Java JRE 1.5 Beta 8.5 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = true bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = false language = en country = Canada Team 1 name: Avenging Mutants Team 1 race: Chaos Player 1 name: Bacchus Brutus Player 1: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 2 name: Cyril Brutus Jr. Player 2: W Chaos Warrior 5 4 3 9 [;] Player 3 name: Claudius Brutus Player 3: W Chaos Warrior 5 5 3 9 [+st, Block, Claw, Guard] Player 4 name: Lel Player 4: B Chaos Beastman 7 3 3 8 [+ma, Block, Horns, Very Long Legs] Player 5 name: Koz Player 5: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns, Strip Ball, Sure Hands] Player 6 name: Idzi Jr. Player 6: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 8 name: Blozej Player 8: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns] Player 9 name: Wiktor Player 9: B Chaos Beastman 5 3 3 8 [Block, Horns, Tackle] Player 10 name: Czedrzyk Jr. Player 10: B Chaos Beastman 7 3 3 8 [+ma, Horns] Player 11 name: Clys II Player 11: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 12 name: Flavius Brutus Player 12: W Chaos Warrior 5 4 3 9 [Block] Player 13 name: Xtoverus II Player 13: B Chaos Beastman 6 3 3 8 [Horns] Player 16 name: Goth Player 16: O Ogre 5 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Pro, Thick Skull, Throw Team-Mate] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=3460] Connected as server to game 'mudmutants'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=3463] Connected as server to game 'mudmutants'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=3466] Connected as server to game 'mudmutants'. Waiting for client. Sending Team File... Done Sending File Team 2 name: Fell Swamp Mudhoppers Team 2 race: Lizardman Player 101 name: Plodfoot Thunderfist Player 101: S Lizardman Saurus 5 4 1 9 [Block] Player 102 name: Bighorn Spleencrusher Player 102: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 103 name: Crusher McMudd Player 103: S Lizardman Saurus 6 4 1 9 [Block, Tackle] Player 104 name: Gorefist Splattertooth Player 104: S Lizardman Saurus 6 4 1 9 [Stand Firm] Player 105 name: Zipper Snapjawed Player 105: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Player 106 name: Thunder Bloodfang Player 106: S Lizardman Saurus 6 4 1 9 [] Player 108 name: Billybob Tailspinner Player 108: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty] Player 109 name: Cumber Smallfoot Player 109: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty, Sure Feet] Player 112 name: Killgore Crushman Player 112: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Bone Head, Frenzy, Mighty Blow, Prehensile Tail, Thick Skull] Player 113 name: Preston Forkeytongue Player 113: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 114 name: Martin Coldblood Player 114: L Lizardman Skink 7 2 3 7 [Dodge, Side Step, Sprint, Stunty] Player 115 name: Slider Fastpaw Player 115: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Done loading opponent team. Options Changed on Client to match Server: BB2k1 Take Root, LRB 2003 Handicap, *** Setup start *** Weather roll(6+2) Current Weather: Nice Options Changed on Client to match Server: BB2k1 Take Root, LRB 2003 Handicap, Gate: 39000 screaming fans show up for the game. Handicap result 43:IT WASN'T ME. Handicap result 51:DUH, WHERE AM I. Handicap result 25:ILLEGAL DRUGS. *** Setup start *** Bacchus Brutus claims IT WASN'T ME. 1: status changed from 0 to 2. Claudius Brutus suffers from DUH, WHERE AM I. Koz is suffering from a niggling injury. 5: status changed from 0 to 2. Blozej is suffering from a niggling injury. 8: status changed from 0 to 2. Killgore Crushman manages to ignore the niggling pain. Preston Forkeytongue manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Fell Swamp Mudhoppers win the toss. Avenging Mutants Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 14, 8 ) 16 moved (SP) to ( 14, 6 ) 11 moved (SP) to ( 1, 4 ) 11 moved (SP) to ( 14, 7 ) 12 moved (SP) to ( 12, 8 ) 2 moved (SP) to ( 12, 6 ) 10 moved (SP) to ( 10, 7 ) 4 moved (SP) to ( 9, 6 ) 13 moved (SP) to ( 9, 7 ) 6 moved (SP) to ( 9, 8 ) 9 moved (SP) to ( 9, 9 ) 13 moved (SP) to ( 12, 13 ) 10 moved (SP) to ( 12, 1 ) 4 moved (SP) to ( 10, 7 ) 2 moved (SP) to ( 12, 4 ) 12 moved (SP) to ( 12, 10 ) 9 moved (SP) to ( 12, 9 ) 6 moved (SP) to ( 12, 5 ) Waiting for Fell Swamp Mudhoppers to set players on field. 102 moved (SP) to ( 15, 8 ) 103 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 10 ) 106 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( 15, 13 ) 104 moved (SP) to ( 15, 11 ) 113 moved (SP) to ( 16, 10 ) 109 moved (SP) to ( 24, 7 ) 108 moved (SP) to ( 16, 8 ) 115 moved (SP) to ( 16, 6 ) 105 moved (SP) to ( 17, 10 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 0 ) *** Setup end *** Avenging Mutants Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 5) Kickoff Roll (6+5) = Throw a rock Avenging Mutants: 6 + 9 FanFactor Fell Swamp Mudhoppers: 5 + 3 FanFactor Avenging Mutants fans throw a rock. Plodfoot Thunderfist is hit by the rock. (1, 3) + 0, 0: Plodfoot Thunderfist has been stunned. 101: status changed from 0 to 2. Kick result. Direction: 7 Distance: 6 Ball placed at (22, 5) Scatter roll: 5 Ball moved to ( 17, 12 ) [Game Saved] Ball in play. Waiting for Fell Swamp Mudhoppers to finish TURN: 1 101: status changed from 2 to 1. 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Crusher McMudd Player pushed to (16, 7) 3 moved (MP) to ( 13, 7 ) [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bighorn Spleencrusher Clys II is knocked over. Player pushed to (16, 6) 11 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (4, 5) + 0, (1, 6) + 0, 0: Clys II has been stunned. 11: status changed from 0 to 2. [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 10 ) Move ended for Killgore Crushman [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 12 ) 104 moved (MP) to ( 13, 12 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 14) 13 moved (MP) to ( 12, 14 ) 104 moved (MP) to ( 12, 13 ) Move ended for Gorefist Splattertooth [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 5 ) 106 moved (MP) to ( 17, 6 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 16, 9 ) 106 moved (MP) to ( 15, 10 ) Move ended for Thunder Bloodfang 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 23, 8 ) 109 moved (MP) to ( 22, 9 ) 109 moved (MP) to ( 21, 10 ) 109 moved (MP) to ( 20, 11 ) 109 moved (MP) to ( 19, 12 ) 109 moved (MP) to ( 18, 13 ) 109 moved (MP) to ( 17, 13 ) 109 moved (MP) to ( 16, 13 ) Move ended for Cumber Smallfoot 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 7 ) 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 18, 10 ) 115 moved (MP) to ( 17, 11 ) 115 moved (MP) to ( 16, 11 ) Move ended for Slider Fastpaw 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 8 ) Move ended for Billybob Tailspinner 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 17, 12 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 4 + 0 = 4 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 17, 10 ) 105 moved (MP) to ( 16, 9 ) Move ended for Zipper Snapjawed [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 14, 12 ) 113 moved (MP) to ( 13, 12 ) 113 moved (MP) to ( 12, 12 ) 113 moved (MP) to ( 11, 12 ) 113 moved (MP) to ( 10, 12 ) 113 moved (MP) to ( 9, 12 ) 113 moved (MP) to ( 8, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 113 moved (MP) to ( 7, 13 ) Verified Opponent Roll = 1 (1) Preston Forkeytongue trips and falls trying to go for it! Move ended for Preston Forkeytongue Fell Swamp Mudhoppers: All players have moved. 113 moved (MP) to ( 6, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (5, 5) + 0, (3, 3) + 1, 0: Preston Forkeytongue has been stunned. 113: status changed from 0 to 2. Fell Swamp Mudhoppers turn ended. [Game Saved] 11: status changed from 2 to 1. Clys II rolls over. Avenging Mutants start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Goth 16: Select an action for Goth (4) BONE HEAD roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 5 ) 16 moved (MP) to ( 12, 6 ) 16 moved (MP) to ( 12, 7 ) 16 moved (MP) to ( 13, 8 ) 16 moved (MP) to ( 14, 9 ) Move ended for Goth [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 2 ) 10 moved (MP) to ( 10, 3 ) 10 moved (MP) to ( 9, 4 ) 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 9, 6 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 9, 8 ) Move ended for Czedrzyk Jr. Select an action for Idzi Jr. 6: Select an action for Idzi Jr. Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 5 ) 6 moved (MP) to ( 14, 5 ) 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 16, 6 ) 6 moved (MP) to ( 17, 6 ) 6 moved (MP) to ( 17, 7 ) Move ended for Idzi Jr. Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 14, 6 ) 2 moved (MP) to ( 15, 7 ) Move ended for Cyril Brutus Jr. Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (6) BONE HEAD roll passed. 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 14, 8 ) 102 blocked. Avenging Mutants , Choose a block die. POW Bighorn Spleencrusher is knocked over. Player pushed to (16, 8) 102 moved (MP) to ( 16, 8 ) CLAW used on armor roll. (6, 1) + 2, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 102: status changed from 0 to 1. 3 moved (MP) to ( 15, 8 ) Move ended for Claudius Brutus [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Block selected. 112 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Flavius Brutus Player pushed to (14, 11) 112 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 10 ) 9 moved (MP) to ( 12, 11 ) 9 moved (MP) to ( 12, 12 ) Move ended for Wiktor Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 10, 8 ) 4 moved (MP) to ( 10, 9 ) 4 moved (MP) to ( 10, 10 ) 4 moved (MP) to ( 10, 11 ) 4 moved (MP) to ( 11, 12 ) Move ended for Lel Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Xtoverus II Avenging Mutants: All players have moved. STAND FIRM skill used. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 2 [Game Saved] 113: status changed from 2 to 1. Preston Forkeytongue rolls over. 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Bighorn Spleencrusher 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Crusher McMudd Player pushed to (15, 7) 3 moved (MP) to ( 14, 7 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 101: status changed from 6 to 0. Blitz selected. 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 9 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW 2 db Block re-rolled. POW Wiktor is knocked over. Player pushed to (18, 13) 9 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 4) + 0, (3, 5) + 0, 0: Wiktor has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 8 ) 101 moved (MP) to ( 12, 12 ) Move ended for Plodfoot Thunderfist [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Gorefist Splattertooth Player pushed to (17, 15) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, 0: Xtoverus II has been stunned. 13: status changed from 0 to 0. 13 moved (SP) to ( 0, 1 ) [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 13 ) 109 moved (MP) to ( 14, 13 ) 109 moved (MP) to ( 13, 13 ) 109 moved (MP) to ( 12, 14 ) 109 moved (MP) to ( 11, 14 ) 109 moved (MP) to ( 10, 14 ) 109 moved (MP) to ( 9, 13 ) 109 moved (MP) to ( 8, 13 ) Move ended for Cumber Smallfoot 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 12 ) 115 moved (MP) to ( 14, 12 ) Move ended for Slider Fastpaw 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 16, 11 ) 105 moved (MP) to ( 16, 12 ) 105 moved (MP) to ( 15, 13 ) 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 13 ) Move ended for Zipper Snapjawed 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 112: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 9) 12 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 13, 10 ) 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Killgore Crushman Flavius Brutus is knocked over. Player pushed to (15, 8) 12 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. (4, 6) + 0, (1, 3) + 1, 0: Flavius Brutus has been stunned. 12: status changed from 0 to 2. 112 moved (MP) to ( 13, 9 ) [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Thunder Bloodfang Player pushed to (16, 8) 16 moved (MP) to ( 13, 8 ) [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 9 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Billybob Tailspinner knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 5 + 0 = 5 Billybob Tailspinner slips past his opponent(s) unhindered. 108 moved (MP) to ( 17, 10 ) 108 moved (MP) to ( 17, 11 ) 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 15, 13 ) 108 moved (MP) to ( 14, 13 ) Move ended for Billybob Tailspinner Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] 12: status changed from 2 to 1. Flavius Brutus rolls over. Avenging Mutants start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Block selected. 102 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Cyril Brutus Jr. Player pushed to (16, 9) 102 moved (MP) to ( 16, 9 ) 2 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 12, 6 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 12, 8 ) Move ended for Clys II Select an action for Goth 16: Select an action for Goth (6) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 112 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Goth Player pushed to (14, 10) 112 moved (MP) to ( 14, 10 ) 16 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 10, 9 ) 10 moved (MP) to ( 10, 10 ) 10 moved (MP) to ( 10, 11 ) 10 moved (MP) to ( 10, 12 ) 10 moved (MP) to ( 11, 13 ) 101 blocked. HORNS used. Avenging Mutants , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (13, 12) 101 moved (MP) to ( 13, 12 ) Move ended for Czedrzyk Jr. [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (1) BONE HEAD roll fails! Move ended for Claudius Brutus 3: tackle zone state changed to false [Game Saved] Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 18, 8 ) 6 moved (MP) to ( 18, 9 ) 6 moved (MP) to ( 18, 10 ) 6 moved (MP) to ( 17, 11 ) 6 moved (MP) to ( 16, 12 ) 6 moved (MP) to ( 15, 13 ) Move ended for Idzi Jr. Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Lel Avenging Mutants: All players have moved. Gorefist Splattertooth is knocked over. (3, 6) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Lel saved by block skill. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 3 [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 12, 12 ) 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Czedrzyk Jr. is knocked over. Player pushed to (19, 13) 10 moved (MP) to ( 10, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (5, 4) + 0, (3, 3) + 0, 0: Czedrzyk Jr. has been stunned. 10: status changed from 0 to 2. 101 moved (MP) to ( 11, 13 ) Move ended for Plodfoot Thunderfist [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Crusher McMudd Player pushed to (12, 8) 2 moved (MP) to ( 17, 8 ) [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 15, 12 ) Move ended for Thunder Bloodfang 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Slider Fastpaw Idzi Jr. is knocked over. Player pushed to (13, 14) 6 moved (MP) to ( 16, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Idzi Jr. has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 8, 12 ) Move ended for Cumber Smallfoot 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 6, 12 ) Move ended for Preston Forkeytongue 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 14 ) 105 moved (MP) to ( 11, 14 ) 105 moved (MP) to ( 10, 14 ) 105 moved (MP) to ( 9, 14 ) 105 moved (MP) to ( 8, 14 ) 105 moved (MP) to ( 7, 13 ) Move ended for Zipper Snapjawed 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 14 ) 108 moved (MP) to ( 12, 14 ) 108 moved (MP) to ( 11, 14 ) 108 moved (MP) to ( 10, 14 ) 108 moved (MP) to ( 9, 14 ) 108 moved (MP) to ( 8, 13 ) Move ended for Billybob Tailspinner 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Bighorn Spleencrusher Cyril Brutus Jr. is knocked over. Player pushed to (11, 7) 2 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (4, 6) + 0, (6, 1) + 0, 0: Cyril Brutus Jr. has been stunned. 2: status changed from 0 to 2. [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Killgore Crushman Fell Swamp Mudhoppers: All players have moved. 112: tackle zone state changed to false Killgore Crushman has already moved this turn. Fell Swamp Mudhoppers turn ended. [Game Saved] 2: status changed from 2 to 1. Cyril Brutus Jr. rolls over. 10: status changed from 2 to 1. Czedrzyk Jr. rolls over. Avenging Mutants start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Goth 16: Select an action for Goth (5) BONE HEAD roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 10 ) 16 moved (MP) to ( 11, 11 ) 16 moved (MP) to ( 10, 11 ) 16 moved (MP) to ( 9, 12 ) Move ended for Goth [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (5) BONE HEAD roll passed. 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 12, 9 ) 3 moved (MP) to ( 12, 10 ) 3 moved (MP) to ( 12, 11 ) 3 moved (MP) to ( 12, 12 ) Move ended for Claudius Brutus [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Flavius Brutus Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 15, 14 ) 6 moved (MP) to ( 14, 14 ) 6 moved (MP) to ( 13, 14 ) Move ended for Idzi Jr. Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Lel Gorefist Splattertooth is knocked over. (4, 5) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Lel saved by block skill. [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 9, 10 ) 11 moved (MP) to ( 8, 11 ) 11 moved (MP) to ( 7, 12 ) DODGE BEFORE RE_ROLL: Clys II knocked over trying to dodge. TARGET: 7 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Clys II TARGET: 7 --- ROLL: 5 + 0 = 5 Clys II is knocked over. (4, 3) + 0, (0, 0) + 0, 0: Clys II has been knocked prone. 11: status changed from 4 to 1. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 4 [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 10 ) 112 moved (MP) to ( 12, 10 ) 112 moved (MP) to ( 11, 11 ) Move ended for Killgore Crushman [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Crusher McMudd Player pushed to (16, 7) 12 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 14, 8 ) [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 12, 11 ) Move ended for Bighorn Spleencrusher 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Plodfoot Thunderfist Lel is knocked over. Player pushed to (19, 11) 4 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 (6, 4) + 0, (4, 4) + 0, 0: Lel has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 9 ) [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 13 ) Move ended for Slider Fastpaw 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 14, 12 ) 106 moved (MP) to ( 13, 13 ) 6 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Idzi Jr. is knocked over. Player pushed to (16, 15) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, 0: Idzi Jr. has been stunned. 6: status changed from 0 to 0. 6 moved (SP) to ( 0, 2 ) Move ended for Thunder Bloodfang [Game Saved] 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 6, 13 ) 105 moved (MP) to ( 5, 13 ) 105 moved (MP) to ( 4, 13 ) 105 moved (MP) to ( 3, 13 ) 105 moved (MP) to ( 2, 13 ) Zipper Snapjawed scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 4 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 0 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 5 (5) Lel regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 7 ) 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 5 (5) Wiktor regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 6 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 1 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 4 ) Opponent Kicking. Waiting for Fell Swamp Mudhoppers to set players on field. 112 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 15, 9 ) 102 moved (SP) to ( 19, 7 ) 101 moved (SP) to ( 19, 6 ) 103 moved (SP) to ( 19, 8 ) 105 moved (SP) to ( 23, 6 ) 104 moved (SP) to ( 15, 4 ) 106 moved (SP) to ( 15, 10 ) 108 moved (SP) to ( 23, 9 ) 103 moved (SP) to ( 16, 12 ) 101 moved (SP) to ( 16, 2 ) 102 moved (SP) to ( 19, 11 ) 103 moved (SP) to ( 19, 10 ) 102 moved (SP) to ( 16, 12 ) 103 moved (SP) to ( 17, 7 ) 108 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 28, 5 ) 113 moved (SP) to ( 16, 4 ) 114 moved (SP) to ( 24, 8 ) 109 moved (SP) to ( 24, 5 ) 114 moved (SP) to ( 24, 9 ) 115 moved (SP) to ( 24, 7 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 0 ) Avenging Mutants Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 7, 7 ) 16 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 13, 6 ) 3 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 14, 4 ) 11 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 9, 7 ) 9 moved (SP) to ( 11, 7 ) 4 moved (SP) to ( 10, 7 ) 6 moved (SP) to ( 12, 6 ) 13 moved (SP) to ( 12, 7 ) 11 moved (SP) to ( 6, 7 ) 12 moved (SP) to ( 14, 5 ) 6 moved (SP) to ( 12, 2 ) 9 moved (SP) to ( 11, 2 ) 6 moved (SP) to ( 12, 12 ) 9 moved (SP) to ( 12, 2 ) 13 moved (SP) to ( 12, 11 ) 4 moved (SP) to ( 10, 4 ) 10 moved (SP) to ( 11, 9 ) 4 moved (SP) to ( 10, 10 ) 10 moved (SP) to ( 10, 4 ) 13 moved (SP) to ( 10, 6 ) 10 moved (SP) to ( 12, 11 ) 13 moved (SP) to ( 10, 4 ) 10 moved (SP) to ( 10, 7 ) 4 moved (SP) to ( 12, 11 ) 10 moved (SP) to ( 10, 8 ) *** Setup end *** Waiting for Fell Swamp Mudhoppers to kick off. Ball placed at (21, 7) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Kickoff Roll (3+6) = Brilliant Coaching Fell Swamp Mudhoppers: 1 + 2 coaches Avenging Mutants: 4 + 4 coaches Avenging Mutants get an extra re-roll. Verified Opponent Roll = 2 Verified Opponent Roll = 4 Kick result. Direction: 2 Distance: 4 Ball placed at (21, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 22, 3 ) [Game Saved] Ball in play. Avenging Mutants start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 11 ) 6 moved (MP) to ( 12, 10 ) 6 moved (MP) to ( 13, 10 ) Move ended for Idzi Jr. Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 12, 10 ) 4 moved (MP) to ( 12, 9 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 12, 7 ) 4 moved (MP) to ( 12, 6 ) 4 moved (MP) to ( 12, 5 ) 4 moved (MP) to ( 12, 4 ) 4 moved (MP) to ( 12, 3 ) Move ended for Lel Select an action for Goth 16: Select an action for Goth Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Flavius Brutus Gorefist Splattertooth is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Flavius Brutus saved by block skill. [Game Saved] Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 14, 6 ) Move ended for Cyril Brutus Jr. Select an action for Goth 16: Select an action for Goth (3) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 112 blocked. Avenging Mutants , Choose a block die. POW Move ended for Goth Killgore Crushman is knocked over. Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 112: status changed from 0 to 1. 16 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (3) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 106 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Claudius Brutus Thunder Bloodfang is knocked over. Player pushed to (16, 11) 106 moved (MP) to ( 16, 11 ) CLAW used on armor roll. (1, 6) + 2, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. 3 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 13, 3 ) 9 moved (MP) to ( 14, 4 ) 9 moved (MP) to ( 15, 5 ) 113 blocked. HORNS used. Avenging Mutants , Choose a block die. POW Preston Forkeytongue is knocked over. Player pushed to (16, 3) 113 moved (MP) to ( 16, 3 ) (5, 5) + 0, (3, 1) + 1, 0: Preston Forkeytongue has been stunned. 113: status changed from 0 to 2. 9 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 17, 4 ) Move ended for Wiktor [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 7 ) 10 moved (MP) to ( 12, 6 ) 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 14, 4 ) 10 moved (MP) to ( 14, 3 ) 10 moved (MP) to ( 14, 2 ) 10 moved (MP) to ( 15, 1 ) Move ended for Czedrzyk Jr. Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 4 ) 13 moved (MP) to ( 12, 4 ) 13 moved (MP) to ( 13, 4 ) 13 moved (MP) to ( 14, 3 ) 13 moved (MP) to ( 15, 2 ) Move ended for Xtoverus II Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 6 ) 11 moved (MP) to ( 6, 5 ) 11 moved (MP) to ( 6, 4 ) 11 moved (MP) to ( 7, 3 ) GET BALL FINAL RESULT: Clys II TARGET: 3 --- ROLL: 5 + 0 = 5 11 moved (MP) to ( 8, 3 ) 11 moved (MP) to ( 9, 3 ) Move ended for Clys II Avenging Mutants: All players have moved. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 5 [Game Saved] 113: status changed from 2 to 1. Preston Forkeytongue rolls over. 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Killgore Crushman [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Thunder Bloodfang 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 11 ) 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 9 ) Move ended for Bighorn Spleencrusher 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 8 ) 16 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 6) 16 moved (MP) to ( 15, 6 ) 103 moved (MP) to ( 15, 8 ) 103 moved (MP) to ( 14, 8 ) 103 moved (MP) to ( 13, 8 ) 103 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 1 (1) Crusher McMudd trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 12, 5 ) Move ended for Crusher McMudd [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 23, 4 ) 109 moved (MP) to ( 22, 3 ) 109 moved (MP) to ( 21, 2 ) 109 moved (MP) to ( 20, 1 ) 109 moved (MP) to ( 19, 1 ) 109 moved (MP) to ( 18, 1 ) 109 moved (MP) to ( 17, 1 ) 109 moved (MP) to ( 16, 1 ) Move ended for Cumber Smallfoot 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Plodfoot Thunderfist Czedrzyk Jr. is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Czedrzyk Jr. has been knocked prone. 10: status changed from 0 to 1. Plodfoot Thunderfist saved by block skill. [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 9 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 3 + 0 = 3 Billybob Tailspinner slips past his opponent(s) unhindered. 108 moved (MP) to ( 18, 8 ) 108 moved (MP) to ( 19, 7 ) 108 moved (MP) to ( 19, 6 ) 108 moved (MP) to ( 19, 5 ) Move ended for Billybob Tailspinner [Game Saved] 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 22, 7 ) 114 moved (MP) to ( 21, 6 ) 114 moved (MP) to ( 20, 5 ) 114 moved (MP) to ( 20, 4 ) 114 moved (MP) to ( 19, 3 ) Move ended for Martin Coldblood Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 9, 5 ) 11 moved (MP) to ( 10, 6 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 12, 8 ) 11 moved (MP) to ( 12, 9 ) Move ended for Clys II Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 11, 3 ) 4 moved (MP) to ( 10, 4 ) 4 moved (MP) to ( 10, 5 ) 4 moved (MP) to ( 10, 6 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 11, 8 ) Move ended for Lel Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 13, 8 ) Move ended for Cyril Brutus Jr. Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 11 ) 6 moved (MP) to ( 15, 11 ) 106 blocked. HORNS used. Avenging Mutants , Choose a block die. POW/SKULL Thunder Bloodfang is knocked over. (4, 5) + 0, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. Idzi Jr. saved by block skill. 6 moved (MP) to ( 16, 12 ) 6 moved (MP) to ( 17, 12 ) 6 moved (MP) to ( 18, 12 ) Move ended for Idzi Jr. [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (5) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 102 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Claudius Brutus Player pushed to (16, 8) 102 moved (MP) to ( 16, 8 ) 3 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 17, 5 ) 9 moved (MP) to ( 17, 6 ) Move ended for Wiktor Select an action for Goth 16: Select an action for Goth (2) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 112 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Goth Killgore Crushman is knocked over. Player pushed to (17, 8) 112 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 112: status changed from 0 to 1. 16 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Czedrzyk Jr. TARGET: 3 --- ROLL: 3 + 0 = 3 Czedrzyk Jr. slips past his opponent(s) unhindered. 10 moved (MP) to ( 13, 3 ) 10 moved (MP) to ( 12, 4 ) Move ended for Czedrzyk Jr. [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 2 ) DODGE BEFORE RE_ROLL: Xtoverus II knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Xtoverus II TARGET: 3 --- ROLL: 3 + 0 = 3 Xtoverus II slips past his opponent(s) unhindered. 13 moved (MP) to ( 13, 3 ) 13 moved (MP) to ( 14, 4 ) Move ended for Xtoverus II [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Flavius Brutus Avenging Mutants: All players have moved. Gorefist Splattertooth is knocked over. STAND FIRM skill used. (4, 5) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 6 [Game Saved] 112: Select an action for Killgore Crushman Select an action for Killgore Crushman Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Killgore Crushman [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 10 ) 11 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Clys II is knocked over. Player pushed to (18, 9) 11 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Clys II has been knocked prone. 11: status changed from 3 to 1. 106 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 5 Ball moved to ( 19, 10 ) Move ended for Thunder Bloodfang [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Crusher McMudd Czedrzyk Jr. is knocked over. Player pushed to (18, 3) 10 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Czedrzyk Jr. has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 2 ) 101 moved (MP) to ( 14, 2 ) 101 moved (MP) to ( 13, 2 ) 101 moved (MP) to ( 12, 3 ) 101 moved (MP) to ( 11, 4 ) Move ended for Plodfoot Thunderfist 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 6 ) 108 moved (MP) to ( 19, 7 ) 108 moved (MP) to ( 19, 8 ) 108 moved (MP) to ( 19, 9 ) 108 moved (MP) to ( 18, 10 ) Move ended for Billybob Tailspinner 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 4 ) 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 19, 6 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 20, 10 ) Move ended for Martin Coldblood 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 17, 3 ) 113 moved (MP) to ( 18, 4 ) 113 moved (MP) to ( 19, 5 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 19, 7 ) Move ended for Preston Forkeytongue 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 1 ) 109 moved (MP) to ( 14, 2 ) 109 moved (MP) to ( 13, 3 ) 109 moved (MP) to ( 12, 4 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Cumber Smallfoot knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 1 DODGE FINAL RESULT: Cumber Smallfoot TARGET: 3 --- ROLL: 1 + 0 = 1 Cumber Smallfoot is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (3, 5) + 0, (1, 6) + 1, 0: Cumber Smallfoot has been knocked out. Move ended for Cumber Smallfoot 109: status changed from 0 to 7. 109 moved (SP) to ( 29, 8 ) Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Claudius Brutus 3: Select an action for Claudius Brutus Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (1) BONE HEAD roll fails! Move ended for Claudius Brutus 3: tackle zone state changed to false [Game Saved] Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Block selected. 106 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Cyril Brutus Jr. Player pushed to (12, 10) 106 moved (MP) to ( 12, 10 ) 2 moved (MP) to ( 12, 9 ) [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Clys II Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Flavius Brutus Gorefist Splattertooth is knocked over. STAND FIRM skill used. (1, 1) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 5 ) 13 moved (MP) to ( 14, 6 ) 13 moved (MP) to ( 14, 7 ) 13 moved (MP) to ( 14, 8 ) 13 moved (MP) to ( 14, 9 ) 13 moved (MP) to ( 13, 10 ) Move ended for Xtoverus II Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 16, 6 ) 9 moved (MP) to ( 15, 7 ) 102 blocked. HORNS used. Avenging Mutants , Choose a block die. PUSHBACK/POW Bighorn Spleencrusher is knocked over. Player pushed to (17, 9) 102 moved (MP) to ( 17, 9 ) (1, 6) + 0, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 102: status changed from 0 to 1. 9 moved (MP) to ( 15, 8 ) 9 moved (MP) to ( 15, 9 ) Move ended for Wiktor [Game Saved] Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 12 ) 6 moved (MP) to ( 16, 11 ) Move ended for Idzi Jr. Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Czedrzyk Jr. Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 10, 9 ) 4 moved (MP) to ( 10, 10 ) GET BALL BEFORE RE_ROLL: Lel dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Lel TARGET: 3 --- ROLL: 4 + 0 = 4 4 moved (MP) to ( 10, 11 ) 4 moved (MP) to ( 11, 12 ) 4 moved (MP) to ( 12, 12 ) 4 moved (MP) to ( 13, 12 ) 4 moved (MP) to ( 14, 11 ) 4 moved (MP) to ( 15, 10 ) Move ended for Lel [Game Saved] Select an action for Goth 16: Select an action for Goth (6) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 112 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Goth Avenging Mutants: All players have moved. Killgore Crushman is knocked over. MIGHTY BLOW used on injury roll. (5, 5) + 0, (5, 5) + 1, 2: Killgore Crushman has been badly hurt! 112: status changed from 0 to 8. Goth saved by block skill. Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 11 ) Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 7 [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 6 ) 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 15, 8 ) Move ended for Crusher McMudd 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (18, 2) 10 moved (MP) to ( 11, 2 ) 101 moved (MP) to ( 11, 3 ) [Game Saved] 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 8 ) 113 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 19, 10 ) 113 moved (MP) to ( 18, 11 ) 113 moved (MP) to ( 17, 12 ) Move ended for Preston Forkeytongue 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 102: status changed from 6 to 0. Blitz selected. 102 moved (MP) to ( 16, 10 ) 4 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Lel is knocked over. Player pushed to (15, 11) 4 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (6, 6) + 0, (4, 1) + 0, 0: Lel has been stunned. 4: status changed from 3 to 2. 102 moved (MP) to ( 15, 10 ) Verified Opponent Roll = 6 Ball moved to ( 15, 12 ) Move ended for Bighorn Spleencrusher [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 23, 8 ) 115 moved (MP) to ( 22, 9 ) 115 moved (MP) to ( 21, 10 ) 115 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 19, 12 ) 115 moved (MP) to ( 18, 13 ) 115 moved (MP) to ( 17, 13 ) 115 moved (MP) to ( 16, 13 ) Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 15, 13 ) Move ended for Slider Fastpaw [Game Saved] 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 18, 12 ) 108 moved (MP) to ( 17, 13 ) 108 moved (MP) to ( 16, 14 ) 108 moved (MP) to ( 15, 14 ) 108 moved (MP) to ( 14, 13 ) 108 moved (MP) to ( 13, 12 ) Move ended for Billybob Tailspinner 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 11 ) 114 moved (MP) to ( 18, 12 ) 114 moved (MP) to ( 17, 13 ) 114 moved (MP) to ( 16, 14 ) 114 moved (MP) to ( 15, 14 ) 114 moved (MP) to ( 14, 13 ) 114 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Martin Coldblood TARGET: 3 --- ROLL: 5 + 0 = 5 Pass selected. Increased range band because of race. LONG PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: Martin Coldblood fumbled the ball! TARGET: 4 --- ROLL: 2 + -1Lp = 1 Team re-roll used. Verified Opponent Roll = 6 PASS FINAL RESULT: Martin Coldblood TARGET: 4 --- ROLL: 6 Move ended for Martin Coldblood Ball moved to ( 22, 13 ) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 23, 14 ) Fell Swamp Mudhoppers turn ended. [Game Saved] 4: status changed from 2 to 1. Lel rolls over. Avenging Mutants start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Claudius Brutus 3: Select an action for Claudius Brutus Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (4) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 102 blocked. Avenging Mutants , Choose a block die. POW Move ended for Claudius Brutus Bighorn Spleencrusher is knocked over. Player pushed to (14, 10) 102 moved (MP) to ( 14, 10 ) CLAW used on armor roll. (4, 3) + 2, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 102: status changed from 0 to 1. 3 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Goth 16: Select an action for Goth (3) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 103 blocked. Avenging Mutants , Choose a block die. POW Move ended for Goth Crusher McMudd is knocked over. Player pushed to (14, 9) 103 moved (MP) to ( 14, 9 ) MIGHTY BLOW used on armor roll. (3, 6) + 1, (1, 1) + 0, 0: Crusher McMudd has been stunned. 103: status changed from 0 to 2. 16 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Block selected. 113 blocked. Avenging Mutants , Choose a block die. POW Move ended for Idzi Jr. Preston Forkeytongue is knocked over. Player pushed to (17, 13) 113 moved (MP) to ( 17, 13 ) (3, 4) + 0, (0, 0) + 0, 0: Preston Forkeytongue has been knocked prone. 113: status changed from 0 to 1. 6 moved (MP) to ( 17, 12 ) [Game Saved] Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Block selected. 106 blocked. Avenging Mutants , Choose a block die. POW Move ended for Cyril Brutus Jr. Thunder Bloodfang is knocked over. Player pushed to (13, 11) 106 moved (MP) to ( 13, 11 ) (3, 3) + 0, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. 2 moved (MP) to ( 12, 10 ) [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 12, 11 ) 108 blocked. HORNS used. Avenging Mutants , Choose a block die. PUSHBACK/POW Billybob Tailspinner saved by dodge skill. Player pushed to (14, 13) 108 moved (MP) to ( 14, 13 ) 13 moved (MP) to ( 12, 12 ) 13 moved (MP) to ( 13, 13 ) Move ended for Xtoverus II [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 9, 11 ) 11 moved (MP) to ( 8, 12 ) 11 moved (MP) to ( 7, 13 ) 11 moved (MP) to ( 6, 14 ) GET BALL FINAL RESULT: Clys II TARGET: 3 --- ROLL: 3 + 0 = 3 11 moved (MP) to ( 7, 13 ) Pass selected. LONG PASS PASS FINAL RESULT: Clys II TARGET: 4 --- ROLL: 3 + -1Lp = 2 Scatter roll: 6 Scatter roll: 4 Scatter roll: 1 Move ended for Clys II Ball moved to ( 15, 9 ) GET BALL FINAL RESULT: Wiktor TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 8 Ball moved to ( 14, 9 ) Scatter roll: 4 Ball moved to ( 15, 9 ) GET BALL FINAL RESULT: Wiktor TARGET: 4 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 8 ) 9 moved (MP) to ( 17, 7 ) 9 moved (MP) to ( 18, 6 ) 9 moved (MP) to ( 19, 6 ) 9 moved (MP) to ( 20, 6 ) (3) Go for it successful. 9 moved (MP) to ( 21, 5 ) (3) Go for it successful. 9 moved (MP) to ( 22, 4 ) Move ended for Wiktor [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 1 ) DODGE FINAL RESULT: Czedrzyk Jr. TARGET: 3 --- ROLL: 6 + 0 = 6 Czedrzyk Jr. slips past his opponent(s) unhindered. 10 moved (MP) to ( 13, 1 ) 10 moved (MP) to ( 14, 1 ) 10 moved (MP) to ( 15, 2 ) 10 moved (MP) to ( 16, 2 ) 10 moved (MP) to ( 17, 3 ) 10 moved (MP) to ( 16, 4 ) Move ended for Czedrzyk Jr. [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. POW Move ended for Flavius Brutus Avenging Mutants: All players have moved. Gorefist Splattertooth is knocked over. STAND FIRM skill used. (3, 4) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 8 [Game Saved] 103: status changed from 2 to 1. Crusher McMudd rolls over. 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 12 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 17, 10 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Slider Fastpaw knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 2 + 0 = 2 Slider Fastpaw is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. Move ended for Slider Fastpaw 115: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wiktor 9: Select an action for Wiktor Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (1) BONE HEAD roll fails! Move ended for Claudius Brutus 3: tackle zone state changed to false Blitz action used. [Game Saved] Select an action for Goth 16: Select an action for Goth (6) BONE HEAD roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 16, 9 ) 16 moved (MP) to ( 16, 10 ) 16 moved (MP) to ( 16, 11 ) 16 moved (MP) to ( 15, 12 ) Move ended for Goth [Game Saved] Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 11 ) 6 moved (MP) to ( 15, 11 ) Move ended for Idzi Jr. Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Block selected. 114 blocked. Avenging Mutants , Choose a block die. POW Move ended for Xtoverus II SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (15, 13) 114 moved (MP) to ( 15, 13 ) (1, 6) + 0, (0, 0) + 0, 0: Martin Coldblood has been knocked prone. 114: status changed from 0 to 1. 13 moved (MP) to ( 14, 12 ) [Game Saved] Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 23, 5 ) 9 moved (MP) to ( 24, 6 ) 9 moved (MP) to ( 25, 7 ) 9 moved (MP) to ( 26, 7 ) 9 moved (MP) to ( 27, 7 ) Wiktor scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=0] : current status = 2 1 : current status = 2 2 : current square = java.awt.Point[x=12,y=10] : current status = 0 2 : current square = java.awt.Point[x=12,y=10] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=12,y=10] 2 : current status = 0 2 : current square = java.awt.Point[x=12,y=10] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 4 : current square = java.awt.Point[x=14,y=11] : current status = 1 4 : current square = java.awt.Point[x=14,y=11] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=11] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=11] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 5 : current square = java.awt.Point[x=0,y=4] : current status = 2 5 : current status = 2 6 : current square = java.awt.Point[x=15,y=11] : current status = 0 6 : current square = java.awt.Point[x=15,y=11] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=11] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=11] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=0,y=6] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=27,y=7] : current status = 0 9 : current square = java.awt.Point[x=27,y=7] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=27,y=7] 9 : current status = 0 9 : current square = java.awt.Point[x=27,y=7] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=16,y=4] : current status = 4 10 : current square = java.awt.Point[x=16,y=4] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=16,y=4] 10 : current status = 0 10 : current square = java.awt.Point[x=16,y=4] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=7,y=13] : current status = 4 11 : current square = java.awt.Point[x=7,y=13] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=7,y=13] 11 : current status = 0 11 : current square = java.awt.Point[x=7,y=13] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=1] 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=5] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=14,y=12] : current status = 0 13 : current square = java.awt.Point[x=14,y=12] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=12] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=12] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 16 : current square = java.awt.Point[x=15,y=12] : current status = 0 16 : current square = java.awt.Point[x=15,y=12] : current status = 0 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=15,y=12] 16 : current status = 0 16 : current square = java.awt.Point[x=15,y=12] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=4] 101 : current square = java.awt.Point[x=11,y=3] : current status = 0 101 : current square = java.awt.Point[x=11,y=3] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=11,y=3] 101 : current status = 0 101 : current square = java.awt.Point[x=11,y=3] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=14,y=10] : current status = 1 102 : current square = java.awt.Point[x=14,y=10] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=14,y=9] : current status = 1 103 : current square = java.awt.Point[x=14,y=9] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=14,y=9] 103 : current status = 0 103 : current square = java.awt.Point[x=14,y=9] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=15,y=4] : current status = 1 104 : current square = java.awt.Point[x=15,y=4] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=4] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=4] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : current status = 0 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=0] 106 : current square = java.awt.Point[x=13,y=11] : current status = 1 106 : current square = java.awt.Point[x=13,y=11] : current status = 1 106: status changed from 1 to 0. 106 : set status normal, current square = java.awt.Point[x=13,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=13,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=14,y=13] : current status = 0 108 : current square = java.awt.Point[x=14,y=13] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=14,y=13] 108 : current status = 0 108 : current square = java.awt.Point[x=14,y=13] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=29,y=8] : current status = 7 109 : current status = 7 (5) Cumber Smallfoot regains consciousness. 109: status changed from 7 to 0. 109 : current square = java.awt.Point[x=29,y=8] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=29,y=11] : current status = 8 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=17,y=13] : current status = 1 113 : current square = java.awt.Point[x=17,y=13] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=17,y=13] 113 : current status = 0 113 : current square = java.awt.Point[x=17,y=13] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=0] 114 : current square = java.awt.Point[x=15,y=13] : current status = 1 114 : current square = java.awt.Point[x=15,y=13] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=13] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=13] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=1] 115 : current square = java.awt.Point[x=17,y=10] : current status = 1 115 : current square = java.awt.Point[x=17,y=10] : current status = 1 115: status changed from 1 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Fell Swamp Mudhoppers to set players on field. 104 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 16, 4 ) 103 moved (SP) to ( 16, 3 ) 102 moved (SP) to ( 16, 11 ) 108 moved (SP) to ( 16, 10 ) 115 moved (SP) to ( 16, 4 ) 114 moved (SP) to ( 16, 7 ) 109 moved (SP) to ( 22, 9 ) 113 moved (SP) to ( 22, 6 ) 113 moved (SP) to ( 22, 7 ) 105 moved (SP) to ( 24, 5 ) 113 moved (SP) to ( 22, 5 ) 105 moved (SP) to ( 22, 7 ) Avenging Mutants Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 4 moved (SP) to ( 7, 7 ) 12 moved (SP) to ( 14, 7 ) 12 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 14, 4 ) 13 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 13, 5 ) 16 moved (SP) to ( 14, 4 ) 16 moved (SP) to ( 14, 3 ) 2 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 13, 9 ) 2 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 9 ) 6 moved (SP) to ( 11, 10 ) 9 moved (SP) to ( 11, 4 ) 9 moved (SP) to ( 12, 4 ) 6 moved (SP) to ( 12, 11 ) 10 moved (SP) to ( 11, 11 ) 6 moved (SP) to ( 11, 9 ) 10 moved (SP) to ( 12, 11 ) 6 moved (SP) to ( 14, 1 ) *** Setup end *** Waiting for Fell Swamp Mudhoppers to kick off. Ball placed at (21, 8) Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Kickoff Roll (2+3) = Cheering Fans Fell Swamp Mudhoppers: 4 + 3FF + 0CL Avenging Mutants: 1 + 9FF + 0CL Avenging Mutants get an extra re-roll. Verified Opponent Roll = 2 Verified Opponent Roll = 3 Kick result. Direction: 2 Distance: 3 Ball placed at (21, 8) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 22, 6 ) [Game Saved] Ball in play. Avenging Mutants start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Goth 16: Select an action for Goth (4) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. POW Move ended for Goth Plodfoot Thunderfist is knocked over. Player pushed to (16, 5) 101 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 101: status changed from 0 to 1. 16 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (3) BONE HEAD roll passed. 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 14, 4 ) 3 moved (MP) to ( 15, 3 ) 103 blocked. Avenging Mutants , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Crusher McMudd is knocked over. Player pushed to (17, 4) 103 moved (MP) to ( 17, 4 ) CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Crusher McMudd has been knocked prone. 103: status changed from 0 to 1. 3 moved (MP) to ( 16, 3 ) Move ended for Claudius Brutus [Game Saved] Select an action for Idzi Jr. 6: Select an action for Idzi Jr. 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 1 ) 6 moved (MP) to ( 16, 2 ) 6 moved (MP) to ( 17, 3 ) Move ended for Idzi Jr. Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true Block selected. 106 blocked. Avenging Mutants , Choose a block die. POW Move ended for Cyril Brutus Jr. Thunder Bloodfang is knocked over. Player pushed to (16, 9) 106 moved (MP) to ( 16, 9 ) (4, 2) + 0, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. 2 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 8 ) Move ended for Clys II Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 4 ) 9 moved (MP) to ( 14, 5 ) 9 moved (MP) to ( 14, 6 ) Move ended for Wiktor Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Xtoverus II Gorefist Splattertooth is knocked over. STAND FIRM skill used. (1, 2) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 2 ) 12 moved (MP) to ( 16, 1 ) 12 moved (MP) to ( 17, 1 ) Move ended for Flavius Brutus Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 7, 6 ) GET BALL FINAL RESULT: Lel TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Lel Scatter roll: 3 Ball moved to ( 8, 5 ) Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 1 [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Bighorn Spleencrusher Cyril Brutus Jr. is knocked over. Player pushed to (15, 9) 2 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Cyril Brutus Jr. has been knocked prone. 2: status changed from 0 to 1. 102 moved (MP) to ( 15, 10 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Plodfoot Thunderfist 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 103: status changed from 6 to 0. Blitz selected. 6 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Idzi Jr. is knocked over. Player pushed to (13, 2) 6 moved (MP) to ( 16, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (4, 6) + 0, (5, 6) + 0, 3: Idzi Jr. has been badly hurt! 6: status changed from 0 to 8. 103 moved (MP) to ( 17, 3 ) 6 moved (SP) to ( 0, 11 ) Move ended for Crusher McMudd [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 18, 6 ) Move ended for Thunder Bloodfang 108: Select an action for Billybob Tailspinner Select an action for Billybob Tailspinner 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 14, 10 ) 108 moved (MP) to ( 13, 9 ) 108 moved (MP) to ( 12, 8 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 6 + 0 = 6 Billybob Tailspinner slips past his opponent(s) unhindered. 108 moved (MP) to ( 11, 7 ) 108 moved (MP) to ( 10, 6 ) 108 moved (MP) to ( 9, 5 ) Move ended for Billybob Tailspinner [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 3 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 6 + 0 = 6 Slider Fastpaw slips past his opponent(s) unhindered. 115 moved (MP) to ( 14, 2 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Slider Fastpaw knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 2 + 0 = 2 Slider Fastpaw is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. Move ended for Slider Fastpaw 115: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Cyril Brutus Jr. Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Wiktor Gorefist Splattertooth is knocked over. STAND FIRM skill used. (5, 1) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Goth 16: Select an action for Goth (5) BONE HEAD roll passed. 16: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Goth Plodfoot Thunderfist is knocked over. Player pushed to (16, 6) 101 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (4, 2) + 1, 0: Plodfoot Thunderfist has been stunned. 101: status changed from 0 to 2. 16 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 14, 5 ) 13 moved (MP) to ( 15, 4 ) 13 moved (MP) to ( 15, 3 ) 13 moved (MP) to ( 16, 2 ) Move ended for Xtoverus II Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (1) BONE HEAD roll fails! Team re-roll used. (4) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 103 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Claudius Brutus Player pushed to (18, 4) 103 moved (MP) to ( 18, 4 ) 3 moved (MP) to ( 17, 3 ) [Game Saved] Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 18, 2 ) 12 moved (MP) to ( 19, 2 ) 12 moved (MP) to ( 20, 3 ) 12 moved (MP) to ( 20, 4 ) 12 moved (MP) to ( 19, 5 ) Move ended for Flavius Brutus Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 11, 10 ) 10 moved (MP) to ( 10, 9 ) 10 moved (MP) to ( 9, 8 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 9, 6 ) 108 blocked. HORNS used. Avenging Mutants , Choose a block die. POW Billybob Tailspinner is knocked over. Player pushed to (10, 4) 108 moved (MP) to ( 10, 4 ) (5, 5) + 0, (4, 6) + 1, 1: Billybob Tailspinner has been badly hurt! 108: status changed from 0 to 8. 10 moved (MP) to ( 9, 5 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 108 moved to dugout ( 29, 12 ) 10 moved (MP) to ( 10, 4 ) Move ended for Czedrzyk Jr. [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 7 ) 11 moved (MP) to ( 13, 6 ) 11 moved (MP) to ( 13, 5 ) 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 13, 2 ) Move ended for Clys II Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 8, 5 ) GET BALL FINAL RESULT: Lel TARGET: 3 --- ROLL: 5 + 0 = 5 4 moved (MP) to ( 9, 4 ) Move ended for Lel Avenging Mutants: All players have moved. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 2 [Game Saved] 101: status changed from 2 to 1. Plodfoot Thunderfist rolls over. 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 8 ) 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 16, 10 ) 114 moved (MP) to ( 15, 11 ) 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 10 ) Move ended for Martin Coldblood 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Bighorn Spleencrusher Cyril Brutus Jr. is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Cyril Brutus Jr. has been knocked prone. 2: status changed from 0 to 1. Bighorn Spleencrusher saved by block skill. [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 4 ) 113 moved (MP) to ( 20, 3 ) 113 moved (MP) to ( 19, 2 ) 113 moved (MP) to ( 18, 2 ) Move ended for Preston Forkeytongue 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Crusher McMudd Claudius Brutus is knocked over. Player pushed to (13, 3) 3 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (6, 6) + 0, (1, 1) + 0, 0: Claudius Brutus has been stunned. 3: status changed from 0 to 2. 103 moved (MP) to ( 17, 3 ) [Game Saved] 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 6 ) 105 moved (MP) to ( 22, 5 ) 105 moved (MP) to ( 21, 4 ) 105 moved (MP) to ( 20, 3 ) 105 moved (MP) to ( 19, 3 ) 105 moved (MP) to ( 18, 4 ) Move ended for Zipper Snapjawed 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Blitz selected. 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Flavius Brutus is knocked over. Player pushed to (9, 4) 12 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Flavius Brutus has been knocked prone. 12: status changed from 0 to 1. 106 moved (MP) to ( 19, 5 ) 106 moved (MP) to ( 19, 4 ) 106 moved (MP) to ( 19, 3 ) Move ended for Thunder Bloodfang [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 21, 9 ) 109 moved (MP) to ( 20, 9 ) 109 moved (MP) to ( 19, 9 ) 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 15, 9 ) 109 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 4 (4) Go for it successful. 109 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 12, 7 ) SPRINT used. Verified Opponent Roll = 2 (2) Go for it successful. 109 moved (MP) to ( 11, 6 ) Move ended for Cumber Smallfoot [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 13, 1 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 4 + 0 = 4 Slider Fastpaw slips past his opponent(s) unhindered. 115 moved (MP) to ( 12, 0 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 6 + 0 = 6 Slider Fastpaw slips past his opponent(s) unhindered. 115 moved (MP) to ( 11, 1 ) 115 moved (MP) to ( 10, 2 ) 115 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 115 moved (MP) to ( 8, 3 ) Move ended for Slider Fastpaw Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] 3: status changed from 2 to 1. Claudius Brutus rolls over. Avenging Mutants start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Flavius Brutus Select an action for Goth 16: Select an action for Goth (3) BONE HEAD roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 17, 4 ) Move ended for Goth [Game Saved] Select an action for Cyril Brutus Jr. 2: Select an action for Cyril Brutus Jr. 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Cyril Brutus Jr. Select an action for Lel 4: Select an action for Lel Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true Block selected. 115 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Lel Slider Fastpaw is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. 115: status changed from 0 to 1. Lel saved by block skill. [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 11, 5 ) 109 blocked. HORNS used. Avenging Mutants , Choose a block die. POW Cumber Smallfoot is knocked over. Player pushed to (12, 7) 109 moved (MP) to ( 12, 7 ) (5, 4) + 0, (1, 1) + 1, 0: Cumber Smallfoot has been stunned. 109: status changed from 0 to 2. 10 moved (MP) to ( 12, 5 ) 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 14, 4 ) 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 4 ) Move ended for Czedrzyk Jr. [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Block selected. 103 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Xtoverus II Player pushed to (18, 3) 103 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 3 ) 11 moved (MP) to ( 11, 4 ) 11 moved (MP) to ( 10, 5 ) 11 moved (MP) to ( 9, 5 ) 11 moved (MP) to ( 8, 4 ) Move ended for Clys II Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Block selected. 104 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Wiktor Avenging Mutants: All players have moved. STAND FIRM skill used. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 3 [Game Saved] 109: status changed from 2 to 1. Cumber Smallfoot rolls over. 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 15, 5 ) Move ended for Plodfoot Thunderfist 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bighorn Spleencrusher Player pushed to (15, 8) 2 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 14, 9 ) [Game Saved] 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 11, 8 ) 114 moved (MP) to ( 11, 7 ) 114 moved (MP) to ( 11, 6 ) 114 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 10, 4 ) Move ended for Martin Coldblood 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Crusher McMudd Goth is knocked over. Player pushed to (13, 5) 16 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 6) + 0, (4, 3) + 0, 0: Goth has been stunned. 16: status changed from 0 to 2. 103 moved (MP) to ( 17, 4 ) [Game Saved] 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 1 ) 113 moved (MP) to ( 17, 0 ) 113 moved (MP) to ( 16, 0 ) 113 moved (MP) to ( 15, 0 ) 113 moved (MP) to ( 14, 1 ) 113 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 12, 3 ) 113 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 10, 3 ) Move ended for Preston Forkeytongue [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true 115: status changed from 6 to 0. Blitz selected. 115 moved (MP) to ( 9, 2 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Slider Fastpaw knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 6 + 0 = 6 Slider Fastpaw slips past his opponent(s) unhindered. 115 moved (MP) to ( 10, 2 ) 115 moved (MP) to ( 11, 3 ) 115 moved (MP) to ( 11, 4 ) 115 moved (MP) to ( 10, 5 ) 4 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK Player pushed to (20, 3) 4 moved (MP) to ( 9, 3 ) 115 moved (MP) to ( 9, 4 ) Move ended for Slider Fastpaw [Game Saved] 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 5 ) Move ended for Zipper Snapjawed 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Thunder Bloodfang Player pushed to (8, 5) 12 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 20, 4 ) [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Gorefist Splattertooth Fell Swamp Mudhoppers: All players have moved. Player pushed to (16, 9) 2 moved (MP) to ( 13, 9 ) Fell Swamp Mudhoppers turn ended. [Game Saved] 16: status changed from 2 to 1. Goth rolls over. Avenging Mutants start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (2) BONE HEAD roll passed. 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Claudius Brutus [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 17, 2 ) 13 moved (MP) to ( 18, 2 ) 13 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 20, 2 ) 13 moved (MP) to ( 21, 3 ) 106 blocked. HORNS used. Avenging Mutants , Choose a block die. POW Thunder Bloodfang is knocked over. Player pushed to (19, 4) 106 moved (MP) to ( 19, 4 ) (4, 2) + 0, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. 13 moved (MP) to ( 20, 4 ) Move ended for Xtoverus II [Game Saved] Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 8, 2 ) DODGE FINAL RESULT: Lel TARGET: 3 --- ROLL: 6 + 0 = 6 Lel slips past his opponent(s) unhindered. 4 moved (MP) to ( 9, 1 ) 4 moved (MP) to ( 10, 1 ) 4 moved (MP) to ( 11, 1 ) 4 moved (MP) to ( 12, 1 ) 4 moved (MP) to ( 13, 1 ) 4 moved (MP) to ( 14, 1 ) 4 moved (MP) to ( 15, 1 ) Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Zipper Snapjawed TARGET: 7 --- ROLL: 6 + 0 = 6 Zipper Snapjawed intercepts the ball! Ball moved to ( 19, 5 ) Move ended for Lel Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 4 [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 13 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Xtoverus II is knocked over. Player pushed to (8, 4) 13 moved (MP) to ( 21, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Xtoverus II has been knocked prone. 13: status changed from 0 to 1. 106 moved (MP) to ( 18, 3 ) 106 moved (MP) to ( 17, 2 ) Move ended for Thunder Bloodfang [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 11, 8 ) 109 moved (MP) to ( 10, 9 ) 109 moved (MP) to ( 11, 10 ) 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 13, 10 ) Move ended for Cumber Smallfoot 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 18, 6 ) 105 moved (MP) to ( 17, 7 ) 105 moved (MP) to ( 16, 8 ) 105 moved (MP) to ( 15, 9 ) 105 moved (MP) to ( 15, 10 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 12, 11 ) Move ended for Zipper Snapjawed 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 5 ) 114 moved (MP) to ( 10, 6 ) 114 moved (MP) to ( 10, 7 ) 114 moved (MP) to ( 10, 8 ) 114 moved (MP) to ( 10, 9 ) 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 11, 11 ) Move ended for Martin Coldblood 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 10, 5 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 10, 7 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 10, 9 ) 113 moved (MP) to ( 11, 10 ) Move ended for Preston Forkeytongue 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Bighorn Spleencrusher Cyril Brutus Jr. is knocked over. Player pushed to (17, 8) 2 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 5) + 0, (4, 5) + 0, 0: Cyril Brutus Jr. has been knocked out. 2: status changed from 0 to 7. 2 moved (SP) to ( 0, 8 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Plodfoot Thunderfist Wiktor is knocked over. Player pushed to (16, 6) 9 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Wiktor has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 8 ) 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 15, 10 ) 104 moved (MP) to ( 14, 11 ) 104 moved (MP) to ( 13, 12 ) Move ended for Gorefist Splattertooth 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Crusher McMudd Claudius Brutus is knocked over. Player pushed to (14, 2) 3 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Claudius Brutus has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 10, 5 ) STUNTY skill used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 5 + 0 = 5 Slider Fastpaw slips past his opponent(s) unhindered. 115 moved (MP) to ( 10, 6 ) 115 moved (MP) to ( 10, 7 ) 115 moved (MP) to ( 10, 8 ) 115 moved (MP) to ( 9, 9 ) 115 moved (MP) to ( 8, 10 ) 115 moved (MP) to ( 7, 11 ) 115 moved (MP) to ( 6, 11 ) Move ended for Slider Fastpaw Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Clys II 11: Select an action for Clys II Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 12, 7 ) 9 moved (MP) to ( 12, 8 ) (5) Go for it successful. 9 moved (MP) to ( 12, 9 ) Move ended for Wiktor [Game Saved] Select an action for Goth 16: Select an action for Goth (6) BONE HEAD roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Goth [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (2) BONE HEAD roll passed. 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 14, 3 ) 3 moved (MP) to ( 14, 4 ) Move ended for Claudius Brutus [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 5 ) 11 moved (MP) to ( 8, 6 ) 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 9, 9 ) 11 moved (MP) to ( 9, 10 ) (1) Clys II trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 11 moved (MP) to ( 10, 11 ) Move ended for Clys II [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Czedrzyk Jr. Player pushed to (14, 5) 101 moved (MP) to ( 14, 5 ) 10 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 20, 5 ) 13 moved (MP) to ( 19, 6 ) 13 moved (MP) to ( 18, 7 ) Move ended for Xtoverus II Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 6 ) 12 moved (MP) to ( 19, 7 ) 12 moved (MP) to ( 18, 8 ) 12 moved (MP) to ( 17, 9 ) 12 moved (MP) to ( 16, 10 ) Move ended for Flavius Brutus Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Blitz selected. 4 moved (MP) to ( 14, 2 ) 4 moved (MP) to ( 13, 3 ) 4 moved (MP) to ( 12, 4 ) 4 moved (MP) to ( 11, 5 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 11, 7 ) 4 moved (MP) to ( 11, 8 ) 4 moved (MP) to ( 11, 9 ) (3) Go for it successful. 4 moved (MP) to ( 12, 10 ) DODGE FINAL RESULT: Lel TARGET: 7 --- ROLL: 3 + 0 = 3 Lel is knocked over. (6, 1) + 0, (0, 0) + 0, 0: Lel has been knocked prone. 4: status changed from 4 to 1. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 5 [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 12, 12 ) 102 moved (MP) to ( 11, 12 ) 11 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Clys II saved by block skill. Bighorn Spleencrusher saved by block skill. Move ended for Bighorn Spleencrusher [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 13 ) 104 moved (MP) to ( 11, 13 ) 104 moved (MP) to ( 10, 13 ) 104 moved (MP) to ( 9, 13 ) 104 moved (MP) to ( 8, 12 ) 104 moved (MP) to ( 7, 11 ) Move ended for Gorefist Splattertooth 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 2 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 2 ) 106 moved (MP) to ( 12, 3 ) 106 moved (MP) to ( 13, 4 ) Move ended for Thunder Bloodfang 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 12 ) 105 moved (MP) to ( 11, 13 ) 105 moved (MP) to ( 10, 13 ) 105 moved (MP) to ( 9, 13 ) 105 moved (MP) to ( 8, 12 ) 105 moved (MP) to ( 8, 11 ) 105 moved (MP) to ( 7, 10 ) Hand off selected. Ball moved to ( 23, 11 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 23, 12 ) Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lel 4: Select an action for Lel Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. 4: status changed from 1 to 4. Normal move selected. Move ended for Lel Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 17, 8 ) 13 moved (MP) to ( 16, 9 ) 13 moved (MP) to ( 15, 10 ) 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 14, 12 ) 13 moved (MP) to ( 13, 11 ) Move ended for Xtoverus II Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 11 ) 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 14, 13 ) 12 moved (MP) to ( 15, 13 ) Move ended for Flavius Brutus Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Block selected. 113 blocked. Avenging Mutants , Choose a block die. POW Move ended for Wiktor Preston Forkeytongue is knocked over. Player pushed to (10, 10) 113 moved (MP) to ( 10, 10 ) (2, 4) + 0, (0, 0) + 0, 0: Preston Forkeytongue has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (6) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. POW/SKULL Move ended for Claudius Brutus Plodfoot Thunderfist saved by block skill. Claudius Brutus saved by block skill. [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 12 ) DODGE FINAL RESULT: Clys II TARGET: 3 --- ROLL: 5 + 0 = 5 Clys II slips past his opponent(s) unhindered. 11 moved (MP) to ( 8, 13 ) 11 moved (MP) to ( 7, 13 ) 11 moved (MP) to ( 6, 12 ) GET BALL BEFORE RE_ROLL: Clys II dropped the ball. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. GET BALL FINAL RESULT: Clys II TARGET: 5 --- ROLL: 6 + 0 = 6 11 moved (MP) to ( 7, 13 ) DODGE FINAL RESULT: Clys II TARGET: 3 --- ROLL: 1 + 0 = 1 Clys II is knocked over. (2, 2) + 0, (0, 0) + 0, 0: Clys II has been knocked prone. Move ended for Clys II 11: status changed from 3 to 1. Ball moved to ( 6, 14 ) Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 6 [Game Saved] 102: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 13 ) 102 moved (MP) to ( 9, 13 ) 102 moved (MP) to ( 8, 13 ) 102 moved (MP) to ( 7, 12 ) 102 moved (MP) to ( 6, 13 ) Move ended for Bighorn Spleencrusher 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 8, 12 ) 104 moved (MP) to ( 8, 13 ) 104 moved (MP) to ( 7, 14 ) Move ended for Gorefist Splattertooth 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 5, 12 ) 115 moved (MP) to ( 5, 13 ) 115 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 6 + 0 = 6 115 moved (MP) to ( 5, 14 ) Move ended for Slider Fastpaw [Game Saved] 105: Select an action for Zipper Snapjawed Select an action for Zipper Snapjawed 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 6, 11 ) 105 moved (MP) to ( 5, 12 ) 105 moved (MP) to ( 4, 13 ) Move ended for Zipper Snapjawed 113: Select an action for Preston Forkeytongue Select an action for Preston Forkeytongue 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 9, 10 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. 113 moved (MP) to ( 8, 11 ) 113 moved (MP) to ( 7, 12 ) 113 moved (MP) to ( 6, 12 ) 113 moved (MP) to ( 6, 11 ) Move ended for Preston Forkeytongue [Game Saved] 109: Select an action for Cumber Smallfoot Select an action for Cumber Smallfoot 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 9 ) STUNTY skill used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Cumber Smallfoot TARGET: 3 --- ROLL: 5 + 0 = 5 Cumber Smallfoot slips past his opponent(s) unhindered. 109 moved (MP) to ( 15, 8 ) 109 moved (MP) to ( 16, 7 ) 109 moved (MP) to ( 17, 6 ) Move ended for Cumber Smallfoot [Game Saved] 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Crusher McMudd Goth is knocked over. Player pushed to (14, 6) 16 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Goth has been knocked prone. 16: status changed from 0 to 1. 103 moved (MP) to ( 16, 5 ) [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Plodfoot Thunderfist Player pushed to (13, 4) 10 moved (MP) to ( 16, 4 ) [Game Saved] 114: Select an action for Martin Coldblood Select an action for Martin Coldblood 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 12 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Martin Coldblood TARGET: 3 --- ROLL: 3 + 0 = 3 Martin Coldblood slips past his opponent(s) unhindered. 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 6, 12 ) Move ended for Martin Coldblood [Game Saved] 106: Select an action for Thunder Bloodfang Select an action for Thunder Bloodfang 106: tackle zone state changed to true Blitz selected. 3 blocked. Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL Claudius Brutus saved by block skill. Thunder Bloodfang is knocked over. Move ended for Thunder Bloodfang Fell Swamp Mudhoppers: All players have moved. Verified Opponent Roll = 2 Verified Opponent Roll = 5 CLAW used on armor roll. (2, 5) + 2, (0, 0) + 0, 0: Thunder Bloodfang has been knocked prone. 106: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. [Game Saved] Avenging Mutants start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 10, 9 ) 4 moved (MP) to ( 9, 9 ) 4 moved (MP) to ( 8, 9 ) 4 moved (MP) to ( 7, 9 ) 4 moved (MP) to ( 6, 9 ) 4 moved (MP) to ( 5, 9 ) 4 moved (MP) to ( 4, 10 ) Move ended for Lel Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Clys II Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 12 ) 13 moved (MP) to ( 11, 13 ) 13 moved (MP) to ( 10, 13 ) 13 moved (MP) to ( 9, 13 ) 13 moved (MP) to ( 8, 13 ) Move ended for Xtoverus II Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 10 ) 9 moved (MP) to ( 9, 10 ) 9 moved (MP) to ( 8, 11 ) 9 moved (MP) to ( 7, 11 ) Move ended for Wiktor Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 12 ) 12 moved (MP) to ( 13, 12 ) 12 moved (MP) to ( 12, 12 ) 12 moved (MP) to ( 11, 12 ) 12 moved (MP) to ( 10, 12 ) Move ended for Flavius Brutus Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (6) BONE HEAD roll passed. 3: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. PUSHBACK/POW Move ended for Claudius Brutus Plodfoot Thunderfist is knocked over. Player pushed to (14, 6) 101 moved (MP) to ( 14, 6 ) CLAW used on armor roll. (4, 4) + 2, (6, 2) + 0, 0: Plodfoot Thunderfist has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 8 ) 3 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Goth 16: Select an action for Goth (5) BONE HEAD roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Blitz selected. 103 blocked. Avenging Mutants , Choose a block die. POW/SKULL Crusher McMudd saved by block skill. Goth saved by block skill. Move ended for Goth [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 17, 3 ) DODGE BEFORE RE_ROLL: Czedrzyk Jr. knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Czedrzyk Jr. TARGET: 3 --- ROLL: 2 + 0 = 2 Czedrzyk Jr. is knocked over. (4, 6) + 0, (6, 1) + 0, 0: Czedrzyk Jr. has been stunned. 10: status changed from 4 to 2. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 7 [Game Saved] 115: Select an action for Slider Fastpaw Select an action for Slider Fastpaw 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 4, 14 ) 115 moved (MP) to ( 3, 14 ) 115 moved (MP) to ( 2, 13 ) Slider Fastpaw scores a touchdown! *** Setup start *** Verified Opponent Roll = 6 (6) Plodfoot Thunderfist regains consciousness. 101: status changed from 7 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 7 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 0 ) 115: status changed from 4 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 1 (1) Cyril Brutus Jr. stays UNconscious. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 8 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 3 ) 10: status changed from 2 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 2 ) Opponent Kicking. Waiting for Fell Swamp Mudhoppers to set players on field. 106 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 7 ) 101 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 17, 8 ) 104 moved (SP) to ( 18, 7 ) 102 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 17, 8 ) 102 moved (SP) to ( 19, 6 ) 104 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 19, 9 ) 103 moved (SP) to ( 20, 6 ) 102 moved (SP) to ( 21, 7 ) 103 moved (SP) to ( 19, 7 ) 102 moved (SP) to ( 20, 7 ) 106 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 4 ) 115 moved (SP) to ( 16, 4 ) 113 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 23, 7 ) 109 moved (SP) to ( 23, 9 ) 114 moved (SP) to ( 21, 5 ) 105 moved (SP) to ( 21, 7 ) 109 moved (SP) to ( 21, 9 ) Avenging Mutants Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 3 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 14, 6 ) 16 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 14, 7 ) 16 moved (SP) to ( 12, 9 ) 12 moved (SP) to ( 12, 8 ) 10 moved (SP) to ( 14, 6 ) 11 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 8, 5 ) 13 moved (SP) to ( 10, 5 ) 11 moved (SP) to ( 5, 6 ) 13 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 6, 7 ) 11 moved (SP) to ( 7, 7 ) 4 moved (SP) to ( 14, 10 ) 16 moved (SP) to ( 14, 11 ) 12 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 13, 9 ) 12 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 1 ) *** Setup end *** Waiting for Fell Swamp Mudhoppers to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 2 Kickoff Roll (2+2) = Perfect Defense. The kicking team may reorganize his players. Verified Opponent Roll = 7 Verified Opponent Roll = 3 Kick result. Direction: 7 Distance: 3 Perfect Defense. Waiting for Fell Swamp Mudhoppers to re-arrange players on field. 104 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 16, 7 ) 101 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 4 ) 113 moved (SP) to ( 25, 10 ) 115 moved (SP) to ( 25, 9 ) 109 moved (SP) to ( 25, 8 ) 105 moved (SP) to ( 25, 7 ) 114 moved (SP) to ( 25, 6 ) 102 moved (SP) to ( 16, 2 ) 103 moved (SP) to ( 16, 1 ) 103 moved (SP) to ( 17, 2 ) 102 moved (SP) to ( 16, 1 ) 103 moved (SP) to ( 16, 2 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 17, 10 ) [Game Saved] Ball in play. Avenging Mutants start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Goth 16: Select an action for Goth (2) BONE HEAD roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 10 ) 16 moved (MP) to ( 16, 9 ) 16 moved (MP) to ( 17, 8 ) 16 moved (MP) to ( 17, 7 ) 16 moved (MP) to ( 16, 6 ) Move ended for Goth [Game Saved] Select an action for Claudius Brutus 3: Select an action for Claudius Brutus Select an action for Flavius Brutus 12: Select an action for Flavius Brutus 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 9 ) 12 moved (MP) to ( 16, 8 ) 12 moved (MP) to ( 16, 7 ) Move ended for Flavius Brutus Select an action for Xtoverus II 13: Select an action for Xtoverus II 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 7 ) Move ended for Xtoverus II Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. Select an action for Wiktor 9: Select an action for Wiktor 9: tackle zone state changed to true Block selected. 101 blocked. Avenging Mutants , Choose a block die. PUSHBACK Move ended for Wiktor Player pushed to (16, 5) 101 moved (MP) to ( 16, 5 ) 9 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. Select an action for Claudius Brutus 3: Select an action for Claudius Brutus (4) BONE HEAD roll passed. 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 14, 2 ) 3 moved (MP) to ( 14, 3 ) 106 blocked. Avenging Mutants , Choose a block die. PUSHBACK Player pushed to (16, 4) 106 moved (MP) to ( 16, 4 ) 3 moved (MP) to ( 15, 4 ) Move ended for Claudius Brutus [Game Saved] Select an action for Czedrzyk Jr. 10: Select an action for Czedrzyk Jr. 10: tackle zone state changed to true Block selected. 104 blocked. Avenging Mutants , Choose a block die. POW Move ended for Czedrzyk Jr. Gorefist Splattertooth is knocked over. STAND FIRM skill used. (3, 1) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Clys II 11: Select an action for Clys II 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 8 ) 11 moved (MP) to ( 9, 9 ) 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 12, 10 ) GET BALL FINAL RESULT: Clys II TARGET: 3 --- ROLL: 4 + 0 = 4 11 moved (MP) to ( 13, 9 ) Pass selected. QUICK PASS PASS FINAL RESULT: Clys II TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Clys II Ball moved to ( 14, 9 ) GET BALL FINAL RESULT: Lel TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Lel 4: Select an action for Lel 4: tackle zone state changed to true VERY LONG LEGS skill used. Foul selected. 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 13, 6 ) 4 moved (MP) to ( 14, 5 ) Lel fouls Gorefist Splattertooth. (2, 1) +2 IGMEOY Roll = 5 Move ended for Lel Avenging Mutants: All players have moved. Avenging Mutants turn ended. Waiting for Fell Swamp Mudhoppers to finish TURN: 8 [Game Saved] 104: Select an action for Gorefist Splattertooth Select an action for Gorefist Splattertooth 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Gorefist Splattertooth 103: Select an action for Crusher McMudd Select an action for Crusher McMudd 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 3 ) 3 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 4) 3 moved (MP) to ( 14, 4 ) 103 moved (MP) to ( 15, 4 ) Move ended for Crusher McMudd [Game Saved] 101: Select an action for Plodfoot Thunderfist Select an action for Plodfoot Thunderfist 101: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Plodfoot Thunderfist Wiktor is knocked over. Player pushed to (15, 7) 9 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 (4, 5) + 0, (4, 5) + 0, 0: Wiktor has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 9 ) 101 moved (MP) to ( 15, 6 ) Fell Swamp Mudhoppers turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 7 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 0 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 6 (6) Cyril Brutus Jr. regains consciousness. 2: status changed from 7 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 3 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 6 (6) Wiktor regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 5 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 1 Fell Swamp Mudhoppers Winnings Roll: 1 + 0 Verified Opponent Roll = 3 Avenging Mutants Winnings Roll: 3 + -3 Verified Opponent Roll = 3 Crusher McMudd gets an MVP award. Verified Opponent Roll = 10 Czedrzyk Jr. gets an MVP award. Verified Opponent Roll = 2 Fell Swamp Mudhoppers FF Roll: 2 + 2 Verified Opponent Roll = 5 Avenging Mutants FF Roll: 5 + 0 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 D6: 1(148) 2(160) 3(193) 4(205) 5(192) 6(181) Total(1079) D8: 1(1) 2(4) 3(1) 4(4) 5(7) 6(5) 7(4) 8(3) Total(29) GAME OVER Final Score: Avenging Mutants: 1 Fell Swamp Mudhoppers: 2 WINNINGS Avenging Mutants: 0 Fell Swamp Mudhoppers: 10000