Java JRE 1.4 Beta 7.8 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = false language = en country = Team 1 name: Horny Babes Team 1 race: Chaos Player 1 name: Poison Ivy Player 1: W Chaos Warrior 5 5 3 9 [+st, Block, Mighty Blow, Tackle] Player 2 name: UNHOLY TERROR Player 2: W Chaos Warrior 5 4 3 9 [Block] Player 3 name: Mistress of Ouchies Player 3: B Chaos Beastman 6 3 3 8 [Tackle, Block, Horns] Player 4 name: Racy Bitz Player 4: W Chaos Warrior 5 4 3 9 [Block, Mighty Blow] Player 5 name: Meatpuppet Player 5: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Pass Block, Very Long Legs] Player 6 name: Trepanator Player 6: B Chaos Beastman 6 3 3 8 [Horns] Player 7 name: GinsuFest Player 7: B Chaos Beastman 6 3 3 8 [Horns, Razor Sharp Claws] Player 8 name: TaeraTak Player 8: B Chaos Beastman 6 3 3 8 [Block, Horns, Shadowing, Tackle] Player 9 name: Bride of Nuffle Player 9: B Chaos Beastman 6 3 3 8 [Horns] Player 10 name: Kalima the Destructor Player 10: Mi Minotaur 5 5 2 8 [Always Hungry, Big Guy, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team-Mate, Wild Animal] Player 11 name: Bloody Bombshell Player 11: W Chaos Warrior 5 4 4 9 [+ag, Block, Strip Ball, Sure Hands] Player 12 name: Stabbing Payne Player 12: B Chaos Beastman 6 3 3 8 [Horns] evilbob.hopto.org/24.203.128.109 Server trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=1567] Connected as server to game 'howlingbabes'. Waiting for client. Receiving: Mad Howlers.html Done receiving file. Team 2 name: Mad Howlers Team 2 race: Orc Player 101 name: Blackheart Player 101: T Orc Thrower 6 3 4 8 [+ag, +ma, Block, Pass, Strong Arm, Sure Hands] Player 102 name: Krotchkik Player 102: B Orc Blitzer 6 3 3 9 [Block, Guard, Tackle] Player 103 name: Skullcrakk Player 103: B Orc Blitzer 6 3 4 9 [+ag, Block, Guard, Tackle] Player 104 name: Throatrip Player 104: B Orc Blitzer 6 3 3 9 [Block, Guard, Tackle] Player 105 name: Spleenlik Player 105: B Orc Blitzer 6 3 3 9 [Block, Guard, Mighty Blow, Tackle] Player 106 name: Bonecrusha Player 106: Bo Black Orc 4 4 2 9 [Block, Guard] Player 107 name: Legsnappa Player 107: Bo Black Orc 4 4 2 9 [Block, Guard] Player 108 name: Bloodscream Player 108: L Orc Lineman 5 3 3 9 [Block] Player 109 name: Blackgums Player 109: L Orc Lineman 5 3 3 9 [Block, Guard] Player 110 name: Trollbreath Player 110: L Orc Lineman 5 3 4 9 [+ag, Block] Player 111 name: Gazbagg Player 111: L Orc Lineman 5 3 3 9 [Block, Guard] Player 112 name: Braynzpilla Player 112: Bo Black Orc 4 4 2 9 [Block] Player 113 name: Nekkcrakka Player 113: Bo Black Orc 4 4 2 9 [] Player 114 name: Bunky Leddbutt Player 114: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Mighty Blow, Pro, Really Stupid, Regenerate, Throw Team-Mate] Player 115 name: Hartzblud Player 115: T Orc Thrower 5 3 4 8 [+ag, Block, Pass, Strong Arm, Sure Hands] Player 116 name: Nobbla Blackwart Player 116: Nb Star Player 6 2 3 7 [Star, Chainsaw, Dodge, Frenzy] Done loading opponent team. *** Setup start *** Weather roll(3+5) Current Weather: Nice Gate: 69000 screaming fans show up for the game. Handicap result 66:BUZZING!. Handicap result 22:BAD HABITS. *** Setup start *** Mad Howlers lose a reroll from BAD HABITS. Poison Ivy is BUZZING! Poison Ivy is suffering from a niggling injury. 1: status changed from 0 to 2. TaeraTak manages to ignore the niggling pain. Apothecary used on Poison Ivy. 1: status changed from 2 to 0. Picked HEADS. Coin flip is: HEADS! Horny Babes win the toss. Opponent Kicking. Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 17, 4 ) 106 moved (SP) to ( 17, 10 ) 104 moved (SP) to ( 17, 1 ) 105 moved (SP) to ( 18, 1 ) 103 moved (SP) to ( 17, 13 ) 102 moved (SP) to ( 18, 13 ) 115 moved (SP) to ( 18, 4 ) 112 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 18, 10 ) 108 moved (SP) to ( 29, 1 ) 116 moved (SP) to ( 28, 2 ) 104 moved (SP) to ( 17, 2 ) 103 moved (SP) to ( 17, 12 ) 111 moved (SP) to ( 18, 9 ) 115 moved (SP) to ( 18, 5 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Horny Babes Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 10 moved (SP) to ( 14, 5 ) 11 moved (SP) to ( 13, 12 ) 8 moved (SP) to ( 9, 9 ) 5 moved (SP) to ( 9, 5 ) 3 moved (SP) to ( 14, 3 ) 11 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 14, 2 ) 9 moved (SP) to ( 14, 12 ) 12 moved (SP) to ( 14, 9 ) *** Setup end *** Waiting for Mad Howlers to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Kickoff Roll (5+4) = Brilliant Coaching Mad Howlers: 5 + 3 coaches Horny Babes: 5 + 2 coaches Mad Howlers get an extra re-roll. Verified Opponent Roll = 4 Verified Opponent Roll = 1 Kick result. Direction: 4 Distance: 1 Ball placed at (21, 7) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 21, 8 ) [Game Saved] Ball in play. Horny Babes start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for UNHOLY TERROR Braynzpilla is knocked over. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) (4, 2) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 113 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for Racy Bitz Player pushed to (16, 8) 113 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true Block selected. 114 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) 1 moved (MP) to ( 15, 7 ) Block selected. 114 blocked. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (17, 7) 114 moved (MP) to ( 17, 7 ) 1 moved (MP) to ( 16, 7 ) Move ended for Poison Ivy [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 8 ) GET BALL FINAL RESULT: TaeraTak TARGET: 3 --- ROLL: 6 + 0 = 6 8 moved (MP) to ( 9, 9 ) 8 moved (MP) to ( 10, 10 ) 8 moved (MP) to ( 11, 11 ) 8 moved (MP) to ( 12, 11 ) 8 moved (MP) to ( 13, 11 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Hand off selected. Move ended for TaeraTak Ball moved to ( 14, 11 ) GET BALL FINAL RESULT: Bloody Bombshell TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (4) WILD ANIMAL roll passed. Blitz selected. 10 moved (MP) to ( 15, 4 ) 10 moved (MP) to ( 16, 4 ) 107 blocked. HORNS used. Horny Babes , Choose a block die. POW Legsnappa is knocked over. Player pushed to (18, 4) 107 moved (MP) to ( 18, 4 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Legsnappa has been knocked prone. 107: status changed from 0 to 1. 10 moved (MP) to ( 17, 4 ) Move ended for Kalima the Destructor [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies Select an action for GinsuFest 7: Select an action for GinsuFest 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 1 ) 7 moved (MP) to ( 16, 1 ) Move ended for GinsuFest Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 3 ) 3 moved (MP) to ( 16, 3 ) Move ended for Mistress of Ouchies Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 9 ) Move ended for Stabbing Payne Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 12 ) Move ended for Bride of Nuffle Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 11, 7 ) 5 moved (MP) to ( 12, 8 ) 5 moved (MP) to ( 13, 9 ) 5 moved (MP) to ( 14, 10 ) 5 moved (MP) to ( 15, 10 ) Move ended for Meatpuppet Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 1 [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Braynzpilla 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Legsnappa 102: Select an action for Krotchkik Select an action for Krotchkik 102: Select an action for Krotchkik Select an action for Krotchkik 111: Select an action for Gazbagg Select an action for Gazbagg 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 9 ) 111 moved (MP) to ( 16, 9 ) Move ended for Gazbagg 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: Select an action for Bonecrusha Select an action for Bonecrusha 102: Select an action for Krotchkik Select an action for Krotchkik 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 14 ) 102 moved (MP) to ( 16, 14 ) 102 moved (MP) to ( 15, 14 ) 102 moved (MP) to ( 14, 13 ) 102 moved (MP) to ( 15, 12 ) Move ended for Krotchkik 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Skullcrakk Player pushed to (14, 11) 9 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 16, 12 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 16, 11 ) 9 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Bride of Nuffle is knocked over. Player pushed to (15, 10) 9 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Bride of Nuffle has been knocked prone. 9: status changed from 0 to 1. 106 moved (MP) to ( 15, 11 ) Move ended for Bonecrusha [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Nekkcrakka Stabbing Payne is knocked over. Player pushed to (15, 9) 12 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Stabbing Payne has been knocked prone. 12: status changed from 0 to 1. 113 moved (MP) to ( 15, 9 ) [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Hartzblud TARGET: 2 --- ROLL: 6 + 0 = 6 Hartzblud slips past his opponent(s) unhindered. 115 moved (MP) to ( 19, 7 ) 115 moved (MP) to ( 19, 8 ) 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 19, 10 ) Move ended for Hartzblud [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 1 ) Move ended for Spleenlik 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Throatrip Player pushed to (14, 3) 3 moved (MP) to ( 15, 3 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 114: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Bunky Leddbutt Mad Howlers: All players have moved. Player pushed to (14, 7) 1 moved (MP) to ( 15, 7 ) 114 moved (MP) to ( 16, 7 ) Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Stabbing Payne Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Bride of Nuffle Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 6 ) Move ended for UNHOLY TERROR Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true Block selected. 114 blocked. Horny Babes , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (17, 7) 114 moved (MP) to ( 17, 7 ) 1 moved (MP) to ( 16, 7 ) Block selected. 114 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (18, 7) 114 moved (MP) to ( 18, 7 ) 1 moved (MP) to ( 17, 7 ) Move ended for Poison Ivy [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 113 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Racy Bitz Nekkcrakka is knocked over. Player pushed to (16, 10) 113 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Nekkcrakka has been knocked prone. 113: status changed from 0 to 1. 4 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true Block selected. 111 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Meatpuppet Gazbagg is knocked over. Player pushed to (17, 9) 111 moved (MP) to ( 17, 9 ) CLAW used on armor roll. (4, 3) + 2, (0, 0) + 0, 0: Gazbagg has been knocked prone. 111: status changed from 0 to 1. [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Blitz selected. 106 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Bonecrusha is knocked over. Player pushed to (16, 11) 106 moved (MP) to ( 16, 11 ) (5, 2) + 0, (0, 0) + 0, 0: Bonecrusha has been knocked prone. 106: status changed from 0 to 1. 11 moved (MP) to ( 13, 12 ) DODGE FINAL RESULT: Bloody Bombshell TARGET: 2 --- ROLL: 5 + 0 = 5 Bloody Bombshell slips past his opponent(s) unhindered. 11 moved (MP) to ( 13, 13 ) 11 moved (MP) to ( 14, 14 ) 11 moved (MP) to ( 15, 14 ) Move ended for Bloody Bombshell [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 12 ) 8 moved (MP) to ( 13, 13 ) 8 moved (MP) to ( 14, 14 ) 8 moved (MP) to ( 15, 13 ) Move ended for TaeraTak Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 3 ) Move ended for Mistress of Ouchies Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (2) WILD ANIMAL roll passed. Block selected. 107 blocked. Horny Babes , Choose a block die. SKULL Move ended for Kalima the Destructor Kalima the Destructor is knocked over. (4, 2) + 0, (0, 0) + 0, 0: Kalima the Destructor has been knocked prone. 10: status changed from 0 to 1. Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 2 [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Krotchkik TaeraTak is knocked over. Player pushed to (15, 14) 8 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: TaeraTak has been knocked prone. 8: status changed from 0 to 1. 102 moved (MP) to ( 15, 13 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Nekkcrakka 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Bonecrusha 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 16, 8 ) Move ended for Gazbagg 112: Select an action for Braynzpilla Select an action for Braynzpilla 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 17, 6 ) Move ended for Legsnappa 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Braynzpilla Poison Ivy saved by block skill. Braynzpilla saved by block skill. [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 11 ) 115 moved (MP) to ( 17, 12 ) 115 moved (MP) to ( 17, 13 ) 115 moved (MP) to ( 16, 14 ) Move ended for Hartzblud 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 13 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 15) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, 0: Bloody Bombshell has been stunned. 11: status changed from 0 to 0. 11 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Ball throw-in: 5, 8 (14, 14) Ball moved to ( 21, 7 ) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 20, 8 ) 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 14, 12 ) Move ended for Skullcrakk [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Spleenlik Player pushed to (14, 2) 7 moved (MP) to ( 15, 2 ) 105 moved (MP) to ( 16, 1 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Bunky Leddbutt Poison Ivy is knocked over. Player pushed to (13, 7) 1 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Poison Ivy has been knocked prone. 1: status changed from 0 to 1. 114 moved (MP) to ( 17, 7 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Throatrip Mad Howlers: All players have moved. Mistress of Ouchies is knocked over. Player pushed to (14, 3) 3 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone. 3: status changed from 0 to 1. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. POW/SKULL Move ended for UNHOLY TERROR Braynzpilla saved by block skill. UNHOLY TERROR saved by block skill. [Game Saved] Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 111 blocked. Horny Babes , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Gazbagg is knocked over. Player pushed to (16, 9) 111 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (0, 0) + 0, 0: Gazbagg has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 16, 8 ) Move ended for Poison Ivy [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 113 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for Racy Bitz Player pushed to (17, 10) 113 moved (MP) to ( 17, 10 ) 4 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 13, 14 ) DODGE FINAL RESULT: TaeraTak TARGET: 3 --- ROLL: 4 + 0 = 4 TaeraTak slips past his opponent(s) unhindered. 8 moved (MP) to ( 12, 13 ) 8 moved (MP) to ( 13, 12 ) Move ended for TaeraTak [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 16, 3 ) Move ended for Mistress of Ouchies Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 10 ) 9 moved (MP) to ( 12, 9 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 10, 8 ) 9 moved (MP) to ( 9, 8 ) GET BALL FINAL RESULT: Bride of Nuffle TARGET: 3 --- ROLL: 5 + 0 = 5 9 moved (MP) to ( 10, 8 ) Pass selected. SHORT PASS PASS FINAL RESULT: Bride of Nuffle TARGET: 4 --- ROLL: 6 Move ended for Bride of Nuffle Ball moved to ( 14, 9 ) GET BALL FINAL RESULT: Stabbing Payne TARGET: 3 --- ROLL: 1 + 0 = 1 Scatter roll: 6 Ball moved to ( 14, 10 ) Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 3 [Game Saved] 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Gazbagg 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (14, 9) 5 moved (MP) to ( 15, 9 ) 106 moved (MP) to ( 15, 10 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 7 ) Move ended for Legsnappa 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Braynzpilla Player pushed to (15, 5) 2 moved (MP) to ( 14, 5 ) 112 moved (MP) to ( 15, 6 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bunky Leddbutt Player pushed to (14, 8) 1 moved (MP) to ( 15, 8 ) 114 moved (MP) to ( 16, 8 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Nekkcrakka Player pushed to (14, 11) 4 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 16, 10 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 12 ) 4 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Racy Bitz is knocked over. Player pushed to (15, 10) 4 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 15, 9 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Stabbing Payne TARGET: 5 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Racy Bitz has been knocked prone. 4: status changed from 0 to 1. 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 11 ) Move ended for Krotchkik [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Skullcrakk TaeraTak is knocked over. Player pushed to (17, 11) 8 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: TaeraTak has been knocked prone. 8: status changed from 0 to 1. 103 moved (MP) to ( 13, 12 ) [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 13 ) 115 moved (MP) to ( 18, 12 ) 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 20, 10 ) 115 moved (MP) to ( 19, 10 ) Move ended for Hartzblud 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Throatrip Player pushed to (14, 3) 3 moved (MP) to ( 15, 3 ) 104 moved (MP) to ( 16, 3 ) [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Spleenlik Mad Howlers: All players have moved. GinsuFest is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (3, 4) + 1, (0, 0) + 0, 0: GinsuFest has been knocked prone. 7: status changed from 0 to 1. Spleenlik saved by block skill. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 8 ) 9 moved (MP) to ( 12, 7 ) 9 moved (MP) to ( 13, 7 ) 9 moved (MP) to ( 14, 7 ) Move ended for Bride of Nuffle Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for UNHOLY TERROR Braynzpilla is knocked over. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) (5, 3) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. 2 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for GinsuFest 7: Select an action for GinsuFest 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for GinsuFest Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Racy Bitz Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for TaeraTak Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true Block selected. 111 blocked. Horny Babes , Choose a block die. POW Move ended for Poison Ivy Gazbagg is knocked over. Player pushed to (17, 9) 111 moved (MP) to ( 17, 9 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Gazbagg has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (6) WILD ANIMAL roll passed. 10: status changed from 6 to 4. Blitz selected. 104 blocked. Horny Babes , Choose a block die. POW Throatrip is knocked over. Player pushed to (16, 2) 104 moved (MP) to ( 16, 2 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Throatrip has been knocked prone. 104: status changed from 0 to 1. 10 moved (MP) to ( 16, 3 ) Move ended for Kalima the Destructor [Game Saved] Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 8 ) DODGE FINAL RESULT: Stabbing Payne TARGET: 3 --- ROLL: 5 + 0 = 5 Stabbing Payne slips past his opponent(s) unhindered. 12 moved (MP) to ( 13, 7 ) 12 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 14, 4 ) Hand off selected. Move ended for Stabbing Payne Ball moved to ( 15, 3 ) GET BALL FINAL RESULT: Mistress of Ouchies TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 4 ) 3 moved (MP) to ( 17, 4 ) 3 moved (MP) to ( 18, 4 ) 3 moved (MP) to ( 19, 4 ) 3 moved (MP) to ( 20, 4 ) 3 moved (MP) to ( 21, 4 ) Move ended for Mistress of Ouchies Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 5 moved (MP) to ( 14, 8 ) DODGE FINAL RESULT: Meatpuppet TARGET: 3 --- ROLL: 5 + 0 = 5 Meatpuppet slips past his opponent(s) unhindered. 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 14, 6 ) 5 moved (MP) to ( 15, 5 ) 5 moved (MP) to ( 16, 5 ) 5 moved (MP) to ( 17, 5 ) 5 moved (MP) to ( 18, 5 ) Move ended for Meatpuppet Horny Babes: All players have moved. Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 4 [Game Saved] Sending Team File... Done Sending File 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Gazbagg 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Bonecrusha Poison Ivy is knocked over. Player pushed to (12, 8) 1 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Poison Ivy has been knocked prone. 1: status changed from 0 to 1. [Game Saved] Sending Team File... Done Sending File 115: Select an action for Hartzblud Select an action for Hartzblud Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 10 ) 113 moved (MP) to ( 18, 9 ) 113 moved (MP) to ( 19, 8 ) 113 moved (MP) to ( 20, 7 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 20, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 113 moved (MP) to ( 21, 5 ) Move ended for Nekkcrakka [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 21, 8 ) 115 moved (MP) to ( 22, 7 ) 115 moved (MP) to ( 22, 6 ) 115 moved (MP) to ( 22, 5 ) 3 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (9, 4) 3 moved (MP) to ( 20, 4 ) 115 moved (MP) to ( 21, 4 ) Move ended for Hartzblud [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 1 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Spleenlik TARGET: 3 --- ROLL: 5 + 0 = 5 Spleenlik slips past his opponent(s) unhindered. 105 moved (MP) to ( 18, 2 ) 105 moved (MP) to ( 19, 2 ) 105 moved (MP) to ( 18, 3 ) 105 moved (MP) to ( 19, 4 ) Move ended for Spleenlik [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 7 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 19, 6 ) Move ended for Bunky Leddbutt [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Skullcrakk knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Skullcrakk TARGET: 2 --- ROLL: 3 + 0 = 3 Skullcrakk slips past his opponent(s) unhindered. Verified Opponent Roll = 3 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 3 + 6 ma Dodger ROLL: 2 + 6 ma SHADOWING successful. 8 moved (MP) to ( 13, 12 ) Move ended for Skullcrakk [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Krotchkik TaeraTak saved by block skill. Krotchkik saved by block skill. [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Braynzpilla 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Legsnappa Player pushed to (15, 6) 2 moved (MP) to ( 14, 6 ) 107 moved (MP) to ( 15, 6 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 17, 1 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Throatrip TARGET: 3 --- ROLL: 5 + 0 = 5 Throatrip slips past his opponent(s) unhindered. 104 moved (MP) to ( 18, 2 ) 104 moved (MP) to ( 19, 2 ) Verified Opponent Roll = 1 (1) Throatrip trips and falls trying to go for it! Move ended for Throatrip Mad Howlers: All players have moved. 104 moved (MP) to ( 20, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Throatrip has been knocked prone. 104: status changed from 0 to 1. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 18, 7 ) DODGE BEFORE RE_ROLL: Poison Ivy knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Poison Ivy TARGET: 4 --- ROLL: 6 + 0 = 6 Poison Ivy slips past his opponent(s) unhindered. 114 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Bunky Leddbutt is knocked over. Player pushed to (20, 6) 114 moved (MP) to ( 20, 6 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. 1 moved (MP) to ( 19, 6 ) Move ended for Poison Ivy [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 102 blocked. Horny Babes , Choose a block die. POW Move ended for Racy Bitz Krotchkik is knocked over. Player pushed to (15, 12) 102 moved (MP) to ( 15, 12 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (6, 1) + 1, 0: Krotchkik has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 8 ) 4 moved (MP) to ( 14, 11 ) [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Block selected. 103 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for TaeraTak Skullcrakk is knocked over. Player pushed to (15, 12) 103 moved (MP) to ( 15, 12 ) (3, 6) + 0, (0, 0) + 0, 0: Skullcrakk has been knocked prone. 103: status changed from 0 to 1. 8 moved (MP) to ( 14, 12 ) [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 107 blocked. Horny Babes , Choose a block die. POW Move ended for UNHOLY TERROR Legsnappa is knocked over. Player pushed to (16, 7) 107 moved (MP) to ( 16, 7 ) (2, 6) + 0, (0, 0) + 0, 0: Legsnappa has been knocked prone. 107: status changed from 0 to 1. 2 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for GinsuFest 7: Select an action for GinsuFest 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 2 ) 7 moved (MP) to ( 17, 2 ) 7 moved (MP) to ( 18, 2 ) 7 moved (MP) to ( 19, 3 ) Move ended for GinsuFest Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true Block selected. 105 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Meatpuppet Spleenlik is knocked over. Player pushed to (21, 3) Player 104 pushed to (21, 3) 104 moved (MP) to ( 21, 3 ) Player pushed to (20, 3) 105 moved (MP) to ( 20, 3 ) CLAW used on armor roll. (2, 3) + 2, (0, 0) + 0, 0: Spleenlik has been knocked prone. 105: status changed from 0 to 1. 5 moved (MP) to ( 19, 4 ) [Game Saved] Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 6 ) 9 moved (MP) to ( 14, 5 ) 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 17, 4 ) 9 moved (MP) to ( 18, 3 ) Move ended for Bride of Nuffle Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 4 ) 12 moved (MP) to ( 16, 4 ) 12 moved (MP) to ( 17, 5 ) Move ended for Stabbing Payne Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (3) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Hand off selected. Move ended for Mistress of Ouchies Horny Babes: All players have moved. Ball moved to ( 19, 4 ) GET BALL FINAL RESULT: Meatpuppet TARGET: 3 --- ROLL: 5 + 0 = 5 Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 5 [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Spleenlik 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Throatrip 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Nekkcrakka 7 blocked. Player pushed to (10, 2) 7 moved (MP) to ( 19, 2 ) Player pushed to (10, 3) 3 moved (MP) to ( 19, 3 ) 113 moved (MP) to ( 20, 4 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Skullcrakk 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Legsnappa 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Bonecrusha Racy Bitz is knocked over. Player pushed to (16, 12) 4 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Racy Bitz has been knocked prone. 4: status changed from 0 to 1. 106 moved (MP) to ( 14, 11 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Move ended for Braynzpilla Stabbing Payne is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Stabbing Payne has been knocked prone. 12: status changed from 0 to 1. Braynzpilla saved by block skill. [Game Saved] 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 17, 6 ) 111 moved (MP) to ( 18, 5 ) Move ended for Gazbagg 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Verified Opponent Roll = 3 (3) REALLY STUPID roll fails! Verified Opponent Roll = 2 PRO Roll(2) - PRO fails Move ended for Bunky Leddbutt 114: tackle zone state changed to false [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 20, 5 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Meatpuppet is knocked over. Player pushed to (11, 4) 5 moved (MP) to ( 18, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (5, 5) + 0, (2, 5) + 0, 0: Meatpuppet has been stunned. 5: status changed from 3 to 2. 115 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 6 Ball moved to ( 11, 5 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Gazbagg TARGET: 5 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 11, 4 ) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 10, 5 ) 115 moved (MP) to ( 20, 5 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Hartzblud TARGET: 3 --- ROLL: 2 + 0 = 2 Hartzblud is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Hartzblud has been knocked prone. Move ended for Hartzblud Mad Howlers: All players have moved. 115: status changed from 0 to 1. Mad Howlers turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Meatpuppet rolls over. Horny Babes start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Stabbing Payne Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true Block selected. 111 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (17, 4) 111 moved (MP) to ( 17, 4 ) 1 moved (MP) to ( 18, 5 ) Block selected. 111 blocked. Horny Babes , Choose a block die. POW/SKULL Move ended for Poison Ivy Gazbagg saved by block skill. Poison Ivy saved by block skill. [Game Saved] Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (3) WILD ANIMAL roll passed. Block selected. 111 blocked. Horny Babes , Choose a block die. POW Move ended for Kalima the Destructor Gazbagg is knocked over. Player pushed to (19, 5) Player 5 pushed to (19, 5) 5 moved (MP) to ( 19, 5 ) Player pushed to (18, 4) 111 moved (MP) to ( 18, 4 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (6, 1) + 1, 0: Gazbagg has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 9 ) 10 moved (MP) to ( 17, 4 ) Scatter roll: 4 Ball moved to ( 20, 5 ) Scatter roll: 8 Ball moved to ( 19, 5 ) Scatter roll: 2 Ball moved to ( 19, 4 ) [Game Saved] Select an action for GinsuFest 7: Select an action for GinsuFest Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies Select an action for GinsuFest 7: Select an action for GinsuFest 7: tackle zone state changed to true Block selected. 105 blocked. Horny Babes , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Move ended for GinsuFest Spleenlik is knocked over. Player pushed to (21, 4) 105 moved (MP) to ( 21, 4 ) (5, 2) + 0, (0, 0) + 0, 0: Spleenlik has been knocked prone. 105: status changed from 0 to 1. 7 moved (MP) to ( 20, 3 ) [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Block selected. 113 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Mistress of Ouchies Player pushed to (21, 5) 113 moved (MP) to ( 21, 5 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 3 moved (MP) to ( 20, 4 ) [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Racy Bitz Select an action for TaeraTak 8: Select an action for TaeraTak Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 107 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for UNHOLY TERROR Player pushed to (17, 8) 107 moved (MP) to ( 17, 8 ) 2 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 19, 4 ) GET BALL FINAL RESULT: Bride of Nuffle TARGET: 3 --- ROLL: 4 + 0 = 4 9 moved (MP) to ( 19, 3 ) 9 moved (MP) to ( 19, 2 ) 9 moved (MP) to ( 20, 1 ) 9 moved (MP) to ( 21, 1 ) 9 moved (MP) to ( 22, 1 ) Move ended for Bride of Nuffle Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 6 [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Spleenlik 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Hartzblud 112: Select an action for Braynzpilla Select an action for Braynzpilla 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Nekkcrakka Mistress of Ouchies is knocked over. Player pushed to (10, 4) 3 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone. 3: status changed from 0 to 1. 113 moved (MP) to ( 20, 4 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 21, 5 ) Move ended for Bunky Leddbutt [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 22, 3 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Throatrip knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Throatrip TARGET: 3 --- ROLL: 1 + 0 = 1 Throatrip is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (6, 6) + 0, (2, 3) + 0, 0: Throatrip has been stunned. 104: status changed from 4 to 2. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. 5: status changed from 6 to 4. Normal move selected. Move ended for Meatpuppet Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Mistress of Ouchies Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 23, 1 ) 9 moved (MP) to ( 24, 1 ) 9 moved (MP) to ( 25, 1 ) 9 moved (MP) to ( 26, 1 ) 9 moved (MP) to ( 27, 1 ) Bride of Nuffle scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=18,y=5] : current status = 4 1 : current square = java.awt.Point[x=18,y=5] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=18,y=5] 1 : current status = 0 1 : current square = java.awt.Point[x=18,y=5] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=16,y=7] : current status = 0 2 : current square = java.awt.Point[x=16,y=7] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=16,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=16,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=19,y=4] : current status = 4 3 : current square = java.awt.Point[x=19,y=4] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=4] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=4] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=13,y=12] : current status = 4 4 : current square = java.awt.Point[x=13,y=12] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=13,y=12] 4 : current status = 0 4 : current square = java.awt.Point[x=13,y=12] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=4] 5 : current square = java.awt.Point[x=19,y=5] : current status = 4 5 : current square = java.awt.Point[x=19,y=5] : current status = 4 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=19,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=19,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=0,y=5] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=20,y=3] : current status = 4 7 : current square = java.awt.Point[x=20,y=3] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=20,y=3] 7 : current status = 0 7 : current square = java.awt.Point[x=20,y=3] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=14,y=12] : current status = 4 8 : current square = java.awt.Point[x=14,y=12] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=12] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=12] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=0] 9 : current square = java.awt.Point[x=27,y=1] : current status = 4 9 : current square = java.awt.Point[x=27,y=1] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=27,y=1] 9 : current status = 0 9 : current square = java.awt.Point[x=27,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=1] 10 : current square = java.awt.Point[x=17,y=4] : current status = 4 10 : current square = java.awt.Point[x=17,y=4] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=17,y=4] 10 : current status = 0 10 : current square = java.awt.Point[x=17,y=4] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=2] 11 : current square = java.awt.Point[x=0,y=0] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=0] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=0] 12 : current square = java.awt.Point[x=17,y=5] : current status = 4 12 : current square = java.awt.Point[x=17,y=5] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=17,y=5] 12 : current status = 0 12 : current square = java.awt.Point[x=17,y=5] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=8] : current status = 7 102 : current status = 7 (4) Krotchkik regains consciousness. 102: status changed from 7 to 0. 102 : current square = java.awt.Point[x=29,y=8] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=5] 103 : current square = java.awt.Point[x=15,y=12] : current status = 0 103 : current square = java.awt.Point[x=15,y=12] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=12] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=12] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=6] 104 : current square = java.awt.Point[x=22,y=3] : current status = 2 104 : current square = java.awt.Point[x=22,y=3] : current status = 2 104: status changed from 2 to 0. 104 : set status normal, current square = java.awt.Point[x=22,y=3] 104 : current status = 0 104 : current square = java.awt.Point[x=22,y=3] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=7] 105 : current square = java.awt.Point[x=21,y=4] : current status = 0 105 : current square = java.awt.Point[x=21,y=4] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=21,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=21,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=0] 106 : current square = java.awt.Point[x=14,y=11] : current status = 0 106 : current square = java.awt.Point[x=14,y=11] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=14,y=11] 106 : current status = 0 106 : current square = java.awt.Point[x=14,y=11] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=1] 107 : current square = java.awt.Point[x=17,y=8] : current status = 0 107 : current square = java.awt.Point[x=17,y=8] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=17,y=8] 107 : current status = 0 107 : current square = java.awt.Point[x=17,y=8] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=2] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=2] 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=3] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=3] 111 : current square = java.awt.Point[x=29,y=9] : current status = 7 111 : current status = 7 (6) Gazbagg regains consciousness. 111: status changed from 7 to 0. 111 : current square = java.awt.Point[x=29,y=9] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=16,y=6] : current status = 0 112 : current square = java.awt.Point[x=16,y=6] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=16,y=6] 112 : current status = 0 112 : current square = java.awt.Point[x=16,y=6] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=4] 113 : current square = java.awt.Point[x=20,y=4] : current status = 0 113 : current square = java.awt.Point[x=20,y=4] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=20,y=4] 113 : current status = 0 113 : current square = java.awt.Point[x=20,y=4] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=5] 114 : current square = java.awt.Point[x=21,y=5] : current status = 0 114 : current square = java.awt.Point[x=21,y=5] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=21,y=5] 114 : current status = 0 114 : current square = java.awt.Point[x=21,y=5] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=6] 115 : current square = java.awt.Point[x=20,y=5] : current status = 0 115 : current square = java.awt.Point[x=20,y=5] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=20,y=5] 115 : current status = 0 115 : current square = java.awt.Point[x=20,y=5] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=7] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Horny Babes Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 12, 7 ) 5 moved (SP) to ( 9, 5 ) 8 moved (SP) to ( 9, 9 ) 11 moved (SP) to ( 12, 3 ) 3 moved (SP) to ( 12, 11 ) 9 moved (SP) to ( 12, 2 ) 7 moved (SP) to ( 12, 12 ) 10 moved (SP) to ( 12, 6 ) 12 moved (SP) to ( 12, 8 ) Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 15, 9 ) 107 moved (SP) to ( 15, 5 ) 103 moved (SP) to ( 15, 13 ) 105 moved (SP) to ( 15, 12 ) 102 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 15, 8 ) 101 moved (SP) to ( 22, 7 ) 115 moved (SP) to ( 23, 8 ) 101 moved (SP) to ( 16, 7 ) 115 moved (SP) to ( 22, 7 ) 101 moved (SP) to ( 18, 7 ) 112 moved (SP) to ( 16, 6 ) 107 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 5 ) 109 moved (SP) to ( 16, 10 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) *** Setup end *** Horny Babes Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 3) Kickoff Roll (2+5) = Changing Weather Weather roll(3+2) Current Weather: Nice Kick result. Direction: 3 Distance: 5 Ball placed at (22, 3) Touchback!! Waiting for Mad Howlers to give the ball to a member of their team on the field. Ball moved to ( 11, 7 ) [Game Saved] Ball in play. Waiting for Mad Howlers to finish TURN: 7 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 12 ) Move ended for Blackgums 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 14 ) 105 moved (MP) to ( 12, 14 ) 105 moved (MP) to ( 11, 13 ) 7 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL GinsuFest is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (3, 6) + 0, (6, 3) + 1, 3: GinsuFest has been badly hurt! 7: status changed from 0 to 8. Spleenlik saved by block skill. 7 moved (SP) to ( 0, 11 ) 105 moved (MP) to ( 10, 12 ) Move ended for Spleenlik [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 13 ) 103 moved (MP) to ( 13, 13 ) 103 moved (MP) to ( 12, 13 ) 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 10, 13 ) 103 moved (MP) to ( 9, 13 ) Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 8, 13 ) Move ended for Skullcrakk [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (16, 8) 4 moved (MP) to ( 13, 8 ) 106 moved (MP) to ( 14, 9 ) [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 11 ) 102 moved (MP) to ( 14, 12 ) 102 moved (MP) to ( 13, 13 ) 102 moved (MP) to ( 12, 13 ) 102 moved (MP) to ( 11, 13 ) 102 moved (MP) to ( 10, 13 ) Verified Opponent Roll = 1 (1) Krotchkik trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 9, 12 ) Move ended for Krotchkik [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 8 ) 115 moved (MP) to ( 20, 9 ) 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 17, 9 ) Move ended for Hartzblud 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Legsnappa Poison Ivy saved by block skill. Legsnappa saved by block skill. [Game Saved] 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 8 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 13 ) Move ended for Blackheart 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bunky Leddbutt Player pushed to (16, 6) 1 moved (MP) to ( 13, 6 ) 114 moved (MP) to ( 14, 7 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 14, 10 ) 104 moved (MP) to ( 13, 11 ) Move ended for Throatrip 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Braynzpilla Mad Howlers: All players have moved. UNHOLY TERROR saved by block skill. Braynzpilla saved by block skill. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Racy Bitz 4: Select an action for Racy Bitz Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 14, 4 ) Move ended for Bloody Bombshell Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 107 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for UNHOLY TERROR Player pushed to (16, 7) 107 moved (MP) to ( 16, 7 ) 2 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true Block selected. 114 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (15, 8) 114 moved (MP) to ( 15, 8 ) 1 moved (MP) to ( 14, 7 ) Block selected. 114 blocked. Horny Babes , Choose a block die. POW Move ended for Poison Ivy Bunky Leddbutt is knocked over. Player pushed to (16, 9) 114 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. 1 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 106 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Racy Bitz Bonecrusha is knocked over. Player pushed to (15, 10) 106 moved (MP) to ( 15, 10 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (4, 4) + 1, 0: Bonecrusha has been knocked out. 106: status changed from 0 to 7. 106 moved to dugout ( 29, 8 ) 4 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 9 ) 12 moved (MP) to ( 13, 10 ) Move ended for Stabbing Payne Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. Blitz selected. 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 11, 7 ) 5 moved (MP) to ( 11, 8 ) 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 12, 10 ) 104 blocked. HORNS used. Horny Babes , Choose a block die. PUSHBACK Player pushed to (14, 12) 104 moved (MP) to ( 14, 12 ) 5 moved (MP) to ( 13, 11 ) Move ended for Meatpuppet [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Block selected. 109 blocked. Horny Babes , Choose a block die. POW/SKULL Move ended for Mistress of Ouchies Blackgums saved by block skill. Mistress of Ouchies saved by block skill. [Game Saved] Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (2) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 10 ) 8 moved (MP) to ( 7, 11 ) 8 moved (MP) to ( 6, 12 ) 8 moved (MP) to ( 7, 13 ) Move ended for TaeraTak Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 3 ) 9 moved (MP) to ( 12, 4 ) 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 11, 6 ) 9 moved (MP) to ( 11, 7 ) 9 moved (MP) to ( 11, 8 ) Move ended for Bride of Nuffle Horny Babes: All players have moved. Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 8 [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 8, 11 ) 102 moved (MP) to ( 7, 11 ) 102 moved (MP) to ( 6, 11 ) 102 moved (MP) to ( 5, 11 ) 102 moved (MP) to ( 4, 11 ) 102 moved (MP) to ( 3, 11 ) Verified Opponent Roll = 1 (1) Krotchkik trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 2, 11 ) Move ended for Krotchkik [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 9, 12 ) 105 moved (MP) to ( 8, 12 ) 8 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL TaeraTak saved by block skill. Spleenlik saved by block skill. Move ended for Spleenlik [Game Saved] 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 13 ) 101 moved (MP) to ( 11, 13 ) 101 moved (MP) to ( 10, 13 ) 101 moved (MP) to ( 9, 12 ) 101 moved (MP) to ( 8, 11 ) 101 moved (MP) to ( 7, 11 ) Pass selected. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. STRONG ARM skill used. QUICK PASS Verified Opponent Roll = 4 PASS FINAL RESULT: Blackheart TARGET: 3 --- ROLL: 4 + 1Qp = 5 Ball moved to ( 27, 11 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Krotchkik TARGET: 3 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 26, 12 ) Mad Howlers turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 6 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 7 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 28, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 6 (6) Bonecrusha regains consciousness. 106: status changed from 7 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 3 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 4 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 5 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 3 ) 114: status changed from 1 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 7 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 6 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) Starting second half. Horny Babes Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 1 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 11, 4 ) 2 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 9, 10 ) 8 moved (SP) to ( 9, 4 ) 10 moved (SP) to ( 12, 5 ) 3 moved (SP) to ( 12, 11 ) 11 moved (SP) to ( 12, 3 ) 12 moved (SP) to ( 11, 1 ) 9 moved (SP) to ( 11, 13 ) 10 moved (SP) to ( 12, 7 ) 9 moved (SP) to ( 11, 7 ) 10 moved (SP) to ( 11, 13 ) 9 moved (SP) to ( 12, 7 ) 11 moved (SP) to ( 10, 3 ) 12 moved (SP) to ( 12, 3 ) 11 moved (SP) to ( 11, 1 ) 11 moved (SP) to ( 11, 2 ) 10 moved (SP) to ( 11, 12 ) Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 5 ) 105 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 10 ) 113 moved (SP) to ( 15, 4 ) 113 moved (SP) to ( 28, 6 ) 111 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 28, 5 ) 113 moved (SP) to ( 15, 4 ) 116 moved (SP) to ( 16, 7 ) 116 moved (SP) to ( 17, 7 ) 116 moved (SP) to ( 16, 7 ) 101 moved (SP) to ( 23, 7 ) 104 moved (SP) to ( 17, 4 ) 103 moved (SP) to ( 17, 10 ) 109 moved (SP) to ( 28, 0 ) 111 moved (SP) to ( 28, 1 ) 115 moved (SP) to ( 28, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 4 ) *** Setup end *** Horny Babes Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 3) Kickoff Roll (2+5) = Changing Weather Weather roll(6+5) Current Weather: Pouring Rain Kick result. Direction: 2 Distance: 5 Ball placed at (21, 3) Touchback!! Waiting for Mad Howlers to give the ball to a member of their team on the field. Ball moved to ( 6, 7 ) [Game Saved] Ball in play. Waiting for Mad Howlers to finish TURN: 1 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 22, 7 ) 101 moved (MP) to ( 21, 7 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 19, 7 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 17, 7 ) Move ended for Blackheart 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Braynzpilla Player pushed to (15, 8) 4 moved (MP) to ( 14, 8 ) [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bonecrusha Racy Bitz is knocked over. Player pushed to (16, 8) 4 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Racy Bitz has been knocked prone. 4: status changed from 0 to 1. 106 moved (MP) to ( 14, 8 ) [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Krotchkik Player pushed to (16, 6) 2 moved (MP) to ( 13, 6 ) 102 moved (MP) to ( 14, 5 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Legsnappa Poison Ivy is knocked over. Player pushed to (16, 7) 1 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Poison Ivy has been knocked prone. 1: status changed from 0 to 1. 107 moved (MP) to ( 14, 7 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 8 ) 114 moved (MP) to ( 14, 9 ) 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 13, 10 ) Move ended for Bunky Leddbutt [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 9 ) 105 moved (MP) to ( 13, 9 ) Move ended for Spleenlik 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 11 ) 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 14, 12 ) 103 moved (MP) to ( 13, 12 ) 3 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Mistress of Ouchies is knocked over. Player pushed to (18, 10) 3 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone. 3: status changed from 0 to 1. 103 moved (MP) to ( 14, 11 ) Move ended for Skullcrakk [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 4 ) Move ended for Nekkcrakka 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 5 ) 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 4 ) 104 moved (MP) to ( 13, 5 ) Move ended for Throatrip 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart Verified Opponent Roll = 5 TARGET: 4 --- ROLL: 5 The chainsaw started! Move ended for Nobbla Blackwart Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Racy Bitz Select an action for Poison Ivy 1: Select an action for Poison Ivy 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 107 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Legsnappa is knocked over. Player pushed to (15, 7) 107 moved (MP) to ( 15, 7 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Legsnappa has been knocked prone. 107: status changed from 0 to 1. 1 moved (MP) to ( 14, 7 ) Move ended for Poison Ivy [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for Stabbing Payne 12: Select an action for Stabbing Payne 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 14, 4 ) Move ended for Stabbing Payne Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 104 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for UNHOLY TERROR Player pushed to (13, 4) 104 moved (MP) to ( 13, 4 ) 2 moved (MP) to ( 13, 5 ) [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 4 ) 8 moved (MP) to ( 11, 4 ) 8 moved (MP) to ( 12, 4 ) Move ended for TaeraTak Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 2 ) 11 moved (MP) to ( 13, 2 ) 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 15, 3 ) Move ended for Bloody Bombshell Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 12, 9 ) Move ended for Mistress of Ouchies Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (3) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 5 moved (MP) to ( 10, 11 ) 5 moved (MP) to ( 10, 12 ) 5 moved (MP) to ( 11, 13 ) 5 moved (MP) to ( 12, 13 ) 5 moved (MP) to ( 12, 12 ) Move ended for Meatpuppet Select an action for Bride of Nuffle 9: Select an action for Bride of Nuffle 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 8 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 12, 11 ) Move ended for Bride of Nuffle Horny Babes: All players have moved. Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 2 [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Legsnappa 106: Select an action for Bonecrusha Select an action for Bonecrusha 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 11 ) Move ended for Skullcrakk 105: Select an action for Spleenlik Select an action for Spleenlik 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Bonecrusha Racy Bitz is knocked over. Player pushed to (17, 8) 4 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Racy Bitz has been knocked prone. 4: status changed from 0 to 1. 106 moved (MP) to ( 13, 8 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 11 ) 112 moved (MP) to ( 14, 12 ) 112 moved (MP) to ( 13, 13 ) Move ended for Braynzpilla 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 15, 8 ) 1 blocked. CHAINSAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (1, 6) + 3, (3, 5) + 0, 0: Poison Ivy has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 0, 8 ) 116 moved (MP) to ( 15, 9 ) 116 moved (MP) to ( 15, 10 ) 116 moved (MP) to ( 15, 11 ) 116 moved (MP) to ( 15, 12 ) Move ended for Nobbla Blackwart [Game Saved] 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 8 ) 101 moved (MP) to ( 15, 9 ) 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 15, 11 ) Move ended for Blackheart 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 114: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Bunky Leddbutt Mistress of Ouchies is knocked over. Player pushed to (18, 9) 3 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 10 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 12 ) Move ended for Spleenlik 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Throatrip Stabbing Payne is knocked over. Player pushed to (14, 4) 12 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 6) + 0, (6, 4) + 0, 4: Stabbing Payne has been seriously injured!! (32) Broken Jaw - Miss next game 12: status changed from 0 to 9. 104 moved (MP) to ( 14, 4 ) 12 moved (SP) to ( 0, 13 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Nekkcrakka Bloody Bombshell is knocked over. Player pushed to (15, 3) 11 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Bloody Bombshell has been knocked prone. 11: status changed from 0 to 1. 113 moved (MP) to ( 15, 3 ) [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Krotchkik Mad Howlers: All players have moved. Player pushed to (17, 5) 2 moved (MP) to ( 12, 5 ) Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Bloody Bombshell Select an action for Meatpuppet 5: Select an action for Meatpuppet Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (3) WILD ANIMAL roll passed. Blitz selected. 10 moved (MP) to ( 12, 13 ) 105 blocked. HORNS used. Horny Babes , Choose a block die. Big Guys cannot use team rerolls. POW/SKULL Spleenlik saved by block skill. Kalima the Destructor is knocked over. Move ended for Kalima the Destructor MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Kalima the Destructor has been knocked prone. 10: status changed from 0 to 1. Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 3 [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Braynzpilla Meatpuppet is knocked over. Player pushed to (18, 11) 5 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Meatpuppet has been knocked prone. 5: status changed from 0 to 1. 112 moved (MP) to ( 12, 12 ) [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Spleenlik Bride of Nuffle is knocked over. Player pushed to (18, 10) 9 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 (5, 4) + 0, (1, 6) + 1, 0: Bride of Nuffle has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( 0, 9 ) 105 moved (MP) to ( 12, 11 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 11, 12 ) Move ended for Bunky Leddbutt [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 10 ) 103 moved (MP) to ( 11, 10 ) 103 moved (MP) to ( 10, 10 ) 103 moved (MP) to ( 9, 11 ) 103 moved (MP) to ( 8, 12 ) Move ended for Skullcrakk 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 12, 9 ) 106 moved (MP) to ( 11, 10 ) 106 moved (MP) to ( 10, 10 ) 106 moved (MP) to ( 9, 11 ) Move ended for Bonecrusha 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 10 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 11, 10 ) 101 moved (MP) to ( 10, 11 ) 101 moved (MP) to ( 9, 12 ) Move ended for Blackheart 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 8 ) 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 12, 10 ) 107 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 1 (1) Legsnappa trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 10, 11 ) Move ended for Legsnappa [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 10 ) 102 moved (MP) to ( 10, 10 ) Move ended for Krotchkik 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 14, 13 ) 116 moved (MP) to ( 13, 14 ) 116 moved (MP) to ( 12, 14 ) 116 moved (MP) to ( 11, 14 ) 116 moved (MP) to ( 10, 13 ) 116 moved (MP) to ( 9, 13 ) Move ended for Nobbla Blackwart 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Blitz selected. 11 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Bloody Bombshell saved by block skill. Throatrip saved by block skill. Move ended for Throatrip [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Nekkcrakka Mad Howlers: All players have moved. Player pushed to (16, 2) 11 moved (MP) to ( 13, 2 ) 113 moved (MP) to ( 14, 3 ) Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 9, 8 ) 2 moved (MP) to ( 8, 9 ) 2 moved (MP) to ( 8, 10 ) Move ended for UNHOLY TERROR Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 5 ) 8 moved (MP) to ( 10, 6 ) 8 moved (MP) to ( 9, 7 ) 8 moved (MP) to ( 8, 8 ) 8 moved (MP) to ( 7, 9 ) 8 moved (MP) to ( 7, 10 ) (5) Go for it successful. 8 moved (MP) to ( 6, 11 ) (3) Go for it successful. 8 moved (MP) to ( 7, 12 ) Move ended for TaeraTak [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. 5: status changed from 6 to 4. Normal move selected. Move ended for Meatpuppet Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 12, 9 ) 4 moved (MP) to ( 12, 10 ) Move ended for Racy Bitz Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (2) WILD ANIMAL roll passed. 10: status changed from 6 to 4. Blitz selected. 114 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (10, 12) 114 moved (MP) to ( 10, 12 ) 10 moved (MP) to ( 11, 12 ) 114 blocked. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (8, 11) Player 101 pushed to (8, 11) 101 moved (MP) to ( 8, 11 ) Player pushed to (9, 12) 114 moved (MP) to ( 9, 12 ) 10 moved (MP) to ( 10, 12 ) Move ended for Kalima the Destructor [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 10, 8 ) DODGE BEFORE RE_ROLL: Mistress of Ouchies knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Mistress of Ouchies TARGET: 3 --- ROLL: 6 + 0 = 6 Mistress of Ouchies slips past his opponent(s) unhindered. 3 moved (MP) to ( 9, 8 ) 3 moved (MP) to ( 8, 9 ) (3) Go for it successful. 3 moved (MP) to ( 7, 10 ) (4) Go for it successful. 3 moved (MP) to ( 7, 11 ) DODGE FINAL RESULT: Mistress of Ouchies TARGET: 5 --- ROLL: 6 + 0 = 6 Mistress of Ouchies slips past his opponent(s) unhindered. Move ended for Mistress of Ouchies [Game Saved] Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Block selected. 113 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Bloody Bombshell Horny Babes: All players have moved. Nekkcrakka is knocked over. Player pushed to (15, 4) 113 moved (MP) to ( 15, 4 ) (6, 2) + 0, (0, 0) + 0, 0: Nekkcrakka has been knocked prone. 113: status changed from 0 to 1. 11 moved (MP) to ( 14, 3 ) Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 4 [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Nekkcrakka 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 116: tackle zone state changed to true 10 blocked. Chainsaw selected. Move ended for Nobbla Blackwart CHAINSAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (6) Kalima the Destructor is saved by his thick skull (1, 5) + 3, (4, 5) + 0, 0: Kalima the Destructor has been stunned. 10: status changed from 0 to 2. [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Braynzpilla Meatpuppet is knocked over. Player pushed to (18, 10) 5 moved (MP) to ( 11, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Meatpuppet has been knocked prone. 5: status changed from 0 to 1. 112 moved (MP) to ( 11, 11 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 13 ) 114 moved (MP) to ( 9, 14 ) 114 moved (MP) to ( 8, 14 ) 114 moved (MP) to ( 7, 13 ) Move ended for Bunky Leddbutt [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Skullcrakk Player pushed to (23, 12) 8 moved (MP) to ( 6, 12 ) 103 moved (MP) to ( 7, 12 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 9 ) 102 moved (MP) to ( 9, 8 ) 102 moved (MP) to ( 8, 8 ) 102 moved (MP) to ( 7, 8 ) 102 moved (MP) to ( 6, 9 ) 102 moved (MP) to ( 7, 10 ) Move ended for Krotchkik 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Bonecrusha UNHOLY TERROR is knocked over. Player pushed to (22, 9) 2 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: UNHOLY TERROR has been knocked prone. 2: status changed from 0 to 1. 106 moved (MP) to ( 8, 10 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 9, 12 ) 107 moved (MP) to ( 8, 12 ) 3 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW POW Mistress of Ouchies is knocked over. Player pushed to (23, 10) 3 moved (MP) to ( 6, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (4, 6) + 0, (3, 1) + 0, 0: Mistress of Ouchies has been stunned. 3: status changed from 0 to 2. 107 moved (MP) to ( 7, 11 ) Move ended for Legsnappa [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 8, 12 ) 101 moved (MP) to ( 8, 13 ) Move ended for Blackheart 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Spleenlik Player pushed to (16, 9) 4 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 12, 10 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Throatrip Mad Howlers: All players have moved. Player pushed to (14, 2) 11 moved (MP) to ( 15, 2 ) Mad Howlers turn ended. [Game Saved] 3: tackle zone state changed to true 3: status changed from 2 to 1. Mistress of Ouchies rolls over. 10: tackle zone state changed to true 10: status changed from 2 to 1. Kalima the Destructor rolls over. Horny Babes start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Meatpuppet 5: Select an action for Meatpuppet Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 105 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Racy Bitz Spleenlik is knocked over. Player pushed to (12, 11) 105 moved (MP) to ( 12, 11 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Spleenlik has been knocked prone. 105: status changed from 0 to 1. 4 moved (MP) to ( 12, 10 ) [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 102 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (8, 11) 102 moved (MP) to ( 8, 11 ) 2 moved (MP) to ( 7, 10 ) Move ended for UNHOLY TERROR [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. 5: status changed from 6 to 4. Normal move selected. Move ended for Meatpuppet Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 13, 2 ) 11 moved (MP) to ( 12, 3 ) 11 moved (MP) to ( 12, 4 ) 11 moved (MP) to ( 12, 5 ) Move ended for Bloody Bombshell Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Block selected. 103 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK/POW Move ended for TaeraTak Horny Babes: All players have moved. Skullcrakk is knocked over. Player pushed to (8, 12) 103 moved (MP) to ( 8, 12 ) (1, 1) + 0, (0, 0) + 0, 0: Skullcrakk has been knocked prone. 103: status changed from 0 to 1. 8 moved (MP) to ( 7, 12 ) Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 5 [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Skullcrakk 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Krotchkik TaeraTak is knocked over. Player pushed to (23, 12) 8 moved (MP) to ( 6, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: TaeraTak has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 6, 13 ) 114 moved (MP) to ( 5, 12 ) 114 moved (MP) to ( 6, 11 ) Move ended for Bunky Leddbutt [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Legsnappa UNHOLY TERROR is knocked over. Player pushed to (22, 9) 2 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: UNHOLY TERROR has been knocked prone. 2: status changed from 0 to 1. [Game Saved] 116: Select an action for Nobbla Blackwart Select an action for Nobbla Blackwart 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 9, 12 ) 116 moved (MP) to ( 10, 11 ) 5 blocked. CHAINSAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 (1, 5) + 3, (2, 1) + 0, 0: Meatpuppet has been stunned. 5: status changed from 0 to 2. 116 moved (MP) to ( 11, 12 ) 116 moved (MP) to ( 12, 13 ) 116 moved (MP) to ( 13, 12 ) Move ended for Nobbla Blackwart [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Spleenlik 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Braynzpilla Player pushed to (17, 9) 4 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 12, 10 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 5 ) 113 moved (MP) to ( 14, 6 ) 113 moved (MP) to ( 14, 7 ) 113 moved (MP) to ( 13, 8 ) Move ended for Nekkcrakka 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 14, 7 ) 104 moved (MP) to ( 14, 8 ) 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 10 ) Move ended for Throatrip 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 7, 10 ) 106 moved (MP) to ( 6, 9 ) 106 moved (MP) to ( 5, 10 ) 106 moved (MP) to ( 5, 11 ) Move ended for Bonecrusha 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 7, 13 ) 101 moved (MP) to ( 6, 13 ) 101 moved (MP) to ( 5, 13 ) 101 moved (MP) to ( 4, 13 ) 101 moved (MP) to ( 3, 13 ) 101 moved (MP) to ( 2, 13 ) Blackheart scores a touchdown! *** Setup start *** 101: status changed from 4 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 6 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 7 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 28, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 1 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 3 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 4 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Secret Weapon roll for Nobbla Blackwart Target: 8 --- Roll: 6 + 5 = 11 The ref spots the secret weapon and bans the player from the rest of the game! 116: status changed from 0 to 2. Verified Opponent Roll = 3 (3) Poison Ivy stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 5: status changed from 2 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 2 (2) Bride of Nuffle stays UNconscious. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 9 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) Opponent Kicking. Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 8 ) 103 moved (SP) to ( 15, 5 ) 105 moved (SP) to ( 15, 9 ) 101 moved (SP) to ( 22, 7 ) 103 moved (SP) to ( 17, 5 ) 105 moved (SP) to ( 17, 9 ) 103 moved (SP) to ( 15, 5 ) 105 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 16, 4 ) 113 moved (SP) to ( 16, 10 ) 102 moved (SP) to ( 21, 11 ) 104 moved (SP) to ( 21, 10 ) 111 moved (SP) to ( 21, 9 ) 106 moved (SP) to ( 16, 13 ) 107 moved (SP) to ( 16, 1 ) 106 moved (SP) to ( 17, 10 ) 113 moved (SP) to ( 18, 10 ) 107 moved (SP) to ( 17, 5 ) 107 moved (SP) to ( 17, 4 ) 112 moved (SP) to ( 18, 4 ) 104 moved (SP) to ( 17, 1 ) 102 moved (SP) to ( 18, 1 ) 103 moved (SP) to ( 18, 13 ) 105 moved (SP) to ( 17, 13 ) 112 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 18, 10 ) 106 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 18, 10 ) 101 moved (SP) to ( 18, 4 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) Horny Babes Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 14, 3 ) 3 moved (SP) to ( 14, 11 ) 8 moved (SP) to ( 10, 8 ) 5 moved (SP) to ( 10, 5 ) 8 moved (SP) to ( 10, 9 ) 5 moved (SP) to ( 9, 5 ) 8 moved (SP) to ( 9, 9 ) *** Setup end *** Waiting for Mad Howlers to kick off. Ball placed at (22, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Kickoff Roll (5+4) = Brilliant Coaching Mad Howlers: 5 + 3 coaches Horny Babes: 4 + 2 coaches Mad Howlers get an extra re-roll. Verified Opponent Roll = 8 Verified Opponent Roll = 3 Kick result. Direction: 8 Distance: 3 Ball placed at (22, 7) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 18, 6 ) [Game Saved] Ball in play. Horny Babes start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. POW/SKULL Move ended for UNHOLY TERROR Braynzpilla saved by block skill. UNHOLY TERROR saved by block skill. [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 113 blocked. Horny Babes , Choose a block die. PUSHBACK/POW Move ended for Racy Bitz Nekkcrakka is knocked over. Player pushed to (16, 8) 113 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Nekkcrakka has been knocked prone. 113: status changed from 0 to 1. 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (5) WILD ANIMAL roll passed. Block selected. 114 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 15, 7 ) Block selected. 114 blocked. Horny Babes , Choose a block die. POW Move ended for Kalima the Destructor Bunky Leddbutt is knocked over. Player pushed to (17, 7) 114 moved (MP) to ( 17, 7 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. 10 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 11, 7 ) 8 moved (MP) to ( 11, 6 ) GET BALL BEFORE RE_ROLL: TaeraTak dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: TaeraTak TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for TaeraTak Scatter roll: 5 Ball moved to ( 12, 7 ) Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 6 [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Nekkcrakka 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Bunky Leddbutt [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 111: Select an action for Gazbagg Select an action for Gazbagg 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 11 ) 111 moved (MP) to ( 16, 11 ) 111 moved (MP) to ( 15, 10 ) Move ended for Gazbagg 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 16, 12 ) 105 moved (MP) to ( 15, 11 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Mistress of Ouchies is knocked over. Player pushed to (16, 12) 3 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone. 3: status changed from 0 to 1. 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 12, 8 ) Move ended for Spleenlik [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 12 ) 103 moved (MP) to ( 16, 12 ) 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 13, 10 ) 103 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 13, 8 ) Move ended for Skullcrakk [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 11 ) 106 moved (MP) to ( 15, 11 ) 106 moved (MP) to ( 14, 10 ) 106 moved (MP) to ( 14, 9 ) Move ended for Bonecrusha 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 15, 5 ) Move ended for Legsnappa 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Braynzpilla Player pushed to (16, 5) 2 moved (MP) to ( 13, 5 ) 112 moved (MP) to ( 14, 6 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 1 ) 104 moved (MP) to ( 15, 1 ) 104 moved (MP) to ( 14, 1 ) 104 moved (MP) to ( 13, 1 ) 104 moved (MP) to ( 12, 2 ) 104 moved (MP) to ( 12, 3 ) Move ended for Throatrip 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 2 ) 102 moved (MP) to ( 16, 3 ) 102 moved (MP) to ( 16, 4 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 6 ) Move ended for Krotchkik 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 5 ) Move ended for Blackheart Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Horny Babes start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (2) WILD ANIMAL roll passed. Block selected. 102 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (14, 5) 102 moved (MP) to ( 14, 5 ) 10 moved (MP) to ( 15, 6 ) Block selected. 102 blocked. Horny Babes , Choose a block die. PUSHBACK Player pushed to (14, 4) 102 moved (MP) to ( 14, 4 ) 10 moved (MP) to ( 14, 5 ) Move ended for Kalima the Destructor [Game Saved] Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Block selected. 102 blocked. Horny Babes , Choose a block die. POW Move ended for Bloody Bombshell Krotchkik is knocked over. Player pushed to (16, 5) Player 107 pushed to (16, 5) 107 moved (MP) to ( 16, 5 ) Player pushed to (15, 5) 102 moved (MP) to ( 15, 5 ) (6, 5) + 0, (1, 2) + 0, 0: Krotchkik has been stunned. 102: status changed from 0 to 2. 11 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. POW Move ended for UNHOLY TERROR Braynzpilla is knocked over. Player pushed to (15, 7) 112 moved (MP) to ( 15, 7 ) (3, 1) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. 2 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 13, 11 ) 3 moved (MP) to ( 13, 10 ) Move ended for Mistress of Ouchies Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 106 blocked. Horny Babes , Choose a block die. POW Move ended for Racy Bitz Bonecrusha is knocked over. Player pushed to (14, 10) 106 moved (MP) to ( 14, 10 ) MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Bonecrusha has been knocked prone. 106: status changed from 0 to 1. 4 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true VERY LONG LEGS skill used. Blitz selected. 5 moved (MP) to ( 10, 6 ) 5 moved (MP) to ( 11, 7 ) 105 blocked. HORNS used. Horny Babes , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (13, 9) 105 moved (MP) to ( 13, 9 ) 5 moved (MP) to ( 12, 8 ) Move ended for Meatpuppet [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 7 ) GET BALL FINAL RESULT: TaeraTak TARGET: 5 --- ROLL: 3 + 0 = 3 Move ended for TaeraTak Horny Babes: All players have moved. Scatter roll: 6 Ball moved to ( 12, 8 ) GET BALL FINAL RESULT: Meatpuppet TARGET: 7 --- ROLL: 2 + 0 = 2 Scatter roll: 5 Ball moved to ( 13, 9 ) GET BALL FINAL RESULT: Spleenlik TARGET: 8 --- ROLL: 6 + 0 = 6 Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 7 [Game Saved] 102: tackle zone state changed to true 102: status changed from 2 to 1. Krotchkik rolls over. 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Bonecrusha 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Gazbagg Racy Bitz is knocked over. Player pushed to (15, 8) 4 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 (6, 5) + 0, (5, 4) + 0, 0: Racy Bitz has been knocked out. 4: status changed from 0 to 7. 4 moved (SP) to ( 0, 10 ) 111 moved (MP) to ( 14, 9 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: Select an action for Skullcrakk Select an action for Skullcrakk 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Braynzpilla 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 8 ) 113 moved (MP) to ( 14, 8 ) 113 moved (MP) to ( 13, 7 ) Move ended for Nekkcrakka 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Skullcrakk Meatpuppet is knocked over. Player pushed to (18, 7) 5 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (5, 5) + 0, (6, 1) + 0, 0: Meatpuppet has been stunned. 5: status changed from 0 to 2. 103 moved (MP) to ( 12, 8 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt 107: Select an action for Legsnappa Select an action for Legsnappa 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 6 ) 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 16, 8 ) Move ended for Legsnappa 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 8 ) 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 14, 11 ) Move ended for Bunky Leddbutt [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (16, 11) 3 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 10, 9 ) 105 moved (MP) to ( 9, 9 ) 105 moved (MP) to ( 8, 10 ) Move ended for Spleenlik [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 11, 4 ) 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 9, 6 ) 104 moved (MP) to ( 9, 7 ) 104 moved (MP) to ( 9, 8 ) 104 moved (MP) to ( 9, 9 ) Move ended for Throatrip 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 15, 8 ) 101 moved (MP) to ( 14, 8 ) 101 moved (MP) to ( 13, 9 ) 101 moved (MP) to ( 12, 10 ) Move ended for Blackheart Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Meatpuppet rolls over. Horny Babes start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 5 ) 11 moved (MP) to ( 12, 5 ) 11 moved (MP) to ( 11, 6 ) 11 moved (MP) to ( 10, 7 ) 11 moved (MP) to ( 9, 8 ) Move ended for Bloody Bombshell Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Block selected. 103 blocked. Horny Babes , Choose a block die. POW/SKULL Move ended for TaeraTak Skullcrakk saved by block skill. TaeraTak saved by block skill. [Game Saved] Select an action for Mistress of Ouchies 3: Select an action for Mistress of Ouchies 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 12, 12 ) DODGE FINAL RESULT: Mistress of Ouchies TARGET: 3 --- ROLL: 6 + 0 = 6 Mistress of Ouchies slips past his opponent(s) unhindered. 3 moved (MP) to ( 11, 12 ) 3 moved (MP) to ( 10, 12 ) 3 moved (MP) to ( 9, 11 ) 105 blocked. HORNS used. Horny Babes , Choose a block die. PUSHBACK Player pushed to (8, 9) 105 moved (MP) to ( 8, 9 ) 3 moved (MP) to ( 8, 10 ) Move ended for Mistress of Ouchies [Game Saved] Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (2) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 112 blocked. Horny Babes , Choose a block die. PUSHBACK Move ended for UNHOLY TERROR Horny Babes: All players have moved. Player pushed to (15, 8) 112 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 15, 7 ) Horny Babes turn ended. Waiting for Mad Howlers to finish TURN: 8 [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Krotchkik 106: Select an action for Bonecrusha Select an action for Bonecrusha 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 12, 11 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 9 ) Move ended for Bunky Leddbutt [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 10 ) 106 moved (MP) to ( 12, 9 ) 106 moved (MP) to ( 11, 9 ) 106 moved (MP) to ( 10, 8 ) Move ended for Bonecrusha 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Throatrip Bloody Bombshell saved by block skill. Throatrip saved by block skill. [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Skullcrakk TaeraTak saved by block skill. Skullcrakk saved by block skill. [Game Saved] 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 9 ) 111 moved (MP) to ( 12, 9 ) 111 moved (MP) to ( 11, 9 ) 111 moved (MP) to ( 10, 10 ) 111 moved (MP) to ( 9, 10 ) Move ended for Gazbagg 105: Select an action for Spleenlik Select an action for Spleenlik 101: Select an action for Blackheart Select an action for Blackheart 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 12 ) 101 moved (MP) to ( 9, 12 ) 101 moved (MP) to ( 8, 12 ) 101 moved (MP) to ( 7, 11 ) Move ended for Blackheart 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (20, 11) 3 moved (MP) to ( 9, 11 ) 105 moved (MP) to ( 8, 10 ) 105 moved (MP) to ( 7, 10 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Spleenlik TARGET: 3 --- ROLL: 6 + 0 = 6 Spleenlik slips past his opponent(s) unhindered. 105 moved (MP) to ( 6, 10 ) 105 moved (MP) to ( 5, 10 ) 105 moved (MP) to ( 4, 10 ) 105 moved (MP) to ( 3, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 105 moved (MP) to ( 2, 10 ) Spleenlik scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 4 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 5 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 105: status changed from 4 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 0 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 28, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 3 ) Verified Opponent Roll = 3 (3) Poison Ivy stays UNconscious. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 8 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 5 (5) Racy Bitz regains consciousness. 4: status changed from 7 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 2 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 3 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 5 (5) Bride of Nuffle regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 8 ) 102 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 9 ) 111 moved (SP) to ( 15, 4 ) 109 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 15, 3 ) 103 moved (SP) to ( 15, 11 ) 115 moved (SP) to ( 23, 7 ) 112 moved (SP) to ( 17, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 3 ) Horny Babes Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 14, 5 ) 4 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 4 ) 5 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 14, 3 ) *** Setup end *** Waiting for Mad Howlers to kick off. Ball placed at (20, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Kickoff Roll (1+4) = Cheering Fans Mad Howlers: 6 + 10FF + 0CL Horny Babes: 6 + 8FF + 0CL Mad Howlers get an extra re-roll. Verified Opponent Roll = 3 Verified Opponent Roll = 3 Kick result. Direction: 3 Distance: 3 Ball placed at (20, 7) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 22, 4 ) [Game Saved] Ball in play. Horny Babes start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR Select an action for Racy Bitz 4: Select an action for Racy Bitz Select an action for Kalima the Destructor 10: Select an action for Kalima the Destructor 10: tackle zone state changed to true (1) WILD ANIMAL roll fails! Move ended for Kalima the Destructor The Wild Animal stands still and roars in rage! [Game Saved] Select an action for UNHOLY TERROR 2: Select an action for UNHOLY TERROR 2: tackle zone state changed to true Block selected. 102 blocked. Waiting for opponent to choose a block die. POW/SKULL Move ended for UNHOLY TERROR Krotchkik saved by block skill. UNHOLY TERROR saved by block skill. [Game Saved] Select an action for Racy Bitz 4: Select an action for Racy Bitz 4: tackle zone state changed to true Block selected. 104 blocked. Waiting for opponent to choose a block die. POW/SKULL Move ended for Racy Bitz Throatrip saved by block skill. Racy Bitz saved by block skill. [Game Saved] Select an action for Meatpuppet 5: Select an action for Meatpuppet 5: tackle zone state changed to true Block selected. 107 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Meatpuppet Player pushed to (16, 6) 107 moved (MP) to ( 16, 6 ) 5 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Bloody Bombshell 11: Select an action for Bloody Bombshell 11: tackle zone state changed to true Block selected. 111 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Bloody Bombshell Player pushed to (16, 4) 111 moved (MP) to ( 16, 4 ) 11 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for TaeraTak 8: Select an action for TaeraTak 8: tackle zone state changed to true Block selected. 106 blocked. Waiting for opponent to choose a block die. SKULL Move ended for TaeraTak TaeraTak is knocked over. (3, 4) + 0, (0, 0) + 0, 0: TaeraTak has been knocked prone. 8: status changed from 0 to 1. Horny Babes turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (3) Poison Ivy stays UNconscious. 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : rearrange KO player to square java.awt.Point[x=0,y=8] 2 : current square = java.awt.Point[x=14,y=5] : current status = 0 2 : current square = java.awt.Point[x=14,y=5] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=14,y=5] 2 : current status = 0 2 : current square = java.awt.Point[x=14,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=14,y=10] : current status = 0 3 : current square = java.awt.Point[x=14,y=10] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=1] 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=14,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=14,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=15,y=6] : current status = 0 5 : current square = java.awt.Point[x=15,y=6] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=6] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=6] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=0,y=5] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=0,y=11] : current status = 8 7 : skipping player in BH, SI, or RIP 8 : current square = java.awt.Point[x=14,y=8] : current status = 1 8 : current square = java.awt.Point[x=14,y=8] : current status = 1 8: status changed from 1 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=8] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=8] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=4] 9 : current square = java.awt.Point[x=14,y=3] : current status = 0 9 : current square = java.awt.Point[x=14,y=3] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=14,y=3] 9 : current status = 0 9 : current square = java.awt.Point[x=14,y=3] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=14,y=7] : current status = 0 10 : current square = java.awt.Point[x=14,y=7] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=14,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=14,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=15,y=4] : current status = 0 11 : current square = java.awt.Point[x=15,y=4] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=15,y=4] 11 : current status = 0 11 : current square = java.awt.Point[x=15,y=4] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=29,y=2] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=2] 102 : current square = java.awt.Point[x=15,y=5] : current status = 0 102 : current square = java.awt.Point[x=15,y=5] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=15,y=5] 102 : current status = 0 102 : current square = java.awt.Point[x=15,y=5] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=15,y=11] : current status = 0 103 : current square = java.awt.Point[x=15,y=11] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=11] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=11] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=9] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=9] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=15,y=3] : current status = 0 105 : current square = java.awt.Point[x=15,y=3] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=3] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=3] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=15,y=8] : current status = 0 106 : current square = java.awt.Point[x=15,y=8] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=15,y=8] 106 : current status = 0 106 : current square = java.awt.Point[x=15,y=8] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=16,y=6] : current status = 0 107 : current square = java.awt.Point[x=16,y=6] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=6] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=6] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=1] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=15,y=10] : current status = 0 109 : current square = java.awt.Point[x=15,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=15,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=15,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=2] 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=1] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=1] 111 : current square = java.awt.Point[x=16,y=4] : current status = 0 111 : current square = java.awt.Point[x=16,y=4] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=16,y=4] 111 : current status = 0 111 : current square = java.awt.Point[x=16,y=4] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=17,y=7] : current status = 0 112 : current square = java.awt.Point[x=17,y=7] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=17,y=7] 112 : current status = 0 112 : current square = java.awt.Point[x=17,y=7] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=4] 113 : current square = java.awt.Point[x=29,y=3] : current status = 0 113 : current status = 0 113 : current square = java.awt.Point[x=29,y=3] : current status = 0 113 : move player (HT) to square java.awt.Point[x=29,y=3] 114 : current square = java.awt.Point[x=15,y=7] : current status = 0 114 : current square = java.awt.Point[x=15,y=7] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=7] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=7] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] 115 : current square = java.awt.Point[x=23,y=7] : current status = 0 115 : current square = java.awt.Point[x=23,y=7] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=23,y=7] 115 : current status = 0 115 : current square = java.awt.Point[x=23,y=7] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=6] 116 : current square = java.awt.Point[x=28,y=7] : current status = 2 116 : current status = 2 ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Horny Babes Winnings Roll: 1 + 0 Mad Howlers Winnings Roll: 1 + -1 Stabbing Payne gets an MVP award. Bunky Leddbutt gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=2 -1 for loss Horny Babes FF Roll: 2 + -1 not conceding roll=5 +1 for win +1 for TDs +1 for cas (2) -1 from high FF of 10 Mad Howlers FF Roll: 5 + 2 ***END Fan Factor DEBUG*** D6: 1(129) 2(140) 3(173) 4(153) 5(156) 6(138) Total(889) D8: 1(2) 2(6) 3(3) 4(3) 5(2) 6(4) 7(8) 8(5) Total(33) GAME OVER Final Score: Horny Babes: 1 Mad Howlers: 2 WINNINGS Horny Babes: 10000 Mad Howlers: 0 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6