Java JRE 1.4
Beta 8.3
OS = Windows XP
Locale = English (United States)
weather              = true
kickofftable         = true
autocatch            = true
bb2k1mighty          = true
bb2k1dirty           = true
bb2k1frenzy          = true
bb2k1breaktackle     = true
bb2k1surefeet        = true
bb2k1leap            = true
bb2k1takeroot        = false
bb2k4takeroot        = true
bb2k1winnings        = true
bb2k3wildanimal      = true
bb2k3pilingon        = true
bb2k3hypnotic        = true
bb2k4hypnotic        = true
bb2k4fanfactor       = true
bb2k4tacklezones     = true
bb2k3chef            = true
bb2k3runesmith       = true
bb2k1igmeoy          = true
bb2k4kickoff         = true
negwin               = false
bb2k1handicap        = false
bb2k4handicap        = true
handicapini          = false
handicap3rd          = false
sound                = true
oldsound             = false
rangeruler           = true
resizablewindow      = false
overtime             = false
gametype             = 0
spectators           = true
verbosedicesync      = false
nogfiavroll          = false
usegificons          = true
pilingalwaysfalls    = false
useweatherfields     = true
norangemodfumble     = false
smallfield           = false
downloadopponentpics = true
fumbbllogin          = false
expofab              = false
ruleof11             = true
useturnlimit         = true
language             = en
country              = 

Team 1 name: Putrid Swamp Boozzhounds
Team 1 race: Orc
Player 1 name: Hyney Ken
Player 1: G Goblin 7 3 3 7 [+ma, +st, Block, Catch, Dodge, Right Stuff, Side Step, Stunty]
Player 2 name: Tequila
Player 2: T Orc Thrower 5 3 4 7 [+ag, Block, Dump Off, Pass, Strong Arm, Sure Hands]
Player 3 name: Johny Blue
Player 3: Bo Black Orc 4 4 2 9 [Block, Break Tackle, Guard]
Player 4 name: Johny Red
Player 4: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On, Tackle]
Player 5 name: Boddington
Player 5: Bo Black Orc 4 4 2 9 [Block, Piling On]
Player 6 name: Corona
Player 6: Bo Black Orc 4 4 2 9 []
Player 7 name: Slee Mon
Player 7: L Orc Lineman 5 3 3 9 [Block, Strip Ball, Tackle]
Player 8 name: Mole Son
Player 8: L Orc Lineman 5 3 3 9 [Dauntless, Guard]
Player 9 name: Gy Ness
Player 9: L Orc Lineman 5 3 3 9 [Block, Shadowing]
Player 10 name: Alex Kieth
Player 10: L Orc Lineman 5 3 3 9 []
Player 11 name: Kokanee
Player 11: L Orc Lineman 5 3 3 9 []
Player 12 name: Macallan
Player 12: B Orc Blitzer 6 3 3 9 [+ma, Block, Guard, Tackle]
Player 13 name: Wild Turkey
Player 13: B Orc Blitzer 6 3 4 8 [+ag, Block, Guard]
Player 14 name: Cardhu
Player 14: B Orc Blitzer 6 3 3 9 [Block, Shadowing, Tackle]
Player 15 name: Dewar
Player 15: B Orc Blitzer 6 3 3 8 [Block, Guard, Mighty Blow, Shadowing, Strip Ball]
evilbob.hopto.org/24.37.0.11

Server trying connection...

Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1343]

Connected as server to game 'supplyingboozz'.
Sending Team File...
Done Sending File
Receiving: Ligament-Calliope Suppliers.html
Done receiving file.
Team 2 name: Ligament-Calliope Suppliers
Team 2 race: Necromantic
Player 101 name: Hyurgh the Delimbinator
Player 101: Fg Flesh Golem 4 4 2 9 [Mighty Blow, Regenerate, Stand Firm, Thick Skull]
Player 102 name: Franz "The Finger" Nippleduster
Player 102: W Wight 6 3 3 8 [Block, Pass Block, Regenerate]
Player 103 name: Strock "The Fingernail" Fleshtweak
Player 103: W Wight 6 3 3 8 [Block, Regenerate, Strip Ball, Tackle]
Player 104 name: Chewbutts the Cheekfreak
Player 104: G Ghoul 6 4 4 7 [+ag, +st, Dodge, Pass, Sure Hands]
Player 105 name: "Carl the Rotting Tomato"
Player 105: G Ghoul 7 3 3 7 [Dodge]
Player 106 name: Igib Livershoes
Player 106: Z Zombie 4 3 2 8 [Block, Regenerate, Tackle]
Player 107 name: Roph Genitalbells
Player 107: Z Zombie 4 3 2 8 [Block, Regenerate]
Player 108 name: Porx Stomachshirt II
Player 108: Z Zombie 4 3 2 8 [Regenerate]
Player 109 name: Lega Lunghat
Player 109: Z Zombie 4 3 2 8 [Kick, Regenerate]
Player 110 name: Timby Spleenmittens
Player 110: Z Zombie 4 4 2 8 [+st, Block, Regenerate]
Player 111 name: Nubs Pancreashankies
Player 111: Z Zombie 4 3 2 8 [Regenerate, Tackle]
Player 112 name: Droolingmaw Lickenflick
Player 112: Wo Werewolf 8 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Mighty Blow, Nerves Of Steel]
Player 113 name: Fnargh the Derectalfier
Player 113: Fg Flesh Golem 4 4 1 9 [Leader, Regenerate, Stand Firm, Thick Skull]
Player 114 name: Littlepaw Facewrecker
Player 114: Wo Werewolf 7 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Jump Up, Mighty Blow]
Player 115 name: Gnabs Esophagustraw
Player 115: Z Zombie 4 3 2 8 [Regenerate]
Player 116 name: Otto Graf
Player 116: Z Zombie 4 3 2 8 [Regenerate]
Done loading opponent team.
*** Setup start ***
*** Setup start ***

Weather roll(5+3)
Current Weather: Nice

Gate:
63000 screaming fans show up for the game.

Handicap result 24:BAD PRESS.
Handicap result 65:BUZZING!.
Putrid Swamp Boozzhounds suffer from BAD PRESS.
Timby Spleenmittens is BUZZING!
Ligament-Calliope Suppliers gets a LEADER reroll.
Hyney Ken manages to ignore the niggling pain.
Johny Red manages to ignore the niggling pain.
Slee Mon manages to ignore the niggling pain.
Macallan manages to ignore the niggling pain.
Wild Turkey manages to ignore the niggling pain.
Dewar is suffering from a niggling injury.
15: status changed from 0 to 2.
Chewbutts the Cheekfreak manages to ignore the niggling pain.
Droolingmaw Lickenflick manages to ignore the niggling pain.
Littlepaw Facewrecker manages to ignore the niggling pain.


Picked HEADS. Coin flip is: TAILS! 
Ligament-Calliope Suppliers win the toss.


Putrid Swamp Boozzhounds Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

8 moved location (MPL) to ( 14, 7 )
6 moved location (MPL) to ( 12, 3 )
14 moved location (MPL) to ( 12, 8 )
5 moved location (MPL) to ( 12, 13 )
13 moved location (MPL) to ( 12, 6 )
4 moved location (MPL) to ( 12, 1 )
12 moved location (MPL) to ( 12, 4 )
3 moved location (MPL) to ( 12, 11 )
11 moved location (MPL) to ( 14, 8 )
10 moved location (MPL) to ( 14, 6 )
9 moved (SP) to ( 7, 5 )
7 moved (SP) to ( 8, 7 )
11 moved (SP) to ( 1, 7 )
10 moved (SP) to ( 1, 5 )
9 moved (SP) to ( 14, 6 )
7 moved (SP) to ( 14, 8 )
11 moved (SP) to ( 12, 10 )

Waiting for Ligament-Calliope Suppliers to set players on field.


Turn time limit reached.

115 moved location (MPL) to ( 16, 9 )
106 moved location (MPL) to ( 18, 12 )
114 moved location (MPL) to ( 18, 4 )
105 moved location (MPL) to ( 17, 2 )
113 moved location (MPL) to ( 15, 8 )
104 moved location (MPL) to ( 17, 10 )
103 moved location (MPL) to ( 18, 13 )
111 moved location (MPL) to ( 15, 7 )
102 moved location (MPL) to ( 17, 1 )
110 moved location (MPL) to ( 15, 4 )
101 moved location (MPL) to ( 15, 5 )
112 moved (SP) to ( 21, 8 )
107 moved (SP) to ( 18, 7 )
111 moved (SP) to ( 28, 4 )
101 moved (SP) to ( 15, 6 )
110 moved (SP) to ( 15, 5 )
115 moved (SP) to ( 15, 7 )
104 moved (SP) to ( 22, 10 )
105 moved (SP) to ( 22, 4 )
112 moved (SP) to ( 17, 9 )
106 moved (SP) to ( 16, 11 )
103 moved (SP) to ( 17, 4 )
114 moved (SP) to ( 16, 4 )
112 moved (SP) to ( 15, 3 )
103 moved (SP) to ( 15, 4 )
102 moved (SP) to ( 15, 2 )
107 moved (SP) to ( 29, 6 )
115 moved (SP) to ( 28, 5 )
107 moved (SP) to ( 15, 7 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 1 )
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 29, 2 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )
*** Setup end ***

Putrid Swamp Boozzhounds
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (22, 7)
Kickoff Roll (1+3) = Perfect Defense.
The kicking team may reorganize his players.

Kick result.  Direction: 6 Distance: 6

Putrid Swamp Boozzhounds perfect defense.
Re-arrange players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

4 moved (SP) to ( 14, 2 )
6 moved (SP) to ( 14, 3 )
3 moved (SP) to ( 14, 4 )
5 moved (SP) to ( 14, 5 )
11 moved (SP) to ( 14, 11 )
14 moved (SP) to ( 14, 9 )
12 moved (SP) to ( 11, 4 )
13 moved (SP) to ( 11, 7 )
Ball placed at (22, 7)
Ball placed at (22, 7)
Scatter roll: 2
Ball moved to ( 22, 12 )
[Game Saved]

Ball in play.
Waiting for Ligament-Calliope Suppliers to finish TURN: 1
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
PUSHBACK
Move ended for Hyurgh the Delimbinator
Player pushed to (16, 7)
8 moved (MP) to ( 13, 7 )
101 moved (MP) to ( 14, 7 )
[Game Saved]
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
14 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Fnargh the Derectalfier
Player pushed to (16, 9)
14 moved (MP) to ( 13, 9 )
[Game Saved]
107: Select an action for Roph Genitalbells
Select an action for Roph Genitalbells
107: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = POW
POW
Move ended for Roph Genitalbells
Slee Mon is knocked over.
Player pushed to (16, 8)
7 moved (MP) to ( 13, 8 )
Verified Opponent Roll = 2
Verified Opponent Roll = 2
(2, 2) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone.
7: status changed from 0 to 1.
107 moved (MP) to ( 14, 8 )
[Game Saved]
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 17, 5 )
114 moved (MP) to ( 17, 6 )
114 moved (MP) to ( 17, 7 )
114 moved (MP) to ( 17, 8 )
114 moved (MP) to ( 17, 9 )
114 moved (MP) to ( 17, 10 )
114 moved (MP) to ( 16, 10 )
Move ended for Littlepaw Facewrecker
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 15, 11 )
Move ended for Igib Livershoes
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 22, 11 )
104 moved (MP) to ( 22, 12 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 5 + 0 = 5
104 moved (MP) to ( 21, 11 )
104 moved (MP) to ( 20, 10 )
104 moved (MP) to ( 19, 10 )
104 moved (MP) to ( 18, 10 )
Verified Opponent Roll = 1
(1) Chewbutts the Cheekfreak trips and falls trying to go for it!
Ligament-Calliope Suppliers uses their LEADER reroll.
Verified Opponent Roll = 3
(3) Go for it successful.
104 moved (MP) to ( 17, 10 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 21, 5 )
105 moved (MP) to ( 20, 6 )
105 moved (MP) to ( 19, 7 )
105 moved (MP) to ( 18, 7 )
105 moved (MP) to ( 17, 8 )
105 moved (MP) to ( 16, 9 )
Move ended for "Carl the Rotting Tomato"
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 16, 4 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Droolingmaw Lickenflick
TARGET: 3 --- ROLL: 5 + 0 = 5
Droolingmaw Lickenflick slips past his opponent(s) unhindered.
112 moved (MP) to ( 17, 5 )
112 moved (MP) to ( 18, 6 )
112 moved (MP) to ( 18, 7 )
112 moved (MP) to ( 18, 8 )
112 moved (MP) to ( 18, 9 )
112 moved (MP) to ( 18, 10 )
Move ended for Droolingmaw Lickenflick

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Slee Mon
Select an action for Johny Red
4: Select an action for Johny Red
SKILL SELECTED: piling on
SKILL SELECTED: piling on
4: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
SKILL SELECTED: 
Move ended for Johny Red
Franz "The Finger" Nippleduster is knocked over.
Player pushed to (16, 2)
102 moved (MP) to ( 16, 2 )
Armor is not broken. (1, 5) + 0
PILING ON used to reroll armor.
(2, 5) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone.
102: status changed from 0 to 1.
4 moved (MP) to ( 15, 2 )
4: status changed from 0 to 1.
4: status changed from 1 to 1.
[Game Saved]
Select an action for Corona
6: Select an action for Corona
Select an action for Johny Blue
3: Select an action for Johny Blue
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
103 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Corona
Strock "The Fingernail" Fleshtweak is knocked over.
Player pushed to (16, 4)
103 moved (MP) to ( 16, 4 )
(3, 2) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone.
103: status changed from 0 to 1.
6 moved (MP) to ( 15, 4 )
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
110 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Johny Blue
Player pushed to (16, 5)
110 moved (MP) to ( 16, 5 )
3 moved (MP) to ( 15, 5 )
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
SKILL SELECTED: piling on
SKILL SELECTED: piling on
5: tackle zone state changed to true
Blitz selected.
5 moved (MP) to ( 13, 6 )
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Hyurgh the Delimbinator is knocked over.
STAND FIRM skill used.
Armor is not broken. (4, 4) + 0
PILING ON used to reroll armor.
(2, 6) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone.
101: status changed from 0 to 1.
5: status changed from 4 to 1.
SKILL SELECTED: 
Move ended for Boddington
5: status changed from 6 to 1.
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Block selected.
107 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Mole Son
Player pushed to (15, 9)
107 moved (MP) to ( 15, 9 )
8 moved (MP) to ( 14, 8 )
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 11, 8 )
13 moved (MP) to ( 11, 9 )
13 moved (MP) to ( 11, 10 )
13 moved (MP) to ( 12, 11 )
13 moved (MP) to ( 13, 12 )
13 moved (MP) to ( 14, 13 )
Move ended for Wild Turkey
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 11, 5 )
12 moved (MP) to ( 11, 6 )
12 moved (MP) to ( 11, 7 )
12 moved (MP) to ( 11, 8 )
12 moved (MP) to ( 11, 9 )
12 moved (MP) to ( 11, 10 )
Move ended for Macallan
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 13, 10 )
14 moved (MP) to ( 13, 11 )
14 moved (MP) to ( 14, 12 )
Move ended for Cardhu
Select an action for Kokanee
11: Select an action for Kokanee
11: tackle zone state changed to true
Block selected.
106 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Kokanee
Player pushed to (16, 11)
106 moved (MP) to ( 16, 11 )
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 13, 7 )
9 moved (MP) to ( 12, 8 )
9 moved (MP) to ( 13, 9 )
Move ended for Gy Ness

Putrid Swamp Boozzhounds: All players have moved.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 2
[Game Saved]
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Hyurgh the Delimbinator
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
Move ended for Strock "The Fingernail" Fleshtweak
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
102 moved (MP) to ( 15, 3 )
Move ended for Franz "The Finger" Nippleduster
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Fnargh the Derectalfier
Player pushed to (16, 7)
8 moved (MP) to ( 13, 7 )
113 moved (MP) to ( 14, 8 )
[Game Saved]
107: Select an action for Roph Genitalbells
Select an action for Roph Genitalbells
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 16, 8 )
107 moved (MP) to ( 16, 7 )
107 moved (MP) to ( 16, 6 )
Move ended for Roph Genitalbells
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW
POW
Move ended for Timby Spleenmittens
Johny Blue is knocked over.
Player pushed to (15, 4)
3 moved (MP) to ( 14, 4 )
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(2, 3) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone.
3: status changed from 0 to 1.
110 moved (MP) to ( 15, 5 )
[Game Saved]
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Blitz selected.
112 moved (MP) to ( 17, 9 )
112 moved (MP) to ( 17, 8 )
112 moved (MP) to ( 16, 7 )
112 moved (MP) to ( 15, 6 )
112 moved (MP) to ( 14, 5 )
6 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Corona is knocked over.
Player pushed to (13, 3)
6 moved (MP) to ( 16, 3 )
Verified Opponent Roll = 5
Verified Opponent Roll = 3
CLAW used on armor roll.
Verified Opponent Roll = 1
Verified Opponent Roll = 5
MIGHTY BLOW used on injury roll.
(5, 3) + 2, (1, 5) + 1, 0: Corona has been stunned.
6: status changed from 0 to 2.
112 moved (MP) to ( 15, 4 )
112 moved (MP) to ( 14, 5 )
112 moved (MP) to ( 13, 5 )
Move ended for Droolingmaw Lickenflick
[Game Saved]
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 17, 9 )
104 moved (MP) to ( 17, 8 )
104 moved (MP) to ( 16, 7 )
104 moved (MP) to ( 15, 6 )
104 moved (MP) to ( 14, 5 )
104 moved (MP) to ( 13, 4 )
Verified Opponent Roll = 4
(4) Go for it successful.
104 moved (MP) to ( 12, 3 )
Verified Opponent Roll = 3
(3) Go for it successful.
104 moved (MP) to ( 11, 2 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 17, 9 )
114 moved (MP) to ( 17, 8 )
114 moved (MP) to ( 16, 7 )
114 moved (MP) to ( 15, 6 )
114 moved (MP) to ( 14, 5 )
114 moved (MP) to ( 13, 4 )
114 moved (MP) to ( 12, 3 )
Verified Opponent Roll = 1
(1) Littlepaw Facewrecker trips and falls trying to go for it!
Team re-roll used.
Verified Opponent Roll = 3
(3) Go for it successful.
114 moved (MP) to ( 11, 3 )
Move ended for Littlepaw Facewrecker
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 16, 8 )
105 moved (MP) to ( 16, 7 )
105 moved (MP) to ( 15, 6 )
105 moved (MP) to ( 14, 5 )
105 moved (MP) to ( 13, 4 )
105 moved (MP) to ( 12, 3 )
105 moved (MP) to ( 12, 2 )
Move ended for "Carl the Rotting Tomato"
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 15, 10 )
Move ended for Igib Livershoes

Ligament-Calliope Suppliers: All players have moved.

Turn time limit reached.


Ligament-Calliope Suppliers turn ended.
[Game Saved]
6: status changed from 2 to 1.
Corona rolls over.

Putrid Swamp Boozzhounds start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 13, 12 )
13 moved (MP) to ( 13, 11 )
13 moved (MP) to ( 13, 10 )
13 moved (MP) to ( 14, 9 )
Move ended for Wild Turkey
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Gy Ness
Fnargh the Derectalfier is knocked over.
STAND FIRM skill used.
(6, 4) + 0, (3, 1) + 0, 0: Fnargh the Derectalfier has been stunned.
113: status changed from 0 to 2.
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Boddington
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 10, 9 )
12 moved (MP) to ( 9, 8 )
12 moved (MP) to ( 9, 7 )
12 moved (MP) to ( 8, 6 )
12 moved (MP) to ( 8, 5 )
12 moved (MP) to ( 8, 4 )
(3) Go for it successful.
12 moved (MP) to ( 9, 3 )
(4) Go for it successful.
12 moved (MP) to ( 10, 2 )
Move ended for Macallan
[Game Saved]
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 13, 11 )
14 moved (MP) to ( 12, 10 )
14 moved (MP) to ( 11, 9 )
14 moved (MP) to ( 10, 8 )
14 moved (MP) to ( 10, 7 )
14 moved (MP) to ( 10, 6 )
(2) Go for it successful.
14 moved (MP) to ( 10, 5 )
(4) Go for it successful.
14 moved (MP) to ( 10, 4 )
Move ended for Cardhu
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Red
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Move ended for Slee Mon
Hyurgh the Delimbinator is knocked over.
(6, 4) + 0, (3, 1) + 0, 0: Hyurgh the Delimbinator has been stunned.
101: status changed from 0 to 2.
Slee Mon saved by block skill.
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Blitz selected.
8 moved (MP) to ( 12, 7 )
8 moved (MP) to ( 11, 6 )
8 moved (MP) to ( 10, 5 )
8 moved (MP) to ( 9, 4 )
8 moved (MP) to ( 10, 3 )
104 blocked.
(1) Mole Son trips and falls trying to go for it!
Team re-roll used.
(4) Go for it successful.
Dauntless NOT successful. (2+1=3)

Putrid Swamp Boozzhounds , Choose a block die.
POW
Chewbutts the Cheekfreak is knocked over.
Player pushed to (12, 1)
104 moved (MP) to ( 12, 1 )
(5, 6) + 0, (1, 5) + 0, 0: Chewbutts the Cheekfreak has been stunned.
104: status changed from 3 to 2.
8 moved (MP) to ( 11, 2 )
Ball moved to ( 11, 2 )
GET BALL FINAL RESULT: Mole Son
TARGET: 6 --- ROLL: 1 + 0 = 1
Scatter roll: 3
Ball moved to ( 12, 1 )
Scatter roll: 6
Ball moved to ( 12, 2 )
GET BALL FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 5 --- ROLL: 2 + 0 = 2
Scatter roll: 2
Ball moved to ( 12, 1 )
Scatter roll: 7
Ball moved to ( 11, 2 )
GET BALL FINAL RESULT: Mole Son
TARGET: 6 --- ROLL: 3 + 0 = 3
Scatter roll: 3
Ball moved to ( 12, 1 )
Scatter roll: 2
Ball moved to ( 12, 0 )
Move ended for Mole Son
[Game Saved]
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Blue
Select an action for Kokanee
11: Select an action for Kokanee
11: tackle zone state changed to true
Block selected.
106 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Kokanee

Putrid Swamp Boozzhounds: All players have moved.
Igib Livershoes is knocked over.
Player pushed to (16, 9)
106 moved (MP) to ( 16, 9 )
(6, 1) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone.
106: status changed from 0 to 1.
11 moved (MP) to ( 15, 10 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 3
[Game Saved]
101: status changed from 2 to 1.
Hyurgh the Delimbinator rolls over.
104: status changed from 2 to 1.
Chewbutts the Cheekfreak rolls over.
113: status changed from 2 to 1.
Fnargh the Derectalfier rolls over.
107: Select an action for Roph Genitalbells
Select an action for Roph Genitalbells
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 16, 5 )
107 moved (MP) to ( 15, 4 )
Move ended for Roph Genitalbells
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW
POW
Move ended for Timby Spleenmittens
Johny Blue is knocked over.
Player pushed to (15, 3)
3 moved (MP) to ( 14, 3 )
Verified Opponent Roll = 1
Verified Opponent Roll = 1
(1, 1) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone.
3: status changed from 0 to 1.
110 moved (MP) to ( 14, 4 )
[Game Saved]
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
106: status changed from 6 to 0.
Normal move selected.
Move ended for Igib Livershoes
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 15, 5 )
103 moved (MP) to ( 14, 5 )
5 blocked.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Boddington is knocked over.
Player pushed to (16, 7)
5 moved (MP) to ( 13, 7 )
Verified Opponent Roll = 1
Verified Opponent Roll = 3
(1, 3) + 0, (0, 0) + 0, 0: Boddington has been knocked prone.
5: status changed from 0 to 1.
103 moved (MP) to ( 13, 6 )
103 moved (MP) to ( 12, 6 )
103 moved (MP) to ( 11, 7 )
103 moved (MP) to ( 12, 8 )
Move ended for Strock "The Fingernail" Fleshtweak
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"

Turn time limit reached.

105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 13, 1 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 3 --- ROLL: 4 + 0 = 4
"Carl the Rotting Tomato" slips past his opponent(s) unhindered.
105 moved (MP) to ( 12, 0 )
Verified Opponent Roll = 3
GET BALL FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 3 --- ROLL: 3 + 0 = 3
105 moved (MP) to ( 13, 1 )
105 moved (MP) to ( 13, 2 )
105 moved (MP) to ( 13, 3 )
105 moved (MP) to ( 12, 4 )
Hand off selected.
Move ended for "Carl the Rotting Tomato"
Ball moved to ( 16, 5 )
NERVES OF STEEL skill used.
Verified Opponent Roll = 2
GET BALL BEFORE RE_ROLL: Droolingmaw Lickenflick dropped the ball.
TARGET: 3 --- ROLL: 2 + 0 = 2
Reroll using catch.
Verified Opponent Roll = 6
GET BALL FINAL RESULT: Droolingmaw Lickenflick
TARGET: 3 --- ROLL: 6 + 0 = 6
[Game Saved]
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 12, 5 )
112 moved (MP) to ( 11, 6 )
112 moved (MP) to ( 10, 7 )
112 moved (MP) to ( 9, 8 )
112 moved (MP) to ( 8, 9 )
112 moved (MP) to ( 7, 10 )
112 moved (MP) to ( 6, 11 )
112 moved (MP) to ( 5, 12 )
Verified Opponent Roll = 3
(3) Go for it successful.
112 moved (MP) to ( 4, 13 )
Verified Opponent Roll = 5
(5) Go for it successful.
112 moved (MP) to ( 3, 14 )
Move ended for Droolingmaw Lickenflick

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 9, 5 )
DODGE FINAL RESULT: Cardhu
TARGET: 3 --- ROLL: 3 + 0 = 3
Cardhu slips past his opponent(s) unhindered.
14 moved (MP) to ( 8, 6 )
14 moved (MP) to ( 7, 7 )
14 moved (MP) to ( 6, 8 )
14 moved (MP) to ( 5, 9 )
14 moved (MP) to ( 4, 10 )
Move ended for Cardhu
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Mole Son
Littlepaw Facewrecker is knocked over.
Player pushed to (11, 4)
114 moved (MP) to ( 11, 4 )
(5, 5) + 0, (3, 6) + 0, 0: Littlepaw Facewrecker has been knocked out.
114: status changed from 0 to 7.
114 moved to dugout ( 29, 8 )
8 moved (MP) to ( 11, 3 )
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 9, 3 )
12 moved (MP) to ( 8, 4 )
12 moved (MP) to ( 7, 5 )
12 moved (MP) to ( 6, 6 )
12 moved (MP) to ( 5, 7 )
12 moved (MP) to ( 4, 8 )
Move ended for Macallan
Select an action for Boddington
5: Select an action for Boddington
SKILL SELECTED: piling on
SKILL SELECTED: piling on
5: tackle zone state changed to true
5: status changed from 6 to 4.
Blitz selected.
103 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Strock "The Fingernail" Fleshtweak is knocked over.
Player pushed to (11, 9)
103 moved (MP) to ( 11, 9 )
Armor is not broken. (4, 1) + 0
PILING ON used to reroll armor.
(2, 4) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone.
103: status changed from 0 to 1.
5 moved (MP) to ( 12, 8 )
5: status changed from 4 to 1.
SKILL SELECTED: 
Move ended for Boddington
5: status changed from 6 to 1.
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 13, 10 )
13 moved (MP) to ( 12, 11 )
13 moved (MP) to ( 11, 12 )
13 moved (MP) to ( 10, 12 )
13 moved (MP) to ( 9, 12 )
13 moved (MP) to ( 8, 12 )
(4) Go for it successful.
13 moved (MP) to ( 7, 12 )
(3) Go for it successful.
13 moved (MP) to ( 6, 12 )
Move ended for Wild Turkey
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 12, 10 )
9 moved (MP) to ( 11, 10 )
9 moved (MP) to ( 10, 9 )
Move ended for Gy Ness
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 14, 9 )
7 moved (MP) to ( 14, 10 )
7 moved (MP) to ( 15, 11 )
7 moved (MP) to ( 16, 10 )
Move ended for Slee Mon
Select an action for Kokanee
11: Select an action for Kokanee
11: tackle zone state changed to true
Block selected.
106 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Kokanee
Player pushed to (17, 8)
106 moved (MP) to ( 17, 8 )
11 moved (MP) to ( 16, 9 )
[Game Saved]
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
Move ended for Corona
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Blue
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Johny Red

Putrid Swamp Boozzhounds: All players have moved.
Franz "The Finger" Nippleduster is knocked over.
Player pushed to (16, 4)
102 moved (MP) to ( 16, 4 )
(4, 5) + 0, (2, 1) + 0, 0: Franz "The Finger" Nippleduster has been stunned.
102: status changed from 0 to 2.
4 moved (MP) to ( 15, 3 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 4
[Game Saved]
102: status changed from 2 to 1.
Franz "The Finger" Nippleduster rolls over.
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 2, 13 )
Droolingmaw Lickenflick scores a touchdown!
*** Setup start ***
101: status changed from 1 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 5 )
102: status changed from 1 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 6 )
103: status changed from 1 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 7 )
104: status changed from 1 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 28, 0 )
105: status changed from 0 to 0.
105 moved (SP) to ( -1, -1 )
105 moved (SP) to ( 28, 1 )
106: status changed from 0 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 28, 2 )
107: status changed from 0 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 28, 3 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 1 )
110: status changed from 0 to 0.
110 moved (SP) to ( -1, -1 )
110 moved (SP) to ( 28, 4 )
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 29, 2 )
112: status changed from 4 to 0.
112 moved (SP) to ( -1, -1 )
112 moved (SP) to ( 28, 5 )
113: status changed from 1 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 28, 6 )
Verified Opponent Roll = 6
(6) Littlepaw Facewrecker regains consciousness.
114: status changed from 7 to 0.
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 28, 7 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 0 )
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 1 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 3 )
4: status changed from 0 to 0.
4 moved (SP) to ( -1, -1 )
4 moved (SP) to ( 0, 4 )
5: status changed from 1 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 0, 5 )
6: status changed from 0 to 0.
6 moved (SP) to ( -1, -1 )
6 moved (SP) to ( 0, 6 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 0, 7 )
8: status changed from 0 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 1, 0 )
9: status changed from 0 to 0.
9 moved (SP) to ( -1, -1 )
9 moved (SP) to ( 1, 1 )
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 2 )
11: status changed from 0 to 0.
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 1, 2 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 3 )
13: status changed from 0 to 0.
13 moved (SP) to ( -1, -1 )
13 moved (SP) to ( 1, 4 )
14: status changed from 0 to 0.
14 moved (SP) to ( -1, -1 )
14 moved (SP) to ( 1, 5 )


Opponent Kicking.
Waiting for Ligament-Calliope Suppliers to set players on field.

101 moved (SP) to ( 15, 5 )
113 moved (SP) to ( 15, 9 )
109 moved (SP) to ( 21, 10 )
115 moved (SP) to ( 15, 7 )
113 moved (SP) to ( 15, 8 )
101 moved (SP) to ( 15, 6 )
104 moved (SP) to ( 21, 4 )
112 moved (SP) to ( 21, 5 )
103 moved (SP) to ( 17, 2 )
110 moved (SP) to ( 21, 7 )
106 moved (SP) to ( 16, 3 )
102 moved (SP) to ( 17, 12 )
107 moved (SP) to ( 16, 11 )
105 moved (SP) to ( 24, 7 )
115 moved (SP) to ( 19, 7 )
107 moved (SP) to ( 15, 7 )
110 moved (SP) to ( 18, 10 )
102 moved (SP) to ( 16, 11 )
110 moved (SP) to ( 17, 12 )
112 moved (SP) to ( 21, 8 )
114 moved (SP) to ( 21, 6 )
107 moved (SP) to ( 29, 5 )
109 moved (SP) to ( 15, 7 )
115 moved (SP) to ( 21, 10 )
115 moved (SP) to ( 28, 6 )
107 moved (SP) to ( 21, 10 )
105 moved (SP) to ( 21, 7 )
105 moved (SP) to ( 22, 10 )
107 moved (SP) to ( 21, 7 )
105 moved (SP) to ( 21, 10 )
110 moved (SP) to ( 22, 8 )
107 moved (SP) to ( 23, 10 )
110 moved (SP) to ( 21, 7 )
107 moved (SP) to ( 17, 12 )
107 moved (SP) to ( 29, 5 )
110 moved (SP) to ( 16, 12 )
110 moved (SP) to ( 17, 12 )
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 1 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 29, 2 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )

Putrid Swamp Boozzhounds
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

9 moved location (MPL) to ( 14, 4 )
8 moved location (MPL) to ( 12, 10 )
7 moved location (MPL) to ( 14, 5 )
14 moved location (MPL) to ( 13, 10 )
5 moved location (MPL) to ( 14, 9 )
13 moved location (MPL) to ( 14, 12 )
4 moved location (MPL) to ( 14, 8 )
3 moved location (MPL) to ( 14, 10 )
12 moved location (MPL) to ( 12, 7 )
2 moved location (MPL) to ( 6, 10 )
1 moved location (MPL) to ( 6, 4 )
6 moved (SP) to ( 14, 7 )
9 moved (SP) to ( 1, 4 )
12 moved (SP) to ( 14, 13 )
*** Setup end ***

Waiting for Ligament-Calliope Suppliers to kick off.


Turn time limit reached.

Ball placed at (24, 3)
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Kickoff Roll (4+6) = Blitz!

Verified Opponent Roll = 5
Verified Opponent Roll = 5
Kick result.  Direction: 5 Distance: 5

Waiting for Ligament-Calliope Suppliers to finish TURN: 4
[Game Saved]
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 15, 3 )
106 moved (MP) to ( 14, 3 )
106 moved (MP) to ( 13, 3 )
106 moved (MP) to ( 12, 3 )
Move ended for Igib Livershoes
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 16, 2 )
103 moved (MP) to ( 15, 2 )
103 moved (MP) to ( 14, 2 )
103 moved (MP) to ( 13, 2 )
103 moved (MP) to ( 12, 2 )
103 moved (MP) to ( 11, 3 )
Move ended for Strock "The Fingernail" Fleshtweak
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 20, 5 )
104 moved (MP) to ( 19, 6 )
104 moved (MP) to ( 19, 7 )
Move ended for Chewbutts the Cheekfreak
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 20, 7 )
114 moved (MP) to ( 19, 8 )
114 moved (MP) to ( 20, 9 )
114 moved (MP) to ( 20, 10 )
114 moved (MP) to ( 20, 11 )
114 moved (MP) to ( 20, 12 )
114 moved (MP) to ( 20, 13 )
Move ended for Littlepaw Facewrecker
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 20, 11 )
105 moved (MP) to ( 20, 12 )
Move ended for "Carl the Rotting Tomato"
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 20, 8 )
112 moved (MP) to ( 19, 8 )
Move ended for Droolingmaw Lickenflick
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 16, 10 )
102 moved (MP) to ( 16, 9 )
102 moved (MP) to ( 16, 8 )
102 moved (MP) to ( 16, 7 )
102 moved (MP) to ( 16, 6 )
102 moved (MP) to ( 15, 5 )
Move ended for Franz "The Finger" Nippleduster
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
Normal move selected.
110 moved (MP) to ( 18, 11 )
110 moved (MP) to ( 19, 10 )
110 moved (MP) to ( 19, 9 )
Move ended for Timby Spleenmittens

Ligament-Calliope Suppliers: All players have moved.

Ligament-Calliope Suppliers turn ended.
Ball placed at (-1, -1)
Ball moved to ( 29, 8 )

Touchback!!

Putrid Swamp Boozzhounds, you may give the ball to any member of your team on the field.


???Debug: Network game forcing use of team 1.
Ball moved to ( 6, 10 )
[Game Saved]

Ball in play.  Putrid Swamp Boozzhounds start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 7, 5 )
1 moved (MP) to ( 8, 6 )
1 moved (MP) to ( 9, 7 )
1 moved (MP) to ( 10, 8 )
1 moved (MP) to ( 10, 9 )
1 moved (MP) to ( 11, 10 )
1 moved (MP) to ( 12, 11 )
Move ended for Hyney Ken
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 7, 11 )
2 moved (MP) to ( 8, 11 )
2 moved (MP) to ( 9, 11 )
2 moved (MP) to ( 10, 11 )
2 moved (MP) to ( 11, 11 )
Move ended for Tequila
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 11, 10 )
Move ended for Mole Son
Select an action for Boddington
5: Select an action for Boddington
SKILL SELECTED: piling on
SKILL SELECTED: piling on
5: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
SKILL SELECTED: 
Move ended for Boddington
Fnargh the Derectalfier is knocked over.
STAND FIRM skill used.
Armor is not broken. (5, 2) + 0
PILING ON used to reroll armor.
(2, 6) + 0, (0, 0) + 0, 0: Fnargh the Derectalfier has been knocked prone.
113: status changed from 0 to 1.
5: status changed from 0 to 1.
5: status changed from 1 to 1.
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
SKILL SELECTED: piling on
SKILL SELECTED: piling on
4: tackle zone state changed to true
Block selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
SKILL SELECTED: 
Move ended for Johny Red
Lega Lunghat is knocked over.
Player pushed to (16, 6)
109 moved (MP) to ( 16, 6 )
Armor is not broken. (4, 4) + 0
PILING ON used to reroll armor.
(1, 5) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone.
109: status changed from 0 to 1.
4 moved (MP) to ( 15, 7 )
4: status changed from 0 to 1.
4: status changed from 1 to 1.
[Game Saved]
Select an action for Corona
6: Select an action for Corona
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 15, 11 )
13 moved (MP) to ( 16, 11 )
13 moved (MP) to ( 17, 11 )
13 moved (MP) to ( 18, 11 )
13 moved (MP) to ( 19, 10 )
Move ended for Wild Turkey
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Blitz selected.
3 moved (MP) to ( 15, 10 )
3 moved (MP) to ( 16, 10 )
3 moved (MP) to ( 17, 9 )
3 moved (MP) to ( 18, 9 )
112 blocked.
(2) Go for it successful.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Player pushed to (20, 7)
112 moved (MP) to ( 20, 7 )
Move ended for Johny Blue
[Game Saved]
Select an action for Corona
6: Select an action for Corona
Select an action for Corona
6: Select an action for Corona
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Slee Mon
Player pushed to (16, 4)
102 moved (MP) to ( 16, 4 )
[Game Saved]
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Corona
STAND FIRM skill used.
[Game Saved]
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 12, 9 )
14 moved (MP) to ( 11, 9 )
14 moved (MP) to ( 10, 10 )
14 moved (MP) to ( 10, 11 )
14 moved (MP) to ( 10, 12 )
Move ended for Cardhu
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 13, 12 )
12 moved (MP) to ( 13, 11 )
Move ended for Macallan

Putrid Swamp Boozzhounds: All players have moved.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 5
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 19, 11 )
Move ended for "Carl the Rotting Tomato"
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
113: status changed from 6 to 0.
Normal move selected.
Move ended for Fnargh the Derectalfier
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
109 moved (MP) to ( 15, 5 )
Move ended for Lega Lunghat
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = SKULL
PUSHBACK
Move ended for Hyurgh the Delimbinator
Player pushed to (16, 8)
6 moved (MP) to ( 13, 8 )
101 moved (MP) to ( 14, 7 )
[Game Saved]
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Move ended for Timby Spleenmittens
Wild Turkey is knocked over.
Player pushed to (11, 11)
13 moved (MP) to ( 18, 11 )
Verified Opponent Roll = 4
Verified Opponent Roll = 1
(4, 1) + 0, (0, 0) + 0, 0: Wild Turkey has been knocked prone.
13: status changed from 0 to 1.
110 moved (MP) to ( 19, 10 )
Timby Spleenmittens has already moved this turn.
[Game Saved]
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 18, 8 )
Move ended for Chewbutts the Cheekfreak
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Blitz selected.
114 moved (MP) to ( 19, 13 )
114 moved (MP) to ( 18, 12 )
114 moved (MP) to ( 17, 11 )
114 moved (MP) to ( 17, 10 )
3 blocked.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = SKULL
POW/SKULL
Johny Blue saved by block skill.
Littlepaw Facewrecker saved by block skill.
Move ended for Littlepaw Facewrecker
[Game Saved]
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 21, 8 )
112 moved (MP) to ( 21, 9 )
112 moved (MP) to ( 21, 10 )
112 moved (MP) to ( 21, 11 )
112 moved (MP) to ( 20, 11 )
Move ended for Droolingmaw Lickenflick
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 12, 4 )
106 moved (MP) to ( 13, 5 )
Move ended for Igib Livershoes
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 17, 5 )
102 moved (MP) to ( 18, 6 )
102 moved (MP) to ( 19, 7 )
102 moved (MP) to ( 20, 8 )
102 moved (MP) to ( 21, 9 )
102 moved (MP) to ( 21, 10 )
Move ended for Franz "The Finger" Nippleduster
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 10, 4 )
103 moved (MP) to ( 10, 5 )
103 moved (MP) to ( 10, 6 )
103 moved (MP) to ( 9, 7 )
103 moved (MP) to ( 8, 8 )
Move ended for Strock "The Fingernail" Fleshtweak

Ligament-Calliope Suppliers: All players have moved.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
13: status changed from 6 to 4.
Normal move selected.
Move ended for Wild Turkey
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Johny Blue
Littlepaw Facewrecker saved by dodge skill.
Player pushed to (16, 11)
114 moved (MP) to ( 16, 11 )
3 moved (MP) to ( 17, 10 )
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Boddington
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Red
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Corona
STAND FIRM skill used.
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 14, 11 )
12 moved (MP) to ( 15, 11 )
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Player pushed to (17, 11)
114 moved (MP) to ( 17, 11 )
12 moved (MP) to ( 16, 12 )
Move ended for Macallan
[Game Saved]
Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 13, 11 )
1 moved (MP) to ( 14, 11 )
1 moved (MP) to ( 15, 11 )
Move ended for Hyney Ken
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 12, 11 )
2 moved (MP) to ( 13, 11 )
2 moved (MP) to ( 14, 11 )
Move ended for Tequila
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 12, 10 )
8 moved (MP) to ( 13, 11 )
Move ended for Mole Son
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 11, 12 )
14 moved (MP) to ( 12, 12 )
14 moved (MP) to ( 13, 12 )
14 moved (MP) to ( 14, 12 )
14 moved (MP) to ( 15, 13 )
14 moved (MP) to ( 16, 13 )
(3) Go for it successful.
14 moved (MP) to ( 17, 13 )
(5) Go for it successful.
14 moved (MP) to ( 18, 12 )
Move ended for Cardhu

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 6
[Game Saved]
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (12, 12)
13 moved (MP) to ( 17, 12 )
110 moved (MP) to ( 18, 11 )
13 blocked.
Block selected.
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = SKULL

1 db Block re-rolled.
SKULL
Move ended for Timby Spleenmittens
Timby Spleenmittens is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(6, 2) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone.
110: status changed from 0 to 1.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Macallan
12: Select an action for Macallan
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
POW/SKULL
Move ended for Cardhu
Littlepaw Facewrecker saved by block skill.
Cardhu saved by block skill.
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Johny Blue
Littlepaw Facewrecker is knocked over.
Player pushed to (19, 12)
Player 14 pushed to (19, 12)
14 moved (MP) to ( 19, 12 )
Player pushed to (18, 12)
114 moved (MP) to ( 18, 12 )
(5, 5) + 0, (3, 2) + 0, 0: Littlepaw Facewrecker has been stunned.
114: status changed from 0 to 2.
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 18, 13 )
13 moved (MP) to ( 19, 13 )
13 moved (MP) to ( 20, 13 )
13 moved (MP) to ( 21, 12 )
Move ended for Wild Turkey
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 17, 13 )
12 moved (MP) to ( 18, 13 )
12 moved (MP) to ( 19, 13 )
12 moved (MP) to ( 20, 12 )
112 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Droolingmaw Lickenflick is knocked over.
Player pushed to (19, 10)
112 moved (MP) to ( 19, 10 )
(2, 3) + 0, (0, 0) + 0, 0: Droolingmaw Lickenflick has been knocked prone.
112: status changed from 0 to 1.
12 moved (MP) to ( 20, 11 )
Move ended for Macallan
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 15, 12 )
2 moved (MP) to ( 16, 13 )
2 moved (MP) to ( 17, 13 )
2 moved (MP) to ( 18, 13 )
2 moved (MP) to ( 19, 13 )
(4) Go for it successful.
2 moved (MP) to ( 20, 13 )
Move ended for Tequila
[Game Saved]
Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 16, 12 )
1 moved (MP) to ( 17, 13 )
1 moved (MP) to ( 18, 13 )
1 moved (MP) to ( 19, 13 )
1 moved (MP) to ( 20, 14 )
1 moved (MP) to ( 21, 13 )
Move ended for Hyney Ken
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 14, 12 )
8 moved (MP) to ( 15, 13 )
8 moved (MP) to ( 16, 13 )
8 moved (MP) to ( 17, 13 )
8 moved (MP) to ( 18, 13 )
Move ended for Mole Son
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Boddington
Fnargh the Derectalfier is knocked over.
STAND FIRM skill used.
(1, 2) + 0, (0, 0) + 0, 0: Fnargh the Derectalfier has been knocked prone.
113: status changed from 0 to 1.
[Game Saved]
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Corona
Hyurgh the Delimbinator is knocked over.
STAND FIRM skill used.
(1, 2) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone.
101: status changed from 0 to 1.
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 16, 7 )
4 moved (MP) to ( 17, 6 )
4 moved (MP) to ( 18, 6 )
4 moved (MP) to ( 19, 7 )
Move ended for Johny Red

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 7
[Game Saved]
114: status changed from 2 to 1.
Littlepaw Facewrecker rolls over.
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Igib Livershoes
Slee Mon is knocked over.
Player pushed to (14, 4)
7 moved (MP) to ( 15, 4 )
Verified Opponent Roll = 3
Verified Opponent Roll = 2
(3, 2) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone.
7: status changed from 0 to 1.
106 moved (MP) to ( 14, 5 )
[Game Saved]
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Hyurgh the Delimbinator
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
113: status changed from 6 to 0.
Normal move selected.
Move ended for Fnargh the Derectalfier
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
Blitz selected.
102 moved (MP) to ( 22, 10 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: Franz "The Finger" Nippleduster
TARGET: 3 --- ROLL: 4 + 0 = 4
Franz "The Finger" Nippleduster slips past his opponent(s) unhindered.
102 moved (MP) to ( 23, 11 )
102 moved (MP) to ( 23, 12 )
102 moved (MP) to ( 23, 13 )
102 moved (MP) to ( 22, 14 )
1 blocked.
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = PUSHBACK

1 db Block re-rolled.
PUSHBACK
SIDE STEP used.

Select a square to SIDE STEP to.
Player pushed to (7, 12)
1 moved (MP) to ( 22, 12 )
102 moved (MP) to ( 21, 13 )
Move ended for Franz "The Finger" Nippleduster
[Game Saved]
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 19, 9 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 6 + 0 = 6
Chewbutts the Cheekfreak slips past his opponent(s) unhindered.
104 moved (MP) to ( 20, 9 )
104 moved (MP) to ( 21, 9 )
104 moved (MP) to ( 22, 10 )
104 moved (MP) to ( 23, 11 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
110: status changed from 6 to 0.
14 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (10, 13)
14 moved (MP) to ( 19, 13 )
110 moved (MP) to ( 19, 12 )
14 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW

Choose a block die.

PUSHBACK
Player pushed to (10, 14)
14 moved (MP) to ( 19, 14 )
110 moved (MP) to ( 19, 13 )
Move ended for Timby Spleenmittens
[Game Saved]
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 9, 9 )
103 moved (MP) to ( 10, 10 )
103 moved (MP) to ( 11, 11 )
103 moved (MP) to ( 12, 12 )
103 moved (MP) to ( 13, 12 )
103 moved (MP) to ( 14, 12 )
Move ended for Strock "The Fingernail" Fleshtweak
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
Normal move selected.
109 moved (MP) to ( 16, 6 )
109 moved (MP) to ( 17, 7 )
109 moved (MP) to ( 18, 8 )
Move ended for Lega Lunghat
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
112: status changed from 6 to 0.
Normal move selected.
112 moved (MP) to ( 20, 9 )
Verified Opponent Roll = 2
TACKLE skill used to prevent DODGE skill.
DODGE FINAL RESULT: Droolingmaw Lickenflick
TARGET: 3 --- ROLL: 2 + 0 = 2
Droolingmaw Lickenflick is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 1
Verified Opponent Roll = 6
(6, 3) + 0, (1, 6) + 0, 0: Droolingmaw Lickenflick has been stunned.
Move ended for Droolingmaw Lickenflick
112: status changed from 0 to 2.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Cardhu
14: Select an action for Cardhu
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Blitz selected.
3 moved (MP) to ( 18, 11 )
105 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
"Carl the Rotting Tomato" is knocked over.
(2, 1) + 0, (0, 0) + 0, 0: "Carl the Rotting Tomato" has been knocked prone.
105: status changed from 0 to 1.
Johny Blue saved by block skill.
3 moved (MP) to ( 19, 12 )
Move ended for Johny Blue
[Game Saved]
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Block selected.
110 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Cardhu
Timby Spleenmittens is knocked over.
Player pushed to (20, 12)
110 moved (MP) to ( 20, 12 )
(4, 4) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone.
110: status changed from 0 to 1.
14 moved (MP) to ( 19, 13 )
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Wild Turkey
Franz "The Finger" Nippleduster is knocked over.
Player pushed to (21, 14)
102 moved (MP) to ( 21, 14 )
(5, 6) + 0, (3, 6) + 0, 0: Franz "The Finger" Nippleduster has been knocked out.
102: status changed from 0 to 7.
102 moved to dugout ( 29, 8 )
13 moved (MP) to ( 21, 13 )
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Block selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Move ended for Johny Red
Lega Lunghat is knocked over.
Player pushed to (17, 9)
109 moved (MP) to ( 17, 9 )
(1, 1) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone.
109: status changed from 0 to 1.
4 moved (MP) to ( 18, 8 )
[Game Saved]
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Slee Mon
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 19, 14 )
8 moved (MP) to ( 20, 14 )
8 moved (MP) to ( 21, 14 )
8 moved (MP) to ( 22, 14 )
8 moved (MP) to ( 23, 13 )
(4) Go for it successful.
8 moved (MP) to ( 23, 12 )
Move ended for Mole Son
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 21, 11 )
12 moved (MP) to ( 22, 11 )
Move ended for Macallan
Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Block selected.
104 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Hyney Ken
Chewbutts the Cheekfreak is knocked over.
Player pushed to (23, 10)
104 moved (MP) to ( 23, 10 )
(1, 3) + 0, (0, 0) + 0, 0: Chewbutts the Cheekfreak has been knocked prone.
104: status changed from 0 to 1.
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 21, 14 )
2 moved (MP) to ( 22, 13 )

Turn time limit reached.

Move ended for Tequila
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Boddington
Fnargh the Derectalfier is knocked over.
STAND FIRM skill used.
(4, 6) + 0, (6, 4) + 0, 4: Fnargh the Derectalfier has been seriously injured!!
(15) Broken Ribs - Miss next game
113: status changed from 0 to 9.
113: status changed from 9 to 0.
(6) Fnargh the Derectalfier regenerates.
113 moved to dugout ( 29, 5 )
[Game Saved]
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Corona

Putrid Swamp Boozzhounds: All players have moved.
STAND FIRM skill used.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 8
[Game Saved]
112: status changed from 2 to 1.
Droolingmaw Lickenflick rolls over.
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 15, 12 )
103 moved (MP) to ( 16, 12 )
103 moved (MP) to ( 17, 13 )
103 moved (MP) to ( 18, 13 )
Move ended for Strock "The Fingernail" Fleshtweak
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
104 moved (MP) to ( 24, 10 )
Verified Opponent Roll = 1
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: Chewbutts the Cheekfreak knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Team re-roll used.
Verified Opponent Roll = 5
DODGE FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 5 + 0 = 5
Chewbutts the Cheekfreak slips past his opponent(s) unhindered.
104 moved (MP) to ( 25, 11 )
104 moved (MP) to ( 25, 12 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
105: status changed from 6 to 0.
Normal move selected.
Move ended for "Carl the Rotting Tomato"
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
110: status changed from 6 to 0.
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (8, 14)
13 moved (MP) to ( 21, 14 )
110 moved (MP) to ( 21, 13 )
13 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW

Choose a block die.

POW
Move ended for Timby Spleenmittens
Wild Turkey is knocked over.
Player pushed to (8, 15)
Verified Opponent Roll = 2
Verified Opponent Roll = 1
(2, 1) + 0, 0: Wild Turkey has been stunned.
13: status changed from 0 to 0.
13 moved (SP) to ( 0, 3 )
110 moved (MP) to ( 21, 14 )
[Game Saved]
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
114: status changed from 6 to 0.
Blitz selected.
114 moved (MP) to ( 17, 11 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 6 + 0 = 6
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 3
Verified Opponent Roll = 2
SHADOWING skill used.
Shadower ROLL: 3 + 6 ma
Dodger ROLL: 2 + 7 ma
SHADOWING successful.
14 moved (MP) to ( 18, 12 )
114 moved (MP) to ( 18, 10 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 4 + 0 = 4
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 1
Verified Opponent Roll = 2
SHADOWING skill used.
Shadower ROLL: 1 + 6 ma
Dodger ROLL: 2 + 7 ma
SHADOWING fails.
114 moved (MP) to ( 19, 10 )
114 moved (MP) to ( 20, 10 )
114 moved (MP) to ( 21, 11 )
Move ended for Littlepaw Facewrecker
[Game Saved]
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
Move ended for Lega Lunghat

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Hyney Ken
Littlepaw Facewrecker is knocked over.
Player pushed to (20, 10)
114 moved (MP) to ( 20, 10 )
(6, 2) + 0, (0, 0) + 0, 0: Littlepaw Facewrecker has been knocked prone.
114: status changed from 0 to 1.
1 moved (MP) to ( 21, 11 )
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 21, 12 )
12 moved (MP) to ( 21, 13 )
110 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Timby Spleenmittens saved by block skill.
Macallan saved by block skill.
Move ended for Macallan
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 22, 12 )
DODGE BEFORE RE_ROLL: Tequila knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Team re-roll used.
DODGE FINAL RESULT: Tequila
TARGET: 2 --- ROLL: 2 + 0 = 2
Tequila slips past his opponent(s) unhindered.
Hand off selected.
Ball moved to ( 23, 12 )
GET BALL FINAL RESULT: Mole Son
TARGET: 3 --- ROLL: 6 + 0 = 6
Move ended for Tequila
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 23, 11 )
8 moved (MP) to ( 24, 10 )
8 moved (MP) to ( 25, 10 )
8 moved (MP) to ( 26, 10 )
8 moved (MP) to ( 27, 10 )
Mole Son scores a touchdown!
*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=21,y=11] : current status = 0
1 : current square = java.awt.Point[x=21,y=11] : current status = 0
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=21,y=11]
1 : current status = 0
1 : current square = java.awt.Point[x=21,y=11] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=4]

2 : current square = java.awt.Point[x=22,y=12] : current status = 0
2 : current square = java.awt.Point[x=22,y=12] : current status = 0
2: status changed from 0 to 0.
2 : set status normal, current square = java.awt.Point[x=22,y=12]
2 : current status = 0
2 : current square = java.awt.Point[x=22,y=12] : current status = 0
2 : move player (HT) to square java.awt.Point[x=0,y=5]

3 : current square = java.awt.Point[x=19,y=12] : current status = 0
3 : current square = java.awt.Point[x=19,y=12] : current status = 0
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=19,y=12]
3 : current status = 0
3 : current square = java.awt.Point[x=19,y=12] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=6]

4 : current square = java.awt.Point[x=18,y=8] : current status = 4
4 : current square = java.awt.Point[x=18,y=8] : current status = 4
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=18,y=8]
4 : current status = 0
4 : current square = java.awt.Point[x=18,y=8] : current status = 0
4 : move player (HT) to square java.awt.Point[x=0,y=7]

5 : current square = java.awt.Point[x=14,y=9] : current status = 4
5 : current square = java.awt.Point[x=14,y=9] : current status = 4
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=14,y=9]
5 : current status = 0
5 : current square = java.awt.Point[x=14,y=9] : current status = 0
5 : move player (HT) to square java.awt.Point[x=1,y=0]

6 : current square = java.awt.Point[x=13,y=8] : current status = 0
6 : current square = java.awt.Point[x=13,y=8] : current status = 0
6: status changed from 0 to 0.
6 : set status normal, current square = java.awt.Point[x=13,y=8]
6 : current status = 0
6 : current square = java.awt.Point[x=13,y=8] : current status = 0
6 : move player (HT) to square java.awt.Point[x=1,y=1]

7 : current square = java.awt.Point[x=15,y=4] : current status = 4
7 : current square = java.awt.Point[x=15,y=4] : current status = 4
7: status changed from 0 to 0.
7 : set status normal, current square = java.awt.Point[x=15,y=4]
7 : current status = 0
7 : current square = java.awt.Point[x=15,y=4] : current status = 0
7 : move player (HT) to square java.awt.Point[x=1,y=2]

8 : current square = java.awt.Point[x=27,y=10] : current status = 0
8 : current square = java.awt.Point[x=27,y=10] : current status = 0
8: status changed from 0 to 0.
8 : set status normal, current square = java.awt.Point[x=27,y=10]
8 : current status = 0
8 : current square = java.awt.Point[x=27,y=10] : current status = 0
8 : move player (HT) to square java.awt.Point[x=1,y=3]

9 : current square = java.awt.Point[x=0,y=0] : current status = 0
9 : current status = 0
9 : current square = java.awt.Point[x=0,y=0] : current status = 0
9 : move player (HT) to square java.awt.Point[x=0,y=0]

10 : current square = java.awt.Point[x=0,y=1] : current status = 0
10 : current status = 0
10 : current square = java.awt.Point[x=0,y=1] : current status = 0
10 : move player (HT) to square java.awt.Point[x=0,y=1]

11 : current square = java.awt.Point[x=0,y=2] : current status = 0
11 : current status = 0
11 : current square = java.awt.Point[x=0,y=2] : current status = 0
11 : move player (HT) to square java.awt.Point[x=0,y=2]

12 : current square = java.awt.Point[x=21,y=13] : current status = 0
12 : current square = java.awt.Point[x=21,y=13] : current status = 0
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=21,y=13]
12 : current status = 0
12 : current square = java.awt.Point[x=21,y=13] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=4]

13 : current square = java.awt.Point[x=0,y=3] : current status = 0
13 : current status = 0
13 : current square = java.awt.Point[x=0,y=3] : current status = 0
13 : move player (HT) to square java.awt.Point[x=0,y=3]

14 : current square = java.awt.Point[x=18,y=12] : current status = 0
14 : current square = java.awt.Point[x=18,y=12] : current status = 0
14: status changed from 0 to 0.
14 : set status normal, current square = java.awt.Point[x=18,y=12]
14 : current status = 0
14 : current square = java.awt.Point[x=18,y=12] : current status = 0
14 : move player (HT) to square java.awt.Point[x=1,y=5]

15 : current square = java.awt.Point[x=1,y=6] : current status = 2
15 : current status = 2

101 : current square = java.awt.Point[x=14,y=7] : current status = 0
101 : current square = java.awt.Point[x=14,y=7] : current status = 0
101: status changed from 0 to 0.
101 : set status normal, current square = java.awt.Point[x=14,y=7]
101 : current status = 0
101 : current square = java.awt.Point[x=14,y=7] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=6]

102 : current square = java.awt.Point[x=29,y=8] : current status = 7
102 : current status = 7
(4) Franz "The Finger" Nippleduster regains consciousness.
102: status changed from 7 to 0.
102 : current square = java.awt.Point[x=29,y=8] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=7]

103 : current square = java.awt.Point[x=18,y=13] : current status = 0
103 : current square = java.awt.Point[x=18,y=13] : current status = 0
103: status changed from 0 to 0.
103 : set status normal, current square = java.awt.Point[x=18,y=13]
103 : current status = 0
103 : current square = java.awt.Point[x=18,y=13] : current status = 0
103 : move player (HT) to square java.awt.Point[x=28,y=0]

104 : current square = java.awt.Point[x=25,y=12] : current status = 0
104 : current square = java.awt.Point[x=25,y=12] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=25,y=12]
104 : current status = 0
104 : current square = java.awt.Point[x=25,y=12] : current status = 0
104 : move player (HT) to square java.awt.Point[x=28,y=1]

105 : current square = java.awt.Point[x=19,y=11] : current status = 0
105 : current square = java.awt.Point[x=19,y=11] : current status = 0
105: status changed from 0 to 0.
105 : set status normal, current square = java.awt.Point[x=19,y=11]
105 : current status = 0
105 : current square = java.awt.Point[x=19,y=11] : current status = 0
105 : move player (HT) to square java.awt.Point[x=28,y=2]

106 : current square = java.awt.Point[x=14,y=5] : current status = 0
106 : current square = java.awt.Point[x=14,y=5] : current status = 0
106: status changed from 0 to 0.
106 : set status normal, current square = java.awt.Point[x=14,y=5]
106 : current status = 0
106 : current square = java.awt.Point[x=14,y=5] : current status = 0
106 : move player (HT) to square java.awt.Point[x=28,y=3]

107 : current square = java.awt.Point[x=29,y=1] : current status = 0
107 : current status = 0
107 : current square = java.awt.Point[x=29,y=1] : current status = 0
107 : move player (HT) to square java.awt.Point[x=29,y=1]

108 : current square = java.awt.Point[x=29,y=0] : current status = 0
108 : current status = 0
108 : current square = java.awt.Point[x=29,y=0] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=0]

109 : current square = java.awt.Point[x=17,y=9] : current status = 0
109 : current square = java.awt.Point[x=17,y=9] : current status = 0
109: status changed from 0 to 0.
109 : set status normal, current square = java.awt.Point[x=17,y=9]
109 : current status = 0
109 : current square = java.awt.Point[x=17,y=9] : current status = 0
109 : move player (HT) to square java.awt.Point[x=28,y=4]

110 : current square = java.awt.Point[x=21,y=14] : current status = 0
110 : current square = java.awt.Point[x=21,y=14] : current status = 0
110: status changed from 0 to 0.
110 : set status normal, current square = java.awt.Point[x=21,y=14]
110 : current status = 0
110 : current square = java.awt.Point[x=21,y=14] : current status = 0
110 : move player (HT) to square java.awt.Point[x=28,y=5]

111 : current square = java.awt.Point[x=29,y=2] : current status = 0
111 : current status = 0
111 : current square = java.awt.Point[x=29,y=2] : current status = 0
111 : move player (HT) to square java.awt.Point[x=29,y=2]

112 : current square = java.awt.Point[x=20,y=9] : current status = 1
112 : current square = java.awt.Point[x=20,y=9] : current status = 1
112: status changed from 1 to 0.
112 : set status normal, current square = java.awt.Point[x=20,y=9]
112 : current status = 0
112 : current square = java.awt.Point[x=20,y=9] : current status = 0
112 : move player (HT) to square java.awt.Point[x=28,y=6]

113 : current square = java.awt.Point[x=29,y=5] : current status = 0
113 : current status = 0
113 : current square = java.awt.Point[x=29,y=5] : current status = 0
113 : move player (HT) to square java.awt.Point[x=29,y=5]

114 : current square = java.awt.Point[x=20,y=10] : current status = 1
114 : current square = java.awt.Point[x=20,y=10] : current status = 1
114: status changed from 1 to 0.
114 : set status normal, current square = java.awt.Point[x=20,y=10]
114 : current status = 0
114 : current square = java.awt.Point[x=20,y=10] : current status = 0
114 : move player (HT) to square java.awt.Point[x=28,y=7]

115 : current square = java.awt.Point[x=29,y=3] : current status = 0
115 : current status = 0
115 : current square = java.awt.Point[x=29,y=3] : current status = 0
115 : move player (HT) to square java.awt.Point[x=29,y=3]

116 : current square = java.awt.Point[x=29,y=4] : current status = 0
116 : current status = 0
116 : current square = java.awt.Point[x=29,y=4] : current status = 0
116 : move player (HT) to square java.awt.Point[x=29,y=4]


********* HALF-TIME RE-ARRANGE DUGOUT END ********



Starting second half.
Ligament-Calliope Suppliers gets a LEADER reroll.
Opponent Kicking.
Waiting for Ligament-Calliope Suppliers to set players on field.

113 moved (SP) to ( 15, 6 )
101 moved (SP) to ( 15, 8 )
109 moved (SP) to ( 15, 7 )
112 moved (SP) to ( 21, 5 )
114 moved (SP) to ( 21, 9 )
104 moved (SP) to ( 20, 4 )
105 moved (SP) to ( 20, 10 )
103 moved (SP) to ( 16, 3 )
106 moved (SP) to ( 17, 2 )
110 moved (SP) to ( 17, 13 )
102 moved (SP) to ( 16, 12 )
102 moved (SP) to ( 16, 11 )
110 moved (SP) to ( 17, 12 )
105 moved (SP) to ( 19, 10 )
114 moved (SP) to ( 20, 9 )
112 moved (SP) to ( 19, 5 )
104 moved (SP) to ( 19, 4 )
114 moved (SP) to ( 19, 9 )
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 1 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 29, 2 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )

Putrid Swamp Boozzhounds
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

9 moved location (MPL) to ( 14, 4 )
8 moved location (MPL) to ( 12, 10 )
7 moved location (MPL) to ( 14, 5 )
14 moved location (MPL) to ( 13, 10 )
5 moved location (MPL) to ( 14, 9 )
13 moved location (MPL) to ( 14, 12 )
4 moved location (MPL) to ( 14, 8 )
3 moved location (MPL) to ( 14, 10 )
12 moved location (MPL) to ( 12, 7 )
2 moved location (MPL) to ( 6, 10 )
1 moved location (MPL) to ( 6, 4 )
13 moved (SP) to ( 14, 13 )
3 moved (SP) to ( 14, 12 )
14 moved (SP) to ( 14, 10 )
8 moved (SP) to ( 13, 10 )
14 moved (SP) to ( 13, 9 )
3 moved (SP) to ( 14, 10 )
14 moved (SP) to ( 14, 12 )
*** Setup end ***

Waiting for Ligament-Calliope Suppliers to kick off.

Ball placed at (18, 3)
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 3
Verified Opponent Roll = 2
Kickoff Roll (5+4) = Brilliant Coaching
Ligament-Calliope Suppliers: 3 + 6 coaches
Putrid Swamp Boozzhounds: 2 + 2 coaches
Ligament-Calliope Suppliers get an extra re-roll.

Verified Opponent Roll = 7
Verified Opponent Roll = 1
Kick result.  Direction: 7 Distance: 1
Ball placed at (18, 3)
Verified Opponent Roll = 1
Scatter roll: 1
Ball moved to ( 16, 3 )
[Game Saved]

Ball in play.  Putrid Swamp Boozzhounds start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 7, 9 )
2 moved (MP) to ( 8, 8 )
2 moved (MP) to ( 9, 7 )
2 moved (MP) to ( 10, 7 )
Move ended for Tequila
Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 7, 5 )
1 moved (MP) to ( 8, 6 )
1 moved (MP) to ( 9, 7 )
1 moved (MP) to ( 10, 8 )
1 moved (MP) to ( 11, 7 )
1 moved (MP) to ( 11, 6 )
Move ended for Hyney Ken
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 13, 3 )
GET BALL FINAL RESULT: Gy Ness
TARGET: 3 --- ROLL: 3 + 0 = 3
9 moved (MP) to ( 12, 4 )
9 moved (MP) to ( 11, 5 )
9 moved (MP) to ( 10, 6 )
Hand off selected.
Move ended for Gy Ness
Ball moved to ( 10, 7 )
GET BALL FINAL RESULT: Tequila
TARGET: 2 --- ROLL: 4 + 0 = 4
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Boddington
Hyurgh the Delimbinator is knocked over.
STAND FIRM skill used.
(4, 3) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone.
101: status changed from 0 to 1.
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Block selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Johny Red
Player pushed to (16, 6)
109 moved (MP) to ( 16, 6 )
4 moved (MP) to ( 15, 7 )
[Game Saved]
Select an action for Johny Blue
3: Select an action for Johny Blue
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 13, 12 )
13 moved (MP) to ( 14, 11 )
13 moved (MP) to ( 15, 10 )
13 moved (MP) to ( 16, 9 )
DODGE FINAL RESULT: Wild Turkey
TARGET: 2 --- ROLL: 2 + 0 = 2
Wild Turkey slips past his opponent(s) unhindered.
13 moved (MP) to ( 17, 9 )
13 moved (MP) to ( 18, 10 )
Move ended for Wild Turkey
[Game Saved]
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Blitz selected.
3 moved (MP) to ( 15, 9 )
3 moved (MP) to ( 16, 9 )
3 moved (MP) to ( 17, 9 )
3 moved (MP) to ( 18, 9 )
114 blocked.
(3) Go for it successful.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Littlepaw Facewrecker saved by block skill.
Johny Blue saved by block skill.
Move ended for Johny Blue
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 14, 10 )
Move ended for Mole Son
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Slee Mon
STAND FIRM skill used.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 1
[Game Saved]
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
Blitz selected.
110 moved (MP) to ( 16, 12 )
110 moved (MP) to ( 15, 12 )
14 blocked.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW
POW
Cardhu is knocked over.
Player pushed to (16, 12)
14 moved (MP) to ( 13, 12 )
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(6, 2) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone.
14: status changed from 0 to 1.
110 moved (MP) to ( 14, 12 )
Move ended for Timby Spleenmittens
[Game Saved]
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 16, 2 )
106 moved (MP) to ( 15, 3 )
106 moved (MP) to ( 14, 4 )
Move ended for Igib Livershoes
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Move ended for Fnargh the Derectalfier
Slee Mon is knocked over.
Player pushed to (16, 5)
7 moved (MP) to ( 13, 5 )
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Verified Opponent Roll = 2
Verified Opponent Roll = 5
(6, 6) + 0, (2, 5) + 0, 0: Slee Mon has been stunned.
7: status changed from 0 to 2.
113 moved (MP) to ( 14, 5 )
[Game Saved]
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Hyurgh the Delimbinator
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 15, 3 )
103 moved (MP) to ( 14, 3 )
103 moved (MP) to ( 13, 4 )
103 moved (MP) to ( 12, 5 )
Move ended for Strock "The Fingernail" Fleshtweak
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 20, 5 )
104 moved (MP) to ( 20, 6 )
104 moved (MP) to ( 20, 7 )
104 moved (MP) to ( 20, 8 )
104 moved (MP) to ( 20, 9 )
104 moved (MP) to ( 20, 10 )
Verified Opponent Roll = 2
(2) Go for it successful.
104 moved (MP) to ( 19, 11 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 17, 11 )
Move ended for Franz "The Finger" Nippleduster
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW
POW
Move ended for Littlepaw Facewrecker
Wild Turkey is knocked over.
Player pushed to (11, 11)
13 moved (MP) to ( 18, 11 )
Verified Opponent Roll = 3
Verified Opponent Roll = 3
CLAW used on armor roll.
(3, 3) + 2, (0, 0) + 0, 0: Wild Turkey has been knocked prone.
13: status changed from 0 to 1.
114 moved (MP) to ( 18, 10 )
Littlepaw Facewrecker has already moved this turn.
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 18, 4 )
112 moved (MP) to ( 17, 3 )
112 moved (MP) to ( 16, 3 )
112 moved (MP) to ( 15, 3 )
112 moved (MP) to ( 14, 3 )
112 moved (MP) to ( 13, 4 )
Move ended for Droolingmaw Lickenflick
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for "Carl the Rotting Tomato"
Johny Blue is knocked over.
Player pushed to (12, 9)
3 moved (MP) to ( 17, 9 )
Verified Opponent Roll = 2
Verified Opponent Roll = 1
(2, 1) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone.
3: status changed from 0 to 1.
105 moved (MP) to ( 18, 9 )

Ligament-Calliope Suppliers turn ended.
[Game Saved]
7: status changed from 2 to 1.
Slee Mon rolls over.

Putrid Swamp Boozzhounds start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
14: status changed from 6 to 4.
Normal move selected.
Move ended for Cardhu
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Blitz selected.
8 moved (MP) to ( 14, 11 )
110 blocked.
Dauntless successful. (5+6=11)

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Player pushed to (14, 13)
110 moved (MP) to ( 14, 13 )
8 moved (MP) to ( 14, 12 )
Move ended for Mole Son
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
101 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Boddington
Hyurgh the Delimbinator is knocked over.
STAND FIRM skill used.
(5, 6) + 0, (1, 5) + 0, 0: Hyurgh the Delimbinator has been stunned.
101: status changed from 0 to 2.
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Block selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Johny Red
Lega Lunghat is knocked over.
Player pushed to (17, 5)
109 moved (MP) to ( 17, 5 )
(1, 1) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone.
109: status changed from 0 to 1.
4 moved (MP) to ( 16, 6 )
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 11, 8 )
2 moved (MP) to ( 12, 9 )
2 moved (MP) to ( 13, 10 )
2 moved (MP) to ( 14, 10 )
2 moved (MP) to ( 15, 10 )
Move ended for Tequila
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Blue
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
13: status changed from 6 to 4.
Normal move selected.
Move ended for Wild Turkey
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 13, 8 )
12 moved (MP) to ( 13, 9 )
12 moved (MP) to ( 14, 10 )
12 moved (MP) to ( 15, 11 )
12 moved (MP) to ( 14, 10 )
12 moved (MP) to ( 15, 9 )
(2) Go for it successful.
12 moved (MP) to ( 16, 9 )
(5) Go for it successful.
12 moved (MP) to ( 17, 10 )
Move ended for Macallan
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 11, 7 )
9 moved (MP) to ( 12, 8 )
9 moved (MP) to ( 13, 9 )
9 moved (MP) to ( 14, 10 )
9 moved (MP) to ( 15, 11 )
(5) Go for it successful.
9 moved (MP) to ( 16, 11 )
Move ended for Gy Ness
[Game Saved]
Select an action for Hyney Ken
1: Select an action for Hyney Ken
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 12, 7 )
STUNTY skill used.
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: Hyney Ken knocked over trying to dodge.
TARGET: 3 --- ROLL: 1 + 0 = 1
Team re-roll used.
DODGE FINAL RESULT: Hyney Ken
TARGET: 3 --- ROLL: 1 + 0 = 1
Hyney Ken is knocked over.
(4, 5) + 0, (2, 5) + 1, 0: Hyney Ken has been knocked out.
Move ended for Hyney Ken

Putrid Swamp Boozzhounds: All players have moved.
1: status changed from 0 to 7.
1 moved to dugout ( 0, 8 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 2
[Game Saved]
101: status changed from 2 to 1.
Hyurgh the Delimbinator rolls over.
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
Move ended for Lega Lunghat
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 12, 6 )
103 moved (MP) to ( 12, 7 )
103 moved (MP) to ( 12, 8 )
103 moved (MP) to ( 12, 9 )
103 moved (MP) to ( 13, 10 )
Move ended for Strock "The Fingernail" Fleshtweak
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
Blitz selected.
113 moved (MP) to ( 14, 6 )
113 moved (MP) to ( 14, 7 )
113 moved (MP) to ( 14, 8 )
5 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
Team re-roll used.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK

2 db Block re-rolled.
POW
Boddington is knocked over.
Player pushed to (15, 10)
5 moved (MP) to ( 14, 10 )
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(2, 3) + 0, (0, 0) + 0, 0: Boddington has been knocked prone.
5: status changed from 0 to 1.
113 moved (MP) to ( 14, 9 )
Move ended for Fnargh the Derectalfier
[Game Saved]
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 14, 5 )
106 moved (MP) to ( 14, 6 )
106 moved (MP) to ( 14, 7 )
106 moved (MP) to ( 14, 8 )
Verified Opponent Roll = 6
(6) Go for it successful.
106 moved (MP) to ( 15, 9 )
Move ended for Igib Livershoes
[Game Saved]
112: Select an action for Droolingmaw Lickenflick
Select an action for Droolingmaw Lickenflick
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
PUSHBACK
Move ended for Chewbutts the Cheekfreak
Player pushed to (12, 12)
13 moved (MP) to ( 17, 12 )

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Slee Mon
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Boddington
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Macallan
Player pushed to (19, 10)
114 moved (MP) to ( 19, 10 )
12 moved (MP) to ( 18, 10 )
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Gy Ness
Player pushed to (18, 11)
102 moved (MP) to ( 18, 11 )
9 moved (MP) to ( 17, 11 )
[Game Saved]
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
105 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Johny Blue
"Carl the Rotting Tomato" saved by dodge skill.
Player pushed to (19, 9)
105 moved (MP) to ( 19, 9 )
3 moved (MP) to ( 18, 9 )
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Blitz selected.
13 moved (MP) to ( 16, 11 )
DODGE FINAL RESULT: Wild Turkey
TARGET: 2 --- ROLL: 4 + 0 = 4
Wild Turkey slips past his opponent(s) unhindered.
13 moved (MP) to ( 16, 10 )
106 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Igib Livershoes is knocked over.
Player pushed to (14, 8)
106 moved (MP) to ( 14, 8 )
(2, 3) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone.
106: status changed from 0 to 1.
13 moved (MP) to ( 16, 9 )
13 moved (MP) to ( 17, 8 )
13 moved (MP) to ( 18, 7 )
(5) Go for it successful.
13 moved (MP) to ( 19, 6 )
(4) Go for it successful.
13 moved (MP) to ( 20, 6 )
Move ended for Wild Turkey
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 16, 9 )
DODGE FINAL RESULT: Tequila
TARGET: 2 --- ROLL: 4 + 0 = 4
Tequila slips past his opponent(s) unhindered.
2 moved (MP) to ( 17, 8 )
2 moved (MP) to ( 18, 7 )
2 moved (MP) to ( 19, 6 )
2 moved (MP) to ( 20, 5 )
Move ended for Tequila
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Block selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Johny Red
Player pushed to (17, 4)
109 moved (MP) to ( 17, 4 )
4 moved (MP) to ( 17, 5 )
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Block selected.
110 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Move ended for Cardhu
Timby Spleenmittens saved by block skill.
Cardhu saved by block skill.
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Block selected.
110 blocked.
Dauntless successful. (6+5=11)

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Mole Son

Putrid Swamp Boozzhounds: All players have moved.
Timby Spleenmittens is knocked over.
Player pushed to (14, 14)
110 moved (MP) to ( 14, 14 )
(5, 1) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone.
110: status changed from 0 to 1.
8 moved (MP) to ( 14, 13 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 3
[Game Saved]
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
101 moved (MP) to ( 15, 9 )
Move ended for Hyurgh the Delimbinator
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
106: status changed from 6 to 0.
Normal move selected.
Move ended for Igib Livershoes
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 20, 8 )
Verified Opponent Roll = 2
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: "Carl the Rotting Tomato" knocked over trying to dodge.
TARGET: 3 --- ROLL: 2 + 0 = 2
Team re-roll used.
Verified Opponent Roll = 1
DODGE FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 3 --- ROLL: 1 + 0 = 1
"Carl the Rotting Tomato" is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(6, 3) + 0, (2, 3) + 0, 0: "Carl the Rotting Tomato" has been stunned.
Move ended for "Carl the Rotting Tomato"
105: status changed from 0 to 2.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 21, 4 )
2 moved (MP) to ( 22, 3 )
2 moved (MP) to ( 23, 2 )
2 moved (MP) to ( 24, 2 )
2 moved (MP) to ( 25, 1 )
Move ended for Tequila
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 21, 5 )
13 moved (MP) to ( 22, 4 )
13 moved (MP) to ( 23, 3 )
13 moved (MP) to ( 24, 2 )
13 moved (MP) to ( 25, 2 )
Move ended for Wild Turkey
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Johny Blue
Player pushed to (20, 11)
114 moved (MP) to ( 20, 11 )
3 moved (MP) to ( 19, 10 )
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Macallan
Player pushed to (19, 12)
102 moved (MP) to ( 19, 12 )
12 moved (MP) to ( 18, 11 )
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 17, 10 )
9 moved (MP) to ( 18, 9 )
9 moved (MP) to ( 19, 9 )
9 moved (MP) to ( 20, 9 )
9 moved (MP) to ( 21, 10 )
Move ended for Gy Ness
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 15, 12 )
8 moved (MP) to ( 16, 11 )
8 moved (MP) to ( 15, 10 )
Move ended for Mole Son
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 14, 12 )
14 moved (MP) to ( 15, 12 )
14 moved (MP) to ( 16, 11 )
14 moved (MP) to ( 17, 10 )
14 moved (MP) to ( 18, 9 )
14 moved (MP) to ( 19, 9 )
(5) Go for it successful.
14 moved (MP) to ( 20, 9 )
Move ended for Cardhu
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
SKILL SELECTED: piling on
SKILL SELECTED: piling on
SKILL SELECTED: 
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Blitz selected.
109 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Lega Lunghat is knocked over.
(5, 2) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone.
109: status changed from 0 to 1.
Johny Red saved by block skill.
4 moved (MP) to ( 16, 5 )
4 moved (MP) to ( 15, 5 )
4 moved (MP) to ( 14, 4 )
Move ended for Johny Red
[Game Saved]
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Block selected.
112 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Move ended for Slee Mon
Droolingmaw Lickenflick is knocked over.
Player pushed to (12, 3)
112 moved (MP) to ( 12, 3 )
(6, 6) + 0, (4, 5) + 0, 0: Droolingmaw Lickenflick has been knocked out.
112: status changed from 0 to 7.
112 moved to dugout ( 29, 8 )
7 moved (MP) to ( 13, 4 )
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
103 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Boddington

Putrid Swamp Boozzhounds: All players have moved.
Strock "The Fingernail" Fleshtweak is knocked over.
Player pushed to (12, 10)
103 moved (MP) to ( 12, 10 )
(2, 5) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone.
103: status changed from 0 to 1.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 4
[Game Saved]
105: status changed from 2 to 1.
"Carl the Rotting Tomato" rolls over.
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 21, 12 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 5 + 0 = 5
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 3
Verified Opponent Roll = 5
SHADOWING skill used.
Shadower ROLL: 3 + 5 ma
Dodger ROLL: 5 + 7 ma
SHADOWING fails.
114 moved (MP) to ( 22, 11 )
114 moved (MP) to ( 23, 10 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge.
TARGET: 3 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 3 + 0 = 3
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 6
Verified Opponent Roll = 2
SHADOWING skill used.
Shadower ROLL: 6 + 5 ma
Dodger ROLL: 2 + 7 ma
SHADOWING successful.
9 moved (MP) to ( 22, 11 )
114 moved (MP) to ( 24, 9 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 5 + 0 = 5
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 3
Verified Opponent Roll = 5
SHADOWING skill used.
Shadower ROLL: 3 + 5 ma
Dodger ROLL: 5 + 7 ma
SHADOWING fails.
114 moved (MP) to ( 25, 8 )
114 moved (MP) to ( 26, 7 )
114 moved (MP) to ( 26, 6 )
Verified Opponent Roll = 3
(3) Go for it successful.
114 moved (MP) to ( 26, 5 )
Verified Opponent Roll = 4
(4) Go for it successful.
114 moved (MP) to ( 26, 4 )
Move ended for Littlepaw Facewrecker
[Game Saved]
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
109 moved (MP) to ( 18, 4 )
Verified Opponent Roll = 3
(3) Go for it successful.
109 moved (MP) to ( 19, 3 )
Verified Opponent Roll = 6
(6) Go for it successful.
109 moved (MP) to ( 20, 3 )
Move ended for Lega Lunghat
[Game Saved]
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
103 moved (MP) to ( 13, 10 )
Move ended for Strock "The Fingernail" Fleshtweak
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
110: status changed from 6 to 0.
Normal move selected.
110 moved (MP) to ( 14, 13 )
Move ended for Timby Spleenmittens
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = SKULL
POW
Move ended for Hyurgh the Delimbinator
Mole Son is knocked over.
Player pushed to (14, 11)
8 moved (MP) to ( 15, 11 )
Verified Opponent Roll = 2
Verified Opponent Roll = 2
MIGHTY BLOW used on armor roll.
(2, 2) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone.
8: status changed from 0 to 1.
101 moved (MP) to ( 15, 10 )
[Game Saved]
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = SKULL

2 db Block re-rolled.
PUSHBACK/POW
Move ended for Fnargh the Derectalfier
Boddington is knocked over.
Player pushed to (16, 11)
5 moved (MP) to ( 13, 11 )
Verified Opponent Roll = 3
Verified Opponent Roll = 4
(3, 4) + 0, (0, 0) + 0, 0: Boddington has been knocked prone.
5: status changed from 0 to 1.
113 moved (MP) to ( 14, 10 )
[Game Saved]
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 15, 9 )
106 moved (MP) to ( 16, 10 )
106 moved (MP) to ( 17, 11 )
Move ended for Igib Livershoes
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Move ended for Franz "The Finger" Nippleduster
Macallan is knocked over.
Player pushed to (12, 10)
12 moved (MP) to ( 17, 10 )
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(2, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone.
12: status changed from 0 to 1.
102 moved (MP) to ( 18, 11 )
[Game Saved]
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 20, 12 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Chewbutts the Cheekfreak knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 3 + 0 = 3
Chewbutts the Cheekfreak slips past his opponent(s) unhindered.
104 moved (MP) to ( 21, 13 )
104 moved (MP) to ( 22, 13 )
104 moved (MP) to ( 23, 13 )
104 moved (MP) to ( 24, 12 )
104 moved (MP) to ( 23, 11 )
Move ended for Chewbutts the Cheekfreak

Ligament-Calliope Suppliers: All players have moved.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
Move ended for Macallan
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
8: status changed from 6 to 4.
Normal move selected.
Move ended for Mole Son
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Boddington
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 14, 5 )
4 moved (MP) to ( 14, 6 )
4 moved (MP) to ( 14, 7 )
4 moved (MP) to ( 14, 8 )
(4) Go for it successful.
4 moved (MP) to ( 14, 9 )
Move ended for Johny Red
[Game Saved]
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 13, 5 )
7 moved (MP) to ( 13, 6 )
7 moved (MP) to ( 13, 7 )
7 moved (MP) to ( 13, 8 )
7 moved (MP) to ( 13, 9 )
Move ended for Slee Mon
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Johny Blue
Franz "The Finger" Nippleduster is knocked over.
Player pushed to (18, 12)
102 moved (MP) to ( 18, 12 )
(3, 2) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone.
102: status changed from 0 to 1.
[Game Saved]
Select an action for Cardhu
14: Select an action for Cardhu
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 26, 2 )
13 moved (MP) to ( 27, 3 )
Move ended for Wild Turkey
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Blitz selected.
14 moved (MP) to ( 21, 8 )
14 moved (MP) to ( 22, 7 )
14 moved (MP) to ( 23, 6 )
14 moved (MP) to ( 24, 5 )
14 moved (MP) to ( 25, 4 )
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW/SKULL
Littlepaw Facewrecker saved by block skill.
Cardhu saved by block skill.
Move ended for Cardhu
[Game Saved]
Select an action for Tequila
2: Select an action for Tequila
2: tackle zone state changed to true
Pass selected.
QUICK PASS
PASS FINAL RESULT: Tequila 
TARGET: 3 --- ROLL: 5 + 1Qp = 6
Ball moved to ( 27, 3 )
GET BALL FINAL RESULT: Wild Turkey
TARGET: 3 --- ROLL: 2 + 0 = 2
Scatter roll: 6
Ball moved to ( 27, 4 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 5
[Game Saved]
109: Select an action for Lega Lunghat
Select an action for Lega Lunghat
109: tackle zone state changed to true
Normal move selected.
109 moved (MP) to ( 21, 3 )
109 moved (MP) to ( 22, 3 )
109 moved (MP) to ( 23, 3 )
109 moved (MP) to ( 24, 4 )
Move ended for Lega Lunghat
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
105: status changed from 6 to 0.
Normal move selected.
105 moved (MP) to ( 20, 7 )
105 moved (MP) to ( 19, 6 )
105 moved (MP) to ( 18, 5 )
105 moved (MP) to ( 17, 4 )
Move ended for "Carl the Rotting Tomato"
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 27, 4 )
Verified Opponent Roll = 2
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge.
TARGET: 4 --- ROLL: 2 + 0 = 2
Team re-roll used.
Verified Opponent Roll = 2
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 4 --- ROLL: 2 + 0 = 2
Verified Opponent Roll = 4
Verified Opponent Roll = 3
SHADOWING skill used.
Shadower ROLL: 4 + 6 ma
Dodger ROLL: 3 + 7 ma
SHADOWING successful.
14 moved (MP) to ( 26, 4 )
Littlepaw Facewrecker is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
(5, 2) + 0, (0, 0) + 0, 0: Littlepaw Facewrecker has been knocked prone.
Move ended for Littlepaw Facewrecker
114: status changed from 0 to 1.
Verified Opponent Roll = 5
Ball moved to ( 3, 5 )

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Tequila
2: Select an action for Tequila
Select an action for Tequila
2: Select an action for Tequila
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 25, 4 )
Move ended for Cardhu
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 26, 4 )
13 moved (MP) to ( 26, 5 )
GET BALL FINAL RESULT: Wild Turkey
TARGET: 2 --- ROLL: 4 + 0 = 4
13 moved (MP) to ( 27, 5 )
Wild Turkey scores a touchdown!
*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=0,y=8] : current status = 7
1 : current status = 7
(1) Hyney Ken stays UNconscious.
1 : current square = java.awt.Point[x=0,y=8] : current status = 7
1 : rearrange KO player to square java.awt.Point[x=0,y=8]

2 : current square = java.awt.Point[x=25,y=1] : current status = 0
2 : current square = java.awt.Point[x=25,y=1] : current status = 0
2: status changed from 0 to 0.
2 : set status normal, current square = java.awt.Point[x=25,y=1]
2 : current status = 0
2 : current square = java.awt.Point[x=25,y=1] : current status = 0
2 : move player (HT) to square java.awt.Point[x=0,y=3]

3 : current square = java.awt.Point[x=19,y=10] : current status = 4
3 : current square = java.awt.Point[x=19,y=10] : current status = 4
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=19,y=10]
3 : current status = 0
3 : current square = java.awt.Point[x=19,y=10] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=4]

4 : current square = java.awt.Point[x=14,y=9] : current status = 0
4 : current square = java.awt.Point[x=14,y=9] : current status = 0
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=14,y=9]
4 : current status = 0
4 : current square = java.awt.Point[x=14,y=9] : current status = 0
4 : move player (HT) to square java.awt.Point[x=0,y=5]

5 : current square = java.awt.Point[x=13,y=11] : current status = 4
5 : current square = java.awt.Point[x=13,y=11] : current status = 4
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=13,y=11]
5 : current status = 0
5 : current square = java.awt.Point[x=13,y=11] : current status = 0
5 : move player (HT) to square java.awt.Point[x=0,y=6]

6 : current square = java.awt.Point[x=0,y=0] : current status = 0
6 : current status = 0
6 : current square = java.awt.Point[x=0,y=0] : current status = 0
6 : move player (HT) to square java.awt.Point[x=0,y=0]

7 : current square = java.awt.Point[x=13,y=9] : current status = 4
7 : current square = java.awt.Point[x=13,y=9] : current status = 4
7: status changed from 0 to 0.
7 : set status normal, current square = java.awt.Point[x=13,y=9]
7 : current status = 0
7 : current square = java.awt.Point[x=13,y=9] : current status = 0
7 : move player (HT) to square java.awt.Point[x=0,y=7]

8 : current square = java.awt.Point[x=15,y=11] : current status = 4
8 : current square = java.awt.Point[x=15,y=11] : current status = 4
8: status changed from 0 to 0.
8 : set status normal, current square = java.awt.Point[x=15,y=11]
8 : current status = 0
8 : current square = java.awt.Point[x=15,y=11] : current status = 0
8 : move player (HT) to square java.awt.Point[x=1,y=0]

9 : current square = java.awt.Point[x=22,y=11] : current status = 0
9 : current square = java.awt.Point[x=22,y=11] : current status = 0
9: status changed from 0 to 0.
9 : set status normal, current square = java.awt.Point[x=22,y=11]
9 : current status = 0
9 : current square = java.awt.Point[x=22,y=11] : current status = 0
9 : move player (HT) to square java.awt.Point[x=1,y=1]

10 : current square = java.awt.Point[x=0,y=1] : current status = 0
10 : current status = 0
10 : current square = java.awt.Point[x=0,y=1] : current status = 0
10 : move player (HT) to square java.awt.Point[x=0,y=1]

11 : current square = java.awt.Point[x=0,y=2] : current status = 0
11 : current status = 0
11 : current square = java.awt.Point[x=0,y=2] : current status = 0
11 : move player (HT) to square java.awt.Point[x=0,y=2]

12 : current square = java.awt.Point[x=17,y=10] : current status = 4
12 : current square = java.awt.Point[x=17,y=10] : current status = 4
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=17,y=10]
12 : current status = 0
12 : current square = java.awt.Point[x=17,y=10] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=2]

13 : current square = java.awt.Point[x=27,y=5] : current status = 4
13 : current square = java.awt.Point[x=27,y=5] : current status = 4
13: status changed from 0 to 0.
13 : set status normal, current square = java.awt.Point[x=27,y=5]
13 : current status = 0
13 : current square = java.awt.Point[x=27,y=5] : current status = 0
13 : move player (HT) to square java.awt.Point[x=1,y=3]

14 : current square = java.awt.Point[x=25,y=4] : current status = 4
14 : current square = java.awt.Point[x=25,y=4] : current status = 4
14: status changed from 0 to 0.
14 : set status normal, current square = java.awt.Point[x=25,y=4]
14 : current status = 0
14 : current square = java.awt.Point[x=25,y=4] : current status = 0
14 : move player (HT) to square java.awt.Point[x=1,y=4]

15 : current square = java.awt.Point[x=1,y=6] : current status = 2
15 : current status = 2

101 : current square = java.awt.Point[x=15,y=10] : current status = 0
101 : current square = java.awt.Point[x=15,y=10] : current status = 0
101: status changed from 0 to 0.
101 : set status normal, current square = java.awt.Point[x=15,y=10]
101 : current status = 0
101 : current square = java.awt.Point[x=15,y=10] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=5]

102 : current square = java.awt.Point[x=18,y=12] : current status = 1
102 : current square = java.awt.Point[x=18,y=12] : current status = 1
102: status changed from 1 to 0.
102 : set status normal, current square = java.awt.Point[x=18,y=12]
102 : current status = 0
102 : current square = java.awt.Point[x=18,y=12] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=6]

103 : current square = java.awt.Point[x=13,y=10] : current status = 0
103 : current square = java.awt.Point[x=13,y=10] : current status = 0
103: status changed from 0 to 0.
103 : set status normal, current square = java.awt.Point[x=13,y=10]
103 : current status = 0
103 : current square = java.awt.Point[x=13,y=10] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=7]

104 : current square = java.awt.Point[x=23,y=11] : current status = 0
104 : current square = java.awt.Point[x=23,y=11] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=23,y=11]
104 : current status = 0
104 : current square = java.awt.Point[x=23,y=11] : current status = 0
104 : move player (HT) to square java.awt.Point[x=28,y=0]

105 : current square = java.awt.Point[x=17,y=4] : current status = 0
105 : current square = java.awt.Point[x=17,y=4] : current status = 0
105: status changed from 0 to 0.
105 : set status normal, current square = java.awt.Point[x=17,y=4]
105 : current status = 0
105 : current square = java.awt.Point[x=17,y=4] : current status = 0
105 : move player (HT) to square java.awt.Point[x=28,y=1]

106 : current square = java.awt.Point[x=17,y=11] : current status = 0
106 : current square = java.awt.Point[x=17,y=11] : current status = 0
106: status changed from 0 to 0.
106 : set status normal, current square = java.awt.Point[x=17,y=11]
106 : current status = 0
106 : current square = java.awt.Point[x=17,y=11] : current status = 0
106 : move player (HT) to square java.awt.Point[x=28,y=2]

107 : current square = java.awt.Point[x=29,y=1] : current status = 0
107 : current status = 0
107 : current square = java.awt.Point[x=29,y=1] : current status = 0
107 : move player (HT) to square java.awt.Point[x=29,y=1]

108 : current square = java.awt.Point[x=29,y=0] : current status = 0
108 : current status = 0
108 : current square = java.awt.Point[x=29,y=0] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=0]

109 : current square = java.awt.Point[x=24,y=4] : current status = 0
109 : current square = java.awt.Point[x=24,y=4] : current status = 0
109: status changed from 0 to 0.
109 : set status normal, current square = java.awt.Point[x=24,y=4]
109 : current status = 0
109 : current square = java.awt.Point[x=24,y=4] : current status = 0
109 : move player (HT) to square java.awt.Point[x=28,y=3]

110 : current square = java.awt.Point[x=14,y=13] : current status = 0
110 : current square = java.awt.Point[x=14,y=13] : current status = 0
110: status changed from 0 to 0.
110 : set status normal, current square = java.awt.Point[x=14,y=13]
110 : current status = 0
110 : current square = java.awt.Point[x=14,y=13] : current status = 0
110 : move player (HT) to square java.awt.Point[x=28,y=4]

111 : current square = java.awt.Point[x=29,y=2] : current status = 0
111 : current status = 0
111 : current square = java.awt.Point[x=29,y=2] : current status = 0
111 : move player (HT) to square java.awt.Point[x=29,y=2]

112 : current square = java.awt.Point[x=29,y=8] : current status = 7
112 : current status = 7
(2) Droolingmaw Lickenflick stays UNconscious.
112 : current square = java.awt.Point[x=29,y=8] : current status = 7
112 : rearrange KO player to square java.awt.Point[x=29,y=8]

113 : current square = java.awt.Point[x=14,y=10] : current status = 0
113 : current square = java.awt.Point[x=14,y=10] : current status = 0
113: status changed from 0 to 0.
113 : set status normal, current square = java.awt.Point[x=14,y=10]
113 : current status = 0
113 : current square = java.awt.Point[x=14,y=10] : current status = 0
113 : move player (HT) to square java.awt.Point[x=28,y=5]

114 : current square = java.awt.Point[x=27,y=4] : current status = 1
114 : current square = java.awt.Point[x=27,y=4] : current status = 1
114: status changed from 1 to 0.
114 : set status normal, current square = java.awt.Point[x=27,y=4]
114 : current status = 0
114 : current square = java.awt.Point[x=27,y=4] : current status = 0
114 : move player (HT) to square java.awt.Point[x=28,y=6]

115 : current square = java.awt.Point[x=29,y=3] : current status = 0
115 : current status = 0
115 : current square = java.awt.Point[x=29,y=3] : current status = 0
115 : move player (HT) to square java.awt.Point[x=29,y=3]

116 : current square = java.awt.Point[x=29,y=4] : current status = 0
116 : current status = 0
116 : current square = java.awt.Point[x=29,y=4] : current status = 0
116 : move player (HT) to square java.awt.Point[x=29,y=4]


********* HALF-TIME RE-ARRANGE DUGOUT END ********



Putrid Swamp Boozzhounds Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

8 moved location (MPL) to ( 14, 7 )
6 moved location (MPL) to ( 12, 3 )
14 moved location (MPL) to ( 12, 8 )
5 moved location (MPL) to ( 12, 13 )
13 moved location (MPL) to ( 12, 6 )
4 moved location (MPL) to ( 12, 1 )
12 moved location (MPL) to ( 12, 4 )
3 moved location (MPL) to ( 12, 11 )
11 moved location (MPL) to ( 14, 8 )
10 moved location (MPL) to ( 14, 6 )
10 moved (SP) to ( 1, 4 )
11 moved (SP) to ( 1, 5 )
7 moved (SP) to ( 14, 8 )
9 moved (SP) to ( 14, 6 )
6 moved (SP) to ( 14, 4 )
9 moved (SP) to ( 13, 4 )
6 moved (SP) to ( 14, 6 )
9 moved (SP) to ( 12, 3 )
3 moved (SP) to ( 13, 9 )
7 moved (SP) to ( 12, 11 )
3 moved (SP) to ( 14, 8 )
14 moved (SP) to ( 12, 9 )
14 moved (SP) to ( 12, 10 )
13 moved (SP) to ( 12, 7 )
10 moved (SP) to ( 10, 7 )
13 moved (SP) to ( 9, 7 )
10 moved (SP) to ( 12, 7 )

Waiting for Ligament-Calliope Suppliers to set players on field.

101 moved (SP) to ( 15, 9 )
113 moved (SP) to ( 15, 6 )
113 moved (SP) to ( 15, 5 )
107 moved (SP) to ( 15, 7 )
102 moved (SP) to ( 15, 4 )
103 moved (SP) to ( 18, 8 )
110 moved (SP) to ( 16, 4 )
104 moved (SP) to ( 22, 4 )
105 moved (SP) to ( 22, 10 )
114 moved (SP) to ( 15, 3 )
103 moved (SP) to ( 15, 2 )
106 moved (SP) to ( 15, 10 )
111 moved (SP) to ( 19, 5 )
111 moved (SP) to ( 15, 6 )
115 moved (SP) to ( 16, 5 )
115 moved (SP) to ( 29, 7 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 1 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 2 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 3 )
*** Setup end ***

Putrid Swamp Boozzhounds
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (20, 9)
Kickoff Roll (6+1) = Changing Weather


Weather roll(1+2)
Current Weather: Very Sunny

Kick result.  Direction: 7 Distance: 6
Ball placed at (20, 9)

Touchback!!

Waiting for Ligament-Calliope Suppliers to give the ball to a member of their team on the field.



Turn time limit reached.

Ball moved to ( 14, 3 )
[Game Saved]

Ball in play.
Waiting for Ligament-Calliope Suppliers to finish TURN: 6
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
106: Select an action for Igib Livershoes
Select an action for Igib Livershoes
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 14, 9 )
Move ended for Igib Livershoes
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 21, 9 )
105 moved (MP) to ( 20, 8 )
105 moved (MP) to ( 19, 7 )
105 moved (MP) to ( 18, 6 )
105 moved (MP) to ( 17, 5 )
105 moved (MP) to ( 17, 4 )
105 moved (MP) to ( 16, 3 )
Move ended for "Carl the Rotting Tomato"
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 21, 3 )
104 moved (MP) to ( 20, 2 )
104 moved (MP) to ( 19, 2 )
104 moved (MP) to ( 18, 2 )
104 moved (MP) to ( 17, 2 )
104 moved (MP) to ( 16, 1 )
Move ended for Chewbutts the Cheekfreak
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
102: Select an action for Franz "The Finger" Nippleduster
Select an action for Franz "The Finger" Nippleduster
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 14, 4 )
102 moved (MP) to ( 13, 3 )
Move ended for Franz "The Finger" Nippleduster
103: Select an action for Strock "The Fingernail" Fleshtweak
Select an action for Strock "The Fingernail" Fleshtweak
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 14, 1 )
103 moved (MP) to ( 13, 1 )
Move ended for Strock "The Fingernail" Fleshtweak
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
Blitz selected.
110 moved (MP) to ( 15, 4 )
110 moved (MP) to ( 14, 3 )
110 moved (MP) to ( 13, 2 )
4 blocked.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Johny Red is knocked over.
Player pushed to (17, 0)
4 moved (MP) to ( 12, 0 )
Verified Opponent Roll = 2
Verified Opponent Roll = 1
(2, 1) + 0, (0, 0) + 0, 0: Johny Red has been knocked prone.
4: status changed from 0 to 1.
110 moved (MP) to ( 12, 1 )
Move ended for Timby Spleenmittens
Timby Spleenmittens has already moved this turn.
[Game Saved]
101: Select an action for Hyurgh the Delimbinator
Select an action for Hyurgh the Delimbinator
101: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Move ended for Hyurgh the Delimbinator
Johny Blue is knocked over.
Player pushed to (16, 8)
3 moved (MP) to ( 13, 8 )
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 2
Verified Opponent Roll = 1
MIGHTY BLOW used on injury roll.
(4, 6) + 0, (2, 1) + 1, 0: Johny Blue has been stunned.
3: status changed from 0 to 2.
101 moved (MP) to ( 14, 8 )
[Game Saved]
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
107: Select an action for Roph Genitalbells
Select an action for Roph Genitalbells
107: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = SKULL
PUSHBACK/POW
Move ended for Roph Genitalbells
Mole Son is knocked over.
Player pushed to (16, 7)
8 moved (MP) to ( 13, 7 )
Verified Opponent Roll = 1
Verified Opponent Roll = 6
(1, 6) + 0, (0, 0) + 0, 0: Mole Son has been knocked prone.
8: status changed from 0 to 1.
107 moved (MP) to ( 14, 7 )
[Game Saved]
113: Select an action for Fnargh the Derectalfier
Select an action for Fnargh the Derectalfier
113: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW/SKULL
Team re-roll used.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW

2 db Block re-rolled.
POW
Move ended for Fnargh the Derectalfier
Corona is knocked over.
Player pushed to (16, 6)
6 moved (MP) to ( 13, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 2
(4, 2) + 0, (0, 0) + 0, 0: Corona has been knocked prone.
6: status changed from 0 to 1.
113 moved (MP) to ( 14, 6 )
[Game Saved]
111: Select an action for Nubs Pancreashankies
Select an action for Nubs Pancreashankies
111: tackle zone state changed to true
Normal move selected.
111 moved (MP) to ( 14, 5 )
111 moved (MP) to ( 13, 4 )
Move ended for Nubs Pancreashankies
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 15, 2 )
114 moved (MP) to ( 16, 2 )
Move ended for Littlepaw Facewrecker

Ligament-Calliope Suppliers: All players have moved.

Ligament-Calliope Suppliers turn ended.
[Game Saved]
3: status changed from 2 to 1.
Johny Blue rolls over.

Putrid Swamp Boozzhounds start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 13, 12 )
5 moved (MP) to ( 14, 11 )
5 moved (MP) to ( 14, 10 )
Move ended for Boddington
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
8: status changed from 6 to 4.
Normal move selected.
Move ended for Mole Son
Select an action for Alex Kieth
10: Select an action for Alex Kieth
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 11, 6 )
10 moved (MP) to ( 10, 5 )
10 moved (MP) to ( 10, 4 )
10 moved (MP) to ( 10, 3 )
10 moved (MP) to ( 11, 2 )
Move ended for Alex Kieth
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 11, 10 )
7 moved (MP) to ( 11, 9 )
7 moved (MP) to ( 11, 8 )
7 moved (MP) to ( 11, 7 )
7 moved (MP) to ( 11, 6 )
Move ended for Slee Mon
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
Move ended for Corona
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Block selected.
102 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Gy Ness
Franz "The Finger" Nippleduster is knocked over.
Player pushed to (14, 2)
102 moved (MP) to ( 14, 2 )
(2, 1) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone.
102: status changed from 0 to 1.
9 moved (MP) to ( 13, 3 )
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Blitz selected.
111 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Nubs Pancreashankies is knocked over.
Player pushed to (14, 4)
111 moved (MP) to ( 14, 4 )
(3, 1) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone.
111: status changed from 0 to 1.
12 moved (MP) to ( 13, 4 )
12 moved (MP) to ( 14, 3 )
12 moved (MP) to ( 15, 2 )
Move ended for Macallan
[Game Saved]
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 12, 9 )
14 moved (MP) to ( 12, 8 )
14 moved (MP) to ( 12, 7 )
14 moved (MP) to ( 12, 6 )
14 moved (MP) to ( 12, 5 )
14 moved (MP) to ( 13, 4 )
(4) Go for it successful.
14 moved (MP) to ( 14, 3 )
(6) Go for it successful.
14 moved (MP) to ( 15, 3 )
Move ended for Cardhu
[Game Saved]
Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Red
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 8, 6 )
13 moved (MP) to ( 7, 5 )
13 moved (MP) to ( 7, 4 )
13 moved (MP) to ( 7, 3 )
13 moved (MP) to ( 7, 4 )
Move ended for Wild Turkey

Putrid Swamp Boozzhounds: All players have moved.

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 7
[Game Saved]
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Chewbutts the Cheekfreak
Player pushed to (15, 3)
12 moved (MP) to ( 14, 3 )
104 moved (MP) to ( 15, 2 )
[Game Saved]
111: Select an action for Nubs Pancreashankies
Select an action for Nubs Pancreashankies
111: tackle zone state changed to true
111: status changed from 6 to 0.
Normal move selected.
Move ended for Nubs Pancreashankies
110: Select an action for Timby Spleenmittens
Select an action for Timby Spleenmittens
110: tackle zone state changed to true
10 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Team re-roll used.
Verified Opponent Roll = PUSHBACK/POW

1 db Block re-rolled.
PUSHBACK/POW
Move ended for Timby Spleenmittens
Alex Kieth is knocked over.
Player pushed to (19, 3)
10 moved (MP) to ( 10, 3 )
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(2, 3) + 0, (0, 0) + 0, 0: Alex Kieth has been knocked prone.
10: status changed from 0 to 1.
110 moved (MP) to ( 11, 2 )
Timby Spleenmittens has already moved this turn.
[Game Saved]
105: Select an action for "Carl the Rotting Tomato"
Select an action for "Carl the Rotting Tomato"
105: tackle zone state changed to true
Normal move selected.
105 moved (MP) to ( 17, 2 )
Verified Opponent Roll = 3
DODGE FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 3 --- ROLL: 3 + 0 = 3
"Carl the Rotting Tomato" slips past his opponent(s) unhindered.
Verified Opponent Roll = 4
Verified Opponent Roll = 2
SHADOWING skill used.
Shadower ROLL: 4 + 6 ma
Dodger ROLL: 2 + 7 ma
SHADOWING successful.
14 moved (MP) to ( 16, 3 )
105 moved (MP) to ( 16, 1 )
Verified Opponent Roll = 3
DODGE FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 3 --- ROLL: 3 + 0 = 3
"Carl the Rotting Tomato" slips past his opponent(s) unhindered.
Verified Opponent Roll = 2
Verified Opponent Roll = 6
SHADOWING skill used.
Shadower ROLL: 2 + 6 ma
Dodger ROLL: 6 + 7 ma
SHADOWING fails.
105 moved (MP) to ( 15, 1 )
105 moved (MP) to ( 14, 1 )
105 moved (MP) to ( 13, 2 )
105 moved (MP) to ( 12, 1 )
Verified Opponent Roll = 1
TACKLE skill used to prevent DODGE skill.
DODGE FINAL RESULT: "Carl the Rotting Tomato"
TARGET: 4 --- ROLL: 1 + 0 = 1
Verified Opponent Roll = 6
Verified Opponent Roll = 6
SHADOWING skill used.
Shadower ROLL: 6 + 5 ma
Dodger ROLL: 6 + 7 ma
SHADOWING fails.
"Carl the Rotting Tomato" is knocked over.
Verified Opponent Roll = 3
Verified Opponent Roll = 5
Verified Opponent Roll = 2
Verified Opponent Roll = 3
(3, 5) + 0, (2, 3) + 0, 0: "Carl the Rotting Tomato" has been stunned.
Move ended for "Carl the Rotting Tomato"
105: status changed from 0 to 2.

Ligament-Calliope Suppliers turn ended.
[Game Saved]

Putrid Swamp Boozzhounds start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Johny Red
4: Select an action for Johny Red
4: tackle zone state changed to true
Blitz selected.
103 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Strock "The Fingernail" Fleshtweak is knocked over.
Player pushed to (13, 2)
103 moved (MP) to ( 13, 2 )
(5, 2) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone.
103: status changed from 0 to 1.
4 moved (MP) to ( 13, 1 )
4 moved (MP) to ( 14, 0 )
4 moved (MP) to ( 15, 0 )
4 moved (MP) to ( 16, 1 )
Move ended for Johny Red
[Game Saved]
Select an action for Gy Ness
9: Select an action for Gy Ness
9: tackle zone state changed to true
Block selected.
111 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW
Move ended for Gy Ness
Nubs Pancreashankies is knocked over.
Player pushed to (15, 5)
111 moved (MP) to ( 15, 5 )
(5, 3) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone.
111: status changed from 0 to 1.
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
Select an action for Slee Mon
7: Select an action for Slee Mon
Select an action for Alex Kieth
10: Select an action for Alex Kieth
10: tackle zone state changed to true
10: status changed from 6 to 4.
Normal move selected.
Move ended for Alex Kieth
Select an action for Johny Blue
3: Select an action for Johny Blue
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Johny Blue
Select an action for Slee Mon
7: Select an action for Slee Mon
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 12, 5 )
7 moved (MP) to ( 13, 4 )
7 moved (MP) to ( 14, 4 )
7 moved (MP) to ( 15, 3 )
Move ended for Slee Mon
Select an action for Macallan
12: Select an action for Macallan
Select an action for Cardhu
14: Select an action for Cardhu
14: tackle zone state changed to true
Block selected.
114 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK
Move ended for Cardhu
Player pushed to (17, 1)
114 moved (MP) to ( 17, 1 )
14 moved (MP) to ( 16, 2 )
[Game Saved]
Select an action for Macallan
12: Select an action for Macallan
12: tackle zone state changed to true
Block selected.
104 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
POW/SKULL
Move ended for Macallan
Chewbutts the Cheekfreak is knocked over.
(1, 1) + 0, (0, 0) + 0, 0: Chewbutts the Cheekfreak has been knocked prone.
104: status changed from 0 to 1.
Macallan saved by block skill.
[Game Saved]
Select an action for Wild Turkey
13: Select an action for Wild Turkey
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 8, 4 )
13 moved (MP) to ( 9, 4 )
13 moved (MP) to ( 10, 4 )
13 moved (MP) to ( 11, 4 )
13 moved (MP) to ( 12, 4 )
13 moved (MP) to ( 13, 4 )
(2) Go for it successful.
13 moved (MP) to ( 14, 5 )
Move ended for Wild Turkey
[Game Saved]
Select an action for Corona
6: Select an action for Corona
6: tackle zone state changed to true
Block selected.
113 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK
Move ended for Corona
STAND FIRM skill used.
[Game Saved]
Select an action for Mole Son
8: Select an action for Mole Son
8: tackle zone state changed to true
Block selected.
107 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Mole Son
Roph Genitalbells is knocked over.
Player pushed to (15, 7)
107 moved (MP) to ( 15, 7 )
(4, 5) + 0, (3, 4) + 0, 0: Roph Genitalbells has been stunned.
107: status changed from 0 to 2.
8 moved (MP) to ( 14, 7 )
[Game Saved]
Select an action for Boddington
5: Select an action for Boddington
5: tackle zone state changed to true
Block selected.
106 blocked.

Putrid Swamp Boozzhounds , Choose a block die.
PUSHBACK/POW
Move ended for Boddington

Putrid Swamp Boozzhounds: All players have moved.
Igib Livershoes is knocked over.
Player pushed to (15, 8)
106 moved (MP) to ( 15, 8 )
(2, 2) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone.
106: status changed from 0 to 1.
5 moved (MP) to ( 14, 9 )

Putrid Swamp Boozzhounds turn ended.

Waiting for Ligament-Calliope Suppliers to finish TURN: 8
[Game Saved]
105: status changed from 2 to 1.
"Carl the Rotting Tomato" rolls over.
107: status changed from 2 to 1.
Roph Genitalbells rolls over.
104: Select an action for Chewbutts the Cheekfreak
Select an action for Chewbutts the Cheekfreak
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
104 moved (MP) to ( 14, 1 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 6 + 0 = 6
Chewbutts the Cheekfreak slips past his opponent(s) unhindered.
Verified Opponent Roll = 1
Verified Opponent Roll = 6
SHADOWING skill used.
Shadower ROLL: 1 + 6 ma
Dodger ROLL: 6 + 6 ma
SHADOWING fails.
104 moved (MP) to ( 13, 0 )
Move ended for Chewbutts the Cheekfreak
[Game Saved]
114: Select an action for Littlepaw Facewrecker
Select an action for Littlepaw Facewrecker
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 18, 0 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Littlepaw Facewrecker
TARGET: 3 --- ROLL: 5 + 0 = 5
Littlepaw Facewrecker slips past his opponent(s) unhindered.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
SHADOWING skill used.
Shadower ROLL: 5 + 6 ma
Dodger ROLL: 2 + 7 ma
SHADOWING successful.
14 moved (MP) to ( 17, 1 )
Pass selected.

Select a player for interception attempt.
Hit [CTRL][ENTER] or left click the turn counter to not attempt interception.
Verified Opponent Roll = 1
Intercept FINAL RESULT: Cardhu 
TARGET: 7 --- ROLL: 1 + 0 = 1
The ball sails unhindered over the head of Cardhu.
Pass selected.
SHORT PASS
Verified Opponent Roll = 6
PASS FINAL RESULT: Littlepaw Facewrecker 
TARGET: 4 --- ROLL: 6
Move ended for Littlepaw Facewrecker
Ball moved to ( 16, 0 )
Verified Opponent Roll = 6
GET BALL FINAL RESULT: Chewbutts the Cheekfreak
TARGET: 2 --- ROLL: 6 + 0 = 6

Ligament-Calliope Suppliers turn ended.


End of the regulation game time.


*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 4 )
102: status changed from 1 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 5 )
103: status changed from 1 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 6 )
104: status changed from 3 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 29, 7 )
105: status changed from 1 to 0.
105 moved (SP) to ( -1, -1 )
105 moved (SP) to ( 28, 0 )
106: status changed from 1 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 28, 1 )
107: status changed from 1 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 28, 2 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 1 )
110: status changed from 0 to 0.
110 moved (SP) to ( -1, -1 )
110 moved (SP) to ( 28, 3 )
111: status changed from 1 to 0.
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 28, 4 )
Verified Opponent Roll = 5
(5) Droolingmaw Lickenflick regains consciousness.
112: status changed from 7 to 0.
112 moved (SP) to ( -1, -1 )
112 moved (SP) to ( 28, 5 )
113: status changed from 0 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 28, 6 )
114: status changed from 0 to 0.
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 28, 7 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 2 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 3 )
Verified Opponent Roll = 1
(1) Hyney Ken stays UNconscious.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 8 )
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 0 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 2 )
4: status changed from 0 to 0.
4 moved (SP) to ( -1, -1 )
4 moved (SP) to ( 0, 3 )
5: status changed from 0 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 0, 4 )
6: status changed from 0 to 0.
6 moved (SP) to ( -1, -1 )
6 moved (SP) to ( 0, 5 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 0, 6 )
8: status changed from 0 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 0, 7 )
9: status changed from 0 to 0.
9 moved (SP) to ( -1, -1 )
9 moved (SP) to ( 1, 0 )
10: status changed from 0 to 0.
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 1, 1 )
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 0, 1 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 2 )
13: status changed from 0 to 0.
13 moved (SP) to ( -1, -1 )
13 moved (SP) to ( 1, 3 )
14: status changed from 0 to 0.
14 moved (SP) to ( -1, -1 )
14 moved (SP) to ( 1, 4 )


Verified Opponent Roll = 1
Ligament-Calliope Suppliers Winnings
  Roll: 1 + -2
Verified Opponent Roll = 3
Putrid Swamp Boozzhounds Winnings
  Roll: 3 + -2
Verified Opponent Roll = 12
Droolingmaw Lickenflick gets an MVP award.
Verified Opponent Roll = 6
Corona gets an MVP award.
Verified Opponent Roll = 3
Ligament-Calliope Suppliers FF
  Roll: 3 + -2
Verified Opponent Roll = 4
Putrid Swamp Boozzhounds FF
  Roll: 4 + 2
Verified Opponent Roll = 3
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 2
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Verified Opponent Roll = 1
Verified Opponent Roll = 3
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 2
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 4
Verified Opponent Roll = 3
Verified Opponent Roll = 4
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 2
Verified Opponent Roll = 2
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Verified Opponent Roll = 3
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 2
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 1
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 1
Verified Opponent Roll = 4
Verified Opponent Roll = 2
Verified Opponent Roll = 4
Verified Opponent Roll = 2
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Verified Opponent Roll = 5
Verified Opponent Roll = 2
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 1
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 4
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 2
Verified Opponent Roll = 1
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Verified Opponent Roll = 2
Verified Opponent Roll = 5
Verified Opponent Roll = 2
Verified Opponent Roll = 5
Verified Opponent Roll = 2
Verified Opponent Roll = 1
Verified Opponent Roll = 5
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 3
Verified Opponent Roll = 3
D6: 1(186) 2(196) 3(194) 4(137) 5(193) 6(163) Total(1069)
D8: 1(2) 2(3) 3(2) 4(0) 5(4) 6(3) 7(5) 8(0) Total(19)

GAME OVER
Final Score:

Putrid Swamp Boozzhounds: 2
Ligament-Calliope Suppliers: 1

WINNINGS

Putrid Swamp Boozzhounds: 10000
Ligament-Calliope Suppliers: 0
