Java JRE 1.4 Beta 8.2b OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = true gametype = 1 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = true language = en country = Team 1 name: Lords of Entropy Team 1 race: Chaos Player 1 name: Rhodo Blastus Player 1: B Chaos Beastman 7 3 3 8 [+ma, Block, Horns] Player 2 name: Toxo Thrixtric Player 2: B Chaos Beastman 6 3 3 8 [Horns] Player 4 name: Acito Menophen Player 4: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Horns] Player 5 name: Bacilus Globulii Player 5: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 7 name: Iodo Quinol Player 7: B Chaos Beastman 6 3 3 8 [Block, Horns, Mighty Blow] Player 8 name: Phenolph Thalien Player 8: B Chaos Beastman 6 3 3 7 [Block, Claw, Horns, Mighty Blow, Tackle] Player 9 name: Metho Trexate Player 9: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 10 name: Ator Vastatin Player 10: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Horns] Player 11 name: Diplo Calyx Player 11: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 12 name: Grofis the Bludgeoner Player 12: W Chaos Warrior 5 5 3 9 [+st, Block] Player 13 name: Mercy Player 13: W Chaos Warrior 5 4 3 9 [Tentacles] Player 14 name: The Red Scare Player 14: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 15 name: Grim Gunderbald Player 15: W Chaos Warrior 5 4 3 9 [Block] Player 16 name: Azithro Mycin Player 16: B Chaos Beastman 6 3 3 8 [Horns] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=3353] Connected as server to game 'soniclords'. Waiting for client. Receiving: Sylvan SuperSonics.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Sylvan SuperSonics Team 2 race: Wood Elf Player 101 name: Branch Prediction Too Player 101: L Wood Elf Lineman 7 3 4 7 [Block] Player 102 name: Forostar Player 102: L Wood Elf Lineman 7 3 4 6 [Block] Player 103 name: Thranduilseed Jr. Player 103: T Wood Elf Thrower 7 3 4 7 [Pass] Player 104 name: Dances with Ents Jr. Player 104: Wd Wood Elf Blitzer 8 3 5 7 [+ag, Block, Dodge, Leap, Strip Ball] Player 106 name: Mallornstump Player 106: L Wood Elf Lineman 7 3 4 7 [Block] Player 107 name: Ramdir Player 107: L Wood Elf Lineman 7 3 4 7 [Block, Dodge] Player 108 name: Slothlorien Player 108: Tm Treeman 2 6 1 10 [Big Guy, Block, Frenzy, Mighty Blow, Pro, Stand Firm, Take Root, Thick Skull, Throw Team-Mate] Player 109 name: Thranduilseed Player 109: T Wood Elf Thrower 7 3 3 6 [Accurate, Dodge, Pass, Safe Throw, Sure Hands] Player 110 name: GreenWood the Great Player 110: C Wood Elf Catcher 9 2 4 6 [Block, Catch, Dodge, Sprint, Sure Feet] Player 111 name: Orgopher Player 111: C Wood Elf Catcher 9 3 4 6 [+st, Block, Catch, Dodge, Jump Up, Nerves Of Steel, Sure Hands] Player 112 name: Wild Woody Player 112: Wd Wood Elf Blitzer 8 3 4 7 [Block, Dodge, Jump Up, Leap, Strip Ball, Sure Hands, Tackle] Player 113 name: Branch Predication Player 113: L Wood Elf Lineman 7 3 4 6 [] Player 114 name: Morning Wood Player 114: L Wood Elf Lineman 7 3 4 7 [] Done loading opponent team. Options Changed on Client to match Server: Overtime, Game Type Options Changed on Client to match Server: Overtime, Game Type *** Setup start *** Weather roll(4+1) Current Weather: Nice Gate: 86000 screaming fans show up for the game. Handicap result 65:BUZZING!. *** Setup start *** Rhodo Blastus is BUZZING! Acito Menophen is suffering from a niggling injury. 4: status changed from 0 to 2. Phenolph Thalien manages to ignore the niggling pain. Forostar manages to ignore the niggling pain. Dances with Ents Jr. manages to ignore the niggling pain. Mallornstump manages to ignore the niggling pain. Ramdir manages to ignore the niggling pain. Thranduilseed manages to ignore the niggling pain. GreenWood the Great manages to ignore the niggling pain. Orgopher manages to ignore the niggling pain. Wild Woody manages to ignore the niggling pain. Picked TAILS. Coin flip is: TAILS! Lords of Entropy win the toss. Opponent Kicking. Waiting for Sylvan SuperSonics to set players on field. 108 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 16, 4 ) 112 moved (SP) to ( 16, 10 ) 111 moved (SP) to ( 17, 6 ) 113 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 18, 4 ) 113 moved (SP) to ( 16, 4 ) 102 moved (SP) to ( 16, 3 ) 101 moved (SP) to ( 16, 2 ) 103 moved (SP) to ( 16, 11 ) 114 moved (SP) to ( 16, 12 ) Turn time limit reached. 112 moved (SP) to ( 17, 10 ) 103 moved (SP) to ( 16, 10 ) 112 moved (SP) to ( 16, 11 ) 103 moved (SP) to ( 19, 7 ) 109 moved (SP) to ( 16, 10 ) 103 moved (SP) to ( 28, 1 ) 111 moved (SP) to ( 16, 7 ) 101 moved (SP) to ( 16, 1 ) 102 moved (SP) to ( 16, 2 ) 113 moved (SP) to ( 18, 10 ) 112 moved (SP) to ( 17, 9 ) 113 moved (SP) to ( 16, 11 ) 114 moved (SP) to ( 16, 13 ) 113 moved (SP) to ( 16, 12 ) 104 moved (SP) to ( 16, 5 ) 112 moved (SP) to ( 16, 9 ) 109 moved (SP) to ( 19, 8 ) 111 moved (SP) to ( 19, 7 ) 111 moved (SP) to ( 16, 7 ) 109 moved (SP) to ( 17, 7 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 1, 7 ) 15 moved (SP) to ( 8, 8 ) 14 moved (SP) to ( 14, 9 ) 15 moved (SP) to ( 13, 9 ) 14 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 10 ) 12 moved (SP) to ( 14, 11 ) 11 moved (SP) to ( 8, 8 ) 1 moved (SP) to ( 6, 4 ) 2 moved (SP) to ( 4, 7 ) 5 moved (SP) to ( 7, 9 ) 11 moved (SP) to ( 4, 6 ) 7 moved (SP) to ( 7, 8 ) 16 moved (SP) to ( 6, 5 ) 1 moved (SP) to ( 8, 7 ) 16 moved (SP) to ( 4, 8 ) 8 moved (SP) to ( 14, 12 ) 10 moved (SP) to ( 7, 6 ) 9 moved (SP) to ( 9, 9 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 16 moved (SP) to ( 5, 9 ) 2 moved (SP) to ( 0, 7 ) 11 moved (SP) to ( 0, 6 ) 7 moved (SP) to ( 13, 7 ) 1 moved (SP) to ( 13, 6 ) 10 moved (SP) to ( 12, 5 ) 9 moved (SP) to ( 12, 4 ) 5 moved (SP) to ( 6, 5 ) 16 moved (SP) to ( 6, 9 ) 16 moved (SP) to ( 7, 9 ) 5 moved (SP) to ( 7, 5 ) *** Setup end *** Waiting for Sylvan SuperSonics to kick off. Ball placed at (21, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kickoff Roll (1+5) = Bad Kick Verified Opponent Roll = 8 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Kick result. Direction: 8 Distance: 4 Ball placed at (21, 7) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 17, 8 ) [Game Saved] Ball in play. Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (16, 8) 107 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 10 ) 13 moved (MP) to ( 12, 11 ) Move ended for Mercy Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 14, 10 ) 8 moved (MP) to ( 15, 11 ) 113 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Branch Predication is knocked over. Player pushed to (17, 13) 113 moved (MP) to ( 17, 13 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (3, 5) + 2, (1, 1) + 1, 0: Branch Predication has been stunned. 113: status changed from 0 to 2. 8 moved (MP) to ( 14, 12 ) Move ended for Phenolph Thalien [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 13, 10 ) Move ended for Rhodo Blastus Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 5 ) 9 moved (MP) to ( 13, 6 ) Move ended for Metho Trexate Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 5 ) 5 moved (MP) to ( 9, 5 ) 5 moved (MP) to ( 10, 5 ) Move ended for Bacilus Globulii Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 8, 9 ) 16 moved (MP) to ( 9, 9 ) 16 moved (MP) to ( 10, 8 ) 16 moved (MP) to ( 11, 8 ) 16 moved (MP) to ( 12, 8 ) GET BALL FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 5 + 0 = 5 Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Azithro Mycin fumbled the ball! TARGET: 4 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 6 Move ended for Azithro Mycin Ball moved to ( 13, 10 ) Rhodo Blastus cannot carry the ball because of NO HANDS. Scatter roll: 8 Ball moved to ( 12, 10 ) Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 1 [Game Saved] 113: status changed from 2 to 1. Branch Predication rolls over. 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 1 (1) TAKE ROOT roll fails! Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = 3 (3) TAKE ROOT roll passed. 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Slothlorien The Red Scare is knocked over. Player pushed to (16, 8) 14 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: The Red Scare has been knocked prone. 14: status changed from 0 to 1. 108 moved (MP) to ( 14, 8 ) Turn time limit reached. [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 2 ) 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 19, 4 ) 101 moved (MP) to ( 20, 5 ) 101 moved (MP) to ( 21, 6 ) 101 moved (MP) to ( 22, 7 ) 101 moved (MP) to ( 22, 8 ) Move ended for Branch Prediction Too 102: Select an action for Forostar Select an action for Forostar 102: Select an action for Forostar Select an action for Forostar 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 3 ) 102 moved (MP) to ( 18, 4 ) 102 moved (MP) to ( 19, 5 ) 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 21, 7 ) 102 moved (MP) to ( 21, 8 ) 102 moved (MP) to ( 22, 9 ) Move ended for Forostar 106: Select an action for Mallornstump Select an action for Mallornstump 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 9 ) Move ended for Ramdir 106: Select an action for Mallornstump Select an action for Mallornstump 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 15, 8 ) 15 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 9) 15 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 16, 9 ) 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 16, 11 ) 112 moved (MP) to ( 16, 12 ) Move ended for Wild Woody [Game Saved] 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 8 ) 109 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 17, 10 ) 109 moved (MP) to ( 16, 11 ) Move ended for Thranduilseed 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 4 ) 104 moved (MP) to ( 15, 5 ) Move ended for Dances with Ents Jr. 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 8 ) Move ended for Orgopher Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for The Red Scare Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 10 ) Move ended for Rhodo Blastus Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 13, 10 ) 8 moved (MP) to ( 14, 9 ) 108 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Slothlorien is knocked over. STAND FIRM skill used. CLAW used on armor roll. (2, 3) + 2, (0, 0) + 0, 0: Slothlorien has been knocked prone. 108: status changed from 0 to 1. Move ended for Phenolph Thalien [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 10 ) Move ended for Grofis the Bludgeoner Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 11 ) 13 moved (MP) to ( 14, 11 ) Move ended for Mercy Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 9 ) 15 moved (MP) to ( 11, 10 ) 15 moved (MP) to ( 12, 11 ) Move ended for Grim Gunderbald Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 9 ) 16 moved (MP) to ( 12, 10 ) GET BALL FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 3 + 0 = 3 Hand off selected. Move ended for Azithro Mycin Ball moved to ( 13, 10 ) GET BALL FINAL RESULT: Grofis the Bludgeoner TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Turn time limit reached. 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 7 ) Move ended for Iodo Quinol Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 5 ) Move ended for Metho Trexate Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 4 ) 10 moved (MP) to ( 14, 3 ) 10 moved (MP) to ( 15, 3 ) 10 moved (MP) to ( 16, 4 ) Move ended for Ator Vastatin Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 11, 4 ) 5 moved (MP) to ( 12, 4 ) 5 moved (MP) to ( 13, 4 ) 5 moved (MP) to ( 14, 3 ) 5 moved (MP) to ( 15, 4 ) Move ended for Bacilus Globulii Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 2 [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 17, 12 ) 113 moved (MP) to ( 17, 11 ) 113 moved (MP) to ( 16, 10 ) Move ended for Branch Predication 111: Select an action for Orgopher Select an action for Orgopher 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 102: Select an action for Forostar Select an action for Forostar 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 21, 7 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 19, 7 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 17, 7 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 15, 7 ) Move ended for Branch Prediction Too 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Mallornstump Iodo Quinol saved by block skill. Mallornstump saved by block skill. [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 111: Select an action for Orgopher Select an action for Orgopher 111: Select an action for Orgopher Select an action for Orgopher 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 4 (4) Stand up roll passed. Verified Opponent Roll = 5 (5) TAKE ROOT roll passed. 108: status changed from 6 to 0. Blitz selected. 8 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 10) 8 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 14, 9 ) 8 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (14, 11) 8 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 15, 10 ) Move ended for Slothlorien [Game Saved] 111: Select an action for Orgopher Select an action for Orgopher 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Orgopher Player pushed to (16, 6) 7 moved (MP) to ( 13, 6 ) [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Thranduilseed Phenolph Thalien is knocked over. Player pushed to (15, 12) 8 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 6) + 0, (5, 4) + 0, 0: Phenolph Thalien has been knocked out. 8: status changed from 0 to 7. 8 moved (SP) to ( 0, 8 ) [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Dances with Ents Jr. knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 4 + 0 = 4 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 16, 7 ) 104 moved (MP) to ( 16, 8 ) 104 moved (MP) to ( 16, 9 ) Move ended for Dances with Ents Jr. [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Turn time limit reached. Move ended for Ramdir Rhodo Blastus is knocked over. Player pushed to (16, 11) 1 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 0 to 1. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 13, 5 ) 7 moved (MP) to ( 14, 4 ) 7 moved (MP) to ( 15, 5 ) 106 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Mallornstump is knocked over. Player pushed to (16, 7) 106 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Mallornstump has been knocked prone. 106: status changed from 0 to 1. 7 moved (MP) to ( 15, 6 ) Move ended for Iodo Quinol [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 13, 5 ) Move ended for Grofis the Bludgeoner Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 14, 6 ) Move ended for The Red Scare Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 13, 7 ) Move ended for Rhodo Blastus Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 4 ) 5 moved (MP) to ( 13, 4 ) 5 moved (MP) to ( 12, 4 ) Move ended for Bacilus Globulii Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 14, 4 ) Move ended for Ator Vastatin Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 10 ) 15 moved (MP) to ( 13, 9 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 12, 7 ) 15 moved (MP) to ( 12, 6 ) Move ended for Grim Gunderbald Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 5 ) 9 moved (MP) to ( 16, 6 ) Move ended for Metho Trexate Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 9 ) Move ended for Azithro Mycin Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 10 ) DODGE BEFORE RE_ROLL: Mercy knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Mercy TARGET: 3 --- ROLL: 2 + 0 = 2 Mercy is knocked over. (4, 4) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. Move ended for Mercy Lords of Entropy: All players have moved. 13: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 3 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 107: Select an action for Ramdir Select an action for Ramdir 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 18, 7 ) 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 18, 4 ) 104 moved (MP) to ( 18, 3 ) 104 moved (MP) to ( 18, 2 ) Move ended for Dances with Ents Jr. 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 9 ) 113 moved (MP) to ( 18, 8 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 18, 5 ) 113 moved (MP) to ( 18, 4 ) 113 moved (MP) to ( 18, 3 ) Move ended for Branch Predication 102: Select an action for Forostar Select an action for Forostar 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 8 ) 102 moved (MP) to ( 20, 7 ) 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 18, 5 ) 102 moved (MP) to ( 18, 4 ) Move ended for Forostar 107: Select an action for Ramdir Select an action for Ramdir 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 10 ) 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 18, 8 ) 109 moved (MP) to ( 18, 7 ) 109 moved (MP) to ( 18, 6 ) 109 moved (MP) to ( 18, 5 ) Move ended for Thranduilseed 112: Select an action for Wild Woody Select an action for Wild Woody 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 12 ) 114 moved (MP) to ( 18, 11 ) 114 moved (MP) to ( 18, 10 ) 114 moved (MP) to ( 18, 9 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 18, 6 ) Move ended for Morning Wood 112: Select an action for Wild Woody Select an action for Wild Woody 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 8 ) 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 18, 7 ) Move ended for Orgopher 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 9 ) 107 moved (MP) to ( 17, 9 ) 107 moved (MP) to ( 18, 8 ) Move ended for Ramdir 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 2 + 0 = 2 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 18, 9 ) Move ended for Mallornstump [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Branch Prediction Too TARGET: 2 --- ROLL: 5 + 0 = 5 Branch Prediction Too slips past his opponent(s) unhindered. 101 moved (MP) to ( 17, 9 ) 101 moved (MP) to ( 18, 10 ) Move ended for Branch Prediction Too [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 12 ) 112 moved (MP) to ( 18, 11 ) Move ended for Wild Woody 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 5 (5) TAKE ROOT roll passed. Blitz selected. 108 moved (MP) to ( 14, 10 ) 16 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Azithro Mycin is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 5) + 0, (4, 1) + 1, 0: Azithro Mycin has been stunned. 16: status changed from 0 to 2. Slothlorien saved by block skill. Verified Opponent Roll = 5 (5) Go for it successful. 108 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 108 moved (MP) to ( 14, 8 ) Sylvan SuperSonics turn ended. [Game Saved] 16: status changed from 2 to 1. Azithro Mycin rolls over. Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 12, 9 ) 13 moved (MP) to ( 12, 8 ) Move ended for Mercy Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 15, 3 ) 7 moved (MP) to ( 16, 2 ) 7 moved (MP) to ( 17, 1 ) 104 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Dances with Ents Jr. saved by dodge skill. Player pushed to (19, 3) 104 moved (MP) to ( 19, 3 ) Move ended for Iodo Quinol [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 3 ) 10 moved (MP) to ( 16, 2 ) Move ended for Ator Vastatin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 3 ) Move ended for Grofis the Bludgeoner Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 16, 4 ) Move ended for The Red Scare Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 5 ) 15 moved (MP) to ( 14, 4 ) Move ended for Grim Gunderbald Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 5 ) 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 14, 3 ) 9 moved (MP) to ( 14, 2 ) Move ended for Metho Trexate Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 5 ) 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 15, 4 ) 5 moved (MP) to ( 16, 3 ) 5 moved (MP) to ( 17, 3 ) Move ended for Bacilus Globulii Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Turn time limit reached. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 6 ) DODGE FINAL RESULT: Rhodo Blastus TARGET: 3 --- ROLL: 5 + 0 = 5 Rhodo Blastus slips past his opponent(s) unhindered. 1 moved (MP) to ( 15, 5 ) 1 moved (MP) to ( 16, 5 ) Move ended for Rhodo Blastus Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 4 [Game Saved] 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 4 ) 109 moved (MP) to ( 20, 3 ) 109 moved (MP) to ( 19, 2 ) 109 moved (MP) to ( 19, 1 ) Move ended for Thranduilseed 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 20, 4 ) 114 moved (MP) to ( 20, 3 ) 114 moved (MP) to ( 19, 2 ) Move ended for Morning Wood 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 6 ) 111 moved (MP) to ( 19, 5 ) 111 moved (MP) to ( 19, 4 ) Move ended for Orgopher 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 7 ) 107 moved (MP) to ( 19, 6 ) 107 moved (MP) to ( 19, 5 ) Move ended for Ramdir 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 8 ) 106 moved (MP) to ( 19, 7 ) 106 moved (MP) to ( 19, 6 ) Move ended for Mallornstump 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 9 ) 101 moved (MP) to ( 18, 8 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 17, 6 ) Move ended for Branch Prediction Too 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 10 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 19, 7 ) Move ended for Wild Woody 102: Select an action for Forostar Select an action for Forostar 102: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Forostar Bacilus Globulii is knocked over. Player pushed to (12, 2) 5 moved (MP) to ( 17, 2 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: Select an action for Slothlorien Select an action for Slothlorien 113: Select an action for Branch Predication Select an action for Branch Predication 108: Select an action for Slothlorien Select an action for Slothlorien 108: Select an action for Slothlorien Select an action for Slothlorien 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. Blitz selected. 108 moved (MP) to ( 15, 7 ) 108 moved (MP) to ( 16, 6 ) 1 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 4) 1 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 16, 5 ) 1 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Rhodo Blastus is knocked over. Player pushed to (15, 3) 1 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 0 to 1. 108 moved (MP) to ( 15, 4 ) Move ended for Slothlorien [Game Saved] 113: Select an action for Branch Predication Select an action for Branch Predication 113: Select an action for Branch Predication Select an action for Branch Predication 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 113: Select an action for Branch Predication Select an action for Branch Predication Turn time limit reached. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 14, 8 ) 16 moved (MP) to ( 14, 7 ) 16 moved (MP) to ( 14, 6 ) Move ended for Azithro Mycin Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 7 ) 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 14, 5 ) Move ended for Mercy Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Rhodo Blastus Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grofis the Bludgeoner STAND FIRM skill used. [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for The Red Scare Slothlorien is knocked over. STAND FIRM skill used. (3, 1) + 0, (0, 0) + 0, 0: Slothlorien has been knocked prone. 108: status changed from 0 to 1. [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 5 ) 15 moved (MP) to ( 16, 5 ) Move ended for Grim Gunderbald Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 16, 1 ) 7 moved (MP) to ( 15, 2 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 3 ) 113 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (20, 1) Player 114 pushed to (20, 1) 114 moved (MP) to ( 20, 1 ) Player pushed to (19, 2) 113 moved (MP) to ( 19, 2 ) Move ended for Iodo Quinol [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Foul selected. 10 moved (MP) to ( 16, 3 ) Ator Vastatin fouls Slothlorien. (4, 3) +5 DIRTY PLAYER skill used on injury roll. (4, 6) + 2, 3: Slothlorien has been badly hurt! 108: status changed from 1 to 8. IGMEOY Roll = 2 Move ended for Ator Vastatin Waiting for opponent to decide to use apothecary. (4) Apothecary SUCCEEDS! 108: status changed from 8 to 1. [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 16, 2 ) Move ended for Bacilus Globulii Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 5 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 1 (1) - stand up roll fails! Verified Opponent Roll = 1 PRO Roll(1) - PRO fails Move ended for Slothlorien [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Branch Prediction Too knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Branch Prediction Too TARGET: 2 --- ROLL: 1 + 0 = 1 Branch Prediction Too is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (5, 3) + 0, (4, 1) + 0, 0: Branch Prediction Too has been stunned. Move ended for Branch Prediction Too 101: status changed from 0 to 2. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 14, 4 ) 1 moved (MP) to ( 15, 5 ) 1 moved (MP) to ( 16, 6 ) 1 moved (MP) to ( 17, 7 ) 1 moved (MP) to ( 18, 8 ) 112 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Wild Woody is knocked over. Player pushed to (20, 6) 112 moved (MP) to ( 20, 6 ) (4, 1) + 0, (0, 0) + 0, 0: Wild Woody has been knocked prone. 112: status changed from 0 to 1. 1 moved (MP) to ( 19, 7 ) Move ended for Rhodo Blastus [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 16, 6 ) 14 moved (MP) to ( 17, 6 ) 14 moved (MP) to ( 18, 6 ) Move ended for The Red Scare Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 5 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 17, 7 ) 12 moved (MP) to ( 18, 8 ) Move ended for Grofis the Bludgeoner Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 6 ) 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 17, 8 ) 15 moved (MP) to ( 18, 9 ) 15 moved (MP) to ( 19, 9 ) Move ended for Grim Gunderbald Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 6 ) 13 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 17, 7 ) Move ended for Mercy Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 16, 5 ) 10 moved (MP) to ( 16, 6 ) 10 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 16, 8 ) 10 moved (MP) to ( 17, 9 ) Move ended for Ator Vastatin Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 3 ) 5 moved (MP) to ( 16, 4 ) 5 moved (MP) to ( 17, 5 ) Move ended for Bacilus Globulii Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Iodo Quinol Forostar is knocked over. Player pushed to (18, 5) 102 moved (MP) to ( 18, 5 ) MIGHTY BLOW used on injury roll. (3, 5) + 0, (5, 6) + 1, 6: Forostar has been KILLED!! 102: status changed from 0 to 10. 7 moved (MP) to ( 18, 4 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 102 moved to dugout ( 29, 14 ) [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Turn time limit reached. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 6 ) 16 moved (MP) to ( 16, 7 ) 16 moved (MP) to ( 17, 8 ) 16 moved (MP) to ( 18, 9 ) 16 moved (MP) to ( 19, 8 ) 16 moved (MP) to ( 20, 7 ) Move ended for Azithro Mycin Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 2 ) 9 moved (MP) to ( 16, 3 ) 9 moved (MP) to ( 17, 4 ) 9 moved (MP) to ( 18, 5 ) Move ended for Metho Trexate Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 6 [Game Saved] 101: status changed from 2 to 1. Branch Prediction Too rolls over. 106: Select an action for Mallornstump Select an action for Mallornstump 108: Select an action for Slothlorien Select an action for Slothlorien 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 20, 2 ) 109 moved (MP) to ( 21, 3 ) Move ended for Thranduilseed 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 2 ) 114 moved (MP) to ( 22, 3 ) 114 moved (MP) to ( 22, 4 ) 114 moved (MP) to ( 22, 5 ) 114 moved (MP) to ( 22, 6 ) 114 moved (MP) to ( 22, 7 ) 114 moved (MP) to ( 22, 8 ) Move ended for Morning Wood 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 20, 3 ) 113 moved (MP) to ( 21, 4 ) 113 moved (MP) to ( 21, 5 ) 113 moved (MP) to ( 22, 6 ) 113 moved (MP) to ( 22, 7 ) 113 moved (MP) to ( 23, 8 ) 113 moved (MP) to ( 22, 9 ) Move ended for Branch Predication 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 5 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Mallornstump TARGET: 2 --- ROLL: 2 + 0 = 2 Mallornstump slips past his opponent(s) unhindered. 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 22, 6 ) 106 moved (MP) to ( 22, 7 ) Move ended for Mallornstump [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 20, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Ramdir TARGET: 2 --- ROLL: 3 + 0 = 3 Ramdir slips past his opponent(s) unhindered. 107 moved (MP) to ( 21, 6 ) Move ended for Ramdir [Game Saved] 111: Select an action for Orgopher Select an action for Orgopher 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 2 + 0 = 2 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 21, 5 ) 104 moved (MP) to ( 22, 6 ) 104 moved (MP) to ( 23, 7 ) 104 moved (MP) to ( 23, 8 ) 104 moved (MP) to ( 23, 9 ) 104 moved (MP) to ( 22, 10 ) Move ended for Dances with Ents Jr. Turn time limit reached. [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Orgopher knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: Orgopher TARGET: 2 --- ROLL: 6 + 0 = 6 Orgopher slips past his opponent(s) unhindered. 111 moved (MP) to ( 21, 4 ) 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 23, 6 ) 111 moved (MP) to ( 24, 7 ) 111 moved (MP) to ( 24, 8 ) 111 moved (MP) to ( 23, 9 ) Move ended for Orgopher [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 1 (1) - stand up roll fails! Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = 2 (2) - stand up roll fails! Move ended for Slothlorien Blitz action used. [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true 112: status changed from 6 to 0. 1 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW 1 db Block re-rolled. POW Move ended for Wild Woody Sylvan SuperSonics: All players have moved. Rhodo Blastus is knocked over. Player pushed to (10, 8) 1 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 0 to 1. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 19, 5 ) 112 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Wild Woody saved by dodge skill. Player pushed to (21, 7) 112 moved (MP) to ( 21, 7 ) 7 moved (MP) to ( 20, 6 ) Move ended for Iodo Quinol [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 7 ) 12 moved (MP) to ( 19, 6 ) 12 moved (MP) to ( 20, 5 ) 12 moved (MP) to ( 21, 4 ) DODGE BEFORE RE_ROLL: Grofis the Bludgeoner knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 4 --- ROLL: 2 + 0 = 2 Grofis the Bludgeoner is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. Move ended for Grofis the Bludgeoner 12: status changed from 3 to 1. Ball moved to ( 22, 4 ) Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 7 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 1 (1) - stand up roll fails! Verified Opponent Roll = 2 PRO Roll(2) - PRO fails Move ended for Slothlorien [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 11 ) 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 19, 11 ) 104 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 17, 11 ) 104 moved (MP) to ( 16, 11 ) 104 moved (MP) to ( 15, 11 ) 104 moved (MP) to ( 14, 11 ) Move ended for Dances with Ents Jr. 113: Select an action for Branch Predication Select an action for Branch Predication 109: Select an action for Thranduilseed Select an action for Thranduilseed 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 22, 4 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Thranduilseed TARGET: 3 --- ROLL: 4 + 0 = 4 109 moved (MP) to ( 23, 5 ) 109 moved (MP) to ( 23, 6 ) 109 moved (MP) to ( 23, 7 ) 109 moved (MP) to ( 23, 8 ) Hand off selected. Move ended for Thranduilseed Ball moved to ( 6, 9 ) NERVES OF STEEL skill used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Orgopher TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 10 ) 111 moved (MP) to ( 21, 11 ) 111 moved (MP) to ( 20, 12 ) 111 moved (MP) to ( 19, 12 ) 111 moved (MP) to ( 18, 12 ) 111 moved (MP) to ( 17, 12 ) 111 moved (MP) to ( 16, 12 ) 111 moved (MP) to ( 15, 12 ) 111 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 13, 13 ) Move ended for Orgopher [Game Saved] 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 10 ) 113 moved (MP) to ( 20, 11 ) 113 moved (MP) to ( 19, 11 ) 113 moved (MP) to ( 18, 11 ) 113 moved (MP) to ( 17, 11 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 1 (1) Branch Predication trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 113 moved (MP) to ( 14, 10 ) Move ended for Branch Predication [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 9 ) 114 moved (MP) to ( 21, 10 ) 114 moved (MP) to ( 20, 11 ) 114 moved (MP) to ( 19, 12 ) 114 moved (MP) to ( 18, 12 ) 114 moved (MP) to ( 17, 12 ) 114 moved (MP) to ( 16, 12 ) Move ended for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 22, 8 ) 106 moved (MP) to ( 22, 9 ) 106 moved (MP) to ( 21, 10 ) 106 moved (MP) to ( 20, 11 ) 106 moved (MP) to ( 19, 11 ) 106 moved (MP) to ( 18, 11 ) 106 moved (MP) to ( 18, 12 ) Turn time limit reached. Move ended for Mallornstump 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Wild Woody knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Wild Woody TARGET: 2 --- ROLL: 5 + 0 = 5 Wild Woody slips past his opponent(s) unhindered. 112 moved (MP) to ( 21, 9 ) 112 moved (MP) to ( 21, 10 ) 112 moved (MP) to ( 20, 11 ) 112 moved (MP) to ( 19, 11 ) 112 moved (MP) to ( 18, 11 ) 112 moved (MP) to ( 17, 11 ) 112 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 112 moved (MP) to ( 14, 9 ) Move ended for Wild Woody [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 22, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Ramdir TARGET: 2 --- ROLL: 2 + 0 = 2 Ramdir slips past his opponent(s) unhindered. 107 moved (MP) to ( 22, 8 ) 107 moved (MP) to ( 21, 9 ) 107 moved (MP) to ( 21, 10 ) 107 moved (MP) to ( 20, 11 ) 107 moved (MP) to ( 19, 11 ) 107 moved (MP) to ( 18, 11 ) Move ended for Ramdir Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 22, 5 ) 12 moved (MP) to ( 22, 6 ) Move ended for Grofis the Bludgeoner Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 8 ) 13 moved (MP) to ( 16, 9 ) 13 moved (MP) to ( 15, 10 ) Move ended for Mercy Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 6 ) 5 moved (MP) to ( 15, 7 ) 5 moved (MP) to ( 14, 7 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 12, 8 ) 5 moved (MP) to ( 12, 9 ) Move ended for Bacilus Globulii Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 17, 6 ) 9 moved (MP) to ( 16, 6 ) 9 moved (MP) to ( 15, 7 ) 9 moved (MP) to ( 14, 8 ) Move ended for Metho Trexate Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 21, 5 ) 7 moved (MP) to ( 22, 5 ) 7 moved (MP) to ( 23, 5 ) 7 moved (MP) to ( 24, 5 ) 7 moved (MP) to ( 25, 5 ) 7 moved (MP) to ( 26, 5 ) (1) Iodo Quinol trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 7 moved (MP) to ( 27, 5 ) Move ended for Iodo Quinol [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 18, 9 ) 1 moved (MP) to ( 17, 10 ) 1 moved (MP) to ( 16, 11 ) DODGE FINAL RESULT: Rhodo Blastus TARGET: 4 --- ROLL: 5 + 0 = 5 Rhodo Blastus slips past his opponent(s) unhindered. 1 moved (MP) to ( 15, 12 ) DODGE FINAL RESULT: Rhodo Blastus TARGET: 5 --- ROLL: 4 + 0 = 4 Rhodo Blastus is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Rhodo Blastus has been knocked prone. 1: status changed from 4 to 1. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 8 [Game Saved] 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 12, 13 ) 111 moved (MP) to ( 11, 13 ) 111 moved (MP) to ( 10, 13 ) 111 moved (MP) to ( 9, 13 ) 111 moved (MP) to ( 8, 13 ) 111 moved (MP) to ( 7, 13 ) 111 moved (MP) to ( 6, 13 ) 111 moved (MP) to ( 5, 13 ) 111 moved (MP) to ( 4, 13 ) Verified Opponent Roll = 3 (3) Go for it successful. 111 moved (MP) to ( 3, 13 ) Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 2, 13 ) Orgopher scores a touchdown! *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 5 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111: status changed from 4 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 1: status changed from 6 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 2 (2) Phenolph Thalien stays UNconscious. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 8 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 4 ) Starting second half. Lords of Entropy Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 14, 9 ) 14 moved (SP) to ( 14, 5 ) 14 moved (SP) to ( 14, 7 ) 12 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 12, 9 ) 7 moved (SP) to ( 12, 5 ) 11 moved (SP) to ( 10, 4 ) 5 moved (SP) to ( 10, 10 ) 1 moved (SP) to ( 12, 2 ) 9 moved (SP) to ( 11, 1 ) 10 moved (SP) to ( 12, 12 ) 16 moved (SP) to ( 11, 13 ) Waiting for Sylvan SuperSonics to set players on field. 108 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 23, 6 ) 108 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 24, 4 ) 110 moved (SP) to ( 24, 10 ) 110 moved (SP) to ( 24, 5 ) Turn time limit reached. 111 moved (SP) to ( 24, 10 ) 110 moved (SP) to ( 16, 10 ) 112 moved (SP) to ( 15, 12 ) 104 moved (SP) to ( 15, 13 ) 106 moved (SP) to ( 17, 10 ) 106 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 16, 12 ) 112 moved (SP) to ( 18, 10 ) 104 moved (SP) to ( 18, 9 ) 113 moved (SP) to ( 15, 13 ) 114 moved (SP) to ( 15, 12 ) 101 moved (SP) to ( 16, 9 ) 107 moved (SP) to ( 17, 7 ) 106 moved (SP) to ( 21, 6 ) 107 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 17, 10 ) 104 moved (SP) to ( 17, 9 ) 114 moved (SP) to ( 19, 12 ) 113 moved (SP) to ( 20, 13 ) 101 moved (SP) to ( 15, 13 ) 114 moved (SP) to ( 15, 12 ) 113 moved (SP) to ( 16, 9 ) 107 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 17, 10 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) *** Setup end *** Lords of Entropy Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (17, 2) Kickoff Roll (6+2) = Quick Snap KICK skill used. Kick result. Direction: 2 Distance: 3 Quick snap. Waiting for Sylvan SuperSonics to re-arrange players on field. 103 moved (SP) to ( 23, 4 ) 111 moved (SP) to ( 23, 9 ) 114 moved (SP) to ( 14, 12 ) 101 moved (SP) to ( 14, 13 ) 108 moved (SP) to ( 14, 10 ) 113 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 14, 8 ) 110 moved (SP) to ( 15, 11 ) 104 moved (SP) to ( 17, 8 ) 112 moved (SP) to ( 16, 11 ) Ball placed at (17, 2) Ball placed at (17, 2) Touchback!! Waiting for Sylvan SuperSonics to give the ball to a member of their team on the field. Ball moved to ( 14, 11 ) [Game Saved] Ball in play. Waiting for Sylvan SuperSonics to finish TURN: 1 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Mallornstump Grim Gunderbald is knocked over. Player pushed to (16, 8) 15 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 0 to 1. 106 moved (MP) to ( 14, 9 ) [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 1 (1) TAKE ROOT roll fails! Verified Opponent Roll = 2 PRO Roll(2) - PRO fails Slothlorien has taken root! Blitz selected. [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 114: Select an action for Morning Wood Select an action for Morning Wood 103: Select an action for Thranduilseed Jr. Select an action for Thranduilseed Jr. 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 22, 5 ) 103 moved (MP) to ( 21, 6 ) 103 moved (MP) to ( 20, 7 ) 103 moved (MP) to ( 19, 8 ) 103 moved (MP) to ( 18, 9 ) 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 16, 10 ) Move ended for Thranduilseed Jr. 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 10 ) 111 moved (MP) to ( 21, 11 ) 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 11 ) 111 moved (MP) to ( 18, 11 ) 111 moved (MP) to ( 17, 11 ) 111 moved (MP) to ( 16, 12 ) Move ended for Orgopher 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 9 ) Move ended for Dances with Ents Jr. 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Ramdir TARGET: 2 --- ROLL: 2 + 0 = 2 Ramdir slips past his opponent(s) unhindered. Move ended for Ramdir [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 12 ) 112 moved (MP) to ( 14, 11 ) Move ended for Wild Woody 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 12 ) Move ended for Branch Predication Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 10 ) 13 moved (MP) to ( 12, 11 ) 13 moved (MP) to ( 13, 12 ) Move ended for Mercy Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grim Gunderbald Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 12, 9 ) 14 moved (MP) to ( 12, 10 ) 14 moved (MP) to ( 13, 11 ) Move ended for The Red Scare Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 13 ) Move ended for Ator Vastatin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 13, 9 ) Move ended for Grofis the Bludgeoner Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 14, 7 ) 7 moved (MP) to ( 15, 8 ) Move ended for Iodo Quinol Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 13, 4 ) 1 moved (MP) to ( 14, 5 ) 1 moved (MP) to ( 14, 6 ) 1 moved (MP) to ( 14, 7 ) 1 moved (MP) to ( 14, 8 ) 106 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (13, 10) 106 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 14, 9 ) 106 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Mallornstump is knocked over. Player pushed to (12, 11) 106 moved (MP) to ( 12, 11 ) (1, 1) + 0, (0, 0) + 0, 0: Mallornstump has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 13, 10 ) Move ended for Rhodo Blastus [Game Saved] Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 2 ) 9 moved (MP) to ( 13, 3 ) 9 moved (MP) to ( 13, 4 ) 9 moved (MP) to ( 14, 5 ) 9 moved (MP) to ( 15, 6 ) 9 moved (MP) to ( 16, 7 ) Move ended for Metho Trexate Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Turn time limit reached. Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 12, 6 ) 11 moved (MP) to ( 13, 7 ) 11 moved (MP) to ( 14, 7 ) 11 moved (MP) to ( 15, 7 ) 11 moved (MP) to ( 16, 8 ) Move ended for Diplo Calyx Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Foul selected. 5 moved (MP) to ( 11, 11 ) Bacilus Globulii fouls Mallornstump. (1, 6) +1 (1, 1) + 0, 0: Mallornstump has been stunned. 106: status changed from 1 to 2. IGMEOY Roll = 4 Move ended for Bacilus Globulii Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 2 [Game Saved] 106: status changed from 2 to 1. Mallornstump rolls over. 108: Select an action for Slothlorien Select an action for Slothlorien 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Hand off selected. Move ended for GreenWood the Great Ball moved to ( 15, 11 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Wild Woody dropped the ball. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Wild Woody TARGET: 5 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 114: Select an action for Morning Wood Select an action for Morning Wood 112: Select an action for Wild Woody Select an action for Wild Woody 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 TENTACLES roll: 6 + 4 ST 1 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 112 moved (MP) to ( 14, 11 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Wild Woody TARGET: 3 --- ROLL: 5 + 1Qp + -3Tz = 3 Move ended for Wild Woody Ball moved to ( 13, 12 ) NERVES OF STEEL skill used. Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Orgopher dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Orgopher TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Slothlorien The Red Scare is knocked over. Player pushed to (17, 12) 14 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: The Red Scare has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 114: Select an action for Morning Wood Select an action for Morning Wood 113: Select an action for Branch Predication Select an action for Branch Predication 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 13 ) 113 moved (MP) to ( 14, 14 ) Move ended for Branch Predication 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Branch Prediction Too Player pushed to (17, 14) 10 moved (MP) to ( 12, 14 ) [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood Turn time limit reached. 107: Select an action for Ramdir Select an action for Ramdir 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 114: Select an action for Morning Wood Select an action for Morning Wood 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 5 + 0 = 5 Dances with Ents Jr. slips past his opponent(s) unhindered. Move ended for Dances with Ents Jr. [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Ramdir TARGET: 2 --- ROLL: 6 + 0 = 6 Ramdir slips past his opponent(s) unhindered. Move ended for Ramdir [Game Saved] 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 11 ) Move ended for Orgopher 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Morning Wood Player pushed to (17, 13) 13 moved (MP) to ( 12, 13 ) Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 13, 11 ) Move ended for The Red Scare Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 12 ) Move ended for Mercy Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 17, 8 ) 9 moved (MP) to ( 18, 8 ) 9 moved (MP) to ( 19, 9 ) 9 moved (MP) to ( 19, 10 ) 9 moved (MP) to ( 19, 11 ) 9 moved (MP) to ( 18, 12 ) (2) Go for it successful. 9 moved (MP) to ( 17, 12 ) 111 blocked. (5) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW Orgopher is knocked over. Player pushed to (14, 9) Player 107 pushed to (14, 9) 107 moved (MP) to ( 14, 9 ) Player pushed to (15, 10) 111 moved (MP) to ( 15, 10 ) (6, 2) + 0, (1, 5) + 0, 0: Orgopher has been stunned. 111: status changed from 3 to 2. 9 moved (MP) to ( 16, 11 ) Ball moved to ( 16, 10 ) GET BALL FINAL RESULT: Thranduilseed Jr. TARGET: 4 --- ROLL: 1 + 0 = 1 Scatter roll: 4 Ball moved to ( 17, 10 ) GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 3 --- ROLL: 1 + 0 = 1 Scatter roll: 7 Ball moved to ( 16, 11 ) GET BALL BEFORE RE_ROLL: Metho Trexate dropped the ball. TARGET: 7 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Metho Trexate TARGET: 7 --- ROLL: 1 + 0 = 1 Scatter roll: 5 Ball moved to ( 17, 12 ) Move ended for Metho Trexate [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (15, 9) 107 moved (MP) to ( 15, 9 ) 15 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. POW Move ended for Iodo Quinol Ramdir is knocked over. Player pushed to (17, 12) Player 9 pushed to (17, 12) 9 moved (MP) to ( 17, 12 ) Player pushed to (16, 11) Player 111 pushed to (16, 11) 111 moved (MP) to ( 16, 11 ) Player pushed to (15, 10) 107 moved (MP) to ( 15, 10 ) Scatter roll: 6 Ball moved to ( 17, 13 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (4, 2) + 1, 0: Ramdir has been stunned. 107: status changed from 0 to 2. 7 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Wild Woody saved by dodge skill. Player pushed to (15, 12) 112 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 14, 11 ) Block selected. 112 blocked. Waiting for opponent to choose a block die. SKULL Move ended for Rhodo Blastus Rhodo Blastus is knocked over. (4, 6) + 0, (4, 3) + 0, 0: Rhodo Blastus has been stunned. 1: status changed from 0 to 2. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 3 [Game Saved] 107: status changed from 2 to 1. Ramdir rolls over. 111: status changed from 2 to 1. Orgopher rolls over. 108: Select an action for Slothlorien Select an action for Slothlorien 108: Select an action for Slothlorien Select an action for Slothlorien 113: Select an action for Branch Predication Select an action for Branch Predication 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 13 ) 113 moved (MP) to ( 16, 13 ) Move ended for Branch Predication 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 17, 11 ) 9 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (12, 13) 9 moved (MP) to ( 17, 13 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 13, 12 ) 104 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 5 + 0 = 5 104 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 6 + 0 = 6 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 19, 11 ) 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 21, 11 ) Move ended for Dances with Ents Jr. [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 112: Select an action for Wild Woody Select an action for Wild Woody Turn time limit reached. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 12 ) 112 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Wild Woody knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Wild Woody TARGET: 2 --- ROLL: 5 + 0 = 5 Wild Woody slips past his opponent(s) unhindered. 112 moved (MP) to ( 18, 11 ) 112 moved (MP) to ( 19, 10 ) 112 moved (MP) to ( 20, 10 ) Move ended for Wild Woody [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Slothlorien Iodo Quinol is knocked over. Player pushed to (14, 8) 7 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (5, 5) + 0, (2, 1) + 1, 0: Iodo Quinol has been stunned. 7: status changed from 0 to 2. [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 103: Select an action for Thranduilseed Jr. Select an action for Thranduilseed Jr. 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 18, 10 ) 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 20, 9 ) 103 moved (MP) to ( 21, 9 ) 103 moved (MP) to ( 22, 10 ) Move ended for Thranduilseed Jr. 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 12 ) 110 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 2 + 0 = 2 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 18, 11 ) 110 moved (MP) to ( 19, 12 ) 110 moved (MP) to ( 20, 12 ) 110 moved (MP) to ( 21, 12 ) 110 moved (MP) to ( 22, 12 ) Move ended for GreenWood the Great [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 TENTACLES roll: 6 + 4 ST 1 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 101 moved (MP) to ( 14, 13 ) Move ended for Branch Prediction Too [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 TENTACLES roll: 6 + 4 ST 3 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 114 moved (MP) to ( 14, 12 ) Move ended for Morning Wood [Game Saved] 106: Select an action for Mallornstump Select an action for Mallornstump Sylvan SuperSonics turn ended. [Game Saved] 1: status changed from 2 to 1. Rhodo Blastus rolls over. 7: status changed from 2 to 1. Iodo Quinol rolls over. Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 101 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Mercy Player pushed to (14, 14) 101 moved (MP) to ( 14, 14 ) 13 moved (MP) to ( 14, 13 ) [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 114 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for The Red Scare Player pushed to (15, 12) 114 moved (MP) to ( 15, 12 ) 14 moved (MP) to ( 14, 12 ) [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 12 ) 16 moved (MP) to ( 13, 11 ) Move ended for Azithro Mycin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Grofis the Bludgeoner Slothlorien is knocked over. STAND FIRM skill used. (2, 2) + 0, (0, 0) + 0, 0: Slothlorien has been knocked prone. 108: status changed from 0 to 1. Slothlorien has been uprooted! [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 9 ) 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 17, 11 ) 15 moved (MP) to ( 16, 12 ) Move ended for Grim Gunderbald Select an action for Metho Trexate 9: Select an action for Metho Trexate Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 13 ) Move ended for Ator Vastatin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 17, 9 ) 11 moved (MP) to ( 18, 10 ) 11 moved (MP) to ( 18, 11 ) 11 moved (MP) to ( 19, 12 ) 11 moved (MP) to ( 20, 12 ) 104 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (22, 11) 104 moved (MP) to ( 22, 11 ) Move ended for Diplo Calyx [Game Saved] Select an action for Metho Trexate 9: Select an action for Metho Trexate Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. SKULL Move ended for Metho Trexate Metho Trexate is knocked over. (2, 1) + 0, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 9: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 4 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 2 (2) - stand up roll fails! Verified Opponent Roll = 3 PRO Roll(3) - PRO fails Move ended for Slothlorien [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 15, 9 ) 107 moved (MP) to ( 16, 8 ) 107 moved (MP) to ( 15, 7 ) 107 moved (MP) to ( 14, 6 ) Move ended for Ramdir 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Orgopher TARGET: 2 --- ROLL: 3 + 0 = 3 Orgopher slips past his opponent(s) unhindered. 111 moved (MP) to ( 16, 9 ) 111 moved (MP) to ( 16, 8 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 14, 5 ) 111 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 12, 3 ) 111 moved (MP) to ( 11, 2 ) Move ended for Orgopher [Game Saved] 103: Select an action for Thranduilseed Jr. Select an action for Thranduilseed Jr. 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 22, 9 ) 103 moved (MP) to ( 22, 8 ) 103 moved (MP) to ( 22, 7 ) 103 moved (MP) to ( 21, 6 ) 103 moved (MP) to ( 20, 5 ) 103 moved (MP) to ( 19, 4 ) 103 moved (MP) to ( 19, 3 ) Move ended for Thranduilseed Jr. 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 19, 6 ) 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 18, 4 ) Move ended for Wild Woody 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 10 ) 104 moved (MP) to ( 22, 9 ) 104 moved (MP) to ( 21, 8 ) 104 moved (MP) to ( 21, 7 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 20, 4 ) Hand off selected. Move ended for Dances with Ents Jr. Ball moved to ( 10, 3 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Thranduilseed Jr. dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Thranduilseed Jr. TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 11 ) 110 moved (MP) to ( 21, 10 ) 110 moved (MP) to ( 21, 9 ) 110 moved (MP) to ( 20, 8 ) 110 moved (MP) to ( 20, 7 ) 110 moved (MP) to ( 19, 6 ) 110 moved (MP) to ( 19, 5 ) 110 moved (MP) to ( 19, 4 ) 110 moved (MP) to ( 18, 3 ) Verified Opponent Roll = 1 (1) GreenWood the Great trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 17, 2 ) Move ended for GreenWood the Great [Game Saved] 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 114: Select an action for Morning Wood Select an action for Morning Wood 113: Select an action for Branch Predication Select an action for Branch Predication 101: Select an action for Branch Prediction Too Select an action for Branch Prediction Too 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 TENTACLES roll: 4 + 4 ST 3 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 101 moved (MP) to ( 14, 14 ) Move ended for Branch Prediction Too [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 113: Select an action for Branch Predication Select an action for Branch Predication 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Choose a block die. SKULL Move ended for Morning Wood Morning Wood is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (2, 6) + 0, (1, 3) + 0, 0: Morning Wood has been stunned. 114: status changed from 0 to 2. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 101 blocked. Lords of Entropy , Choose a block die. POW Move ended for Mercy Branch Prediction Too is knocked over. Player pushed to (14, 15) (3, 6) + 0, 0: Branch Prediction Too has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 8 ) [Game Saved] Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Metho Trexate Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Grim Gunderbald Branch Predication is knocked over. Player pushed to (15, 14) 113 moved (MP) to ( 15, 14 ) (6, 4) + 0, (3, 6) + 0, 0: Branch Predication has been knocked out. 113: status changed from 0 to 7. 113 moved to dugout ( 29, 9 ) 15 moved (MP) to ( 16, 13 ) [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 11, 6 ) 12 moved (MP) to ( 11, 5 ) 12 moved (MP) to ( 10, 4 ) (5) Go for it successful. 12 moved (MP) to ( 9, 3 ) (3) Go for it successful. 12 moved (MP) to ( 10, 2 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 10 ) 16 moved (MP) to ( 11, 9 ) 16 moved (MP) to ( 11, 8 ) 16 moved (MP) to ( 11, 7 ) 16 moved (MP) to ( 11, 6 ) 16 moved (MP) to ( 11, 5 ) (4) Go for it successful. 16 moved (MP) to ( 11, 4 ) (5) Go for it successful. 16 moved (MP) to ( 12, 3 ) Move ended for Azithro Mycin [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Blitz selected. 7 moved (MP) to ( 16, 7 ) 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 17, 5 ) 112 blocked. (1) Iodo Quinol trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Wild Woody saved by dodge skill. Player pushed to (18, 3) 112 moved (MP) to ( 18, 3 ) 7 moved (MP) to ( 18, 4 ) Move ended for Iodo Quinol [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 19, 11 ) 11 moved (MP) to ( 19, 10 ) 11 moved (MP) to ( 19, 9 ) 11 moved (MP) to ( 19, 8 ) 11 moved (MP) to ( 19, 7 ) 11 moved (MP) to ( 19, 6 ) (3) Go for it successful. 11 moved (MP) to ( 18, 5 ) (4) Go for it successful. 11 moved (MP) to ( 19, 4 ) Move ended for Diplo Calyx [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 11 ) 14 moved (MP) to ( 13, 10 ) 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 13, 8 ) 14 moved (MP) to ( 13, 7 ) Move ended for The Red Scare Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 12 ) 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 13, 9 ) 10 moved (MP) to ( 14, 8 ) 10 moved (MP) to ( 14, 7 ) Move ended for Ator Vastatin Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 15, 10 ) 1 moved (MP) to ( 16, 9 ) 1 moved (MP) to ( 16, 8 ) 1 moved (MP) to ( 16, 7 ) 1 moved (MP) to ( 16, 6 ) 1 moved (MP) to ( 16, 5 ) 1 moved (MP) to ( 17, 4 ) Move ended for Rhodo Blastus Turn time limit reached. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 5 [Game Saved] 114: status changed from 2 to 1. Morning Wood rolls over. 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 5 (5) Stand up roll passed. Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. 108: status changed from 6 to 0. Normal move selected. Move ended for Slothlorien [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 112: Select an action for Wild Woody Select an action for Wild Woody 103: Select an action for Thranduilseed Jr. Select an action for Thranduilseed Jr. 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Thranduilseed Jr. knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Thranduilseed Jr. TARGET: 2 --- ROLL: 1 + 0 = 1 Thranduilseed Jr. is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Thranduilseed Jr. has been knocked prone. Move ended for Thranduilseed Jr. 103: status changed from 3 to 1. Verified Opponent Roll = 1 Ball moved to ( 10, 1 ) Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Iodo Quinol Wild Woody saved by dodge skill. Player pushed to (19, 2) 112 moved (MP) to ( 19, 2 ) 7 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 111 blocked. Lords of Entropy , Choose a block die. POW Move ended for Grofis the Bludgeoner Orgopher is knocked over. Player pushed to (12, 1) 111 moved (MP) to ( 12, 1 ) (5, 6) + 0, (2, 3) + 0, 0: Orgopher has been stunned. 111: status changed from 0 to 2. 12 moved (MP) to ( 11, 2 ) [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for The Red Scare Ramdir saved by dodge skill. Player pushed to (14, 5) 107 moved (MP) to ( 14, 5 ) 14 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 7 ) 10 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 17, 6 ) 10 moved (MP) to ( 18, 6 ) 10 moved (MP) to ( 19, 6 ) 10 moved (MP) to ( 20, 5 ) Move ended for Ator Vastatin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Diplo Calyx Player pushed to (21, 5) 104 moved (MP) to ( 21, 5 ) 11 moved (MP) to ( 20, 4 ) [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 18, 4 ) 1 moved (MP) to ( 19, 3 ) 112 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (19, 1) 112 moved (MP) to ( 19, 1 ) 1 moved (MP) to ( 19, 2 ) Scatter roll: 5 Ball moved to ( 20, 2 ) 112 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Wild Woody is knocked over. Player pushed to (19, 0) 112 moved (MP) to ( 19, 0 ) (4, 3) + 0, (0, 0) + 0, 0: Wild Woody has been knocked prone. 112: status changed from 0 to 1. 1 moved (MP) to ( 19, 1 ) Turn time limit reached. 1 moved (MP) to ( 20, 2 ) Rhodo Blastus can not pick up the ball because of NO HANDS. Scatter roll: 4 Ball moved to ( 21, 2 ) Move ended for Rhodo Blastus [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 3 ) 16 moved (MP) to ( 14, 3 ) 16 moved (MP) to ( 15, 3 ) 16 moved (MP) to ( 16, 4 ) 16 moved (MP) to ( 17, 4 ) 16 moved (MP) to ( 18, 4 ) (4) Go for it successful. 16 moved (MP) to ( 19, 3 ) (1) Azithro Mycin trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 16 moved (MP) to ( 19, 2 ) Move ended for Azithro Mycin [Game Saved] Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 18, 12 ) 9 moved (MP) to ( 19, 11 ) 9 moved (MP) to ( 20, 10 ) 9 moved (MP) to ( 20, 9 ) 9 moved (MP) to ( 20, 8 ) 9 moved (MP) to ( 21, 7 ) (5) Go for it successful. 9 moved (MP) to ( 21, 6 ) Move ended for Metho Trexate [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 12 ) 15 moved (MP) to ( 18, 11 ) 15 moved (MP) to ( 19, 10 ) 15 moved (MP) to ( 20, 9 ) 15 moved (MP) to ( 21, 8 ) Move ended for Grim Gunderbald Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 12 ) 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 16, 10 ) DODGE FINAL RESULT: Mercy TARGET: 3 --- ROLL: 4 + 0 = 4 Mercy slips past his opponent(s) unhindered. 13 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 17, 8 ) (6) Go for it successful. 13 moved (MP) to ( 17, 7 ) (4) Go for it successful. 13 moved (MP) to ( 17, 6 ) Move ended for Mercy [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 14, 7 ) 5 moved (MP) to ( 15, 6 ) 5 moved (MP) to ( 16, 5 ) DODGE FINAL RESULT: Bacilus Globulii TARGET: 3 --- ROLL: 6 + 0 = 6 Bacilus Globulii slips past his opponent(s) unhindered. (4) Go for it successful. 5 moved (MP) to ( 16, 4 ) (2) Go for it successful. 5 moved (MP) to ( 16, 3 ) Move ended for Bacilus Globulii Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 6 [Game Saved] 111: status changed from 2 to 1. Orgopher rolls over. 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 3 + 0 = 3 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 15, 1 ) 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 12, 4 ) 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 10, 6 ) 110 moved (MP) to ( 9, 7 ) 110 moved (MP) to ( 8, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 6, 10 ) SPRINT used. Move ended for GreenWood the Great [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 20, 0 ) 112 moved (MP) to ( 21, 0 ) 112 moved (MP) to ( 22, 1 ) 112 moved (MP) to ( 21, 2 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Wild Woody TARGET: 3 --- ROLL: 5 + 0 = 5 112 moved (MP) to ( 22, 3 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Wild Woody TARGET: 2 --- ROLL: 3 + 0 = 3 Wild Woody slips past his opponent(s) unhindered. 112 moved (MP) to ( 22, 4 ) Hand off selected. Move ended for Wild Woody Ball moved to ( 8, 5 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Dances with Ents Jr. dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Dances with Ents Jr. TARGET: 4 --- ROLL: 4 + 0 = 4 [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 3 Target(2) Roll(3) Leap successful. 104 moved (MP) to ( 18, 8 ) 104 moved (MP) to ( 17, 9 ) 104 moved (MP) to ( 16, 10 ) 104 moved (MP) to ( 15, 11 ) 104 moved (MP) to ( 14, 11 ) 104 moved (MP) to ( 13, 11 ) Move ended for Dances with Ents Jr. [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 14, 12 ) Move ended for Morning Wood 106: Select an action for Mallornstump Select an action for Mallornstump 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 12, 10 ) Move ended for Mallornstump Dances with Ents Jr. has already moved this turn. 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Ramdir TARGET: 2 --- ROLL: 3 + 0 = 3 Ramdir slips past his opponent(s) unhindered. 107 moved (MP) to ( 12, 5 ) 107 moved (MP) to ( 12, 6 ) 107 moved (MP) to ( 12, 7 ) 107 moved (MP) to ( 12, 8 ) Turn time limit reached. 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 13, 10 ) Move ended for Ramdir Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Metho Trexate 9: Select an action for Metho Trexate Select an action for Metho Trexate 9: Select an action for Metho Trexate 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 7 ) 9 moved (MP) to ( 19, 8 ) 9 moved (MP) to ( 18, 9 ) 9 moved (MP) to ( 17, 10 ) 9 moved (MP) to ( 16, 11 ) 9 moved (MP) to ( 15, 12 ) Move ended for Metho Trexate Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 3 ) 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 7, 6 ) 12 moved (MP) to ( 6, 7 ) (3) Go for it successful. 12 moved (MP) to ( 6, 8 ) (4) Go for it successful. 12 moved (MP) to ( 6, 9 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 10, 10 ) DODGE FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 4 + 0 = 4 The Red Scare slips past his opponent(s) unhindered. 14 moved (MP) to ( 10, 11 ) Turn time limit reached. (1) The Red Scare trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 14 moved (MP) to ( 11, 12 ) (5) Go for it successful. 14 moved (MP) to ( 12, 12 ) Move ended for The Red Scare [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 15, 7 ) 13 moved (MP) to ( 14, 8 ) 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 12, 9 ) Move ended for Mercy Select an action for Iodo Quinol 7: Select an action for Iodo Quinol Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 20, 8 ) 15 moved (MP) to ( 19, 8 ) 15 moved (MP) to ( 18, 8 ) 15 moved (MP) to ( 17, 8 ) 15 moved (MP) to ( 16, 9 ) (2) Go for it successful. 15 moved (MP) to ( 15, 10 ) Move ended for Grim Gunderbald [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 19, 6 ) 10 moved (MP) to ( 18, 7 ) 10 moved (MP) to ( 17, 8 ) 10 moved (MP) to ( 16, 9 ) 10 moved (MP) to ( 15, 9 ) Move ended for Ator Vastatin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 19, 3 ) 16 moved (MP) to ( 18, 4 ) 16 moved (MP) to ( 17, 5 ) 16 moved (MP) to ( 16, 6 ) 16 moved (MP) to ( 15, 7 ) 16 moved (MP) to ( 15, 8 ) Move ended for Azithro Mycin Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 15, 4 ) 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 13, 6 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 13, 9 ) 107 blocked. (5) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW Ramdir is knocked over. Player pushed to (14, 11) 107 moved (MP) to ( 14, 11 ) (3, 4) + 0, (0, 0) + 0, 0: Ramdir has been knocked prone. 107: status changed from 0 to 1. 5 moved (MP) to ( 13, 10 ) Move ended for Bacilus Globulii [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 4 ) 7 moved (MP) to ( 16, 5 ) 7 moved (MP) to ( 15, 6 ) 7 moved (MP) to ( 14, 7 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 9 ) Move ended for Iodo Quinol Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 19, 4 ) 11 moved (MP) to ( 18, 4 ) 11 moved (MP) to ( 17, 3 ) 11 moved (MP) to ( 16, 3 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 14, 2 ) (5) Go for it successful. 11 moved (MP) to ( 13, 1 ) Move ended for Diplo Calyx [Game Saved] Select an action for Rhodo Blastus 1: Select an action for Rhodo Blastus 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 19, 3 ) 1 moved (MP) to ( 18, 3 ) 1 moved (MP) to ( 17, 2 ) Move ended for Rhodo Blastus Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 7 [Game Saved] 108: Select an action for Slothlorien Select an action for Slothlorien 110: Select an action for GreenWood the Great Select an action for GreenWood the Great 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 5, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: GreenWood the Great TARGET: 2 --- ROLL: 5 + 0 = 5 GreenWood the Great slips past his opponent(s) unhindered. 110 moved (MP) to ( 4, 11 ) 110 moved (MP) to ( 3, 11 ) 110 moved (MP) to ( 2, 11 ) Move ended for GreenWood the Great [Game Saved] 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 6 Target(2) Roll(6) Leap successful. 104 moved (MP) to ( 10, 12 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Dances with Ents Jr. TARGET: 1 --- ROLL: 3 + 0 = 3 Dances with Ents Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 9, 12 ) 104 moved (MP) to ( 8, 12 ) 104 moved (MP) to ( 7, 12 ) 104 moved (MP) to ( 6, 12 ) 104 moved (MP) to ( 5, 12 ) Pass selected. QUICK PASS Verified Opponent Roll = 1 PASS FINAL RESULT: Dances with Ents Jr. TARGET: 2 --- ROLL: 1 Verified Opponent Roll = 1 Player fumbled direction: 1 Ball moved to ( 23, 11 ) Move ended for Dances with Ents Jr. Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 5, 10 ) 12 moved (MP) to ( 5, 11 ) 104 blocked. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (4, 13) 104 moved (MP) to ( 4, 13 ) 12 moved (MP) to ( 5, 12 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 106 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Bacilus Globulii Mallornstump is knocked over. Player pushed to (11, 10) 106 moved (MP) to ( 11, 10 ) (6, 5) + 0, (2, 1) + 0, 0: Mallornstump has been stunned. 106: status changed from 0 to 2. 5 moved (MP) to ( 12, 10 ) [Game Saved] Select an action for The Red Scare 14: Select an action for The Red Scare Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 16, 8 ) 16 moved (MP) to ( 17, 8 ) 16 moved (MP) to ( 18, 8 ) 16 moved (MP) to ( 19, 8 ) 16 moved (MP) to ( 20, 8 ) 16 moved (MP) to ( 21, 8 ) Move ended for Azithro Mycin Select an action for The Red Scare 14: Select an action for The Red Scare 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 12 ) 14 moved (MP) to ( 10, 12 ) 14 moved (MP) to ( 9, 12 ) 14 moved (MP) to ( 8, 12 ) 14 moved (MP) to ( 7, 12 ) (6) Go for it successful. 14 moved (MP) to ( 6, 11 ) GET BALL BEFORE RE_ROLL: The Red Scare dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 4 + 0 = 4 (3) Go for it successful. 14 moved (MP) to ( 7, 10 ) Pass selected. SHORT PASS PASS FINAL RESULT: The Red Scare TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 4 Scatter roll: 6 Scatter roll: 1 Move ended for The Red Scare Ball moved to ( 12, 9 ) GET BALL FINAL RESULT: Mercy TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 2 Ball moved to ( 12, 8 ) Lords of Entropy turn ended. Waiting for Sylvan SuperSonics to finish TURN: 8 [Game Saved] 106: status changed from 2 to 1. Mallornstump rolls over. 108: Select an action for Slothlorien Select an action for Slothlorien 108: tackle zone state changed to true Verified Opponent Roll = 6 (6) TAKE ROOT roll passed. 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 8) 7 moved (MP) to ( 12, 8 ) 108 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 16, 9 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Slothlorien dropped the ball. TARGET: 9 --- ROLL: 3 + 0 = 3 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = 2 PRO Roll(2) - PRO fails GET BALL FINAL RESULT: Slothlorien TARGET: 9 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 15, 10 ) PUSHBACK/POW Move ended for Slothlorien Iodo Quinol is knocked over. Player pushed to (18, 7) 7 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (5, 4) + 0, (5, 4) + 1, 1: Iodo Quinol has been badly hurt! 7: status changed from 0 to 8. 108 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 1 (1) Apothecary FAILS! 7 moved (SP) to ( 0, 11 ) [Game Saved] 114: Select an action for Morning Wood Select an action for Morning Wood 107: Select an action for Ramdir Select an action for Ramdir 112: Select an action for Wild Woody Select an action for Wild Woody 111: Select an action for Orgopher Select an action for Orgopher 114: Select an action for Morning Wood Select an action for Morning Wood 114: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Morning Wood Metho Trexate is knocked over. Player pushed to (13, 13) 9 moved (MP) to ( 16, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Metho Trexate has been knocked prone. 9: status changed from 0 to 1. 114 moved (MP) to ( 15, 12 ) [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir Turn time limit reached. 112: Select an action for Wild Woody Select an action for Wild Woody 112: Select an action for Wild Woody Select an action for Wild Woody 112: Select an action for Wild Woody Select an action for Wild Woody 111: Select an action for Orgopher Select an action for Orgopher 111: Select an action for Orgopher Select an action for Orgopher 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Orgopher TARGET: 2 --- ROLL: 4 + 0 = 4 Orgopher slips past his opponent(s) unhindered. 111 moved (MP) to ( 12, 3 ) 111 moved (MP) to ( 13, 3 ) 111 moved (MP) to ( 14, 4 ) 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 16, 6 ) 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 20, 8 ) Move ended for Orgopher [Game Saved] 112: Select an action for Wild Woody Select an action for Wild Woody 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 22, 5 ) 112 moved (MP) to ( 22, 6 ) 112 moved (MP) to ( 22, 7 ) 16 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Azithro Mycin is knocked over. Player pushed to (9, 9) 16 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 16: status changed from 0 to 1. 112 moved (MP) to ( 21, 8 ) 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 18, 9 ) 112 moved (MP) to ( 17, 9 ) Move ended for Wild Woody [Game Saved] 107: Select an action for Ramdir Select an action for Ramdir 104: Select an action for Dances with Ents Jr. Select an action for Dances with Ents Jr. 107: Select an action for Ramdir Select an action for Ramdir 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Ramdir TARGET: 4 --- ROLL: 5 + 0 = 5 Ramdir slips past his opponent(s) unhindered. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Ramdir TARGET: 4 --- ROLL: 2 + 0 = 2 Move ended for Ramdir Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 16, 11 ) Sylvan SuperSonics turn ended. [Game Saved] Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (13, 9) 107 moved (MP) to ( 13, 9 ) 15 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Metho Trexate 9: Select an action for Metho Trexate Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. POW/SKULL Move ended for Mercy Ramdir saved by block skill. Mercy is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 13: status changed from 0 to 1. Lords of Entropy turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=17,y=2] : current status = 4 1 : current square = java.awt.Point[x=17,y=2] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=17,y=2] 1 : current status = 0 1 : current square = java.awt.Point[x=17,y=2] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 4 : current square = java.awt.Point[x=0,y=2] : current status = 2 4 : current status = 2 5 : current square = java.awt.Point[x=12,y=10] : current status = 0 5 : current square = java.awt.Point[x=12,y=10] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=12,y=10] 5 : current status = 0 5 : current square = java.awt.Point[x=12,y=10] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=0,y=11] : current status = 8 7 : skipping player in BH, SI, or RIP 8 : current square = java.awt.Point[x=0,y=8] : current status = 7 8 : current status = 7 (1) Phenolph Thalien stays UNconscious. 8 : current square = java.awt.Point[x=0,y=8] : current status = 7 8 : rearrange KO player to square java.awt.Point[x=0,y=8] 9 : current square = java.awt.Point[x=16,y=13] : current status = 1 9 : current square = java.awt.Point[x=16,y=13] : current status = 1 9: status changed from 1 to 0. 9 : set status normal, current square = java.awt.Point[x=16,y=13] 9 : current status = 0 9 : current square = java.awt.Point[x=16,y=13] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=4] 10 : current square = java.awt.Point[x=15,y=9] : current status = 0 10 : current square = java.awt.Point[x=15,y=9] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=15,y=9] 10 : current status = 0 10 : current square = java.awt.Point[x=15,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=13,y=1] : current status = 0 11 : current square = java.awt.Point[x=13,y=1] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=13,y=1] 11 : current status = 0 11 : current square = java.awt.Point[x=13,y=1] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=5,y=12] : current status = 0 12 : current square = java.awt.Point[x=5,y=12] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=5,y=12] 12 : current status = 0 12 : current square = java.awt.Point[x=5,y=12] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=7] 13 : current square = java.awt.Point[x=12,y=9] : current status = 1 13 : current square = java.awt.Point[x=12,y=9] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=12,y=9] 13 : current status = 0 13 : current square = java.awt.Point[x=12,y=9] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=0] 14 : current square = java.awt.Point[x=7,y=10] : current status = 4 14 : current square = java.awt.Point[x=7,y=10] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=7,y=10] 14 : current status = 0 14 : current square = java.awt.Point[x=7,y=10] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=1] 15 : current square = java.awt.Point[x=14,y=10] : current status = 4 15 : current square = java.awt.Point[x=14,y=10] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=14,y=10] 15 : current status = 0 15 : current square = java.awt.Point[x=14,y=10] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 16 : current square = java.awt.Point[x=20,y=9] : current status = 1 16 : current square = java.awt.Point[x=20,y=9] : current status = 1 16: status changed from 1 to 0. 16 : set status normal, current square = java.awt.Point[x=20,y=9] 16 : current status = 0 16 : current square = java.awt.Point[x=20,y=9] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (5) Branch Prediction Too regains consciousness. 101: status changed from 7 to 0. 101 : current square = java.awt.Point[x=29,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=29,y=14] : current status = 10 102 : skipping player in BH, SI, or RIP 103 : current square = java.awt.Point[x=18,y=2] : current status = 1 103 : current square = java.awt.Point[x=18,y=2] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=18,y=2] 103 : current status = 0 103 : current square = java.awt.Point[x=18,y=2] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=4,y=13] : current status = 0 104 : current square = java.awt.Point[x=4,y=13] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=4,y=13] 104 : current status = 0 104 : current square = java.awt.Point[x=4,y=13] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=11,y=10] : current status = 1 106 : current square = java.awt.Point[x=11,y=10] : current status = 1 106: status changed from 1 to 0. 106 : set status normal, current square = java.awt.Point[x=11,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=11,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 107 : current square = java.awt.Point[x=13,y=9] : current status = 0 107 : current square = java.awt.Point[x=13,y=9] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=13,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=13,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=12,y=8] : current status = 0 108 : current square = java.awt.Point[x=12,y=8] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=12,y=8] 108 : current status = 0 108 : current square = java.awt.Point[x=12,y=8] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=0] 110 : current square = java.awt.Point[x=2,y=11] : current status = 0 110 : current square = java.awt.Point[x=2,y=11] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=2,y=11] 110 : current status = 0 110 : current square = java.awt.Point[x=2,y=11] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=7] 111 : current square = java.awt.Point[x=20,y=8] : current status = 0 111 : current square = java.awt.Point[x=20,y=8] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=20,y=8] 111 : current status = 0 111 : current square = java.awt.Point[x=20,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=17,y=9] : current status = 0 112 : current square = java.awt.Point[x=17,y=9] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=17,y=9] 112 : current status = 0 112 : current square = java.awt.Point[x=17,y=9] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=29,y=9] : current status = 7 113 : current status = 7 (1) Branch Predication stays UNconscious. 113 : current square = java.awt.Point[x=29,y=9] : current status = 7 113 : rearrange KO player to square java.awt.Point[x=29,y=8] 114 : current square = java.awt.Point[x=15,y=12] : current status = 0 114 : current square = java.awt.Point[x=15,y=12] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=12] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=12] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Lords of Entropy Winnings Roll: 3 + 0 Sylvan SuperSonics Winnings Roll: 2 + 0 Azithro Mycin gets an MVP award. Mallornstump gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=0 T2=1 not conceding roll=4 -1 for loss +1 for cas (2) -1 from high FF of 10 +1 from gametype Lords of Entropy FF Roll: 4 + 0 not conceding roll=6 +1 for win -1 from high FF of 14 +1 from gametype Sylvan SuperSonics FF Roll: 6 + 1 ***END Fan Factor DEBUG*** D6: 1(126) 2(100) 3(107) 4(105) 5(111) 6(90) Total(639) D8: 1(5) 2(2) 3(2) 4(5) 5(4) 6(4) 7(5) 8(3) Total(30) GAME OVER Final Score: Lords of Entropy: 0 Sylvan SuperSonics: 1 WINNINGS Lords of Entropy: 30000 Sylvan SuperSonics: 20000