Java JRE 1.4 Beta 8.4 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Fell Swamp Mudhoppers Team 1 race: Lizardman Player 1 name: Plodfoot Thunderfist Player 1: S Lizardman Saurus 5 4 1 9 [Block] Player 2 name: Bighorn Spleencrusher Player 2: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 3 name: Crusher McMudd Player 3: S Lizardman Saurus 6 4 1 9 [Block, Tackle] Player 4 name: Gorefist Splattertooth Player 4: S Lizardman Saurus 6 4 1 9 [Stand Firm] Player 6 name: Thunder Bloodfang Player 6: S Lizardman Saurus 6 4 1 9 [] Player 7 name: Zipper Snapjawed Player 7: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Player 8 name: Billybob Tailspinner Player 8: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty] Player 9 name: Cumber Smallfoot Player 9: L Lizardman Skink 8 2 3 7 [Dodge, Sprint, Stunty, Sure Feet] Player 12 name: Killgore Crushman Player 12: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Bone Head, Mighty Blow, Prehensile Tail, Thick Skull] Player 13 name: Preston Forkeytongue Player 13: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 14 name: Martin Coldblood Player 14: L Lizardman Skink 7 2 3 7 [Dodge, Side Step, Sprint, Stunty] Player 15 name: Slider Fastpaw Player 15: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1847] Connected as server to game 'mudrules'. Sending Team File... Done Sending File Receiving: Chosen of Sotek.html Done receiving file. Team 2 name: Chosen of Sotek Team 2 race: Lizardman Player 101 name: Nakai Player 101: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Prehensile Tail, Thick Skull] Player 102 name: Tzunki Player 102: S Lizardman Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 103 name: Quetzl Player 103: S Lizardman Saurus 6 4 1 9 [Block] Player 104 name: Huanchi Player 104: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow] Player 105 name: Zlotc Player 105: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 106 name: Xtli Player 106: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow] Player 107 name: Tepok Player 107: S Lizardman Saurus 6 4 1 9 [Block] Player 108 name: Inxi-Huinzi Player 108: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Sprint, Stunty, Sure Feet] Player 109 name: Titi-Huichi Player 109: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 110 name: Inxi-Bitzi Player 110: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty, Sure Feet] Player 111 name: Tene-Huini Player 111: L Lizardman Skink 7 2 3 7 [Catch, Dodge, Side Step, Stunty] Player 112 name: Itzi-Tepl Player 112: L Lizardman Skink 8 2 4 7 [+ag, Dodge, Leap, Stunty, Sure Feet] Player 113 name: Tehe-Huihui Player 113: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Side Step, Stunty] Done loading opponent team. *** Setup start *** Weather roll(4+1) Current Weather: Nice Gate: 70000 screaming fans show up for the game. Handicap result 34:SMELLING SALTS. Handicap result 54:BRIBE THE REF 2. Handicap result 65:BUZZING!. Handicap result 32:MORLEY'S REVENGE. *** Setup start *** Fell Swamp Mudhoppers gain SMELLING SALTS. Fell Swamp Mudhoppers BRIBE THE REF 2. MORLEY'S REVENGE roll: 3 Inxi-Huinzi suffers from MORLEY'S REVENGE. (4) Morley's Revenge is avoided. Inxi-Bitzi suffers from MORLEY'S REVENGE. (2) Morley's Revenge strikes! Inxi-Bitzi is unavailable. 110: status changed from 0 to 1. Nakai suffers from MORLEY'S REVENGE. (5) Morley's Revenge is avoided. Plodfoot Thunderfist is BUZZING! Preston Forkeytongue manages to ignore the niggling pain. Picked HEADS. Coin flip is: HEADS! Fell Swamp Mudhoppers win the toss. Opponent Kicking. Waiting for Chosen of Sotek to set players on field. 101 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 17, 2 ) 104 moved (SP) to ( 17, 1 ) 106 moved (SP) to ( 17, 13 ) 105 moved (SP) to ( 17, 12 ) 109 moved (SP) to ( 17, 4 ) 111 moved (SP) to ( 29, 6 ) 113 moved (SP) to ( 17, 9 ) 103 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 10 ) 109 moved (SP) to ( 17, 5 ) 111 moved (SP) to ( 19, 7 ) 112 moved (SP) to ( 24, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) Fell Swamp Mudhoppers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 9, 11 ) 12 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 11 ) Turn time limit reached. 13 moved (SP) to ( 6, 7 ) 14 moved (SP) to ( 14, 12 ) 1 moved (SP) to ( 13, 10 ) 15 moved (SP) to ( 13, 4 ) 7 moved (SP) to ( 13, 7 ) 8 moved (SP) to ( 13, 9 ) 9 moved (SP) to ( 13, 8 ) *** Setup end *** Waiting for Chosen of Sotek to kick off. Ball placed at (21, 6) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Kickoff Roll (4+4) = Quick Snap Fell Swamp Mudhoppers quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 8 Verified Opponent Roll = 2 Kick result. Direction: 8 Distance: 2 13 moved (SP) to ( 7, 7 ) 3 moved (SP) to ( 15, 11 ) 14 moved (SP) to ( 15, 12 ) 1 moved (SP) to ( 14, 11 ) 2 moved (SP) to ( 15, 8 ) 12 moved (SP) to ( 15, 9 ) 8 moved (SP) to ( 14, 9 ) 9 moved (SP) to ( 13, 9 ) Ball placed at (21, 6) Ball placed at (21, 6) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 20, 7 ) [Game Saved] Ball in play. Fell Swamp Mudhoppers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Gorefist Splattertooth Player pushed to (16, 9) 107 moved (MP) to ( 16, 9 ) 4 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Bighorn Spleencrusher Player pushed to (16, 10) 107 moved (MP) to ( 16, 10 ) 2 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (2) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Killgore Crushman Player pushed to (16, 11) 107 moved (MP) to ( 16, 11 ) 12 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. POW/SKULL Move ended for Crusher McMudd Tepok saved by block skill. Crusher McMudd saved by block skill. [Game Saved] Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 14, 10 ) 1 moved (MP) to ( 15, 9 ) 1 moved (MP) to ( 16, 8 ) 113 blocked. Fell Swamp Mudhoppers , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (17, 8) 113 moved (MP) to ( 17, 8 ) (5, 2) + 0, (0, 0) + 0, 0: Tehe-Huihui has been knocked prone. 113: status changed from 0 to 1. 1 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 10 ) (4) Go for it successful. 1 moved (MP) to ( 19, 11 ) (4) Go for it successful. 1 moved (MP) to ( 18, 12 ) Move ended for Plodfoot Thunderfist [Game Saved] Select an action for Martin Coldblood 14: Select an action for Martin Coldblood Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 10 ) 8 moved (MP) to ( 14, 11 ) 8 moved (MP) to ( 14, 12 ) 8 moved (MP) to ( 15, 13 ) Move ended for Billybob Tailspinner Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 11, 5 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 9, 7 ) GET BALL FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Zipper Snapjawed Scatter roll: 1 Ball moved to ( 8, 6 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 1 [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Xtli Plodfoot Thunderfist is knocked over. Player pushed to (10, 11) 1 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 1: status changed from 0 to 1. 106 moved (MP) to ( 18, 12 ) [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 3 ) 102 moved (MP) to ( 17, 4 ) 102 moved (MP) to ( 18, 5 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 18, 8 ) Move ended for Tzunki 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 12 ) Move ended for Zlotc 107: Select an action for Tepok Select an action for Tepok 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 15, 6 ) 109 moved (MP) to ( 14, 6 ) 109 moved (MP) to ( 13, 6 ) 109 moved (MP) to ( 12, 6 ) 109 moved (MP) to ( 11, 6 ) 109 moved (MP) to ( 10, 5 ) 109 moved (MP) to ( 9, 5 ) Move ended for Titi-Huichi 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 6 ) 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 16, 6 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 12, 8 ) Move ended for Tene-Huini 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 2 ) 104 moved (MP) to ( 17, 3 ) 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 17, 5 ) 104 moved (MP) to ( 17, 6 ) 104 moved (MP) to ( 17, 7 ) Move ended for Huanchi 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 14, 4 ) 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Slider Fastpaw is knocked over. Player pushed to (17, 3) 15 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. 15: status changed from 0 to 1. 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 12, 5 ) 103 moved (MP) to ( 11, 5 ) 103 moved (MP) to ( 10, 5 ) 103 moved (MP) to ( 9, 6 ) Move ended for Quetzl [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tepok SIDE STEP used. Select a square to SIDE STEP to. Turn time limit reached. Player pushed to (13, 13) 14 moved (MP) to ( 16, 13 ) 107 moved (MP) to ( 15, 12 ) [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 24, 8 ) 112 moved (MP) to ( 24, 9 ) 112 moved (MP) to ( 24, 10 ) 112 moved (MP) to ( 24, 11 ) Move ended for Itzi-Tepl 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 16, 7 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Tehe-Huihui TARGET: 3 --- ROLL: 4 + 0 = 4 Tehe-Huihui slips past his opponent(s) unhindered. 113 moved (MP) to ( 15, 6 ) 113 moved (MP) to ( 14, 5 ) 113 moved (MP) to ( 13, 4 ) Move ended for Tehe-Huihui Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (2) BONE HEAD roll passed. 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 17, 11 ) Move ended for Killgore Crushman [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true 1: status changed from 6 to 4. Block selected. 106 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Plodfoot Thunderfist Xtli is knocked over. Player pushed to (17, 12) 106 moved (MP) to ( 17, 12 ) (3, 2) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 18, 12 ) [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 105 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Crusher McMudd Player pushed to (17, 13) 105 moved (MP) to ( 17, 13 ) 3 moved (MP) to ( 16, 12 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher [Game Saved] Sending Team File... Done Sending File 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 17, 10 ) 2 moved (MP) to ( 18, 11 ) 2 moved (MP) to ( 19, 12 ) 2 moved (MP) to ( 18, 13 ) 105 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK/POW Zlotc is knocked over. Player pushed to (16, 14) 105 moved (MP) to ( 16, 14 ) (3, 1) + 0, (0, 0) + 0, 0: Zlotc has been knocked prone. 105: status changed from 0 to 1. 2 moved (MP) to ( 17, 13 ) Move ended for Bighorn Spleencrusher [Game Saved] Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 10 ) 4 moved (MP) to ( 13, 11 ) 4 moved (MP) to ( 13, 12 ) 4 moved (MP) to ( 14, 12 ) Move ended for Gorefist Splattertooth Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 6 ) GET BALL BEFORE RE_ROLL: Preston Forkeytongue dropped the ball. TARGET: 5 --- ROLL: 4 + 0 = 4 Team re-roll used. GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 5 --- ROLL: 6 + 0 = 6 13 moved (MP) to ( 7, 7 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 4 + 0 = 4 Preston Forkeytongue slips past his opponent(s) unhindered. 13 moved (MP) to ( 8, 8 ) 13 moved (MP) to ( 9, 9 ) 13 moved (MP) to ( 10, 10 ) 13 moved (MP) to ( 11, 11 ) 13 moved (MP) to ( 12, 12 ) 13 moved (MP) to ( 13, 13 ) Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Tepok TARGET: 12 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Tepok. Pass selected. Increased range band because of race. SHORT PASS PASS FINAL RESULT: Preston Forkeytongue TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 3 Scatter roll: 8 Scatter roll: 7 Move ended for Preston Forkeytongue Ball moved to ( 15, 13 ) GET BALL FINAL RESULT: Billybob Tailspinner TARGET: 5 --- ROLL: 3 + 0 = 3 Scatter roll: 2 Ball moved to ( 15, 12 ) GET BALL FINAL RESULT: Tepok TARGET: 10 --- ROLL: 3 + 0 = 3 Scatter roll: 2 Ball moved to ( 15, 11 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 2 [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Xtli 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 105: status changed from 6 to 0. Blitz selected. 8 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 13) 8 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 15, 13 ) Move ended for Zlotc [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Tepok Gorefist Splattertooth is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Quetzl Player pushed to (21, 8) 7 moved (MP) to ( 8, 8 ) 103 moved (MP) to ( 9, 7 ) [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 8 ) 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 15, 10 ) 104 moved (MP) to ( 14, 11 ) Move ended for Huanchi 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 16, 11 ) Move ended for Tzunki 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 23, 11 ) 112 moved (MP) to ( 22, 11 ) 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 20, 10 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 18, 9 ) 112 moved (MP) to ( 17, 9 ) 112 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 1 (1) Itzi-Tepl trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 15, 11 ) STUNTY skill used. Verified Opponent Roll = 4 PREHENSILE TAIL skill used. DODGE FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 4 + -1 = 3 Itzi-Tepl slips past his opponent(s) unhindered. Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Itzi-Tepl dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Itzi-Tepl TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Itzi-Tepl Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 15, 12 ) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 16, 13 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Preston Forkeytongue dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 4 --- ROLL: 6 + 0 = 6 Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Block not started. Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Block selected. 106 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Plodfoot Thunderfist Xtli is knocked over. Player pushed to (15, 14) Player 105 pushed to (15, 14) 105 moved (MP) to ( 15, 14 ) Player pushed to (15, 13) Player 3 pushed to (15, 13) 3 moved (MP) to ( 15, 13 ) Player pushed to (16, 12) 106 moved (MP) to ( 16, 12 ) (1, 2) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 17, 12 ) [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 105 blocked. Fell Swamp Mudhoppers , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Move ended for Crusher McMudd Player pushed to (15, 15) (2, 3) + 0, 0: Zlotc has been stunned. 105: status changed from 0 to 0. 105 moved to dugout ( 29, 2 ) [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 14 ) 13 moved (MP) to ( 15, 14 ) 13 moved (MP) to ( 16, 14 ) 13 moved (MP) to ( 17, 14 ) 13 moved (MP) to ( 18, 14 ) 13 moved (MP) to ( 19, 13 ) 13 moved (MP) to ( 20, 13 ) 13 moved (MP) to ( 21, 13 ) (3) Go for it successful. 13 moved (MP) to ( 22, 13 ) (4) Go for it successful. 13 moved (MP) to ( 23, 13 ) Move ended for Preston Forkeytongue [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 18, 12 ) 2 moved (MP) to ( 19, 11 ) 2 moved (MP) to ( 18, 10 ) 2 moved (MP) to ( 17, 9 ) 2 moved (MP) to ( 16, 9 ) 2 moved (MP) to ( 15, 10 ) Move ended for Bighorn Spleencrusher Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Blitz selected. 112 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Player pushed to (16, 10) 112 moved (MP) to ( 16, 10 ) 4 moved (MP) to ( 15, 11 ) Move ended for Gorefist Splattertooth [Game Saved] Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 17, 14 ) STUNTY skill used. DODGE FINAL RESULT: Martin Coldblood TARGET: 3 --- ROLL: 6 + 0 = 6 Martin Coldblood slips past his opponent(s) unhindered. 14 moved (MP) to ( 18, 13 ) 14 moved (MP) to ( 19, 12 ) 14 moved (MP) to ( 20, 12 ) 14 moved (MP) to ( 21, 12 ) 14 moved (MP) to ( 22, 12 ) 14 moved (MP) to ( 22, 11 ) Move ended for Martin Coldblood [Game Saved] Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 14 ) STUNTY skill used. DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 4 + 0 = 4 Billybob Tailspinner slips past his opponent(s) unhindered. 8 moved (MP) to ( 16, 14 ) 8 moved (MP) to ( 17, 14 ) 8 moved (MP) to ( 18, 14 ) 8 moved (MP) to ( 19, 14 ) 8 moved (MP) to ( 20, 13 ) 8 moved (MP) to ( 21, 13 ) Move ended for Billybob Tailspinner [Game Saved] Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 9 ) STUNTY skill used. DODGE FINAL RESULT: Cumber Smallfoot TARGET: 3 --- ROLL: 6 + 0 = 6 Cumber Smallfoot slips past his opponent(s) unhindered. 9 moved (MP) to ( 15, 8 ) 9 moved (MP) to ( 16, 8 ) 9 moved (MP) to ( 17, 8 ) 9 moved (MP) to ( 18, 9 ) 9 moved (MP) to ( 19, 10 ) 9 moved (MP) to ( 20, 11 ) Move ended for Cumber Smallfoot [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 8, 9 ) STUNTY skill used. DODGE FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 3 + 0 = 3 Zipper Snapjawed slips past his opponent(s) unhindered. 7 moved (MP) to ( 9, 10 ) 7 moved (MP) to ( 10, 11 ) 7 moved (MP) to ( 11, 12 ) 7 moved (MP) to ( 12, 12 ) Move ended for Zipper Snapjawed [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 13, 2 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Slider Fastpaw knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 3 + 0 = 3 Slider Fastpaw slips past his opponent(s) unhindered. Move ended for Slider Fastpaw [Game Saved] Select an action for Killgore Crushman 12: Select an action for Killgore Crushman Turn time limit reached. (2) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 112 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Killgore Crushman Fell Swamp Mudhoppers: All players have moved. Itzi-Tepl is knocked over. Player pushed to (15, 9) 112 moved (MP) to ( 15, 9 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (4, 5) + 1, 5: Itzi-Tepl has been seriously injured!! (32) Broken Jaw - Miss next game 112: status changed from 0 to 9. Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 13 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 3 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Huanchi Bighorn Spleencrusher is knocked over. Player pushed to (14, 9) 2 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 15, 10 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 8 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 16, 10 ) Move ended for Nakai [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tepok STAND FIRM skill used. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 10, 8 ) 103 moved (MP) to ( 11, 9 ) 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 13, 10 ) 103 moved (MP) to ( 14, 10 ) 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK STAND FIRM skill used. Move ended for Quetzl [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki Huanchi has already moved this turn. 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 8 ) 111 moved (MP) to ( 14, 8 ) 111 moved (MP) to ( 15, 8 ) 111 moved (MP) to ( 16, 8 ) 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 19, 8 ) Move ended for Tene-Huini 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 10, 5 ) 109 moved (MP) to ( 11, 5 ) 109 moved (MP) to ( 12, 5 ) 109 moved (MP) to ( 13, 5 ) 109 moved (MP) to ( 14, 5 ) 109 moved (MP) to ( 15, 5 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 17, 7 ) Move ended for Titi-Huichi 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 5 ) 113 moved (MP) to ( 15, 6 ) 113 moved (MP) to ( 16, 6 ) 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 20, 7 ) 113 moved (MP) to ( 21, 8 ) Move ended for Tehe-Huihui 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Xtli 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tzunki Chosen of Sotek: All players have moved. Player pushed to (11, 12) 12 moved (MP) to ( 18, 12 ) Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Bighorn Spleencrusher Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (1) BONE HEAD roll fails! Move ended for Killgore Crushman 12: tackle zone state changed to false Blitz action used. [Game Saved] Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 22, 13 ) 8 moved (MP) to ( 23, 12 ) 8 moved (MP) to ( 24, 12 ) 8 moved (MP) to ( 25, 12 ) 8 moved (MP) to ( 26, 12 ) 8 moved (MP) to ( 27, 13 ) Move ended for Billybob Tailspinner Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 23, 11 ) 14 moved (MP) to ( 24, 11 ) 14 moved (MP) to ( 25, 11 ) 14 moved (MP) to ( 26, 11 ) Move ended for Martin Coldblood Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 21, 11 ) 9 moved (MP) to ( 22, 11 ) 9 moved (MP) to ( 23, 11 ) 9 moved (MP) to ( 24, 12 ) 9 moved (MP) to ( 25, 13 ) Move ended for Cumber Smallfoot Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 13 ) 7 moved (MP) to ( 14, 14 ) 7 moved (MP) to ( 15, 14 ) 7 moved (MP) to ( 16, 14 ) 7 moved (MP) to ( 17, 14 ) 7 moved (MP) to ( 18, 13 ) 7 moved (MP) to ( 19, 12 ) 7 moved (MP) to ( 18, 11 ) Move ended for Zipper Snapjawed Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 2 ) 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 16, 3 ) 15 moved (MP) to ( 17, 4 ) 15 moved (MP) to ( 18, 4 ) 15 moved (MP) to ( 19, 5 ) 15 moved (MP) to ( 20, 6 ) 15 moved (MP) to ( 20, 7 ) Move ended for Slider Fastpaw Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 24, 12 ) 13 moved (MP) to ( 25, 12 ) 13 moved (MP) to ( 26, 13 ) Pass selected. Increased range band because of race. SHORT PASS PASS FINAL RESULT: Preston Forkeytongue TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Preston Forkeytongue Ball moved to ( 27, 13 ) GET BALL FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 4 + 0 = 4 Billybob Tailspinner scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=17,y=12] : current status = 4 1 : current square = java.awt.Point[x=17,y=12] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=17,y=12] 1 : current status = 0 1 : current square = java.awt.Point[x=17,y=12] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=15,y=9] : current status = 4 2 : current square = java.awt.Point[x=15,y=9] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=15,y=13] : current status = 0 3 : current square = java.awt.Point[x=15,y=13] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=13] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=13] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 4 : current square = java.awt.Point[x=15,y=11] : current status = 4 4 : current square = java.awt.Point[x=15,y=11] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=11] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=11] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=0,y=4] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=18,y=11] : current status = 0 7 : current square = java.awt.Point[x=18,y=11] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=18,y=11] 7 : current status = 0 7 : current square = java.awt.Point[x=18,y=11] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=27,y=13] 8 : current status = 0 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=25,y=13] : current status = 0 9 : current square = java.awt.Point[x=25,y=13] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=25,y=13] 9 : current status = 0 9 : current square = java.awt.Point[x=25,y=13] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=18,y=12] : current status = 0 12 : current square = java.awt.Point[x=18,y=12] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=18,y=12] 12 : current status = 0 12 : current square = java.awt.Point[x=18,y=12] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=26,y=13] : current status = 0 13 : current square = java.awt.Point[x=26,y=13] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=26,y=13] 13 : current status = 0 13 : current square = java.awt.Point[x=26,y=13] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=26,y=11] : current status = 0 14 : current square = java.awt.Point[x=26,y=11] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=26,y=11] 14 : current status = 0 14 : current square = java.awt.Point[x=26,y=11] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=2] 15 : current square = java.awt.Point[x=20,y=7] : current status = 4 15 : current square = java.awt.Point[x=20,y=7] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=20,y=7] 15 : current status = 0 15 : current square = java.awt.Point[x=20,y=7] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=16,y=10] : current status = 0 101 : current square = java.awt.Point[x=16,y=10] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=16,y=10] 101 : current status = 0 101 : current square = java.awt.Point[x=16,y=10] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] (2) Morley's Revenge strikes! Player is unavailable. 101: status changed from 0 to 1. 102 : current square = java.awt.Point[x=16,y=11] : current status = 0 102 : current square = java.awt.Point[x=16,y=11] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=16,y=11] 102 : current status = 0 102 : current square = java.awt.Point[x=16,y=11] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=14,y=10] : current status = 0 103 : current square = java.awt.Point[x=14,y=10] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=14,y=10] 103 : current status = 0 103 : current square = java.awt.Point[x=14,y=10] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=15,y=10] : current status = 0 104 : current square = java.awt.Point[x=15,y=10] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=10] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=10] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=29,y=2] : current status = 0 105 : current status = 0 105 : current square = java.awt.Point[x=29,y=2] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=2] 106 : current square = java.awt.Point[x=16,y=12] : current status = 0 106 : current square = java.awt.Point[x=16,y=12] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=12] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=12] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=15,y=12] : current status = 0 107 : current square = java.awt.Point[x=15,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=15,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=15,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] (5) Morley's Revenge is avoided. 109 : current square = java.awt.Point[x=17,y=7] : current status = 0 109 : current square = java.awt.Point[x=17,y=7] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=7] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=7] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=1] (6) Morley's Revenge is avoided. 111 : current square = java.awt.Point[x=19,y=8] : current status = 0 111 : current square = java.awt.Point[x=19,y=8] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=19,y=8] 111 : current status = 0 111 : current square = java.awt.Point[x=19,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=21,y=8] : current status = 0 113 : current square = java.awt.Point[x=21,y=8] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=21,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=21,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Fell Swamp Mudhoppers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 10, 7 ) 3 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 9, 7 ) 2 moved (SP) to ( 11, 7 ) 2 moved (SP) to ( 13, 7 ) 2 moved (SP) to ( 11, 7 ) 13 moved (SP) to ( 8, 7 ) 14 moved (SP) to ( 9, 4 ) 15 moved (SP) to ( 13, 7 ) 7 moved (SP) to ( 12, 4 ) 9 moved (SP) to ( 10, 10 ) 8 moved (SP) to ( 8, 9 ) 7 moved (SP) to ( 11, 4 ) 14 moved (SP) to ( 10, 4 ) 8 moved (SP) to ( 11, 10 ) 2 moved (SP) to ( 9, 7 ) Waiting for Chosen of Sotek to set players on field. 106 moved (SP) to ( 15, 12 ) 104 moved (SP) to ( 15, 10 ) Turn time limit reached. 103 moved (SP) to ( 15, 9 ) 107 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 15, 13 ) 110 moved (SP) to ( 24, 7 ) 108 moved (SP) to ( 22, 7 ) 109 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 17, 4 ) 113 moved (SP) to ( 17, 7 ) 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) *** Setup end *** Fell Swamp Mudhoppers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (4+5) = Brilliant Coaching Fell Swamp Mudhoppers: 1 + 2 coaches Chosen of Sotek: 6 + 2 coaches Chosen of Sotek get an extra re-roll. Kick result. Direction: 4 Distance: 6 Ball placed at (21, 7) Scatter roll: 6 Ball moved to ( 27, 8 ) [Game Saved] Ball in play. Waiting for Chosen of Sotek to finish TURN: 4 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Huanchi Gorefist Splattertooth is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. Huanchi saved by block skill. [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 14, 12 ) 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 12 ) 106 moved (MP) to ( 11, 11 ) 9 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Cumber Smallfoot is knocked over. Player pushed to (19, 9) 9 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Cumber Smallfoot has been knocked prone. 9: status changed from 0 to 1. Move ended for Xtli [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tepok Player pushed to (16, 5) 3 moved (MP) to ( 13, 5 ) 107 moved (MP) to ( 14, 4 ) [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc Xtli has already moved this turn. 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 13, 11 ) Move ended for Tzunki 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 14, 12 ) 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 12 ) 103 moved (MP) to ( 11, 13 ) Move ended for Quetzl 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 25, 8 ) 110 moved (MP) to ( 26, 8 ) 110 moved (MP) to ( 27, 8 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Inxi-Bitzi dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 5 + 0 = 5 110 moved (MP) to ( 26, 7 ) 110 moved (MP) to ( 25, 7 ) 110 moved (MP) to ( 24, 7 ) 110 moved (MP) to ( 23, 7 ) Hand off selected. Move ended for Inxi-Bitzi Ball moved to ( 7, 7 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Inxi-Huinzi TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 4 ) 105 moved (MP) to ( 14, 3 ) 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 12, 2 ) 105 moved (MP) to ( 11, 3 ) Move ended for Zlotc 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 7 ) Move ended for Tehe-Huihui 108: Select an action for Inxi-Huinzi Select an action for Inxi-Huinzi 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 15, 2 ) 111 moved (MP) to ( 14, 2 ) 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 11, 2 ) 111 moved (MP) to ( 10, 2 ) Move ended for Tene-Huini 108: Select an action for Inxi-Huinzi Select an action for Inxi-Huinzi 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 8 ) 108 moved (MP) to ( 20, 9 ) 108 moved (MP) to ( 19, 10 ) 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 17, 12 ) 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 15, 12 ) 108 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 1 (1) Inxi-Huinzi trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 5 (5) Go for it successful. 108 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 (6) Go for it successful. 108 moved (MP) to ( 12, 12 ) SPRINT used. Move ended for Inxi-Huinzi [Game Saved] 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 11 ) 109 moved (MP) to ( 15, 12 ) 109 moved (MP) to ( 14, 13 ) 109 moved (MP) to ( 13, 13 ) Move ended for Titi-Huichi Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Gorefist Splattertooth Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (1) BONE HEAD roll fails! Move ended for Killgore Crushman 12: tackle zone state changed to false [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 8 ) 2 moved (MP) to ( 9, 9 ) 2 moved (MP) to ( 9, 10 ) 2 moved (MP) to ( 9, 11 ) 2 moved (MP) to ( 10, 12 ) Move ended for Bighorn Spleencrusher Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 11, 9 ) 1 moved (MP) to ( 10, 10 ) 106 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK/POW Xtli is knocked over. Player pushed to (12, 11) 106 moved (MP) to ( 12, 11 ) (2, 1) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 11, 11 ) Move ended for Plodfoot Thunderfist [Game Saved] Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 11, 8 ) 9 moved (MP) to ( 12, 7 ) 9 moved (MP) to ( 13, 6 ) 9 moved (MP) to ( 14, 5 ) Move ended for Cumber Smallfoot Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Crusher McMudd Player pushed to (14, 3) 107 moved (MP) to ( 14, 3 ) [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 8 ) 13 moved (MP) to ( 8, 9 ) 13 moved (MP) to ( 8, 10 ) 13 moved (MP) to ( 8, 11 ) 13 moved (MP) to ( 8, 12 ) 13 moved (MP) to ( 9, 13 ) Move ended for Preston Forkeytongue Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 5 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Martin Coldblood knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Martin Coldblood TARGET: 3 --- ROLL: 3 + 0 = 3 Martin Coldblood slips past his opponent(s) unhindered. 14 moved (MP) to ( 9, 6 ) 14 moved (MP) to ( 9, 7 ) 14 moved (MP) to ( 9, 8 ) 14 moved (MP) to ( 9, 9 ) 14 moved (MP) to ( 9, 10 ) 14 moved (MP) to ( 9, 11 ) Move ended for Martin Coldblood [Game Saved] Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 9 ) Move ended for Billybob Tailspinner Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 10, 5 ) STUNTY skill used. DODGE FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 3 + 0 = 3 Zipper Snapjawed slips past his opponent(s) unhindered. 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 10, 7 ) 7 moved (MP) to ( 10, 8 ) 7 moved (MP) to ( 10, 9 ) Move ended for Zipper Snapjawed [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 8 ) 15 moved (MP) to ( 15, 7 ) Move ended for Slider Fastpaw Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 5 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Huanchi Gorefist Splattertooth is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. Huanchi saved by block skill. [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 12 ) 102 moved (MP) to ( 12, 13 ) 102 moved (MP) to ( 11, 12 ) Move ended for Tzunki 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Quetzl Bighorn Spleencrusher is knocked over. Player pushed to (20, 12) 2 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 2: status changed from 0 to 1. 103 moved (MP) to ( 10, 12 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Blitz selected. 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (19, 11) 1 moved (MP) to ( 10, 11 ) 106 moved (MP) to ( 11, 11 ) Move ended for Xtli [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 11, 4 ) 105 moved (MP) to ( 11, 5 ) 105 moved (MP) to ( 11, 6 ) 105 moved (MP) to ( 11, 7 ) 105 moved (MP) to ( 11, 8 ) Move ended for Zlotc 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 3 ) 107 moved (MP) to ( 12, 4 ) Move ended for Tepok 108: Select an action for Inxi-Huinzi Select an action for Inxi-Huinzi 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 11 ) 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 14, 9 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Inxi-Huinzi TARGET: 3 --- ROLL: 3 + 0 = 3 Inxi-Huinzi slips past his opponent(s) unhindered. 108 moved (MP) to ( 14, 8 ) 108 moved (MP) to ( 13, 7 ) STUNTY skill used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Inxi-Huinzi TARGET: 3 --- ROLL: 5 + 0 = 5 Inxi-Huinzi slips past his opponent(s) unhindered. 108 moved (MP) to ( 12, 7 ) 108 moved (MP) to ( 11, 6 ) 108 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 108 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 10, 3 ) SPRINT used. Hand off selected. Move ended for Inxi-Huinzi Ball moved to ( 19, 2 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Tene-Huini dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using catch. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini Turn time limit reached. 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 2 ) 111 moved (MP) to ( 8, 2 ) 111 moved (MP) to ( 7, 2 ) 111 moved (MP) to ( 6, 2 ) 111 moved (MP) to ( 5, 2 ) 111 moved (MP) to ( 4, 1 ) 111 moved (MP) to ( 3, 1 ) Verified Opponent Roll = 6 (6) Go for it successful. 111 moved (MP) to ( 2, 1 ) Tene-Huini scores a touchdown! *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 101: status changed from 0 to 1. 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 108: status changed from 0 to 1. 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 110: status changed from 0 to 1. 111: status changed from 4 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Opponent Kicking. Waiting for Chosen of Sotek to set players on field. 107 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 8 ) 107 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 22, 9 ) 104 moved (SP) to ( 22, 5 ) 105 moved (SP) to ( 22, 7 ) 111 moved (SP) to ( 23, 5 ) 109 moved (SP) to ( 23, 7 ) 113 moved (SP) to ( 23, 9 ) 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Fell Swamp Mudhoppers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 8 ) 1 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 5, 7 ) 9 moved (SP) to ( 14, 11 ) 13 moved (SP) to ( 13, 7 ) 14 moved (SP) to ( 14, 2 ) 14 moved (SP) to ( 14, 3 ) 15 moved (SP) to ( 11, 3 ) 8 moved (SP) to ( 11, 11 ) *** Setup end *** Waiting for Chosen of Sotek to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Kickoff Roll (5+4) = Brilliant Coaching Chosen of Sotek: 2 + 2 coaches Fell Swamp Mudhoppers: 3 + 2 coaches Fell Swamp Mudhoppers get an extra re-roll. Verified Opponent Roll = 1 Verified Opponent Roll = 3 Kick result. Direction: 1 Distance: 3 Ball placed at (21, 7) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 17, 5 ) [Game Saved] Ball in play. Fell Swamp Mudhoppers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 102 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Crusher McMudd Tzunki is knocked over. Player pushed to (16, 6) 102 moved (MP) to ( 16, 6 ) (4, 4) + 0, (0, 0) + 0, 0: Tzunki has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Bighorn Spleencrusher Player pushed to (16, 5) 107 moved (MP) to ( 16, 5 ) 2 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 4 ) 4 moved (MP) to ( 15, 3 ) 4 moved (MP) to ( 16, 3 ) 4 moved (MP) to ( 17, 3 ) 4 moved (MP) to ( 18, 4 ) 4 moved (MP) to ( 17, 5 ) Move ended for Gorefist Splattertooth Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Blitz selected. 103 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Player pushed to (15, 7) 103 moved (MP) to ( 15, 7 ) 1 moved (MP) to ( 15, 8 ) 103 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK/POW Quetzl is knocked over. Player pushed to (14, 6) 103 moved (MP) to ( 14, 6 ) (3, 4) + 0, (0, 0) + 0, 0: Quetzl has been knocked prone. 103: status changed from 0 to 1. 1 moved (MP) to ( 15, 7 ) 1 moved (MP) to ( 16, 8 ) 1 moved (MP) to ( 17, 9 ) 1 moved (MP) to ( 18, 10 ) Move ended for Plodfoot Thunderfist [Game Saved] Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (3) BONE HEAD roll passed. 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 5 ) Move ended for Killgore Crushman [Game Saved] Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 4 ) 14 moved (MP) to ( 13, 5 ) 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 14, 7 ) 14 moved (MP) to ( 15, 8 ) 14 moved (MP) to ( 16, 9 ) 14 moved (MP) to ( 16, 10 ) Move ended for Martin Coldblood Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 14, 9 ) 13 moved (MP) to ( 15, 10 ) 13 moved (MP) to ( 16, 11 ) 13 moved (MP) to ( 17, 11 ) Move ended for Preston Forkeytongue Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 12 ) 9 moved (MP) to ( 18, 12 ) Move ended for Cumber Smallfoot Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 11 ) 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 14, 12 ) 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 16, 12 ) Move ended for Billybob Tailspinner Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 4 ) 15 moved (MP) to ( 12, 5 ) GET BALL FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 6 + 0 = 6 15 moved (MP) to ( 12, 6 ) 15 moved (MP) to ( 12, 7 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 14, 9 ) 15 moved (MP) to ( 15, 10 ) 15 moved (MP) to ( 16, 11 ) Pass selected. Increased range band because of race. SHORT PASS PASS FINAL RESULT: Slider Fastpaw TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Slider Fastpaw Ball moved to ( 17, 11 ) GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 6, 6 ) 7 moved (MP) to ( 7, 6 ) 7 moved (MP) to ( 8, 6 ) 7 moved (MP) to ( 9, 6 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 11, 6 ) 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 13, 6 ) Move ended for Zipper Snapjawed Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 6 [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Quetzl 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Tzunki 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Tepok Bighorn Spleencrusher is knocked over. Player pushed to (15, 7) 2 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: Bighorn Spleencrusher has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 21, 10 ) 106 moved (MP) to ( 20, 11 ) 106 moved (MP) to ( 19, 12 ) 9 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (12, 13) 9 moved (MP) to ( 17, 13 ) 106 moved (MP) to ( 18, 12 ) Move ended for Xtli [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 6 ) 104 moved (MP) to ( 20, 7 ) 104 moved (MP) to ( 20, 8 ) 104 moved (MP) to ( 19, 9 ) Move ended for Huanchi 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 8 ) 105 moved (MP) to ( 22, 9 ) 105 moved (MP) to ( 21, 10 ) 105 moved (MP) to ( 20, 11 ) 105 moved (MP) to ( 19, 12 ) 105 moved (MP) to ( 18, 13 ) Move ended for Zlotc 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 23, 10 ) 113 moved (MP) to ( 23, 11 ) 113 moved (MP) to ( 24, 12 ) 113 moved (MP) to ( 25, 12 ) Move ended for Tehe-Huihui 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 24, 8 ) 109 moved (MP) to ( 25, 9 ) 109 moved (MP) to ( 25, 10 ) 109 moved (MP) to ( 25, 11 ) Move ended for Titi-Huichi 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 24, 6 ) 111 moved (MP) to ( 25, 7 ) 111 moved (MP) to ( 25, 8 ) 111 moved (MP) to ( 25, 9 ) 111 moved (MP) to ( 25, 10 ) Move ended for Tene-Huini Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 12, 7 ) 3 moved (MP) to ( 12, 6 ) 3 moved (MP) to ( 13, 5 ) 103 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Player pushed to (15, 6) 103 moved (MP) to ( 15, 6 ) 3 moved (MP) to ( 14, 6 ) Move ended for Crusher McMudd [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 5 ) 7 moved (MP) to ( 14, 4 ) 7 moved (MP) to ( 15, 3 ) 7 moved (MP) to ( 16, 2 ) 7 moved (MP) to ( 17, 2 ) 7 moved (MP) to ( 18, 2 ) 7 moved (MP) to ( 19, 2 ) 7 moved (MP) to ( 20, 1 ) Move ended for Zipper Snapjawed Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 16, 9 ) 14 moved (MP) to ( 17, 8 ) 14 moved (MP) to ( 18, 7 ) 14 moved (MP) to ( 19, 6 ) 14 moved (MP) to ( 20, 5 ) 14 moved (MP) to ( 20, 4 ) 14 moved (MP) to ( 21, 3 ) (3) Go for it successful. 14 moved (MP) to ( 21, 2 ) Move ended for Martin Coldblood [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 16, 9 ) 15 moved (MP) to ( 17, 8 ) 15 moved (MP) to ( 18, 7 ) 15 moved (MP) to ( 19, 6 ) 15 moved (MP) to ( 19, 5 ) 15 moved (MP) to ( 19, 4 ) 15 moved (MP) to ( 19, 3 ) (6) Go for it successful. 15 moved (MP) to ( 19, 2 ) Move ended for Slider Fastpaw [Game Saved] Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 16, 9 ) 8 moved (MP) to ( 17, 8 ) 8 moved (MP) to ( 18, 7 ) 8 moved (MP) to ( 19, 8 ) Move ended for Billybob Tailspinner Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Block selected. 104 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Player pushed to (20, 9) 104 moved (MP) to ( 20, 9 ) 1 moved (MP) to ( 19, 9 ) Block selected. 104 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Plodfoot Thunderfist Huanchi is knocked over. Player pushed to (21, 10) 104 moved (MP) to ( 21, 10 ) (3, 1) + 0, (0, 0) + 0, 0: Huanchi has been knocked prone. 104: status changed from 0 to 1. 1 moved (MP) to ( 20, 9 ) [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 17, 10 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. 13 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 18, 8 ) 13 moved (MP) to ( 19, 7 ) 13 moved (MP) to ( 20, 6 ) 13 moved (MP) to ( 20, 5 ) 13 moved (MP) to ( 20, 4 ) 13 moved (MP) to ( 20, 3 ) Pass selected. Increased range band because of race. SHORT PASS PASS BEFORE RE_ROLL: Preston Forkeytongue fumbled the ball! TARGET: 4 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Preston Forkeytongue TARGET: 4 --- ROLL: 6 Move ended for Preston Forkeytongue Ball moved to ( 20, 1 ) GET BALL FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 1 + 0 = 1 Scatter roll: 5 Ball moved to ( 21, 2 ) GET BALL FINAL RESULT: Martin Coldblood TARGET: 4 --- ROLL: 1 + 0 = 1 Scatter roll: 4 Ball moved to ( 22, 2 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 7 [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Xtli Cumber Smallfoot saved by dodge skill. Player pushed to (13, 14) 9 moved (MP) to ( 16, 14 ) 106 moved (MP) to ( 17, 13 ) [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Tepok Gorefist Splattertooth is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (5, 6) + 0, (6, 4) + 0, 6: Gorefist Splattertooth has been KILLED!! 4: status changed from 0 to 10. Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 4: status changed from 10 to 1. [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 25, 9 ) 111 moved (MP) to ( 25, 8 ) 111 moved (MP) to ( 25, 7 ) 111 moved (MP) to ( 25, 6 ) 111 moved (MP) to ( 25, 5 ) 111 moved (MP) to ( 25, 4 ) 111 moved (MP) to ( 24, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 111 moved (MP) to ( 23, 2 ) Move ended for Tene-Huini [Game Saved] 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 24, 10 ) 109 moved (MP) to ( 23, 9 ) 109 moved (MP) to ( 22, 8 ) 109 moved (MP) to ( 22, 7 ) 109 moved (MP) to ( 22, 6 ) 109 moved (MP) to ( 22, 5 ) 109 moved (MP) to ( 22, 4 ) 109 moved (MP) to ( 23, 3 ) Move ended for Titi-Huichi 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Huanchi 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 13 ) 105 moved (MP) to ( 20, 12 ) 105 moved (MP) to ( 21, 11 ) 105 moved (MP) to ( 22, 10 ) 105 moved (MP) to ( 22, 9 ) 105 moved (MP) to ( 21, 8 ) Move ended for Zlotc 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 2 PREHENSILE TAIL skill used. BREAK TACKLE skill NOT used. It would not help. DODGE BEFORE RE_ROLL: Tzunki knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + -1 = 1 Team re-roll used. Verified Opponent Roll = 2 PREHENSILE TAIL skill used. BREAK TACKLE skill NOT used. It would not help. DODGE FINAL RESULT: Tzunki TARGET: 5 --- ROLL: 2 + -1 = 1 Tzunki is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (5, 5) + 0, (6, 3) + 0, 0: Tzunki has been knocked out. 102: status changed from 4 to 7. 102 moved (SP) to ( 29, 8 ) Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Crusher McMudd 3: Select an action for Crusher McMudd Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 7 ) 8 moved (MP) to ( 19, 6 ) 8 moved (MP) to ( 20, 5 ) 8 moved (MP) to ( 21, 4 ) 8 moved (MP) to ( 22, 3 ) Move ended for Billybob Tailspinner Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 18, 6 ) DODGE FINAL RESULT: Gorefist Splattertooth TARGET: 5 --- ROLL: 5 + 0 = 5 Gorefist Splattertooth slips past his opponent(s) unhindered. 4 moved (MP) to ( 19, 6 ) 4 moved (MP) to ( 20, 7 ) Move ended for Gorefist Splattertooth [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Bighorn Spleencrusher Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 19, 1 ) 15 moved (MP) to ( 20, 0 ) 15 moved (MP) to ( 21, 0 ) 15 moved (MP) to ( 22, 0 ) 15 moved (MP) to ( 23, 0 ) 15 moved (MP) to ( 24, 1 ) Move ended for Slider Fastpaw Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 13 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Cumber Smallfoot knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Cumber Smallfoot TARGET: 3 --- ROLL: 6 + 0 = 6 Cumber Smallfoot slips past his opponent(s) unhindered. 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 16, 10 ) 9 moved (MP) to ( 16, 9 ) 9 moved (MP) to ( 16, 8 ) 9 moved (MP) to ( 16, 7 ) Move ended for Cumber Smallfoot [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 21, 3 ) 13 moved (MP) to ( 22, 2 ) GET BALL BEFORE RE_ROLL: Preston Forkeytongue dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Preston Forkeytongue TARGET: 5 --- ROLL: 4 + 0 = 4 Move ended for Preston Forkeytongue Scatter roll: 3 Ball moved to ( 23, 1 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 8 [Game Saved] 106: Select an action for Xtli Select an action for Xtli 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Huanchi Plodfoot Thunderfist is knocked over. Player pushed to (10, 8) 1 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Plodfoot Thunderfist has been knocked prone. 1: status changed from 0 to 1. 104 moved (MP) to ( 20, 9 ) [Game Saved] 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 25, 11 ) 113 moved (MP) to ( 25, 10 ) 113 moved (MP) to ( 24, 9 ) 113 moved (MP) to ( 23, 8 ) 113 moved (MP) to ( 22, 7 ) 113 moved (MP) to ( 21, 6 ) Move ended for Tehe-Huihui 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Zlotc Gorefist Splattertooth is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 (6, 4) + 0, (3, 6) + 0, 0: Gorefist Splattertooth has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 8 ) Zlotc saved by block skill. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 16, 12 ) 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 14, 9 ) 106 moved (MP) to ( 14, 8 ) 2 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 6) 2 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 14, 7 ) Move ended for Xtli [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Quetzl Cumber Smallfoot is knocked over. Player pushed to (13, 8) 9 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Cumber Smallfoot has been knocked prone. 9: status changed from 0 to 1. 103 moved (MP) to ( 16, 7 ) [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW Choose a block die. POW/SKULL Move ended for Tepok Killgore Crushman is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 12: status changed from 0 to 1. Tepok saved by block skill. [Game Saved] 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 24, 3 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Titi-Huichi knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: Titi-Huichi TARGET: 3 --- ROLL: 2 + 0 = 2 Titi-Huichi is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 4) + 0, (6, 6) + 1, 5: Titi-Huichi has been seriously injured!! (12) Concussion - Miss next game Move ended for Titi-Huichi 109: status changed from 0 to 9. 109 moved (SP) to ( 28, 13 ) Chosen of Sotek turn ended. *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. Verified Opponent Roll = 2 (2) Tzunki stays UNconscious. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 8 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 108: status changed from 0 to 1. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 110: status changed from 0 to 1. 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) Smelling salts used. Verified Opponent Roll = 5 (5) Gorefist Splattertooth regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Starting second half. Fell Swamp Mudhoppers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 10, 10 ) 8 moved location (MPL) to ( 11, 10 ) 7 moved location (MPL) to ( 11, 4 ) 15 moved location (MPL) to ( 13, 7 ) 14 moved location (MPL) to ( 10, 4 ) 13 moved location (MPL) to ( 8, 7 ) 4 moved location (MPL) to ( 14, 10 ) 12 moved location (MPL) to ( 14, 7 ) 3 moved location (MPL) to ( 14, 4 ) 2 moved location (MPL) to ( 9, 7 ) 1 moved location (MPL) to ( 10, 7 ) Waiting for Chosen of Sotek to set players on field. 101 moved (SP) to ( 15, 7 ) 106 moved (SP) to ( 15, 12 ) 105 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 25, 9 ) 111 moved (SP) to ( 25, 5 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) *** Setup end *** Fell Swamp Mudhoppers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (6+1) = Changing Weather Weather roll(5+2) Current Weather: Nice Kick result. Direction: 3 Distance: 4 Ball placed at (21, 7) Scatter roll: 8 Ball moved to ( 24, 3 ) [Game Saved] Ball in play. Waiting for Chosen of Sotek to finish TURN: 1 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Huanchi STAND FIRM skill used. [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Tepok Gorefist Splattertooth is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. Tepok saved by block skill. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Quetzl Crusher McMudd is knocked over. Player pushed to (16, 3) 3 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Crusher McMudd has been knocked prone. 3: status changed from 0 to 1. 103 moved (MP) to ( 14, 4 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 14, 12 ) 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 11 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Billybob Tailspinner is knocked over. Player pushed to (19, 9) 8 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (6, 2) + 0, (3, 2) + 2, 0: Billybob Tailspinner has been stunned. 8: status changed from 0 to 2. 106 moved (MP) to ( 13, 11 ) 106 moved (MP) to ( 14, 12 ) Move ended for Xtli [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 5 ) 105 moved (MP) to ( 16, 6 ) 105 moved (MP) to ( 16, 7 ) 105 moved (MP) to ( 15, 8 ) Move ended for Zlotc 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 101: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Nakai Killgore Crushman is knocked over. Player pushed to (16, 6) 12 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 24, 4 ) 111 moved (MP) to ( 24, 3 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 3 + 0 = 3 111 moved (MP) to ( 24, 4 ) 111 moved (MP) to ( 24, 5 ) 111 moved (MP) to ( 24, 6 ) 111 moved (MP) to ( 24, 7 ) 111 moved (MP) to ( 24, 8 ) Hand off selected. Move ended for Tene-Huini Ball moved to ( 4, 9 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Tehe-Huihui TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 24, 10 ) 113 moved (MP) to ( 23, 11 ) 113 moved (MP) to ( 22, 11 ) 113 moved (MP) to ( 21, 11 ) Move ended for Tehe-Huihui Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] 8: status changed from 2 to 1. Billybob Tailspinner rolls over. Fell Swamp Mudhoppers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Crusher McMudd Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Gorefist Splattertooth Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (5) BONE HEAD roll passed. 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 12, 9 ) (5) Go for it successful. 12 moved (MP) to ( 13, 10 ) (1) Killgore Crushman trips and falls trying to go for it! Move ended for Killgore Crushman 12 moved (MP) to ( 14, 11 ) (4, 3) + 0, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 12: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 2 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Huanchi STAND FIRM skill used. [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Tepok Gorefist Splattertooth is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 6 (3, 6) + 0, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 13, 12 ) 106 moved (MP) to ( 12, 12 ) 106 moved (MP) to ( 11, 11 ) 9 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 9) 9 moved (MP) to ( 9, 9 ) 106 moved (MP) to ( 12, 12 ) 106 moved (MP) to ( 11, 11 ) Move ended for Xtli [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 8 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 16, 10 ) 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 11 ) Move ended for Nakai [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 9 ) 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 15, 11 ) 105 moved (MP) to ( 14, 12 ) 105 moved (MP) to ( 13, 12 ) 105 moved (MP) to ( 12, 12 ) Move ended for Zlotc 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 23, 9 ) 111 moved (MP) to ( 22, 10 ) 111 moved (MP) to ( 21, 10 ) 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 12 ) 111 moved (MP) to ( 18, 12 ) 111 moved (MP) to ( 17, 12 ) Move ended for Tene-Huini 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 22, 12 ) 113 moved (MP) to ( 23, 12 ) 113 moved (MP) to ( 24, 12 ) Move ended for Tehe-Huihui 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Quetzl Chosen of Sotek: All players have moved. Crusher McMudd is knocked over. Player pushed to (16, 2) 3 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Crusher McMudd has been knocked prone. 3: status changed from 0 to 1. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Gorefist Splattertooth Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (1) BONE HEAD roll fails! Move ended for Killgore Crushman 12: tackle zone state changed to false [Game Saved] Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 10 ) 9 moved (MP) to ( 9, 11 ) 9 moved (MP) to ( 9, 12 ) 9 moved (MP) to ( 10, 13 ) 9 moved (MP) to ( 11, 14 ) 9 moved (MP) to ( 12, 14 ) 9 moved (MP) to ( 13, 14 ) 9 moved (MP) to ( 14, 14 ) (1) Cumber Smallfoot trips and falls trying to go for it! SURE FEET skill used. (5) Go for it successful. 9 moved (MP) to ( 15, 13 ) (4) Go for it successful. 9 moved (MP) to ( 16, 13 ) SPRINT used. Move ended for Cumber Smallfoot [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 14, 2 ) 3 moved (MP) to ( 15, 3 ) Move ended for Crusher McMudd Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 13, 4 ) Move ended for Zipper Snapjawed Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 11, 8 ) 8 moved (MP) to ( 12, 7 ) 8 moved (MP) to ( 13, 6 ) 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 15, 6 ) Move ended for Billybob Tailspinner Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 5 ) 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 14, 6 ) 14 moved (MP) to ( 15, 7 ) 14 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 17, 6 ) Move ended for Martin Coldblood Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 14, 7 ) 15 moved (MP) to ( 15, 7 ) 15 moved (MP) to ( 16, 7 ) 15 moved (MP) to ( 17, 8 ) 15 moved (MP) to ( 17, 9 ) 15 moved (MP) to ( 17, 10 ) 15 moved (MP) to ( 17, 11 ) 111 blocked. Fell Swamp Mudhoppers , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 11) 111 moved (MP) to ( 16, 11 ) (4, 1) + 0, (0, 0) + 0, 0: Tene-Huini has been knocked prone. 111: status changed from 0 to 1. Move ended for Slider Fastpaw [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 8 ) 2 moved (MP) to ( 9, 9 ) 2 moved (MP) to ( 9, 10 ) 2 moved (MP) to ( 9, 11 ) 2 moved (MP) to ( 10, 12 ) Move ended for Bighorn Spleencrusher Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 10, 10 ) Move ended for Plodfoot Thunderfist Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 8 ) 13 moved (MP) to ( 8, 9 ) 13 moved (MP) to ( 8, 10 ) 13 moved (MP) to ( 8, 11 ) 13 moved (MP) to ( 8, 12 ) 13 moved (MP) to ( 7, 12 ) 13 moved (MP) to ( 6, 13 ) Move ended for Preston Forkeytongue Fell Swamp Mudhoppers: All players have moved. Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 3 [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Quetzl Zipper Snapjawed is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Zipper Snapjawed has been knocked prone. 7: status changed from 0 to 1. Quetzl saved by block skill. [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Huanchi Gorefist Splattertooth is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Gorefist Splattertooth has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 13, 12 ) 105 moved (MP) to ( 14, 12 ) 105 moved (MP) to ( 15, 12 ) 9 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Cumber Smallfoot is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (4, 4) + 0, (2, 2) + 1, 0: Cumber Smallfoot has been stunned. 9: status changed from 0 to 2. Zlotc saved by block skill. 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 13 ) Move ended for Zlotc [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 9 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 12, 11 ) 107 moved (MP) to ( 12, 12 ) 107 moved (MP) to ( 11, 13 ) Move ended for Tepok 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 15, 12 ) STUNTY skill used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 5 + 0 = 5 Tene-Huini slips past his opponent(s) unhindered. 111 moved (MP) to ( 14, 12 ) 111 moved (MP) to ( 13, 12 ) 111 moved (MP) to ( 12, 12 ) Move ended for Tene-Huini [Game Saved] 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 23, 13 ) 113 moved (MP) to ( 22, 13 ) 113 moved (MP) to ( 21, 13 ) 113 moved (MP) to ( 20, 13 ) 113 moved (MP) to ( 19, 13 ) 113 moved (MP) to ( 18, 13 ) 113 moved (MP) to ( 17, 13 ) Pass selected. Increased range band because of race. LONG PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Tehe-Huihui TARGET: 4 --- ROLL: 6 Ball moved to ( 17, 12 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Tehe-Huihui [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Xtli Player pushed to (20, 12) 2 moved (MP) to ( 9, 12 ) Chosen of Sotek turn ended. [Game Saved] 9: status changed from 2 to 1. Cumber Smallfoot rolls over. Fell Swamp Mudhoppers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gorefist Splattertooth 4: Select an action for Gorefist Splattertooth 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Gorefist Splattertooth Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (6) BONE HEAD roll passed. 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Killgore Crushman [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Zipper Snapjawed Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 103 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Crusher McMudd Quetzl is knocked over. Player pushed to (13, 5) 103 moved (MP) to ( 13, 5 ) (2, 5) + 0, (0, 0) + 0, 0: Quetzl has been knocked prone. 103: status changed from 0 to 1. 3 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 13, 7 ) 8 moved (MP) to ( 12, 8 ) 8 moved (MP) to ( 11, 9 ) 8 moved (MP) to ( 10, 9 ) 8 moved (MP) to ( 9, 10 ) 8 moved (MP) to ( 10, 11 ) Move ended for Billybob Tailspinner Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Block selected. 106 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK/POW Move ended for Plodfoot Thunderfist Xtli is knocked over. Player pushed to (12, 11) 106 moved (MP) to ( 12, 11 ) (3, 5) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 11, 11 ) [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 13 ) Move ended for Bighorn Spleencrusher Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 7, 12 ) 13 moved (MP) to ( 8, 12 ) 13 moved (MP) to ( 9, 12 ) 13 moved (MP) to ( 10, 12 ) 13 moved (MP) to ( 11, 12 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 5 + 0 = 5 Preston Forkeytongue slips past his opponent(s) unhindered. 111 blocked. Fell Swamp Mudhoppers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (12, 13) 111 moved (MP) to ( 12, 13 ) Move ended for Preston Forkeytongue [Game Saved] Select an action for Martin Coldblood 14: Select an action for Martin Coldblood 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 16, 7 ) 14 moved (MP) to ( 15, 7 ) 14 moved (MP) to ( 14, 8 ) 14 moved (MP) to ( 13, 8 ) 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 10, 10 ) (1) Martin Coldblood trips and falls trying to go for it! Move ended for Martin Coldblood 14 moved (MP) to ( 9, 11 ) (5, 4) + 0, (6, 1) + 1, 0: Martin Coldblood has been knocked out. 14: status changed from 0 to 7. 14 moved to dugout ( 0, 8 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 4 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Huanchi STAND FIRM skill used. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Quetzl 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Tepok Preston Forkeytongue is knocked over. 1 blocked. Player pushed to (19, 10) 1 moved (MP) to ( 10, 10 ) Player pushed to (18, 11) 13 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Preston Forkeytongue has been knocked prone. 13: status changed from 0 to 1. [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 12, 12 ) Move ended for Tene-Huini 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 12, 13 ) 105 moved (MP) to ( 11, 12 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Billybob Tailspinner is knocked over. Player pushed to (20, 10) 8 moved (MP) to ( 9, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Billybob Tailspinner has been knocked prone. 8: status changed from 0 to 1. Move ended for Zlotc [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Xtli 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 14 ) 113 moved (MP) to ( 15, 14 ) 113 moved (MP) to ( 14, 14 ) 113 moved (MP) to ( 13, 13 ) Move ended for Tehe-Huihui 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Nakai Chosen of Sotek: All players have moved. Gorefist Splattertooth is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (5, 6) + 0, (2, 6) + 1, 0: Gorefist Splattertooth has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 9 ) Nakai saved by block skill. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 10, 9 ) 8 moved (MP) to ( 11, 10 ) Move ended for Billybob Tailspinner Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 10, 11 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Preston Forkeytongue knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 4 + 0 = 4 Preston Forkeytongue slips past his opponent(s) unhindered. Move ended for Preston Forkeytongue [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher Select an action for Plodfoot Thunderfist 1: Select an action for Plodfoot Thunderfist 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 11 ) 111 blocked. Fell Swamp Mudhoppers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (12, 13) 111 moved (MP) to ( 12, 13 ) 1 moved (MP) to ( 12, 12 ) 111 blocked. Waiting for opponent to choose a block die. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (13, 14) 111 moved (MP) to ( 13, 14 ) 1 moved (MP) to ( 12, 13 ) Move ended for Plodfoot Thunderfist [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Block selected. 105 blocked. Fell Swamp Mudhoppers , Choose a block die. POW Move ended for Bighorn Spleencrusher Zlotc is knocked over. Player pushed to (12, 12) 105 moved (MP) to ( 12, 12 ) (1, 5) + 0, (0, 0) + 0, 0: Zlotc has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 103 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Crusher McMudd Player pushed to (13, 6) 103 moved (MP) to ( 13, 6 ) 3 moved (MP) to ( 13, 5 ) [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 11, 5 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 9, 7 ) 7 moved (MP) to ( 9, 8 ) 7 moved (MP) to ( 9, 9 ) 7 moved (MP) to ( 9, 10 ) 7 moved (MP) to ( 9, 11 ) (6) Go for it successful. 7 moved (MP) to ( 10, 12 ) Move ended for Zipper Snapjawed [Game Saved] Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 17, 12 ) 9 moved (MP) to ( 18, 11 ) 9 moved (MP) to ( 19, 10 ) 9 moved (MP) to ( 20, 9 ) 9 moved (MP) to ( 21, 8 ) Move ended for Cumber Smallfoot Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 12 ) 15 moved (MP) to ( 15, 13 ) 15 moved (MP) to ( 14, 13 ) Move ended for Slider Fastpaw Select an action for Killgore Crushman 12: Select an action for Killgore Crushman Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 5 [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Xtli Player pushed to (19, 10) 8 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 11, 10 ) [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 105: status changed from 6 to 0. Blitz selected. 1 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Player pushed to (18, 14) 1 moved (MP) to ( 11, 14 ) 105 moved (MP) to ( 12, 13 ) Move ended for Zlotc [Game Saved] 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tehe-Huihui Slider Fastpaw saved by dodge skill. Player pushed to (14, 13) 15 moved (MP) to ( 15, 13 ) 113 moved (MP) to ( 14, 13 ) [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 13 ) 111 moved (MP) to ( 12, 12 ) Move ended for Tene-Huini 107: Select an action for Tepok Select an action for Tepok 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Nakai Killgore Crushman is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Killgore Crushman has been knocked prone. 12: status changed from 0 to 1. Nakai saved by block skill. [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 10 ) 104 moved (MP) to ( 13, 10 ) 104 moved (MP) to ( 12, 11 ) 104 moved (MP) to ( 11, 11 ) Move ended for Huanchi 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tepok Player pushed to (18, 15) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, 0: Plodfoot Thunderfist has been stunned. 1: status changed from 0 to 0. 1 moved (SP) to ( 0, 0 ) Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 8 ) 9 moved (MP) to ( 19, 8 ) 9 moved (MP) to ( 18, 8 ) 9 moved (MP) to ( 17, 8 ) 9 moved (MP) to ( 16, 9 ) 9 moved (MP) to ( 15, 10 ) Move ended for Cumber Smallfoot Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (3) BONE HEAD roll passed. 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Killgore Crushman [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 9 ) STUNTY skill used. DODGE FINAL RESULT: Billybob Tailspinner TARGET: 3 --- ROLL: 6 + 0 = 6 Billybob Tailspinner slips past his opponent(s) unhindered. Move ended for Billybob Tailspinner [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 11 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. Move ended for Preston Forkeytongue [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. POW/SKULL Move ended for Bighorn Spleencrusher Tepok saved by block skill. Bighorn Spleencrusher saved by block skill. [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 9, 12 ) STUNTY skill used. DODGE FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 4 + 0 = 4 Zipper Snapjawed slips past his opponent(s) unhindered. 7 moved (MP) to ( 8, 11 ) 7 moved (MP) to ( 8, 10 ) 7 moved (MP) to ( 8, 9 ) 7 moved (MP) to ( 9, 8 ) 7 moved (MP) to ( 10, 8 ) 7 moved (MP) to ( 11, 7 ) 7 moved (MP) to ( 12, 7 ) Move ended for Zipper Snapjawed [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Blitz selected. 103 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Player pushed to (14, 7) 103 moved (MP) to ( 14, 7 ) 3 moved (MP) to ( 12, 6 ) 3 moved (MP) to ( 11, 7 ) 3 moved (MP) to ( 10, 7 ) 3 moved (MP) to ( 9, 8 ) 3 moved (MP) to ( 8, 9 ) (5) Go for it successful. 3 moved (MP) to ( 9, 10 ) Move ended for Crusher McMudd [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Block selected. 113 blocked. Fell Swamp Mudhoppers , Choose a block die. SKULL Move ended for Slider Fastpaw Fell Swamp Mudhoppers: All players have moved. Slider Fastpaw is knocked over. (2, 3) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. 15: status changed from 0 to 1. Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 6 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 10, 12 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (21, 10) 13 moved (MP) to ( 8, 10 ) Move ended for Huanchi [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tepok Player pushed to (20, 14) 2 moved (MP) to ( 9, 14 ) 107 moved (MP) to ( 10, 13 ) [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 11, 12 ) Move ended for Tene-Huini 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 8 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 12, 11 ) Move ended for Quetzl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 10, 11 ) Move ended for Xtli 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 12 ) Move ended for Tehe-Huihui 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false Nakai has already moved this turn. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (2) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 113 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Killgore Crushman SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (12, 12) 113 moved (MP) to ( 12, 12 ) 12 moved (MP) to ( 13, 12 ) Killgore Crushman has already moved this turn. [Game Saved] Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 10, 9 ) 7 moved (MP) to ( 10, 10 ) Move ended for Zipper Snapjawed Select an action for Crusher McMudd 3: Select an action for Crusher McMudd 3: tackle zone state changed to true Block selected. 106 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK Move ended for Crusher McMudd Player pushed to (11, 11) 106 moved (MP) to ( 11, 11 ) [Game Saved] Select an action for Bighorn Spleencrusher 2: Select an action for Bighorn Spleencrusher 2: tackle zone state changed to true Block selected. 107 blocked. Fell Swamp Mudhoppers , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Move ended for Bighorn Spleencrusher Player pushed to (11, 13) 107 moved (MP) to ( 11, 13 ) 2 moved (MP) to ( 10, 13 ) [Game Saved] Select an action for Preston Forkeytongue 13: Select an action for Preston Forkeytongue 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 9, 11 ) 13 moved (MP) to ( 10, 11 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Preston Forkeytongue knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 6 + 0 = 6 Preston Forkeytongue slips past his opponent(s) unhindered. 111 blocked. Fell Swamp Mudhoppers , Choose a block die. PUSHBACK/POW Tene-Huini saved by dodge skill. SIDE STEP not used. No avail squares. Player pushed to (13, 13) Player 105 pushed to (13, 13) 105 moved (MP) to ( 13, 13 ) Player pushed to (12, 13) 111 moved (MP) to ( 12, 13 ) 13 moved (MP) to ( 9, 11 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. 13 moved (MP) to ( 8, 12 ) STUNTY skill used. DODGE FINAL RESULT: Preston Forkeytongue TARGET: 3 --- ROLL: 3 + 0 = 3 Preston Forkeytongue slips past his opponent(s) unhindered. 13 moved (MP) to ( 8, 13 ) Move ended for Preston Forkeytongue [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Slider Fastpaw Select an action for Billybob Tailspinner 8: Select an action for Billybob Tailspinner 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 10 ) 8 moved (MP) to ( 8, 11 ) Move ended for Billybob Tailspinner Select an action for Cumber Smallfoot 9: Select an action for Cumber Smallfoot Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 7 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW PUSHBACK Move ended for Huanchi Player pushed to (18, 14) 2 moved (MP) to ( 11, 14 ) 104 moved (MP) to ( 10, 13 ) [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Tepok Bighorn Spleencrusher is knocked over. Player pushed to (18, 15) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, 0: Bighorn Spleencrusher has been stunned. 2: status changed from 0 to 0. 2 moved (SP) to ( 0, 1 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Xtli Zipper Snapjawed is knocked over. Player pushed to (20, 9) 7 moved (MP) to ( 9, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Zipper Snapjawed has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 10, 10 ) [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Quetzl Player pushed to (15, 13) 12 moved (MP) to ( 14, 13 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 12 ) 101 moved (MP) to ( 9, 11 ) Move ended for Nakai [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 113: Select an action for Tehe-Huihui Select an action for Tehe-Huihui 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 12 ) 113 moved (MP) to ( 10, 12 ) 113 moved (MP) to ( 9, 13 ) Move ended for Tehe-Huihui 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 11, 12 ) 111 moved (MP) to ( 10, 12 ) Move ended for Tene-Huini 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Blitz selected. 12 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Choose a block die. PUSHBACK Player pushed to (14, 12) 12 moved (MP) to ( 15, 12 ) 105 moved (MP) to ( 12, 12 ) 105 moved (MP) to ( 11, 11 ) 105 moved (MP) to ( 10, 11 ) Move ended for Zlotc Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Fell Swamp Mudhoppers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killgore Crushman 12: Select an action for Killgore Crushman Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed Select an action for Killgore Crushman 12: Select an action for Killgore Crushman (6) BONE HEAD roll passed. 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 12, 9 ) 12 moved (MP) to ( 11, 10 ) Move ended for Killgore Crushman [Game Saved] Select an action for Crusher McMudd 3: Select an action for Crusher McMudd Select an action for Zipper Snapjawed 7: Select an action for Zipper Snapjawed 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 8, 8 ) STUNTY skill used. DODGE FINAL RESULT: Zipper Snapjawed TARGET: 3 --- ROLL: 6 + 0 = 6 Zipper Snapjawed slips past his opponent(s) unhindered. 7 moved (MP) to ( 7, 9 ) 7 moved (MP) to ( 7, 10 ) 7 moved (MP) to ( 7, 11 ) 7 moved (MP) to ( 7, 12 ) Move ended for Zipper Snapjawed [Game Saved] Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 14, 13 ) 15 moved (MP) to ( 13, 13 ) 15 moved (MP) to ( 12, 12 ) 15 moved (MP) to ( 11, 12 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Slider Fastpaw knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 4 + 0 = 4 Slider Fastpaw slips past his opponent(s) unhindered. 111 blocked. Waiting for opponent to choose a block die. POW/SKULL Tene-Huini is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Tene-Huini has been knocked prone. 111: status changed from 3 to 1. Slider Fastpaw is knocked over. Move ended for Slider Fastpaw (1, 5) + 0, (0, 0) + 0, 0: Slider Fastpaw has been knocked prone. 15: status changed from 0 to 1. Ball moved to ( 10, 13 ) GET BALL FINAL RESULT: Huanchi TARGET: 6 --- ROLL: 3 + 0 = 3 Scatter roll: 2 Ball moved to ( 10, 12 ) Scatter roll: 3 Ball moved to ( 11, 11 ) Fell Swamp Mudhoppers turn ended. Waiting for Chosen of Sotek to finish TURN: 8 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 9, 14 ) 13 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK/POW Preston Forkeytongue saved by dodge skill. Player pushed to (21, 12) 13 moved (MP) to ( 8, 12 ) 104 moved (MP) to ( 8, 13 ) Move ended for Huanchi [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Xtli Killgore Crushman is knocked over. Player pushed to (17, 9) 12 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 3 (5, 4) + 1, (2, 3) + 0, 0: Killgore Crushman has been stunned. 12: status changed from 0 to 2. [Game Saved] 101: Select an action for Nakai Select an action for Nakai 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Zlotc Crusher McMudd is knocked over. Player pushed to (21, 9) 3 moved (MP) to ( 8, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Crusher McMudd has been knocked prone. 3: status changed from 0 to 1. 105 moved (MP) to ( 9, 10 ) [Game Saved] 107: Select an action for Tepok Select an action for Tepok 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 10, 13 ) 107 moved (MP) to ( 9, 12 ) Move ended for Tepok 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Tene-Huini dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Tene-Huini Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 19, 12 ) Chosen of Sotek turn ended. [Game Saved] 12: status changed from 2 to 1. Killgore Crushman rolls over. Fell Swamp Mudhoppers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Slider Fastpaw 15: Select an action for Slider Fastpaw 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 10, 12 ) STUNTY skill used. DODGE FINAL RESULT: Slider Fastpaw TARGET: 3 --- ROLL: 4 + 0 = 4 Slider Fastpaw slips past his opponent(s) unhindered. GET BALL BEFORE RE_ROLL: Slider Fastpaw dropped the ball. TARGET: 7 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Slider Fastpaw TARGET: 7 --- ROLL: 2 + 0 = 2 Move ended for Slider Fastpaw Scatter roll: 4 Ball moved to ( 11, 12 ) Fell Swamp Mudhoppers turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : current status = 0 1 : current square = java.awt.Point[x=0,y=0] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=8,y=9] : current status = 1 3 : current square = java.awt.Point[x=8,y=9] : current status = 1 3: status changed from 1 to 0. 3 : set status normal, current square = java.awt.Point[x=8,y=9] 3 : current status = 0 3 : current square = java.awt.Point[x=8,y=9] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 4 : current square = java.awt.Point[x=0,y=9] : current status = 7 4 : current status = 7 Smelling salts used. (6) Gorefist Splattertooth regains consciousness. 4: status changed from 7 to 0. 4 : current square = java.awt.Point[x=0,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=0,y=4] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=7,y=12] : current status = 4 7 : current square = java.awt.Point[x=7,y=12] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=7,y=12] 7 : current status = 0 7 : current square = java.awt.Point[x=7,y=12] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=8,y=11] : current status = 4 8 : current square = java.awt.Point[x=8,y=11] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=8,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=8,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=15,y=10] : current status = 4 9 : current square = java.awt.Point[x=15,y=10] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=15,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=15,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=12,y=9] : current status = 1 12 : current square = java.awt.Point[x=12,y=9] : current status = 1 12: status changed from 1 to 0. 12 : set status normal, current square = java.awt.Point[x=12,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=12,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=8,y=12] : current status = 4 13 : current square = java.awt.Point[x=8,y=12] : current status = 4 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=8,y=12] 13 : current status = 0 13 : current square = java.awt.Point[x=8,y=12] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=0,y=8] : current status = 7 14 : current status = 7 Smelling salts used. (6) Martin Coldblood regains consciousness. 14: status changed from 7 to 0. 14 : current square = java.awt.Point[x=0,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=2] 15 : current square = java.awt.Point[x=10,y=12] : current status = 4 15 : current square = java.awt.Point[x=10,y=12] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=10,y=12] 15 : current status = 0 15 : current square = java.awt.Point[x=10,y=12] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=9,y=11] : current status = 0 101 : current square = java.awt.Point[x=9,y=11] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=9,y=11] 101 : current status = 0 101 : current square = java.awt.Point[x=9,y=11] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] (5) Morley's Revenge is avoided. 102 : current square = java.awt.Point[x=29,y=8] : current status = 7 102 : current status = 7 (4) Tzunki regains consciousness. 102: status changed from 7 to 0. 102 : current square = java.awt.Point[x=29,y=8] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=12,y=11] : current status = 0 103 : current square = java.awt.Point[x=12,y=11] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=12,y=11] 103 : current status = 0 103 : current square = java.awt.Point[x=12,y=11] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=8,y=13] : current status = 0 104 : current square = java.awt.Point[x=8,y=13] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=8,y=13] 104 : current status = 0 104 : current square = java.awt.Point[x=8,y=13] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=9,y=10] : current status = 0 105 : current square = java.awt.Point[x=9,y=10] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=9,y=10] 105 : current status = 0 105 : current square = java.awt.Point[x=9,y=10] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=10,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=9,y=12] : current status = 0 107 : current square = java.awt.Point[x=9,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=9,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=9,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] (5) Morley's Revenge is avoided. 109 : current square = java.awt.Point[x=28,y=13] : current status = 9 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=1] (4) Morley's Revenge is avoided. 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=11,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=11,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=9,y=13] : current status = 0 113 : current square = java.awt.Point[x=9,y=13] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=9,y=13] 113 : current status = 0 113 : current square = java.awt.Point[x=9,y=13] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Fell Swamp Mudhoppers Winnings Roll: 1 + 2 Chosen of Sotek Winnings Roll: 5 + -2 Killgore Crushman gets an MVP award. Zlotc gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=1 not conceding roll=2 Fell Swamp Mudhoppers FF Roll: 2 + 0 not conceding roll=3 -1 from high FF of 18 Chosen of Sotek FF Roll: 3 + -1 ***END Fan Factor DEBUG*** D6: 1(125) 2(147) 3(135) 4(154) 5(124) 6(113) Total(798) D8: 1(3) 2(3) 3(4) 4(3) 5(9) 6(2) 7(3) 8(4) Total(31) GAME OVER Final Score: Fell Swamp Mudhoppers: 1 Chosen of Sotek: 1 WINNINGS Fell Swamp Mudhoppers: 30000 Chosen of Sotek: 30000