Java JRE 1.4 Beta 8.4 OS = Windows XP Locale = français (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Devil Doormen Team 1 race: Orc Player 1 name: Patibulair Player 1: L Orc Lineman 4 3 3 9 [Block, Tackle] Player 2 name: Maipresque Player 2: L Orc Lineman 5 3 3 9 [Block] Player 3 name: Corben Dallas Player 3: T Orc Thrower 5 3 3 8 [Accurate, Dump Off, Pass, Sure Hands] Player 4 name: jecrivengence Player 4: Bo Black Orc 4 4 2 9 [Block, Guard] Player 5 name: chiulenouvo Player 5: Bo Black Orc 4 4 2 9 [Block, Mighty Blow, Stand Firm] Player 6 name: elveseater Player 6: Bo Black Orc 4 4 2 9 [] Player 7 name: Backfromhell Player 7: Bo Black Orc 4 4 2 9 [] Player 8 name: Tamerenshort Player 8: B Orc Blitzer 6 3 3 9 [Block, Piling On, Stand Firm] Player 9 name: Dudule Player 9: B Orc Blitzer 6 3 3 9 [Block, Dodge, Tackle] Player 10 name: NTM Player 10: B Orc Blitzer 7 3 3 9 [+ma, Block, Dodge] Player 11 name: woulkroff Player 11: B Orc Blitzer 6 3 3 8 [Block, Guard, Tackle] Player 12 name: Talzir Player 12: L Orc Lineman 5 3 3 9 [] Player 13 name: Crushand Player 13: L Orc Lineman 5 3 3 9 [] Player 14 name: jveujouer Player 14: T Orc Thrower 5 3 3 8 [Pass, Sure Hands] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2485] Connected as server to game 'hellfield'. Waiting for client. Receiving: Filthy Whoresons.html Done receiving file. Team 2 name: Filthy Whoresons Team 2 race: Elf Player 101 name: Vidal Player 101: B Elf Blitzer 7 3 4 8 [Block, Diving Tackle, Dodge, Side Step, Tackle] Player 102 name: Waugh Player 102: C Elf Catcher 8 4 4 7 [+st, Block, Catch, Dodge, Leap, Multiple Block, Nerves Of Steel] Player 103 name: Winnings Player 103: T Elf Thrower 6 3 5 7 [+ag, Pass] Player 104 name: Petey Two Player 104: L Elf Lineman 6 3 4 7 [Block] Player 105 name: McGruder Player 105: L Elf Lineman 6 3 4 7 [Dirty Player] Player 106 name: Amend Player 106: C Elf Catcher 8 3 4 7 [Catch, Nerves Of Steel] Player 107 name: Watterson Player 107: L Elf Lineman 6 3 4 7 [Block, Dirty Player] Player 108 name: Larson Player 108: L Elf Lineman 6 4 4 6 [+st, Block, Tackle] Player 109 name: Learned Hand Player 109: L Elf Lineman 6 3 4 7 [Block, Kick] Player 110 name: Cardozo Player 110: L Elf Lineman 6 3 4 7 [Block, Dirty Player, Pass Block] Player 111 name: Cube Player 111: L Elf Lineman 6 3 5 7 [+ag, Block, Leap] Player 112 name: Kay Player 112: B Elf Blitzer 6 3 4 8 [Block, Dauntless, Pass Block, Side Step] Player 113 name: Laskin Player 113: C Elf Catcher 8 3 4 7 [Block, Catch, Dump Off, Leap, Nerves Of Steel] Player 114 name: Tonsils Player 114: C Elf Catcher 8 3 5 7 [+ag, Catch, Jump Up, Leap, Nerves Of Steel] Player 115 name: Filler Player 115: L Elf Lineman 6 3 4 7 [] Done loading opponent team. *** Setup start *** Weather roll(4+2) Current Weather: Nice Gate: 86000 screaming fans show up for the game. Handicap result 25:ILLEGAL DRUGS. Handicap result 36:PALMED COIN. Handicap result 66:BUZZING!. *** Setup start *** jecrivengence is BUZZING! Waugh manages to ignore the niggling pain. Devil Doormen use PALM COIN. Picked HEADS. Coin flip is: HEADS! Devil Doormen win the toss. Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved (SP) to ( 18, 4 ) 110 moved (SP) to ( 18, 10 ) 112 moved (SP) to ( 17, 1 ) 109 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 17, 10 ) 101 moved (SP) to ( 17, 13 ) 113 moved (SP) to ( 20, 10 ) 102 moved (SP) to ( 20, 4 ) 104 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 17, 7 ) 107 moved (SP) to ( 18, 7 ) 108 moved (SP) to ( 19, 7 ) 115 moved (SP) to ( 15, 6 ) 111 moved (SP) to ( 20, 7 ) 107 moved (SP) to ( 28, 4 ) 104 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 15, 7 ) 111 moved (SP) to ( 20, 6 ) 102 moved (SP) to ( 17, 2 ) 113 moved (SP) to ( 17, 12 ) 111 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 17, 8 ) 111 moved (SP) to ( 17, 6 ) 105 moved (SP) to ( 17, 9 ) 111 moved (SP) to ( 17, 5 ) Turn time limit reached. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 2 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 3 ) Devil Doormen Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 3 moved (SP) to ( 6, 7 ) 4 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 14, 6 ) 2 moved (SP) to ( 14, 8 ) 2 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 14, 11 ) 6 moved (SP) to ( 13, 8 ) 7 moved (SP) to ( 14, 3 ) 8 moved (SP) to ( 14, 2 ) 8 moved (SP) to ( 14, 1 ) 10 moved (SP) to ( 14, 13 ) 9 moved (SP) to ( 11, 5 ) 11 moved (SP) to ( 11, 9 ) 1 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 13, 5 ) 11 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 11, 9 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (19, 10) Verified Opponent Roll = 6 Verified Opponent Roll = 1 Kickoff Roll (6+1) = Changing Weather Verified Opponent Roll = 4 Verified Opponent Roll = 4 Weather roll(4+4) Current Weather: Nice Verified Opponent Roll = 5 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 5 Distance: 0 Ball placed at (19, 10) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 20, 9 ) [Game Saved] Ball in play. Devil Doormen start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for jecrivengence 4: Select an action for jecrivengence 4: tackle zone state changed to true Block selected. 108 blocked. Devil Doormen , Choose a block die. PUSHBACK Player pushed to (16, 7) 108 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 15, 7 ) Block selected. 108 blocked. Devil Doormen , Choose a block die. POW Move ended for jecrivengence Larson is knocked over. Player pushed to (17, 7) 108 moved (MP) to ( 17, 7 ) (2, 6) + 0, (3, 2) + 0, 0: Larson has been stunned. 108: status changed from 0 to 2. 4 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Block selected. 115 blocked. Devil Doormen , Choose a block die. POW/SKULL Move ended for woulkroff Filler is knocked over. (5, 1) + 0, (0, 0) + 0, 0: Filler has been knocked prone. 115: status changed from 0 to 1. woulkroff saved by block skill. [Game Saved] Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Block selected. 104 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW Move ended for Maipresque Petey Two is knocked over. Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) (2, 1) + 0, (0, 0) + 0, 0: Petey Two has been knocked prone. 104: status changed from 0 to 1. 2 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 9 ) Move ended for elveseater Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 9 ) Move ended for Patibulair Select an action for Dudule 9: Select an action for Dudule 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 13, 5 ) 9 moved (MP) to ( 14, 4 ) Move ended for Dudule Select an action for Backfromhell 7: Select an action for Backfromhell Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 2 ) 7 moved (MP) to ( 15, 1 ) 7 moved (MP) to ( 16, 0 ) 112 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 2) 112 moved (MP) to ( 16, 2 ) (2, 3) + 0, (0, 0) + 0, 0: Kay has been knocked prone. 112: status changed from 0 to 1. 7 moved (MP) to ( 17, 1 ) Move ended for Backfromhell [Game Saved] Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 7, 7 ) 3 moved (MP) to ( 8, 8 ) 3 moved (MP) to ( 9, 9 ) GET BALL FINAL RESULT: Corben Dallas TARGET: 3 --- ROLL: 3 + 0 = 3 3 moved (MP) to ( 10, 10 ) 3 moved (MP) to ( 11, 11 ) Move ended for Corben Dallas [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 1 ) 8 moved (MP) to ( 15, 2 ) Move ended for Tamerenshort Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 1 [Game Saved] 108: status changed from 2 to 1. Larson rolls over. 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 18, 3 ) 109 moved (MP) to ( 19, 2 ) 109 moved (MP) to ( 18, 1 ) Move ended for Learned Hand 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Waugh Backfromhell is knocked over. Player pushed to (11, 0) 7 moved (MP) to ( 18, 0 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Backfromhell has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 17, 1 ) [Game Saved] 105: Select an action for McGruder Select an action for McGruder 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 9 ) 110 moved (MP) to ( 17, 8 ) Move ended for Cardozo 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 Filler slips past his opponent(s) unhindered. 115 moved (MP) to ( 16, 6 ) Move ended for Filler [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 17, 6 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW jecrivengence is knocked over. Player pushed to (14, 7) 4 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: jecrivengence has been knocked prone. 4: status changed from 0 to 1. 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 19, 8 ) 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 21, 8 ) Move ended for Cube [Game Saved] 113: Select an action for Laskin Select an action for Laskin 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 17, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Kay TARGET: 2 --- ROLL: 5 + 0 = 5 Kay slips past his opponent(s) unhindered. 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 19, 5 ) Move ended for Kay [Game Saved] 105: Select an action for McGruder Select an action for McGruder 105: tackle zone state changed to true Foul selected. 105 moved (MP) to ( 18, 8 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 17, 6 ) 105 moved (MP) to ( 16, 7 ) 4 blocked. Verified Opponent Roll = 6 Verified Opponent Roll = 1 DIRTY PLAYER skill used on armor roll. McGruder fouls jecrivengence. (6, 1) +3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, 0: jecrivengence has been stunned. 4: status changed from 1 to 2. Verified Opponent Roll = 5 IGMEOY Roll = 5 Move ended for McGruder [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Petey Two TARGET: 2 --- ROLL: 6 + 0 = 6 Petey Two slips past his opponent(s) unhindered. 104 moved (MP) to ( 17, 10 ) Move ended for Petey Two [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 12 ) 113 moved (MP) to ( 15, 12 ) 113 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 Target(3) Roll(6) Leap successful. 113 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Laskin TARGET: 2 --- ROLL: 3 + 0 = 3 Laskin slips past his opponent(s) unhindered. 113 moved (MP) to ( 11, 13 ) 113 moved (MP) to ( 10, 12 ) Move ended for Laskin [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 12 ) 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Vidal TARGET: 4 --- ROLL: 5 + 0 = 5 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Vidal TARGET: 3 --- ROLL: 3 + 0 = 3 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 2 + 0 = 2 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 12, 12 ) Move ended for Vidal Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] 4: status changed from 2 to 1. jecrivengence rolls over. Devil Doormen start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 12 ) 101 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (13, 11) 101 moved (MP) to ( 13, 11 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (1, 5) + 0, 0: Vidal has been stunned. 101: status changed from 0 to 2. 5 moved (MP) to ( 12, 12 ) 5 moved (MP) to ( 11, 12 ) Move ended for chiulenouvo [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 3 ) 8 moved (MP) to ( 17, 3 ) 8 moved (MP) to ( 18, 3 ) 8 moved (MP) to ( 19, 3 ) 8 moved (MP) to ( 20, 3 ) 8 moved (MP) to ( 21, 4 ) Move ended for Tamerenshort Select an action for elveseater 6: Select an action for elveseater Select an action for woulkroff 11: Select an action for woulkroff Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Pass selected. Waiting for opponent to finish PASS BLOCK turn. 110: Select an action for Cardozo Select an action for Cardozo 110: Select an action for Cardozo Select an action for Cardozo PASS BLOCK turn finished. Pass selected. SHORT PASS ACCURATE skill used. PASS FINAL RESULT: Corben Dallas TARGET: 4 --- ROLL: 4 + -1Tz + 1Acc = 4 Move ended for Corben Dallas Ball moved to ( 14, 6 ) GET BALL FINAL RESULT: woulkroff TARGET: 3 --- ROLL: 5 + 0 = 5 Turn time limit reached. [Game Saved] Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 5 ) 11 moved (MP) to ( 15, 4 ) 11 moved (MP) to ( 16, 4 ) 11 moved (MP) to ( 17, 4 ) 11 moved (MP) to ( 18, 3 ) 11 moved (MP) to ( 19, 3 ) (3) Go for it successful. 11 moved (MP) to ( 20, 3 ) (4) Go for it successful. 11 moved (MP) to ( 21, 3 ) Move ended for woulkroff [Game Saved] Select an action for Dudule 9: Select an action for Dudule 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 17, 4 ) 9 moved (MP) to ( 18, 3 ) 9 moved (MP) to ( 19, 3 ) 9 moved (MP) to ( 20, 2 ) Move ended for Dudule Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 9 ) 6 moved (MP) to ( 16, 8 ) Move ended for elveseater Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 14, 9 ) 1 moved (MP) to ( 15, 9 ) 1 moved (MP) to ( 16, 10 ) Move ended for Patibulair Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 13 ) 10 moved (MP) to ( 16, 13 ) 10 moved (MP) to ( 17, 13 ) 10 moved (MP) to ( 18, 12 ) 10 moved (MP) to ( 19, 11 ) 10 moved (MP) to ( 20, 10 ) 10 moved (MP) to ( 21, 9 ) Move ended for NTM Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Backfromhell Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Block selected. 105 blocked. Devil Doormen , Choose a block die. POW Move ended for Maipresque Devil Doormen: All players have moved. McGruder is knocked over. Player pushed to (17, 6) 105 moved (MP) to ( 17, 6 ) (5, 6) + 0, (2, 4) + 0, 0: McGruder has been stunned. 105: status changed from 0 to 2. 2 moved (MP) to ( 16, 7 ) Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 2 [Game Saved] 101: status changed from 2 to 1. Vidal rolls over. 105: status changed from 2 to 1. McGruder rolls over. 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 17, 3 ) 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 16, 1 ) 112 moved (MP) to ( 17, 0 ) Move ended for Kay 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Learned Hand Player pushed to (11, -2) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 (3, 6) + 0, 0: Backfromhell has been knocked out. 7: status changed from 0 to 7. 7 moved (SP) to ( 0, 8 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Cube TARGET: 1 --- ROLL: 2 + 0 = 2 Cube slips past his opponent(s) unhindered. 111 moved (MP) to ( 23, 6 ) 111 moved (MP) to ( 23, 5 ) 111 moved (MP) to ( 23, 4 ) 111 moved (MP) to ( 23, 3 ) 111 moved (MP) to ( 22, 2 ) Move ended for Cube [Game Saved] 108: Select an action for Larson Select an action for Larson 108: Select an action for Larson Select an action for Larson 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 18, 3 ) 102 moved (MP) to ( 19, 4 ) 102 moved (MP) to ( 20, 4 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW woulkroff is knocked over. Player pushed to (7, 3) 11 moved (MP) to ( 22, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (6, 3) + 0, (1, 3) + 0, 0: woulkroff has been stunned. 11: status changed from 3 to 2. 102 moved (MP) to ( 21, 3 ) Verified Opponent Roll = 5 Ball moved to ( 8, 4 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Tamerenshort TARGET: 5 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 9, 4 ) Move ended for Waugh [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 11 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Laskin TARGET: 2 --- ROLL: 6 + 0 = 6 Laskin slips past his opponent(s) unhindered. 113 moved (MP) to ( 8, 10 ) 113 moved (MP) to ( 7, 9 ) 113 moved (MP) to ( 6, 8 ) 113 moved (MP) to ( 6, 7 ) 113 moved (MP) to ( 6, 6 ) 113 moved (MP) to ( 6, 5 ) 113 moved (MP) to ( 6, 4 ) Move ended for Laskin [Game Saved] 108: Select an action for Larson Select an action for Larson 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Cardozo TARGET: 2 --- ROLL: 5 + 0 = 5 Cardozo slips past his opponent(s) unhindered. 110 moved (MP) to ( 19, 6 ) 110 moved (MP) to ( 19, 5 ) 110 moved (MP) to ( 19, 4 ) Move ended for Cardozo [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Petey Two TARGET: 2 --- ROLL: 4 + 0 = 4 Petey Two slips past his opponent(s) unhindered. 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 20, 7 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 21, 5 ) Move ended for Petey Two [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Larson TARGET: 2 --- ROLL: 6 + 0 = 6 Larson slips past his opponent(s) unhindered. 108 moved (MP) to ( 17, 5 ) 108 moved (MP) to ( 16, 4 ) Move ended for Larson [Game Saved] 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 Filler slips past his opponent(s) unhindered. 115 moved (MP) to ( 18, 5 ) 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Filler TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Filler Filthy Whoresons: All players have moved. Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 10, 4 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Cardozo TARGET: 3 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 10, 5 ) Filthy Whoresons turn ended. [Game Saved] 11: status changed from 2 to 1. woulkroff rolls over. Devil Doormen start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for jecrivengence 4: Select an action for jecrivengence 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 15, 5 ) 4 moved (MP) to ( 15, 4 ) DODGE BEFORE RE_ROLL: jecrivengence knocked over trying to dodge. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. DODGE FINAL RESULT: jecrivengence TARGET: 5 --- ROLL: 1 + 0 = 1 jecrivengence is knocked over. (3, 4) + 0, (0, 0) + 0, 0: jecrivengence has been knocked prone. Move ended for jecrivengence 4: status changed from 0 to 1. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 3 [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 13, 9 ) 101 moved (MP) to ( 13, 8 ) 101 moved (MP) to ( 13, 7 ) Move ended for Vidal 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Waugh Dudule is knocked over. Player pushed to (10, 1) 9 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 (6, 4) + 0, (5, 6) + 0, 5: Dudule has been seriously injured!! (55) Pinched Nerve - Niggling Injury 9: status changed from 0 to 9. 102 moved (MP) to ( 20, 2 ) Verified Opponent Roll = 1 (1) Apothecary FAILS! 9 moved (SP) to ( 0, 13 ) [Game Saved] 115: Select an action for Filler Select an action for Filler 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Petey Two Tamerenshort is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Tamerenshort has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 6 ) 2 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Maipresque saved by block skill. Larson saved by block skill. Move ended for Larson [Game Saved] 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 115 moved (MP) to ( 18, 4 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 16, 2 ) 115 moved (MP) to ( 16, 1 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Filler TARGET: 3 --- ROLL: 5 + 1Qp = 6 Ball moved to ( 12, 0 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Kay TARGET: 2 --- ROLL: 5 + 0 = 5 Move ended for Filler [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 5 ) 113 moved (MP) to ( 8, 4 ) 113 moved (MP) to ( 9, 3 ) 113 moved (MP) to ( 10, 3 ) Move ended for Laskin 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 17, 4 ) 110 moved (MP) to ( 16, 4 ) 110 moved (MP) to ( 15, 3 ) 110 moved (MP) to ( 14, 4 ) Move ended for Cardozo 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 2 ) 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 15, 3 ) Move ended for Learned Hand 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 21, 1 ) 111 moved (MP) to ( 20, 1 ) 111 moved (MP) to ( 19, 2 ) 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 16, 3 ) Move ended for Cube 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 0 ) 112 moved (MP) to ( 15, 1 ) 112 moved (MP) to ( 14, 2 ) 112 moved (MP) to ( 13, 3 ) 112 moved (MP) to ( 12, 3 ) 112 moved (MP) to ( 11, 3 ) Hand off selected. Ball moved to ( 19, 3 ) NERVES OF STEEL skill used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 2 + 0 = 2 Move ended for Kay [Game Saved] 105: Select an action for McGruder Select an action for McGruder 105: tackle zone state changed to true 105: status changed from 6 to 0. Foul selected. 105 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: McGruder TARGET: 2 --- ROLL: 6 + 0 = 6 McGruder slips past his opponent(s) unhindered. 4 blocked. Verified Opponent Roll = 4 Verified Opponent Roll = 6 McGruder fouls jecrivengence. (4, 6) +4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 3 (5, 6) + 2, 3: jecrivengence has been badly hurt! 4: status changed from 1 to 8. Verified Opponent Roll = 4 IGMEOY Roll = 4 The ref spots the foul and bans McGruder from the rest of the game! Verified Opponent Roll = 1 (1) Argue the call fails and the coach is banned from the game!! 105: status changed from 0 to 0. 105 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 2. 4 moved (SP) to ( 0, 11 ) Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tamerenshort Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 21, 3 ) Move ended for woulkroff Select an action for Corben Dallas 3: Select an action for Corben Dallas Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 20, 8 ) 10 moved (MP) to ( 19, 7 ) 10 moved (MP) to ( 18, 6 ) 10 moved (MP) to ( 17, 6 ) Move ended for NTM Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 15, 8 ) 6 moved (MP) to ( 14, 8 ) 101 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (13, 8) 101 moved (MP) to ( 13, 8 ) 6 moved (MP) to ( 13, 7 ) Move ended for elveseater [Game Saved] Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Block selected. 108 blocked. Devil Doormen , Choose a block die. POW Move ended for Maipresque Larson is knocked over. Player pushed to (17, 5) 108 moved (MP) to ( 17, 5 ) (4, 5) + 0, (3, 4) + 0, 0: Larson has been stunned. 108: status changed from 0 to 2. 2 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 10 ) 1 moved (MP) to ( 14, 10 ) 1 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 12, 9 ) Move ended for Patibulair Select an action for Corben Dallas 3: Select an action for Corben Dallas Select an action for chiulenouvo 5: Select an action for chiulenouvo Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 4 [Game Saved] 108: status changed from 2 to 1. Larson rolls over. 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 2 ) 115 moved (MP) to ( 14, 2 ) 115 moved (MP) to ( 13, 2 ) 115 moved (MP) to ( 12, 2 ) 115 moved (MP) to ( 11, 2 ) 115 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 9, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 115 moved (MP) to ( 8, 4 ) Move ended for Filler [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Waugh woulkroff is knocked over. Player pushed to (7, 3) 11 moved (MP) to ( 22, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: woulkroff has been knocked prone. 11: status changed from 0 to 1. [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 19, 3 ) 111 moved (MP) to ( 20, 3 ) Move ended for Cube 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Petey Two Tamerenshort is knocked over. STAND FIRM skill used. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Tamerenshort has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 2 ) 113 moved (MP) to ( 8, 2 ) 113 moved (MP) to ( 7, 2 ) 113 moved (MP) to ( 6, 2 ) 113 moved (MP) to ( 5, 1 ) 113 moved (MP) to ( 4, 1 ) Move ended for Laskin 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 2 ) 112 moved (MP) to ( 9, 2 ) 112 moved (MP) to ( 8, 2 ) 112 moved (MP) to ( 7, 2 ) 112 moved (MP) to ( 6, 2 ) 112 moved (MP) to ( 5, 2 ) Move ended for Kay 110: Select an action for Cardozo Select an action for Cardozo 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 5 ) 110 moved (MP) to ( 15, 6 ) Move ended for Cardozo 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 15, 4 ) 109 moved (MP) to ( 15, 5 ) 2 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Maipresque is knocked over. Player pushed to (12, 7) 2 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. 109 moved (MP) to ( 16, 4 ) 109 moved (MP) to ( 17, 3 ) 109 moved (MP) to ( 18, 3 ) Move ended for Learned Hand [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Vidal TARGET: 2 --- ROLL: 3 + 0 = 3 Vidal slips past his opponent(s) unhindered. 101 moved (MP) to ( 15, 9 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 17, 9 ) 101 moved (MP) to ( 18, 8 ) 101 moved (MP) to ( 19, 7 ) 101 moved (MP) to ( 20, 6 ) Move ended for Vidal Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Patibulair 1: Select an action for Patibulair Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tamerenshort Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 23, 4 ) 11 moved (MP) to ( 22, 5 ) Move ended for woulkroff Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 18, 7 ) 2 moved (MP) to ( 19, 7 ) Move ended for Maipresque Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 10, 7 ) 1 moved (MP) to ( 9, 6 ) Move ended for Patibulair Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 11 ) 5 moved (MP) to ( 9, 10 ) 5 moved (MP) to ( 8, 9 ) 5 moved (MP) to ( 7, 8 ) Move ended for chiulenouvo Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 7 ) 110 blocked. Devil Doormen , Choose a block die. POW Cardozo is knocked over. Player pushed to (16, 5) 110 moved (MP) to ( 16, 5 ) (6, 5) + 0, (1, 1) + 0, 0: Cardozo has been stunned. 110: status changed from 0 to 2. 6 moved (MP) to ( 15, 6 ) 6 moved (MP) to ( 15, 5 ) Move ended for elveseater Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 5 [Game Saved] 110: status changed from 2 to 1. Cardozo rolls over. 115: Select an action for Filler Select an action for Filler 111: Select an action for Cube Select an action for Cube 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 21, 3 ) 8 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Tamerenshort is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Tamerenshort has been knocked prone. 8: status changed from 0 to 1. Move ended for Waugh [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 21, 2 ) 111 moved (MP) to ( 22, 3 ) 111 moved (MP) to ( 22, 4 ) Move ended for Cube 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Petey Two woulkroff is knocked over. Player pushed to (6, 4) 11 moved (MP) to ( 23, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: woulkroff has been knocked prone. 11: status changed from 0 to 1. 104 moved (MP) to ( 22, 5 ) [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 4 ) 109 moved (MP) to ( 19, 5 ) 109 moved (MP) to ( 19, 6 ) Move ended for Learned Hand 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Vidal Maipresque is knocked over. Player pushed to (10, 8) 2 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 19, 7 ) [Game Saved] 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 7, 3 ) 115 moved (MP) to ( 6, 3 ) 115 moved (MP) to ( 5, 3 ) 115 moved (MP) to ( 4, 2 ) 115 moved (MP) to ( 3, 1 ) 115 moved (MP) to ( 2, 0 ) Move ended for Filler 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 4, 2 ) 112 moved (MP) to ( 3, 1 ) Move ended for Kay 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Pass selected. NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Laskin TARGET: 3 --- ROLL: 6 Move ended for Laskin Ball moved to ( 27, 0 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 Filler scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 6 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 2 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 3 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 6 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 2 (2) Backfromhell stays UNconscious. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 8 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 0 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 1 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 7 ) 115 moved location (MPL) to ( 15, 6 ) 113 moved location (MPL) to ( 17, 12 ) 104 moved location (MPL) to ( 15, 8 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 5 ) 102 moved location (MPL) to ( 17, 2 ) 110 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 107 moved (SP) to ( 17, 9 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) Devil Doormen Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 9 ) 14 moved (SP) to ( 6, 7 ) 2 moved (SP) to ( 14, 3 ) 1 moved (SP) to ( 14, 5 ) 11 moved (SP) to ( 13, 1 ) 11 moved (SP) to ( 10, 4 ) 10 moved (SP) to ( 10, 10 ) 8 moved (SP) to ( 14, 12 ) 13 moved (SP) to ( 14, 1 ) 12 moved (SP) to ( 13, 13 ) 3 moved (SP) to ( 8, 5 ) 14 moved (SP) to ( 8, 9 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (18, 11) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Kickoff Roll (3+2) = Cheering Fans Filthy Whoresons: 4 + 18FF + 0CL Devil Doormen: 1 + 9FF + 0CL Filthy Whoresons get an extra re-roll. Verified Opponent Roll = 2 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 2 Distance: 1 Ball placed at (18, 11) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 17, 9 ) [Game Saved] Ball in play. Devil Doormen start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Block selected. 108 blocked. Devil Doormen , Choose a block die. POW Move ended for chiulenouvo Larson is knocked over. Player pushed to (16, 7) 108 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on injury roll. (6, 1) + 0, (1, 5) + 1, 0: Larson has been stunned. 108: status changed from 0 to 2. 5 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Block selected. 104 blocked. Devil Doormen , Choose a block die. PUSHBACK Move ended for elveseater Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) 6 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Patibulair 1: Select an action for Patibulair Select an action for jveujouer 14: Select an action for jveujouer Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 3 ) Move ended for Maipresque Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 1 ) Move ended for Crushand Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 11 ) Move ended for Tamerenshort Select an action for Talzir 12: Select an action for Talzir 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 13 ) 12 moved (MP) to ( 15, 13 ) Move ended for Talzir Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 11 ) 10 moved (MP) to ( 12, 12 ) 10 moved (MP) to ( 13, 12 ) 10 moved (MP) to ( 14, 12 ) Move ended for NTM Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 11, 3 ) 11 moved (MP) to ( 12, 2 ) 11 moved (MP) to ( 13, 2 ) Move ended for woulkroff Select an action for Corben Dallas 3: Select an action for Corben Dallas Select an action for jveujouer 14: Select an action for jveujouer 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 8 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 11, 7 ) Move ended for jveujouer Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 6 ) 3 moved (MP) to ( 10, 7 ) 3 moved (MP) to ( 11, 8 ) 3 moved (MP) to ( 12, 9 ) GET BALL BEFORE RE_ROLL: Corben Dallas dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Corben Dallas TARGET: 3 --- ROLL: 6 + 0 = 6 3 moved (MP) to ( 13, 8 ) Move ended for Corben Dallas [Game Saved] Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Block selected. 115 blocked. Devil Doormen , Choose a block die. PUSHBACK Move ended for Patibulair Devil Doormen: All players have moved. Player pushed to (16, 6) 115 moved (MP) to ( 16, 6 ) 1 moved (MP) to ( 15, 6 ) Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 6 [Game Saved] 108: status changed from 2 to 1. Larson rolls over. 111: Select an action for Cube Select an action for Cube 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 4 ) Move ended for Learned Hand 102: Select an action for Waugh Select an action for Waugh 102: Select an action for Waugh Select an action for Waugh 110: Select an action for Cardozo Select an action for Cardozo 113: Select an action for Laskin Select an action for Laskin 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Petey Two knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Petey Two TARGET: 2 --- ROLL: 1 + 0 = 1 Petey Two is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Petey Two has been knocked prone. Move ended for Petey Two 104: status changed from 0 to 1. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for elveseater 6: Select an action for elveseater Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Block selected. 115 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW Move ended for chiulenouvo Filler is knocked over. Player pushed to (17, 6) 115 moved (MP) to ( 17, 6 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Filler has been knocked prone. 115: status changed from 0 to 1. 5 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 16, 8 ) 107 blocked. Devil Doormen , Choose a block die. PUSHBACK Player pushed to (18, 10) 107 moved (MP) to ( 18, 10 ) 6 moved (MP) to ( 17, 9 ) Move ended for elveseater [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 15, 2 ) 11 moved (MP) to ( 16, 3 ) Move ended for woulkroff Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Block selected. 109 blocked. Devil Doormen , Choose a block die. POW Move ended for Maipresque Learned Hand is knocked over. Player pushed to (16, 5) 109 moved (MP) to ( 16, 5 ) (1, 2) + 0, (0, 0) + 0, 0: Learned Hand has been knocked prone. 109: status changed from 0 to 1. 2 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 2 ) Move ended for Crushand Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 15, 9 ) 8 moved (MP) to ( 16, 8 ) 8 moved (MP) to ( 17, 8 ) 8 moved (MP) to ( 18, 8 ) 8 moved (MP) to ( 18, 9 ) Move ended for Tamerenshort Select an action for Talzir 12: Select an action for Talzir 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 13 ) Move ended for Talzir Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 12 ) 10 moved (MP) to ( 16, 12 ) Move ended for NTM Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 7 ) 3 moved (MP) to ( 13, 6 ) 3 moved (MP) to ( 13, 5 ) 3 moved (MP) to ( 13, 4 ) Move ended for Corben Dallas Select an action for jveujouer 14: Select an action for jveujouer 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 7 ) 14 moved (MP) to ( 13, 6 ) Move ended for jveujouer Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Foul selected. Patibulair fouls Larson. (1, 5) +1 (6, 5) + 0, 1: Larson has been badly hurt! 108: status changed from 1 to 8. IGMEOY Roll = 1 Move ended for Patibulair Devil Doormen: All players have moved. Waiting for opponent to decide to use apothecary. No apothecary or not used. 108 moved to dugout ( 29, 11 ) Turn time limit reached. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 7 [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 1 Target(2) Roll(1) Cube falls trying to land his leap! Team re-roll used. Verified Opponent Roll = 5 Target(2) Roll(5) Leap successful. 111 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Cube TARGET: 1 --- ROLL: 3 + 0 = 3 Cube slips past his opponent(s) unhindered. 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 3 ) Move ended for Cube [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Cardozo Tamerenshort is knocked over. STAND FIRM skill used. Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Tamerenshort has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Watterson Watterson is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Watterson has been knocked prone. 107: status changed from 0 to 1. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 7 ) 1 moved (MP) to ( 17, 8 ) 1 moved (MP) to ( 18, 8 ) 1 moved (MP) to ( 18, 7 ) Move ended for Patibulair Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 17, 4 ) 2 moved (MP) to ( 18, 3 ) Move ended for Maipresque Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 17, 5 ) 5 moved (MP) to ( 17, 4 ) 5 moved (MP) to ( 17, 3 ) 102 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Waugh saved by dodge skill. Player pushed to (18, 1) 102 moved (MP) to ( 18, 1 ) 5 moved (MP) to ( 17, 2 ) Move ended for chiulenouvo [Game Saved] Select an action for Crushand 13: Select an action for Crushand Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Block selected. 110 blocked. Devil Doormen , Choose a block die. PUSHBACK Move ended for elveseater Player pushed to (18, 11) 110 moved (MP) to ( 18, 11 ) 6 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for NTM 10: Select an action for NTM Select an action for Crushand 13: Select an action for Crushand Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 2 ) 11 moved (MP) to ( 16, 1 ) Move ended for woulkroff Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Block selected. 112 blocked. Devil Doormen , Choose a block die. POW Move ended for Crushand SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (18, 2) 112 moved (MP) to ( 18, 2 ) (6, 1) + 0, (0, 0) + 0, 0: Kay has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 19, 9 ) 8 moved (MP) to ( 20, 9 ) 8 moved (MP) to ( 21, 8 ) Move ended for Tamerenshort Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 5 ) DODGE FINAL RESULT: Corben Dallas TARGET: 3 --- ROLL: 6 + 0 = 6 Corben Dallas slips past his opponent(s) unhindered. 3 moved (MP) to ( 15, 6 ) 3 moved (MP) to ( 16, 7 ) Turn time limit reached. 3 moved (MP) to ( 17, 8 ) 3 moved (MP) to ( 18, 8 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo Normal move selected. 110 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Cardozo TARGET: 2 --- ROLL: 4 + 0 = 4 Cardozo slips past his opponent(s) unhindered. 110 moved (MP) to ( 19, 9 ) Move ended for Cardozo PASS BLOCK turn finished. Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Cardozo TARGET: 6 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Cardozo. Pass selected. QUICK PASS ACCURATE skill used. PASS BEFORE RE_ROLL: Corben Dallas miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp + -1Tz + 1Acc = 3 ACCURATE skill used. PASS FINAL RESULT: Corben Dallas TARGET: 4 --- ROLL: 1 Player fumbled direction: 2 Ball moved to ( 18, 7 ) GET BALL FINAL RESULT: Patibulair TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Corben Dallas Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 8 [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 17, 4 ) Move ended for Learned Hand 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 112: status changed from 6 to 0. Blitz selected. 2 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Maipresque is knocked over. Player pushed to (11, 4) 2 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 19, 2 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Kay TARGET: 2 --- ROLL: 5 + 0 = 5 Kay slips past his opponent(s) unhindered. 112 moved (MP) to ( 18, 2 ) Move ended for Kay [Game Saved] 111: Select an action for Cube Select an action for Cube 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Filler knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 Filler slips past his opponent(s) unhindered. 115 moved (MP) to ( 19, 4 ) 115 moved (MP) to ( 18, 3 ) Move ended for Filler [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Waugh chiulenouvo is knocked over. STAND FIRM skill used. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: chiulenouvo has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 104: status changed from 6 to 0. Foul selected. 104 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Petey Two TARGET: 2 --- ROLL: 2 + 0 = 2 Petey Two slips past his opponent(s) unhindered. 104 moved (MP) to ( 16, 5 ) 104 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 17, 3 ) 5 blocked. Verified Opponent Roll = 2 Verified Opponent Roll = 2 Petey Two fouls chiulenouvo. (2, 2) +3 Verified Opponent Roll = 3 IGMEOY Roll = 3 Move ended for Petey Two [Game Saved] 111: Select an action for Cube Select an action for Cube 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 20, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Cardozo TARGET: 2 --- ROLL: 5 + 0 = 5 Cardozo slips past his opponent(s) unhindered. 110 moved (MP) to ( 19, 11 ) 110 moved (MP) to ( 18, 12 ) 110 moved (MP) to ( 18, 13 ) 110 moved (MP) to ( 17, 14 ) Move ended for Cardozo [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Move ended for Vidal Vidal is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (5, 4) + 0, (2, 4) + 0, 0: Vidal has been stunned. 101: status changed from 0 to 2. Filthy Whoresons turn ended. *** Setup start *** 101: status changed from 2 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 3 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 5 (5) Backfromhell regains consciousness. 7: status changed from 7 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) Starting second half. Devil Doormen Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 3 moved (SP) to ( 8, 9 ) 2 moved (SP) to ( 8, 5 ) 1 moved (SP) to ( 13, 2 ) 12 moved (SP) to ( 13, 12 ) 11 moved (SP) to ( 11, 5 ) 13 moved (SP) to ( 13, 1 ) Turn time limit reached. 2 moved (SP) to ( 13, 13 ) 8 moved (SP) to ( 11, 9 ) 3 moved (SP) to ( 7, 7 ) 10 moved (SP) to ( 10, 7 ) Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 115 moved location (MPL) to ( 15, 6 ) 113 moved location (MPL) to ( 17, 12 ) 104 moved location (MPL) to ( 15, 8 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 5 ) 102 moved location (MPL) to ( 17, 2 ) 110 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 115 moved (SP) to ( 28, 5 ) 114 moved (SP) to ( 15, 12 ) 113 moved (SP) to ( 15, 13 ) 101 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 15, 2 ) 103 moved (SP) to ( 22, 7 ) 115 moved (SP) to ( 20, 7 ) 110 moved (SP) to ( 28, 5 ) 107 moved (SP) to ( 17, 10 ) 109 moved (SP) to ( 28, 6 ) 102 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( 16, 4 ) 112 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 16, 7 ) 111 moved (SP) to ( 16, 8 ) 114 moved (SP) to ( 15, 11 ) 113 moved (SP) to ( 15, 12 ) 113 moved (SP) to ( 15, 13 ) 114 moved (SP) to ( 15, 12 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) *** Setup end *** Devil Doormen Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 4) Kickoff Roll (1+4) = Cheering Fans Devil Doormen: 1 + 9FF + 0CL Filthy Whoresons: 4 + 18FF + 0CL Filthy Whoresons get an extra re-roll. Kick result. Direction: 6 Distance: 6 Ball placed at (18, 4) Scatter roll: 4 Ball moved to ( 19, 10 ) [Game Saved] Ball in play. Waiting for Filthy Whoresons to finish TURN: 1 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 5 ) Move ended for Petey Two 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 11 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Talzir is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Talzir has been knocked prone. 12: status changed from 0 to 1. Waugh saved by block skill. 102 moved (MP) to ( 12, 11 ) 102 moved (MP) to ( 11, 11 ) 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 9, 10 ) 102 moved (MP) to ( 8, 10 ) Move ended for Waugh [Game Saved] 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 21, 8 ) 103 moved (MP) to ( 20, 8 ) 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 18, 10 ) Move ended for Winnings 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 8, 12 ) Move ended for Tonsils 111: Select an action for Cube Select an action for Cube 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 8 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 14, 10 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 12, 11 ) 101 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 10, 10 ) Move ended for Vidal [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 9 ) 111 moved (MP) to ( 15, 10 ) 111 moved (MP) to ( 14, 10 ) 111 moved (MP) to ( 13, 10 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 11, 12 ) Move ended for Cube 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 3 Dauntless successful. (4+3=7) Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Kay elveseater is knocked over. Player pushed to (16, 7) 6 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: elveseater has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 10 ) 107 moved (MP) to ( 15, 10 ) 107 moved (MP) to ( 14, 10 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 12, 9 ) Move ended for Watterson 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 8 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 19, 10 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Filler TARGET: 2 --- ROLL: 2 + 0 = 2 115 moved (MP) to ( 18, 11 ) 115 moved (MP) to ( 17, 12 ) 115 moved (MP) to ( 16, 11 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Filler TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Filler Ball moved to ( 14, 13 ) NERVES OF STEEL skill used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Laskin TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 12 ) 113 moved (MP) to ( 14, 11 ) 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 12, 11 ) 113 moved (MP) to ( 11, 11 ) 113 moved (MP) to ( 10, 11 ) 113 moved (MP) to ( 9, 11 ) Move ended for Laskin 106: Select an action for Amend Select an action for Amend 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 3 ) 106 moved (MP) to ( 14, 4 ) 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 12, 4 ) 106 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Amend TARGET: 2 --- ROLL: 5 + 0 = 5 Amend slips past his opponent(s) unhindered. 106 moved (MP) to ( 10, 3 ) 106 moved (MP) to ( 9, 4 ) 106 moved (MP) to ( 8, 5 ) Move ended for Amend Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Talzir 12: Select an action for Talzir 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 12, 12 ) Move ended for Talzir Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 14 ) 2 moved (MP) to ( 11, 14 ) 2 moved (MP) to ( 10, 14 ) 2 moved (MP) to ( 9, 14 ) 2 moved (MP) to ( 8, 13 ) Move ended for Maipresque Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 10, 4 ) 1 moved (MP) to ( 9, 4 ) Move ended for Patibulair Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 2 ) 13 moved (MP) to ( 11, 3 ) 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 9, 3 ) 13 moved (MP) to ( 8, 4 ) Move ended for Crushand Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 8 ) 107 blocked. Devil Doormen , Choose a block die. POW Watterson is knocked over. Player pushed to (12, 10) 107 moved (MP) to ( 12, 10 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (4, 4) + 1, 0: Watterson has been knocked out. 107: status changed from 0 to 7. 107 moved to dugout ( 29, 8 ) 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 11, 10 ) Move ended for chiulenouvo [Game Saved] Select an action for woulkroff 11: Select an action for woulkroff Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 8, 7 ) 10 moved (MP) to ( 7, 8 ) 10 moved (MP) to ( 6, 9 ) 10 moved (MP) to ( 5, 10 ) 10 moved (MP) to ( 6, 11 ) 10 moved (MP) to ( 6, 12 ) Move ended for NTM Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 6, 8 ) 3 moved (MP) to ( 6, 9 ) Move ended for Corben Dallas Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 9 ) 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 11, 11 ) Move ended for Backfromhell Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 14, 6 ) Move ended for elveseater Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Block selected. 101 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Tamerenshort SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (9, 10) 101 moved (MP) to ( 9, 10 ) (3, 1) + 0, (0, 0) + 0, 0: Vidal has been knocked prone. 101: status changed from 0 to 1. 8 moved (MP) to ( 10, 10 ) [Game Saved] Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 6 ) 11 moved (MP) to ( 9, 7 ) 11 moved (MP) to ( 8, 7 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 6, 6 ) 11 moved (MP) to ( 7, 5 ) Move ended for woulkroff Devil Doormen: All players have moved. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 2 [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 7, 9 ) 3 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Corben Dallas is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Corben Dallas has been knocked prone. 3: status changed from 0 to 1. Waugh saved by block skill. 102 moved (MP) to ( 6, 8 ) 102 moved (MP) to ( 5, 9 ) 102 moved (MP) to ( 4, 10 ) Move ended for Waugh [Game Saved] 111: Select an action for Cube Select an action for Cube 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 16, 9 ) 115 moved (MP) to ( 16, 8 ) 115 moved (MP) to ( 15, 7 ) Move ended for Filler 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Dauntless successful. (3+5=8) Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Kay elveseater is knocked over. Player pushed to (15, 7) 6 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: elveseater has been knocked prone. 6: status changed from 0 to 1. 112 moved (MP) to ( 14, 6 ) [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 13, 7 ) 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 13, 9 ) 104 moved (MP) to ( 13, 10 ) 104 moved (MP) to ( 13, 11 ) Move ended for Petey Two 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 16, 11 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 13, 12 ) Move ended for Winnings 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Cube Talzir is knocked over. Player pushed to (16, 13) 12 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 (6, 6) + 0, (6, 3) + 0, 0: Talzir has been knocked out. 12: status changed from 0 to 7. 12 moved (SP) to ( 0, 8 ) 111 moved (MP) to ( 12, 12 ) [Game Saved] 113: Select an action for Laskin Select an action for Laskin 101: Select an action for Vidal Select an action for Vidal 113: Select an action for Laskin Select an action for Laskin 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 10 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Laskin knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Laskin TARGET: 2 --- ROLL: 2 + 0 = 2 Laskin slips past his opponent(s) unhindered. 113 moved (MP) to ( 8, 9 ) 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 10, 6 ) Pass selected. NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 1 PASS FINAL RESULT: Laskin TARGET: 3 --- ROLL: 1 Verified Opponent Roll = 3 Player fumbled direction: 3 Ball moved to ( 20, 5 ) Move ended for Laskin Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for elveseater Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Block selected. 106 blocked. Devil Doormen , Choose a block die. POW/SKULL Move ended for woulkroff Amend is knocked over. (3, 3) + 0, (0, 0) + 0, 0: Amend has been knocked prone. 106: status changed from 0 to 1. woulkroff saved by block skill. [Game Saved] Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 11, 8 ) 5 moved (MP) to ( 11, 7 ) 113 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Laskin is knocked over. Player pushed to (10, 5) 113 moved (MP) to ( 10, 5 ) MIGHTY BLOW used on injury roll. (4, 6) + 0, (3, 5) + 1, 0: Laskin has been knocked out. 113: status changed from 0 to 7. 113 moved to dugout ( 29, 9 ) 5 moved (MP) to ( 10, 6 ) Move ended for chiulenouvo [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 9 ) 8 moved (MP) to ( 12, 9 ) 8 moved (MP) to ( 13, 9 ) 8 moved (MP) to ( 14, 9 ) 8 moved (MP) to ( 15, 9 ) 8 moved (MP) to ( 16, 9 ) Move ended for Tamerenshort Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true Block selected. 111 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW Move ended for Backfromhell Cube is knocked over. Player pushed to (13, 13) 111 moved (MP) to ( 13, 13 ) (3, 4) + 0, (0, 0) + 0, 0: Cube has been knocked prone. 111: status changed from 0 to 1. 7 moved (MP) to ( 12, 12 ) [Game Saved] Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 7, 8 ) 3 moved (MP) to ( 8, 8 ) Move ended for Corben Dallas Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 11 ) 10 moved (MP) to ( 6, 10 ) 10 moved (MP) to ( 6, 9 ) 10 moved (MP) to ( 6, 8 ) 10 moved (MP) to ( 7, 7 ) 10 moved (MP) to ( 8, 6 ) 10 moved (MP) to ( 9, 5 ) GET BALL FINAL RESULT: NTM TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for NTM Scatter roll: 4 Ball moved to ( 10, 5 ) Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 3 [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Cube 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Petey Two Backfromhell is knocked over. Player pushed to (18, 13) 7 moved (MP) to ( 11, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Backfromhell has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 101: Select an action for Vidal Select an action for Vidal 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 14, 9 ) 103 moved (MP) to ( 15, 8 ) Move ended for Winnings 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = 5 Verified Opponent Roll = 1 Dauntless successful. (5+1=6) Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Kay elveseater is knocked over. Player pushed to (15, 8) 6 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: elveseater has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 9, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 5 + 0 = 5 Tonsils slips past his opponent(s) unhindered. 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 11, 9 ) 114 moved (MP) to ( 12, 8 ) 114 moved (MP) to ( 12, 7 ) 114 moved (MP) to ( 12, 6 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 1 (1) Tonsils trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Tonsils TARGET: 4 --- ROLL: 5 + 0 = 5 Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 3 Intercept FINAL RESULT: NTM TARGET: 7 --- ROLL: 3 + 0 = 3 The ball sails unhindered over the head of NTM. Pass selected. NERVES OF STEEL skill used. LONG PASS Verified Opponent Roll = 1 PASS FINAL RESULT: Tonsils TARGET: 2 --- ROLL: 1 Verified Opponent Roll = 1 Player fumbled direction: 1 Ball moved to ( 18, 4 ) Move ended for Tonsils Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Block selected. 114 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW Move ended for chiulenouvo Tonsils is knocked over. Player pushed to (10, 4) 114 moved (MP) to ( 10, 4 ) MIGHTY BLOW used on injury roll. (3, 5) + 0, (2, 2) + 1, 0: Tonsils has been stunned. 114: status changed from 0 to 2. 5 moved (MP) to ( 10, 5 ) [Game Saved] Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 12, 12 ) Move ended for Backfromhell Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 12 ) 2 moved (MP) to ( 10, 11 ) 2 moved (MP) to ( 11, 10 ) 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 13, 10 ) Move ended for Maipresque Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 10, 3 ) 1 moved (MP) to ( 11, 3 ) 1 moved (MP) to ( 12, 4 ) 1 moved (MP) to ( 13, 5 ) Move ended for Patibulair Select an action for Crushand 13: Select an action for Crushand Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 6 ) 10 moved (MP) to ( 11, 5 ) 10 moved (MP) to ( 12, 4 ) 10 moved (MP) to ( 13, 3 ) 10 moved (MP) to ( 14, 2 ) Move ended for NTM Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 3 ) 13 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 11, 3 ) 13 moved (MP) to ( 12, 3 ) 13 moved (MP) to ( 13, 3 ) Move ended for Crushand Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 4 ) 11 moved (MP) to ( 9, 3 ) 11 moved (MP) to ( 10, 3 ) 11 moved (MP) to ( 11, 3 ) 11 moved (MP) to ( 12, 2 ) 11 moved (MP) to ( 13, 1 ) Move ended for woulkroff Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true 6: status changed from 6 to 4. Blitz selected. 103 blocked. Devil Doormen , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Winnings is knocked over. Player pushed to (16, 7) 103 moved (MP) to ( 16, 7 ) (3, 3) + 0, (0, 0) + 0, 0: Winnings has been knocked prone. 103: status changed from 0 to 1. 6 moved (MP) to ( 15, 8 ) Move ended for elveseater [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 17, 8 ) 8 moved (MP) to ( 17, 7 ) 8 moved (MP) to ( 17, 6 ) 8 moved (MP) to ( 16, 5 ) 8 moved (MP) to ( 15, 4 ) 8 moved (MP) to ( 15, 3 ) Move ended for Tamerenshort Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 7 ) 3 moved (MP) to ( 10, 6 ) 3 moved (MP) to ( 11, 5 ) 3 moved (MP) to ( 11, 4 ) GET BALL BEFORE RE_ROLL: Corben Dallas dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Corben Dallas TARGET: 3 --- ROLL: 3 + 0 = 3 3 moved (MP) to ( 12, 3 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. Turn time limit reached. [Game Saved] 112: Select an action for Kay Select an action for Kay Normal move selected. 112 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Kay knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Kay TARGET: 3 --- ROLL: 1 + 0 = 1 Kay is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Kay has been knocked prone. Move ended for Kay 112: status changed from 0 to 1. PASS BLOCK turn finished. Pass selected. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Corben Dallas TARGET: 4 --- ROLL: 6 Move ended for Corben Dallas Devil Doormen: All players have moved. Ball moved to ( 14, 2 ) GET BALL FINAL RESULT: NTM TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 3 Ball moved to ( 15, 1 ) Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 4 [Game Saved] 114: status changed from 2 to 1. Tonsils rolls over. 106: Select an action for Amend Select an action for Amend 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 5, 9 ) 102 moved (MP) to ( 6, 8 ) 102 moved (MP) to ( 7, 8 ) 102 moved (MP) to ( 8, 8 ) 102 moved (MP) to ( 9, 8 ) 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 12, 8 ) Move ended for Waugh 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 10, 10 ) 101 moved (MP) to ( 11, 10 ) 101 moved (MP) to ( 12, 10 ) Move ended for Vidal 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Petey Two Maipresque is knocked over. Player pushed to (17, 9) 2 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 13, 10 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Cube TARGET: 1 --- ROLL: 4 + 0 = 4 Cube slips past his opponent(s) unhindered. 111 moved (MP) to ( 15, 12 ) 111 moved (MP) to ( 16, 11 ) 111 moved (MP) to ( 17, 10 ) 111 moved (MP) to ( 18, 9 ) 111 moved (MP) to ( 19, 8 ) Move ended for Cube [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 112: status changed from 6 to 0. Blitz selected. 112 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Kay TARGET: 2 --- ROLL: 2 + 0 = 2 Kay slips past his opponent(s) unhindered. 112 moved (MP) to ( 14, 7 ) 6 blocked. Verified Opponent Roll = 2 Verified Opponent Roll = 4 Dauntless successful. (2+4=6) Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL elveseater is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: elveseater has been knocked prone. 6: status changed from 0 to 1. Kay saved by block skill. Move ended for Kay [Game Saved] 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 18, 5 ) 103 moved (MP) to ( 18, 4 ) Move ended for Winnings 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 6 ) 115 moved (MP) to ( 17, 5 ) 115 moved (MP) to ( 17, 4 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 17, 2 ) 115 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Filler TARGET: 3 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 3 + 0 = 3 Filler slips past his opponent(s) unhindered. Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS FINAL RESULT: Filler TARGET: 3 --- ROLL: 2 + 1Qp = 3 Ball moved to ( 11, 4 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Winnings TARGET: 1 --- ROLL: 5 + 0 = 5 Move ended for Filler [Game Saved] 106: Select an action for Amend Select an action for Amend 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 8, 6 ) 106 moved (MP) to ( 9, 7 ) 106 moved (MP) to ( 10, 7 ) 106 moved (MP) to ( 11, 7 ) 106 moved (MP) to ( 12, 7 ) Move ended for Amend Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 5 ) 1 moved (MP) to ( 15, 5 ) 1 moved (MP) to ( 16, 5 ) 1 moved (MP) to ( 17, 5 ) Move ended for Patibulair Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 3 ) 13 moved (MP) to ( 15, 4 ) 13 moved (MP) to ( 16, 3 ) 13 moved (MP) to ( 16, 2 ) Move ended for Crushand Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 4 ) 3 moved (MP) to ( 14, 5 ) 3 moved (MP) to ( 15, 5 ) Move ended for Corben Dallas Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for elveseater Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Maipresque Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 12 ) 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 15, 11 ) 7 moved (MP) to ( 14, 10 ) Move ended for Backfromhell Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 9, 4 ) Move ended for chiulenouvo Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 3 ) 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 5 ) 10 moved (MP) to ( 17, 6 ) 10 moved (MP) to ( 18, 6 ) 10 moved (MP) to ( 19, 7 ) Move ended for NTM Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 15, 1 ) Move ended for woulkroff Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 16, 3 ) 8 moved (MP) to ( 17, 3 ) 103 blocked. Devil Doormen , Choose a block die. POW Winnings is knocked over. Player pushed to (19, 5) 103 moved (MP) to ( 19, 5 ) (6, 6) + 0, (6, 4) + 0, 2: Winnings has been badly hurt! 103: status changed from 3 to 8. 8 moved (MP) to ( 18, 4 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 103 moved to dugout ( 29, 12 ) Ball moved to ( 18, 4 ) GET BALL BEFORE RE_ROLL: Tamerenshort dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. GET BALL FINAL RESULT: Tamerenshort TARGET: 4 --- ROLL: 5 + 0 = 5 8 moved (MP) to ( 19, 3 ) 8 moved (MP) to ( 20, 2 ) 8 moved (MP) to ( 21, 2 ) Move ended for Tamerenshort Devil Doormen: All players have moved. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 5 [Game Saved] 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 4 + 0 = 4 Filler slips past his opponent(s) unhindered. 115 moved (MP) to ( 18, 1 ) 115 moved (MP) to ( 19, 0 ) 115 moved (MP) to ( 20, 0 ) 115 moved (MP) to ( 21, 0 ) 115 moved (MP) to ( 22, 1 ) Move ended for Filler [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Vidal Player pushed to (18, 8) 2 moved (MP) to ( 11, 8 ) 101 moved (MP) to ( 12, 9 ) [Game Saved] 106: Select an action for Amend Select an action for Amend 102: Select an action for Waugh Select an action for Waugh 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Waugh Maipresque is knocked over. Player pushed to (19, 8) 2 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 106: Select an action for Amend Select an action for Amend 106: Select an action for Amend Select an action for Amend 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 7 ) 106 moved (MP) to ( 14, 8 ) Move ended for Amend 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 21, 6 ) Verified Opponent Roll = 4 Target(2) Roll(4) Leap successful. 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 21, 4 ) 111 moved (MP) to ( 21, 3 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Tamerenshort is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Tamerenshort has been knocked prone. 8: status changed from 3 to 1. Verified Opponent Roll = 2 Ball moved to ( 8, 1 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 20, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 21, 1 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Cube TARGET: 1 --- ROLL: 5 + 0 = 5 Move ended for Cube [Game Saved] 112: Select an action for Kay Select an action for Kay 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 4 + 0 = 4 Tonsils slips past his opponent(s) unhindered. 114 moved (MP) to ( 12, 6 ) 114 moved (MP) to ( 13, 7 ) 114 moved (MP) to ( 13, 8 ) 114 moved (MP) to ( 13, 9 ) Move ended for Tonsils [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Petey Two Backfromhell is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Backfromhell has been knocked prone. 7: status changed from 0 to 1. Petey Two saved by block skill. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Kay knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Kay TARGET: 3 --- ROLL: 1 + 0 = 1 Kay is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Kay has been knocked prone. Move ended for Kay Filthy Whoresons: All players have moved. 112: status changed from 0 to 1. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tamerenshort Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Backfromhell Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 11, 8 ) Move ended for Maipresque Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 5 ) 5 moved (MP) to ( 11, 6 ) 5 moved (MP) to ( 12, 6 ) 5 moved (MP) to ( 13, 7 ) Move ended for chiulenouvo Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 17, 2 ) 13 moved (MP) to ( 18, 2 ) 13 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 20, 1 ) Move ended for Crushand Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 18, 4 ) 1 moved (MP) to ( 19, 3 ) 1 moved (MP) to ( 20, 2 ) Move ended for Patibulair Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 17, 5 ) 3 moved (MP) to ( 18, 5 ) Move ended for Corben Dallas Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 20, 7 ) 10 moved (MP) to ( 21, 7 ) 10 moved (MP) to ( 22, 7 ) 10 moved (MP) to ( 23, 7 ) 10 moved (MP) to ( 24, 7 ) 10 moved (MP) to ( 25, 7 ) 10 moved (MP) to ( 26, 8 ) Move ended for NTM Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 16, 1 ) 11 moved (MP) to ( 17, 1 ) 11 moved (MP) to ( 18, 1 ) 11 moved (MP) to ( 19, 0 ) 11 moved (MP) to ( 20, 0 ) 111 blocked. Devil Doormen , Choose a block die. POW/SKULL Cube saved by block skill. woulkroff saved by block skill. Move ended for woulkroff [Game Saved] Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Block selected. 106 blocked. Devil Doormen , Choose a block die. POW/SKULL Move ended for elveseater Devil Doormen: All players have moved. Amend is knocked over. (2, 6) + 0, (2, 3) + 0, 0: Amend has been stunned. 106: status changed from 0 to 2. elveseater is knocked over. (3, 1) + 0, (0, 0) + 0, 0: elveseater has been knocked prone. 6: status changed from 0 to 1. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 6 [Game Saved] 106: status changed from 2 to 1. Amend rolls over. 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 23, 3 ) Verified Opponent Roll = 3 Target(2) Roll(3) Leap successful. 111 moved (MP) to ( 22, 4 ) 111 moved (MP) to ( 21, 5 ) 111 moved (MP) to ( 20, 6 ) 111 moved (MP) to ( 19, 7 ) Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 3 Intercept FINAL RESULT: Backfromhell TARGET: 9 --- ROLL: 3 + 0 = 3 The ball sails unhindered over the head of Backfromhell. Pass selected. SHORT PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Cube TARGET: 2 --- ROLL: 5 + 0 = 5 Move ended for Cube Ball moved to ( 16, 9 ) NERVES OF STEEL skill used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 5 + 0 = 5 [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Waugh Maipresque is knocked over. Player pushed to (19, 7) 2 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Maipresque has been knocked prone. 2: status changed from 0 to 1. 102 moved (MP) to ( 11, 8 ) [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 13, 11 ) Move ended for Vidal 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW/SKULL Move ended for Petey Two Backfromhell is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Backfromhell has been knocked prone. 7: status changed from 0 to 1. Petey Two saved by block skill. [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 9, 12 ) 114 moved (MP) to ( 8, 12 ) 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 6, 12 ) 114 moved (MP) to ( 5, 12 ) Move ended for Tonsils 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 16, 6 ) Move ended for Kay 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 23, 2 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 5 + 0 = 5 Filler slips past his opponent(s) unhindered. 115 moved (MP) to ( 23, 3 ) 115 moved (MP) to ( 23, 4 ) 115 moved (MP) to ( 22, 5 ) 115 moved (MP) to ( 21, 6 ) 115 moved (MP) to ( 22, 7 ) Move ended for Filler Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 12, 8 ) 102 blocked. Devil Doormen , Choose a block die. POW Waugh is knocked over. Player pushed to (10, 9) 102 moved (MP) to ( 10, 9 ) MIGHTY BLOW used on injury roll. (5, 3) + 0, (3, 1) + 1, 0: Waugh has been stunned. 102: status changed from 0 to 2. 5 moved (MP) to ( 11, 8 ) 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 10, 10 ) Move ended for chiulenouvo [Game Saved] Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 9, 8 ) 2 moved (MP) to ( 8, 9 ) Move ended for Maipresque Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Backfromhell Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 14, 9 ) Move ended for elveseater Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 17, 4 ) 3 moved (MP) to ( 16, 3 ) 3 moved (MP) to ( 15, 3 ) 3 moved (MP) to ( 14, 3 ) 3 moved (MP) to ( 13, 3 ) Move ended for Corben Dallas Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 19, 3 ) 1 moved (MP) to ( 18, 4 ) 1 moved (MP) to ( 17, 5 ) Move ended for Patibulair Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 25, 9 ) 10 moved (MP) to ( 24, 10 ) 10 moved (MP) to ( 23, 10 ) 10 moved (MP) to ( 22, 10 ) 10 moved (MP) to ( 21, 10 ) 10 moved (MP) to ( 20, 9 ) 10 moved (MP) to ( 19, 8 ) Move ended for NTM Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 21, 3 ) 8 moved (MP) to ( 21, 4 ) 8 moved (MP) to ( 21, 5 ) 8 moved (MP) to ( 20, 6 ) Move ended for Tamerenshort Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 19, 2 ) 13 moved (MP) to ( 18, 3 ) 13 moved (MP) to ( 17, 4 ) 13 moved (MP) to ( 16, 4 ) 13 moved (MP) to ( 15, 5 ) Move ended for Crushand Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 21, 1 ) 11 moved (MP) to ( 21, 2 ) 11 moved (MP) to ( 21, 3 ) 11 moved (MP) to ( 21, 4 ) 11 moved (MP) to ( 21, 5 ) 11 moved (MP) to ( 21, 6 ) Move ended for woulkroff Devil Doormen: All players have moved. Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 7 [Game Saved] 102: status changed from 2 to 1. Waugh rolls over. 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 4, 11 ) 114 moved (MP) to ( 3, 10 ) 114 moved (MP) to ( 3, 9 ) 114 moved (MP) to ( 3, 8 ) 114 moved (MP) to ( 3, 7 ) 114 moved (MP) to ( 3, 6 ) 114 moved (MP) to ( 3, 5 ) 114 moved (MP) to ( 2, 4 ) Tonsils scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) Verified Opponent Roll = 4 (4) Watterson regains consciousness. 107: status changed from 7 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 1 (1) Laskin stays UNconscious. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 8 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 1 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 5 (5) Talzir regains consciousness. 12: status changed from 7 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 0 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 115 moved location (MPL) to ( 15, 6 ) 104 moved location (MPL) to ( 15, 8 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 5 ) 102 moved location (MPL) to ( 17, 2 ) 110 moved location (MPL) to ( 17, 10 ) 101 moved location (MPL) to ( 17, 13 ) 101 moved (SP) to ( 25, 13 ) 110 moved (SP) to ( 25, 10 ) 111 moved (SP) to ( 25, 7 ) 109 moved (SP) to ( 25, 4 ) 102 moved (SP) to ( 25, 2 ) 112 moved (SP) to ( 25, 3 ) 115 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 25, 6 ) 114 moved (SP) to ( 25, 8 ) Devil Doormen Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 7, 8 ) 11 moved (SP) to ( 9, 5 ) 3 moved (SP) to ( 7, 7 ) 11 moved (SP) to ( 13, 3 ) 10 moved (SP) to ( 12, 10 ) 8 moved (SP) to ( 14, 12 ) 11 moved (SP) to ( 14, 3 ) 12 moved (SP) to ( 14, 1 ) 13 moved (SP) to ( 14, 13 ) 8 moved (SP) to ( 14, 11 ) 2 moved (SP) to ( 12, 4 ) 1 moved (SP) to ( 11, 7 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (24, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (6+2) = Quick Snap Devil Doormen quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 2 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 2 Distance: 1 11 moved (SP) to ( 15, 3 ) 12 moved (SP) to ( 15, 1 ) 8 moved (SP) to ( 15, 11 ) 13 moved (SP) to ( 15, 13 ) 10 moved (SP) to ( 13, 10 ) Ball placed at (24, 3) Ball placed at (24, 3) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 24, 1 ) [Game Saved] Ball in play. Devil Doormen start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for chiulenouvo 5: Select an action for chiulenouvo 5: tackle zone state changed to true Block selected. 115 blocked. Devil Doormen , Choose a block die. PUSHBACK Move ended for chiulenouvo Player pushed to (16, 7) 115 moved (MP) to ( 16, 7 ) 5 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Backfromhell 7: Select an action for Backfromhell 7: tackle zone state changed to true Block selected. 104 blocked. Devil Doormen , Choose a block die. PUSHBACK/POW Move ended for Backfromhell Petey Two is knocked over. Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) (1, 1) + 0, (0, 0) + 0, 0: Petey Two has been knocked prone. 104: status changed from 0 to 1. 7 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for elveseater 6: Select an action for elveseater 6: tackle zone state changed to true Block selected. 107 blocked. Devil Doormen , Choose a block die. PUSHBACK Move ended for elveseater Player pushed to (16, 6) 107 moved (MP) to ( 16, 6 ) 6 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Maipresque 2: Select an action for Maipresque 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 4 ) 2 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 15, 4 ) 2 moved (MP) to ( 16, 4 ) Move ended for Maipresque Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 6 ) 1 moved (MP) to ( 13, 5 ) 1 moved (MP) to ( 14, 4 ) Move ended for Patibulair Select an action for Talzir 12: Select an action for Talzir 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 2 ) Move ended for Talzir Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 17, 11 ) 8 moved (MP) to ( 18, 11 ) Move ended for Tamerenshort Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 13 ) 13 moved (MP) to ( 17, 13 ) 13 moved (MP) to ( 18, 13 ) 13 moved (MP) to ( 19, 13 ) 13 moved (MP) to ( 20, 13 ) Move ended for Crushand Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 10 ) 10 moved (MP) to ( 15, 10 ) 10 moved (MP) to ( 16, 10 ) 10 moved (MP) to ( 17, 10 ) 10 moved (MP) to ( 18, 9 ) 10 moved (MP) to ( 19, 8 ) 10 moved (MP) to ( 20, 7 ) Move ended for NTM Select an action for Corben Dallas 3: Select an action for Corben Dallas 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 6, 6 ) 3 moved (MP) to ( 5, 5 ) 3 moved (MP) to ( 5, 4 ) 3 moved (MP) to ( 5, 3 ) 3 moved (MP) to ( 5, 2 ) (5) Go for it successful. 3 moved (MP) to ( 5, 1 ) GET BALL FINAL RESULT: Corben Dallas TARGET: 3 --- ROLL: 5 + 0 = 5 Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. LONG PASS ACCURATE skill used. PASS FINAL RESULT: Corben Dallas TARGET: 4 --- ROLL: 5 + -1Lp + 1Acc = 5 Move ended for Corben Dallas Ball moved to ( 15, 3 ) GET BALL FINAL RESULT: woulkroff TARGET: 3 --- ROLL: 3 + 0 = 3 Devil Doormen turn ended. Waiting for Filthy Whoresons to finish TURN: 8 [Game Saved] 115: Select an action for Filler Select an action for Filler 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Filler knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Filler TARGET: 2 --- ROLL: 3 + 0 = 3 Filler slips past his opponent(s) unhindered. Move ended for Filler [Game Saved] 107: Select an action for Watterson Select an action for Watterson 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Watterson TARGET: 2 --- ROLL: 3 + 0 = 3 Watterson slips past his opponent(s) unhindered. Move ended for Watterson [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 106: Select an action for Amend Select an action for Amend 101: Select an action for Vidal Select an action for Vidal 114: Select an action for Tonsils Select an action for Tonsils 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 24, 3 ) 102 moved (MP) to ( 23, 4 ) 102 moved (MP) to ( 22, 5 ) 102 moved (MP) to ( 21, 6 ) 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW NTM is knocked over. Player pushed to (10, 8) 10 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: NTM has been knocked prone. 10: status changed from 0 to 1. 102 moved (MP) to ( 22, 6 ) 102 moved (MP) to ( 23, 6 ) 102 moved (MP) to ( 24, 6 ) Move ended for Waugh Filthy Whoresons turn ended. [Game Saved] Devil Doormen start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 20, 9 ) 10 moved (MP) to ( 21, 9 ) 10 moved (MP) to ( 22, 9 ) 10 moved (MP) to ( 23, 9 ) (5) Go for it successful. 10 moved (MP) to ( 24, 10 ) Move ended for NTM [Game Saved] Select an action for Tamerenshort 8: Select an action for Tamerenshort 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 19, 11 ) 8 moved (MP) to ( 20, 11 ) 8 moved (MP) to ( 21, 11 ) 8 moved (MP) to ( 22, 11 ) 8 moved (MP) to ( 23, 11 ) 8 moved (MP) to ( 24, 11 ) 110 blocked. (4) Go for it successful. Devil Doormen , Choose a block die. PUSHBACK Player pushed to (26, 9) 110 moved (MP) to ( 26, 9 ) 8 moved (MP) to ( 25, 10 ) Move ended for Tamerenshort [Game Saved] Select an action for woulkroff 11: Select an action for woulkroff 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 3 ) 11 moved (MP) to ( 17, 4 ) 11 moved (MP) to ( 18, 4 ) 11 moved (MP) to ( 19, 5 ) 11 moved (MP) to ( 20, 6 ) 11 moved (MP) to ( 20, 7 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. SHORT PASS PASS FINAL RESULT: woulkroff TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 5 Scatter roll: 8 Scatter roll: 3 Move ended for woulkroff Ball moved to ( 21, 13 ) Scatter roll: 8 Ball moved to ( 20, 13 ) GET BALL FINAL RESULT: Crushand TARGET: 4 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 21, 12 ) 13 moved (MP) to ( 22, 11 ) 13 moved (MP) to ( 23, 11 ) 13 moved (MP) to ( 24, 11 ) 13 moved (MP) to ( 25, 11 ) (5) Go for it successful. 13 moved (MP) to ( 26, 11 ) (4) Go for it successful. 13 moved (MP) to ( 27, 11 ) Crushand scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=14,y=4] : current status = 0 1 : current square = java.awt.Point[x=14,y=4] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=14,y=4] 1 : current status = 0 1 : current square = java.awt.Point[x=14,y=4] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=16,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=16,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=5,y=1] : current status = 0 3 : current square = java.awt.Point[x=5,y=1] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=5,y=1] 3 : current status = 0 3 : current square = java.awt.Point[x=5,y=1] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=0,y=11] : current status = 8 4 : skipping player in BH, SI, or RIP 5 : current square = java.awt.Point[x=15,y=7] : current status = 0 5 : current square = java.awt.Point[x=15,y=7] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=7] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=7] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=4] 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=15,y=8] : current status = 0 7 : current square = java.awt.Point[x=15,y=8] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=8] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=8] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=25,y=10] : current status = 0 8 : current square = java.awt.Point[x=25,y=10] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=25,y=10] 8 : current status = 0 8 : current square = java.awt.Point[x=25,y=10] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=7] 9 : current square = java.awt.Point[x=0,y=13] : current status = 9 9 : skipping player in BH, SI, or RIP 10 : current square = java.awt.Point[x=24,y=10] : current status = 4 10 : current square = java.awt.Point[x=24,y=10] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=24,y=10] 10 : current status = 0 10 : current square = java.awt.Point[x=24,y=10] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=20,y=7] : current status = 0 11 : current square = java.awt.Point[x=20,y=7] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=20,y=7] 11 : current status = 0 11 : current square = java.awt.Point[x=20,y=7] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=1] 12 : current square = java.awt.Point[x=16,y=2] : current status = 0 12 : current square = java.awt.Point[x=16,y=2] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=16,y=2] 12 : current status = 0 12 : current square = java.awt.Point[x=16,y=2] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=27,y=11] : current status = 0 13 : current square = java.awt.Point[x=27,y=11] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=27,y=11] 13 : current status = 0 13 : current square = java.awt.Point[x=27,y=11] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=0,y=0] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=0] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=0] 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=25,y=13] 101 : current status = 0 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=24,y=6] : current status = 0 102 : current square = java.awt.Point[x=24,y=6] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=24,y=6] 102 : current status = 0 102 : current square = java.awt.Point[x=24,y=6] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=29,y=12] : current status = 8 103 : skipping player in BH, SI, or RIP 104 : current square = java.awt.Point[x=16,y=8] : current status = 1 104 : current square = java.awt.Point[x=16,y=8] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=29,y=4] : current status = 2 105 : current status = 2 106 : current square = java.awt.Point[x=25,y=6] : current status = 0 106 : current square = java.awt.Point[x=25,y=6] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=25,y=6] 106 : current status = 0 106 : current square = java.awt.Point[x=25,y=6] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=3] 107 : current square = java.awt.Point[x=17,y=6] : current status = 0 107 : current square = java.awt.Point[x=17,y=6] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=17,y=6] 107 : current status = 0 107 : current square = java.awt.Point[x=17,y=6] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=29,y=11] : current status = 8 108 : skipping player in BH, SI, or RIP 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=25,y=4] 109 : current status = 0 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=6] 110 : current square = java.awt.Point[x=26,y=9] : current status = 0 110 : current square = java.awt.Point[x=26,y=9] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=26,y=9] 110 : current status = 0 110 : current square = java.awt.Point[x=26,y=9] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=7] 111 : current square = java.awt.Point[x=25,y=7] : current status = 0 111 : current square = java.awt.Point[x=25,y=7] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=25,y=7] 111 : current status = 0 111 : current square = java.awt.Point[x=25,y=7] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=25,y=3] : current status = 0 112 : current square = java.awt.Point[x=25,y=3] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=25,y=3] 112 : current status = 0 112 : current square = java.awt.Point[x=25,y=3] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=29,y=8] : current status = 7 113 : current status = 7 (5) Laskin regains consciousness. 113: status changed from 7 to 0. 113 : current square = java.awt.Point[x=29,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=25,y=8] : current status = 0 114 : current square = java.awt.Point[x=25,y=8] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=25,y=8] 114 : current status = 0 114 : current square = java.awt.Point[x=25,y=8] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] 115 : current square = java.awt.Point[x=17,y=8] : current status = 0 115 : current square = java.awt.Point[x=17,y=8] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=8] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=8] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Devil Doormen Winnings Roll: 3 + 1 Filthy Whoresons Winnings Roll: 6 + 0 Crushand gets an MVP award. Larson gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=6 -1 for loss +1 for cas (2) Devil Doormen FF Roll: 6 + 0 not conceding roll=1 +1 for win +1 for TDs +1 for cas (2) -1 from high FF of 18 Filthy Whoresons FF Roll: 1 + 2 ***END Fan Factor DEBUG*** D6: 1(146) 2(124) 3(142) 4(102) 5(145) 6(128) Total(787) D8: 1(5) 2(9) 3(6) 4(6) 5(5) 6(3) 7(0) 8(2) Total(36) GAME OVER Final Score: Devil Doormen: 1 Filthy Whoresons: 2 WINNINGS Devil Doormen: 40000 Filthy Whoresons: 60000