Java JRE 1.4 Beta 7.8 OS = Windows XP Locale = French (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = false handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = true overtime = true gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = true language = en country = Team 1 name: Bloodpie Bakers Team 1 race: Chaos Dwarf Player 1 name: Red Eye Player 1: Bc Bull Centaur 6 4 3 9 [+ag, Block, Piling On, Sprint, Sure Feet, Thick Skull] Player 2 name: Blood Shot Player 2: Bc Bull Centaur 6 4 2 8 [Block, Break Tackle, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 3 name: Hammer Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 4 name: MeatCleaver Player 4: Cd Chaos Dwarf 5 3 2 9 [+ma, Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Sausage Maker Player 5: Cd Chaos Dwarf 4 3 2 8 [Block, Dodge, Guard, Kick, Mighty Blow, Tackle, Thick Skull] Player 6 name: Pastry Boy Player 6: H Chaos Hobgoblin 6 4 3 7 [+st, Block, Strip Ball, Sure Hands, Tackle] Player 7 name: Dough Man Player 7: H Chaos Hobgoblin 6 3 4 7 [+ag, Block] Player 8 name: Tiny Troll Player 8: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Mighty Blow, Pro, Really Stupid, Regenerate, Throw Team-Mate] Player 9 name: Bread Stick Player 9: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 10 name: Hagas Player 10: H Chaos Hobgoblin 6 3 3 7 [] Player 11 name: Brains Player 11: H Chaos Hobgoblin 6 3 3 7 [] Player 12 name: John Dough Player 12: H Chaos Hobgoblin 6 3 3 7 [Block, Sure Hands, Tackle] Player 13 name: Con heo quay Player 13: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Grind Player 15: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Strip Ball, Tackle, Thick Skull] Player 16 name: Bones Player 16: Cd Chaos Dwarf 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] evilbob.hopto.org/69.70.252.97 Server trying connection... Socket[addr=evilbob.hopto.org/69.70.252.97,port=3390,localport=3657] Connected as server to game 'bakersmarch'. Sending Team File... Done Sending File Options Changed on Client to match Server: LRB Handicap, Overtime, Options Changed on Client to match Server: LRB Handicap, Overtime, Receiving: Funeral March.htm Done receiving file. Team 2 name: Funeral March Team 2 race: Orc Player 101 name: Krusk Player 101: L Orc Lineman 5 3 3 9 [Block] Player 102 name: Vandal Player 102: L Orc Lineman 5 3 3 9 [;] Player 103 name: Greasy Hair Player 103: Tr Troll 4 6 1 9 [+st, Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 104 name: Gruumsh Player 104: L Orc Lineman 5 3 3 9 [Block] Player 105 name: Rabid Warrior Player 105: Bo Black Orc 4 4 2 9 [;] Player 106 name: Mauler Player 106: L Orc Lineman 5 3 3 9 [Block] Player 107 name: Purgerer Player 107: L Orc Lineman 5 3 3 9 [Kick] Player 108 name: Haunting Nightmare Player 108: Bo Black Orc 4 4 2 9 [Block, Guard, Mighty Blow] Player 109 name: Mad Basher Player 109: Bo Black Orc 4 4 2 9 [Block, Mighty Blow, Stand Firm] Player 110 name: Bone Crusher Player 110: B Orc Blitzer 6 4 3 8 [+st, Block, Dodge, Guard, Mighty Blow, Tackle] Player 111 name: Unholy Hooker Player 111: B Orc Blitzer 6 3 4 9 [+ag, Block, Frenzy, Shadowing, Strip Ball] Player 112 name: Hard Hitter Player 112: B Orc Blitzer 6 3 3 9 [Block, Guard, Mighty Blow, Stand Firm, Tackle] Player 113 name: Golden Arm Player 113: T Orc Thrower 5 3 4 8 [+ag, Block, Dump Off, Nerves Of Steel, Pass, Sure Hands] Player 114 name: Morg 'N' Thorg Player 114: null Star Player 6 6 3 10 [Block, Mighty Blow, Thick Skull, Throw Team-Mate, Star] Player 115 name: Dim Witted Player 115: B Orc Blitzer 6 3 4 9 [+ag, Block, Catch, Dodge, Guard] Player 116 name: Mister Universe Player 116: Bo Black Orc 4 4 1 9 [Frenzy] Done loading opponent team. *** Setup start *** Weather roll(2+3) Current Weather: Nice Gate: 120000 screaming fans show up for the game. Pastry Boy is suffering from a niggling injury. 6: status changed from 0 to 2. Dough Man manages to ignore the niggling pain. *** Setup start *** Unholy Hooker manages to ignore the niggling pain. Dim Witted manages to ignore the niggling pain. Picked HEADS. Coin flip is: HEADS! Bloodpie Bakers win the toss. Opponent Kicking. Waiting for Funeral March to set players on field. 114 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 6 ) 114 moved (SP) to ( 15, 8 ) 109 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 16, 7 ) 110 moved (SP) to ( 17, 2 ) 108 moved (SP) to ( 16, 9 ) 109 moved (SP) to ( 16, 8 ) 108 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 17, 12 ) 111 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 19, 7 ) 111 moved (SP) to ( 20, 9 ) 112 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 17, 2 ) 116 moved (SP) to ( 17, 3 ) 110 moved (SP) to ( 17, 1 ) 116 moved (SP) to ( 17, 2 ) 115 moved (SP) to ( 20, 5 ) 111 moved (SP) to ( 19, 10 ) 115 moved (SP) to ( 19, 4 ) 105 moved (SP) to ( 17, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 3 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 4 ) Bloodpie Bakers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 14, 5 ) Turn time limit reached. 4 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 13, 5 ) 15 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 6, 4 ) 7 moved (SP) to ( 6, 10 ) 2 moved (SP) to ( 12, 3 ) 1 moved (SP) to ( 12, 12 ) 2 moved (SP) to ( 12, 2 ) 1 moved (SP) to ( 13, 12 ) 2 moved (SP) to ( 13, 2 ) 16 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 3 ) 3 moved (SP) to ( 12, 7 ) 3 moved (SP) to ( 13, 7 ) *** Setup end *** Waiting for Funeral March to kick off. Ball placed at (24, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+4) = Blitz! Verified Opponent Roll = 6 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 6 Distance: 3 Waiting for Funeral March to finish TURN: 0 [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 12 ) 109 moved (MP) to ( 15, 12 ) 109 moved (MP) to ( 14, 12 ) Move ended for Mad Basher 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 16, 2 ) 116 moved (MP) to ( 15, 1 ) 116 moved (MP) to ( 14, 1 ) Move ended for Mister Universe 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 3 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 16, 3 ) 115 moved (MP) to ( 15, 3 ) Move ended for Dim Witted 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 10 ) 111 moved (MP) to ( 17, 10 ) 111 moved (MP) to ( 16, 10 ) 111 moved (MP) to ( 15, 10 ) Move ended for Unholy Hooker 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Morg 'N' Thorg Player pushed to (16, 9) 4 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 14, 8 ) [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 8 ) Move ended for Purgerer 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK Move ended for Haunting Nightmare Player pushed to (16, 6) 5 moved (MP) to ( 13, 6 ) [Game Saved] 110: Select an action for Bone Crusher Select an action for Bone Crusher 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 0 ) 110 moved (MP) to ( 15, 0 ) 110 moved (MP) to ( 14, 0 ) 110 moved (MP) to ( 13, 1 ) 2 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Blood Shot is knocked over. Player pushed to (16, 3) 2 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 0 to 1. 110 moved (MP) to ( 13, 2 ) Move ended for Bone Crusher [Game Saved] 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 13 ) 112 moved (MP) to ( 15, 13 ) 112 moved (MP) to ( 14, 13 ) Move ended for Hard Hitter 103: Select an action for Greasy Hair Select an action for Greasy Hair 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 6 ) 105 moved (MP) to ( 15, 5 ) Move ended for Rabid Warrior 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Greasy Hair Funeral March: All players have moved. Grind is knocked over. Player pushed to (16, 5) 15 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Grind has been knocked prone. 15: status changed from 0 to 1. 103 moved (MP) to ( 14, 6 ) Funeral March turn ended. Ball placed at (-1, -1) Ball moved to ( 24, 6 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 25, 5 ) [Game Saved] Bloodpie Bakers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Hammer 3: Select an action for Hammer Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 7, 9 ) 7 moved (MP) to ( 8, 8 ) 7 moved (MP) to ( 9, 7 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 11, 5 ) 7 moved (MP) to ( 12, 5 ) Move ended for Dough Man Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 5, 5 ) 12 moved (MP) to ( 4, 5 ) GET BALL BEFORE RE_ROLL: John Dough dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: John Dough TARGET: 3 --- ROLL: 6 + 0 = 6 12 moved (MP) to ( 5, 5 ) 12 moved (MP) to ( 6, 5 ) 12 moved (MP) to ( 7, 5 ) 12 moved (MP) to ( 8, 5 ) (4) Go for it successful. 12 moved (MP) to ( 9, 5 ) Pass selected. QUICK PASS PASS BEFORE RE_ROLL: John Dough miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp = 3 Team re-roll used. PASS FINAL RESULT: John Dough TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for John Dough Ball moved to ( 12, 5 ) GET BALL FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blood Shot Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! PRO Roll(5) - PRO works! (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Tiny Troll Greasy Hair is knocked over. Player pushed to (14, 7) 103 moved (MP) to ( 14, 7 ) MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Greasy Hair has been knocked prone. 103: status changed from 0 to 1. [Game Saved] Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 111 blocked. Bloodpie Bakers , Choose a block die. A team reroll has already been used this turn. SKULL Move ended for Bones Bones is knocked over. (1, 6) + 0, (0, 0) + 0, 0: Bones has been knocked prone. 16: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 1 [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Greasy Hair [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Mad Basher Red Eye is knocked over. Player pushed to (17, 13) 1 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 5) + 1, (4, 3) + 0, 0: Red Eye has been stunned. 1: status changed from 0 to 2. 109 moved (MP) to ( 13, 12 ) [Game Saved] 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Dim Witted Player pushed to (16, 4) 9 moved (MP) to ( 13, 4 ) 115 moved (MP) to ( 14, 3 ) [Game Saved] 110: Select an action for Bone Crusher Select an action for Bone Crusher 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Bone Crusher Blood Shot is knocked over. Player pushed to (17, 4) 2 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 0 to 1. 110 moved (MP) to ( 13, 3 ) [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Morg 'N' Thorg Hammer is knocked over. Player pushed to (17, 7) 3 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Hammer has been knocked prone. 3: status changed from 0 to 1. 114 moved (MP) to ( 13, 7 ) [Game Saved] 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 8 ) Move ended for Purgerer 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 13 ) 112 moved (MP) to ( 12, 12 ) 112 moved (MP) to ( 12, 11 ) 112 moved (MP) to ( 11, 10 ) 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 1 (1) Hard Hitter trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 112 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 11, 6 ) Move ended for Hard Hitter [Game Saved] 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 12, 11 ) 111 moved (MP) to ( 11, 10 ) 111 moved (MP) to ( 12, 9 ) Move ended for Unholy Hooker 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 14, 6 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Turn time limit reached. PUSHBACK/POW Sausage Maker saved by dodge skill. Player pushed to (17, 6) 5 moved (MP) to ( 12, 6 ) 108 moved (MP) to ( 13, 6 ) Move ended for Haunting Nightmare [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 13, 1 ) 116 moved (MP) to ( 12, 2 ) 116 moved (MP) to ( 11, 3 ) 116 moved (MP) to ( 11, 4 ) Move ended for Mister Universe Funeral March turn ended. [Game Saved] 1: tackle zone state changed to true 1: status changed from 2 to 1. Red Eye rolls over. Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Hammer Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. 16 moved (MP) to ( 13, 10 ) Move ended for Bones Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 105 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Tiny Troll Player pushed to (16, 6) 105 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Grind Player pushed to (13, 8) Player 114 pushed to (13, 8) 114 moved (MP) to ( 13, 8 ) Player pushed to (13, 7) 108 moved (MP) to ( 13, 7 ) 15 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 9, 3 ) 12 moved (MP) to ( 10, 2 ) 12 moved (MP) to ( 11, 3 ) Move ended for John Dough Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 116 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 1 db Block re-rolled. SKULL Blood Shot is knocked over. Move ended for Blood Shot (4, 6) + 0, (4, 3) + 0, 0: Blood Shot has been stunned. 2: status changed from 0 to 2. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 2 [Game Saved] 110: Select an action for Bone Crusher Select an action for Bone Crusher 110: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Bone Crusher Player pushed to (16, 5) 9 moved (MP) to ( 13, 5 ) 110 moved (MP) to ( 13, 4 ) [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 10 ) Move ended for Mad Basher 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK 15 blocked. Player pushed to (15, 6) 15 moved (MP) to ( 14, 6 ) Player pushed to (16, 6) 7 moved (MP) to ( 13, 6 ) 116 moved (MP) to ( 12, 5 ) 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Mister Universe Dough Man is knocked over. 103 blocked. Player pushed to (14, 7) 103 moved (MP) to ( 15, 7 ) Player pushed to (15, 7) 7 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (4, 4) + 0, (3, 4) + 0, 0: Dough Man has been stunned. 7: status changed from 3 to 2. 116 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 4 Ball moved to ( 16, 7 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Haunting Nightmare TARGET: 8 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 16, 8 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Morg 'N' Thorg TARGET: 6 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 15, 8 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Purgerer TARGET: 5 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 16, 9 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: MeatCleaver TARGET: 9 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 15, 10 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Mad Basher TARGET: 7 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 14, 11 ) [Game Saved] 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 7 ) 105 moved (MP) to ( 16, 8 ) 105 moved (MP) to ( 16, 9 ) 105 moved (MP) to ( 16, 10 ) Move ended for Rabid Warrior 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Morg 'N' Thorg MeatCleaver is knocked over. Player pushed to (17, 10) 4 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. 114 moved (MP) to ( 13, 9 ) [Game Saved] 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Blitz selected. 16 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 11) 16 moved (MP) to ( 13, 11 ) 111 moved (MP) to ( 13, 10 ) 16 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Bones saved by block skill. Unholy Hooker saved by block skill. 111 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Unholy Hooker TARGET: 2 --- ROLL: 6 + 0 = 6 Unholy Hooker slips past his opponent(s) unhindered. 111 moved (MP) to ( 15, 10 ) 111 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Unholy Hooker TARGET: 2 --- ROLL: 6 + 0 = 6 111 moved (MP) to ( 15, 10 ) Move ended for Unholy Hooker [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Haunting Nightmare Sausage Maker saved by dodge skill. Player pushed to (17, 5) 5 moved (MP) to ( 12, 5 ) Turn time limit reached. [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Greasy Hair 8 blocked. Player pushed to (14, 4) 8 moved (MP) to ( 15, 4 ) Player pushed to (15, 5) 15 moved (MP) to ( 14, 5 ) 103 moved (MP) to ( 14, 6 ) [Game Saved] 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 9 ) 107 moved (MP) to ( 16, 9 ) 107 moved (MP) to ( 17, 10 ) 107 moved (MP) to ( 16, 11 ) 107 moved (MP) to ( 15, 11 ) Move ended for Purgerer 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Hard Hitter Sausage Maker saved by block skill. Hard Hitter saved by block skill. [Game Saved] 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Dim Witted knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Dim Witted TARGET: 2 --- ROLL: 4 + 0 = 4 Dim Witted slips past his opponent(s) unhindered. 115 moved (MP) to ( 16, 2 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 17, 4 ) 115 moved (MP) to ( 17, 5 ) 115 moved (MP) to ( 16, 6 ) Move ended for Dim Witted Funeral March: All players have moved. Funeral March turn ended. [Game Saved] 2: tackle zone state changed to true 2: status changed from 2 to 1. Blood Shot rolls over. 7: tackle zone state changed to true 7: status changed from 2 to 1. Dough Man rolls over. Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Hammer 3: Select an action for Hammer Select an action for Grind 15: Select an action for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 16, 5 ) 115 blocked. Bloodpie Bakers , Choose a block die. SKILL SELECTED: pro PRO Roll(3) - PRO fails SKILL SELECTED: PUSHBACK Player pushed to (15, 7) 115 moved (MP) to ( 15, 7 ) 8 moved (MP) to ( 17, 6 ) 8 moved (MP) to ( 17, 7 ) (4) Go for it successful. 8 moved (MP) to ( 17, 8 ) (4) Go for it successful. 8 moved (MP) to ( 16, 9 ) Move ended for Tiny Troll [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 11, 13 ) 1 moved (MP) to ( 10, 12 ) 1 moved (MP) to ( 9, 11 ) Move ended for Red Eye Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Bread Stick Player pushed to (14, 8) Player 108 pushed to (14, 8) 108 moved (MP) to ( 14, 8 ) Player pushed to (13, 7) 116 moved (MP) to ( 13, 7 ) 9 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 3 ) Move ended for John Dough Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind Grind uses TACKLE to bring his opponent down. Bone Crusher is knocked over. Player pushed to (13, 3) 110 moved (MP) to ( 13, 3 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 MIGHTY BLOW used on injury roll. (5, 5) + 0, (2, 6) + 1, 0: Bone Crusher has been knocked out. 110: status changed from 0 to 7. 110 moved to dugout ( 29, 8 ) 15 moved (MP) to ( 13, 4 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Sausage Maker STAND FIRM skill used. [Game Saved] Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Hammer STAND FIRM skill used. [Game Saved] Select an action for Bones 16: Select an action for Bones Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 3 [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Mad Basher Bones is knocked over. Player pushed to (16, 12) 16 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Bones has been knocked prone. 16: status changed from 0 to 1. 109 moved (MP) to ( 13, 11 ) [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Morg 'N' Thorg MeatCleaver is knocked over. Player pushed to (18, 11) 4 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (3) MeatCleaver's thick skull does not save 'em (6, 6) + 0, (2, 6) + 1, 0: MeatCleaver has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 8 ) 114 moved (MP) to ( 12, 10 ) [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 8 ) Move ended for Haunting Nightmare 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 16, 8 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Tiny Troll is knocked over. Player pushed to (12, 10) 8 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. 115 moved (MP) to ( 15, 9 ) 115 moved (MP) to ( 14, 8 ) 115 moved (MP) to ( 13, 8 ) Move ended for Dim Witted [Game Saved] 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 9 ) Move ended for Unholy Hooker 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 10 ) Move ended for Rabid Warrior 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 10 ) 107 moved (MP) to ( 13, 10 ) Move ended for Purgerer 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 7) 3 moved (MP) to ( 11, 7 ) 116 moved (MP) to ( 12, 7 ) 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (19, 8) 3 moved (MP) to ( 10, 8 ) 116 moved (MP) to ( 11, 7 ) Move ended for Mister Universe [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Verified Opponent Roll = 3 (3) REALLY STUPID roll fails! Move ended for Greasy Hair 103: tackle zone state changed to false Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bones Select an action for Tiny Troll 8: Select an action for Tiny Troll (6) REALLY STUPID roll passed. 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 16, 10 ) Move ended for Tiny Troll [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Grind 15: Select an action for Grind Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 6 ) Move ended for Bread Stick Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 3 ) 12 moved (MP) to ( 10, 4 ) 12 moved (MP) to ( 10, 5 ) Move ended for John Dough Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Sausage Maker STAND FIRM skill used. [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 2 moved (MP) to ( 11, 5 ) 112 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Hard Hitter saved by block skill. Blood Shot saved by block skill. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: Move ended for Blood Shot [Game Saved] Select an action for Grind 15: Select an action for Grind Select an action for Hammer 3: Select an action for Hammer Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 4 ) 15 moved (MP) to ( 11, 4 ) 15 moved (MP) to ( 10, 4 ) 15 moved (MP) to ( 9, 5 ) (5) Go for it successful. 15 moved (MP) to ( 10, 6 ) Move ended for Grind [Game Saved] Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Hammer Player pushed to (12, 7) 116 moved (MP) to ( 12, 7 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 11 ) 1 moved (MP) to ( 7, 10 ) 1 moved (MP) to ( 6, 10 ) 1 moved (MP) to ( 5, 10 ) Move ended for Red Eye Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 15, 6 ) DODGE BEFORE RE_ROLL: Dough Man knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 1 + 0 = 1 Dough Man is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Dough Man has been knocked prone. Move ended for Dough Man Bloodpie Bakers: All players have moved. 7: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 4 [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 9, 12 ) Move ended for Morg 'N' Thorg 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 9 ) 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 11, 11 ) 111 moved (MP) to ( 10, 11 ) Move ended for Unholy Hooker 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 9 ) 108 moved (MP) to ( 13, 9 ) 108 moved (MP) to ( 12, 10 ) 108 moved (MP) to ( 11, 10 ) Move ended for Haunting Nightmare 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 11, 11 ) 115 moved (MP) to ( 10, 10 ) 115 moved (MP) to ( 9, 10 ) Move ended for Dim Witted 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 12, 10 ) 107 moved (MP) to ( 11, 11 ) 107 moved (MP) to ( 11, 12 ) Move ended for Purgerer 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Mad Basher Player pushed to (15, 13) 16 moved (MP) to ( 14, 13 ) 109 moved (MP) to ( 13, 12 ) [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 5) 9 moved (MP) to ( 13, 5 ) 116 moved (MP) to ( 12, 6 ) 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (15, 4) 9 moved (MP) to ( 14, 4 ) 116 moved (MP) to ( 13, 5 ) Move ended for Mister Universe [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 12, 7 ) 103 moved (MP) to ( 11, 7 ) Move ended for Greasy Hair [Game Saved] 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Hard Hitter TARGET: 3 --- ROLL: 3 + 0 = 3 Hard Hitter slips past his opponent(s) unhindered. 112 moved (MP) to ( 12, 8 ) 112 moved (MP) to ( 11, 9 ) 3 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 7) 3 moved (MP) to ( 9, 7 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 9 ) Move ended for Hard Hitter Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 4 ) 12 moved (MP) to ( 12, 4 ) Move ended for John Dough Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Bread Stick Player pushed to (13, 6) 116 moved (MP) to ( 13, 6 ) 9 moved (MP) to ( 13, 5 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Move ended for Sausage Maker Player pushed to (14, 7) 116 moved (MP) to ( 14, 7 ) 5 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 7 ) Move ended for Hammer Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 11, 6 ) 103 blocked. Bloodpie Bakers , Choose a block die. SKULL Blood Shot is knocked over. Move ended for Blood Shot MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 5 [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 8, 12 ) 114 moved (MP) to ( 7, 12 ) 114 moved (MP) to ( 6, 11 ) 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Red Eye is knocked over. Player pushed to (24, 9) 1 moved (MP) to ( 5, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. 114 moved (MP) to ( 6, 12 ) 114 moved (MP) to ( 5, 13 ) Move ended for Morg 'N' Thorg [Game Saved] 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 12 ) 111 moved (MP) to ( 8, 12 ) 111 moved (MP) to ( 7, 12 ) 111 moved (MP) to ( 6, 12 ) Move ended for Unholy Hooker 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 10, 11 ) 108 moved (MP) to ( 9, 11 ) 108 moved (MP) to ( 8, 11 ) 108 moved (MP) to ( 7, 11 ) Move ended for Haunting Nightmare 107: Select an action for Purgerer Select an action for Purgerer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 10, 13 ) 107 moved (MP) to ( 9, 13 ) 107 moved (MP) to ( 8, 13 ) 107 moved (MP) to ( 7, 13 ) Move ended for Purgerer 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 8, 10 ) 115 moved (MP) to ( 7, 10 ) 115 moved (MP) to ( 6, 10 ) 115 moved (MP) to ( 5, 11 ) Move ended for Dim Witted 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 8 ) Move ended for Hard Hitter 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Greasy Hair Hammer is knocked over. Player pushed to (20, 6) 3 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 (5) Hammer is saved by his thick skull (6, 4) + 0, (5, 3) + 1, 0: Hammer has been stunned. 3: status changed from 0 to 2. 103 moved (MP) to ( 10, 7 ) [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Mad Basher Bones is knocked over. Player pushed to (15, 14) 16 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (6, 4) + 0, (4, 6) + 1, 3: Bones has been badly hurt! 16: status changed from 0 to 8. 109 moved (MP) to ( 14, 13 ) 16 moved (SP) to ( 0, 11 ) [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe Funeral March turn ended. [Game Saved] 3: tackle zone state changed to true 3: status changed from 2 to 1. Hammer rolls over. Bloodpie Bakers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Dough Man Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 6 ) Move ended for Bread Stick Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Sausage Maker Mister Universe is knocked over. MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Mister Universe has been knocked prone. 116: status changed from 0 to 1. Sausage Maker saved by block skill. [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 6, 9 ) 1 moved (MP) to ( 7, 9 ) 1 moved (MP) to ( 8, 9 ) (2) Go for it successful. 1 moved (MP) to ( 9, 9 ) 112 blocked. (2) Go for it successful. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Hard Hitter is knocked over. STAND FIRM skill used. PILING ON not necessary. (4, 6) + 0, (1, 3) + 0, 0: Hard Hitter has been stunned. 112: status changed from 0 to 2. SPRINT used. SKILL SELECTED: Move ended for Red Eye [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 5 ) 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 13, 8 ) 12 moved (MP) to ( 14, 9 ) Move ended for John Dough Select an action for Tiny Troll 8: Select an action for Tiny Troll (1) REALLY STUPID roll fails! PRO Roll(5) - PRO works! (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 103 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. SKULL Move ended for Grind Grind is knocked over. MIGHTY BLOW used on armor roll. (6, 3) + 1, (1, 2) + 0, 0: Grind has been stunned. 15: status changed from 0 to 2. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 6 [Game Saved] 112: tackle zone state changed to true 112: status changed from 2 to 1. Hard Hitter rolls over. 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 14, 10 ) 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (14, 8) 12 moved (MP) to ( 15, 8 ) 109 moved (MP) to ( 14, 9 ) Move ended for Mad Basher [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Verified Opponent Roll = 2 (2) REALLY STUPID roll fails! Move ended for Greasy Hair 103: tackle zone state changed to false [Game Saved] 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 10 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 11, 10 ) Move ended for Rabid Warrior Funeral March turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Grind rolls over. Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 7 ) 5 moved (MP) to ( 11, 7 ) Move ended for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blood Shot Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Hammer Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 9, 8 ) 103 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Greasy Hair is knocked over. Player pushed to (12, 7) Player 5 pushed to (12, 7) 5 moved (MP) to ( 12, 7 ) Player pushed to (11, 7) 103 moved (MP) to ( 11, 7 ) Armor is not broken. (5, 3) + 0 PILING ON used to reroll armor. (3, 2) + 0, (0, 0) + 0, 0: Greasy Hair has been knocked prone. 103: status changed from 0 to 1. 1 moved (MP) to ( 10, 7 ) 1: status changed from 4 to 1. SKILL SELECTED: Move ended for Red Eye 1: status changed from 6 to 1. [Game Saved] Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 7 ) 9 moved (MP) to ( 13, 8 ) Move ended for Bread Stick Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 7 ) 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 15, 9 ) Move ended for Dough Man Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for John Dough Mad Basher is knocked over. STAND FIRM skill used. (3, 1) + 0, (0, 0) + 0, 0: Mad Basher has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 14, 10 ) 8 moved (MP) to ( 13, 9 ) 8 moved (MP) to ( 14, 8 ) Move ended for Tiny Troll Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 7 [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. Move ended for Mister Universe 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 14, 10 ) Move ended for Rabid Warrior 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 7 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Dough Man is knocked over. Player pushed to (13, 10) 7 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Dough Man has been knocked prone. 7: status changed from 0 to 1. 109 moved (MP) to ( 15, 9 ) Move ended for Mad Basher [Game Saved] 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 9, 9 ) 112 moved (MP) to ( 8, 10 ) 112 moved (MP) to ( 7, 10 ) Move ended for Hard Hitter Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 13, 10 ) Move ended for Red Eye Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 10, 10 ) 2 moved (MP) to ( 9, 11 ) 2 moved (MP) to ( 8, 12 ) SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: (6) Go for it successful. 2 moved (MP) to ( 7, 12 ) BREAK TACKLE skill NOT used. It would not help. DODGE BEFORE RE_ROLL: Blood Shot knocked over trying to dodge. TARGET: 7 --- ROLL: 2 + 0 = 2 Team re-roll used. BREAK TACKLE skill NOT used. It would not help. DODGE FINAL RESULT: Blood Shot TARGET: 7 --- ROLL: 4 + 0 = 4 Blood Shot is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 4 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 8 [Game Saved] 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 5, 12 ) 111 moved (MP) to ( 4, 12 ) 111 moved (MP) to ( 3, 12 ) 111 moved (MP) to ( 2, 12 ) Unholy Hooker scores a touchdown! *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 6 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 2 (2) Bone Crusher stays UNconscious. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 8 ) 111: status changed from 4 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 6 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 6 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 4 (4) MeatCleaver regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 7 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 1, 0 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 2 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 3 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 0 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 4 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 2 ) 15: status changed from 1 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Starting second half. Bloodpie Bakers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 9 ) 15 moved (SP) to ( 13, 5 ) 5 moved (SP) to ( 12, 5 ) 15 moved (SP) to ( 13, 4 ) 5 moved (SP) to ( 13, 5 ) 11 moved (SP) to ( 13, 10 ) 5 moved (SP) to ( 12, 7 ) 4 moved (SP) to ( 13, 5 ) 5 moved (SP) to ( 13, 9 ) 2 moved (SP) to ( 11, 13 ) 1 moved (SP) to ( 11, 1 ) 4 moved (SP) to ( 10, 4 ) 11 moved (SP) to ( 10, 10 ) 5 moved (SP) to ( 13, 10 ) 12 moved (SP) to ( 10, 1 ) 1 moved (SP) to ( 12, 1 ) 12 moved (SP) to ( 11, 1 ) 4 moved (SP) to ( 13, 2 ) 1 moved (SP) to ( 10, 4 ) 4 moved (SP) to ( 12, 1 ) 2 moved (SP) to ( 11, 9 ) 11 moved (SP) to ( 12, 13 ) 2 moved (SP) to ( 10, 10 ) 7 moved (SP) to ( 11, 13 ) 12 moved (SP) to ( 11, 8 ) 7 moved (SP) to ( 11, 1 ) 12 moved (SP) to ( 11, 13 ) Waiting for Funeral March to set players on field. 113 moved (SP) to ( 22, 7 ) 115 moved (SP) to ( 21, 6 ) 111 moved (SP) to ( 21, 8 ) 103 moved (SP) to ( 15, 8 ) 114 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 15, 6 ) 109 moved (SP) to ( 15, 9 ) 116 moved (SP) to ( 15, 12 ) 112 moved (SP) to ( 16, 12 ) 105 moved (SP) to ( 16, 7 ) 106 moved (SP) to ( 15, 5 ) Turn time limit reached. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 3 ) *** Setup end *** Bloodpie Bakers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 3) Kickoff Roll (5+2) = Changing Weather Weather roll(2+2) Current Weather: Nice KICK skill used. Kick result. Direction: 8 Distance: 2 Ball placed at (23, 3) Scatter roll: 8 Ball moved to ( 20, 3 ) [Game Saved] Ball in play. Waiting for Funeral March to finish TURN: 1 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Haunting Nightmare Bread Stick is knocked over. Player pushed to (16, 7) 9 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 4) + 0, (3, 1) + 1, 0: Bread Stick has been stunned. 9: status changed from 0 to 2. 108 moved (MP) to ( 14, 6 ) [Game Saved] 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 22, 6 ) 113 moved (MP) to ( 22, 5 ) 113 moved (MP) to ( 21, 4 ) 113 moved (MP) to ( 20, 3 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Golden Arm TARGET: 2 --- ROLL: 6 + 0 = 6 113 moved (MP) to ( 19, 4 ) Move ended for Golden Arm [Game Saved] 106: Select an action for Mauler Select an action for Mauler 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 4 ) 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 18, 3 ) Move ended for Mauler 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 6 ) 105 moved (MP) to ( 18, 5 ) 105 moved (MP) to ( 19, 5 ) 105 moved (MP) to ( 20, 5 ) Move ended for Rabid Warrior 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 5 ) 115 moved (MP) to ( 21, 4 ) 115 moved (MP) to ( 20, 3 ) Move ended for Dim Witted 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 20, 7 ) 111 moved (MP) to ( 19, 6 ) 111 moved (MP) to ( 18, 5 ) Move ended for Unholy Hooker 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Morg 'N' Thorg Tiny Troll saved by block skill. Morg 'N' Thorg saved by block skill. [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mad Basher Player pushed to (16, 8) 3 moved (MP) to ( 13, 8 ) 109 moved (MP) to ( 14, 8 ) [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Greasy Hair Tiny Troll is knocked over. Player pushed to (16, 6) 8 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. 103 moved (MP) to ( 14, 7 ) [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 16, 11 ) 116 moved (MP) to ( 17, 10 ) 116 moved (MP) to ( 17, 9 ) 116 moved (MP) to ( 17, 8 ) Move ended for Mister Universe 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 11 ) 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 16, 9 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 16, 6 ) Move ended for Hard Hitter Funeral March: All players have moved. Funeral March turn ended. [Game Saved] 9: tackle zone state changed to true 9: status changed from 2 to 1. Bread Stick rolls over. Bloodpie Bakers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 5 ) Move ended for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tiny Troll [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 1 ) 4 moved (MP) to ( 14, 1 ) 4 moved (MP) to ( 15, 1 ) 4 moved (MP) to ( 16, 1 ) 4 moved (MP) to ( 17, 2 ) Move ended for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 3 ) 1 moved (MP) to ( 12, 2 ) 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 2 ) 1 moved (MP) to ( 15, 2 ) 1 moved (MP) to ( 16, 3 ) (4) Go for it successful. 1 moved (MP) to ( 17, 3 ) 106 blocked. (5) Go for it successful. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Mauler is knocked over. Player pushed to (19, 2) 106 moved (MP) to ( 19, 2 ) (1, 6) + 0, (0, 0) + 0, 0: Mauler has been knocked prone. 106: status changed from 0 to 1. 1 moved (MP) to ( 18, 3 ) SPRINT used. Move ended for Red Eye [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 1 ) 7 moved (MP) to ( 13, 1 ) 7 moved (MP) to ( 14, 2 ) 7 moved (MP) to ( 15, 2 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 3 ) Move ended for Dough Man Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 10 ) 5 moved (MP) to ( 15, 10 ) 5 moved (MP) to ( 16, 10 ) Move ended for Sausage Maker Select an action for Hammer 3: Select an action for Hammer Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 12 ) 11 moved (MP) to ( 12, 11 ) 11 moved (MP) to ( 12, 10 ) 11 moved (MP) to ( 13, 9 ) Move ended for Brains Select an action for Hammer 3: Select an action for Hammer Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 12 ) 12 moved (MP) to ( 11, 11 ) 12 moved (MP) to ( 11, 10 ) Move ended for John Dough Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 11, 4 ) Move ended for Blood Shot Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 103 blocked. Waiting for opponent to choose a block die. POW/SKULL Move ended for Hammer Bloodpie Bakers: All players have moved. Greasy Hair is knocked over. (2, 6) + 0, (0, 0) + 0, 0: Greasy Hair has been knocked prone. 103: status changed from 0 to 1. Hammer saved by block skill. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 2 [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Greasy Hair 103: tackle zone state changed to false [Game Saved] 106: Select an action for Mauler Select an action for Mauler 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Mauler 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 19, 3 ) 1 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Red Eye is knocked over. Player pushed to (12, 4) 1 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. 115 moved (MP) to ( 20, 4 ) 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 18, 6 ) Move ended for Dim Witted [Game Saved] 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 5 ) 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 18, 7 ) 113 moved (MP) to ( 17, 7 ) Move ended for Golden Arm 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 16, 8 ) Move ended for Mister Universe 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 111: Select an action for Unholy Hooker Select an action for Unholy Hooker 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 16, 7 ) 111 moved (MP) to ( 15, 8 ) 111 moved (MP) to ( 14, 9 ) Move ended for Unholy Hooker 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 19, 6 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 18, 8 ) Move ended for Rabid Warrior 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Mad Basher Brains is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Brains has been knocked prone. 11: status changed from 0 to 1. Mad Basher saved by block skill. [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 17, 6 ) 114 moved (MP) to ( 17, 5 ) Move ended for Morg 'N' Thorg 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Haunting Nightmare Player pushed to (17, 4) 15 moved (MP) to ( 12, 4 ) Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Brains Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Bread Stick Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Tiny Troll Haunting Nightmare saved by block skill. Tiny Troll saved by block skill. [Game Saved] Select an action for Hammer 3: Select an action for Hammer Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 10 ) 12 moved (MP) to ( 13, 10 ) Move ended for John Dough Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 111 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Hammer Unholy Hooker is knocked over. Player pushed to (15, 9) 111 moved (MP) to ( 15, 9 ) (6, 5) + 0, (2, 6) + 0, 0: Unholy Hooker has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 5 ) 108 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Haunting Nightmare saved by block skill. Blood Shot saved by block skill. Move ended for Blood Shot [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 4 ) 15 moved (MP) to ( 14, 5 ) Move ended for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 10 ) 5 moved (MP) to ( 14, 9 ) Move ended for Sausage Maker Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 18, 2 ) Move ended for MeatCleaver Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 18, 3 ) Move ended for Dough Man Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 16, 3 ) DODGE FINAL RESULT: Red Eye TARGET: 3 --- ROLL: 3 + 0 = 3 Red Eye slips past his opponent(s) unhindered. 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 14, 3 ) (1) Red Eye trips and falls trying to go for it! SURE FEET skill used. (1) Red Eye trips and falls trying to go for it! Move ended for Red Eye Bloodpie Bakers: All players have moved. 1 moved (MP) to ( 13, 4 ) (3, 1) + 0, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 3 [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Greasy Hair [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 16, 4 ) 114 moved (MP) to ( 15, 3 ) 114 moved (MP) to ( 14, 4 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Blood Shot is knocked over. Player pushed to (17, 6) 2 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 5) + 1, (3, 3) + 0, 0: Blood Shot has been stunned. 2: status changed from 0 to 2. 114 moved (MP) to ( 13, 5 ) Move ended for Morg 'N' Thorg [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Haunting Nightmare Grind is knocked over. Player pushed to (15, 4) 15 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Grind has been knocked prone. 15: status changed from 0 to 1. [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 5 ) Move ended for Hard Hitter 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 15, 7 ) Move ended for Mister Universe 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 6 ) Move ended for Golden Arm 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 5 ) Move ended for Dim Witted 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 7 ) Move ended for Rabid Warrior 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mad Basher Player pushed to (17, 10) 11 moved (MP) to ( 12, 10 ) Funeral March turn ended. [Game Saved] 2: tackle zone state changed to true 2: status changed from 2 to 1. Blood Shot rolls over. Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Hammer 3: Select an action for Hammer Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 9 ) Move ended for Brains Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Hammer STAND FIRM skill used. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Tiny Troll Haunting Nightmare is knocked over. Player pushed to (15, 6) 108 moved (MP) to ( 15, 6 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Haunting Nightmare has been knocked prone. 108: status changed from 0 to 1. 8 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Bread Stick Mad Basher saved by block skill. Bread Stick saved by block skill. [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for MeatCleaver Mauler is knocked over. Player pushed to (20, 1) 106 moved (MP) to ( 20, 1 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Mauler has been knocked prone. 106: status changed from 0 to 1. 4 moved (MP) to ( 19, 2 ) [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 3 ) 7 moved (MP) to ( 16, 4 ) Move ended for Dough Man Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 14, 3 ) DODGE FINAL RESULT: Red Eye TARGET: 3 --- ROLL: 3 + 0 = 3 Red Eye slips past his opponent(s) unhindered. 1 moved (MP) to ( 15, 4 ) 112 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Hard Hitter is knocked over. STAND FIRM skill used. (1, 2) + 0, (0, 0) + 0, 0: Hard Hitter has been knocked prone. 112: status changed from 0 to 1. Move ended for Red Eye [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 15, 9 ) Move ended for John Dough Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Sausage Maker Bloodpie Bakers: All players have moved. STAND FIRM skill used. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 4 [Game Saved] 106: Select an action for Mauler Select an action for Mauler 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Mauler 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Hard Hitter 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for Haunting Nightmare 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Morg 'N' Thorg Tiny Troll is knocked over. 116 blocked. Player pushed to (14, 8) 116 moved (MP) to ( 15, 8 ) Player pushed to (14, 7) 8 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. 114 moved (MP) to ( 14, 6 ) [Game Saved] 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Dim Witted Player pushed to (14, 3) 7 moved (MP) to ( 15, 3 ) [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: Select an action for Mad Basher Select an action for Mad Basher 109: Select an action for Mad Basher Select an action for Mad Basher 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Move ended for Mad Basher Player pushed to (17, 10) 11 moved (MP) to ( 12, 10 ) [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Greasy Hair 103: tackle zone state changed to false [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Mister Universe Sausage Maker is knocked over. Player pushed to (16, 10) 5 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (6, 5) + 0, (1, 6) + 0, 0: Sausage Maker has been stunned. 5: status changed from 0 to 2. 116 moved (MP) to ( 14, 9 ) [Game Saved] 113: Select an action for Golden Arm Select an action for Golden Arm 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 16, 7 ) 113 moved (MP) to ( 16, 8 ) 12 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL John Dough saved by block skill. Golden Arm saved by block skill. 113 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Golden Arm TARGET: 2 --- ROLL: 4 + 0 = 4 Golden Arm slips past his opponent(s) unhindered. Move ended for Golden Arm [Game Saved] 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 8 ) Move ended for Rabid Warrior Funeral March: All players have moved. Funeral March turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Sausage Maker rolls over. Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Hammer 3: Select an action for Hammer Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind Hard Hitter is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Hard Hitter has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 16, 3 ) 1 moved (MP) to ( 17, 3 ) 1 moved (MP) to ( 18, 3 ) 1 moved (MP) to ( 19, 4 ) 1 moved (MP) to ( 19, 5 ) 1 moved (MP) to ( 19, 6 ) (4) Go for it successful. 1 moved (MP) to ( 18, 7 ) (5) Go for it successful. 1 moved (MP) to ( 17, 7 ) SPRINT used. 113 blocked. Waiting for opponent to decide to use DUMP OFF. 113: tackle zone state changed to true Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 1 Intercept FINAL RESULT: Red Eye TARGET: 8 --- ROLL: 1 + 0 = 1 The ball sails unhindered over the head of Red Eye. 113: tackle zone state changed to true NERVES OF STEEL skill used. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Golden Arm TARGET: 3 --- ROLL: 3 + 1Qp = 4 Ball moved to ( 12, 5 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Dim Witted dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Dim Witted TARGET: 2 --- ROLL: 6 + 0 = 6 113 blocked. (6) Go for it successful. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Golden Arm is knocked over. Player pushed to (15, 8) 113 moved (MP) to ( 15, 8 ) (4, 6) + 0, (5, 1) + 0, 0: Golden Arm has been stunned. 113: status changed from 0 to 2. 1 moved (MP) to ( 16, 7 ) Move ended for Red Eye [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tiny Troll [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 4 ) Move ended for Dough Man Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 4 ) 2 moved (MP) to ( 14, 3 ) (2) Go for it successful. 2 moved (MP) to ( 15, 3 ) (3) Go for it successful. 2 moved (MP) to ( 16, 4 ) SPRINT used. Move ended for Blood Shot [Game Saved] Select an action for John Dough 12: Select an action for John Dough Select an action for Hammer 3: Select an action for Hammer Turn time limit reached. Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 11 ) 11 moved (MP) to ( 14, 11 ) 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 16, 11 ) 11 moved (MP) to ( 17, 10 ) 11 moved (MP) to ( 18, 9 ) (6) Go for it successful. 11 moved (MP) to ( 18, 8 ) (6) Go for it successful. 11 moved (MP) to ( 18, 7 ) Move ended for Brains [Game Saved] Select an action for Bread Stick 9: Select an action for Bread Stick Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 5 [Game Saved] 113: tackle zone state changed to true 113: status changed from 2 to 1. Golden Arm rolls over. 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Hard Hitter 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Morg 'N' Thorg Tiny Troll saved by block skill. Morg 'N' Thorg saved by block skill. [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Mad Basher John Dough saved by block skill. Mad Basher saved by block skill. [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Mister Universe John Dough is knocked over. Player pushed to (13, 10) 12 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 5) + 0, (1, 2) + 0, 0: John Dough has been stunned. 12: status changed from 0 to 2. 116 moved (MP) to ( 15, 9 ) [Game Saved] 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rabid Warrior Red Eye is knocked over. Player pushed to (13, 6) 1 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 16, 7 ) Turn time limit reached. [Game Saved] 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Greasy Hair Player pushed to (13, 8) 8 moved (MP) to ( 16, 8 ) 103 moved (MP) to ( 15, 7 ) [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 16, 5 ) 7 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (12, 3) 7 moved (MP) to ( 17, 3 ) 108 moved (MP) to ( 17, 4 ) Move ended for Haunting Nightmare [Game Saved] 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Dim Witted TARGET: 2 --- ROLL: 2 + 0 = 2 Dim Witted slips past his opponent(s) unhindered. 115 moved (MP) to ( 19, 5 ) 115 moved (MP) to ( 20, 6 ) 115 moved (MP) to ( 20, 7 ) 115 moved (MP) to ( 20, 8 ) 115 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 115 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 17, 11 ) Move ended for Dim Witted Funeral March turn ended. [Game Saved] 12: tackle zone state changed to true 12: status changed from 2 to 1. John Dough rolls over. Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Hammer 3: Select an action for Hammer Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Dough Man 7: Select an action for Dough Man Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Blood Shot Player pushed to (18, 3) 108 moved (MP) to ( 18, 3 ) 2 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for MeatCleaver Haunting Nightmare saved by block skill. MeatCleaver saved by block skill. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 13, 9 ) Move ended for Sausage Maker Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Hammer 3: Select an action for Hammer Turn time limit reached. Select an action for Brains 11: Select an action for Brains Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Red Eye Select an action for Tiny Troll 8: Select an action for Tiny Troll (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Tiny Troll Mister Universe is knocked over. Player pushed to (14, 10) 116 moved (MP) to ( 14, 10 ) MIGHTY BLOW used on armor roll. (6, 3) + 1, (3, 4) + 0, 0: Mister Universe has been stunned. 116: status changed from 0 to 2. 8 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Hammer Mad Basher is knocked over. STAND FIRM skill used. (2, 5) + 0, (0, 0) + 0, 0: Mad Basher has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 16, 4 ) DODGE FINAL RESULT: Dough Man TARGET: 3 --- ROLL: 5 + 0 = 5 Dough Man slips past his opponent(s) unhindered. 7 moved (MP) to ( 17, 5 ) DODGE FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 2 + 0 = 2 Dough Man slips past his opponent(s) unhindered. 7 moved (MP) to ( 18, 6 ) 7 moved (MP) to ( 19, 7 ) 7 moved (MP) to ( 19, 8 ) 7 moved (MP) to ( 19, 9 ) (4) Go for it successful. 7 moved (MP) to ( 18, 10 ) 115 blocked. (1) Dough Man trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (17, 12) 115 moved (MP) to ( 17, 12 ) 7 moved (MP) to ( 17, 11 ) Move ended for Dough Man [Game Saved] Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 18, 8 ) 11 moved (MP) to ( 18, 9 ) 11 moved (MP) to ( 17, 9 ) 11 moved (MP) to ( 16, 9 ) 11 moved (MP) to ( 15, 10 ) 11 moved (MP) to ( 15, 11 ) (2) Go for it successful. 11 moved (MP) to ( 16, 12 ) Move ended for Brains [Game Saved] Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Grind 15: Select an action for Grind Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 6 [Game Saved] 116: tackle zone state changed to true 116: status changed from 2 to 1. Mister Universe rolls over. 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Golden Arm 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Mad Basher 106: Select an action for Mauler Select an action for Mauler 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Mauler MeatCleaver is knocked over. Player pushed to (10, 3) 4 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. 106 moved (MP) to ( 19, 2 ) [Game Saved] 112: Select an action for Hard Hitter Select an action for Hard Hitter 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Dim Witted TARGET: 2 --- ROLL: 2 + 0 = 2 Dim Witted slips past his opponent(s) unhindered. 115 moved (MP) to ( 17, 14 ) 115 moved (MP) to ( 16, 14 ) 115 moved (MP) to ( 15, 14 ) 115 moved (MP) to ( 14, 13 ) 115 moved (MP) to ( 13, 12 ) Pass selected. SHORT PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: Dim Witted miss threw the ball! TARGET: 3 --- ROLL: 2 + 0 = 2 PASS FINAL RESULT: Dim Witted TARGET: 3 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 7 Scatter roll: 7 Verified Opponent Roll = 2 Scatter roll: 2 Verified Opponent Roll = 8 Scatter roll: 8 Move ended for Dim Witted Ball moved to ( 19, 11 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 19, 10 ) Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for MeatCleaver Select an action for Dough Man 7: Select an action for Dough Man Select an action for Dough Man 7: Select an action for Dough Man Select an action for Brains 11: Select an action for Brains Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 11 ) 7 moved (MP) to ( 15, 11 ) 7 moved (MP) to ( 14, 11 ) 7 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 6 + 0 = 6 Dough Man slips past his opponent(s) unhindered. 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 11, 10 ) (2) Go for it successful. 7 moved (MP) to ( 10, 10 ) GET BALL FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 6 + 0 = 6 Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Dough Man fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Dough Man TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Dough Man Ball moved to ( 16, 10 ) GET BALL FINAL RESULT: John Dough TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Brains 11: Select an action for Brains 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 11 ) Move ended for Brains Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. SKILL SELECTED: pro PRO Roll(6) - PRO works! 2 db Block re-rolled. SKILL SELECTED: PUSHBACK Move ended for Tiny Troll Player pushed to (14, 7) 113 moved (MP) to ( 14, 7 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Hammer 3: Select an action for Hammer 3: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Hammer STAND FIRM skill used. [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Grind 15: Select an action for Grind Select an action for Blood Shot 2: Select an action for Blood Shot SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 18, 5 ) BREAK TACKLE skill NOT used. It would not help. DODGE FINAL RESULT: Blood Shot TARGET: 4 --- ROLL: 4 + 0 = 4 Blood Shot slips past his opponent(s) unhindered. 2 moved (MP) to ( 18, 6 ) 2 moved (MP) to ( 18, 7 ) 2 moved (MP) to ( 18, 8 ) 2 moved (MP) to ( 17, 9 ) Move ended for Blood Shot [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Turn time limit reached. Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Sausage Maker Mad Basher is knocked over. STAND FIRM skill used. MIGHTY BLOW used on armor roll. (4, 4) + 1, (0, 0) + 0, 0: Mad Basher has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. A team reroll has already been used this turn. SKULL Move ended for Bread Stick Bread Stick is knocked over. (1, 4) + 0, (0, 0) + 0, 0: Bread Stick has been knocked prone. 9: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 7 [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Mad Basher 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. Move ended for Mister Universe 106: Select an action for Mauler Select an action for Mauler 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Mauler MeatCleaver is knocked over. Player pushed to (9, 4) 4 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. 106 moved (MP) to ( 19, 3 ) [Game Saved] 108: Select an action for Haunting Nightmare Select an action for Haunting Nightmare 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 18, 4 ) 108 moved (MP) to ( 18, 5 ) 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 17, 7 ) Move ended for Haunting Nightmare 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Hard Hitter Red Eye is knocked over. Player pushed to (12, 6) 1 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. 112 moved (MP) to ( 16, 6 ) [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 6 ) 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 17, 5 ) 114 moved (MP) to ( 18, 6 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 20, 8 ) Move ended for Morg 'N' Thorg 105: Select an action for Rabid Warrior Select an action for Rabid Warrior 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 8 ) Move ended for Rabid Warrior 103: Select an action for Greasy Hair Select an action for Greasy Hair Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Greasy Hair 103: tackle zone state changed to false [Game Saved] 115: Select an action for Dim Witted Select an action for Dim Witted 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 14, 13 ) 115 moved (MP) to ( 15, 13 ) 115 moved (MP) to ( 16, 13 ) 115 moved (MP) to ( 17, 12 ) 115 moved (MP) to ( 17, 11 ) 12 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 10) 12 moved (MP) to ( 15, 10 ) Turn time limit reached. Move ended for Dim Witted [Game Saved] 113: Select an action for Golden Arm Select an action for Golden Arm 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Golden Arm knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Golden Arm TARGET: 2 --- ROLL: 3 + 0 = 3 Golden Arm slips past his opponent(s) unhindered. 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 17, 5 ) 113 moved (MP) to ( 18, 6 ) 113 moved (MP) to ( 19, 7 ) Move ended for Golden Arm Funeral March: All players have moved. Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 116 blocked. Bloodpie Bakers , Choose a block die. SKILL SELECTED: pro PRO Roll(1) - PRO fails SKILL SELECTED: SKILL SELECTED: pro This block has already been rerolled. SKILL SELECTED: SKULL Move ended for Tiny Troll Tiny Troll is knocked over. (3, 3) + 0, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Funeral March to finish TURN: 8 [Game Saved] 114: Select an action for Morg 'N' Thorg Select an action for Morg 'N' Thorg 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 19, 9 ) 114 moved (MP) to ( 19, 10 ) 114 moved (MP) to ( 18, 11 ) 114 moved (MP) to ( 17, 12 ) 114 moved (MP) to ( 16, 11 ) 12 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 9) 12 moved (MP) to ( 14, 9 ) 114 moved (MP) to ( 15, 10 ) Move ended for Morg 'N' Thorg [Game Saved] 109: Select an action for Mad Basher Select an action for Mad Basher 116: Select an action for Mister Universe Select an action for Mister Universe 112: Select an action for Hard Hitter Select an action for Hard Hitter 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 6 ) 112 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 13, 6 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 7 ) 112 moved (MP) to ( 12, 8 ) Move ended for Hard Hitter 109: Select an action for Mad Basher Select an action for Mad Basher 109: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Mad Basher John Dough saved by block skill. Mad Basher saved by block skill. [Game Saved] 116: Select an action for Mister Universe Select an action for Mister Universe 116: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Mister Universe Mister Universe is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Mister Universe has been knocked prone. 116: status changed from 0 to 1. Funeral March turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 21, 5 ) DODGE BEFORE RE_ROLL: MeatCleaver knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: MeatCleaver TARGET: 4 --- ROLL: 6 + 0 = 6 MeatCleaver slips past his opponent(s) unhindered. 4 moved (MP) to ( 22, 6 ) 4 moved (MP) to ( 23, 7 ) 4 moved (MP) to ( 24, 8 ) 4 moved (MP) to ( 25, 9 ) (2) Go for it successful. 4 moved (MP) to ( 26, 9 ) (6) Go for it successful. 4 moved (MP) to ( 27, 9 ) Move ended for MeatCleaver [Game Saved] Select an action for John Dough 12: Select an action for John Dough Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tiny Troll [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Bread Stick Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Hammer 3: Select an action for Hammer Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 5 ) 15 moved (MP) to ( 14, 6 ) 15 moved (MP) to ( 14, 7 ) Move ended for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Hammer 3: Select an action for Hammer Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Rabid Warrior TARGET: 8 --- ROLL: 4 + 0 = 4 The ball sails unhindered over the head of Rabid Warrior. Pass selected. LONG BOMB PASS FINAL RESULT: John Dough TARGET: 4 --- ROLL: 3 + -2Lb + -2Tz = -1 Player fumbled direction: 4 Ball moved to ( 15, 9 ) GET BALL FINAL RESULT: Tiny Troll TARGET: 8 --- ROLL: 5 + 0 = 5 Scatter roll: 5 Ball moved to ( 16, 10 ) Move ended for John Dough Bloodpie Bakers turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=17,y=6] : current status = 1 1 : current square = java.awt.Point[x=17,y=6] : current status = 1 1: status changed from 1 to 0. 1 : set status normal, current square = java.awt.Point[x=17,y=6] 1 : current status = 0 1 : current square = java.awt.Point[x=17,y=6] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=2] 2 : current square = java.awt.Point[x=17,y=9] : current status = 4 2 : current square = java.awt.Point[x=17,y=9] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=17,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=17,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=13,y=8] : current status = 0 3 : current square = java.awt.Point[x=13,y=8] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=13,y=8] 3 : current status = 0 3 : current square = java.awt.Point[x=13,y=8] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=27,y=9] : current status = 4 4 : current square = java.awt.Point[x=27,y=9] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=27,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=27,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=13,y=9] : current status = 4 5 : current square = java.awt.Point[x=13,y=9] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=13,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=13,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=7] 6 : current square = java.awt.Point[x=0,y=5] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=10,y=10] : current status = 0 7 : current square = java.awt.Point[x=10,y=10] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=10,y=10] 7 : current status = 0 7 : current square = java.awt.Point[x=10,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=15,y=9] : current status = 4 8 : current square = java.awt.Point[x=15,y=9] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=15,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=15,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=13,y=7] : current status = 4 9 : current square = java.awt.Point[x=13,y=7] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=13,y=7] 9 : current status = 0 9 : current square = java.awt.Point[x=13,y=7] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=0] 11 : current square = java.awt.Point[x=15,y=11] : current status = 4 11 : current square = java.awt.Point[x=15,y=11] : current status = 4 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=15,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=15,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=3] 12 : current square = java.awt.Point[x=14,y=9] : current status = 4 12 : current square = java.awt.Point[x=14,y=9] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=9] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=9] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=1] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=1] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=1] 15 : current square = java.awt.Point[x=14,y=7] : current status = 4 15 : current square = java.awt.Point[x=14,y=7] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=14,y=7] 15 : current status = 0 15 : current square = java.awt.Point[x=14,y=7] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 16 : current square = java.awt.Point[x=0,y=11] : current status = 8 16 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=1] : current status = 0 102 : current status = 0 102 : current square = java.awt.Point[x=29,y=1] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=15,y=7] : current status = 0 103 : current square = java.awt.Point[x=15,y=7] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=7] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=7] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=4] 104 : current square = java.awt.Point[x=29,y=2] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=2] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=17,y=8] : current status = 0 105 : current square = java.awt.Point[x=17,y=8] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=17,y=8] 105 : current status = 0 105 : current square = java.awt.Point[x=17,y=8] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=19,y=3] : current status = 0 106 : current square = java.awt.Point[x=19,y=3] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=19,y=3] 106 : current status = 0 106 : current square = java.awt.Point[x=19,y=3] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=29,y=3] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=3] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=3] 108 : current square = java.awt.Point[x=17,y=7] : current status = 0 108 : current square = java.awt.Point[x=17,y=7] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=7] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=7] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=14,y=8] : current status = 0 109 : current square = java.awt.Point[x=14,y=8] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=14,y=8] 109 : current status = 0 109 : current square = java.awt.Point[x=14,y=8] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=29,y=8] : current status = 7 110 : current status = 7 (4) Bone Crusher regains consciousness. 110: status changed from 7 to 0. 110 : current square = java.awt.Point[x=29,y=8] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=29,y=9] : current status = 7 111 : current status = 7 (3) Unholy Hooker stays UNconscious. 111 : current square = java.awt.Point[x=29,y=9] : current status = 7 111 : rearrange KO player to square java.awt.Point[x=29,y=8] 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=12,y=8] 112 : current status = 0 112 : current square = java.awt.Point[x=12,y=8] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=19,y=7] : current status = 0 113 : current square = java.awt.Point[x=19,y=7] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=19,y=7] 113 : current status = 0 113 : current square = java.awt.Point[x=19,y=7] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=15,y=10] : current status = 0 114 : current square = java.awt.Point[x=15,y=10] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=11] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] 116 : current square = java.awt.Point[x=14,y=10] : current status = 1 116 : current square = java.awt.Point[x=14,y=10] : current status = 1 116: status changed from 1 to 0. 116 : set status normal, current square = java.awt.Point[x=14,y=10] 116 : current status = 0 116 : current square = java.awt.Point[x=14,y=10] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Bloodpie Bakers Winnings Roll: 1 + -1 Funeral March Winnings Roll: 6 + 0 MeatCleaver gets an MVP award. Morg 'N' Thorg gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=0 T2=1 not conceding roll=2 -1 for loss -1 from high FF of 19 Bloodpie Bakers FF Roll: 2 + -2 not conceding roll=3 +1 for win -1 from high FF of 15 Funeral March FF Roll: 3 + 0 ***END Fan Factor DEBUG*** D6: 1(162) 2(117) 3(130) 4(129) 5(117) 6(106) Total(761) D8: 1(0) 2(4) 3(2) 4(3) 5(3) 6(4) 7(6) 8(6) Total(28) GAME OVER Final Score: Bloodpie Bakers: 0 Funeral March: 1 WINNINGS Bloodpie Bakers: 0 Funeral March: 60000 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1