Java JRE 1.4 Beta 8.3 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Putrid Swamp Boozzhounds Team 1 race: Orc Player 1 name: Hyney Ken Player 1: G Goblin 7 3 3 7 [+ma, +st, Block, Catch, Dodge, Right Stuff, Side Step, Stunty] Player 2 name: Tequila Player 2: T Orc Thrower 5 3 4 7 [+ag, Block, Dump Off, Pass, Strong Arm, Sure Hands] Player 3 name: Johny Blue Player 3: Bo Black Orc 4 4 2 9 [Block, Break Tackle, Guard] Player 4 name: Johny Red Player 4: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On, Tackle] Player 5 name: Boddington Player 5: Bo Black Orc 4 4 2 9 [Block, Piling On] Player 6 name: Corona Player 6: Bo Black Orc 4 4 2 9 [] Player 7 name: Slee Mon Player 7: L Orc Lineman 5 3 3 9 [Block, Strip Ball, Tackle] Player 8 name: Mole Son Player 8: L Orc Lineman 5 3 3 9 [Dauntless, Guard] Player 9 name: Gy Ness Player 9: L Orc Lineman 5 3 3 9 [Block, Shadowing] Player 10 name: Alex Kieth Player 10: L Orc Lineman 5 3 3 9 [] Player 11 name: Kokanee Player 11: L Orc Lineman 5 3 3 9 [] Player 12 name: Macallan Player 12: B Orc Blitzer 6 3 3 9 [+ma, Block, Guard, Tackle] Player 13 name: Wild Turkey Player 13: B Orc Blitzer 6 3 4 8 [+ag, Block, Guard] Player 14 name: Cardhu Player 14: B Orc Blitzer 6 3 3 9 [Block, Shadowing, Tackle] Player 15 name: Dewar Player 15: B Orc Blitzer 6 3 3 8 [Block, Guard, Mighty Blow, Shadowing, Strip Ball] evilbob.hopto.org/24.37.0.11 Server trying connection... Socket[addr=evilbob.hopto.org/24.37.0.11,port=3390,localport=1343] Connected as server to game 'supplyingboozz'. Sending Team File... Done Sending File Receiving: Ligament-Calliope Suppliers.html Done receiving file. Team 2 name: Ligament-Calliope Suppliers Team 2 race: Necromantic Player 101 name: Hyurgh the Delimbinator Player 101: Fg Flesh Golem 4 4 2 9 [Mighty Blow, Regenerate, Stand Firm, Thick Skull] Player 102 name: Franz "The Finger" Nippleduster Player 102: W Wight 6 3 3 8 [Block, Pass Block, Regenerate] Player 103 name: Strock "The Fingernail" Fleshtweak Player 103: W Wight 6 3 3 8 [Block, Regenerate, Strip Ball, Tackle] Player 104 name: Chewbutts the Cheekfreak Player 104: G Ghoul 6 4 4 7 [+ag, +st, Dodge, Pass, Sure Hands] Player 105 name: "Carl the Rotting Tomato" Player 105: G Ghoul 7 3 3 7 [Dodge] Player 106 name: Igib Livershoes Player 106: Z Zombie 4 3 2 8 [Block, Regenerate, Tackle] Player 107 name: Roph Genitalbells Player 107: Z Zombie 4 3 2 8 [Block, Regenerate] Player 108 name: Porx Stomachshirt II Player 108: Z Zombie 4 3 2 8 [Regenerate] Player 109 name: Lega Lunghat Player 109: Z Zombie 4 3 2 8 [Kick, Regenerate] Player 110 name: Timby Spleenmittens Player 110: Z Zombie 4 4 2 8 [+st, Block, Regenerate] Player 111 name: Nubs Pancreashankies Player 111: Z Zombie 4 3 2 8 [Regenerate, Tackle] Player 112 name: Droolingmaw Lickenflick Player 112: Wo Werewolf 8 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Mighty Blow, Nerves Of Steel] Player 113 name: Fnargh the Derectalfier Player 113: Fg Flesh Golem 4 4 1 9 [Leader, Regenerate, Stand Firm, Thick Skull] Player 114 name: Littlepaw Facewrecker Player 114: Wo Werewolf 7 3 3 8 [Block, Catch, Claw, Dodge, Frenzy, Jump Up, Mighty Blow] Player 115 name: Gnabs Esophagustraw Player 115: Z Zombie 4 3 2 8 [Regenerate] Player 116 name: Otto Graf Player 116: Z Zombie 4 3 2 8 [Regenerate] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(5+3) Current Weather: Nice Gate: 63000 screaming fans show up for the game. Handicap result 24:BAD PRESS. Handicap result 65:BUZZING!. Putrid Swamp Boozzhounds suffer from BAD PRESS. Timby Spleenmittens is BUZZING! Ligament-Calliope Suppliers gets a LEADER reroll. Hyney Ken manages to ignore the niggling pain. Johny Red manages to ignore the niggling pain. Slee Mon manages to ignore the niggling pain. Macallan manages to ignore the niggling pain. Wild Turkey manages to ignore the niggling pain. Dewar is suffering from a niggling injury. 15: status changed from 0 to 2. Chewbutts the Cheekfreak manages to ignore the niggling pain. Droolingmaw Lickenflick manages to ignore the niggling pain. Littlepaw Facewrecker manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Ligament-Calliope Suppliers win the toss. Putrid Swamp Boozzhounds Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 12, 3 ) 14 moved location (MPL) to ( 12, 8 ) 5 moved location (MPL) to ( 12, 13 ) 13 moved location (MPL) to ( 12, 6 ) 4 moved location (MPL) to ( 12, 1 ) 12 moved location (MPL) to ( 12, 4 ) 3 moved location (MPL) to ( 12, 11 ) 11 moved location (MPL) to ( 14, 8 ) 10 moved location (MPL) to ( 14, 6 ) 9 moved (SP) to ( 7, 5 ) 7 moved (SP) to ( 8, 7 ) 11 moved (SP) to ( 1, 7 ) 10 moved (SP) to ( 1, 5 ) 9 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 12, 10 ) Waiting for Ligament-Calliope Suppliers to set players on field. Turn time limit reached. 115 moved location (MPL) to ( 16, 9 ) 106 moved location (MPL) to ( 18, 12 ) 114 moved location (MPL) to ( 18, 4 ) 105 moved location (MPL) to ( 17, 2 ) 113 moved location (MPL) to ( 15, 8 ) 104 moved location (MPL) to ( 17, 10 ) 103 moved location (MPL) to ( 18, 13 ) 111 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 17, 1 ) 110 moved location (MPL) to ( 15, 4 ) 101 moved location (MPL) to ( 15, 5 ) 112 moved (SP) to ( 21, 8 ) 107 moved (SP) to ( 18, 7 ) 111 moved (SP) to ( 28, 4 ) 101 moved (SP) to ( 15, 6 ) 110 moved (SP) to ( 15, 5 ) 115 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 22, 10 ) 105 moved (SP) to ( 22, 4 ) 112 moved (SP) to ( 17, 9 ) 106 moved (SP) to ( 16, 11 ) 103 moved (SP) to ( 17, 4 ) 114 moved (SP) to ( 16, 4 ) 112 moved (SP) to ( 15, 3 ) 103 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 15, 2 ) 107 moved (SP) to ( 29, 6 ) 115 moved (SP) to ( 28, 5 ) 107 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) *** Setup end *** Putrid Swamp Boozzhounds Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 7) Kickoff Roll (1+3) = Perfect Defense. The kicking team may reorganize his players. Kick result. Direction: 6 Distance: 6 Putrid Swamp Boozzhounds perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 4 moved (SP) to ( 14, 2 ) 6 moved (SP) to ( 14, 3 ) 3 moved (SP) to ( 14, 4 ) 5 moved (SP) to ( 14, 5 ) 11 moved (SP) to ( 14, 11 ) 14 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 11, 4 ) 13 moved (SP) to ( 11, 7 ) Ball placed at (22, 7) Ball placed at (22, 7) Scatter roll: 2 Ball moved to ( 22, 12 ) [Game Saved] Ball in play. Waiting for Ligament-Calliope Suppliers to finish TURN: 1 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Hyurgh the Delimbinator Player pushed to (16, 7) 8 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 14, 7 ) [Game Saved] 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Fnargh the Derectalfier Player pushed to (16, 9) 14 moved (MP) to ( 13, 9 ) [Game Saved] 107: Select an action for Roph Genitalbells Select an action for Roph Genitalbells 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Roph Genitalbells Slee Mon is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone. 7: status changed from 0 to 1. 107 moved (MP) to ( 14, 8 ) [Game Saved] 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 5 ) 114 moved (MP) to ( 17, 6 ) 114 moved (MP) to ( 17, 7 ) 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 17, 10 ) 114 moved (MP) to ( 16, 10 ) Move ended for Littlepaw Facewrecker 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 11 ) Move ended for Igib Livershoes 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 11 ) 104 moved (MP) to ( 22, 12 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 5 + 0 = 5 104 moved (MP) to ( 21, 11 ) 104 moved (MP) to ( 20, 10 ) 104 moved (MP) to ( 19, 10 ) 104 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 1 (1) Chewbutts the Cheekfreak trips and falls trying to go for it! Ligament-Calliope Suppliers uses their LEADER reroll. Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 17, 10 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 20, 6 ) 105 moved (MP) to ( 19, 7 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 17, 8 ) 105 moved (MP) to ( 16, 9 ) Move ended for "Carl the Rotting Tomato" 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 5 + 0 = 5 Droolingmaw Lickenflick slips past his opponent(s) unhindered. 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 18, 6 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 18, 9 ) 112 moved (MP) to ( 18, 10 ) Move ended for Droolingmaw Lickenflick Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Slee Mon Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Johny Red Franz "The Finger" Nippleduster is knocked over. Player pushed to (16, 2) 102 moved (MP) to ( 16, 2 ) Armor is not broken. (1, 5) + 0 PILING ON used to reroll armor. (2, 5) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone. 102: status changed from 0 to 1. 4 moved (MP) to ( 15, 2 ) 4: status changed from 0 to 1. 4: status changed from 1 to 1. [Game Saved] Select an action for Corona 6: Select an action for Corona Select an action for Johny Blue 3: Select an action for Johny Blue Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 103 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Corona Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (16, 4) 103 moved (MP) to ( 16, 4 ) (3, 2) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 103: status changed from 0 to 1. 6 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Boddington 5: Select an action for Boddington Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Johny Blue Player pushed to (16, 5) 110 moved (MP) to ( 16, 5 ) 3 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Boddington 5: Select an action for Boddington SKILL SELECTED: piling on SKILL SELECTED: piling on 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 6 ) 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. Armor is not broken. (4, 4) + 0 PILING ON used to reroll armor. (2, 6) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone. 101: status changed from 0 to 1. 5: status changed from 4 to 1. SKILL SELECTED: Move ended for Boddington 5: status changed from 6 to 1. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 107 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Mole Son Player pushed to (15, 9) 107 moved (MP) to ( 15, 9 ) 8 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 8 ) 13 moved (MP) to ( 11, 9 ) 13 moved (MP) to ( 11, 10 ) 13 moved (MP) to ( 12, 11 ) 13 moved (MP) to ( 13, 12 ) 13 moved (MP) to ( 14, 13 ) Move ended for Wild Turkey Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 5 ) 12 moved (MP) to ( 11, 6 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 11, 8 ) 12 moved (MP) to ( 11, 9 ) 12 moved (MP) to ( 11, 10 ) Move ended for Macallan Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 10 ) 14 moved (MP) to ( 13, 11 ) 14 moved (MP) to ( 14, 12 ) Move ended for Cardhu Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Block selected. 106 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Kokanee Player pushed to (16, 11) 106 moved (MP) to ( 16, 11 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 7 ) 9 moved (MP) to ( 12, 8 ) 9 moved (MP) to ( 13, 9 ) Move ended for Gy Ness Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 2 [Game Saved] 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Hyurgh the Delimbinator 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Strock "The Fingernail" Fleshtweak 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 15, 3 ) Move ended for Franz "The Finger" Nippleduster 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Fnargh the Derectalfier Player pushed to (16, 7) 8 moved (MP) to ( 13, 7 ) 113 moved (MP) to ( 14, 8 ) [Game Saved] 107: Select an action for Roph Genitalbells Select an action for Roph Genitalbells 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 8 ) 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 16, 6 ) Move ended for Roph Genitalbells 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Timby Spleenmittens Johny Blue is knocked over. Player pushed to (15, 4) 3 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone. 3: status changed from 0 to 1. 110 moved (MP) to ( 15, 5 ) [Game Saved] 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 17, 9 ) 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 15, 6 ) 112 moved (MP) to ( 14, 5 ) 6 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Corona is knocked over. Player pushed to (13, 3) 6 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 CLAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. (5, 3) + 2, (1, 5) + 1, 0: Corona has been stunned. 6: status changed from 0 to 2. 112 moved (MP) to ( 15, 4 ) 112 moved (MP) to ( 14, 5 ) 112 moved (MP) to ( 13, 5 ) Move ended for Droolingmaw Lickenflick [Game Saved] 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 9 ) 104 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 16, 7 ) 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 4 (4) Go for it successful. 104 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 11, 2 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 15, 6 ) 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 13, 4 ) 114 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 1 (1) Littlepaw Facewrecker trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 11, 3 ) Move ended for Littlepaw Facewrecker [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 8 ) 105 moved (MP) to ( 16, 7 ) 105 moved (MP) to ( 15, 6 ) 105 moved (MP) to ( 14, 5 ) 105 moved (MP) to ( 13, 4 ) 105 moved (MP) to ( 12, 3 ) 105 moved (MP) to ( 12, 2 ) Move ended for "Carl the Rotting Tomato" 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 10 ) Move ended for Igib Livershoes Ligament-Calliope Suppliers: All players have moved. Turn time limit reached. Ligament-Calliope Suppliers turn ended. [Game Saved] 6: status changed from 2 to 1. Corona rolls over. Putrid Swamp Boozzhounds start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 12 ) 13 moved (MP) to ( 13, 11 ) 13 moved (MP) to ( 13, 10 ) 13 moved (MP) to ( 14, 9 ) Move ended for Wild Turkey Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Gy Ness Fnargh the Derectalfier is knocked over. STAND FIRM skill used. (6, 4) + 0, (3, 1) + 0, 0: Fnargh the Derectalfier has been stunned. 113: status changed from 0 to 2. [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Boddington Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 9, 7 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 8, 4 ) (3) Go for it successful. 12 moved (MP) to ( 9, 3 ) (4) Go for it successful. 12 moved (MP) to ( 10, 2 ) Move ended for Macallan [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 11 ) 14 moved (MP) to ( 12, 10 ) 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 10, 8 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 10, 6 ) (2) Go for it successful. 14 moved (MP) to ( 10, 5 ) (4) Go for it successful. 14 moved (MP) to ( 10, 4 ) Move ended for Cardhu [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Johny Red Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Slee Mon Hyurgh the Delimbinator is knocked over. (6, 4) + 0, (3, 1) + 0, 0: Hyurgh the Delimbinator has been stunned. 101: status changed from 0 to 2. Slee Mon saved by block skill. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 12, 7 ) 8 moved (MP) to ( 11, 6 ) 8 moved (MP) to ( 10, 5 ) 8 moved (MP) to ( 9, 4 ) 8 moved (MP) to ( 10, 3 ) 104 blocked. (1) Mole Son trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. Dauntless NOT successful. (2+1=3) Putrid Swamp Boozzhounds , Choose a block die. POW Chewbutts the Cheekfreak is knocked over. Player pushed to (12, 1) 104 moved (MP) to ( 12, 1 ) (5, 6) + 0, (1, 5) + 0, 0: Chewbutts the Cheekfreak has been stunned. 104: status changed from 3 to 2. 8 moved (MP) to ( 11, 2 ) Ball moved to ( 11, 2 ) GET BALL FINAL RESULT: Mole Son TARGET: 6 --- ROLL: 1 + 0 = 1 Scatter roll: 3 Ball moved to ( 12, 1 ) Scatter roll: 6 Ball moved to ( 12, 2 ) GET BALL FINAL RESULT: "Carl the Rotting Tomato" TARGET: 5 --- ROLL: 2 + 0 = 2 Scatter roll: 2 Ball moved to ( 12, 1 ) Scatter roll: 7 Ball moved to ( 11, 2 ) GET BALL FINAL RESULT: Mole Son TARGET: 6 --- ROLL: 3 + 0 = 3 Scatter roll: 3 Ball moved to ( 12, 1 ) Scatter roll: 2 Ball moved to ( 12, 0 ) Move ended for Mole Son [Game Saved] Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Johny Blue Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Block selected. 106 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Kokanee Putrid Swamp Boozzhounds: All players have moved. Igib Livershoes is knocked over. Player pushed to (16, 9) 106 moved (MP) to ( 16, 9 ) (6, 1) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone. 106: status changed from 0 to 1. 11 moved (MP) to ( 15, 10 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 3 [Game Saved] 101: status changed from 2 to 1. Hyurgh the Delimbinator rolls over. 104: status changed from 2 to 1. Chewbutts the Cheekfreak rolls over. 113: status changed from 2 to 1. Fnargh the Derectalfier rolls over. 107: Select an action for Roph Genitalbells Select an action for Roph Genitalbells 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 15, 4 ) Move ended for Roph Genitalbells 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Timby Spleenmittens Johny Blue is knocked over. Player pushed to (15, 3) 3 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone. 3: status changed from 0 to 1. 110 moved (MP) to ( 14, 4 ) [Game Saved] 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Igib Livershoes 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 15, 5 ) 103 moved (MP) to ( 14, 5 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Boddington is knocked over. Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Boddington has been knocked prone. 5: status changed from 0 to 1. 103 moved (MP) to ( 13, 6 ) 103 moved (MP) to ( 12, 6 ) 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 12, 8 ) Move ended for Strock "The Fingernail" Fleshtweak [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" Turn time limit reached. 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: "Carl the Rotting Tomato" TARGET: 3 --- ROLL: 4 + 0 = 4 "Carl the Rotting Tomato" slips past his opponent(s) unhindered. 105 moved (MP) to ( 12, 0 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: "Carl the Rotting Tomato" TARGET: 3 --- ROLL: 3 + 0 = 3 105 moved (MP) to ( 13, 1 ) 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 13, 3 ) 105 moved (MP) to ( 12, 4 ) Hand off selected. Move ended for "Carl the Rotting Tomato" Ball moved to ( 16, 5 ) NERVES OF STEEL skill used. Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Droolingmaw Lickenflick dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 5 ) 112 moved (MP) to ( 11, 6 ) 112 moved (MP) to ( 10, 7 ) 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 8, 9 ) 112 moved (MP) to ( 7, 10 ) 112 moved (MP) to ( 6, 11 ) 112 moved (MP) to ( 5, 12 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 4, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 3, 14 ) Move ended for Droolingmaw Lickenflick Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 5 ) DODGE FINAL RESULT: Cardhu TARGET: 3 --- ROLL: 3 + 0 = 3 Cardhu slips past his opponent(s) unhindered. 14 moved (MP) to ( 8, 6 ) 14 moved (MP) to ( 7, 7 ) 14 moved (MP) to ( 6, 8 ) 14 moved (MP) to ( 5, 9 ) 14 moved (MP) to ( 4, 10 ) Move ended for Cardhu [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Mole Son Littlepaw Facewrecker is knocked over. Player pushed to (11, 4) 114 moved (MP) to ( 11, 4 ) (5, 5) + 0, (3, 6) + 0, 0: Littlepaw Facewrecker has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) 8 moved (MP) to ( 11, 3 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 3 ) 12 moved (MP) to ( 8, 4 ) 12 moved (MP) to ( 7, 5 ) 12 moved (MP) to ( 6, 6 ) 12 moved (MP) to ( 5, 7 ) 12 moved (MP) to ( 4, 8 ) Move ended for Macallan Select an action for Boddington 5: Select an action for Boddington SKILL SELECTED: piling on SKILL SELECTED: piling on 5: tackle zone state changed to true 5: status changed from 6 to 4. Blitz selected. 103 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (11, 9) 103 moved (MP) to ( 11, 9 ) Armor is not broken. (4, 1) + 0 PILING ON used to reroll armor. (2, 4) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 103: status changed from 0 to 1. 5 moved (MP) to ( 12, 8 ) 5: status changed from 4 to 1. SKILL SELECTED: Move ended for Boddington 5: status changed from 6 to 1. [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 10 ) 13 moved (MP) to ( 12, 11 ) 13 moved (MP) to ( 11, 12 ) 13 moved (MP) to ( 10, 12 ) 13 moved (MP) to ( 9, 12 ) 13 moved (MP) to ( 8, 12 ) (4) Go for it successful. 13 moved (MP) to ( 7, 12 ) (3) Go for it successful. 13 moved (MP) to ( 6, 12 ) Move ended for Wild Turkey [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 10 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 10, 9 ) Move ended for Gy Ness Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 9 ) 7 moved (MP) to ( 14, 10 ) 7 moved (MP) to ( 15, 11 ) 7 moved (MP) to ( 16, 10 ) Move ended for Slee Mon Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Block selected. 106 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Kokanee Player pushed to (17, 8) 106 moved (MP) to ( 17, 8 ) 11 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Corona Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Johny Blue Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Johny Red Putrid Swamp Boozzhounds: All players have moved. Franz "The Finger" Nippleduster is knocked over. Player pushed to (16, 4) 102 moved (MP) to ( 16, 4 ) (4, 5) + 0, (2, 1) + 0, 0: Franz "The Finger" Nippleduster has been stunned. 102: status changed from 0 to 2. 4 moved (MP) to ( 15, 3 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 4 [Game Saved] 102: status changed from 2 to 1. Franz "The Finger" Nippleduster rolls over. 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 2, 13 ) Droolingmaw Lickenflick scores a touchdown! *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 6 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 7 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 28, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 1 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 3 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 4 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 5 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 6 ) Verified Opponent Roll = 6 (6) Littlepaw Facewrecker regains consciousness. 114: status changed from 7 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 7 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 6 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 1 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 2 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) Opponent Kicking. Waiting for Ligament-Calliope Suppliers to set players on field. 101 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( 21, 10 ) 115 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 21, 4 ) 112 moved (SP) to ( 21, 5 ) 103 moved (SP) to ( 17, 2 ) 110 moved (SP) to ( 21, 7 ) 106 moved (SP) to ( 16, 3 ) 102 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( 16, 11 ) 105 moved (SP) to ( 24, 7 ) 115 moved (SP) to ( 19, 7 ) 107 moved (SP) to ( 15, 7 ) 110 moved (SP) to ( 18, 10 ) 102 moved (SP) to ( 16, 11 ) 110 moved (SP) to ( 17, 12 ) 112 moved (SP) to ( 21, 8 ) 114 moved (SP) to ( 21, 6 ) 107 moved (SP) to ( 29, 5 ) 109 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 21, 10 ) 115 moved (SP) to ( 28, 6 ) 107 moved (SP) to ( 21, 10 ) 105 moved (SP) to ( 21, 7 ) 105 moved (SP) to ( 22, 10 ) 107 moved (SP) to ( 21, 7 ) 105 moved (SP) to ( 21, 10 ) 110 moved (SP) to ( 22, 8 ) 107 moved (SP) to ( 23, 10 ) 110 moved (SP) to ( 21, 7 ) 107 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( 29, 5 ) 110 moved (SP) to ( 16, 12 ) 110 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 4 ) 8 moved location (MPL) to ( 12, 10 ) 7 moved location (MPL) to ( 14, 5 ) 14 moved location (MPL) to ( 13, 10 ) 5 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 14, 12 ) 4 moved location (MPL) to ( 14, 8 ) 3 moved location (MPL) to ( 14, 10 ) 12 moved location (MPL) to ( 12, 7 ) 2 moved location (MPL) to ( 6, 10 ) 1 moved location (MPL) to ( 6, 4 ) 6 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 1, 4 ) 12 moved (SP) to ( 14, 13 ) *** Setup end *** Waiting for Ligament-Calliope Suppliers to kick off. Turn time limit reached. Ball placed at (24, 3) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Kickoff Roll (4+6) = Blitz! Verified Opponent Roll = 5 Verified Opponent Roll = 5 Kick result. Direction: 5 Distance: 5 Waiting for Ligament-Calliope Suppliers to finish TURN: 4 [Game Saved] 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 3 ) 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 13, 3 ) 106 moved (MP) to ( 12, 3 ) Move ended for Igib Livershoes 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 2 ) 103 moved (MP) to ( 15, 2 ) 103 moved (MP) to ( 14, 2 ) 103 moved (MP) to ( 13, 2 ) 103 moved (MP) to ( 12, 2 ) 103 moved (MP) to ( 11, 3 ) Move ended for Strock "The Fingernail" Fleshtweak 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 19, 6 ) 104 moved (MP) to ( 19, 7 ) Move ended for Chewbutts the Cheekfreak 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 20, 10 ) 114 moved (MP) to ( 20, 11 ) 114 moved (MP) to ( 20, 12 ) 114 moved (MP) to ( 20, 13 ) Move ended for Littlepaw Facewrecker 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 11 ) 105 moved (MP) to ( 20, 12 ) Move ended for "Carl the Rotting Tomato" 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 19, 8 ) Move ended for Droolingmaw Lickenflick 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 16, 8 ) 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 15, 5 ) Move ended for Franz "The Finger" Nippleduster 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 11 ) 110 moved (MP) to ( 19, 10 ) 110 moved (MP) to ( 19, 9 ) Move ended for Timby Spleenmittens Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. Ball placed at (-1, -1) Ball moved to ( 29, 8 ) Touchback!! Putrid Swamp Boozzhounds, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 6, 10 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 7, 5 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 9, 7 ) 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 12, 11 ) Move ended for Hyney Ken Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 11 ) 2 moved (MP) to ( 8, 11 ) 2 moved (MP) to ( 9, 11 ) 2 moved (MP) to ( 10, 11 ) 2 moved (MP) to ( 11, 11 ) Move ended for Tequila Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 10 ) Move ended for Mole Son Select an action for Boddington 5: Select an action for Boddington SKILL SELECTED: piling on SKILL SELECTED: piling on 5: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Boddington Fnargh the Derectalfier is knocked over. STAND FIRM skill used. Armor is not broken. (5, 2) + 0 PILING ON used to reroll armor. (2, 6) + 0, (0, 0) + 0, 0: Fnargh the Derectalfier has been knocked prone. 113: status changed from 0 to 1. 5: status changed from 0 to 1. 5: status changed from 1 to 1. [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW SKILL SELECTED: Move ended for Johny Red Lega Lunghat is knocked over. Player pushed to (16, 6) 109 moved (MP) to ( 16, 6 ) Armor is not broken. (4, 4) + 0 PILING ON used to reroll armor. (1, 5) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 15, 7 ) 4: status changed from 0 to 1. 4: status changed from 1 to 1. [Game Saved] Select an action for Corona 6: Select an action for Corona Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 16, 11 ) 13 moved (MP) to ( 17, 11 ) 13 moved (MP) to ( 18, 11 ) 13 moved (MP) to ( 19, 10 ) Move ended for Wild Turkey Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 15, 10 ) 3 moved (MP) to ( 16, 10 ) 3 moved (MP) to ( 17, 9 ) 3 moved (MP) to ( 18, 9 ) 112 blocked. (2) Go for it successful. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (20, 7) 112 moved (MP) to ( 20, 7 ) Move ended for Johny Blue [Game Saved] Select an action for Corona 6: Select an action for Corona Select an action for Corona 6: Select an action for Corona Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Slee Mon Player pushed to (16, 4) 102 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Corona STAND FIRM skill used. [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 9 ) 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 10, 10 ) 14 moved (MP) to ( 10, 11 ) 14 moved (MP) to ( 10, 12 ) Move ended for Cardhu Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 12 ) 12 moved (MP) to ( 13, 11 ) Move ended for Macallan Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 5 [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 11 ) Move ended for "Carl the Rotting Tomato" 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Fnargh the Derectalfier 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 15, 5 ) Move ended for Lega Lunghat 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Hyurgh the Delimbinator Player pushed to (16, 8) 6 moved (MP) to ( 13, 8 ) 101 moved (MP) to ( 14, 7 ) [Game Saved] 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Timby Spleenmittens Wild Turkey is knocked over. Player pushed to (11, 11) 13 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Wild Turkey has been knocked prone. 13: status changed from 0 to 1. 110 moved (MP) to ( 19, 10 ) Timby Spleenmittens has already moved this turn. [Game Saved] 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 8 ) Move ended for Chewbutts the Cheekfreak 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 19, 13 ) 114 moved (MP) to ( 18, 12 ) 114 moved (MP) to ( 17, 11 ) 114 moved (MP) to ( 17, 10 ) 3 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Johny Blue saved by block skill. Littlepaw Facewrecker saved by block skill. Move ended for Littlepaw Facewrecker [Game Saved] 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 8 ) 112 moved (MP) to ( 21, 9 ) 112 moved (MP) to ( 21, 10 ) 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 20, 11 ) Move ended for Droolingmaw Lickenflick 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 4 ) 106 moved (MP) to ( 13, 5 ) Move ended for Igib Livershoes 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 19, 7 ) 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 21, 10 ) Move ended for Franz "The Finger" Nippleduster 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 4 ) 103 moved (MP) to ( 10, 5 ) 103 moved (MP) to ( 10, 6 ) 103 moved (MP) to ( 9, 7 ) 103 moved (MP) to ( 8, 8 ) Move ended for Strock "The Fingernail" Fleshtweak Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Wild Turkey Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Johny Blue Littlepaw Facewrecker saved by dodge skill. Player pushed to (16, 11) 114 moved (MP) to ( 16, 11 ) 3 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Boddington Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Johny Red Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Corona STAND FIRM skill used. [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 15, 11 ) 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (17, 11) 114 moved (MP) to ( 17, 11 ) 12 moved (MP) to ( 16, 12 ) Move ended for Macallan [Game Saved] Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 11 ) 1 moved (MP) to ( 14, 11 ) 1 moved (MP) to ( 15, 11 ) Move ended for Hyney Ken Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 11 ) 2 moved (MP) to ( 13, 11 ) 2 moved (MP) to ( 14, 11 ) Move ended for Tequila Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 10 ) 8 moved (MP) to ( 13, 11 ) Move ended for Mole Son Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 12 ) 14 moved (MP) to ( 12, 12 ) 14 moved (MP) to ( 13, 12 ) 14 moved (MP) to ( 14, 12 ) 14 moved (MP) to ( 15, 13 ) 14 moved (MP) to ( 16, 13 ) (3) Go for it successful. 14 moved (MP) to ( 17, 13 ) (5) Go for it successful. 14 moved (MP) to ( 18, 12 ) Move ended for Cardhu Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 6 [Game Saved] 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (12, 12) 13 moved (MP) to ( 17, 12 ) 110 moved (MP) to ( 18, 11 ) 13 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Timby Spleenmittens Timby Spleenmittens is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone. 110: status changed from 0 to 1. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File POW/SKULL Move ended for Cardhu Littlepaw Facewrecker saved by block skill. Cardhu saved by block skill. Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Johny Blue Littlepaw Facewrecker is knocked over. Player pushed to (19, 12) Player 14 pushed to (19, 12) 14 moved (MP) to ( 19, 12 ) Player pushed to (18, 12) 114 moved (MP) to ( 18, 12 ) (5, 5) + 0, (3, 2) + 0, 0: Littlepaw Facewrecker has been stunned. 114: status changed from 0 to 2. [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 18, 13 ) 13 moved (MP) to ( 19, 13 ) 13 moved (MP) to ( 20, 13 ) 13 moved (MP) to ( 21, 12 ) Move ended for Wild Turkey Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 17, 13 ) 12 moved (MP) to ( 18, 13 ) 12 moved (MP) to ( 19, 13 ) 12 moved (MP) to ( 20, 12 ) 112 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Droolingmaw Lickenflick is knocked over. Player pushed to (19, 10) 112 moved (MP) to ( 19, 10 ) (2, 3) + 0, (0, 0) + 0, 0: Droolingmaw Lickenflick has been knocked prone. 112: status changed from 0 to 1. 12 moved (MP) to ( 20, 11 ) Move ended for Macallan [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 12 ) 2 moved (MP) to ( 16, 13 ) 2 moved (MP) to ( 17, 13 ) 2 moved (MP) to ( 18, 13 ) 2 moved (MP) to ( 19, 13 ) (4) Go for it successful. 2 moved (MP) to ( 20, 13 ) Move ended for Tequila [Game Saved] Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 12 ) 1 moved (MP) to ( 17, 13 ) 1 moved (MP) to ( 18, 13 ) 1 moved (MP) to ( 19, 13 ) 1 moved (MP) to ( 20, 14 ) 1 moved (MP) to ( 21, 13 ) Move ended for Hyney Ken Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 12 ) 8 moved (MP) to ( 15, 13 ) 8 moved (MP) to ( 16, 13 ) 8 moved (MP) to ( 17, 13 ) 8 moved (MP) to ( 18, 13 ) Move ended for Mole Son Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Boddington Fnargh the Derectalfier is knocked over. STAND FIRM skill used. (1, 2) + 0, (0, 0) + 0, 0: Fnargh the Derectalfier has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Corona Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. (1, 2) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone. 101: status changed from 0 to 1. [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 7 ) 4 moved (MP) to ( 17, 6 ) 4 moved (MP) to ( 18, 6 ) 4 moved (MP) to ( 19, 7 ) Move ended for Johny Red Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 7 [Game Saved] 114: status changed from 2 to 1. Littlepaw Facewrecker rolls over. 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Igib Livershoes Slee Mon is knocked over. Player pushed to (14, 4) 7 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone. 7: status changed from 0 to 1. 106 moved (MP) to ( 14, 5 ) [Game Saved] 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Hyurgh the Delimbinator 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Fnargh the Derectalfier 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 22, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Franz "The Finger" Nippleduster TARGET: 3 --- ROLL: 4 + 0 = 4 Franz "The Finger" Nippleduster slips past his opponent(s) unhindered. 102 moved (MP) to ( 23, 11 ) 102 moved (MP) to ( 23, 12 ) 102 moved (MP) to ( 23, 13 ) 102 moved (MP) to ( 22, 14 ) 1 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (7, 12) 1 moved (MP) to ( 22, 12 ) 102 moved (MP) to ( 21, 13 ) Move ended for Franz "The Finger" Nippleduster [Game Saved] 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 6 + 0 = 6 Chewbutts the Cheekfreak slips past his opponent(s) unhindered. 104 moved (MP) to ( 20, 9 ) 104 moved (MP) to ( 21, 9 ) 104 moved (MP) to ( 22, 10 ) 104 moved (MP) to ( 23, 11 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 110: status changed from 6 to 0. 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (10, 13) 14 moved (MP) to ( 19, 13 ) 110 moved (MP) to ( 19, 12 ) 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Choose a block die. PUSHBACK Player pushed to (10, 14) 14 moved (MP) to ( 19, 14 ) 110 moved (MP) to ( 19, 13 ) Move ended for Timby Spleenmittens [Game Saved] 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 9 ) 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 11, 11 ) 103 moved (MP) to ( 12, 12 ) 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 14, 12 ) Move ended for Strock "The Fingernail" Fleshtweak 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 18, 8 ) Move ended for Lega Lunghat 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Droolingmaw Lickenflick TARGET: 3 --- ROLL: 2 + 0 = 2 Droolingmaw Lickenflick is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (6, 3) + 0, (1, 6) + 0, 0: Droolingmaw Lickenflick has been stunned. Move ended for Droolingmaw Lickenflick 112: status changed from 0 to 2. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cardhu 14: Select an action for Cardhu Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 18, 11 ) 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL "Carl the Rotting Tomato" is knocked over. (2, 1) + 0, (0, 0) + 0, 0: "Carl the Rotting Tomato" has been knocked prone. 105: status changed from 0 to 1. Johny Blue saved by block skill. 3 moved (MP) to ( 19, 12 ) Move ended for Johny Blue [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Block selected. 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Cardhu Timby Spleenmittens is knocked over. Player pushed to (20, 12) 110 moved (MP) to ( 20, 12 ) (4, 4) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone. 110: status changed from 0 to 1. 14 moved (MP) to ( 19, 13 ) [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Wild Turkey Franz "The Finger" Nippleduster is knocked over. Player pushed to (21, 14) 102 moved (MP) to ( 21, 14 ) (5, 6) + 0, (3, 6) + 0, 0: Franz "The Finger" Nippleduster has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 8 ) 13 moved (MP) to ( 21, 13 ) [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Johny Red Lega Lunghat is knocked over. Player pushed to (17, 9) 109 moved (MP) to ( 17, 9 ) (1, 1) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 18, 8 ) [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Slee Mon Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 19, 14 ) 8 moved (MP) to ( 20, 14 ) 8 moved (MP) to ( 21, 14 ) 8 moved (MP) to ( 22, 14 ) 8 moved (MP) to ( 23, 13 ) (4) Go for it successful. 8 moved (MP) to ( 23, 12 ) Move ended for Mole Son [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 21, 11 ) 12 moved (MP) to ( 22, 11 ) Move ended for Macallan Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Block selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Hyney Ken Chewbutts the Cheekfreak is knocked over. Player pushed to (23, 10) 104 moved (MP) to ( 23, 10 ) (1, 3) + 0, (0, 0) + 0, 0: Chewbutts the Cheekfreak has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 21, 14 ) 2 moved (MP) to ( 22, 13 ) Turn time limit reached. Move ended for Tequila Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Boddington Fnargh the Derectalfier is knocked over. STAND FIRM skill used. (4, 6) + 0, (6, 4) + 0, 4: Fnargh the Derectalfier has been seriously injured!! (15) Broken Ribs - Miss next game 113: status changed from 0 to 9. 113: status changed from 9 to 0. (6) Fnargh the Derectalfier regenerates. 113 moved to dugout ( 29, 5 ) [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Corona Putrid Swamp Boozzhounds: All players have moved. STAND FIRM skill used. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 8 [Game Saved] 112: status changed from 2 to 1. Droolingmaw Lickenflick rolls over. 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 16, 12 ) 103 moved (MP) to ( 17, 13 ) 103 moved (MP) to ( 18, 13 ) Move ended for Strock "The Fingernail" Fleshtweak 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 24, 10 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Chewbutts the Cheekfreak knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 5 + 0 = 5 Chewbutts the Cheekfreak slips past his opponent(s) unhindered. 104 moved (MP) to ( 25, 11 ) 104 moved (MP) to ( 25, 12 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for "Carl the Rotting Tomato" 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 110: status changed from 6 to 0. 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (8, 14) 13 moved (MP) to ( 21, 14 ) 110 moved (MP) to ( 21, 13 ) 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW Choose a block die. POW Move ended for Timby Spleenmittens Wild Turkey is knocked over. Player pushed to (8, 15) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, 0: Wild Turkey has been stunned. 13: status changed from 0 to 0. 13 moved (SP) to ( 0, 3 ) 110 moved (MP) to ( 21, 14 ) [Game Saved] 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true 114: status changed from 6 to 0. Blitz selected. 114 moved (MP) to ( 17, 11 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 6 + 0 = 6 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 3 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 3 + 6 ma Dodger ROLL: 2 + 7 ma SHADOWING successful. 14 moved (MP) to ( 18, 12 ) 114 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 4 + 0 = 4 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 1 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 1 + 6 ma Dodger ROLL: 2 + 7 ma SHADOWING fails. 114 moved (MP) to ( 19, 10 ) 114 moved (MP) to ( 20, 10 ) 114 moved (MP) to ( 21, 11 ) Move ended for Littlepaw Facewrecker [Game Saved] 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Lega Lunghat Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Hyney Ken Littlepaw Facewrecker is knocked over. Player pushed to (20, 10) 114 moved (MP) to ( 20, 10 ) (6, 2) + 0, (0, 0) + 0, 0: Littlepaw Facewrecker has been knocked prone. 114: status changed from 0 to 1. 1 moved (MP) to ( 21, 11 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 21, 12 ) 12 moved (MP) to ( 21, 13 ) 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Timby Spleenmittens saved by block skill. Macallan saved by block skill. Move ended for Macallan [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 22, 12 ) DODGE BEFORE RE_ROLL: Tequila knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Tequila TARGET: 2 --- ROLL: 2 + 0 = 2 Tequila slips past his opponent(s) unhindered. Hand off selected. Ball moved to ( 23, 12 ) GET BALL FINAL RESULT: Mole Son TARGET: 3 --- ROLL: 6 + 0 = 6 Move ended for Tequila [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 23, 11 ) 8 moved (MP) to ( 24, 10 ) 8 moved (MP) to ( 25, 10 ) 8 moved (MP) to ( 26, 10 ) 8 moved (MP) to ( 27, 10 ) Mole Son scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=21,y=11] : current status = 0 1 : current square = java.awt.Point[x=21,y=11] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=21,y=11] 1 : current status = 0 1 : current square = java.awt.Point[x=21,y=11] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=22,y=12] : current status = 0 2 : current square = java.awt.Point[x=22,y=12] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=22,y=12] 2 : current status = 0 2 : current square = java.awt.Point[x=22,y=12] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=5] 3 : current square = java.awt.Point[x=19,y=12] : current status = 0 3 : current square = java.awt.Point[x=19,y=12] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=12] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=12] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=6] 4 : current square = java.awt.Point[x=18,y=8] : current status = 4 4 : current square = java.awt.Point[x=18,y=8] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=18,y=8] 4 : current status = 0 4 : current square = java.awt.Point[x=18,y=8] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=7] 5 : current square = java.awt.Point[x=14,y=9] : current status = 4 5 : current square = java.awt.Point[x=14,y=9] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=14,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=14,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=0] 6 : current square = java.awt.Point[x=13,y=8] : current status = 0 6 : current square = java.awt.Point[x=13,y=8] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=13,y=8] 6 : current status = 0 6 : current square = java.awt.Point[x=13,y=8] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=1] 7 : current square = java.awt.Point[x=15,y=4] : current status = 4 7 : current square = java.awt.Point[x=15,y=4] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=2] 8 : current square = java.awt.Point[x=27,y=10] : current status = 0 8 : current square = java.awt.Point[x=27,y=10] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=27,y=10] 8 : current status = 0 8 : current square = java.awt.Point[x=27,y=10] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=3] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=1] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=21,y=13] : current status = 0 12 : current square = java.awt.Point[x=21,y=13] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=21,y=13] 12 : current status = 0 12 : current square = java.awt.Point[x=21,y=13] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=3] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=3] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=3] 14 : current square = java.awt.Point[x=18,y=12] : current status = 0 14 : current square = java.awt.Point[x=18,y=12] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=18,y=12] 14 : current status = 0 14 : current square = java.awt.Point[x=18,y=12] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 15 : current square = java.awt.Point[x=1,y=6] : current status = 2 15 : current status = 2 101 : current square = java.awt.Point[x=14,y=7] : current status = 0 101 : current square = java.awt.Point[x=14,y=7] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=14,y=7] 101 : current status = 0 101 : current square = java.awt.Point[x=14,y=7] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=6] 102 : current square = java.awt.Point[x=29,y=8] : current status = 7 102 : current status = 7 (4) Franz "The Finger" Nippleduster regains consciousness. 102: status changed from 7 to 0. 102 : current square = java.awt.Point[x=29,y=8] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=7] 103 : current square = java.awt.Point[x=18,y=13] : current status = 0 103 : current square = java.awt.Point[x=18,y=13] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=18,y=13] 103 : current status = 0 103 : current square = java.awt.Point[x=18,y=13] : current status = 0 103 : move player (HT) to square java.awt.Point[x=28,y=0] 104 : current square = java.awt.Point[x=25,y=12] : current status = 0 104 : current square = java.awt.Point[x=25,y=12] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=25,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=25,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=28,y=1] 105 : current square = java.awt.Point[x=19,y=11] : current status = 0 105 : current square = java.awt.Point[x=19,y=11] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=19,y=11] 105 : current status = 0 105 : current square = java.awt.Point[x=19,y=11] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=2] 106 : current square = java.awt.Point[x=14,y=5] : current status = 0 106 : current square = java.awt.Point[x=14,y=5] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=14,y=5] 106 : current status = 0 106 : current square = java.awt.Point[x=14,y=5] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=3] 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=1] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=9] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=9] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=4] 110 : current square = java.awt.Point[x=21,y=14] : current status = 0 110 : current square = java.awt.Point[x=21,y=14] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=21,y=14] 110 : current status = 0 110 : current square = java.awt.Point[x=21,y=14] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=5] 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=2] 112 : current square = java.awt.Point[x=20,y=9] : current status = 1 112 : current square = java.awt.Point[x=20,y=9] : current status = 1 112: status changed from 1 to 0. 112 : set status normal, current square = java.awt.Point[x=20,y=9] 112 : current status = 0 112 : current square = java.awt.Point[x=20,y=9] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=6] 113 : current square = java.awt.Point[x=29,y=5] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=5] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=5] 114 : current square = java.awt.Point[x=20,y=10] : current status = 1 114 : current square = java.awt.Point[x=20,y=10] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=20,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=20,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=7] 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=3] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Ligament-Calliope Suppliers gets a LEADER reroll. Opponent Kicking. Waiting for Ligament-Calliope Suppliers to set players on field. 113 moved (SP) to ( 15, 6 ) 101 moved (SP) to ( 15, 8 ) 109 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 21, 5 ) 114 moved (SP) to ( 21, 9 ) 104 moved (SP) to ( 20, 4 ) 105 moved (SP) to ( 20, 10 ) 103 moved (SP) to ( 16, 3 ) 106 moved (SP) to ( 17, 2 ) 110 moved (SP) to ( 17, 13 ) 102 moved (SP) to ( 16, 12 ) 102 moved (SP) to ( 16, 11 ) 110 moved (SP) to ( 17, 12 ) 105 moved (SP) to ( 19, 10 ) 114 moved (SP) to ( 20, 9 ) 112 moved (SP) to ( 19, 5 ) 104 moved (SP) to ( 19, 4 ) 114 moved (SP) to ( 19, 9 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 4 ) 8 moved location (MPL) to ( 12, 10 ) 7 moved location (MPL) to ( 14, 5 ) 14 moved location (MPL) to ( 13, 10 ) 5 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 14, 12 ) 4 moved location (MPL) to ( 14, 8 ) 3 moved location (MPL) to ( 14, 10 ) 12 moved location (MPL) to ( 12, 7 ) 2 moved location (MPL) to ( 6, 10 ) 1 moved location (MPL) to ( 6, 4 ) 13 moved (SP) to ( 14, 13 ) 3 moved (SP) to ( 14, 12 ) 14 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 13, 10 ) 14 moved (SP) to ( 13, 9 ) 3 moved (SP) to ( 14, 10 ) 14 moved (SP) to ( 14, 12 ) *** Setup end *** Waiting for Ligament-Calliope Suppliers to kick off. Ball placed at (18, 3) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Kickoff Roll (5+4) = Brilliant Coaching Ligament-Calliope Suppliers: 3 + 6 coaches Putrid Swamp Boozzhounds: 2 + 2 coaches Ligament-Calliope Suppliers get an extra re-roll. Verified Opponent Roll = 7 Verified Opponent Roll = 1 Kick result. Direction: 7 Distance: 1 Ball placed at (18, 3) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 16, 3 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 9 ) 2 moved (MP) to ( 8, 8 ) 2 moved (MP) to ( 9, 7 ) 2 moved (MP) to ( 10, 7 ) Move ended for Tequila Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 7, 5 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 9, 7 ) 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 6 ) Move ended for Hyney Ken Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 3 ) GET BALL FINAL RESULT: Gy Ness TARGET: 3 --- ROLL: 3 + 0 = 3 9 moved (MP) to ( 12, 4 ) 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 10, 6 ) Hand off selected. Move ended for Gy Ness Ball moved to ( 10, 7 ) GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Boddington Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. (4, 3) + 0, (0, 0) + 0, 0: Hyurgh the Delimbinator has been knocked prone. 101: status changed from 0 to 1. [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Johny Red Player pushed to (16, 6) 109 moved (MP) to ( 16, 6 ) 4 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Johny Blue 3: Select an action for Johny Blue Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 12 ) 13 moved (MP) to ( 14, 11 ) 13 moved (MP) to ( 15, 10 ) 13 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 2 + 0 = 2 Wild Turkey slips past his opponent(s) unhindered. 13 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 18, 10 ) Move ended for Wild Turkey [Game Saved] Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 15, 9 ) 3 moved (MP) to ( 16, 9 ) 3 moved (MP) to ( 17, 9 ) 3 moved (MP) to ( 18, 9 ) 114 blocked. (3) Go for it successful. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Littlepaw Facewrecker saved by block skill. Johny Blue saved by block skill. Move ended for Johny Blue [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 10 ) Move ended for Mole Son Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Slee Mon STAND FIRM skill used. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 1 [Game Saved] 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 12 ) 110 moved (MP) to ( 15, 12 ) 14 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Cardhu is knocked over. Player pushed to (16, 12) 14 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone. 14: status changed from 0 to 1. 110 moved (MP) to ( 14, 12 ) Move ended for Timby Spleenmittens [Game Saved] 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 3 ) 106 moved (MP) to ( 14, 4 ) Move ended for Igib Livershoes 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Fnargh the Derectalfier Slee Mon is knocked over. Player pushed to (16, 5) 7 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (6, 6) + 0, (2, 5) + 0, 0: Slee Mon has been stunned. 7: status changed from 0 to 2. 113 moved (MP) to ( 14, 5 ) [Game Saved] 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Hyurgh the Delimbinator 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 3 ) 103 moved (MP) to ( 14, 3 ) 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 12, 5 ) Move ended for Strock "The Fingernail" Fleshtweak 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 20, 6 ) 104 moved (MP) to ( 20, 7 ) 104 moved (MP) to ( 20, 8 ) 104 moved (MP) to ( 20, 9 ) 104 moved (MP) to ( 20, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 19, 11 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 11 ) Move ended for Franz "The Finger" Nippleduster 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Littlepaw Facewrecker Wild Turkey is knocked over. Player pushed to (11, 11) 13 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 CLAW used on armor roll. (3, 3) + 2, (0, 0) + 0, 0: Wild Turkey has been knocked prone. 13: status changed from 0 to 1. 114 moved (MP) to ( 18, 10 ) Littlepaw Facewrecker has already moved this turn. [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 4 ) 112 moved (MP) to ( 17, 3 ) 112 moved (MP) to ( 16, 3 ) 112 moved (MP) to ( 15, 3 ) 112 moved (MP) to ( 14, 3 ) 112 moved (MP) to ( 13, 4 ) Move ended for Droolingmaw Lickenflick 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for "Carl the Rotting Tomato" Johny Blue is knocked over. Player pushed to (12, 9) 3 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Johny Blue has been knocked prone. 3: status changed from 0 to 1. 105 moved (MP) to ( 18, 9 ) Ligament-Calliope Suppliers turn ended. [Game Saved] 7: status changed from 2 to 1. Slee Mon rolls over. Putrid Swamp Boozzhounds start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Cardhu Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 11 ) 110 blocked. Dauntless successful. (5+6=11) Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (14, 13) 110 moved (MP) to ( 14, 13 ) 8 moved (MP) to ( 14, 12 ) Move ended for Mole Son [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Boddington Hyurgh the Delimbinator is knocked over. STAND FIRM skill used. (5, 6) + 0, (1, 5) + 0, 0: Hyurgh the Delimbinator has been stunned. 101: status changed from 0 to 2. [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Johny Red Lega Lunghat is knocked over. Player pushed to (17, 5) 109 moved (MP) to ( 17, 5 ) (1, 1) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 109: status changed from 0 to 1. 4 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 13, 10 ) 2 moved (MP) to ( 14, 10 ) 2 moved (MP) to ( 15, 10 ) Move ended for Tequila Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Johny Blue Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Wild Turkey Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 8 ) 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 15, 9 ) (2) Go for it successful. 12 moved (MP) to ( 16, 9 ) (5) Go for it successful. 12 moved (MP) to ( 17, 10 ) Move ended for Macallan [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 7 ) 9 moved (MP) to ( 12, 8 ) 9 moved (MP) to ( 13, 9 ) 9 moved (MP) to ( 14, 10 ) 9 moved (MP) to ( 15, 11 ) (5) Go for it successful. 9 moved (MP) to ( 16, 11 ) Move ended for Gy Ness [Game Saved] Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 7 ) STUNTY skill used. TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Hyney Ken knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 1 + 0 = 1 Hyney Ken is knocked over. (4, 5) + 0, (2, 5) + 1, 0: Hyney Ken has been knocked out. Move ended for Hyney Ken Putrid Swamp Boozzhounds: All players have moved. 1: status changed from 0 to 7. 1 moved to dugout ( 0, 8 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 2 [Game Saved] 101: status changed from 2 to 1. Hyurgh the Delimbinator rolls over. 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Lega Lunghat 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 6 ) 103 moved (MP) to ( 12, 7 ) 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 12, 9 ) 103 moved (MP) to ( 13, 10 ) Move ended for Strock "The Fingernail" Fleshtweak 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 14, 6 ) 113 moved (MP) to ( 14, 7 ) 113 moved (MP) to ( 14, 8 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW Boddington is knocked over. Player pushed to (15, 10) 5 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Boddington has been knocked prone. 5: status changed from 0 to 1. 113 moved (MP) to ( 14, 9 ) Move ended for Fnargh the Derectalfier [Game Saved] 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 5 ) 106 moved (MP) to ( 14, 6 ) 106 moved (MP) to ( 14, 7 ) 106 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 15, 9 ) Move ended for Igib Livershoes [Game Saved] 112: Select an action for Droolingmaw Lickenflick Select an action for Droolingmaw Lickenflick 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Chewbutts the Cheekfreak Player pushed to (12, 12) 13 moved (MP) to ( 17, 12 ) Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Slee Mon Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Boddington Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Macallan Player pushed to (19, 10) 114 moved (MP) to ( 19, 10 ) 12 moved (MP) to ( 18, 10 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Gy Ness Player pushed to (18, 11) 102 moved (MP) to ( 18, 11 ) 9 moved (MP) to ( 17, 11 ) [Game Saved] Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Johny Blue "Carl the Rotting Tomato" saved by dodge skill. Player pushed to (19, 9) 105 moved (MP) to ( 19, 9 ) 3 moved (MP) to ( 18, 9 ) [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 16, 11 ) DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 4 + 0 = 4 Wild Turkey slips past his opponent(s) unhindered. 13 moved (MP) to ( 16, 10 ) 106 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Igib Livershoes is knocked over. Player pushed to (14, 8) 106 moved (MP) to ( 14, 8 ) (2, 3) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone. 106: status changed from 0 to 1. 13 moved (MP) to ( 16, 9 ) 13 moved (MP) to ( 17, 8 ) 13 moved (MP) to ( 18, 7 ) (5) Go for it successful. 13 moved (MP) to ( 19, 6 ) (4) Go for it successful. 13 moved (MP) to ( 20, 6 ) Move ended for Wild Turkey [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Tequila TARGET: 2 --- ROLL: 4 + 0 = 4 Tequila slips past his opponent(s) unhindered. 2 moved (MP) to ( 17, 8 ) 2 moved (MP) to ( 18, 7 ) 2 moved (MP) to ( 19, 6 ) 2 moved (MP) to ( 20, 5 ) Move ended for Tequila [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Johny Red Player pushed to (17, 4) 109 moved (MP) to ( 17, 4 ) 4 moved (MP) to ( 17, 5 ) [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Block selected. 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Cardhu Timby Spleenmittens saved by block skill. Cardhu saved by block skill. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 110 blocked. Dauntless successful. (6+5=11) Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Mole Son Putrid Swamp Boozzhounds: All players have moved. Timby Spleenmittens is knocked over. Player pushed to (14, 14) 110 moved (MP) to ( 14, 14 ) (5, 1) + 0, (0, 0) + 0, 0: Timby Spleenmittens has been knocked prone. 110: status changed from 0 to 1. 8 moved (MP) to ( 14, 13 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 3 [Game Saved] 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 15, 9 ) Move ended for Hyurgh the Delimbinator 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Igib Livershoes 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 8 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: "Carl the Rotting Tomato" knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: "Carl the Rotting Tomato" TARGET: 3 --- ROLL: 1 + 0 = 1 "Carl the Rotting Tomato" is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (6, 3) + 0, (2, 3) + 0, 0: "Carl the Rotting Tomato" has been stunned. Move ended for "Carl the Rotting Tomato" 105: status changed from 0 to 2. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 21, 4 ) 2 moved (MP) to ( 22, 3 ) 2 moved (MP) to ( 23, 2 ) 2 moved (MP) to ( 24, 2 ) 2 moved (MP) to ( 25, 1 ) Move ended for Tequila Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 21, 5 ) 13 moved (MP) to ( 22, 4 ) 13 moved (MP) to ( 23, 3 ) 13 moved (MP) to ( 24, 2 ) 13 moved (MP) to ( 25, 2 ) Move ended for Wild Turkey Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Johny Blue Player pushed to (20, 11) 114 moved (MP) to ( 20, 11 ) 3 moved (MP) to ( 19, 10 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Macallan Player pushed to (19, 12) 102 moved (MP) to ( 19, 12 ) 12 moved (MP) to ( 18, 11 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 17, 10 ) 9 moved (MP) to ( 18, 9 ) 9 moved (MP) to ( 19, 9 ) 9 moved (MP) to ( 20, 9 ) 9 moved (MP) to ( 21, 10 ) Move ended for Gy Ness Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 16, 11 ) 8 moved (MP) to ( 15, 10 ) Move ended for Mole Son Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 12 ) 14 moved (MP) to ( 15, 12 ) 14 moved (MP) to ( 16, 11 ) 14 moved (MP) to ( 17, 10 ) 14 moved (MP) to ( 18, 9 ) 14 moved (MP) to ( 19, 9 ) (5) Go for it successful. 14 moved (MP) to ( 20, 9 ) Move ended for Cardhu [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on SKILL SELECTED: Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Blitz selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Lega Lunghat is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Lega Lunghat has been knocked prone. 109: status changed from 0 to 1. Johny Red saved by block skill. 4 moved (MP) to ( 16, 5 ) 4 moved (MP) to ( 15, 5 ) 4 moved (MP) to ( 14, 4 ) Move ended for Johny Red [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 112 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Slee Mon Droolingmaw Lickenflick is knocked over. Player pushed to (12, 3) 112 moved (MP) to ( 12, 3 ) (6, 6) + 0, (4, 5) + 0, 0: Droolingmaw Lickenflick has been knocked out. 112: status changed from 0 to 7. 112 moved to dugout ( 29, 8 ) 7 moved (MP) to ( 13, 4 ) [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 103 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Boddington Putrid Swamp Boozzhounds: All players have moved. Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (12, 10) 103 moved (MP) to ( 12, 10 ) (2, 5) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 103: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 4 [Game Saved] 105: status changed from 2 to 1. "Carl the Rotting Tomato" rolls over. 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 12 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 5 + 0 = 5 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 3 Verified Opponent Roll = 5 SHADOWING skill used. Shadower ROLL: 3 + 5 ma Dodger ROLL: 5 + 7 ma SHADOWING fails. 114 moved (MP) to ( 22, 11 ) 114 moved (MP) to ( 23, 10 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 3 + 0 = 3 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 6 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 6 + 5 ma Dodger ROLL: 2 + 7 ma SHADOWING successful. 9 moved (MP) to ( 22, 11 ) 114 moved (MP) to ( 24, 9 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 5 + 0 = 5 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 3 Verified Opponent Roll = 5 SHADOWING skill used. Shadower ROLL: 3 + 5 ma Dodger ROLL: 5 + 7 ma SHADOWING fails. 114 moved (MP) to ( 25, 8 ) 114 moved (MP) to ( 26, 7 ) 114 moved (MP) to ( 26, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 26, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 26, 4 ) Move ended for Littlepaw Facewrecker [Game Saved] 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 6 (6) Go for it successful. 109 moved (MP) to ( 20, 3 ) Move ended for Lega Lunghat [Game Saved] 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 13, 10 ) Move ended for Strock "The Fingernail" Fleshtweak 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 14, 13 ) Move ended for Timby Spleenmittens 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Hyurgh the Delimbinator Mole Son is knocked over. Player pushed to (14, 11) 8 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Mole Son has been knocked prone. 8: status changed from 0 to 1. 101 moved (MP) to ( 15, 10 ) [Game Saved] 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK/POW Move ended for Fnargh the Derectalfier Boddington is knocked over. Player pushed to (16, 11) 5 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Boddington has been knocked prone. 5: status changed from 0 to 1. 113 moved (MP) to ( 14, 10 ) [Game Saved] 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 9 ) 106 moved (MP) to ( 16, 10 ) 106 moved (MP) to ( 17, 11 ) Move ended for Igib Livershoes 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Franz "The Finger" Nippleduster Macallan is knocked over. Player pushed to (12, 10) 12 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 12: status changed from 0 to 1. 102 moved (MP) to ( 18, 11 ) [Game Saved] 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Chewbutts the Cheekfreak knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 3 + 0 = 3 Chewbutts the Cheekfreak slips past his opponent(s) unhindered. 104 moved (MP) to ( 21, 13 ) 104 moved (MP) to ( 22, 13 ) 104 moved (MP) to ( 23, 13 ) 104 moved (MP) to ( 24, 12 ) 104 moved (MP) to ( 23, 11 ) Move ended for Chewbutts the Cheekfreak Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Macallan Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Mole Son Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Boddington Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 14, 6 ) 4 moved (MP) to ( 14, 7 ) 4 moved (MP) to ( 14, 8 ) (4) Go for it successful. 4 moved (MP) to ( 14, 9 ) Move ended for Johny Red [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 5 ) 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 8 ) 7 moved (MP) to ( 13, 9 ) Move ended for Slee Mon Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Johny Blue Franz "The Finger" Nippleduster is knocked over. Player pushed to (18, 12) 102 moved (MP) to ( 18, 12 ) (3, 2) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 26, 2 ) 13 moved (MP) to ( 27, 3 ) Move ended for Wild Turkey Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 21, 8 ) 14 moved (MP) to ( 22, 7 ) 14 moved (MP) to ( 23, 6 ) 14 moved (MP) to ( 24, 5 ) 14 moved (MP) to ( 25, 4 ) 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Littlepaw Facewrecker saved by block skill. Cardhu saved by block skill. Move ended for Cardhu [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Pass selected. QUICK PASS PASS FINAL RESULT: Tequila TARGET: 3 --- ROLL: 5 + 1Qp = 6 Ball moved to ( 27, 3 ) GET BALL FINAL RESULT: Wild Turkey TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 6 Ball moved to ( 27, 4 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 5 [Game Saved] 109: Select an action for Lega Lunghat Select an action for Lega Lunghat 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 21, 3 ) 109 moved (MP) to ( 22, 3 ) 109 moved (MP) to ( 23, 3 ) 109 moved (MP) to ( 24, 4 ) Move ended for Lega Lunghat 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 20, 7 ) 105 moved (MP) to ( 19, 6 ) 105 moved (MP) to ( 18, 5 ) 105 moved (MP) to ( 17, 4 ) Move ended for "Carl the Rotting Tomato" 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 27, 4 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Littlepaw Facewrecker knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 4 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 SHADOWING skill used. Shadower ROLL: 4 + 6 ma Dodger ROLL: 3 + 7 ma SHADOWING successful. 14 moved (MP) to ( 26, 4 ) Littlepaw Facewrecker is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Littlepaw Facewrecker has been knocked prone. Move ended for Littlepaw Facewrecker 114: status changed from 0 to 1. Verified Opponent Roll = 5 Ball moved to ( 3, 5 ) Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tequila 2: Select an action for Tequila Select an action for Tequila 2: Select an action for Tequila Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 25, 4 ) Move ended for Cardhu Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 26, 4 ) 13 moved (MP) to ( 26, 5 ) GET BALL FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 4 + 0 = 4 13 moved (MP) to ( 27, 5 ) Wild Turkey scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (1) Hyney Ken stays UNconscious. 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : rearrange KO player to square java.awt.Point[x=0,y=8] 2 : current square = java.awt.Point[x=25,y=1] : current status = 0 2 : current square = java.awt.Point[x=25,y=1] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=25,y=1] 2 : current status = 0 2 : current square = java.awt.Point[x=25,y=1] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=19,y=10] : current status = 4 3 : current square = java.awt.Point[x=19,y=10] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=13,y=11] : current status = 4 5 : current square = java.awt.Point[x=13,y=11] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=13,y=11] 5 : current status = 0 5 : current square = java.awt.Point[x=13,y=11] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=0,y=0] : current status = 0 6 : current status = 0 6 : current square = java.awt.Point[x=0,y=0] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=0] 7 : current square = java.awt.Point[x=13,y=9] : current status = 4 7 : current square = java.awt.Point[x=13,y=9] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=13,y=9] 7 : current status = 0 7 : current square = java.awt.Point[x=13,y=9] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=15,y=11] : current status = 4 8 : current square = java.awt.Point[x=15,y=11] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=15,y=11] 8 : current status = 0 8 : current square = java.awt.Point[x=15,y=11] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=0] 9 : current square = java.awt.Point[x=22,y=11] : current status = 0 9 : current square = java.awt.Point[x=22,y=11] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=22,y=11] 9 : current status = 0 9 : current square = java.awt.Point[x=22,y=11] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=1] 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=1] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=17,y=10] : current status = 4 12 : current square = java.awt.Point[x=17,y=10] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=17,y=10] 12 : current status = 0 12 : current square = java.awt.Point[x=17,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=27,y=5] : current status = 4 13 : current square = java.awt.Point[x=27,y=5] : current status = 4 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=27,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=27,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=25,y=4] : current status = 4 14 : current square = java.awt.Point[x=25,y=4] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=25,y=4] 14 : current status = 0 14 : current square = java.awt.Point[x=25,y=4] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 15 : current square = java.awt.Point[x=1,y=6] : current status = 2 15 : current status = 2 101 : current square = java.awt.Point[x=15,y=10] : current status = 0 101 : current square = java.awt.Point[x=15,y=10] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=15,y=10] 101 : current status = 0 101 : current square = java.awt.Point[x=15,y=10] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=5] 102 : current square = java.awt.Point[x=18,y=12] : current status = 1 102 : current square = java.awt.Point[x=18,y=12] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=12] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=12] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=6] 103 : current square = java.awt.Point[x=13,y=10] : current status = 0 103 : current square = java.awt.Point[x=13,y=10] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=13,y=10] 103 : current status = 0 103 : current square = java.awt.Point[x=13,y=10] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=7] 104 : current square = java.awt.Point[x=23,y=11] : current status = 0 104 : current square = java.awt.Point[x=23,y=11] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=23,y=11] 104 : current status = 0 104 : current square = java.awt.Point[x=23,y=11] : current status = 0 104 : move player (HT) to square java.awt.Point[x=28,y=0] 105 : current square = java.awt.Point[x=17,y=4] : current status = 0 105 : current square = java.awt.Point[x=17,y=4] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=17,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=17,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=1] 106 : current square = java.awt.Point[x=17,y=11] : current status = 0 106 : current square = java.awt.Point[x=17,y=11] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=17,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=17,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=2] 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=1] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=24,y=4] : current status = 0 109 : current square = java.awt.Point[x=24,y=4] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=24,y=4] 109 : current status = 0 109 : current square = java.awt.Point[x=24,y=4] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=3] 110 : current square = java.awt.Point[x=14,y=13] : current status = 0 110 : current square = java.awt.Point[x=14,y=13] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=14,y=13] 110 : current status = 0 110 : current square = java.awt.Point[x=14,y=13] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=4] 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=2] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=2] 112 : current square = java.awt.Point[x=29,y=8] : current status = 7 112 : current status = 7 (2) Droolingmaw Lickenflick stays UNconscious. 112 : current square = java.awt.Point[x=29,y=8] : current status = 7 112 : rearrange KO player to square java.awt.Point[x=29,y=8] 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=14,y=10] 113 : current status = 0 113 : current square = java.awt.Point[x=14,y=10] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=5] 114 : current square = java.awt.Point[x=27,y=4] : current status = 1 114 : current square = java.awt.Point[x=27,y=4] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=27,y=4] 114 : current status = 0 114 : current square = java.awt.Point[x=27,y=4] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=6] 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=3] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=3] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Putrid Swamp Boozzhounds Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 12, 3 ) 14 moved location (MPL) to ( 12, 8 ) 5 moved location (MPL) to ( 12, 13 ) 13 moved location (MPL) to ( 12, 6 ) 4 moved location (MPL) to ( 12, 1 ) 12 moved location (MPL) to ( 12, 4 ) 3 moved location (MPL) to ( 12, 11 ) 11 moved location (MPL) to ( 14, 8 ) 10 moved location (MPL) to ( 14, 6 ) 10 moved (SP) to ( 1, 4 ) 11 moved (SP) to ( 1, 5 ) 7 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 14, 6 ) 6 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 13, 4 ) 6 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 12, 3 ) 3 moved (SP) to ( 13, 9 ) 7 moved (SP) to ( 12, 11 ) 3 moved (SP) to ( 14, 8 ) 14 moved (SP) to ( 12, 9 ) 14 moved (SP) to ( 12, 10 ) 13 moved (SP) to ( 12, 7 ) 10 moved (SP) to ( 10, 7 ) 13 moved (SP) to ( 9, 7 ) 10 moved (SP) to ( 12, 7 ) Waiting for Ligament-Calliope Suppliers to set players on field. 101 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 5 ) 107 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 18, 8 ) 110 moved (SP) to ( 16, 4 ) 104 moved (SP) to ( 22, 4 ) 105 moved (SP) to ( 22, 10 ) 114 moved (SP) to ( 15, 3 ) 103 moved (SP) to ( 15, 2 ) 106 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 19, 5 ) 111 moved (SP) to ( 15, 6 ) 115 moved (SP) to ( 16, 5 ) 115 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) *** Setup end *** Putrid Swamp Boozzhounds Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (20, 9) Kickoff Roll (6+1) = Changing Weather Weather roll(1+2) Current Weather: Very Sunny Kick result. Direction: 7 Distance: 6 Ball placed at (20, 9) Touchback!! Waiting for Ligament-Calliope Suppliers to give the ball to a member of their team on the field. Turn time limit reached. Ball moved to ( 14, 3 ) [Game Saved] Ball in play. Waiting for Ligament-Calliope Suppliers to finish TURN: 6 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 106: Select an action for Igib Livershoes Select an action for Igib Livershoes 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 9 ) Move ended for Igib Livershoes 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 9 ) 105 moved (MP) to ( 20, 8 ) 105 moved (MP) to ( 19, 7 ) 105 moved (MP) to ( 18, 6 ) 105 moved (MP) to ( 17, 5 ) 105 moved (MP) to ( 17, 4 ) 105 moved (MP) to ( 16, 3 ) Move ended for "Carl the Rotting Tomato" 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 3 ) 104 moved (MP) to ( 20, 2 ) 104 moved (MP) to ( 19, 2 ) 104 moved (MP) to ( 18, 2 ) 104 moved (MP) to ( 17, 2 ) 104 moved (MP) to ( 16, 1 ) Move ended for Chewbutts the Cheekfreak 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 102: Select an action for Franz "The Finger" Nippleduster Select an action for Franz "The Finger" Nippleduster 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 3 ) Move ended for Franz "The Finger" Nippleduster 103: Select an action for Strock "The Fingernail" Fleshtweak Select an action for Strock "The Fingernail" Fleshtweak 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 1 ) 103 moved (MP) to ( 13, 1 ) Move ended for Strock "The Fingernail" Fleshtweak 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 15, 4 ) 110 moved (MP) to ( 14, 3 ) 110 moved (MP) to ( 13, 2 ) 4 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Johny Red is knocked over. Player pushed to (17, 0) 4 moved (MP) to ( 12, 0 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Johny Red has been knocked prone. 4: status changed from 0 to 1. 110 moved (MP) to ( 12, 1 ) Move ended for Timby Spleenmittens Timby Spleenmittens has already moved this turn. [Game Saved] 101: Select an action for Hyurgh the Delimbinator Select an action for Hyurgh the Delimbinator 101: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Hyurgh the Delimbinator Johny Blue is knocked over. Player pushed to (16, 8) 3 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (4, 6) + 0, (2, 1) + 1, 0: Johny Blue has been stunned. 3: status changed from 0 to 2. 101 moved (MP) to ( 14, 8 ) [Game Saved] 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 107: Select an action for Roph Genitalbells Select an action for Roph Genitalbells 107: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Roph Genitalbells Mole Son is knocked over. Player pushed to (16, 7) 8 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Mole Son has been knocked prone. 8: status changed from 0 to 1. 107 moved (MP) to ( 14, 7 ) [Game Saved] 113: Select an action for Fnargh the Derectalfier Select an action for Fnargh the Derectalfier 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for Fnargh the Derectalfier Corona is knocked over. Player pushed to (16, 6) 6 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Corona has been knocked prone. 6: status changed from 0 to 1. 113 moved (MP) to ( 14, 6 ) [Game Saved] 111: Select an action for Nubs Pancreashankies Select an action for Nubs Pancreashankies 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 5 ) 111 moved (MP) to ( 13, 4 ) Move ended for Nubs Pancreashankies 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 2 ) 114 moved (MP) to ( 16, 2 ) Move ended for Littlepaw Facewrecker Ligament-Calliope Suppliers: All players have moved. Ligament-Calliope Suppliers turn ended. [Game Saved] 3: status changed from 2 to 1. Johny Blue rolls over. Putrid Swamp Boozzhounds start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 12 ) 5 moved (MP) to ( 14, 11 ) 5 moved (MP) to ( 14, 10 ) Move ended for Boddington Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Mole Son Select an action for Alex Kieth 10: Select an action for Alex Kieth 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 10, 5 ) 10 moved (MP) to ( 10, 4 ) 10 moved (MP) to ( 10, 3 ) 10 moved (MP) to ( 11, 2 ) Move ended for Alex Kieth Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 10 ) 7 moved (MP) to ( 11, 9 ) 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 11, 7 ) 7 moved (MP) to ( 11, 6 ) Move ended for Slee Mon Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Corona Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 102 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Gy Ness Franz "The Finger" Nippleduster is knocked over. Player pushed to (14, 2) 102 moved (MP) to ( 14, 2 ) (2, 1) + 0, (0, 0) + 0, 0: Franz "The Finger" Nippleduster has been knocked prone. 102: status changed from 0 to 1. 9 moved (MP) to ( 13, 3 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Blitz selected. 111 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Nubs Pancreashankies is knocked over. Player pushed to (14, 4) 111 moved (MP) to ( 14, 4 ) (3, 1) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 111: status changed from 0 to 1. 12 moved (MP) to ( 13, 4 ) 12 moved (MP) to ( 14, 3 ) 12 moved (MP) to ( 15, 2 ) Move ended for Macallan [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 9 ) 14 moved (MP) to ( 12, 8 ) 14 moved (MP) to ( 12, 7 ) 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 12, 5 ) 14 moved (MP) to ( 13, 4 ) (4) Go for it successful. 14 moved (MP) to ( 14, 3 ) (6) Go for it successful. 14 moved (MP) to ( 15, 3 ) Move ended for Cardhu [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Johny Red Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 6 ) 13 moved (MP) to ( 7, 5 ) 13 moved (MP) to ( 7, 4 ) 13 moved (MP) to ( 7, 3 ) 13 moved (MP) to ( 7, 4 ) Move ended for Wild Turkey Putrid Swamp Boozzhounds: All players have moved. Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 7 [Game Saved] 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Chewbutts the Cheekfreak Player pushed to (15, 3) 12 moved (MP) to ( 14, 3 ) 104 moved (MP) to ( 15, 2 ) [Game Saved] 111: Select an action for Nubs Pancreashankies Select an action for Nubs Pancreashankies 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Nubs Pancreashankies 110: Select an action for Timby Spleenmittens Select an action for Timby Spleenmittens 110: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK/POW 1 db Block re-rolled. PUSHBACK/POW Move ended for Timby Spleenmittens Alex Kieth is knocked over. Player pushed to (19, 3) 10 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Alex Kieth has been knocked prone. 10: status changed from 0 to 1. 110 moved (MP) to ( 11, 2 ) Timby Spleenmittens has already moved this turn. [Game Saved] 105: Select an action for "Carl the Rotting Tomato" Select an action for "Carl the Rotting Tomato" 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: "Carl the Rotting Tomato" TARGET: 3 --- ROLL: 3 + 0 = 3 "Carl the Rotting Tomato" slips past his opponent(s) unhindered. Verified Opponent Roll = 4 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 4 + 6 ma Dodger ROLL: 2 + 7 ma SHADOWING successful. 14 moved (MP) to ( 16, 3 ) 105 moved (MP) to ( 16, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: "Carl the Rotting Tomato" TARGET: 3 --- ROLL: 3 + 0 = 3 "Carl the Rotting Tomato" slips past his opponent(s) unhindered. Verified Opponent Roll = 2 Verified Opponent Roll = 6 SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 6 + 7 ma SHADOWING fails. 105 moved (MP) to ( 15, 1 ) 105 moved (MP) to ( 14, 1 ) 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: "Carl the Rotting Tomato" TARGET: 4 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 SHADOWING skill used. Shadower ROLL: 6 + 5 ma Dodger ROLL: 6 + 7 ma SHADOWING fails. "Carl the Rotting Tomato" is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (3, 5) + 0, (2, 3) + 0, 0: "Carl the Rotting Tomato" has been stunned. Move ended for "Carl the Rotting Tomato" 105: status changed from 0 to 2. Ligament-Calliope Suppliers turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Blitz selected. 103 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Strock "The Fingernail" Fleshtweak is knocked over. Player pushed to (13, 2) 103 moved (MP) to ( 13, 2 ) (5, 2) + 0, (0, 0) + 0, 0: Strock "The Fingernail" Fleshtweak has been knocked prone. 103: status changed from 0 to 1. 4 moved (MP) to ( 13, 1 ) 4 moved (MP) to ( 14, 0 ) 4 moved (MP) to ( 15, 0 ) 4 moved (MP) to ( 16, 1 ) Move ended for Johny Red [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 111 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Gy Ness Nubs Pancreashankies is knocked over. Player pushed to (15, 5) 111 moved (MP) to ( 15, 5 ) (5, 3) + 0, (0, 0) + 0, 0: Nubs Pancreashankies has been knocked prone. 111: status changed from 0 to 1. [Game Saved] Select an action for Macallan 12: Select an action for Macallan Select an action for Slee Mon 7: Select an action for Slee Mon Select an action for Alex Kieth 10: Select an action for Alex Kieth 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Alex Kieth Select an action for Johny Blue 3: Select an action for Johny Blue 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Johny Blue Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 5 ) 7 moved (MP) to ( 13, 4 ) 7 moved (MP) to ( 14, 4 ) 7 moved (MP) to ( 15, 3 ) Move ended for Slee Mon Select an action for Macallan 12: Select an action for Macallan Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Block selected. 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Cardhu Player pushed to (17, 1) 114 moved (MP) to ( 17, 1 ) 14 moved (MP) to ( 16, 2 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Block selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Macallan Chewbutts the Cheekfreak is knocked over. (1, 1) + 0, (0, 0) + 0, 0: Chewbutts the Cheekfreak has been knocked prone. 104: status changed from 0 to 1. Macallan saved by block skill. [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 4 ) 13 moved (MP) to ( 9, 4 ) 13 moved (MP) to ( 10, 4 ) 13 moved (MP) to ( 11, 4 ) 13 moved (MP) to ( 12, 4 ) 13 moved (MP) to ( 13, 4 ) (2) Go for it successful. 13 moved (MP) to ( 14, 5 ) Move ended for Wild Turkey [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Corona STAND FIRM skill used. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 107 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Mole Son Roph Genitalbells is knocked over. Player pushed to (15, 7) 107 moved (MP) to ( 15, 7 ) (4, 5) + 0, (3, 4) + 0, 0: Roph Genitalbells has been stunned. 107: status changed from 0 to 2. 8 moved (MP) to ( 14, 7 ) [Game Saved] Select an action for Boddington 5: Select an action for Boddington 5: tackle zone state changed to true Block selected. 106 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Boddington Putrid Swamp Boozzhounds: All players have moved. Igib Livershoes is knocked over. Player pushed to (15, 8) 106 moved (MP) to ( 15, 8 ) (2, 2) + 0, (0, 0) + 0, 0: Igib Livershoes has been knocked prone. 106: status changed from 0 to 1. 5 moved (MP) to ( 14, 9 ) Putrid Swamp Boozzhounds turn ended. Waiting for Ligament-Calliope Suppliers to finish TURN: 8 [Game Saved] 105: status changed from 2 to 1. "Carl the Rotting Tomato" rolls over. 107: status changed from 2 to 1. Roph Genitalbells rolls over. 104: Select an action for Chewbutts the Cheekfreak Select an action for Chewbutts the Cheekfreak 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 14, 1 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 6 + 0 = 6 Chewbutts the Cheekfreak slips past his opponent(s) unhindered. Verified Opponent Roll = 1 Verified Opponent Roll = 6 SHADOWING skill used. Shadower ROLL: 1 + 6 ma Dodger ROLL: 6 + 6 ma SHADOWING fails. 104 moved (MP) to ( 13, 0 ) Move ended for Chewbutts the Cheekfreak [Game Saved] 114: Select an action for Littlepaw Facewrecker Select an action for Littlepaw Facewrecker 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 0 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Littlepaw Facewrecker TARGET: 3 --- ROLL: 5 + 0 = 5 Littlepaw Facewrecker slips past his opponent(s) unhindered. Verified Opponent Roll = 5 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 5 + 6 ma Dodger ROLL: 2 + 7 ma SHADOWING successful. 14 moved (MP) to ( 17, 1 ) Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 1 Intercept FINAL RESULT: Cardhu TARGET: 7 --- ROLL: 1 + 0 = 1 The ball sails unhindered over the head of Cardhu. Pass selected. SHORT PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Littlepaw Facewrecker TARGET: 4 --- ROLL: 6 Move ended for Littlepaw Facewrecker Ball moved to ( 16, 0 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Chewbutts the Cheekfreak TARGET: 2 --- ROLL: 6 + 0 = 6 Ligament-Calliope Suppliers turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 4 ) 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 3 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 0 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 1 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 3 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 4 ) Verified Opponent Roll = 5 (5) Droolingmaw Lickenflick regains consciousness. 112: status changed from 7 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 5 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 6 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 7 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) Verified Opponent Roll = 1 (1) Hyney Ken stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) Verified Opponent Roll = 1 Ligament-Calliope Suppliers Winnings Roll: 1 + -2 Verified Opponent Roll = 3 Putrid Swamp Boozzhounds Winnings Roll: 3 + -2 Verified Opponent Roll = 12 Droolingmaw Lickenflick gets an MVP award. Verified Opponent Roll = 6 Corona gets an MVP award. Verified Opponent Roll = 3 Ligament-Calliope Suppliers FF Roll: 3 + -2 Verified Opponent Roll = 4 Putrid Swamp Boozzhounds FF Roll: 4 + 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 D6: 1(186) 2(196) 3(194) 4(137) 5(193) 6(163) Total(1069) D8: 1(2) 2(3) 3(2) 4(0) 5(4) 6(3) 7(5) 8(0) Total(19) GAME OVER Final Score: Putrid Swamp Boozzhounds: 2 Ligament-Calliope Suppliers: 1 WINNINGS Putrid Swamp Boozzhounds: 10000 Ligament-Calliope Suppliers: 0