Java JRE 1.4 Beta 7.6 OS = Windows Me Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = true language = en country = Team 1 name: Wild Hunt Team 1 race: Wood Elf Player 1 name: Lemenya2 Player 1: L Wood Elf Lineman 7 3 4 7 [Block, Dodge] Player 2 name: Sceolan Player 2: C Wood Elf Catcher 9 2 5 7 [+ag, Block, Catch, Dodge, Leap, Side Step, Sure Feet, Sure Hands] Player 3 name: Skaw2 Player 3: T Wood Elf Thrower 8 3 4 6 [Block, Dodge, Pass, Sure Hands] Player 4 name: Wychwethyl Player 4: Wd Wood Elf Blitzer 8 3 6 7 [+ag, +ag, Block, Dodge, Leap, Pass Block, Strip Ball, Tackle] Player 5 name: Nelya2 Player 5: L Wood Elf Lineman 7 2 4 7 [Block, Dodge, Side Step] Player 6 name: Otsea Player 6: L Wood Elf Lineman 7 4 4 6 [+st, Dodge] Player 7 name: Cantea2 Player 7: L Wood Elf Lineman 7 3 4 7 [] Player 8 name: Quenya Player 8: L Wood Elf Lineman 7 3 4 7 [Block] Player 9 name: Enquea Player 9: L Wood Elf Lineman 7 3 4 6 [Kick, Leader] Player 10 name: Toldea2 Player 10: L Wood Elf Lineman 7 3 4 7 [] Player 11 name: Nertea2 Player 11: L Wood Elf Lineman 7 3 4 7 [Block, Dodge, Tackle] Player 12 name: Fangorn Player 12: Tm Treeman 2 6 1 10 [Big Guy, Block, Mighty Blow, Stand Firm, Sure Feet, Take Root, Thick Skull, Throw Team-Mate] Player 13 name: Wethylwych Player 13: Wd Wood Elf Blitzer 8 3 5 6 [+ag, Block, Dodge, Leap, Tackle] Player 15 name: Lothlann Player 15: C Wood Elf Catcher 9 2 4 7 [Catch, Dodge, Jump Up] Player 16 name: Flam Player 16: T Wood Elf Thrower 7 3 4 7 [Pass] evilbob.hopto.org/24.203.128.109 Server trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=2254] Connected as server to game 'huntvsmachine'. Waiting for client. Receiving: Frog Machine.html Done receiving file. Team 2 name: Frog Machine Team 2 race: Skaven Player 101 name: Throtvile Primo Player 101: S Storm Vermin 7 3 3 8 [Block, Guard, Mighty Blow] Player 102 name: Grottle Segundo Player 102: S Storm Vermin 7 3 3 8 [Block] Player 103 name: Squik Terzo Player 103: Gr Gutter Runner 9 2 4 7 [Dodge] Player 104 name: Skrittar Quarzo Player 104: Gr Gutter Runner 9 2 4 7 [Block, Catch, Dodge, Leap, Sprint, Sure Feet, Very Long Legs] Player 105 name: Hrishak Quinzo Player 105: T Skaven Thrower 7 3 3 7 [Accurate, Block, Pass, Sure Hands] Player 106 name: Rikek Sesto Player 106: T Skaven Thrower 7 3 3 7 [Accurate, Block, Pass, Sure Hands] Player 107 name: Chang Setzmo Player 107: L Skaven Lineman 7 3 3 7 [] Player 108 name: Klisqueek Octavo Player 108: L Skaven Lineman 7 3 3 7 [] Player 109 name: Viskrin Novo Player 109: L Skaven Lineman 7 3 3 7 [Block, Claw] Player 110 name: Malkrit Dezimo Player 110: L Skaven Lineman 7 3 3 7 [Block, Tackle] Player 111 name: Khijaw Undezimo Player 111: L Skaven Lineman 7 3 3 7 [] Player 112 name: Gowjyer Dodezimo Player 112: L Skaven Lineman 7 3 3 7 [] Player 113 name: Vermek Tredezimo Player 113: L Skaven Lineman 7 3 3 7 [Block, Leader, Strip Ball] Player 116 name: Slitha Sedizimo Player 116: Gr Gutter Runner 9 3 4 7 [+st, Block, Dodge, Horns] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(2+1) Current Weather: Very Sunny Gate: 83000 screaming fans show up for the game. Handicap result 61:BRIBE THE REF 2. Handicap result 66:BUZZING!. Handicap result 43:DOOM & GLOOM. Frog Machine BRIBE THE REF 2. Wild Hunt lose half their rerolls from DOOM & GLOOM. Rikek Sesto missed the game. Quenya missed the game. Quenya missed the game. Throtvile Primo is BUZZING! Wild Hunt gets a LEADER reroll. Frog Machine gets a LEADER reroll. Lemenya2 manages to ignore the niggling pain. Sceolan is suffering from a niggling injury. 2: status changed from 0 to 2. Wychwethyl manages to ignore the niggling pain. Fangorn manages to ignore the niggling pain. Hrishak Quinzo manages to ignore the niggling pain. Malkrit Dezimo manages to ignore the niggling pain. (4) Fangorn does not take root. Picked HEADS. Coin flip is: HEADS! Wild Hunt win the toss. Opponent Kicking. Waiting for Frog Machine to set players on field. Sceolan missed the game. Rikek Sesto missed the game. Rikek Sesto missed the game. Turn time limit reached. Quenya missed the game. Sceolan missed the game. Sceolan missed the game. 109 moved location (MPL) to ( 15, 8 ) 116 moved location (MPL) to ( 17, 4 ) 105 moved location (MPL) to ( 22, 4 ) 113 moved location (MPL) to ( 15, 4 ) 111 moved location (MPL) to ( 15, 6 ) 102 moved location (MPL) to ( 15, 2 ) 110 moved location (MPL) to ( 15, 5 ) 101 moved location (MPL) to ( 15, 1 ) 104 moved (SP) to ( 22, 7 ) 107 moved (SP) to ( 16, 7 ) 109 moved (SP) to ( 19, 8 ) 107 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 15, 7 ) 110 moved (SP) to ( 17, 6 ) 112 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 17, 10 ) 101 moved (SP) to ( 17, 3 ) 108 moved (SP) to ( 29, 6 ) 116 moved (SP) to ( 20, 6 ) 113 moved (SP) to ( 19, 4 ) 101 moved (SP) to ( 17, 4 ) 103 moved (SP) to ( 18, 6 ) 116 moved (SP) to ( 18, 9 ) 103 moved (SP) to ( 18, 5 ) 110 moved (SP) to ( 17, 1 ) 113 moved (SP) to ( 17, 13 ) 109 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( 29, 4 ) 105 moved (SP) to ( 20, 9 ) 116 moved (SP) to ( 19, 9 ) 103 moved (SP) to ( 19, 5 ) 105 moved (SP) to ( 19, 11 ) 109 moved (SP) to ( 19, 3 ) 110 moved (SP) to ( 16, 13 ) 113 moved (SP) to ( 17, 1 ) 110 moved (SP) to ( 17, 13 ) 116 moved (SP) to ( 19, 10 ) 116 moved (SP) to ( 19, 9 ) 103 moved (SP) to ( 19, 6 ) 116 moved (SP) to ( 19, 8 ) 109 moved (SP) to ( 17, 7 ) 116 moved (SP) to ( 19, 10 ) 103 moved (SP) to ( 19, 4 ) 105 moved (SP) to ( 19, 7 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) Wild Hunt Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 12 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 14, 5 ) 6 moved (SP) to ( 14, 2 ) 3 moved (SP) to ( 5, 10 ) 15 moved (SP) to ( 7, 4 ) 3 moved (SP) to ( 5, 7 ) 15 moved (SP) to ( 14, 3 ) 11 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 14, 8 ) 13 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 13, 4 ) 9 moved (SP) to ( 7, 7 ) *** Setup end *** Waiting for Frog Machine to kick off. Ball placed at (21, 7) Verified Opponent Roll = 4 Verified Opponent Roll = 4 Kickoff Roll (4+4) = Quick Snap Wild Hunt quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 8 Verified Opponent Roll = 6 Kick result. Direction: 8 Distance: 6 15 moved (SP) to ( 15, 3 ) 12 moved (SP) to ( 15, 4 ) 6 moved (SP) to ( 15, 2 ) 9 moved (SP) to ( 8, 7 ) 3 moved (SP) to ( 6, 7 ) 4 moved (SP) to ( 14, 4 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Wethylwych TARGET: 5 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 16, 6 ) [Game Saved] Ball in play. Wild Hunt start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Block selected. 107 blocked. Wild Hunt , Choose a block die. POW Move ended for Lemenya2 Chang Setzmo is knocked over. Player pushed to (16, 9) 107 moved (MP) to ( 16, 9 ) (6, 5) + 0, (2, 4) + 0, 0: Chang Setzmo has been stunned. 107: status changed from 0 to 2. 1 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 112 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Nertea2 Gowjyer Dodezimo is knocked over. Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) (5, 3) + 0, (6, 3) + 0, 0: Gowjyer Dodezimo has been knocked out. 112: status changed from 0 to 7. 112 moved to dugout ( 29, 8 ) 11 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 16, 4 ) 101 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Throtvile Primo is knocked over. Player pushed to (18, 5) 101 moved (MP) to ( 18, 5 ) MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Throtvile Primo has been knocked prone. 101: status changed from 0 to 1. 12 moved (MP) to ( 17, 4 ) Move ended for Fangorn [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 3 ) 6 moved (MP) to ( 17, 2 ) Move ended for Otsea Select an action for Cantea2 7: Select an action for Cantea2 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 16, 3 ) 7 moved (MP) to ( 17, 3 ) 7 moved (MP) to ( 18, 3 ) Move ended for Cantea2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 6 ) 9 moved (MP) to ( 10, 5 ) 9 moved (MP) to ( 11, 4 ) 9 moved (MP) to ( 12, 3 ) 9 moved (MP) to ( 13, 2 ) 9 moved (MP) to ( 14, 2 ) 9 moved (MP) to ( 15, 2 ) Move ended for Enquea Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. POW Move ended for Wethylwych Khijaw Undezimo is knocked over. Player pushed to (16, 8) 111 moved (MP) to ( 16, 8 ) (1, 4) + 0, (0, 0) + 0, 0: Khijaw Undezimo has been knocked prone. 111: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Toldea2 10: Select an action for Toldea2 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 8 ) 10 moved (MP) to ( 14, 7 ) 10 moved (MP) to ( 14, 6 ) 10 moved (MP) to ( 15, 5 ) 10 moved (MP) to ( 16, 4 ) 10 moved (MP) to ( 17, 3 ) Move ended for Toldea2 Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 7, 7 ) 3 moved (MP) to ( 8, 7 ) 3 moved (MP) to ( 9, 7 ) 3 moved (MP) to ( 10, 7 ) 3 moved (MP) to ( 11, 7 ) 3 moved (MP) to ( 12, 7 ) 3 moved (MP) to ( 13, 6 ) GET BALL FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 3 + 0 = 3 3 moved (MP) to ( 14, 5 ) Pass selected. QUICK PASS PASS FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 3 + 1Qp + -1Sun = 3 Move ended for Skaw2 Ball moved to ( 15, 3 ) GET BALL FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 3 ) Move ended for Lothlann Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 4 ) Move ended for Wychwethyl Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 1 [Game Saved] 107: tackle zone state changed to true 107: status changed from 2 to 1. Chang Setzmo rolls over. 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 6 ) 105 moved (MP) to ( 20, 5 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 20, 3 ) 105 moved (MP) to ( 20, 2 ) 105 moved (MP) to ( 19, 1 ) 105 moved (MP) to ( 18, 1 ) Move ended for Hrishak Quinzo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Vermek Tredezimo 15 blocked. Player pushed to (13, 4) 15 moved (MP) to ( 16, 4 ) Player pushed to (13, 3) 6 moved (MP) to ( 16, 3 ) 113 moved (MP) to ( 17, 2 ) Quenya missed the game. Sceolan missed the game. Sceolan missed the game. [Game Saved] 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Khijaw Undezimo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 16, 5 ) Move ended for Grottle Segundo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 17, 6 ) 109 moved (MP) to ( 17, 5 ) 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Lothlann is knocked over. Player pushed to (14, 3) 15 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 (2, 5) + 2, (5, 4) + 0, 0: Lothlann has been knocked out. 15: status changed from 3 to 7. 15 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 2 Ball moved to ( 14, 2 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Enquea TARGET: 3 --- ROLL: 5 + 0 = 5 109 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Viskrin Novo TARGET: 3 --- ROLL: 6 + 0 = 6 Viskrin Novo slips past his opponent(s) unhindered. Move ended for Viskrin Novo [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Throtvile Primo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 12 ) 110 moved (MP) to ( 17, 11 ) 110 moved (MP) to ( 17, 10 ) 110 moved (MP) to ( 17, 9 ) 110 moved (MP) to ( 17, 8 ) Turn time limit reached. 110 moved (MP) to ( 16, 7 ) Move ended for Malkrit Dezimo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 20, 9 ) 116 moved (MP) to ( 20, 8 ) 116 moved (MP) to ( 20, 7 ) 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 20, 5 ) 116 moved (MP) to ( 20, 4 ) 116 moved (MP) to ( 21, 3 ) 116 moved (MP) to ( 21, 2 ) Move ended for Slitha Sedizimo 103: Select an action for Squik Terzo Select an action for Squik Terzo 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Squik Terzo TARGET: 2 --- ROLL: 3 + 0 = 3 Squik Terzo slips past his opponent(s) unhindered. Move ended for Squik Terzo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Block selected. 101 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Fangorn Throtvile Primo is knocked over. Player pushed to (19, 6) 101 moved (MP) to ( 19, 6 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (5, 1) + 1, 0: Throtvile Primo has been stunned. 101: status changed from 0 to 2. 12 moved (MP) to ( 18, 5 ) [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 102 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Nertea2 Grottle Segundo is knocked over. Player pushed to (17, 5) 102 moved (MP) to ( 17, 5 ) (3, 4) + 0, (0, 0) + 0, 0: Grottle Segundo has been knocked prone. 102: status changed from 0 to 1. 11 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Toldea2 10: Select an action for Toldea2 10: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. POW Move ended for Toldea2 Vermek Tredezimo is knocked over. Player pushed to (17, 1) 113 moved (MP) to ( 17, 1 ) (3, 1) + 0, (0, 0) + 0, 0: Vermek Tredezimo has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 3 ) 9 moved (MP) to ( 14, 4 ) 9 moved (MP) to ( 15, 5 ) 9 moved (MP) to ( 15, 6 ) Hand off selected. Move ended for Enquea Ball moved to ( 14, 5 ) GET BALL BEFORE RE_ROLL: Skaw2 dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Wild Hunt uses their LEADER reroll. GET BALL FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Block selected. 110 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Lemenya2 Malkrit Dezimo is knocked over. Player pushed to (17, 7) 110 moved (MP) to ( 17, 7 ) (5, 4) + 0, (5, 6) + 0, 6: Malkrit Dezimo has been KILLED!! 110: status changed from 0 to 10. 1 moved (MP) to ( 16, 7 ) Waiting for opponent to decide to use apothecary. (2) Apothecary SUCCEEDS! 110: status changed from 10 to 1. [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Wethylwych Player pushed to (17, 8) 111 moved (MP) to ( 17, 8 ) 13 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Otsea 6: Select an action for Otsea Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 15, 5 ) 4 moved (MP) to ( 16, 6 ) 4 moved (MP) to ( 17, 6 ) 109 blocked. Wild Hunt , Choose a block die. PUSHBACK Player pushed to (19, 5) 109 moved (MP) to ( 19, 5 ) 4 moved (MP) to ( 16, 6 ) 4 moved (MP) to ( 15, 7 ) Move ended for Wychwethyl [Game Saved] Select an action for Cantea2 7: Select an action for Cantea2 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 4 ) 7 moved (MP) to ( 16, 4 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 17, 6 ) 7 moved (MP) to ( 18, 6 ) Move ended for Cantea2 Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 4 ) 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 14, 6 ) 6 moved (MP) to ( 14, 7 ) 6 moved (MP) to ( 15, 8 ) Move ended for Otsea Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 6 ) Pass selected. QUICK PASS PASS FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 6 Move ended for Skaw2 Wild Hunt: All players have moved. Ball moved to ( 15, 7 ) GET BALL FINAL RESULT: Wychwethyl TARGET: 0 --- ROLL: 4 + 0 = 4 Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 2 [Game Saved] 101: tackle zone state changed to true 101: status changed from 2 to 1. Throtvile Primo rolls over. 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Malkrit Dezimo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Chang Setzmo Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 16, 1 ) 113 moved (MP) to ( 15, 2 ) 113 moved (MP) to ( 14, 3 ) 113 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 113 moved (MP) to ( 14, 5 ) Move ended for Vermek Tredezimo [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 1 ) 105 moved (MP) to ( 16, 1 ) 105 moved (MP) to ( 15, 2 ) 105 moved (MP) to ( 15, 3 ) 105 moved (MP) to ( 16, 4 ) Move ended for Hrishak Quinzo Turn time limit reached. 103: Select an action for Squik Terzo Select an action for Squik Terzo 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 5 ) 103 moved (MP) to ( 20, 6 ) 103 moved (MP) to ( 19, 7 ) Move ended for Squik Terzo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Viskrin Novo Player pushed to (12, 6) 7 moved (MP) to ( 17, 6 ) 109 moved (MP) to ( 18, 6 ) [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 21, 3 ) 116 moved (MP) to ( 21, 4 ) 116 moved (MP) to ( 21, 5 ) 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 20, 7 ) 116 moved (MP) to ( 19, 8 ) 116 moved (MP) to ( 18, 9 ) 116 moved (MP) to ( 17, 9 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Wethylwych is knocked over. 4 blocked. Player pushed to (15, 7) 4 moved (MP) to ( 14, 7 ) Player pushed to (14, 7) 13 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (6, 5) + 0, (6, 3) + 0, 0: Wethylwych has been knocked out. 13: status changed from 0 to 7. 13 moved (SP) to ( 0, 9 ) Move ended for Slitha Sedizimo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Grottle Segundo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Khijaw Undezimo Frog Machine: All players have moved. Player pushed to (14, 7) 1 moved (MP) to ( 15, 7 ) Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 105 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Nertea2 Hrishak Quinzo is knocked over. Player pushed to (16, 3) 105 moved (MP) to ( 16, 3 ) (4, 6) + 0, (1, 2) + 0, 0: Hrishak Quinzo has been stunned. 105: status changed from 0 to 2. 11 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Fangorn 12: Select an action for Fangorn 12: tackle zone state changed to true Block selected. 109 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Fangorn Player pushed to (18, 7) 109 moved (MP) to ( 18, 7 ) 12 moved (MP) to ( 18, 6 ) [Game Saved] Select an action for Cantea2 7: Select an action for Cantea2 Select an action for Cantea2 7: Select an action for Cantea2 Turn time limit reached. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Enquea Vermek Tredezimo is knocked over. Player pushed to (13, 5) 113 moved (MP) to ( 13, 5 ) (3, 2) + 0, (0, 0) + 0, 0: Vermek Tredezimo has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Cantea2 7: Select an action for Cantea2 7: tackle zone state changed to true Block selected. 102 blocked. Wild Hunt , Choose a block die. POW Move ended for Cantea2 Grottle Segundo is knocked over. Player pushed to (17, 4) 102 moved (MP) to ( 17, 4 ) (5, 3) + 0, (0, 0) + 0, 0: Grottle Segundo has been knocked prone. 102: status changed from 0 to 1. 7 moved (MP) to ( 17, 5 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 6 ) 1 moved (MP) to ( 16, 5 ) 1 moved (MP) to ( 17, 6 ) Move ended for Lemenya2 Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Blitz selected. 107 blocked. Wild Hunt , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Chang Setzmo is knocked over. Player pushed to (17, 10) 107 moved (MP) to ( 17, 10 ) (4, 2) + 0, (0, 0) + 0, 0: Chang Setzmo has been knocked prone. 107: status changed from 0 to 1. 6 moved (MP) to ( 15, 7 ) 6 moved (MP) to ( 15, 6 ) 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 15, 4 ) 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 16, 2 ) (1) Otsea trips and falls trying to go for it! Move ended for Otsea 6 moved (MP) to ( 17, 1 ) (4, 6) + 0, (2, 1) + 0, 0: Otsea has been stunned. 6: status changed from 0 to 2. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 3 [Game Saved] 105: tackle zone state changed to true 105: status changed from 2 to 1. Hrishak Quinzo rolls over. 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Grottle Segundo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Vermek Tredezimo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 16, 9 ) 107 moved (MP) to ( 15, 9 ) 107 moved (MP) to ( 14, 9 ) 107 moved (MP) to ( 13, 8 ) Move ended for Chang Setzmo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 7 ) Move ended for Khijaw Undezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Viskrin Novo Player pushed to (13, 5) 1 moved (MP) to ( 16, 5 ) [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 8 ) 116 moved (MP) to ( 19, 8 ) 116 moved (MP) to ( 20, 7 ) 116 moved (MP) to ( 20, 6 ) 116 moved (MP) to ( 19, 5 ) Move ended for Slitha Sedizimo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true 101: status changed from 6 to 0. 12 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Throtvile Primo Fangorn is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (2) Fangorn's thick skull does not save 'em (5, 6) + 0, (1, 6) + 1, 0: Fangorn has been knocked out. 12: status changed from 0 to 7. 12 moved (SP) to ( 0, 10 ) [Game Saved] 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 16, 8 ) 110 moved (MP) to ( 15, 8 ) 4 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Frog Machine uses their LEADER reroll. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Malkrit Dezimo uses TACKLE to bring his opponent down. Wychwethyl is knocked over. Player pushed to (16, 7) 4 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (3, 6) + 0, (2, 4) + 0, 0: Wychwethyl has been stunned. 4: status changed from 3 to 2. 110 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 3 Ball moved to ( 17, 6 ) Move ended for Malkrit Dezimo [Game Saved] 103: Select an action for Squik Terzo Select an action for Squik Terzo 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 8 ) 103 moved (MP) to ( 17, 8 ) 103 moved (MP) to ( 16, 8 ) 103 moved (MP) to ( 15, 8 ) 103 moved (MP) to ( 14, 8 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 12, 7 ) 103 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Squik Terzo TARGET: 2 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 12, 8 ) Move ended for Squik Terzo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. 6: tackle zone state changed to true 6: status changed from 2 to 1. Otsea rolls over. Wild Hunt start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Block selected. 102 blocked. Wild Hunt , Choose a block die. POW Move ended for Nertea2 Grottle Segundo is knocked over. Player pushed to (18, 5) 102 moved (MP) to ( 18, 5 ) (3, 2) + 0, (0, 0) + 0, 0: Grottle Segundo has been knocked prone. 102: status changed from 0 to 1. 11 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Toldea2 10: Select an action for Toldea2 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 16, 2 ) 10 moved (MP) to ( 15, 3 ) 10 moved (MP) to ( 14, 3 ) 10 moved (MP) to ( 13, 3 ) 10 moved (MP) to ( 12, 4 ) Move ended for Toldea2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 113 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Enquea Player pushed to (12, 5) 113 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 13, 5 ) [Game Saved] Select an action for Cantea2 7: Select an action for Cantea2 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 4 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 15, 6 ) Move ended for Cantea2 Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 4 ) 1 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 10, 5 ) DODGE FINAL RESULT: Lemenya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 10, 6 ) (2) Go for it successful. 1 moved (MP) to ( 11, 7 ) 103 blocked. (5) Go for it successful. Wild Hunt , Choose a block die. POW Squik Terzo is knocked over. Player pushed to (13, 9) 103 moved (MP) to ( 13, 9 ) (6, 3) + 0, (5, 5) + 0, 5: Squik Terzo has been seriously injured!! (32) Broken Jaw - Miss next game 103: status changed from 3 to 9. 1 moved (MP) to ( 12, 8 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 103 moved to dugout ( 29, 13 ) Ball moved to ( 14, 9 ) Squik Terzo: (32) Broken Jaw - Miss next game Move ended for Lemenya2 [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 5 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Skaw2 knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 13, 6 ) 3 moved (MP) to ( 12, 7 ) DODGE FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 5 + 0 = 5 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 11, 8 ) DODGE BEFORE RE_ROLL: Skaw2 knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 4 + 0 = 4 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 11, 9 ) 3 moved (MP) to ( 12, 10 ) Sending Team File... Done Sending File Sending Team File... Done Sending File 3 moved (MP) to ( 13, 10 ) 3 moved (MP) to ( 14, 9 ) GET BALL FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Sending Team File... Done Sending File Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Malkrit Dezimo TARGET: 7 --- ROLL: 2 + 0 = 2 The ball sails unhindered over the head of Malkrit Dezimo. Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Skaw2 fumbled the ball. TARGET: 3 --- ROLL: 1 Reroll using pass. PASS FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 4 + -1Tz + -1Sun = 2 Scatter roll: 8 Scatter roll: 7 Scatter roll: 7 Move ended for Skaw2 Wild Hunt: All players have moved. Ball moved to ( 14, 6 ) Scatter roll: 8 Ball moved to ( 13, 6 ) Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 4 [Game Saved] 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Malkrit Dezimo Cantea2 is knocked over. Player pushed to (13, 5) 7 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Cantea2 has been knocked prone. 7: status changed from 0 to 1. Squik Terzo: (32) Broken Jaw - Miss next game [Game Saved] 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 14, 5 ) Move ended for Khijaw Undezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 17, 7 ) 109 moved (MP) to ( 16, 7 ) 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 6 ) 9 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Enquea is knocked over. Player pushed to (16, 4) 9 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (2, 5) + 2, (3, 2) + 0, 0: Enquea has been stunned. 9: status changed from 0 to 2. 109 moved (MP) to ( 13, 5 ) Move ended for Viskrin Novo [Game Saved] 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Vermek Tredezimo Toldea2 is knocked over. Player pushed to (16, 3) 10 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Toldea2 has been knocked prone. 10: status changed from 0 to 1. 113 moved (MP) to ( 12, 4 ) [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 6 ) 116 moved (MP) to ( 17, 6 ) 116 moved (MP) to ( 16, 6 ) 116 moved (MP) to ( 15, 6 ) 116 moved (MP) to ( 14, 6 ) 116 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Slitha Sedizimo TARGET: 2 --- ROLL: 2 + 0 = 2 116 moved (MP) to ( 12, 5 ) 116 moved (MP) to ( 11, 4 ) 116 moved (MP) to ( 10, 3 ) Move ended for Slitha Sedizimo [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Hrishak Quinzo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 6 ) 101 moved (MP) to ( 17, 6 ) 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 15, 6 ) 101 moved (MP) to ( 14, 6 ) 101 moved (MP) to ( 13, 6 ) 101 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 6 (6) Go for it successful. 101 moved (MP) to ( 11, 7 ) Move ended for Throtvile Primo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Foul selected. 4 blocked. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Chang Setzmo fouls Wychwethyl. (6, 3) +1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, 0: Wychwethyl has been stunned. 4: status changed from 1 to 2. Verified Opponent Roll = 2 IGMEOY Roll = 2 Move ended for Chang Setzmo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Grottle Segundo TARGET: 3 --- ROLL: 5 + 0 = 5 Grottle Segundo slips past his opponent(s) unhindered. 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 15, 5 ) 102 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 13, 2 ) Move ended for Grottle Segundo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. 9: tackle zone state changed to true 9: status changed from 2 to 1. Enquea rolls over. Wild Hunt start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Skaw2 3: Select an action for Skaw2 Select an action for Lemenya2 1: Select an action for Lemenya2 Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 5 + 0 = 5 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 12, 10 ) 3 moved (MP) to ( 11, 9 ) 3 moved (MP) to ( 10, 8 ) 3 moved (MP) to ( 9, 7 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 9, 6 ) 3 moved (MP) to ( 9, 5 ) 3 moved (MP) to ( 9, 4 ) Move ended for Skaw2 [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 16, 0 ) 6 moved (MP) to ( 15, 0 ) 6 moved (MP) to ( 14, 0 ) 6 moved (MP) to ( 13, 1 ) Move ended for Otsea Select an action for Toldea2 10: Select an action for Toldea2 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Toldea2 Select an action for Cantea2 7: Select an action for Cantea2 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 16, 6 ) 7 moved (MP) to ( 16, 7 ) 7 moved (MP) to ( 15, 8 ) Move ended for Cantea2 Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 9 ) DODGE FINAL RESULT: Lemenya2 TARGET: 2 --- ROLL: 6 + 0 = 6 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 9, 7 ) DODGE FINAL RESULT: Lemenya2 TARGET: 2 --- ROLL: 4 + 0 = 4 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 9, 5 ) 1 moved (MP) to ( 10, 4 ) 116 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Slitha Sedizimo saved by dodge skill. Player pushed to (11, 2) 116 moved (MP) to ( 11, 2 ) 1 moved (MP) to ( 10, 3 ) Move ended for Lemenya2 [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 18, 3 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 5 + 0 = 5 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 17, 2 ) 11 moved (MP) to ( 16, 1 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 5 + 0 = 5 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 15, 0 ) 11 moved (MP) to ( 14, 0 ) 11 moved (MP) to ( 13, 0 ) 11 moved (MP) to ( 12, 0 ) (2) Go for it successful. 11 moved (MP) to ( 11, 1 ) Move ended for Nertea2 Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 5 [Game Saved] 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 8 ) Move ended for Chang Setzmo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Malkrit Dezimo Cantea2 is knocked over. Player pushed to (13, 8) 7 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (3, 6) + 0, (5, 6) + 0, 4: Cantea2 has been seriously injured!! (41) Fractured Leg - Niggling Injury 7: status changed from 0 to 9. 7 moved (SP) to ( 0, 13 ) Cantea2: (41) Fractured Leg - Niggling Injury Quenya missed the game. [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 4 ) 105 moved (MP) to ( 14, 4 ) Move ended for Hrishak Quinzo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Vermek Tredezimo Player pushed to (15, 2) 10 moved (MP) to ( 14, 2 ) 113 moved (MP) to ( 13, 3 ) [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Slitha Sedizimo TARGET: 2 --- ROLL: 3 + 0 = 3 Slitha Sedizimo slips past his opponent(s) unhindered. 116 moved (MP) to ( 12, 4 ) 116 moved (MP) to ( 12, 5 ) 116 moved (MP) to ( 12, 6 ) 116 moved (MP) to ( 12, 7 ) 116 moved (MP) to ( 13, 8 ) Move ended for Slitha Sedizimo [Game Saved] 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 6 ) 111 moved (MP) to ( 12, 6 ) 111 moved (MP) to ( 11, 6 ) 111 moved (MP) to ( 10, 6 ) 111 moved (MP) to ( 9, 6 ) 111 moved (MP) to ( 8, 5 ) Move ended for Khijaw Undezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 12, 5 ) 109 moved (MP) to ( 11, 5 ) 109 moved (MP) to ( 10, 5 ) 3 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Skaw2 saved by block skill. Viskrin Novo saved by block skill. Move ended for Viskrin Novo [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Foul selected. 101 moved (MP) to ( 12, 8 ) 4 blocked. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Throtvile Primo fouls Wychwethyl. (5, 3) +4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, 0: Wychwethyl has been stunned. 4: status changed from 1 to 2. Verified Opponent Roll = 3 IGMEOY Roll = 3 Move ended for Throtvile Primo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Grottle Segundo TARGET: 3 --- ROLL: 3 + 0 = 3 Grottle Segundo slips past his opponent(s) unhindered. 102 moved (MP) to ( 12, 4 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 12, 6 ) Move ended for Grottle Segundo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. Wild Hunt start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Enquea Select an action for Nertea2 11: Select an action for Nertea2 Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 3 ) 1 moved (MP) to ( 8, 3 ) 1 moved (MP) to ( 7, 3 ) 1 moved (MP) to ( 6, 4 ) 1 moved (MP) to ( 6, 5 ) 1 moved (MP) to ( 7, 6 ) Move ended for Lemenya2 Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 12, 2 ) 6 moved (MP) to ( 11, 3 ) DODGE FINAL RESULT: Otsea TARGET: 2 --- ROLL: 6 + 0 = 6 Otsea slips past his opponent(s) unhindered. 6 moved (MP) to ( 10, 4 ) 109 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Viskrin Novo is knocked over. Player pushed to (11, 6) 109 moved (MP) to ( 11, 6 ) (2, 2) + 0, (0, 0) + 0, 0: Viskrin Novo has been knocked prone. 109: status changed from 0 to 1. 6 moved (MP) to ( 10, 5 ) 6 moved (MP) to ( 10, 6 ) 6 moved (MP) to ( 10, 7 ) 6 moved (MP) to ( 11, 8 ) Move ended for Otsea [Game Saved] Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 11, 2 ) 11 moved (MP) to ( 11, 3 ) 11 moved (MP) to ( 10, 4 ) 11 moved (MP) to ( 10, 5 ) 11 moved (MP) to ( 10, 6 ) 11 moved (MP) to ( 11, 7 ) Move ended for Nertea2 Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Skaw2 Player pushed to (7, 5) 111 moved (MP) to ( 7, 5 ) 3 moved (MP) to ( 8, 5 ) [Game Saved] Select an action for Toldea2 10: Select an action for Toldea2 Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 6 [Game Saved] 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true 109: status changed from 6 to 0. Blitz selected. 11 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (19, 8) 11 moved (MP) to ( 10, 8 ) 109 moved (MP) to ( 11, 7 ) Move ended for Viskrin Novo [Game Saved] 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Foul selected. 4 blocked. Verified Opponent Roll = 1 Verified Opponent Roll = 5 Chang Setzmo fouls Wychwethyl. (1, 5) +4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, 0: Wychwethyl has been stunned. 4: status changed from 1 to 2. Verified Opponent Roll = 5 IGMEOY Roll = 5 The ref looks the other way because of BRIBE THE REF. Move ended for Chang Setzmo [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 13, 9 ) 116 moved (MP) to ( 12, 10 ) 116 moved (MP) to ( 11, 11 ) 116 moved (MP) to ( 10, 12 ) 116 moved (MP) to ( 9, 13 ) 116 moved (MP) to ( 8, 13 ) 116 moved (MP) to ( 7, 13 ) 116 moved (MP) to ( 6, 13 ) Move ended for Slitha Sedizimo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 8 ) 110 moved (MP) to ( 13, 9 ) 110 moved (MP) to ( 12, 10 ) 110 moved (MP) to ( 11, 10 ) 110 moved (MP) to ( 10, 10 ) 110 moved (MP) to ( 9, 10 ) 110 moved (MP) to ( 8, 10 ) Move ended for Malkrit Dezimo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 6 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 12, 10 ) 102 moved (MP) to ( 11, 10 ) 102 moved (MP) to ( 10, 10 ) Move ended for Grottle Segundo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 6, 4 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Khijaw Undezimo TARGET: 3 --- ROLL: 1 + 0 = 1 Khijaw Undezimo is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (6, 3) + 0, (1, 5) + 0, 0: Khijaw Undezimo has been stunned. Move ended for Khijaw Undezimo 111: status changed from 0 to 2. Frog Machine turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. Wild Hunt start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 6, 7 ) 1 moved (MP) to ( 5, 8 ) 1 moved (MP) to ( 5, 9 ) 1 moved (MP) to ( 5, 10 ) 1 moved (MP) to ( 4, 11 ) 1 moved (MP) to ( 4, 12 ) 1 moved (MP) to ( 5, 13 ) Move ended for Lemenya2 Select an action for Nertea2 11: Select an action for Nertea2 11: tackle zone state changed to true Blitz selected. 11 moved (MP) to ( 9, 8 ) DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nertea2 slips past his opponent(s) unhindered. 11 moved (MP) to ( 8, 8 ) 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 6, 10 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Nertea2 TARGET: 2 --- ROLL: 1 + 0 = 1 Nertea2 is knocked over. (3, 5) + 0, (4, 6) + 0, 5: Nertea2 has been seriously injured!! (61) Smashed Hip - (-1 MA) 11: status changed from 4 to 9. (1) Apothecary FAILS! 11 moved to dugout ( 1, 13 ) Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 7 [Game Saved] 111: tackle zone state changed to true 111: status changed from 2 to 1. Khijaw Undezimo rolls over. Cantea2: (41) Fractured Leg - Niggling Injury Cantea2: (41) Fractured Leg - Niggling Injury 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 12, 10 ) 107 moved (MP) to ( 11, 10 ) 107 moved (MP) to ( 10, 9 ) Move ended for Chang Setzmo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Throtvile Primo Otsea is knocked over. Player pushed to (19, 7) 6 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (5, 6) + 0, (3, 4) + 1, 0: Otsea has been knocked out. 6: status changed from 0 to 7. 6 moved (SP) to ( 1, 8 ) 101 moved (MP) to ( 11, 8 ) Quenya missed the game. [Game Saved] 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 7, 11 ) 110 moved (MP) to ( 6, 11 ) 110 moved (MP) to ( 5, 12 ) 1 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW Lemenya2 is knocked over. Player pushed to (23, 14) 1 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Lemenya2 has been knocked prone. 1: status changed from 0 to 1. 110 moved (MP) to ( 4, 13 ) 110 moved (MP) to ( 3, 12 ) Move ended for Malkrit Dezimo [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 5, 13 ) 116 moved (MP) to ( 4, 13 ) 116 moved (MP) to ( 3, 14 ) Move ended for Slitha Sedizimo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 10 ) 102 moved (MP) to ( 8, 10 ) 102 moved (MP) to ( 7, 10 ) 102 moved (MP) to ( 6, 11 ) 102 moved (MP) to ( 5, 12 ) 102 moved (MP) to ( 4, 13 ) Move ended for Grottle Segundo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 10, 8 ) 109 moved (MP) to ( 9, 9 ) 109 moved (MP) to ( 8, 10 ) 109 moved (MP) to ( 7, 11 ) 109 moved (MP) to ( 6, 12 ) 109 moved (MP) to ( 6, 13 ) Move ended for Viskrin Novo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Vermek Tredezimo TARGET: 3 --- ROLL: 4 + 0 = 4 Vermek Tredezimo slips past his opponent(s) unhindered. 113 moved (MP) to ( 11, 3 ) 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 10, 5 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 8, 6 ) Move ended for Vermek Tredezimo [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Hrishak Quinzo TARGET: 3 --- ROLL: 3 + 0 = 3 Hrishak Quinzo slips past his opponent(s) unhindered. 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 13, 6 ) 105 moved (MP) to ( 12, 6 ) Turn time limit reached. 105 moved (MP) to ( 11, 6 ) 105 moved (MP) to ( 10, 5 ) 105 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 9, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 105 moved (MP) to ( 8, 4 ) Move ended for Hrishak Quinzo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Toldea2 10: Select an action for Toldea2 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 2 ) 10 moved (MP) to ( 12, 2 ) 10 moved (MP) to ( 11, 2 ) 10 moved (MP) to ( 10, 2 ) 10 moved (MP) to ( 9, 2 ) 10 moved (MP) to ( 8, 3 ) Move ended for Toldea2 Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 10, 6 ) 9 moved (MP) to ( 9, 7 ) Move ended for Enquea Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true 4: status changed from 6 to 4. Blitz selected. 4 moved (MP) to ( 12, 6 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 10, 6 ) 4 moved (MP) to ( 9, 6 ) 113 blocked. Wild Hunt , Choose a block die. PUSHBACK Player pushed to (7, 7) 113 moved (MP) to ( 7, 7 ) Move ended for Wychwethyl [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Block selected. 105 blocked. Wild Hunt , Choose a block die. POW/SKULL Move ended for Skaw2 Hrishak Quinzo saved by block skill. Skaw2 saved by block skill. Skaw2 has already moved this turn. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 8 [Game Saved] Cantea2: (41) Fractured Leg - Niggling Injury Cantea2: (41) Fractured Leg - Niggling Injury 107: Select an action for Chang Setzmo Select an action for Chang Setzmo Nertea2: (61) Smashed Hip - (-1 MA) Cantea2: (41) Fractured Leg - Niggling Injury 107: tackle zone state changed to true Nertea2: (61) Smashed Hip - (-1 MA) Normal move selected. 107 moved (MP) to ( 11, 9 ) 107 moved (MP) to ( 12, 8 ) 107 moved (MP) to ( 12, 7 ) 107 moved (MP) to ( 11, 6 ) 107 moved (MP) to ( 10, 5 ) Move ended for Chang Setzmo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 8, 7 ) Move ended for Vermek Tredezimo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 10, 7 ) 4 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Wychwethyl is knocked over. Player pushed to (20, 5) 4 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Wychwethyl has been knocked prone. 4: status changed from 0 to 1. 101 moved (MP) to ( 9, 6 ) Move ended for Throtvile Primo [Game Saved] 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 7, 3 ) Move ended for Khijaw Undezimo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Hrishak Quinzo Skaw2 saved by block skill. Hrishak Quinzo saved by block skill. [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 2, 13 ) Slitha Sedizimo scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 6 (6) Gowjyer Dodezimo regains consciousness. 112: status changed from 7 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 116: status changed from 4 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 2 (2) Otsea stays UNconscious. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 8 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 1 (1) Fangorn stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 10 ) Verified Opponent Roll = 2 (2) Wethylwych stays UNconscious. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 9 ) Verified Opponent Roll = 4 (4) Lothlann regains consciousness. 15: status changed from 7 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 1 ) 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 0, 2 ) Starting second half. Frog Machine gets a LEADER reroll. Wild Hunt gets a LEADER reroll. Wild Hunt Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. DOOM & GLOOM removed from Wild Hunt 9 moved (SP) to ( 5, 7 ) 3 moved (SP) to ( 4, 7 ) 9 moved (SP) to ( 6, 7 ) 4 moved (SP) to ( 7, 7 ) 9 moved (SP) to ( 5, 7 ) 4 moved (SP) to ( 6, 7 ) 1 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 14, 9 ) 16 moved (SP) to ( 5, 6 ) 15 moved (SP) to ( 4, 5 ) 9 moved (SP) to ( 5, 8 ) 15 moved (SP) to ( 5, 7 ) Waiting for Frog Machine to set players on field. Nertea2: (61) Smashed Hip - (-1 MA) Cantea2: (41) Fractured Leg - Niggling Injury Nertea2: (61) Smashed Hip - (-1 MA) Cantea2: (41) Fractured Leg - Niggling Injury Nertea2: (61) Smashed Hip - (-1 MA) 101 moved (SP) to ( 15, 5 ) 110 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 15, 8 ) 111 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 15, 3 ) 111 moved (SP) to ( 15, 11 ) 107 moved (SP) to ( 15, 2 ) 111 moved (SP) to ( 15, 12 ) Turn time limit reached. 105 moved (SP) to ( 23, 4 ) 104 moved (SP) to ( 23, 10 ) 116 moved (SP) to ( 22, 8 ) 116 moved (SP) to ( 18, 10 ) 113 moved (SP) to ( 18, 4 ) 113 moved (SP) to ( 15, 10 ) 112 moved (SP) to ( 16, 8 ) 109 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 15, 9 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) *** Setup end *** Wild Hunt Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (3+4) = Changing Weather Weather roll(5+5) Current Weather: Nice KICK skill used. Kick result. Direction: 7 Distance: 0 Ball placed at (23, 11) Scatter roll: 5 Ball moved to ( 24, 12 ) [Game Saved] Ball in play. Waiting for Frog Machine to finish TURN: 1 Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (16, 6) 5 moved (MP) to ( 13, 6 ) 101 moved (MP) to ( 14, 5 ) 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Throtvile Primo SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (15, 6) 5 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. 101 moved (MP) to ( 13, 6 ) [Game Saved] 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Viskrin Novo Toldea2 is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 (5, 3) + 2, (6, 4) + 0, 4: Toldea2 has been seriously injured!! (35) Fractured Arm - Miss next game 10: status changed from 0 to 9. Viskrin Novo saved by block skill. 10 moved (SP) to ( -1, 13 ) Nertea2: (61) Smashed Hip - (-1 MA) Cantea2: (41) Fractured Leg - Niggling Injury Cantea2: (41) Fractured Leg - Niggling Injury Nertea2: (61) Smashed Hip - (-1 MA) [Game Saved] 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 9 ) 113 moved (MP) to ( 13, 8 ) Move ended for Vermek Tredezimo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Malkrit Dezimo Malkrit Dezimo uses TACKLE to bring his opponent down. Lemenya2 is knocked over. Player pushed to (16, 7) 1 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 3) + 0, (5, 1) + 0, 0: Lemenya2 has been stunned. 1: status changed from 0 to 2. 110 moved (MP) to ( 14, 7 ) [Game Saved] 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 2 ) 107 moved (MP) to ( 13, 2 ) 107 moved (MP) to ( 12, 2 ) 107 moved (MP) to ( 11, 3 ) 107 moved (MP) to ( 10, 4 ) 107 moved (MP) to ( 9, 5 ) 107 moved (MP) to ( 8, 6 ) Move ended for Chang Setzmo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 11 ) 111 moved (MP) to ( 13, 10 ) 111 moved (MP) to ( 12, 9 ) 111 moved (MP) to ( 11, 9 ) 111 moved (MP) to ( 10, 9 ) 111 moved (MP) to ( 9, 9 ) 111 moved (MP) to ( 8, 8 ) Move ended for Khijaw Undezimo 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 9 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 12, 8 ) 112 moved (MP) to ( 11, 7 ) 112 moved (MP) to ( 10, 7 ) 112 moved (MP) to ( 9, 7 ) 112 moved (MP) to ( 8, 7 ) Move ended for Gowjyer Dodezimo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 22, 4 ) 105 moved (MP) to ( 21, 4 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 19, 4 ) 105 moved (MP) to ( 18, 4 ) 105 moved (MP) to ( 17, 4 ) 105 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 5 (5) Go for it successful. 105 moved (MP) to ( 15, 5 ) Move ended for Hrishak Quinzo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 5 ) Move ended for Grottle Segundo 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 104: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 104 moved (MP) to ( 24, 11 ) 104 moved (MP) to ( 24, 12 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Skrittar Quarzo TARGET: 2 --- ROLL: 3 + 0 = 3 104 moved (MP) to ( 23, 11 ) 104 moved (MP) to ( 22, 10 ) 104 moved (MP) to ( 21, 9 ) 104 moved (MP) to ( 20, 8 ) 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 17, 6 ) 104 moved (MP) to ( 16, 6 ) Pass selected. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. SHORT PASS Verified Opponent Roll = 6 PASS FINAL RESULT: Skrittar Quarzo TARGET: 3 --- ROLL: 6 Move ended for Skrittar Quarzo Ball moved to ( 11, 10 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Slitha Sedizimo dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 GET BALL FINAL RESULT: Slitha Sedizimo TARGET: 2 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 11, 9 ) Frog Machine turn ended. [Game Saved] 1: tackle zone state changed to true 1: status changed from 2 to 1. Lemenya2 rolls over. Wild Hunt start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 5, 9 ) 9 moved (MP) to ( 6, 10 ) 9 moved (MP) to ( 7, 11 ) 9 moved (MP) to ( 8, 11 ) 9 moved (MP) to ( 9, 11 ) 9 moved (MP) to ( 10, 11 ) 9 moved (MP) to ( 11, 11 ) Move ended for Enquea Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 6, 8 ) 4 moved (MP) to ( 6, 9 ) 4 moved (MP) to ( 7, 10 ) 4 moved (MP) to ( 8, 11 ) 4 moved (MP) to ( 9, 12 ) 4 moved (MP) to ( 10, 13 ) 4 moved (MP) to ( 11, 13 ) Move ended for Wychwethyl Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 5, 8 ) 15 moved (MP) to ( 6, 9 ) 15 moved (MP) to ( 7, 10 ) 15 moved (MP) to ( 8, 11 ) 15 moved (MP) to ( 9, 12 ) 15 moved (MP) to ( 10, 12 ) Move ended for Lothlann Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 5, 7 ) 16 moved (MP) to ( 5, 8 ) 16 moved (MP) to ( 6, 9 ) 16 moved (MP) to ( 7, 10 ) 16 moved (MP) to ( 8, 11 ) 16 moved (MP) to ( 9, 11 ) Move ended for Flam Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 5, 8 ) 3 moved (MP) to ( 6, 9 ) 3 moved (MP) to ( 7, 10 ) 3 moved (MP) to ( 8, 11 ) 3 moved (MP) to ( 9, 12 ) 3 moved (MP) to ( 9, 13 ) Move ended for Skaw2 Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 15, 7 ) TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Nelya2 knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Nelya2 TARGET: 5 --- ROLL: 2 + 0 = 2 Nelya2 is knocked over. (6, 2) + 0, (1, 4) + 0, 0: Nelya2 has been stunned. Move ended for Nelya2 Wild Hunt: All players have moved. 5: status changed from 0 to 2. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 2 [Game Saved] Nertea2: (61) Smashed Hip - (-1 MA) 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 9 ) 111 moved (MP) to ( 10, 9 ) 111 moved (MP) to ( 11, 10 ) Move ended for Khijaw Undezimo 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 9, 9 ) 112 moved (MP) to ( 9, 10 ) Move ended for Gowjyer Dodezimo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 8, 7 ) 107 moved (MP) to ( 8, 8 ) 107 moved (MP) to ( 8, 9 ) 107 moved (MP) to ( 7, 10 ) 107 moved (MP) to ( 7, 11 ) 107 moved (MP) to ( 8, 12 ) Move ended for Chang Setzmo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 8 ) 110 moved (MP) to ( 14, 9 ) 110 moved (MP) to ( 14, 10 ) 110 moved (MP) to ( 14, 11 ) 110 moved (MP) to ( 13, 12 ) 110 moved (MP) to ( 12, 13 ) Move ended for Malkrit Dezimo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 9 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 13, 11 ) 113 moved (MP) to ( 13, 12 ) 113 moved (MP) to ( 13, 13 ) 113 moved (MP) to ( 12, 14 ) Move ended for Vermek Tredezimo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 14, 7 ) 101 moved (MP) to ( 14, 8 ) 101 moved (MP) to ( 13, 9 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 13, 11 ) 101 moved (MP) to ( 12, 12 ) 4 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. POW/SKULL Wychwethyl saved by block skill. Throtvile Primo saved by block skill. Move ended for Throtvile Primo [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Slitha Sedizimo TARGET: 2 --- ROLL: 3 + 0 = 3 116 moved (MP) to ( 18, 8 ) 116 moved (MP) to ( 18, 7 ) 116 moved (MP) to ( 17, 6 ) 116 moved (MP) to ( 16, 5 ) 116 moved (MP) to ( 15, 4 ) 116 moved (MP) to ( 14, 3 ) 116 moved (MP) to ( 13, 2 ) 116 moved (MP) to ( 12, 1 ) Move ended for Slitha Sedizimo [Game Saved] 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 104: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 4 ) 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 11, 2 ) 104 moved (MP) to ( 10, 1 ) Move ended for Skrittar Quarzo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 6 ) 102 moved (MP) to ( 11, 7 ) 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 10, 9 ) 102 moved (MP) to ( 10, 10 ) Move ended for Grottle Segundo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 7 ) 109 moved (MP) to ( 13, 6 ) Move ended for Viskrin Novo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 14, 7 ) 105 moved (MP) to ( 13, 8 ) Move ended for Hrishak Quinzo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] 5: tackle zone state changed to true 5: status changed from 2 to 1. Nelya2 rolls over. Wild Hunt start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Skaw2 3: Select an action for Skaw2 Select an action for Wychwethyl 4: Select an action for Wychwethyl SKILL SELECTED: leap SKILL SELECTED: leap 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 11 ) Target(1) Roll(4) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 4 moved (MP) to ( 13, 10 ) DODGE FINAL RESULT: Wychwethyl TARGET: 0 --- ROLL: 6 + 0 = 6 Wychwethyl slips past his opponent(s) unhindered. 4 moved (MP) to ( 12, 9 ) 4 moved (MP) to ( 11, 8 ) DODGE BEFORE RE_ROLL: Wychwethyl knocked over trying to dodge. TARGET: 0 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Wychwethyl TARGET: 0 --- ROLL: 5 + 0 = 5 Wychwethyl slips past his opponent(s) unhindered. 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 9, 6 ) 4 moved (MP) to ( 8, 5 ) Move ended for Wychwethyl [Game Saved] Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 8, 14 ) DODGE BEFORE RE_ROLL: Skaw2 knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 7, 13 ) 3 moved (MP) to ( 6, 12 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 2 + 0 = 2 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 6, 11 ) 3 moved (MP) to ( 6, 10 ) 3 moved (MP) to ( 7, 9 ) 3 moved (MP) to ( 8, 8 ) 3 moved (MP) to ( 8, 7 ) Move ended for Skaw2 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 13 ) 15 moved (MP) to ( 8, 14 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 2 + 0 = 2 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 7, 13 ) 15 moved (MP) to ( 6, 12 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 4 + 0 = 4 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 6, 11 ) 15 moved (MP) to ( 6, 10 ) 15 moved (MP) to ( 6, 9 ) 15 moved (MP) to ( 6, 8 ) 15 moved (MP) to ( 7, 7 ) (2) Go for it successful. 15 moved (MP) to ( 8, 6 ) Move ended for Lothlann Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Select an action for Enquea 9: Select an action for Enquea [Game Saved] Sending Team File... Done Sending File 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 12 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 2 + 0 = 2 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 9, 13 ) 9 moved (MP) to ( 8, 14 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 6 + 0 = 6 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 7, 13 ) 9 moved (MP) to ( 6, 12 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 2 + 0 = 2 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 6, 11 ) 9 moved (MP) to ( 6, 10 ) Move ended for Enquea [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 10, 12 ) DODGE FINAL RESULT: Flam TARGET: 2 --- ROLL: 4 + 0 = 4 Flam slips past his opponent(s) unhindered. 16 moved (MP) to ( 9, 13 ) 16 moved (MP) to ( 8, 14 ) DODGE FINAL RESULT: Flam TARGET: 2 --- ROLL: 3 + 0 = 3 Flam slips past his opponent(s) unhindered. 16 moved (MP) to ( 7, 13 ) 16 moved (MP) to ( 6, 12 ) DODGE FINAL RESULT: Flam TARGET: 2 --- ROLL: 2 + 0 = 2 Flam slips past his opponent(s) unhindered. 16 moved (MP) to ( 5, 11 ) 16 moved (MP) to ( 5, 10 ) Move ended for Flam [Game Saved] Select an action for Lemenya2 1: Select an action for Lemenya2 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 12, 6 ) DODGE FINAL RESULT: Lemenya2 TARGET: 3 --- ROLL: 6 + 0 = 6 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 5 ) DODGE FINAL RESULT: Lemenya2 TARGET: 3 --- ROLL: 4 + 0 = 4 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 4 ) DODGE FINAL RESULT: Lemenya2 TARGET: 2 --- ROLL: 4 + 0 = 4 Lemenya2 slips past his opponent(s) unhindered. 1 moved (MP) to ( 12, 3 ) (5) Go for it successful. 1 moved (MP) to ( 12, 2 ) 116 blocked. (2) Go for it successful. Wild Hunt , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Slitha Sedizimo saved by dodge skill. Player pushed to (12, 0) 116 moved (MP) to ( 12, 0 ) 1 moved (MP) to ( 12, 1 ) Move ended for Lemenya2 Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 3 [Game Saved] 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 12, 5 ) 109 moved (MP) to ( 12, 4 ) 109 moved (MP) to ( 12, 3 ) 109 moved (MP) to ( 12, 2 ) 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 0) 1 moved (MP) to ( 11, 0 ) 109 moved (MP) to ( 12, 1 ) Move ended for Viskrin Novo [Game Saved] 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Skrittar Quarzo Player pushed to (17, -2) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 4) + 0, 4: Lemenya2 has been seriously injured!! (51) Damaged Back - Niggling Injury 1: status changed from 0 to 9. 1 moved (SP) to ( -1, 13 ) [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 11 ) 101 moved (MP) to ( 12, 10 ) 101 moved (MP) to ( 12, 9 ) 101 moved (MP) to ( 11, 8 ) 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 9, 6 ) Move ended for Throtvile Primo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 9 ) 102 moved (MP) to ( 10, 8 ) 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 10, 6 ) 102 moved (MP) to ( 10, 5 ) 102 moved (MP) to ( 9, 4 ) Move ended for Grottle Segundo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 11, 1 ) Move ended for Slitha Sedizimo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 7 ) 105 moved (MP) to ( 11, 6 ) 105 moved (MP) to ( 11, 5 ) 105 moved (MP) to ( 10, 4 ) 105 moved (MP) to ( 9, 3 ) 105 moved (MP) to ( 8, 3 ) 105 moved (MP) to ( 7, 4 ) Move ended for Hrishak Quinzo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 11, 12 ) 110 moved (MP) to ( 10, 11 ) 110 moved (MP) to ( 10, 10 ) 110 moved (MP) to ( 10, 9 ) 110 moved (MP) to ( 10, 8 ) 110 moved (MP) to ( 9, 7 ) Move ended for Malkrit Dezimo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 13 ) 113 moved (MP) to ( 10, 12 ) 113 moved (MP) to ( 9, 11 ) 113 moved (MP) to ( 8, 10 ) 113 moved (MP) to ( 7, 10 ) Move ended for Vermek Tredezimo 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 11, 8 ) 112 moved (MP) to ( 11, 7 ) 112 moved (MP) to ( 11, 6 ) 112 moved (MP) to ( 11, 5 ) 112 moved (MP) to ( 11, 4 ) Move ended for Gowjyer Dodezimo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 9 ) 111 moved (MP) to ( 10, 8 ) 111 moved (MP) to ( 10, 7 ) 111 moved (MP) to ( 10, 6 ) 111 moved (MP) to ( 10, 5 ) 111 moved (MP) to ( 10, 4 ) 111 moved (MP) to ( 9, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 8, 2 ) Move ended for Khijaw Undezimo [Game Saved] 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 9, 11 ) 107 moved (MP) to ( 10, 10 ) 107 moved (MP) to ( 11, 9 ) 107 moved (MP) to ( 11, 8 ) 107 moved (MP) to ( 11, 7 ) 107 moved (MP) to ( 11, 6 ) 107 moved (MP) to ( 12, 5 ) Move ended for Chang Setzmo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 15, 6 ) 5 moved (MP) to ( 15, 5 ) 5 moved (MP) to ( 14, 4 ) 5 moved (MP) to ( 13, 3 ) (4) Go for it successful. 5 moved (MP) to ( 12, 2 ) Move ended for Nelya2 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 7, 6 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 6 + 0 = 6 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 6, 5 ) 15 moved (MP) to ( 5, 4 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 2 + 0 = 2 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 5, 3 ) 15 moved (MP) to ( 5, 2 ) 15 moved (MP) to ( 6, 1 ) 15 moved (MP) to ( 7, 0 ) 15 moved (MP) to ( 8, 0 ) 15 moved (MP) to ( 9, 1 ) Move ended for Lothlann [Game Saved] Select an action for Wychwethyl 4: Select an action for Wychwethyl Select an action for Wychwethyl 4: Select an action for Wychwethyl 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 8, 4 ) DODGE BEFORE RE_ROLL: Wychwethyl knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Wychwethyl TARGET: 2 --- ROLL: 3 + 0 = 3 Wychwethyl slips past his opponent(s) unhindered. SKILL SELECTED: leap SKILL SELECTED: leap 4 moved (MP) to ( 10, 2 ) Target(1) Roll(2) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 116 blocked. Wild Hunt , Choose a block die. Team re-roll used. 1 db Block re-rolled. SKULL Wychwethyl is knocked over. Move ended for Wychwethyl (3, 4) + 0, (0, 0) + 0, 0: Wychwethyl has been knocked prone. 4: status changed from 0 to 1. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 4 [Game Saved] 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Malkrit Dezimo Malkrit Dezimo uses TACKLE to bring his opponent down. Skaw2 is knocked over. Player pushed to (22, 8) 3 moved (MP) to ( 7, 8 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (3, 6) + 0, (6, 2) + 0, 0: Skaw2 has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 8 ) 110 moved (MP) to ( 8, 7 ) [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 9, 5 ) 101 moved (MP) to ( 8, 4 ) 101 moved (MP) to ( 9, 3 ) 101 moved (MP) to ( 9, 2 ) 15 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Lothlann is knocked over. Player pushed to (20, 0) 15 moved (MP) to ( 9, 0 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (4, 5) + 0, (6, 2) + 1, 0: Lothlann has been knocked out. 15: status changed from 0 to 7. 15 moved (SP) to ( 1, 9 ) 101 moved (MP) to ( 9, 1 ) Move ended for Throtvile Primo [Game Saved] 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 3 ) 112 moved (MP) to ( 11, 2 ) Move ended for Gowjyer Dodezimo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 9, 3 ) 111 moved (MP) to ( 10, 3 ) 111 moved (MP) to ( 11, 3 ) Move ended for Khijaw Undezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Viskrin Novo Nelya2 saved by dodge skill. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (17, 3) 5 moved (MP) to ( 12, 3 ) 109 moved (MP) to ( 12, 2 ) [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 3 ) 105 moved (MP) to ( 9, 2 ) Move ended for Hrishak Quinzo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 3 ) Move ended for Grottle Segundo Sceolan missed the game. Sceolan missed the game. 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Foul selected. 107 moved (MP) to ( 11, 5 ) 107 moved (MP) to ( 10, 4 ) 107 moved (MP) to ( 10, 3 ) 4 blocked. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Chang Setzmo fouls Wychwethyl. (5, 3) +6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, 0: Wychwethyl has been stunned. 4: status changed from 1 to 2. Verified Opponent Roll = 4 IGMEOY Roll = 4 Move ended for Chang Setzmo [Game Saved] 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Vermek Tredezimo Vermek Tredezimo is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Vermek Tredezimo has been knocked prone. 113: status changed from 0 to 1. Frog Machine turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Wychwethyl rolls over. Wild Hunt start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 6, 9 ) 9 moved (MP) to ( 6, 8 ) 9 moved (MP) to ( 6, 7 ) 9 moved (MP) to ( 6, 6 ) 9 moved (MP) to ( 6, 5 ) 9 moved (MP) to ( 6, 4 ) 9 moved (MP) to ( 6, 3 ) (4) Go for it successful. 9 moved (MP) to ( 5, 2 ) (6) Go for it successful. 9 moved (MP) to ( 4, 1 ) Move ended for Enquea [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 5, 9 ) 16 moved (MP) to ( 5, 8 ) 16 moved (MP) to ( 5, 7 ) 16 moved (MP) to ( 5, 6 ) 16 moved (MP) to ( 5, 5 ) 16 moved (MP) to ( 4, 4 ) 16 moved (MP) to ( 4, 3 ) Move ended for Flam Select an action for Nelya2 5: Select an action for Nelya2 Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 4 ) DODGE BEFORE RE_ROLL: Nelya2 knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 2 + 0 = 2 Nelya2 slips past his opponent(s) unhindered. 5 moved (MP) to ( 14, 3 ) 5 moved (MP) to ( 15, 2 ) 5 moved (MP) to ( 14, 1 ) 5 moved (MP) to ( 13, 0 ) 5 moved (MP) to ( 12, 0 ) 116 blocked. Waiting for opponent to choose a block die. POW Slitha Sedizimo is knocked over. Player pushed to (9, 4) Player 102 pushed to (9, 4) 102 moved (MP) to ( 9, 4 ) Player pushed to (9, 3) Player 4 pushed to (9, 3) 4 moved (MP) to ( 9, 3 ) Player pushed to (10, 2) 116 moved (MP) to ( 10, 2 ) (2, 6) + 0, (2, 1) + 0, 0: Slitha Sedizimo has been stunned. 116: status changed from 3 to 2. Ball moved to ( 11, 2 ) GET BALL FINAL RESULT: Gowjyer Dodezimo TARGET: 4 --- ROLL: 6 + 0 = 6 (6) Go for it successful. 5 moved (MP) to ( 13, 1 ) (3) Go for it successful. 5 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Nelya2 TARGET: 2 --- ROLL: 3 + 0 = 3 Nelya2 slips past his opponent(s) unhindered. Move ended for Nelya2 Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 5 [Game Saved] 116: tackle zone state changed to true 116: status changed from 2 to 1. Slitha Sedizimo rolls over. 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 9, 6 ) 110 moved (MP) to ( 10, 5 ) 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 12, 4 ) 110 moved (MP) to ( 13, 3 ) 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (15, 3) 5 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Nelya2 has been knocked prone. 5: status changed from 0 to 1. 110 moved (MP) to ( 12, 4 ) Move ended for Malkrit Dezimo [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 8, 3 ) Move ended for Hrishak Quinzo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 3 ) 112 moved (MP) to ( 11, 4 ) 112 moved (MP) to ( 10, 4 ) 112 moved (MP) to ( 9, 5 ) 112 moved (MP) to ( 8, 4 ) 112 moved (MP) to ( 7, 3 ) 112 moved (MP) to ( 8, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 9, 2 ) Hand off selected. Move ended for Gowjyer Dodezimo Ball moved to ( 19, 1 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Skrittar Quarzo TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 104: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 104 moved (MP) to ( 11, 2 ) 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 11, 4 ) 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 9, 6 ) 104 moved (MP) to ( 8, 7 ) 104 moved (MP) to ( 7, 8 ) 104 moved (MP) to ( 6, 9 ) 104 moved (MP) to ( 5, 10 ) 104 moved (MP) to ( 4, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 4, 12 ) Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 3, 13 ) SPRINT used. Move ended for Skrittar Quarzo [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 8, 2 ) Move ended for Throtvile Primo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 4 ) Turn time limit reached. 111 moved (MP) to ( 9, 5 ) 111 moved (MP) to ( 8, 4 ) Move ended for Khijaw Undezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 6, 9 ) 113 moved (MP) to ( 5, 8 ) 113 moved (MP) to ( 4, 7 ) 113 moved (MP) to ( 4, 6 ) Move ended for Vermek Tredezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Foul selected. 109 moved (MP) to ( 11, 3 ) 109 moved (MP) to ( 10, 4 ) 4 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Viskrin Novo fouls Wychwethyl. (3, 6) +7 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (5, 3) + 0, 0: Wychwethyl has been knocked out. 4: status changed from 1 to 7. 4 moved (SP) to ( 1, 10 ) Verified Opponent Roll = 1 IGMEOY Roll = 1 Move ended for Viskrin Novo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 8, 5 ) 102 moved (MP) to ( 7, 6 ) 102 moved (MP) to ( 6, 7 ) 102 moved (MP) to ( 5, 7 ) 102 moved (MP) to ( 4, 7 ) 102 moved (MP) to ( 3, 6 ) Move ended for Grottle Segundo 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 9, 4 ) 107 moved (MP) to ( 8, 5 ) 107 moved (MP) to ( 7, 6 ) 107 moved (MP) to ( 6, 6 ) Move ended for Chang Setzmo Frog Machine: All players have moved. Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 15, 4 ) 5 moved (MP) to ( 16, 5 ) 5 moved (MP) to ( 17, 6 ) 5 moved (MP) to ( 18, 7 ) Move ended for Nelya2 Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 5, 3 ) 16 moved (MP) to ( 6, 4 ) 16 moved (MP) to ( 7, 5 ) 16 moved (MP) to ( 8, 6 ) DODGE FINAL RESULT: Flam TARGET: 2 --- ROLL: 4 + 0 = 4 Flam slips past his opponent(s) unhindered. 16 moved (MP) to ( 8, 7 ) 16 moved (MP) to ( 8, 8 ) 16 moved (MP) to ( 7, 9 ) (2) Go for it successful. 16 moved (MP) to ( 6, 10 ) (5) Go for it successful. 16 moved (MP) to ( 5, 11 ) Move ended for Flam [Game Saved] Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 5, 2 ) 9 moved (MP) to ( 5, 3 ) 9 moved (MP) to ( 6, 4 ) 9 moved (MP) to ( 7, 5 ) 9 moved (MP) to ( 8, 6 ) DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 3 + 0 = 3 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 8, 7 ) 9 moved (MP) to ( 7, 8 ) (1) Enquea trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 9 moved (MP) to ( 6, 9 ) (4) Go for it successful. 9 moved (MP) to ( 5, 10 ) Move ended for Enquea Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 6 [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 7, 3 ) 101 moved (MP) to ( 7, 4 ) 101 moved (MP) to ( 7, 5 ) 101 moved (MP) to ( 7, 6 ) 101 moved (MP) to ( 7, 7 ) 101 moved (MP) to ( 7, 8 ) 101 moved (MP) to ( 7, 9 ) Verified Opponent Roll = 1 (1) Throtvile Primo trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 101 moved (MP) to ( 6, 10 ) Move ended for Throtvile Primo [Game Saved] 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 4, 7 ) 113 moved (MP) to ( 4, 8 ) 113 moved (MP) to ( 3, 9 ) 113 moved (MP) to ( 3, 10 ) 113 moved (MP) to ( 3, 11 ) 113 moved (MP) to ( 4, 12 ) Move ended for Vermek Tredezimo 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 3, 7 ) 102 moved (MP) to ( 3, 8 ) 102 moved (MP) to ( 3, 9 ) 102 moved (MP) to ( 3, 10 ) 102 moved (MP) to ( 3, 11 ) 102 moved (MP) to ( 3, 12 ) Nertea2: (61) Smashed Hip - (-1 MA) Move ended for Grottle Segundo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 9, 5 ) 109 moved (MP) to ( 8, 6 ) 109 moved (MP) to ( 7, 7 ) 109 moved (MP) to ( 6, 8 ) 109 moved (MP) to ( 6, 9 ) 9 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Enquea is knocked over. Player pushed to (25, 10) 9 moved (MP) to ( 4, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 (5, 4) + 2, (3, 5) + 0, 0: Enquea has been knocked out. 9: status changed from 0 to 7. 9 moved (SP) to ( -1, 8 ) 109 moved (MP) to ( 5, 10 ) Move ended for Viskrin Novo [Game Saved] 104: Select an action for Skrittar Quarzo Select an action for Skrittar Quarzo 104: tackle zone state changed to true VERY LONG LEGS skill used. Normal move selected. 104 moved (MP) to ( 2, 12 ) Skrittar Quarzo scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 104: status changed from 4 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 116: status changed from 1 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 4 ) Verified Opponent Roll = 6 (6) Skaw2 regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 2 (2) Wychwethyl stays UNconscious. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 8 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 6 (6) Otsea regains consciousness. 6: status changed from 7 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 6 (6) Enquea regains consciousness. 9: status changed from 7 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) Verified Opponent Roll = 2 (2) Fangorn stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 10 ) Verified Opponent Roll = 4 (4) Wethylwych regains consciousness. 13: status changed from 7 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 6 (6) Lothlann regains consciousness. 15: status changed from 7 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 6 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 0 ) Opponent Kicking. Waiting for Frog Machine to set players on field. 109 moved location (MPL) to ( 17, 7 ) 116 moved location (MPL) to ( 19, 10 ) 107 moved location (MPL) to ( 15, 8 ) 105 moved location (MPL) to ( 19, 7 ) 113 moved location (MPL) to ( 17, 1 ) 112 moved location (MPL) to ( 15, 6 ) 111 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 17, 10 ) 110 moved location (MPL) to ( 17, 13 ) 101 moved location (MPL) to ( 17, 4 ) 116 moved (SP) to ( 20, 7 ) 105 moved (SP) to ( 19, 10 ) 109 moved (SP) to ( 19, 4 ) 116 moved (SP) to ( 19, 7 ) 108 moved (SP) to ( 17, 7 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) Wild Hunt Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Quenya missed the game. Quenya missed the game. Quenya missed the game. 16 moved (SP) to ( 14, 5 ) 3 moved (SP) to ( 5, 7 ) 15 moved (SP) to ( 14, 3 ) 9 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 9, 7 ) 6 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 8 ) *** Setup end *** Waiting for Frog Machine to kick off. Nertea2: (61) Smashed Hip - (-1 MA) Ball placed at (21, 7) Cantea2: (41) Fractured Leg - Niggling Injury Verified Opponent Roll = 6 Verified Opponent Roll = 1 Kickoff Roll (6+1) = Changing Weather Verified Opponent Roll = 6 Verified Opponent Roll = 5 Weather roll(6+5) Current Weather: Pouring Rain Nertea2: (61) Smashed Hip - (-1 MA) Verified Opponent Roll = 2 Verified Opponent Roll = 1 Kick result. Direction: 2 Distance: 1 Ball placed at (21, 7) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 22, 5 ) [Game Saved] Ball in play. Wild Hunt start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wethylwych 13: Select an action for Wethylwych Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 107 blocked. Wild Hunt , Choose a block die. POW Move ended for Enquea Chang Setzmo is knocked over. Player pushed to (16, 7) 107 moved (MP) to ( 16, 7 ) (5, 4) + 0, (1, 2) + 0, 0: Chang Setzmo has been stunned. 107: status changed from 0 to 2. 9 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Move ended for Wethylwych Khijaw Undezimo is knocked over. Player pushed to (16, 8) 111 moved (MP) to ( 16, 8 ) (1, 4) + 0, (0, 0) + 0, 0: Khijaw Undezimo has been knocked prone. 111: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Block selected. 112 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Flam Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 6 ) 6 moved (MP) to ( 13, 5 ) 6 moved (MP) to ( 14, 4 ) 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 16, 2 ) 113 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Vermek Tredezimo is knocked over. Player pushed to (17, 0) 113 moved (MP) to ( 17, 0 ) (4, 2) + 0, (0, 0) + 0, 0: Vermek Tredezimo has been knocked prone. 113: status changed from 0 to 1. 6 moved (MP) to ( 17, 1 ) Move ended for Otsea [Game Saved] Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 13, 6 ) 5 moved (MP) to ( 13, 5 ) 5 moved (MP) to ( 14, 4 ) 5 moved (MP) to ( 15, 3 ) 5 moved (MP) to ( 16, 3 ) Move ended for Nelya2 Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 6, 6 ) 3 moved (MP) to ( 7, 5 ) GET BALL BEFORE RE_ROLL: Skaw2 dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 6 + 0 = 6 3 moved (MP) to ( 8, 4 ) 3 moved (MP) to ( 9, 3 ) 3 moved (MP) to ( 10, 2 ) 3 moved (MP) to ( 11, 2 ) 3 moved (MP) to ( 12, 2 ) 3 moved (MP) to ( 13, 2 ) Pass selected. QUICK PASS PASS FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 6 Move ended for Skaw2 Ball moved to ( 14, 3 ) GET BALL FINAL RESULT: Lothlann TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 16, 2 ) 15 moved (MP) to ( 17, 2 ) 15 moved (MP) to ( 18, 2 ) 15 moved (MP) to ( 19, 2 ) 15 moved (MP) to ( 20, 1 ) 15 moved (MP) to ( 21, 1 ) 15 moved (MP) to ( 22, 1 ) 15 moved (MP) to ( 23, 1 ) (3) Go for it successful. 15 moved (MP) to ( 24, 2 ) Move ended for Lothlann Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 7 [Game Saved] 107: tackle zone state changed to true 107: status changed from 2 to 1. Chang Setzmo rolls over. Quenya missed the game. 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 9 ) 105 moved (MP) to ( 21, 8 ) 105 moved (MP) to ( 22, 7 ) 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 24, 5 ) 105 moved (MP) to ( 25, 4 ) 105 moved (MP) to ( 25, 3 ) Move ended for Hrishak Quinzo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 20, 7 ) 116 moved (MP) to ( 21, 7 ) 116 moved (MP) to ( 22, 6 ) 116 moved (MP) to ( 23, 5 ) 116 moved (MP) to ( 24, 5 ) 116 moved (MP) to ( 25, 4 ) 116 moved (MP) to ( 26, 3 ) 116 moved (MP) to ( 26, 2 ) 116 moved (MP) to ( 25, 1 ) Move ended for Slitha Sedizimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 111: Select an action for Khijaw Undezimo Select an action for Khijaw Undezimo 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Khijaw Undezimo 110: Select an action for Malkrit Dezimo Select an action for Malkrit Dezimo 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 12 ) 110 moved (MP) to ( 15, 11 ) 110 moved (MP) to ( 14, 10 ) 110 moved (MP) to ( 13, 9 ) 110 moved (MP) to ( 14, 8 ) Move ended for Malkrit Dezimo 108: Select an action for Klisqueek Octavo Select an action for Klisqueek Octavo 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 18, 6 ) 108 moved (MP) to ( 18, 5 ) 108 moved (MP) to ( 18, 4 ) 108 moved (MP) to ( 18, 3 ) 108 moved (MP) to ( 19, 2 ) 108 moved (MP) to ( 18, 1 ) Move ended for Klisqueek Octavo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 20, 4 ) 109 moved (MP) to ( 21, 4 ) 109 moved (MP) to ( 22, 4 ) 109 moved (MP) to ( 23, 3 ) 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL POW/SKULL Lothlann is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (1, 5) + 2, (3, 2) + 0, 0: Lothlann has been stunned. 15: status changed from 3 to 2. Viskrin Novo saved by block skill. Verified Opponent Roll = 8 Ball moved to ( 4, 2 ) Move ended for Viskrin Novo [Game Saved] 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (13, 4) 5 moved (MP) to ( 16, 4 ) 101 moved (MP) to ( 16, 3 ) 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Nelya2 saved by dodge skill. SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (12, 3) 5 moved (MP) to ( 17, 3 ) 101 moved (MP) to ( 16, 4 ) Move ended for Throtvile Primo [Game Saved] 102: Select an action for Grottle Segundo Select an action for Grottle Segundo 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 11 ) 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 11 ) 102 moved (MP) to ( 13, 11 ) 102 moved (MP) to ( 12, 12 ) 102 moved (MP) to ( 11, 12 ) 102 moved (MP) to ( 10, 13 ) Move ended for Grottle Segundo 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 112: Select an action for Gowjyer Dodezimo Select an action for Gowjyer Dodezimo 112: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = SKULL 1 db Block re-rolled. SKULL Move ended for Gowjyer Dodezimo Gowjyer Dodezimo is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (6, 2) + 0, (1, 1) + 0, 0: Gowjyer Dodezimo has been stunned. 112: status changed from 0 to 2. Frog Machine turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Lothlann rolls over. Wild Hunt start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Blitz selected. 3 moved (MP) to ( 14, 2 ) 3 moved (MP) to ( 15, 3 ) 101 blocked. Wild Hunt , Choose a block die. PUSHBACK Player pushed to (17, 5) 101 moved (MP) to ( 17, 5 ) 3 moved (MP) to ( 15, 4 ) 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 14, 6 ) 3 moved (MP) to ( 13, 7 ) Move ended for Skaw2 [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych 13: tackle zone state changed to true Block selected. 110 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Wethylwych Player pushed to (13, 9) 110 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Block selected. 111 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Enquea Player pushed to (17, 9) 111 moved (MP) to ( 17, 9 ) [Game Saved] Select an action for Otsea 6: Select an action for Otsea Select an action for Nelya2 5: Select an action for Nelya2 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 3 ) 5 moved (MP) to ( 19, 3 ) 5 moved (MP) to ( 20, 2 ) 5 moved (MP) to ( 21, 1 ) 5 moved (MP) to ( 22, 1 ) 5 moved (MP) to ( 23, 1 ) 5 moved (MP) to ( 24, 1 ) Move ended for Nelya2 Select an action for Otsea 6: Select an action for Otsea 6: tackle zone state changed to true Block selected. 108 blocked. Wild Hunt , Choose a block die. PUSHBACK Move ended for Otsea Player pushed to (19, 0) 108 moved (MP) to ( 19, 0 ) [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 4 ) 16 moved (MP) to ( 16, 3 ) 16 moved (MP) to ( 17, 3 ) 16 moved (MP) to ( 18, 3 ) 16 moved (MP) to ( 19, 4 ) 16 moved (MP) to ( 20, 5 ) 16 moved (MP) to ( 21, 6 ) Move ended for Flam Wild Hunt: All players have moved. Wild Hunt turn ended. Waiting for Frog Machine to finish TURN: 8 [Game Saved] 112: tackle zone state changed to true 112: status changed from 2 to 1. Gowjyer Dodezimo rolls over. 113: Select an action for Vermek Tredezimo Select an action for Vermek Tredezimo 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Vermek Tredezimo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo Rikek Sesto missed the game. 107: Select an action for Chang Setzmo Select an action for Chang Setzmo 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Chang Setzmo 109: Select an action for Viskrin Novo Select an action for Viskrin Novo 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 22, 3 ) 109 moved (MP) to ( 21, 3 ) 109 moved (MP) to ( 20, 3 ) 109 moved (MP) to ( 19, 3 ) 109 moved (MP) to ( 18, 2 ) Move ended for Viskrin Novo 101: Select an action for Throtvile Primo Select an action for Throtvile Primo 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 17, 4 ) 101 moved (MP) to ( 17, 3 ) 101 moved (MP) to ( 17, 2 ) 6 blocked. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Otsea is knocked over. Player pushed to (13, 0) 6 moved (MP) to ( 16, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Otsea has been knocked prone. 6: status changed from 0 to 1. 101 moved (MP) to ( 17, 1 ) 101 moved (MP) to ( 16, 2 ) 101 moved (MP) to ( 15, 3 ) 101 moved (MP) to ( 15, 4 ) Move ended for Throtvile Primo [Game Saved] 108: Select an action for Klisqueek Octavo Select an action for Klisqueek Octavo 116: Select an action for Slitha Sedizimo Select an action for Slitha Sedizimo 116: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Slitha Sedizimo Nelya2 saved by block skill. Slitha Sedizimo saved by block skill. [Game Saved] 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 108: Select an action for Klisqueek Octavo Select an action for Klisqueek Octavo 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 18, 1 ) 108 moved (MP) to ( 17, 2 ) Move ended for Klisqueek Octavo 105: Select an action for Hrishak Quinzo Select an action for Hrishak Quinzo 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 25, 2 ) Verified Opponent Roll = 4 GET BALL BEFORE RE_ROLL: Hrishak Quinzo dropped the ball. TARGET: 5 --- ROLL: 4 + 0 = 4 Reroll using sure hands. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Hrishak Quinzo TARGET: 5 --- ROLL: 5 + 0 = 5 105 moved (MP) to ( 24, 3 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Hrishak Quinzo knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Hrishak Quinzo TARGET: 3 --- ROLL: 6 + 0 = 6 Hrishak Quinzo slips past his opponent(s) unhindered. 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 22, 3 ) 105 moved (MP) to ( 21, 3 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 3 (3) Go for it successful. 105 moved (MP) to ( 18, 6 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 ACCURATE skill used. PASS FINAL RESULT: Hrishak Quinzo TARGET: 4 --- ROLL: 4 + 1Qp + 1Acc = 6 Move ended for Hrishak Quinzo Ball moved to ( 12, 9 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Khijaw Undezimo TARGET: 4 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 11, 8 ) Frog Machine turn ended. [Game Saved] Wild Hunt start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Enquea 9: Select an action for Enquea 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 9 ) DODGE BEFORE RE_ROLL: Enquea knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Enquea TARGET: 2 --- ROLL: 4 + 0 = 4 Enquea slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 10 ) Move ended for Enquea [Game Saved] Select an action for Wethylwych 13: Select an action for Wethylwych SKILL SELECTED: leap SKILL SELECTED: leap 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 16, 9 ) Target(2) Roll(6) Leap successful. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 111 blocked. Wild Hunt , Choose a block die. PUSHBACK/POW Khijaw Undezimo is knocked over. Player pushed to (18, 10) 111 moved (MP) to ( 18, 10 ) (6, 2) + 0, (5, 4) + 0, 0: Khijaw Undezimo has been knocked out. 111: status changed from 0 to 7. 111 moved to dugout ( 29, 8 ) 13 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 19, 9 ) 13 moved (MP) to ( 20, 9 ) 13 moved (MP) to ( 21, 9 ) 13 moved (MP) to ( 22, 9 ) Move ended for Wethylwych [Game Saved] Select an action for Lothlann 15: Select an action for Lothlann 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. 15 moved (MP) to ( 25, 3 ) DODGE FINAL RESULT: Lothlann TARGET: 2 --- ROLL: 6 + 0 = 6 Lothlann slips past his opponent(s) unhindered. 15 moved (MP) to ( 26, 4 ) 15 moved (MP) to ( 27, 5 ) 15 moved (MP) to ( 27, 6 ) 15 moved (MP) to ( 27, 7 ) 15 moved (MP) to ( 27, 8 ) Move ended for Lothlann [Game Saved] Select an action for Flam 16: Select an action for Flam 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 20, 7 ) Move ended for Flam Select an action for Skaw2 3: Select an action for Skaw2 Select an action for Skaw2 3: Select an action for Skaw2 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 7 ) 3 moved (MP) to ( 15, 8 ) 3 moved (MP) to ( 16, 9 ) DODGE FINAL RESULT: Skaw2 TARGET: 2 --- ROLL: 6 + 0 = 6 Skaw2 slips past his opponent(s) unhindered. 3 moved (MP) to ( 17, 9 ) 3 moved (MP) to ( 18, 8 ) GET BALL FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 4 + 0 = 4 3 moved (MP) to ( 19, 8 ) 3 moved (MP) to ( 20, 8 ) 3 moved (MP) to ( 21, 8 ) Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Skaw2 miss threw the ball! TARGET: 3 --- ROLL: 2 + 0 = 2 PASS FINAL RESULT: Skaw2 TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 5 Scatter roll: 6 Scatter roll: 3 Move ended for Skaw2 Ball throw-in: 2, 8 (27, 9) Ball moved to ( 20, 2 ) Scatter roll: 6 Ball moved to ( 20, 3 ) Wild Hunt turn ended. End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=-1,y=13] : current status = 9 1 : skipping player in BH, SI, or RIP 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=21,y=8] : current status = 0 3 : current square = java.awt.Point[x=21,y=8] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=21,y=8] 3 : current status = 0 3 : current square = java.awt.Point[x=21,y=8] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=0] 4 : current square = java.awt.Point[x=0,y=8] : current status = 7 4 : current status = 7 (4) Wychwethyl regains consciousness. 4: status changed from 7 to 0. 4 : current square = java.awt.Point[x=0,y=8] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=24,y=1] : current status = 0 5 : current square = java.awt.Point[x=24,y=1] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=24,y=1] 5 : current status = 0 5 : current square = java.awt.Point[x=24,y=1] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=16,y=0] : current status = 1 6 : current square = java.awt.Point[x=16,y=0] : current status = 1 6: status changed from 1 to 0. 6 : set status normal, current square = java.awt.Point[x=16,y=0] 6 : current status = 0 6 : current square = java.awt.Point[x=16,y=0] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=0,y=13] : current status = 9 7 : skipping player in BH, SI, or RIP 8 : current square = java.awt.Point[x=0,y=7] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=16,y=10] : current status = 0 9 : current square = java.awt.Point[x=16,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=16,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=16,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=5] 10 : current square = java.awt.Point[x=-1,y=13] : current status = 9 10 : skipping player in BH, SI, or RIP 11 : current square = java.awt.Point[x=1,y=13] : current status = 9 11 : skipping player in BH, SI, or RIP 12 : current square = java.awt.Point[x=0,y=10] : current status = 7 12 : current status = 7 (5) Fangorn regains consciousness. 12: status changed from 7 to 0. 12 : current square = java.awt.Point[x=0,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=6] 13 : current square = java.awt.Point[x=22,y=9] : current status = 0 13 : current square = java.awt.Point[x=22,y=9] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=22,y=9] 13 : current status = 0 13 : current square = java.awt.Point[x=22,y=9] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=0] 15 : current square = java.awt.Point[x=27,y=8] : current status = 4 15 : current square = java.awt.Point[x=27,y=8] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=27,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=27,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=1] 16 : current square = java.awt.Point[x=20,y=7] : current status = 0 16 : current square = java.awt.Point[x=20,y=7] : current status = 0 16: status changed from 0 to 0. 16 : set status normal, current square = java.awt.Point[x=20,y=7] 16 : current status = 0 16 : current square = java.awt.Point[x=20,y=7] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=15,y=4] : current status = 0 101 : current square = java.awt.Point[x=15,y=4] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=15,y=4] 101 : current status = 0 101 : current square = java.awt.Point[x=15,y=4] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=10,y=13] : current status = 0 102 : current square = java.awt.Point[x=10,y=13] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=10,y=13] 102 : current status = 0 102 : current square = java.awt.Point[x=10,y=13] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=29,y=13] : current status = 9 103 : skipping player in BH, SI, or RIP 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=0] 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=6] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=6] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=29,y=5] : current status = 2 106 : current status = 2 107 : current square = java.awt.Point[x=16,y=7] : current status = 0 107 : current square = java.awt.Point[x=16,y=7] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=16,y=7] 107 : current status = 0 107 : current square = java.awt.Point[x=16,y=7] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=4] 108 : current square = java.awt.Point[x=17,y=2] : current status = 0 108 : current square = java.awt.Point[x=17,y=2] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=2] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=2] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=18,y=2] : current status = 0 109 : current square = java.awt.Point[x=18,y=2] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=18,y=2] 109 : current status = 0 109 : current square = java.awt.Point[x=18,y=2] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=13,y=9] : current status = 0 110 : current square = java.awt.Point[x=13,y=9] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=13,y=9] 110 : current status = 0 110 : current square = java.awt.Point[x=13,y=9] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=29,y=8] : current status = 7 111 : current status = 7 (6) Khijaw Undezimo regains consciousness. 111: status changed from 7 to 0. 111 : current square = java.awt.Point[x=29,y=8] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=16,y=6] : current status = 1 112 : current square = java.awt.Point[x=16,y=6] : current status = 1 112: status changed from 1 to 0. 112 : set status normal, current square = java.awt.Point[x=16,y=6] 112 : current status = 0 112 : current square = java.awt.Point[x=16,y=6] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=17,y=0] : current status = 0 113 : current square = java.awt.Point[x=17,y=0] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=17,y=0] 113 : current status = 0 113 : current square = java.awt.Point[x=17,y=0] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 116 : current square = java.awt.Point[x=25,y=1] : current status = 0 116 : current square = java.awt.Point[x=25,y=1] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=25,y=1] 116 : current status = 0 116 : current square = java.awt.Point[x=25,y=1] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Wild Hunt Winnings Roll: 3 + -2 Frog Machine Winnings Roll: 3 + 1 Nertea2 gets an MVP award. Vermek Tredezimo gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=0 T2=2 not conceding roll=6 Wild Hunt FF Roll: 6 + 0 not conceding roll=4 +1 for win +1 for TDs +1 for cas (3) -1 from high FF of 17 Frog Machine FF Roll: 4 + 2 ***END Fan Factor DEBUG*** D6: 1(119) 2(143) 3(153) 4(129) 5(139) 6(148) Total(831) D8: 1(2) 2(6) 3(7) 4(2) 5(2) 6(2) 7(3) 8(6) Total(30) GAME OVER Final Score: Wild Hunt: 0 Frog Machine: 2 WINNINGS Wild Hunt: 10000 Frog Machine: 40000 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5