Java JRE 1.4 Beta 7.8 OS = Windows 98 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = false language = en country = Team 1 name: Bloom County DeathTongues Team 1 race: Human Player 1 name: Milo Bloom Jr. Player 1: L Human Lineman 6 3 3 8 [Guard] Player 2 name: Binkley Player 2: L Human Lineman 6 3 3 8 [Block, Kick] Player 3 name: Steve Dallas Player 3: L Human Lineman 6 3 3 8 [] Player 4 name: Oliver W. Jones Player 4: L Human Lineman 6 3 3 8 [Block] Player 5 name: Lola Granola Player 5: L Human Lineman 6 3 3 8 [Block] Player 6 name: Jean Kirkpatrick Player 6: L Human Lineman 6 3 3 8 [Block] Player 7 name: Hodge-Podge Player 7: B Human Blitzer 7 3 3 8 [Block, Guard, Mighty Blow, Tackle] Player 8 name: Rosebud Player 8: B Human Blitzer 7 3 4 8 [+ag, Block] Player 9 name: Portnoy Player 9: B Human Blitzer 7 3 3 8 [Block, Tackle] Player 10 name: Limekiller Player 10: B Human Blitzer 7 3 3 8 [Block, Guard] Player 11 name: Cutter John Player 11: C Human Catcher 8 2 3 7 [Block, Catch, Dodge, Sprint] Player 12 name: Dr. Legrunt Player 12: C Human Catcher 8 2 3 7 [Catch, Dodge, Nerves Of Steel] Player 13 name: Bill The Cat Player 13: T Human Thrower 6 3 3 8 [Pass, Sure Hands] Player 15 name: G.P. Snorklewhacker Player 15: O Ogre 5 5 2 9 [Big Guy, Bone Head, Mighty Blow, Thick Skull, Throw Team-Mate] evilbob.hopto.org/24.203.128.109 Server trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=1199] Connected as server to game 'tongueschool'. Receiving: Valkyrie High Schoolgirls.html Done receiving file. Team 2 name: Valkyrie High Schoolgirls Team 2 race: Amazon Player 101 name: Cyan Ur Player 101: L Amazon Linewoman 6 3 3 6 [Dodge] Player 102 name: Candy Fatale Player 102: L Amazon Linewoman 6 3 3 7 [Dodge] Player 103 name: Suzana Stiletto Player 103: B Amazon Blitzer 6 4 3 7 [+st, Block, Dodge] Player 104 name: Bimberella Player 104: L Amazon Linewoman 6 3 3 7 [Dodge] Player 105 name: Axel Chopnuts Player 105: L Amazon Linewoman 6 3 3 7 [Dodge] Player 106 name: Xenia Onatop Player 106: L Amazon Linewoman 6 3 3 7 [Block, Dodge, Kick] Player 107 name: Harriet Hammer Player 107: B Amazon Blitzer 6 3 3 7 [Block, Dodge] Player 108 name: Titania Nails Player 108: B Amazon Blitzer 6 3 3 7 [Block, Dodge, Guard] Player 109 name: Angella Syn Player 109: L Amazon Linewoman 6 3 3 7 [Dodge] Player 110 name: Rose Hip Player 110: C Amazon Catcher 6 3 3 7 [Catch, Dodge, Side Step, Sprint] Player 111 name: Lara Crap Player 111: T Amazon Thrower 6 3 3 7 [Accurate, Dodge, Pass] Player 112 name: Peach Pit Player 112: C Amazon Catcher 6 3 3 7 [Catch, Dodge] Player 114 name: Vivianne Vicious Player 114: B Amazon Blitzer 7 3 3 7 [+ma, Block, Dodge] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(3+4) Current Weather: Nice Gate: 31000 screaming fans show up for the game. Handicap result 15:I AM THE GREATEST!. Handicap result 21:BAD PRESS. Handicap result 12:EXTRA TRAINING. Steve Dallas thinks he/she is the GREATEST! Lola Granola thinks he/she is the GREATEST! Bloom County DeathTongues suffer from BAD PRESS. Valkyrie High Schoolgirls gain a reroll from EXTRA TRAINING. Axel Chopnuts manages to ignore the niggling pain. Lara Crap manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Valkyrie High Schoolgirls win the toss. Bloom County DeathTongues Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 9 ) 8 moved location (MPL) to ( 14, 5 ) 7 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 14, 3 ) 5 moved location (MPL) to ( 13, 12 ) 4 moved location (MPL) to ( 14, 11 ) 3 moved location (MPL) to ( 13, 8 ) 2 moved location (MPL) to ( 13, 2 ) 11 moved location (MPL) to ( 10, 7 ) 10 moved location (MPL) to ( 13, 6 ) 15 moved (SP) to ( 8, 5 ) 7 moved (SP) to ( 11, 8 ) 15 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 1, 5 ) 12 moved (SP) to ( 7, 7 ) 1 moved (SP) to ( 1, 7 ) 3 moved (SP) to ( 1, 6 ) 1 moved (SP) to ( 13, 8 ) 2 moved (SP) to ( 10, 6 ) 7 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 13, 2 ) 6 moved (SP) to ( 13, 1 ) 10 moved (SP) to ( 13, 11 ) 5 moved (SP) to ( 13, 13 ) 10 moved (SP) to ( 13, 12 ) 4 moved (SP) to ( 11, 9 ) 1 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 5 ) 2 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 9, 7 ) 1 moved (SP) to ( 13, 9 ) 4 moved (SP) to ( 13, 5 ) 2 moved (SP) to ( 11, 7 ) 12 moved (SP) to ( 8, 7 ) 12 moved (SP) to ( 7, 7 ) Waiting for Valkyrie High Schoolgirls to set players on field. Setups can only be saved and loaded during your setup phase. 111 moved (SP) to ( 23, 7 ) 110 moved (SP) to ( 17, 4 ) 112 moved (SP) to ( 17, 10 ) 103 moved (SP) to ( 15, 3 ) 114 moved (SP) to ( 15, 2 ) 107 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 16, 5 ) 106 moved (SP) to ( 15, 5 ) 107 moved (SP) to ( 15, 4 ) 108 moved (SP) to ( 17, 5 ) 102 moved (SP) to ( 15, 10 ) 109 moved (SP) to ( 20, 5 ) 105 moved (SP) to ( 16, 10 ) 112 moved (SP) to ( 17, 6 ) 105 moved (SP) to ( 16, 7 ) 109 moved (SP) to ( 18, 9 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) *** Setup end *** Bloom County DeathTongues Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 10) Kickoff Roll (4+1) = Cheering Fans Bloom County DeathTongues: 6 + 3FF + 0CL Valkyrie High Schoolgirls: 1 + 1FF + 0CL Bloom County DeathTongues get an extra re-roll. KICK skill used. Kick result. Direction: 8 Distance: 1 Ball placed at (23, 10) Scatter roll: 1 Ball moved to ( 21, 9 ) [Game Saved] Ball in play. Waiting for Valkyrie High Schoolgirls to finish TURN: 1 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 16, 2 ) 107 moved (MP) to ( 15, 1 ) 107 moved (MP) to ( 14, 2 ) Move ended for Harriet Hammer 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 14, 3 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Rosebud is knocked over. Player pushed to (17, 1) 8 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 8: status changed from 0 to 1. 103 moved (MP) to ( 13, 2 ) 103 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Suzana Stiletto knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Suzana Stiletto TARGET: 3 --- ROLL: 3 + 0 = 3 Suzana Stiletto slips past his opponent(s) unhindered. 103 moved (MP) to ( 11, 4 ) Move ended for Suzana Stiletto [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 3 ) 110 moved (MP) to ( 15, 3 ) 110 moved (MP) to ( 14, 3 ) 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 11, 3 ) Move ended for Rose Hip 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 14, 3 ) 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 12, 3 ) 108 moved (MP) to ( 11, 2 ) Move ended for Titania Nails 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 15, 4 ) 112 moved (MP) to ( 14, 3 ) 112 moved (MP) to ( 13, 3 ) 112 moved (MP) to ( 12, 2 ) 112 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 3 + 0 = 3 Peach Pit slips past his opponent(s) unhindered. Move ended for Peach Pit [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 3 ) 114 moved (MP) to ( 13, 3 ) 114 moved (MP) to ( 12, 4 ) 114 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Vivianne Vicious knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 3 + 0 = 3 Vivianne Vicious slips past his opponent(s) unhindered. 114 moved (MP) to ( 10, 5 ) 114 moved (MP) to ( 9, 5 ) 114 moved (MP) to ( 8, 5 ) Move ended for Vivianne Vicious [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 18, 7 ) 102 moved (MP) to ( 18, 6 ) 102 moved (MP) to ( 18, 5 ) Move ended for Candy Fatale 111: Select an action for Lara Crap Select an action for Lara Crap 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 111: Select an action for Lara Crap Select an action for Lara Crap 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Xenia Onatop TARGET: 3 --- ROLL: 3 + 0 = 3 Xenia Onatop slips past his opponent(s) unhindered. 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 18, 10 ) 106 moved (MP) to ( 18, 11 ) Move ended for Xenia Onatop [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 8 ) 111 moved (MP) to ( 21, 9 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Lara Crap dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Lara Crap TARGET: 3 --- ROLL: 5 + 0 = 5 111 moved (MP) to ( 20, 8 ) 111 moved (MP) to ( 19, 7 ) Move ended for Lara Crap Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Rosebud Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 7 ) 15 moved (MP) to ( 12, 6 ) 15 moved (MP) to ( 11, 6 ) 15 moved (MP) to ( 10, 5 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 9 ) 9 moved (MP) to ( 16, 9 ) 9 moved (MP) to ( 17, 8 ) Move ended for Portnoy Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 6, 6 ) 12 moved (MP) to ( 6, 5 ) 12 moved (MP) to ( 6, 4 ) 12 moved (MP) to ( 7, 3 ) 12 moved (MP) to ( 8, 2 ) 12 moved (MP) to ( 9, 2 ) 12 moved (MP) to ( 10, 2 ) Move ended for Dr. Legrunt Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 9, 7 ) 2 moved (MP) to ( 8, 7 ) 2 moved (MP) to ( 7, 7 ) 2 moved (MP) to ( 6, 6 ) 2 moved (MP) to ( 7, 5 ) Move ended for Binkley Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 11 ) 10 moved (MP) to ( 11, 10 ) 10 moved (MP) to ( 10, 9 ) 10 moved (MP) to ( 9, 8 ) 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 10, 6 ) 10 moved (MP) to ( 9, 5 ) Move ended for Limekiller Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 12 ) 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 16, 10 ) 5 moved (MP) to ( 17, 10 ) Move ended for Lola Granola Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 4 ) 4 moved (MP) to ( 12, 3 ) Move ended for Oliver W. Jones Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 11, 9 ) 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 8, 10 ) 1 moved (MP) to ( 7, 10 ) Move ended for Milo Bloom Jr. Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 5 ) 7 moved (MP) to ( 17, 6 ) 7 moved (MP) to ( 18, 7 ) DODGE BEFORE RE_ROLL: Hodge-Podge knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. DODGE FINAL RESULT: Hodge-Podge TARGET: 4 --- ROLL: 5 + 0 = 5 Hodge-Podge slips past his opponent(s) unhindered. 111 blocked. Bloom County DeathTongues , Choose a block die. POW Lara Crap is knocked over. Player pushed to (20, 7) 111 moved (MP) to ( 20, 7 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (2, 3) + 1, 0: Lara Crap has been stunned. 111: status changed from 3 to 2. 7 moved (MP) to ( 19, 7 ) Ball moved to ( 19, 8 ) 7 moved (MP) to ( 19, 8 ) GET BALL FINAL RESULT: Hodge-Podge TARGET: 4 --- ROLL: 1 + 0 = 1 Move ended for Hodge-Podge Scatter roll: 3 Ball moved to ( 20, 7 ) Scatter roll: 1 Ball moved to ( 19, 6 ) Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 2 [Game Saved] 111: tackle zone state changed to true 111: status changed from 2 to 1. Lara Crap rolls over. 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Suzana Stiletto Oliver W. Jones is knocked over. Player pushed to (16, 2) 4 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Oliver W. Jones has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 12, 3 ) [Game Saved] 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Titania Nails Dr. Legrunt is knocked over. Player pushed to (20, 1) 12 moved (MP) to ( 9, 1 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Dr. Legrunt has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 6 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Candy Fatale dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Candy Fatale TARGET: 3 --- ROLL: 6 + 0 = 6 102 moved (MP) to ( 18, 5 ) 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 5 ) 102 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 4 (4) Go for it successful. 102 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 12, 4 ) Hand off selected. Move ended for Candy Fatale Ball moved to ( 18, 3 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Rose Hip TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Blitz selected. 8 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Rosebud is knocked over. Player pushed to (16, 0) 8 moved (MP) to ( 13, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 8: status changed from 0 to 1. 112 moved (MP) to ( 10, 2 ) 112 moved (MP) to ( 9, 2 ) 112 moved (MP) to ( 8, 2 ) 112 moved (MP) to ( 7, 2 ) 112 moved (MP) to ( 6, 1 ) Move ended for Peach Pit [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 3 ) 110 moved (MP) to ( 9, 3 ) 110 moved (MP) to ( 8, 2 ) 110 moved (MP) to ( 7, 1 ) 110 moved (MP) to ( 6, 0 ) 110 moved (MP) to ( 5, 0 ) Verified Opponent Roll = 5 (5) Go for it successful. 110 moved (MP) to ( 4, 0 ) Verified Opponent Roll = 1 (1) Rose Hip trips and falls trying to go for it! Move ended for Rose Hip 110 moved (MP) to ( 3, 0 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Rose Hip has been knocked prone. 110: status changed from 3 to 1. Verified Opponent Roll = 5 Ball moved to ( 27, 1 ) Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 12, 0 ) 8 moved (MP) to ( 11, 0 ) 8 moved (MP) to ( 10, 0 ) 8 moved (MP) to ( 10, 1 ) Move ended for Rosebud Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 8, 2 ) 12 moved (MP) to ( 7, 3 ) 12 moved (MP) to ( 6, 3 ) 12 moved (MP) to ( 5, 2 ) Move ended for Dr. Legrunt Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Oliver W. Jones Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 9, 4 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Blitz selected. 114 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Player pushed to (7, 6) 114 moved (MP) to ( 7, 6 ) 10 moved (MP) to ( 8, 5 ) 10 moved (MP) to ( 7, 4 ) DODGE BEFORE RE_ROLL: Limekiller knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 5 + 0 = 5 Limekiller slips past his opponent(s) unhindered. 10 moved (MP) to ( 6, 3 ) 10 moved (MP) to ( 5, 3 ) 10 moved (MP) to ( 4, 3 ) 10 moved (MP) to ( 3, 2 ) 10 moved (MP) to ( 2, 1 ) GET BALL FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 5 + 0 = 5 (6) Go for it successful. 10 moved (MP) to ( 3, 2 ) (1) Limekiller trips and falls trying to go for it! Move ended for Limekiller 10 moved (MP) to ( 4, 3 ) (6, 1) + 0, (0, 0) + 0, 0: Limekiller has been knocked prone. 10: status changed from 3 to 1. Ball moved to ( 4, 2 ) Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 3 [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Peach Pit Dr. Legrunt is knocked over. Player pushed to (24, 3) 12 moved (MP) to ( 5, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Dr. Legrunt has been knocked prone. 12: status changed from 0 to 1. 112 moved (MP) to ( 5, 2 ) [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Suzana Stiletto Oliver W. Jones saved by block skill. Suzana Stiletto saved by block skill. [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Lara Crap 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Angella Syn Player pushed to (10, 7) 7 moved (MP) to ( 19, 7 ) [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 12, 6 ) 102 moved (MP) to ( 13, 7 ) 102 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 15, 9 ) 102 moved (MP) to ( 16, 10 ) Move ended for Candy Fatale 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Xenia Onatop Lola Granola is knocked over. Player pushed to (12, 9) 5 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Lola Granola has been knocked prone. 5: status changed from 0 to 1. 106 moved (MP) to ( 17, 10 ) [Game Saved] 105: Select an action for Axel Chopnuts Select an action for Axel Chopnuts 105: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Axel Chopnuts Player pushed to (11, 8) 9 moved (MP) to ( 18, 8 ) 105 moved (MP) to ( 17, 8 ) [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 108: Select an action for Titania Nails Select an action for Titania Nails 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 6, 7 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 3 + 0 = 3 Vivianne Vicious slips past his opponent(s) unhindered. 114 moved (MP) to ( 5, 6 ) 114 moved (MP) to ( 4, 5 ) 114 moved (MP) to ( 4, 4 ) 114 moved (MP) to ( 3, 3 ) 114 moved (MP) to ( 4, 2 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Vivianne Vicious Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 26, 1 ) Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Dr. Legrunt Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Lola Granola Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 3, 4 ) DODGE FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 3 + 0 = 3 Limekiller slips past his opponent(s) unhindered. 10 moved (MP) to ( 2, 3 ) 10 moved (MP) to ( 2, 2 ) 10 moved (MP) to ( 3, 1 ) GET BALL BEFORE RE_ROLL: Limekiller dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. GET BALL FINAL RESULT: Limekiller TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Limekiller Scatter roll: 2 Ball moved to ( 3, 0 ) Scatter roll: 5 Ball moved to ( 4, 1 ) Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 4 [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Xenia Onatop Player pushed to (13, 8) 5 moved (MP) to ( 16, 8 ) 106 moved (MP) to ( 17, 9 ) [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Suzana Stiletto Oliver W. Jones is knocked over. Player pushed to (15, 1) 4 moved (MP) to ( 14, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Oliver W. Jones has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 13, 2 ) [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Harriet Hammer Jean Kirkpatrick is knocked over. Player pushed to (16, 0) 6 moved (MP) to ( 13, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 (3, 6) + 0, (2, 1) + 0, 0: Jean Kirkpatrick has been stunned. 6: status changed from 0 to 2. 107 moved (MP) to ( 13, 1 ) [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Rose Hip 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Vivianne Vicious Player pushed to (27, 0) 10 moved (MP) to ( 2, 0 ) 114 moved (MP) to ( 3, 1 ) [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 4, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 4 + 0 = 4 Peach Pit slips past his opponent(s) unhindered. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 6 + 0 = 6 112 moved (MP) to ( 3, 2 ) 112 moved (MP) to ( 2, 3 ) Peach Pit scores a touchdown! *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 7 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 1 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 2 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 0 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 2 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 2 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 3 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 4 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Opponent Kicking. Waiting for Valkyrie High Schoolgirls to set players on field. 106 moved (SP) to ( 20, 7 ) 103 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 15, 10 ) 102 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 29, 2 ) 109 moved (SP) to ( 15, 4 ) 114 moved (SP) to ( 18, 1 ) 108 moved (SP) to ( 18, 2 ) 103 moved (SP) to ( 18, 12 ) 107 moved (SP) to ( 18, 13 ) 112 moved (SP) to ( 22, 9 ) 110 moved (SP) to ( 22, 5 ) 111 moved (SP) to ( 22, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) Bloom County DeathTongues Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 12 ) 7 moved location (MPL) to ( 14, 10 ) 15 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 13, 6 ) 5 moved location (MPL) to ( 14, 13 ) 13 moved location (MPL) to ( 8, 4 ) 4 moved location (MPL) to ( 13, 10 ) 12 moved location (MPL) to ( 12, 10 ) 11 moved location (MPL) to ( 8, 9 ) 2 moved location (MPL) to ( 12, 5 ) 10 moved location (MPL) to ( 14, 9 ) 9 moved (SP) to ( 12, 7 ) 5 moved (SP) to ( 1, 6 ) 9 moved (SP) to ( 14, 13 ) *** Setup end *** Waiting for Valkyrie High Schoolgirls to kick off. Ball placed at (24, 11) Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kickoff Roll (5+4) = Brilliant Coaching Valkyrie High Schoolgirls: 2 + 1 coaches Bloom County DeathTongues: 5 + 1 coaches Bloom County DeathTongues get an extra re-roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 2 Distance: 0 Ball placed at (24, 11) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 25, 10 ) [Game Saved] Ball in play. Bloom County DeathTongues start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (3) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 102 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for G.P. Snorklewhacker Player pushed to (16, 6) 102 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 105 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for Hodge-Podge Hodge-Podge uses TACKLE to bring his opponent down. Axel Chopnuts is knocked over. Player pushed to (16, 9) 105 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on injury roll. (4, 6) + 0, (1, 6) + 1, 0: Axel Chopnuts has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 8 ) 7 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 7, 5 ) 13 moved (MP) to ( 6, 6 ) 13 moved (MP) to ( 5, 7 ) 13 moved (MP) to ( 4, 8 ) 13 moved (MP) to ( 4, 9 ) 13 moved (MP) to ( 4, 10 ) GET BALL FINAL RESULT: Bill The Cat TARGET: 3 --- ROLL: 5 + 0 = 5 Pass selected. SHORT PASS PASS FINAL RESULT: Bill The Cat TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Bill The Cat Ball moved to ( 8, 9 ) GET BALL FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 10 ) 11 moved (MP) to ( 10, 10 ) 11 moved (MP) to ( 11, 10 ) 11 moved (MP) to ( 12, 11 ) 11 moved (MP) to ( 13, 11 ) 11 moved (MP) to ( 14, 11 ) 11 moved (MP) to ( 15, 12 ) 11 moved (MP) to ( 16, 13 ) Move ended for Cutter John Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 13 ) Move ended for Portnoy Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 16, 12 ) 8 moved (MP) to ( 17, 12 ) Move ended for Rosebud Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 11 ) 4 moved (MP) to ( 15, 12 ) Move ended for Oliver W. Jones Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 7 ) 6 moved (MP) to ( 15, 8 ) 6 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 16, 10 ) 6 moved (MP) to ( 16, 11 ) Move ended for Jean Kirkpatrick Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 11 ) 12 moved (MP) to ( 14, 12 ) 12 moved (MP) to ( 14, 13 ) Move ended for Dr. Legrunt Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 15, 9 ) 10 moved (MP) to ( 16, 10 ) 10 moved (MP) to ( 17, 11 ) 103 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. POW/SKULL Suzana Stiletto saved by block skill. Limekiller saved by block skill. Move ended for Limekiller [Game Saved] Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 14, 7 ) 2 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 16, 8 ) 2 moved (MP) to ( 17, 9 ) 2 moved (MP) to ( 18, 9 ) Move ended for Binkley Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 5 [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 13, 7 ) Move ended for Candy Fatale 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 5 ) 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 16, 7 ) 109 moved (MP) to ( 16, 8 ) 109 moved (MP) to ( 16, 9 ) Move ended for Angella Syn 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 21, 5 ) 110 moved (MP) to ( 20, 6 ) 110 moved (MP) to ( 19, 7 ) 110 moved (MP) to ( 18, 8 ) Move ended for Rose Hip 111: Select an action for Lara Crap Select an action for Lara Crap 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 8 ) 106 moved (MP) to ( 20, 9 ) 106 moved (MP) to ( 20, 10 ) 106 moved (MP) to ( 19, 11 ) Move ended for Xenia Onatop 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 3 ) 108 moved (MP) to ( 19, 4 ) 108 moved (MP) to ( 19, 5 ) 108 moved (MP) to ( 19, 6 ) 108 moved (MP) to ( 19, 7 ) 108 moved (MP) to ( 19, 8 ) Move ended for Titania Nails 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 2 ) 114 moved (MP) to ( 20, 3 ) 114 moved (MP) to ( 21, 4 ) 114 moved (MP) to ( 22, 5 ) 114 moved (MP) to ( 23, 6 ) 114 moved (MP) to ( 23, 7 ) 114 moved (MP) to ( 23, 8 ) Move ended for Vivianne Vicious 111: Select an action for Lara Crap Select an action for Lara Crap 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 10 ) 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 20, 12 ) 112 moved (MP) to ( 20, 13 ) Move ended for Peach Pit 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Harriet Hammer Player pushed to (13, 12) 9 moved (MP) to ( 16, 12 ) [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 19, 13 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Suzana Stiletto TARGET: 3 --- ROLL: 5 + 0 = 5 Suzana Stiletto slips past his opponent(s) unhindered. 103 moved (MP) to ( 18, 14 ) 103 moved (MP) to ( 17, 14 ) 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Cutter John saved by dodge skill. Player pushed to (14, 13) 11 moved (MP) to ( 15, 13 ) 103 moved (MP) to ( 18, 14 ) 103 moved (MP) to ( 19, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 18, 12 ) Move ended for Suzana Stiletto [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 8 ) 111 moved (MP) to ( 22, 9 ) 111 moved (MP) to ( 21, 10 ) Move ended for Lara Crap Valkyrie High Schoolgirls: All players have moved. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Rosebud 8: Select an action for Rosebud Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 17, 13 ) 103 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Player pushed to (18, 11) 103 moved (MP) to ( 18, 11 ) Move ended for Portnoy [Game Saved] Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Block selected. 107 blocked. Bloom County DeathTongues , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Rosebud Harriet Hammer is knocked over. Player pushed to (19, 14) 107 moved (MP) to ( 19, 14 ) (4, 3) + 0, (0, 0) + 0, 0: Harriet Hammer has been knocked prone. 107: status changed from 0 to 1. 8 moved (MP) to ( 18, 13 ) [Game Saved] Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (2) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 102 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for G.P. Snorklewhacker Candy Fatale is knocked over. Player pushed to (12, 6) 102 moved (MP) to ( 12, 6 ) MIGHTY BLOW used on armor roll. (5, 1) + 1, (0, 0) + 0, 0: Candy Fatale has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 5, 10 ) 13 moved (MP) to ( 6, 10 ) 13 moved (MP) to ( 7, 10 ) 13 moved (MP) to ( 8, 10 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 10, 10 ) Move ended for Bill The Cat Select an action for Limekiller 10: Select an action for Limekiller Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 12 ) Move ended for Jean Kirkpatrick Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 13 ) Move ended for Cutter John Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 109 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for Hodge-Podge Player pushed to (16, 8) 109 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Binkley 2: Select an action for Binkley Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 16, 14 ) 12 moved (MP) to ( 17, 14 ) 12 moved (MP) to ( 18, 14 ) 12 moved (MP) to ( 19, 13 ) Move ended for Dr. Legrunt Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 6 [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 12, 7 ) 102 moved (MP) to ( 12, 8 ) 102 moved (MP) to ( 11, 9 ) Move ended for Candy Fatale 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 9 ) Move ended for Angella Syn 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Rose Hip Binkley is knocked over. Player pushed to (12, 10) 2 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Binkley has been knocked prone. 2: status changed from 0 to 1. 110 moved (MP) to ( 18, 9 ) [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 12 ) Move ended for Xenia Onatop 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 9 ) 108 moved (MP) to ( 19, 10 ) 108 moved (MP) to ( 19, 11 ) 108 moved (MP) to ( 18, 12 ) Move ended for Titania Nails 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Suzana Stiletto Player pushed to (13, 12) 10 moved (MP) to ( 16, 12 ) 103 moved (MP) to ( 17, 11 ) [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 22, 8 ) 114 moved (MP) to ( 21, 8 ) 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 19, 10 ) 114 moved (MP) to ( 18, 11 ) 6 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Jean Kirkpatrick is knocked over. 11 blocked. Player pushed to (13, 14) 11 moved (MP) to ( 16, 14 ) Player pushed to (13, 13) 6 moved (MP) to ( 16, 13 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (5, 5) + 0, (2, 3) + 0, 0: Jean Kirkpatrick has been stunned. 6: status changed from 0 to 2. Move ended for Vivianne Vicious [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Peach Pit Dr. Legrunt saved by dodge skill. Player pushed to (11, 14) 12 moved (MP) to ( 18, 14 ) 112 moved (MP) to ( 19, 13 ) [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Harriet Hammer Valkyrie High Schoolgirls turn ended. [Game Saved] 6: tackle zone state changed to true 6: status changed from 2 to 1. Jean Kirkpatrick rolls over. Bloom County DeathTongues start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Binkley Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 8 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 109 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for Hodge-Podge Angella Syn is knocked over. Player pushed to (17, 8) 109 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on injury roll. (4, 6) + 0, (4, 4) + 1, 0: Angella Syn has been knocked out. 109: status changed from 0 to 7. 109 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Rosebud 8: Select an action for Rosebud Select an action for Portnoy 9: Select an action for Portnoy Select an action for Limekiller 10: Select an action for Limekiller Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Block selected. 112 blocked. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Move ended for Rosebud Player pushed to (20, 12) 112 moved (MP) to ( 20, 12 ) 8 moved (MP) to ( 19, 13 ) [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Block selected. 108 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for Portnoy Titania Nails is knocked over. Player pushed to (19, 11) 108 moved (MP) to ( 19, 11 ) (4, 3) + 0, (0, 0) + 0, 0: Titania Nails has been knocked prone. 108: status changed from 0 to 1. 9 moved (MP) to ( 18, 12 ) [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 17, 13 ) DODGE FINAL RESULT: Limekiller TARGET: 3 --- ROLL: 6 + 0 = 6 Limekiller slips past his opponent(s) unhindered. 10 moved (MP) to ( 18, 13 ) Move ended for Limekiller [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 17, 13 ) Move ended for Cutter John Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 16, 12 ) 103 blocked. Waiting for opponent to choose a block die. PUSHBACK/POW Suzana Stiletto saved by dodge skill. Player pushed to (18, 10) 103 moved (MP) to ( 18, 10 ) Move ended for Oliver W. Jones [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Block selected. 107 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for Dr. Legrunt Harriet Hammer saved by dodge skill. Player pushed to (20, 13) 107 moved (MP) to ( 20, 13 ) 12 moved (MP) to ( 19, 14 ) [Game Saved] Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Block selected. 102 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for Bill The Cat Bloom County DeathTongues: All players have moved. Candy Fatale is knocked over. Player pushed to (12, 8) 102 moved (MP) to ( 12, 8 ) (6, 6) + 0, (6, 1) + 0, 0: Candy Fatale has been stunned. 102: status changed from 0 to 2. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 7 [Game Saved] 102: tackle zone state changed to true 102: status changed from 2 to 1. Candy Fatale rolls over. 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Rose Hip Binkley is knocked over. Player pushed to (13, 10) 2 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Binkley has been knocked prone. 2: status changed from 0 to 1. 110 moved (MP) to ( 17, 10 ) [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Vivianne Vicious 10 blocked. Player pushed to (11, 14) 10 moved (MP) to ( 18, 14 ) Player pushed to (11, 13) 9 moved (MP) to ( 18, 13 ) 114 moved (MP) to ( 18, 12 ) [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Harriet Hammer Dr. Legrunt is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Dr. Legrunt has been knocked prone. 12: status changed from 0 to 1. Harriet Hammer saved by block skill. [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 18, 11 ) 103 moved (MP) to ( 17, 12 ) 11 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Cutter John saved by dodge skill. Player pushed to (12, 14) 11 moved (MP) to ( 17, 14 ) 103 moved (MP) to ( 17, 13 ) Move ended for Suzana Stiletto [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Peach Pit Rosebud is knocked over. 10 blocked. Player pushed to (12, 15) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 (5, 3) + 0, 0: Limekiller has been knocked out. 10: status changed from 0 to 7. 10 moved (SP) to ( 0, 8 ) Player pushed to (11, 14) 8 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 8: status changed from 0 to 1. 112 moved (MP) to ( 19, 13 ) [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Xenia Onatop Portnoy is knocked over. 8 blocked. Player pushed to (11, 15) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, 0: Rosebud has been stunned. 8: status changed from 1 to 0. 8 moved (SP) to ( 0, 3 ) Player pushed to (11, 14) 9 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 (3, 6) + 0, (1, 5) + 0, 0: Portnoy has been stunned. 9: status changed from 0 to 2. 106 moved (MP) to ( 18, 13 ) [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 108: Select an action for Titania Nails Select an action for Titania Nails 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 17, 12 ) Move ended for Titania Nails 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 11 ) 111 moved (MP) to ( 18, 11 ) 111 moved (MP) to ( 17, 11 ) Move ended for Lara Crap Valkyrie High Schoolgirls: All players have moved. Valkyrie High Schoolgirls turn ended. [Game Saved] 9: tackle zone state changed to true 9: status changed from 2 to 1. Portnoy rolls over. Bloom County DeathTongues start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Binkley Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 14 ) DODGE FINAL RESULT: Cutter John TARGET: 4 --- ROLL: 6 + 0 = 6 Cutter John slips past his opponent(s) unhindered. 11 moved (MP) to ( 15, 13 ) DODGE BEFORE RE_ROLL: Cutter John knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. DODGE FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 2 + 0 = 2 Cutter John is knocked over. (2, 4) + 0, (0, 0) + 0, 0: Cutter John has been knocked prone. Move ended for Cutter John 11: status changed from 3 to 1. Ball moved to ( 16, 12 ) GET BALL FINAL RESULT: Oliver W. Jones TARGET: 7 --- ROLL: 2 + 0 = 2 Scatter roll: 1 Ball moved to ( 15, 11 ) Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 8 [Game Saved] 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Titania Nails Oliver W. Jones saved by block skill. Titania Nails saved by block skill. [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Move ended for Lara Crap Oliver W. Jones is knocked over. Player pushed to (14, 12) 4 moved (MP) to ( 15, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Oliver W. Jones has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 12 ) 103 moved (MP) to ( 16, 11 ) 7 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Hodge-Podge is knocked over. Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 5) + 0, (3, 5) + 0, 0: Hodge-Podge has been knocked out. 7: status changed from 0 to 7. 7 moved (SP) to ( 0, 9 ) Move ended for Suzana Stiletto [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rose Hip Player pushed to (14, 9) 2 moved (MP) to ( 15, 9 ) [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 13 ) 114 moved (MP) to ( 16, 14 ) 114 moved (MP) to ( 15, 14 ) 114 moved (MP) to ( 14, 13 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 14, 11 ) 114 moved (MP) to ( 14, 10 ) Move ended for Vivianne Vicious 112: Select an action for Peach Pit Select an action for Peach Pit 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 12 ) 106 moved (MP) to ( 18, 11 ) 106 moved (MP) to ( 18, 10 ) 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 16, 10 ) Move ended for Xenia Onatop 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 12 ) 107 moved (MP) to ( 18, 12 ) 107 moved (MP) to ( 17, 13 ) 107 moved (MP) to ( 16, 14 ) 107 moved (MP) to ( 15, 14 ) 107 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 4 (4) Go for it successful. 107 moved (MP) to ( 14, 12 ) Move ended for Harriet Hammer [Game Saved] 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 14, 11 ) Move ended for Candy Fatale 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 13 ) 112 moved (MP) to ( 17, 13 ) 112 moved (MP) to ( 16, 12 ) 112 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Peach Pit Valkyrie High Schoolgirls: All players have moved. Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 15, 11 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Candy Fatale TARGET: 4 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 16, 10 ) Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 9 ) 13 moved (MP) to ( 12, 9 ) 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 14, 9 ) Move ended for Bill The Cat Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (2) BONE HEAD roll passed. 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 14, 8 ) 15 moved (MP) to ( 13, 9 ) 114 blocked. Bloom County DeathTongues , Choose a block die. POW Vivianne Vicious is knocked over. Player pushed to (15, 10) 114 moved (MP) to ( 15, 10 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (2, 2) + 1, 0: Vivianne Vicious has been stunned. 114: status changed from 0 to 2. 15 moved (MP) to ( 13, 10 ) GET BALL BEFORE RE_ROLL: G.P. Snorklewhacker dropped the ball. TARGET: 5 --- ROLL: 2 + 0 = 2 GET BALL FINAL RESULT: G.P. Snorklewhacker TARGET: 5 --- ROLL: 2 + 0 = 2 Move ended for G.P. Snorklewhacker Scatter roll: 3 Ball moved to ( 14, 9 ) GET BALL FINAL RESULT: Bill The Cat TARGET: 4 --- ROLL: 3 + 0 = 3 Scatter roll: 8 Ball moved to ( 13, 9 ) Bloom County DeathTongues turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=1] : current status = 0 1 : current status = 0 1 : current square = java.awt.Point[x=0,y=1] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=15,y=9] : current status = 4 2 : current square = java.awt.Point[x=15,y=9] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : current status = 0 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=0] 4 : current square = java.awt.Point[x=15,y=12] : current status = 1 4 : current square = java.awt.Point[x=15,y=12] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=12] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=12] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=0,y=2] : current status = 0 5 : current status = 0 5 : current square = java.awt.Point[x=0,y=2] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=2] 6 : current square = java.awt.Point[x=16,y=13] : current status = 1 6 : current square = java.awt.Point[x=16,y=13] : current status = 1 6: status changed from 1 to 0. 6 : set status normal, current square = java.awt.Point[x=16,y=13] 6 : current status = 0 6 : current square = java.awt.Point[x=16,y=13] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=6] 7 : current square = java.awt.Point[x=0,y=9] : current status = 7 7 : current status = 7 (5) Hodge-Podge regains consciousness. 7: status changed from 7 to 0. 7 : current square = java.awt.Point[x=0,y=9] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=0,y=3] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=3] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=3] 9 : current square = java.awt.Point[x=18,y=14] : current status = 1 9 : current square = java.awt.Point[x=18,y=14] : current status = 1 9: status changed from 1 to 0. 9 : set status normal, current square = java.awt.Point[x=18,y=14] 9 : current status = 0 9 : current square = java.awt.Point[x=18,y=14] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=0,y=8] : current status = 7 10 : current status = 7 (6) Limekiller regains consciousness. 10: status changed from 7 to 0. 10 : current square = java.awt.Point[x=0,y=8] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=15,y=13] : current status = 1 11 : current square = java.awt.Point[x=15,y=13] : current status = 1 11: status changed from 1 to 0. 11 : set status normal, current square = java.awt.Point[x=15,y=13] 11 : current status = 0 11 : current square = java.awt.Point[x=15,y=13] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=19,y=14] : current status = 1 12 : current square = java.awt.Point[x=19,y=14] : current status = 1 12: status changed from 1 to 0. 12 : set status normal, current square = java.awt.Point[x=19,y=14] 12 : current status = 0 12 : current square = java.awt.Point[x=19,y=14] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=14,y=9] : current status = 0 13 : current square = java.awt.Point[x=14,y=9] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=9] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=9] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 15 : current square = java.awt.Point[x=13,y=10] : current status = 0 15 : current square = java.awt.Point[x=13,y=10] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=13,y=10] 15 : current status = 0 15 : current square = java.awt.Point[x=13,y=10] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=14,y=11] : current status = 0 102 : current square = java.awt.Point[x=14,y=11] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=11] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=11] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=16,y=11] : current status = 0 103 : current square = java.awt.Point[x=16,y=11] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=11] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=11] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=29,y=1] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=1] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=1] 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : current status = 7 (2) Axel Chopnuts stays UNconscious. 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : rearrange KO player to square java.awt.Point[x=29,y=8] 106 : current square = java.awt.Point[x=16,y=10] : current status = 0 106 : current square = java.awt.Point[x=16,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=12] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=12] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=17,y=12] : current status = 0 108 : current square = java.awt.Point[x=17,y=12] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=17,y=12] 108 : current status = 0 108 : current square = java.awt.Point[x=17,y=12] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=6] 109 : current square = java.awt.Point[x=29,y=9] : current status = 7 109 : current status = 7 (5) Angella Syn regains consciousness. 109: status changed from 7 to 0. 109 : current square = java.awt.Point[x=29,y=9] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=17,y=10] : current status = 0 110 : current square = java.awt.Point[x=17,y=10] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=17,y=10] 110 : current status = 0 110 : current square = java.awt.Point[x=17,y=10] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=15,y=11] : current status = 0 112 : current square = java.awt.Point[x=15,y=11] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=11] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=11] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=15,y=10] : current status = 2 114 : current square = java.awt.Point[x=15,y=10] : current status = 2 114: status changed from 2 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=10] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Valkyrie High Schoolgirls to set players on field. 101 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 15, 7 ) 109 moved (SP) to ( 15, 10 ) 106 moved (SP) to ( 20, 7 ) 108 moved (SP) to ( 19, 2 ) 107 moved (SP) to ( 19, 12 ) 103 moved (SP) to ( 19, 13 ) 103 moved (SP) to ( 20, 12 ) 107 moved (SP) to ( 19, 13 ) 103 moved (SP) to ( 19, 12 ) 103 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( 17, 13 ) 108 moved (SP) to ( 17, 2 ) 114 moved (SP) to ( 17, 1 ) 111 moved (SP) to ( 23, 7 ) 112 moved (SP) to ( 19, 5 ) 110 moved (SP) to ( 19, 9 ) 106 moved (SP) to ( 19, 7 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 0 ) Bloom County DeathTongues Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 12 ) 7 moved location (MPL) to ( 14, 10 ) 15 moved location (MPL) to ( 14, 8 ) 6 moved location (MPL) to ( 13, 6 ) 5 moved location (MPL) to ( 14, 13 ) 13 moved location (MPL) to ( 8, 4 ) 4 moved location (MPL) to ( 13, 10 ) 12 moved location (MPL) to ( 12, 10 ) 11 moved location (MPL) to ( 8, 9 ) 2 moved location (MPL) to ( 12, 5 ) 10 moved location (MPL) to ( 14, 9 ) 5 moved (SP) to ( 0, 2 ) 9 moved (SP) to ( 14, 13 ) *** Setup end *** Waiting for Valkyrie High Schoolgirls to kick off. Ball placed at (24, 11) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+4) = Blitz! Verified Opponent Roll = 5 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 5 Distance: 3 Waiting for Valkyrie High Schoolgirls to finish TURN: 0 [Game Saved] 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 3 ) 108 moved (MP) to ( 15, 3 ) 108 moved (MP) to ( 14, 4 ) 108 moved (MP) to ( 13, 5 ) Move ended for Titania Nails 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 5 ) Move ended for Cyan Ur 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 8 ) 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 16, 9 ) Move ended for Xenia Onatop 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 10 ) 110 moved (MP) to ( 17, 11 ) 110 moved (MP) to ( 16, 12 ) 110 moved (MP) to ( 15, 13 ) Move ended for Rose Hip 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 16, 12 ) 103 moved (MP) to ( 15, 12 ) 8 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (16, 13) 8 moved (MP) to ( 13, 13 ) Move ended for Suzana Stiletto [Game Saved] 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Angella Syn TARGET: 3 --- ROLL: 4 + 0 = 4 Angella Syn slips past his opponent(s) unhindered. 109 moved (MP) to ( 15, 11 ) Move ended for Angella Syn [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 2 ) 114 moved (MP) to ( 15, 2 ) 114 moved (MP) to ( 14, 2 ) 114 moved (MP) to ( 13, 2 ) 114 moved (MP) to ( 12, 2 ) 114 moved (MP) to ( 11, 2 ) 114 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 9, 4 ) Move ended for Vivianne Vicious [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 16, 5 ) 112 moved (MP) to ( 15, 5 ) 112 moved (MP) to ( 14, 6 ) Move ended for Peach Pit 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 22, 8 ) 111 moved (MP) to ( 21, 9 ) 111 moved (MP) to ( 20, 10 ) 111 moved (MP) to ( 19, 11 ) 111 moved (MP) to ( 18, 11 ) 111 moved (MP) to ( 17, 11 ) Move ended for Lara Crap 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 12 ) 107 moved (MP) to ( 18, 11 ) 107 moved (MP) to ( 18, 10 ) 107 moved (MP) to ( 17, 10 ) Move ended for Harriet Hammer Valkyrie High Schoolgirls turn ended. Ball placed at (-1, -1) Ball moved to ( 27, 14 ) Verified Opponent Roll = 3 Scatter roll: 3 Touchback!! Bloom County DeathTongues, you may give the ball to any member of your team on the field. ???Debug: Network game forcing use of team 1. Ball moved to ( 12, 10 ) [Game Saved] Ball in play. Bloom County DeathTongues start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Portnoy 9: Select an action for Portnoy Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 102 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for G.P. Snorklewhacker Candy Fatale is knocked over. Player pushed to (15, 6) 102 moved (MP) to ( 15, 6 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (1, 6) + 1, 0: Candy Fatale has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 9 ) [Game Saved] Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 14 ) 110 blocked. Bloom County DeathTongues , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (15, 14) 110 moved (MP) to ( 15, 14 ) (3, 2) + 0, (0, 0) + 0, 0: Rose Hip has been knocked prone. 110: status changed from 0 to 1. 8 moved (MP) to ( 15, 13 ) Move ended for Rosebud [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 11 ) 12 moved (MP) to ( 13, 12 ) Move ended for Dr. Legrunt Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 9 ) 10 moved (MP) to ( 12, 10 ) 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 14, 11 ) Move ended for Limekiller Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 9 ) 4 moved (MP) to ( 15, 10 ) Move ended for Oliver W. Jones Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 109 blocked. Bloom County DeathTongues , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Hodge-Podge Angella Syn is knocked over. Player pushed to (16, 11) 109 moved (MP) to ( 16, 11 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (2, 4) + 1, 0: Angella Syn has been stunned. 109: status changed from 0 to 2. 7 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Binkley 2: Select an action for Binkley Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 10 ) 11 moved (MP) to ( 10, 11 ) 11 moved (MP) to ( 11, 11 ) 11 moved (MP) to ( 12, 11 ) Move ended for Cutter John Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Block selected. 114 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for Bill The Cat Vivianne Vicious saved by dodge skill. Player pushed to (10, 3) 114 moved (MP) to ( 10, 3 ) 13 moved (MP) to ( 9, 4 ) [Game Saved] Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Block selected. 108 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for Binkley Titania Nails saved by block skill. Binkley saved by block skill. [Game Saved] Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Block selected. 103 blocked. Bloom County DeathTongues , Choose a block die. A team reroll has already been used this turn. SKULL Move ended for Portnoy Portnoy is knocked over. (5, 1) + 0, (0, 0) + 0, 0: Portnoy has been knocked prone. 9: status changed from 0 to 1. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 1 [Game Saved] 109: tackle zone state changed to true 109: status changed from 2 to 1. Angella Syn rolls over. 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Rose Hip 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 10 ) Move ended for Lara Crap 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 112: Select an action for Peach Pit Select an action for Peach Pit 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Cyan Ur Player pushed to (16, 7) 6 moved (MP) to ( 13, 7 ) 101 moved (MP) to ( 13, 6 ) [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Suzana Stiletto Player pushed to (13, 14) 8 moved (MP) to ( 16, 14 ) [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 17, 11 ) 107 moved (MP) to ( 17, 12 ) 107 moved (MP) to ( 17, 13 ) 8 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 15) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 (2, 6) + 0, 0: Rosebud has been knocked out. 8: status changed from 0 to 7. 8 moved (SP) to ( 0, 8 ) 107 moved (MP) to ( 16, 13 ) 107 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 2 (2) Go for it successful. 107 moved (MP) to ( 14, 14 ) Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 13, 13 ) Move ended for Harriet Hammer [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 3 + 0 = 3 Peach Pit slips past his opponent(s) unhindered. 112 moved (MP) to ( 14, 4 ) 112 moved (MP) to ( 13, 3 ) 112 moved (MP) to ( 12, 3 ) 112 moved (MP) to ( 12, 4 ) Move ended for Peach Pit [Game Saved] 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Titania Nails Binkley is knocked over. Player pushed to (18, 6) 2 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Binkley has been knocked prone. 2: status changed from 0 to 1. 108 moved (MP) to ( 12, 5 ) [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 4 + 0 = 4 Vivianne Vicious slips past his opponent(s) unhindered. 114 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 10, 6 ) 114 moved (MP) to ( 11, 7 ) 114 moved (MP) to ( 11, 8 ) 114 moved (MP) to ( 11, 9 ) 114 moved (MP) to ( 12, 10 ) Move ended for Vivianne Vicious [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Xenia Onatop Valkyrie High Schoolgirls: All players have moved. Oliver W. Jones is knocked over. Player pushed to (15, 10) 4 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Oliver W. Jones has been knocked prone. 4: status changed from 0 to 1. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Portnoy Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 15, 10 ) Move ended for Oliver W. Jones Select an action for Limekiller 10: Select an action for Limekiller Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 103 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for Hodge-Podge Player pushed to (16, 13) 103 moved (MP) to ( 16, 13 ) 7 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 11 ) 10 moved (MP) to ( 16, 12 ) DODGE FINAL RESULT: Limekiller TARGET: 4 --- ROLL: 5 + 0 = 5 Limekiller slips past his opponent(s) unhindered. Move ended for Limekiller [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Cutter John 11: Select an action for Cutter John Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 15, 9 ) 111 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Player pushed to (17, 10) 111 moved (MP) to ( 17, 10 ) 15 moved (MP) to ( 16, 10 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Binkley Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 10, 5 ) 13 moved (MP) to ( 10, 6 ) 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 12, 7 ) Move ended for Bill The Cat Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Block selected. 101 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for Jean Kirkpatrick Cyan Ur is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Cyan Ur has been knocked prone. 101: status changed from 0 to 1. Jean Kirkpatrick saved by block skill. [Game Saved] Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 11 ) DODGE FINAL RESULT: Dr. Legrunt TARGET: 3 --- ROLL: 5 + 0 = 5 Dr. Legrunt slips past his opponent(s) unhindered. 12 moved (MP) to ( 14, 10 ) 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 14, 8 ) 12 moved (MP) to ( 15, 7 ) 12 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 17, 5 ) 12 moved (MP) to ( 18, 4 ) (1) Dr. Legrunt trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 12 moved (MP) to ( 19, 3 ) (6) Go for it successful. 12 moved (MP) to ( 20, 2 ) Move ended for Dr. Legrunt [Game Saved] Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 11 ) DODGE FINAL RESULT: Cutter John TARGET: 4 --- ROLL: 5 + 0 = 5 Cutter John slips past his opponent(s) unhindered. 11 moved (MP) to ( 14, 10 ) DODGE FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 4 + 0 = 4 Cutter John slips past his opponent(s) unhindered. 11 moved (MP) to ( 14, 9 ) 11 moved (MP) to ( 14, 8 ) 11 moved (MP) to ( 15, 7 ) 11 moved (MP) to ( 16, 6 ) 11 moved (MP) to ( 17, 5 ) 11 moved (MP) to ( 18, 4 ) (4) Go for it successful. 11 moved (MP) to ( 19, 3 ) Move ended for Cutter John Bloom County DeathTongues: All players have moved. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 2 [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Harriet Hammer Portnoy saved by block skill. Harriet Hammer saved by block skill. [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Xenia Onatop TARGET: 3 --- ROLL: 3 + 0 = 3 Xenia Onatop slips past his opponent(s) unhindered. 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 19, 6 ) 106 moved (MP) to ( 20, 5 ) 106 moved (MP) to ( 21, 4 ) 106 moved (MP) to ( 21, 3 ) 12 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Dr. Legrunt is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 6) + 0, (5, 5) + 0, 5: Dr. Legrunt has been seriously injured!! (41) Fractured Leg - Niggling Injury 12: status changed from 3 to 9. Xenia Onatop saved by block skill. Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 12: status changed from 9 to 1. Verified Opponent Roll = 5 Ball moved to ( 10, 3 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Cutter John TARGET: 4 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 2 (2) Go for it successful. 106 moved (MP) to ( 20, 3 ) Move ended for Xenia Onatop [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 9 ) 114 moved (MP) to ( 14, 8 ) 114 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 4 + 0 = 4 Vivianne Vicious slips past his opponent(s) unhindered. 114 moved (MP) to ( 16, 6 ) 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 17, 4 ) 114 moved (MP) to ( 18, 3 ) Move ended for Vivianne Vicious [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 3 ) 112 moved (MP) to ( 14, 2 ) 112 moved (MP) to ( 15, 1 ) 112 moved (MP) to ( 16, 1 ) 112 moved (MP) to ( 17, 1 ) 112 moved (MP) to ( 18, 1 ) Verified Opponent Roll = 2 (2) Go for it successful. 112 moved (MP) to ( 19, 2 ) Move ended for Peach Pit [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Rose Hip Player pushed to (15, 12) 9 moved (MP) to ( 14, 12 ) [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Lara Crap TARGET: 3 --- ROLL: 4 + 0 = 4 Lara Crap slips past his opponent(s) unhindered. 111 moved (MP) to ( 17, 12 ) Move ended for Lara Crap [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Suzana Stiletto Limekiller is knocked over. Player pushed to (14, 11) 10 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Limekiller has been knocked prone. 10: status changed from 0 to 1. 103 moved (MP) to ( 16, 12 ) [Game Saved] 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Cyan Ur TARGET: 3 --- ROLL: 4 + 0 = 4 Cyan Ur slips past his opponent(s) unhindered. 101 moved (MP) to ( 15, 6 ) 101 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 1 (1) Cyan Ur trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 101 moved (MP) to ( 16, 8 ) Move ended for Cyan Ur [Game Saved] 108: Select an action for Titania Nails Select an action for Titania Nails 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Titania Nails TARGET: 3 --- ROLL: 5 + 0 = 5 Titania Nails slips past his opponent(s) unhindered. 108 moved (MP) to ( 14, 5 ) 108 moved (MP) to ( 15, 5 ) 108 moved (MP) to ( 14, 5 ) Move ended for Titania Nails [Game Saved] 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Angella Syn TARGET: 4 --- ROLL: 4 + 0 = 4 Angella Syn slips past his opponent(s) unhindered. 109 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Angella Syn knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Angella Syn TARGET: 3 --- ROLL: 5 + 0 = 5 Angella Syn slips past his opponent(s) unhindered. Move ended for Angella Syn Valkyrie High Schoolgirls: All players have moved. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cutter John 11: Select an action for Cutter John Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 6 ) Move ended for Jean Kirkpatrick Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 12, 4 ) 2 moved (MP) to ( 13, 4 ) Move ended for Binkley Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 13, 6 ) 108 blocked. Bloom County DeathTongues , Choose a block die. POW Titania Nails is knocked over. Player pushed to (14, 4) 108 moved (MP) to ( 14, 4 ) (3, 6) + 0, (6, 6) + 0, 1: Titania Nails has been badly hurt! 108: status changed from 0 to 8. 13 moved (MP) to ( 14, 5 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 108 moved to dugout ( 29, 11 ) Move ended for Bill The Cat [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Limekiller Select an action for Hodge-Podge 7: Select an action for Hodge-Podge Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (6) BONE HEAD roll passed. 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 10 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 9 ) Move ended for Oliver W. Jones Select an action for Cutter John 11: Select an action for Cutter John 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 20, 4 ) DODGE FINAL RESULT: Cutter John TARGET: 4 --- ROLL: 4 + 0 = 4 Cutter John slips past his opponent(s) unhindered. 11 moved (MP) to ( 21, 5 ) DODGE BEFORE RE_ROLL: Cutter John knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Cutter John TARGET: 3 --- ROLL: 6 + 0 = 6 Cutter John slips past his opponent(s) unhindered. 11 moved (MP) to ( 22, 5 ) 11 moved (MP) to ( 23, 5 ) 11 moved (MP) to ( 24, 5 ) 11 moved (MP) to ( 25, 5 ) 11 moved (MP) to ( 26, 5 ) 11 moved (MP) to ( 27, 5 ) Cutter John scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=1] : current status = 0 1 : current status = 0 1 : current square = java.awt.Point[x=0,y=1] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=13,y=4] : current status = 4 2 : current square = java.awt.Point[x=13,y=4] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=13,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=13,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : current status = 0 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=0] 4 : current square = java.awt.Point[x=16,y=9] : current status = 4 4 : current square = java.awt.Point[x=16,y=9] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=16,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=16,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=4] 5 : current square = java.awt.Point[x=0,y=2] : current status = 0 5 : current status = 0 5 : current square = java.awt.Point[x=0,y=2] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=2] 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=15,y=12] : current status = 0 7 : current square = java.awt.Point[x=15,y=12] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=12] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=12] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=0,y=8] : current status = 7 8 : current status = 7 (4) Rosebud regains consciousness. 8: status changed from 7 to 0. 8 : current square = java.awt.Point[x=0,y=8] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=7] 9 : current square = java.awt.Point[x=14,y=12] : current status = 4 9 : current square = java.awt.Point[x=14,y=12] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=14,y=12] 9 : current status = 0 9 : current square = java.awt.Point[x=14,y=12] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=15,y=11] : current status = 4 10 : current square = java.awt.Point[x=15,y=11] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=15,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=15,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=27,y=5] : current status = 0 11 : current square = java.awt.Point[x=27,y=5] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=27,y=5] 11 : current status = 0 11 : current square = java.awt.Point[x=27,y=5] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=20,y=2] : current status = 1 12 : current square = java.awt.Point[x=20,y=2] : current status = 1 12: status changed from 1 to 0. 12 : set status normal, current square = java.awt.Point[x=20,y=2] 12 : current status = 0 12 : current square = java.awt.Point[x=20,y=2] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=14,y=5] : current status = 0 13 : current square = java.awt.Point[x=14,y=5] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=17,y=10] 15 : current status = 0 15 : current square = java.awt.Point[x=17,y=10] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=16,y=8] : current status = 0 101 : current square = java.awt.Point[x=16,y=8] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=16,y=8] 101 : current status = 0 101 : current square = java.awt.Point[x=16,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : current status = 7 (5) Candy Fatale regains consciousness. 102: status changed from 7 to 0. 102 : current square = java.awt.Point[x=29,y=9] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=12] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=0] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=0] 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : current status = 7 (3) Axel Chopnuts stays UNconscious. 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : rearrange KO player to square java.awt.Point[x=29,y=8] 106 : current square = java.awt.Point[x=20,y=3] : current status = 0 106 : current square = java.awt.Point[x=20,y=3] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=20,y=3] 106 : current status = 0 106 : current square = java.awt.Point[x=20,y=3] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 107 : current square = java.awt.Point[x=13,y=13] : current status = 0 107 : current square = java.awt.Point[x=13,y=13] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=13,y=13] 107 : current status = 0 107 : current square = java.awt.Point[x=13,y=13] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=29,y=11] : current status = 8 108 : skipping player in BH, SI, or RIP 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=18,y=10] 109 : current status = 0 109 : current square = java.awt.Point[x=18,y=10] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=6] 110 : current square = java.awt.Point[x=15,y=14] : current status = 0 110 : current square = java.awt.Point[x=15,y=14] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=15,y=14] 110 : current status = 0 110 : current square = java.awt.Point[x=15,y=14] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=7] 111 : current square = java.awt.Point[x=17,y=12] : current status = 0 111 : current square = java.awt.Point[x=17,y=12] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=12] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=12] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=19,y=2] : current status = 0 112 : current square = java.awt.Point[x=19,y=2] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=19,y=2] 112 : current status = 0 112 : current square = java.awt.Point[x=19,y=2] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=18,y=3] 114 : current status = 0 114 : current square = java.awt.Point[x=18,y=3] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Bloom County DeathTongues Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 9 ) 8 moved location (MPL) to ( 14, 5 ) 7 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 13, 2 ) 5 moved location (MPL) to ( 12, 13 ) 4 moved location (MPL) to ( 13, 12 ) 3 moved location (MPL) to ( 13, 10 ) 2 moved location (MPL) to ( 12, 1 ) 11 moved location (MPL) to ( 13, 7 ) 10 moved location (MPL) to ( 13, 4 ) 15 moved (SP) to ( 10, 8 ) 7 moved (SP) to ( 8, 7 ) 15 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 11, 8 ) 12 moved (SP) to ( 10, 7 ) 11 moved (SP) to ( 1, 2 ) 1 moved (SP) to ( 9, 9 ) 3 moved (SP) to ( 0, 5 ) 1 moved (SP) to ( 12, 9 ) 7 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 12, 8 ) 10 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 13, 3 ) 6 moved (SP) to ( 13, 4 ) 8 moved (SP) to ( 13, 2 ) 2 moved (SP) to ( 11, 4 ) 6 moved (SP) to ( 12, 1 ) 9 moved (SP) to ( 12, 11 ) 4 moved (SP) to ( 11, 12 ) 9 moved (SP) to ( 13, 12 ) 4 moved (SP) to ( 13, 9 ) 1 moved (SP) to ( 13, 5 ) 1 moved (SP) to ( 11, 5 ) 1 moved (SP) to ( 13, 5 ) 2 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 7, 7 ) 2 moved (SP) to ( 11, 7 ) Waiting for Valkyrie High Schoolgirls to set players on field. 109 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 15, 2 ) 114 moved (SP) to ( 16, 2 ) 103 moved (SP) to ( 15, 1 ) 114 moved (SP) to ( 15, 2 ) 114 moved (SP) to ( 16, 4 ) 112 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 15, 2 ) 112 moved (SP) to ( 17, 9 ) 111 moved (SP) to ( 24, 7 ) 112 moved (SP) to ( 20, 8 ) 112 moved (SP) to ( 20, 6 ) 102 moved (SP) to ( 20, 9 ) 102 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 21, 9 ) 106 moved (SP) to ( 16, 7 ) 102 moved (SP) to ( 16, 8 ) 106 moved (SP) to ( 16, 6 ) 112 moved (SP) to ( 20, 4 ) 107 moved (SP) to ( 20, 10 ) 107 moved (SP) to ( 22, 10 ) 111 moved (SP) to ( 24, 9 ) 111 moved (SP) to ( 24, 10 ) 107 moved (SP) to ( 20, 10 ) 111 moved (SP) to ( 24, 8 ) 112 moved (SP) to ( 24, 4 ) 111 moved (SP) to ( 24, 10 ) 106 moved (SP) to ( 20, 4 ) *** Setup end *** Bloom County DeathTongues Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (2+2) = Perfect Defense. The kicking team may reorganize his players. KICK skill used. Kick result. Direction: 3 Distance: 0 Bloom County DeathTongues perfect defense. Re-arrange players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 14, 3 ) 10 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 15, 11 ) 9 moved (SP) to ( 19, 11 ) 9 moved (SP) to ( 13, 11 ) 9 moved (SP) to ( 8, 11 ) 9 moved (SP) to ( 16, 12 ) 9 moved (SP) to ( 13, 12 ) 10 moved (SP) to ( 14, 4 ) 15 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 14, 6 ) 9 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 14, 11 ) 12 moved (SP) to ( 14, 12 ) 5 moved (SP) to ( 13, 11 ) 12 moved (SP) to ( 14, 11 ) 5 moved (SP) to ( 14, 12 ) 4 moved (SP) to ( 14, 9 ) 2 moved (SP) to ( 13, 4 ) 1 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 13, 1 ) 1 moved (SP) to ( 12, 4 ) Ball placed at (23, 11) Ball placed at (23, 11) Scatter roll: 8 Ball moved to ( 22, 11 ) [Game Saved] Ball in play. Waiting for Valkyrie High Schoolgirls to finish TURN: 3 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 14, 0 ) 6 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL 2 db Block re-rolled. PUSHBACK Player pushed to (17, 2) 6 moved (MP) to ( 12, 2 ) 103 moved (MP) to ( 13, 0 ) 103 moved (MP) to ( 12, 0 ) 103 moved (MP) to ( 11, 0 ) 103 moved (MP) to ( 10, 1 ) Verified Opponent Roll = 4 (4) Go for it successful. 103 moved (MP) to ( 11, 2 ) Move ended for Suzana Stiletto [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 3 ) 114 moved (MP) to ( 16, 2 ) 114 moved (MP) to ( 15, 1 ) 114 moved (MP) to ( 14, 0 ) 114 moved (MP) to ( 13, 0 ) 114 moved (MP) to ( 12, 0 ) 114 moved (MP) to ( 11, 1 ) Move ended for Vivianne Vicious 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 19, 4 ) 106 moved (MP) to ( 18, 4 ) 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 16, 2 ) 106 moved (MP) to ( 15, 1 ) 106 moved (MP) to ( 14, 2 ) Move ended for Xenia Onatop 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 23, 4 ) 112 moved (MP) to ( 22, 4 ) 112 moved (MP) to ( 21, 4 ) 112 moved (MP) to ( 20, 4 ) 112 moved (MP) to ( 19, 4 ) 112 moved (MP) to ( 18, 4 ) Move ended for Peach Pit 102: Select an action for Candy Fatale Select an action for Candy Fatale 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 16, 11 ) Move ended for Candy Fatale 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 23, 11 ) 111 moved (MP) to ( 22, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Lara Crap TARGET: 3 --- ROLL: 5 + 0 = 5 111 moved (MP) to ( 21, 10 ) 111 moved (MP) to ( 20, 9 ) 111 moved (MP) to ( 19, 8 ) 111 moved (MP) to ( 18, 7 ) Pass selected. SHORT PASS Verified Opponent Roll = 1 ACCURATE skill used. PASS BEFORE RE_ROLL: Lara Crap fumbled the ball. TARGET: 4 --- ROLL: 1 Reroll using pass. Verified Opponent Roll = 3 ACCURATE skill used. PASS FINAL RESULT: Lara Crap TARGET: 4 --- ROLL: 3 + 1Acc = 4 Move ended for Lara Crap Ball moved to ( 14, 2 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Rose Hip TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 1 ) 110 moved (MP) to ( 14, 0 ) 110 moved (MP) to ( 13, 0 ) 110 moved (MP) to ( 12, 0 ) 110 moved (MP) to ( 11, 0 ) 110 moved (MP) to ( 10, 0 ) Move ended for Rose Hip 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 19, 9 ) 107 moved (MP) to ( 18, 8 ) 107 moved (MP) to ( 17, 7 ) 107 moved (MP) to ( 17, 6 ) 107 moved (MP) to ( 16, 5 ) 107 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 4 (4) Go for it successful. 107 moved (MP) to ( 15, 3 ) Move ended for Harriet Hammer [Game Saved] 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Cyan Ur Limekiller is knocked over. Player pushed to (16, 5) 10 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Limekiller has been knocked prone. 10: status changed from 0 to 1. 101 moved (MP) to ( 14, 4 ) [Game Saved] 104: Select an action for Bimberella Select an action for Bimberella 104: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Bimberella Bimberella is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Bimberella has been knocked prone. 104: status changed from 0 to 1. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Limekiller Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (1) BONE HEAD roll fails! Move ended for G.P. Snorklewhacker 15: tackle zone state changed to false [Game Saved] Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Block selected. 101 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for Binkley Cyan Ur is knocked over. Player pushed to (15, 4) 101 moved (MP) to ( 15, 4 ) (2, 5) + 0, (2, 5) + 0, 0: Cyan Ur has been stunned. 101: status changed from 0 to 2. 2 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 10, 4 ) 1 moved (MP) to ( 9, 3 ) 1 moved (MP) to ( 9, 2 ) 1 moved (MP) to ( 8, 1 ) 1 moved (MP) to ( 9, 0 ) Move ended for Milo Bloom Jr. Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Block selected. 109 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for Portnoy Portnoy uses TACKLE to bring his opponent down. Angella Syn is knocked over. Player pushed to (16, 8) 109 moved (MP) to ( 16, 8 ) (6, 5) + 0, (1, 3) + 0, 0: Angella Syn has been stunned. 109: status changed from 0 to 2. [Game Saved] Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 12, 7 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 10, 5 ) 4 moved (MP) to ( 10, 4 ) 4 moved (MP) to ( 10, 3 ) Move ended for Oliver W. Jones Select an action for Rosebud 8: Select an action for Rosebud Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 10 ) 12 moved (MP) to ( 12, 9 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 11, 6 ) 12 moved (MP) to ( 11, 5 ) 12 moved (MP) to ( 11, 4 ) 12 moved (MP) to ( 11, 3 ) Move ended for Dr. Legrunt Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 11 ) Move ended for Lola Granola Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Blitz selected. 7 moved (MP) to ( 13, 6 ) 7 moved (MP) to ( 12, 5 ) 7 moved (MP) to ( 11, 4 ) 7 moved (MP) to ( 10, 4 ) 7 moved (MP) to ( 9, 3 ) 7 moved (MP) to ( 9, 2 ) 7 moved (MP) to ( 9, 1 ) 110 blocked. (6) Go for it successful. Bloom County DeathTongues , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Rose Hip is knocked over. MIGHTY BLOW used on injury roll. (6, 2) + 0, (1, 1) + 1, 0: Rose Hip has been stunned. 110: status changed from 3 to 2. Hodge-Podge saved by block skill. Ball throw-in: 4, 5 (10, 0) Ball moved to ( 10, 4 ) Scatter roll: 7 Ball moved to ( 9, 5 ) Move ended for Hodge-Podge [Game Saved] Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Block selected. 103 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for Jean Kirkpatrick Suzana Stiletto saved by block skill. Jean Kirkpatrick saved by block skill. [Game Saved] Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 3 ) DODGE FINAL RESULT: Rosebud TARGET: 3 --- ROLL: 2 + 0 = 2 Rosebud is knocked over. (4, 1) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. Move ended for Rosebud Bloom County DeathTongues: All players have moved. 8: status changed from 0 to 1. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 4 [Game Saved] 101: tackle zone state changed to true 101: status changed from 2 to 1. Cyan Ur rolls over. 109: tackle zone state changed to true 109: status changed from 2 to 1. Angella Syn rolls over. 110: tackle zone state changed to true 110: status changed from 2 to 1. Rose Hip rolls over. 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 3 ) 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 15, 2 ) 112 moved (MP) to ( 14, 3 ) Move ended for Peach Pit 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Harriet Hammer Binkley is knocked over. Player pushed to (16, 4) 2 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Binkley has been knocked prone. 2: status changed from 0 to 1. 107 moved (MP) to ( 14, 4 ) [Game Saved] 104: Select an action for Bimberella Select an action for Bimberella 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 14, 7 ) 104 moved (MP) to ( 13, 6 ) Move ended for Bimberella 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 7 ) 111 moved (MP) to ( 16, 7 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 14, 7 ) 111 moved (MP) to ( 13, 7 ) 111 moved (MP) to ( 12, 6 ) Move ended for Lara Crap 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Vivianne Vicious Jean Kirkpatrick is knocked over. Player pushed to (16, 3) 6 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Jean Kirkpatrick has been knocked prone. 6: status changed from 0 to 1. 114 moved (MP) to ( 12, 2 ) [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 1 ) 106 moved (MP) to ( 12, 1 ) 106 moved (MP) to ( 11, 1 ) 106 moved (MP) to ( 10, 1 ) Move ended for Xenia Onatop 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true Blitz selected. 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Oliver W. Jones is knocked over. Player pushed to (19, 4) 4 moved (MP) to ( 10, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (6, 4) + 0, (1, 4) + 0, 0: Oliver W. Jones has been stunned. 4: status changed from 0 to 2. 103 moved (MP) to ( 10, 3 ) 103 moved (MP) to ( 9, 4 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Suzana Stiletto knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 2 DODGE FINAL RESULT: Suzana Stiletto TARGET: 3 --- ROLL: 2 + 0 = 2 Suzana Stiletto is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (5, 3) + 0, (2, 2) + 0, 0: Suzana Stiletto has been stunned. Move ended for Suzana Stiletto 103: status changed from 0 to 2. Valkyrie High Schoolgirls turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Oliver W. Jones rolls over. Bloom County DeathTongues start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Jean Kirkpatrick Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Binkley Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. 1: tackle zone state changed to true Block selected. 106 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for Milo Bloom Jr. Player pushed to (11, 1) 106 moved (MP) to ( 11, 1 ) 1 moved (MP) to ( 10, 1 ) [Game Saved] Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 9, 2 ) 7 moved (MP) to ( 9, 3 ) 7 moved (MP) to ( 8, 4 ) 7 moved (MP) to ( 9, 5 ) GET BALL FINAL RESULT: Hodge-Podge TARGET: 3 --- ROLL: 6 + 0 = 6 7 moved (MP) to ( 10, 5 ) 7 moved (MP) to ( 11, 4 ) 7 moved (MP) to ( 12, 4 ) Move ended for Hodge-Podge [Game Saved] Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 9 ) 9 moved (MP) to ( 12, 8 ) 9 moved (MP) to ( 11, 8 ) 9 moved (MP) to ( 10, 7 ) 9 moved (MP) to ( 10, 6 ) 9 moved (MP) to ( 11, 5 ) Move ended for Portnoy Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true 8: status changed from 6 to 4. Blitz selected. 114 blocked. Bloom County DeathTongues , Choose a block die. POW Vivianne Vicious is knocked over. Player pushed to (12, 1) 114 moved (MP) to ( 12, 1 ) (4, 2) + 0, (0, 0) + 0, 0: Vivianne Vicious has been knocked prone. 114: status changed from 0 to 1. 8 moved (MP) to ( 12, 2 ) Move ended for Rosebud [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (6) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 107 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for G.P. Snorklewhacker Harriet Hammer is knocked over. Player pushed to (15, 3) 107 moved (MP) to ( 15, 3 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Harriet Hammer has been knocked prone. 107: status changed from 0 to 1. 15 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Block selected. 102 blocked. Bloom County DeathTongues , Choose a block die. POW Move ended for Lola Granola Candy Fatale is knocked over. Player pushed to (17, 12) 102 moved (MP) to ( 17, 12 ) (6, 4) + 0, (5, 4) + 0, 0: Candy Fatale has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 9 ) 5 moved (MP) to ( 16, 11 ) Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 5 [Game Saved] 103: tackle zone state changed to true 103: status changed from 2 to 1. Suzana Stiletto rolls over. 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 6 ) Move ended for Angella Syn 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Lara Crap Player pushed to (15, 5) 10 moved (MP) to ( 14, 5 ) [Game Saved] 104: Select an action for Bimberella Select an action for Bimberella 104: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Bimberella Player pushed to (14, 5) 10 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 5 ) [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Rose Hip 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Harriet Hammer knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: Harriet Hammer TARGET: 3 --- ROLL: 6 + 0 = 6 Harriet Hammer slips past his opponent(s) unhindered. 107 moved (MP) to ( 14, 1 ) 107 moved (MP) to ( 13, 2 ) Move ended for Harriet Hammer [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Xenia Onatop Milo Bloom Jr. is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Milo Bloom Jr. has been knocked prone. 1: status changed from 0 to 1. Xenia Onatop saved by block skill. [Game Saved] 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true 114: status changed from 6 to 0. Blitz selected. 8 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Rosebud saved by block skill. Vivianne Vicious saved by block skill. 114 moved (MP) to ( 13, 0 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Vivianne Vicious knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Vivianne Vicious TARGET: 3 --- ROLL: 5 + 0 = 5 Vivianne Vicious slips past his opponent(s) unhindered. 114 moved (MP) to ( 14, 1 ) 114 moved (MP) to ( 15, 2 ) Move ended for Vivianne Vicious [Game Saved] 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Cyan Ur TARGET: 3 --- ROLL: 6 + 0 = 6 Cyan Ur slips past his opponent(s) unhindered. 101 moved (MP) to ( 17, 4 ) 101 moved (MP) to ( 17, 5 ) Move ended for Cyan Ur [Game Saved] 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Peach Pit TARGET: 4 --- ROLL: 6 + 0 = 6 Peach Pit slips past his opponent(s) unhindered. 112 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 4 + 0 = 4 Peach Pit slips past his opponent(s) unhindered. 112 moved (MP) to ( 16, 2 ) 112 moved (MP) to ( 16, 3 ) Move ended for Peach Pit Valkyrie High Schoolgirls: All players have moved. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Milo Bloom Jr. Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 11, 4 ) 4 moved (MP) to ( 12, 5 ) Move ended for Oliver W. Jones Select an action for Portnoy 9: Select an action for Portnoy Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (4) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 104 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for G.P. Snorklewhacker Bimberella saved by dodge skill. Player pushed to (13, 6) 104 moved (MP) to ( 13, 6 ) 15 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) Move ended for Binkley Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 4 ) 12 moved (MP) to ( 10, 5 ) 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 11, 8 ) 12 moved (MP) to ( 12, 8 ) 12 moved (MP) to ( 13, 8 ) 12 moved (MP) to ( 14, 8 ) (2) Go for it successful. 12 moved (MP) to ( 15, 7 ) Move ended for Dr. Legrunt [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller Select an action for Portnoy 9: Select an action for Portnoy Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 4 ) 7 moved (MP) to ( 14, 4 ) 7 moved (MP) to ( 15, 4 ) Hand off selected. Move ended for Hodge-Podge Ball moved to ( 15, 5 ) GET BALL FINAL RESULT: Limekiller TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Blitz selected. 109 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Angella Syn saved by dodge skill. Player pushed to (13, 7) 109 moved (MP) to ( 13, 7 ) 10 moved (MP) to ( 15, 6 ) 10 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 17, 8 ) 10 moved (MP) to ( 18, 9 ) 10 moved (MP) to ( 19, 10 ) 10 moved (MP) to ( 20, 11 ) (2) Go for it successful. 10 moved (MP) to ( 21, 12 ) (2) Go for it successful. 10 moved (MP) to ( 22, 13 ) Move ended for Limekiller [Game Saved] Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 11 ) 5 moved (MP) to ( 18, 12 ) 5 moved (MP) to ( 19, 12 ) 5 moved (MP) to ( 20, 12 ) 5 moved (MP) to ( 21, 12 ) Move ended for Lola Granola Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Block selected. 107 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for Rosebud Player pushed to (14, 1) 107 moved (MP) to ( 14, 1 ) 8 moved (MP) to ( 13, 2 ) [Game Saved] Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 4 ) 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 15, 6 ) 6 moved (MP) to ( 16, 7 ) 6 moved (MP) to ( 17, 7 ) 6 moved (MP) to ( 18, 6 ) Move ended for Jean Kirkpatrick Select an action for Portnoy 9: Select an action for Portnoy Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 6 [Game Saved] 109: Select an action for Angella Syn Select an action for Angella Syn 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 8 ) 109 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Angella Syn TARGET: 3 --- ROLL: 4 + 0 = 4 Angella Syn slips past his opponent(s) unhindered. 109 moved (MP) to ( 16, 10 ) 109 moved (MP) to ( 17, 11 ) 109 moved (MP) to ( 18, 12 ) 109 moved (MP) to ( 19, 13 ) Verified Opponent Roll = 6 (6) Go for it successful. 109 moved (MP) to ( 20, 14 ) Verified Opponent Roll = 1 (1) Angella Syn trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 109 moved (MP) to ( 21, 14 ) Move ended for Angella Syn [Game Saved] 101: Select an action for Cyan Ur Select an action for Cyan Ur 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Cyan Ur knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 5 DODGE FINAL RESULT: Cyan Ur TARGET: 4 --- ROLL: 5 + 0 = 5 Cyan Ur slips past his opponent(s) unhindered. 101 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Cyan Ur TARGET: 4 --- ROLL: 4 + 0 = 4 Cyan Ur slips past his opponent(s) unhindered. 101 moved (MP) to ( 19, 8 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Cyan Ur TARGET: 3 --- ROLL: 2 + 0 = 2 Cyan Ur is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 (5, 2) + 0, (4, 1) + 0, 0: Cyan Ur has been stunned. 101: status changed from 4 to 2. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dr. Legrunt 12: Select an action for Dr. Legrunt 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 8 ) 12 moved (MP) to ( 17, 9 ) 12 moved (MP) to ( 18, 10 ) 12 moved (MP) to ( 19, 11 ) 12 moved (MP) to ( 20, 12 ) 12 moved (MP) to ( 20, 13 ) Move ended for Dr. Legrunt Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 21, 13 ) 109 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Angella Syn saved by dodge skill. Player pushed to (21, 15) (4, 1) + 0, 0: Angella Syn has been stunned. 109: status changed from 0 to 0. 109 moved to dugout ( 29, 0 ) 5 moved (MP) to ( 21, 14 ) Move ended for Lola Granola [Game Saved] Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 6 ) 6 moved (MP) to ( 16, 6 ) 6 moved (MP) to ( 15, 6 ) 6 moved (MP) to ( 14, 6 ) Move ended for Jean Kirkpatrick Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (3) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 104 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK Move ended for G.P. Snorklewhacker Player pushed to (12, 7) 104 moved (MP) to ( 12, 7 ) 15 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Block selected. 111 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for Portnoy Lara Crap is knocked over. (4, 6) + 0, (3, 1) + 0, 0: Lara Crap has been stunned. 111: status changed from 0 to 2. Portnoy saved by block skill. [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 23, 12 ) 10 moved (MP) to ( 24, 11 ) 10 moved (MP) to ( 25, 10 ) 10 moved (MP) to ( 26, 9 ) 10 moved (MP) to ( 27, 8 ) Limekiller scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=10,y=1] : current status = 4 1 : current square = java.awt.Point[x=10,y=1] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=10,y=1] 1 : current status = 0 1 : current square = java.awt.Point[x=10,y=1] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=13,y=5] : current status = 4 2 : current square = java.awt.Point[x=13,y=5] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=13,y=5] 2 : current status = 0 2 : current square = java.awt.Point[x=13,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : current status = 0 3 : current square = java.awt.Point[x=0,y=0] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=0] 4 : current square = java.awt.Point[x=12,y=5] : current status = 4 4 : current square = java.awt.Point[x=12,y=5] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=12,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=12,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=21,y=14] : current status = 0 5 : current square = java.awt.Point[x=21,y=14] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=21,y=14] 5 : current status = 0 5 : current square = java.awt.Point[x=21,y=14] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=14,y=6] : current status = 4 6 : current square = java.awt.Point[x=14,y=6] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=15,y=4] : current status = 0 7 : current square = java.awt.Point[x=15,y=4] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=13,y=2] : current status = 4 8 : current square = java.awt.Point[x=13,y=2] : current status = 4 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=13,y=2] 8 : current status = 0 8 : current square = java.awt.Point[x=13,y=2] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=11,y=5] 9 : current status = 0 9 : current square = java.awt.Point[x=11,y=5] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=27,y=8] : current status = 4 10 : current square = java.awt.Point[x=27,y=8] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=27,y=8] 10 : current status = 0 10 : current square = java.awt.Point[x=27,y=8] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=0,y=1] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=1] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=1] 12 : current square = java.awt.Point[x=20,y=13] : current status = 0 12 : current square = java.awt.Point[x=20,y=13] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=20,y=13] 12 : current status = 0 12 : current square = java.awt.Point[x=20,y=13] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=2] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=2] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=2] 15 : current square = java.awt.Point[x=13,y=6] : current status = 0 15 : current square = java.awt.Point[x=13,y=6] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=13,y=6] 15 : current status = 0 15 : current square = java.awt.Point[x=13,y=6] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=19,y=8] : current status = 2 101 : current square = java.awt.Point[x=19,y=8] : current status = 2 101: status changed from 2 to 0. 101 : set status normal, current square = java.awt.Point[x=19,y=8] 101 : current status = 0 101 : current square = java.awt.Point[x=19,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : current status = 7 (1) Candy Fatale stays UNconscious. 102 : current square = java.awt.Point[x=29,y=9] : current status = 7 102 : rearrange KO player to square java.awt.Point[x=29,y=9] 103 : current square = java.awt.Point[x=9,y=4] : current status = 1 103 : current square = java.awt.Point[x=9,y=4] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=9,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=9,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=12,y=7] : current status = 0 104 : current square = java.awt.Point[x=12,y=7] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=12,y=7] 104 : current status = 0 104 : current square = java.awt.Point[x=12,y=7] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : current status = 7 (1) Axel Chopnuts stays UNconscious. 105 : current square = java.awt.Point[x=29,y=8] : current status = 7 105 : rearrange KO player to square java.awt.Point[x=29,y=8] 106 : current square = java.awt.Point[x=11,y=1] : current status = 0 106 : current square = java.awt.Point[x=11,y=1] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=11,y=1] 106 : current status = 0 106 : current square = java.awt.Point[x=11,y=1] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=4] 107 : current square = java.awt.Point[x=14,y=1] : current status = 0 107 : current square = java.awt.Point[x=14,y=1] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=1] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=5] 108 : current square = java.awt.Point[x=29,y=11] : current status = 8 108 : skipping player in BH, SI, or RIP 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=0] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=0] 110 : current square = java.awt.Point[x=10,y=0] : current status = 0 110 : current square = java.awt.Point[x=10,y=0] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=10,y=0] 110 : current status = 0 110 : current square = java.awt.Point[x=10,y=0] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=6] 111 : current square = java.awt.Point[x=12,y=6] : current status = 2 111 : current square = java.awt.Point[x=12,y=6] : current status = 2 111: status changed from 2 to 0. 111 : set status normal, current square = java.awt.Point[x=12,y=6] 111 : current status = 0 111 : current square = java.awt.Point[x=12,y=6] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=16,y=3] : current status = 0 112 : current square = java.awt.Point[x=16,y=3] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=16,y=3] 112 : current status = 0 112 : current square = java.awt.Point[x=16,y=3] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=0] 114 : current square = java.awt.Point[x=15,y=2] : current status = 0 114 : current square = java.awt.Point[x=15,y=2] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=2] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=1] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Bloom County DeathTongues Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 9 ) 8 moved location (MPL) to ( 14, 5 ) 7 moved location (MPL) to ( 14, 7 ) 6 moved location (MPL) to ( 14, 3 ) 5 moved location (MPL) to ( 13, 12 ) 4 moved location (MPL) to ( 14, 11 ) 3 moved location (MPL) to ( 13, 8 ) 2 moved location (MPL) to ( 13, 2 ) 11 moved location (MPL) to ( 10, 7 ) 10 moved location (MPL) to ( 13, 6 ) 15 moved (SP) to ( 11, 5 ) 11 moved (SP) to ( 0, 5 ) 1 moved (SP) to ( 10, 8 ) 7 moved (SP) to ( 11, 7 ) 15 moved (SP) to ( 14, 7 ) 10 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 13, 9 ) 3 moved (SP) to ( 0, 6 ) 13 moved (SP) to ( 11, 6 ) 2 moved (SP) to ( 13, 7 ) 13 moved (SP) to ( 9, 7 ) 1 moved (SP) to ( 13, 1 ) 6 moved (SP) to ( 12, 4 ) 8 moved (SP) to ( 13, 2 ) 4 moved (SP) to ( 13, 13 ) 9 moved (SP) to ( 13, 12 ) 6 moved (SP) to ( 13, 5 ) 2 moved (SP) to ( 12, 4 ) 13 moved (SP) to ( 12, 10 ) 2 moved (SP) to ( 10, 4 ) 13 moved (SP) to ( 10, 10 ) 4 moved (SP) to ( 12, 13 ) 1 moved (SP) to ( 12, 1 ) 2 moved (SP) to ( 9, 4 ) 13 moved (SP) to ( 9, 10 ) 13 moved (SP) to ( 8, 10 ) 2 moved (SP) to ( 8, 4 ) 6 moved (SP) to ( 12, 4 ) 5 moved (SP) to ( 12, 10 ) Waiting for Valkyrie High Schoolgirls to set players on field. 103 moved (SP) to ( 15, 2 ) 114 moved (SP) to ( 15, 4 ) 111 moved (SP) to ( 24, 10 ) 110 moved (SP) to ( 15, 1 ) 112 moved (SP) to ( 19, 10 ) 107 moved (SP) to ( 16, 4 ) 104 moved (SP) to ( 15, 5 ) 101 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( 16, 7 ) 106 moved (SP) to ( 21, 4 ) *** Setup end *** Bloom County DeathTongues Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (6+4) = Blitz! KICK skill used. Kick result. Direction: 3 Distance: 2 Kicking team gets a free turn because of BLITZ kickoff result! Bloom County DeathTongues start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Portnoy 9: Select an action for Portnoy 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 12 ) 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 12 ) 9 moved (MP) to ( 18, 12 ) 9 moved (MP) to ( 19, 12 ) 9 moved (MP) to ( 20, 11 ) Move ended for Portnoy Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (2) BONE HEAD roll passed. 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 6 ) Move ended for G.P. Snorklewhacker [Game Saved] Select an action for Oliver W. Jones 4: Select an action for Oliver W. Jones 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 12 ) 4 moved (MP) to ( 14, 12 ) 4 moved (MP) to ( 15, 11 ) 4 moved (MP) to ( 16, 11 ) 4 moved (MP) to ( 17, 10 ) 4 moved (MP) to ( 18, 10 ) Move ended for Oliver W. Jones Select an action for Lola Granola 5: Select an action for Lola Granola 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 10 ) 5 moved (MP) to ( 14, 9 ) Move ended for Lola Granola Select an action for Hodge-Podge 7: Select an action for Hodge-Podge 7: tackle zone state changed to true Block selected. 101 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Move ended for Hodge-Podge Hodge-Podge uses TACKLE to bring his opponent down. Cyan Ur is knocked over. Player pushed to (16, 10) 101 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on injury roll. (2, 6) + 0, (2, 5) + 1, 0: Cyan Ur has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 10 ) 7 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Bill The Cat 13: Select an action for Bill The Cat 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 9 ) 13 moved (MP) to ( 10, 9 ) 13 moved (MP) to ( 11, 9 ) 13 moved (MP) to ( 12, 9 ) 13 moved (MP) to ( 13, 9 ) 13 moved (MP) to ( 14, 8 ) Move ended for Bill The Cat Select an action for Limekiller 10: Select an action for Limekiller Select an action for Milo Bloom Jr. 1: Select an action for Milo Bloom Jr. 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 1 ) 1 moved (MP) to ( 14, 1 ) Move ended for Milo Bloom Jr. Select an action for Binkley 2: Select an action for Binkley 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 4 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 11, 4 ) 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 14, 4 ) Move ended for Binkley Select an action for Jean Kirkpatrick 6: Select an action for Jean Kirkpatrick 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 4 ) 6 moved (MP) to ( 14, 3 ) Move ended for Jean Kirkpatrick Select an action for Rosebud 8: Select an action for Rosebud 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 2 ) 110 blocked. Bloom County DeathTongues , Choose a block die. PUSHBACK/POW Rose Hip saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (14, 0) 110 moved (MP) to ( 14, 0 ) Move ended for Rosebud [Game Saved] Select an action for Limekiller 10: Select an action for Limekiller 10: tackle zone state changed to true Block selected. 104 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for Limekiller Bloom County DeathTongues: All players have moved. Bimberella is knocked over. (2, 1) + 0, (0, 0) + 0, 0: Bimberella has been knocked prone. 104: status changed from 0 to 1. Limekiller saved by block skill. Bloom County DeathTongues turn ended. Ball placed at (-1, -1) Ball moved to ( 25, 9 ) Scatter roll: 2 Ball moved to ( 25, 8 ) Waiting for Valkyrie High Schoolgirls to finish TURN: 7 [Game Saved] 107: Select an action for Harriet Hammer Select an action for Harriet Hammer 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 16, 3 ) 107 moved (MP) to ( 16, 2 ) 107 moved (MP) to ( 16, 1 ) 107 moved (MP) to ( 15, 0 ) 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Milo Bloom Jr. is knocked over. Player pushed to (16, 2) 1 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Milo Bloom Jr. has been knocked prone. 1: status changed from 0 to 1. 107 moved (MP) to ( 14, 1 ) Move ended for Harriet Hammer [Game Saved] 103: Select an action for Suzana Stiletto Select an action for Suzana Stiletto 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Suzana Stiletto Rosebud is knocked over. Player pushed to (16, 3) 8 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Rosebud has been knocked prone. 8: status changed from 0 to 1. 103 moved (MP) to ( 14, 2 ) [Game Saved] 104: Select an action for Bimberella Select an action for Bimberella 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Bimberella 114: Select an action for Vivianne Vicious Select an action for Vivianne Vicious 114: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Vivianne Vicious Jean Kirkpatrick saved by block skill. Vivianne Vicious saved by block skill. [Game Saved] 111: Select an action for Lara Crap Select an action for Lara Crap 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 25, 9 ) 111 moved (MP) to ( 25, 8 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Lara Crap TARGET: 3 --- ROLL: 6 + 0 = 6 111 moved (MP) to ( 24, 7 ) 111 moved (MP) to ( 23, 6 ) 111 moved (MP) to ( 22, 5 ) 111 moved (MP) to ( 21, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 20, 4 ) Pass selected. SHORT PASS Verified Opponent Roll = 2 ACCURATE skill used. PASS BEFORE RE_ROLL: Lara Crap miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Acc = 3 Verified Opponent Roll = 4 ACCURATE skill used. PASS FINAL RESULT: Lara Crap TARGET: 4 --- ROLL: 4 + 1Acc = 5 Move ended for Lara Crap Ball moved to ( 15, 0 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Rose Hip TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 0 ) 110 moved (MP) to ( 12, 0 ) 110 moved (MP) to ( 11, 0 ) 110 moved (MP) to ( 10, 0 ) 110 moved (MP) to ( 9, 0 ) 110 moved (MP) to ( 8, 0 ) Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 7, 0 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 6, 0 ) SPRINT used. Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 5, 0 ) Move ended for Rose Hip [Game Saved] 106: Select an action for Xenia Onatop Select an action for Xenia Onatop 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 20, 5 ) 106 moved (MP) to ( 19, 6 ) 106 moved (MP) to ( 18, 7 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 16, 9 ) Move ended for Xenia Onatop 112: Select an action for Peach Pit Select an action for Peach Pit 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 9 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Peach Pit TARGET: 3 --- ROLL: 5 + 0 = 5 Peach Pit slips past his opponent(s) unhindered. 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Peach Pit knocked over trying to dodge. TARGET: 6 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Peach Pit TARGET: 6 --- ROLL: 4 + 0 = 4 Peach Pit is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Peach Pit has been knocked prone. Move ended for Peach Pit 112: status changed from 0 to 1. Valkyrie High Schoolgirls turn ended. [Game Saved] Bloom County DeathTongues start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for G.P. Snorklewhacker 15: Select an action for G.P. Snorklewhacker (5) BONE HEAD roll passed. 15: tackle zone state changed to true Block selected. 104 blocked. Bloom County DeathTongues , Choose a block die. POW/SKULL Move ended for G.P. Snorklewhacker Bimberella is knocked over. MIGHTY BLOW used on injury roll. (5, 4) + 0, (3, 1) + 1, 0: Bimberella has been stunned. 104: status changed from 0 to 2. G.P. Snorklewhacker is knocked over. (5, 5) + 0, (4, 2) + 0, 0: G.P. Snorklewhacker has been stunned. 15: status changed from 0 to 2. Bloom County DeathTongues turn ended. Waiting for Valkyrie High Schoolgirls to finish TURN: 8 [Game Saved] 104: tackle zone state changed to true 104: status changed from 2 to 1. Bimberella rolls over. 110: Select an action for Rose Hip Select an action for Rose Hip 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 4, 0 ) 110 moved (MP) to ( 3, 0 ) 110 moved (MP) to ( 2, 0 ) Rose Hip scores a touchdown! End of the regulation game time. *** Setup start *** Verified Opponent Roll = 1 (1) Cyan Ur stays UNconscious. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 10 ) Verified Opponent Roll = 1 (1) Candy Fatale stays UNconscious. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 9 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) Verified Opponent Roll = 2 (2) Axel Chopnuts stays UNconscious. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 8 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 3 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 4 ) 110: status changed from 4 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 5 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 6 ) 112: status changed from 1 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 29, 7 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 0 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 0 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 0 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 2 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 3 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 15: status changed from 2 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Verified Opponent Roll = 1 Valkyrie High Schoolgirls Winnings Roll: 1 + 0 Verified Opponent Roll = 2 Bloom County DeathTongues Winnings Roll: 2 + -2 Verified Opponent Roll = 7 Harriet Hammer gets an MVP award. Verified Opponent Roll = 9 Portnoy gets an MVP award. Verified Opponent Roll = 1 Valkyrie High Schoolgirls FF Roll: 1 + 0 Verified Opponent Roll = 2 Bloom County DeathTongues FF Roll: 2 + 1 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 D6: 1(188) 2(231) 3(166) 4(207) 5(202) 6(159) Total(1153) D8: 1(3) 2(6) 3(13) 4(2) 5(7) 6(0) 7(2) 8(3) Total(36) GAME OVER Final Score: Bloom County DeathTongues: 2 Valkyrie High Schoolgirls: 2 WINNINGS Bloom County DeathTongues: 0 Valkyrie High Schoolgirls: 10000