Java JRE 1.4 Beta 7.8 OS = Windows Me Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = true language = en country = Team 1 name: Wild Hunt Team 1 race: Wood Elf Player 1 name: Lemenya2 Player 1: L Wood Elf Lineman 7 3 4 7 [Block, Dodge] Player 2 name: Sceolan Player 2: C Wood Elf Catcher 9 2 5 7 [+ag, Block, Catch, Dodge, Leap, Side Step, Sure Feet, Sure Hands] Player 3 name: Skaw2 Player 3: T Wood Elf Thrower 8 3 4 6 [Block, Dodge, Pass, Sure Hands] Player 4 name: Wychwethyl Player 4: Wd Wood Elf Blitzer 8 3 6 7 [+ag, +ag, Block, Dodge, Leap, Pass Block, Strip Ball, Tackle] Player 5 name: Nelya2 Player 5: L Wood Elf Lineman 7 2 4 7 [Block, Dodge, Side Step] Player 6 name: Otsea Player 6: L Wood Elf Lineman 7 4 4 6 [+st, Dodge] Player 7 name: Cantea2 Player 7: L Wood Elf Lineman 7 3 4 7 [] Player 8 name: Quenya Player 8: L Wood Elf Lineman 7 3 4 7 [Block] Player 9 name: Enquea Player 9: L Wood Elf Lineman 7 3 4 6 [Kick, Leader] Player 10 name: Toldea2 Player 10: L Wood Elf Lineman 7 3 4 7 [] Player 11 name: Nertea2 Player 11: L Wood Elf Lineman 6 3 4 7 [Block, Dodge, Tackle] Player 12 name: Fangorn Player 12: Tm Treeman 2 6 1 10 [Big Guy, Block, Mighty Blow, Stand Firm, Sure Feet, Take Root, Thick Skull, Throw Team-Mate] Player 13 name: Wethylwych Player 13: Wd Wood Elf Blitzer 8 3 5 6 [+ag, Block, Dodge, Leap, Tackle] Player 15 name: Lothlann Player 15: C Wood Elf Catcher 9 2 4 7 [Catch, Dodge, Jump Up] Player 16 name: Flam Player 16: T Wood Elf Thrower 7 3 4 7 [Pass] evilbob.hopto.org/24.203.128.109 Client trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=1081] Connected as client to game 'frothyvswild'. Team 1 name: Wild Hunt Team 1 race: Wood Elf Player 1 name: Lemenya2 Player 1: L Wood Elf Lineman 7 3 4 7 [Block, Dodge] Player 2 name: Sceolan Player 2: C Wood Elf Catcher 9 2 5 7 [+ag, Block, Catch, Dodge, Leap, Side Step, Sure Feet, Sure Hands] Player 3 name: Skaw2 Player 3: T Wood Elf Thrower 8 3 4 6 [Block, Dodge, Pass, Sure Hands] Player 4 name: Wychwethyl Player 4: Wd Wood Elf Blitzer 8 3 6 7 [+ag, +ag, Block, Dodge, Leap, Pass Block, Strip Ball, Tackle] Player 5 name: Nelya2 Player 5: L Wood Elf Lineman 7 2 4 7 [Block, Dodge, Side Step] Player 6 name: Otsea Player 6: L Wood Elf Lineman 7 4 4 6 [+st, Dodge] Player 7 name: Cantea2 Player 7: L Wood Elf Lineman 7 3 4 7 [] Player 8 name: Quenya Player 8: L Wood Elf Lineman 7 3 4 7 [Block] Player 9 name: Enquea Player 9: L Wood Elf Lineman 7 3 4 6 [Kick, Leader] Player 10 name: Toldea2 Player 10: L Wood Elf Lineman 7 3 4 7 [] Player 11 name: Nertea2 Player 11: L Wood Elf Lineman 6 3 4 7 [Block, Dodge, Tackle] Player 12 name: Fangorn Player 12: Tm Treeman 2 6 1 10 [Big Guy, Block, Mighty Blow, Stand Firm, Sure Feet, Take Root, Thick Skull, Throw Team-Mate] Player 13 name: Wethylwych Player 13: Wd Wood Elf Blitzer 8 3 5 6 [+ag, Block, Dodge, Leap, Tackle] Player 15 name: Lothlann Player 15: C Wood Elf Catcher 9 2 4 7 [Catch, Dodge, Jump Up] Player 16 name: Flam Player 16: T Wood Elf Thrower 7 3 4 7 [Pass] Team 2 name: Frothy Steins Team 2 race: Dwarf Player 101 name: Grunty II Player 101: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 102 name: Chugger Player 102: R Dwarf Runner 6 3 3 8 [Block, Dodge, Sure Hands, Thick Skull] Player 103 name: Karng Player 103: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Stand Firm, Tackle, Thick Skull] Player 104 name: Drago Player 104: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 105 name: Sturm Player 105: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull] Player 106 name: Shorty Player 106: L Dwarf Longbeard 4 3 2 9 [Block, Dirty Player, Guard, Mighty Blow, Tackle, Thick Skull] Player 107 name: HarryPalms Player 107: R Dwarf Runner 6 4 3 8 [+st, Accurate, Block, Dodge, Dump Off, Sure Hands, Tackle, Thick Skull] Player 108 name: Bubba Player 108: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 109 name: Greybeard Player 109: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Mighty Blow, Thick Skull] Player 110 name: Ooglie Player 110: S Troll Slayer 5 3 2 7 [Block, Dauntless, Frenzy, Mighty Blow, Multiple Block, Stand Firm, Thick Skull] Player 111 name: Booglie Player 111: S Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Piling On, Pro, Thick Skull] Player 112 name: Guido Player 112: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 113 name: Fudd Player 113: L Dwarf Longbeard 4 4 2 9 [+st, Block, Guard, Tackle, Thick Skull] Player 114 name: Grand Poobah Player 114: L Dwarf Longbeard 4 3 2 9 [Block, Dauntless, Kick, Tackle, Thick Skull] Player 115 name: Numbnuts Player 115: B Dwarf Blitzer 5 3 3 9 [Block, Thick Skull] Waiting for Frothy Steins to finish TURN: 2 109: Select an action for Greybeard Select an action for Greybeard 113: Select an action for Fudd Select an action for Fudd 113: Select an action for Fudd Select an action for Fudd 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 5 ) 113 moved (MP) to ( 15, 6 ) 113 moved (MP) to ( 15, 7 ) 113 moved (MP) to ( 14, 8 ) Move ended for Fudd 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 13, 11 ) 101 moved (MP) to ( 12, 11 ) Move ended for Grunty II 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 2 ) 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 14, 5 ) 111 moved (MP) to ( 13, 6 ) Move ended for Booglie 115: Select an action for Numbnuts Select an action for Numbnuts 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 4 ) 115 moved (MP) to ( 14, 5 ) 115 moved (MP) to ( 14, 6 ) 115 moved (MP) to ( 13, 7 ) 115 moved (MP) to ( 12, 8 ) Move ended for Numbnuts 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 8 ) 102 moved (MP) to ( 18, 9 ) 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 12 ) Move ended for Chugger 109: Select an action for Greybeard Select an action for Greybeard 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 13 ) 110 moved (MP) to ( 14, 13 ) 110 moved (MP) to ( 13, 13 ) Move ended for Ooglie Turn time limit reached. 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 23, 8 ) 107 moved (MP) to ( 22, 9 ) 107 moved (MP) to ( 22, 10 ) 107 moved (MP) to ( 21, 11 ) 107 moved (MP) to ( 20, 12 ) 107 moved (MP) to ( 20, 13 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: HarryPalms dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. Verified Opponent Roll = 6 GET BALL FINAL RESULT: HarryPalms TARGET: 3 --- ROLL: 6 + 0 = 6 Move ended for HarryPalms [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 11 ) 109 moved (MP) to ( 18, 12 ) 109 moved (MP) to ( 19, 13 ) Move ended for Greybeard Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 8: tackle zone state changed to true 8: status changed from 2 to 1. Quenya rolls over. Wild Hunt start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 1 ) 15 moved (MP) to ( 10, 1 ) 15 moved (MP) to ( 11, 1 ) 15 moved (MP) to ( 12, 1 ) 15 moved (MP) to ( 13, 1 ) 15 moved (MP) to ( 14, 1 ) 15 moved (MP) to ( 15, 1 ) 15 moved (MP) to ( 16, 1 ) 15 moved (MP) to ( 17, 2 ) Move ended for Lothlann Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 9, 12 ) 6 moved (MP) to ( 10, 13 ) 6 moved (MP) to ( 11, 13 ) 6 moved (MP) to ( 12, 13 ) 110 blocked. Wild Hunt , Choose a block die. POW Ooglie is knocked over. STAND FIRM skill used. (5, 1) + 0, (0, 0) + 0, 0: Ooglie has been knocked prone. 110: status changed from 0 to 1. 6 moved (MP) to ( 11, 13 ) 6 moved (MP) to ( 10, 12 ) (6) Go for it successful. 6 moved (MP) to ( 9, 11 ) Move ended for Otsea [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 5, 8 ) 9 moved (MP) to ( 6, 9 ) 9 moved (MP) to ( 7, 10 ) 9 moved (MP) to ( 8, 11 ) 9 moved (MP) to ( 9, 12 ) 9 moved (MP) to ( 9, 13 ) Move ended for Enquea Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 9, 5 ) 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 9, 7 ) 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 9, 9 ) Move ended for Nertea2 Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 10 ) 4 moved (MP) to ( 8, 11 ) Move ended for Wychwethyl Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) Move ended for Fangorn Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 6 ) 13 moved (MP) to ( 6, 7 ) Move ended for Wethylwych Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 18, 11 ) 5 moved (MP) to ( 19, 11 ) (4) Go for it successful. 5 moved (MP) to ( 20, 11 ) (6) Go for it successful. 5 moved (MP) to ( 21, 12 ) Move ended for Nelya2 Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 3 [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 20, 12 ) Move ended for Greybeard 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Blitz selected. 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW 3 db Block re-rolled. POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (9, 11) 5 moved (MP) to ( 20, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. 107 moved (MP) to ( 19, 13 ) 107 moved (MP) to ( 18, 13 ) 107 moved (MP) to ( 17, 13 ) 107 moved (MP) to ( 16, 13 ) 107 moved (MP) to ( 15, 13 ) Move ended for HarryPalms [Game Saved] 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 14, 14 ) Move ended for Ooglie 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 12, 10 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 9, 6 ) Move ended for Chugger 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 11 ) 103 moved (MP) to ( 14, 12 ) Move ended for Karng 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 9 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 10 ) Move ended for Fudd 101: Select an action for Grunty II Select an action for Grunty II 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 13, 11 ) 101 moved (MP) to ( 14, 11 ) 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 16, 12 ) Move ended for Grunty II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 12, 9 ) 104 moved (MP) to ( 11, 10 ) 104 moved (MP) to ( 10, 11 ) Move ended for Drago 115: Select an action for Numbnuts Select an action for Numbnuts 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 12, 11 ) 115 moved (MP) to ( 11, 12 ) Turn time limit reached. 115 moved (MP) to ( 10, 12 ) Move ended for Numbnuts 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 5 ) 105 moved (MP) to ( 12, 6 ) 105 moved (MP) to ( 11, 7 ) 105 moved (MP) to ( 10, 8 ) Move ended for Sturm 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 13, 8 ) 111 moved (MP) to ( 13, 9 ) 111 moved (MP) to ( 12, 10 ) 111 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 10, 13 ) Move ended for Booglie Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] Wild Hunt start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Quenya 8: Select an action for Quenya 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 14, 4 ) 8 moved (MP) to ( 14, 5 ) 8 moved (MP) to ( 13, 6 ) 8 moved (MP) to ( 12, 7 ) Move ended for Quenya Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 19, 10 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 18, 10 ) 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 16, 10 ) Move ended for Nelya2 [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 9, 10 ) 113 blocked. Wild Hunt , Choose a block die. POW Fudd is knocked over. Player pushed to (11, 11) 113 moved (MP) to ( 11, 11 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Fudd has been knocked prone. 113: status changed from 0 to 1. 12 moved (MP) to ( 10, 10 ) Move ended for Fangorn [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Block selected. 104 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Otsea Player pushed to (11, 10) 104 moved (MP) to ( 11, 10 ) [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 3 ) 15 moved (MP) to ( 17, 4 ) 15 moved (MP) to ( 16, 5 ) 15 moved (MP) to ( 15, 6 ) 15 moved (MP) to ( 14, 7 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 13, 9 ) Move ended for Lothlann Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 10 ) 4 moved (MP) to ( 10, 9 ) SKILL SELECTED: leap SKILL SELECTED: leap 4 moved (MP) to ( 12, 8 ) Target(1) Roll(1) Wychwethyl falls trying to land his leap! Team re-roll used. Target(1) Roll(3) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 7 ) Move ended for Wychwethyl [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 8 ) 13 moved (MP) to ( 8, 8 ) 13 moved (MP) to ( 9, 8 ) Move ended for Wethylwych Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 105 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Nertea2 STAND FIRM skill used. [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 12 ) Move ended for Skaw2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 115 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Enquea Wild Hunt: All players have moved. Player pushed to (11, 12) 115 moved (MP) to ( 11, 12 ) Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 4 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Fudd 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 12 ) 103 moved (MP) to ( 12, 12 ) 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 10, 12 ) Move ended for Karng 115: Select an action for Numbnuts Select an action for Numbnuts 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 11, 13 ) 115 moved (MP) to ( 12, 12 ) 115 moved (MP) to ( 12, 11 ) 115 moved (MP) to ( 13, 10 ) Move ended for Numbnuts 102: Select an action for Chugger Select an action for Chugger 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 19, 12 ) 109 moved (MP) to ( 18, 12 ) 109 moved (MP) to ( 17, 12 ) 109 moved (MP) to ( 16, 11 ) Move ended for Greybeard 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 12 ) 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) Move ended for Grunty II 110: Select an action for Ooglie Select an action for Ooglie 107: Select an action for HarryPalms Select an action for HarryPalms 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 13, 13 ) 110 moved (MP) to ( 12, 13 ) 110 moved (MP) to ( 11, 12 ) 110 moved (MP) to ( 10, 11 ) 12 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 4 Dauntless NOT successful. (1+4=5) Team re-roll used. Verified Opponent Roll = 1 Verified Opponent Roll = 1 Dauntless NOT successful. (1+1=2) Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK/POW Fangorn is knocked over. STAND FIRM skill used. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (6, 6) + 0, (4, 2) + 1, 0: Fangorn has been stunned. 12: status changed from 0 to 2. Move ended for Ooglie Turn time limit reached. [Game Saved] 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 9 ) Move ended for Drago 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (21, 13) 9 moved (MP) to ( 8, 13 ) 111 moved (MP) to ( 9, 13 ) 9 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Booglie Enquea is knocked over. Player pushed to (22, 13) 9 moved (MP) to ( 7, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. PILING ON not necessary. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (5, 1) + 1, (3, 2) + 0, 0: Enquea has been stunned. 9: status changed from 0 to 2. 111 moved (MP) to ( 8, 13 ) [Game Saved] 102: Select an action for Chugger Select an action for Chugger 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Sturm Wethylwych is knocked over. Player pushed to (21, 7) 13 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (3, 4) + 0, (3, 6) + 0, 0: Wethylwych has been knocked out. 13: status changed from 0 to 7. 13 moved (SP) to ( 0, 9 ) 105 moved (MP) to ( 9, 8 ) [Game Saved] 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 8, 7 ) 102 moved (MP) to ( 7, 8 ) 102 moved (MP) to ( 7, 9 ) 102 moved (MP) to ( 7, 10 ) Move ended for Chugger 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 13 ) 107 moved (MP) to ( 13, 13 ) 107 moved (MP) to ( 12, 13 ) 107 moved (MP) to ( 11, 12 ) Move ended for HarryPalms Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 9: tackle zone state changed to true 9: status changed from 2 to 1. Enquea rolls over. 12: tackle zone state changed to true 12: status changed from 2 to 1. Fangorn rolls over. Wild Hunt start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 11 ) DODGE FINAL RESULT: Nelya2 TARGET: 3 --- ROLL: 4 + 0 = 4 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 14, 12 ) DODGE BEFORE RE_ROLL: Nelya2 knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 13, 13 ) 5 moved (MP) to ( 12, 14 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 11, 14 ) 5 moved (MP) to ( 10, 14 ) 5 moved (MP) to ( 9, 14 ) Move ended for Nelya2 [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Block selected. 103 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Otsea STAND FIRM skill used. [Game Saved] Select an action for Quenya 8: Select an action for Quenya 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 6 ) 8 moved (MP) to ( 10, 6 ) 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 8, 6 ) 8 moved (MP) to ( 7, 7 ) 8 moved (MP) to ( 6, 8 ) 8 moved (MP) to ( 6, 9 ) Move ended for Quenya Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 6 + 0 = 6 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 11, 7 ) 15 moved (MP) to ( 10, 6 ) 15 moved (MP) to ( 9, 6 ) 15 moved (MP) to ( 8, 6 ) 15 moved (MP) to ( 7, 7 ) 15 moved (MP) to ( 6, 8 ) 15 moved (MP) to ( 5, 9 ) 15 moved (MP) to ( 5, 10 ) Move ended for Lothlann [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 12, 6 ) 4 moved (MP) to ( 11, 5 ) 4 moved (MP) to ( 10, 5 ) 4 moved (MP) to ( 9, 5 ) 4 moved (MP) to ( 8, 5 ) 4 moved (MP) to ( 7, 6 ) 4 moved (MP) to ( 6, 7 ) 4 moved (MP) to ( 5, 8 ) Move ended for Wychwethyl Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 8, 10 ) DODGE FINAL RESULT: Nertea2 TARGET: 3 --- ROLL: 4 + 0 = 4 Nertea2 slips past his opponent(s) unhindered. 102 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Nertea2 uses TACKLE to bring his opponent down. Chugger is knocked over. Player pushed to (6, 10) 102 moved (MP) to ( 6, 10 ) (2, 1) + 0, (0, 0) + 0, 0: Chugger has been knocked prone. 102: status changed from 0 to 1. 11 moved (MP) to ( 7, 11 ) 11 moved (MP) to ( 7, 12 ) Move ended for Nertea2 [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Skaw2 Wild Hunt: All players have moved. Booglie is knocked over. Player pushed to (8, 14) 111 moved (MP) to ( 8, 14 ) (1, 3) + 0, (0, 0) + 0, 0: Booglie has been knocked prone. 111: status changed from 0 to 1. 3 moved (MP) to ( 8, 13 ) Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 5 [Game Saved] 103: Select an action for Karng Select an action for Karng 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 9 ) 105 moved (MP) to ( 8, 10 ) 105 moved (MP) to ( 8, 11 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Sturm knocked over trying to dodge. TARGET: 6 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Sturm TARGET: 6 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Sturm stumbles but does not go down. Move ended for Sturm 105 moved (MP) to ( 8, 10 ) [Game Saved] 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Dauntless successful. (4+6=10) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (21, 11) 6 moved (MP) to ( 8, 11 ) 110 moved (MP) to ( 9, 11 ) 6 blocked. Block selected. Verified Opponent Roll = 5 Verified Opponent Roll = 1 Dauntless successful. (5+1=6) Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Ooglie Otsea is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (3, 3) + 1, (1, 5) + 0, 0: Otsea has been stunned. 6: status changed from 0 to 2. Ooglie saved by block skill. [Game Saved] 104: Select an action for Drago Select an action for Drago 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 13 ) Move ended for Karng 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 10, 12 ) 113 moved (MP) to ( 9, 12 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = SKULL 2 db Block re-rolled. POW Skaw2 is knocked over. Player pushed to (22, 14) 3 moved (MP) to ( 7, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 5) + 0, (3, 3) + 0, 0: Skaw2 has been stunned. 3: status changed from 0 to 2. 113 moved (MP) to ( 8, 13 ) Move ended for Fudd [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Booglie 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 9, 8 ) 104 moved (MP) to ( 8, 7 ) 104 moved (MP) to ( 7, 7 ) 104 moved (MP) to ( 6, 8 ) Move ended for Drago 115: Select an action for Numbnuts Select an action for Numbnuts 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 9 ) 115 moved (MP) to ( 11, 9 ) 115 moved (MP) to ( 10, 9 ) 115 moved (MP) to ( 9, 9 ) 115 moved (MP) to ( 8, 8 ) Verified Opponent Roll = 1 (1) Numbnuts trips and falls trying to go for it! Move ended for Numbnuts 115 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 (4, 5) + 0, (0, 0) + 0, 0: Numbnuts has been knocked prone. 115: status changed from 0 to 1. Frothy Steins turn ended. [Game Saved] 3: tackle zone state changed to true 3: status changed from 2 to 1. Skaw2 rolls over. 6: tackle zone state changed to true 6: status changed from 2 to 1. Otsea rolls over. Wild Hunt start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Enquea Select an action for Nertea2 11: Select an action for Nertea2 Select an action for Quenya 8: Select an action for Quenya 8: tackle zone state changed to true Block selected. 104 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Quenya Player pushed to (7, 7) 104 moved (MP) to ( 7, 7 ) [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true (5) Stand up roll passed. 12: status changed from 6 to 4. Blitz selected. 110 blocked. (5) Go for it successful. Wild Hunt , Choose a block die. PUSHBACK STAND FIRM skill used. (4) Go for it successful. 12 moved (MP) to ( 11, 11 ) DODGE BEFORE RE_ROLL: Fangorn knocked over trying to dodge. TARGET: 7 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Fangorn TARGET: 7 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Fangorn stumbles but does not go down. Move ended for Fangorn [Game Saved] Select an action for Nelya2 5: Select an action for Nelya2 Select an action for Nertea2 11: Select an action for Nertea2 Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 14 ) DODGE FINAL RESULT: Nelya2 TARGET: 3 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 11, 14 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 12, 14 ) 5 moved (MP) to ( 13, 13 ) 5 moved (MP) to ( 14, 12 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 13, 11 ) 5 moved (MP) to ( 12, 10 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 5 + 0 = 5 Nelya2 slips past his opponent(s) unhindered. (3) Go for it successful. 5 moved (MP) to ( 11, 10 ) (6) Go for it successful. 5 moved (MP) to ( 10, 11 ) Move ended for Nelya2 [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 11 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 5 + 0 = 5 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 6, 12 ) 11 moved (MP) to ( 6, 13 ) Move ended for Nertea2 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 6, 11 ) Move ended for Lothlann Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 5, 9 ) 4 moved (MP) to ( 5, 10 ) 4 moved (MP) to ( 5, 11 ) 4 moved (MP) to ( 5, 12 ) Move ended for Wychwethyl Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 6 [Game Saved] 115: Select an action for Numbnuts Select an action for Numbnuts 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Numbnuts 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Chugger 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 8, 8 ) 104 moved (MP) to ( 8, 9 ) 104 moved (MP) to ( 9, 10 ) Move ended for Drago 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 13, 11 ) 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 11, 10 ) Move ended for Greybeard 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Fudd Enquea is knocked over. Player pushed to (23, 14) 9 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (6, 6) + 0, (4, 3) + 0, 0: Enquea has been stunned. 9: status changed from 0 to 2. 113 moved (MP) to ( 7, 13 ) [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 7, 11 ) Move ended for Sturm 111: Select an action for Booglie Select an action for Booglie 103: Select an action for Karng Select an action for Karng 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK POW Move ended for Ooglie SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (20, 12) 5 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. (6, 6) + 0, (2, 4) + 1, 0: Nelya2 has been stunned. 5: status changed from 0 to 2. 110 moved (MP) to ( 10, 11 ) [Game Saved] 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 8, 13 ) 103 moved (MP) to ( 7, 12 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Nertea2 is knocked over. Player pushed to (24, 14) 11 moved (MP) to ( 5, 14 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. (5, 4) + 0, (3, 2) + 1, 0: Nertea2 has been stunned. 11: status changed from 0 to 2. 103 moved (MP) to ( 6, 13 ) 103 moved (MP) to ( 6, 12 ) Verified Opponent Roll = 5 DODGE BEFORE RE_ROLL: Karng knocked over trying to dodge. TARGET: 6 --- ROLL: 5 + 0 = 5 DODGE FINAL RESULT: Karng TARGET: 6 --- ROLL: 5 + 0 = 5 STAND FIRM skill used. Karng stumbles but does not go down. Move ended for Karng 103 moved (MP) to ( 6, 13 ) Turn time limit reached. [Game Saved] 101: Select an action for Grunty II Select an action for Grunty II 107: Select an action for HarryPalms Select an action for HarryPalms 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 10, 13 ) 107 moved (MP) to ( 9, 13 ) 107 moved (MP) to ( 8, 12 ) 107 moved (MP) to ( 7, 12 ) Move ended for HarryPalms 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 12 ) 101 moved (MP) to ( 10, 12 ) 101 moved (MP) to ( 9, 13 ) 101 moved (MP) to ( 8, 12 ) Move ended for Grunty II 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 8, 13 ) 111 moved (MP) to ( 9, 13 ) 111 moved (MP) to ( 10, 12 ) 111 moved (MP) to ( 9, 11 ) Move ended for Booglie Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Nelya2 rolls over. 9: tackle zone state changed to true 9: status changed from 2 to 1. Enquea rolls over. 11: tackle zone state changed to true 11: status changed from 2 to 1. Nertea2 rolls over. Wild Hunt start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fangorn 12: Select an action for Fangorn Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 4, 13 ) DODGE FINAL RESULT: Wychwethyl TARGET: 0 --- ROLL: 5 + 0 = 5 Wychwethyl slips past his opponent(s) unhindered. Move ended for Wychwethyl [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 5, 11 ) DODGE FINAL RESULT: Lothlann TARGET: 3 --- ROLL: 6 + 0 = 6 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 4, 11 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 4 + 0 = 4 Lothlann slips past his opponent(s) unhindered. Move ended for Lothlann [Game Saved] Select an action for Quenya 8: Select an action for Quenya 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 5, 8 ) DODGE BEFORE RE_ROLL: Quenya knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Quenya TARGET: 2 --- ROLL: 3 + 0 = 3 Quenya slips past his opponent(s) unhindered. 8 moved (MP) to ( 4, 9 ) Move ended for Quenya [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 8, 14 ) DODGE FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 3 + 0 = 3 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 9, 14 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 1 + 0 = 1 Skaw2 is knocked over. (1, 2) + 0, (0, 0) + 0, 0: Skaw2 has been knocked prone. Move ended for Skaw2 3: status changed from 0 to 1. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 7 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 6, 12 ) 113 moved (MP) to ( 5, 13 ) 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Fudd uses TACKLE to bring his opponent down. Wychwethyl is knocked over. Player pushed to (26, 14) 4 moved (MP) to ( 3, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Wychwethyl has been knocked prone. 4: status changed from 0 to 1. 113 moved (MP) to ( 4, 13 ) 113 moved (MP) to ( 4, 12 ) Move ended for Fudd [Game Saved] 111: Select an action for Booglie Select an action for Booglie 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 6, 12 ) 107 moved (MP) to ( 5, 13 ) 107 moved (MP) to ( 4, 13 ) 107 moved (MP) to ( 3, 13 ) 107 moved (MP) to ( 2, 13 ) HarryPalms scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 107: status changed from 4 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 2 (2) Toldea2 stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 8 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 6 (6) Wethylwych regains consciousness. 13: status changed from 7 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Frothy Steins to set players on field. 109 moved location (MPL) to ( 17, 10 ) 107 moved location (MPL) to ( 18, 10 ) 114 moved location (MPL) to ( 17, 4 ) 105 moved location (MPL) to ( 15, 8 ) 113 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 17, 1 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 18, 4 ) 111 moved location (MPL) to ( 18, 1 ) 110 moved location (MPL) to ( 18, 13 ) 101 moved (SP) to ( 17, 13 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) Wild Hunt Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 6, 7 ) 3 moved (SP) to ( 4, 7 ) 11 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 8, 7 ) 8 moved (SP) to ( 14, 8 ) 13 moved (SP) to ( 8, 5 ) 4 moved (SP) to ( 8, 9 ) 5 moved (SP) to ( 14, 9 ) 16 moved (SP) to ( 14, 5 ) 6 moved (SP) to ( 12, 7 ) 4 moved (SP) to ( 12, 9 ) 13 moved (SP) to ( 12, 5 ) 16 moved (SP) to ( 14, 4 ) 11 moved (SP) to ( 14, 5 ) 5 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 9 ) *** Setup end *** Waiting for Frothy Steins to kick off. Turn time limit reached. Ball placed at (17, 12) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kickoff Roll (1+1) = Riot The game is held up by a riot for 5 turns. Verified Opponent Roll = 4 Verified Opponent Roll = 5 KICK skill used. Kick result. Direction: 4 Distance: 2 Frothy Steins turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 5 (5) Toldea2 regains consciousness. 10: status changed from 7 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 6 ) Starting second half. Wild Hunt gets a LEADER reroll. Wild Hunt Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 4 ) 5 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 5, 7 ) 10 moved (SP) to ( 14, 10 ) 10 moved (SP) to ( 12, 4 ) 8 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 10 ) 10 moved (SP) to ( 14, 4 ) 12 moved (SP) to ( 9, 7 ) 13 moved (SP) to ( 8, 3 ) 4 moved (SP) to ( 8, 10 ) 12 moved (SP) to ( 8, 7 ) 4 moved (SP) to ( 8, 11 ) 6 moved (SP) to ( 8, 9 ) 15 moved (SP) to ( 8, 1 ) 11 moved (SP) to ( 8, 5 ) 3 moved (SP) to ( 8, 13 ) Waiting for Frothy Steins to set players on field. 109 moved location (MPL) to ( 16, 11 ) 107 moved location (MPL) to ( 20, 7 ) 105 moved location (MPL) to ( 15, 9 ) 113 moved location (MPL) to ( 15, 5 ) 104 moved location (MPL) to ( 15, 7 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 24, 7 ) 111 moved location (MPL) to ( 16, 1 ) 101 moved location (MPL) to ( 16, 3 ) 110 moved location (MPL) to ( 16, 13 ) 114 moved (SP) to ( 15, 10 ) 113 moved (SP) to ( 16, 7 ) 104 moved (SP) to ( 15, 4 ) 113 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 16, 9 ) 105 moved (SP) to ( 15, 12 ) 110 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 15, 10 ) 114 moved (SP) to ( 16, 13 ) 104 moved (SP) to ( 15, 3 ) 103 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 16, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) *** Setup end *** Wild Hunt Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (5+3) = Quick Snap KICK skill used. Kick result. Direction: 5 Distance: 1 Quick snap. Waiting for Frothy Steins to re-arrange players on field. 102 moved (SP) to ( 24, 8 ) 107 moved (SP) to ( 20, 8 ) 101 moved (SP) to ( 15, 3 ) 104 moved (SP) to ( 15, 1 ) 113 moved (SP) to ( 14, 8 ) 105 moved (SP) to ( 14, 11 ) 110 moved (SP) to ( 14, 9 ) 109 moved (SP) to ( 15, 11 ) 103 moved (SP) to ( 14, 3 ) 111 moved (SP) to ( 14, 5 ) Ball placed at (23, 11) Ball placed at (23, 11) Scatter roll: 5 Ball moved to ( 25, 13 ) [Game Saved] Ball in play. Waiting for Frothy Steins to finish TURN: 1 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Ooglie Quenya is knocked over. Player pushed to (16, 11) 8 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 6 (3, 6) + 0, (6, 6) + 1, 6: Quenya has been KILLED!! 8: status changed from 0 to 10. 110 moved (MP) to ( 14, 10 ) 8 moved (SP) to ( 0, 14 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Fudd Fudd uses TACKLE to bring his opponent down. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (14, 8) 5 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Booglie Toldea2 is knocked over. Player pushed to (16, 3) 10 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. PILING ON not necessary. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (1, 6) + 1, (6, 2) + 0, 0: Toldea2 has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 8 ) 111 moved (MP) to ( 14, 4 ) [Game Saved] 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 10 ) 109 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 16, 8 ) Move ended for Greybeard 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 21, 9 ) 107 moved (MP) to ( 22, 10 ) 107 moved (MP) to ( 23, 11 ) 107 moved (MP) to ( 24, 12 ) 107 moved (MP) to ( 25, 13 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: HarryPalms TARGET: 3 --- ROLL: 3 + 0 = 3 107 moved (MP) to ( 24, 12 ) Move ended for HarryPalms [Game Saved] 105: Select an action for Sturm Select an action for Sturm 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 23, 9 ) 102 moved (MP) to ( 22, 10 ) 102 moved (MP) to ( 21, 11 ) 102 moved (MP) to ( 20, 11 ) 102 moved (MP) to ( 19, 11 ) 102 moved (MP) to ( 18, 11 ) Move ended for Chugger 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 10 ) 105 moved (MP) to ( 16, 10 ) Move ended for Sturm 114: Select an action for Grand Poobah Select an action for Grand Poobah Turn time limit reached. 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 12, 4 ) 103 moved (MP) to ( 11, 3 ) 103 moved (MP) to ( 10, 3 ) Move ended for Karng 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 4 ) 101 moved (MP) to ( 15, 5 ) 101 moved (MP) to ( 15, 6 ) Move ended for Grunty II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 2 ) 104 moved (MP) to ( 14, 3 ) Move ended for Drago 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 13 ) Move ended for Grand Poobah Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] Wild Hunt start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 1 ) 15 moved (MP) to ( 10, 1 ) 15 moved (MP) to ( 11, 1 ) 15 moved (MP) to ( 12, 1 ) 15 moved (MP) to ( 13, 1 ) 15 moved (MP) to ( 14, 1 ) 15 moved (MP) to ( 15, 1 ) 15 moved (MP) to ( 16, 1 ) 15 moved (MP) to ( 17, 2 ) Move ended for Lothlann Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 10, 7 ) 11 moved (MP) to ( 11, 8 ) 11 moved (MP) to ( 12, 8 ) Move ended for Nertea2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 6, 8 ) 9 moved (MP) to ( 7, 8 ) 9 moved (MP) to ( 8, 8 ) 9 moved (MP) to ( 9, 9 ) 9 moved (MP) to ( 10, 9 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 12, 10 ) Move ended for Enquea Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 4 ) 13 moved (MP) to ( 8, 5 ) 13 moved (MP) to ( 9, 6 ) 13 moved (MP) to ( 10, 7 ) 13 moved (MP) to ( 10, 8 ) 13 moved (MP) to ( 10, 9 ) Move ended for Wethylwych Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 9, 10 ) 6 moved (MP) to ( 10, 11 ) 6 moved (MP) to ( 11, 12 ) 6 moved (MP) to ( 12, 12 ) 6 moved (MP) to ( 13, 11 ) 110 blocked. Wild Hunt , Choose a block die. POW Ooglie is knocked over. STAND FIRM skill used. (6, 2) + 0, (2, 5) + 0, 0: Ooglie has been stunned. 110: status changed from 0 to 2. 6 moved (MP) to ( 12, 12 ) Move ended for Otsea [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 11 ) 4 moved (MP) to ( 10, 11 ) Move ended for Wychwethyl Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 13 ) 3 moved (MP) to ( 10, 13 ) Move ended for Skaw2 Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 10, 8 ) (1) Fangorn trips and falls trying to go for it! SURE FEET skill used. (1) Fangorn trips and falls trying to go for it! Move ended for Fangorn 12 moved (MP) to ( 11, 9 ) (6, 3) + 0, (0, 0) + 0, 0: Fangorn has been knocked prone. 12: status changed from 0 to 1. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 2 [Game Saved] 110: tackle zone state changed to true 110: status changed from 2 to 1. Ooglie rolls over. 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 23, 12 ) 107 moved (MP) to ( 22, 12 ) 107 moved (MP) to ( 21, 12 ) 107 moved (MP) to ( 20, 12 ) 107 moved (MP) to ( 19, 12 ) 107 moved (MP) to ( 18, 12 ) Move ended for HarryPalms 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 9, 4 ) 103 moved (MP) to ( 9, 5 ) 103 moved (MP) to ( 9, 6 ) 103 moved (MP) to ( 10, 7 ) Move ended for Karng 105: Select an action for Sturm Select an action for Sturm 105: Select an action for Sturm Select an action for Sturm 113: Select an action for Fudd Select an action for Fudd 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 13, 9 ) 9 blocked. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Enquea is knocked over. Player pushed to (18, 11) 9 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (1, 6) + 0, (5, 2) + 0, 0: Enquea has been stunned. 9: status changed from 0 to 2. 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 12, 11 ) Move ended for Fudd [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 5 ) 111 moved (MP) to ( 12, 6 ) 111 moved (MP) to ( 12, 7 ) Move ended for Booglie 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 9 ) 109 moved (MP) to ( 15, 10 ) 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 13 ) Move ended for Greybeard 101: Select an action for Grunty II Select an action for Grunty II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 4 ) Turn time limit reached. 104 moved (MP) to ( 16, 4 ) 104 moved (MP) to ( 17, 4 ) 104 moved (MP) to ( 17, 3 ) Move ended for Drago 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 7 ) 101 moved (MP) to ( 14, 8 ) Move ended for Grunty II 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 11 ) Move ended for Sturm 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 16, 8 ) Move ended for Chugger 114: Select an action for Grand Poobah Select an action for Grand Poobah Frothy Steins turn ended. [Game Saved] 9: tackle zone state changed to true 9: status changed from 2 to 1. Enquea rolls over. Wild Hunt start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 1 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Lothlann knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 3 + 0 = 3 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 14, 3 ) 15 moved (MP) to ( 13, 4 ) 15 moved (MP) to ( 12, 5 ) 15 moved (MP) to ( 12, 6 ) Move ended for Lothlann [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Nertea2 Player pushed to (13, 6) 111 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 13 ) 3 moved (MP) to ( 12, 13 ) Move ended for Skaw2 Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Block selected. 109 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Otsea Greybeard is knocked over. Player pushed to (14, 14) 109 moved (MP) to ( 14, 14 ) (6, 1) + 0, (0, 0) + 0, 0: Greybeard has been knocked prone. 109: status changed from 0 to 1. 6 moved (MP) to ( 13, 13 ) [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true (3) - stand up roll fails! Move ended for Fangorn Blitz action used. [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 12 ) 4 moved (MP) to ( 10, 13 ) Move ended for Wychwethyl Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 10, 10 ) 13 moved (MP) to ( 10, 11 ) Move ended for Wethylwych Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Nelya2 TARGET: 3 --- ROLL: 5 + 0 = 5 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 15, 10 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 15, 12 ) Move ended for Nelya2 Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 3 [Game Saved] 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 7 ) Move ended for Karng 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 13, 9 ) Move ended for Ooglie 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Lothlann saved by dodge skill. Player pushed to (18, 6) 15 moved (MP) to ( 11, 6 ) 111 moved (MP) to ( 12, 6 ) 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Booglie Lothlann is knocked over. Player pushed to (19, 7) 15 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Armor is not broken. (2, 4) + 1 PILING ON used to reroll armor. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (3, 6) + 0, (3, 1) + 1, 0: Lothlann has been stunned. 15: status changed from 0 to 2. 111 moved (MP) to ( 11, 6 ) 111: status changed from 0 to 1. 111: status changed from 1 to 1. [Game Saved] 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 4 ) 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 13, 7 ) Move ended for Drago 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 15, 10 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 4 DODGE BEFORE RE_ROLL: Sturm knocked over trying to dodge. TARGET: 6 --- ROLL: 4 + 0 = 4 DODGE FINAL RESULT: Sturm TARGET: 6 --- ROLL: 4 + 0 = 4 STAND FIRM skill used. Sturm stumbles but does not go down. Move ended for Sturm 105 moved (MP) to ( 14, 11 ) [Game Saved] 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 13, 8 ) 11 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Grunty II uses TACKLE to bring his opponent down. Nertea2 is knocked over. Player pushed to (18, 8) 11 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Nertea2 has been knocked prone. 11: status changed from 0 to 1. 101 moved (MP) to ( 12, 8 ) 101 moved (MP) to ( 12, 9 ) Move ended for Grunty II [Game Saved] 113: Select an action for Fudd Select an action for Fudd 107: Select an action for HarryPalms Select an action for HarryPalms 113: Select an action for Fudd Select an action for Fudd 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 12 ) Move ended for Grand Poobah 107: Select an action for HarryPalms Select an action for HarryPalms 102: Select an action for Chugger Select an action for Chugger 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 7 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 13, 5 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 10, 5 ) Move ended for Chugger 113: Select an action for Fudd Select an action for Fudd Turn time limit reached. 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 12 ) Move ended for Fudd 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 11 ) 107 moved (MP) to ( 16, 10 ) 107 moved (MP) to ( 15, 9 ) 107 moved (MP) to ( 14, 8 ) 107 moved (MP) to ( 14, 7 ) 107 moved (MP) to ( 13, 6 ) Move ended for HarryPalms 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 15, 14 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Greybeard knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Greybeard TARGET: 3 --- ROLL: 5 + 0 = 5 Greybeard slips past his opponent(s) unhindered. 109 moved (MP) to ( 14, 13 ) Move ended for Greybeard Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Lothlann rolls over. Wild Hunt start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Enquea Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Otsea Player pushed to (11, 12) 113 moved (MP) to ( 11, 12 ) 6 moved (MP) to ( 12, 12 ) [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Skaw2 Player pushed to (10, 12) 113 moved (MP) to ( 10, 12 ) [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl SKILL SELECTED: leap SKILL SELECTED: leap 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 12, 11 ) Target(1) Roll(4) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 4 moved (MP) to ( 13, 10 ) 4 moved (MP) to ( 14, 9 ) DODGE FINAL RESULT: Wychwethyl TARGET: 1 --- ROLL: 3 + 0 = 3 Wychwethyl slips past his opponent(s) unhindered. 4 moved (MP) to ( 15, 8 ) DODGE FINAL RESULT: Wychwethyl TARGET: 0 --- ROLL: 2 + 0 = 2 Wychwethyl slips past his opponent(s) unhindered. 4 moved (MP) to ( 15, 7 ) 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 14, 5 ) Move ended for Wychwethyl [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 10, 10 ) DODGE FINAL RESULT: Wethylwych TARGET: 1 --- ROLL: 5 + 0 = 5 Wethylwych slips past his opponent(s) unhindered. 13 moved (MP) to ( 10, 9 ) 13 moved (MP) to ( 9, 8 ) 13 moved (MP) to ( 9, 7 ) 13 moved (MP) to ( 10, 6 ) SKILL SELECTED: leap SKILL SELECTED: leap 13 moved (MP) to ( 12, 5 ) Target(2) Roll(5) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 107 blocked. Waiting for opponent to decide to use DUMP OFF. 107 blocked. Wild Hunt , Choose a block die. SKULL Wethylwych is knocked over. Move ended for Wethylwych (6, 1) + 0, (6, 4) + 0, 1: Wethylwych has been badly hurt! 13: status changed from 0 to 8. 13 moved to dugout ( 0, 11 ) Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 4 [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 10, 6 ) 111 moved (MP) to ( 9, 7 ) Move ended for Booglie 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Grand Poobah Grand Poobah uses TACKLE to bring his opponent down. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (14, 11) 5 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. 114 moved (MP) to ( 15, 12 ) [Game Saved] 113: Select an action for Fudd Select an action for Fudd 104: Select an action for Drago Select an action for Drago 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 12, 6 ) 104 moved (MP) to ( 13, 5 ) 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Drago uses TACKLE to bring his opponent down. Wychwethyl is knocked over. Player pushed to (14, 5) 4 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 1) + 1, (5, 1) + 0, 0: Wychwethyl has been stunned. 4: status changed from 0 to 2. 104 moved (MP) to ( 14, 5 ) Move ended for Drago Turn time limit reached. [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Fudd Enquea is knocked over. Player pushed to (17, 11) 9 moved (MP) to ( 12, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Enquea has been knocked prone. 9: status changed from 0 to 1. 113 moved (MP) to ( 11, 11 ) [Game Saved] 107: Select an action for HarryPalms Select an action for HarryPalms 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 5 ) 102 moved (MP) to ( 8, 6 ) 102 moved (MP) to ( 7, 7 ) 102 moved (MP) to ( 6, 7 ) 102 moved (MP) to ( 5, 7 ) 102 moved (MP) to ( 4, 7 ) Move ended for Chugger 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 11, 10 ) 105 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 105 moved (MP) to ( 11, 12 ) Move ended for Sturm [Game Saved] 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 12, 5 ) 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 5 ) 107 moved (MP) to ( 9, 4 ) 107 moved (MP) to ( 8, 3 ) 107 moved (MP) to ( 7, 3 ) Move ended for HarryPalms 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 10 ) 110 moved (MP) to ( 11, 10 ) 110 moved (MP) to ( 10, 11 ) 110 moved (MP) to ( 9, 10 ) 110 moved (MP) to ( 8, 9 ) Move ended for Ooglie 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 13, 12 ) Move ended for Greybeard 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 6 ) 103 moved (MP) to ( 9, 5 ) 103 moved (MP) to ( 8, 4 ) Move ended for Karng 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 8 ) 101 moved (MP) to ( 11, 7 ) Move ended for Grunty II Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. Wild Hunt start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 14 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 10, 14 ) 3 moved (MP) to ( 9, 14 ) 3 moved (MP) to ( 8, 13 ) 3 moved (MP) to ( 7, 13 ) 3 moved (MP) to ( 6, 13 ) 3 moved (MP) to ( 5, 13 ) 3 moved (MP) to ( 4, 12 ) Move ended for Skaw2 [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 11 ) DODGE FINAL RESULT: Otsea TARGET: 3 --- ROLL: 5 + 0 = 5 Otsea slips past his opponent(s) unhindered. 6 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Otsea TARGET: 2 --- ROLL: 6 + 0 = 6 Otsea slips past his opponent(s) unhindered. 6 moved (MP) to ( 13, 9 ) 6 moved (MP) to ( 13, 8 ) 6 moved (MP) to ( 13, 7 ) 6 moved (MP) to ( 12, 6 ) 6 moved (MP) to ( 11, 5 ) DODGE FINAL RESULT: Otsea TARGET: 2 --- ROLL: 6 + 0 = 6 Otsea slips past his opponent(s) unhindered. Move ended for Otsea [Game Saved] Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 15, 10 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 15, 9 ) 5 moved (MP) to ( 14, 8 ) 5 moved (MP) to ( 13, 7 ) Move ended for Nelya2 [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true (5) Stand up roll passed. 12: status changed from 6 to 4. Normal move selected. (4) Go for it successful. 12 moved (MP) to ( 12, 8 ) Move ended for Fangorn [Game Saved] Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 5 + 0 = 5 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 12, 9 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 10, 9 ) Move ended for Enquea [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true 11: status changed from 6 to 4. Blitz selected. 101 blocked. Wild Hunt , Choose a block die. POW Grunty II is knocked over. Player pushed to (12, 6) 101 moved (MP) to ( 12, 6 ) (4, 3) + 0, (0, 0) + 0, 0: Grunty II has been knocked prone. 101: status changed from 0 to 1. 11 moved (MP) to ( 11, 7 ) 11 moved (MP) to ( 11, 6 ) 11 moved (MP) to ( 10, 5 ) (5) Go for it successful. 11 moved (MP) to ( 10, 4 ) (3) Go for it successful. 11 moved (MP) to ( 10, 3 ) Move ended for Nertea2 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 11, 6 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 3 + 0 = 3 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 12, 5 ) 15 moved (MP) to ( 12, 4 ) 15 moved (MP) to ( 11, 3 ) 15 moved (MP) to ( 10, 2 ) 15 moved (MP) to ( 9, 1 ) 15 moved (MP) to ( 8, 1 ) 15 moved (MP) to ( 7, 1 ) 15 moved (MP) to ( 6, 2 ) Move ended for Lothlann Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 5 [Game Saved] 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 10, 11 ) 105 moved (MP) to ( 9, 11 ) 105 moved (MP) to ( 8, 10 ) 105 moved (MP) to ( 9, 9 ) Move ended for Sturm 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 4 ) 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 11, 4 ) Move ended for Drago 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Grunty II 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 7, 4 ) 103 moved (MP) to ( 6, 3 ) 15 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Lothlann is knocked over. Player pushed to (22, 1) 15 moved (MP) to ( 7, 1 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. (4, 5) + 0, (1, 5) + 1, 0: Lothlann has been stunned. 15: status changed from 0 to 2. 103 moved (MP) to ( 6, 2 ) 103 moved (MP) to ( 7, 2 ) Move ended for Karng [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 13, 9 ) Move ended for Grand Poobah 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 11 ) 113 moved (MP) to ( 9, 11 ) 113 moved (MP) to ( 9, 10 ) Move ended for Fudd 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 8 ) 110 moved (MP) to ( 8, 7 ) 110 moved (MP) to ( 8, 6 ) 110 moved (MP) to ( 8, 5 ) 110 moved (MP) to ( 9, 4 ) Move ended for Ooglie 109: Select an action for Greybeard Select an action for Greybeard 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 12, 12 ) 109 moved (MP) to ( 12, 11 ) 109 moved (MP) to ( 12, 10 ) 109 moved (MP) to ( 11, 9 ) Move ended for Greybeard 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 7, 4 ) 107 moved (MP) to ( 6, 5 ) 107 moved (MP) to ( 5, 6 ) 107 moved (MP) to ( 5, 7 ) 107 moved (MP) to ( 4, 8 ) 107 moved (MP) to ( 3, 9 ) Move ended for HarryPalms 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 4, 8 ) 102 moved (MP) to ( 4, 9 ) 102 moved (MP) to ( 4, 10 ) 102 moved (MP) to ( 4, 11 ) Move ended for Chugger 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 8, 7 ) 111 moved (MP) to ( 7, 7 ) 111 moved (MP) to ( 6, 7 ) 111 moved (MP) to ( 5, 8 ) 111 moved (MP) to ( 4, 8 ) Move ended for Booglie Frothy Steins: All players have moved. Frothy Steins turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Lothlann rolls over. Wild Hunt start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Block selected. 109 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Fangorn Greybeard is knocked over. Player pushed to (10, 10) 109 moved (MP) to ( 10, 10 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Greybeard has been knocked prone. 109: status changed from 0 to 1. 12 moved (MP) to ( 11, 9 ) [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 2 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 8, 3 ) 11 moved (MP) to ( 7, 4 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 5 + 0 = 5 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 6, 5 ) 11 moved (MP) to ( 5, 6 ) 11 moved (MP) to ( 4, 7 ) Move ended for Nertea2 [Game Saved] Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 8 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 5 + 0 = 5 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 10, 7 ) 9 moved (MP) to ( 9, 7 ) 9 moved (MP) to ( 8, 7 ) 9 moved (MP) to ( 7, 8 ) 9 moved (MP) to ( 6, 9 ) 9 moved (MP) to ( 5, 10 ) Move ended for Enquea [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 3, 13 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 2, 12 ) 3 moved (MP) to ( 2, 11 ) 3 moved (MP) to ( 2, 10 ) Move ended for Skaw2 [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 6 ) DODGE FINAL RESULT: Otsea TARGET: 2 --- ROLL: 3 + 0 = 3 Otsea slips past his opponent(s) unhindered. 6 moved (MP) to ( 9, 7 ) 6 moved (MP) to ( 8, 7 ) 6 moved (MP) to ( 7, 7 ) 6 moved (MP) to ( 6, 7 ) 6 moved (MP) to ( 5, 8 ) 6 moved (MP) to ( 4, 9 ) DODGE FINAL RESULT: Otsea TARGET: 4 --- ROLL: 6 + 0 = 6 Otsea slips past his opponent(s) unhindered. Move ended for Otsea Turn time limit reached. [Game Saved] Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Nelya2 TARGET: 3 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 11, 8 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 10, 7 ) 5 moved (MP) to ( 9, 7 ) 5 moved (MP) to ( 8, 7 ) 5 moved (MP) to ( 7, 7 ) 5 moved (MP) to ( 6, 7 ) (5) Go for it successful. 5 moved (MP) to ( 5, 7 ) 111 blocked. (4) Go for it successful. Wild Hunt , Choose a block die. PUSHBACK Player pushed to (3, 8) 111 moved (MP) to ( 3, 8 ) 5 moved (MP) to ( 4, 8 ) Move ended for Nelya2 [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 16, 6 ) 4 moved (MP) to ( 17, 7 ) 4 moved (MP) to ( 18, 8 ) 4 moved (MP) to ( 18, 9 ) 4 moved (MP) to ( 19, 10 ) Move ended for Wychwethyl Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 6 [Game Saved] 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 6, 3 ) 103 moved (MP) to ( 5, 4 ) 103 moved (MP) to ( 4, 5 ) 103 moved (MP) to ( 4, 6 ) Move ended for Karng 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Greybeard 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 8 ) 105 moved (MP) to ( 7, 8 ) 105 moved (MP) to ( 6, 8 ) 105 moved (MP) to ( 5, 8 ) Move ended for Sturm 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 9 ) 113 moved (MP) to ( 7, 9 ) 113 moved (MP) to ( 6, 8 ) 113 moved (MP) to ( 5, 9 ) Move ended for Fudd 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 10 ) 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 16, 10 ) 114 moved (MP) to ( 17, 10 ) Move ended for Grand Poobah 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 4 ) 110 moved (MP) to ( 7, 4 ) 110 moved (MP) to ( 6, 4 ) 110 moved (MP) to ( 5, 4 ) 110 moved (MP) to ( 5, 3 ) Move ended for Ooglie 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 6 ) 101 moved (MP) to ( 10, 6 ) 101 moved (MP) to ( 9, 7 ) 101 moved (MP) to ( 8, 8 ) Move ended for Grunty II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 9, 5 ) 104 moved (MP) to ( 8, 6 ) 104 moved (MP) to ( 7, 6 ) Move ended for Drago 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Chugger Enquea is knocked over. Player pushed to (23, 9) 9 moved (MP) to ( 6, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (1, 6) + 0, (5, 1) + 0, 0: Enquea has been stunned. 9: status changed from 0 to 2. 102 moved (MP) to ( 5, 10 ) [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = 1 Verified Opponent Roll = 3 Dauntless NOT successful. (1+3=4) Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (25, 10) 6 moved (MP) to ( 4, 10 ) 111 moved (MP) to ( 4, 9 ) 6 blocked. Block selected. Verified Opponent Roll = 4 Verified Opponent Roll = 1 Dauntless successful. (4+1=5) Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Booglie Otsea is knocked over. Player pushed to (24, 11) 6 moved (MP) to ( 5, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 PILING ON not necessary. Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (5, 5) + 0, (5, 3) + 1, 0: Otsea has been knocked out. 6: status changed from 0 to 7. 6 moved (SP) to ( 0, 9 ) 111 moved (MP) to ( 4, 10 ) [Game Saved] 107: Select an action for HarryPalms Select an action for HarryPalms Turn time limit reached. 107: Select an action for HarryPalms Select an action for HarryPalms 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for HarryPalms Frothy Steins: All players have moved. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (26, 8) 5 moved (MP) to ( 3, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. 107 moved (MP) to ( 4, 8 ) Frothy Steins turn ended. [Game Saved] 9: tackle zone state changed to true 9: status changed from 2 to 1. Enquea rolls over. Wild Hunt start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Nelya2 Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 6, 1 ) 15 moved (MP) to ( 5, 2 ) 15 moved (MP) to ( 4, 3 ) DODGE FINAL RESULT: Lothlann TARGET: 3 --- ROLL: 4 + 0 = 4 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 3, 4 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 5 + 0 = 5 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 2, 5 ) 15 moved (MP) to ( 2, 6 ) 15 moved (MP) to ( 2, 7 ) 15 moved (MP) to ( 2, 8 ) 15 moved (MP) to ( 2, 9 ) (4) Go for it successful. 15 moved (MP) to ( 3, 10 ) Move ended for Lothlann [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 3, 7 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Nertea2 knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Nertea2 TARGET: 4 --- ROLL: 5 + 0 = 5 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 2, 8 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 4 + 0 = 4 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 3, 9 ) 107 blocked. Waiting for opponent to decide to use DUMP OFF. 107 blocked. Wild Hunt , Choose a block die. POW/SKULL HarryPalms saved by block skill. Nertea2 saved by block skill. Move ended for Nertea2 [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 19, 11 ) 4 moved (MP) to ( 18, 12 ) 4 moved (MP) to ( 17, 13 ) 4 moved (MP) to ( 16, 13 ) 4 moved (MP) to ( 15, 13 ) 4 moved (MP) to ( 14, 13 ) 4 moved (MP) to ( 13, 13 ) 4 moved (MP) to ( 12, 13 ) Move ended for Wychwethyl Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 2, 11 ) 3 moved (MP) to ( 3, 12 ) Move ended for Skaw2 Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Block selected. 109 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Fangorn Wild Hunt: All players have moved. Player pushed to (9, 11) 109 moved (MP) to ( 9, 11 ) 12 moved (MP) to ( 10, 10 ) Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 7 [Game Saved] 113: Select an action for Fudd Select an action for Fudd 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 4, 9 ) 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Nertea2 is knocked over. Player pushed to (27, 9) 11 moved (MP) to ( 2, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (6, 5) + 0, (1, 6) + 0, 0: Nertea2 has been stunned. 11: status changed from 0 to 2. 113 moved (MP) to ( 3, 9 ) Move ended for Fudd [Game Saved] 107: Select an action for HarryPalms Select an action for HarryPalms 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW 2 db Block re-rolled. POW Move ended for Booglie Lothlann is knocked over. Player pushed to (27, 10) 15 moved (MP) to ( 2, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. PILING ON not necessary. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (5, 2) + 1, (3, 6) + 0, 0: Lothlann has been knocked out. 15: status changed from 0 to 7. 15 moved (SP) to ( 0, 10 ) 111 moved (MP) to ( 3, 10 ) [Game Saved] 103: Select an action for Karng Select an action for Karng 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for HarryPalms SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (26, 7) 5 moved (MP) to ( 3, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (3, 5) + 0, (2, 4) + 0, 0: Nelya2 has been stunned. 5: status changed from 0 to 2. 107 moved (MP) to ( 3, 8 ) [Game Saved] 114: Select an action for Grand Poobah Select an action for Grand Poobah 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 11 ) 114 moved (MP) to ( 15, 12 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 12 ) Move ended for Grand Poobah 101: Select an action for Grunty II Select an action for Grunty II 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 8, 9 ) 101 moved (MP) to ( 8, 10 ) 101 moved (MP) to ( 8, 11 ) 101 moved (MP) to ( 8, 12 ) Move ended for Grunty II 104: Select an action for Drago Select an action for Drago 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 8, 7 ) 104 moved (MP) to ( 8, 8 ) 104 moved (MP) to ( 8, 9 ) Move ended for Drago 110: Select an action for Ooglie Select an action for Ooglie 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 5, 4 ) 110 moved (MP) to ( 5, 5 ) 110 moved (MP) to ( 5, 6 ) 110 moved (MP) to ( 6, 7 ) 110 moved (MP) to ( 6, 8 ) Move ended for Ooglie 105: Select an action for Sturm Select an action for Sturm 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 4, 9 ) 105 moved (MP) to ( 4, 10 ) 105 moved (MP) to ( 3, 11 ) Move ended for Sturm 103: Select an action for Karng Select an action for Karng 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 4, 7 ) Move ended for Karng Turn time limit reached. 102: Select an action for Chugger Select an action for Chugger 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 5, 11 ) 102 moved (MP) to ( 6, 12 ) 102 moved (MP) to ( 5, 11 ) 102 moved (MP) to ( 5, 10 ) Move ended for Chugger 109: Select an action for Greybeard Select an action for Greybeard 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Greybeard TARGET: 3 --- ROLL: 2 + 0 = 2 Greybeard is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (4, 6) + 0, (6, 4) + 0, 4: Greybeard has been seriously injured!! (63) Smashed Collar Bone - (-1 ST) Move ended for Greybeard Frothy Steins: All players have moved. 109: status changed from 0 to 9. Verified Opponent Roll = 4 (4) Apothecary SUCCEEDS! 109: status changed from 9 to 1. Frothy Steins turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Nelya2 rolls over. 11: tackle zone state changed to true 11: status changed from 2 to 1. Nertea2 rolls over. Wild Hunt start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 9, 11 ) 101 blocked. Wild Hunt , Choose a block die. SKULL Fangorn is knocked over. Move ended for Fangorn (4, 6) + 0, (0, 0) + 0, 0: Fangorn has been knocked prone. 12: status changed from 0 to 1. Wild Hunt turn ended. Waiting for Frothy Steins to finish TURN: 8 [Game Saved] 111: Select an action for Booglie Select an action for Booglie 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 2, 11 ) 3 blocked. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Skaw2 is knocked over. Player pushed to (25, 12) 3 moved (MP) to ( 4, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 PILING ON not necessary. Verified Opponent Roll = 6 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 1 (6, 6) + 0, (6, 5) + 1, 1: Skaw2 has been badly hurt! 3: status changed from 0 to 8. 111 moved (MP) to ( 3, 12 ) 3 moved (SP) to ( 0, 12 ) Move ended for Booglie [Game Saved] 107: Select an action for HarryPalms Select an action for HarryPalms 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 2, 8 ) HarryPalms scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 107: status changed from 4 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 4 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 5 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 5: status changed from 1 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 1 (1) Otsea stays UNconscious. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 9 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 1 (1) Toldea2 stays UNconscious. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 8 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 3 (3) Lothlann stays UNconscious. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 10 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Opponent Kicking. Waiting for Frothy Steins to set players on field. 109 moved location (MPL) to ( 17, 10 ) 107 moved location (MPL) to ( 18, 10 ) 114 moved location (MPL) to ( 17, 4 ) 105 moved location (MPL) to ( 15, 8 ) 113 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 17, 1 ) 103 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 18, 4 ) 111 moved location (MPL) to ( 18, 1 ) 110 moved location (MPL) to ( 18, 13 ) 101 moved (SP) to ( 17, 13 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 1 ) 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 2 ) Wild Hunt Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 14, 4 ) 16 moved (SP) to ( 4, 7 ) 2 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 11, 7 ) 11 moved (SP) to ( 14, 9 ) 9 moved (SP) to ( 14, 5 ) 16 moved (SP) to ( 5, 7 ) 4 moved (SP) to ( 9, 7 ) *** Setup end *** Waiting for Frothy Steins to kick off. Ball placed at (23, 4) Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Kickoff Roll (1+4) = Cheering Fans Frothy Steins: 1 + 12FF + 2CL Wild Hunt: 6 + 10FF + 0CL Wild Hunt get an extra re-roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 4 Distance: 3 Ball placed at (23, 4) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 26, 3 ) [Game Saved] Ball in play. Wild Hunt start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 5 ) Move ended for Nelya2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 103 blocked. Wild Hunt , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Enquea Karng is knocked over. STAND FIRM skill used. (3, 5) + 0, (0, 0) + 0, 0: Karng has been knocked prone. 103: status changed from 0 to 1. [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. POW Move ended for Fangorn Fudd is knocked over. Player pushed to (16, 8) 113 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (0, 0) + 0, 0: Fudd has been knocked prone. 113: status changed from 0 to 1. 12 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Sceolan 2: Select an action for Sceolan 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 13, 9 ) 2 moved (MP) to ( 14, 8 ) 105 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Sturm is knocked over. STAND FIRM skill used. (1, 6) + 0, (0, 0) + 0, 0: Sturm has been knocked prone. 105: status changed from 0 to 1. 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 12, 6 ) 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 9, 3 ) 2 moved (MP) to ( 8, 3 ) Move ended for Sceolan [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 4, 6 ) 16 moved (MP) to ( 3, 5 ) 16 moved (MP) to ( 3, 4 ) 16 moved (MP) to ( 3, 3 ) GET BALL FINAL RESULT: Flam TARGET: 2 --- ROLL: 2 + 0 = 2 16 moved (MP) to ( 4, 3 ) 16 moved (MP) to ( 5, 3 ) 16 moved (MP) to ( 6, 3 ) Pass selected. QUICK PASS PASS FINAL RESULT: Flam TARGET: 3 --- ROLL: 6 Move ended for Flam Ball moved to ( 8, 3 ) GET BALL FINAL RESULT: Sceolan TARGET: 1 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 9 ) 11 moved (MP) to ( 16, 9 ) Move ended for Nertea2 Select an action for Wychwethyl 4: Select an action for Wychwethyl Wild Hunt turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=0] : current status = 2 1 : current status = 2 2 : current square = java.awt.Point[x=8,y=3] : current status = 0 2 : current square = java.awt.Point[x=8,y=3] : current status = 0 2: status changed from 3 to 0. 2 : set status normal, current square = java.awt.Point[x=8,y=3] 2 : current status = 0 2 : current square = java.awt.Point[x=8,y=3] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=0,y=12] : current status = 8 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=9,y=7] 4 : current status = 0 4 : current square = java.awt.Point[x=9,y=7] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=5] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=5] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=0,y=9] : current status = 7 6 : current status = 7 (6) Otsea regains consciousness. 6: status changed from 7 to 0. 6 : current square = java.awt.Point[x=0,y=9] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=0,y=6] : current status = 2 7 : current status = 2 8 : current square = java.awt.Point[x=0,y=14] : current status = 10 8 : skipping player in BH, SI, or RIP 9 : current square = java.awt.Point[x=14,y=5] : current status = 0 9 : current square = java.awt.Point[x=14,y=5] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=14,y=5] 9 : current status = 0 9 : current square = java.awt.Point[x=14,y=5] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=5] 10 : current square = java.awt.Point[x=0,y=8] : current status = 7 10 : current status = 7 (2) Toldea2 stays UNconscious. 10 : current square = java.awt.Point[x=0,y=8] : current status = 7 10 : rearrange KO player to square java.awt.Point[x=0,y=8] 11 : current square = java.awt.Point[x=16,y=9] : current status = 0 11 : current square = java.awt.Point[x=16,y=9] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=16,y=9] 11 : current status = 0 11 : current square = java.awt.Point[x=16,y=9] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=7] 12 : current square = java.awt.Point[x=15,y=7] : current status = 0 12 : current square = java.awt.Point[x=15,y=7] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=15,y=7] 12 : current status = 0 12 : current square = java.awt.Point[x=15,y=7] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=0,y=11] : current status = 8 13 : skipping player in BH, SI, or RIP 15 : current square = java.awt.Point[x=0,y=10] : current status = 7 15 : current status = 7 (3) Lothlann stays UNconscious. 15 : current square = java.awt.Point[x=0,y=10] : current status = 7 15 : rearrange KO player to square java.awt.Point[x=0,y=9] 16 : current square = java.awt.Point[x=6,y=3] : current status = 0 16 : current square = java.awt.Point[x=6,y=3] : current status = 0 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=6,y=3] 16 : current status = 0 16 : current square = java.awt.Point[x=6,y=3] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=1] 101 : current square = java.awt.Point[x=17,y=13] : current status = 0 101 : current square = java.awt.Point[x=17,y=13] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=17,y=13] 101 : current status = 0 101 : current square = java.awt.Point[x=17,y=13] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=15,y=6] : current status = 1 103 : current square = java.awt.Point[x=15,y=6] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=15,y=6] 103 : current status = 0 103 : current square = java.awt.Point[x=15,y=6] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=17,y=1] : current status = 0 104 : current square = java.awt.Point[x=17,y=1] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=17,y=1] 104 : current status = 0 104 : current square = java.awt.Point[x=17,y=1] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=15,y=8] : current status = 1 105 : current square = java.awt.Point[x=15,y=8] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=8] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=8] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=29,y=13] : current status = 9 106 : skipping player in BH, SI, or RIP 107 : current square = java.awt.Point[x=18,y=10] : current status = 0 107 : current square = java.awt.Point[x=18,y=10] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=18,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=18,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=17,y=10] : current status = 0 109 : current square = java.awt.Point[x=17,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=17,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=17,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=1] 110 : current square = java.awt.Point[x=18,y=13] : current status = 0 110 : current square = java.awt.Point[x=18,y=13] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=18,y=13] 110 : current status = 0 110 : current square = java.awt.Point[x=18,y=13] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=2] 111 : current square = java.awt.Point[x=18,y=1] : current status = 0 111 : current square = java.awt.Point[x=18,y=1] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=18,y=1] 111 : current status = 0 111 : current square = java.awt.Point[x=18,y=1] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=29,y=1] : current status = 0 112 : current status = 0 112 : current square = java.awt.Point[x=29,y=1] : current status = 0 112 : move player (HT) to square java.awt.Point[x=29,y=1] 113 : current square = java.awt.Point[x=16,y=8] : current status = 1 113 : current square = java.awt.Point[x=16,y=8] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=17,y=4] : current status = 0 114 : current square = java.awt.Point[x=17,y=4] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=17,y=4] 114 : current status = 0 114 : current square = java.awt.Point[x=17,y=4] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] 115 : current square = java.awt.Point[x=29,y=2] : current status = 0 115 : current status = 0 115 : current square = java.awt.Point[x=29,y=2] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Wild Hunt Winnings Roll: 2 + -3 Frothy Steins Winnings Roll: 1 + -1 Flam gets an MVP award. Grand Poobah gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=1 T2=2 not conceding roll=4 -1 for loss -1 from high FF of 10 Wild Hunt FF Roll: 4 + -2 not conceding roll=6 Frothy Steins FF Roll: 6 + 0 ***END Fan Factor DEBUG*** D6: 1(110) 2(78) 3(100) 4(93) 5(109) 6(129) Total(619) D8: 1(0) 2(2) 3(0) 4(4) 5(2) 6(0) 7(0) 8(0) Total(8) GAME OVER Final Score: Wild Hunt: 1 Frothy Steins: 2 WINNINGS Wild Hunt: 0 Frothy Steins: 0 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3