Java JRE 1.5 Beta 8.4 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 2 name: Filthy Whoresons Team 2 race: Elf Player 101 name: Vidal Player 101: B Elf Blitzer 7 3 4 8 [Block, Diving Tackle, Dodge, Side Step, Tackle] Player 102 name: Waugh Player 102: C Elf Catcher 8 4 4 7 [+st, Block, Catch, Dodge, Leap, Nerves Of Steel] Player 103 name: Winnings Player 103: T Elf Thrower 6 3 4 7 [+ag, Pass] Player 104 name: Petey Two Player 104: L Elf Lineman 6 3 5 7 [] Player 105 name: McGruder Player 105: L Elf Lineman 6 3 4 7 [Dirty Player] Player 107 name: Watterson Player 107: L Elf Lineman 6 3 4 7 [Block, Dirty Player] Player 108 name: Larson Player 108: L Elf Lineman 6 4 4 6 [+st, Block, Tackle] Player 109 name: Learned Hand Player 109: L Elf Lineman 6 3 4 7 [Block, Kick] Player 110 name: Cardozo Player 110: L Elf Lineman 6 3 4 7 [Block, Dirty Player] Player 111 name: Cube Player 111: L Elf Lineman 6 3 5 7 [+ag, Block, Leap] Player 112 name: Kay Player 112: B Elf Blitzer 6 3 4 8 [Block, Dauntless, Pass Block, Side Step] Player 113 name: Laskin Player 113: C Elf Catcher 8 3 4 7 [Block, Catch, Dump Off, Leap, Nerves Of Steel] Player 114 name: Tonsils Player 114: C Elf Catcher 8 3 5 7 [+ag, Catch, Leap, Nerves Of Steel] Team 1 name: Silvercrest Saints Team 1 race: High Elf Player 1 name: Gelan Player 1: L High Elf Lineman 6 3 4 8 [] Player 2 name: Dunar Player 2: L High Elf Lineman 6 3 4 8 [Kick, Leader] Player 3 name: Padil Player 3: L High Elf Lineman 6 3 4 8 [Dodge] Player 4 name: Roban Player 4: L High Elf Lineman 6 3 4 8 [] Player 5 name: Loradon Player 5: B Dragon Warrior 7 3 4 8 [Block, Dodge, Guard] Player 6 name: Fedir Player 6: L High Elf Lineman 6 3 4 8 [Diving Tackle] Player 7 name: Twilar Player 7: L High Elf Lineman 6 3 4 8 [] Player 8 name: Borod Player 8: L High Elf Lineman 6 3 4 8 [] Player 9 name: Keladon Player 9: B Dragon Warrior 7 3 4 8 [Tackle, Block, Dodge, Strip Ball] Player 10 name: Pradil Player 10: L High Elf Lineman 6 3 4 8 [Block, Dodge] Player 11 name: Manawil Player 11: C Lion Warrior 8 3 4 7 [Catch, Dodge, Leap, Sure Feet] Player 12 name: Doboran Player 12: T Phoenix Warrior 6 3 4 8 [Pass, Strong Arm] Player 13 name: Koragon Player 13: C Lion Warrior 8 3 4 7 [Block, Catch, Dodge] Player 14 name: Barasil Player 14: C Lion Warrior 9 3 4 7 [+ma, Block, Catch] Player 15 name: Agoran Player 15: T Phoenix Warrior 6 3 4 8 [Accurate, Pass, Sure Hands] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1207] Connected as server to game 'saintsvswhoresons3'. Waiting for client. Done receiving file. Silvercrest Saints start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Receiving sync... 101 moved (SP) to ( 18, 7 ) 101: status changed from 0 to 0. 101: tackle zone state changed to true 102 moved (SP) to ( 15, 8 ) 102: status changed from 1 to 0. 102: tackle zone state changed to true 103 moved (SP) to ( 19, 6 ) 103: status changed from 0 to 0. 103: tackle zone state changed to true 104 moved (SP) to ( 17, 9 ) 104: status changed from 0 to 0. 104: tackle zone state changed to true 105 moved (SP) to ( 29, 0 ) 105: status changed from 2 to 2. 105: tackle zone state changed to true 107 moved (SP) to ( 29, 2 ) 107: status changed from 2 to 2. 107: tackle zone state changed to true 108 moved (SP) to ( 11, 2 ) 108: status changed from 0 to 0. 108: tackle zone state changed to true 109 moved (SP) to ( 18, 8 ) 109: status changed from 0 to 0. 109: tackle zone state changed to true 110 moved (SP) to ( 20, 9 ) 110: status changed from 3 to 3. 110: tackle zone state changed to true 111 moved (SP) to ( 18, 10 ) 111: status changed from 0 to 0. 111: tackle zone state changed to true 112 moved (SP) to ( 17, 5 ) 112: status changed from 0 to 0. 112: tackle zone state changed to true 113: status changed from 8 to 8. 113: tackle zone state changed to true 114 moved (SP) to ( 10, 6 ) 114: status changed from 2 to 2. 114: tackle zone state changed to true 1: status changed from 8 to 8. 1: tackle zone state changed to true 2 moved (SP) to ( 10, 2 ) 2: status changed from 0 to 0. 2: tackle zone state changed to true 3 moved (SP) to ( 0, 8 ) 3: status changed from 7 to 7. 3: tackle zone state changed to true 4 moved (SP) to ( 15, 9 ) 4: status changed from 0 to 0. 4: tackle zone state changed to true 5: status changed from 10 to 10. 5: tackle zone state changed to true 6 moved (SP) to ( 8, 6 ) 6: status changed from 0 to 0. 6: tackle zone state changed to true 7: status changed from 8 to 8. 7: tackle zone state changed to true 8 moved (SP) to ( 18, 5 ) 8: status changed from 1 to 1. 8: tackle zone state changed to true 9 moved (SP) to ( 0, 9 ) 9: status changed from 7 to 7. 9: tackle zone state changed to true 10 moved (SP) to ( 14, 7 ) 10: status changed from 0 to 0. 10: tackle zone state changed to true 11: status changed from 9 to 9. 11: tackle zone state changed to true 12 moved (SP) to ( 14, 8 ) 12: status changed from 0 to 0. 12: tackle zone state changed to true 13 moved (SP) to ( 16, 3 ) 13: status changed from 0 to 0. 13: tackle zone state changed to true 14 moved (SP) to ( 12, 3 ) 14: status changed from 0 to 0. 14: tackle zone state changed to true 15 moved (SP) to ( 6, 6 ) 15: status changed from 0 to 0. 15: tackle zone state changed to true ...sync finished. ***FIELD*** Refused to setPlayerStatus() from 9 to 9 because in injury box. Select an action for Roban 4: Select an action for Roban 4: tackle zone state changed to true Block selected. 102 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Roban Waugh saved by dodge skill. Player pushed to (16, 7) 102 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Koragon 13: Select an action for Koragon Select an action for Borod 8: Select an action for Borod 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Borod Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 17, 3 ) 13 moved (MP) to ( 18, 3 ) 13 moved (MP) to ( 19, 3 ) 13 moved (MP) to ( 20, 4 ) 13 moved (MP) to ( 21, 5 ) 13 moved (MP) to ( 21, 6 ) 13 moved (MP) to ( 21, 7 ) 13 moved (MP) to ( 21, 8 ) Move ended for Koragon Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Filthy Whoresons to finish TURN: 4 [Game Saved] 114: status changed from 2 to 1. Tonsils rolls over. 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 19, 8 ) 101 moved (MP) to ( 20, 8 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (7, 7) 13 moved (MP) to ( 22, 7 ) 101 moved (MP) to ( 21, 8 ) Move ended for Vidal [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW Move ended for Waugh Roban is knocked over. Player pushed to (15, 9) 4 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Roban has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Kay Borod is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Borod has been knocked prone. 8: status changed from 0 to 1. Kay saved by block skill. [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 19, 8 ) 110 moved (MP) to ( 18, 7 ) 110 moved (MP) to ( 17, 6 ) 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 15, 4 ) Move ended for Cardozo 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 15, 5 ) 109 moved (MP) to ( 14, 5 ) Move ended for Learned Hand 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 17, 7 ) 104 moved (MP) to ( 17, 6 ) 104 moved (MP) to ( 16, 5 ) Move ended for Petey Two 111: Select an action for Cube Select an action for Cube 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 5 ) 103 moved (MP) to ( 18, 4 ) 103 moved (MP) to ( 17, 3 ) 103 moved (MP) to ( 16, 3 ) 103 moved (MP) to ( 15, 3 ) 103 moved (MP) to ( 14, 3 ) Move ended for Winnings 111: Select an action for Cube Select an action for Cube 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 9 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 6 Target(2) Roll(6) Leap successful. 111 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 16, 3 ) Move ended for Cube [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Larson Filthy Whoresons: All players have moved. Dunar is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Dunar has been knocked prone. 2: status changed from 0 to 1. Larson saved by block skill. Filthy Whoresons turn ended. [Game Saved] Silvercrest Saints start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pradil 10: Select an action for Pradil Select an action for Roban 4: Select an action for Roban 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 14, 6 ) Move ended for Roban Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Dunar Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 7, 5 ) 15 moved (MP) to ( 8, 5 ) 15 moved (MP) to ( 9, 4 ) 15 moved (MP) to ( 10, 3 ) Move ended for Agoran Select an action for Borod 8: Select an action for Borod 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Borod Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 7 ) 10 moved (MP) to ( 12, 6 ) 10 moved (MP) to ( 12, 5 ) 10 moved (MP) to ( 12, 4 ) 10 moved (MP) to ( 13, 3 ) Move ended for Pradil Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 7 ) 12 moved (MP) to ( 15, 6 ) Move ended for Doboran Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true Block selected. 108 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Barasil Larson is knocked over. Player pushed to (11, 1) 108 moved (MP) to ( 11, 1 ) (5, 1) + 0, (0, 0) + 0, 0: Larson has been knocked prone. 108: status changed from 0 to 1. 14 moved (MP) to ( 11, 2 ) [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 21, 6 ) Waiting for opponent to decide DIVING TACKLE. DIVING TACKLE skill used. TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 2 --- ROLL: 2 + -2 = 0 Team re-roll used. DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 2 + -2 = 0 101: status changed from 0 to 1. 101 moved (MP) to ( 22, 7 ) Koragon is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 4 to 1. Silvercrest Saints turn ended. Waiting for Filthy Whoresons to finish TURN: 5 [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 10, 7 ) 114 moved (MP) to ( 9, 8 ) 114 moved (MP) to ( 8, 9 ) 114 moved (MP) to ( 7, 10 ) 114 moved (MP) to ( 6, 11 ) Move ended for Tonsils 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Waugh Doboran is knocked over. Player pushed to (14, 5) 12 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Doboran has been knocked prone. 12: status changed from 0 to 1. 102 moved (MP) to ( 15, 6 ) [Game Saved] 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Learned Hand Roban is knocked over. Player pushed to (15, 7) 4 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 (6, 3) + 0, (4, 5) + 0, 0: Roban has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 10 ) 109 moved (MP) to ( 14, 6 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 14, 4 ) 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 2) 10 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 13, 3 ) Move ended for Cube [Game Saved] 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 21, 7 ) 101 moved (MP) to ( 20, 6 ) 101 moved (MP) to ( 19, 5 ) Move ended for Vidal 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Kay Borod is knocked over. Player pushed to (10, 6) 8 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (5, 6) + 0, (2, 5) + 0, 0: Borod has been stunned. 8: status changed from 0 to 2. 112 moved (MP) to ( 18, 5 ) [Game Saved] 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 13, 5 ) 103 moved (MP) to ( 12, 6 ) 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 10, 8 ) 103 moved (MP) to ( 9, 8 ) Move ended for Winnings 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 5 ) 110 moved (MP) to ( 13, 6 ) 110 moved (MP) to ( 12, 7 ) 110 moved (MP) to ( 11, 8 ) 110 moved (MP) to ( 10, 9 ) 110 moved (MP) to ( 9, 10 ) Pass selected. QUICK PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: Cardozo fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. Verified Opponent Roll = 4 PASS FINAL RESULT: Cardozo TARGET: 3 --- ROLL: 4 + 1Qp = 5 Move ended for Cardozo Ball moved to ( 23, 11 ) NERVES OF STEEL skill used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 6 + 0 = 6 [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 4 ) 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 12, 6 ) 104 moved (MP) to ( 11, 6 ) 104 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 9, 6 ) Move ended for Petey Two [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 10, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Larson TARGET: 2 --- ROLL: 4 + 0 = 4 Larson slips past his opponent(s) unhindered. 108 moved (MP) to ( 9, 1 ) 108 moved (MP) to ( 8, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Larson TARGET: 2 --- ROLL: 4 + 0 = 4 Larson slips past his opponent(s) unhindered. Verified Opponent Roll = 6 (6) Go for it successful. 108 moved (MP) to ( 8, 3 ) Move ended for Larson Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] 8: status changed from 2 to 1. Borod rolls over. Silvercrest Saints start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 11, 4 ) 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 10, 6 ) Move ended for Dunar Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Block selected. 104 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Fedir Petey Two is knocked over. Player pushed to (10, 7) 104 moved (MP) to ( 10, 7 ) (5, 4) + 0, (5, 1) + 0, 0: Petey Two has been stunned. 104: status changed from 0 to 2. 6 moved (MP) to ( 9, 6 ) [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 4 ) 15 moved (MP) to ( 9, 5 ) 15 moved (MP) to ( 8, 6 ) 15 moved (MP) to ( 7, 7 ) 15 moved (MP) to ( 6, 8 ) 15 moved (MP) to ( 6, 9 ) (4) Go for it successful. 15 moved (MP) to ( 5, 10 ) Move ended for Agoran [Game Saved] Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 10, 3 ) 14 moved (MP) to ( 10, 4 ) 14 moved (MP) to ( 9, 5 ) 14 moved (MP) to ( 8, 6 ) 14 moved (MP) to ( 7, 7 ) 14 moved (MP) to ( 6, 8 ) 14 moved (MP) to ( 6, 9 ) 14 moved (MP) to ( 6, 10 ) 114 blocked. Silvercrest Saints , Choose a block die. POW Tonsils is knocked over. Player pushed to (7, 12) 114 moved (MP) to ( 7, 12 ) (6, 1) + 0, (0, 0) + 0, 0: Tonsils has been knocked prone. 114: status changed from 3 to 1. 14 moved (MP) to ( 6, 11 ) Ball moved to ( 7, 11 ) (3) Go for it successful. 14 moved (MP) to ( 7, 11 ) GET BALL FINAL RESULT: Barasil TARGET: 2 --- ROLL: 5 + 0 = 5 (5) Go for it successful. 14 moved (MP) to ( 6, 11 ) Move ended for Barasil [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 1 to 4. Normal move selected. 13 moved (MP) to ( 20, 7 ) 13 moved (MP) to ( 19, 8 ) 13 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 18, 10 ) 13 moved (MP) to ( 18, 11 ) Move ended for Koragon Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 2 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 3 + 0 = 3 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 10, 3 ) 10 moved (MP) to ( 10, 4 ) 10 moved (MP) to ( 9, 5 ) 10 moved (MP) to ( 8, 4 ) Move ended for Pradil [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Doboran Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Filthy Whoresons to finish TURN: 6 [Game Saved] 104: status changed from 2 to 1. Petey Two rolls over. 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Learned Hand Doboran is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (4, 6) + 0, (5, 2) + 0, 0: Doboran has been stunned. 12: status changed from 0 to 2. Learned Hand saved by block skill. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 17, 9 ) 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 17, 11 ) Move ended for Kay 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 16, 5 ) 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 18, 6 ) Move ended for Cube 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 20, 6 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 20, 8 ) 101 moved (MP) to ( 20, 9 ) 101 moved (MP) to ( 20, 10 ) 101 moved (MP) to ( 19, 11 ) Move ended for Vidal 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 9 ) 103 moved (MP) to ( 7, 10 ) Move ended for Winnings 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 8, 10 ) 110 moved (MP) to ( 7, 11 ) 14 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Barasil is knocked over. Player pushed to (24, 12) 14 moved (MP) to ( 5, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Barasil has been knocked prone. 14: status changed from 3 to 1. 110 moved (MP) to ( 6, 11 ) Verified Opponent Roll = 6 Ball moved to ( 24, 13 ) Move ended for Cardozo [Game Saved] 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Larson Pradil is knocked over. Player pushed to (21, 5) 10 moved (MP) to ( 8, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (6, 5) + 0, (4, 4) + 0, 0: Pradil has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 1, 8 ) 108 moved (MP) to ( 8, 4 ) [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 10 ) 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 9, 12 ) 102 moved (MP) to ( 8, 13 ) 102 moved (MP) to ( 7, 13 ) Move ended for Waugh 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 6, 12 ) 114 moved (MP) to ( 5, 13 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 4 + 0 = 4 114 moved (MP) to ( 6, 12 ) 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 8, 12 ) Pass selected. NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Tonsils TARGET: 2 --- ROLL: 6 Move ended for Tonsils Filthy Whoresons: All players have moved. Ball moved to ( 22, 13 ) NERVES OF STEEL skill used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Waugh TARGET: 2 --- ROLL: 5 + 0 = 5 Filthy Whoresons turn ended. [Game Saved] 12: status changed from 2 to 1. Doboran rolls over. Silvercrest Saints start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 7 ) 6 moved (MP) to ( 7, 8 ) 6 moved (MP) to ( 6, 9 ) Move ended for Fedir Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 4, 11 ) DODGE BEFORE RE_ROLL: Agoran knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 1 + 0 = 1 Agoran is knocked over. (3, 6) + 0, (5, 3) + 0, 0: Agoran has been knocked out. Move ended for Agoran 15: status changed from 0 to 7. 15 moved to dugout ( 1, 9 ) Silvercrest Saints turn ended. Waiting for Filthy Whoresons to finish TURN: 7 [Game Saved] 110: Select an action for Cardozo Select an action for Cardozo 101: Select an action for Vidal Select an action for Vidal 101: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Vidal Koragon saved by block skill. Vidal saved by block skill. [Game Saved] 112: Select an action for Kay Select an action for Kay 112: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Kay Koragon is knocked over. Player pushed to (10, 12) 13 moved (MP) to ( 19, 12 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 0 to 1. 112 moved (MP) to ( 18, 11 ) [Game Saved] 111: Select an action for Cube Select an action for Cube 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 7 ) 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 20, 9 ) 111 moved (MP) to ( 20, 10 ) 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 20, 12 ) Move ended for Cube 109: Select an action for Learned Hand Select an action for Learned Hand 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 6 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 17, 6 ) 109 moved (MP) to ( 18, 7 ) 109 moved (MP) to ( 19, 7 ) 109 moved (MP) to ( 20, 6 ) Move ended for Learned Hand 108: Select an action for Larson Select an action for Larson 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 7, 5 ) 108 moved (MP) to ( 6, 6 ) 108 moved (MP) to ( 5, 7 ) 108 moved (MP) to ( 6, 8 ) 6 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Fedir is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Fedir has been knocked prone. 6: status changed from 0 to 1. Larson saved by block skill. 108 moved (MP) to ( 5, 9 ) Move ended for Larson [Game Saved] 104: Select an action for Petey Two Select an action for Petey Two 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Petey Two 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 6, 13 ) 102 moved (MP) to ( 5, 13 ) 102 moved (MP) to ( 4, 13 ) Move ended for Waugh 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 6, 12 ) 114 moved (MP) to ( 5, 11 ) 114 moved (MP) to ( 4, 11 ) Move ended for Tonsils 103: Select an action for Winnings Select an action for Winnings 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 7, 11 ) 103 moved (MP) to ( 6, 12 ) 103 moved (MP) to ( 6, 13 ) Move ended for Winnings 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Foul selected. 14 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 5 Cardozo fouls Barasil. (1, 5) +4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 5 (4, 3) + 2, 0: Barasil has been knocked out. 14: status changed from 1 to 7. 14 moved (SP) to ( 1, 10 ) Verified Opponent Roll = 3 IGMEOY Roll = 3 Move ended for Cardozo Filthy Whoresons: All players have moved. Filthy Whoresons turn ended. [Game Saved] Silvercrest Saints start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true 6: status changed from 6 to 4. Blitz selected. 6 moved (MP) to ( 6, 10 ) DODGE BEFORE RE_ROLL: Fedir knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. DODGE FINAL RESULT: Fedir TARGET: 4 --- ROLL: 3 + 0 = 3 Fedir is knocked over. (1, 4) + 0, (0, 0) + 0, 0: Fedir has been knocked prone. 6: status changed from 4 to 1. Silvercrest Saints turn ended. Waiting for Filthy Whoresons to finish TURN: 8 [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 110: Select an action for Cardozo Select an action for Cardozo 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 7, 10 ) 110 moved (MP) to ( 8, 9 ) 110 moved (MP) to ( 9, 8 ) 110 moved (MP) to ( 9, 7 ) 2 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Dunar is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Dunar has been knocked prone. 2: status changed from 0 to 1. Cardozo saved by block skill. Move ended for Cardozo [Game Saved] 102: Select an action for Waugh Select an action for Waugh 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 4, 12 ) Hand off selected. Ball moved to ( 25, 11 ) NERVES OF STEEL skill used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Tonsils TARGET: 1 --- ROLL: 5 + 0 = 5 Move ended for Waugh [Game Saved] 114: Select an action for Tonsils Select an action for Tonsils 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 3, 11 ) 114 moved (MP) to ( 2, 11 ) Tonsils scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 3 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 5 (5) Padil regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 6 (6) Roban regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 6: status changed from 6 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 3 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 3 (3) Keladon stays UNconscious. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 1 (1) Pradil stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 9 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 5 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 6 (6) Barasil regains consciousness. 14: status changed from 7 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 6 (6) Agoran regains consciousness. 15: status changed from 7 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Filthy Whoresons to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 15, 7 ) 114 moved location (MPL) to ( 17, 12 ) 104 moved location (MPL) to ( 15, 4 ) 112 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 17, 10 ) 102 moved location (MPL) to ( 17, 2 ) 101 moved location (MPL) to ( 17, 13 ) 110 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 25, 6 ) 111 moved (SP) to ( 25, 9 ) 114 moved (SP) to ( 25, 12 ) 101 moved (SP) to ( 25, 13 ) 112 moved (SP) to ( 25, 1 ) 102 moved (SP) to ( 25, 2 ) 109 moved (SP) to ( 25, 4 ) 108 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 15, 7 ) 110 moved (SP) to ( 15, 8 ) Silvercrest Saints Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 15 moved (SP) to ( 6, 5 ) 12 moved (SP) to ( 8, 9 ) 15 moved (SP) to ( 8, 4 ) 15 moved (SP) to ( 8, 5 ) 14 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 4 ) 2 moved (SP) to ( 14, 10 ) *** Setup end *** Waiting for Filthy Whoresons to kick off. Ball placed at (24, 11) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (3+2) = Cheering Fans Filthy Whoresons: 6 + 17FF + 0CL Silvercrest Saints: 4 + 8FF + 0CL Filthy Whoresons get an extra re-roll. Verified Opponent Roll = 5 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 5 Distance: 1 Ball placed at (24, 11) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 25, 13 ) [Game Saved] Ball in play. Silvercrest Saints start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true Block selected. 110 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Barasil Player pushed to (16, 7) 110 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Roban 4: Select an action for Roban 4: tackle zone state changed to true Block selected. 104 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Roban Player pushed to (16, 5) 104 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Borod 8: Select an action for Borod 8: tackle zone state changed to true Block selected. 108 blocked. Silvercrest Saints , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Borod Larson is knocked over. Player pushed to (15, 6) 108 moved (MP) to ( 15, 6 ) (5, 5) + 0, (1, 5) + 0, 0: Larson has been stunned. 108: status changed from 0 to 2. [Game Saved] Select an action for Padil 3: Select an action for Padil 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 4 ) Move ended for Padil Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 14, 4 ) 13 moved (MP) to ( 15, 3 ) 13 moved (MP) to ( 16, 3 ) 13 moved (MP) to ( 17, 3 ) 13 moved (MP) to ( 18, 4 ) 13 moved (MP) to ( 18, 5 ) 13 moved (MP) to ( 17, 6 ) 110 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Cardozo is knocked over. Player pushed to (15, 7) 110 moved (MP) to ( 15, 7 ) (6, 2) + 0, (6, 3) + 0, 0: Cardozo has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 29, 8 ) 13 moved (MP) to ( 16, 7 ) Move ended for Koragon [Game Saved] Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 9 ) 2 moved (MP) to ( 16, 8 ) 2 moved (MP) to ( 15, 7 ) Move ended for Dunar Select an action for Doboran 12: Select an action for Doboran Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Foul selected. Fedir fouls Larson. (5, 1) +4 (1, 6) + 0, 0: Larson has been stunned. 108: status changed from 2 to 2. IGMEOY Roll = 5 Move ended for Fedir [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 10 ) 12 moved (MP) to ( 6, 11 ) 12 moved (MP) to ( 5, 12 ) 12 moved (MP) to ( 4, 13 ) GET BALL FINAL RESULT: Doboran TARGET: 2 --- ROLL: 5 + 0 = 5 12 moved (MP) to ( 5, 12 ) 12 moved (MP) to ( 6, 11 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. STRONG ARM skill used. QUICK PASS PASS FINAL RESULT: Doboran TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Doboran Ball moved to ( 8, 5 ) GET BALL FINAL RESULT: Agoran TARGET: 2 --- ROLL: 2 + 0 = 2 Silvercrest Saints turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=12] : current status = 8 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=4] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=1] 4 : current square = java.awt.Point[x=14,y=6] : current status = 0 4 : current square = java.awt.Point[x=14,y=6] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=6] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=6] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=0,y=14] : current status = 10 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=14,y=7] : current status = 0 6 : current square = java.awt.Point[x=14,y=7] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=7] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=7] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=3] 7 : current square = java.awt.Point[x=0,y=11] : current status = 8 7 : skipping player in BH, SI, or RIP 8 : current square = java.awt.Point[x=14,y=8] : current status = 0 8 : current square = java.awt.Point[x=14,y=8] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=8] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=8] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=4] 9 : current square = java.awt.Point[x=0,y=8] : current status = 7 9 : current status = 7 (1) Keladon stays UNconscious. 9 : current square = java.awt.Point[x=0,y=8] : current status = 7 9 : rearrange KO player to square java.awt.Point[x=0,y=8] 10 : current square = java.awt.Point[x=0,y=9] : current status = 7 10 : current status = 7 (6) Pradil regains consciousness. 10: status changed from 7 to 0. 10 : current square = java.awt.Point[x=0,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=0,y=13] : current status = 9 11 : skipping player in BH, SI, or RIP 12 : current square = java.awt.Point[x=6,y=11] : current status = 0 12 : current square = java.awt.Point[x=6,y=11] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=6,y=11] 12 : current status = 0 12 : current square = java.awt.Point[x=6,y=11] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=6] 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=7] 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=8] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=0] 15 : current square = java.awt.Point[x=8,y=5] : current status = 0 15 : current square = java.awt.Point[x=8,y=5] : current status = 0 15: status changed from 3 to 0. 15 : set status normal, current square = java.awt.Point[x=8,y=5] 15 : current status = 0 15 : current square = java.awt.Point[x=8,y=5] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=1] 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=25,y=13] 101 : current status = 0 101 : current square = java.awt.Point[x=25,y=13] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=25,y=2] : current status = 0 102 : current square = java.awt.Point[x=25,y=2] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=25,y=2] 102 : current status = 0 102 : current square = java.awt.Point[x=25,y=2] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=25,y=6] : current status = 0 103 : current square = java.awt.Point[x=25,y=6] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=25,y=6] 103 : current status = 0 103 : current square = java.awt.Point[x=25,y=6] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=16,y=5] : current status = 0 104 : current square = java.awt.Point[x=16,y=5] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=5] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=5] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=29,y=0] : current status = 2 105 : current status = 2 107 : current square = java.awt.Point[x=29,y=2] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=15,y=6] : current status = 2 108 : current square = java.awt.Point[x=15,y=6] : current status = 2 108: status changed from 2 to 0. 108 : set status normal, current square = java.awt.Point[x=15,y=6] 108 : current status = 0 108 : current square = java.awt.Point[x=15,y=6] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=25,y=4] 109 : current status = 0 109 : current square = java.awt.Point[x=25,y=4] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (5) Cardozo regains consciousness. 110: status changed from 7 to 0. 110 : current square = java.awt.Point[x=29,y=8] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=25,y=9] : current status = 0 111 : current square = java.awt.Point[x=25,y=9] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=25,y=9] 111 : current status = 0 111 : current square = java.awt.Point[x=25,y=9] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=25,y=1] : current status = 0 112 : current square = java.awt.Point[x=25,y=1] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=25,y=1] 112 : current status = 0 112 : current square = java.awt.Point[x=25,y=1] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=29,y=11] : current status = 8 113 : skipping player in BH, SI, or RIP 114 : current square = java.awt.Point[x=25,y=12] : current status = 0 114 : current square = java.awt.Point[x=25,y=12] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=25,y=12] 114 : current status = 0 114 : current square = java.awt.Point[x=25,y=12] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Silvercrest Saints Winnings Roll: 6 + 0 Filthy Whoresons Winnings Roll: 2 + 0 Manawil gets an MVP award. Cardozo gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=1 -1 for loss Silvercrest Saints FF Roll: 1 + -1 not conceding roll=3 +1 for win +1 for TDs +1 for cas (5) -1 from high FF of 17 Filthy Whoresons FF Roll: 3 + 2 ***END Fan Factor DEBUG*** D6: 1(51) 2(36) 3(39) 4(35) 5(51) 6(47) Total(259) D8: 1(0) 2(1) 3(0) 4(0) 5(2) 6(4) 7(0) 8(0) Total(7) GAME OVER Final Score: Silvercrest Saints: 1 Filthy Whoresons: 2 WINNINGS Silvercrest Saints: 60000 Filthy Whoresons: 20000