Java JRE 1.5 Beta 8.4 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = true ruleof11 = true useturnlimit = true language = en country = Team 1 name: Dead-On Balls Inaccurate Team 1 race: Human Player 3 name: Harold Tu "Sheitz-Tu" Thwind Player 3: L Human Lineman 6 3 4 8 [+ag, Block, Pass Block] Player 4 name: Bob the Lineman Player 4: L Human Lineman 6 3 3 8 [Block, Dirty Player, Shadowing] Player 5 name: Mack N. Nosenz-Atoll Player 5: L Human Lineman 5 3 3 8 [Block, Dodge, Pass Block] Player 8 name: Pot Player 8: T Human Thrower 6 3 3 8 [Accurate, Block, Pass, Safe Throw, Strong Arm, Sure Hands] Player 9 name: Buck Satan Player 9: B Human Blitzer 7 3 3 8 [Block, Dodge, Guard] Player 10 name: Blitzen Player 10: B Human Blitzer 7 4 3 8 [+st, Block, Dodge, Mighty Blow, Tackle] Player 11 name: P. Thomas Rickle Player 11: B Human Blitzer 7 3 3 8 [Block] Player 12 name: Comet Player 12: B Human Blitzer 7 3 4 8 [+ag, Block, Dodge, Leap, Stand Firm] Player 13 name: WartNose Player 13: O Ogre 4 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Pro, Thick Skull, Throw Team-Mate] Player 14 name: Mack N. Uptha-Numbaz Player 14: L Human Lineman 6 3 3 8 [Block, Kick] Player 15 name: Patch Kid Player 15: C Human Catcher 8 2 3 7 [Block, Catch, Dodge, Jump Up, Side Step] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1966] Connected as server to game 'flamingdead'. Options Changed on Client to match Server: Exp OFAB, Options Changed on Client to match Server: Exp OFAB, Receiving: Rongeurs Flamboyants.html Done receiving file. Team 2 name: Rongeurs Flamboyants Team 2 race: Skaven Player 101 name: SLR4 Player 101: L Skaven Lineman 7 3 3 7 [;] Player 102 name: SLR2 Player 102: L Skaven Lineman 7 3 3 7 [;] Player 103 name: SLR3 Player 103: L Skaven Lineman 7 3 3 7 [;] Player 104 name: Rat Tonlaveur Player 104: L Skaven Lineman 7 3 3 7 [Block, Kick, Shadowing] Player 105 name: SLR5 Player 105: L Skaven Lineman 7 3 3 7 [;] Player 106 name: Rat Spoutine Player 106: Gr Gutter Runner 9 2 4 7 [Block, Dodge, Sprint, Strip Ball] Player 107 name: GrrRaaaT Player 107: Ro Rat Ogre 6 5 3 8 [Big Guy, Block, Break Tackle, Frenzy, Guard, Mighty Blow, Multiple Block, Prehensile Tail, Pro, Wild Animal] Player 108 name: Rat Taplan Player 108: Gr Gutter Runner 10 2 4 7 [+ma, Dodge, Sprint] Player 109 name: Fier ?? Rat Player 109: S Storm Vermin 5 3 3 8 [Block, Guard, Mighty Blow, Piling On, Tackle] Player 110 name: Rat Mada Player 110: T Skaven Thrower 7 3 3 6 [Accurate, Pass, Sure Hands] Player 111 name: Rat Staman Player 111: S Storm Vermin 7 3 3 8 [Block, Claw, Guard, Mighty Blow, Piling On, Tackle] Player 112 name: RatCrue Player 112: Gr Gutter Runner 9 2 4 7 [Block, Dodge] Player 113 name: Rat Leur Player 113: L Skaven Lineman 7 3 3 7 [;] Player 114 name: Fresh Linerat Player 114: L Skaven Lineman 7 3 3 7 [;] Player 115 name: Rat ZeMotte Player 115: T Skaven Thrower 7 3 4 7 [+ag, Accurate, Guard, Pass, Sure Hands] Player 116 name: Sacrificial Line Rat Player 116: L Skaven Lineman 7 3 3 7 [;] Done loading opponent team. *** Setup start *** Weather roll(4+2) Current Weather: Nice Gate: 127000 screaming fans show up for the game. Handicap result 34:SMELLING SALTS. Handicap result 44:IT WASN'T ME. Dead-On Balls Inaccurate gain SMELLING SALTS. SLR2 claims IT WASN'T ME. 102: status changed from 0 to 2. Mack N. Nosenz-Atoll is suffering from a niggling injury. 5: status changed from 0 to 2. Blitzen manages to ignore the niggling pain. Comet manages to ignore the niggling pain. GrrRaaaT manages to ignore the niggling pain. Rat Staman is suffering from a niggling injury. 111: status changed from 0 to 2. Waiting for opponent to decide to use apothecary. *** Setup start *** Picked HEADS. Coin flip is: HEADS! Dead-On Balls Inaccurate win the toss. Opponent Kicking. Waiting for Rongeurs Flamboyants to set players on field. 101 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 19, 8 ) Turn time limit reached. 107 moved (SP) to ( 19, 7 ) 107 moved (SP) to ( 20, 7 ) 105 moved (SP) to ( 23, 7 ) 110 moved (SP) to ( 21, 7 ) 103 moved (SP) to ( 20, 5 ) 113 moved (SP) to ( 20, 9 ) 116 moved (SP) to ( 20, 6 ) 105 moved (SP) to ( 20, 8 ) 112 moved (SP) to ( 21, 6 ) 106 moved (SP) to ( 21, 8 ) 104 moved (SP) to ( 21, 5 ) 103 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 20, 5 ) 116 moved (SP) to ( 21, 5 ) 104 moved (SP) to ( 20, 6 ) 116 moved (SP) to ( 20, 5 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 10, 6 ) 8 moved (SP) to ( 8, 7 ) 11 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 10, 9 ) 15 moved (SP) to ( 9, 7 ) 14 moved (SP) to ( 10, 5 ) *** Setup end *** Waiting for Rongeurs Flamboyants to kick off. Ball placed at (18, 11) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Kickoff Roll (6+5) = Throw a rock Rongeurs Flamboyants: 7 + 26 FanFactor Dead-On Balls Inaccurate: 5 + 9 FanFactor Rongeurs Flamboyants fans throw a rock. Buck Satan is hit by the rock. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, 0: Buck Satan has been stunned. 9: status changed from 0 to 2. Verified Opponent Roll = 7 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 7 Distance: 2 Ball placed at (18, 11) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 17, 14 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. 9: status changed from 2 to 1. Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 4 ) 14 moved (MP) to ( 12, 4 ) 14 moved (MP) to ( 13, 3 ) 14 moved (MP) to ( 14, 3 ) Move ended for Mack N. Uptha-Numbaz Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 12, 11 ) 12 moved (MP) to ( 13, 12 ) 12 moved (MP) to ( 13, 13 ) 12 moved (MP) to ( 13, 14 ) Move ended for Comet Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 8 ) 11 moved (MP) to ( 10, 9 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 12, 11 ) 11 moved (MP) to ( 12, 12 ) 11 moved (MP) to ( 13, 12 ) Move ended for P. Thomas Rickle Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 8 ) 15 moved (MP) to ( 11, 9 ) 15 moved (MP) to ( 11, 10 ) 15 moved (MP) to ( 11, 11 ) 15 moved (MP) to ( 12, 12 ) 15 moved (MP) to ( 12, 13 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 8 ) 8 moved (MP) to ( 9, 9 ) 8 moved (MP) to ( 10, 10 ) 8 moved (MP) to ( 10, 11 ) 8 moved (MP) to ( 10, 12 ) 8 moved (MP) to ( 11, 13 ) (1) Pot trips and falls trying to go for it! Team re-roll used. (1) Pot trips and falls trying to go for it! Move ended for Pot 8 moved (MP) to ( 12, 14 ) (2, 1) + 0, (0, 0) + 0, 0: Pot has been knocked prone. 8: status changed from 0 to 1. Ball throw-in: 2, 11 (12, 14) Ball moved to ( 2, 4 ) Scatter roll: 1 Ball throw-in: 1, 4 (2, 4) Ball moved to ( 5, 1 ) Scatter roll: 4 Ball moved to ( 6, 1 ) Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 1 [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 19, 6 ) 107 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 17, 4 ) 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 15, 3 ) 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (16, 4) 14 moved (MP) to ( 13, 4 ) 107 moved (MP) to ( 14, 3 ) 14 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Mack N. Uptha-Numbaz is knocked over. Player pushed to (16, 5) 14 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (6, 6) + 0, (2, 6) + 1, 0: Mack N. Uptha-Numbaz has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 8 ) 107 moved (MP) to ( 13, 4 ) Move ended for GrrRaaaT [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 19, 5 ) 116 moved (MP) to ( 18, 5 ) 116 moved (MP) to ( 17, 5 ) 116 moved (MP) to ( 16, 5 ) 116 moved (MP) to ( 15, 5 ) Move ended for Sacrificial Line Rat 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 9 ) 105 moved (MP) to ( 18, 10 ) 105 moved (MP) to ( 17, 10 ) 105 moved (MP) to ( 16, 11 ) 105 moved (MP) to ( 15, 11 ) Move ended for SLR5 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 18, 9 ) 113 moved (MP) to ( 17, 9 ) 113 moved (MP) to ( 16, 9 ) 113 moved (MP) to ( 15, 9 ) Move ended for Rat Leur 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 5 ) 112 moved (MP) to ( 19, 4 ) 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 17, 2 ) 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 15, 2 ) 112 moved (MP) to ( 14, 2 ) 112 moved (MP) to ( 13, 2 ) 112 moved (MP) to ( 12, 1 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 7 ) 106 moved (MP) to ( 19, 6 ) 106 moved (MP) to ( 18, 5 ) 106 moved (MP) to ( 17, 4 ) 106 moved (MP) to ( 16, 3 ) 106 moved (MP) to ( 15, 2 ) 106 moved (MP) to ( 14, 2 ) 106 moved (MP) to ( 13, 2 ) 106 moved (MP) to ( 12, 2 ) Move ended for Rat Spoutine 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 5 ) 104 moved (MP) to ( 18, 4 ) 104 moved (MP) to ( 17, 3 ) 104 moved (MP) to ( 16, 3 ) 104 moved (MP) to ( 15, 3 ) 104 moved (MP) to ( 14, 3 ) 104 moved (MP) to ( 13, 3 ) Move ended for Rat Tonlaveur 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for SLR4 Bob the Lineman is knocked over. Player pushed to (16, 5) 4 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 (6, 4) + 0, (5, 3) + 0, 0: Bob the Lineman has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 9 ) 101 moved (MP) to ( 14, 5 ) [Game Saved] 114: Select an action for Fresh Linerat Select an action for Fresh Linerat 114: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Fresh Linerat Player pushed to (16, 11) 10 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 14, 10 ) [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 20, 6 ) 110 moved (MP) to ( 19, 5 ) 110 moved (MP) to ( 18, 5 ) 110 moved (MP) to ( 17, 4 ) 110 moved (MP) to ( 16, 3 ) 110 moved (MP) to ( 15, 2 ) 110 moved (MP) to ( 14, 2 ) Move ended for Rat Mada Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 10 ) DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 5 + 0 = 5 Blitzen slips past his opponent(s) unhindered. 10 moved (MP) to ( 11, 9 ) 10 moved (MP) to ( 10, 8 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 9, 6 ) 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 8, 4 ) (5) Go for it successful. 10 moved (MP) to ( 8, 3 ) (2) Go for it successful. 10 moved (MP) to ( 7, 2 ) Move ended for Blitzen [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 11 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 11, 9 ) 11 moved (MP) to ( 11, 8 ) 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 11, 6 ) 11 moved (MP) to ( 11, 5 ) (4) Go for it successful. 11 moved (MP) to ( 11, 4 ) (2) Go for it successful. 11 moved (MP) to ( 11, 3 ) Move ended for P. Thomas Rickle [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 11, 13 ) 8 moved (MP) to ( 10, 12 ) 8 moved (MP) to ( 9, 11 ) Move ended for Pot Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 12 ) 15 moved (MP) to ( 11, 11 ) 15 moved (MP) to ( 11, 10 ) 15 moved (MP) to ( 11, 9 ) 15 moved (MP) to ( 11, 8 ) 15 moved (MP) to ( 10, 7 ) 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 9, 5 ) Move ended for Patch Kid Select an action for WartNose 13: Select an action for WartNose (1) BONE HEAD roll fails! PRO Roll(3) - PRO fails Move ended for WartNose 13: tackle zone state changed to false [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 13 ) 12 moved (MP) to ( 12, 12 ) 12 moved (MP) to ( 11, 11 ) 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 9, 7 ) Move ended for Comet Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 15, 3 ) Waiting for opponent to decide SHADOWING. PREHENSILE TAIL skill used. DODGE BEFORE RE_ROLL: Buck Satan knocked over trying to dodge. TARGET: 4 --- ROLL: 4 + -1 = 3 Reroll using DODGE. PREHENSILE TAIL skill used. DODGE FINAL RESULT: Buck Satan TARGET: 4 --- ROLL: 4 + -1 = 3 SHADOWING skill used. Shadower ROLL: 2 + 7 ma Dodger ROLL: 4 + 7 ma SHADOWING fails. Buck Satan is knocked over. (6, 3) + 0, (4, 4) + 0, 0: Buck Satan has been knocked out. Move ended for Buck Satan Dead-On Balls Inaccurate: All players have moved. 9: status changed from 0 to 7. 9 moved to dugout ( 0, 10 ) Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 2 [Game Saved] 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 12, 5 ) 101 moved (MP) to ( 11, 4 ) Move ended for SLR4 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 14, 5 ) 116 moved (MP) to ( 13, 5 ) 116 moved (MP) to ( 12, 4 ) Move ended for Sacrificial Line Rat 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Rat Spoutine Player pushed to (19, 4) 11 moved (MP) to ( 10, 4 ) [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 12, 3 ) 107 moved (MP) to ( 11, 2 ) 107 moved (MP) to ( 10, 2 ) 107 moved (MP) to ( 9, 2 ) 107 moved (MP) to ( 8, 2 ) 10 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Blitzen saved by dodge skill. Player pushed to (23, 3) 10 moved (MP) to ( 6, 3 ) 107 moved (MP) to ( 7, 2 ) 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (23, 4) 10 moved (MP) to ( 6, 4 ) 107 moved (MP) to ( 6, 3 ) Move ended for GrrRaaaT [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 11, 2 ) 104 moved (MP) to ( 10, 2 ) 104 moved (MP) to ( 9, 2 ) 104 moved (MP) to ( 8, 2 ) 104 moved (MP) to ( 7, 2 ) Move ended for Rat Tonlaveur 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 11, 2 ) 110 moved (MP) to ( 10, 2 ) 110 moved (MP) to ( 9, 2 ) Move ended for Rat Mada 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 11, 1 ) 112 moved (MP) to ( 10, 1 ) 112 moved (MP) to ( 9, 1 ) 112 moved (MP) to ( 8, 1 ) 112 moved (MP) to ( 7, 1 ) 112 moved (MP) to ( 6, 1 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: RatCrue TARGET: 2 --- ROLL: 2 + 0 = 2 112 moved (MP) to ( 5, 1 ) 112 moved (MP) to ( 4, 1 ) 112 moved (MP) to ( 3, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 2, 1 ) RatCrue scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 7 ) Smelling salts used. Verified Opponent Roll = 2 (2) Bob the Lineman regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) Smelling salts used. Verified Opponent Roll = 3 (3) Buck Satan regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 6 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 7 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) Smelling salts used. Verified Opponent Roll = 3 (3) Mack N. Uptha-Numbaz regains consciousness. 14: status changed from 7 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Opponent Kicking. Waiting for Rongeurs Flamboyants to set players on field. 101 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 20, 7 ) 103 moved (SP) to ( 20, 5 ) 113 moved (SP) to ( 20, 10 ) 113 moved (SP) to ( 20, 9 ) 104 moved (SP) to ( 20, 6 ) 116 moved (SP) to ( 20, 8 ) 110 moved (SP) to ( 21, 7 ) 112 moved (SP) to ( 21, 6 ) 106 moved (SP) to ( 21, 8 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 5 ) 9 moved (SP) to ( 11, 5 ) 14 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 10, 10 ) 9 moved (SP) to ( 14, 12 ) 12 moved (SP) to ( 14, 13 ) 11 moved (SP) to ( 12, 10 ) Turn time limit reached. *** Setup end *** Waiting for Rongeurs Flamboyants to kick off. Ball placed at (18, 3) Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Kickoff Roll (4+1) = Cheering Fans Rongeurs Flamboyants: 3 + 26FF + 0CL Dead-On Balls Inaccurate: 3 + 9FF + 0CL Rongeurs Flamboyants get an extra re-roll. Verified Opponent Roll = 8 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 8 Distance: 0 Ball placed at (18, 3) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 17, 4 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 10, 5 ) 8 moved (MP) to ( 11, 4 ) 8 moved (MP) to ( 12, 4 ) GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 3 + 0 = 3 8 moved (MP) to ( 11, 5 ) 8 moved (MP) to ( 10, 6 ) Pass selected. STRONG ARM skill used. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 4 + 1Qp + 1Acc = 6 Move ended for Pot Ball moved to ( 10, 10 ) GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 10 ) Hand off selected. Move ended for Patch Kid Ball moved to ( 12, 10 ) GET BALL FINAL RESULT: P. Thomas Rickle TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for WartNose 13: Select an action for WartNose (4) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for WartNose SLR5 is knocked over. Player pushed to (16, 6) 105 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: SLR5 has been knocked prone. 105: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Block selected. 101 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for Bob the Lineman SLR4 is knocked over. Player pushed to (16, 3) 101 moved (MP) to ( 16, 3 ) (5, 4) + 0, (3, 4) + 0, 0: SLR4 has been stunned. 101: status changed from 0 to 2. [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 114 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for Blitzen Fresh Linerat is knocked over. Player pushed to (16, 10) 114 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on injury roll. (5, 3) + 0, (6, 4) + 1, 3: Fresh Linerat has been badly hurt! 114: status changed from 0 to 8. Waiting for opponent to decide to use apothecary. No apothecary or not used. 114 moved to dugout ( 29, 11 ) [Game Saved] Select an action for Comet 12: Select an action for Comet Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 12 ) Move ended for Comet Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 11 ) 9 moved (MP) to ( 13, 10 ) 9 moved (MP) to ( 14, 9 ) Move ended for Buck Satan Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 3 [Game Saved] 101: status changed from 2 to 1. SLR4 rolls over. 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for SLR5 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 10 ) 113 moved (MP) to ( 18, 11 ) 113 moved (MP) to ( 17, 11 ) 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 15, 11 ) Move ended for Rat Leur 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 19, 8 ) 107 moved (MP) to ( 18, 9 ) 107 moved (MP) to ( 17, 10 ) 107 moved (MP) to ( 16, 10 ) 107 moved (MP) to ( 15, 10 ) 10 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Blitzen is knocked over. Player pushed to (16, 10) 10 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Blitzen has been knocked prone. 10: status changed from 0 to 1. 107 moved (MP) to ( 14, 10 ) Move ended for GrrRaaaT [Game Saved] 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 6 ) 103 moved (MP) to ( 18, 7 ) 103 moved (MP) to ( 17, 8 ) 103 moved (MP) to ( 16, 9 ) 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 17, 11 ) 103 moved (MP) to ( 17, 12 ) Move ended for SLR3 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 19, 9 ) 116 moved (MP) to ( 18, 10 ) 116 moved (MP) to ( 17, 11 ) 116 moved (MP) to ( 16, 12 ) 116 moved (MP) to ( 15, 12 ) 116 moved (MP) to ( 14, 11 ) Move ended for Sacrificial Line Rat 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 18, 8 ) 104 moved (MP) to ( 17, 9 ) 104 moved (MP) to ( 16, 9 ) 104 moved (MP) to ( 15, 9 ) Move ended for Rat Tonlaveur 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 7 ) 110 moved (MP) to ( 23, 7 ) Move ended for Rat Mada 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 7 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 22, 9 ) 106 moved (MP) to ( 23, 10 ) Move ended for Rat Spoutine Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (1) BONE HEAD roll fails! PRO Roll(4) - PRO works! (6) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for WartNose SLR5 is knocked over. Player pushed to (17, 5) 105 moved (MP) to ( 17, 5 ) MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: SLR5 has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 6 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 9 ) Move ended for Bob the Lineman Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 107 blocked. Dead-On Balls Inaccurate , Choose a block die. POW GrrRaaaT is knocked over. Player pushed to (15, 10) 107 moved (MP) to ( 15, 10 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (2, 4) + 0, 0: GrrRaaaT has been stunned. 107: status changed from 0 to 2. Move ended for Blitzen [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Block selected. 116 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for Comet Sacrificial Line Rat is knocked over. Player pushed to (14, 10) 116 moved (MP) to ( 14, 10 ) (6, 2) + 0, (1, 6) + 0, 0: Sacrificial Line Rat has been stunned. 116: status changed from 0 to 2. [Game Saved] Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Block selected. 104 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Move ended for Buck Satan Player pushed to (16, 10) 104 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 9 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 14, 7 ) 15 moved (MP) to ( 15, 6 ) 15 moved (MP) to ( 16, 5 ) 15 moved (MP) to ( 17, 4 ) 15 moved (MP) to ( 18, 3 ) 15 moved (MP) to ( 19, 2 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 6 ) 8 moved (MP) to ( 12, 6 ) 8 moved (MP) to ( 13, 5 ) 8 moved (MP) to ( 14, 5 ) Move ended for Pot Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 4 ) 14 moved (MP) to ( 12, 5 ) Move ended for Mack N. Uptha-Numbaz Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 4 [Game Saved] 107: status changed from 2 to 1. GrrRaaaT rolls over. 116: status changed from 2 to 1. Sacrificial Line Rat rolls over. 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 17, 2 ) 101 moved (MP) to ( 18, 2 ) Move ended for SLR4 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 6 ) 110 moved (MP) to ( 23, 5 ) 110 moved (MP) to ( 22, 4 ) 110 moved (MP) to ( 21, 3 ) 110 moved (MP) to ( 20, 2 ) Move ended for Rat Mada 103: Select an action for SLR3 Select an action for SLR3 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 18, 4 ) Move ended for SLR5 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 13 ) 103 moved (MP) to ( 15, 14 ) 103 moved (MP) to ( 14, 14 ) 103 moved (MP) to ( 13, 14 ) 103 moved (MP) to ( 12, 14 ) 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 1 (1) SLR3 trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 11, 11 ) 11 blocked. Verified Opponent Roll = 2 (2) Go for it successful. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 9) 11 moved (MP) to ( 12, 9 ) Move ended for SLR3 [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 6 ) 112 moved (MP) to ( 21, 5 ) 112 moved (MP) to ( 21, 4 ) 112 moved (MP) to ( 20, 4 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 23, 9 ) 106 moved (MP) to ( 23, 8 ) 106 moved (MP) to ( 23, 7 ) 106 moved (MP) to ( 22, 6 ) 106 moved (MP) to ( 22, 5 ) 106 moved (MP) to ( 22, 4 ) 106 moved (MP) to ( 22, 3 ) 106 moved (MP) to ( 21, 2 ) 106 moved (MP) to ( 21, 1 ) Move ended for Rat Spoutine Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (1) BONE HEAD roll fails! PRO Roll(2) - PRO fails Move ended for WartNose 13: tackle zone state changed to false [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 13 ) 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 12 ) 12 moved (MP) to ( 18, 11 ) 12 moved (MP) to ( 19, 10 ) 12 moved (MP) to ( 20, 9 ) Move ended for Comet Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 8 ) 11 moved (MP) to ( 14, 8 ) 11 moved (MP) to ( 15, 8 ) 11 moved (MP) to ( 16, 8 ) 11 moved (MP) to ( 17, 8 ) 11 moved (MP) to ( 18, 8 ) 11 moved (MP) to ( 19, 8 ) Move ended for P. Thomas Rickle Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 8 ) 9 moved (MP) to ( 16, 8 ) 9 moved (MP) to ( 17, 8 ) 9 moved (MP) to ( 18, 8 ) 9 moved (MP) to ( 19, 7 ) 9 moved (MP) to ( 20, 7 ) Move ended for Buck Satan Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 8 ) 4 moved (MP) to ( 15, 8 ) 4 moved (MP) to ( 16, 8 ) 4 moved (MP) to ( 17, 8 ) 4 moved (MP) to ( 18, 9 ) Move ended for Bob the Lineman Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 9 ) 10 moved (MP) to ( 15, 8 ) 10 moved (MP) to ( 16, 8 ) 10 moved (MP) to ( 17, 8 ) 10 moved (MP) to ( 18, 7 ) Move ended for Blitzen Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 5 ) 8 moved (MP) to ( 16, 5 ) 8 moved (MP) to ( 17, 6 ) 8 moved (MP) to ( 18, 6 ) 8 moved (MP) to ( 19, 6 ) Move ended for Pot Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 14, 7 ) 14 moved (MP) to ( 15, 8 ) 14 moved (MP) to ( 16, 8 ) 14 moved (MP) to ( 17, 9 ) Move ended for Mack N. Uptha-Numbaz Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 5 [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Verified Opponent Roll = 6 PRO Roll(6) - PRO works! Verified Opponent Roll = 2 (2) WILD ANIMAL roll passed. 107: status changed from 6 to 0. Blitz selected. 107 moved (MP) to ( 16, 11 ) 107 moved (MP) to ( 17, 10 ) 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Bob the Lineman is knocked over. Player pushed to (11, 8) 4 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 6) + 1, (2, 1) + 0, 0: Bob the Lineman has been stunned. 4: status changed from 0 to 2. 107 moved (MP) to ( 18, 9 ) Move ended for GrrRaaaT [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rat Tonlaveur Player pushed to (12, 8) 14 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 17, 9 ) [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Rat Mada SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (9, 3) 15 moved (MP) to ( 20, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 3) + 0, (1, 2) + 0, 0: Patch Kid has been stunned. 15: status changed from 0 to 2. [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 5 ) 112 moved (MP) to ( 22, 6 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 22, 2 ) 106 moved (MP) to ( 22, 3 ) 106 moved (MP) to ( 22, 4 ) 106 moved (MP) to ( 23, 5 ) 106 moved (MP) to ( 23, 6 ) 106 moved (MP) to ( 23, 7 ) 106 moved (MP) to ( 22, 8 ) 106 moved (MP) to ( 22, 9 ) 106 moved (MP) to ( 22, 10 ) Move ended for Rat Spoutine 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 4 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 22, 5 ) 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 23, 7 ) 105 moved (MP) to ( 22, 8 ) Move ended for SLR5 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 19, 3 ) 101 moved (MP) to ( 20, 4 ) 101 moved (MP) to ( 21, 5 ) Move ended for SLR4 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) 113 moved (MP) to ( 17, 10 ) 113 moved (MP) to ( 18, 10 ) 113 moved (MP) to ( 19, 9 ) Move ended for Rat Leur 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 11 ) 103 moved (MP) to ( 13, 11 ) 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 16, 11 ) 103 moved (MP) to ( 17, 11 ) 103 moved (MP) to ( 18, 11 ) Move ended for SLR3 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 15, 10 ) 116 moved (MP) to ( 16, 11 ) 116 moved (MP) to ( 16, 10 ) 116 moved (MP) to ( 16, 9 ) Move ended for Sacrificial Line Rat Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] 4: status changed from 2 to 1. Bob the Lineman rolls over. 15: status changed from 2 to 1. Patch Kid rolls over. Dead-On Balls Inaccurate start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 8 ) Move ended for Buck Satan Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Block selected. 113 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Move ended for Comet Rat Leur is knocked over. (3, 1) + 0, (0, 0) + 0, 0: Rat Leur has been knocked prone. 113: status changed from 0 to 1. Comet saved by block skill. [Game Saved] Select an action for WartNose 13: Select an action for WartNose (6) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 8 ) Move ended for WartNose [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 19, 7 ) 10 moved (MP) to ( 20, 7 ) 10 moved (MP) to ( 21, 8 ) 105 blocked. Dead-On Balls Inaccurate , Choose a block die. POW SLR5 is knocked over. Player pushed to (23, 7) 105 moved (MP) to ( 23, 7 ) MIGHTY BLOW used on injury roll. (5, 3) + 0, (2, 5) + 1, 0: SLR5 has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 8 ) 10 moved (MP) to ( 22, 8 ) 10 moved (MP) to ( 23, 8 ) 10 moved (MP) to ( 24, 7 ) 10 moved (MP) to ( 25, 7 ) Move ended for Blitzen [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 20, 7 ) 8 moved (MP) to ( 21, 8 ) 8 moved (MP) to ( 22, 8 ) 8 moved (MP) to ( 23, 8 ) 8 moved (MP) to ( 24, 8 ) 8 moved (MP) to ( 25, 9 ) Move ended for Pot Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 20, 7 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: P. Thomas Rickle TARGET: 3 --- ROLL: 6 + 0 = 6 P. Thomas Rickle slips past his opponent(s) unhindered. 11 moved (MP) to ( 21, 8 ) 11 moved (MP) to ( 22, 8 ) 11 moved (MP) to ( 23, 8 ) 11 moved (MP) to ( 24, 8 ) 11 moved (MP) to ( 25, 8 ) 11 moved (MP) to ( 26, 8 ) (4) Go for it successful. 11 moved (MP) to ( 27, 8 ) P. Thomas Rickle scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 3 : current square = java.awt.Point[x=0,y=0] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=18,y=8] : current status = 1 4 : current square = java.awt.Point[x=18,y=8] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=18,y=8] 4 : current status = 0 4 : current square = java.awt.Point[x=18,y=8] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=0,y=2] : current status = 2 5 : current status = 2 8 : current square = java.awt.Point[x=25,y=9] : current status = 0 8 : current square = java.awt.Point[x=25,y=9] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=25,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=25,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=3] 9 : current square = java.awt.Point[x=20,y=8] : current status = 0 9 : current square = java.awt.Point[x=20,y=8] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=20,y=8] 9 : current status = 0 9 : current square = java.awt.Point[x=20,y=8] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=4] 10 : current square = java.awt.Point[x=25,y=7] : current status = 4 10 : current square = java.awt.Point[x=25,y=7] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=25,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=25,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=27,y=8] : current status = 0 11 : current square = java.awt.Point[x=27,y=8] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=27,y=8] 11 : current status = 0 11 : current square = java.awt.Point[x=27,y=8] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=20,y=9] : current status = 0 12 : current square = java.awt.Point[x=20,y=9] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=20,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=20,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=7] 13 : current square = java.awt.Point[x=16,y=8] : current status = 0 13 : current square = java.awt.Point[x=16,y=8] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=8] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=0] 14 : current square = java.awt.Point[x=17,y=8] : current status = 0 14 : current square = java.awt.Point[x=17,y=8] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=17,y=8] 14 : current status = 0 14 : current square = java.awt.Point[x=17,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=1] 15 : current square = java.awt.Point[x=20,y=3] : current status = 1 15 : current square = java.awt.Point[x=20,y=3] : current status = 1 15: status changed from 1 to 0. 15 : set status normal, current square = java.awt.Point[x=20,y=3] 15 : current status = 0 15 : current square = java.awt.Point[x=20,y=3] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=21,y=5] : current status = 0 101 : current square = java.awt.Point[x=21,y=5] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=21,y=5] 101 : current status = 0 101 : current square = java.awt.Point[x=21,y=5] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=29,y=1] : current status = 2 102 : current status = 2 103 : current square = java.awt.Point[x=18,y=11] : current status = 0 103 : current square = java.awt.Point[x=18,y=11] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=18,y=11] 103 : current status = 0 103 : current square = java.awt.Point[x=18,y=11] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=17,y=9] : current status = 0 104 : current square = java.awt.Point[x=17,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=17,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=17,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : current status = 7 (4) SLR5 regains consciousness. 105: status changed from 7 to 0. 105 : current square = java.awt.Point[x=29,y=8] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=22,y=10] : current status = 0 106 : current square = java.awt.Point[x=22,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=22,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=22,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=18,y=9] : current status = 0 107 : current square = java.awt.Point[x=18,y=9] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=18,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=18,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=7] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 110 : current square = java.awt.Point[x=20,y=2] : current status = 0 110 : current square = java.awt.Point[x=20,y=2] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=20,y=2] 110 : current status = 0 110 : current square = java.awt.Point[x=20,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=28,y=2] : current status = 2 111 : current status = 2 112 : current square = java.awt.Point[x=22,y=6] : current status = 0 112 : current square = java.awt.Point[x=22,y=6] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=22,y=6] 112 : current status = 0 112 : current square = java.awt.Point[x=22,y=6] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=19,y=9] : current status = 1 113 : current square = java.awt.Point[x=19,y=9] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=19,y=9] 113 : current status = 0 113 : current square = java.awt.Point[x=19,y=9] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP 115 : current square = java.awt.Point[x=28,y=6] : current status = 2 115 : current status = 2 116 : current square = java.awt.Point[x=16,y=9] : current status = 0 116 : current square = java.awt.Point[x=16,y=9] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=16,y=9] 116 : current status = 0 116 : current square = java.awt.Point[x=16,y=9] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=5] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Dead-On Balls Inaccurate Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 6, 1 ) 10 moved (SP) to ( 6, 2 ) 11 moved (SP) to ( 7, 12 ) 9 moved (SP) to ( 3, 1 ) 10 moved (SP) to ( 3, 3 ) 11 moved (SP) to ( 3, 13 ) 12 moved (SP) to ( 3, 11 ) 8 moved (SP) to ( 3, 8 ) 15 moved (SP) to ( 3, 6 ) Turn time limit reached. Waiting for Rongeurs Flamboyants to set players on field. 107 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 10 ) 112 moved (SP) to ( 15, 4 ) 116 moved (SP) to ( 15, 5 ) 105 moved (SP) to ( 15, 3 ) 113 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 11 ) 101 moved (SP) to ( 15, 8 ) 110 moved (SP) to ( 21, 7 ) 108 moved (SP) to ( 16, 4 ) 106 moved (SP) to ( 16, 5 ) *** Setup end *** Dead-On Balls Inaccurate Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (5+6) = Throw a rock Dead-On Balls Inaccurate: 4 + 9 FanFactor Rongeurs Flamboyants: 9 + 26 FanFactor Rongeurs Flamboyants fans throw a rock. Comet is hit by the rock. (1, 3) + 0, 0: Comet has been stunned. 12: status changed from 0 to 2. Kick result. Direction: 4 Distance: 2 Ball placed at (21, 7) Scatter roll: 7 Ball moved to ( 22, 8 ) [Game Saved] Ball in play. Waiting for Rongeurs Flamboyants to finish TURN: 6 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for SLR3 Mack N. Uptha-Numbaz is knocked over. Player pushed to (16, 10) 14 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (6, 3) + 0, (3, 3) + 0, 0: Mack N. Uptha-Numbaz has been stunned. 14: status changed from 0 to 2. 103 moved (MP) to ( 14, 10 ) [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 8 ) Move ended for Rat Tonlaveur 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 13 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Verified Opponent Roll = 2 PRO Roll(2) - PRO fails POW/SKULL Move ended for GrrRaaaT WartNose saved by block skill. GrrRaaaT saved by block skill. [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 8 ) Move ended for Rat Leur 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for SLR4 WartNose is knocked over. Player pushed to (16, 7) 13 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: WartNose has been knocked prone. 13: status changed from 0 to 1. 101 moved (MP) to ( 14, 7 ) [Game Saved] 105: Select an action for SLR5 Select an action for SLR5 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL 2 db Block re-rolled. POW/SKULL Move ended for Sacrificial Line Rat Bob the Lineman saved by block skill. Sacrificial Line Rat is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 6) + 0, (5, 1) + 0, 0: Sacrificial Line Rat has been stunned. 116: status changed from 0 to 2. Rongeurs Flamboyants turn ended. [Game Saved] 12: status changed from 2 to 1. Comet rolls over. 14: status changed from 2 to 1. Mack N. Uptha-Numbaz rolls over. Dead-On Balls Inaccurate start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 5 ) DODGE BEFORE RE_ROLL: Bob the Lineman knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Bob the Lineman TARGET: 3 --- ROLL: 5 + 0 = 5 Bob the Lineman slips past his opponent(s) unhindered. 4 moved (MP) to ( 13, 6 ) Move ended for Bob the Lineman [Game Saved] Select an action for WartNose 13: Select an action for WartNose (4) BONE HEAD roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Blitz selected. 101 blocked. Dead-On Balls Inaccurate , Choose a block die. POW SLR4 is knocked over. Player pushed to (15, 8) 101 moved (MP) to ( 15, 8 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: SLR4 has been knocked prone. 101: status changed from 0 to 1. Move ended for WartNose Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 7 [Game Saved] 116: status changed from 2 to 1. Sacrificial Line Rat rolls over. 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 14, 6 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Bob the Lineman is knocked over. Player pushed to (17, 7) 4 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (5, 3) + 1, (4, 4) + 0, 0: Bob the Lineman has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 8 ) 107 moved (MP) to ( 13, 6 ) Move ended for GrrRaaaT [Game Saved] 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 14, 7 ) Move ended for SLR4 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rat Leur Player pushed to (17, 6) 13 moved (MP) to ( 12, 6 ) [Game Saved] 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Rat Mada TARGET: 3 --- ROLL: 3 + 0 = 3 110 moved (MP) to ( 21, 7 ) 110 moved (MP) to ( 20, 6 ) 110 moved (MP) to ( 19, 5 ) 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 17, 3 ) 110 moved (MP) to ( 16, 3 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 ACCURATE skill used. PASS FINAL RESULT: Rat Mada TARGET: 4 --- ROLL: 4 + 1Qp + 1Acc = 6 Move ended for Rat Mada Ball moved to ( 14, 4 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: RatCrue TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 2 ) 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 12, 2 ) 105 moved (MP) to ( 11, 1 ) 105 moved (MP) to ( 10, 1 ) 105 moved (MP) to ( 9, 1 ) 105 moved (MP) to ( 8, 1 ) Move ended for SLR5 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 11, 8 ) 104 moved (MP) to ( 10, 7 ) 104 moved (MP) to ( 9, 6 ) 104 moved (MP) to ( 8, 5 ) 104 moved (MP) to ( 8, 4 ) 104 moved (MP) to ( 8, 3 ) Move ended for Rat Tonlaveur 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 3 ) 112 moved (MP) to ( 13, 2 ) 112 moved (MP) to ( 12, 2 ) 112 moved (MP) to ( 11, 2 ) 112 moved (MP) to ( 10, 2 ) 112 moved (MP) to ( 9, 2 ) Move ended for RatCrue 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 11, 8 ) 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 11, 6 ) Move ended for SLR3 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 13, 3 ) 106 moved (MP) to ( 12, 3 ) 106 moved (MP) to ( 11, 3 ) 106 moved (MP) to ( 10, 3 ) Move ended for Rat Spoutine 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 3 ) 108 moved (MP) to ( 14, 2 ) 108 moved (MP) to ( 13, 2 ) 108 moved (MP) to ( 12, 2 ) 108 moved (MP) to ( 11, 2 ) 108 moved (MP) to ( 10, 2 ) 108 moved (MP) to ( 10, 1 ) Move ended for Rat Taplan Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 12, 9 ) 14 moved (MP) to ( 11, 8 ) 14 moved (MP) to ( 10, 7 ) Move ended for Mack N. Uptha-Numbaz Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 4, 10 ) 12 moved (MP) to ( 5, 10 ) Move ended for Comet Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 4, 2 ) 9 moved (MP) to ( 4, 3 ) 9 moved (MP) to ( 3, 4 ) Move ended for Buck Satan Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 3, 2 ) 10 moved (MP) to ( 3, 1 ) Move ended for Blitzen Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 2, 5 ) 15 moved (MP) to ( 2, 4 ) 15 moved (MP) to ( 3, 3 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 3, 7 ) 8 moved (MP) to ( 3, 6 ) Move ended for Pot Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 3, 12 ) 11 moved (MP) to ( 3, 11 ) 11 moved (MP) to ( 3, 10 ) 11 moved (MP) to ( 3, 9 ) 11 moved (MP) to ( 4, 8 ) Move ended for P. Thomas Rickle Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. POW Move ended for WartNose Dead-On Balls Inaccurate: All players have moved. SLR3 is knocked over. Player pushed to (10, 6) 103 moved (MP) to ( 10, 6 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: SLR3 has been knocked prone. 103: status changed from 0 to 1. 13 moved (MP) to ( 11, 6 ) Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 8 [Game Saved] 105: Select an action for SLR5 Select an action for SLR5 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 7, 2 ) 105 moved (MP) to ( 6, 3 ) 105 moved (MP) to ( 6, 4 ) 105 moved (MP) to ( 6, 5 ) 105 moved (MP) to ( 5, 6 ) 105 moved (MP) to ( 5, 7 ) Move ended for SLR5 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 9, 4 ) 106 moved (MP) to ( 8, 4 ) 106 moved (MP) to ( 7, 4 ) 106 moved (MP) to ( 6, 4 ) 106 moved (MP) to ( 5, 5 ) 106 moved (MP) to ( 4, 6 ) Move ended for Rat Spoutine 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 7, 4 ) 104 moved (MP) to ( 6, 5 ) 104 moved (MP) to ( 5, 6 ) 104 moved (MP) to ( 4, 7 ) 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL P. Thomas Rickle saved by block skill. Rat Tonlaveur saved by block skill. Move ended for Rat Tonlaveur [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 8, 3 ) 112 moved (MP) to ( 7, 4 ) 112 moved (MP) to ( 7, 5 ) 112 moved (MP) to ( 7, 6 ) 112 moved (MP) to ( 6, 7 ) 112 moved (MP) to ( 5, 8 ) 112 moved (MP) to ( 4, 9 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: RatCrue knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: RatCrue TARGET: 4 --- ROLL: 6 + 0 = 6 RatCrue slips past his opponent(s) unhindered. 112 moved (MP) to ( 3, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: RatCrue TARGET: 2 --- ROLL: 4 + 0 = 4 RatCrue slips past his opponent(s) unhindered. 112 moved (MP) to ( 2, 10 ) RatCrue scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 116: status changed from 1 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 5 ) Smelling salts used. Verified Opponent Roll = 6 (6) Bob the Lineman regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 6 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 7 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Starting second half. Dead-On Balls Inaccurate Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 14 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 10 ) Turn time limit reached. 10 moved (SP) to ( 4, 1 ) 12 moved (SP) to ( 4, 13 ) 11 moved (SP) to ( 4, 11 ) 9 moved (SP) to ( 4, 4 ) 8 moved (SP) to ( 4, 8 ) 15 moved (SP) to ( 4, 7 ) 9 moved (SP) to ( 6, 7 ) 8 moved (SP) to ( 4, 4 ) 9 moved (SP) to ( 4, 8 ) 15 moved (SP) to ( 5, 8 ) 9 moved (SP) to ( 4, 7 ) 15 moved (SP) to ( 4, 8 ) 12 moved (SP) to ( 5, 13 ) 11 moved (SP) to ( 5, 11 ) 15 moved (SP) to ( 5, 8 ) 9 moved (SP) to ( 5, 7 ) 8 moved (SP) to ( 5, 4 ) 10 moved (SP) to ( 5, 1 ) 12 moved (SP) to ( 7, 13 ) 11 moved (SP) to ( 7, 11 ) 12 moved (SP) to ( 8, 13 ) 11 moved (SP) to ( 8, 11 ) 15 moved (SP) to ( 8, 8 ) 9 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 8, 4 ) 10 moved (SP) to ( 8, 1 ) Waiting for Rongeurs Flamboyants to set players on field. 107 moved (SP) to ( 15, 7 ) 116 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 9 ) 116 moved (SP) to ( 15, 11 ) 105 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 15, 3 ) 113 moved (SP) to ( 15, 5 ) 110 moved (SP) to ( 22, 7 ) 112 moved (SP) to ( 18, 10 ) 106 moved (SP) to ( 18, 4 ) 108 moved (SP) to ( 18, 7 ) *** Setup end *** Dead-On Balls Inaccurate Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (1+3) = Perfect Defense. The kicking team may reorganize his players. Kick result. Direction: 4 Distance: 5 Dead-On Balls Inaccurate perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 4 moved (SP) to ( 13, 10 ) 13 moved (SP) to ( 13, 7 ) 14 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 14, 10 ) 13 moved (SP) to ( 14, 7 ) 14 moved (SP) to ( 14, 4 ) Ball placed at (21, 7) Ball placed at (21, 7) Scatter roll: 6 Ball moved to ( 26, 8 ) [Game Saved] Ball in play. Waiting for Rongeurs Flamboyants to finish TURN: 1 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for SLR3 Mack N. Uptha-Numbaz is knocked over. Player pushed to (16, 5) 14 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Mack N. Uptha-Numbaz has been knocked prone. 14: status changed from 0 to 1. 103 moved (MP) to ( 14, 4 ) [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Move ended for Sacrificial Line Rat Bob the Lineman is knocked over. Player pushed to (15, 9) 4 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 4: status changed from 0 to 1. 116 moved (MP) to ( 14, 10 ) [Game Saved] 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 8 ) Move ended for SLR4 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Verified Opponent Roll = 6 PRO Roll(6) - PRO works! Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Move ended for GrrRaaaT The Wild Animal stands still and roars in rage! [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 6 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 15, 3 ) 108 moved (MP) to ( 14, 3 ) 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 12, 3 ) 108 moved (MP) to ( 11, 3 ) 108 moved (MP) to ( 10, 3 ) 108 moved (MP) to ( 9, 2 ) Move ended for Rat Taplan 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 5 ) 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 12, 3 ) 113 moved (MP) to ( 11, 2 ) 113 moved (MP) to ( 10, 1 ) 113 moved (MP) to ( 9, 1 ) Move ended for Rat Leur 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 3 ) 104 moved (MP) to ( 13, 2 ) 104 moved (MP) to ( 12, 1 ) 104 moved (MP) to ( 11, 0 ) 104 moved (MP) to ( 10, 0 ) 104 moved (MP) to ( 9, 0 ) 10 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (22, 2) 10 moved (MP) to ( 7, 2 ) 104 moved (MP) to ( 8, 1 ) Move ended for Rat Tonlaveur [Game Saved] 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 11, 8 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 10, 6 ) 105 moved (MP) to ( 10, 5 ) Move ended for SLR5 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 23, 7 ) 110 moved (MP) to ( 24, 7 ) 110 moved (MP) to ( 25, 7 ) 110 moved (MP) to ( 26, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Rat Mada TARGET: 3 --- ROLL: 3 + 0 = 3 110 moved (MP) to ( 25, 7 ) 110 moved (MP) to ( 24, 6 ) 110 moved (MP) to ( 23, 5 ) Pass selected. SHORT PASS Verified Opponent Roll = 2 ACCURATE skill used. PASS BEFORE RE_ROLL: Rat Mada miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Acc = 3 Verified Opponent Roll = 5 ACCURATE skill used. PASS FINAL RESULT: Rat Mada TARGET: 4 --- ROLL: 5 + 1Acc = 6 Move ended for Rat Mada Ball moved to ( 11, 4 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 9 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 14, 5 ) 112 moved (MP) to ( 13, 4 ) 112 moved (MP) to ( 12, 3 ) 112 moved (MP) to ( 11, 2 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 1 ) 106 moved (MP) to ( 14, 1 ) 106 moved (MP) to ( 13, 1 ) 106 moved (MP) to ( 12, 1 ) 106 moved (MP) to ( 11, 1 ) 106 moved (MP) to ( 10, 1 ) Move ended for Rat Spoutine Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 12 ) 12 moved (MP) to ( 6, 11 ) 12 moved (MP) to ( 6, 10 ) 12 moved (MP) to ( 6, 9 ) 12 moved (MP) to ( 6, 8 ) 12 moved (MP) to ( 5, 7 ) 12 moved (MP) to ( 5, 6 ) (6) Go for it successful. 12 moved (MP) to ( 5, 5 ) (1) Comet trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 12 moved (MP) to ( 5, 4 ) Move ended for Comet [Game Saved] Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Mack N. Uptha-Numbaz Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Bob the Lineman Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 101 blocked. Dead-On Balls Inaccurate , Choose a block die. POW/SKULL Move ended for WartNose SLR4 is knocked over. MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: SLR4 has been knocked prone. 101: status changed from 0 to 1. WartNose saved by block skill. [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 7, 3 ) 8 moved (MP) to ( 6, 2 ) 8 moved (MP) to ( 6, 1 ) 8 moved (MP) to ( 7, 1 ) Move ended for Pot Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 104 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Move ended for Blitzen Player pushed to (9, 0) 104 moved (MP) to ( 9, 0 ) [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 10 ) 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 7, 8 ) 11 moved (MP) to ( 6, 7 ) 11 moved (MP) to ( 6, 6 ) 11 moved (MP) to ( 7, 5 ) 11 moved (MP) to ( 7, 4 ) Move ended for P. Thomas Rickle Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 7, 7 ) 15 moved (MP) to ( 7, 6 ) 15 moved (MP) to ( 7, 5 ) Move ended for Patch Kid Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 9, 6 ) 105 blocked. Dead-On Balls Inaccurate , Choose a block die. SKULL Buck Satan is knocked over. Move ended for Buck Satan Dead-On Balls Inaccurate: All players have moved. (1, 1) + 0, (0, 0) + 0, 0: Buck Satan has been knocked prone. 9: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 2 [Game Saved] 101: Select an action for SLR4 Select an action for SLR4 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for SLR4 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 22, 6 ) 110 moved (MP) to ( 21, 7 ) 110 moved (MP) to ( 20, 8 ) 110 moved (MP) to ( 19, 8 ) 110 moved (MP) to ( 18, 8 ) 110 moved (MP) to ( 17, 9 ) 110 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 15, 9 ) Move ended for Rat Mada [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK Move ended for Sacrificial Line Rat Player pushed to (14, 8) 4 moved (MP) to ( 15, 8 ) 116 moved (MP) to ( 14, 9 ) [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 11, 3 ) 112 moved (MP) to ( 11, 4 ) 112 moved (MP) to ( 11, 5 ) 112 moved (MP) to ( 10, 6 ) 112 moved (MP) to ( 9, 7 ) 112 moved (MP) to ( 8, 8 ) 112 moved (MP) to ( 7, 9 ) 112 moved (MP) to ( 6, 9 ) 112 moved (MP) to ( 5, 9 ) Move ended for RatCrue 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 2 ) 113 moved (MP) to ( 10, 3 ) 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 11, 5 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 8, 8 ) Move ended for Rat Leur 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 9, 1 ) 104 moved (MP) to ( 10, 2 ) 104 moved (MP) to ( 10, 3 ) 104 moved (MP) to ( 10, 4 ) 104 moved (MP) to ( 9, 5 ) 104 moved (MP) to ( 8, 6 ) Move ended for Rat Tonlaveur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 10, 3 ) 108 moved (MP) to ( 11, 4 ) 108 moved (MP) to ( 11, 5 ) 108 moved (MP) to ( 11, 6 ) 108 moved (MP) to ( 10, 7 ) 108 moved (MP) to ( 9, 8 ) 108 moved (MP) to ( 8, 9 ) 108 moved (MP) to ( 7, 10 ) 108 moved (MP) to ( 8, 11 ) Move ended for Rat Taplan 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 10, 2 ) 106 moved (MP) to ( 11, 3 ) 106 moved (MP) to ( 11, 4 ) 106 moved (MP) to ( 11, 5 ) 106 moved (MP) to ( 10, 6 ) 106 moved (MP) to ( 9, 7 ) 106 moved (MP) to ( 9, 8 ) 106 moved (MP) to ( 8, 9 ) 106 moved (MP) to ( 7, 10 ) Move ended for Rat Spoutine 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 10, 6 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 9, 8 ) 105 moved (MP) to ( 8, 9 ) 105 moved (MP) to ( 7, 9 ) Move ended for SLR5 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for SLR3 Mack N. Uptha-Numbaz saved by block skill. SLR3 is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: SLR3 has been knocked prone. 103: status changed from 0 to 1. Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Buck Satan Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 3 ) 10 moved (MP) to ( 6, 4 ) 10 moved (MP) to ( 5, 5 ) 10 moved (MP) to ( 5, 6 ) 10 moved (MP) to ( 4, 7 ) 10 moved (MP) to ( 3, 8 ) 10 moved (MP) to ( 4, 9 ) Move ended for Blitzen Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 6 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 3 + 0 = 3 Patch Kid slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 5 + 7 ma Dodger ROLL: 4 + 8 ma SHADOWING successful. 104 moved (MP) to ( 7, 5 ) Move ended for Patch Kid [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Block selected. 104 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for P. Thomas Rickle Rat Tonlaveur is knocked over. Player pushed to (8, 6) 104 moved (MP) to ( 8, 6 ) (4, 5) + 0, (4, 4) + 0, 0: Rat Tonlaveur has been knocked out. 104: status changed from 0 to 7. 104 moved to dugout ( 29, 8 ) 11 moved (MP) to ( 7, 5 ) [Game Saved] Select an action for Pot 8: Select an action for Pot Select an action for Pot 8: Select an action for Pot Select an action for Pot 8: Select an action for Pot Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 6, 2 ) 8 moved (MP) to ( 6, 3 ) 8 moved (MP) to ( 6, 4 ) 8 moved (MP) to ( 6, 5 ) 8 moved (MP) to ( 7, 6 ) 8 moved (MP) to ( 6, 7 ) (1) Pot trips and falls trying to go for it! Move ended for Pot 8 moved (MP) to ( 6, 8 ) (6, 5) + 0, (4, 5) + 0, 0: Pot has been knocked out. 8: status changed from 0 to 7. 8 moved to dugout ( 0, 8 ) Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 3 [Game Saved] 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for SLR3 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 11, 7 ) 113 moved (MP) to ( 12, 6 ) Move ended for Rat Leur 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Sacrificial Line Rat Bob the Lineman is knocked over. Player pushed to (13, 7) 4 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 4: status changed from 0 to 1. 116 moved (MP) to ( 15, 8 ) [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll passed. 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for GrrRaaaT WartNose is knocked over. Player pushed to (16, 7) 13 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (6, 5) + 0, (6, 6) + 1, 6: WartNose has been KILLED!! 13: status changed from 0 to 10. 107 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 13: status changed from 10 to 1. [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 6, 11 ) 106 moved (MP) to ( 5, 11 ) 106 moved (MP) to ( 4, 11 ) 106 moved (MP) to ( 3, 11 ) 106 moved (MP) to ( 2, 11 ) Rat Spoutine scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 6 (6) Rat Tonlaveur regains consciousness. 104: status changed from 7 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 4 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 5 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) Smelling salts used. Verified Opponent Roll = 4 (4) Pot regains consciousness. 8: status changed from 7 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 6 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 7 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 2 ) Opponent Kicking. Waiting for Rongeurs Flamboyants to set players on field. 101 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 20, 7 ) 104 moved (SP) to ( 20, 6 ) 107 moved (SP) to ( 20, 7 ) 104 moved (SP) to ( 20, 5 ) 110 moved (SP) to ( 21, 7 ) 106 moved (SP) to ( 21, 6 ) 112 moved (SP) to ( 21, 8 ) 113 moved (SP) to ( 20, 9 ) 116 moved (SP) to ( 20, 6 ) 108 moved (SP) to ( 22, 7 ) Dead-On Balls Inaccurate Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 10, 7 ) 9 moved (SP) to ( 12, 10 ) 11 moved (SP) to ( 12, 4 ) 12 moved (SP) to ( 12, 7 ) *** Setup end *** Waiting for Rongeurs Flamboyants to kick off. Ball placed at (24, 3) Verified Opponent Roll = 3 Verified Opponent Roll = 3 Kickoff Roll (3+3) = Bad Kick Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 KICK skill used. Kick result. Direction: 3 Distance: 2 Ball placed at (24, 3) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 26, 0 ) [Game Saved] Ball in play. Dead-On Balls Inaccurate start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (2) BONE HEAD roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. SKILL SELECTED: pro PRO Roll(1) - PRO fails SKILL SELECTED: PUSHBACK Move ended for WartNose Player pushed to (16, 7) 103 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for Blitzen SLR5 is knocked over. Player pushed to (16, 10) 105 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (1, 3) + 1, 0: SLR5 has been stunned. 105: status changed from 0 to 2. 10 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Block selected. 101 blocked. Dead-On Balls Inaccurate , Choose a block die. POW/SKULL Move ended for Bob the Lineman SLR4 is knocked over. (2, 6) + 0, (4, 5) + 0, 0: SLR4 has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 8 ) Bob the Lineman saved by block skill. [Game Saved] Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 7, 6 ) 8 moved (MP) to ( 6, 5 ) 8 moved (MP) to ( 5, 4 ) 8 moved (MP) to ( 4, 3 ) 8 moved (MP) to ( 3, 2 ) 8 moved (MP) to ( 3, 1 ) (4) Go for it successful. 8 moved (MP) to ( 3, 0 ) GET BALL BEFORE RE_ROLL: Pot dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 6 + 0 = 6 Pass selected. STRONG ARM skill used. SHORT PASS ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 4 + 1Acc = 5 Move ended for Pot Ball moved to ( 10, 7 ) GET BALL BEFORE RE_ROLL: Patch Kid dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using catch. GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 2 ) 12 moved (MP) to ( 16, 1 ) 12 moved (MP) to ( 17, 1 ) Move ended for Comet Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 15, 4 ) 14 moved (MP) to ( 16, 3 ) 14 moved (MP) to ( 17, 2 ) Move ended for Mack N. Uptha-Numbaz Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 9 ) 9 moved (MP) to ( 13, 8 ) 9 moved (MP) to ( 13, 7 ) 9 moved (MP) to ( 14, 6 ) 9 moved (MP) to ( 15, 5 ) 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 16, 3 ) Move ended for Buck Satan Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 14, 1 ) 11 moved (MP) to ( 15, 1 ) Move ended for P. Thomas Rickle Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 6 ) 15 moved (MP) to ( 12, 5 ) 15 moved (MP) to ( 13, 4 ) 15 moved (MP) to ( 14, 3 ) 15 moved (MP) to ( 15, 2 ) Hand off selected. Move ended for Patch Kid Dead-On Balls Inaccurate: All players have moved. Ball moved to ( 15, 1 ) GET BALL FINAL RESULT: P. Thomas Rickle TARGET: 3 --- ROLL: 5 + 0 = 5 Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 4 [Game Saved] 105: status changed from 2 to 1. SLR5 rolls over. 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 8 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 18, 5 ) 113 moved (MP) to ( 18, 4 ) 113 moved (MP) to ( 18, 3 ) Move ended for Rat Leur 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 21, 5 ) 116 moved (MP) to ( 21, 4 ) 116 moved (MP) to ( 20, 3 ) 116 moved (MP) to ( 20, 2 ) 116 moved (MP) to ( 19, 1 ) 116 moved (MP) to ( 18, 0 ) Move ended for Sacrificial Line Rat 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 2 (2) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 20, 6 ) 107 moved (MP) to ( 21, 5 ) 107 moved (MP) to ( 20, 4 ) 107 moved (MP) to ( 19, 3 ) 107 moved (MP) to ( 18, 2 ) 12 blocked. 14 blocked. Multiple Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Comet saved by dodge skill. Mack N. Uptha-Numbaz is knocked over. Player pushed to (13, 2) 14 moved (MP) to ( 16, 2 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Mack N. Uptha-Numbaz has been knocked prone. 14: status changed from 0 to 1. STAND FIRM skill used. Move ended for GrrRaaaT [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 4 ) 104 moved (MP) to ( 20, 3 ) 104 moved (MP) to ( 20, 2 ) 104 moved (MP) to ( 19, 1 ) 104 moved (MP) to ( 18, 1 ) Move ended for Rat Tonlaveur 110: Select an action for Rat Mada Select an action for Rat Mada 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 20, 7 ) 110 moved (MP) to ( 19, 6 ) 110 moved (MP) to ( 18, 5 ) 110 moved (MP) to ( 17, 5 ) Move ended for Rat Mada 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 9 ) 112 moved (MP) to ( 23, 9 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 22, 5 ) 106 moved (MP) to ( 23, 4 ) 106 moved (MP) to ( 24, 3 ) 106 moved (MP) to ( 23, 3 ) Move ended for Rat Spoutine 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: SLR3 TARGET: 3 --- ROLL: 6 + 0 = 6 SLR3 slips past his opponent(s) unhindered. 103 moved (MP) to ( 17, 8 ) Move ended for SLR3 Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 15, 9 ) 10 moved (MP) to ( 14, 8 ) 10 moved (MP) to ( 14, 7 ) 10 moved (MP) to ( 15, 6 ) 10 moved (MP) to ( 16, 6 ) 110 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Rat Mada is knocked over. Player pushed to (18, 4) 110 moved (MP) to ( 18, 4 ) MIGHTY BLOW used on injury roll. (4, 4) + 0, (4, 6) + 1, 2: Rat Mada has been badly hurt! 110: status changed from 0 to 8. 10 moved (MP) to ( 17, 5 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 110 moved to dugout ( 29, 12 ) 10 moved (MP) to ( 18, 5 ) Move ended for Blitzen [Game Saved] Select an action for WartNose 13: Select an action for WartNose (3) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 17, 6 ) 13 moved (MP) to ( 18, 7 ) Move ended for WartNose [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 16, 4 ) 11 moved (MP) to ( 16, 5 ) 11 moved (MP) to ( 17, 6 ) Move ended for P. Thomas Rickle Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 16, 5 ) 9 moved (MP) to ( 16, 6 ) 9 moved (MP) to ( 17, 7 ) Move ended for Buck Satan Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 5 ) 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 16, 7 ) Move ended for Bob the Lineman Select an action for Mack N. Uptha-Numbaz 14: Select an action for Mack N. Uptha-Numbaz 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 16, 3 ) 14 moved (MP) to ( 16, 4 ) 14 moved (MP) to ( 16, 5 ) Move ended for Mack N. Uptha-Numbaz Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 3 ) 15 moved (MP) to ( 16, 4 ) 15 moved (MP) to ( 17, 5 ) 15 moved (MP) to ( 18, 6 ) 15 moved (MP) to ( 19, 6 ) 15 moved (MP) to ( 20, 6 ) 15 moved (MP) to ( 21, 5 ) 15 moved (MP) to ( 22, 5 ) Move ended for Patch Kid Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 2 ) Waiting for opponent to decide SHADOWING. PREHENSILE TAIL skill used. DODGE BEFORE RE_ROLL: Comet knocked over trying to dodge. TARGET: 2 --- ROLL: 2 + -1 = 1 Reroll using DODGE. PREHENSILE TAIL skill used. DODGE FINAL RESULT: Comet TARGET: 2 --- ROLL: 3 + -1 = 2 Comet slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 3 + 7 ma Dodger ROLL: 2 + 7 ma SHADOWING successful. 104 moved (MP) to ( 17, 1 ) SKILL SELECTED: leap SKILL SELECTED: leap 12 moved (MP) to ( 16, 4 ) Target(3) Roll(3) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: Move ended for Comet Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 5 [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 17, 0 ) 116 moved (MP) to ( 16, 1 ) 116 moved (MP) to ( 15, 2 ) 116 moved (MP) to ( 14, 3 ) 116 moved (MP) to ( 14, 4 ) 116 moved (MP) to ( 15, 5 ) Move ended for Sacrificial Line Rat 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 2 ) 104 moved (MP) to ( 17, 3 ) Move ended for Rat Tonlaveur 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 2 (2) WILD ANIMAL roll passed. Blitz selected. 107 moved (MP) to ( 17, 2 ) 107 moved (MP) to ( 16, 2 ) 107 moved (MP) to ( 15, 2 ) 107 moved (MP) to ( 14, 3 ) 107 moved (MP) to ( 15, 4 ) 14 blocked. 12 blocked. Multiple Block selected. Verified Opponent Roll = POW POW Mack N. Uptha-Numbaz is knocked over. Comet is knocked over. STAND FIRM skill used. Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Comet has been knocked prone. 12: status changed from 0 to 1. Player pushed to (13, 6) 14 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 (4, 6) + 0, (4, 3) + 1, 0: Mack N. Uptha-Numbaz has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 0, 8 ) 107 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 107 moved (MP) to ( 16, 5 ) Move ended for GrrRaaaT [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 3 ) 113 moved (MP) to ( 20, 4 ) 113 moved (MP) to ( 19, 5 ) Move ended for Rat Leur 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 24, 4 ) 106 moved (MP) to ( 23, 5 ) Move ended for Rat Spoutine 112: Select an action for RatCrue Select an action for RatCrue 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 7 ) 108 moved (MP) to ( 20, 6 ) 108 moved (MP) to ( 21, 5 ) Move ended for Rat Taplan 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 8 ) 112 moved (MP) to ( 21, 7 ) 112 moved (MP) to ( 20, 6 ) 112 moved (MP) to ( 20, 5 ) 112 moved (MP) to ( 20, 4 ) 112 moved (MP) to ( 19, 3 ) 112 moved (MP) to ( 18, 4 ) Move ended for RatCrue 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 17, 10 ) 105 moved (MP) to ( 18, 10 ) 105 moved (MP) to ( 19, 9 ) 105 moved (MP) to ( 20, 8 ) Move ended for SLR5 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. Team re-roll used. Choose a block die. PUSHBACK Move ended for SLR3 Rongeurs Flamboyants: All players have moved. Player pushed to (14, 6) 4 moved (MP) to ( 15, 6 ) 103 moved (MP) to ( 16, 7 ) Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Buck Satan 9: Select an action for Buck Satan Select an action for Buck Satan 9: Select an action for Buck Satan 9: tackle zone state changed to true Block selected. 103 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Buck Satan SLR3 is knocked over. Player pushed to (15, 7) 103 moved (MP) to ( 15, 7 ) (4, 1) + 0, (0, 0) + 0, 0: SLR3 has been knocked prone. 103: status changed from 0 to 1. 9 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 18, 8 ) 13 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 19, 9 ) 13 moved (MP) to ( 20, 9 ) DODGE BEFORE RE_ROLL: WartNose knocked over trying to dodge. TARGET: 5 --- ROLL: 1 + 0 = 1 PRO Roll(5) - PRO works! DODGE FINAL RESULT: WartNose TARGET: 5 --- ROLL: 6 + 0 = 6 WartNose slips past his opponent(s) unhindered. Move ended for WartNose [Game Saved] Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 17, 7 ) PREHENSILE TAIL skill used. DODGE FINAL RESULT: P. Thomas Rickle TARGET: 3 --- ROLL: 1 + 0 = 1 P. Thomas Rickle is knocked over. (5, 2) + 0, (0, 0) + 0, 0: P. Thomas Rickle has been knocked prone. Move ended for P. Thomas Rickle 11: status changed from 3 to 1. Ball moved to ( 18, 6 ) Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 6 [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 4 ) Move ended for Rat Tonlaveur 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Rat Leur Player pushed to (12, 6) 10 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 18, 5 ) [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Sacrificial Line Rat Bob the Lineman is knocked over. Player pushed to (15, 7) 4 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 4) + 0, (3, 2) + 0, 0: Bob the Lineman has been stunned. 4: status changed from 0 to 2. 116 moved (MP) to ( 15, 6 ) [Game Saved] 103: Select an action for SLR3 Select an action for SLR3 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = 5 PRO Roll(5) - PRO works! Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Blitzen saved by dodge skill. Player pushed to (11, 6) 10 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 10, 5 ) 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for GrrRaaaT Blitzen is knocked over. Player pushed to (10, 7) 10 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Blitzen has been knocked prone. 10: status changed from 0 to 1. 107 moved (MP) to ( 18, 6 ) [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: RatCrue TARGET: 2 --- ROLL: 5 + 0 = 5 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 17, 3 ) 112 moved (MP) to ( 16, 3 ) 112 moved (MP) to ( 15, 3 ) 112 moved (MP) to ( 14, 4 ) 112 moved (MP) to ( 13, 5 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 1 (1) RatCrue trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 112 moved (MP) to ( 11, 8 ) Move ended for RatCrue Turn time limit reached. [Game Saved] 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 103: status changed from 6 to 0. Blitz selected. 9 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Buck Satan is knocked over. Player pushed to (12, 6) 9 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 5) + 0, (3, 5) + 0, 0: Buck Satan has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 9 ) 103 moved (MP) to ( 14, 8 ) 103 moved (MP) to ( 13, 8 ) 103 moved (MP) to ( 12, 7 ) Move ended for SLR3 [Game Saved] 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Rat Taplan TARGET: 2 --- ROLL: 2 + 0 = 2 Rat Taplan slips past his opponent(s) unhindered. 108 moved (MP) to ( 19, 4 ) 108 moved (MP) to ( 18, 4 ) 108 moved (MP) to ( 17, 5 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 7 ) 108 moved (MP) to ( 14, 8 ) 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 12, 8 ) 108 moved (MP) to ( 11, 7 ) Move ended for Rat Taplan [Game Saved] 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 24, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 6 + 0 = 6 Rat Spoutine slips past his opponent(s) unhindered. 106 moved (MP) to ( 24, 7 ) 106 moved (MP) to ( 23, 8 ) 106 moved (MP) to ( 23, 9 ) 106 moved (MP) to ( 22, 10 ) 106 moved (MP) to ( 21, 11 ) 106 moved (MP) to ( 20, 11 ) 106 moved (MP) to ( 19, 11 ) 106 moved (MP) to ( 18, 11 ) Move ended for Rat Spoutine [Game Saved] 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: SLR5 TARGET: 3 --- ROLL: 4 + 0 = 4 SLR5 slips past his opponent(s) unhindered. 105 moved (MP) to ( 19, 6 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 17, 8 ) Move ended for SLR5 Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] 4: status changed from 2 to 1. Bob the Lineman rolls over. Dead-On Balls Inaccurate start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for P. Thomas Rickle Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Blitzen Select an action for WartNose 13: Select an action for WartNose (5) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 19, 9 ) 13 moved (MP) to ( 18, 10 ) Move ended for WartNose [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 21, 6 ) 15 moved (MP) to ( 21, 7 ) 15 moved (MP) to ( 21, 8 ) 15 moved (MP) to ( 21, 9 ) 15 moved (MP) to ( 20, 10 ) 15 moved (MP) to ( 20, 11 ) 15 moved (MP) to ( 20, 12 ) 15 moved (MP) to ( 19, 13 ) Move ended for Patch Kid Select an action for Pot 8: Select an action for Pot 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 4, 1 ) 8 moved (MP) to ( 5, 2 ) 8 moved (MP) to ( 6, 3 ) 8 moved (MP) to ( 6, 4 ) 8 moved (MP) to ( 7, 5 ) 8 moved (MP) to ( 8, 6 ) (1) Pot trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 8 moved (MP) to ( 9, 7 ) (5) Go for it successful. 8 moved (MP) to ( 10, 8 ) Move ended for Pot [Game Saved] Select an action for Comet 12: Select an action for Comet 12: tackle zone state changed to true 12: status changed from 6 to 4. Blitz selected. 12 moved (MP) to ( 15, 5 ) Waiting for opponent to decide SHADOWING. DODGE FINAL RESULT: Comet TARGET: 3 --- ROLL: 6 + 0 = 6 Comet slips past his opponent(s) unhindered. SHADOWING skill used. Shadower ROLL: 2 + 7 ma Dodger ROLL: 4 + 7 ma SHADOWING fails. 12 moved (MP) to ( 14, 6 ) DODGE FINAL RESULT: Comet TARGET: 3 --- ROLL: 6 + 0 = 6 Comet slips past his opponent(s) unhindered. SKILL SELECTED: leap SKILL SELECTED: leap 12 moved (MP) to ( 12, 8 ) Target(3) Roll(5) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 112 blocked. (5) Go for it successful. Dead-On Balls Inaccurate , Choose a block die. POW/SKULL RatCrue saved by block skill. Comet saved by block skill. Move ended for Comet Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 7 [Game Saved] 104: Select an action for Rat Tonlaveur Select an action for Rat Tonlaveur 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 4 ) 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 15, 7 ) 104 moved (MP) to ( 14, 8 ) 104 moved (MP) to ( 13, 9 ) Move ended for Rat Tonlaveur 108: Select an action for Rat Taplan Select an action for Rat Taplan 108: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Rat Taplan Comet saved by dodge skill. STAND FIRM skill used. [Game Saved] 103: Select an action for SLR3 Select an action for SLR3 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for SLR3 Comet is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (3, 6) + 0, (4, 6) + 0, 5: Comet has been seriously injured!! (12) Concussion - Miss next game 12: status changed from 0 to 9. 12 moved (SP) to ( 0, 13 ) [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 14, 6 ) 116 moved (MP) to ( 13, 6 ) 116 moved (MP) to ( 12, 6 ) 116 moved (MP) to ( 11, 6 ) 116 moved (MP) to ( 10, 6 ) 116 moved (MP) to ( 9, 7 ) 8 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Pot is knocked over. Player pushed to (18, 9) 8 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Pot has been knocked prone. 8: status changed from 0 to 1. 116 moved (MP) to ( 10, 8 ) Move ended for Sacrificial Line Rat [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 105: Select an action for SLR5 Select an action for SLR5 105: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for SLR5 P. Thomas Rickle is knocked over. Player pushed to (12, 6) 11 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: P. Thomas Rickle has been knocked prone. 11: status changed from 0 to 1. 105 moved (MP) to ( 17, 7 ) [Game Saved] 107: Select an action for GrrRaaaT Select an action for GrrRaaaT 107: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (9, 7) 10 moved (MP) to ( 20, 7 ) 107 moved (MP) to ( 19, 7 ) 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Blitzen saved by dodge skill. Player pushed to (8, 7) 10 moved (MP) to ( 21, 7 ) 107 moved (MP) to ( 20, 7 ) Move ended for GrrRaaaT [Game Saved] 113: Select an action for Rat Leur Select an action for Rat Leur 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 5 ) 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 15, 5 ) 113 moved (MP) to ( 14, 4 ) 113 moved (MP) to ( 13, 3 ) 113 moved (MP) to ( 12, 2 ) 113 moved (MP) to ( 11, 2 ) Move ended for Rat Leur 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 7 ) 112 moved (MP) to ( 9, 6 ) 112 moved (MP) to ( 8, 5 ) 112 moved (MP) to ( 7, 4 ) 112 moved (MP) to ( 6, 3 ) 112 moved (MP) to ( 5, 2 ) 112 moved (MP) to ( 4, 1 ) Move ended for RatCrue 106: Select an action for Rat Spoutine Select an action for Rat Spoutine 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 12 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Rat Spoutine TARGET: 2 --- ROLL: 3 + 0 = 3 Rat Spoutine slips past his opponent(s) unhindered. 106 moved (MP) to ( 16, 12 ) 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 13, 10 ) 106 moved (MP) to ( 12, 9 ) 106 moved (MP) to ( 11, 8 ) 106 moved (MP) to ( 10, 7 ) 106 moved (MP) to ( 9, 6 ) Move ended for Rat Spoutine Rongeurs Flamboyants: All players have moved. Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for WartNose 13: Select an action for WartNose (4) BONE HEAD roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 19, 9 ) 13 moved (MP) to ( 19, 8 ) Move ended for WartNose [Game Saved] Select an action for Patch Kid 15: Select an action for Patch Kid 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 19, 12 ) 15 moved (MP) to ( 19, 11 ) 15 moved (MP) to ( 20, 10 ) 15 moved (MP) to ( 20, 9 ) 15 moved (MP) to ( 20, 8 ) Move ended for Patch Kid Select an action for Blitzen 10: Select an action for Blitzen 10: tackle zone state changed to true Block selected. 107 blocked. Dead-On Balls Inaccurate , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Blitzen GrrRaaaT is knocked over. Player pushed to (19, 7) 107 moved (MP) to ( 19, 7 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: GrrRaaaT has been knocked prone. 107: status changed from 0 to 1. 10 moved (MP) to ( 20, 7 ) [Game Saved] Select an action for Bob the Lineman 4: Select an action for Bob the Lineman 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 15, 7 ) 4 moved (MP) to ( 16, 7 ) Move ended for Bob the Lineman Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true 11: status changed from 6 to 4. Blitz selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK Player pushed to (16, 8) 105 moved (MP) to ( 16, 8 ) 11 moved (MP) to ( 17, 7 ) Move ended for P. Thomas Rickle Dead-On Balls Inaccurate turn ended. Waiting for Rongeurs Flamboyants to finish TURN: 8 [Game Saved] 116: Select an action for Sacrificial Line Rat Select an action for Sacrificial Line Rat 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 9, 7 ) 116 moved (MP) to ( 8, 6 ) 116 moved (MP) to ( 7, 5 ) 116 moved (MP) to ( 6, 4 ) 116 moved (MP) to ( 5, 3 ) 116 moved (MP) to ( 4, 2 ) 116 moved (MP) to ( 3, 1 ) Verified Opponent Roll = 6 (6) Go for it successful. 116 moved (MP) to ( 2, 1 ) Move ended for Sacrificial Line Rat [Game Saved] 112: Select an action for RatCrue Select an action for RatCrue 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 3, 1 ) Hand off selected. Move ended for RatCrue Ball moved to ( 27, 1 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Sacrificial Line Rat dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Sacrificial Line Rat TARGET: 3 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 4 Scatter roll: 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Ball throw-in: 1, 7 (27, 1) Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Ball throw-in: 3, 8 (26, 0) Ball moved to ( 26, 7 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 27, 6 ) Rongeurs Flamboyants turn ended. [Game Saved] Dead-On Balls Inaccurate start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for P. Thomas Rickle 11: Select an action for P. Thomas Rickle 11: tackle zone state changed to true Block selected. 105 blocked. Dead-On Balls Inaccurate , Choose a block die. PUSHBACK/POW Move ended for P. Thomas Rickle SLR5 is knocked over. Player pushed to (15, 9) 105 moved (MP) to ( 15, 9 ) (5, 4) + 0, (4, 2) + 0, 0: SLR5 has been stunned. 105: status changed from 0 to 2. 11 moved (MP) to ( 16, 8 ) Dead-On Balls Inaccurate turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 3 : current square = java.awt.Point[x=0,y=0] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=16,y=7] : current status = 4 4 : current square = java.awt.Point[x=16,y=7] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=16,y=7] 4 : current status = 0 4 : current square = java.awt.Point[x=16,y=7] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=0,y=2] : current status = 2 5 : current status = 2 8 : current square = java.awt.Point[x=11,y=9] : current status = 1 8 : current square = java.awt.Point[x=11,y=9] : current status = 1 8: status changed from 1 to 0. 8 : set status normal, current square = java.awt.Point[x=11,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=11,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=3] 9 : current square = java.awt.Point[x=0,y=9] : current status = 7 9 : current status = 7 Smelling salts used. (2) Buck Satan regains consciousness. 9: status changed from 7 to 0. 9 : current square = java.awt.Point[x=0,y=9] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=4] 10 : current square = java.awt.Point[x=20,y=7] : current status = 4 10 : current square = java.awt.Point[x=20,y=7] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=20,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=20,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=16,y=8] : current status = 4 11 : current square = java.awt.Point[x=16,y=8] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=16,y=8] 11 : current status = 0 11 : current square = java.awt.Point[x=16,y=8] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=19,y=8] : current status = 0 13 : current square = java.awt.Point[x=19,y=8] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=19,y=8] 13 : current status = 0 13 : current square = java.awt.Point[x=19,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=7] 14 : current square = java.awt.Point[x=0,y=8] : current status = 7 14 : current status = 7 Smelling salts used. (2) Mack N. Uptha-Numbaz regains consciousness. 14: status changed from 7 to 0. 14 : current square = java.awt.Point[x=0,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=0] 15 : current square = java.awt.Point[x=20,y=8] : current status = 0 15 : current square = java.awt.Point[x=20,y=8] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=20,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=20,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=1] 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (2) SLR4 stays UNconscious. 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : rearrange KO player to square java.awt.Point[x=29,y=8] 102 : current square = java.awt.Point[x=29,y=1] : current status = 2 102 : current status = 2 103 : current square = java.awt.Point[x=12,y=7] : current status = 0 103 : current square = java.awt.Point[x=12,y=7] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=12,y=7] 103 : current status = 0 103 : current square = java.awt.Point[x=12,y=7] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=0] 104 : current square = java.awt.Point[x=13,y=9] : current status = 0 104 : current square = java.awt.Point[x=13,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=15,y=9] : current status = 2 105 : current square = java.awt.Point[x=15,y=9] : current status = 2 105: status changed from 2 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=9] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=9,y=6] : current status = 0 106 : current square = java.awt.Point[x=9,y=6] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=9,y=6] 106 : current status = 0 106 : current square = java.awt.Point[x=9,y=6] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 107 : current square = java.awt.Point[x=19,y=7] : current status = 1 107 : current square = java.awt.Point[x=19,y=7] : current status = 1 107: status changed from 1 to 0. 107 : set status normal, current square = java.awt.Point[x=19,y=7] 107 : current status = 0 107 : current square = java.awt.Point[x=19,y=7] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=11,y=7] : current status = 0 108 : current square = java.awt.Point[x=11,y=7] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=11,y=7] 108 : current status = 0 108 : current square = java.awt.Point[x=11,y=7] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 110 : current square = java.awt.Point[x=29,y=12] : current status = 8 110 : skipping player in BH, SI, or RIP 111 : current square = java.awt.Point[x=28,y=2] : current status = 2 111 : current status = 2 112 : current square = java.awt.Point[x=3,y=1] : current status = 0 112 : current square = java.awt.Point[x=3,y=1] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=3,y=1] 112 : current status = 0 112 : current square = java.awt.Point[x=3,y=1] : current status = 0 112 : move player (HT) to square java.awt.Point[x=29,y=7] 113 : current square = java.awt.Point[x=11,y=2] : current status = 0 113 : current square = java.awt.Point[x=11,y=2] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=11,y=2] 113 : current status = 0 113 : current square = java.awt.Point[x=11,y=2] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP 115 : current square = java.awt.Point[x=28,y=6] : current status = 2 115 : current status = 2 116 : current square = java.awt.Point[x=2,y=1] : current status = 0 116 : current square = java.awt.Point[x=2,y=1] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=2,y=1] 116 : current status = 0 116 : current square = java.awt.Point[x=2,y=1] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Dead-On Balls Inaccurate Winnings Roll: 3 + 2 Rongeurs Flamboyants Winnings Roll: 6 + 1 P. Thomas Rickle gets an MVP award. Fresh Linerat gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=3 not conceding roll=2 -1 for loss +1 for cas (2) Dead-On Balls Inaccurate FF Roll: 2 + 0 not conceding roll=2 +1 for win +1 for TDs +1 for cas (2) -2 from high FF of 26 Rongeurs Flamboyants FF Roll: 2 + 1 ***END Fan Factor DEBUG*** D6: 1(134) 2(134) 3(129) 4(131) 5(121) 6(127) Total(776) D8: 1(3) 2(2) 3(5) 4(5) 5(3) 6(1) 7(5) 8(2) Total(26) GAME OVER Final Score: Dead-On Balls Inaccurate: 1 Rongeurs Flamboyants: 3 WINNINGS Dead-On Balls Inaccurate: 50000 Rongeurs Flamboyants: 70000