Java JRE 1.4 Beta 8.4 OS = Windows XP Locale = français (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 2 name: Fiery Sphinxters Team 2 race: Khemri Player 101 name: Anubis Player 101: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 102 name: Sobek Player 102: M Khemrian Mummy 3 5 1 9 [Frenzy, Mighty Blow, Regenerate, Stand Firm] Player 103 name: Imhotep Player 103: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 104 name: Set Player 104: M Khemrian Mummy 3 5 1 9 [Block, Guard, Mighty Blow, Regenerate] Player 105 name: Cary Clavicle Player 105: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 106 name: Randy Rib Player 106: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate, Tackle] Player 107 name: Sid Sacrum Player 107: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 108 name: Steve Sternum Player 108: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 109 name: Frank Fibula Player 109: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 110 name: Terry Trapezium Player 110: T Khemrian Thro-Ra 5 3 2 7 [Block, Pass, Regenerate, Sure Hands, Tackle] Player 111 name: Thrud Thoracic Player 111: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 112 name: Howard Humerus Player 112: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 113 name: Mike Metatarsal Player 113: B Khemrian Blitz-Ra 6 3 2 8 [Block, Mighty Blow, Regenerate, Tackle] Player 114 name: Clark Calcaneous Player 114: B Khemrian Blitz-Ra 6 3 3 8 [+ag, Block, Regenerate, Tackle] Player 115 name: Larry Lunate Player 115: T Khemrian Thro-Ra 5 3 2 7 [Pass, Regenerate, Sure Hands] Team 1 name: Devil Doormen Team 1 race: Orc Player 1 name: Patibulair Player 1: L Orc Lineman 4 3 3 9 [Block] Player 2 name: Maipresque Player 2: L Orc Lineman 5 3 3 9 [Block] Player 3 name: Corben Dallas Player 3: T Orc Thrower 5 3 3 8 [Accurate, Dump Off, Pass, Sure Hands] Player 4 name: jecrivengence Player 4: Bo Black Orc 4 4 2 9 [Block, Guard] Player 5 name: chiulenouvo Player 5: Bo Black Orc 4 4 2 9 [Block, Mighty Blow, Stand Firm] Player 6 name: elveseater Player 6: Bo Black Orc 4 4 2 9 [] Player 7 name: 2cervo1muscle Player 7: Bo Black Orc 4 4 2 9 [Block] Player 8 name: Tamerenshort Player 8: B Orc Blitzer 6 3 3 9 [Block, Piling On, Stand Firm] Player 9 name: Dudule Player 9: B Orc Blitzer 6 3 3 9 [Block, Dodge, Tackle] Player 10 name: NTM Player 10: B Orc Blitzer 6 3 3 9 [Block, Dodge] Player 11 name: woulkroff Player 11: B Orc Blitzer 6 3 3 8 [Block, Guard, Tackle] Player 12 name: Talzir Player 12: L Orc Lineman 5 3 3 9 [] Player 13 name: Crushand Player 13: L Orc Lineman 5 3 3 9 [] Player 14 name: jveujouer Player 14: T Orc Thrower 5 3 3 8 [Pass, Sure Hands] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=4478] Connected as server to game 'badgame'. Done receiving file. Waiting for Fiery Sphinxters to finish TURN: 6 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS BEFORE RE_ROLL: Terry Trapezium miss threw the ball! TARGET: 5 --- ROLL: 3 + 1Qp = 4 Verified Opponent Roll = 4 PASS FINAL RESULT: Terry Trapezium TARGET: 5 --- ROLL: 4 + 1Qp = 5 Move ended for Terry Trapezium Ball moved to ( 10, 8 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Clark Calcaneous dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Clark Calcaneous TARGET: 4 --- ROLL: 5 + 0 = 5 [Game Saved] 114: Select an action for Clark Calcaneous Select an action for Clark Calcaneous 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 7 ) Hand off selected. Move ended for Clark Calcaneous Ball moved to ( 8, 7 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Terry Trapezium TARGET: 5 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 9, 8 ) Fiery Sphinxters turn ended. [Game Saved] Devil Doormen start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Crushand 13: Select an action for Crushand 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 15, 1 ) 13 moved (MP) to ( 16, 2 ) Move ended for Crushand Select an action for NTM 10: Select an action for NTM 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 15, 3 ) DODGE BEFORE RE_ROLL: NTM knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: NTM TARGET: 3 --- ROLL: 5 + 0 = 5 NTM slips past his opponent(s) unhindered. 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 17, 5 ) Move ended for NTM [Game Saved] Select an action for elveseater 6: Select an action for elveseater Select an action for Patibulair 1: Select an action for Patibulair 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 105 blocked. Devil Doormen , Choose a block die. POW Cary Clavicle is knocked over. Player pushed to (15, 12) 105 moved (MP) to ( 15, 12 ) (4, 5) + 0, (5, 3) + 0, 0: Cary Clavicle has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 8 ) 1 moved (MP) to ( 15, 13 ) Move ended for Patibulair [Game Saved] Select an action for Talzir 12: Select an action for Talzir 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 15, 12 ) DODGE BEFORE RE_ROLL: Talzir knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Talzir TARGET: 3 --- ROLL: 2 + 0 = 2 Talzir is knocked over. (5, 3) + 0, (0, 0) + 0, 0: Talzir has been knocked prone. Move ended for Talzir 12: status changed from 0 to 1. Devil Doormen turn ended. Waiting for Fiery Sphinxters to finish TURN: 7 [Game Saved] 102: Select an action for Sobek Select an action for Sobek 101: Select an action for Anubis Select an action for Anubis 101: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Anubis Crushand is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Crushand has been knocked prone. 13: status changed from 0 to 1. Anubis saved by block skill. [Game Saved] 111: Select an action for Thrud Thoracic Select an action for Thrud Thoracic 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 9 ) 111 moved (MP) to ( 13, 8 ) Move ended for Thrud Thoracic 113: Select an action for Mike Metatarsal Select an action for Mike Metatarsal 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Mike Metatarsal Dudule is knocked over. Player pushed to (17, 7) 9 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Dudule has been knocked prone. 9: status changed from 1 to 1. 113 moved (MP) to ( 12, 8 ) [Game Saved] 102: Select an action for Sobek Select an action for Sobek 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 5 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW jecrivengence is knocked over. Player pushed to (15, 3) 4 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: jecrivengence has been knocked prone. 4: status changed from 7 to 1. 102 moved (MP) to ( 14, 4 ) Move ended for Sobek [Game Saved] 104: Select an action for Set Select an action for Set 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 12 ) Move ended for Set 107: Select an action for Sid Sacrum Select an action for Sid Sacrum 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 7 ) 107 moved (MP) to ( 15, 8 ) 107 moved (MP) to ( 14, 9 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 13, 11 ) Move ended for Sid Sacrum 106: Select an action for Randy Rib Select an action for Randy Rib 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Randy Rib Patibulair is knocked over. Player pushed to (14, 14) 1 moved (MP) to ( 15, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Patibulair has been knocked prone. 1: status changed from 0 to 1. 106 moved (MP) to ( 15, 13 ) [Game Saved] 110: Select an action for Terry Trapezium Select an action for Terry Trapezium 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Terry Trapezium dropped the ball. TARGET: 5 --- ROLL: 2 + 0 = 2 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Terry Trapezium TARGET: 5 --- ROLL: 3 + 0 = 3 Move ended for Terry Trapezium Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 10, 9 ) Fiery Sphinxters turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) Verified Opponent Roll = 1 (1) Cary Clavicle stays UNconscious. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 8 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 7 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 3 (3) Tamerenshort stays UNconscious. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 8 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 5 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 7 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 5 (5) jveujouer regains consciousness. 14: status changed from 7 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 3 Fiery Sphinxters Winnings Roll: 3 + 0 Verified Opponent Roll = 1 Devil Doormen Winnings Roll: 1 + -1 Verified Opponent Roll = 12 Howard Humerus gets an MVP award. Verified Opponent Roll = 3 Corben Dallas gets an MVP award. Verified Opponent Roll = 4 Fiery Sphinxters FF Roll: 4 + 3 Verified Opponent Roll = 2 Devil Doormen FF Roll: 2 + -1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 D6: 1(71) 2(62) 3(50) 4(56) 5(45) 6(76) Total(360) D8: 1(0) 2(0) 3(0) 4(0) 5(4) 6(0) 7(0) 8(0) Total(4) GAME OVER Final Score: Devil Doormen: 0 Fiery Sphinxters: 1 WINNINGS Devil Doormen: 0 Fiery Sphinxters: 30000