Java JRE 1.5 Beta 8.3 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Silvercrest Saints Team 1 race: High Elf Player 1 name: Gelan Player 1: L High Elf Lineman 6 3 4 8 [] Player 2 name: Dunar Player 2: L High Elf Lineman 6 3 4 8 [Kick, Leader] Player 3 name: Padil Player 3: L High Elf Lineman 6 3 4 8 [Dodge] Player 4 name: Roban Player 4: L High Elf Lineman 6 3 4 8 [] Player 5 name: Loradon Player 5: B Dragon Warrior 7 3 4 8 [Block, Dodge, Guard] Player 6 name: Fedir Player 6: L High Elf Lineman 6 3 4 8 [Diving Tackle] Player 7 name: Twilar Player 7: L High Elf Lineman 6 3 4 8 [] Player 8 name: Trido Player 8: L High Elf Lineman 6 3 4 8 [] Player 9 name: Keladon Player 9: B Dragon Warrior 7 3 4 8 [Block, Dodge, Strip Ball] Player 10 name: Pradil Player 10: L High Elf Lineman 6 3 4 8 [Block, Dodge] Player 11 name: Manawil Player 11: C Lion Warrior 8 3 4 7 [Catch, Dodge, Leap, Sure Feet] Player 12 name: Doboran Player 12: T Phoenix Warrior 6 3 4 8 [Pass, Strong Arm] Player 13 name: Koragon Player 13: C Lion Warrior 8 3 4 7 [Block, Catch, Dodge] Player 14 name: Barasil Player 14: C Lion Warrior 8 3 4 7 [Block, Catch] Player 15 name: Agoran Player 15: T Phoenix Warrior 6 3 4 8 [Pass, Sure Hands] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1207] Connected as server to game 'saintsvskia'. Waiting for client. Receiving: Khemrian Inept Automatons.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Khemrian Inept Automatons Team 2 race: Khemri Player 101 name: 1PUSH opponent, POP head opponent Player 101: M Khemrian Mummy 2 5 1 9 [Block, Guard, Mighty Blow, Multiple Block, Regenerate] Player 102 name: 1WHILE (enemyNear) Punch(enemy) Player 102: M Khemrian Mummy 3 5 1 9 [Block, Frenzy, Mighty Blow, Regenerate] Player 103 name: 1DELETE [ ] OpposingPlayers; Player 103: M Khemrian Mummy 4 5 1 9 [+ma, Mighty Blow, Regenerate] Player 104 name: 1DOUBLE Pow(DOUBLE power) Player 104: M Khemrian Mummy 3 5 1 9 [Mighty Blow, Multiple Block, Regenerate, Stand Firm] Player 105 name: 1KILL $Opponent Player 105: B Khemrian Blitz-Ra 6 3 2 8 [Block, Regenerate, Stand Firm] Player 106 name: 1BREAK; Player 106: B Khemrian Blitz-Ra 6 3 2 8 [Block, Guard, Regenerate, Tackle] Player 107 name: 1SHORT pass Player 107: T Khemrian Thro-Ra 5 3 2 7 [Pass, Regenerate, Strong Arm, Sure Hands] Player 108 name: 2TRY {IF carryBall THROW ball}; Player 108: T Khemrian Thro-Ra 5 3 2 7 [Pass, Regenerate, Sure Hands] Player 109 name: 1DO SupportBlock() UNTIL blockDice = 3 Player 109: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 110 name: 2Fetch() {RETURN ballToThroRa} Player 110: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 111 name: 2IF carryBall THEN GOTO endZone ELSE GOTO ball Player 111: S Khemrian Skeleton 5 3 2 7 [Block, Regenerate] Player 112 name: 1CATCH ball Player 112: S Khemrian Skeleton 5 3 3 7 [+ag, Block, Regenerate] Player 113 name: 2[A HREF=HitRef][B]Foul[/B][/A] Player 113: S Khemrian Skeleton 5 3 2 7 [Regenerate] Player 114 name: 2SELECT target FROM red WHERE carryBall = TRUE Player 114: S Khemrian Skeleton 5 3 2 7 [Regenerate] Done loading opponent team. *** Setup start *** Weather roll(1+2) Current Weather: Very Sunny *** Setup start *** Gate: 60000 screaming fans show up for the game. Silvercrest Saints gets a LEADER reroll. Trido manages to ignore the niggling pain. Pradil manages to ignore the niggling pain. Picked TAILS. Coin flip is: TAILS! Silvercrest Saints win the toss. Opponent Kicking. Waiting for Khemrian Inept Automatons to set players on field. 101 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 8 ) 113 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 16, 11 ) 102 moved (SP) to ( 16, 3 ) 103 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 20, 9 ) 106 moved (SP) to ( 20, 5 ) 109 moved (SP) to ( 21, 11 ) 110 moved (SP) to ( 21, 3 ) 111 moved (SP) to ( 21, 7 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 2 ) Silvercrest Saints Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 4 ) 10 moved (SP) to ( 14, 5 ) 1 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 2 ) Turn time limit reached. 5 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 7, 4 ) 12 moved (SP) to ( 7, 10 ) 11 moved (SP) to ( 13, 4 ) 13 moved (SP) to ( 13, 5 ) 14 moved (SP) to ( 13, 6 ) 2 moved (SP) to ( 11, 7 ) *** Setup end *** Waiting for Khemrian Inept Automatons to kick off. Ball placed at (21, 10) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Kickoff Roll (5+6) = Throw a rock Khemrian Inept Automatons: 10 + 13 FanFactor Silvercrest Saints: 7 + 8 FanFactor Khemrian Inept Automatons fans throw a rock. Trido is hit by the rock. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 (3, 6) + 0, 0: Trido has been knocked out. 8: status changed from 0 to 7. 8 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Kick result. Direction: 4 Distance: 6 Ball placed at (21, 10) Verified Opponent Roll = 4 Scatter roll: 4 Touchback!! Silvercrest Saints, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 7, 10 ) [Game Saved] Ball in play. Silvercrest Saints start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Block selected. 113 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Pradil 2[A HREF=HitRef][B]Foul[/B][/A] is knocked over. Player pushed to (16, 7) 113 moved (MP) to ( 16, 7 ) (4, 5) + 0, (1, 6) + 0, 0: 2[A HREF=HitRef][B]Foul[/B][/A] has been stunned. 113: status changed from 0 to 2. [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 5 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 16, 5 ) 5 moved (MP) to ( 17, 5 ) 5 moved (MP) to ( 18, 4 ) 5 moved (MP) to ( 19, 3 ) 5 moved (MP) to ( 20, 3 ) Move ended for Loradon [Game Saved] Select an action for Manawil 11: Select an action for Manawil 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 4 ) 11 moved (MP) to ( 15, 5 ) 11 moved (MP) to ( 16, 5 ) 11 moved (MP) to ( 17, 5 ) 11 moved (MP) to ( 18, 4 ) 11 moved (MP) to ( 19, 3 ) 11 moved (MP) to ( 19, 2 ) 11 moved (MP) to ( 20, 1 ) (6) Go for it successful. 11 moved (MP) to ( 21, 1 ) (5) Go for it successful. 11 moved (MP) to ( 22, 1 ) Move ended for Manawil [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 15, 1 ) 9 moved (MP) to ( 16, 1 ) 9 moved (MP) to ( 17, 1 ) 9 moved (MP) to ( 18, 1 ) 9 moved (MP) to ( 19, 1 ) 9 moved (MP) to ( 20, 2 ) 110 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW 2Fetch() {RETURN ballToThroRa} is knocked over. Player pushed to (21, 4) 110 moved (MP) to ( 21, 4 ) (5, 4) + 0, (4, 4) + 0, 0: 2Fetch() {RETURN ballToThroRa} has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 29, 8 ) 9 moved (MP) to ( 21, 3 ) Move ended for Keladon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 4 ) 13 moved (MP) to ( 15, 5 ) 13 moved (MP) to ( 16, 5 ) 13 moved (MP) to ( 17, 5 ) 13 moved (MP) to ( 18, 4 ) 13 moved (MP) to ( 19, 3 ) 13 moved (MP) to ( 20, 2 ) 13 moved (MP) to ( 21, 2 ) Move ended for Koragon Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 5 ) 14 moved (MP) to ( 14, 4 ) 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 16, 5 ) 14 moved (MP) to ( 17, 5 ) 14 moved (MP) to ( 18, 4 ) 14 moved (MP) to ( 19, 3 ) 14 moved (MP) to ( 20, 2 ) Move ended for Barasil Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 9 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 10, 4 ) Move ended for Doboran Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 13, 7 ) 1 moved (MP) to ( 13, 8 ) Move ended for Gelan Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 6 ) 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 12, 4 ) 2 moved (MP) to ( 12, 3 ) 2 moved (MP) to ( 13, 2 ) 2 moved (MP) to ( 14, 2 ) Move ended for Dunar Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 8, 4 ) 15 moved (MP) to ( 9, 3 ) 15 moved (MP) to ( 10, 3 ) 15 moved (MP) to ( 11, 3 ) 15 moved (MP) to ( 12, 4 ) 15 moved (MP) to ( 13, 4 ) Move ended for Agoran Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 1 [Game Saved] 113: status changed from 2 to 1. 2[A HREF=HitRef][B]Foul[/B][/A] rolls over. 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 10 ) 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 14, 8 ) Move ended for 1DOUBLE Pow(DOUBLE power) 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 15, 5 ) Move ended for 1PUSH opponent, POP head opponent 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 7 ) 114 moved (MP) to ( 16, 6 ) 114 moved (MP) to ( 17, 5 ) 114 moved (MP) to ( 18, 4 ) 114 moved (MP) to ( 19, 3 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 2 ) 102 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 19, 2 ) Move ended for 1WHILE (enemyNear) Punch(enemy) 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 8 ) 105 moved (MP) to ( 20, 7 ) 105 moved (MP) to ( 21, 6 ) 105 moved (MP) to ( 22, 5 ) 105 moved (MP) to ( 23, 4 ) 105 moved (MP) to ( 22, 3 ) Move ended for 1KILL $Opponent 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 22, 10 ) 109 moved (MP) to ( 23, 9 ) 109 moved (MP) to ( 24, 8 ) 109 moved (MP) to ( 24, 7 ) 109 moved (MP) to ( 24, 6 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 7 ) 103 moved (MP) to ( 20, 6 ) 103 moved (MP) to ( 21, 5 ) 103 moved (MP) to ( 21, 4 ) Move ended for 1DELETE [ ] OpposingPlayers; 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 6 ) 111 moved (MP) to ( 23, 5 ) 111 moved (MP) to ( 24, 4 ) 111 moved (MP) to ( 24, 3 ) 111 moved (MP) to ( 24, 2 ) Verified Opponent Roll = 1 (1) 2IF carryBall THEN GOTO endZone ELSE GOTO ball trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 23, 1 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball [Game Saved] 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 21, 5 ) 106 moved (MP) to ( 22, 5 ) 106 moved (MP) to ( 23, 4 ) 106 moved (MP) to ( 23, 3 ) 106 moved (MP) to ( 23, 2 ) 11 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW 1BREAK; uses TACKLE to bring his opponent down. Manawil is knocked over. Player pushed to (7, 0) 11 moved (MP) to ( 22, 0 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Manawil has been knocked prone. 11: status changed from 0 to 1. 106 moved (MP) to ( 22, 1 ) Move ended for 1BREAK; Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true Block selected. 114 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Barasil 2SELECT target FROM red WHERE carryBall = TRUE is knocked over. Player pushed to (18, 4) 114 moved (MP) to ( 18, 4 ) (5, 5) + 0, (5, 1) + 0, 0: 2SELECT target FROM red WHERE carryBall = TRUE has been stunned. 114: status changed from 0 to 2. [Game Saved] Select an action for Dunar 2: Select an action for Dunar Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 19, 4 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 18, 3 ) 5 moved (MP) to ( 17, 2 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + 0 = 4 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 18, 1 ) 5 moved (MP) to ( 19, 0 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 3 + 0 = 3 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 20, 0 ) 5 moved (MP) to ( 21, 0 ) 106 blocked. (3) Go for it successful. Silvercrest Saints , Choose a block die. Silvercrest Saints uses their LEADER reroll. 1 db Block re-rolled. POW 1BREAK; is knocked over. Player pushed to (23, 2) 106 moved (MP) to ( 23, 2 ) Turn time limit reached. (6, 1) + 0, (0, 0) + 0, 0: 1BREAK; has been knocked prone. 106: status changed from 0 to 1. Move ended for Loradon [Game Saved] Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 2 ) 2 moved (MP) to ( 16, 3 ) 2 moved (MP) to ( 17, 4 ) 2 moved (MP) to ( 18, 5 ) 2 moved (MP) to ( 19, 5 ) 2 moved (MP) to ( 20, 5 ) Move ended for Dunar Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Block selected. 105 blocked. Silvercrest Saints , Choose a block die. POW/SKULL Move ended for Keladon 1KILL $Opponent saved by block skill. Keladon saved by block skill. [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 3 ) 12 moved (MP) to ( 12, 2 ) 12 moved (MP) to ( 13, 1 ) 12 moved (MP) to ( 14, 1 ) 12 moved (MP) to ( 15, 0 ) 12 moved (MP) to ( 16, 0 ) Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: 1WHILE (enemyNear) Punch(enemy) TARGET: 9 --- ROLL: 4 + 0 = 4 The ball sails unhindered over the head of 1WHILE (enemyNear) Punch(enemy). Pass selected. STRONG ARM skill used. QUICK PASS PASS BEFORE RE_ROLL: Doboran miss threw the ball! TARGET: 3 --- ROLL: 2 + 1Qp + -1Sun = 2 PASS FINAL RESULT: Doboran TARGET: 3 --- ROLL: 3 + 1Qp + -1Sun = 3 Move ended for Doboran Ball moved to ( 21, 2 ) GET BALL BEFORE RE_ROLL: Koragon dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. GET BALL FINAL RESULT: Koragon TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 7 Ball moved to ( 20, 3 ) Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 2 [Game Saved] 114: status changed from 2 to 1. 2SELECT target FROM red WHERE carryBall = TRUE rolls over. 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 22, 1 ) Move ended for 1BREAK; 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (8, 1) 14 moved (MP) to ( 21, 1 ) 102 moved (MP) to ( 20, 2 ) 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for 1WHILE (enemyNear) Punch(enemy) Barasil is knocked over. 5 blocked. Player pushed to (8, -2) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (5, 4) + 0, 0: Loradon has been knocked out. 5: status changed from 0 to 7. 5 moved (SP) to ( 0, 9 ) Player pushed to (8, 0) 14 moved (MP) to ( 21, 0 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Barasil has been knocked prone. 14: status changed from 0 to 1. 102 moved (MP) to ( 21, 1 ) [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for 1KILL $Opponent Koragon is knocked over. Player pushed to (9, 1) 13 moved (MP) to ( 20, 1 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 0 to 1. 105 moved (MP) to ( 21, 2 ) [Game Saved] 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 18, 5 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1PUSH opponent, POP head opponent Player pushed to (16, 5) 10 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 14, 5 ) [Game Saved] 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 23, 6 ) 109 moved (MP) to ( 22, 6 ) 109 moved (MP) to ( 21, 7 ) 109 moved (MP) to ( 20, 6 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 23, 2 ) 111 moved (MP) to ( 23, 3 ) 111 moved (MP) to ( 23, 4 ) 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 21, 5 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1DELETE [ ] OpposingPlayers; Player pushed to (10, 5) 2 moved (MP) to ( 19, 5 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for 1DOUBLE Pow(DOUBLE power) Khemrian Inept Automatons: All players have moved. Player pushed to (17, 8) 1 moved (MP) to ( 12, 8 ) 104 moved (MP) to ( 13, 8 ) Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 17, 1 ) 12 moved (MP) to ( 18, 2 ) 12 moved (MP) to ( 19, 3 ) 12 moved (MP) to ( 20, 4 ) Move ended for Doboran Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Block selected. 105 blocked. Silvercrest Saints , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Keladon 1KILL $Opponent is knocked over. STAND FIRM skill used. (5, 3) + 0, (0, 0) + 0, 0: 1KILL $Opponent has been knocked prone. 105: status changed from 0 to 1. [Game Saved] Select an action for Agoran 15: Select an action for Agoran Select an action for Manawil 11: Select an action for Manawil 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. SKILL SELECTED: leap SKILL SELECTED: leap 11 moved (MP) to ( 24, 2 ) Target(3) Roll(4) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 11 moved (MP) to ( 25, 2 ) 11 moved (MP) to ( 26, 2 ) 11 moved (MP) to ( 27, 2 ) Move ended for Manawil [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 3 ) DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 1 + 0 = 1 Agoran is knocked over. (2, 4) + 0, (0, 0) + 0, 0: Agoran has been knocked prone. Move ended for Agoran 15: status changed from 0 to 1. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 3 [Game Saved] 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for 1DO SupportBlock() UNTIL blockDice = 3 Dunar is knocked over. Player pushed to (10, 4) 2 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Dunar has been knocked prone. 2: status changed from 0 to 1. 109 moved (MP) to ( 19, 5 ) [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for 1KILL $Opponent 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for 1DELETE [ ] OpposingPlayers; Doboran is knocked over. Player pushed to (10, 3) 12 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (6, 4) + 0, (6, 1) + 1, 0: Doboran has been knocked out. 12: status changed from 0 to 7. 12 moved (SP) to ( 0, 10 ) 103 moved (MP) to ( 20, 4 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 23, 5 ) 111 moved (MP) to ( 24, 4 ) 111 moved (MP) to ( 25, 3 ) 111 moved (MP) to ( 26, 3 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 23, 2 ) 106 moved (MP) to ( 24, 2 ) 106 moved (MP) to ( 25, 2 ) 106 moved (MP) to ( 26, 2 ) 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Manawil is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 5) + 0, (6, 3) + 0, 0: Manawil has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 1, 8 ) 1BREAK; saved by block skill. 106 moved (MP) to ( 25, 2 ) Move ended for 1BREAK; [Game Saved] 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 4 ) 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 19, 2 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 1 ) 102 moved (MP) to ( 23, 2 ) 102 moved (MP) to ( 22, 3 ) Move ended for 1WHILE (enemyNear) Punch(enemy) 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1PUSH opponent, POP head opponent Player pushed to (17, 5) 10 moved (MP) to ( 12, 5 ) 101 moved (MP) to ( 13, 5 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1DOUBLE Pow(DOUBLE power) Player pushed to (18, 8) 1 moved (MP) to ( 11, 8 ) 104 moved (MP) to ( 12, 8 ) [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 17, 3 ) 114 moved (MP) to ( 16, 3 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 16, 1 ) DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 6 + 0 = 6 Agoran slips past his opponent(s) unhindered. 15 moved (MP) to ( 17, 1 ) (6) Go for it successful. 15 moved (MP) to ( 18, 1 ) Move ended for Agoran [Game Saved] Select an action for Barasil 14: Select an action for Barasil 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 22, 0 ) 14 moved (MP) to ( 23, 0 ) 14 moved (MP) to ( 24, 0 ) 14 moved (MP) to ( 25, 0 ) 14 moved (MP) to ( 26, 0 ) (5) Go for it successful. 14 moved (MP) to ( 27, 0 ) Move ended for Barasil [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 6 to 4. Blitz selected. 113 blocked. Silvercrest Saints , Choose a block die. POW 2[A HREF=HitRef][B]Foul[/B][/A] is knocked over. Player pushed to (18, 3) 113 moved (MP) to ( 18, 3 ) (1, 1) + 0, (0, 0) + 0, 0: 2[A HREF=HitRef][B]Foul[/B][/A] has been knocked prone. 113: status changed from 0 to 1. 13 moved (MP) to ( 21, 0 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 4 + 0 = 4 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 22, 0 ) 13 moved (MP) to ( 23, 1 ) 13 moved (MP) to ( 24, 1 ) Move ended for Koragon [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 2 ) DODGE FINAL RESULT: Keladon TARGET: 3 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 19, 1 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 19, 2 ) 9 moved (MP) to ( 20, 3 ) GET BALL BEFORE RE_ROLL: Keladon dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. GET BALL FINAL RESULT: Keladon TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Keladon Scatter roll: 4 Ball moved to ( 21, 3 ) Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 4 [Game Saved] 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 19, 3 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for 1DELETE [ ] OpposingPlayers; Keladon is knocked over. Player pushed to (10, 2) 9 moved (MP) to ( 19, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (4, 4) + 1, (1, 2) + 0, 0: Keladon has been stunned. 9: status changed from 0 to 2. 103 moved (MP) to ( 20, 3 ) [Game Saved] 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 20, 5 ) 109 moved (MP) to ( 21, 5 ) 109 moved (MP) to ( 22, 4 ) 109 moved (MP) to ( 23, 3 ) 109 moved (MP) to ( 23, 2 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for 1BREAK; Koragon is knocked over. Player pushed to (5, 0) 13 moved (MP) to ( 24, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. 13: status changed from 0 to 1. 106 moved (MP) to ( 24, 1 ) [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 2 ) 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 24, 2 ) 105 moved (MP) to ( 25, 1 ) 105 moved (MP) to ( 26, 0 ) Move ended for 1KILL $Opponent 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 26, 2 ) 111 moved (MP) to ( 26, 1 ) 14 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Barasil is knocked over. Player pushed to (1, -2) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (5, 3) + 0, 0: Barasil has been knocked out. 14: status changed from 0 to 7. 14 moved (SP) to ( 1, 9 ) 111 moved (MP) to ( 25, 2 ) 111 moved (MP) to ( 24, 3 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for 1PUSH opponent, POP head opponent Pradil is knocked over. Player pushed to (18, 5) 10 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 0 to 1. 101 moved (MP) to ( 12, 5 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for 1DOUBLE Pow(DOUBLE power) Gelan is knocked over. Player pushed to (19, 8) 1 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (6, 3) + 0, (4, 3) + 1, 0: Gelan has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 1, 10 ) 104 moved (MP) to ( 11, 8 ) [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 22, 4 ) 102 moved (MP) to ( 21, 5 ) Move ended for 1WHILE (enemyNear) Punch(enemy) 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 4 ) 114 moved (MP) to ( 18, 5 ) 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 20, 4 ) 114 moved (MP) to ( 21, 3 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: 2SELECT target FROM red WHERE carryBall = TRUE TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for 2SELECT target FROM red WHERE carryBall = TRUE Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] 9: status changed from 2 to 1. Keladon rolls over. Silvercrest Saints start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Dunar Select an action for Agoran 15: Select an action for Agoran Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 10, 4 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 3 + 0 = 3 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 11, 3 ) 10 moved (MP) to ( 12, 2 ) Move ended for Pradil [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 19, 1 ) 15 moved (MP) to ( 20, 2 ) 114 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Player pushed to (22, 3) 114 moved (MP) to ( 22, 3 ) 15 moved (MP) to ( 21, 1 ) DODGE BEFORE RE_ROLL: Agoran knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 1 + 0 = 1 Agoran is knocked over. (3, 1) + 0, (0, 0) + 0, 0: Agoran has been knocked prone. Move ended for Agoran 15: status changed from 0 to 1. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 5 [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 7 ) 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 14, 5 ) Move ended for 1DOUBLE Pow(DOUBLE power) 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 4 ) 101 moved (MP) to ( 12, 3 ) Move ended for 1PUSH opponent, POP head opponent 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 23, 3 ) 109 moved (MP) to ( 22, 4 ) 109 moved (MP) to ( 21, 4 ) 109 moved (MP) to ( 20, 5 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for 1DELETE [ ] OpposingPlayers; Player pushed to (11, 4) 2 moved (MP) to ( 18, 4 ) 103 moved (MP) to ( 19, 4 ) [Game Saved] 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 19, 5 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Dunar is knocked over. Player pushed to (11, 3) 2 moved (MP) to ( 18, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (6, 2) + 1, (3, 4) + 0, 0: Dunar has been stunned. 2: status changed from 0 to 2. 102 moved (MP) to ( 18, 4 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 3 ) 114 moved (MP) to ( 20, 4 ) 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 18, 6 ) 114 moved (MP) to ( 17, 7 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 20, 4 ) 113 moved (MP) to ( 19, 5 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 16, 7 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 23, 4 ) 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 21, 6 ) 111 moved (MP) to ( 20, 7 ) 111 moved (MP) to ( 19, 7 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 25, 1 ) 105 moved (MP) to ( 24, 2 ) 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 22, 4 ) 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 20, 6 ) Move ended for 1KILL $Opponent 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 23, 1 ) 106 moved (MP) to ( 22, 2 ) 106 moved (MP) to ( 21, 3 ) 106 moved (MP) to ( 20, 4 ) 106 moved (MP) to ( 19, 5 ) 106 moved (MP) to ( 18, 6 ) Move ended for 1BREAK; Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] 2: status changed from 2 to 1. Dunar rolls over. Silvercrest Saints start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Blitz selected. 9 moved (MP) to ( 18, 2 ) 9 moved (MP) to ( 17, 3 ) 9 moved (MP) to ( 16, 4 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 3 + 0 = 3 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 5 ) (6) Go for it successful. 9 moved (MP) to ( 16, 6 ) 114 blocked. (4) Go for it successful. Waiting for opponent to choose a block die. POW/SKULL 2SELECT target FROM red WHERE carryBall = TRUE is knocked over. (4, 6) + 0, (5, 6) + 0, 1: 2SELECT target FROM red WHERE carryBall = TRUE has been badly hurt! 114: status changed from 3 to 8. 114: status changed from 8 to 0. (5) 2SELECT target FROM red WHERE carryBall = TRUE regenerates. 114 moved to dugout ( 29, 3 ) Keladon saved by block skill. Ball moved to ( 18, 7 ) Move ended for Keladon [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 22, 2 ) 15 moved (MP) to ( 22, 3 ) 15 moved (MP) to ( 22, 4 ) Move ended for Agoran Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 23, 1 ) 13 moved (MP) to ( 22, 1 ) 13 moved (MP) to ( 21, 1 ) 13 moved (MP) to ( 20, 1 ) 13 moved (MP) to ( 19, 1 ) Move ended for Koragon Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 1 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 3 + 0 = 3 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 14, 2 ) 10 moved (MP) to ( 15, 3 ) 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 16, 5 ) 10 moved (MP) to ( 17, 6 ) (3) Go for it successful. 10 moved (MP) to ( 18, 7 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Pradil knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 DODGE FINAL RESULT: Pradil TARGET: 4 --- ROLL: 3 + 0 = 3 Pradil is knocked over. (1, 1) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 4 to 1. Ball moved to ( 18, 6 ) GET BALL FINAL RESULT: 1BREAK; TARGET: 5 --- ROLL: 6 + 0 = 6 Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 6 [Game Saved] 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 5 ) 109 moved (MP) to ( 18, 5 ) 109 moved (MP) to ( 17, 6 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] Keladon is knocked over. Player pushed to (13, 5) 9 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Keladon has been knocked prone. 9: status changed from 0 to 1. 113 moved (MP) to ( 16, 6 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 16, 8 ) 111 moved (MP) to ( 15, 8 ) 111 moved (MP) to ( 14, 7 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 106: Select an action for 1BREAK; Select an action for 1BREAK; 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 6 ) 106 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 12, 6 ) Move ended for 1BREAK; 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 20, 4 ) 103 moved (MP) to ( 21, 4 ) 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (6, 4) 15 moved (MP) to ( 23, 4 ) 103 moved (MP) to ( 22, 4 ) Move ended for 1DELETE [ ] OpposingPlayers; [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 7 ) 105 moved (MP) to ( 18, 8 ) 105 moved (MP) to ( 17, 8 ) 105 moved (MP) to ( 16, 8 ) 105 moved (MP) to ( 15, 9 ) 105 moved (MP) to ( 14, 9 ) Move ended for 1KILL $Opponent 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 3 ) 102 moved (MP) to ( 16, 3 ) 102 moved (MP) to ( 15, 4 ) Move ended for 1WHILE (enemyNear) Punch(enemy) Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Keladon 9: Select an action for Keladon Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 1 to 4. Normal move selected. 10 moved (MP) to ( 17, 8 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 4 + 0 = 4 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 16, 9 ) 10 moved (MP) to ( 15, 10 ) Move ended for Pradil [Game Saved] Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 17, 3 ) 2 moved (MP) to ( 16, 2 ) 2 moved (MP) to ( 15, 1 ) Move ended for Dunar Select an action for Koragon 13: Select an action for Koragon Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 17, 4 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 2 + 0 = 2 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 3 ) 9 moved (MP) to ( 15, 2 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 14, 1 ) Move ended for Keladon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 18, 1 ) 13 moved (MP) to ( 17, 1 ) 13 moved (MP) to ( 16, 1 ) 13 moved (MP) to ( 15, 2 ) 13 moved (MP) to ( 14, 3 ) 13 moved (MP) to ( 13, 4 ) DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Reroll using DODGE. DODGE FINAL RESULT: Koragon TARGET: 4 --- ROLL: 4 + 0 = 4 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 12, 5 ) DODGE FINAL RESULT: Koragon TARGET: 3 --- ROLL: 6 + 0 = 6 Koragon slips past his opponent(s) unhindered. 106 blocked. Silvercrest Saints , Choose a block die. POW 1BREAK; is knocked over. Player pushed to (11, 7) 106 moved (MP) to ( 11, 7 ) (5, 4) + 0, (6, 3) + 0, 0: 1BREAK; has been knocked out. 106: status changed from 3 to 7. 106 moved to dugout ( 29, 9 ) 13 moved (MP) to ( 12, 6 ) Ball moved to ( 10, 7 ) (3) Go for it successful. 13 moved (MP) to ( 11, 6 ) (3) Go for it successful. 13 moved (MP) to ( 10, 7 ) GET BALL FINAL RESULT: Koragon TARGET: 2 --- ROLL: 3 + 0 = 3 Move ended for Koragon [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 24, 5 ) DODGE FINAL RESULT: Agoran TARGET: 2 --- ROLL: 6 + 0 = 6 Agoran slips past his opponent(s) unhindered. 15 moved (MP) to ( 23, 6 ) 15 moved (MP) to ( 22, 7 ) 15 moved (MP) to ( 21, 8 ) 15 moved (MP) to ( 21, 9 ) 15 moved (MP) to ( 21, 10 ) Move ended for Agoran Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 7 [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 3 ) 101 moved (MP) to ( 14, 2 ) Move ended for 1PUSH opponent, POP head opponent 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 12, 7 ) 104 moved (MP) to ( 11, 7 ) Move ended for 1DOUBLE Pow(DOUBLE power) 109: Select an action for 1DO SupportBlock() UNTIL blockDice = 3 Select an action for 1DO SupportBlock() UNTIL blockDice = 3 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 7 ) 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 8 ) 109 moved (MP) to ( 13, 9 ) 109 moved (MP) to ( 14, 10 ) Move ended for 1DO SupportBlock() UNTIL blockDice = 3 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1KILL $Opponent Player pushed to (14, 11) 10 moved (MP) to ( 15, 11 ) 105 moved (MP) to ( 15, 10 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 8 ) 111 moved (MP) to ( 12, 9 ) 111 moved (MP) to ( 11, 10 ) 111 moved (MP) to ( 10, 9 ) 111 moved (MP) to ( 9, 8 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 22, 5 ) 103 moved (MP) to ( 22, 6 ) 103 moved (MP) to ( 22, 7 ) 103 moved (MP) to ( 22, 8 ) Verified Opponent Roll = 1 (1) 1DELETE [ ] OpposingPlayers; trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 1 (1) 1DELETE [ ] OpposingPlayers; trips and falls trying to go for it! Move ended for 1DELETE [ ] OpposingPlayers; 103 moved (MP) to ( 22, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: 1DELETE [ ] OpposingPlayers; has been knocked prone. 103: status changed from 0 to 1. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 6 ) DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 6 + 0 = 6 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 10, 5 ) 13 moved (MP) to ( 11, 5 ) 13 moved (MP) to ( 12, 5 ) 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 14, 7 ) 13 moved (MP) to ( 15, 8 ) 13 moved (MP) to ( 16, 8 ) Pass selected. SHORT PASS PASS FINAL RESULT: Koragon TARGET: 3 --- ROLL: 5 + -1Sun = 4 Move ended for Koragon Ball moved to ( 21, 10 ) GET BALL FINAL RESULT: Agoran TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Agoran 15: Select an action for Agoran 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 22, 10 ) 15 moved (MP) to ( 23, 10 ) 15 moved (MP) to ( 24, 10 ) 15 moved (MP) to ( 25, 10 ) 15 moved (MP) to ( 26, 10 ) 15 moved (MP) to ( 27, 10 ) Agoran scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=1,y=10] : current status = 7 1 : current status = 7 (2) Gelan stays UNconscious. 1 : current square = java.awt.Point[x=1,y=10] : current status = 7 1 : rearrange KO player to square java.awt.Point[x=1,y=10] 2 : current square = java.awt.Point[x=15,y=1] : current status = 4 2 : current square = java.awt.Point[x=15,y=1] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=1] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=0,y=3] : current status = 2 4 : current status = 2 5 : current square = java.awt.Point[x=0,y=9] : current status = 7 5 : current status = 7 (6) Loradon regains consciousness. 5: status changed from 7 to 0. 5 : current square = java.awt.Point[x=0,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=5] 6 : current square = java.awt.Point[x=0,y=0] : current status = 0 6 : current status = 0 6 : current square = java.awt.Point[x=0,y=0] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=0] 7 : current square = java.awt.Point[x=0,y=1] : current status = 0 7 : current status = 0 7 : current square = java.awt.Point[x=0,y=1] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=1] 8 : current square = java.awt.Point[x=0,y=8] : current status = 7 8 : current status = 7 (2) Trido stays UNconscious. 8 : current square = java.awt.Point[x=0,y=8] : current status = 7 8 : rearrange KO player to square java.awt.Point[x=0,y=8] 9 : current square = java.awt.Point[x=14,y=1] : current status = 4 9 : current square = java.awt.Point[x=14,y=1] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=14,y=1] 9 : current status = 0 9 : current square = java.awt.Point[x=14,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=15,y=11] : current status = 4 10 : current square = java.awt.Point[x=15,y=11] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=15,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=15,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=1,y=8] : current status = 7 11 : current status = 7 (2) Manawil stays UNconscious. 11 : current square = java.awt.Point[x=1,y=8] : current status = 7 11 : rearrange KO player to square java.awt.Point[x=0,y=9] 12 : current square = java.awt.Point[x=0,y=10] : current status = 7 12 : current status = 7 (6) Doboran regains consciousness. 12: status changed from 7 to 0. 12 : current square = java.awt.Point[x=0,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=16,y=8] : current status = 4 13 : current square = java.awt.Point[x=16,y=8] : current status = 4 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=8] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=1,y=9] : current status = 7 14 : current status = 7 (2) Barasil stays UNconscious. 14 : current square = java.awt.Point[x=1,y=9] : current status = 7 14 : rearrange KO player to square java.awt.Point[x=0,y=10] 15 : current square = java.awt.Point[x=27,y=10] : current status = 4 15 : current square = java.awt.Point[x=27,y=10] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=27,y=10] 15 : current status = 0 15 : current square = java.awt.Point[x=27,y=10] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=14,y=2] : current status = 0 101 : current square = java.awt.Point[x=14,y=2] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=14,y=2] 101 : current status = 0 101 : current square = java.awt.Point[x=14,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=4] 102 : current square = java.awt.Point[x=15,y=4] : current status = 0 102 : current square = java.awt.Point[x=15,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=15,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=15,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=5] 103 : current square = java.awt.Point[x=22,y=9] : current status = 1 103 : current square = java.awt.Point[x=22,y=9] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=22,y=9] 103 : current status = 0 103 : current square = java.awt.Point[x=22,y=9] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=6] 104 : current square = java.awt.Point[x=11,y=7] : current status = 0 104 : current square = java.awt.Point[x=11,y=7] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=11,y=7] 104 : current status = 0 104 : current square = java.awt.Point[x=11,y=7] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=7] 105 : current square = java.awt.Point[x=15,y=10] : current status = 0 105 : current square = java.awt.Point[x=15,y=10] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=10] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=10] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=0] 106 : current square = java.awt.Point[x=29,y=9] : current status = 7 106 : current status = 7 (3) 1BREAK; stays UNconscious. 106 : current square = java.awt.Point[x=29,y=9] : current status = 7 106 : rearrange KO player to square java.awt.Point[x=29,y=9] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=14,y=10] : current status = 0 109 : current square = java.awt.Point[x=14,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=14,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=14,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (2) 2Fetch() {RETURN ballToThroRa} stays UNconscious. 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : rearrange KO player to square java.awt.Point[x=29,y=8] 111 : current square = java.awt.Point[x=9,y=8] : current status = 0 111 : current square = java.awt.Point[x=9,y=8] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=9,y=8] 111 : current status = 0 111 : current square = java.awt.Point[x=9,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=29,y=2] : current status = 0 112 : current status = 0 112 : current square = java.awt.Point[x=29,y=2] : current status = 0 112 : move player (HT) to square java.awt.Point[x=29,y=2] 113 : current square = java.awt.Point[x=16,y=6] : current status = 0 113 : current square = java.awt.Point[x=16,y=6] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=6] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=6] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=29,y=3] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=3] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Silvercrest Saints Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 14, 10 ) 6 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 8, 10 ) 5 moved (SP) to ( 8, 5 ) 9 moved (SP) to ( 8, 9 ) 13 moved (SP) to ( 8, 7 ) 9 moved (SP) to ( 8, 8 ) 5 moved (SP) to ( 8, 6 ) 12 moved (SP) to ( 8, 4 ) 15 moved (SP) to ( 8, 10 ) 2 moved (SP) to ( 7, 7 ) Waiting for Khemrian Inept Automatons to set players on field. 101 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 3 ) 108 moved (SP) to ( 22, 9 ) 107 moved (SP) to ( 22, 5 ) 112 moved (SP) to ( 21, 7 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) *** Setup end *** Silvercrest Saints Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 11) Kickoff Roll (6+3) = Brilliant Coaching Silvercrest Saints: 5 + 1 coaches Khemrian Inept Automatons: 6 + 1 coaches Khemrian Inept Automatons get an extra re-roll. KICK skill used. Kick result. Direction: 1 Distance: 2 Ball placed at (18, 11) Scatter roll: 4 Ball moved to ( 17, 9 ) [Game Saved] Ball in play. Waiting for Khemrian Inept Automatons to finish TURN: 8 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for 1WHILE (enemyNear) Punch(enemy) Pradil is knocked over. Player pushed to (16, 7) 10 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 0 to 1. 102 moved (MP) to ( 14, 7 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK POW Move ended for 1DOUBLE Pow(DOUBLE power) Twilar is knocked over. Player pushed to (16, 9) 7 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 6) + 0, (5, 1) + 1, 0: Twilar has been stunned. 7: status changed from 0 to 2. 104 moved (MP) to ( 14, 10 ) [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for 1PUSH opponent, POP head opponent Fedir is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Fedir has been knocked prone. 6: status changed from 0 to 1. 1PUSH opponent, POP head opponent saved by block skill. [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 9 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 9, 10 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 12, 11 ) 105 moved (MP) to ( 11, 11 ) 105 moved (MP) to ( 10, 11 ) 105 moved (MP) to ( 9, 11 ) 15 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Agoran is knocked over. Player pushed to (21, 9) 15 moved (MP) to ( 8, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 6) + 0, (4, 4) + 0, 0: Agoran has been knocked out. 15: status changed from 0 to 7. 15 moved (SP) to ( 1, 8 ) 105 moved (MP) to ( 8, 10 ) Move ended for 1KILL $Opponent [Game Saved] 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 18, 10 ) 112 moved (MP) to ( 17, 10 ) 112 moved (MP) to ( 16, 10 ) Move ended for 1CATCH ball 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 9 ) 108 moved (MP) to ( 20, 9 ) 108 moved (MP) to ( 19, 9 ) 108 moved (MP) to ( 18, 9 ) 108 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: 2TRY {IF carryBall THROW ball}; TARGET: 4 --- ROLL: 5 + 0 = 5 Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: 2TRY {IF carryBall THROW ball}; miss threw the ball! TARGET: 5 --- ROLL: 2 + 1Qp + -1Sun = 2 Verified Opponent Roll = 5 PASS FINAL RESULT: 2TRY {IF carryBall THROW ball}; TARGET: 5 --- ROLL: 5 + 1Qp + -1Sun = 5 Move ended for 2TRY {IF carryBall THROW ball}; Ball moved to ( 13, 10 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: 1CATCH ball dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: 1CATCH ball TARGET: 3 --- ROLL: 3 + 0 = 3 Khemrian Inept Automatons turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) Verified Opponent Roll = 2 (2) 1BREAK; stays UNconscious. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 9 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 6 (6) 2Fetch() {RETURN ballToThroRa} regains consciousness. 110: status changed from 7 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 3 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) Verified Opponent Roll = 5 (5) Gelan regains consciousness. 1: status changed from 7 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 2 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 5 (5) Trido regains consciousness. 8: status changed from 7 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 3 (3) Manawil stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 8 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 3 (3) Barasil stays UNconscious. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 2 (2) Agoran stays UNconscious. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 10 ) Starting second half. Silvercrest Saints gets a LEADER reroll. Silvercrest Saints Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 10 ) 10 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 10, 4 ) 5 moved (SP) to ( 11, 10 ) 9 moved (SP) to ( 11, 4 ) 13 moved (SP) to ( 9, 2 ) 2 moved (SP) to ( 9, 4 ) 7 moved (SP) to ( 11, 13 ) 6 moved (SP) to ( 11, 2 ) 12 moved (SP) to ( 9, 10 ) 13 moved (SP) to ( 9, 7 ) 2 moved (SP) to ( 11, 7 ) 13 moved (SP) to ( 9, 6 ) 12 moved (SP) to ( 9, 9 ) 13 moved (SP) to ( 9, 5 ) Waiting for Khemrian Inept Automatons to set players on field. 104 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 11 ) 102 moved (SP) to ( 15, 6 ) 103 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 15, 3 ) 113 moved (SP) to ( 15, 4 ) 112 moved (SP) to ( 20, 7 ) 107 moved (SP) to ( 21, 5 ) 108 moved (SP) to ( 21, 9 ) 105 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) *** Setup end *** Silvercrest Saints Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (24, 3) Kickoff Roll (6+1) = Changing Weather Weather roll(6+4) Current Weather: Nice KICK skill used. Kick result. Direction: 2 Distance: 0 Ball placed at (24, 3) Scatter roll: 2 Ball moved to ( 24, 2 ) [Game Saved] Ball in play. Waiting for Khemrian Inept Automatons to finish TURN: 1 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 20, 8 ) 108 moved (MP) to ( 19, 7 ) 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 17, 5 ) Move ended for 2TRY {IF carryBall THROW ball}; 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Pradil saved by dodge skill. Player pushed to (15, 8) 10 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 14, 7 ) 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Pradil saved by dodge skill. Player pushed to (15, 9) 10 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 14, 8 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] Pradil is knocked over. Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Pradil has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for 1DOUBLE Pow(DOUBLE power) Trido is knocked over. Player pushed to (16, 10) 8 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Trido has been knocked prone. 8: status changed from 0 to 1. 104 moved (MP) to ( 14, 10 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 6 ) 111 moved (MP) to ( 13, 6 ) 111 moved (MP) to ( 12, 6 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 9 ) 105 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 12, 8 ) Move ended for 1KILL $Opponent 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 12, 7 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Dunar is knocked over. Player pushed to (19, 8) 2 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Dunar has been knocked prone. 2: status changed from 0 to 1. 103 moved (MP) to ( 11, 7 ) Move ended for 1DELETE [ ] OpposingPlayers; [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for 1PUSH opponent, POP head opponent Gelan is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Gelan has been knocked prone. 1: status changed from 0 to 1. 1PUSH opponent, POP head opponent saved by block skill. [Game Saved] 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 22, 4 ) 107 moved (MP) to ( 23, 3 ) 107 moved (MP) to ( 24, 2 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: 1SHORT pass dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 Reroll using sure hands. Verified Opponent Roll = 4 GET BALL FINAL RESULT: 1SHORT pass TARGET: 4 --- ROLL: 4 + 0 = 4 107 moved (MP) to ( 23, 3 ) 107 moved (MP) to ( 22, 4 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: 1SHORT pass miss threw the ball! TARGET: 5 --- ROLL: 2 + 1Qp = 3 Verified Opponent Roll = 4 PASS FINAL RESULT: 1SHORT pass TARGET: 5 --- ROLL: 4 + 1Qp = 5 Move ended for 1SHORT pass Ball moved to ( 9, 7 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: 1CATCH ball dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: 1CATCH ball TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 15, 7 ) Move ended for 1CATCH ball 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 4 ) 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 14, 6 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Gelan Select an action for Trido 8: Select an action for Trido 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Trido Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Pradil Select an action for Dunar 2: Select an action for Dunar 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Dunar Select an action for Twilar 7: Select an action for Twilar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 13 ) 7 moved (MP) to ( 13, 13 ) 7 moved (MP) to ( 14, 13 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 11 ) 7 moved (MP) to ( 16, 10 ) Move ended for Twilar Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 2 ) 6 moved (MP) to ( 13, 2 ) 6 moved (MP) to ( 14, 2 ) 6 moved (MP) to ( 15, 2 ) 6 moved (MP) to ( 16, 3 ) 6 moved (MP) to ( 17, 4 ) Move ended for Fedir Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 11, 5 ) Move ended for Doboran Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 11 ) 5 moved (MP) to ( 13, 12 ) 5 moved (MP) to ( 14, 12 ) 5 moved (MP) to ( 15, 12 ) 5 moved (MP) to ( 16, 11 ) 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 17, 9 ) (2) Go for it successful. 5 moved (MP) to ( 16, 8 ) Move ended for Loradon [Game Saved] Select an action for Koragon 13: Select an action for Koragon Select an action for Keladon 9: Select an action for Keladon Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 10, 4 ) 13 moved (MP) to ( 11, 3 ) 13 moved (MP) to ( 12, 4 ) 13 moved (MP) to ( 13, 5 ) 114 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Player pushed to (14, 7) 114 moved (MP) to ( 14, 7 ) 13 moved (MP) to ( 13, 4 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 4 + 0 = 4 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 14, 3 ) 13 moved (MP) to ( 15, 3 ) Move ended for Koragon [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 4 ) 9 moved (MP) to ( 13, 5 ) Move ended for Keladon Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 2 [Game Saved] 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (17, 7) 10 moved (MP) to ( 12, 7 ) 102 moved (MP) to ( 13, 8 ) 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Pradil saved by dodge skill. Player pushed to (18, 6) 10 moved (MP) to ( 11, 6 ) 102 moved (MP) to ( 12, 7 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 21, 5 ) 107 moved (MP) to ( 20, 6 ) 107 moved (MP) to ( 19, 7 ) 107 moved (MP) to ( 18, 7 ) 107 moved (MP) to ( 17, 7 ) Move ended for 1SHORT pass 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] Loradon saved by dodge skill. Player pushed to (12, 8) 5 moved (MP) to ( 17, 8 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 1DOUBLE Pow(DOUBLE power) Trido is knocked over. Player pushed to (17, 11) 8 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (4, 4) + 1, (6, 5) + 0, 6: Trido has been KILLED!! 8: status changed from 0 to 10. 104 moved (MP) to ( 13, 10 ) 8 moved (SP) to ( 0, 14 ) [Game Saved] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1DELETE [ ] OpposingPlayers; Player pushed to (20, 8) 2 moved (MP) to ( 9, 8 ) 103 moved (MP) to ( 10, 8 ) [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for 1PUSH opponent, POP head opponent Gelan is knocked over. Player pushed to (16, 3) 1 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Gelan has been knocked prone. 1: status changed from 0 to 1. 101 moved (MP) to ( 14, 4 ) [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 8 ) 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 9, 10 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 13, 8 ) 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 10 ) 112 moved (MP) to ( 10, 10 ) Move ended for 1CATCH ball 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 10, 9 ) 2 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Dunar is knocked over. Player pushed to (20, 7) 2 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (6, 3) + 0, (6, 3) + 0, 0: Dunar has been knocked out. 2: status changed from 0 to 7. 2 moved (SP) to ( 1, 8 ) 105 moved (MP) to ( 11, 10 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 105 moved (MP) to ( 11, 11 ) Move ended for 1KILL $Opponent [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 2IF carryBall THEN GOTO endZone ELSE GOTO ball is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: 2IF carryBall THEN GOTO endZone ELSE GOTO ball has been knocked prone. 111: status changed from 0 to 1. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) Move ended for Doboran Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 6 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 6 + 0 = 6 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 10, 7 ) Move ended for Pradil [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 12, 5 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 3 + 0 = 3 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 10, 6 ) 9 moved (MP) to ( 9, 6 ) 9 moved (MP) to ( 8, 7 ) 9 moved (MP) to ( 8, 8 ) 9 moved (MP) to ( 9, 9 ) 112 blocked. (2) Go for it successful. Silvercrest Saints , Choose a block die. POW/SKULL 1CATCH ball saved by block skill. Keladon saved by block skill. Move ended for Keladon [Game Saved] Select an action for Twilar 7: Select an action for Twilar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 11 ) DODGE FINAL RESULT: Twilar TARGET: 2 --- ROLL: 6 + 0 = 6 Twilar slips past his opponent(s) unhindered. 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 13, 13 ) 7 moved (MP) to ( 12, 13 ) 7 moved (MP) to ( 11, 13 ) 7 moved (MP) to ( 10, 12 ) Move ended for Twilar [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 9 ) DODGE BEFORE RE_ROLL: Loradon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 16, 11 ) 5 moved (MP) to ( 15, 12 ) 5 moved (MP) to ( 14, 12 ) 5 moved (MP) to ( 13, 12 ) 5 moved (MP) to ( 12, 12 ) Move ended for Loradon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 13, 2 ) 13 moved (MP) to ( 12, 3 ) 13 moved (MP) to ( 11, 4 ) 13 moved (MP) to ( 10, 5 ) 13 moved (MP) to ( 9, 6 ) 13 moved (MP) to ( 8, 7 ) 13 moved (MP) to ( 7, 8 ) Move ended for Koragon [Game Saved] Select an action for Gelan 1: Select an action for Gelan 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 12, 4 ) DODGE FINAL RESULT: Gelan TARGET: 2 --- ROLL: 4 + 0 = 4 Gelan slips past his opponent(s) unhindered. 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 11, 6 ) Move ended for Gelan [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 18, 3 ) DODGE FINAL RESULT: Fedir TARGET: 2 --- ROLL: 4 + 0 = 4 Fedir slips past his opponent(s) unhindered. 6 moved (MP) to ( 19, 4 ) 6 moved (MP) to ( 19, 5 ) 6 moved (MP) to ( 19, 6 ) 6 moved (MP) to ( 19, 7 ) 6 moved (MP) to ( 19, 8 ) Move ended for Fedir Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 3 [Game Saved] 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 8 ) 107 moved (MP) to ( 16, 9 ) 107 moved (MP) to ( 15, 10 ) 107 moved (MP) to ( 14, 11 ) 107 moved (MP) to ( 13, 12 ) Move ended for 1SHORT pass 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 9 ) 113 moved (MP) to ( 13, 9 ) 113 moved (MP) to ( 12, 9 ) 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 11 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for 1WHILE (enemyNear) Punch(enemy) Gelan is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (5, 6) + 0, (5, 3) + 1, 0: Gelan has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 1, 9 ) 1WHILE (enemyNear) Punch(enemy) saved by block skill. [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for 1KILL $Opponent Player pushed to (16, 13) 5 moved (MP) to ( 13, 13 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 11, 5 ) 111 moved (MP) to ( 10, 5 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 12, 6 ) Move ended for 1PUSH opponent, POP head opponent 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 7 ) 108 moved (MP) to ( 14, 8 ) 108 moved (MP) to ( 13, 9 ) 108 moved (MP) to ( 12, 9 ) Move ended for 2TRY {IF carryBall THROW ball}; 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 1DELETE [ ] OpposingPlayers; Keladon saved by dodge skill. Player pushed to (21, 10) 9 moved (MP) to ( 8, 10 ) [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 12, 11 ) 104 moved (MP) to ( 11, 12 ) 7 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Twilar is knocked over. Player pushed to (20, 12) 7 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (2, 6) + 1, (5, 2) + 0, 0: Twilar has been stunned. 7: status changed from 0 to 2. 104 moved (MP) to ( 10, 12 ) Move ended for 1DOUBLE Pow(DOUBLE power) [Game Saved] 112: Select an action for 1CATCH ball Select an action for 1CATCH ball Khemrian Inept Automatons turn ended. [Game Saved] 7: status changed from 2 to 1. Twilar rolls over. Silvercrest Saints start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 14 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + 0 = 4 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 11, 14 ) 5 moved (MP) to ( 10, 14 ) 5 moved (MP) to ( 9, 14 ) 5 moved (MP) to ( 8, 13 ) 5 moved (MP) to ( 8, 12 ) 5 moved (MP) to ( 9, 11 ) Move ended for Loradon [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 7, 9 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 8, 8 ) 9 moved (MP) to ( 9, 9 ) 112 blocked. Silvercrest Saints , Choose a block die. POW 1CATCH ball is knocked over. Player pushed to (11, 10) 112 moved (MP) to ( 11, 10 ) (1, 4) + 0, (0, 0) + 0, 0: 1CATCH ball has been knocked prone. 112: status changed from 3 to 1. 9 moved (MP) to ( 10, 10 ) Ball moved to ( 11, 11 ) GET BALL FINAL RESULT: 1KILL $Opponent TARGET: 6 --- ROLL: 6 + 0 = 6 Move ended for Keladon [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Block selected. 114 blocked. Silvercrest Saints , Choose a block die. PUSHBACK/POW Move ended for Doboran 2SELECT target FROM red WHERE carryBall = TRUE is knocked over. Player pushed to (11, 12) Player 113 pushed to (11, 12) 113 moved (MP) to ( 11, 12 ) Player pushed to (10, 11) 114 moved (MP) to ( 10, 11 ) (3, 3) + 0, (0, 0) + 0, 0: 2SELECT target FROM red WHERE carryBall = TRUE has been knocked prone. 114: status changed from 0 to 1. 12 moved (MP) to ( 9, 10 ) [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 18, 9 ) 6 moved (MP) to ( 17, 10 ) 6 moved (MP) to ( 16, 11 ) 6 moved (MP) to ( 15, 12 ) 6 moved (MP) to ( 14, 12 ) Move ended for Fedir Select an action for Koragon 13: Select an action for Koragon Select an action for Pradil 10: Select an action for Pradil Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 9 ) 13 moved (MP) to ( 7, 10 ) 13 moved (MP) to ( 7, 11 ) 13 moved (MP) to ( 7, 12 ) 13 moved (MP) to ( 8, 13 ) 13 moved (MP) to ( 9, 14 ) 13 moved (MP) to ( 10, 14 ) 13 moved (MP) to ( 11, 14 ) (2) Go for it successful. 13 moved (MP) to ( 12, 13 ) Move ended for Koragon [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 6 ) DODGE BEFORE RE_ROLL: Pradil knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Pradil TARGET: 3 --- ROLL: 5 + 0 = 5 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 8, 7 ) DODGE FINAL RESULT: Pradil TARGET: 2 --- ROLL: 4 + 0 = 4 Pradil slips past his opponent(s) unhindered. 10 moved (MP) to ( 8, 8 ) 10 moved (MP) to ( 8, 9 ) 10 moved (MP) to ( 8, 10 ) 10 moved (MP) to ( 8, 11 ) Move ended for Pradil Silvercrest Saints: All players have moved. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 4 [Game Saved] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 8 ) 103 moved (MP) to ( 8, 8 ) 103 moved (MP) to ( 7, 9 ) 103 moved (MP) to ( 8, 10 ) Move ended for 1DELETE [ ] OpposingPlayers; 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 7 ) 101 moved (MP) to ( 10, 8 ) Move ended for 1PUSH opponent, POP head opponent 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for 1CATCH ball 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 10, 9 ) 9 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Keladon is knocked over. 114 blocked. 7 blocked. Player pushed to (20, 13) 7 moved (MP) to ( 9, 13 ) Player pushed to (20, 12) 114 moved (MP) to ( 9, 12 ) Player pushed to (19, 11) 9 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (6, 2) + 1, (5, 2) + 0, 0: Keladon has been stunned. 9: status changed from 0 to 2. 102 moved (MP) to ( 10, 10 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 14, 11 ) Move ended for 2TRY {IF carryBall THROW ball}; 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for 1SHORT pass Player pushed to (14, 13) 6 moved (MP) to ( 15, 13 ) [Game Saved] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 11, 8 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 9, 6 ) Hand off selected. Move ended for 1KILL $Opponent Ball moved to ( 19, 5 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: 2IF carryBall THEN GOTO endZone ELSE GOTO ball dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: 2IF carryBall THEN GOTO endZone ELSE GOTO ball TARGET: 4 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 20, 5 ) Khemrian Inept Automatons turn ended. [Game Saved] 9: status changed from 2 to 1. Keladon rolls over. Silvercrest Saints start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Block selected. 114 blocked. Silvercrest Saints , Choose a block die. POW Move ended for Pradil 2SELECT target FROM red WHERE carryBall = TRUE is knocked over. Player pushed to (10, 13) 114 moved (MP) to ( 10, 13 ) (2, 5) + 0, (0, 0) + 0, 0: 2SELECT target FROM red WHERE carryBall = TRUE has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Twilar 7: Select an action for Twilar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 8, 12 ) DODGE FINAL RESULT: Twilar TARGET: 2 --- ROLL: 2 + 0 = 2 Twilar slips past his opponent(s) unhindered. 7 moved (MP) to ( 7, 11 ) Move ended for Twilar [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Block selected. 103 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Move ended for Doboran Player pushed to (7, 10) 103 moved (MP) to ( 7, 10 ) 12 moved (MP) to ( 8, 10 ) [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 12 ) 6 moved (MP) to ( 16, 11 ) 6 moved (MP) to ( 16, 10 ) 6 moved (MP) to ( 15, 9 ) 6 moved (MP) to ( 14, 8 ) 6 moved (MP) to ( 13, 7 ) (1) Fedir trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 6 moved (MP) to ( 12, 6 ) (3) Go for it successful. 6 moved (MP) to ( 11, 5 ) Move ended for Fedir [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 12 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 6 + 0 = 6 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 7, 12 ) 5 moved (MP) to ( 6, 11 ) 5 moved (MP) to ( 5, 10 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 4 + 0 = 4 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 6, 9 ) 5 moved (MP) to ( 7, 8 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 8, 7 ) Move ended for Loradon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 14 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 4 + 0 = 4 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 10, 14 ) 13 moved (MP) to ( 9, 13 ) 13 moved (MP) to ( 8, 12 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 4 + 0 = 4 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 9, 11 ) 13 moved (MP) to ( 9, 10 ) DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Koragon TARGET: 3 --- ROLL: 6 + 0 = 6 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 8, 9 ) DODGE FINAL RESULT: Koragon TARGET: 3 --- ROLL: 2 + 0 = 2 Koragon is knocked over. (2, 3) + 0, (0, 0) + 0, 0: Koragon has been knocked prone. Move ended for Koragon Silvercrest Saints: All players have moved. 13: status changed from 0 to 1. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 5 [Game Saved] 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 9, 11 ) Move ended for 1DOUBLE Pow(DOUBLE power) 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 11, 11 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 10, 6 ) Move ended for 1PUSH opponent, POP head opponent 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Fedir is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Fedir has been knocked prone. 6: status changed from 0 to 1. 2IF carryBall THEN GOTO endZone ELSE GOTO ball saved by block skill. [Game Saved] 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 11 ) 107 moved (MP) to ( 12, 10 ) 107 moved (MP) to ( 11, 9 ) 107 moved (MP) to ( 10, 8 ) 107 moved (MP) to ( 9, 7 ) Move ended for 1SHORT pass 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for 1KILL $Opponent Player pushed to (21, 8) 5 moved (MP) to ( 8, 8 ) 105 moved (MP) to ( 8, 7 ) [Game Saved] 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 11, 8 ) 112 moved (MP) to ( 10, 7 ) 112 moved (MP) to ( 9, 6 ) 112 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: 1CATCH ball TARGET: 3 --- ROLL: 6 + 0 = 6 Move ended for 1CATCH ball [Game Saved] 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 10 ) 108 moved (MP) to ( 14, 9 ) 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 12, 7 ) 108 moved (MP) to ( 12, 6 ) Move ended for 2TRY {IF carryBall THROW ball}; 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 9, 9 ) 5 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Loradon is knocked over. Player pushed to (22, 8) 5 moved (MP) to ( 7, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Loradon has been knocked prone. 5: status changed from 0 to 1. 102 moved (MP) to ( 8, 8 ) 102 moved (MP) to ( 7, 7 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1DELETE [ ] OpposingPlayers; Player pushed to (21, 12) 7 moved (MP) to ( 8, 12 ) 103 moved (MP) to ( 7, 11 ) [Game Saved] 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 11 ) 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 9 ) 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 8, 8 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] Silvercrest Saints start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fedir 6: Select an action for Fedir Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 6, 7 ) DODGE FINAL RESULT: Loradon TARGET: 3 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 6, 6 ) DODGE FINAL RESULT: Loradon TARGET: 3 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 7, 5 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 3 + 0 = 3 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 8, 5 ) Move ended for Loradon [Game Saved] Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 6 to 4. Blitz selected. 13 moved (MP) to ( 7, 9 ) DODGE FINAL RESULT: Koragon TARGET: 3 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 6, 8 ) DODGE FINAL RESULT: Koragon TARGET: 3 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 5, 7 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 2 + 0 = 2 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 6, 6 ) 13 moved (MP) to ( 7, 5 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. (3) Go for it successful. 13 moved (MP) to ( 8, 4 ) 112 blocked. (3) Go for it successful. Silvercrest Saints , Choose a block die. POW 1CATCH ball is knocked over. Player pushed to (9, 6) 112 moved (MP) to ( 9, 6 ) (1, 6) + 0, (0, 0) + 0, 0: 1CATCH ball has been knocked prone. 112: status changed from 3 to 1. Ball moved to ( 9, 7 ) GET BALL FINAL RESULT: 1SHORT pass TARGET: 5 --- ROLL: 5 + 0 = 5 Move ended for Koragon [Game Saved] Select an action for Doboran 12: Select an action for Doboran Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Fedir Select an action for Doboran 12: Select an action for Doboran Select an action for Twilar 7: Select an action for Twilar 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 7, 13 ) DODGE FINAL RESULT: Twilar TARGET: 2 --- ROLL: 3 + 0 = 3 Twilar slips past his opponent(s) unhindered. 7 moved (MP) to ( 6, 13 ) 7 moved (MP) to ( 5, 12 ) 7 moved (MP) to ( 5, 11 ) 7 moved (MP) to ( 5, 10 ) 7 moved (MP) to ( 5, 9 ) Move ended for Twilar [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 11, 10 ) DODGE FINAL RESULT: Keladon TARGET: 3 --- ROLL: 4 + 0 = 4 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 11, 9 ) DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 5 + 0 = 5 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 10, 8 ) Move ended for Keladon [Game Saved] Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 9 ) DODGE FINAL RESULT: Doboran TARGET: 3 --- ROLL: 5 + 0 = 5 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 10, 9 ) DODGE FINAL RESULT: Doboran TARGET: 2 --- ROLL: 5 + 0 = 5 Doboran slips past his opponent(s) unhindered. 12 moved (MP) to ( 11, 10 ) Move ended for Doboran [Game Saved] Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 10 ) DODGE BEFORE RE_ROLL: Pradil knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Pradil TARGET: 3 --- ROLL: 2 + 0 = 2 Pradil is knocked over. (6, 5) + 0, (1, 5) + 0, 0: Pradil has been stunned. Move ended for Pradil Silvercrest Saints: All players have moved. 10: status changed from 0 to 2. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 6 [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1PUSH opponent, POP head opponent Player pushed to (17, 4) 6 moved (MP) to ( 12, 4 ) [Game Saved] 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for 1CATCH ball 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 6, 8 ) 7 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Twilar is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Twilar has been knocked prone. 7: status changed from 0 to 1. 1WHILE (enemyNear) Punch(enemy) saved by block skill. 102 moved (MP) to ( 6, 9 ) Move ended for 1WHILE (enemyNear) Punch(enemy) [Game Saved] 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 10 ) 103 moved (MP) to ( 9, 9 ) Move ended for 1DELETE [ ] OpposingPlayers; 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for 1SHORT pass Keladon is knocked over. Player pushed to (19, 9) 9 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Keladon has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 11, 6 ) 111 moved (MP) to ( 11, 7 ) 111 moved (MP) to ( 11, 8 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 7 ) 113 moved (MP) to ( 6, 6 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 7, 6 ) Move ended for 1KILL $Opponent 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 10 ) Move ended for 1DOUBLE Pow(DOUBLE power) 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; Khemrian Inept Automatons turn ended. [Game Saved] 10: status changed from 2 to 1. Pradil rolls over. Silvercrest Saints start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 4 ) 6 moved (MP) to ( 10, 5 ) Move ended for Fedir Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 9, 5 ) 112 blocked. Silvercrest Saints , Choose a block die. PUSHBACK Player pushed to (10, 7) 112 moved (MP) to ( 10, 7 ) 13 moved (MP) to ( 9, 6 ) 13 moved (MP) to ( 8, 7 ) DODGE BEFORE RE_ROLL: Koragon knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Reroll using DODGE. DODGE FINAL RESULT: Koragon TARGET: 4 --- ROLL: 3 + 0 = 3 Koragon is knocked over. (4, 5) + 0, (1, 6) + 0, 0: Koragon has been stunned. Move ended for Koragon 13: status changed from 0 to 2. Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 7 [Game Saved] 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: Select an action for 1PUSH opponent, POP head opponent Select an action for 1PUSH opponent, POP head opponent 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 1PUSH opponent, POP head opponent Fedir is knocked over. Player pushed to (18, 4) 6 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 6) + 0, (5, 1) + 1, 0: Fedir has been stunned. 6: status changed from 0 to 2. 101 moved (MP) to ( 10, 5 ) [Game Saved] 108: Select an action for 2TRY {IF carryBall THROW ball}; Select an action for 2TRY {IF carryBall THROW ball}; 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 11, 6 ) 108 moved (MP) to ( 10, 6 ) 108 moved (MP) to ( 9, 5 ) Move ended for 2TRY {IF carryBall THROW ball}; 105: Select an action for 1KILL $Opponent Select an action for 1KILL $Opponent 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for 1KILL $Opponent Loradon saved by dodge skill. Player pushed to (20, 4) 5 moved (MP) to ( 9, 4 ) [Game Saved] 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 5, 10 ) 102 moved (MP) to ( 4, 9 ) Move ended for 1WHILE (enemyNear) Punch(enemy) 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 1DOUBLE Pow(DOUBLE power) Doboran is knocked over. Player pushed to (17, 9) 12 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (5, 4) + 0, (6, 6) + 1, 6: Doboran has been KILLED!! 12: status changed from 0 to 10. Verified Opponent Roll = 4 (4) Apothecary SUCCEEDS! 12: status changed from 10 to 1. [Game Saved] 113: Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] Select an action for 2[A HREF=HitRef][B]Foul[/B][/A] 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 5, 7 ) 113 moved (MP) to ( 4, 8 ) 113 moved (MP) to ( 3, 9 ) 113 moved (MP) to ( 2, 9 ) Move ended for 2[A HREF=HitRef][B]Foul[/B][/A] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 8, 11 ) 114 moved (MP) to ( 7, 11 ) 114 moved (MP) to ( 6, 11 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 8, 9 ) 112 moved (MP) to ( 7, 10 ) 112 moved (MP) to ( 6, 10 ) 112 moved (MP) to ( 5, 10 ) Move ended for 1CATCH ball 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 7 ) 111 moved (MP) to ( 9, 6 ) 111 moved (MP) to ( 8, 6 ) 111 moved (MP) to ( 7, 5 ) 111 moved (MP) to ( 6, 4 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 9 ) 103 moved (MP) to ( 7, 8 ) 103 moved (MP) to ( 6, 8 ) 103 moved (MP) to ( 5, 7 ) Move ended for 1DELETE [ ] OpposingPlayers; 107: Select an action for 1SHORT pass Select an action for 1SHORT pass 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 8, 8 ) 107 moved (MP) to ( 7, 9 ) 107 moved (MP) to ( 6, 8 ) 107 moved (MP) to ( 5, 8 ) 107 moved (MP) to ( 4, 8 ) Pass selected. QUICK PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: 1SHORT pass miss threw the ball! TARGET: 5 --- ROLL: 2 + 1Qp = 3 Verified Opponent Roll = 1 PASS FINAL RESULT: 1SHORT pass TARGET: 5 --- ROLL: 1 Verified Opponent Roll = 3 Player fumbled direction: 3 Ball moved to ( 26, 7 ) Move ended for 1SHORT pass Khemrian Inept Automatons: All players have moved. Khemrian Inept Automatons turn ended. [Game Saved] 6: status changed from 2 to 1. Fedir rolls over. 13: status changed from 2 to 1. Koragon rolls over. Silvercrest Saints start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Twilar 7: Select an action for Twilar 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Twilar Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 13, 8 ) 12 moved (MP) to ( 14, 7 ) 12 moved (MP) to ( 15, 6 ) Move ended for Doboran Select an action for Pradil 10: Select an action for Pradil 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Pradil Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 3 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 2 + 0 = 2 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 7, 2 ) 5 moved (MP) to ( 6, 2 ) 5 moved (MP) to ( 5, 3 ) 5 moved (MP) to ( 4, 4 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 3 + 0 = 3 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 3, 5 ) 5 moved (MP) to ( 3, 6 ) (4) Go for it successful. 5 moved (MP) to ( 3, 7 ) GET BALL FINAL RESULT: Loradon TARGET: 3 --- ROLL: 5 + 0 = 5 (3) Go for it successful. 5 moved (MP) to ( 3, 6 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 2 + 0 = 2 Loradon slips past his opponent(s) unhindered. Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: 1DELETE [ ] OpposingPlayers; TARGET: 8 --- ROLL: 3 + 0 = 3 The ball sails unhindered over the head of 1DELETE [ ] OpposingPlayers;. Pass selected. LONG BOMB PASS BEFORE RE_ROLL: Loradon miss threw the ball! TARGET: 3 --- ROLL: 4 + -2Lb = 2 PASS FINAL RESULT: Loradon TARGET: 3 --- ROLL: 4 + -2Lb = 2 Scatter roll: 4 Scatter roll: 7 Scatter roll: 5 Move ended for Loradon Ball moved to ( 16, 8 ) Scatter roll: 4 Ball moved to ( 17, 8 ) Silvercrest Saints turn ended. Waiting for Khemrian Inept Automatons to finish TURN: 8 [Game Saved] 102: Select an action for 1WHILE (enemyNear) Punch(enemy) Select an action for 1WHILE (enemyNear) Punch(enemy) 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for 1WHILE (enemyNear) Punch(enemy) Twilar is knocked over. Player pushed to (23, 8) 7 moved (MP) to ( 6, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Twilar has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 5, 9 ) [Game Saved] 114: Select an action for 2SELECT target FROM red WHERE carryBall = TRUE Select an action for 2SELECT target FROM red WHERE carryBall = TRUE 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 8, 12 ) 114 moved (MP) to ( 9, 11 ) Move ended for 2SELECT target FROM red WHERE carryBall = TRUE 112: Select an action for 1CATCH ball Select an action for 1CATCH ball 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 6, 9 ) 112 moved (MP) to ( 7, 8 ) 112 moved (MP) to ( 8, 8 ) 112 moved (MP) to ( 9, 9 ) Move ended for 1CATCH ball 104: Select an action for 1DOUBLE Pow(DOUBLE power) Select an action for 1DOUBLE Pow(DOUBLE power) 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for 1DOUBLE Pow(DOUBLE power) Player pushed to (21, 9) 10 moved (MP) to ( 8, 9 ) 104 moved (MP) to ( 9, 10 ) [Game Saved] 111: Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball Select an action for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 5, 4 ) 111 moved (MP) to ( 4, 4 ) 111 moved (MP) to ( 5, 5 ) Move ended for 2IF carryBall THEN GOTO endZone ELSE GOTO ball 103: Select an action for 1DELETE [ ] OpposingPlayers; Select an action for 1DELETE [ ] OpposingPlayers; 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 6, 7 ) 103 moved (MP) to ( 7, 8 ) 10 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Pradil is knocked over. Player pushed to (21, 10) 10 moved (MP) to ( 8, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (4, 6) + 0, (4, 2) + 1, 0: Pradil has been stunned. 10: status changed from 0 to 2. 103 moved (MP) to ( 8, 9 ) Move ended for 1DELETE [ ] OpposingPlayers; Khemrian Inept Automatons turn ended. [Game Saved] 10: status changed from 2 to 1. Pradil rolls over. Silvercrest Saints start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Koragon 13: Select an action for Koragon 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 9, 7 ) DODGE FINAL RESULT: Koragon TARGET: 2 --- ROLL: 5 + 0 = 5 Koragon slips past his opponent(s) unhindered. 13 moved (MP) to ( 10, 7 ) 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 12, 7 ) 13 moved (MP) to ( 13, 7 ) Move ended for Koragon [Game Saved] Select an action for Fedir 6: Select an action for Fedir 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 10, 3 ) DODGE FINAL RESULT: Fedir TARGET: 2 --- ROLL: 4 + 0 = 4 Fedir slips past his opponent(s) unhindered. 6 moved (MP) to ( 9, 3 ) 6 moved (MP) to ( 8, 4 ) Move ended for Fedir [Game Saved] Select an action for Loradon 5: Select an action for Loradon 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 3, 5 ) 5 moved (MP) to ( 3, 4 ) 5 moved (MP) to ( 4, 3 ) 5 moved (MP) to ( 5, 3 ) 5 moved (MP) to ( 6, 4 ) 5 moved (MP) to ( 7, 4 ) DODGE FINAL RESULT: Loradon TARGET: 2 --- ROLL: 5 + 0 = 5 Loradon slips past his opponent(s) unhindered. 5 moved (MP) to ( 8, 5 ) Move ended for Loradon [Game Saved] Select an action for Keladon 9: Select an action for Keladon 9: tackle zone state changed to true 9: status changed from 6 to 4. Blitz selected. 9 moved (MP) to ( 11, 8 ) DODGE BEFORE RE_ROLL: Keladon knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Keladon TARGET: 2 --- ROLL: 2 + 0 = 2 Keladon slips past his opponent(s) unhindered. 9 moved (MP) to ( 10, 7 ) 9 moved (MP) to ( 9, 6 ) 108 blocked. Silvercrest Saints , Choose a block die. POW 2TRY {IF carryBall THROW ball}; is knocked over. Player pushed to (9, 4) 108 moved (MP) to ( 9, 4 ) (5, 1) + 0, (0, 0) + 0, 0: 2TRY {IF carryBall THROW ball}; has been knocked prone. 108: status changed from 0 to 1. Move ended for Keladon [Game Saved] Select an action for Doboran 12: Select an action for Doboran Select an action for Doboran 12: Select an action for Doboran 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 7 ) 12 moved (MP) to ( 17, 8 ) GET BALL BEFORE RE_ROLL: Doboran dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Doboran TARGET: 2 --- ROLL: 2 + 0 = 2 12 moved (MP) to ( 16, 8 ) 12 moved (MP) to ( 15, 7 ) 12 moved (MP) to ( 14, 7 ) Pass selected. QUICK PASS PASS FINAL RESULT: Doboran TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Doboran Ball moved to ( 13, 7 ) GET BALL FINAL RESULT: Koragon TARGET: 2 --- ROLL: 2 + 0 = 2 Silvercrest Saints turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=1,y=9] : current status = 7 1 : current status = 7 (5) Gelan regains consciousness. 1: status changed from 7 to 0. 1 : current square = java.awt.Point[x=1,y=9] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=1,y=8] : current status = 7 2 : current status = 7 (1) Dunar stays UNconscious. 2 : current square = java.awt.Point[x=1,y=8] : current status = 7 2 : rearrange KO player to square java.awt.Point[x=1,y=8] 3 : current square = java.awt.Point[x=0,y=2] : current status = 2 3 : current status = 2 4 : current square = java.awt.Point[x=0,y=3] : current status = 2 4 : current status = 2 5 : current square = java.awt.Point[x=8,y=5] : current status = 4 5 : current square = java.awt.Point[x=8,y=5] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=8,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=8,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=1] 6 : current square = java.awt.Point[x=8,y=4] : current status = 4 6 : current square = java.awt.Point[x=8,y=4] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=8,y=4] 6 : current status = 0 6 : current square = java.awt.Point[x=8,y=4] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=6,y=8] : current status = 1 7 : current square = java.awt.Point[x=6,y=8] : current status = 1 7: status changed from 1 to 0. 7 : set status normal, current square = java.awt.Point[x=6,y=8] 7 : current status = 0 7 : current square = java.awt.Point[x=6,y=8] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=0,y=14] : current status = 10 8 : skipping player in BH, SI, or RIP 9 : current square = java.awt.Point[x=9,y=6] : current status = 4 9 : current square = java.awt.Point[x=9,y=6] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=9,y=6] 9 : current status = 0 9 : current square = java.awt.Point[x=9,y=6] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=8,y=10] : current status = 1 10 : current square = java.awt.Point[x=8,y=10] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=8,y=10] 10 : current status = 0 10 : current square = java.awt.Point[x=8,y=10] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=0,y=8] : current status = 7 11 : current status = 7 (5) Manawil regains consciousness. 11: status changed from 7 to 0. 11 : current square = java.awt.Point[x=0,y=8] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=14,y=7] : current status = 4 12 : current square = java.awt.Point[x=14,y=7] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=7] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=7] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=13,y=7] : current status = 4 13 : current square = java.awt.Point[x=13,y=7] : current status = 4 13: status changed from 3 to 0. 13 : set status normal, current square = java.awt.Point[x=13,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=13,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=2] 14 : current square = java.awt.Point[x=0,y=9] : current status = 7 14 : current status = 7 (4) Barasil regains consciousness. 14: status changed from 7 to 0. 14 : current square = java.awt.Point[x=0,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=3] 15 : current square = java.awt.Point[x=0,y=10] : current status = 7 15 : current status = 7 (3) Agoran stays UNconscious. 15 : current square = java.awt.Point[x=0,y=10] : current status = 7 15 : rearrange KO player to square java.awt.Point[x=0,y=8] 101 : current square = java.awt.Point[x=10,y=5] : current status = 0 101 : current square = java.awt.Point[x=10,y=5] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=10,y=5] 101 : current status = 0 101 : current square = java.awt.Point[x=10,y=5] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=5,y=9] : current status = 0 102 : current square = java.awt.Point[x=5,y=9] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=5,y=9] 102 : current status = 0 102 : current square = java.awt.Point[x=5,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=8,y=9] : current status = 0 103 : current square = java.awt.Point[x=8,y=9] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=8,y=9] 103 : current status = 0 103 : current square = java.awt.Point[x=8,y=9] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=9,y=10] 104 : current status = 0 104 : current square = java.awt.Point[x=9,y=10] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=7,y=6] : current status = 0 105 : current square = java.awt.Point[x=7,y=6] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=7,y=6] 105 : current status = 0 105 : current square = java.awt.Point[x=7,y=6] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=29,y=9] : current status = 7 106 : current status = 7 (5) 1BREAK; regains consciousness. 106: status changed from 7 to 0. 106 : current square = java.awt.Point[x=29,y=9] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=4,y=8] : current status = 0 107 : current square = java.awt.Point[x=4,y=8] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=4,y=8] 107 : current status = 0 107 : current square = java.awt.Point[x=4,y=8] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=9,y=4] : current status = 1 108 : current square = java.awt.Point[x=9,y=4] : current status = 1 108: status changed from 1 to 0. 108 : set status normal, current square = java.awt.Point[x=9,y=4] 108 : current status = 0 108 : current square = java.awt.Point[x=9,y=4] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=1] 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=0] 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=1] 111 : current square = java.awt.Point[x=5,y=5] : current status = 0 111 : current square = java.awt.Point[x=5,y=5] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=5,y=5] 111 : current status = 0 111 : current square = java.awt.Point[x=5,y=5] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=9,y=9] : current status = 0 112 : current square = java.awt.Point[x=9,y=9] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=9,y=9] 112 : current status = 0 112 : current square = java.awt.Point[x=9,y=9] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=2,y=9] : current status = 0 113 : current square = java.awt.Point[x=2,y=9] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=2,y=9] 113 : current status = 0 113 : current square = java.awt.Point[x=2,y=9] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=9,y=11] : current status = 0 114 : current square = java.awt.Point[x=9,y=11] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=9,y=11] 114 : current status = 0 114 : current square = java.awt.Point[x=9,y=11] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Silvercrest Saints Winnings Roll: 5 + 0 Khemrian Inept Automatons Winnings Roll: 3 + -1 Dunar gets an MVP award. 2SELECT target FROM red WHERE carryBall = TRUE gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=0 not conceding roll=3 +1 for win Silvercrest Saints FF Roll: 3 + 1 not conceding roll=6 -1 for loss +1 for cas (2) -1 from high FF of 13 Khemrian Inept Automatons FF Roll: 6 + -1 ***END Fan Factor DEBUG*** D6: 1(124) 2(131) 3(142) 4(141) 5(163) 6(143) Total(844) D8: 1(1) 2(3) 3(2) 4(11) 5(1) 6(2) 7(2) 8(1) Total(23) GAME OVER Final Score: Silvercrest Saints: 1 Khemrian Inept Automatons: 0 WINNINGS Silvercrest Saints: 50000 Khemrian Inept Automatons: 20000 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4