 moved (MP) to ( 11, 11 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 11, 9 ) Move ended for Omnibus Precis Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 13, 4 ) DODGE FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 4 + 0 = 4 SaNDeE* Twitterpation slips past his opponent(s) unhindered. 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 11, 4 ) 12 moved (MP) to ( 10, 3 ) 12 moved (MP) to ( 9, 2 ) 12 moved (MP) to ( 10, 1 ) 101 blocked. (1) SaNDeE* Twitterpation trips and falls trying to go for it! Move ended for SaNDeE* Twitterpation (2, 1) + 0, (0, 0) + 0, 0: SaNDeE* Twitterpation has been knocked prone. 12: status changed from 0 to 1. Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 2 [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 13, 3 ) 107 moved (MP) to ( 12, 3 ) 107 moved (MP) to ( 11, 2 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (20, 1) 13 moved (MP) to ( 9, 1 ) 107 moved (MP) to ( 10, 2 ) Move ended for Iodo Quinol [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 2 ) 101 moved (MP) to ( 10, 3 ) 101 moved (MP) to ( 9, 4 ) 101 moved (MP) to ( 8, 5 ) 101 moved (MP) to ( 7, 6 ) 101 moved (MP) to ( 6, 7 ) 101 moved (MP) to ( 5, 8 ) Verified Opponent Roll = 5 (5) Go for it successful. 101 moved (MP) to ( 4, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 3, 10 ) Move ended for Rhodo Blastus [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 11, 3 ) 116 moved (MP) to ( 10, 4 ) 116 moved (MP) to ( 9, 5 ) 116 moved (MP) to ( 8, 5 ) 116 moved (MP) to ( 7, 5 ) 116 moved (MP) to ( 6, 5 ) 116 moved (MP) to ( 5, 6 ) Verified Opponent Roll = 2 (2) Go for it successful. 116 moved (MP) to ( 4, 5 ) Move ended for Azithro Mycin [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for The Red Scare Arthur The Flame Retardant is knocked over. Player pushed to (15, 4) 4 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Arthur The Flame Retardant has been knocked prone. 4: status changed from 0 to 1. 114 moved (MP) to ( 14, 5 ) [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 6 ) Move ended for Acito Menophen 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Mercy Ted Darwins Failure is knocked over. Player pushed to (15, 6) 8 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Ted Darwins Failure has been knocked prone. 8: status changed from 0 to 1. 113 moved (MP) to ( 15, 5 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for Grim Gunderbald Po-Mo is knocked over. Player pushed to (16, 9) 11 moved (MP) to ( 13, 9 ) Turn time limit reached. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Po-Mo has been knocked prone. 11: status changed from 0 to 1. 115 moved (MP) to ( 14, 8 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Phenolph Thalien Player pushed to (16, 5) 1 moved (MP) to ( 13, 5 ) [Game Saved] 109: Select an action for Metho Trexate Select an action for Metho Trexate 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 3 ) 105 moved (MP) to ( 15, 3 ) 105 moved (MP) to ( 14, 3 ) 105 moved (MP) to ( 13, 3 ) 105 moved (MP) to ( 12, 4 ) 105 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 1 + 0 = 1 Bacilus Globulii is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. Move ended for Bacilus Globulii 105: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Arthur The Flame Retardant Select an action for Ted Darwins Failure 8: Select an action for Ted Darwins Failure 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Ted Darwins Failure Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Po-Mo Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 8 ) Move ended for Omnibus Precis Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Anti-A-De-Un-Sub-Hugeor Metho Trexate is knocked over. Player pushed to (11, 7) Player 3 pushed to (11, 7) 3 moved (MP) to ( 11, 7 ) Player pushed to (12, 7) 109 moved (MP) to ( 12, 7 ) (5, 6) + 0, (4, 1) + 0, 0: Metho Trexate has been stunned. 109: status changed from 0 to 2. 5 moved (MP) to ( 13, 8 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Player pushed to (15, 8) 108 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Block selected. 114 blocked. Dauntless NOT successful. (1+2=3) Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (15, 4) 114 moved (MP) to ( 15, 4 ) 1 moved (MP) to ( 14, 5 ) Block selected. 114 blocked. Dauntless successful. (5+5=10) Syzygy Oxymorons , Choose a block die. POW Move ended for Zippy Ragnarok The Red Scare is knocked over. Player pushed to (16, 4) 114 moved (MP) to ( 16, 4 ) MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. 1 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for SaNDeE* Twitterpation Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (11, 2) 107 moved (MP) to ( 11, 2 ) 13 moved (MP) to ( 10, 2 ) Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Brax Iodo Quinol is knocked over. Player pushed to (12, 1) 107 moved (MP) to ( 12, 1 ) (3, 4) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 13 moved (MP) to ( 11, 2 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 8 ) 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 8, 10 ) 3 moved (MP) to ( 7, 10 ) 3 moved (MP) to ( 6, 10 ) (4) Go for it successful. 3 moved (MP) to ( 5, 10 ) (6) Go for it successful. 3 moved (MP) to ( 4, 10 ) Move ended for Infinite Voidness [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 3, 5 ) DODGE FINAL RESULT: el guapo the widestepper TARGET: 4 --- ROLL: 4 + 0 = 4 el guapo the widestepper slips past his opponent(s) unhindered. 14 moved (MP) to ( 2, 6 ) DODGE FINAL RESULT: el guapo the widestepper TARGET: 3 --- ROLL: 5 + 0 = 5 el guapo the widestepper slips past his opponent(s) unhindered. 14 moved (MP) to ( 3, 7 ) 14 moved (MP) to ( 3, 8 ) 14 moved (MP) to ( 3, 9 ) 101 blocked. (1) el guapo the widestepper trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. Syzygy Oxymorons , Choose a block die. POW Rhodo Blastus is knocked over. Player pushed to (4, 11) 101 moved (MP) to ( 4, 11 ) (2, 4) + 0, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 101: status changed from 3 to 1. 14 moved (MP) to ( 3, 10 ) Ball moved to ( 5, 11 ) Move ended for el guapo the widestepper Syzygy Oxymorons: All players have moved. Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 109: status changed from 2 to 1. Metho Trexate rolls over. 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 114: Select an action for The Red Scare Select an action for The Red Scare 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for The Red Scare 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 10, 6 ) 105 moved (MP) to ( 9, 7 ) 105 moved (MP) to ( 8, 8 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 105 moved (MP) to ( 6, 10 ) Move ended for Bacilus Globulii [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 5, 6 ) 116 moved (MP) to ( 5, 7 ) 116 moved (MP) to ( 5, 8 ) 116 moved (MP) to ( 6, 9 ) 116 moved (MP) to ( 5, 10 ) 3 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Infinite Voidness is knocked over. Player pushed to (26, 9) 3 moved (MP) to ( 3, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Infinite Voidness has been knocked prone. 3: status changed from 0 to 1. Move ended for Azithro Mycin [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 5, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 3 + 0 = 3 Rhodo Blastus slips past his opponent(s) unhindered. Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Rhodo Blastus dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 4 + 0 = 4 101 moved (MP) to ( 4, 12 ) 101 moved (MP) to ( 3, 13 ) 101 moved (MP) to ( 2, 13 ) Rhodo Blastus scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 6 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) Opponent Kicking. Waiting for Lords of Entropy to set players on field. Turn time limit reached. 102 moved (SP) to ( 15, 7 ) 111 moved (SP) to ( 20, 5 ) 107 moved (SP) to ( 18, 8 ) 108 moved (SP) to ( 18, 5 ) 109 moved (SP) to ( 24, 5 ) 109 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 16, 1 ) 104 moved (SP) to ( 17, 13 ) 101 moved (SP) to ( 17, 1 ) 115 moved (SP) to ( 17, 12 ) 115 moved (SP) to ( 16, 12 ) 104 moved (SP) to ( 16, 13 ) 114 moved (SP) to ( 16, 2 ) 101 moved (SP) to ( 16, 1 ) 113 moved (SP) to ( 24, 5 ) 113 moved (SP) to ( 16, 4 ) 113 moved (SP) to ( 17, 4 ) 107 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 18, 9 ) 116 moved (SP) to ( 22, 7 ) 116 moved (SP) to ( 29, 2 ) 114 moved (SP) to ( 17, 2 ) 101 moved (SP) to ( 17, 1 ) 115 moved (SP) to ( 17, 12 ) 104 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 0 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 1 ) Syzygy Oxymorons Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 14, 6 ) 14 moved location (MPL) to ( 14, 9 ) 5 moved location (MPL) to ( 14, 2 ) 13 moved location (MPL) to ( 14, 3 ) 4 moved location (MPL) to ( 14, 7 ) 12 moved location (MPL) to ( 8, 4 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 9, 10 ) 1 moved location (MPL) to ( 14, 11 ) 13 moved (SP) to ( 14, 10 ) 13 moved (SP) to ( 13, 9 ) 14 moved (SP) to ( 14, 10 ) 13 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 8, 10 ) 2 moved (SP) to ( 8, 9 ) 3 moved (SP) to ( 11, 10 ) 14 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 13, 9 ) 2 moved (SP) to ( 8, 10 ) 12 moved (SP) to ( 9, 4 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Ball placed at (24, 11) Verified Opponent Roll = 2 Verified Opponent Roll = 4 Kickoff Roll (2+4) = Bad Kick Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 4 Distance: 4 Ball placed at (24, 11) Touchback!! Syzygy Oxymorons, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 9, 4 ) [Game Saved] Ball in play. Syzygy Oxymorons start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 9 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 10, 4 ) Move ended for Staplefoot the Circular Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 102 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Omnibus Precis Player pushed to (16, 6) 102 moved (MP) to ( 16, 6 ) 9 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Arthur The Flame Retardant Metho Trexate is knocked over. Player pushed to (16, 5) 109 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 7 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 105 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (16, 7) 105 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 15, 8 ) Block selected. 105 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Brax Bacilus Globulii is knocked over. Player pushed to (17, 6) 105 moved (MP) to ( 17, 6 ) (6, 6) + 0, (1, 1) + 0, 0: Bacilus Globulii has been stunned. 105: status changed from 0 to 2. 13 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 14, 8 ) 14 moved (MP) to ( 15, 9 ) 14 moved (MP) to ( 16, 10 ) Move ended for el guapo the widestepper Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 12 ) 11 moved (MP) to ( 16, 11 ) Move ended for Po-Mo Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 2 ) 5 moved (MP) to ( 12, 2 ) 5 moved (MP) to ( 12, 3 ) 5 moved (MP) to ( 13, 4 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 12 ) SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. SKILL SELECTED: multiple block Multiple Block selected. 115 blocked. 104 blocked. Dauntless NOT successful. (1+3=4) Team re-roll used. Dauntless successful. (2+6=8) Syzygy Oxymorons , Choose a block die. POW/SKULL Grim Gunderbald saved by block skill. Acito Menophen saved by block skill. Zippy Ragnarok saved by block skill. SKILL SELECTED: Move ended for Zippy Ragnarok [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 11, 6 ) 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 13, 8 ) 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 15, 9 ) Pass selected. QUICK PASS PASS FINAL RESULT: SaNDeE* Twitterpation TARGET: 4 --- ROLL: 6 Ball moved to ( 13, 9 ) GET BALL FINAL RESULT: Infinite Voidness TARGET: 3 --- ROLL: 6 + 0 = 6 Move ended for SaNDeE* Twitterpation [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (6) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 8 ) Move ended for Infinite Voidness Syzygy Oxymorons: All players have moved. Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 105: status changed from 2 to 1. Bacilus Globulii rolls over. 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Grim Gunderbald Po-Mo is knocked over. Player pushed to (14, 11) 11 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: Po-Mo has been knocked prone. 11: status changed from 0 to 1. 115 moved (MP) to ( 16, 11 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 104: Select an action for Acito Menophen Select an action for Acito Menophen Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 10 ) 111 moved (MP) to ( 17, 11 ) Move ended for Diplo Calyx 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Iodo Quinol el guapo the widestepper is knocked over. Player pushed to (14, 10) 14 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: el guapo the widestepper has been knocked prone. 14: status changed from 0 to 1. 107 moved (MP) to ( 16, 10 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 18, 7 ) 108 moved (MP) to ( 18, 8 ) 108 moved (MP) to ( 17, 9 ) 108 moved (MP) to ( 16, 9 ) 12 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (15, 10) 12 moved (MP) to ( 14, 10 ) Move ended for Phenolph Thalien [Game Saved] 109: Select an action for Metho Trexate Select an action for Metho Trexate 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Metho Trexate 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 5 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 18, 8 ) Move ended for Mercy 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 3 ) 114 moved (MP) to ( 15, 3 ) Move ended for The Red Scare 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 2 ) 101 moved (MP) to ( 15, 2 ) Move ended for Rhodo Blastus 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Move ended for Acito Menophen Acito Menophen is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Po-Mo Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for el guapo the widestepper Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 102 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Omnibus Precis Player pushed to (17, 5) 102 moved (MP) to ( 17, 5 ) 9 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 15, 4 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Arthur The Flame Retardant Metho Trexate is knocked over. Player pushed to (17, 4) 109 moved (MP) to ( 17, 4 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 6 ) 6 moved (MP) to ( 14, 5 ) 6 moved (MP) to ( 14, 4 ) 114 blocked. Dauntless successful. (3+5=8) Syzygy Oxymorons , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW The Red Scare is knocked over. Player pushed to (16, 2) 114 moved (MP) to ( 16, 2 ) (1, 1) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. 6 moved (MP) to ( 15, 3 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Brax 13: Select an action for Brax Select an action for Brax 13: Select an action for Brax Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (2) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 9 ) Hand off selected. Move ended for Infinite Voidness Ball moved to ( 14, 10 ) GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 3 Ball moved to ( 15, 9 ) GET BALL BEFORE RE_ROLL: Infinite Voidness dropped the ball. TARGET: 6 --- ROLL: 4 + 0 = 4 Reroll using catch. GET BALL FINAL RESULT: Infinite Voidness TARGET: 6 --- ROLL: 4 + 0 = 4 Scatter roll: 2 Ball moved to ( 15, 8 ) Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for The Red Scare 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 113: Select an action for Mercy Select an action for Mercy 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Bacilus Globulii 109: Select an action for Metho Trexate Select an action for Metho Trexate 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Metho Trexate 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 9 ) 113 moved (MP) to ( 16, 8 ) Move ended for Mercy 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Toxo Thrixtric Player pushed to (14, 5) 4 moved (MP) to ( 15, 5 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald Turn time limit reached. 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grim Gunderbald Player pushed to (15, 9) 14 moved (MP) to ( 14, 9 ) 115 moved (MP) to ( 15, 10 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Phenolph Thalien Phenolph Thalien is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 108: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Brax 13: Select an action for Brax Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 3 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 5 ) Move ended for Arthur The Flame Retardant Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 105 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Omnibus Precis Bacilus Globulii is knocked over. Player pushed to (18, 5) 105 moved (MP) to ( 18, 5 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (3, 6) + 1, 1: Bacilus Globulii has been badly hurt! 105: status changed from 0 to 8. 9 moved (MP) to ( 17, 6 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 105 moved to dugout ( 29, 12 ) [Game Saved] Select an action for Brax 13: Select an action for Brax Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Po-Mo Iodo Quinol is knocked over. Player pushed to (17, 10) 107 moved (MP) to ( 17, 10 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 11 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Block selected. 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Zippy Ragnarok Diplo Calyx is knocked over. Player pushed to (18, 10) 111 moved (MP) to ( 18, 10 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 17, 11 ) [Game Saved] Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 113 blocked. Dauntless successful. (5+2=7) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Brax Mercy is knocked over. Player pushed to (17, 9) 113 moved (MP) to ( 17, 9 ) (2, 1) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. 13 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (3) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Infinite Voidness Grim Gunderbald is knocked over. Player pushed to (16, 11) 115 moved (MP) to ( 16, 11 ) (6, 3) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. 3 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 8 ) 14 moved (MP) to ( 15, 7 ) 14 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 17, 7 ) 14 moved (MP) to ( 18, 7 ) Move ended for el guapo the widestepper Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 14, 5 ) 2 moved (MP) to ( 15, 6 ) 2 moved (MP) to ( 16, 6 ) Move ended for Staplefoot the Circular Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 15, 8 ) GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for SaNDeE* Twitterpation Scatter roll: 7 Ball moved to ( 14, 9 ) Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Iodo Quinol 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Diplo Calyx 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Phenolph Thalien 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 113: status changed from 6 to 0. Blitz selected. 13 blocked. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Brax is knocked over. Player pushed to (14, 7) 13 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Brax has been knocked prone. 13: status changed from 0 to 1. 113 moved (MP) to ( 16, 8 ) Move ended for Mercy [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for The Red Scare Anti-A-De-Un-Sub-Hugeor is knocked over. Player pushed to (13, 4) 5 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Anti-A-De-Un-Sub-Hugeor has been knocked prone. 5: status changed from 0 to 1. 114 moved (MP) to ( 16, 3 ) [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Rhodo Blastus Humungo Puts the Arggghhhh back in Romance Placebo saved by block skill. Rhodo Blastus saved by block skill. [Game Saved] 109: Select an action for Metho Trexate Select an action for Metho Trexate 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 109: Select an action for Metho Trexate Select an action for Metho Trexate 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 16, 13 ) 104 moved (MP) to ( 15, 12 ) 104 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Acito Menophen TARGET: 3 --- ROLL: 4 + 0 = 4 Acito Menophen slips past his opponent(s) unhindered. Verified Opponent Roll = 4 (4) Go for it successful. 104 moved (MP) to ( 14, 9 ) BIG HAND skill used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 6 + 0 = 6 Pass selected. Syzygy Oxymorons start Pass Block Turn [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Normal move selected. 3 moved (MP) to ( 14, 10 ) DODGE FINAL RESULT: Infinite Voidness TARGET: 4 --- ROLL: 4 + 0 = 4 Infinite Voidness slips past his opponent(s) unhindered. Move ended for Infinite Voidness PASS BLOCK turn finished. Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 2 Intercept FINAL RESULT: Staplefoot the Circular TARGET: 7 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Staplefoot the Circular. Pass selected. SHORT PASS Verified Opponent Roll = 5 PASS BEFORE RE_ROLL: Acito Menophen miss threw the ball! TARGET: 4 --- ROLL: 5 + -2Tz = 3 Team re-roll used. Verified Opponent Roll = 1 PASS FINAL RESULT: Acito Menophen TARGET: 4 --- ROLL: 1 Verified Opponent Roll = 5 Player fumbled direction: 5 Ball moved to ( 16, 10 ) Move ended for Acito Menophen Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Brax 13: Select an action for Brax Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Arthur The Flame Retardant Metho Trexate is knocked over. Player pushed to (17, 3) 109 moved (MP) to ( 17, 3 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 102 blocked. Syzygy Oxymorons , Choose a block die. Team re-roll used. 3 db Block re-rolled. POW/SKULL Move ended for Omnibus Precis Toxo Thrixtric is knocked over. MIGHTY BLOW used on injury roll. (6, 5) + 0, (1, 5) + 1, 0: Toxo Thrixtric has been stunned. 102: status changed from 0 to 2. Omnibus Precis saved by block skill. Omnibus Precis has already moved this turn. [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Po-Mo 11: Select an action for Po-Mo Select an action for Brax 13: Select an action for Brax Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 6 ) 2 moved (MP) to ( 14, 6 ) 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 14, 8 ) Move ended for Staplefoot the Circular Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (3) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Infinite Voidness Acito Menophen is knocked over. Player pushed to (13, 8) 104 moved (MP) to ( 13, 8 ) (4, 1) + 0, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 4 to 1. [Game Saved] Select an action for Po-Mo 11: Select an action for Po-Mo Select an action for Brax 13: Select an action for Brax Select an action for Po-Mo 11: Select an action for Po-Mo Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Turn time limit reached. Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 19, 7 ) 14 moved (MP) to ( 20, 7 ) 14 moved (MP) to ( 21, 6 ) 14 moved (MP) to ( 22, 5 ) 14 moved (MP) to ( 23, 4 ) Move ended for el guapo the widestepper Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 114 blocked. Dauntless successful. (6+1=7) Syzygy Oxymorons , Choose a block die. POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo The Red Scare is knocked over. Player pushed to (17, 2) 114 moved (MP) to ( 17, 2 ) (1, 4) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Brax 13: Select an action for Brax Select an action for Brax 13: Select an action for Brax Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Po-Mo Phenolph Thalien is knocked over. Player pushed to (17, 8) 108 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 108: status changed from 0 to 1. 11 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true 13: status changed from 6 to 4. Blitz selected. 113 blocked. Dauntless successful. (2+4=6) Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (17, 9) 113 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 16, 8 ) 113 blocked. Dauntless successful. (4+2=6) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Mercy is knocked over. Player pushed to (18, 9) 113 moved (MP) to ( 18, 9 ) (5, 4) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. 13 moved (MP) to ( 17, 9 ) Move ended for Brax [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 13, 10 ) GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 4 + 0 = 4 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 15, 8 ) 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 17, 7 ) Pass selected. SHORT PASS PASS FINAL RESULT: SaNDeE* Twitterpation TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for SaNDeE* Twitterpation Ball moved to ( 23, 4 ) GET BALL FINAL RESULT: el guapo the widestepper TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok SKILL SELECTED: multiple block SKILL SELECTED: multiple block Select the two players to block using MULTIPLE BLOCK. 1: tackle zone state changed to true Multiple Block selected. 107 blocked. 111 blocked. Dauntless NOT successful. (2+4=6) Waiting for opponent to choose a block die. PUSHBACK SKILL SELECTED: Move ended for Zippy Ragnarok Syzygy Oxymorons: All players have moved. Player pushed to (19, 10) 111 moved (MP) to ( 19, 10 ) Player pushed to (18, 8) Player 13 pushed to (18, 8) 13 moved (MP) to ( 18, 8 ) Player pushed to (17, 9) 107 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 10 ) Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 102: status changed from 2 to 1. Toxo Thrixtric rolls over. 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Mercy 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Phenolph Thalien 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 10 ) Move ended for Grim Gunderbald 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 104: Select an action for Acito Menophen Select an action for Acito Menophen 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 16, 3 ) Move ended for The Red Scare 109: Select an action for Metho Trexate Select an action for Metho Trexate 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Metho Trexate 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW 1 db Block re-rolled. POW Move ended for Iodo Quinol Zippy Ragnarok is knocked over. Player pushed to (11, 11) 1 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Zippy Ragnarok has been knocked prone. 1: status changed from 0 to 1. [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 20, 9 ) 111 moved (MP) to ( 21, 8 ) 111 moved (MP) to ( 22, 7 ) 111 moved (MP) to ( 23, 6 ) 111 moved (MP) to ( 24, 5 ) 14 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW el guapo the widestepper is knocked over. Player pushed to (7, 3) 14 moved (MP) to ( 22, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (5, 6) + 0, (3, 1) + 0, 0: el guapo the widestepper has been stunned. 14: status changed from 3 to 2. 111 moved (MP) to ( 23, 4 ) Verified Opponent Roll = 6 Ball moved to ( 7, 4 ) Turn time limit reached. Move ended for Diplo Calyx [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 3 + 0 = 3 Rhodo Blastus slips past his opponent(s) unhindered. 101 moved (MP) to ( 17, 2 ) 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 1 + 0 = 1 Rhodo Blastus is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (5, 4) + 0, (1, 4) + 0, 0: Rhodo Blastus has been stunned. Move ended for Rhodo Blastus 101: status changed from 0 to 2. Lords of Entropy turn ended. [Game Saved] 14: status changed from 2 to 1. el guapo the widestepper rolls over. Syzygy Oxymorons start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Zippy Ragnarok Select an action for Brax 13: Select an action for Brax Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Brax Phenolph Thalien is knocked over. Player pushed to (16, 8) 108 moved (MP) to ( 16, 8 ) (3, 6) + 0, (5, 4) + 0, 0: Phenolph Thalien has been knocked out. 108: status changed from 0 to 7. 108 moved to dugout ( 29, 8 ) 13 moved (MP) to ( 17, 8 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (6) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 11 ) 3 moved (MP) to ( 16, 12 ) 3 moved (MP) to ( 17, 12 ) 3 moved (MP) to ( 18, 12 ) 3 moved (MP) to ( 19, 11 ) Move ended for Infinite Voidness [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Anti-A-De-Un-Sub-Hugeor Player pushed to (17, 2) 109 moved (MP) to ( 17, 2 ) 5 moved (MP) to ( 17, 3 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 114 blocked. Dauntless successful. (3+3=6) Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for Humungo Puts the Arggghhhh back in Romance Placebo The Red Scare saved by block skill. Humungo Puts the Arggghhhh back in Romance Placebo saved by block skill. [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 18, 6 ) 9 moved (MP) to ( 19, 6 ) 9 moved (MP) to ( 20, 6 ) 9 moved (MP) to ( 21, 5 ) (3) Go for it successful. 9 moved (MP) to ( 22, 5 ) Move ended for Omnibus Precis [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 18, 6 ) 12 moved (MP) to ( 19, 6 ) 12 moved (MP) to ( 20, 6 ) 12 moved (MP) to ( 21, 6 ) 12 moved (MP) to ( 22, 6 ) 12 moved (MP) to ( 23, 5 ) 111 blocked. (5) Go for it successful. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (24, 3) 111 moved (MP) to ( 24, 3 ) 12 moved (MP) to ( 23, 4 ) Move ended for SaNDeE* Twitterpation [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 7 ) 2 moved (MP) to ( 16, 6 ) 2 moved (MP) to ( 17, 6 ) 2 moved (MP) to ( 18, 6 ) 2 moved (MP) to ( 19, 6 ) 2 moved (MP) to ( 20, 5 ) (6) Go for it successful. 2 moved (MP) to ( 21, 4 ) (6) Go for it successful. 2 moved (MP) to ( 22, 4 ) GET BALL BEFORE RE_ROLL: Staplefoot the Circular dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Staplefoot the Circular Scatter roll: 5 Ball moved to ( 23, 5 ) Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 8 [Game Saved] 101: status changed from 2 to 1. Rhodo Blastus rolls over. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for The Red Scare Player pushed to (11, 4) 5 moved (MP) to ( 18, 4 ) 114 moved (MP) to ( 17, 3 ) [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Toxo Thrixtric 109: Select an action for Metho Trexate Select an action for Metho Trexate 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 18, 2 ) 109 moved (MP) to ( 19, 2 ) 109 moved (MP) to ( 20, 3 ) 109 moved (MP) to ( 21, 3 ) 2 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Staplefoot the Circular is knocked over. Player pushed to (6, 5) 2 moved (MP) to ( 23, 5 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 7, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Staplefoot the Circular has been knocked prone. 2: status changed from 0 to 1. 109 moved (MP) to ( 22, 4 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Metho Trexate TARGET: 5 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 7, 5 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Omnibus Precis TARGET: 6 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 6, 5 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 7, 4 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Metho Trexate TARGET: 6 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 7, 5 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Omnibus Precis TARGET: 6 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 6, 5 ) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 5, 5 ) Move ended for Metho Trexate [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Mercy Brax is knocked over. Player pushed to (13, 7) 13 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 6) + 0, (3, 1) + 0, 0: Brax has been stunned. 13: status changed from 0 to 2. 113 moved (MP) to ( 17, 8 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Grim Gunderbald Po-Mo is knocked over. Player pushed to (13, 8) 11 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 (5) Po-Mo is saved by his thick skull (6, 6) + 0, (2, 6) + 0, 0: Po-Mo has been stunned. 11: status changed from 0 to 2. [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 9 ) 107 moved (MP) to ( 19, 8 ) 107 moved (MP) to ( 20, 8 ) 107 moved (MP) to ( 21, 7 ) 107 moved (MP) to ( 22, 7 ) 107 moved (MP) to ( 23, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 107 moved (MP) to ( 24, 6 ) Verified Opponent Roll = 6 (6) Go for it successful. 107 moved (MP) to ( 24, 5 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 4 + 0 = 4 Turn time limit reached. Pass selected. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 5 Intercept FINAL RESULT: SaNDeE* Twitterpation TARGET: 9 --- ROLL: 5 + 0 = 5 The ball sails unhindered over the head of SaNDeE* Twitterpation. Pass selected. SHORT PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 3 + -1Tz = 2 Verified Opponent Roll = 4 Scatter roll: 4 Verified Opponent Roll = 5 Scatter roll: 5 Verified Opponent Roll = 8 Scatter roll: 8 Move ended for Iodo Quinol Ball moved to ( 13, 4 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 13, 3 ) Lords of Entropy turn ended. [Game Saved] 11: status changed from 2 to 1. Po-Mo rolls over. 13: status changed from 2 to 1. Brax rolls over. Syzygy Oxymorons start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 20, 10 ) 3 moved (MP) to ( 21, 9 ) 3 moved (MP) to ( 22, 8 ) 3 moved (MP) to ( 23, 7 ) 3 moved (MP) to ( 24, 6 ) Move ended for Infinite Voidness [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for el guapo the widestepper Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Omnibus Precis Metho Trexate is knocked over. Player pushed to (23, 3) 109 moved (MP) to ( 23, 3 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 109: status changed from 0 to 1. 9 moved (MP) to ( 22, 4 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for SaNDeE* Twitterpation Player pushed to (25, 5) 107 moved (MP) to ( 25, 5 ) 12 moved (MP) to ( 24, 5 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 16, 4 ) 114 blocked. Dauntless successful. (3+2=5) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW The Red Scare is knocked over. Player pushed to (18, 2) 114 moved (MP) to ( 18, 2 ) (5, 5) + 0, (5, 2) + 0, 0: The Red Scare has been stunned. 114: status changed from 0 to 2. Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Block selected. 102 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Anti-A-De-Un-Sub-Hugeor Toxo Thrixtric is knocked over. Player pushed to (17, 6) 102 moved (MP) to ( 17, 6 ) (5, 4) + 0, (3, 1) + 0, 0: Toxo Thrixtric has been stunned. 102: status changed from 0 to 2. 5 moved (MP) to ( 17, 5 ) [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 23, 6 ) 2 moved (MP) to ( 24, 7 ) 2 moved (MP) to ( 25, 7 ) (5) Go for it successful. 2 moved (MP) to ( 26, 7 ) (5) Go for it successful. 2 moved (MP) to ( 27, 7 ) Move ended for Staplefoot the Circular Humungo Puts the Arggghhhh back in Romance Placebo has already moved this turn. [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 3 ) GET BALL BEFORE RE_ROLL: Arthur The Flame Retardant dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Sending Team File... Done Sending File Sending Team File... Done Sending File Team re-roll used. GET BALL FINAL RESULT: Arthur The Flame Retardant TARGET: 4 --- ROLL: 5 + 0 = 5 [Game Saved] Sending Team File... Done Sending File 4 moved (MP) to ( 17, 4 ) 4 moved (MP) to ( 18, 5 ) 4 moved (MP) to ( 19, 6 ) (3) Go for it successful. 4 moved (MP) to ( 20, 7 ) Pass selected. SHORT PASS PASS FINAL RESULT: Arthur The Flame Retardant TARGET: 5 --- ROLL: 4 + 0 = 4 Scatter roll: 3 Scatter roll: 5 Scatter roll: 6 Move ended for Arthur The Flame Retardant Ball throw-in: 5, 10 (27, 8) Ball throw-in: 3, 7 (21, 14) Ball moved to ( 21, 8 ) Scatter roll: 8 Ball moved to ( 20, 8 ) Syzygy Oxymorons turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=18,y=11] : current status = 4 1 : current square = java.awt.Point[x=18,y=11] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=18,y=11] 1 : current status = 0 1 : current square = java.awt.Point[x=18,y=11] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=2] 2 : current square = java.awt.Point[x=27,y=7] : current status = 4 2 : current square = java.awt.Point[x=27,y=7] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=27,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=27,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=24,y=6] : current status = 0 3 : current square = java.awt.Point[x=24,y=6] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=24,y=6] 3 : current status = 0 3 : current square = java.awt.Point[x=24,y=6] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=20,y=7] : current status = 0 4 : current square = java.awt.Point[x=20,y=7] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=20,y=7] 4 : current status = 0 4 : current square = java.awt.Point[x=20,y=7] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=17,y=5] : current status = 4 5 : current square = java.awt.Point[x=17,y=5] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=17,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=17,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=16,y=4] : current status = 0 6 : current square = java.awt.Point[x=16,y=4] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=16,y=4] 6 : current status = 0 6 : current square = java.awt.Point[x=16,y=4] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : current status = 0 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=0] 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=1] 9 : current square = java.awt.Point[x=22,y=4] : current status = 0 9 : current square = java.awt.Point[x=22,y=4] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=22,y=4] 9 : current status = 0 9 : current square = java.awt.Point[x=22,y=4] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=1,y=1] : current status = 2 10 : current status = 2 11 : current square = java.awt.Point[x=16,y=8] : current status = 1 11 : current square = java.awt.Point[x=16,y=8] : current status = 1 11: status changed from 1 to 0. 11 : set status normal, current square = java.awt.Point[x=16,y=8] 11 : current status = 0 11 : current square = java.awt.Point[x=16,y=8] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=24,y=5] : current status = 0 12 : current square = java.awt.Point[x=24,y=5] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=24,y=5] 12 : current status = 0 12 : current square = java.awt.Point[x=24,y=5] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=16,y=7] : current status = 1 13 : current square = java.awt.Point[x=16,y=7] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=22,y=3] : current status = 4 14 : current square = java.awt.Point[x=22,y=3] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=22,y=3] 14 : current status = 0 14 : current square = java.awt.Point[x=22,y=3] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=19,y=4] : current status = 1 101 : current square = java.awt.Point[x=19,y=4] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=19,y=4] 101 : current status = 0 101 : current square = java.awt.Point[x=19,y=4] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=17,y=6] : current status = 2 102 : current square = java.awt.Point[x=17,y=6] : current status = 2 102: status changed from 2 to 0. 102 : set status normal, current square = java.awt.Point[x=17,y=6] 102 : current status = 0 102 : current square = java.awt.Point[x=17,y=6] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=13,y=8] : current status = 1 104 : current square = java.awt.Point[x=13,y=8] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=29,y=12] : current status = 8 105 : skipping player in BH, SI, or RIP 107 : current square = java.awt.Point[x=25,y=5] : current status = 0 107 : current square = java.awt.Point[x=25,y=5] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=25,y=5] 107 : current status = 0 107 : current square = java.awt.Point[x=25,y=5] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=29,y=8] : current status = 7 108 : current status = 7 (5) Phenolph Thalien regains consciousness. 108: status changed from 7 to 0. 108 : current square = java.awt.Point[x=29,y=8] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=23,y=3] : current status = 1 109 : current square = java.awt.Point[x=23,y=3] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=23,y=3] 109 : current status = 0 109 : current square = java.awt.Point[x=23,y=3] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=29,y=0] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=0] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=0] 111 : current square = java.awt.Point[x=24,y=3] : current status = 0 111 : current square = java.awt.Point[x=24,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=24,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=24,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=29,y=11] : current status = 8 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=17,y=8] : current status = 0 113 : current square = java.awt.Point[x=17,y=8] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=17,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=17,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=18,y=2] : current status = 2 114 : current square = java.awt.Point[x=18,y=2] : current status = 2 114: status changed from 2 to 0. 114 : set status normal, current square = java.awt.Point[x=18,y=2] 114 : current status = 0 114 : current square = java.awt.Point[x=18,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=3] 116 : current square = java.awt.Point[x=29,y=1] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=1] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=1] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Lords of Entropy to set players on field. 102 moved (SP) to ( 26, 8 ) 111 moved (SP) to ( 22, 6 ) 116 moved (SP) to ( 21, 4 ) 101 moved (SP) to ( 21, 7 ) 104 moved (SP) to ( 21, 9 ) 107 moved (SP) to ( 19, 8 ) 108 moved (SP) to ( 19, 10 ) 109 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 18, 4 ) 115 moved (SP) to ( 15, 6 ) 109 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 22, 4 ) 110 moved (SP) to ( 21, 5 ) 102 moved (SP) to ( 29, 7 ) 104 moved (SP) to ( 15, 6 ) 114 moved (SP) to ( 17, 2 ) 116 moved (SP) to ( 17, 1 ) 113 moved (SP) to ( 17, 8 ) 101 moved (SP) to ( 17, 13 ) 113 moved (SP) to ( 17, 12 ) 108 moved (SP) to ( 18, 10 ) 110 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 18, 5 ) 107 moved (SP) to ( 17, 4 ) 108 moved (SP) to ( 18, 9 ) 113 moved (SP) to ( 19, 9 ) 108 moved (SP) to ( 17, 12 ) 113 moved (SP) to ( 18, 9 ) 114 moved (SP) to ( 19, 4 ) 111 moved (SP) to ( 17, 2 ) 114 moved (SP) to ( 18, 5 ) 111 moved (SP) to ( 19, 4 ) 107 moved (SP) to ( 17, 2 ) 111 moved (SP) to ( 17, 4 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) Syzygy Oxymorons Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 14, 6 ) 14 moved location (MPL) to ( 14, 9 ) 5 moved location (MPL) to ( 14, 2 ) 13 moved location (MPL) to ( 14, 3 ) 4 moved location (MPL) to ( 14, 7 ) 12 moved location (MPL) to ( 8, 4 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 9, 10 ) 1 moved location (MPL) to ( 14, 11 ) 13 moved (SP) to ( 14, 10 ) 3 moved (SP) to ( 13, 9 ) 14 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 14, 9 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Turn time limit reached. Ball placed at (18, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (6+5) = Throw a rock Lords of Entropy: 5 + 10 FanFactor Syzygy Oxymorons: 2 + 15 FanFactor Syzygy Oxymorons fans throw a rock. Rhodo Blastus is hit by the rock. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (3, 6) + 0, 0: Rhodo Blastus has been knocked out. 101: status changed from 0 to 7. 101 moved (SP) to ( 29, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 2 Distance: 2 Ball placed at (18, 3) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 17, 1 ) [Game Saved] Ball in play. Syzygy Oxymorons start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Arthur The Flame Retardant Player pushed to (15, 5) 104 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for Omnibus Precis 9: Select an action for Omnibus Precis Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 115 blocked. Dauntless successful. (3+4=7) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Grim Gunderbald is knocked over. Player pushed to (16, 7) 115 moved (MP) to ( 16, 7 ) (3, 5) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for Omnibus Precis Metho Trexate saved by block skill. Omnibus Precis saved by block skill. [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (3) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 109 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Infinite Voidness Metho Trexate is knocked over. Player pushed to (16, 8) 109 moved (MP) to ( 16, 8 ) (5, 4) + 0, (6, 6) + 0, 4: Metho Trexate has been seriously injured!! (55) Pinched Nerve - Niggling Injury 109: status changed from 0 to 9. 3 moved (MP) to ( 15, 8 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 109 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Brax 13: Select an action for Brax Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 10 ) 1 moved (MP) to ( 15, 9 ) 1 moved (MP) to ( 16, 8 ) 1 moved (MP) to ( 17, 7 ) 1 moved (MP) to ( 18, 8 ) Move ended for Zippy Ragnarok Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 16, 11 ) Move ended for Po-Mo Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 9 ) 13 moved (MP) to ( 16, 8 ) 13 moved (MP) to ( 17, 8 ) 113 blocked. Dauntless successful. (4+3=7) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Mercy is knocked over. Player pushed to (19, 9) 113 moved (MP) to ( 19, 9 ) (4, 6) + 0, (3, 6) + 0, 0: Mercy has been knocked out. 113: status changed from 0 to 7. 113 moved to dugout ( 29, 9 ) 13 moved (MP) to ( 18, 9 ) Move ended for Brax [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for el guapo the widestepper Acito Menophen saved by block skill. el guapo the widestepper saved by block skill. [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 1 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 8, 6 ) Move ended for Staplefoot the Circular Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 3 ) 12 moved (MP) to ( 10, 2 ) 12 moved (MP) to ( 11, 1 ) 12 moved (MP) to ( 12, 1 ) GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 6 + 0 = 6 12 moved (MP) to ( 12, 2 ) 12 moved (MP) to ( 12, 3 ) Pass selected. SHORT PASS PASS FINAL RESULT: SaNDeE* Twitterpation TARGET: 4 --- ROLL: 4 + 0 = 4 Move ended for SaNDeE* Twitterpation Syzygy Oxymorons: All players have moved. Ball moved to ( 8, 6 ) GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 6 + 0 = 6 Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 1 [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 104: Select an action for Acito Menophen Select an action for Acito Menophen 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 5 ) 114 moved (MP) to ( 16, 4 ) 114 moved (MP) to ( 15, 4 ) Move ended for The Red Scare 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Acito Menophen Acito Menophen is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 110 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Brax Ator Vastatin is knocked over. Player pushed to (17, 11) 110 moved (MP) to ( 17, 11 ) (4, 5) + 0, (2, 3) + 0, 0: Ator Vastatin has been stunned. 110: status changed from 0 to 2. 13 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 19, 9 ) 1 moved (MP) to ( 19, 10 ) 1 moved (MP) to ( 19, 11 ) 1 moved (MP) to ( 18, 12 ) Move ended for Zippy Ragnarok Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 2 ) 5 moved (MP) to ( 15, 3 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 15, 9 ) 9 moved (MP) to ( 16, 8 ) 115 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (16, 6) 115 moved (MP) to ( 16, 6 ) 9 moved (MP) to ( 16, 7 ) Move ended for Omnibus Precis [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 6 ) Move ended for Arthur The Flame Retardant Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 5 ) 6 moved (MP) to ( 12, 4 ) 6 moved (MP) to ( 13, 3 ) 6 moved (MP) to ( 14, 3 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Block selected. 114 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for el guapo the widestepper Player pushed to (16, 3) 114 moved (MP) to ( 16, 3 ) 14 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Po-Mo Player pushed to (18, 13) 108 moved (MP) to ( 18, 13 ) 11 moved (MP) to ( 17, 12 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 5 ) 12 moved (MP) to ( 14, 6 ) 12 moved (MP) to ( 14, 7 ) 12 moved (MP) to ( 14, 8 ) 12 moved (MP) to ( 15, 9 ) Move ended for SaNDeE* Twitterpation Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 12, 7 ) 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 14, 8 ) Pass selected. QUICK PASS PASS FINAL RESULT: Staplefoot the Circular TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Staplefoot the Circular Ball moved to ( 15, 8 ) GET BALL FINAL RESULT: Infinite Voidness TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (3) BONE HEAD roll passed. 3: tackle zone state changed to true Hand off selected. Move ended for Infinite Voidness Syzygy Oxymorons: All players have moved. Ball moved to ( 14, 8 ) GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 4 + 0 = 4 Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 2 [Game Saved] 110: status changed from 2 to 1. Ator Vastatin rolls over. 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 17, 14 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Phenolph Thalien TARGET: 3 --- ROLL: 5 + 0 = 5 Phenolph Thalien slips past his opponent(s) unhindered. 108 moved (MP) to ( 16, 14 ) 108 moved (MP) to ( 15, 13 ) 108 moved (MP) to ( 14, 12 ) 108 moved (MP) to ( 13, 11 ) 108 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 1 (1) Phenolph Thalien trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 108 moved (MP) to ( 13, 9 ) 2 blocked. Verified Opponent Roll = 2 (2) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Staplefoot the Circular is knocked over. Player pushed to (14, 7) 2 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 CLAW used on armor roll. (3, 1) + 2, (0, 0) + 0, 0: Staplefoot the Circular has been knocked prone. 2: status changed from 3 to 1. Verified Opponent Roll = 8 Ball moved to ( 13, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Omnibus Precis TARGET: 6 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 12, 6 ) Move ended for Phenolph Thalien [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Acito Menophen 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 5 ) 111 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Diplo Calyx TARGET: 4 --- ROLL: 4 + 0 = 4 111 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Diplo Calyx TARGET: 3 --- ROLL: 4 + 0 = 4 Diplo Calyx slips past his opponent(s) unhindered. 111 moved (MP) to ( 19, 4 ) 111 moved (MP) to ( 20, 3 ) 111 moved (MP) to ( 21, 2 ) Move ended for Diplo Calyx [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 3 ) 107 moved (MP) to ( 19, 3 ) 107 moved (MP) to ( 20, 3 ) Move ended for Iodo Quinol 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 1 ) 116 moved (MP) to ( 19, 1 ) 116 moved (MP) to ( 20, 1 ) Move ended for Azithro Mycin 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 2 + 0 = 2 The Red Scare is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. Move ended for The Red Scare 114: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Omnibus Precis Player pushed to (16, 5) 115 moved (MP) to ( 16, 5 ) 9 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for el guapo the widestepper Acito Menophen saved by block skill. el guapo the widestepper saved by block skill. [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Arthur The Flame Retardant Acito Menophen is knocked over. Player pushed to (14, 4) 104 moved (MP) to ( 14, 4 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 0 to 1. 4 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 14, 6 ) 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 12, 4 ) Move ended for Staplefoot the Circular Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 2 ) 5 moved (MP) to ( 17, 2 ) 5 moved (MP) to ( 18, 2 ) 5 moved (MP) to ( 19, 2 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 2 ) 6 moved (MP) to ( 16, 2 ) 6 moved (MP) to ( 17, 2 ) 6 moved (MP) to ( 18, 2 ) (5) Go for it successful. 6 moved (MP) to ( 19, 1 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 11 ) 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 14, 11 ) 11 moved (MP) to ( 13, 10 ) Move ended for Po-Mo Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 18, 8 ) 13 moved (MP) to ( 18, 7 ) 13 moved (MP) to ( 18, 6 ) 13 moved (MP) to ( 18, 5 ) Move ended for Brax Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 8 ) 12 moved (MP) to ( 17, 7 ) 12 moved (MP) to ( 18, 6 ) 12 moved (MP) to ( 19, 5 ) 12 moved (MP) to ( 20, 5 ) 12 moved (MP) to ( 21, 4 ) Move ended for SaNDeE* Twitterpation Turn time limit reached. Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 16, 11 ) Move ended for Zippy Ragnarok Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (4) BONE HEAD roll passed. 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 16, 7 ) 3 moved (MP) to ( 17, 7 ) 3 moved (MP) to ( 18, 6 ) 3 moved (MP) to ( 19, 5 ) 3 moved (MP) to ( 19, 4 ) 107 blocked. (6) Go for it successful. Syzygy Oxymorons , Choose a block die. POW Iodo Quinol is knocked over. Player pushed to (20, 2) 107 moved (MP) to ( 20, 2 ) (3, 3) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 3 moved (MP) to ( 20, 3 ) Move ended for Infinite Voidness Syzygy Oxymorons: All players have moved. Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 107: status changed from 6 to 0. Blitz selected. 3 blocked. Verified Opponent Roll = POW POW Infinite Voidness is knocked over. Player pushed to (9, 4) 3 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Infinite Voidness has been knocked prone. 3: status changed from 0 to 1. Move ended for Iodo Quinol [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Acito Menophen 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Ator Vastatin 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 2 ) 111 moved (MP) to ( 23, 3 ) 111 moved (MP) to ( 23, 4 ) 111 moved (MP) to ( 23, 5 ) 111 moved (MP) to ( 22, 6 ) 111 moved (MP) to ( 21, 7 ) Verified Opponent Roll = 6 (6) Go for it successful. 111 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 19, 9 ) Pass selected. SHORT PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: Diplo Calyx miss threw the ball! TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 PASS FINAL RESULT: Diplo Calyx TARGET: 4 --- ROLL: 1 Verified Opponent Roll = 7 Player fumbled direction: 7 Ball moved to ( 9, 10 ) Move ended for Diplo Calyx Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 14, 7 ) 2 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 16, 8 ) 2 moved (MP) to ( 17, 9 ) (2) Go for it successful. 2 moved (MP) to ( 18, 9 ) Move ended for Staplefoot the Circular [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (2) BONE HEAD roll passed. 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 19, 4 ) 3 moved (MP) to ( 18, 4 ) Move ended for Infinite Voidness [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Arthur The Flame Retardant Acito Menophen is knocked over. Player pushed to (13, 3) 104 moved (MP) to ( 13, 3 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Omnibus Precis Player pushed to (16, 4) 115 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 114 blocked. Dauntless successful. (6+1=7) Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (16, 3) 114 moved (MP) to ( 16, 3 ) 13 moved (MP) to ( 17, 4 ) Block selected. 114 blocked. Dauntless successful. (6+6=12) Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (16, 2) 114 moved (MP) to ( 16, 2 ) 13 moved (MP) to ( 16, 3 ) Move ended for Brax [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for el guapo the widestepper Grim Gunderbald saved by block skill. el guapo the widestepper saved by block skill. [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Iodo Quinol is knocked over. Player pushed to (21, 2) 107 moved (MP) to ( 21, 2 ) (4, 1) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 6 moved (MP) to ( 20, 2 ) [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Block selected. 116 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Anti-A-De-Un-Sub-Hugeor Azithro Mycin is knocked over. Player pushed to (20, 0) 116 moved (MP) to ( 20, 0 ) (1, 6) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 116: status changed from 0 to 1. 5 moved (MP) to ( 20, 1 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 21, 5 ) 12 moved (MP) to ( 21, 6 ) 12 moved (MP) to ( 21, 7 ) 12 moved (MP) to ( 20, 8 ) 111 blocked. Syzygy Oxymorons , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (18, 10) 111 moved (MP) to ( 18, 10 ) 12 moved (MP) to ( 20, 9 ) Move ended for SaNDeE* Twitterpation [Game Saved] Select an action for Po-Mo 11: Select an action for Po-Mo Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 114: Select an action for The Red Scare Select an action for The Red Scare 104: Select an action for Acito Menophen Select an action for Acito Menophen 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 18, 12 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Ator Vastatin knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 2 + 0 = 2 Ator Vastatin is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 6) + 0, (4, 5) + 0, 0: Ator Vastatin has been knocked out. 110: status changed from 4 to 7. 110 moved (SP) to ( 29, 10 ) Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 18, 12 ) 1 moved (MP) to ( 19, 11 ) 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (17, 9) 111 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 10 ) 111 blocked. Syzygy Oxymorons , Choose a block die. POW Diplo Calyx is knocked over. Player pushed to (17, 8) 111 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 17, 9 ) Move ended for Zippy Ragnarok [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for Omnibus Precis Grim Gunderbald saved by block skill. Omnibus Precis saved by block skill. [Game Saved] Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Arthur The Flame Retardant Grim Gunderbald is knocked over. Player pushed to (17, 3) 115 moved (MP) to ( 17, 3 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. 4 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 3 ) 14 moved (MP) to ( 14, 2 ) 14 moved (MP) to ( 15, 1 ) Move ended for el guapo the widestepper Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 114 blocked. Dauntless successful. (5+2=7) Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Brax The Red Scare is knocked over. Player pushed to (16, 1) 114 moved (MP) to ( 16, 1 ) (6, 1) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. 13 moved (MP) to ( 16, 2 ) [Game Saved] Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 21, 1 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 20, 1 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 10 ) GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for SaNDeE* Twitterpation Scatter roll: 3 Ball moved to ( 21, 9 ) Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 21, 3 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 3 + 0 = 3 Iodo Quinol slips past his opponent(s) unhindered. 107 moved (MP) to ( 21, 4 ) 107 moved (MP) to ( 21, 5 ) Move ended for Iodo Quinol [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 14, 4 ) 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 15, 6 ) Move ended for Acito Menophen 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Diplo Calyx TARGET: 3 --- ROLL: 4 + 0 = 4 Diplo Calyx slips past his opponent(s) unhindered. 111 moved (MP) to ( 19, 7 ) 111 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 111 moved (MP) to ( 21, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Diplo Calyx dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Diplo Calyx TARGET: 4 --- ROLL: 6 + 0 = 6 Pass selected. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 2 Intercept FINAL RESULT: Staplefoot the Circular TARGET: 6 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Staplefoot the Circular. Pass selected. LONG PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Diplo Calyx TARGET: 4 --- ROLL: 3 + -1Lp + -1Tz = 1 Verified Opponent Roll = 3 Player fumbled direction: 3 Ball moved to ( 9, 8 ) Move ended for Diplo Calyx Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 22, 2 ) 5 moved (MP) to ( 23, 3 ) 5 moved (MP) to ( 23, 4 ) 5 moved (MP) to ( 22, 5 ) Move ended for Anti-A-De-Un-Sub-Hugeor Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 18, 10 ) 1 moved (MP) to ( 19, 9 ) 1 moved (MP) to ( 20, 9 ) 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Diplo Calyx is knocked over. Player pushed to (22, 10) 111 moved (MP) to ( 22, 10 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 4 to 1. 1 moved (MP) to ( 21, 9 ) 1 moved (MP) to ( 22, 9 ) Move ended for Zippy Ragnarok [Game Saved] Select an action for Brax 13: Select an action for Brax 13: tackle zone state changed to true Block selected. 114 blocked. Dauntless successful. (3+5=8) Syzygy Oxymorons , Choose a block die. POW Move ended for Brax The Red Scare is knocked over. Player pushed to (16, 0) 114 moved (MP) to ( 16, 0 ) (5, 1) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. 13 moved (MP) to ( 16, 1 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 19, 2 ) 6 moved (MP) to ( 18, 2 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 115 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Arthur The Flame Retardant Grim Gunderbald is knocked over. Player pushed to (17, 2) 115 moved (MP) to ( 17, 2 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (2, 6) + 1, 0: Grim Gunderbald has been knocked out. 115: status changed from 0 to 7. 115 moved to dugout ( 28, 8 ) 4 moved (MP) to ( 17, 3 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 17, 5 ) 3 moved (MP) to ( 17, 6 ) 3 moved (MP) to ( 16, 7 ) Move ended for Infinite Voidness [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 18, 8 ) 2 moved (MP) to ( 19, 7 ) 2 moved (MP) to ( 20, 6 ) Move ended for Staplefoot the Circular Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Block selected. 104 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK/POW Move ended for Omnibus Precis Acito Menophen is knocked over. Player pushed to (14, 6) 104 moved (MP) to ( 14, 6 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (6, 3) + 0, 0: Acito Menophen has been knocked out. 104: status changed from 0 to 7. 104 moved to dugout ( 28, 9 ) 9 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 9 ) 12 moved (MP) to ( 20, 8 ) GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 5 + 0 = 5 12 moved (MP) to ( 21, 8 ) 12 moved (MP) to ( 22, 7 ) 12 moved (MP) to ( 23, 6 ) 12 moved (MP) to ( 24, 6 ) Move ended for SaNDeE* Twitterpation [Game Saved] Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. POW/SKULL Move ended for Po-Mo Phenolph Thalien saved by block skill. Po-Mo saved by block skill. [Game Saved] Select an action for el guapo the widestepper 14: Select an action for el guapo the widestepper Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true 116: status changed from 6 to 0. Blitz selected. 116 moved (MP) to ( 21, 1 ) 116 moved (MP) to ( 22, 2 ) 116 moved (MP) to ( 23, 3 ) 116 moved (MP) to ( 24, 4 ) Verified Opponent Roll = 4 (4) Go for it successful. 116 moved (MP) to ( 24, 5 ) 12 blocked. Verified Opponent Roll = 6 (6) Go for it successful. HORNS used. Verified Opponent Roll = POW Verified Opponent Roll = POW POW SaNDeE* Twitterpation is knocked over. Player pushed to (6, 7) 12 moved (MP) to ( 23, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: SaNDeE* Twitterpation has been knocked prone. 12: status changed from 3 to 1. 116 moved (MP) to ( 24, 6 ) Verified Opponent Roll = 5 Ball moved to ( 7, 8 ) Move ended for Azithro Mycin [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Diplo Calyx 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Phenolph Thalien Po-Mo saved by block skill. Phenolph Thalien saved by block skill. [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 22, 6 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Iodo Quinol knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 6 + 0 = 6 Iodo Quinol slips past his opponent(s) unhindered. 107 moved (MP) to ( 22, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 6 + 0 = 6 Iodo Quinol slips past his opponent(s) unhindered. 107 moved (MP) to ( 22, 8 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 2 + 0 = 2 Move ended for Iodo Quinol Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 7, 9 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Zippy Ragnarok TARGET: 7 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 7, 10 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Diplo Calyx TARGET: 5 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 8, 9 ) Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 17, 8 ) 3 moved (MP) to ( 18, 9 ) 3 moved (MP) to ( 19, 9 ) 3 moved (MP) to ( 20, 10 ) 3 moved (MP) to ( 21, 10 ) Move ended for Infinite Voidness [Game Saved] Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 18, 4 ) 4 moved (MP) to ( 19, 5 ) 4 moved (MP) to ( 19, 6 ) 4 moved (MP) to ( 20, 7 ) (2) Go for it successful. 4 moved (MP) to ( 21, 8 ) Move ended for Arthur The Flame Retardant [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 22, 6 ) 5 moved (MP) to ( 22, 7 ) 107 blocked. Syzygy Oxymorons , Choose a block die. POW Iodo Quinol is knocked over. Player pushed to (23, 9) 107 moved (MP) to ( 23, 9 ) (1, 2) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 5 moved (MP) to ( 22, 8 ) 5 moved (MP) to ( 23, 8 ) Move ended for Anti-A-De-Un-Sub-Hugeor [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Block selected. 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (21, 11) 111 moved (MP) to ( 21, 11 ) 1 moved (MP) to ( 22, 10 ) Block selected. 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (21, 12) 111 moved (MP) to ( 21, 12 ) 1 moved (MP) to ( 21, 11 ) Move ended for Zippy Ragnarok [Game Saved] Select an action for Omnibus Precis 9: Select an action for Omnibus Precis 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 7 ) 9 moved (MP) to ( 14, 8 ) Move ended for Omnibus Precis Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 19, 3 ) 6 moved (MP) to ( 20, 4 ) 6 moved (MP) to ( 21, 4 ) 6 moved (MP) to ( 22, 5 ) (1) Humungo Puts the Arggghhhh back in Romance Placebo trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 6 moved (MP) to ( 23, 5 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for Po-Mo 11: Select an action for Po-Mo 11: tackle zone state changed to true Block selected. 108 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Po-Mo Phenolph Thalien is knocked over. Player pushed to (13, 8) 108 moved (MP) to ( 13, 8 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 108: status changed from 0 to 1. 11 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for SaNDeE* Twitterpation Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 20, 7 ) 2 moved (MP) to ( 20, 8 ) 2 moved (MP) to ( 21, 9 ) GET BALL FINAL RESULT: Staplefoot the Circular TARGET: 3 --- ROLL: 5 + 0 = 5 2 moved (MP) to ( 22, 8 ) Move ended for Staplefoot the Circular Syzygy Oxymorons turn ended. Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 107: status changed from 6 to 0. Blitz selected. 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Choose a block die. PUSHBACK Player pushed to (8, 7) 2 moved (MP) to ( 21, 7 ) 107 moved (MP) to ( 22, 8 ) Move ended for Iodo Quinol [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 25, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 6 + 0 = 6 Azithro Mycin slips past his opponent(s) unhindered. 116 moved (MP) to ( 25, 4 ) 116 moved (MP) to ( 24, 3 ) 116 moved (MP) to ( 23, 3 ) 116 moved (MP) to ( 22, 3 ) 116 moved (MP) to ( 21, 4 ) 116 moved (MP) to ( 21, 5 ) Verified Opponent Roll = 1 (1) Azithro Mycin trips and falls trying to go for it! Move ended for Azithro Mycin 116 moved (MP) to ( 20, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 116: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Syzygy Oxymorons start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Arthur The Flame Retardant 4: Select an action for Arthur The Flame Retardant 4: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Move ended for Arthur The Flame Retardant Player pushed to (23, 9) 107 moved (MP) to ( 23, 9 ) 4 moved (MP) to ( 22, 8 ) [Game Saved] Select an action for Anti-A-De-Un-Sub-Hugeor 5: Select an action for Anti-A-De-Un-Sub-Hugeor 5: tackle zone state changed to true Block selected. 107 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Anti-A-De-Un-Sub-Hugeor Iodo Quinol is knocked over. Player pushed to (22, 10) 107 moved (MP) to ( 22, 10 ) (6, 3) + 0, (1, 3) + 0, 0: Iodo Quinol has been stunned. 107: status changed from 0 to 2. 5 moved (MP) to ( 23, 9 ) [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Select an action for Infinite Voidness 3: Select an action for Infinite Voidness (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 20, 10 ) 3 moved (MP) to ( 19, 11 ) 3 moved (MP) to ( 20, 12 ) Move ended for Infinite Voidness [Game Saved] Select an action for Zippy Ragnarok 1: Select an action for Zippy Ragnarok 1: tackle zone state changed to true Block selected. 111 blocked. Syzygy Oxymorons , Choose a block die. PUSHBACK Player pushed to (20, 13) 111 moved (MP) to ( 20, 13 ) 1 moved (MP) to ( 21, 12 ) Block selected. 111 blocked. Syzygy Oxymorons , Choose a block die. POW Move ended for Zippy Ragnarok Diplo Calyx is knocked over. Player pushed to (19, 13) 111 moved (MP) to ( 19, 13 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (2, 5) + 0, 0: Diplo Calyx has been stunned. 111: status changed from 0 to 2. 1 moved (MP) to ( 20, 13 ) [Game Saved] Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation Select an action for SaNDeE* Twitterpation 12: Select an action for SaNDeE* Twitterpation 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 24, 7 ) 12 moved (MP) to ( 25, 7 ) 12 moved (MP) to ( 26, 7 ) 12 moved (MP) to ( 27, 7 ) Move ended for SaNDeE* Twitterpation Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: Select an action for Humungo Puts the Arggghhhh back in Romance Placebo 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 24, 6 ) 6 moved (MP) to ( 25, 6 ) 6 moved (MP) to ( 26, 6 ) 6 moved (MP) to ( 27, 6 ) Move ended for Humungo Puts the Arggghhhh back in Romance Placebo Select an action for Staplefoot the Circular 2: Select an action for Staplefoot the Circular 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 22, 7 ) 2 moved (MP) to ( 23, 7 ) 2 moved (MP) to ( 24, 7 ) 2 moved (MP) to ( 25, 7 ) 2 moved (MP) to ( 26, 7 ) Hand off selected. Move ended for Staplefoot the Circular Ball moved to ( 27, 7 ) GET BALL BEFORE RE_ROLL: SaNDeE* Twitterpation dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: SaNDeE* Twitterpation TARGET: 3 --- ROLL: 5 + 0 = 5 SaNDeE* Twitterpation scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=20,y=13] : current status = 0 1 : current square = java.awt.Point[x=20,y=13] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=20,y=13] 1 : current status = 0 1 : current square = java.awt.Point[x=20,y=13] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=2] 2 : current square = java.awt.Point[x=26,y=7] : current status = 4 2 : current square = java.awt.Point[x=26,y=7] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=26,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=26,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=20,y=12] : current status = 4 3 : current square = java.awt.Point[x=20,y=12] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=20,y=12] 3 : current status = 0 3 : current square = java.awt.Point[x=20,y=12] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=22,y=8] : current status = 0 4 : current square = java.awt.Point[x=22,y=8] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=22,y=8] 4 : current status = 0 4 : current square = java.awt.Point[x=22,y=8] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=23,y=9] : current status = 0 5 : current square = java.awt.Point[x=23,y=9] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=23,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=23,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=27,y=6] : current status = 0 6 : current square = java.awt.Point[x=27,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=27,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=27,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : current status = 0 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=0] 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=1] 9 : current square = java.awt.Point[x=14,y=8] : current status = 0 9 : current square = java.awt.Point[x=14,y=8] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=14,y=8] 9 : current status = 0 9 : current square = java.awt.Point[x=14,y=8] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=1,y=1] : current status = 2 10 : current status = 2 11 : current square = java.awt.Point[x=13,y=9] : current status = 0 11 : current square = java.awt.Point[x=13,y=9] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=13,y=9] 11 : current status = 0 11 : current square = java.awt.Point[x=13,y=9] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=27,y=7] : current status = 4 12 : current square = java.awt.Point[x=27,y=7] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=27,y=7] 12 : current status = 0 12 : current square = java.awt.Point[x=27,y=7] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=16,y=1] : current status = 0 13 : current square = java.awt.Point[x=16,y=1] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=1] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=1] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=15,y=1] : current status = 0 14 : current square = java.awt.Point[x=15,y=1] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=1] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=1] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (1) Rhodo Blastus stays UNconscious. 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : rearrange KO player to square java.awt.Point[x=29,y=8] 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : current status = 0 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 104 : current square = java.awt.Point[x=28,y=9] : current status = 7 104 : current status = 7 (3) Acito Menophen stays UNconscious. 104 : current square = java.awt.Point[x=28,y=9] : current status = 7 104 : rearrange KO player to square java.awt.Point[x=28,y=9] 105 : current square = java.awt.Point[x=29,y=12] : current status = 8 105 : skipping player in BH, SI, or RIP 107 : current square = java.awt.Point[x=22,y=10] : current status = 2 107 : current square = java.awt.Point[x=22,y=10] : current status = 2 107: status changed from 2 to 0. 107 : set status normal, current square = java.awt.Point[x=22,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=22,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=1] 108 : current square = java.awt.Point[x=13,y=8] : current status = 1 108 : current square = java.awt.Point[x=13,y=8] : current status = 1 108: status changed from 1 to 0. 108 : set status normal, current square = java.awt.Point[x=13,y=8] 108 : current status = 0 108 : current square = java.awt.Point[x=13,y=8] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=2] 109 : current square = java.awt.Point[x=29,y=13] : current status = 9 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=29,y=10] : current status = 7 110 : current status = 7 (3) Ator Vastatin stays UNconscious. 110 : current square = java.awt.Point[x=29,y=10] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=10] 111 : current square = java.awt.Point[x=19,y=13] : current status = 2 111 : current square = java.awt.Point[x=19,y=13] : current status = 2 111: status changed from 2 to 0. 111 : set status normal, current square = java.awt.Point[x=19,y=13] 111 : current status = 0 111 : current square = java.awt.Point[x=19,y=13] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=3] 112 : current square = java.awt.Point[x=29,y=11] : current status = 8 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=29,y=9] : current status = 7 113 : current status = 7 (4) Mercy regains consciousness. 113: status changed from 7 to 0. 113 : current square = java.awt.Point[x=29,y=9] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=4] 114 : current square = java.awt.Point[x=16,y=0] : current status = 1 114 : current square = java.awt.Point[x=16,y=0] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=16,y=0] 114 : current status = 0 114 : current square = java.awt.Point[x=16,y=0] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=5] 115 : current square = java.awt.Point[x=28,y=8] : current status = 7 115 : current status = 7 (3) Grim Gunderbald stays UNconscious. 115 : current square = java.awt.Point[x=28,y=8] : current status = 7 115 : rearrange KO player to square java.awt.Point[x=29,y=9] 116 : current square = java.awt.Point[x=20,y=6] : current status = 1 116 : current square = java.awt.Point[x=20,y=6] : current status = 1 116: status changed from 1 to 0. 116 : set status normal, current square = java.awt.Point[x=20,y=6] 116 : current status = 0 116 : current square = java.awt.Point[x=20,y=6] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Syzygy Oxymorons Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 14, 6 ) 14 moved location (MPL) to ( 14, 9 ) 5 moved location (MPL) to ( 14, 2 ) 13 moved location (MPL) to ( 14, 3 ) 4 moved location (MPL) to ( 14, 7 ) 12 moved location (MPL) to ( 8, 4 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 9, 10 ) 1 moved location (MPL) to ( 14, 11 ) 9 moved (SP) to ( 14, 13 ) 1 moved (SP) to ( 13, 9 ) 14 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 0, 5 ) 8 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 1 ) 12 moved (SP) to ( 9, 5 ) 12 moved (SP) to ( 0, 4 ) 2 moved (SP) to ( 14, 8 ) 13 moved (SP) to ( 13, 4 ) 3 moved (SP) to ( 14, 4 ) 13 moved (SP) to ( 14, 5 ) Waiting for Lords of Entropy to set players on field. 102 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 15, 10 ) 114 moved (SP) to ( 15, 9 ) 108 moved (SP) to ( 16, 8 ) 107 moved (SP) to ( 15, 8 ) 116 moved (SP) to ( 21, 7 ) 113 moved (SP) to ( 15, 7 ) 111 moved (SP) to ( 22, 4 ) 116 moved (SP) to ( 22, 10 ) 116 moved (SP) to ( 21, 9 ) 111 moved (SP) to ( 21, 5 ) *** Setup end *** Syzygy Oxymorons Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. Ball placed at (21, 7) Kickoff Roll (5+3) = Quick Snap Kick result. Direction: 6 Distance: 5 Quick snap. Waiting for Lords of Entropy to re-arrange players on field. 116 moved (SP) to ( 21, 10 ) 111 moved (SP) to ( 21, 6 ) Ball placed at (21, 7) Ball placed at (21, 7) Scatter roll: 3 Ball moved to ( 22, 11 ) [Game Saved] Ball in play. Waiting for Lords of Entropy to finish TURN: 8 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for The Red Scare el guapo the widestepper is knocked over. Player pushed to (15, 11) 14 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (6, 4) + 0, (4, 2) + 0, 0: el guapo the widestepper has been stunned. 14: status changed from 0 to 2. [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Toxo Thrixtric Player pushed to (16, 8) 8 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 14, 9 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 113: Select an action for Mercy Select an action for Mercy 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 16, 9 ) 108 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 14, 10 ) 108 moved (MP) to ( 13, 9 ) 2 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK 4 blocked. Player pushed to (16, 6) 4 moved (MP) to ( 13, 6 ) Player pushed to (15, 7) 2 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 14, 8 ) Move ended for Phenolph Thalien [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Iodo Quinol Player pushed to (16, 7) 2 moved (MP) to ( 13, 7 ) 107 moved (MP) to ( 14, 7 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Mercy Humungo Puts the Arggghhhh back in Romance Placebo is knocked over. Player pushed to (16, 5) 6 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Humungo Puts the Arggghhhh back in Romance Placebo has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 22, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 6 + 0 = 6 116 moved (MP) to ( 21, 10 ) 116 moved (MP) to ( 20, 9 ) 116 moved (MP) to ( 19, 8 ) 116 moved (MP) to ( 18, 7 ) 116 moved (MP) to ( 17, 7 ) Pass selected. Syzygy Oxymorons start Pass Block Turn [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Infinite Voidness 3: Select an action for Infinite Voidness Normal move selected. 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 6 ) Move ended for Infinite Voidness PASS BLOCK turn finished. Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 5 + 1Qp + -1Tz = 5 Move ended for Azithro Mycin Ball moved to ( 14, 7 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Mercy TARGET: 3 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 14, 8 ) Lords of Entropy turn ended. End of the regulation game time. *** Setup start *** Verified Opponent Roll = 6 (6) Rhodo Blastus regains consciousness. 101: status changed from 7 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 3 (3) Acito Menophen stays UNconscious. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 8 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 2 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 3 ) Verified Opponent Roll = 3 (3) Ator Vastatin stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 10 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 5 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 2 (2) Grim Gunderbald stays UNconscious. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 9 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 7 ) 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 6 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 3 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 2 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) Verified Opponent Roll = 6 Lords of Entropy Winnings Roll: 6 + -1 Verified Opponent Roll = 5 Syzygy Oxymorons Winnings Roll: 5 + -2 Verified Opponent Roll = 7 Iodo Quinol gets an MVP award. Verified Opponent Roll = 16 Verified Opponent Roll = 14 el guapo the widestepper gets an MVP award. Verified Opponent Roll = 2 Lords of Entropy FF Roll: 2 + -1 Verified Opponent Roll = 5 Syzygy Oxymorons FF Roll: 5 + 0 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 D6: 1(212) 2(184) 3(183) 4(191) 5(189) 6(206) Total(1165) D8: 1(2) 2(5) 3(13) 4(5) 5(8) 6(14) 7(3) 8(13) Total(63) GAME OVER Final Score: Syzygy Oxymorons: 1 Lords of Entropy: 1 WINNINGS Syzygy Oxymorons: 30000 Lords of Entropy: 50000