Java JRE 1.5 Beta 8.5 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Guitarmageddon Team 1 race: Dark Elf Player 1 name: Tegan Player 1: W Witch Elf 7 3 4 7 [Dauntless, Dodge, Frenzy, Jump Up] Player 2 name: Jimi Hendrix Player 2: L Dark Elf Lineman 6 3 5 7 [+ag, Block, Dodge, Leap, Strip Ball] Player 3 name: Rocky George Player 3: L Dark Elf Lineman 6 3 4 8 [Block, Dodge, Side Step] Player 4 name: Dave Mustaine Player 4: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 5 name: Kerry King Player 5: L Dark Elf Lineman 6 4 4 7 [+st, Dodge] Player 6 name: Jimmy Page Player 6: L Dark Elf Lineman 6 3 5 8 [+ag, Dodge, Leap] Player 7 name: Kirk Hammett Player 7: L Dark Elf Lineman 6 3 4 8 [Jump Up] Player 8 name: Zakk Wylde Player 8: L Dark Elf Lineman 7 3 6 8 [+ag, +ag, +ma, Dodge] Player 9 name: Jack Black Player 9: L Dark Elf Lineman 6 3 4 8 [Block, Dodge, Strip Ball] Player 10 name: Kyle Gass Player 10: L Dark Elf Lineman 6 3 4 8 [Block] Player 11 name: Tom Morello Player 11: T Dark Elf Thrower 5 3 4 7 [-ma, Accurate, Catch, Dodge, Pass, Safe Throw, Strong Arm] Player 12 name: Max Cavalera Player 12: B Dark Elf Blitzer 7 3 4 8 [Block, Dodge] Player 13 name: Sara Player 13: W Witch Elf 7 3 4 7 [Block, Dodge, Frenzy, Jump Up, Side Step, Sure Feet] Player 14 name: Joe Walsh Player 14: B Dark Elf Blitzer 7 3 4 8 [Block, Dodge] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1882] Connected as server to game 'guitarmandemic'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1886] Connected as server to game 'guitarmandemic'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1887] Connected as server to game 'guitarmandemic'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1939] Connected as server to game 'guitarmandemic'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2002] Connected as server to game 'guitarmandemic'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2046] Connected as server to game 'guitarmandemic'. Waiting for client. Receiving: Pandemic.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Pandemic Team 2 race: Nurgle Player 101 name: Abscess Player 101: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Tackle] Player 102 name: Bed Sore Player 102: B Chaos Beastman 6 3 3 8 [Block, Dodge, Horns, Sure Hands] Player 103 name: Colitis Player 103: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 104 name: Dandruff Player 104: B Chaos Beastman 6 3 3 8 [Horns, Pass, Sure Hands] Player 105 name: Emphysema Player 105: B Chaos Beastman 6 3 3 8 [Horns] Player 106 name: Fatty Liver Player 106: B Chaos Beastman 6 4 3 8 [+st, Big Hand, Horns] Player 107 name: Gonorrhea Player 107: B Chaos Beastman 6 3 3 8 [Horns] Player 108 name: Halitosis Player 108: B Chaos Beastman 6 3 3 8 [Block, Horns, Tackle] Player 109 name: Indigestion Player 109: B Chaos Beastman 6 3 3 8 [Horns] Player 112 name: Leprosy Player 112: R Rotter 4 4 2 9 [Block, Foul Appearance, Mighty Blow, Regenerate] Player 113 name: Malaria Player 113: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 114 name: Smallpox Player 114: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 116 name: Prostatitis Player 116: BN Beast 4 5 1 9 [Big Guy, Diseased, Foul Appearance, Guard, Mighty Blow, Multiple Block, Really Stupid, Regenerate, Tentacles] Done loading opponent team. *** Setup start *** Weather roll(6+3) Current Weather: Nice Gate: 63000 screaming fans show up for the game. Handicap result 21:I AM THE GREATEST!. Handicap result 63:IRON MAN. Duplicate handicap result 21:I AM THE GREATEST!. Rerolling result. Duplicate handicap result 21:I AM THE GREATEST!. Rerolling result. Handicap result 32:MORLEY'S REVENGE. *** Setup start *** Jimi Hendrix thinks he/she is the GREATEST! Tom Morello thinks he/she is the GREATEST! MORLEY'S REVENGE roll: 3 Jack Black suffers from MORLEY'S REVENGE. (5) Morley's Revenge is avoided. Zakk Wylde suffers from MORLEY'S REVENGE. (3) Morley's Revenge strikes! Zakk Wylde is unavailable. 8: status changed from 0 to 1. Tegan suffers from MORLEY'S REVENGE. (2) Morley's Revenge strikes! Tegan is unavailable. 1: status changed from 0 to 1. Abscess gains IRON MAN. Rocky George manages to ignore the niggling pain. Kerry King is suffering from a niggling injury. 5: status changed from 0 to 2. Zakk Wylde manages to ignore the niggling pain. Kyle Gass manages to ignore the niggling pain. Fatty Liver manages to ignore the niggling pain. Halitosis manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Pandemic win the toss. Guitarmageddon Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 7, 2 ) 6 moved location (MPL) to ( 7, 10 ) 14 moved location (MPL) to ( 14, 7 ) 13 moved location (MPL) to ( 7, 1 ) 4 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 8, 7 ) 11 moved location (MPL) to ( 6, 7 ) 2 moved location (MPL) to ( 7, 12 ) 10 moved location (MPL) to ( 14, 8 ) 3 moved (SP) to ( 7, 13 ) 7 moved (SP) to ( 7, 4 ) 6 moved (SP) to ( 5, 3 ) 7 moved (SP) to ( 7, 10 ) 6 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 0, 5 ) 12 moved (SP) to ( 7, 7 ) 1: status changed from 1 to 0. 8: status changed from 1 to 0. Waiting for Pandemic to set players on field. 116 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 15, 11 ) 106 moved (SP) to ( 22, 10 ) 104 moved (SP) to ( 22, 4 ) 102 moved (SP) to ( 24, 9 ) 106 moved (SP) to ( 16, 10 ) 102 moved (SP) to ( 22, 10 ) 106 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 12 ) Turn time limit reached. 101 moved (SP) to ( 16, 11 ) 108 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( 15, 11 ) 108 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) *** Setup end *** Guitarmageddon Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 6) Kickoff Roll (4+3) = Changing Weather Weather roll(2+2) Current Weather: Nice Kick result. Direction: 3 Distance: 5 Ball placed at (23, 6) Touchback!! Waiting for Pandemic to give the ball to a member of their team on the field. Ball moved to ( 13, 10 ) [Game Saved] Ball in play. Waiting for Pandemic to finish TURN: 1 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Leprosy Joe Walsh is knocked over. Player pushed to (16, 7) 14 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 4) + 1, (4, 2) + 0, 0: Joe Walsh has been stunned. 14: status changed from 0 to 2. 112 moved (MP) to ( 14, 7 ) [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Malaria Dave Mustaine is knocked over. Player pushed to (16, 5) 4 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Dave Mustaine has been knocked prone. 4: status changed from 0 to 1. 113 moved (MP) to ( 14, 6 ) [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Smallpox Kyle Gass is knocked over. Player pushed to (15, 9) 10 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (5, 4) + 0, (1, 6) + 0, 0: Kyle Gass has been stunned. 10: status changed from 0 to 2. 114 moved (MP) to ( 14, 8 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 14, 10 ) 116 moved (MP) to ( 13, 10 ) 116 moved (MP) to ( 12, 10 ) 116 moved (MP) to ( 11, 10 ) Move ended for Prostatitis [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 11 ) 106 moved (MP) to ( 12, 11 ) 106 moved (MP) to ( 11, 11 ) 106 moved (MP) to ( 10, 11 ) Move ended for Fatty Liver 108: Select an action for Halitosis Select an action for Halitosis 101: Select an action for Abscess Select an action for Abscess 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 12 ) 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 12 ) 103 moved (MP) to ( 11, 12 ) 103 moved (MP) to ( 10, 12 ) 103 moved (MP) to ( 9, 12 ) Move ended for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 4 ) 105 moved (MP) to ( 13, 4 ) 105 moved (MP) to ( 12, 5 ) 105 moved (MP) to ( 11, 6 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 9, 8 ) Move ended for Emphysema 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) 101 moved (MP) to ( 11, 12 ) Move ended for Abscess 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 14, 11 ) 108 moved (MP) to ( 13, 11 ) 108 moved (MP) to ( 12, 11 ) 108 moved (MP) to ( 11, 11 ) 108 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 1 (1) Halitosis trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 1 (1) Halitosis trips and falls trying to go for it! Move ended for Halitosis 108 moved (MP) to ( 9, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Halitosis has been knocked prone. 108: status changed from 3 to 1. Verified Opponent Roll = 1 Ball moved to ( 19, 9 ) Pandemic turn ended. [Game Saved] 10: status changed from 2 to 1. Kyle Gass rolls over. 14: status changed from 2 to 1. Joe Walsh rolls over. Guitarmageddon start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Mustaine 4: Select an action for Dave Mustaine Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 12, 6 ) DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 3 + 0 = 3 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 11, 7 ) 4 moved (MP) to ( 10, 7 ) Move ended for Dave Mustaine [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 7, 8 ) 12 moved (MP) to ( 8, 9 ) 105 blocked. Guitarmageddon , Choose a block die. POW/SKULL Emphysema is knocked over. (5, 4) + 0, (6, 1) + 0, 0: Emphysema has been stunned. 105: status changed from 0 to 2. Max Cavalera saved by block skill. 12 moved (MP) to ( 9, 9 ) Move ended for Max Cavalera [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 11 ) SKILL SELECTED: leap SKILL SELECTED: leap 2 moved (MP) to ( 10, 9 ) Target(2) Roll(4) Leap successful. GET BALL BEFORE RE_ROLL: Jimi Hendrix dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 4 + 0 = 4 SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 2 moved (MP) to ( 11, 8 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 5 + 5 ST 5 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Pass selected. QUICK PASS FOUL APPEARANCE skill used. PASS FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 1 Player fumbled direction: 5 Ball moved to ( 11, 10 ) GET BALL FINAL RESULT: Prostatitis TARGET: 7 --- ROLL: 4 + 0 = 4 Scatter roll: 2 Ball moved to ( 11, 9 ) Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 2 [Game Saved] 105: status changed from 2 to 1. Emphysema rolls over. 101: Select an action for Abscess Select an action for Abscess 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Halitosis 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 10 ) 12 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (21, 8) 12 moved (MP) to ( 8, 8 ) 101 moved (MP) to ( 9, 9 ) Move ended for Abscess [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 10 ) Move ended for Smallpox 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 116: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Prostatitis Jimi Hendrix saved by block skill. Prostatitis is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 116: status changed from 0 to 1. Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 13, 9 ) 10 moved (MP) to ( 12, 8 ) Move ended for Kyle Gass Select an action for Dave Mustaine 4: Select an action for Dave Mustaine Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 8 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 1 --- ROLL: 4 + 0 = 4 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 11, 9 ) GET BALL FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 5 + 0 = 5 2 moved (MP) to ( 11, 8 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 1 --- ROLL: 4 + 0 = 4 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 11, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 9, 5 ) Pass selected. QUICK PASS PASS FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 6 Move ended for Jimi Hendrix Ball moved to ( 7, 2 ) GET BALL FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 2 ) 9 moved (MP) to ( 9, 2 ) 9 moved (MP) to ( 10, 2 ) 9 moved (MP) to ( 11, 1 ) 9 moved (MP) to ( 12, 1 ) 9 moved (MP) to ( 13, 1 ) Move ended for Jack Black Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 2 ) 13 moved (MP) to ( 9, 2 ) 13 moved (MP) to ( 10, 2 ) 13 moved (MP) to ( 11, 2 ) 13 moved (MP) to ( 12, 2 ) 13 moved (MP) to ( 13, 2 ) 13 moved (MP) to ( 14, 2 ) Move ended for Sara Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 3 ) 6 moved (MP) to ( 9, 2 ) 6 moved (MP) to ( 10, 2 ) 6 moved (MP) to ( 11, 2 ) 6 moved (MP) to ( 12, 2 ) Move ended for Jimmy Page Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 12, 5 ) 4 moved (MP) to ( 13, 4 ) 4 moved (MP) to ( 14, 4 ) 4 moved (MP) to ( 15, 3 ) 4 moved (MP) to ( 16, 2 ) Move ended for Dave Mustaine Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 12, 6 ) DODGE FINAL RESULT: Joe Walsh TARGET: 2 --- ROLL: 2 + 0 = 2 Joe Walsh slips past his opponent(s) unhindered. 14 moved (MP) to ( 12, 5 ) 14 moved (MP) to ( 12, 4 ) 14 moved (MP) to ( 11, 3 ) Move ended for Joe Walsh [Game Saved] Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 14 ) 3 moved (MP) to ( 9, 14 ) 3 moved (MP) to ( 10, 14 ) 3 moved (MP) to ( 11, 13 ) 3 moved (MP) to ( 12, 13 ) 3 moved (MP) to ( 13, 12 ) Move ended for Rocky George Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 7 ) DODGE FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 2 + 0 = 2 Max Cavalera slips past his opponent(s) unhindered. 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 11, 6 ) 12 moved (MP) to ( 12, 5 ) 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 4 ) Move ended for Max Cavalera [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 7, 9 ) 7 moved (MP) to ( 7, 8 ) 7 moved (MP) to ( 8, 7 ) 7 moved (MP) to ( 9, 7 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 11, 6 ) Move ended for Kirk Hammett Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 3 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 12, 9 ) Move ended for Prostatitis [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 9, 7 ) 105 moved (MP) to ( 10, 6 ) Move ended for Emphysema 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 20, 7 ) 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 19, 5 ) 102 moved (MP) to ( 18, 4 ) Move ended for Bed Sore 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 3 ) 104 moved (MP) to ( 20, 2 ) 104 moved (MP) to ( 19, 1 ) 104 moved (MP) to ( 18, 1 ) Move ended for Dandruff 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 5 ) 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 12, 3 ) Move ended for Malaria 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 13, 6 ) 112 moved (MP) to ( 13, 5 ) 112 moved (MP) to ( 13, 4 ) 112 moved (MP) to ( 13, 3 ) 13 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Sara saved by block skill. Leprosy saved by block skill. Move ended for Leprosy [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 12, 10 ) 106 moved (MP) to ( 13, 10 ) 106 moved (MP) to ( 14, 9 ) 106 moved (MP) to ( 15, 8 ) 106 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 106 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 106 moved (MP) to ( 17, 5 ) Move ended for Fatty Liver [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 9 ) 101 moved (MP) to ( 11, 10 ) 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 14, 9 ) 101 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 17, 6 ) Move ended for Abscess [Game Saved] 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 11 ) 103 moved (MP) to ( 11, 10 ) 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 13, 10 ) 103 moved (MP) to ( 14, 9 ) 103 moved (MP) to ( 15, 8 ) Move ended for Colitis 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 14, 9 ) Move ended for Smallpox 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 10, 10 ) 108 moved (MP) to ( 11, 10 ) 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 13, 9 ) Move ended for Halitosis Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 12 ) 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 17, 11 ) 3 moved (MP) to ( 18, 10 ) 3 moved (MP) to ( 19, 10 ) Move ended for Rocky George Select an action for Sara 13: Select an action for Sara Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 1 ) Move ended for Dave Mustaine Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 2 ) DODGE BEFORE RE_ROLL: Sara knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Sara TARGET: 2 --- ROLL: 4 + 0 = 4 Sara slips past his opponent(s) unhindered. 13 moved (MP) to ( 16, 2 ) 13 moved (MP) to ( 17, 2 ) 104 blocked. Guitarmageddon , Choose a block die. POW/SKULL Dandruff is knocked over. (6, 5) + 0, (2, 6) + 0, 0: Dandruff has been knocked out. 104: status changed from 0 to 7. 104 moved to dugout ( 29, 8 ) Sara saved by block skill. 13 moved (MP) to ( 18, 2 ) 13 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 20, 2 ) Move ended for Sara [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 1 ) 9 moved (MP) to ( 15, 1 ) 9 moved (MP) to ( 16, 2 ) 9 moved (MP) to ( 17, 2 ) 9 moved (MP) to ( 18, 2 ) 9 moved (MP) to ( 19, 1 ) Move ended for Jack Black Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 1 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 5 + 0 = 5 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 14, 1 ) 6 moved (MP) to ( 15, 1 ) 6 moved (MP) to ( 16, 2 ) 6 moved (MP) to ( 17, 2 ) 6 moved (MP) to ( 18, 2 ) Move ended for Jimmy Page [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 3 ) 12 moved (MP) to ( 17, 2 ) 12 moved (MP) to ( 18, 1 ) 12 moved (MP) to ( 19, 2 ) 12 moved (MP) to ( 20, 3 ) 12 moved (MP) to ( 21, 2 ) Move ended for Max Cavalera Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Block selected. 105 blocked. Guitarmageddon , Choose a block die. POW Move ended for Jimi Hendrix Emphysema is knocked over. Player pushed to (10, 7) 105 moved (MP) to ( 10, 7 ) (5, 5) + 0, (4, 4) + 0, 0: Emphysema has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 14, 5 ) 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 2 ) Move ended for Kirk Hammett Turn time limit reached. Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 10, 4 ) DODGE FINAL RESULT: Joe Walsh TARGET: 2 --- ROLL: 2 + 0 = 2 Joe Walsh slips past his opponent(s) unhindered. 14 moved (MP) to ( 11, 5 ) 14 moved (MP) to ( 12, 5 ) 14 moved (MP) to ( 13, 5 ) 14 moved (MP) to ( 14, 5 ) 14 moved (MP) to ( 15, 4 ) 14 moved (MP) to ( 16, 3 ) Move ended for Joe Walsh [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 7 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 5 + 5 ST 3 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Kyle Gass Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 4 [Game Saved] 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 7 ) 103 moved (MP) to ( 17, 7 ) 103 moved (MP) to ( 18, 6 ) 103 moved (MP) to ( 19, 5 ) 103 moved (MP) to ( 20, 4 ) 103 moved (MP) to ( 20, 3 ) Move ended for Colitis 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 18, 5 ) 101 moved (MP) to ( 19, 5 ) 101 moved (MP) to ( 20, 4 ) 101 moved (MP) to ( 21, 3 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Abscess uses TACKLE to bring his opponent down. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (8, 1) 13 moved (MP) to ( 21, 1 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (3, 6) + 2, (6, 2) + 0, 0: Sara has been knocked out. 13: status changed from 0 to 7. 13 moved (SP) to ( 0, 8 ) 101 moved (MP) to ( 20, 2 ) Move ended for Abscess [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 112: Select an action for Leprosy Select an action for Leprosy 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 21, 4 ) 102 moved (MP) to ( 22, 4 ) 102 moved (MP) to ( 23, 3 ) 102 moved (MP) to ( 23, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 22, 1 ) Move ended for Bed Sore [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 5 ) 106 moved (MP) to ( 19, 5 ) 106 moved (MP) to ( 20, 5 ) 106 moved (MP) to ( 21, 4 ) 106 moved (MP) to ( 22, 3 ) Move ended for Fatty Liver 112: Select an action for Leprosy Select an action for Leprosy 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 8 ) 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 17, 6 ) 114 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 18, 3 ) Move ended for Smallpox [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 4 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 17, 4 ) Move ended for Leprosy 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 14, 1 ) 113 moved (MP) to ( 15, 1 ) 113 moved (MP) to ( 16, 1 ) Move ended for Malaria 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 116: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Prostatitis Kyle Gass is knocked over. Player pushed to (18, 7) 10 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 116 moved (MP) to ( 12, 8 ) [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 8 ) 108 moved (MP) to ( 15, 7 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 17, 6 ) 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 19, 5 ) Move ended for Halitosis Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kirk Hammett 7: Select an action for Kirk Hammett Select an action for Jack Black 9: Select an action for Jack Black Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Jack Black 9: Select an action for Jack Black Select an action for Kirk Hammett 7: Select an action for Kirk Hammett Turn time limit reached. Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Jack Black 9: Select an action for Jack Black Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 0 ) DODGE FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 2 + 0 = 2 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 21, 0 ) 9 moved (MP) to ( 22, 0 ) DODGE FINAL RESULT: Jack Black TARGET: 3 --- ROLL: 6 + 0 = 6 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 23, 0 ) DODGE FINAL RESULT: Jack Black TARGET: 3 --- ROLL: 5 + 0 = 5 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 24, 1 ) DODGE FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 4 + 0 = 4 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 25, 2 ) (1) Jack Black trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 9 moved (MP) to ( 26, 3 ) (3) Go for it successful. 9 moved (MP) to ( 27, 4 ) Jack Black scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : current status = 0 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] (4) Morley's Revenge is avoided. 2 : current square = java.awt.Point[x=9,y=5] : current status = 0 2 : current square = java.awt.Point[x=9,y=5] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=9,y=5] 2 : current status = 0 2 : current square = java.awt.Point[x=9,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=19,y=10] : current status = 0 3 : current square = java.awt.Point[x=19,y=10] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=17,y=1] : current status = 4 4 : current square = java.awt.Point[x=17,y=1] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=17,y=1] 4 : current status = 0 4 : current square = java.awt.Point[x=17,y=1] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=18,y=2] : current status = 0 6 : current square = java.awt.Point[x=18,y=2] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=18,y=2] 6 : current status = 0 6 : current square = java.awt.Point[x=18,y=2] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=17,y=2] : current status = 0 7 : current square = java.awt.Point[x=17,y=2] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=17,y=2] 7 : current status = 0 7 : current square = java.awt.Point[x=17,y=2] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=1] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=1] (3) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9 : current square = java.awt.Point[x=27,y=4] : current status = 0 9 : current square = java.awt.Point[x=27,y=4] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=27,y=4] 9 : current status = 0 9 : current square = java.awt.Point[x=27,y=4] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=1] (1) Morley's Revenge strikes! Player is unavailable. 9: status changed from 0 to 1. 10 : current square = java.awt.Point[x=11,y=7] : current status = 1 10 : current square = java.awt.Point[x=11,y=7] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=11,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=11,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=2] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=21,y=2] : current status = 0 12 : current square = java.awt.Point[x=21,y=2] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=21,y=2] 12 : current status = 0 12 : current square = java.awt.Point[x=21,y=2] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=0,y=8] : current status = 7 13 : current status = 7 (2) Sara stays UNconscious. 13 : current square = java.awt.Point[x=0,y=8] : current status = 7 13 : rearrange KO player to square java.awt.Point[x=0,y=8] 14 : current square = java.awt.Point[x=16,y=3] : current status = 4 14 : current square = java.awt.Point[x=16,y=3] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=16,y=3] 14 : current status = 0 14 : current square = java.awt.Point[x=16,y=3] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 101 : current square = java.awt.Point[x=20,y=2] : current status = 0 101 : current square = java.awt.Point[x=20,y=2] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=20,y=2] 101 : current status = 0 101 : current square = java.awt.Point[x=20,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=22,y=1] : current status = 0 102 : current square = java.awt.Point[x=22,y=1] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=22,y=1] 102 : current status = 0 102 : current square = java.awt.Point[x=22,y=1] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=20,y=3] : current status = 0 103 : current square = java.awt.Point[x=20,y=3] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=20,y=3] 103 : current status = 0 103 : current square = java.awt.Point[x=20,y=3] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=29,y=8] : current status = 7 104 : current status = 7 (2) Dandruff stays UNconscious. 104 : current square = java.awt.Point[x=29,y=8] : current status = 7 104 : rearrange KO player to square java.awt.Point[x=29,y=8] 105 : current square = java.awt.Point[x=29,y=9] : current status = 7 105 : current status = 7 (4) Emphysema regains consciousness. 105: status changed from 7 to 0. 105 : current square = java.awt.Point[x=29,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=22,y=3] : current status = 0 106 : current square = java.awt.Point[x=22,y=3] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=22,y=3] 106 : current status = 0 106 : current square = java.awt.Point[x=22,y=3] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=19,y=5] : current status = 0 108 : current square = java.awt.Point[x=19,y=5] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=19,y=5] 108 : current status = 0 108 : current square = java.awt.Point[x=19,y=5] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 112 : current square = java.awt.Point[x=17,y=4] : current status = 0 112 : current square = java.awt.Point[x=17,y=4] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=17,y=4] 112 : current status = 0 112 : current square = java.awt.Point[x=17,y=4] : current status = 0 112 : move player (HT) to square java.awt.Point[x=29,y=7] 113 : current square = java.awt.Point[x=16,y=1] : current status = 0 113 : current square = java.awt.Point[x=16,y=1] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=1] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=1] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=18,y=3] 114 : current status = 0 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] 116 : current square = java.awt.Point[x=12,y=8] : current status = 0 116 : current square = java.awt.Point[x=12,y=8] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=12,y=8] 116 : current status = 0 116 : current square = java.awt.Point[x=12,y=8] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Guitarmageddon Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved location (MPL) to ( 7, 10 ) 14 moved location (MPL) to ( 14, 7 ) 4 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 8, 7 ) 11 moved location (MPL) to ( 6, 7 ) 2 moved location (MPL) to ( 7, 12 ) 10 moved location (MPL) to ( 14, 8 ) 1 moved location (MPL) to ( 7, 13 ) 3 moved (SP) to ( 7, 5 ) 7 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 1, 6 ) 7 moved (SP) to ( 7, 1 ) 3 moved (SP) to ( 7, 2 ) 12 moved (SP) to ( 7, 7 ) 12 moved (SP) to ( 7, 4 ) 2 moved (SP) to ( 7, 11 ) 1 moved (SP) to ( 7, 12 ) 6 moved (SP) to ( 7, 9 ) 3 moved (SP) to ( 7, 3 ) 7 moved (SP) to ( 7, 2 ) 12 moved (SP) to ( 7, 5 ) 12 moved (SP) to ( 5, 6 ) 6 moved (SP) to ( 7, 5 ) 12 moved (SP) to ( 7, 9 ) 7 moved (SP) to ( 11, 6 ) 4 moved (SP) to ( 7, 2 ) 7 moved (SP) to ( 14, 6 ) 8: status changed from 1 to 0. 9: status changed from 1 to 0. Waiting for Pandemic to set players on field. 116 moved (SP) to ( 15, 9 ) 116 moved (SP) to ( 15, 5 ) 116 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 16, 6 ) 116 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 16, 10 ) 103 moved (SP) to ( 15, 12 ) 102 moved (SP) to ( 22, 4 ) 106 moved (SP) to ( 22, 10 ) 105 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 11 ) *** Setup end *** Guitarmageddon Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 6) Kickoff Roll (3+1) = Perfect Defense. The kicking team may reorganize his players. Kick result. Direction: 2 Distance: 1 Guitarmageddon perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 7 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 14, 6 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 10 moved (SP) to ( 14, 10 ) 14 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 8 ) Ball placed at (22, 6) Ball placed at (22, 6) Scatter roll: 7 Ball moved to ( 21, 6 ) [Game Saved] Ball in play. Waiting for Pandemic to finish TURN: 5 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Leprosy Kirk Hammett is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. 112 moved (MP) to ( 14, 8 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 15, 8 ) 14 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 10) 14 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 14, 7 ) 101 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 12, 7 ) Move ended for Abscess [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Malaria Kyle Gass is knocked over. Player pushed to (16, 11) 10 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 9 ) 108 moved (MP) to ( 15, 8 ) 108 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 13, 6 ) 108 moved (MP) to ( 12, 5 ) Move ended for Halitosis 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 15, 8 ) 116 moved (MP) to ( 16, 9 ) 116 moved (MP) to ( 15, 10 ) 116 moved (MP) to ( 14, 10 ) Move ended for Prostatitis [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 5 ) 102 moved (MP) to ( 21, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 4 + 0 = 4 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 17, 6 ) Move ended for Bed Sore [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 21, 9 ) 106 moved (MP) to ( 20, 8 ) 106 moved (MP) to ( 19, 7 ) 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 16, 7 ) Move ended for Fatty Liver 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 13, 6 ) 114 moved (MP) to ( 12, 6 ) 114 moved (MP) to ( 11, 6 ) Move ended for Smallpox 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 12 ) 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 12 ) 103 moved (MP) to ( 11, 11 ) Move ended for Colitis 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 12 ) 107 moved (MP) to ( 13, 12 ) 107 moved (MP) to ( 12, 12 ) 107 moved (MP) to ( 11, 12 ) 107 moved (MP) to ( 10, 12 ) 107 moved (MP) to ( 9, 11 ) Move ended for Gonorrhea 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 3 ) 105 moved (MP) to ( 13, 3 ) 105 moved (MP) to ( 12, 3 ) 105 moved (MP) to ( 11, 3 ) 105 moved (MP) to ( 10, 3 ) Move ended for Emphysema Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Kyle Gass Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Kirk Hammett Select an action for Dave Mustaine 4: Select an action for Dave Mustaine Select an action for Tegan 1: Select an action for Tegan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 11 ) Move ended for Tegan Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 8, 10 ) 107 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Gonorrhea is knocked over. Player pushed to (10, 12) 107 moved (MP) to ( 10, 12 ) (2, 5) + 0, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 107: status changed from 0 to 1. 12 moved (MP) to ( 8, 9 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 9, 6 ) Move ended for Max Cavalera [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 10 ) 2 moved (MP) to ( 7, 9 ) 2 moved (MP) to ( 7, 8 ) 2 moved (MP) to ( 8, 7 ) Move ended for Jimi Hendrix Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 6, 4 ) 3 moved (MP) to ( 6, 5 ) 3 moved (MP) to ( 6, 6 ) 3 moved (MP) to ( 7, 7 ) 3 moved (MP) to ( 8, 8 ) 3 moved (MP) to ( 9, 8 ) Move ended for Rocky George Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 3 ) 4 moved (MP) to ( 8, 4 ) Move ended for Dave Mustaine Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 6 + 5 ST 6 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Joe Walsh Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 6 [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 11, 8 ) 101 moved (MP) to ( 11, 9 ) 101 moved (MP) to ( 10, 10 ) 101 moved (MP) to ( 9, 11 ) 1 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Abscess uses TACKLE to bring his opponent down. Tegan is knocked over. Player pushed to (22, 12) 1 moved (MP) to ( 7, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 (4, 2) + 2, (4, 5) + 0, 0: Tegan has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 0, 9 ) 101 moved (MP) to ( 8, 11 ) 101 moved (MP) to ( 8, 10 ) Move ended for Abscess [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 9, 12 ) 107 moved (MP) to ( 8, 12 ) Move ended for Gonorrhea 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Leprosy Kirk Hammett is knocked over. Player pushed to (17, 10) 7 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. 112 moved (MP) to ( 13, 9 ) [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 7 ) 106 moved (MP) to ( 13, 7 ) 106 moved (MP) to ( 12, 8 ) 106 moved (MP) to ( 11, 9 ) 106 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 106 moved (MP) to ( 9, 11 ) Move ended for Fatty Liver [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 108: Select an action for Halitosis Select an action for Halitosis 113: Select an action for Malaria Select an action for Malaria 102: Select an action for Bed Sore Select an action for Bed Sore 108: Select an action for Halitosis Select an action for Halitosis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 9, 2 ) 105 moved (MP) to ( 8, 2 ) 105 moved (MP) to ( 7, 2 ) 105 moved (MP) to ( 6, 3 ) 105 moved (MP) to ( 5, 4 ) 105 moved (MP) to ( 5, 5 ) Move ended for Emphysema 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 12 ) Move ended for Colitis 113: Select an action for Malaria Select an action for Malaria 113: Select an action for Malaria Select an action for Malaria 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 7 ) 114 moved (MP) to ( 11, 8 ) 114 moved (MP) to ( 10, 9 ) Move ended for Smallpox 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 11, 6 ) 108 moved (MP) to ( 10, 6 ) Move ended for Halitosis 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 13, 7 ) Turn time limit reached. 102 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 10, 10 ) Hand off selected. Move ended for Bed Sore Ball moved to ( 20, 11 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 8 ) 113 moved (MP) to ( 13, 8 ) 113 moved (MP) to ( 12, 8 ) 113 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 2 (2) Go for it successful. 113 moved (MP) to ( 10, 7 ) Move ended for Malaria [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 116: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Prostatitis Pandemic: All players have moved. Player pushed to (17, 11) 10 moved (MP) to ( 12, 11 ) 116 moved (MP) to ( 13, 11 ) Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Rocky George 3: Select an action for Rocky George Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 8 ) DODGE BEFORE RE_ROLL: Rocky George knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Rocky George TARGET: 2 --- ROLL: 6 + 0 = 6 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 7, 8 ) 3 moved (MP) to ( 6, 9 ) 3 moved (MP) to ( 6, 10 ) 3 moved (MP) to ( 7, 11 ) Move ended for Rocky George [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Kirk Hammett Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 8, 8 ) 2 moved (MP) to ( 8, 9 ) SKILL SELECTED: leap SKILL SELECTED: leap 2 moved (MP) to ( 8, 11 ) Target(2) Roll(4) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 106 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK/POW Player pushed to (10, 11) 106 moved (MP) to ( 10, 11 ) Fatty Liver is knocked over. (3, 4) + 0, (0, 0) + 0, 0: Fatty Liver has been knocked prone. 106: status changed from 3 to 1. Ball moved to ( 9, 11 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 5 ) 4 moved (MP) to ( 7, 6 ) 4 moved (MP) to ( 7, 7 ) 4 moved (MP) to ( 7, 8 ) 4 moved (MP) to ( 8, 9 ) Move ended for Dave Mustaine Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 6 ) 6 moved (MP) to ( 7, 7 ) 6 moved (MP) to ( 7, 8 ) 6 moved (MP) to ( 7, 9 ) SKILL SELECTED: leap SKILL SELECTED: leap 6 moved (MP) to ( 9, 10 ) Target(2) Roll(4) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: Move ended for Jimmy Page [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 7 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 1 + 0 = 1 Max Cavalera is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Max Cavalera has been knocked prone. Move ended for Max Cavalera 12: status changed from 0 to 1. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 7 [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 5, 6 ) 105 moved (MP) to ( 5, 7 ) 105 moved (MP) to ( 5, 8 ) 105 moved (MP) to ( 5, 9 ) 105 moved (MP) to ( 6, 10 ) Move ended for Emphysema 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Gonorrhea SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (22, 10) 3 moved (MP) to ( 7, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Rocky George has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 11, 7 ) 108 moved (MP) to ( 10, 8 ) 108 moved (MP) to ( 9, 9 ) 4 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (22, 8) 4 moved (MP) to ( 7, 8 ) 108 moved (MP) to ( 8, 9 ) Move ended for Halitosis [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Abscess Abscess uses TACKLE to bring his opponent down. Jimi Hendrix is knocked over. Player pushed to (22, 12) 2 moved (MP) to ( 7, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 CLAW used on armor roll. (2, 2) + 2, (0, 0) + 0, 0: Jimi Hendrix has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 8, 11 ) [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 9, 9 ) Move ended for Malaria 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Smallpox Jimmy Page is knocked over. Turn time limit reached. Player pushed to (21, 10) 6 moved (MP) to ( 8, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Jimmy Page has been knocked prone. 6: status changed from 0 to 1. 114 moved (MP) to ( 9, 10 ) [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 9, 11 ) BIG HAND skill used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Fatty Liver TARGET: 2 --- ROLL: 1 + 0 = 1 Move ended for Fatty Liver Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 20, 10 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Smallpox TARGET: 5 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 19, 9 ) Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 11, 8 ) 12 moved (MP) to ( 11, 9 ) Move ended for Max Cavalera Select an action for Dave Mustaine 4: Select an action for Dave Mustaine Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 7 ) DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 3 + 0 = 3 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 9, 7 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 11, 8 ) Move ended for Dave Mustaine [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. SKILL SELECTED: leap SKILL SELECTED: leap 6 moved (MP) to ( 10, 8 ) Target(2) Roll(1) Jimmy Page falls trying to land his leap! Team re-roll used. Target(2) Roll(5) Leap successful. SKILL SELECTED: Move ended for Jimmy Page [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 6, 12 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 1 --- ROLL: 4 + 0 = 4 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 5, 13 ) 2 moved (MP) to ( 4, 13 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 6, 11 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Rocky George TARGET: 3 --- ROLL: 2 + 0 = 2 Rocky George is knocked over. (1, 6) + 0, (0, 0) + 0, 0: Rocky George has been knocked prone. Move ended for Rocky George 3: status changed from 0 to 1. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 8 [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Malaria Player pushed to (18, 7) 6 moved (MP) to ( 11, 7 ) 113 moved (MP) to ( 10, 8 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 7, 10 ) 101 moved (MP) to ( 7, 9 ) 101 moved (MP) to ( 8, 8 ) 101 moved (MP) to ( 9, 7 ) 101 moved (MP) to ( 10, 7 ) 4 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Dave Mustaine is knocked over. Player pushed to (17, 8) 4 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 CLAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (6, 2) + 2, (1, 4) + 0, 0: Dave Mustaine has been stunned. 4: status changed from 0 to 2. 101 moved (MP) to ( 11, 8 ) Move ended for Abscess [Game Saved] 103: Select an action for Colitis Select an action for Colitis 103: Select an action for Colitis Select an action for Colitis 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 12, 12 ) Move ended for Colitis 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 116: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Prostatitis Kirk Hammett is knocked over. Player pushed to (17, 9) 7 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. 116 moved (MP) to ( 12, 10 ) [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Bed Sore 4 blocked. Player pushed to (16, 8) 4 moved (MP) to ( 13, 8 ) Player pushed to (17, 8) 12 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 11, 9 ) [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 10, 9 ) BIG HAND skill used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Fatty Liver TARGET: 2 --- ROLL: 2 + 0 = 2 106 moved (MP) to ( 9, 8 ) 106 moved (MP) to ( 8, 8 ) 106 moved (MP) to ( 7, 8 ) 106 moved (MP) to ( 6, 9 ) Hand off selected. Move ended for Fatty Liver Ball moved to ( 23, 10 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Emphysema TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 5, 10 ) 105 moved (MP) to ( 4, 10 ) 105 moved (MP) to ( 3, 10 ) 105 moved (MP) to ( 2, 10 ) Emphysema scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 4 (4) Dandruff regains consciousness. 104: status changed from 7 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 4 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) Verified Opponent Roll = 4 (4) Tegan regains consciousness. 1: status changed from 7 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 5 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 6 ) 4: status changed from 2 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 7 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 0 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 1 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 4 (4) Morley's Revenge is avoided. 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 2 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 1 (1) Sara stays UNconscious. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 8 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) Opponent Kicking. Waiting for Pandemic to set players on field. Turn time limit reached. 116 moved location (MPL) to ( 18, 7 ) 107 moved location (MPL) to ( 17, 1 ) 114 moved location (MPL) to ( 15, 9 ) 105 moved location (MPL) to ( 17, 13 ) 113 moved location (MPL) to ( 15, 5 ) 103 moved location (MPL) to ( 19, 10 ) 112 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 19, 4 ) 101 moved location (MPL) to ( 19, 7 ) 105 moved (SP) to ( 18, 13 ) 107 moved (SP) to ( 18, 1 ) 108 moved (SP) to ( 17, 3 ) 103 moved (SP) to ( 17, 12 ) 106 moved (SP) to ( 19, 10 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) Guitarmageddon Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 10, 4 ) 6 moved location (MPL) to ( 14, 12 ) 14 moved location (MPL) to ( 14, 9 ) 12 moved location (MPL) to ( 14, 10 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 7, 7 ) 2 moved location (MPL) to ( 14, 4 ) 1 moved location (MPL) to ( 14, 13 ) 1 moved (SP) to ( 14, 1 ) 10 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 13, 4 ) 6 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 14, 4 ) 2 moved (SP) to ( 10, 10 ) 2 moved (SP) to ( 1, 5 ) 4 moved (SP) to ( 10, 10 ) 1 moved (SP) to ( 9, 9 ) 4 moved (SP) to ( 14, 1 ) 1 moved (SP) to ( 10, 10 ) 8: status changed from 1 to 0. *** Setup end *** Waiting for Pandemic to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Kickoff Roll (5+3) = Quick Snap Guitarmageddon quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Kick result. Direction: 3 Distance: 6 9 moved (SP) to ( 9, 3 ) 6 moved (SP) to ( 15, 10 ) 11 moved (SP) to ( 6, 6 ) 1 moved (SP) to ( 9, 9 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 27, 0 ) [Game Saved] Ball in play. Guitarmageddon start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Block selected. 114 blocked. (2) Foul Appearance roll passed. Guitarmageddon , Choose a block die. POW Move ended for Max Cavalera Smallpox is knocked over. Player pushed to (16, 9) 114 moved (MP) to ( 16, 9 ) (6, 1) + 0, (0, 0) + 0, 0: Smallpox has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 2 ) 10 moved (MP) to ( 16, 2 ) Move ended for Kyle Gass Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 15, 2 ) 4 moved (MP) to ( 16, 3 ) 108 blocked. Guitarmageddon , Choose a block die. POW/SKULL Halitosis saved by block skill. Dave Mustaine saved by block skill. 4 moved (MP) to ( 15, 3 ) DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 3 + 0 = 3 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 15, 4 ) Move ended for Dave Mustaine [Game Saved] Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Block selected. 113 blocked. (5) Foul Appearance roll passed. Guitarmageddon , Choose a block die. PUSHBACK/POW Move ended for Rocky George Malaria is knocked over. Player pushed to (16, 5) 113 moved (MP) to ( 16, 5 ) (2, 5) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 3 ) 9 moved (MP) to ( 7, 3 ) 9 moved (MP) to ( 6, 2 ) 9 moved (MP) to ( 5, 1 ) 9 moved (MP) to ( 4, 1 ) 9 moved (MP) to ( 3, 1 ) (5) Go for it successful. 9 moved (MP) to ( 2, 0 ) GET BALL FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 6 + 0 = 6 Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Jack Black fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Jack Black TARGET: 3 --- ROLL: 6 Move ended for Jack Black Ball moved to ( 6, 6 ) GET BALL BEFORE RE_ROLL: Tom Morello dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using catch. GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 1 + 0 = 1 Scatter roll: 6 Ball moved to ( 6, 7 ) Guitarmageddon turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=9,y=9] : current status = 0 1 : current square = java.awt.Point[x=9,y=9] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=9,y=9] 1 : current status = 0 1 : current square = java.awt.Point[x=9,y=9] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=2] (6) Morley's Revenge is avoided. 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=15,y=4] : current status = 0 4 : current square = java.awt.Point[x=15,y=4] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=4] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=4] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=15,y=10] : current status = 0 6 : current square = java.awt.Point[x=15,y=10] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=10] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=10] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=6] 7 : current square = java.awt.Point[x=14,y=4] : current status = 0 7 : current square = java.awt.Point[x=14,y=4] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=14,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=14,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] (2) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9 : current square = java.awt.Point[x=2,y=0] : current status = 0 9 : current square = java.awt.Point[x=2,y=0] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=2,y=0] 9 : current status = 0 9 : current square = java.awt.Point[x=2,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] (2) Morley's Revenge strikes! Player is unavailable. 9: status changed from 0 to 1. 10 : current square = java.awt.Point[x=16,y=2] : current status = 0 10 : current square = java.awt.Point[x=16,y=2] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=16,y=2] 10 : current status = 0 10 : current square = java.awt.Point[x=16,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=6,y=6] : current status = 0 11 : current square = java.awt.Point[x=6,y=6] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=6,y=6] 11 : current status = 0 11 : current square = java.awt.Point[x=6,y=6] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=14,y=10] : current status = 0 12 : current square = java.awt.Point[x=14,y=10] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=10] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=0,y=8] : current status = 7 13 : current status = 7 (5) Sara regains consciousness. 13: status changed from 7 to 0. 13 : current square = java.awt.Point[x=0,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=14,y=9] : current status = 0 14 : current square = java.awt.Point[x=14,y=9] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=14,y=9] 14 : current status = 0 14 : current square = java.awt.Point[x=14,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=19,y=7] : current status = 0 101 : current square = java.awt.Point[x=19,y=7] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=19,y=7] 101 : current status = 0 101 : current square = java.awt.Point[x=19,y=7] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=19,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=17,y=12] : current status = 0 103 : current square = java.awt.Point[x=17,y=12] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=17,y=12] 103 : current status = 0 103 : current square = java.awt.Point[x=17,y=12] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=0] 105 : current square = java.awt.Point[x=18,y=13] : current status = 0 105 : current square = java.awt.Point[x=18,y=13] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=13] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=13] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=19,y=10] : current status = 0 106 : current square = java.awt.Point[x=19,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=19,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=19,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=18,y=1] : current status = 0 107 : current square = java.awt.Point[x=18,y=1] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=18,y=1] 107 : current status = 0 107 : current square = java.awt.Point[x=18,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=17,y=3] : current status = 0 108 : current square = java.awt.Point[x=17,y=3] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=3] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=3] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=16,y=5] : current status = 1 113 : current square = java.awt.Point[x=16,y=5] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=5] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=5] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=16,y=9] : current status = 1 114 : current square = java.awt.Point[x=16,y=9] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=16,y=9] 114 : current status = 0 114 : current square = java.awt.Point[x=16,y=9] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] 116 : current square = java.awt.Point[x=18,y=7] : current status = 0 116 : current square = java.awt.Point[x=18,y=7] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=18,y=7] 116 : current status = 0 116 : current square = java.awt.Point[x=18,y=7] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Pandemic to set players on field. 108 moved location (MPL) to ( 17, 10 ) 116 moved location (MPL) to ( 17, 7 ) 107 moved location (MPL) to ( 17, 1 ) 106 moved location (MPL) to ( 19, 10 ) 114 moved location (MPL) to ( 15, 9 ) 105 moved location (MPL) to ( 17, 13 ) 113 moved location (MPL) to ( 15, 5 ) 112 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 19, 4 ) 101 moved location (MPL) to ( 19, 7 ) 105 moved (SP) to ( 18, 13 ) 107 moved (SP) to ( 18, 1 ) 103 moved (SP) to ( 17, 2 ) 108 moved (SP) to ( 17, 12 ) 116 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) Guitarmageddon Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved location (MPL) to ( 14, 12 ) 14 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 14, 1 ) 12 moved location (MPL) to ( 14, 10 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 7, 7 ) 2 moved location (MPL) to ( 14, 4 ) 1 moved location (MPL) to ( 14, 13 ) 2 moved (SP) to ( 14, 2 ) 4 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 10, 10 ) 10 moved (SP) to ( 10, 4 ) 2 moved (SP) to ( 0, 3 ) 6 moved (SP) to ( 14, 2 ) 8: status changed from 1 to 0. 9: status changed from 1 to 0. *** Setup end *** Waiting for Pandemic to kick off. Ball placed at (21, 7) Verified Opponent Roll = 4 Verified Opponent Roll = 3 Kickoff Roll (4+3) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 1 Weather roll(5+1) Current Weather: Nice Verified Opponent Roll = 8 Verified Opponent Roll = 6 Kick result. Direction: 8 Distance: 6 Ball placed at (21, 7) Verified Opponent Roll = 1 Scatter roll: 1 Touchback!! Guitarmageddon, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 10, 4 ) [Game Saved] Ball in play. Guitarmageddon start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jimmy Page 6: Select an action for Jimmy Page Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 7 ) Move ended for Tom Morello Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 9, 9 ) 7 moved (MP) to ( 9, 8 ) Move ended for Kirk Hammett Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 9, 6 ) Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Kyle Gass fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Kyle Gass TARGET: 3 --- ROLL: 4 + 1Qp = 5 Move ended for Kyle Gass Ball moved to ( 8, 7 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 16, 3 ) 6 moved (MP) to ( 17, 4 ) DODGE BEFORE RE_ROLL: Jimmy Page knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 6 + 0 = 6 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 18, 4 ) SKILL SELECTED: leap SKILL SELECTED: leap 6 moved (MP) to ( 20, 4 ) Target(2) Roll(3) Leap successful. SKILL SELECTED: Move ended for Jimmy Page [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 2 ) 13 moved (MP) to ( 16, 3 ) 13 moved (MP) to ( 17, 4 ) DODGE FINAL RESULT: Sara TARGET: 2 --- ROLL: 3 + 0 = 3 Sara slips past his opponent(s) unhindered. 13 moved (MP) to ( 18, 4 ) 102 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Bed Sore saved by dodge skill. Player pushed to (20, 5) 102 moved (MP) to ( 20, 5 ) 13 moved (MP) to ( 19, 4 ) 102 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Bed Sore saved by dodge skill. Player pushed to (20, 6) 102 moved (MP) to ( 20, 6 ) 13 moved (MP) to ( 20, 5 ) 13 moved (MP) to ( 21, 4 ) DODGE FINAL RESULT: Sara TARGET: 2 --- ROLL: 4 + 0 = 4 Sara slips past his opponent(s) unhindered. Move ended for Sara [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 6 ) DODGE BEFORE RE_ROLL: Rocky George knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Rocky George TARGET: 2 --- ROLL: 6 + 0 = 6 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 13, 7 ) 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 13, 9 ) 3 moved (MP) to ( 13, 10 ) 3 moved (MP) to ( 14, 11 ) (2) Go for it successful. 3 moved (MP) to ( 15, 10 ) Move ended for Rocky George [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Block selected. 114 blocked. (5) Foul Appearance roll passed. Guitarmageddon , Choose a block die. POW/SKULL Move ended for Joe Walsh Smallpox saved by block skill. Joe Walsh saved by block skill. [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Block selected. 114 blocked. (5) Foul Appearance roll passed. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Max Cavalera Player pushed to (16, 8) 114 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Tegan 1: Select an action for Tegan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 14 ) 1 moved (MP) to ( 16, 14 ) 1 moved (MP) to ( 17, 14 ) 1 moved (MP) to ( 18, 14 ) DODGE BEFORE RE_ROLL: Tegan knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Tegan TARGET: 3 --- ROLL: 4 + 0 = 4 Tegan slips past his opponent(s) unhindered. 1 moved (MP) to ( 19, 13 ) DODGE FINAL RESULT: Tegan TARGET: 3 --- ROLL: 1 + 0 = 1 Tegan is knocked over. (4, 6) + 0, (1, 3) + 0, 0: Tegan has been stunned. Move ended for Tegan 1: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 1 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Prostatitis 116: tackle zone state changed to false [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 21, 6 ) 101 moved (MP) to ( 22, 5 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Abscess uses TACKLE to bring his opponent down. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (9, 3) 13 moved (MP) to ( 20, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 CLAW used on armor roll. (3, 2) + 2, (0, 0) + 0, 0: Sara has been knocked prone. 13: status changed from 0 to 1. 101 moved (MP) to ( 21, 4 ) Move ended for Abscess [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 9 ) Move ended for Smallpox 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 12, 7 ) 112 moved (MP) to ( 11, 8 ) Move ended for Leprosy 103: Select an action for Colitis Select an action for Colitis 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 18, 5 ) 102 moved (MP) to ( 19, 4 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 2 ) 103 moved (MP) to ( 19, 2 ) 103 moved (MP) to ( 20, 2 ) 103 moved (MP) to ( 21, 2 ) Move ended for Colitis 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 9 ) 106 moved (MP) to ( 19, 8 ) Move ended for Fatty Liver 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 15, 11 ) Move ended for Halitosis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 13 ) 105 moved (MP) to ( 16, 13 ) 105 moved (MP) to ( 15, 13 ) 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 12 ) 105 moved (MP) to ( 12, 11 ) Move ended for Emphysema 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Malaria Player pushed to (16, 4) 4 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 14, 4 ) [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 19, 2 ) 13 blocked. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Gonorrhea fouls Sara. (6, 3) +2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, 0: Sara has been stunned. 13: status changed from 1 to 2. Verified Opponent Roll = 1 IGMEOY Roll = 1 Move ended for Gonorrhea Pandemic: All players have moved. Pandemic turn ended. [Game Saved] 1: status changed from 2 to 1. Tegan rolls over. 13: status changed from 2 to 1. Sara rolls over. Guitarmageddon start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Joe Walsh 14: Select an action for Joe Walsh Select an action for Rocky George 3: Select an action for Rocky George Select an action for Jimmy Page 6: Select an action for Jimmy Page SKILL SELECTED: leap SKILL SELECTED: leap 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 22, 6 ) Target(2) Roll(5) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 6 moved (MP) to ( 23, 6 ) 6 moved (MP) to ( 24, 6 ) 6 moved (MP) to ( 25, 6 ) 6 moved (MP) to ( 26, 6 ) (1) Jimmy Page trips and falls trying to go for it! Team re-roll used. (1) Jimmy Page trips and falls trying to go for it! Move ended for Jimmy Page 6 moved (MP) to ( 27, 6 ) (3, 1) + 0, (0, 0) + 0, 0: Jimmy Page has been knocked prone. 6: status changed from 0 to 1. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 2 [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Smallpox Player pushed to (16, 9) 14 moved (MP) to ( 13, 9 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 17, 7 ) 116 moved (MP) to ( 16, 7 ) 116 moved (MP) to ( 15, 8 ) 116 moved (MP) to ( 14, 9 ) Move ended for Prostatitis [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 7 ) 106 moved (MP) to ( 13, 7 ) Move ended for Fatty Liver 105: Select an action for Emphysema Select an action for Emphysema 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 7 ) Move ended for Leprosy 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 11, 11 ) 105 moved (MP) to ( 10, 11 ) 105 moved (MP) to ( 9, 11 ) 105 moved (MP) to ( 8, 10 ) 105 moved (MP) to ( 7, 9 ) 105 moved (MP) to ( 7, 8 ) 11 blocked. Verified Opponent Roll = 3 (3) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL POW/SKULL Tom Morello is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Tom Morello has been knocked prone. 11: status changed from 3 to 1. Emphysema is knocked over. Move ended for Emphysema Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Emphysema has been knocked prone. 105: status changed from 0 to 1. Verified Opponent Roll = 4 Ball moved to ( 22, 7 ) Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 6 + 5 ST 4 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Joe Walsh [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 11 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 5 + 5 ST 6 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Max Cavalera [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 12, 5 ) DODGE BEFORE RE_ROLL: Dave Mustaine knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 5 + 0 = 5 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 11, 6 ) 112 blocked. (3) Foul Appearance roll passed. Guitarmageddon , Choose a block die. POW Leprosy is knocked over. Player pushed to (10, 8) 112 moved (MP) to ( 10, 8 ) (2, 5) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 112: status changed from 0 to 1. 4 moved (MP) to ( 10, 6 ) Move ended for Dave Mustaine [Game Saved] Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 7, 7 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 5 + 0 = 5 11 moved (MP) to ( 8, 6 ) (2) Go for it successful. 11 moved (MP) to ( 9, 5 ) Move ended for Tom Morello [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 5 ) 10 moved (MP) to ( 10, 4 ) Move ended for Kyle Gass Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 8, 7 ) 7 moved (MP) to ( 8, 6 ) Move ended for Kirk Hammett Select an action for Tegan 1: Select an action for Tegan 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 20, 12 ) 1 moved (MP) to ( 21, 12 ) 1 moved (MP) to ( 22, 11 ) 1 moved (MP) to ( 23, 11 ) Move ended for Tegan Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 26, 7 ) 6 moved (MP) to ( 25, 7 ) 6 moved (MP) to ( 24, 7 ) Turn time limit reached. Move ended for Jimmy Page Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 1 + 5 ST 4 + 3 ST TENTACLES roll fails. Moving player may continue. DODGE FINAL RESULT: Rocky George TARGET: 3 --- ROLL: 3 + 0 = 3 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 17, 8 ) DODGE FINAL RESULT: Rocky George TARGET: 2 --- ROLL: 5 + 0 = 5 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 18, 7 ) 3 moved (MP) to ( 19, 7 ) 3 moved (MP) to ( 20, 7 ) 3 moved (MP) to ( 21, 6 ) Move ended for Rocky George Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 3 [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 12, 4 ) 113 moved (MP) to ( 11, 4 ) 10 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Kyle Gass saved by block skill. Malaria saved by block skill. Move ended for Malaria [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 11, 7 ) Move ended for Leprosy 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 8, 7 ) Move ended for Emphysema 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 13, 5 ) 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 12, 3 ) 106 moved (MP) to ( 11, 2 ) 106 moved (MP) to ( 10, 2 ) Move ended for Fatty Liver 101: Select an action for Abscess Select an action for Abscess 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Smallpox Max Cavalera is knocked over. Player pushed to (16, 10) 12 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Max Cavalera has been knocked prone. 12: status changed from 0 to 1. 114 moved (MP) to ( 14, 10 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 116: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Prostatitis Joe Walsh is knocked over. Player pushed to (17, 10) 14 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Joe Walsh has been knocked prone. 14: status changed from 0 to 1. 116 moved (MP) to ( 13, 9 ) [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 14, 9 ) 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 12, 7 ) 108 moved (MP) to ( 12, 6 ) 108 moved (MP) to ( 11, 5 ) Move ended for Halitosis 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true Foul selected. 13 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 3 Gonorrhea fouls Sara. (4, 3) +4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, 0: Sara has been stunned. 13: status changed from 1 to 2. Verified Opponent Roll = 6 IGMEOY Roll = 6 The ref spots the foul and bans Gonorrhea from the rest of the game! Verified Opponent Roll = 3 (3) Argue the call fails. Move ended for Gonorrhea 107: status changed from 0 to 0. 107 moved (SP) to ( 29, 1 ) 107: status changed from 0 to 2. Pandemic turn ended. [Game Saved] 13: status changed from 2 to 1. Sara rolls over. Guitarmageddon start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 11, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 4 + 5 ST 6 + 3 ST TENTACLES roll fails. Moving player may continue. DODGE FINAL RESULT: Joe Walsh TARGET: 2 --- ROLL: 5 + 0 = 5 Joe Walsh slips past his opponent(s) unhindered. 14 moved (MP) to ( 11, 8 ) Move ended for Joe Walsh [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 12, 11 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 1 + 5 ST 5 + 3 ST TENTACLES roll fails. Moving player may continue. DODGE FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 6 + 0 = 6 Max Cavalera slips past his opponent(s) unhindered. 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 10, 8 ) Move ended for Max Cavalera [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Block selected. 112 blocked. (3) Foul Appearance roll passed. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Dave Mustaine Player pushed to (12, 8) 112 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 7 ) [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 10, 7 ) DODGE FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 5 + 0 = 5 Tom Morello slips past his opponent(s) unhindered. 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 10, 9 ) DODGE BEFORE RE_ROLL: Tom Morello knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 5 + 0 = 5 Tom Morello slips past his opponent(s) unhindered. 11 moved (MP) to ( 10, 10 ) (6) Go for it successful. 11 moved (MP) to ( 10, 11 ) (3) Go for it successful. 11 moved (MP) to ( 10, 12 ) Pass selected. STRONG ARM skill used. LONG PASS ACCURATE skill used. FOUL APPEARANCE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 5 + -1Lp + 1Acc + -1Fa = 4 Move ended for Tom Morello Ball moved to ( 23, 11 ) GET BALL FINAL RESULT: Tegan TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Tegan 1: Select an action for Tegan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 24, 10 ) Turn time limit reached. 1 moved (MP) to ( 25, 9 ) 1 moved (MP) to ( 26, 8 ) 1 moved (MP) to ( 27, 7 ) Tegan scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=27,y=7] : current status = 4 1 : current square = java.awt.Point[x=27,y=7] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=27,y=7] 1 : current status = 0 1 : current square = java.awt.Point[x=27,y=7] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] (4) Morley's Revenge is avoided. 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=21,y=6] : current status = 0 3 : current square = java.awt.Point[x=21,y=6] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=21,y=6] 3 : current status = 0 3 : current square = java.awt.Point[x=21,y=6] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=11,y=7] : current status = 0 4 : current square = java.awt.Point[x=11,y=7] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=11,y=7] 4 : current status = 0 4 : current square = java.awt.Point[x=11,y=7] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=24,y=7] : current status = 4 6 : current square = java.awt.Point[x=24,y=7] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=24,y=7] 6 : current status = 0 6 : current square = java.awt.Point[x=24,y=7] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=8,y=6] : current status = 0 7 : current square = java.awt.Point[x=8,y=6] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=8,y=6] 7 : current status = 0 7 : current square = java.awt.Point[x=8,y=6] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] (3) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9 : current square = java.awt.Point[x=0,y=2] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=2] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=2] (6) Morley's Revenge is avoided. 10 : current square = java.awt.Point[x=10,y=4] : current status = 0 10 : current square = java.awt.Point[x=10,y=4] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=10,y=4] 10 : current status = 0 10 : current square = java.awt.Point[x=10,y=4] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=10,y=12] : current status = 4 11 : current square = java.awt.Point[x=10,y=12] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=10,y=12] 11 : current status = 0 11 : current square = java.awt.Point[x=10,y=12] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=10,y=8] : current status = 4 12 : current square = java.awt.Point[x=10,y=8] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=10,y=8] 12 : current status = 0 12 : current square = java.awt.Point[x=10,y=8] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=20,y=3] : current status = 1 13 : current square = java.awt.Point[x=20,y=3] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=20,y=3] 13 : current status = 0 13 : current square = java.awt.Point[x=20,y=3] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=11,y=8] : current status = 4 14 : current square = java.awt.Point[x=11,y=8] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=11,y=8] 14 : current status = 0 14 : current square = java.awt.Point[x=11,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=21,y=4] : current status = 0 101 : current square = java.awt.Point[x=21,y=4] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=21,y=4] 101 : current status = 0 101 : current square = java.awt.Point[x=21,y=4] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=19,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=19,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=21,y=2] : current status = 0 103 : current square = java.awt.Point[x=21,y=2] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=21,y=2] 103 : current status = 0 103 : current square = java.awt.Point[x=21,y=2] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=0] 105 : current square = java.awt.Point[x=8,y=7] : current status = 0 105 : current square = java.awt.Point[x=8,y=7] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=8,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=8,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=10,y=2] : current status = 0 106 : current square = java.awt.Point[x=10,y=2] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=10,y=2] 106 : current status = 0 106 : current square = java.awt.Point[x=10,y=2] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=29,y=1] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=11,y=5] : current status = 0 108 : current square = java.awt.Point[x=11,y=5] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=11,y=5] 108 : current status = 0 108 : current square = java.awt.Point[x=11,y=5] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=12,y=8] 112 : current status = 0 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=11,y=4] : current status = 0 113 : current square = java.awt.Point[x=11,y=4] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=11,y=4] 113 : current status = 0 113 : current square = java.awt.Point[x=11,y=4] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=14,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=14,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] 116 : current square = java.awt.Point[x=13,y=9] : current status = 0 116 : current square = java.awt.Point[x=13,y=9] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=13,y=9] 116 : current status = 0 116 : current square = java.awt.Point[x=13,y=9] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Guitarmageddon Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 10, 4 ) 6 moved location (MPL) to ( 14, 12 ) 14 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 14, 1 ) 12 moved location (MPL) to ( 14, 10 ) 3 moved location (MPL) to ( 14, 5 ) 11 moved location (MPL) to ( 7, 7 ) 2 moved location (MPL) to ( 14, 4 ) 1 moved location (MPL) to ( 14, 13 ) 11 moved (SP) to ( 0, 2 ) 9 moved location (MPL) to ( 7, 2 ) 6 moved location (MPL) to ( 7, 10 ) 14 moved location (MPL) to ( 14, 7 ) 13 moved location (MPL) to ( 7, 1 ) 4 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 8, 7 ) 11 moved location (MPL) to ( 6, 7 ) 2 moved location (MPL) to ( 7, 12 ) 10 moved location (MPL) to ( 14, 8 ) 1 moved location (MPL) to ( 7, 13 ) 7 moved (SP) to ( 8, 5 ) 11 moved (SP) to ( 0, 3 ) 7 moved (SP) to ( 7, 5 ) 4 moved (SP) to ( 10, 5 ) 14 moved (SP) to ( 10, 8 ) 10 moved (SP) to ( 11, 9 ) 7 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 8 ) 3 moved (SP) to ( 11, 7 ) 4 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 7, 4 ) 14 moved (SP) to ( 7, 7 ) 6 moved (SP) to ( 8, 3 ) 3 moved (SP) to ( 7, 10 ) 6 moved (SP) to ( 7, 4 ) 12 moved (SP) to ( 9, 7 ) 8: status changed from 1 to 0. Waiting for Pandemic to set players on field. 116 moved (SP) to ( 16, 8 ) 116 moved (SP) to ( 15, 5 ) 112 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 16, 8 ) 101 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 15, 13 ) 102 moved (SP) to ( 21, 4 ) 102 moved (SP) to ( 22, 4 ) 104 moved (SP) to ( 22, 10 ) 102 moved (SP) to ( 23, 8 ) 104 moved (SP) to ( 22, 4 ) 102 moved (SP) to ( 22, 10 ) 106 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 16, 9 ) *** Setup end *** Guitarmageddon Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 6) Kickoff Roll (6+4) = Blitz! Kick result. Direction: 8 Distance: 1 Kicking team gets a free turn because of BLITZ kickoff result! Guitarmageddon start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 2 ) 13 moved (MP) to ( 8, 3 ) 13 moved (MP) to ( 9, 4 ) 13 moved (MP) to ( 9, 5 ) Move ended for Sara Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 3 ) 9 moved (MP) to ( 8, 4 ) 9 moved (MP) to ( 8, 5 ) 9 moved (MP) to ( 8, 6 ) Move ended for Jack Black Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 6, 5 ) 6 moved (MP) to ( 6, 6 ) 6 moved (MP) to ( 6, 7 ) 6 moved (MP) to ( 7, 8 ) 6 moved (MP) to ( 8, 8 ) Move ended for Jimmy Page Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 7, 8 ) 14 moved (MP) to ( 8, 9 ) Move ended for Joe Walsh Guitarmageddon turn ended. Ball placed at (-1, -1) Ball moved to ( 21, 6 ) Scatter roll: 7 Ball moved to ( 20, 7 ) Waiting for Pandemic to finish TURN: 4 [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Leprosy Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) 112 moved (MP) to ( 14, 8 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Abscess Player pushed to (16, 7) 4 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 14, 7 ) [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 19, 7 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 16, 6 ) Move ended for Bed Sore 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 5 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 20, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 5 + 0 = 5 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 6 Move ended for Dandruff Ball moved to ( 13, 10 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Fatty Liver TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 10 ) Move ended for Malaria 105: Select an action for Emphysema Select an action for Emphysema 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 9 ) 114 moved (MP) to ( 14, 10 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 13, 12 ) Move ended for Smallpox 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 13 ) 108 moved (MP) to ( 13, 13 ) 108 moved (MP) to ( 12, 13 ) 108 moved (MP) to ( 11, 12 ) Move ended for Halitosis 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 13, 11 ) 103 moved (MP) to ( 12, 11 ) 103 moved (MP) to ( 11, 11 ) 103 moved (MP) to ( 10, 11 ) Move ended for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 10 ) 105 moved (MP) to ( 14, 10 ) 105 moved (MP) to ( 13, 10 ) Move ended for Emphysema 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 11 ) 106 moved (MP) to ( 12, 11 ) Move ended for Fatty Liver 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 116: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Prostatitis Pandemic: All players have moved. Kirk Hammett is knocked over. Player pushed to (16, 6) 7 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. 116 moved (MP) to ( 14, 6 ) Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rocky George 3: Select an action for Rocky George Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 10 ) 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 10, 8 ) 3 moved (MP) to ( 11, 8 ) 3 moved (MP) to ( 12, 9 ) Move ended for Rocky George Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 7, 11 ) 2 moved (MP) to ( 8, 10 ) 2 moved (MP) to ( 9, 9 ) 2 moved (MP) to ( 10, 9 ) SKILL SELECTED: leap SKILL SELECTED: leap 2 moved (MP) to ( 12, 10 ) Target(2) Roll(2) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 106 blocked. (1) Jimi Hendrix trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. Waiting for opponent to choose a block die. SKULL Jimi Hendrix is knocked over. Move ended for Jimi Hendrix (4, 1) + 0, (0, 0) + 0, 0: Jimi Hendrix has been knocked prone. 2: status changed from 0 to 1. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 5 [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Leprosy Kyle Gass is knocked over. Player pushed to (17, 7) 10 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 112 moved (MP) to ( 13, 8 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Abscess Abscess uses TACKLE to bring his opponent down. Dave Mustaine is knocked over. Player pushed to (17, 6) 4 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (6, 3) + 2, (2, 2) + 0, 0: Dave Mustaine has been stunned. 4: status changed from 0 to 2. 101 moved (MP) to ( 13, 7 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 13, 5 ) 116 moved (MP) to ( 12, 5 ) 116 moved (MP) to ( 11, 5 ) 116 moved (MP) to ( 10, 6 ) Move ended for Prostatitis [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 5 ) 102 moved (MP) to ( 14, 5 ) 102 moved (MP) to ( 13, 5 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 10, 5 ) Move ended for Bed Sore 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 9 ) 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 9 ) Move ended for Dandruff 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Malaria Rocky George saved by block skill. Malaria saved by block skill. [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Emphysema SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (18, 9) 3 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 12, 9 ) [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 10, 12 ) 108 moved (MP) to ( 9, 12 ) 108 moved (MP) to ( 8, 12 ) 1 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Tegan is knocked over. Player pushed to (22, 14) 1 moved (MP) to ( 7, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 5) + 0, (3, 2) + 0, 0: Tegan has been stunned. 1: status changed from 0 to 2. 108 moved (MP) to ( 7, 13 ) Move ended for Halitosis [Game Saved] 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 11 ) 103 moved (MP) to ( 8, 11 ) 103 moved (MP) to ( 7, 11 ) Move ended for Colitis 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 12 ) 114 moved (MP) to ( 11, 12 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 9, 11 ) Move ended for Smallpox 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 11, 12 ) 106 moved (MP) to ( 10, 12 ) 106 moved (MP) to ( 9, 12 ) 106 moved (MP) to ( 8, 12 ) 106 moved (MP) to ( 7, 12 ) Move ended for Fatty Liver Pandemic: All players have moved. Pandemic turn ended. [Game Saved] 1: status changed from 2 to 1. Tegan rolls over. 4: status changed from 2 to 1. Dave Mustaine rolls over. Guitarmageddon start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Joe Walsh 14: Select an action for Joe Walsh 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 7, 9 ) 14 moved (MP) to ( 6, 9 ) 14 moved (MP) to ( 5, 10 ) 14 moved (MP) to ( 5, 11 ) 14 moved (MP) to ( 5, 12 ) 14 moved (MP) to ( 6, 12 ) Move ended for Joe Walsh Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 7, 7 ) 9 moved (MP) to ( 6, 8 ) 9 moved (MP) to ( 5, 9 ) 9 moved (MP) to ( 5, 10 ) 9 moved (MP) to ( 6, 11 ) 106 blocked. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (8, 13) 106 moved (MP) to ( 8, 13 ) STRIP BALL skill used. 9 moved (MP) to ( 7, 12 ) Ball moved to ( 9, 12 ) Move ended for Jack Black [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 9 ) 6 moved (MP) to ( 8, 10 ) SKILL SELECTED: leap SKILL SELECTED: leap 6 moved (MP) to ( 9, 12 ) Target(2) Roll(5) Leap successful. GET BALL FINAL RESULT: Jimmy Page TARGET: 3 --- ROLL: 3 + 0 = 3 SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 6 moved (MP) to ( 10, 13 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 4 + 0 = 4 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 11, 13 ) Move ended for Jimmy Page [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 13, 11 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 1 --- ROLL: 4 + 0 = 4 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 12, 12 ) 2 moved (MP) to ( 11, 12 ) Move ended for Jimi Hendrix Turn time limit reached. [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett Select an action for Sara 13: Select an action for Sara Select an action for Kyle Gass 10: Select an action for Kyle Gass Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 14, 5 ) DODGE FINAL RESULT: Kirk Hammett TARGET: 2 --- ROLL: 4 + 0 = 4 Kirk Hammett slips past his opponent(s) unhindered. 7 moved (MP) to ( 15, 6 ) 7 moved (MP) to ( 15, 7 ) 7 moved (MP) to ( 15, 8 ) 7 moved (MP) to ( 15, 9 ) 7 moved (MP) to ( 14, 10 ) (2) Go for it successful. 7 moved (MP) to ( 13, 11 ) DODGE FINAL RESULT: Kirk Hammett TARGET: 2 --- ROLL: 4 + 0 = 4 Kirk Hammett slips past his opponent(s) unhindered. Move ended for Kirk Hammett [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Kyle Gass Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 8 ) DODGE FINAL RESULT: Rocky George TARGET: 2 --- ROLL: 4 + 0 = 4 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 9, 9 ) 3 moved (MP) to ( 10, 10 ) 3 moved (MP) to ( 11, 11 ) DODGE FINAL RESULT: Rocky George TARGET: 3 --- ROLL: 5 + 0 = 5 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 10, 12 ) DODGE FINAL RESULT: Rocky George TARGET: 3 --- ROLL: 5 + 0 = 5 Rocky George slips past his opponent(s) unhindered. 3 moved (MP) to ( 10, 13 ) DODGE FINAL RESULT: Rocky George TARGET: 2 --- ROLL: 5 + 0 = 5 Rocky George slips past his opponent(s) unhindered. Move ended for Rocky George [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Block selected. 116 blocked. (4) Foul Appearance roll passed. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (11, 6) 116 moved (MP) to ( 11, 6 ) 13 moved (MP) to ( 10, 6 ) Block selected. 116 blocked. (2) Foul Appearance roll passed. Waiting for opponent to choose a block die. POW/SKULL Move ended for Sara Prostatitis is knocked over. (6, 5) + 0, (5, 1) + 0, 0: Prostatitis has been stunned. 116: status changed from 0 to 2. Sara saved by block skill. [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 9, 9 ) 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 11, 11 ) DODGE FINAL RESULT: Max Cavalera TARGET: 3 --- ROLL: 5 + 0 = 5 Max Cavalera slips past his opponent(s) unhindered. 12 moved (MP) to ( 10, 12 ) DODGE FINAL RESULT: Max Cavalera TARGET: 3 --- ROLL: 3 + 0 = 3 Max Cavalera slips past his opponent(s) unhindered. Move ended for Max Cavalera Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 6 [Game Saved] 116: status changed from 2 to 1. Prostatitis rolls over. 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Leprosy Kyle Gass is knocked over. Player pushed to (18, 7) 10 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 112 moved (MP) to ( 12, 7 ) [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Smallpox 6 blocked. Player pushed to (17, 14) 6 moved (MP) to ( 12, 14 ) Player pushed to (18, 13) 12 moved (MP) to ( 11, 13 ) 114 moved (MP) to ( 10, 12 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 14, 8 ) 101 moved (MP) to ( 15, 9 ) 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 4 (4) Go for it successful. 101 moved (MP) to ( 13, 13 ) 6 blocked. Verified Opponent Roll = 1 (1) Abscess trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Abscess uses TACKLE to bring his opponent down. Jimmy Page is knocked over. Player pushed to (18, 14) 6 moved (MP) to ( 11, 14 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 (5, 4) + 2, (6, 4) + 0, 4: Jimmy Page has been seriously injured!! (44) Smashed Hand - Niggling Injury 6: status changed from 3 to 9. Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 6: status changed from 9 to 1. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Ball throw-in: 4, 8 (18, 14) Ball moved to ( 18, 7 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 19, 6 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Sara TARGET: 4 --- ROLL: 6 + 0 = 6 Move ended for Abscess [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 9 ) 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 9, 7 ) Move ended for Malaria 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Bed Sore Sara saved by block skill. Bed Sore saved by block skill. [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 13, 7 ) 105 moved (MP) to ( 13, 6 ) 105 moved (MP) to ( 12, 5 ) 105 moved (MP) to ( 11, 5 ) Move ended for Emphysema 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 11, 8 ) 104 moved (MP) to ( 10, 7 ) Move ended for Dandruff 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Colitis Jack Black saved by dodge skill. Player pushed to (23, 13) 9 moved (MP) to ( 6, 13 ) [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 8, 12 ) 106 moved (MP) to ( 9, 11 ) 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 10, 9 ) 106 moved (MP) to ( 9, 8 ) Move ended for Fatty Liver 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Halitosis Pandemic: All players have moved. Halitosis uses TACKLE to bring his opponent down. Joe Walsh is knocked over. Player pushed to (24, 12) 14 moved (MP) to ( 5, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (6, 5) + 0, (4, 4) + 0, 0: Joe Walsh has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 8 ) 108 moved (MP) to ( 6, 12 ) Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 10 ) 7 moved (MP) to ( 15, 9 ) 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 17, 7 ) 7 moved (MP) to ( 18, 6 ) 7 moved (MP) to ( 19, 5 ) Move ended for Kirk Hammett Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Block selected. 114 blocked. (5) Foul Appearance roll passed. Guitarmageddon , Choose a block die. PUSHBACK/POW Move ended for Rocky George Smallpox is knocked over. Player pushed to (9, 11) 114 moved (MP) to ( 9, 11 ) (6, 5) + 0, (1, 1) + 0, 0: Smallpox has been stunned. 114: status changed from 0 to 2. [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 12, 13 ) Move ended for Jimmy Page Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 5 ) DODGE BEFORE RE_ROLL: Sara knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Sara TARGET: 3 --- ROLL: 6 + 0 = 6 Sara slips past his opponent(s) unhindered. 13 moved (MP) to ( 8, 4 ) DODGE FINAL RESULT: Sara TARGET: 2 --- ROLL: 4 + 0 = 4 Sara slips past his opponent(s) unhindered. 13 moved (MP) to ( 9, 3 ) 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 11, 3 ) 13 moved (MP) to ( 12, 3 ) 13 moved (MP) to ( 13, 3 ) Pass selected. SHORT PASS FOUL APPEARANCE skill used. PASS FINAL RESULT: Sara TARGET: 3 --- ROLL: 5 + -1Fa = 4 Move ended for Sara Ball moved to ( 19, 5 ) GET BALL FINAL RESULT: Kirk Hammett TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 11 ) 2 moved (MP) to ( 13, 10 ) 2 moved (MP) to ( 14, 9 ) 2 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 16, 7 ) 2 moved (MP) to ( 17, 6 ) Move ended for Jimi Hendrix Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 12, 12 ) 101 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (13, 14) 101 moved (MP) to ( 13, 14 ) 12 moved (MP) to ( 13, 13 ) 12 moved (MP) to ( 14, 12 ) DODGE FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 4 + 0 = 4 Max Cavalera slips past his opponent(s) unhindered. 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 16, 10 ) 12 moved (MP) to ( 17, 9 ) 12 moved (MP) to ( 18, 8 ) Move ended for Max Cavalera [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 13, 5 ) DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 5 + 0 = 5 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 15, 4 ) Move ended for Dave Mustaine [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Kyle Gass TARGET: 3 --- ROLL: 5 + 0 = 5 Kyle Gass slips past his opponent(s) unhindered. 10 moved (MP) to ( 13, 9 ) DODGE BEFORE RE_ROLL: Kyle Gass knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Kyle Gass TARGET: 2 --- ROLL: 1 + 0 = 1 Kyle Gass is knocked over. (6, 3) + 0, (6, 6) + 0, 4: Kyle Gass has been seriously injured!! (12) Concussion - Miss next game Move ended for Kyle Gass 10: status changed from 0 to 9. 10 moved to dugout ( 0, 13 ) Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 7 [Game Saved] 114: status changed from 2 to 1. Smallpox rolls over. 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 12, 6 ) Move ended for Prostatitis [Game Saved] 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 12, 5 ) 105 moved (MP) to ( 13, 5 ) 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 15, 6 ) 105 moved (MP) to ( 16, 5 ) 105 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Emphysema TARGET: 3 --- ROLL: 6 + 0 = 6 Emphysema slips past his opponent(s) unhindered. Verified Opponent Roll = 3 (3) Go for it successful. 105 moved (MP) to ( 18, 4 ) 7 blocked. Verified Opponent Roll = 5 (5) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Kirk Hammett is knocked over. Player pushed to (10, 6) 7 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 3 to 1. 105 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 8 Ball moved to ( 9, 6 ) Move ended for Emphysema [Game Saved] 101: Select an action for Abscess Select an action for Abscess 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 15, 7 ) 112 moved (MP) to ( 16, 7 ) Move ended for Leprosy 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 11, 8 ) 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 14, 8 ) 104 moved (MP) to ( 15, 8 ) 104 moved (MP) to ( 16, 9 ) Move ended for Dandruff 101: Select an action for Abscess Select an action for Abscess 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 11, 5 ) 113 moved (MP) to ( 12, 5 ) 113 moved (MP) to ( 13, 4 ) Move ended for Malaria 103: Select an action for Colitis Select an action for Colitis 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 7, 12 ) Move ended for Colitis 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 13, 5 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 16, 5 ) Move ended for Bed Sore 101: Select an action for Abscess Select an action for Abscess 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Halitosis Jack Black is knocked over. Player pushed to (23, 14) 9 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Jack Black has been knocked prone. 9: status changed from 0 to 1. 108 moved (MP) to ( 6, 13 ) [Game Saved] 106: Select an action for Fatty Liver Select an action for Fatty Liver 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 8, 7 ) Move ended for Fatty Liver 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 4 + 0 = 4 Abscess slips past his opponent(s) unhindered. 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 16, 11 ) 101 moved (MP) to ( 17, 10 ) 101 moved (MP) to ( 18, 10 ) 101 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 101 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 19, 8 ) Move ended for Abscess Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Guitarmageddon start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Kirk Hammett Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Sara TARGET: 2 --- ROLL: 3 + 0 = 3 Sara slips past his opponent(s) unhindered. 13 moved (MP) to ( 15, 2 ) 13 moved (MP) to ( 16, 2 ) 13 moved (MP) to ( 17, 3 ) 13 moved (MP) to ( 18, 3 ) 13 moved (MP) to ( 19, 4 ) 105 blocked. Guitarmageddon , Choose a block die. POW/SKULL Emphysema is knocked over. (5, 3) + 0, (0, 0) + 0, 0: Emphysema has been knocked prone. 105: status changed from 0 to 1. Sara saved by block skill. Move ended for Sara [Game Saved] Select an action for Max Cavalera 12: Select an action for Max Cavalera Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 18, 5 ) DODGE BEFORE RE_ROLL: Jimi Hendrix knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Jimi Hendrix TARGET: 1 --- ROLL: 5 + 0 = 5 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 18, 4 ) 2 moved (MP) to ( 19, 3 ) 2 moved (MP) to ( 20, 3 ) 2 moved (MP) to ( 21, 3 ) 2 moved (MP) to ( 22, 2 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Rocky George 3: Select an action for Rocky George 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 12 ) 3 moved (MP) to ( 12, 12 ) 3 moved (MP) to ( 13, 12 ) 3 moved (MP) to ( 14, 12 ) 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 12 ) Move ended for Rocky George Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 13 ) 6 moved (MP) to ( 14, 13 ) 6 moved (MP) to ( 15, 13 ) 6 moved (MP) to ( 16, 13 ) Move ended for Jimmy Page Select an action for Max Cavalera 12: Select an action for Max Cavalera 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 7 ) DODGE FINAL RESULT: Max Cavalera TARGET: 3 --- ROLL: 5 + 0 = 5 Max Cavalera slips past his opponent(s) unhindered. 12 moved (MP) to ( 20, 6 ) DODGE FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 6 + 0 = 6 Max Cavalera slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Max Cavalera TARGET: 2 --- ROLL: 2 + 0 = 2 12 moved (MP) to ( 21, 6 ) 12 moved (MP) to ( 22, 6 ) 12 moved (MP) to ( 23, 6 ) 12 moved (MP) to ( 24, 6 ) 12 moved (MP) to ( 25, 6 ) (1) Max Cavalera trips and falls trying to go for it! Team re-roll used. (1) Max Cavalera trips and falls trying to go for it! Move ended for Max Cavalera 12 moved (MP) to ( 26, 6 ) (1, 6) + 0, (0, 0) + 0, 0: Max Cavalera has been knocked prone. 12: status changed from 3 to 1. Ball moved to ( 27, 6 ) Guitarmageddon turn ended. Waiting for Pandemic to finish TURN: 8 [Game Saved] 101: Select an action for Abscess Select an action for Abscess 112: Select an action for Leprosy Select an action for Leprosy 113: Select an action for Malaria Select an action for Malaria 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 20, 8 ) 101 moved (MP) to ( 21, 8 ) 101 moved (MP) to ( 22, 8 ) 101 moved (MP) to ( 23, 8 ) 101 moved (MP) to ( 24, 8 ) 101 moved (MP) to ( 25, 8 ) Verified Opponent Roll = 1 (1) Abscess trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. 101 moved (MP) to ( 26, 7 ) Verified Opponent Roll = 1 (1) Abscess trips and falls trying to go for it! Move ended for Abscess 101 moved (MP) to ( 27, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 101: status changed from 0 to 1. Verified Opponent Roll = 2 Ball moved to ( 2, 5 ) Pandemic turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114: status changed from 1 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 6 (6) Morley's Revenge is avoided. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 4 (4) Joe Walsh regains consciousness. 14: status changed from 7 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) Verified Opponent Roll = 6 Pandemic Winnings Roll: 6 + 0 Verified Opponent Roll = 4 Guitarmageddon Winnings Roll: 4 + -1 Verified Opponent Roll = 11 Verified Opponent Roll = 10 Verified Opponent Roll = 12 Leprosy gets an MVP award. Verified Opponent Roll = 4 Dave Mustaine gets an MVP award. Verified Opponent Roll = 2 Pandemic FF Roll: 2 + -2 Verified Opponent Roll = 1 Guitarmageddon FF Roll: 1 + 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 D6: 1(198) 2(187) 3(177) 4(201) 5(191) 6(176) Total(1130) D8: 1(6) 2(8) 3(6) 4(3) 5(1) 6(3) 7(2) 8(6) Total(35) GAME OVER Final Score: Guitarmageddon: 2 Pandemic: 1 WINNINGS Guitarmageddon: 30000 Pandemic: 60000