Java JRE 1.4 Beta 7.8 OS = Windows XP Locale = French (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = false handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = true language = en country = Team 1 name: Bloodpie Bakers Team 1 race: Chaos Dwarf Player 1 name: Red Eye Player 1: Bc Bull Centaur 6 4 3 9 [+ag, Block, Piling On, Sprint, Sure Feet, Thick Skull] Player 2 name: Blood Shot Player 2: Bc Bull Centaur 6 4 2 8 [Block, Break Tackle, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 3 name: Roller Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 4 name: MeatCleaver Player 4: Cd Chaos Dwarf 5 3 2 9 [+ma, Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Sausage Maker Player 5: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Kick, Mighty Blow, Tackle, Thick Skull] Player 6 name: Pastry Boy Player 6: H Chaos Hobgoblin 6 4 3 7 [+st, Block, Strip Ball, Sure Hands, Tackle] Player 7 name: Dough Man Player 7: H Chaos Hobgoblin 6 3 4 7 [+ag, Block] Player 8 name: Tiny Troll Player 8: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Mighty Blow, Pro, Really Stupid, Regenerate, Throw Team-Mate] Player 9 name: Bread Stick Player 9: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 10 name: Hagas Player 10: H Chaos Hobgoblin 6 3 3 7 [] Player 11 name: Brains Player 11: H Chaos Hobgoblin 6 3 3 7 [] Player 12 name: John Dough Player 12: H Chaos Hobgoblin 6 3 3 7 [Block, Sure Hands, Tackle] Player 13 name: Con heo quay Player 13: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Grind Player 15: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Strip Ball, Tackle, Thick Skull] Player 16 name: Bones Player 16: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 14 name: Hthark the Unstoppable Player 14: Bc Bull Centaur 6 6 2 10 [Block, Break Tackle, Sprint, Sure Feet, Thick Skull] evilbob.hopto.org/24.203.128.109 Server trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=3657] Connected as server to game 'bakehowl'. Waiting for client. Receiving: Mad Howlers.htm Sending Team File... Done Sending File Done receiving file. Team 2 name: Mad Howlers Team 2 race: Orc Player 101 name: Blackheart Player 101: T Orc Thrower 6 3 4 8 [+ag, +ma, Block, Pass, Strong Arm, Sure Hands] Player 102 name: Krotchkik Player 102: B Orc Blitzer 6 3 3 9 [Block, Guard, Tackle] Player 103 name: Skullcrakk Player 103: B Orc Blitzer 6 3 5 9 [+ag, +ag, Block, Guard, Tackle] Player 104 name: Throatrip Player 104: B Orc Blitzer 6 3 3 9 [Block, Guard, Mighty Blow, Tackle] Player 105 name: Spleenlik Player 105: B Orc Blitzer 6 3 3 8 [Block, Guard, Mighty Blow, Piling On, Tackle] Player 106 name: Bonecrusha Player 106: Bo Black Orc 4 4 2 9 [Block, Guard] Player 107 name: Legsnappa Player 107: Bo Black Orc 4 4 2 9 [Block, Guard] Player 108 name: Bloodscream Player 108: L Orc Lineman 5 3 3 9 [Block] Player 109 name: Blackgums Player 109: L Orc Lineman 5 3 3 9 [Block, Guard] Player 110 name: Trollbreath Player 110: L Orc Lineman 5 3 4 9 [+ag, Block] Player 111 name: Gazbagg Player 111: L Orc Lineman 5 3 3 9 [Block, Guard, Tackle] Player 112 name: Braynzpilla Player 112: Bo Black Orc 4 4 2 9 [Block] Player 113 name: Nekkcrakka Player 113: Bo Black Orc 4 4 2 9 [Block] Player 114 name: Bunky Leddbutt Player 114: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Mighty Blow, Pro, Really Stupid, Regenerate, Throw Team-Mate] Player 115 name: Hartzblud Player 115: T Orc Thrower 5 3 4 8 [+ag, Block, Pass, Strong Arm, Sure Hands] Done loading opponent team. Options Changed on Client to match Server: LRB Handicap, Options Changed on Client to match Server: LRB Handicap, *** Setup start *** Weather roll(6+1) Current Weather: Nice Gate: 117000 screaming fans show up for the game. Pastry Boy manages to ignore the niggling pain. Dough Man manages to ignore the niggling pain. *** Setup start *** Turn time limit reached. Picked HEADS. Coin flip is: HEADS! Bloodpie Bakers win the toss. Opponent Kicking. Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 17, 4 ) 107 moved (SP) to ( 17, 10 ) 115 moved (SP) to ( 18, 10 ) 110 moved (SP) to ( 18, 4 ) 103 moved (SP) to ( 18, 2 ) 103 moved (SP) to ( 18, 1 ) 104 moved (SP) to ( 17, 1 ) 105 moved (SP) to ( 18, 13 ) 102 moved (SP) to ( 17, 13 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) Bloodpie Bakers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 8 ) 5 moved (SP) to ( 14, 6 ) 15 moved (SP) to ( 14, 5 ) 16 moved (SP) to ( 14, 9 ) 1 moved (SP) to ( 12, 3 ) 3 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 12, 11 ) 6 moved (SP) to ( 6, 4 ) 12 moved (SP) to ( 6, 10 ) 4 moved (SP) to ( 14, 12 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File *** Setup end *** Waiting for Mad Howlers to kick off. Ball placed at (21, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (1+1) = Riot The game is held up by a riot for 1 turns. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Kick result. Direction: 5 Distance: 6 Ball placed at (21, 7) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 27, 12 ) [Game Saved] Ball in play. Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Hthark the Unstoppable Bunky Leddbutt saved by block skill. Hthark the Unstoppable saved by block skill. [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Grind 15: Select an action for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Tiny Troll Bunky Leddbutt is knocked over. Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. 8 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Bones 16: Select an action for Bones Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 2 ) 3 moved (MP) to ( 16, 2 ) Move ended for Roller Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 13, 2 ) 1 moved (MP) to ( 14, 1 ) 1 moved (MP) to ( 15, 1 ) 1 moved (MP) to ( 16, 1 ) 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Throatrip is knocked over. Player pushed to (18, 0) 104 moved (MP) to ( 18, 0 ) (1, 4) + 0, (0, 0) + 0, 0: Throatrip has been knocked prone. 104: status changed from 0 to 1. 1 moved (MP) to ( 15, 2 ) Move ended for Red Eye [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 5, 11 ) 12 moved (MP) to ( 4, 12 ) 12 moved (MP) to ( 3, 12 ) 12 moved (MP) to ( 2, 12 ) GET BALL FINAL RESULT: John Dough TARGET: 3 --- ROLL: 3 + 0 = 3 12 moved (MP) to ( 3, 11 ) 12 moved (MP) to ( 4, 10 ) (4) Go for it successful. 12 moved (MP) to ( 5, 9 ) Move ended for John Dough [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 6, 5 ) 6 moved (MP) to ( 6, 6 ) 6 moved (MP) to ( 6, 7 ) 6 moved (MP) to ( 6, 8 ) 6 moved (MP) to ( 6, 9 ) 6 moved (MP) to ( 6, 10 ) Move ended for Pastry Boy Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 11 ) 4 moved (MP) to ( 14, 10 ) 4 moved (MP) to ( 15, 9 ) Move ended for MeatCleaver Select an action for Bones 16: Select an action for Bones Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 12, 10 ) 2 moved (MP) to ( 13, 9 ) 2 moved (MP) to ( 14, 8 ) Move ended for Blood Shot Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Bones Player pushed to (16, 8) 113 moved (MP) to ( 16, 8 ) 16 moved (MP) to ( 15, 8 ) Bones has already moved this turn. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Grind Braynzpilla saved by block skill. Grind saved by block skill. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Sausage Maker Bloodpie Bakers: All players have moved. Braynzpilla is knocked over. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. (2, 2) + 1, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. 5 moved (MP) to ( 15, 6 ) Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 2 [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Bunky Leddbutt [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Braynzpilla 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 4 ) 106 moved (MP) to ( 15, 5 ) Move ended for Bonecrusha 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 9 ) Move ended for Legsnappa 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Nekkcrakka MeatCleaver is knocked over. Player pushed to (15, 9) 4 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 13 ) 102 moved (MP) to ( 15, 13 ) 102 moved (MP) to ( 14, 13 ) 102 moved (MP) to ( 13, 13 ) 102 moved (MP) to ( 12, 12 ) 102 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 1 (1) Krotchkik trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 10, 12 ) Move ended for Krotchkik [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 13 ) 105 moved (MP) to ( 16, 13 ) 105 moved (MP) to ( 15, 13 ) 105 moved (MP) to ( 14, 13 ) 105 moved (MP) to ( 13, 12 ) 105 moved (MP) to ( 12, 12 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 11, 11 ) Move ended for Spleenlik [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 110: Select an action for Trollbreath Select an action for Trollbreath 110: Select an action for Trollbreath Select an action for Trollbreath 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 11 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 12 ) Move ended for Hartzblud 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 19, 1 ) 104 moved (MP) to ( 18, 2 ) 104 moved (MP) to ( 17, 2 ) Move ended for Throatrip 110: Select an action for Trollbreath Select an action for Trollbreath 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 18, 3 ) 110 moved (MP) to ( 18, 2 ) 110 moved (MP) to ( 17, 1 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (14, 3) 3 moved (MP) to ( 15, 3 ) 110 moved (MP) to ( 16, 2 ) Move ended for Trollbreath [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 0 ) 103 moved (MP) to ( 16, 0 ) 103 moved (MP) to ( 15, 0 ) 103 moved (MP) to ( 14, 0 ) 103 moved (MP) to ( 13, 1 ) 103 moved (MP) to ( 12, 2 ) Move ended for Skullcrakk Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Roller Player pushed to (16, 1) 110 moved (MP) to ( 16, 1 ) 3 moved (MP) to ( 16, 2 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 110 blocked. Bloodpie Bakers , Choose a block die. POW SKILL SELECTED: Move ended for Red Eye Trollbreath is knocked over. Player pushed to (16, 0) 110 moved (MP) to ( 16, 0 ) Armor is not broken. (6, 1) + 0 PILING ON used to reroll armor. (5, 5) + 0, (1, 3) + 0, 0: Trollbreath has been stunned. 110: status changed from 0 to 2. 1 moved (MP) to ( 16, 1 ) 1: status changed from 0 to 1. 1: status changed from 1 to 1. [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Tiny Troll Bunky Leddbutt is knocked over. Player pushed to (17, 7) 114 moved (MP) to ( 17, 7 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Grind 15: Select an action for Grind Select an action for Bones 16: Select an action for Bones Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 15, 9 ) Move ended for MeatCleaver Select an action for Bones 16: Select an action for Bones Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 6, 9 ) 12 moved (MP) to ( 7, 9 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 9, 8 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 11, 6 ) Move ended for John Dough Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 9 ) 6 moved (MP) to ( 8, 8 ) 6 moved (MP) to ( 9, 7 ) 6 moved (MP) to ( 10, 7 ) Move ended for Pastry Boy Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 14, 6 ) 106 blocked. Bloodpie Bakers , Choose a block die. POW Bonecrusha is knocked over. Player pushed to (16, 4) 106 moved (MP) to ( 16, 4 ) (4, 6) + 0, (6, 6) + 0, 6: Bonecrusha has been KILLED!! 106: status changed from 0 to 10. Waiting for opponent to decide to use apothecary. (2) Apothecary SUCCEEDS! 106: status changed from 10 to 1. 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 12, 7 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Bones 16: Select an action for Bones Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 107 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Bones Legsnappa saved by block skill. Bones saved by block skill. [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 5 ) 15 moved (MP) to ( 12, 5 ) Move ended for Grind Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 12, 6 ) 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 10, 5 ) Move ended for Blood Shot Select an action for Sausage Maker 5: Select an action for Sausage Maker Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 3 [Game Saved] 110: tackle zone state changed to true 110: status changed from 2 to 1. Trollbreath rolls over. 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Nekkcrakka Player pushed to (15, 10) 4 moved (MP) to ( 14, 10 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Legsnappa Bones is knocked over. Player pushed to (15, 7) 16 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Bones has been knocked prone. 16: status changed from 0 to 1. 107 moved (MP) to ( 15, 8 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Verified Opponent Roll = 6 PRO Roll(6) - PRO works! Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 16, 7 ) Move ended for Bunky Leddbutt [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 16, 3 ) Move ended for Bonecrusha 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Braynzpilla Player pushed to (15, 6) 5 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 15, 6 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Throatrip Roller is knocked over. Player pushed to (14, 1) 3 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Roller has been knocked prone. 3: status changed from 0 to 1. 104 moved (MP) to ( 16, 2 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 2 ) 103 moved (MP) to ( 10, 2 ) 103 moved (MP) to ( 9, 3 ) 103 moved (MP) to ( 8, 4 ) 103 moved (MP) to ( 8, 5 ) 103 moved (MP) to ( 9, 6 ) Move ended for Skullcrakk 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 10, 10 ) 102 moved (MP) to ( 10, 9 ) 102 moved (MP) to ( 10, 8 ) Move ended for Krotchkik 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 10, 10 ) 105 moved (MP) to ( 9, 9 ) 105 moved (MP) to ( 9, 8 ) 6 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Pastry Boy is knocked over. Player pushed to (19, 6) 6 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Armor is not broken. (1, 5) + 1 PILING ON used to reroll armor. Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Pastry Boy has been knocked prone. 6: status changed from 0 to 1. 105 moved (MP) to ( 10, 7 ) 105: status changed from 4 to 1. Move ended for Spleenlik 105: status changed from 1 to 1. [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 11 ) Move ended for Hartzblud Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Blood Shot Skullcrakk is knocked over. Player pushed to (9, 7) 103 moved (MP) to ( 9, 7 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Skullcrakk has been knocked prone. 103: status changed from 0 to 1. 2 moved (MP) to ( 9, 6 ) [Game Saved] Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bones Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 13, 6 ) 14 moved (MP) to ( 14, 5 ) 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Braynzpilla is knocked over. Player pushed to (16, 6) 112 moved (MP) to ( 16, 6 ) (3, 6) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 16, 5 ) 14 moved (MP) to ( 17, 4 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 6 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 14, 5 ) 12 moved (MP) to ( 15, 5 ) 12 moved (MP) to ( 16, 5 ) 12 moved (MP) to ( 17, 5 ) (1) John Dough trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 12 moved (MP) to ( 18, 5 ) Move ended for John Dough [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 11, 6 ) 6 moved (MP) to ( 12, 6 ) 6 moved (MP) to ( 13, 5 ) Move ended for Pastry Boy Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Red Eye Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Roller Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 5 ) 5 moved (MP) to ( 16, 5 ) 5 moved (MP) to ( 17, 5 ) 5 moved (MP) to ( 18, 6 ) Move ended for Sausage Maker Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 9 ) Move ended for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! PRO Roll(6) - PRO works! (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 107 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Tiny Troll Legsnappa is knocked over. Player pushed to (14, 9) 107 moved (MP) to ( 14, 9 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Legsnappa has been knocked prone. 107: status changed from 0 to 1. [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 4 ) 15 moved (MP) to ( 14, 5 ) 15 moved (MP) to ( 15, 5 ) 15 moved (MP) to ( 16, 5 ) (1) Grind trips and falls trying to go for it! Move ended for Grind Bloodpie Bakers: All players have moved. 15 moved (MP) to ( 17, 5 ) (4, 6) + 0, (2, 3) + 0, 0: Grind has been stunned. 15: status changed from 0 to 2. Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 4 [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Braynzpilla 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = 2 PRO Roll(2) - PRO fails PUSHBACK Move ended for Bunky Leddbutt Player pushed to (15, 6) 8 moved (MP) to ( 14, 6 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Nekkcrakka MeatCleaver is knocked over. Player pushed to (15, 10) 4 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 15, 8 ) Move ended for Legsnappa 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 9, 8 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 4 + 0 = 4 Skullcrakk slips past his opponent(s) unhindered. 103 moved (MP) to ( 10, 9 ) 103 moved (MP) to ( 11, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 103 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 103 moved (MP) to ( 13, 9 ) Move ended for Skullcrakk [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 11, 7 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Spleenlik knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Spleenlik TARGET: 3 --- ROLL: 5 + 0 = 5 Spleenlik slips past his opponent(s) unhindered. 105 moved (MP) to ( 12, 7 ) 105 moved (MP) to ( 13, 8 ) Move ended for Spleenlik [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 115: Select an action for Hartzblud Select an action for Hartzblud 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 10 ) 115 moved (MP) to ( 18, 9 ) 115 moved (MP) to ( 19, 8 ) Turn time limit reached. 115 moved (MP) to ( 20, 7 ) 115 moved (MP) to ( 20, 6 ) Move ended for Hartzblud 110: Select an action for Trollbreath Select an action for Trollbreath 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 17, 1 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Trollbreath TARGET: 3 --- ROLL: 6 + 0 = 6 Trollbreath slips past his opponent(s) unhindered. 110 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Trollbreath TARGET: 2 --- ROLL: 4 + 0 = 4 Trollbreath slips past his opponent(s) unhindered. Verified Opponent Roll = 6 (6) Go for it successful. 110 moved (MP) to ( 19, 3 ) Verified Opponent Roll = 2 (2) Go for it successful. 110 moved (MP) to ( 19, 4 ) Move ended for Trollbreath [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 11, 7 ) 102 moved (MP) to ( 11, 6 ) 102 moved (MP) to ( 11, 5 ) 102 moved (MP) to ( 11, 4 ) 102 moved (MP) to ( 12, 3 ) 102 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 14, 2 ) Move ended for Krotchkik [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Throatrip Player pushed to (14, 0) 3 moved (MP) to ( 15, 0 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha Mad Howlers turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Grind rolls over. Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for John Dough 12: Select an action for John Dough Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 18, 4 ) DODGE FINAL RESULT: Hthark the Unstoppable TARGET: 5 --- ROLL: 6 + 0 = 6 Hthark the Unstoppable slips past his opponent(s) unhindered. 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Trollbreath is knocked over. Player pushed to (20, 5) 110 moved (MP) to ( 20, 5 ) (3, 4) + 0, (0, 0) + 0, 0: Trollbreath has been knocked prone. 110: status changed from 0 to 1. 14 moved (MP) to ( 19, 4 ) 14 moved (MP) to ( 20, 3 ) 14 moved (MP) to ( 21, 3 ) 14 moved (MP) to ( 22, 2 ) 14 moved (MP) to ( 23, 2 ) (3) Go for it successful. 14 moved (MP) to ( 24, 2 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 4 ) 12 moved (MP) to ( 20, 3 ) 12 moved (MP) to ( 21, 2 ) 12 moved (MP) to ( 22, 1 ) 12 moved (MP) to ( 23, 1 ) 12 moved (MP) to ( 24, 1 ) Move ended for John Dough Select an action for Roller 3: Select an action for Roller Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 5 ) 5 moved (MP) to ( 19, 4 ) 5 moved (MP) to ( 20, 3 ) 5 moved (MP) to ( 21, 2 ) Move ended for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 0 ) 3 moved (MP) to ( 17, 0 ) 3 moved (MP) to ( 18, 1 ) 3 moved (MP) to ( 19, 1 ) Move ended for Roller Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Red Eye Player pushed to (15, 3) 104 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 2 ) [Game Saved] Select an action for Bones 16: Select an action for Bones Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Turn time limit reached. Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 5 ) 8 moved (MP) to ( 15, 4 ) Move ended for Tiny Troll [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 4 ) Move ended for Pastry Boy Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 12, 6 ) 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 14, 6 ) 2 moved (MP) to ( 15, 5 ) SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: Move ended for Blood Shot Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 107 blocked. Waiting for opponent to choose a block die. POW/SKULL Move ended for Bones Bloodpie Bakers: All players have moved. Legsnappa saved by block skill. Bones saved by block skill. Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 5 [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Legsnappa Bones is knocked over. Player pushed to (16, 6) 16 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Bones has been knocked prone. 16: status changed from 0 to 1. 107 moved (MP) to ( 14, 7 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 6 ) Move ended for Bunky Leddbutt [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Braynzpilla Blood Shot is knocked over. Player pushed to (15, 5) 2 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 0 to 1. 112 moved (MP) to ( 15, 5 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (12, 1) 1 moved (MP) to ( 17, 1 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 7 ) 113 moved (MP) to ( 17, 6 ) 113 moved (MP) to ( 16, 5 ) Move ended for Nekkcrakka 110: Select an action for Trollbreath Select an action for Trollbreath 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 19, 5 ) 110 moved (MP) to ( 18, 5 ) Move ended for Trollbreath 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Skullcrakk knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 4 + 0 = 4 Skullcrakk slips past his opponent(s) unhindered. Move ended for Skullcrakk [Game Saved] 105: Select an action for Spleenlik Select an action for Spleenlik 105: Select an action for Spleenlik Select an action for Spleenlik 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 3 ) Move ended for Krotchkik 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Throatrip Tiny Troll is knocked over. 2 blocked. Player pushed to (16, 5) 2 moved (MP) to ( 13, 5 ) Player pushed to (15, 5) 8 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. 104 moved (MP) to ( 15, 4 ) [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 7 ) 115 moved (MP) to ( 18, 8 ) 115 moved (MP) to ( 17, 9 ) 115 moved (MP) to ( 16, 10 ) 115 moved (MP) to ( 15, 10 ) Move ended for Hartzblud 105: Select an action for Spleenlik Select an action for Spleenlik 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 14, 9 ) 4 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 11) 4 moved (MP) to ( 13, 11 ) 105 moved (MP) to ( 14, 10 ) Move ended for Spleenlik Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 22, 2 ) 5 moved (MP) to ( 23, 2 ) Move ended for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 20, 1 ) 3 moved (MP) to ( 21, 1 ) 3 moved (MP) to ( 22, 1 ) 3 moved (MP) to ( 23, 1 ) Move ended for Roller Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 18, 2 ) 1 moved (MP) to ( 18, 3 ) 1 moved (MP) to ( 18, 4 ) 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (18, 6) 110 moved (MP) to ( 18, 6 ) 1 moved (MP) to ( 18, 5 ) SKILL SELECTED: Move ended for Red Eye [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 25, 1 ) 12 moved (MP) to ( 26, 1 ) 12 moved (MP) to ( 27, 1 ) John Dough scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=18,y=5] : current status = 4 1 : current square = java.awt.Point[x=18,y=5] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=18,y=5] 1 : current status = 0 1 : current square = java.awt.Point[x=18,y=5] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=5] 2 : current square = java.awt.Point[x=13,y=5] : current status = 1 2 : current square = java.awt.Point[x=13,y=5] : current status = 1 2: status changed from 1 to 0. 2 : set status normal, current square = java.awt.Point[x=13,y=5] 2 : current status = 0 2 : current square = java.awt.Point[x=13,y=5] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=6] 3 : current square = java.awt.Point[x=23,y=1] : current status = 4 3 : current square = java.awt.Point[x=23,y=1] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=23,y=1] 3 : current status = 0 3 : current square = java.awt.Point[x=23,y=1] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=7] 4 : current square = java.awt.Point[x=13,y=11] : current status = 4 4 : current square = java.awt.Point[x=13,y=11] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=13,y=11] 4 : current status = 0 4 : current square = java.awt.Point[x=13,y=11] : current status = 0 4 : move player (HT) to square java.awt.Point[x=1,y=0] 5 : current square = java.awt.Point[x=23,y=2] : current status = 0 5 : current square = java.awt.Point[x=23,y=2] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=23,y=2] 5 : current status = 0 5 : current square = java.awt.Point[x=23,y=2] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=1] 6 : current square = java.awt.Point[x=14,y=4] : current status = 4 6 : current square = java.awt.Point[x=14,y=4] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=14,y=4] 6 : current status = 0 6 : current square = java.awt.Point[x=14,y=4] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=2] 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : current status = 0 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=0] 8 : current square = java.awt.Point[x=14,y=5] : current status = 1 8 : current square = java.awt.Point[x=14,y=5] : current status = 1 8: status changed from 1 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=5] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=5] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=3] 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=1] 10 : current square = java.awt.Point[x=0,y=2] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=2] 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=3] 12 : current square = java.awt.Point[x=27,y=1] : current status = 0 12 : current square = java.awt.Point[x=27,y=1] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=27,y=1] 12 : current status = 0 12 : current square = java.awt.Point[x=27,y=1] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=4] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=4] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=4] 14 : current square = java.awt.Point[x=24,y=2] : current status = 0 14 : current square = java.awt.Point[x=24,y=2] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=24,y=2] 14 : current status = 0 14 : current square = java.awt.Point[x=24,y=2] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 15 : current square = java.awt.Point[x=17,y=5] : current status = 4 15 : current square = java.awt.Point[x=17,y=5] : current status = 4 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=17,y=5] 15 : current status = 0 15 : current square = java.awt.Point[x=17,y=5] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=6] 16 : current square = java.awt.Point[x=13,y=6] : current status = 1 16 : current square = java.awt.Point[x=13,y=6] : current status = 1 16: status changed from 1 to 0. 16 : set status normal, current square = java.awt.Point[x=13,y=6] 16 : current status = 0 16 : current square = java.awt.Point[x=13,y=6] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=7] 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=14,y=3] : current status = 0 102 : current square = java.awt.Point[x=14,y=3] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=14,y=3] 102 : current status = 0 102 : current square = java.awt.Point[x=14,y=3] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=12,y=8] : current status = 0 103 : current square = java.awt.Point[x=12,y=8] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=12,y=8] 103 : current status = 0 103 : current square = java.awt.Point[x=12,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=15,y=4] : current status = 0 104 : current square = java.awt.Point[x=15,y=4] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=4] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=4] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=14,y=10] : current status = 0 105 : current square = java.awt.Point[x=14,y=10] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=14,y=10] 105 : current status = 0 105 : current square = java.awt.Point[x=14,y=10] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=16,y=3] : current status = 0 106 : current square = java.awt.Point[x=16,y=3] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=3] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=3] : current status = 0 106 : move player (HT) to square java.awt.Point[x=28,y=0] 107 : current square = java.awt.Point[x=14,y=7] : current status = 0 107 : current square = java.awt.Point[x=14,y=7] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=7] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=7] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=1] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=2] 110 : current square = java.awt.Point[x=18,y=6] : current status = 0 110 : current square = java.awt.Point[x=18,y=6] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=18,y=6] 110 : current status = 0 110 : current square = java.awt.Point[x=18,y=6] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=2] 111 : current square = java.awt.Point[x=29,y=3] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=3] 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=5] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=16,y=5] : current status = 0 113 : current square = java.awt.Point[x=16,y=5] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=16,y=5] 113 : current status = 0 113 : current square = java.awt.Point[x=16,y=5] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=15,y=6] : current status = 0 114 : current square = java.awt.Point[x=15,y=6] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=15,y=6] 114 : current status = 0 114 : current square = java.awt.Point[x=15,y=6] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=5] 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Bloodpie Bakers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 5 moved (SP) to ( 13, 4 ) 14 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 9 ) 16 moved (SP) to ( 14, 7 ) 15 moved (SP) to ( 13, 10 ) 4 moved (SP) to ( 12, 1 ) 3 moved (SP) to ( 12, 13 ) 4 moved (SP) to ( 11, 1 ) 9 moved (SP) to ( 11, 13 ) 3 moved (SP) to ( 11, 12 ) 9 moved (SP) to ( 12, 13 ) 3 moved (SP) to ( 11, 13 ) 9 moved (SP) to ( 12, 1 ) 3 moved (SP) to ( 12, 13 ) 7 moved (SP) to ( 11, 13 ) 1 moved (SP) to ( 10, 4 ) 2 moved (SP) to ( 10, 10 ) 7 moved (SP) to ( 0, 6 ) 10 moved (SP) to ( 11, 13 ) 10 moved (SP) to ( 1, 6 ) 12 moved (SP) to ( 11, 13 ) Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 8 ) 112 moved (SP) to ( 15, 10 ) Turn time limit reached. 115 moved (SP) to ( 22, 7 ) 102 moved (SP) to ( 19, 5 ) 103 moved (SP) to ( 19, 6 ) 104 moved (SP) to ( 19, 7 ) 105 moved (SP) to ( 19, 8 ) 109 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 17, 11 ) 103 moved (SP) to ( 17, 3 ) 102 moved (SP) to ( 19, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) *** Setup end *** Bloodpie Bakers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (5+6) = Throw a rock Bloodpie Bakers: 6 + 18 FanFactor Mad Howlers: 10 + 13 FanFactor Bloodpie Bakers fans throw a rock. Spleenlik is hit by the rock. (5, 6) + 0, 2: Spleenlik has been badly hurt! 105: status changed from 0 to 8. 105 moved to dugout ( 29, 11 ) KICK skill used. Kick result. Direction: 3 Distance: 2 Ball placed at (23, 11) Scatter roll: 3 Ball moved to ( 26, 8 ) [Game Saved] Ball in play. Waiting for Mad Howlers to finish TURN: 6 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = 2 PRO Roll(2) - PRO fails PUSHBACK Move ended for Bunky Leddbutt Player pushed to (16, 5) 14 moved (MP) to ( 13, 5 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Braynzpilla Player pushed to (16, 8) 8 moved (MP) to ( 13, 8 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (16, 7) 16 moved (MP) to ( 13, 7 ) [Game Saved] 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 10 ) 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 12 ) Move ended for Blackgums 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 16, 12 ) 104 moved (MP) to ( 15, 13 ) 104 moved (MP) to ( 14, 13 ) 104 moved (MP) to ( 13, 13 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Roller is knocked over. Player pushed to (18, 12) 3 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (3) Roller's thick skull does not save 'em (6, 6) + 0, (6, 1) + 1, 0: Roller has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 8 ) 104 moved (MP) to ( 14, 12 ) Move ended for Throatrip [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 23, 7 ) 115 moved (MP) to ( 24, 7 ) 115 moved (MP) to ( 25, 7 ) 115 moved (MP) to ( 26, 8 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Hartzblud TARGET: 2 --- ROLL: 5 + 0 = 5 115 moved (MP) to ( 25, 7 ) Pass selected. STRONG ARM skill used. QUICK PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: Hartzblud fumbled the ball. TARGET: 3 --- ROLL: 1 Reroll using pass. Verified Opponent Roll = 4 PASS FINAL RESULT: Hartzblud TARGET: 3 --- ROLL: 4 + 1Qp = 5 Move ended for Hartzblud Ball moved to ( 10, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Krotchkik TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 8 ) 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 17, 10 ) 102 moved (MP) to ( 17, 11 ) 102 moved (MP) to ( 16, 12 ) 102 moved (MP) to ( 15, 11 ) Move ended for Krotchkik 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 16, 7 ) 107 moved (MP) to ( 16, 8 ) 107 moved (MP) to ( 15, 9 ) 107 moved (MP) to ( 14, 10 ) Move ended for Legsnappa 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 4 ) 103 moved (MP) to ( 17, 5 ) 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 17, 7 ) 103 moved (MP) to ( 17, 8 ) 103 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 1 (1) Skullcrakk trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 16, 11 ) Move ended for Skullcrakk Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 2 ) 9 moved (MP) to ( 12, 3 ) 9 moved (MP) to ( 12, 4 ) 9 moved (MP) to ( 12, 5 ) Move ended for Bread Stick Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 2 ) 4 moved (MP) to ( 11, 3 ) 4 moved (MP) to ( 11, 4 ) 4 moved (MP) to ( 10, 5 ) 4 moved (MP) to ( 9, 6 ) Move ended for MeatCleaver Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for John Dough 12: Select an action for John Dough Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 8 ) 16 moved (MP) to ( 12, 9 ) 16 moved (MP) to ( 12, 10 ) 16 moved (MP) to ( 12, 11 ) Move ended for Bones Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Red Eye 1: Select an action for Red Eye Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 12, 7 ) 14 moved (MP) to ( 11, 8 ) 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 12, 10 ) 14 moved (MP) to ( 13, 11 ) Move ended for Hthark the Unstoppable Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 5 ) 5 moved (MP) to ( 13, 6 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 14, 8 ) Move ended for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! PRO Roll(6) - PRO works! (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 9 ) Move ended for Tiny Troll [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 9, 5 ) 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 8, 7 ) 1 moved (MP) to ( 8, 8 ) 1 moved (MP) to ( 8, 9 ) 1 moved (MP) to ( 7, 9 ) Move ended for Red Eye Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 11, 9 ) 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 13, 9 ) 107 blocked. Bloodpie Bakers , Choose a block die. Turn time limit reached. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (14, 11) 107 moved (MP) to ( 14, 11 ) 2 moved (MP) to ( 14, 10 ) Move ended for Blood Shot [Game Saved] Select an action for Grind 15: Select an action for Grind Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 10, 13 ) Move ended for John Dough Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 7 [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Braynzpilla Blood Shot saved by block skill. Braynzpilla saved by block skill. [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 106: Select an action for Bonecrusha Select an action for Bonecrusha 104: Select an action for Throatrip Select an action for Throatrip 109: Select an action for Blackgums Select an action for Blackgums 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Legsnappa Player pushed to (14, 9) 2 moved (MP) to ( 15, 9 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 12 ) 103 moved (MP) to ( 14, 13 ) 103 moved (MP) to ( 13, 13 ) 103 moved (MP) to ( 12, 13 ) 103 moved (MP) to ( 11, 12 ) 103 moved (MP) to ( 10, 11 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 6 + 0 = 6 Skullcrakk slips past his opponent(s) unhindered. Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 9, 12 ) Move ended for Skullcrakk [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 12 ) 102 moved (MP) to ( 14, 13 ) 102 moved (MP) to ( 13, 13 ) 102 moved (MP) to ( 12, 13 ) 102 moved (MP) to ( 11, 13 ) 12 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW John Dough is knocked over. Player pushed to (20, 13) 12 moved (MP) to ( 9, 13 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: John Dough has been knocked prone. 12: status changed from 0 to 1. 102 moved (MP) to ( 10, 13 ) Verified Opponent Roll = 3 (3) Go for it successful. 102 moved (MP) to ( 9, 14 ) Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 8, 13 ) Move ended for Krotchkik [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 14, 7 ) Move ended for Bunky Leddbutt [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (16, 7) 5 moved (MP) to ( 13, 7 ) 106 moved (MP) to ( 14, 8 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 5 ) 113 moved (MP) to ( 13, 6 ) Move ended for Nekkcrakka 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 24, 8 ) 115 moved (MP) to ( 23, 9 ) 115 moved (MP) to ( 22, 10 ) 115 moved (MP) to ( 21, 10 ) 115 moved (MP) to ( 20, 10 ) Move ended for Hartzblud 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Throatrip TARGET: 3 --- ROLL: 5 + 0 = 5 Throatrip slips past his opponent(s) unhindered. 104 moved (MP) to ( 12, 13 ) 104 moved (MP) to ( 11, 13 ) 104 moved (MP) to ( 10, 14 ) 104 moved (MP) to ( 9, 14 ) 104 moved (MP) to ( 8, 14 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 7, 13 ) Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 7, 12 ) Move ended for Throatrip [Game Saved] 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Blackgums TARGET: 3 --- ROLL: 5 + 0 = 5 Blackgums slips past his opponent(s) unhindered. 109 moved (MP) to ( 11, 13 ) 109 moved (MP) to ( 10, 13 ) 109 moved (MP) to ( 9, 14 ) 109 moved (MP) to ( 8, 14 ) Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 7, 13 ) Move ended for Blackgums Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 12 ) 16 moved (MP) to ( 13, 13 ) 16 moved (MP) to ( 14, 12 ) Move ended for Bones Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 107 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Grind Player pushed to (15, 11) 107 moved (MP) to ( 15, 11 ) 15 moved (MP) to ( 14, 11 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 6, 9 ) 1 moved (MP) to ( 5, 10 ) 1 moved (MP) to ( 5, 11 ) 1 moved (MP) to ( 6, 12 ) Move ended for Red Eye Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 7 ) 4 moved (MP) to ( 8, 8 ) 4 moved (MP) to ( 8, 9 ) 4 moved (MP) to ( 8, 10 ) 4 moved (MP) to ( 8, 11 ) Move ended for MeatCleaver Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 12, 12 ) 14 moved (MP) to ( 11, 13 ) 14 moved (MP) to ( 10, 14 ) 14 moved (MP) to ( 9, 14 ) 102 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Krotchkik is knocked over. Player pushed to (8, 12) 102 moved (MP) to ( 8, 12 ) (1, 5) + 0, (0, 0) + 0, 0: Krotchkik has been knocked prone. 102: status changed from 3 to 1. 14 moved (MP) to ( 8, 13 ) Ball moved to ( 8, 11 ) GET BALL BEFORE RE_ROLL: MeatCleaver dropped the ball. TARGET: 7 --- ROLL: 4 + 0 = 4 GET BALL FINAL RESULT: MeatCleaver TARGET: 7 --- ROLL: 4 + 0 = 4 Scatter roll: 5 Ball moved to ( 9, 12 ) GET BALL FINAL RESULT: Skullcrakk TARGET: 5 --- ROLL: 3 + 0 = 3 Scatter roll: 6 Ball moved to ( 9, 13 ) GET BALL BEFORE RE_ROLL: John Dough dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 GET BALL FINAL RESULT: John Dough TARGET: 5 --- ROLL: 1 + 0 = 1 Scatter roll: 3 Ball moved to ( 10, 12 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Tiny Troll Bonecrusha is knocked over. Player pushed to (15, 7) 106 moved (MP) to ( 15, 7 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 MIGHTY BLOW used on armor roll. (6, 2) + 1, (0, 0) + 0, 0: Bonecrusha has been knocked prone. 106: status changed from 0 to 1. 8 moved (MP) to ( 14, 8 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Turn time limit reached. Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Bread Stick Nekkcrakka is knocked over. Player pushed to (14, 6) 113 moved (MP) to ( 14, 6 ) (1, 3) + 0, (0, 0) + 0, 0: Nekkcrakka has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 13, 6 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Sausage Maker TARGET: 4 --- ROLL: 4 + 0 = 4 Sausage Maker slips past his opponent(s) unhindered. 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 10, 10 ) 5 moved (MP) to ( 10, 11 ) Move ended for Sausage Maker [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 9 ) BREAK TACKLE skill used. DODGE FINAL RESULT: Blood Shot TARGET: 3 --- ROLL: 3 + 0 = 3 Blood Shot slips past his opponent(s) unhindered. 2 moved (MP) to ( 13, 9 ) DODGE FINAL RESULT: Blood Shot TARGET: 4 --- ROLL: 6 + 0 = 6 Blood Shot slips past his opponent(s) unhindered. 2 moved (MP) to ( 12, 10 ) 2 moved (MP) to ( 12, 11 ) 2 moved (MP) to ( 11, 12 ) Move ended for Blood Shot Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 8 [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Krotchkik 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Bonecrusha 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Nekkcrakka 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 18, 12 ) 115 moved (MP) to ( 17, 13 ) 115 moved (MP) to ( 16, 13 ) 115 moved (MP) to ( 15, 13 ) Move ended for Hartzblud 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Legsnappa Player pushed to (16, 12) 16 moved (MP) to ( 13, 12 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Braynzpilla Grind is knocked over. Player pushed to (15, 12) 15 moved (MP) to ( 14, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (4, 6) + 0, (3, 4) + 0, 0: Grind has been stunned. 15: status changed from 0 to 2. [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Verified Opponent Roll = 5 PRO Roll(5) - PRO works! Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Move ended for Bunky Leddbutt Tiny Troll is knocked over. Player pushed to (16, 9) 8 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (6, 3) + 1, (2, 1) + 0, 0: Tiny Troll has been stunned. 8: status changed from 0 to 2. [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Throatrip Player pushed to (21, 10) 4 moved (MP) to ( 8, 10 ) [Game Saved] 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 6, 14 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Blackgums TARGET: 3 --- ROLL: 6 + 0 = 6 Blackgums slips past his opponent(s) unhindered. 109 moved (MP) to ( 5, 14 ) 109 moved (MP) to ( 4, 13 ) 109 moved (MP) to ( 3, 12 ) 109 moved (MP) to ( 2, 13 ) Move ended for Blackgums [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 12 ) Verified Opponent Roll = 3 DODGE BEFORE RE_ROLL: Skullcrakk knocked over trying to dodge. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. Verified Opponent Roll = 1 DODGE FINAL RESULT: Skullcrakk TARGET: 4 --- ROLL: 1 + 0 = 1 Skullcrakk is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 (5, 6) + 0, (2, 2) + 0, 0: Skullcrakk has been stunned. Move ended for Skullcrakk Mad Howlers: All players have moved. 103: status changed from 0 to 2. Verified Opponent Roll = 6 Ball moved to ( 19, 13 ) Mad Howlers turn ended. *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 2 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 5 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 7 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 5 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 6 (6) Roller regains consciousness. 3: status changed from 7 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 7 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 1, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 1, 1 ) 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 0 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 1 ) 8: status changed from 2 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 2 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 3 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 2 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 4 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) 15: status changed from 2 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 7 ) Starting second half. Bloodpie Bakers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved (SP) to ( 14, 5 ) 14 moved (SP) to ( 14, 9 ) 9 moved (SP) to ( 14, 7 ) 5 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 10 ) 3 moved (SP) to ( 12, 13 ) 3 moved (SP) to ( 12, 1 ) 16 moved (SP) to ( 12, 13 ) 15 moved (SP) to ( 11, 13 ) 1 moved (SP) to ( 10, 4 ) 1 moved (SP) to ( 10, 10 ) 2 moved (SP) to ( 10, 4 ) 6 moved (SP) to ( 11, 1 ) Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 15, 8 ) 107 moved (SP) to ( 19, 7 ) 112 moved (SP) to ( 15, 10 ) 107 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 23, 7 ) 113 moved (SP) to ( 16, 5 ) 102 moved (SP) to ( 19, 6 ) 103 moved (SP) to ( 19, 7 ) 104 moved (SP) to ( 19, 8 ) Turn time limit reached. 103 moved (SP) to ( 15, 12 ) 104 moved (SP) to ( 15, 13 ) 102 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 17, 4 ) 109 moved (SP) to ( 16, 10 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) *** Setup end *** Bloodpie Bakers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (19, 3) Kickoff Roll (2+3) = Cheering Fans Bloodpie Bakers: 6 + 18FF + 2CL Mad Howlers: 2 + 13FF + 0CL Bloodpie Bakers get an extra re-roll. KICK skill used. Kick result. Direction: 4 Distance: 0 Ball placed at (19, 3) Scatter roll: 2 Ball moved to ( 19, 2 ) [Game Saved] Ball in play. Waiting for Mad Howlers to finish TURN: 1 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bunky Leddbutt Hthark the Unstoppable is knocked over. Player pushed to (16, 8) 14 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (5, 5) + 1, (3, 1) + 0, 0: Hthark the Unstoppable has been stunned. 14: status changed from 0 to 2. 114 moved (MP) to ( 14, 9 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Legsnappa Player pushed to (16, 6) 9 moved (MP) to ( 13, 6 ) 107 moved (MP) to ( 14, 7 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 14, 10 ) 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (17, 9) 4 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 13, 10 ) Move ended for Braynzpilla [Game Saved] 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 11 ) 109 moved (MP) to ( 14, 12 ) Move ended for Blackgums 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 11 ) 103 moved (MP) to ( 16, 10 ) Move ended for Skullcrakk 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 12 ) 104 moved (MP) to ( 16, 12 ) Move ended for Throatrip 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 111: Select an action for Gazbagg Select an action for Gazbagg 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 17, 2 ) Move ended for Gazbagg 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 6 ) 115 moved (MP) to ( 21, 5 ) 115 moved (MP) to ( 20, 4 ) 115 moved (MP) to ( 20, 3 ) 115 moved (MP) to ( 19, 2 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Hartzblud TARGET: 2 --- ROLL: 4 + 0 = 4 Pass selected. STRONG ARM skill used. SHORT PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Hartzblud TARGET: 3 --- ROLL: 5 + 0 = 5 Move ended for Hartzblud Ball moved to ( 13, 10 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 5 + 0 = 5 [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 6 ) 113 moved (MP) to ( 16, 7 ) 113 moved (MP) to ( 17, 8 ) Move ended for Nekkcrakka 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 11 ) 102 moved (MP) to ( 15, 12 ) 102 moved (MP) to ( 15, 11 ) Move ended for Krotchkik Mad Howlers turn ended. [Game Saved] 14: tackle zone state changed to true 14: status changed from 2 to 1. Hthark the Unstoppable rolls over. Bloodpie Bakers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 1 ) 3 moved (MP) to ( 13, 2 ) 3 moved (MP) to ( 13, 1 ) Move ended for Roller Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 3 ) Move ended for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 5 ) 8 moved (MP) to ( 12, 5 ) Move ended for Tiny Troll [Game Saved] Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 12 ) 16 moved (MP) to ( 12, 11 ) Move ended for Bones Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 12, 10 ) 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Braynzpilla is knocked over. Player pushed to (14, 10) 112 moved (MP) to ( 14, 10 ) (2, 1) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. 1 moved (MP) to ( 11, 10 ) 1 moved (MP) to ( 11, 11 ) 1 moved (MP) to ( 11, 12 ) Move ended for Red Eye [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 13 ) Move ended for Grind Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 11, 10 ) Move ended for Blood Shot Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 11, 2 ) 6 moved (MP) to ( 11, 3 ) 6 moved (MP) to ( 11, 4 ) 6 moved (MP) to ( 11, 5 ) 6 moved (MP) to ( 11, 6 ) 6 moved (MP) to ( 11, 7 ) Move ended for Pastry Boy Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Bread Stick 9: Select an action for Bread Stick Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 2 [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Legsnappa Bread Stick is knocked over. Player pushed to (17, 6) 9 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: Bread Stick has been knocked prone. 9: status changed from 0 to 1. 107 moved (MP) to ( 13, 6 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 15, 6 ) 106 moved (MP) to ( 14, 5 ) 106 moved (MP) to ( 13, 4 ) Move ended for Bonecrusha 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 15, 9 ) Move ended for Braynzpilla 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 8 ) 114 moved (MP) to ( 15, 7 ) 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 13, 5 ) Move ended for Bunky Leddbutt [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 7 ) 113 moved (MP) to ( 15, 6 ) 113 moved (MP) to ( 15, 5 ) 113 moved (MP) to ( 14, 4 ) Move ended for Nekkcrakka 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 14, 3 ) 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Sausage Maker saved by block skill. Gazbagg saved by block skill. Move ended for Gazbagg [Game Saved] 115: Select an action for Hartzblud Select an action for Hartzblud 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 11 ) 109 moved (MP) to ( 14, 10 ) 109 moved (MP) to ( 14, 9 ) 109 moved (MP) to ( 14, 8 ) 109 moved (MP) to ( 15, 7 ) Move ended for Blackgums 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 9 ) 103 moved (MP) to ( 16, 8 ) 103 moved (MP) to ( 16, 7 ) 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 16, 5 ) 103 moved (MP) to ( 15, 4 ) Move ended for Skullcrakk 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 18, 3 ) 115 moved (MP) to ( 17, 3 ) 115 moved (MP) to ( 16, 3 ) Move ended for Hartzblud 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 10 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 16, 8 ) 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 16, 5 ) Move ended for Krotchkik 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 11 ) 104 moved (MP) to ( 16, 10 ) 104 moved (MP) to ( 16, 9 ) 104 moved (MP) to ( 15, 8 ) 104 moved (MP) to ( 14, 7 ) 104 moved (MP) to ( 14, 6 ) Move ended for Throatrip Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Bread Stick Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true 14: status changed from 6 to 4. Blitz selected. 14 moved (MP) to ( 13, 7 ) 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (15, 6) 104 moved (MP) to ( 15, 6 ) 14 moved (MP) to ( 14, 6 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 8 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 10, 6 ) 4 moved (MP) to ( 10, 5 ) 4 moved (MP) to ( 11, 4 ) Move ended for MeatCleaver Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 10, 4 ) (4) Go for it successful. 2 moved (MP) to ( 10, 3 ) (3) Go for it successful. 2 moved (MP) to ( 11, 2 ) SPRINT used. (2) Go for it successful. 2 moved (MP) to ( 11, 1 ) Move ended for Blood Shot [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 10, 11 ) 1 moved (MP) to ( 9, 10 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 9, 7 ) 1 moved (MP) to ( 8, 6 ) Move ended for Red Eye Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 10 ) 16 moved (MP) to ( 11, 9 ) Move ended for Bones Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 12 ) 15 moved (MP) to ( 10, 12 ) Move ended for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! PRO Roll(4) - PRO works! (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Tiny Troll Player pushed to (15, 5) Player 113 pushed to (15, 5) 113 moved (MP) to ( 15, 5 ) Player pushed to (14, 4) 106 moved (MP) to ( 14, 4 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 2 ) 3 moved (MP) to ( 11, 2 ) 3 moved (MP) to ( 10, 1 ) Move ended for Roller Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 111 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Sausage Maker Player pushed to (15, 3) 111 moved (MP) to ( 15, 3 ) 5 moved (MP) to ( 14, 3 ) Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 3 [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 114: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Bunky Leddbutt Hthark the Unstoppable is knocked over. Player pushed to (15, 7) 14 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Hthark the Unstoppable has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Gazbagg Player pushed to (16, 4) 5 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 14, 3 ) [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Bonecrusha Player pushed to (17, 3) 5 moved (MP) to ( 12, 3 ) 106 moved (MP) to ( 13, 4 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Legsnappa Player pushed to (18, 5) 9 moved (MP) to ( 11, 5 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 109: Select an action for Blackgums Select an action for Blackgums 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 8 ) 109 moved (MP) to ( 13, 8 ) 109 moved (MP) to ( 12, 8 ) Move ended for Blackgums 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 14, 9 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 12, 9 ) 16 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (19, 8) 16 moved (MP) to ( 10, 8 ) 112 moved (MP) to ( 11, 9 ) Move ended for Braynzpilla [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 7 ) 104 moved (MP) to ( 14, 8 ) 104 moved (MP) to ( 13, 9 ) 104 moved (MP) to ( 12, 10 ) 104 moved (MP) to ( 11, 11 ) Move ended for Throatrip 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 5 ) 103 moved (MP) to ( 14, 6 ) 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 13, 8 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 12, 10 ) Move ended for Skullcrakk [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 6 ) 113 moved (MP) to ( 13, 7 ) 113 moved (MP) to ( 13, 8 ) 113 moved (MP) to ( 13, 9 ) Move ended for Nekkcrakka 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 15, 7 ) 102 moved (MP) to ( 15, 8 ) 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 13, 11 ) Move ended for Krotchkik 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 4 ) 115 moved (MP) to ( 16, 5 ) 115 moved (MP) to ( 16, 6 ) 115 moved (MP) to ( 16, 7 ) 115 moved (MP) to ( 16, 8 ) Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 15, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 14, 10 ) Move ended for Hartzblud Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Pastry Boy Blackgums saved by block skill. Pastry Boy saved by block skill. [Game Saved] Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 2 ) 3 moved (MP) to ( 10, 3 ) 3 moved (MP) to ( 10, 4 ) 3 moved (MP) to ( 10, 5 ) Move ended for Roller Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 2 ) 2 moved (MP) to ( 9, 3 ) 2 moved (MP) to ( 8, 4 ) 2 moved (MP) to ( 7, 5 ) 2 moved (MP) to ( 7, 6 ) 2 moved (MP) to ( 6, 6 ) Move ended for Blood Shot Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 6 ) 9 moved (MP) to ( 9, 7 ) 9 moved (MP) to ( 9, 8 ) 9 moved (MP) to ( 9, 9 ) (5) Go for it successful. 9 moved (MP) to ( 9, 10 ) (5) Go for it successful. 9 moved (MP) to ( 10, 11 ) Move ended for Bread Stick [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Grind Throatrip is knocked over. Player pushed to (12, 11) 104 moved (MP) to ( 12, 11 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Throatrip has been knocked prone. 104: status changed from 0 to 1. 15 moved (MP) to ( 11, 11 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: 14 moved (MP) to ( 15, 8 ) DODGE FINAL RESULT: Hthark the Unstoppable TARGET: 4 --- ROLL: 6 + 0 = 6 Hthark the Unstoppable slips past his opponent(s) unhindered. 14 moved (MP) to ( 16, 9 ) 14 moved (MP) to ( 16, 10 ) (2) Go for it successful. 14 moved (MP) to ( 16, 11 ) (5) Go for it successful. 14 moved (MP) to ( 15, 12 ) SPRINT used. (4) Go for it successful. 14 moved (MP) to ( 14, 12 ) Move ended for Hthark the Unstoppable [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 8, 7 ) 1 moved (MP) to ( 8, 8 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 10, 10 ) 1 moved (MP) to ( 11, 10 ) DODGE FINAL RESULT: Red Eye TARGET: 5 --- ROLL: 3 + 0 = 3 Red Eye is knocked over. (3, 2) + 0, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 4 to 1. Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 4 [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (18, 3) 5 moved (MP) to ( 11, 3 ) 106 moved (MP) to ( 12, 3 ) [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 114: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = 3 PRO Roll(3) - PRO fails PUSHBACK Move ended for Bunky Leddbutt Player pushed to (18, 5) 8 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 12, 5 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 5 ) 107 moved (MP) to ( 12, 4 ) Move ended for Legsnappa 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 1 ) 111 moved (MP) to ( 11, 1 ) 111 moved (MP) to ( 10, 1 ) 111 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 111 moved (MP) to ( 9, 3 ) Move ended for Gazbagg [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 104: status changed from 6 to 0. Blitz selected. 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (19, 10) 15 moved (MP) to ( 10, 10 ) 104 moved (MP) to ( 11, 11 ) Move ended for Throatrip [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Braynzpilla Grind saved by block skill. Braynzpilla saved by block skill. [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 8 ) 113 moved (MP) to ( 12, 7 ) Move ended for Nekkcrakka 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Blackgums Player pushed to (19, 7) 6 moved (MP) to ( 10, 7 ) [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 13, 8 ) 103 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 13, 6 ) 103 moved (MP) to ( 14, 5 ) 103 moved (MP) to ( 14, 4 ) Move ended for Skullcrakk 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 9 ) 115 moved (MP) to ( 14, 8 ) 115 moved (MP) to ( 14, 7 ) 115 moved (MP) to ( 15, 6 ) 115 moved (MP) to ( 15, 5 ) Move ended for Hartzblud 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Krotchkik TARGET: 3 --- ROLL: 4 + 0 = 4 Krotchkik slips past his opponent(s) unhindered. 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 14, 8 ) 102 moved (MP) to ( 14, 7 ) 102 moved (MP) to ( 14, 6 ) 102 moved (MP) to ( 13, 5 ) Move ended for Krotchkik Mad Howlers: All players have moved. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bread Stick 9: Select an action for Bread Stick 9: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Bread Stick Throatrip saved by block skill. Bread Stick saved by block skill. [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind Throatrip is knocked over. Player pushed to (12, 11) 104 moved (MP) to ( 12, 11 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Throatrip has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Bones 16: Select an action for Bones Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 14, 11 ) 14 moved (MP) to ( 14, 10 ) 14 moved (MP) to ( 14, 9 ) 14 moved (MP) to ( 14, 8 ) 14 moved (MP) to ( 15, 7 ) 14 moved (MP) to ( 15, 6 ) 115 blocked. (4) Go for it successful. Bloodpie Bakers , Choose a block die. POW Hartzblud is knocked over. Player pushed to (16, 4) 115 moved (MP) to ( 16, 4 ) (2, 1) + 0, (0, 0) + 0, 0: Hartzblud has been knocked prone. 115: status changed from 0 to 1. 14 moved (MP) to ( 15, 5 ) (3) Go for it successful. 14 moved (MP) to ( 15, 4 ) SPRINT used. BREAK TACKLE skill used. DODGE FINAL RESULT: Hthark the Unstoppable TARGET: 1 --- ROLL: 4 + 0 = 4 Hthark the Unstoppable slips past his opponent(s) unhindered. Move ended for Hthark the Unstoppable [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 107 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Tiny Troll Legsnappa is knocked over. Player pushed to (13, 3) 107 moved (MP) to ( 13, 3 ) MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Legsnappa has been knocked prone. 107: status changed from 0 to 1. 8 moved (MP) to ( 12, 4 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Roller 3: Select an action for Roller Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Bones 16: Select an action for Bones Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 5 ) 3 moved (MP) to ( 8, 5 ) 3 moved (MP) to ( 7, 4 ) 3 moved (MP) to ( 8, 3 ) Move ended for Roller Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 6 ) Move ended for Pastry Boy Select an action for Bones 16: Select an action for Bones Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Bones Braynzpilla is knocked over. Player pushed to (12, 9) 112 moved (MP) to ( 12, 9 ) (3, 1) + 0, (0, 0) + 0, 0: Braynzpilla has been knocked prone. 112: status changed from 0 to 1. [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 1 to 4. Normal move selected. 1 moved (MP) to ( 10, 9 ) 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 9, 7 ) (6) Go for it successful. 1 moved (MP) to ( 9, 6 ) Move ended for Red Eye [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot Turn time limit reached. 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 6, 5 ) 2 moved (MP) to ( 6, 4 ) 2 moved (MP) to ( 6, 3 ) 2 moved (MP) to ( 6, 2 ) Move ended for Blood Shot Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Sausage Maker Bonecrusha is knocked over. Player pushed to (13, 4) 106 moved (MP) to ( 13, 4 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Bonecrusha has been knocked prone. 106: status changed from 0 to 1. [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 114 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for MeatCleaver Bloodpie Bakers: All players have moved. Player pushed to (13, 6) 114 moved (MP) to ( 13, 6 ) Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 5 [Game Saved] 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Bonecrusha 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Legsnappa 102: Select an action for Krotchkik Select an action for Krotchkik Turn time limit reached. 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 11, 10 ) Move ended for Braynzpilla 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 12, 12 ) 104 moved (MP) to ( 11, 13 ) 104 moved (MP) to ( 10, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 104 moved (MP) to ( 9, 12 ) Move ended for Throatrip [Game Saved] 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 12, 9 ) 109 moved (MP) to ( 12, 10 ) 109 moved (MP) to ( 11, 11 ) Move ended for Blackgums 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 7 ) 114 moved (MP) to ( 12, 8 ) 114 moved (MP) to ( 11, 9 ) Move ended for Bunky Leddbutt [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 12, 6 ) 113 moved (MP) to ( 12, 5 ) 8 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Tiny Troll is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Tiny Troll has been knocked prone. 8: status changed from 0 to 1. Nekkcrakka saved by block skill. Move ended for Nekkcrakka [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Skullcrakk TARGET: 2 --- ROLL: 6 + 0 = 6 Skullcrakk slips past his opponent(s) unhindered. 103 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 3 + 0 = 3 Skullcrakk slips past his opponent(s) unhindered. 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 14, 8 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 12, 12 ) Move ended for Skullcrakk [Game Saved] 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 6 ) 102 moved (MP) to ( 13, 7 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 13, 11 ) Move ended for Krotchkik 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 17, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Hartzblud TARGET: 2 --- ROLL: 5 + 0 = 5 Hartzblud slips past his opponent(s) unhindered. 115 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 15, 8 ) Move ended for Hartzblud [Game Saved] 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Gazbagg Mad Howlers: All players have moved. Player pushed to (22, 3) 3 moved (MP) to ( 7, 3 ) Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind Select an action for Bread Stick 9: Select an action for Bread Stick Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! PRO Roll(5) - PRO works! (2) REALLY STUPID roll passed. 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Tiny Troll [Game Saved] Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 15, 5 ) 14 moved (MP) to ( 14, 6 ) 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 13, 8 ) 14 moved (MP) to ( 13, 9 ) 14 moved (MP) to ( 13, 10 ) 102 blocked. (5) Go for it successful. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Krotchkik is knocked over. Player pushed to (14, 12) 102 moved (MP) to ( 14, 12 ) (5, 6) + 0, (1, 5) + 0, 0: Krotchkik has been stunned. 102: status changed from 0 to 2. (4) Go for it successful. 14 moved (MP) to ( 14, 11 ) SPRINT used. (1) Hthark the Unstoppable trips and falls trying to go for it! SURE FEET skill used. (1) Hthark the Unstoppable trips and falls trying to go for it! Move ended for Hthark the Unstoppable 14 moved (MP) to ( 13, 12 ) (2, 6) + 0, (0, 0) + 0, 0: Hthark the Unstoppable has been knocked prone. 14: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 6 [Game Saved] 102: tackle zone state changed to true 102: status changed from 2 to 1. Krotchkik rolls over. 109: Select an action for Blackgums Select an action for Blackgums 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 114: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Bunky Leddbutt Player pushed to (20, 11) 15 moved (MP) to ( 9, 11 ) 114 moved (MP) to ( 10, 10 ) [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 109: Select an action for Blackgums Select an action for Blackgums 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Blackgums Bread Stick saved by block skill. Blackgums saved by block skill. [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 107: Select an action for Legsnappa Select an action for Legsnappa 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Nekkcrakka MeatCleaver is knocked over. Player pushed to (19, 3) 4 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bonecrusha Player pushed to (18, 4) 8 moved (MP) to ( 11, 4 ) 106 moved (MP) to ( 12, 4 ) [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Braynzpilla Bread Stick saved by block skill. Braynzpilla saved by block skill. [Game Saved] 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Throatrip Bread Stick is knocked over. 114 blocked. Player pushed to (20, 9) 114 moved (MP) to ( 9, 9 ) Player pushed to (19, 10) 9 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (4) Bread Stick is saved by his thick skull (5, 4) + 1, (6, 3) + 0, 0: Bread Stick has been stunned. 9: status changed from 0 to 2. 104 moved (MP) to ( 10, 11 ) [Game Saved] 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 4 ) 107 moved (MP) to ( 13, 5 ) 107 moved (MP) to ( 12, 6 ) 107 moved (MP) to ( 11, 7 ) Move ended for Legsnappa 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 8, 4 ) 111 moved (MP) to ( 7, 5 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Gazbagg TARGET: 3 --- ROLL: 3 + 0 = 3 Gazbagg slips past his opponent(s) unhindered. 111 moved (MP) to ( 6, 6 ) 111 moved (MP) to ( 5, 7 ) 111 moved (MP) to ( 4, 8 ) Turn time limit reached. Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 3, 9 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 2, 10 ) Move ended for Gazbagg [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 10, 14 ) 103 moved (MP) to ( 9, 13 ) 103 moved (MP) to ( 8, 13 ) 103 moved (MP) to ( 7, 12 ) 103 moved (MP) to ( 6, 11 ) Pass selected. SHORT PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Skullcrakk TARGET: 2 --- ROLL: 5 + 0 = 5 Move ended for Skullcrakk Ball moved to ( 27, 10 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Gazbagg TARGET: 3 --- ROLL: 4 + 0 = 4 Gazbagg scores a touchdown! *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102: status changed from 1 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 6 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 28, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 5 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 6 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 7 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 1, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 1, 1 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 2 ) 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 3 ) 9: status changed from 2 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 4 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 1 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 2 ) 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 3 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 4 ) 14: status changed from 1 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 7 ) Opponent Kicking. Waiting for Mad Howlers to set players on field. 114 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 15, 6 ) 108 moved (SP) to ( 29, 1 ) 113 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 8 ) 106 moved (SP) to ( 17, 4 ) 107 moved (SP) to ( 17, 10 ) 102 moved (SP) to ( 18, 6 ) 103 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( 18, 8 ) 109 moved (SP) to ( 17, 2 ) 111 moved (SP) to ( 17, 12 ) 115 moved (SP) to ( 22, 7 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) Bloodpie Bakers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 14 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 12, 7 ) 6 moved (SP) to ( 6, 4 ) 12 moved (SP) to ( 6, 10 ) 2 moved (SP) to ( 14, 11 ) 1 moved (SP) to ( 14, 12 ) 15 moved (SP) to ( 13, 6 ) 3 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 10 ) 2 moved (SP) to ( 12, 10 ) 4 moved (SP) to ( 14, 11 ) 2 moved (SP) to ( 13, 10 ) *** Setup end *** Waiting for Mad Howlers to kick off. Ball placed at (21, 7) Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Kickoff Roll (1+1) = Riot The game is held up by a riot for 1 turns. Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kick result. Direction: 2 Distance: 5 Ball placed at (21, 7) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 21, 3 ) [Game Saved] Ball in play. Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hthark the Unstoppable 14: Select an action for Hthark the Unstoppable 14: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Hthark the Unstoppable Bunky Leddbutt is knocked over. Player pushed to (16, 6) 114 moved (MP) to ( 16, 6 ) (3, 5) + 0, (0, 0) + 0, 0: Bunky Leddbutt has been knocked prone. 114: status changed from 0 to 1. 14 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 3 ) 6 moved (MP) to ( 8, 3 ) GET BALL FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 3 + 0 = 3 6 moved (MP) to ( 9, 4 ) 6 moved (MP) to ( 10, 5 ) 6 moved (MP) to ( 11, 6 ) Hand off selected. Move ended for Pastry Boy Ball moved to ( 12, 7 ) GET BALL FINAL RESULT: Dough Man TARGET: 2 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Dough Man 7: Select an action for Dough Man 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 8 ) 7 moved (MP) to ( 12, 9 ) 7 moved (MP) to ( 12, 10 ) 7 moved (MP) to ( 13, 11 ) Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Dough Man fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Dough Man TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Dough Man Ball moved to ( 14, 12 ) GET BALL FINAL RESULT: Red Eye TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 10 ) 12 moved (MP) to ( 8, 10 ) 12 moved (MP) to ( 9, 10 ) 12 moved (MP) to ( 10, 10 ) 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 12, 10 ) Move ended for John Dough Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 13 ) 1 moved (MP) to ( 16, 13 ) 111 blocked. Bloodpie Bakers , Choose a block die. POW Gazbagg is knocked over. Player pushed to (18, 11) 111 moved (MP) to ( 18, 11 ) (2, 3) + 0, (0, 0) + 0, 0: Gazbagg has been knocked prone. 111: status changed from 0 to 1. 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 18, 12 ) 1 moved (MP) to ( 19, 13 ) 1 moved (MP) to ( 20, 13 ) Move ended for Red Eye [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 12 ) 4 moved (MP) to ( 16, 12 ) 4 moved (MP) to ( 17, 12 ) 4 moved (MP) to ( 18, 12 ) 4 moved (MP) to ( 19, 12 ) Move ended for MeatCleaver Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 11 ) 2 moved (MP) to ( 15, 12 ) 2 moved (MP) to ( 16, 13 ) 2 moved (MP) to ( 17, 13 ) 2 moved (MP) to ( 18, 13 ) 2 moved (MP) to ( 19, 13 ) (4) Go for it successful. 2 moved (MP) to ( 20, 12 ) (2) Go for it successful. 2 moved (MP) to ( 21, 12 ) SPRINT used. Move ended for Blood Shot [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 4 ) 3 moved (MP) to ( 15, 4 ) 3 moved (MP) to ( 16, 5 ) Move ended for Roller Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 7 ) 15 moved (MP) to ( 14, 8 ) Move ended for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Turn time limit reached. 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 16, 12 ) 5 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 18, 13 ) (4) Go for it successful. 5 moved (MP) to ( 19, 13 ) Move ended for Sausage Maker [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. SKILL SELECTED: pro PRO Roll(4) - PRO works! 2 db Block re-rolled. SKILL SELECTED: PUSHBACK Move ended for Tiny Troll Bloodpie Bakers: All players have moved. Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) 8 moved (MP) to ( 15, 8 ) Bloodpie Bakers turn ended. Waiting for Mad Howlers to finish TURN: 8 [Game Saved] 106: Select an action for Bonecrusha Select an action for Bonecrusha 106: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Bonecrusha Roller is knocked over. Player pushed to (14, 5) 3 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Roller has been knocked prone. 3: status changed from 0 to 1. 106 moved (MP) to ( 16, 5 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 114: Select an action for Bunky Leddbutt Select an action for Bunky Leddbutt Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Verified Opponent Roll = 3 PRO Roll(3) - PRO fails Move ended for Bunky Leddbutt 114: tackle zone state changed to false [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 109: Select an action for Blackgums Select an action for Blackgums 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 15, 4 ) 109 moved (MP) to ( 14, 5 ) 109 moved (MP) to ( 14, 6 ) Move ended for Blackgums 112: Select an action for Braynzpilla Select an action for Braynzpilla 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 115: Select an action for Hartzblud Select an action for Hartzblud 107: Select an action for Legsnappa Select an action for Legsnappa 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 11 ) 107 moved (MP) to ( 17, 12 ) 107 moved (MP) to ( 18, 13 ) Move ended for Legsnappa 111: Select an action for Gazbagg Select an action for Gazbagg 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Gazbagg 103: Select an action for Skullcrakk Select an action for Skullcrakk 104: Select an action for Throatrip Select an action for Throatrip 104: Select an action for Throatrip Select an action for Throatrip 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 9 ) 104 moved (MP) to ( 20, 10 ) 104 moved (MP) to ( 20, 11 ) Move ended for Throatrip 102: Select an action for Krotchkik Select an action for Krotchkik 115: Select an action for Hartzblud Select an action for Hartzblud 115: Select an action for Hartzblud Select an action for Hartzblud 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 8 ) 115 moved (MP) to ( 22, 9 ) 115 moved (MP) to ( 22, 10 ) 115 moved (MP) to ( 22, 11 ) Move ended for Hartzblud 102: Select an action for Krotchkik Select an action for Krotchkik 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 19, 7 ) 102 moved (MP) to ( 20, 8 ) Turn time limit reached. 102 moved (MP) to ( 21, 9 ) 102 moved (MP) to ( 22, 10 ) 102 moved (MP) to ( 23, 11 ) 102 moved (MP) to ( 22, 12 ) 2 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (9, 12) 2 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 22, 13 ) Move ended for Krotchkik [Game Saved] 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: Select an action for Skullcrakk Select an action for Skullcrakk 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 8 ) 103 moved (MP) to ( 20, 9 ) 103 moved (MP) to ( 21, 10 ) 103 moved (MP) to ( 21, 11 ) 103 moved (MP) to ( 22, 12 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Skullcrakk TARGET: 1 --- ROLL: 4 + 0 = 4 Skullcrakk slips past his opponent(s) unhindered. 103 moved (MP) to ( 21, 13 ) Move ended for Skullcrakk [Game Saved] 112: Select an action for Braynzpilla Select an action for Braynzpilla 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Choose a block die. PUSHBACK Move ended for Braynzpilla Player pushed to (15, 9) 8 moved (MP) to ( 14, 9 ) 112 moved (MP) to ( 15, 8 ) [Game Saved] 113: Select an action for Nekkcrakka Select an action for Nekkcrakka 113: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. Team re-roll used. Choose a block die. SKULL Move ended for Nekkcrakka Mad Howlers: All players have moved. Nekkcrakka is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Nekkcrakka has been knocked prone. 113: status changed from 0 to 1. Mad Howlers turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Blood Shot Skullcrakk is knocked over. Player pushed to (21, 14) 103 moved (MP) to ( 21, 14 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (4, 3) + 1, 0: Skullcrakk has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 21, 14 ) 102 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Krotchkik is knocked over. Player pushed to (23, 12) 102 moved (MP) to ( 23, 12 ) (3, 6) + 0, (0, 0) + 0, 0: Krotchkik has been knocked prone. 102: status changed from 0 to 1. 1 moved (MP) to ( 22, 13 ) 1 moved (MP) to ( 23, 13 ) 1 moved (MP) to ( 24, 13 ) 1 moved (MP) to ( 25, 13 ) 1 moved (MP) to ( 26, 13 ) (6) Go for it successful. 1 moved (MP) to ( 27, 13 ) Red Eye scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=27,y=13] 1 : current status = 0 1 : current square = java.awt.Point[x=27,y=13] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=5] 2 : current square = java.awt.Point[x=20,y=12] : current status = 0 2 : current square = java.awt.Point[x=20,y=12] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=20,y=12] 2 : current status = 0 2 : current square = java.awt.Point[x=20,y=12] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=6] 3 : current square = java.awt.Point[x=15,y=5] : current status = 1 3 : current square = java.awt.Point[x=15,y=5] : current status = 1 3: status changed from 1 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=7] 4 : current square = java.awt.Point[x=19,y=12] : current status = 0 4 : current square = java.awt.Point[x=19,y=12] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=19,y=12] 4 : current status = 0 4 : current square = java.awt.Point[x=19,y=12] : current status = 0 4 : move player (HT) to square java.awt.Point[x=1,y=0] 5 : current square = java.awt.Point[x=19,y=13] : current status = 0 5 : current square = java.awt.Point[x=19,y=13] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=19,y=13] 5 : current status = 0 5 : current square = java.awt.Point[x=19,y=13] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=1] 6 : current square = java.awt.Point[x=11,y=6] : current status = 0 6 : current square = java.awt.Point[x=11,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=11,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=11,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=2] 7 : current square = java.awt.Point[x=13,y=11] : current status = 0 7 : current square = java.awt.Point[x=13,y=11] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=13,y=11] 7 : current status = 0 7 : current square = java.awt.Point[x=13,y=11] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=3] 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=4] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=1] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=12,y=10] : current status = 0 12 : current square = java.awt.Point[x=12,y=10] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=12,y=10] 12 : current status = 0 12 : current square = java.awt.Point[x=12,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=5] 13 : current square = java.awt.Point[x=0,y=3] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=3] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=3] 14 : current square = java.awt.Point[x=15,y=7] : current status = 0 14 : current square = java.awt.Point[x=15,y=7] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=7] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=7] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=6] 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=14,y=8] 15 : current status = 0 15 : current square = java.awt.Point[x=14,y=8] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=7] 16 : current square = java.awt.Point[x=0,y=4] : current status = 0 16 : current status = 0 16 : current square = java.awt.Point[x=0,y=4] : current status = 0 16 : move player (HT) to square java.awt.Point[x=0,y=4] 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : current status = 0 101 : current square = java.awt.Point[x=29,y=0] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=23,y=12] : current status = 1 102 : current square = java.awt.Point[x=23,y=12] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=23,y=12] 102 : current status = 0 102 : current square = java.awt.Point[x=23,y=12] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=3] 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 (1) Skullcrakk stays UNconscious. 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : rearrange KO player to square java.awt.Point[x=29,y=8] 104 : current square = java.awt.Point[x=20,y=11] : current status = 0 104 : current square = java.awt.Point[x=20,y=11] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=20,y=11] 104 : current status = 0 104 : current square = java.awt.Point[x=20,y=11] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=29,y=11] : current status = 8 105 : skipping player in BH, SI, or RIP 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=16,y=5] 106 : current status = 0 106 : current square = java.awt.Point[x=16,y=5] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=18,y=13] : current status = 0 107 : current square = java.awt.Point[x=18,y=13] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=18,y=13] 107 : current status = 0 107 : current square = java.awt.Point[x=18,y=13] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=1] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=1] 109 : current square = java.awt.Point[x=14,y=6] : current status = 0 109 : current square = java.awt.Point[x=14,y=6] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=14,y=6] 109 : current status = 0 109 : current square = java.awt.Point[x=14,y=6] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=2] 111 : current square = java.awt.Point[x=18,y=11] : current status = 0 111 : current square = java.awt.Point[x=18,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=18,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=18,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=0] 112 : current square = java.awt.Point[x=15,y=8] : current status = 0 112 : current square = java.awt.Point[x=15,y=8] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=8] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=8] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=1] 113 : current square = java.awt.Point[x=15,y=6] : current status = 1 113 : current square = java.awt.Point[x=15,y=6] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=15,y=6] 113 : current status = 0 113 : current square = java.awt.Point[x=15,y=6] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=16,y=6] : current status = 1 114 : current square = java.awt.Point[x=16,y=6] : current status = 1 114: status changed from 1 to 0. 114 : set status normal, current square = java.awt.Point[x=16,y=6] 114 : current status = 0 114 : current square = java.awt.Point[x=16,y=6] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=3] 115 : current square = java.awt.Point[x=22,y=11] : current status = 0 115 : current square = java.awt.Point[x=22,y=11] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=22,y=11] 115 : current status = 0 115 : current square = java.awt.Point[x=22,y=11] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Bloodpie Bakers Winnings Roll: 6 + 0 Mad Howlers Winnings Roll: 6 + -1 Pastry Boy gets an MVP award. Hartzblud gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=2 T2=1 not conceding roll=3 +1 for win +1 for TDs -1 from high FF of 18 Bloodpie Bakers FF Roll: 3 + 1 not conceding roll=5 -1 for loss -1 from high FF of 13 Mad Howlers FF Roll: 5 + -2 ***END Fan Factor DEBUG*** D6: 1(122) 2(123) 3(160) 4(139) 5(121) 6(117) Total(782) D8: 1(0) 2(6) 3(3) 4(1) 5(3) 6(5) 7(0) 8(0) Total(18) GAME OVER Final Score: Bloodpie Bakers: 2 Mad Howlers: 1 WINNINGS Bloodpie Bakers: 60000 Mad Howlers: 50000