Java JRE 1.5 Beta 8.4 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Lords of Entropy Team 1 race: Chaos Player 1 name: The Red Scarrier Player 1: W Chaos Warrior 5 4 3 9 [] Player 2 name: Toxo Thrixtric Player 2: B Chaos Beastman 6 3 3 8 [Horns] Player 3 name: Chlor-Pilon Player 3: Mi Minotaur 5 5 2 8 [Always Hungry, Big Guy, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team-Mate, Wild Animal] Player 4 name: Acito Menophen Player 4: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Guard, Horns] Player 5 name: Bacilus Globulii Player 5: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns] Player 7 name: Iodo Quinol Player 7: B Chaos Beastman 6 3 3 8 [Block, Horns, Mighty Blow] Player 8 name: Phenolph Thalien Player 8: B Chaos Beastman 6 3 3 7 [Block, Claw, Horns, Mighty Blow, Tackle] Player 9 name: Metho Trexate Player 9: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 10 name: Ator Vastatin Player 10: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Guard, Horns] Player 11 name: Diplo Calyx Player 11: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 12 name: Grofis the Bludgeoner Player 12: W Chaos Warrior 5 5 4 9 [+ag, +st, Block] Player 13 name: Mercy Player 13: W Chaos Warrior 5 4 3 9 [Block, Tentacles] Player 15 name: Grim Gunderbald Player 15: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 16 name: Azithro Mycin Player 16: B Chaos Beastman 7 3 3 8 [+ma, Claw, Horns] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1115] Connected as server to game 'lordoftongues'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=1116] Connected as server to game 'lordoftongues'. Waiting for client. Sending Team File... Done Sending File Team 2 name: Bloom County DeathTongues Team 2 race: Human Player 102 name: Quiche Player 102: L Human Lineman 6 3 3 8 [] Player 103 name: Steve Dallas Player 103: L Human Lineman 6 3 3 8 [Block] Player 104 name: Hodge Podge Jr. Player 104: B Human Blitzer 8 3 3 8 [+ma, SKILL, Block] Player 105 name: Lola Granola Player 105: L Human Lineman 6 3 3 8 [Block, Kick] Player 106 name: Jean Kirkpatrick Player 106: L Human Lineman 6 3 3 8 [Block] Player 107 name: Oliver Wendell Jones II Player 107: T Human Thrower 6 3 3 8 [Pass, Sure Hands] Player 108 name: Rosebud Player 108: B Human Blitzer 6 3 4 8 [+ag, Block, Guard, Strip Ball] Player 109 name: Spuds Mackenzie Player 109: B Human Blitzer 7 3 3 8 [Block, Guard] Player 110 name: Limekiller Player 110: B Human Blitzer 7 3 3 8 [Block, Guard, Mighty Blow, Tackle] Player 111 name: Cutter John Player 111: C Human Catcher 8 2 3 7 [Block, Catch, Dodge, Sprint, Sure Feet] Player 112 name: Dr. Legrunt Player 112: C Human Catcher 8 2 3 7 [Catch, Dodge, Dump Off, Nerves Of Steel] Player 113 name: Bill The Cat Player 113: T Human Thrower 6 3 3 8 [Accurate, Pass, Safe Throw, Strong Arm, Sure Hands] Player 114 name: Sen. Bedfellow Player 114: L Human Lineman 6 3 3 8 [Block] Player 115 name: G.P. Snorklewhacker Player 115: O Ogre 5 5 2 9 [Big Guy, Block, Bone Head, Break Tackle, Mighty Blow, Thick Skull, Throw Team-Mate] Done loading opponent team. *** Setup start *** Weather roll(3+2) Current Weather: Nice *** Setup start *** Gate: 58000 screaming fans show up for the game. Handicap result 41:DOOM & GLOOM. Turn time limit reached. Lords of Entropy lose half their rerolls from DOOM & GLOOM. Acito Menophen manages to ignore the niggling pain. Phenolph Thalien manages to ignore the niggling pain. Metho Trexate manages to ignore the niggling pain. Azithro Mycin manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Bloom County DeathTongues win the toss. Waiting for Bloom County DeathTongues to set players on field. 109 moved location (MPL) to ( 15, 6 ) 108 moved location (MPL) to ( 16, 12 ) 107 moved location (MPL) to ( 15, 8 ) 115 moved location (MPL) to ( 15, 7 ) 106 moved location (MPL) to ( 16, 13 ) 105 moved location (MPL) to ( 16, 4 ) 113 moved location (MPL) to ( 17, 7 ) 104 moved location (MPL) to ( 16, 1 ) 103 moved location (MPL) to ( 16, 10 ) 102 moved location (MPL) to ( 16, 2 ) 111 moved location (MPL) to ( 19, 7 ) 110 moved (SP) to ( 19, 6 ) 107 moved (SP) to ( 22, 9 ) 112 moved (SP) to ( 22, 7 ) 110 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 21, 7 ) 111 moved (SP) to ( 29, 5 ) 114 moved (SP) to ( 19, 9 ) 107 moved (SP) to ( 28, 6 ) 114 moved (SP) to ( 28, 7 ) 108 moved (SP) to ( 16, 11 ) 106 moved (SP) to ( 16, 12 ) 102 moved (SP) to ( 16, 3 ) 104 moved (SP) to ( 17, 2 ) 106 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 1 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 15 moved (SP) to ( 5, 6 ) 13 moved (SP) to ( 5, 5 ) 12 moved (SP) to ( 5, 4 ) 3 moved (SP) to ( 6, 5 ) 1 moved (SP) to ( 6, 7 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 3 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 8, 5 ) 3 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 13, 4 ) 10 moved (SP) to ( 5, 2 ) 4 moved (SP) to ( 3, 3 ) 5 moved (SP) to ( 5, 4 ) 16 moved (SP) to ( 7, 4 ) 7 moved (SP) to ( 7, 5 ) 8 moved (SP) to ( 7, 3 ) 1 moved (SP) to ( 14, 3 ) 1 moved (SP) to ( 14, 2 ) 13 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 4 ) 3 moved (SP) to ( 14, 6 ) 13 moved (SP) to ( 13, 5 ) 15 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 3 ) 7 moved (SP) to ( 11, 7 ) 7 moved (SP) to ( 13, 7 ) 3 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 13, 6 ) 15 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 11, 6 ) 7 moved (SP) to ( 13, 8 ) 4 moved (SP) to ( 6, 5 ) 16 moved (SP) to ( 6, 9 ) 5 moved (SP) to ( 12, 5 ) 10 moved (SP) to ( 14, 5 ) 16 moved (SP) to ( 9, 5 ) 5 moved (SP) to ( 6, 9 ) 5 moved (SP) to ( 12, 4 ) 16 moved (SP) to ( 6, 9 ) 10 moved (SP) to ( 12, 5 ) 5 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 13, 9 ) *** Setup end *** Waiting for Bloom County DeathTongues to kick off. Ball placed at (23, 10) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+4) = Blitz! Verified Opponent Roll = 3 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 3 Distance: 1 Waiting for Bloom County DeathTongues to finish TURN: 0 [Game Saved] 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 10 ) 108 moved (MP) to ( 14, 9 ) Move ended for Rosebud 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 10 ) 103 moved (MP) to ( 14, 10 ) Move ended for Steve Dallas 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 12 ) 106 moved (MP) to ( 15, 12 ) 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 10 ) Move ended for Jean Kirkpatrick 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 2 ) 102 moved (MP) to ( 15, 1 ) Move ended for Quiche 105: Select an action for Lola Granola Select an action for Lola Granola 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 3 ) 105 moved (MP) to ( 16, 2 ) 105 moved (MP) to ( 16, 1 ) 105 moved (MP) to ( 15, 0 ) 105 moved (MP) to ( 14, 1 ) Move ended for Lola Granola 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 16, 2 ) 104 moved (MP) to ( 15, 2 ) 1 blocked. Verified Opponent Roll = POW POW The Red Scarrier is knocked over. Player pushed to (16, 3) 1 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: The Red Scarrier has been knocked prone. 1: status changed from 0 to 1. 104 moved (MP) to ( 14, 2 ) Move ended for Hodge Podge Jr. [Game Saved] 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 18, 10 ) 112 moved (MP) to ( 17, 11 ) 112 moved (MP) to ( 16, 12 ) 112 moved (MP) to ( 15, 12 ) 112 moved (MP) to ( 14, 12 ) 112 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 (6) Go for it successful. 112 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 11, 12 ) Move ended for Dr. Legrunt [Game Saved] 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 17, 5 ) 113 moved (MP) to ( 17, 4 ) 113 moved (MP) to ( 16, 4 ) Move ended for Bill The Cat Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. Ball placed at (-1, -1) Ball moved to ( 24, 9 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 24, 8 ) [Game Saved] Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for The Red Scarrier Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW Move ended for Phenolph Thalien Hodge Podge Jr. is knocked over. Player pushed to (13, 1) 104 moved (MP) to ( 13, 1 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (5, 5) + 2, (1, 4) + 1, 0: Hodge Podge Jr. has been stunned. 104: status changed from 0 to 2. [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 109 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Grim Gunderbald Spuds Mackenzie is knocked over. Player pushed to (16, 7) 109 moved (MP) to ( 16, 7 ) (4, 3) + 0, (0, 0) + 0, 0: Spuds Mackenzie has been knocked prone. 109: status changed from 0 to 1. 15 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (6) WILD ANIMAL roll passed. Block selected. 115 blocked. Lords of Entropy , Choose a block die. SKULL Move ended for Chlor-Pilon Chlor-Pilon is knocked over. MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Chlor-Pilon has been knocked prone. 3: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 1 [Game Saved] 104: status changed from 2 to 1. Hodge Podge Jr. rolls over. 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rosebud Ator Vastatin is knocked over. Player pushed to (17, 8) 10 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 108 moved (MP) to ( 13, 9 ) [Game Saved] 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 10 ) 106 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 9, 9 ) 106 moved (MP) to ( 8, 9 ) 106 moved (MP) to ( 7, 9 ) Move ended for Jean Kirkpatrick 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 10 ) 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 11, 10 ) 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 9, 10 ) 103 moved (MP) to ( 8, 10 ) Move ended for Steve Dallas 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 12 ) 112 moved (MP) to ( 9, 12 ) 112 moved (MP) to ( 8, 12 ) 112 moved (MP) to ( 7, 12 ) 112 moved (MP) to ( 6, 12 ) 112 moved (MP) to ( 5, 11 ) 112 moved (MP) to ( 4, 10 ) 112 moved (MP) to ( 4, 9 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 5, 8 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Dr. Legrunt dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Dr. Legrunt TARGET: 4 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 4, 8 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Dr. Legrunt TARGET: 3 --- ROLL: 6 + 0 = 6 Dr. Legrunt slips past his opponent(s) unhindered. Move ended for Dr. Legrunt [Game Saved] 109: Select an action for Spuds Mackenzie Select an action for Spuds Mackenzie 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Spuds Mackenzie 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 2 ) Move ended for Quiche 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 115: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for G.P. Snorklewhacker Grim Gunderbald saved by block skill. G.P. Snorklewhacker saved by block skill. [Game Saved] 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 8 ) 7 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (17, 9) 7 moved (MP) to ( 12, 9 ) 110 moved (MP) to ( 13, 8 ) 110 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 5 + 0 = 5 Limekiller slips past his opponent(s) unhindered. 110 moved (MP) to ( 11, 7 ) 110 moved (MP) to ( 10, 7 ) 110 moved (MP) to ( 9, 7 ) 110 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 7, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 6, 8 ) Move ended for Limekiller Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (6) WILD ANIMAL roll passed. 3: status changed from 6 to 4. Normal move selected. Move ended for Chlor-Pilon [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Ator Vastatin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 5 ) 12 moved (MP) to ( 11, 5 ) 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 9, 5 ) 12 moved (MP) to ( 8, 5 ) Move ended for Grofis the Bludgeoner Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 5, 6 ) 4 moved (MP) to ( 4, 7 ) 112 blocked. Waiting for opponent to decide to use DUMP OFF. 112: tackle zone state changed to true NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Dr. Legrunt TARGET: 4 --- ROLL: 5 + 1Qp = 6 Ball moved to ( 23, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Limekiller TARGET: 4 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 22, 7 ) 112 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (3, 9) 112 moved (MP) to ( 3, 9 ) 4 moved (MP) to ( 5, 6 ) 4 moved (MP) to ( 6, 6 ) 4 moved (MP) to ( 7, 7 ) BIG HAND skill used. GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 2 + 0 = 2 (6) Go for it successful. 4 moved (MP) to ( 7, 6 ) DODGE BEFORE RE_ROLL: Acito Menophen knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Acito Menophen TARGET: 3 --- ROLL: 6 + 0 = 6 Acito Menophen slips past his opponent(s) unhindered. (6) Go for it successful. 4 moved (MP) to ( 7, 5 ) Move ended for Acito Menophen [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Mercy 13: Select an action for Mercy Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 5 ) 5 moved (MP) to ( 12, 6 ) 5 moved (MP) to ( 11, 6 ) 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 9, 7 ) 5 moved (MP) to ( 8, 7 ) (3) Go for it successful. 5 moved (MP) to ( 7, 7 ) Move ended for Bacilus Globulii [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 5 ) 13 moved (MP) to ( 12, 6 ) 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 10, 7 ) Turn time limit reached. 13 moved (MP) to ( 9, 8 ) (3) Go for it successful. 13 moved (MP) to ( 8, 8 ) Move ended for Mercy [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 4 ) 8 moved (MP) to ( 12, 4 ) 8 moved (MP) to ( 11, 4 ) 8 moved (MP) to ( 10, 4 ) 8 moved (MP) to ( 9, 4 ) 8 moved (MP) to ( 8, 4 ) (4) Go for it successful. 8 moved (MP) to ( 7, 4 ) (6) Go for it successful. 8 moved (MP) to ( 6, 5 ) Move ended for Phenolph Thalien [Game Saved] Select an action for The Red Scarrier 1: Select an action for The Red Scarrier Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW Move ended for Azithro Mycin Limekiller is knocked over. Player pushed to (6, 7) 110 moved (MP) to ( 6, 7 ) CLAW used on armor roll. (5, 2) + 2, (6, 1) + 0, 0: Limekiller has been stunned. 110: status changed from 0 to 2. 16 moved (MP) to ( 6, 8 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Iodo Quinol Player pushed to (14, 9) 108 moved (MP) to ( 14, 9 ) 7 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 109 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Grim Gunderbald Player pushed to (17, 8) 109 moved (MP) to ( 17, 8 ) [Game Saved] Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 2 ) Move ended for The Red Scarrier Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 2 [Game Saved] 110: status changed from 2 to 1. Limekiller rolls over. 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 4 ) 113 moved (MP) to ( 14, 4 ) 113 moved (MP) to ( 13, 4 ) 113 moved (MP) to ( 12, 4 ) 113 moved (MP) to ( 11, 4 ) 113 moved (MP) to ( 10, 4 ) Move ended for Bill The Cat 105: Select an action for Lola Granola Select an action for Lola Granola 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 108: Select an action for Rosebud Select an action for Rosebud 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 2 ) Move ended for Quiche 105: Select an action for Lola Granola Select an action for Lola Granola 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Lola Granola The Red Scarrier is knocked over. Player pushed to (15, 3) 1 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: The Red Scarrier has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 14, 2 ) [Game Saved] 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Blitz selected. 104 moved (MP) to ( 12, 2 ) 104 moved (MP) to ( 11, 3 ) 104 moved (MP) to ( 10, 3 ) 104 moved (MP) to ( 9, 3 ) 104 moved (MP) to ( 8, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 104 moved (MP) to ( 7, 4 ) 4 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. Team re-roll used. Choose a block die. POW/SKULL Acito Menophen saved by block skill. Hodge Podge Jr. saved by block skill. Move ended for Hodge Podge Jr. [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 4, 8 ) 112 moved (MP) to ( 4, 7 ) 112 moved (MP) to ( 4, 6 ) Move ended for Dr. Legrunt 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 10 ) 103 moved (MP) to ( 10, 9 ) 103 moved (MP) to ( 10, 8 ) 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 10, 6 ) Move ended for Steve Dallas 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 109: Select an action for Spuds Mackenzie Select an action for Spuds Mackenzie 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 15, 10 ) 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 13, 11 ) 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 11, 10 ) 109 moved (MP) to ( 10, 9 ) Move ended for Spuds Mackenzie 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rosebud Player pushed to (17, 9) 7 moved (MP) to ( 12, 9 ) [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 115: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for G.P. Snorklewhacker Grim Gunderbald saved by block skill. G.P. Snorklewhacker saved by block skill. [Game Saved] 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 6, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 TENTACLES roll: 6 + 4 ST 6 + 3 ST TENTACLES roll succeeds. Moving player is trapped. 106 moved (MP) to ( 7, 9 ) Move ended for Jean Kirkpatrick Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 11, 9 ) 109 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Spuds Mackenzie is knocked over. Player pushed to (9, 9) 109 moved (MP) to ( 9, 9 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Spuds Mackenzie has been knocked prone. 109: status changed from 0 to 1. 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 13, 11 ) 7 moved (MP) to ( 13, 12 ) 7 moved (MP) to ( 13, 13 ) Move ended for Iodo Quinol [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW Move ended for Phenolph Thalien Hodge Podge Jr. is knocked over. Player pushed to (8, 3) 104 moved (MP) to ( 8, 3 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (5, 3) + 2, (6, 3) + 1, 6: Hodge Podge Jr. has been KILLED!! 104: status changed from 0 to 10. 8 moved (MP) to ( 7, 4 ) Waiting for opponent to decide to use apothecary. (2) Apothecary SUCCEEDS! 104: status changed from 10 to 1. [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen Turn time limit reached. 4: tackle zone state changed to true Hand off selected. Move ended for Acito Menophen Ball moved to ( 8, 5 ) GET BALL FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 11, 10 ) (3) Go for it successful. 12 moved (MP) to ( 12, 11 ) (2) Go for it successful. 12 moved (MP) to ( 12, 12 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 9 ) 10 moved (MP) to ( 12, 10 ) 10 moved (MP) to ( 13, 11 ) Move ended for Ator Vastatin Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 106 blocked. Lords of Entropy , Choose a block die. POW Move ended for Azithro Mycin Jean Kirkpatrick is knocked over. Player pushed to (7, 10) 106 moved (MP) to ( 7, 10 ) CLAW used on armor roll. (4, 4) + 2, (1, 4) + 0, 0: Jean Kirkpatrick has been stunned. 106: status changed from 0 to 2. 16 moved (MP) to ( 7, 9 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 7 ) 5 moved (MP) to ( 9, 8 ) 5 moved (MP) to ( 10, 9 ) 5 moved (MP) to ( 11, 10 ) 5 moved (MP) to ( 11, 11 ) Move ended for Bacilus Globulii Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 9 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 10, 11 ) 13 moved (MP) to ( 11, 12 ) 13 moved (MP) to ( 11, 13 ) Move ended for Mercy Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for The Red Scarrier Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (6) WILD ANIMAL roll passed. Block selected. 115 blocked. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (16, 6) 115 moved (MP) to ( 16, 6 ) 3 moved (MP) to ( 15, 7 ) Block selected. 115 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Chlor-Pilon G.P. Snorklewhacker is knocked over. Player pushed to (17, 5) 115 moved (MP) to ( 17, 5 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: G.P. Snorklewhacker has been knocked prone. 115: status changed from 0 to 1. 3 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 5 ) 15 moved (MP) to ( 15, 4 ) 15 moved (MP) to ( 15, 3 ) Move ended for Grim Gunderbald Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 3 [Game Saved] 106: status changed from 2 to 1. Jean Kirkpatrick rolls over. 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 4, 7 ) 112 moved (MP) to ( 5, 8 ) 112 moved (MP) to ( 5, 9 ) 112 moved (MP) to ( 5, 10 ) 112 moved (MP) to ( 6, 11 ) 112 moved (MP) to ( 7, 12 ) 112 moved (MP) to ( 8, 12 ) Move ended for Dr. Legrunt 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 7, 7 ) 110 moved (MP) to ( 8, 7 ) 110 moved (MP) to ( 9, 8 ) 110 moved (MP) to ( 8, 9 ) Move ended for Limekiller 109: Select an action for Spuds Mackenzie Select an action for Spuds Mackenzie 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 10, 9 ) 109 moved (MP) to ( 11, 9 ) 109 moved (MP) to ( 12, 9 ) 109 moved (MP) to ( 13, 10 ) Move ended for Spuds Mackenzie 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 11, 8 ) 103 moved (MP) to ( 11, 9 ) 103 moved (MP) to ( 11, 10 ) Move ended for Steve Dallas 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 5 ) 113 moved (MP) to ( 12, 6 ) 113 moved (MP) to ( 13, 7 ) 113 moved (MP) to ( 14, 8 ) 113 moved (MP) to ( 15, 9 ) 113 moved (MP) to ( 15, 10 ) Move ended for Bill The Cat 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 13, 9 ) 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Rosebud knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Rosebud TARGET: 5 --- ROLL: 5 + 0 = 5 Rosebud slips past his opponent(s) unhindered. 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Choose a block die. SKULL Rosebud is knocked over. Move ended for Rosebud Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 108: status changed from 0 to 1. Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. POW Move ended for Grim Gunderbald Lola Granola is knocked over. Player pushed to (13, 1) 105 moved (MP) to ( 13, 1 ) (3, 1) + 0, (0, 0) + 0, 0: Lola Granola has been knocked prone. 105: status changed from 0 to 1. 15 moved (MP) to ( 14, 2 ) [Game Saved] Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for The Red Scarrier Player pushed to (15, 1) 102 moved (MP) to ( 15, 1 ) 1 moved (MP) to ( 15, 2 ) [Game Saved] Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Chlor-Pilon The Wild Animal stands still and roars in rage! [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 12 ) 12 moved (MP) to ( 14, 12 ) 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 16, 12 ) 12 moved (MP) to ( 17, 12 ) (6) Go for it successful. 12 moved (MP) to ( 18, 12 ) (5) Go for it successful. 12 moved (MP) to ( 19, 12 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for Mercy 13: Select an action for Mercy Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 12 ) 7 moved (MP) to ( 17, 12 ) 7 moved (MP) to ( 18, 11 ) 7 moved (MP) to ( 19, 11 ) (5) Go for it successful. 7 moved (MP) to ( 20, 11 ) Move ended for Iodo Quinol [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 13 ) 13 moved (MP) to ( 13, 13 ) 13 moved (MP) to ( 14, 13 ) 13 moved (MP) to ( 15, 13 ) 13 moved (MP) to ( 16, 13 ) (2) Go for it successful. 13 moved (MP) to ( 17, 12 ) (6) Go for it successful. 13 moved (MP) to ( 18, 11 ) Move ended for Mercy [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 8, 5 ) 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 10, 7 ) 8 moved (MP) to ( 11, 8 ) 8 moved (MP) to ( 12, 8 ) Turn time limit reached. 8 moved (MP) to ( 13, 9 ) 109 blocked. (2) Go for it successful. HORNS used. Lords of Entropy , Choose a block die. POW Spuds Mackenzie is knocked over. Player pushed to (14, 11) 109 moved (MP) to ( 14, 11 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (2, 6) + 2, (5, 6) + 1, 3: Spuds Mackenzie has been badly hurt! 109: status changed from 0 to 8. 8 moved (MP) to ( 13, 10 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 109 moved to dugout ( 29, 11 ) (3) Go for it successful. 8 moved (MP) to ( 14, 10 ) Move ended for Phenolph Thalien [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 12 ) 10 moved (MP) to ( 15, 12 ) 10 moved (MP) to ( 16, 12 ) 10 moved (MP) to ( 17, 12 ) 10 moved (MP) to ( 18, 13 ) Move ended for Ator Vastatin Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 6 ) 4 moved (MP) to ( 9, 7 ) 4 moved (MP) to ( 10, 8 ) 4 moved (MP) to ( 11, 8 ) 4 moved (MP) to ( 12, 9 ) Move ended for Acito Menophen Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 103 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Bacilus Globulii Player pushed to (11, 9) 103 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW/SKULL Move ended for Azithro Mycin Lords of Entropy: All players have moved. Limekiller saved by block skill. Azithro Mycin is knocked over. MIGHTY BLOW used on injury roll. (4, 5) + 0, (6, 1) + 1, 0: Azithro Mycin has been knocked out. 16: status changed from 0 to 7. 16 moved to dugout ( 0, 8 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 4 [Game Saved] 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 9, 4 ) 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 11, 6 ) 104 moved (MP) to ( 12, 7 ) 104 moved (MP) to ( 13, 8 ) Move ended for Hodge Podge Jr. 105: Select an action for Lola Granola Select an action for Lola Granola 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Lola Granola 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 8, 10 ) 106 moved (MP) to ( 9, 10 ) 106 moved (MP) to ( 10, 10 ) Move ended for Jean Kirkpatrick 103: Select an action for Steve Dallas Select an action for Steve Dallas 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Rosebud 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Steve Dallas Bacilus Globulii is knocked over. Player pushed to (18, 11) 5 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (5, 4) + 0, (2, 5) + 0, 0: Bacilus Globulii has been stunned. 5: status changed from 0 to 2. 103 moved (MP) to ( 11, 10 ) [Game Saved] 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 9, 10 ) 110 moved (MP) to ( 10, 11 ) 110 moved (MP) to ( 11, 12 ) 110 moved (MP) to ( 12, 12 ) 110 moved (MP) to ( 13, 12 ) 110 moved (MP) to ( 14, 12 ) 110 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 17, 12 ) Move ended for Limekiller [Game Saved] 102: Select an action for Quiche Select an action for Quiche 113: Select an action for Bill The Cat Select an action for Bill The Cat Turn time limit reached. 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Bill The Cat TARGET: 3 --- ROLL: 3 + 0 = 3 Bill The Cat slips past his opponent(s) unhindered. 113 moved (MP) to ( 16, 12 ) 113 moved (MP) to ( 17, 13 ) Move ended for Bill The Cat [Game Saved] 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 9, 13 ) 112 moved (MP) to ( 10, 14 ) 112 moved (MP) to ( 11, 14 ) 112 moved (MP) to ( 12, 14 ) 112 moved (MP) to ( 13, 14 ) 112 moved (MP) to ( 14, 14 ) 112 moved (MP) to ( 15, 14 ) 112 moved (MP) to ( 16, 14 ) Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 17, 14 ) 10 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Ator Vastatin is knocked over. Player pushed to (11, 12) 10 moved (MP) to ( 18, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 112 moved (MP) to ( 18, 13 ) Move ended for Dr. Legrunt [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for G.P. Snorklewhacker [Game Saved] 102: Select an action for Quiche Select an action for Quiche 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Quiche TARGET: 3 --- ROLL: 4 + 0 = 4 Quiche slips past his opponent(s) unhindered. 102 moved (MP) to ( 17, 1 ) 102 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 21, 5 ) Move ended for Quiche Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. [Game Saved] 5: status changed from 2 to 1. Bacilus Globulii rolls over. Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 15, 11 ) 8 moved (MP) to ( 16, 11 ) 110 blocked. HORNS used. Lords of Entropy , Choose a block die. POW/SKULL Limekiller saved by block skill. Phenolph Thalien saved by block skill. Move ended for Phenolph Thalien [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Ator Vastatin Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 12 ) DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 1 + 0 = 1 Grofis the Bludgeoner is knocked over. (3, 3) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 12: status changed from 5 to 1. Ball moved to ( 19, 12 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 5 [Game Saved] 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 21, 6 ) 102 moved (MP) to ( 21, 7 ) 102 moved (MP) to ( 21, 8 ) 102 moved (MP) to ( 20, 9 ) 102 moved (MP) to ( 19, 10 ) Move ended for Quiche 113: Select an action for Bill The Cat Select an action for Bill The Cat 110: Select an action for Limekiller Select an action for Limekiller 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bill The Cat Ator Vastatin is knocked over. Player pushed to (10, 11) 10 moved (MP) to ( 19, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 10: status changed from 0 to 1. 113 moved (MP) to ( 18, 12 ) [Game Saved] 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 12 ) Verified Opponent Roll = 3 GET BALL BEFORE RE_ROLL: Dr. Legrunt dropped the ball. TARGET: 5 --- ROLL: 3 + 0 = 3 Team re-roll used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Dr. Legrunt TARGET: 5 --- ROLL: 1 + 0 = 1 Move ended for Dr. Legrunt Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 10, 11 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 10, 10 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Quiche TARGET: 6 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 9, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Iodo Quinol TARGET: 6 --- ROLL: 6 + 0 = 6 Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true 12: status changed from 1 to 4. Normal move selected. Move ended for Grofis the Bludgeoner Select an action for Mercy 13: Select an action for Mercy Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon Select an action for The Red Scarrier 1: Select an action for The Red Scarrier Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Blitz selected. 102 blocked. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (18, 10) 102 moved (MP) to ( 18, 10 ) 7 moved (MP) to ( 21, 10 ) DODGE FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 3 + 0 = 3 Iodo Quinol slips past his opponent(s) unhindered. 7 moved (MP) to ( 22, 9 ) 7 moved (MP) to ( 23, 8 ) 7 moved (MP) to ( 24, 7 ) 7 moved (MP) to ( 25, 6 ) (3) Go for it successful. 7 moved (MP) to ( 26, 5 ) (3) Go for it successful. 7 moved (MP) to ( 27, 5 ) Iodo Quinol scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=15,y=2] : current status = 4 1 : current square = java.awt.Point[x=15,y=2] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=15,y=2] 1 : current status = 0 1 : current square = java.awt.Point[x=15,y=2] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=16,y=6] : current status = 4 3 : current square = java.awt.Point[x=16,y=6] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=16,y=6] 3 : current status = 0 3 : current square = java.awt.Point[x=16,y=6] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=12,y=9] : current status = 0 4 : current square = java.awt.Point[x=12,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=12,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=12,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=11,y=11] : current status = 1 5 : current square = java.awt.Point[x=11,y=11] : current status = 1 5: status changed from 1 to 0. 5 : set status normal, current square = java.awt.Point[x=11,y=11] 5 : current status = 0 5 : current square = java.awt.Point[x=11,y=11] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=27,y=5] 7 : current status = 0 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=16,y=11] : current status = 0 8 : current square = java.awt.Point[x=16,y=11] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=16,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=16,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=0] 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=1] 10 : current square = java.awt.Point[x=19,y=11] : current status = 1 10 : current square = java.awt.Point[x=19,y=11] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=19,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=19,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=20,y=12] : current status = 4 12 : current square = java.awt.Point[x=20,y=12] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=20,y=12] 12 : current status = 0 12 : current square = java.awt.Point[x=20,y=12] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=18,y=11] : current status = 0 13 : current square = java.awt.Point[x=18,y=11] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=18,y=11] 13 : current status = 0 13 : current square = java.awt.Point[x=18,y=11] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 15 : current square = java.awt.Point[x=14,y=2] : current status = 0 15 : current square = java.awt.Point[x=14,y=2] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=14,y=2] 15 : current status = 0 15 : current square = java.awt.Point[x=14,y=2] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=4] 16 : current square = java.awt.Point[x=0,y=8] : current status = 7 16 : current status = 7 (5) Azithro Mycin regains consciousness. 16: status changed from 7 to 0. 16 : current square = java.awt.Point[x=0,y=8] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=5] 102 : current square = java.awt.Point[x=18,y=10] : current status = 0 102 : current square = java.awt.Point[x=18,y=10] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=11,y=10] : current status = 0 103 : current square = java.awt.Point[x=11,y=10] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=11,y=10] 103 : current status = 0 103 : current square = java.awt.Point[x=11,y=10] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=13,y=8] : current status = 0 104 : current square = java.awt.Point[x=13,y=8] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=5] 105 : current square = java.awt.Point[x=13,y=1] : current status = 0 105 : current square = java.awt.Point[x=13,y=1] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=13,y=1] 105 : current status = 0 105 : current square = java.awt.Point[x=13,y=1] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=10,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=10,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=0] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=0] 108 : current square = java.awt.Point[x=12,y=11] : current status = 0 108 : current square = java.awt.Point[x=12,y=11] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=12,y=11] 108 : current status = 0 108 : current square = java.awt.Point[x=12,y=11] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=0] 109 : current square = java.awt.Point[x=29,y=11] : current status = 8 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=17,y=12] : current status = 0 110 : current square = java.awt.Point[x=17,y=12] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=17,y=12] 110 : current status = 0 110 : current square = java.awt.Point[x=17,y=12] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=29,y=1] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=1] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=1] 112 : current square = java.awt.Point[x=19,y=12] : current status = 0 112 : current square = java.awt.Point[x=19,y=12] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=19,y=12] 112 : current status = 0 112 : current square = java.awt.Point[x=19,y=12] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=18,y=12] : current status = 0 113 : current square = java.awt.Point[x=18,y=12] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=18,y=12] 113 : current status = 0 113 : current square = java.awt.Point[x=18,y=12] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=2] 115 : current square = java.awt.Point[x=17,y=5] : current status = 0 115 : current square = java.awt.Point[x=17,y=5] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=5] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=5] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Lords of Entropy Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 3 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 7, 8 ) 13 moved (SP) to ( 7, 6 ) 1 moved (SP) to ( 7, 10 ) 15 moved (SP) to ( 7, 7 ) 12 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 9, 6 ) 8 moved (SP) to ( 5, 4 ) 5 moved (SP) to ( 9, 7 ) 7 moved (SP) to ( 9, 8 ) 4 moved (SP) to ( 5, 5 ) 11 moved (SP) to ( 6, 3 ) 1 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 12, 5 ) 13 moved (SP) to ( 14, 5 ) Turn time limit reached. 12 moved (SP) to ( 11, 5 ) 12 moved (SP) to ( 11, 6 ) 8 moved (SP) to ( 11, 9 ) 4 moved (SP) to ( 12, 13 ) 8 moved (SP) to ( 11, 8 ) 11 moved (SP) to ( 10, 10 ) 7 moved (SP) to ( 12, 12 ) 7 moved (SP) to ( 13, 12 ) 4 moved (SP) to ( 12, 12 ) 7 moved (SP) to ( 12, 13 ) 10 moved (SP) to ( 12, 1 ) 5 moved (SP) to ( 12, 2 ) 15 moved (SP) to ( 10, 4 ) 8 moved (SP) to ( 12, 8 ) 12 moved (SP) to ( 12, 6 ) 11 moved (SP) to ( 11, 10 ) 15 moved (SP) to ( 11, 4 ) 4 moved (SP) to ( 12, 11 ) 5 moved (SP) to ( 12, 3 ) Waiting for Bloom County DeathTongues to set players on field. 108 moved location (MPL) to ( 18, 13 ) 107 moved location (MPL) to ( 15, 13 ) 106 moved location (MPL) to ( 15, 7 ) 105 moved location (MPL) to ( 15, 9 ) 104 moved location (MPL) to ( 19, 2 ) 112 moved location (MPL) to ( 17, 7 ) 103 moved location (MPL) to ( 19, 10 ) 102 moved location (MPL) to ( 16, 2 ) 110 moved location (MPL) to ( 19, 4 ) 115 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 19, 5 ) 111 moved (SP) to ( 22, 5 ) 105 moved (SP) to ( 20, 8 ) 107 moved (SP) to ( 28, 5 ) 113 moved (SP) to ( 22, 8 ) 112 moved (SP) to ( 22, 6 ) 110 moved (SP) to ( 17, 6 ) 115 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 15, 13 ) 105 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 15, 10 ) 106 moved (SP) to ( 16, 9 ) 110 moved (SP) to ( 16, 10 ) 106 moved (SP) to ( 15, 10 ) 102 moved (SP) to ( 17, 8 ) 115 moved (SP) to ( 15, 9 ) 102 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 24, 8 ) 113 moved (SP) to ( 23, 5 ) 111 moved (SP) to ( 22, 9 ) 112 moved (SP) to ( 19, 8 ) 103 moved (SP) to ( 17, 5 ) 112 moved (SP) to ( 19, 10 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 1 ) *** Setup end *** Lords of Entropy Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (6+3) = Brilliant Coaching Lords of Entropy: 1 + 3 coaches Bloom County DeathTongues: 4 + 1 coaches Bloom County DeathTongues get an extra re-roll. KICK skill used. Kick result. Direction: 5 Distance: 2 Ball placed at (18, 3) Scatter roll: 8 Ball moved to ( 19, 5 ) [Game Saved] Ball in play. Waiting for Bloom County DeathTongues to finish TURN: 6 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 22, 5 ) 113 moved (MP) to ( 21, 5 ) 113 moved (MP) to ( 20, 5 ) 113 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Bill The Cat dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Bill The Cat TARGET: 3 --- ROLL: 6 + 0 = 6 113 moved (MP) to ( 20, 6 ) 113 moved (MP) to ( 21, 7 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 ACCURATE skill used. PASS FINAL RESULT: Bill The Cat TARGET: 4 --- ROLL: 5 + 1Qp + 1Acc = 7 Move ended for Bill The Cat Ball moved to ( 7, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Cutter John dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 13 ) 108 moved (MP) to ( 13, 13 ) Move ended for Rosebud 110: Select an action for Limekiller Select an action for Limekiller 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 13 ) 104 moved (MP) to ( 13, 14 ) 7 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Iodo Quinol is knocked over. Player pushed to (18, 12) 7 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 7: status changed from 0 to 1. 104 moved (MP) to ( 12, 13 ) 104 moved (MP) to ( 12, 12 ) Move ended for Hodge Podge Jr. [Game Saved] 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 21, 10 ) 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 12 ) 111 moved (MP) to ( 18, 13 ) 111 moved (MP) to ( 17, 13 ) 111 moved (MP) to ( 16, 13 ) 111 moved (MP) to ( 15, 13 ) 111 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 1 (1) Cutter John trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 1 (1) Cutter John trips and falls trying to go for it! Move ended for Cutter John 111 moved (MP) to ( 13, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Cutter John has been knocked prone. 111: status changed from 3 to 1. Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Ball throw-in: 2, 7 (16, 14) Ball moved to ( 10, 8 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 10, 9 ) Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 13, 2 ) 10 moved (MP) to ( 14, 2 ) 10 moved (MP) to ( 15, 3 ) 10 moved (MP) to ( 16, 4 ) 103 blocked. HORNS used. Lords of Entropy , Choose a block die. POW Steve Dallas is knocked over. Player pushed to (18, 5) 103 moved (MP) to ( 18, 5 ) (6, 4) + 0, (2, 6) + 0, 0: Steve Dallas has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) 10 moved (MP) to ( 17, 5 ) 10 moved (MP) to ( 18, 5 ) Move ended for Ator Vastatin [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 14, 6 ) 12 moved (MP) to ( 15, 6 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 17, 7 ) (1) Grofis the Bludgeoner trips and falls trying to go for it! Move ended for Grofis the Bludgeoner 12 moved (MP) to ( 18, 8 ) (4, 5) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 12: status changed from 0 to 1. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 7 [Game Saved] 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Dr. Legrunt TARGET: 3 --- ROLL: 5 + 0 = 5 112 moved (MP) to ( 18, 10 ) 112 moved (MP) to ( 17, 11 ) 112 moved (MP) to ( 16, 12 ) 112 moved (MP) to ( 15, 13 ) 112 moved (MP) to ( 14, 13 ) Hand off selected. Move ended for Dr. Legrunt Ball moved to ( 16, 13 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Rosebud TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 12, 13 ) Pass selected. QUICK PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: Rosebud fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. Verified Opponent Roll = 3 PASS FINAL RESULT: Rosebud TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Rosebud Ball moved to ( 17, 12 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Hodge Podge Jr. TARGET: 4 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 18, 12 ) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 19, 12 ) Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 11 ) 11 moved (MP) to ( 10, 12 ) GET BALL FINAL RESULT: Diplo Calyx TARGET: 3 --- ROLL: 3 + 0 = 3 11 moved (MP) to ( 10, 11 ) 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 11, 9 ) Hand off selected. Move ended for Diplo Calyx Ball moved to ( 12, 8 ) GET BALL FINAL RESULT: Phenolph Thalien TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 7 ) 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 15, 6 ) 8 moved (MP) to ( 16, 6 ) 8 moved (MP) to ( 17, 5 ) Pass selected. QUICK PASS PASS FINAL RESULT: Phenolph Thalien TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Phenolph Thalien Ball moved to ( 18, 5 ) GET BALL FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 19, 5 ) 10 moved (MP) to ( 20, 5 ) 10 moved (MP) to ( 21, 5 ) 10 moved (MP) to ( 22, 5 ) 10 moved (MP) to ( 23, 5 ) 10 moved (MP) to ( 24, 5 ) (3) Go for it successful. 10 moved (MP) to ( 25, 4 ) (2) Go for it successful. 10 moved (MP) to ( 26, 3 ) Move ended for Ator Vastatin [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Iodo Quinol Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Blitz selected. 104 blocked. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (13, 13) 104 moved (MP) to ( 13, 13 ) 4 moved (MP) to ( 12, 12 ) Move ended for Acito Menophen [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 18, 9 ) Move ended for Grofis the Bludgeoner Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 6 ) 13 moved (MP) to ( 16, 6 ) 13 moved (MP) to ( 17, 7 ) 13 moved (MP) to ( 17, 8 ) 13 moved (MP) to ( 16, 9 ) Move ended for Mercy Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 5 ) 15 moved (MP) to ( 13, 5 ) 15 moved (MP) to ( 14, 6 ) 15 moved (MP) to ( 15, 6 ) 15 moved (MP) to ( 16, 7 ) Move ended for Grim Gunderbald Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 4 ) 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 15, 6 ) 5 moved (MP) to ( 16, 6 ) 5 moved (MP) to ( 17, 6 ) 5 moved (MP) to ( 18, 7 ) Move ended for Bacilus Globulii Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Chlor-Pilon The Wild Animal stands still and roars in rage! [Game Saved] Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Block selected. 106 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for The Red Scarrier Lords of Entropy: All players have moved. Jean Kirkpatrick is knocked over. Player pushed to (16, 11) 106 moved (MP) to ( 16, 11 ) (3, 3) + 0, (0, 0) + 0, 0: Jean Kirkpatrick has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 15, 10 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 8 [Game Saved] 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 12, 14 ) 111 moved (MP) to ( 11, 14 ) 111 moved (MP) to ( 10, 14 ) 111 moved (MP) to ( 9, 14 ) 111 moved (MP) to ( 8, 14 ) Move ended for Cutter John 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 22, 6 ) 113 moved (MP) to ( 23, 5 ) 113 moved (MP) to ( 24, 4 ) 113 moved (MP) to ( 25, 3 ) 10 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Bill The Cat is knocked over. Move ended for Bill The Cat Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Bill The Cat has been knocked prone. 113: status changed from 0 to 1. Bloom County DeathTongues turn ended. *** Setup start *** 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 1 (1) Steve Dallas stays UNconscious. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 8 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 1 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 3 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Starting second half. Lords of Entropy Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. DOOM & GLOOM removed from Lords of Entropy 3 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 12, 6 ) 13 moved (SP) to ( 12, 8 ) 11 moved (SP) to ( 11, 10 ) 10 moved (SP) to ( 11, 4 ) 8 moved (SP) to ( 12, 3 ) 9 moved (SP) to ( 12, 1 ) 4 moved (SP) to ( 12, 13 ) 5 moved (SP) to ( 12, 11 ) 9 moved (SP) to ( 0, 3 ) 7 moved (SP) to ( 12, 1 ) Turn time limit reached. Waiting for Bloom County DeathTongues to set players on field. 108 moved location (MPL) to ( 16, 12 ) 107 moved location (MPL) to ( 15, 8 ) 115 moved location (MPL) to ( 15, 7 ) 106 moved location (MPL) to ( 16, 13 ) 105 moved location (MPL) to ( 16, 4 ) 113 moved location (MPL) to ( 17, 7 ) 104 moved location (MPL) to ( 16, 1 ) 102 moved location (MPL) to ( 16, 2 ) 111 moved location (MPL) to ( 19, 7 ) 110 moved (SP) to ( 18, 9 ) 107 moved (SP) to ( 17, 9 ) 115 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 11 ) 104 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 16, 10 ) 106 moved (SP) to ( 18, 10 ) 111 moved (SP) to ( 21, 9 ) 107 moved (SP) to ( 28, 5 ) 114 moved (SP) to ( 23, 6 ) 113 moved (SP) to ( 22, 6 ) 114 moved (SP) to ( 17, 5 ) 113 moved (SP) to ( 22, 5 ) 105 moved (SP) to ( 17, 10 ) 106 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 20, 7 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 0 ) *** Setup end *** Lords of Entropy Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (19, 3) Kickoff Roll (2+2) = Perfect Defense. The kicking team may reorganize his players. KICK skill used. Kick result. Direction: 7 Distance: 2 Lords of Entropy perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 13 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 14, 11 ) 4 moved (SP) to ( 14, 12 ) 13 moved (SP) to ( 12, 9 ) 5 moved (SP) to ( 12, 11 ) 4 moved (SP) to ( 12, 13 ) Ball placed at (19, 3) Ball placed at (19, 3) GET BALL FINAL RESULT: Sen. Bedfellow TARGET: 4 --- ROLL: 3 + 0 = 3 Scatter roll: 8 Ball moved to ( 16, 5 ) [Game Saved] Ball in play. Waiting for Bloom County DeathTongues to finish TURN: 1 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 7 ) 107 moved (MP) to ( 18, 7 ) 107 moved (MP) to ( 17, 6 ) 107 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Oliver Wendell Jones II TARGET: 3 --- ROLL: 5 + 0 = 5 107 moved (MP) to ( 17, 6 ) 107 moved (MP) to ( 18, 7 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Oliver Wendell Jones II TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Oliver Wendell Jones II Ball moved to ( 8, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Cutter John dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 12 ) 110 moved (MP) to ( 13, 12 ) Move ended for Limekiller 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 13 ) 104 moved (MP) to ( 13, 14 ) 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK Player pushed to (18, 12) 4 moved (MP) to ( 11, 12 ) 104 moved (MP) to ( 12, 13 ) Move ended for Hodge Podge Jr. [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 20, 10 ) 111 moved (MP) to ( 19, 11 ) 111 moved (MP) to ( 18, 12 ) 111 moved (MP) to ( 17, 13 ) 111 moved (MP) to ( 16, 13 ) 111 moved (MP) to ( 15, 13 ) 111 moved (MP) to ( 14, 13 ) 111 moved (MP) to ( 13, 13 ) Move ended for Cutter John 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 11 ) 108 moved (MP) to ( 14, 12 ) Move ended for Rosebud 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 21, 6 ) 113 moved (MP) to ( 20, 7 ) 113 moved (MP) to ( 19, 8 ) 113 moved (MP) to ( 18, 9 ) 113 moved (MP) to ( 18, 10 ) 113 moved (MP) to ( 17, 11 ) Move ended for Bill The Cat 105: Select an action for Lola Granola Select an action for Lola Granola 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 11 ) 105 moved (MP) to ( 15, 12 ) 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 14 ) 105 moved (MP) to ( 12, 14 ) 105 moved (MP) to ( 11, 13 ) Move ended for Lola Granola 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 115: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for G.P. Snorklewhacker Grim Gunderbald is knocked over. Player pushed to (16, 9) 15 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 0 to 1. 115 moved (MP) to ( 14, 9 ) [Game Saved] 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 10 ) 102 moved (MP) to ( 13, 10 ) Move ended for Quiche 106: Select an action for Jean Kirkpatrick Select an action for Jean Kirkpatrick 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 11 ) 106 moved (MP) to ( 13, 11 ) 106 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Jean Kirkpatrick TARGET: 5 --- ROLL: 5 + 0 = 5 Jean Kirkpatrick slips past his opponent(s) unhindered. Move ended for Jean Kirkpatrick [Game Saved] 114: Select an action for Sen. Bedfellow Select an action for Sen. Bedfellow 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 4 ) 114 moved (MP) to ( 15, 3 ) 114 moved (MP) to ( 14, 2 ) 114 moved (MP) to ( 13, 2 ) Move ended for Sen. Bedfellow Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grim Gunderbald Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Mercy Quiche is knocked over. Player pushed to (14, 11) 102 moved (MP) to ( 14, 11 ) (2, 4) + 0, (0, 0) + 0, 0: Quiche has been knocked prone. 102: status changed from 0 to 1. 13 moved (MP) to ( 13, 10 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 11, 11 ) 106 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Jean Kirkpatrick is knocked over. Player pushed to (14, 14) Player 111 pushed to (14, 14) 111 moved (MP) to ( 14, 14 ) Player pushed to (13, 13) 106 moved (MP) to ( 13, 13 ) (5, 5) + 0, (6, 6) + 0, 2: Jean Kirkpatrick has been badly hurt! 106: status changed from 0 to 8. 11 moved (MP) to ( 12, 12 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 106 moved to dugout ( 29, 12 ) Move ended for Diplo Calyx [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Acito Menophen 4: Select an action for Acito Menophen Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Block selected. 114 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Phenolph Thalien Sen. Bedfellow is knocked over. Player pushed to (13, 1) 114 moved (MP) to ( 13, 1 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (3, 5) + 2, (3, 4) + 1, 0: Sen. Bedfellow has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 2 ) 7 moved (MP) to ( 14, 3 ) 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 17, 7 ) Move ended for Iodo Quinol Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 6 ) 1 moved (MP) to ( 16, 7 ) 1 moved (MP) to ( 16, 8 ) 1 moved (MP) to ( 16, 9 ) 1 moved (MP) to ( 16, 10 ) Move ended for The Red Scarrier Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 11, 8 ) 12 moved (MP) to ( 11, 9 ) 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 10, 11 ) Move ended for Grofis the Bludgeoner Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 5 ) 10 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 12, 7 ) 10 moved (MP) to ( 12, 8 ) 10 moved (MP) to ( 12, 9 ) 10 moved (MP) to ( 12, 10 ) (3) Go for it successful. 10 moved (MP) to ( 13, 11 ) Move ended for Ator Vastatin [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW Move ended for Bacilus Globulii Limekiller is knocked over. Player pushed to (14, 13) 110 moved (MP) to ( 14, 13 ) (3, 3) + 0, (0, 0) + 0, 0: Limekiller has been knocked prone. 110: status changed from 0 to 1. 5 moved (MP) to ( 13, 12 ) [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW Move ended for Acito Menophen Hodge Podge Jr. is knocked over. Player pushed to (13, 14) 104 moved (MP) to ( 13, 14 ) (1, 3) + 0, (0, 0) + 0, 0: Hodge Podge Jr. has been knocked prone. 104: status changed from 0 to 1. 4 moved (MP) to ( 12, 13 ) [Game Saved] Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (6) WILD ANIMAL roll passed. Normal move selected. 3 moved (MP) to ( 13, 7 ) 3 moved (MP) to ( 12, 8 ) 3 moved (MP) to ( 13, 8 ) Move ended for Chlor-Pilon Lords of Entropy: All players have moved. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 2 [Game Saved] 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Limekiller 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Blitz selected. 4 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 12) 4 moved (MP) to ( 11, 12 ) 104 moved (MP) to ( 12, 14 ) 104 moved (MP) to ( 11, 14 ) 104 moved (MP) to ( 10, 14 ) 104 moved (MP) to ( 9, 13 ) Move ended for Hodge Podge Jr. [Game Saved] 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 14 ) 111 moved (MP) to ( 12, 14 ) 111 moved (MP) to ( 11, 14 ) 111 moved (MP) to ( 10, 14 ) Move ended for Cutter John 108: Select an action for Rosebud Select an action for Rosebud 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Quiche 108: Select an action for Rosebud Select an action for Rosebud 113: Select an action for Bill The Cat Select an action for Bill The Cat 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Rosebud TARGET: 2 --- ROLL: 6 + 0 = 6 Rosebud slips past his opponent(s) unhindered. 108 moved (MP) to ( 14, 14 ) 108 moved (MP) to ( 13, 14 ) 108 moved (MP) to ( 12, 14 ) 108 moved (MP) to ( 11, 14 ) 108 moved (MP) to ( 10, 13 ) Move ended for Rosebud [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 115: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for G.P. Snorklewhacker Player pushed to (17, 8) 15 moved (MP) to ( 12, 8 ) 115 moved (MP) to ( 13, 9 ) [Game Saved] 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Oliver Wendell Jones II Player pushed to (13, 6) 7 moved (MP) to ( 16, 6 ) [Game Saved] 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. Team re-roll used. Choose a block die. PUSHBACK Move ended for Bill The Cat Player pushed to (13, 9) 1 moved (MP) to ( 16, 9 ) [Game Saved] 105: Select an action for Lola Granola Select an action for Lola Granola 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Lola Granola Bloom County DeathTongues: All players have moved. Acito Menophen is knocked over. Player pushed to (17, 11) 4 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 3) + 0, (3, 2) + 0, 0: Acito Menophen has been stunned. 4: status changed from 0 to 2. Bloom County DeathTongues turn ended. [Game Saved] 4: status changed from 2 to 1. Acito Menophen rolls over. Lords of Entropy start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Diplo Calyx 11: Select an action for Diplo Calyx Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. POW/SKULL Move ended for Mercy Quiche is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Quiche has been knocked prone. 102: status changed from 0 to 1. Mercy saved by block skill. [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 10 ) 1 moved (MP) to ( 15, 11 ) 1 moved (MP) to ( 15, 12 ) Move ended for The Red Scarrier Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW Move ended for Bacilus Globulii Limekiller is knocked over. Player pushed to (15, 14) 110 moved (MP) to ( 15, 14 ) (3, 2) + 0, (0, 0) + 0, 0: Limekiller has been knocked prone. 110: status changed from 0 to 1. 5 moved (MP) to ( 14, 13 ) [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 12 ) 10 moved (MP) to ( 13, 13 ) 10 moved (MP) to ( 12, 14 ) Move ended for Ator Vastatin Select an action for Diplo Calyx 11: Select an action for Diplo Calyx 11: tackle zone state changed to true Block selected. 105 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Diplo Calyx Player pushed to (11, 14) 105 moved (MP) to ( 11, 14 ) [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 11, 12 ) 12 moved (MP) to ( 11, 13 ) DODGE BEFORE RE_ROLL: Grofis the Bludgeoner knocked over trying to dodge. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 5 --- ROLL: 1 + 0 = 1 Grofis the Bludgeoner is knocked over. (6, 5) + 0, (5, 6) + 0, 3: Grofis the Bludgeoner has been badly hurt! 12: status changed from 4 to 8. (4) Apothecary SUCCEEDS! 12: status changed from 8 to 1. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 3 [Game Saved] 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 14 ) 111 moved (MP) to ( 8, 14 ) 111 moved (MP) to ( 7, 14 ) 111 moved (MP) to ( 6, 14 ) 111 moved (MP) to ( 5, 13 ) 111 moved (MP) to ( 4, 12 ) 111 moved (MP) to ( 3, 11 ) 111 moved (MP) to ( 2, 10 ) Cutter John scores a touchdown! *** Setup start *** 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 6 (6) Steve Dallas regains consciousness. 103: status changed from 7 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 2 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 5 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 4 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 3 (3) Sen. Bedfellow stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 2 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 1 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 6 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Bloom County DeathTongues to set players on field. 108 moved location (MPL) to ( 18, 13 ) 107 moved location (MPL) to ( 15, 13 ) 105 moved location (MPL) to ( 15, 9 ) 104 moved location (MPL) to ( 19, 2 ) 112 moved location (MPL) to ( 17, 7 ) 103 moved location (MPL) to ( 19, 10 ) 102 moved location (MPL) to ( 16, 2 ) 110 moved location (MPL) to ( 19, 4 ) 115 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 21, 7 ) 111 moved (SP) to ( 23, 8 ) 105 moved (SP) to ( 19, 8 ) 107 moved (SP) to ( 21, 9 ) 112 moved (SP) to ( 22, 6 ) 105 moved (SP) to ( 20, 8 ) 103 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 17, 7 ) 102 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 16, 1 ) 104 moved (SP) to ( 16, 2 ) 108 moved (SP) to ( 16, 12 ) 105 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 17, 10 ) 113 moved (SP) to ( 18, 1 ) 107 moved (SP) to ( 18, 13 ) 112 moved (SP) to ( 22, 5 ) 111 moved (SP) to ( 22, 9 ) Lords of Entropy Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 3 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 14, 1 ) 16 moved (SP) to ( 6, 3 ) 13 moved (SP) to ( 14, 4 ) 15 moved (SP) to ( 14, 6 ) 12 moved (SP) to ( 13, 4 ) 10 moved (SP) to ( 7, 6 ) 8 moved (SP) to ( 6, 4 ) 4 moved (SP) to ( 7, 7 ) 5 moved (SP) to ( 7, 8 ) 7 moved (SP) to ( 6, 5 ) 10 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 3 ) 4 moved (SP) to ( 5, 4 ) 8 moved (SP) to ( 8, 4 ) 7 moved (SP) to ( 8, 5 ) 4 moved (SP) to ( 6, 4 ) 4 moved (SP) to ( 6, 5 ) 16 moved (SP) to ( 6, 9 ) 5 moved (SP) to ( 13, 8 ) 7 moved (SP) to ( 13, 9 ) Turn time limit reached. 8 moved (SP) to ( 14, 3 ) 1 moved (SP) to ( 14, 2 ) *** Setup end *** Waiting for Bloom County DeathTongues to kick off. Ball placed at (23, 10) Verified Opponent Roll = 3 Verified Opponent Roll = 3 Kickoff Roll (3+3) = Bad Kick Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 6 Distance: 1 Ball placed at (23, 10) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 22, 10 ) [Game Saved] Ball in play. Lords of Entropy start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 15, 4 ) 8 moved (MP) to ( 16, 4 ) 105 blocked. HORNS used. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Lola Granola is knocked over. Player pushed to (18, 3) 105 moved (MP) to ( 18, 3 ) CLAW used on armor roll. MIGHTY BLOW used on injury roll. (4, 6) + 2, (5, 3) + 1, 0: Lola Granola has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 9 ) 8 moved (MP) to ( 17, 5 ) 8 moved (MP) to ( 18, 6 ) 8 moved (MP) to ( 19, 6 ) Move ended for Phenolph Thalien [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 4 ) 13 moved (MP) to ( 16, 4 ) 13 moved (MP) to ( 17, 5 ) 13 moved (MP) to ( 17, 6 ) Move ended for Mercy Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 7, 6 ) 4 moved (MP) to ( 7, 7 ) 4 moved (MP) to ( 7, 8 ) 4 moved (MP) to ( 7, 9 ) 4 moved (MP) to ( 7, 10 ) BIG HAND skill used. GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 5 + 0 = 5 Hand off selected. Move ended for Acito Menophen Ball moved to ( 6, 9 ) GET BALL FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 7, 8 ) 16 moved (MP) to ( 8, 7 ) 16 moved (MP) to ( 9, 6 ) 16 moved (MP) to ( 10, 5 ) 16 moved (MP) to ( 11, 5 ) 16 moved (MP) to ( 12, 4 ) Pass selected. QUICK PASS PASS FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 2 + 1Qp = 3 Scatter roll: 8 Scatter roll: 7 Scatter roll: 5 Move ended for Azithro Mycin Ball moved to ( 12, 6 ) Scatter roll: 4 Ball moved to ( 13, 6 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 4 [Game Saved] 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for G.P. Snorklewhacker 115: tackle zone state changed to false [Game Saved] 102: Select an action for Quiche Select an action for Quiche 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 12 ) 108 moved (MP) to ( 14, 12 ) 108 moved (MP) to ( 13, 11 ) 108 moved (MP) to ( 12, 11 ) 108 moved (MP) to ( 11, 10 ) 108 moved (MP) to ( 12, 9 ) Move ended for Rosebud 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 21, 10 ) 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 12 ) 111 moved (MP) to ( 18, 12 ) 111 moved (MP) to ( 17, 13 ) 111 moved (MP) to ( 16, 13 ) 111 moved (MP) to ( 15, 13 ) 111 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 3 (3) Go for it successful. 111 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 12, 13 ) SPRINT used. Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 11, 13 ) Move ended for Cutter John [Game Saved] 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 13 ) 107 moved (MP) to ( 16, 13 ) 107 moved (MP) to ( 15, 13 ) 107 moved (MP) to ( 14, 13 ) 107 moved (MP) to ( 13, 13 ) 107 moved (MP) to ( 12, 12 ) Move ended for Oliver Wendell Jones II 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 3 ) 104 moved (MP) to ( 15, 4 ) Move ended for Hodge Podge Jr. 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 9 ) 110 moved (MP) to ( 15, 9 ) 110 moved (MP) to ( 14, 9 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Bacilus Globulii is knocked over. Player pushed to (17, 8) 5 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (3, 4) + 1, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 5: status changed from 0 to 1. 110 moved (MP) to ( 13, 8 ) 110 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 6 + 0 = 6 Limekiller slips past his opponent(s) unhindered. 110 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Limekiller TARGET: 6 --- ROLL: 2 + 0 = 2 Move ended for Limekiller Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 15, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Grim Gunderbald TARGET: 6 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 14, 7 ) G.P. Snorklewhacker cannot carry the ball because of NO HANDS. Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 15, 6 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Grim Gunderbald TARGET: 6 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 14, 6 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Quiche TARGET: 7 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 15, 6 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Grim Gunderbald TARGET: 6 --- ROLL: 6 + 0 = 6 Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Bacilus Globulii Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Iodo Quinol Rosebud is knocked over. Player pushed to (11, 10) 108 moved (MP) to ( 11, 10 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Rosebud has been knocked prone. 108: status changed from 0 to 1. 7 moved (MP) to ( 12, 9 ) [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 9 ) 4 moved (MP) to ( 9, 8 ) 4 moved (MP) to ( 10, 8 ) Move ended for Acito Menophen Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Blitz selected. 16 moved (MP) to ( 11, 5 ) 16 moved (MP) to ( 12, 6 ) 110 blocked. HORNS used. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Limekiller is knocked over. Player pushed to (14, 8) Player 3 pushed to (14, 8) 3 moved (MP) to ( 14, 8 ) Player pushed to (14, 7) 110 moved (MP) to ( 14, 7 ) CLAW used on armor roll. (1, 4) + 2, (0, 0) + 0, 0: Limekiller has been knocked prone. 110: status changed from 0 to 1. 16 moved (MP) to ( 13, 6 ) 16 moved (MP) to ( 12, 6 ) 16 moved (MP) to ( 11, 6 ) 16 moved (MP) to ( 10, 6 ) Move ended for Azithro Mycin [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Mercy 13: Select an action for Mercy Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Mercy 13: Select an action for Mercy Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 6 ) Move ended for Mercy Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. PUSHBACK/POW Move ended for Ator Vastatin Quiche is knocked over. Player pushed to (16, 7) 102 moved (MP) to ( 16, 7 ) (3, 6) + 0, (1, 1) + 0, 0: Quiche has been stunned. 102: status changed from 0 to 2. 10 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 6 ) 15 moved (MP) to ( 12, 6 ) 15 moved (MP) to ( 11, 7 ) Move ended for Grim Gunderbald Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 5 ) 12 moved (MP) to ( 12, 6 ) Move ended for Grofis the Bludgeoner Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 14, 4 ) Move ended for The Red Scarrier Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 18, 6 ) 8 moved (MP) to ( 17, 6 ) 8 moved (MP) to ( 16, 5 ) Move ended for Phenolph Thalien Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Chlor-Pilon Lords of Entropy: All players have moved. The Wild Animal stands still and roars in rage! Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 5 [Game Saved] 102: status changed from 2 to 1. Quiche rolls over. 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 12 ) 111 moved (MP) to ( 9, 11 ) 111 moved (MP) to ( 8, 10 ) 111 moved (MP) to ( 8, 9 ) 111 moved (MP) to ( 7, 8 ) 111 moved (MP) to ( 7, 7 ) Move ended for Cutter John 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 11, 11 ) 107 moved (MP) to ( 10, 10 ) 107 moved (MP) to ( 9, 10 ) 107 moved (MP) to ( 8, 9 ) 107 moved (MP) to ( 8, 8 ) 107 moved (MP) to ( 9, 7 ) Move ended for Oliver Wendell Jones II 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for G.P. Snorklewhacker 115: tackle zone state changed to false [Game Saved] 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 2 ) 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 18, 4 ) Move ended for Bill The Cat 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 6 ) 112 moved (MP) to ( 20, 7 ) Move ended for Dr. Legrunt 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Limekiller 103: Select an action for Steve Dallas Select an action for Steve Dallas 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 108: status changed from 6 to 0. Blitz selected. 108 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Rosebud TARGET: 2 --- ROLL: 2 + 0 = 2 Rosebud slips past his opponent(s) unhindered. 108 moved (MP) to ( 10, 9 ) 108 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Rosebud TARGET: 6 --- ROLL: 6 + 0 = 6 Rosebud slips past his opponent(s) unhindered. 15 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW 3 db Block re-rolled. Team re-roll used. Choose a block die. SKULL Rosebud is knocked over. Move ended for Rosebud Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 108: status changed from 0 to 1. Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 14, 11 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 13 ) 7 moved (MP) to ( 17, 13 ) 7 moved (MP) to ( 18, 13 ) Move ended for Iodo Quinol Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 9 ) 5 moved (MP) to ( 14, 10 ) 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 16, 12 ) 5 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 18, 11 ) Move ended for Bacilus Globulii Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 8 ) 15 moved (MP) to ( 13, 9 ) 15 moved (MP) to ( 14, 10 ) 15 moved (MP) to ( 15, 11 ) 15 moved (MP) to ( 16, 12 ) (4) Go for it successful. 15 moved (MP) to ( 17, 12 ) Move ended for Grim Gunderbald [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 107 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Azithro Mycin Player pushed to (8, 7) 107 moved (MP) to ( 8, 7 ) 16 moved (MP) to ( 9, 7 ) [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 12, 10 ) 4 moved (MP) to ( 13, 11 ) 4 moved (MP) to ( 14, 12 ) 4 moved (MP) to ( 15, 12 ) 4 moved (MP) to ( 16, 13 ) Move ended for Acito Menophen Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 15, 11 ) (1) Grofis the Bludgeoner trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 12 moved (MP) to ( 16, 11 ) Move ended for Grofis the Bludgeoner [Game Saved] Select an action for The Red Scarrier 1: Select an action for The Red Scarrier Select an action for The Red Scarrier 1: Select an action for The Red Scarrier Select an action for Mercy 13: Select an action for Mercy Select an action for Ator Vastatin 10: Select an action for Ator Vastatin Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien Select an action for The Red Scarrier 1: Select an action for The Red Scarrier 1: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW/SKULL Move ended for The Red Scarrier Hodge Podge Jr. saved by block skill. The Red Scarrier is knocked over. (5, 6) + 0, (6, 3) + 0, 0: The Red Scarrier has been knocked out. 1: status changed from 0 to 7. 1 moved to dugout ( 0, 8 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 6 [Game Saved] 113: Select an action for Bill The Cat Select an action for Bill The Cat 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 5 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 19, 7 ) 113 moved (MP) to ( 19, 8 ) 113 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 19, 10 ) Move ended for Bill The Cat 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Quiche 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for G.P. Snorklewhacker 115: tackle zone state changed to false [Game Saved] 103: Select an action for Steve Dallas Select an action for Steve Dallas 112: Select an action for Dr. Legrunt Select an action for Dr. Legrunt 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 20, 9 ) 112 moved (MP) to ( 20, 10 ) 112 moved (MP) to ( 20, 11 ) 112 moved (MP) to ( 20, 12 ) 112 moved (MP) to ( 20, 13 ) 112 moved (MP) to ( 19, 13 ) Move ended for Dr. Legrunt 111: Select an action for Cutter John Select an action for Cutter John 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 12, 9 ) 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 108 moved (MP) to ( 15, 12 ) Move ended for Rosebud [Game Saved] 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 8, 8 ) Move ended for Cutter John 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Oliver Wendell Jones II Player pushed to (19, 6) 16 moved (MP) to ( 10, 6 ) [Game Saved] 110: Select an action for Limekiller Select an action for Limekiller 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Hodge Podge Jr. TARGET: 3 --- ROLL: 5 + 0 = 5 Hodge Podge Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Hodge Podge Jr. knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Hodge Podge Jr. TARGET: 3 --- ROLL: 4 + 0 = 4 Hodge Podge Jr. slips past his opponent(s) unhindered. 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 18, 7 ) 104 moved (MP) to ( 18, 8 ) Turn time limit reached. 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 104 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Hodge Podge Jr. TARGET: 6 --- ROLL: 5 + 0 = 5 Hodge Podge Jr. is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Hodge Podge Jr. has been knocked prone. Move ended for Hodge Podge Jr. 104: status changed from 0 to 1. Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Block selected. 108 blocked. Lords of Entropy , Choose a block die. POW Move ended for Grofis the Bludgeoner Rosebud is knocked over. Player pushed to (15, 13) 108 moved (MP) to ( 15, 13 ) (3, 6) + 0, (1, 4) + 0, 0: Rosebud has been stunned. 108: status changed from 0 to 2. 12 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 12 ) 4 moved (MP) to ( 16, 11 ) 4 moved (MP) to ( 16, 10 ) 4 moved (MP) to ( 17, 9 ) 4 moved (MP) to ( 18, 8 ) Move ended for Acito Menophen Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 11 ) 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 17, 9 ) Move ended for Grim Gunderbald Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. POW Move ended for Mercy Quiche is knocked over. Player pushed to (16, 8) 102 moved (MP) to ( 16, 8 ) (4, 3) + 0, (0, 0) + 0, 0: Quiche has been knocked prone. 102: status changed from 0 to 1. 13 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Chlor-Pilon The Wild Animal stands still and roars in rage! [Game Saved] Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Blitz selected. 16 moved (MP) to ( 11, 7 ) 16 moved (MP) to ( 12, 8 ) 16 moved (MP) to ( 13, 9 ) 16 moved (MP) to ( 14, 10 ) 16 moved (MP) to ( 15, 9 ) 103 blocked. HORNS used. Lords of Entropy , Choose a block die. PUSHBACK/POW Steve Dallas is knocked over. Player pushed to (14, 6) Player 115 pushed to (14, 6) 115 moved (MP) to ( 14, 6 ) Player pushed to (15, 7) 103 moved (MP) to ( 15, 7 ) CLAW used on armor roll. (2, 4) + 2, (0, 0) + 0, 0: Steve Dallas has been knocked prone. 103: status changed from 0 to 1. 16 moved (MP) to ( 16, 10 ) Move ended for Azithro Mycin [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 17, 6 ) 8 moved (MP) to ( 18, 7 ) 8 moved (MP) to ( 19, 8 ) 8 moved (MP) to ( 19, 9 ) Move ended for Phenolph Thalien Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Block selected. 113 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Bacilus Globulii Player pushed to (20, 9) 113 moved (MP) to ( 20, 9 ) 5 moved (MP) to ( 19, 10 ) [Game Saved] Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Block selected. 112 blocked. Lords of Entropy , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Iodo Quinol Dr. Legrunt is knocked over. Player pushed to (20, 14) 112 moved (MP) to ( 20, 14 ) MIGHTY BLOW used on injury roll. (3, 5) + 0, (2, 6) + 1, 0: Dr. Legrunt has been knocked out. 112: status changed from 0 to 7. 112 moved to dugout ( 29, 10 ) 7 moved (MP) to ( 19, 13 ) [Game Saved] Select an action for Ator Vastatin 10: Select an action for Ator Vastatin 10: tackle zone state changed to true Block selected. 110 blocked. Lords of Entropy , Choose a block die. POW Move ended for Ator Vastatin Lords of Entropy: All players have moved. Limekiller is knocked over. Player pushed to (13, 8) 110 moved (MP) to ( 13, 8 ) (6, 6) + 0, (1, 5) + 0, 0: Limekiller has been stunned. 110: status changed from 0 to 2. Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 7 [Game Saved] 108: status changed from 2 to 1. Rosebud rolls over. 110: status changed from 2 to 1. Limekiller rolls over. 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Quiche 103: Select an action for Steve Dallas Select an action for Steve Dallas 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Steve Dallas 111: Select an action for Cutter John Select an action for Cutter John 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 9 ) 111 moved (MP) to ( 10, 10 ) Move ended for Cutter John 107: Select an action for Oliver Wendell Jones II Select an action for Oliver Wendell Jones II 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 9, 8 ) 107 moved (MP) to ( 10, 9 ) 107 moved (MP) to ( 11, 10 ) 107 moved (MP) to ( 12, 10 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 14, 10 ) Move ended for Oliver Wendell Jones II 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 115: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for G.P. Snorklewhacker Ator Vastatin is knocked over. Player pushed to (13, 5) 10 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (6, 2) + 1, (6, 6) + 0, 5: Ator Vastatin has been seriously injured!! (22) Groin Sprain - Miss next game 10: status changed from 0 to 9. 115 moved (MP) to ( 15, 6 ) 10 moved (SP) to ( 0, 13 ) [Game Saved] 104: Select an action for Hodge Podge Jr. Select an action for Hodge Podge Jr. 104: tackle zone state changed to true 104: status changed from 6 to 0. Blitz selected. 104 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Hodge Podge Jr. TARGET: 5 --- ROLL: 5 + 0 = 5 Hodge Podge Jr. slips past his opponent(s) unhindered. 15 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK/POW Grim Gunderbald is knocked over. Player pushed to (12, 8) 15 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 15: status changed from 3 to 1. 104 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 5 Ball moved to ( 13, 9 ) 104 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Hodge Podge Jr. TARGET: 4 --- ROLL: 4 + 0 = 4 Hodge Podge Jr. slips past his opponent(s) unhindered. Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Hodge Podge Jr. dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Hodge Podge Jr. TARGET: 4 --- ROLL: 1 + 0 = 1 Move ended for Hodge Podge Jr. Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 12, 9 ) Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grim Gunderbald 15: Select an action for Grim Gunderbald 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grim Gunderbald Select an action for Azithro Mycin 16: Select an action for Azithro Mycin 16: tackle zone state changed to true Block selected. 104 blocked. Lords of Entropy , Choose a block die. POW Move ended for Azithro Mycin Hodge Podge Jr. is knocked over. Player pushed to (15, 8) 104 moved (MP) to ( 15, 8 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkTakeRoot: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 CLAW used on armor roll. (6, 4) + 2, (1, 4) + 0, 0: Hodge Podge Jr. has been stunned. 104: status changed from 0 to 2. 16 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Mercy 13: Select an action for Mercy 13: tackle zone state changed to true Block selected. 102 blocked. Lords of Entropy , Choose a block die. PUSHBACK Move ended for Mercy Player pushed to (15, 9) 102 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 9 ) BIG HAND skill used. GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 3 + 0 = 3 4 moved (MP) to ( 18, 8 ) 4 moved (MP) to ( 19, 7 ) 4 moved (MP) to ( 20, 6 ) 4 moved (MP) to ( 21, 5 ) 4 moved (MP) to ( 22, 4 ) Move ended for Acito Menophen [Game Saved] Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 5: Select an action for Bacilus Globulii 5: tackle zone state changed to true Blitz selected. 113 blocked. Lords of Entropy , Choose a block die. POW/SKULL Bill The Cat is knocked over. (3, 6) + 0, (1, 1) + 0, 0: Bill The Cat has been stunned. 113: status changed from 0 to 2. Bacilus Globulii saved by block skill. 5 moved (MP) to ( 18, 9 ) 5 moved (MP) to ( 19, 8 ) 5 moved (MP) to ( 20, 7 ) 5 moved (MP) to ( 21, 6 ) 5 moved (MP) to ( 21, 5 ) Move ended for Bacilus Globulii [Game Saved] Select an action for Phenolph Thalien 8: Select an action for Phenolph Thalien 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 8 ) 8 moved (MP) to ( 19, 7 ) 8 moved (MP) to ( 19, 6 ) 8 moved (MP) to ( 20, 5 ) 8 moved (MP) to ( 21, 4 ) 8 moved (MP) to ( 21, 3 ) Move ended for Phenolph Thalien Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 20, 12 ) 7 moved (MP) to ( 21, 11 ) 7 moved (MP) to ( 22, 10 ) 7 moved (MP) to ( 22, 9 ) 7 moved (MP) to ( 22, 8 ) 7 moved (MP) to ( 22, 7 ) (5) Go for it successful. 7 moved (MP) to ( 23, 6 ) (3) Go for it successful. 7 moved (MP) to ( 23, 5 ) Move ended for Iodo Quinol [Game Saved] Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 12: Select an action for Grofis the Bludgeoner 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 11 ) 12 moved (MP) to ( 17, 10 ) 12 moved (MP) to ( 18, 9 ) 12 moved (MP) to ( 18, 8 ) 12 moved (MP) to ( 18, 7 ) Move ended for Grofis the Bludgeoner Select an action for Chlor-Pilon 3: Select an action for Chlor-Pilon 3: tackle zone state changed to true (6) WILD ANIMAL roll passed. Block selected. 103 blocked. Lords of Entropy , Choose a block die. PUSHBACK Player pushed to (16, 6) 103 moved (MP) to ( 16, 6 ) 3 moved (MP) to ( 15, 7 ) Block selected. 103 blocked. Lords of Entropy , Choose a block die. POW Move ended for Chlor-Pilon Lords of Entropy: All players have moved. Steve Dallas is knocked over. Player pushed to (17, 6) 103 moved (MP) to ( 17, 6 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (6, 4) + 1, 5: Steve Dallas has been seriously injured!! (15) Broken Ribs - Miss next game 103: status changed from 0 to 9. 3 moved (MP) to ( 16, 6 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 103 moved to dugout ( 29, 13 ) Lords of Entropy turn ended. Waiting for Bloom County DeathTongues to finish TURN: 8 [Game Saved] 104: status changed from 2 to 1. Hodge Podge Jr. rolls over. 113: status changed from 2 to 1. Bill The Cat rolls over. 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker 110: Select an action for Limekiller Select an action for Limekiller 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 14, 7 ) 110 moved (MP) to ( 15, 7 ) Move ended for Limekiller 115: Select an action for G.P. Snorklewhacker Select an action for G.P. Snorklewhacker Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for G.P. Snorklewhacker 115: tackle zone state changed to false [Game Saved] 108: Select an action for Rosebud Select an action for Rosebud 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 16, 12 ) 108 moved (MP) to ( 16, 11 ) 108 moved (MP) to ( 16, 10 ) Move ended for Rosebud 102: Select an action for Quiche Select an action for Quiche 102: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Quiche Azithro Mycin is knocked over. Player pushed to (12, 9) 16 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 16: status changed from 0 to 1. 102 moved (MP) to ( 16, 9 ) Bloom County DeathTongues turn ended. [Game Saved] Lords of Entropy start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Iodo Quinol 7: Select an action for Iodo Quinol 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 24, 5 ) 7 moved (MP) to ( 25, 5 ) 7 moved (MP) to ( 26, 5 ) 7 moved (MP) to ( 27, 5 ) Move ended for Iodo Quinol Select an action for Acito Menophen 4: Select an action for Acito Menophen 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 23, 4 ) 4 moved (MP) to ( 24, 4 ) 4 moved (MP) to ( 25, 4 ) 4 moved (MP) to ( 26, 4 ) Hand off selected. Move ended for Acito Menophen Ball moved to ( 27, 5 ) GET BALL BEFORE RE_ROLL: Iodo Quinol dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 3 + 0 = 3 Iodo Quinol scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (1) The Red Scarrier stays UNconscious. 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : rearrange KO player to square java.awt.Point[x=0,y=8] 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : current status = 0 2 : current square = java.awt.Point[x=0,y=0] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=16,y=6] : current status = 0 3 : current square = java.awt.Point[x=16,y=6] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=16,y=6] 3 : current status = 0 3 : current square = java.awt.Point[x=16,y=6] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=26,y=4] : current status = 0 4 : current square = java.awt.Point[x=26,y=4] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=26,y=4] 4 : current status = 0 4 : current square = java.awt.Point[x=26,y=4] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=4] 5 : current square = java.awt.Point[x=21,y=5] : current status = 4 5 : current square = java.awt.Point[x=21,y=5] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=21,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=21,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=27,y=5] 7 : current status = 0 7 : current square = java.awt.Point[x=27,y=5] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=21,y=3] : current status = 0 8 : current square = java.awt.Point[x=21,y=3] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=21,y=3] 8 : current status = 0 8 : current square = java.awt.Point[x=21,y=3] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=7] 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=1] 10 : current square = java.awt.Point[x=0,y=13] : current status = 9 10 : skipping player in BH, SI, or RIP 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=18,y=7] : current status = 0 12 : current square = java.awt.Point[x=18,y=7] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=18,y=7] 12 : current status = 0 12 : current square = java.awt.Point[x=18,y=7] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=16,y=7] 13 : current status = 0 13 : current square = java.awt.Point[x=16,y=7] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 15 : current square = java.awt.Point[x=17,y=8] : current status = 4 15 : current square = java.awt.Point[x=17,y=8] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=17,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=17,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=2] 16 : current square = java.awt.Point[x=17,y=9] : current status = 1 16 : current square = java.awt.Point[x=17,y=9] : current status = 1 16: status changed from 1 to 0. 16 : set status normal, current square = java.awt.Point[x=17,y=9] 16 : current status = 0 16 : current square = java.awt.Point[x=17,y=9] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=3] 102 : current square = java.awt.Point[x=16,y=9] : current status = 0 102 : current square = java.awt.Point[x=16,y=9] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=16,y=9] 102 : current status = 0 102 : current square = java.awt.Point[x=16,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=29,y=13] : current status = 9 103 : skipping player in BH, SI, or RIP 104 : current square = java.awt.Point[x=15,y=8] : current status = 1 104 : current square = java.awt.Point[x=15,y=8] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=1] 105 : current square = java.awt.Point[x=29,y=9] : current status = 7 105 : current status = 7 (4) Lola Granola regains consciousness. 105: status changed from 7 to 0. 105 : current square = java.awt.Point[x=29,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=2] 106 : current square = java.awt.Point[x=29,y=12] : current status = 8 106 : skipping player in BH, SI, or RIP 107 : current square = java.awt.Point[x=14,y=10] : current status = 0 107 : current square = java.awt.Point[x=14,y=10] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=3] 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=10] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=4] 109 : current square = java.awt.Point[x=29,y=11] : current status = 8 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=15,y=7] : current status = 0 110 : current square = java.awt.Point[x=15,y=7] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=15,y=7] 110 : current status = 0 110 : current square = java.awt.Point[x=15,y=7] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=5] 111 : current square = java.awt.Point[x=10,y=10] : current status = 0 111 : current square = java.awt.Point[x=10,y=10] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=10,y=10] 111 : current status = 0 111 : current square = java.awt.Point[x=10,y=10] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=6] 112 : current square = java.awt.Point[x=29,y=10] : current status = 7 112 : current status = 7 (3) Dr. Legrunt stays UNconscious. 112 : current square = java.awt.Point[x=29,y=10] : current status = 7 112 : rearrange KO player to square java.awt.Point[x=29,y=9] 113 : current square = java.awt.Point[x=20,y=9] : current status = 1 113 : current square = java.awt.Point[x=20,y=9] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=20,y=9] 113 : current status = 0 113 : current square = java.awt.Point[x=20,y=9] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=7] 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : current status = 7 (3) Sen. Bedfellow stays UNconscious. 114 : current square = java.awt.Point[x=29,y=8] : current status = 7 114 : rearrange KO player to square java.awt.Point[x=29,y=8] 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=6] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=0] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Lords of Entropy Winnings Roll: 3 + -2 Bloom County DeathTongues Winnings Roll: 5 + -2 Toxo Thrixtric gets an MVP award. Sen. Bedfellow gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=2 T2=1 not conceding roll=5 +1 for win +1 for TDs +1 for cas (4) Lords of Entropy FF Roll: 5 + 3 not conceding roll=5 -1 for loss -1 from high FF of 11 Bloom County DeathTongues FF Roll: 5 + -2 ***END Fan Factor DEBUG*** D6: 1(120) 2(117) 3(135) 4(108) 5(105) 6(134) Total(719) D8: 1(4) 2(6) 3(4) 4(7) 5(6) 6(4) 7(6) 8(10) Total(47) GAME OVER Final Score: Lords of Entropy: 2 Bloom County DeathTongues: 1 WINNINGS Lords of Entropy: 10000 Bloom County DeathTongues: 30000