Java JRE 1.4
Beta 7.8
OS = Windows XP
Locale = English (Canada)
weather              = true
kickofftable         = true
autocatch            = true
bb2k1mighty          = true
bb2k1dirty           = true
bb2k1frenzy          = true
bb2k1breaktackle     = true
bb2k1surefeet        = true
bb2k1leap            = true
bb2k1takeroot        = true
bb2k1winnings        = true
bb2k3wildanimal      = true
bb2k3pilingon        = true
bb2k3hypnotic        = true
bb2k3chef            = true
bb2k3runesmith       = true
bb2k1igmeoy          = true
negwin               = false
bb2k1handicap        = false
handicapini          = false
handicap3rd          = false
sound                = true
rangeruler           = true
resizablewindow      = true
overtime             = false
gametype             = 2
spectators           = true
verbosedicesync      = false
nogfiavroll          = false
usegificons          = true
pilingalwaysfalls    = false
useweatherfields     = true
norangemodfumble     = false
smallfield           = false
downloadopponentpics = true
fumbbllogin          = false
expofab              = false
useturnlimit         = true
language             = en
country              = 

Team 1 name: Old Ones
Team 1 race: Lizardman
Player 1 name: Azathoth
Player 1: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Mighty Blow, Prehensile Tail, Stand Firm, Thick Skull]
Player 2 name: Shub-Niggurath
Player 2: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 3 name: Yog-Sothoth
Player 3: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 4 name: Nyarlathotep
Player 4: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 5 name: Cthulhu
Player 5: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 6 name: Hastur
Player 6: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 7 name: Mordiggian
Player 7: S Lizardman Saurus 6 4 1 9 [Mighty Blow]
Player 8 name: Python
Player 8: L Lizardman Skink 8 2 3 7 [Dodge, Stunty]
Player 9 name: Rattler
Player 9: L Lizardman Skink 8 2 3 7 [Dodge, Side Step, Stunty]
Player 10 name: Diamondback
Player 10: L Lizardman Skink 8 2 3 7 [Dodge, Stunty]
Player 11 name: Asp
Player 11: L Lizardman Skink 8 2 3 7 [Dodge, Side Step, Stunty]
Player 12 name: Copperhead
Player 12: L Lizardman Skink 8 2 3 7 [Dodge, Stunty]
/10.0.0.8

Server trying connection...

Socket[addr=/10.0.0.8,port=3390,localport=3692]

Connected as server to game 'oldbabes'.
Waiting for client.
Sending Team File...
Done Sending File
Team 2 name: Horny Babes
Team 2 race: Chaos
Player 101 name: Poison Ivy
Player 101: W Chaos Warrior 6 5 3 9 [+ma, +st, Block, Mighty Blow, Tackle]
Player 102 name: UNHOLY TERROR
Player 102: W Chaos Warrior 5 4 3 9 [Block]
Player 103 name: Mistress of Ouchies
Player 103: B Chaos Beastman 6 3 3 8 [Block, Horns, Tackle]
Player 104 name: Racy Bitz
Player 104: W Chaos Warrior 5 4 3 9 [Block, Mighty Blow]
Player 105 name: Meatpuppet
Player 105: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Pass Block, Very Long Legs]
Player 106 name: Trepanator
Player 106: B Chaos Beastman 6 3 3 8 [Razor Sharp Fangs, Horns]
Player 107 name: GinsuFest
Player 107: B Chaos Beastman 6 3 3 8 [Horns, Razor Sharp Claws]
Player 108 name: TaeraTak
Player 108: B Chaos Beastman 6 3 3 8 [Block, Horns, Shadowing, Tackle]
Player 109 name: Bride of Nuffle
Player 109: B Chaos Beastman 6 3 3 8 [Block, Horns, Bonehead]
Player 110 name: Kalima the Destructor
Player 110: Mi Minotaur 5 5 2 8 [Always Hungry, Big Guy, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team-Mate, Wild Animal]
Player 111 name: Bloody Bombshell
Player 111: W Chaos Warrior 5 4 3 9 [+ag, Block, Strip Ball, Sure Hands]
Player 112 name: Razor Blades
Player 112: B Chaos Beastman 6 3 3 7 [Horns]
Player 113 name: Bubblemachine
Player 113: B Chaos Beastman 6 3 3 8 [Horns]
Done loading opponent team.

Options Changed on Client to match Server: Game TypeExp OFAB, 


Options Changed on Client to match Server: Game TypeExp OFAB, 

*** Setup start ***

Weather roll(1+6)
Current Weather: Nice

Gate:
28000 screaming fans show up for the game.

Poison Ivy manages to ignore the niggling pain.
Trepanator manages to ignore the niggling pain.
TaeraTak manages to ignore the niggling pain.


*** Setup start ***
Picked HEADS. Coin flip is: HEADS! 
Old Ones win the toss.

Opponent Kicking.
Waiting for Horny Babes to set players on field.

101 moved (SP) to ( 15, 7 )
102 moved (SP) to ( 15, 5 )
104 moved (SP) to ( 15, 9 )
108 moved (SP) to ( 20, 9 )
105 moved (SP) to ( 20, 5 )
111 moved (SP) to ( 17, 3 )
109 moved (SP) to ( 17, 11 )
109 moved (SP) to ( 17, 10 )
103 moved (SP) to ( 17, 11 )
106 moved (SP) to ( 17, 13 )
107 moved (SP) to ( 17, 1 )
110 moved (SP) to ( 18, 5 )
109 moved (SP) to ( 18, 9 )
108 moved (SP) to ( 21, 9 )
105 moved (SP) to ( 21, 5 )
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 0 )

Old Ones
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

2 moved (SP) to ( 14, 10 )
3 moved (SP) to ( 13, 10 )
1 moved (SP) to ( 12, 10 )
3 moved (SP) to ( 14, 11 )
4 moved (SP) to ( 14, 13 )
5 moved (SP) to ( 14, 9 )
6 moved (SP) to ( 14, 4 )
7 moved (SP) to ( 14, 5 )
11 moved (SP) to ( 7, 10 )
9 moved (SP) to ( 7, 4 )
12 moved (SP) to ( 10, 6 )

Turn time limit reached.

10 moved (SP) to ( 10, 9 )
1 moved (SP) to ( 13, 10 )
*** Setup end ***

Waiting for Horny Babes to kick off.

Ball placed at (19, 2)
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 3
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 3
Kickoff Roll (1+2) = Get the Ref!
Horny Babes: 8 + 6Fan Factor
Old Ones: 7 + 1Fan Factor
Horny Babes fans get the ref.

Verified Opponent Roll = 5
Verified Opponent Roll = 3
Kick result.  Direction: 5 Distance: 3
Ball placed at (19, 2)
Verified Opponent Roll = 7
Scatter roll: 7
Ball moved to ( 21, 6 )
[Game Saved]

Ball in play.  Old Ones start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 9, 5 )
Move ended for Copperhead
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 9, 8 )
10 moved (MP) to ( 9, 7 )
Move ended for Diamondback
Select an action for Rattler
9: Select an action for Rattler
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 8, 4 )
9 moved (MP) to ( 9, 4 )
9 moved (MP) to ( 10, 5 )
9 moved (MP) to ( 9, 6 )
Move ended for Rattler
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
POW
Move ended for Cthulhu
Racy Bitz is knocked over.
Player pushed to (16, 8)
104 moved (MP) to ( 16, 8 )
MIGHTY BLOW used on armor roll.
(3, 4) + 1, (0, 0) + 0, 0: Racy Bitz has been knocked prone.
104: status changed from 0 to 1.
5 moved (MP) to ( 15, 9 )
[Game Saved]
Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
4: tackle zone state changed to true
Blitz selected.
4 moved (MP) to ( 15, 13 )
4 moved (MP) to ( 16, 13 )
106 blocked.

Old Ones , Choose a block die.
POW
Trepanator is knocked over.
Player pushed to (18, 14)
106 moved (MP) to ( 18, 14 )
MIGHTY BLOW used on armor roll.
(3, 2) + 1, (0, 0) + 0, 0: Trepanator has been knocked prone.
106: status changed from 0 to 1.
4 moved (MP) to ( 17, 13 )
4 moved (MP) to ( 18, 13 )
Move ended for Nyarlathotep
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(3) BONE HEAD roll passed.
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 13, 11 )
1 moved (MP) to ( 14, 12 )
1 moved (MP) to ( 15, 11 )
1 moved (MP) to ( 15, 10 )
1 moved (MP) to ( 16, 9 )
1 moved (MP) to ( 17, 10 )
Move ended for Azathoth
[Game Saved]
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 11 )
3 moved (MP) to ( 16, 11 )
Move ended for Yog-Sothoth
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 15, 10 )
2 moved (MP) to ( 16, 9 )
2 moved (MP) to ( 17, 8 )
Move ended for Shub-Niggurath
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
102 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Mordiggian
Player pushed to (16, 4)
102 moved (MP) to ( 16, 4 )
[Game Saved]
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 7, 9 )
11 moved (MP) to ( 7, 8 )
11 moved (MP) to ( 7, 7 )
11 moved (MP) to ( 8, 6 )
GET BALL FINAL RESULT: Asp
TARGET: 3 --- ROLL: 5 + 0 = 5
11 moved (MP) to ( 7, 6 )
Move ended for Asp

Turn time limit reached.


Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 1
[Game Saved]
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
Move ended for Racy Bitz
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
106: status changed from 6 to 0.
Normal move selected.
Move ended for Trepanator
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Blitz selected.
101 moved (MP) to ( 14, 7 )
101 moved (MP) to ( 13, 7 )
101 moved (MP) to ( 12, 6 )
101 moved (MP) to ( 11, 5 )
101 moved (MP) to ( 10, 4 )
12 blocked.
Verified Opponent Roll = SKULL
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK
POW/SKULL
Copperhead is knocked over.
Verified Opponent Roll = 4
Verified Opponent Roll = 2
MIGHTY BLOW used on armor roll.
(4, 2) + 1, (0, 0) + 0, 0: Copperhead has been knocked prone.
12: status changed from 0 to 1.
Poison Ivy saved by block skill.
Move ended for Poison Ivy
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 3
(3) WILD ANIMAL roll fails!
The Wild Animal stands still and roars in rage!
Move ended for Kalima the Destructor
[Game Saved]
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 16, 5 )
102 moved (MP) to ( 15, 5 )
Move ended for UNHOLY TERROR
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
Normal move selected.
111 moved (MP) to ( 16, 4 )
111 moved (MP) to ( 15, 4 )
Move ended for Bloody Bombshell
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW

Choose a block die.

PUSHBACK
Move ended for Mistress of Ouchies
STAND FIRM skill used.
[Game Saved]
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
109: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW/SKULL

Choose a block die.

POW/SKULL
Move ended for Bride of Nuffle
Shub-Niggurath is knocked over.
Verified Opponent Roll = 1
Verified Opponent Roll = 6
(1, 6) + 0, (0, 0) + 0, 0: Shub-Niggurath has been knocked prone.
2: status changed from 0 to 1.
Bride of Nuffle saved by block skill.
[Game Saved]
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 16, 1 )
107 moved (MP) to ( 15, 1 )
107 moved (MP) to ( 14, 2 )
107 moved (MP) to ( 13, 3 )
Move ended for GinsuFest

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Rattler
9: Select an action for Rattler
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 10, 7 )
9 moved (MP) to ( 11, 8 )
9 moved (MP) to ( 12, 9 )
9 moved (MP) to ( 13, 10 )
9 moved (MP) to ( 14, 11 )
9 moved (MP) to ( 15, 12 )
9 moved (MP) to ( 16, 13 )
Move ended for Rattler
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 10, 8 )
10 moved (MP) to ( 11, 9 )
10 moved (MP) to ( 12, 10 )
10 moved (MP) to ( 13, 11 )
10 moved (MP) to ( 14, 12 )
10 moved (MP) to ( 14, 13 )
Move ended for Diamondback
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 8, 7 )
11 moved (MP) to ( 9, 8 )
11 moved (MP) to ( 10, 9 )
11 moved (MP) to ( 11, 10 )
11 moved (MP) to ( 12, 11 )
11 moved (MP) to ( 13, 12 )
11 moved (MP) to ( 14, 12 )
11 moved (MP) to ( 15, 13 )
(6) Go for it successful.
11 moved (MP) to ( 15, 14 )
Move ended for Asp
[Game Saved]
Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
4: tackle zone state changed to true
Block selected.
106 blocked.

Old Ones , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK
Move ended for Nyarlathotep
Player pushed to (18, 15)
(1, 5) + 0, 0: Trepanator has been stunned.
106: status changed from 0 to 0.
106 moved to dugout ( 29, 1 )
[Game Saved]
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
Move ended for Shub-Niggurath
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Block selected.
103 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Yog-Sothoth
Player pushed to (18, 10)
103 moved (MP) to ( 18, 10 )
3 moved (MP) to ( 17, 11 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(2) BONE HEAD roll passed.
1: tackle zone state changed to true
Block selected.
109 blocked.

Old Ones , Choose a block die.
POW
Move ended for Azathoth
Bride of Nuffle is knocked over.
Player pushed to (19, 8)
109 moved (MP) to ( 19, 8 )
MIGHTY BLOW used on injury roll.
(5, 4) + 0, (2, 3) + 1, 0: Bride of Nuffle has been stunned.
109: status changed from 0 to 2.
1 moved (MP) to ( 18, 9 )
[Game Saved]
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Move ended for Cthulhu
Racy Bitz is knocked over.
Player pushed to (17, 7)
104 moved (MP) to ( 17, 7 )
MIGHTY BLOW used on armor roll.
(1, 3) + 1, (0, 0) + 0, 0: Racy Bitz has been knocked prone.
104: status changed from 0 to 1.
5 moved (MP) to ( 16, 8 )
[Game Saved]
Select an action for Hastur
6: Select an action for Hastur
6: tackle zone state changed to true
Block selected.
107 blocked.

Old Ones , Choose a block die.
POW
Move ended for Hastur
GinsuFest is knocked over.
Player pushed to (13, 2)
107 moved (MP) to ( 13, 2 )
MIGHTY BLOW used on armor roll.
(5, 3) + 1, (1, 6) + 0, 0: GinsuFest has been stunned.
107: status changed from 0 to 2.
[Game Saved]
Select an action for Mordiggian
7: Select an action for Mordiggian
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
102 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Move ended for Mordiggian
UNHOLY TERROR is knocked over.
Player pushed to (16, 4)
102 moved (MP) to ( 16, 4 )
MIGHTY BLOW used on armor roll.
(3, 2) + 1, (0, 0) + 0, 0: UNHOLY TERROR has been knocked prone.
102: status changed from 0 to 1.
7 moved (MP) to ( 15, 5 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 2
[Game Saved]
107: tackle zone state changed to true
107: status changed from 2 to 1.
GinsuFest rolls over.
109: tackle zone state changed to true
109: status changed from 2 to 1.
Bride of Nuffle rolls over.
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
Move ended for Racy Bitz
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for UNHOLY TERROR
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Blitz selected.
101 moved (MP) to ( 11, 5 )
101 moved (MP) to ( 12, 6 )
101 moved (MP) to ( 13, 7 )
101 moved (MP) to ( 14, 8 )
101 moved (MP) to ( 15, 8 )
5 blocked.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Cthulhu is knocked over.
Player pushed to (12, 9)
5 moved (MP) to ( 17, 9 )
Verified Opponent Roll = 5
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
(5, 3) + 1, (0, 0) + 0, 0: Cthulhu has been knocked prone.
5: status changed from 0 to 1.
101 moved (MP) to ( 16, 8 )
Move ended for Poison Ivy
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for Bloody Bombshell
Mordiggian is knocked over.
Player pushed to (14, 6)
7 moved (MP) to ( 15, 6 )
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(6, 2) + 0, (0, 0) + 0, 0: Mordiggian has been knocked prone.
7: status changed from 0 to 1.
111 moved (MP) to ( 15, 5 )
[Game Saved]
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 6
(6) WILD ANIMAL roll passed.
Normal move selected.
110 moved (MP) to ( 18, 6 )
110 moved (MP) to ( 18, 7 )
110 moved (MP) to ( 18, 8 )
Verified Opponent Roll = 5
DODGE BEFORE RE_ROLL: Kalima the Destructor knocked over trying to dodge.
TARGET: 6 --- ROLL: 5 + 0 = 5
DODGE FINAL RESULT: Kalima the Destructor
TARGET: 6 --- ROLL: 5 + 0 = 5
Kalima the Destructor is knocked over.
Verified Opponent Roll = 2
Verified Opponent Roll = 5
(2, 5) + 0, (0, 0) + 0, 0: Kalima the Destructor has been knocked prone.
Move ended for Kalima the Destructor
110: status changed from 0 to 1.

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 16, 14 )
11 moved (MP) to ( 17, 14 )
11 moved (MP) to ( 18, 14 )
11 moved (MP) to ( 19, 14 )
11 moved (MP) to ( 20, 14 )
11 moved (MP) to ( 21, 14 )
11 moved (MP) to ( 22, 14 )
11 moved (MP) to ( 23, 14 )
Move ended for Asp
Select an action for Rattler
9: Select an action for Rattler
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 17, 13 )
9 moved (MP) to ( 18, 12 )
9 moved (MP) to ( 19, 12 )
9 moved (MP) to ( 20, 12 )
9 moved (MP) to ( 21, 12 )
9 moved (MP) to ( 22, 12 )
9 moved (MP) to ( 23, 13 )
9 moved (MP) to ( 24, 13 )
Move ended for Rattler
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 15, 13 )
10 moved (MP) to ( 16, 13 )
10 moved (MP) to ( 17, 13 )
10 moved (MP) to ( 18, 12 )
10 moved (MP) to ( 19, 12 )
10 moved (MP) to ( 20, 12 )
10 moved (MP) to ( 21, 13 )
10 moved (MP) to ( 22, 13 )
Move ended for Diamondback
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Cthulhu
Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
4: tackle zone state changed to true
Blitz selected.
4 moved (MP) to ( 19, 12 )
4 moved (MP) to ( 20, 11 )
4 moved (MP) to ( 21, 11 )
4 moved (MP) to ( 22, 10 )
108 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
TaeraTak is knocked over.
Player pushed to (20, 8)
108 moved (MP) to ( 20, 8 )
MIGHTY BLOW used on injury roll.
(5, 4) + 0, (3, 2) + 1, 0: TaeraTak has been stunned.
108: status changed from 0 to 2.
4 moved (MP) to ( 21, 9 )
Move ended for Nyarlathotep
[Game Saved]
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Mordiggian
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Block selected.
103 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Move ended for Yog-Sothoth
Mistress of Ouchies is knocked over.
Player pushed to (19, 9)
103 moved (MP) to ( 19, 9 )
MIGHTY BLOW used on armor roll.
(2, 5) + 1, (0, 0) + 0, 0: Mistress of Ouchies has been knocked prone.
103: status changed from 0 to 1.
3 moved (MP) to ( 18, 10 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(3) BONE HEAD roll passed.
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 19, 10 )
1 moved (MP) to ( 20, 9 )
1 moved (MP) to ( 21, 8 )
1 moved (MP) to ( 20, 7 )
1 moved (MP) to ( 19, 7 )
1 moved (MP) to ( 18, 7 )
Move ended for Azathoth
[Game Saved]
Select an action for Hastur
6: Select an action for Hastur
6: tackle zone state changed to true
Block selected.
111 blocked.

Old Ones , Choose a block die.
POW
Move ended for Hastur
Bloody Bombshell is knocked over.

Turn time limit reached.

Player pushed to (16, 5)
111 moved (MP) to ( 16, 5 )
MIGHTY BLOW used on armor roll.
(3, 4) + 1, (0, 0) + 0, 0: Bloody Bombshell has been knocked prone.
111: status changed from 0 to 1.
[Game Saved]
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
12 moved (MP) to ( 10, 6 )
12 moved (MP) to ( 11, 7 )
12 moved (MP) to ( 12, 8 )
12 moved (MP) to ( 13, 9 )
12 moved (MP) to ( 13, 10 )
Move ended for Copperhead
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
POW
Move ended for Shub-Niggurath

Old Ones: All players have moved.
Racy Bitz is knocked over.
Player pushed to (17, 6)
104 moved (MP) to ( 17, 6 )
MIGHTY BLOW used on armor roll.
(1, 5) + 1, (0, 0) + 0, 0: Racy Bitz has been knocked prone.
104: status changed from 0 to 1.

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 3
[Game Saved]
108: tackle zone state changed to true
108: status changed from 2 to 1.
TaeraTak rolls over.
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
111: status changed from 6 to 0.
Normal move selected.
Move ended for Bloody Bombshell
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
107 moved (MP) to ( 14, 2 )
107 moved (MP) to ( 15, 2 )
107 moved (MP) to ( 16, 3 )
Move ended for GinsuFest
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
Move ended for Racy Bitz
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 1
(1) WILD ANIMAL roll fails!
Move ended for Kalima the Destructor
The Wild Animal stands still and roars in rage!
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
Move ended for Mistress of Ouchies
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
Move ended for Bride of Nuffle
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Blitz selected.
105 moved (MP) to ( 22, 6 )
105 moved (MP) to ( 23, 7 )
105 moved (MP) to ( 24, 8 )
105 moved (MP) to ( 24, 9 )
105 moved (MP) to ( 24, 10 )
105 moved (MP) to ( 24, 11 )
105 moved (MP) to ( 24, 12 )
9 blocked.
Verified Opponent Roll = 4
(4) Go for it successful.
HORNS used.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
POW/SKULL
Rattler is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 4
CLAW used on armor roll.
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 1
(6, 4) + 2, (4, 6) + 1, 1: Rattler has been badly hurt!
9: status changed from 0 to 8.
Meatpuppet saved by block skill.
9 moved (SP) to ( 0, 11 )
Verified Opponent Roll = 6
(6) Go for it successful.
105 moved (MP) to ( 24, 13 )
Move ended for Meatpuppet
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = SKULL

1 db Block re-rolled.
SKULL
Move ended for Poison Ivy
Poison Ivy is knocked over.
Verified Opponent Roll = 2
Verified Opponent Roll = 4
MIGHTY BLOW used on armor roll.
(2, 4) + 1, (0, 0) + 0, 0: Poison Ivy has been knocked prone.
101: status changed from 0 to 1.

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
4: tackle zone state changed to true
Blitz selected.
4 moved (MP) to ( 22, 10 )
4 moved (MP) to ( 23, 11 )
4 moved (MP) to ( 23, 12 )
105 blocked.

Old Ones , Choose a block die.
POW
Meatpuppet is knocked over.
Player pushed to (25, 14)
105 moved (MP) to ( 25, 14 )
MIGHTY BLOW used on armor roll.
(4, 4) + 1, (2, 4) + 0, 0: Meatpuppet has been stunned.
105: status changed from 0 to 2.
4 moved (MP) to ( 24, 13 )
4 moved (MP) to ( 25, 13 )
Move ended for Nyarlathotep
[Game Saved]
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 24, 13 )
11 moved (MP) to ( 25, 12 )
11 moved (MP) to ( 26, 13 )
11 moved (MP) to ( 26, 14 )
Move ended for Asp
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 23, 12 )
10 moved (MP) to ( 24, 11 )
10 moved (MP) to ( 25, 11 )
Move ended for Diamondback
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Block selected.
103 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Yog-Sothoth
Player pushed to (20, 9)
103 moved (MP) to ( 20, 9 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(2) BONE HEAD roll passed.
1: tackle zone state changed to true
Block selected.
109 blocked.

Old Ones , Choose a block die.
POW
Move ended for Azathoth
Bride of Nuffle is knocked over.
Player pushed to (19, 9)
109 moved (MP) to ( 19, 9 )
MIGHTY BLOW used on armor roll.
(6, 2) + 1, (2, 1) + 0, 0: Bride of Nuffle has been stunned.
109: status changed from 0 to 2.
1 moved (MP) to ( 19, 8 )
[Game Saved]
Select an action for Hastur
6: Select an action for Hastur
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 14, 3 )
6 moved (MP) to ( 14, 2 )
6 moved (MP) to ( 15, 1 )
6 moved (MP) to ( 16, 1 )
6 moved (MP) to ( 17, 2 )
Move ended for Hastur
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 17, 10 )
5 moved (MP) to ( 18, 11 )
5 moved (MP) to ( 19, 11 )
5 moved (MP) to ( 20, 11 )
5 moved (MP) to ( 21, 10 )
Move ended for Cthulhu
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 14, 10 )
12 moved (MP) to ( 15, 11 )
12 moved (MP) to ( 16, 11 )
12 moved (MP) to ( 17, 11 )
12 moved (MP) to ( 18, 11 )
12 moved (MP) to ( 19, 12 )
12 moved (MP) to ( 20, 12 )
12 moved (MP) to ( 21, 12 )
Move ended for Copperhead

Turn time limit reached.

Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 17, 9 )
2 moved (MP) to ( 17, 10 )
2 moved (MP) to ( 18, 11 )
2 moved (MP) to ( 19, 11 )
2 moved (MP) to ( 20, 10 )
Move ended for Shub-Niggurath
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
111 blocked.

Old Ones , Choose a block die.
Team re-roll used.

1 db Block re-rolled.
PUSHBACK
Move ended for Mordiggian

Old Ones: All players have moved.
Player pushed to (17, 4)
111 moved (MP) to ( 17, 4 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 4
[Game Saved]
105: tackle zone state changed to true
105: status changed from 2 to 1.
Meatpuppet rolls over.
109: tackle zone state changed to true
109: status changed from 2 to 1.
Bride of Nuffle rolls over.
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
Move ended for TaeraTak
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 18, 6 )
104 moved (MP) to ( 19, 7 )
Move ended for Racy Bitz
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 2
(2) WILD ANIMAL roll passed.
110: status changed from 6 to 0.
Blitz selected.
1 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
PUSHBACK
STAND FIRM skill used.
1 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Azathoth is knocked over.
STAND FIRM skill used.
Verified Opponent Roll = 4
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: Azathoth has been knocked prone.
1: status changed from 0 to 1.
Move ended for Kalima the Destructor
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
Normal move selected.
111 moved (MP) to ( 17, 3 )
Move ended for Bloody Bombshell
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 15, 3 )
102 moved (MP) to ( 16, 2 )
Move ended for UNHOLY TERROR
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK
POW/SKULL
Move ended for GinsuFest
Hastur is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 1
(5, 1) + 0, (0, 0) + 0, 0: Hastur has been knocked prone.
6: status changed from 0 to 1.
GinsuFest is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 2
MIGHTY BLOW used on armor roll.
Verified Opponent Roll = 3
Verified Opponent Roll = 5
Verified Opponent Roll = 6
(6, 2) + 1, (3, 5) + 0, 0: GinsuFest has been knocked out.
107: status changed from 0 to 7.
107 moved (SP) to ( 29, 8 )

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Asp
11: Select an action for Asp
Select an action for Asp
11: Select an action for Asp
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
Select an action for Azathoth
1: Select an action for Azathoth
(3) BONE HEAD roll passed.
1: tackle zone state changed to true
1: status changed from 6 to 4.
Normal move selected.
Move ended for Azathoth
[Game Saved]
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Block selected.
103 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Shub-Niggurath
Player pushed to (21, 8)
103 moved (MP) to ( 21, 8 )
2 moved (MP) to ( 20, 9 )
[Game Saved]
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Blitz selected.
5 moved (MP) to ( 22, 9 )
103 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Mistress of Ouchies is knocked over.
Player pushed to (20, 7)
103 moved (MP) to ( 20, 7 )
MIGHTY BLOW used on injury roll.
(3, 6) + 0, (4, 6) + 1, 4: Mistress of Ouchies has been seriously injured!!
(45) Smashed Hand - Niggling Injury
103: status changed from 0 to 9.
5 moved (MP) to ( 21, 8 )

Waiting for opponent to decide to use apothecary.

(6) Apothecary SUCCEEDS!
103: status changed from 9 to 1.
Move ended for Cthulhu
[Game Saved]
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 27, 13 )
Asp scores a touchdown!
*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=19,y=8] : current status = 4
1 : current square = java.awt.Point[x=19,y=8] : current status = 4
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=19,y=8]
1 : current status = 0
1 : current square = java.awt.Point[x=19,y=8] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=1]

2 : current square = java.awt.Point[x=20,y=9] : current status = 4
2 : current square = java.awt.Point[x=20,y=9] : current status = 4
2: status changed from 0 to 0.
2 : set status normal, current square = java.awt.Point[x=20,y=9]
2 : current status = 0
2 : current square = java.awt.Point[x=20,y=9] : current status = 0
2 : move player (HT) to square java.awt.Point[x=0,y=2]

3 : current square = java.awt.Point[x=18,y=10] : current status = 0
3 : current square = java.awt.Point[x=18,y=10] : current status = 0
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=18,y=10]
3 : current status = 0
3 : current square = java.awt.Point[x=18,y=10] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=3]

4 : current square = java.awt.Point[x=25,y=13] : current status = 0
4 : current square = java.awt.Point[x=25,y=13] : current status = 0
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=25,y=13]
4 : current status = 0
4 : current square = java.awt.Point[x=25,y=13] : current status = 0
4 : move player (HT) to square java.awt.Point[x=0,y=4]

5 : current square = java.awt.Point[x=21,y=8] : current status = 4
5 : current square = java.awt.Point[x=21,y=8] : current status = 4
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=21,y=8]
5 : current status = 0
5 : current square = java.awt.Point[x=21,y=8] : current status = 0
5 : move player (HT) to square java.awt.Point[x=0,y=5]

6 : current square = java.awt.Point[x=17,y=2] : current status = 1
6 : current square = java.awt.Point[x=17,y=2] : current status = 1
6: status changed from 1 to 0.
6 : set status normal, current square = java.awt.Point[x=17,y=2]
6 : current status = 0
6 : current square = java.awt.Point[x=17,y=2] : current status = 0
6 : move player (HT) to square java.awt.Point[x=0,y=6]

7 : current square = java.awt.Point[x=15,y=6] : current status = 4
7 : current square = java.awt.Point[x=15,y=6] : current status = 4
7: status changed from 0 to 0.
7 : set status normal, current square = java.awt.Point[x=15,y=6]
7 : current status = 0
7 : current square = java.awt.Point[x=15,y=6] : current status = 0
7 : move player (HT) to square java.awt.Point[x=0,y=7]

8 : current square = java.awt.Point[x=0,y=0] : current status = 0
8 : current status = 0
8 : current square = java.awt.Point[x=0,y=0] : current status = 0
8 : move player (HT) to square java.awt.Point[x=0,y=0]

9 : current square = java.awt.Point[x=0,y=11] : current status = 8
9 : skipping player in BH, SI, or RIP

10 : current square = java.awt.Point[x=25,y=11] : current status = 0
10 : current square = java.awt.Point[x=25,y=11] : current status = 0
10: status changed from 0 to 0.
10 : set status normal, current square = java.awt.Point[x=25,y=11]
10 : current status = 0
10 : current square = java.awt.Point[x=25,y=11] : current status = 0
10 : move player (HT) to square java.awt.Point[x=1,y=0]

11 : current square = java.awt.Point[x=27,y=13] : current status = 0
11 : current square = java.awt.Point[x=27,y=13] : current status = 0
11: status changed from 0 to 0.
11 : set status normal, current square = java.awt.Point[x=27,y=13]
11 : current status = 0
11 : current square = java.awt.Point[x=27,y=13] : current status = 0
11 : move player (HT) to square java.awt.Point[x=1,y=1]

12 : current square = java.awt.Point[x=21,y=12] : current status = 4
12 : current square = java.awt.Point[x=21,y=12] : current status = 4
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=21,y=12]
12 : current status = 0
12 : current square = java.awt.Point[x=21,y=12] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=2]

101 : current square = java.awt.Point[x=16,y=8] : current status = 1
101 : current square = java.awt.Point[x=16,y=8] : current status = 1
101: status changed from 1 to 0.
101 : set status normal, current square = java.awt.Point[x=16,y=8]
101 : current status = 0
101 : current square = java.awt.Point[x=16,y=8] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=2]

102 : current square = java.awt.Point[x=16,y=2] : current status = 0
102 : current square = java.awt.Point[x=16,y=2] : current status = 0
102: status changed from 0 to 0.
102 : set status normal, current square = java.awt.Point[x=16,y=2]
102 : current status = 0
102 : current square = java.awt.Point[x=16,y=2] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=3]

103 : current square = java.awt.Point[x=20,y=7] : current status = 1
103 : current square = java.awt.Point[x=20,y=7] : current status = 1
103: status changed from 1 to 0.
103 : set status normal, current square = java.awt.Point[x=20,y=7]
103 : current status = 0
103 : current square = java.awt.Point[x=20,y=7] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=4]

104 : current square = java.awt.Point[x=19,y=7] : current status = 0
104 : current square = java.awt.Point[x=19,y=7] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=19,y=7]
104 : current status = 0
104 : current square = java.awt.Point[x=19,y=7] : current status = 0
104 : move player (HT) to square java.awt.Point[x=29,y=5]

105 : current square = java.awt.Point[x=25,y=14] : current status = 1
105 : current square = java.awt.Point[x=25,y=14] : current status = 1
105: status changed from 1 to 0.
105 : set status normal, current square = java.awt.Point[x=25,y=14]
105 : current status = 0
105 : current square = java.awt.Point[x=25,y=14] : current status = 0
105 : move player (HT) to square java.awt.Point[x=29,y=6]

106 : current square = java.awt.Point[x=29,y=1] : current status = 0
106 : current status = 0
106 : current square = java.awt.Point[x=29,y=1] : current status = 0
106 : move player (HT) to square java.awt.Point[x=29,y=1]

107 : current square = java.awt.Point[x=29,y=8] : current status = 7
107 : current status = 7
(3) GinsuFest stays UNconscious.
107 : current square = java.awt.Point[x=29,y=8] : current status = 7
107 : rearrange KO player to square java.awt.Point[x=29,y=8]

108 : current square = java.awt.Point[x=20,y=8] : current status = 0
108 : current square = java.awt.Point[x=20,y=8] : current status = 0
108: status changed from 0 to 0.
108 : set status normal, current square = java.awt.Point[x=20,y=8]
108 : current status = 0
108 : current square = java.awt.Point[x=20,y=8] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=7]

109 : current square = java.awt.Point[x=19,y=9] : current status = 1
109 : current square = java.awt.Point[x=19,y=9] : current status = 1
109: status changed from 1 to 0.
109 : set status normal, current square = java.awt.Point[x=19,y=9]
109 : current status = 0
109 : current square = java.awt.Point[x=19,y=9] : current status = 0
109 : move player (HT) to square java.awt.Point[x=28,y=0]

110 : current square = java.awt.Point[x=18,y=8] : current status = 0
110 : current square = java.awt.Point[x=18,y=8] : current status = 0
110: status changed from 0 to 0.
110 : set status normal, current square = java.awt.Point[x=18,y=8]
110 : current status = 0
110 : current square = java.awt.Point[x=18,y=8] : current status = 0
110 : move player (HT) to square java.awt.Point[x=28,y=1]

111 : current square = java.awt.Point[x=17,y=3] : current status = 0
111 : current square = java.awt.Point[x=17,y=3] : current status = 0
111: status changed from 0 to 0.
111 : set status normal, current square = java.awt.Point[x=17,y=3]
111 : current status = 0
111 : current square = java.awt.Point[x=17,y=3] : current status = 0
111 : move player (HT) to square java.awt.Point[x=28,y=2]

112 : current square = java.awt.Point[x=28,y=3] : current status = 2
112 : current status = 2

113 : current square = java.awt.Point[x=29,y=0] : current status = 0
113 : current status = 0
113 : current square = java.awt.Point[x=29,y=0] : current status = 0
113 : move player (HT) to square java.awt.Point[x=29,y=0]


********* HALF-TIME RE-ARRANGE DUGOUT END ********



Old Ones Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

2 moved (SP) to ( 13, 6 )
3 moved (SP) to ( 13, 8 )
2 moved (SP) to ( 14, 5 )
3 moved (SP) to ( 14, 9 )
1 moved (SP) to ( 10, 7 )
4 moved (SP) to ( 14, 10 )
5 moved (SP) to ( 14, 4 )
2 moved (SP) to ( 14, 6 )
3 moved (SP) to ( 14, 8 )
6 moved (SP) to ( 13, 1 )
7 moved (SP) to ( 13, 13 )
8 moved (SP) to ( 11, 6 )
10 moved (SP) to ( 11, 7 )
11 moved (SP) to ( 8, 7 )
12 moved (SP) to ( 11, 8 )
12 moved (SP) to ( 9, 8 )
10 moved (SP) to ( 9, 7 )
8 moved (SP) to ( 9, 6 )
1 moved (SP) to ( 11, 7 )

Waiting for Horny Babes to set players on field.

101 moved (SP) to ( 15, 6 )
104 moved (SP) to ( 15, 8 )
110 moved (SP) to ( 15, 4 )
102 moved (SP) to ( 15, 10 )
111 moved (SP) to ( 15, 3 )
103 moved (SP) to ( 15, 11 )
103 moved (SP) to ( 15, 9 )
111 moved (SP) to ( 15, 5 )
108 moved (SP) to ( 20, 9 )
105 moved (SP) to ( 20, 5 )
106 moved (SP) to ( 15, 3 )
109 moved (SP) to ( 15, 11 )
113 moved (SP) to ( 15, 7 )
*** Setup end ***

Old Ones
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.


Turn time limit reached.

Ball placed at (21, 7)
Kickoff Roll (1+4) = Cheering Fans
Old Ones: 5 + 1FF + 0CL
Horny Babes: 4 + 6FF + 0CL
Horny Babes get an extra re-roll.

Kick result.  Direction: 8 Distance: 6
Ball placed at (21, 7)
GET BALL FINAL RESULT: Bubblemachine
TARGET: 6 --- ROLL: 1 + 0 = 1
Scatter roll: 1

Touchback!!

Waiting for Horny Babes to give the ball to a member of their team on the field.


Ball moved to ( 9, 5 )
[Game Saved]

Ball in play.
Waiting for Horny Babes to finish TURN: 5
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 1
(1) WILD ANIMAL roll fails!
Move ended for Kalima the Destructor
The Wild Animal stands still and roars in rage!
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Poison Ivy
Shub-Niggurath is knocked over.
Player pushed to (16, 6)
2 moved (MP) to ( 13, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: Shub-Niggurath has been knocked prone.
2: status changed from 0 to 1.
101 moved (MP) to ( 14, 6 )
[Game Saved]
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = POW/SKULL
POW/SKULL
Move ended for Racy Bitz
Yog-Sothoth is knocked over.
Verified Opponent Roll = 3
Verified Opponent Roll = 4
MIGHTY BLOW used on armor roll.
(3, 4) + 1, (0, 0) + 0, 0: Yog-Sothoth has been knocked prone.
3: status changed from 0 to 1.
Racy Bitz saved by block skill.
[Game Saved]
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Move ended for UNHOLY TERROR
Nyarlathotep is knocked over.
Player pushed to (16, 10)
4 moved (MP) to ( 13, 10 )
Verified Opponent Roll = 6
Verified Opponent Roll = 3
(6, 3) + 0, (0, 0) + 0, 0: Nyarlathotep has been knocked prone.
4: status changed from 0 to 1.
102 moved (MP) to ( 14, 10 )
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Bloody Bombshell
Player pushed to (15, 3)
5 moved (MP) to ( 14, 3 )
111 moved (MP) to ( 14, 4 )
[Game Saved]
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = SKULL
POW
Move ended for Trepanator
Cthulhu is knocked over.
Player pushed to (16, 3)
5 moved (MP) to ( 13, 3 )
Verified Opponent Roll = 3
Verified Opponent Roll = 1
(3, 1) + 0, (0, 0) + 0, 0: Cthulhu has been knocked prone.
5: status changed from 0 to 1.
106 moved (MP) to ( 14, 3 )
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 14, 9 )
103 moved (MP) to ( 13, 9 )
103 moved (MP) to ( 12, 10 )
103 moved (MP) to ( 12, 11 )
103 moved (MP) to ( 12, 12 )
Move ended for Mistress of Ouchies
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
109: tackle zone state changed to true
Blitz selected.
109 moved (MP) to ( 14, 12 )
7 blocked.
HORNS used.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK/POW
POW/SKULL
Mordiggian is knocked over.
Verified Opponent Roll = 1
Verified Opponent Roll = 4
(1, 4) + 0, (0, 0) + 0, 0: Mordiggian has been knocked prone.
7: status changed from 0 to 1.
Bride of Nuffle saved by block skill.
Move ended for Bride of Nuffle
[Game Saved]
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
Normal move selected.
108 moved (MP) to ( 19, 8 )
108 moved (MP) to ( 18, 7 )
108 moved (MP) to ( 17, 6 )
108 moved (MP) to ( 16, 5 )
108 moved (MP) to ( 16, 4 )
108 moved (MP) to ( 15, 3 )
Move ended for TaeraTak
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 19, 4 )
105 moved (MP) to ( 18, 3 )
105 moved (MP) to ( 17, 3 )
105 moved (MP) to ( 16, 3 )
Move ended for Meatpuppet

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Nyarlathotep
4: Select an action for Nyarlathotep
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Nyarlathotep
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
Move ended for Shub-Niggurath
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Cthulhu
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Mordiggian
Select an action for Hastur
6: Select an action for Hastur
6: tackle zone state changed to true
Blitz selected.
6 moved (MP) to ( 14, 1 )
6 moved (MP) to ( 15, 1 )
6 moved (MP) to ( 16, 1 )
6 moved (MP) to ( 17, 2 )
105 blocked.

Old Ones , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK
Player pushed to (16, 4)
105 moved (MP) to ( 16, 4 )
6 moved (MP) to ( 17, 3 )
Move ended for Hastur
[Game Saved]
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Yog-Sothoth
Select an action for Azathoth
1: Select an action for Azathoth
Select an action for Azathoth
1: Select an action for Azathoth

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 6
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW/SKULL
POW
Move ended for Poison Ivy
Shub-Niggurath is knocked over.
Player pushed to (17, 6)
2 moved (MP) to ( 12, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 4
MIGHTY BLOW used on armor roll.
(4, 4) + 1, (0, 0) + 0, 0: Shub-Niggurath has been knocked prone.
2: status changed from 0 to 1.
101 moved (MP) to ( 13, 6 )
[Game Saved]
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Racy Bitz
Player pushed to (16, 8)
3 moved (MP) to ( 13, 8 )
104 moved (MP) to ( 14, 8 )
[Game Saved]
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for UNHOLY TERROR
Nyarlathotep is knocked over.
Player pushed to (17, 10)
4 moved (MP) to ( 12, 10 )
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(4, 6) + 0, (6, 5) + 0, 5: Nyarlathotep has been seriously injured!!
(62) Smashed Ankle - (-1 MA)
4: status changed from 0 to 9.
102 moved (MP) to ( 13, 10 )
Verified Opponent Roll = 1
(1) Apothecary FAILS!
4 moved (SP) to ( 0, 13 )
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Move ended for Bloody Bombshell
Cthulhu is knocked over.
Player pushed to (16, 2)
5 moved (MP) to ( 13, 2 )
Verified Opponent Roll = 1
Verified Opponent Roll = 1
(1, 1) + 0, (0, 0) + 0, 0: Cthulhu has been knocked prone.
5: status changed from 0 to 1.
111 moved (MP) to ( 13, 3 )
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Mistress of Ouchies
Player pushed to (15, 13)
7 moved (MP) to ( 14, 13 )
103 moved (MP) to ( 13, 13 )
[Game Saved]
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
109: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = POW

1 db Block re-rolled.
POW
Move ended for Bride of Nuffle
Mordiggian is knocked over.
Player pushed to (15, 14)
7 moved (MP) to ( 14, 14 )
Verified Opponent Roll = 2
Verified Opponent Roll = 1
(2, 1) + 0, (0, 0) + 0, 0: Mordiggian has been knocked prone.
7: status changed from 0 to 1.
109 moved (MP) to ( 14, 13 )
[Game Saved]
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 6
(6) WILD ANIMAL roll passed.
Blitz selected.
110 moved (MP) to ( 16, 3 )
6 blocked.
HORNS used.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK
POW
Hastur is knocked over.
Player pushed to (11, 3)
6 moved (MP) to ( 18, 3 )
Verified Opponent Roll = 6
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 3
(6, 3) + 1, (4, 6) + 0, 3: Hastur has been badly hurt!
6: status changed from 0 to 8.
110 moved (MP) to ( 17, 3 )
6 moved (SP) to ( 0, 12 )
Move ended for Kalima the Destructor
[Game Saved]
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 15, 4 )
105 moved (MP) to ( 14, 4 )
105 moved (MP) to ( 13, 4 )
105 moved (MP) to ( 12, 3 )
105 moved (MP) to ( 11, 2 )
105 moved (MP) to ( 10, 2 )
105 moved (MP) to ( 9, 2 )
Move ended for Meatpuppet
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 13, 4 )
106 moved (MP) to ( 12, 3 )
106 moved (MP) to ( 11, 3 )
106 moved (MP) to ( 10, 3 )
106 moved (MP) to ( 9, 3 )
106 moved (MP) to ( 8, 2 )
Move ended for Trepanator
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 14, 6 )
113 moved (MP) to ( 13, 5 )
113 moved (MP) to ( 12, 4 )
113 moved (MP) to ( 11, 3 )
113 moved (MP) to ( 10, 3 )
113 moved (MP) to ( 9, 3 )
Move ended for Bubblemachine
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
Normal move selected.
108 moved (MP) to ( 14, 4 )
108 moved (MP) to ( 13, 4 )
108 moved (MP) to ( 12, 3 )
108 moved (MP) to ( 11, 2 )
108 moved (MP) to ( 10, 2 )
Move ended for TaeraTak

Horny Babes: All players have moved.

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Cthulhu
Select an action for Python
8: Select an action for Python
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 8, 5 )
8 moved (MP) to ( 8, 4 )
Move ended for Python
Select an action for Azathoth
1: Select an action for Azathoth
(4) BONE HEAD roll passed.
1: tackle zone state changed to true
Blitz selected.
1 moved (MP) to ( 11, 6 )
1 moved (MP) to ( 11, 5 )
1 moved (MP) to ( 11, 4 )
1 moved (MP) to ( 10, 3 )
105 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Meatpuppet is knocked over.
Player pushed to (9, 1)
105 moved (MP) to ( 9, 1 )
MIGHTY BLOW used on injury roll.
(4, 5) + 0, (1, 3) + 1, 0: Meatpuppet has been stunned.
105: status changed from 3 to 2.
1 moved (MP) to ( 9, 2 )
Ball moved to ( 10, 2 )
GET BALL FINAL RESULT: TaeraTak
TARGET: 5 --- ROLL: 6 + 0 = 6
Move ended for Azathoth
[Game Saved]
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 7, 6 )
11 moved (MP) to ( 7, 5 )
11 moved (MP) to ( 7, 4 )
11 moved (MP) to ( 6, 3 )
11 moved (MP) to ( 6, 2 )
11 moved (MP) to ( 6, 1 )
Move ended for Asp
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 9, 6 )
10 moved (MP) to ( 10, 5 )
10 moved (MP) to ( 11, 4 )
Move ended for Diamondback
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
Move ended for Shub-Niggurath
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Yog-Sothoth
Player pushed to (15, 9)
104 moved (MP) to ( 15, 9 )
[Game Saved]
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 9, 7 )
12 moved (MP) to ( 9, 6 )
12 moved (MP) to ( 8, 6 )
12 moved (MP) to ( 7, 5 )
12 moved (MP) to ( 6, 4 )
12 moved (MP) to ( 6, 3 )
Move ended for Copperhead

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 7
[Game Saved]
105: tackle zone state changed to true
105: status changed from 2 to 1.
Meatpuppet rolls over.
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Blitz selected.
2 blocked.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Shub-Niggurath is knocked over.
Player pushed to (18, 7)
2 moved (MP) to ( 11, 7 )
Verified Opponent Roll = 1
Verified Opponent Roll = 5
MIGHTY BLOW used on armor roll.
(1, 5) + 1, (0, 0) + 0, 0: Shub-Niggurath has been knocked prone.
2: status changed from 0 to 1.
101 moved (MP) to ( 12, 6 )
101 moved (MP) to ( 11, 6 )
101 moved (MP) to ( 10, 5 )
101 moved (MP) to ( 9, 4 )
Verified Opponent Roll = 2
DODGE BEFORE RE_ROLL: Poison Ivy knocked over trying to dodge.
TARGET: 4 --- ROLL: 2 + 0 = 2
Team re-roll used.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Poison Ivy
TARGET: 4 --- ROLL: 3 + 0 = 3
Poison Ivy is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 1
(5, 1) + 0, (0, 0) + 0, 0: Poison Ivy has been knocked prone.
Move ended for Poison Ivy
101: status changed from 0 to 1.

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Diamondback
10: Select an action for Diamondback
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 11, 3 )
Move ended for Diamondback
Select an action for Azathoth
1: Select an action for Azathoth
(1) BONE HEAD roll fails!
Move ended for Azathoth
1: tackle zone state changed to false
[Game Saved]
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 5, 2 )
12 moved (MP) to ( 5, 1 )
12 moved (MP) to ( 6, 0 )
12 moved (MP) to ( 7, 0 )
12 moved (MP) to ( 8, 0 )
12 moved (MP) to ( 9, 0 )
12 moved (MP) to ( 10, 0 )
12 moved (MP) to ( 11, 1 )
Move ended for Copperhead
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Blitz selected.
11 moved (MP) to ( 7, 0 )
11 moved (MP) to ( 8, 0 )
11 moved (MP) to ( 9, 0 )
11 moved (MP) to ( 10, 1 )
108 blocked.

Old Ones , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
TaeraTak is knocked over.
Player pushed to (10, 3)
108 moved (MP) to ( 10, 3 )
(4, 5) + 0, (5, 4) + 0, 0: TaeraTak has been knocked out.
108: status changed from 3 to 7.
108 moved to dugout ( 29, 9 )
11 moved (MP) to ( 10, 2 )
Ball moved to ( 11, 2 )
11 moved (MP) to ( 11, 2 )
STUNTY skill used.
DODGE FINAL RESULT: Asp
TARGET: 3 --- ROLL: 5 + 0 = 5
Asp slips past his opponent(s) unhindered.
GET BALL FINAL RESULT: Asp
TARGET: 3 --- ROLL: 2 + 0 = 2
Move ended for Asp
Scatter roll: 6
Ball moved to ( 11, 3 )
GET BALL FINAL RESULT: Diamondback
TARGET: 4 --- ROLL: 4 + 0 = 4

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 8
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Bloody Bombshell
Cthulhu is knocked over.
Player pushed to (16, 1)
5 moved (MP) to ( 13, 1 )
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 1
(5, 6) + 0, (3, 1) + 0, 0: Cthulhu has been stunned.
5: status changed from 0 to 2.
111 moved (MP) to ( 13, 2 )
[Game Saved]
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
105: status changed from 6 to 0.
Normal move selected.
Move ended for Meatpuppet
106: Select an action for Trepanator
Select an action for Trepanator
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
101: status changed from 6 to 0.
Blitz selected.
101 moved (MP) to ( 10, 5 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Poison Ivy
TARGET: 3 --- ROLL: 6 + 0 = 6
Poison Ivy slips past his opponent(s) unhindered.
101 moved (MP) to ( 11, 4 )
10 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK/POW
POW/SKULL
Diamondback is knocked over.
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 1
Verified Opponent Roll = 4
MIGHTY BLOW used on injury roll.
(3, 6) + 0, (1, 4) + 2, 0: Diamondback has been stunned.
10: status changed from 3 to 2.
Poison Ivy saved by block skill.
Verified Opponent Roll = 8
Ball moved to ( 17, 3 )
Move ended for Poison Ivy
[Game Saved]
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 6
(6) WILD ANIMAL roll passed.
Normal move selected.
110 moved (MP) to ( 16, 3 )
110 moved (MP) to ( 15, 3 )
110 moved (MP) to ( 14, 3 )
110 moved (MP) to ( 13, 3 )
110 moved (MP) to ( 12, 3 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Kalima the Destructor
TARGET: 5 --- ROLL: 5 + 0 = 5
Pass selected.

Select a player for interception attempt.
Hit [CTRL][ENTER] or left click the turn counter to not attempt interception.
Verified Opponent Roll = 6
Intercept FINAL RESULT: Asp 
TARGET: 7 --- ROLL: 6 + 0 = 6
Asp intercepts the ball!
Ball moved to ( 18, 2 )

Horny Babes turn ended.
*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 0 )
102: status changed from 0 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 1 )
103: status changed from 0 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 2 )
104: status changed from 0 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 29, 3 )
105: status changed from 0 to 0.
105 moved (SP) to ( -1, -1 )
105 moved (SP) to ( 29, 4 )
106: status changed from 0 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 29, 5 )
Verified Opponent Roll = 6
(6) GinsuFest regains consciousness.
107: status changed from 7 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 6 )
Verified Opponent Roll = 5
(5) TaeraTak regains consciousness.
108: status changed from 7 to 0.
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 7 )
109: status changed from 0 to 0.
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 28, 0 )
110: status changed from 4 to 0.
110 moved (SP) to ( -1, -1 )
110 moved (SP) to ( 28, 1 )
111: status changed from 0 to 0.
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 28, 2 )
113: status changed from 0 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 28, 4 )
1: status changed from 0 to 0.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 0 )
2: status changed from 1 to 0.
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 1 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 2 )
5: status changed from 2 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 0, 3 )
7: status changed from 1 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 0, 4 )
8: status changed from 0 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 0, 5 )
10: status changed from 2 to 0.
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 6 )
11: status changed from 3 to 0.
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 0, 7 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 0 )



Starting second half.

Old Ones Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

2 moved (SP) to ( 14, 7 )
3 moved (SP) to ( 14, 6 )
5 moved (SP) to ( 14, 8 )
7 moved (SP) to ( 14, 9 )
3 moved (SP) to ( 14, 5 )
2 moved (SP) to ( 14, 6 )
1 moved (SP) to ( 14, 7 )
12 moved (SP) to ( 8, 6 )
8 moved (SP) to ( 8, 7 )
10 moved (SP) to ( 8, 5 )
11 moved (SP) to ( 8, 8 )

Waiting for Horny Babes to set players on field.

101 moved (SP) to ( 15, 7 )
102 moved (SP) to ( 15, 6 )
104 moved (SP) to ( 15, 8 )
110 moved (SP) to ( 15, 4 )
111 moved (SP) to ( 15, 10 )
108 moved (SP) to ( 20, 9 )
105 moved (SP) to ( 20, 5 )
103 moved (SP) to ( 15, 3 )
107 moved (SP) to ( 15, 11 )
106 moved (SP) to ( 15, 9 )
113 moved (SP) to ( 15, 5 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 0 )
*** Setup end ***

Old Ones
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (21, 7)
Kickoff Roll (4+3) = Changing Weather


Weather roll(6+4)
Current Weather: Nice

Kick result.  Direction: 3 Distance: 1
Ball placed at (21, 7)
Scatter roll: 2
Ball moved to ( 22, 5 )
[Game Saved]

Ball in play.
Waiting for Horny Babes to finish TURN: 1
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Poison Ivy
STAND FIRM skill used.
[Game Saved]
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for UNHOLY TERROR
Shub-Niggurath is knocked over.
Player pushed to (16, 6)
2 moved (MP) to ( 13, 6 )
Verified Opponent Roll = 5
Verified Opponent Roll = 3
(5, 3) + 0, (0, 0) + 0, 0: Shub-Niggurath has been knocked prone.
2: status changed from 0 to 1.
102 moved (MP) to ( 14, 6 )
[Game Saved]
104: Select an action for Racy Bitz
Select an action for Racy Bitz
104: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Racy Bitz
Cthulhu is knocked over.
Player pushed to (16, 8)
5 moved (MP) to ( 13, 8 )
Verified Opponent Roll = 2
Verified Opponent Roll = 5
MIGHTY BLOW used on armor roll.
(2, 5) + 1, (0, 0) + 0, 0: Cthulhu has been knocked prone.
5: status changed from 0 to 1.
104 moved (MP) to ( 14, 8 )
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Move ended for Bloody Bombshell
Mordiggian is knocked over.
Player pushed to (16, 9)
7 moved (MP) to ( 13, 9 )
Verified Opponent Roll = 4
Verified Opponent Roll = 5
(4, 5) + 0, (0, 0) + 0, 0: Mordiggian has been knocked prone.
7: status changed from 0 to 1.
111 moved (MP) to ( 14, 9 )
[Game Saved]
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 4
(4) WILD ANIMAL roll passed.
3 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK
POW
Move ended for Kalima the Destructor
Yog-Sothoth is knocked over.
Player pushed to (16, 5)
3 moved (MP) to ( 13, 5 )
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 2
Verified Opponent Roll = 4
MIGHTY BLOW used on injury roll.
(5, 6) + 0, (2, 4) + 1, 0: Yog-Sothoth has been stunned.
3: status changed from 0 to 2.
110 moved (MP) to ( 14, 5 )
[Game Saved]
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
Blitz selected.
107 moved (MP) to ( 14, 10 )
107 moved (MP) to ( 13, 10 )
107 moved (MP) to ( 12, 9 )
107 moved (MP) to ( 11, 9 )
107 moved (MP) to ( 10, 9 )
107 moved (MP) to ( 9, 9 )
11 blocked.
Verified Opponent Roll = 3
(3) Go for it successful.
HORNS used.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Asp saved by dodge skill.
SIDE STEP used.

Select a square to SIDE STEP to.
Player pushed to (21, 9)
11 moved (MP) to ( 8, 9 )
107 moved (MP) to ( 8, 8 )
Move ended for GinsuFest
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 21, 5 )
105 moved (MP) to ( 22, 5 )
Verified Opponent Roll = 6
GET BALL FINAL RESULT: Meatpuppet
TARGET: 3 --- ROLL: 6 + 0 = 6
105 moved (MP) to ( 21, 5 )
105 moved (MP) to ( 20, 4 )
105 moved (MP) to ( 19, 4 )
105 moved (MP) to ( 18, 4 )
105 moved (MP) to ( 17, 4 )
Move ended for Meatpuppet
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 14, 3 )
103 moved (MP) to ( 13, 3 )
103 moved (MP) to ( 12, 3 )
103 moved (MP) to ( 11, 3 )
103 moved (MP) to ( 10, 3 )
103 moved (MP) to ( 9, 4 )
Move ended for Mistress of Ouchies
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 14, 4 )
113 moved (MP) to ( 13, 4 )
113 moved (MP) to ( 12, 4 )
113 moved (MP) to ( 11, 4 )
113 moved (MP) to ( 10, 4 )
113 moved (MP) to ( 9, 5 )
Move ended for Bubblemachine
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
Normal move selected.
108 moved (MP) to ( 19, 8 )
108 moved (MP) to ( 18, 7 )
108 moved (MP) to ( 17, 6 )
108 moved (MP) to ( 16, 5 )
108 moved (MP) to ( 15, 5 )
108 moved (MP) to ( 14, 4 )
Move ended for TaeraTak
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 14, 10 )
106 moved (MP) to ( 13, 10 )
106 moved (MP) to ( 12, 10 )
106 moved (MP) to ( 11, 10 )
106 moved (MP) to ( 10, 10 )
106 moved (MP) to ( 9, 10 )
Move ended for Trepanator

Horny Babes: All players have moved.

Horny Babes turn ended.
[Game Saved]
3: tackle zone state changed to true
3: status changed from 2 to 1.
Yog-Sothoth rolls over.

Old Ones start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Mordiggian
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Cthulhu
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
Move ended for Shub-Niggurath
Select an action for Azathoth
1: Select an action for Azathoth
Select an action for Copperhead
12: Select an action for Copperhead
Select an action for Python
8: Select an action for Python
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 7, 6 )
STUNTY skill used.
DODGE BEFORE RE_ROLL: Python knocked over trying to dodge.
TARGET: 3 --- ROLL: 2 + 0 = 2
Reroll using DODGE.
DODGE FINAL RESULT: Python
TARGET: 3 --- ROLL: 5 + 0 = 5
Python slips past his opponent(s) unhindered.
8 moved (MP) to ( 7, 5 )
8 moved (MP) to ( 7, 4 )
8 moved (MP) to ( 7, 3 )
8 moved (MP) to ( 8, 2 )
8 moved (MP) to ( 9, 3 )
Move ended for Python
[Game Saved]
Select an action for Copperhead
12: Select an action for Copperhead
Select an action for Azathoth
1: Select an action for Azathoth

Turn time limit reached.

Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 7, 6 )
STUNTY skill used.
DODGE FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 6 + 0 = 6
Copperhead slips past his opponent(s) unhindered.
12 moved (MP) to ( 6, 5 )
12 moved (MP) to ( 7, 4 )
12 moved (MP) to ( 8, 3 )
103 blocked.

Old Ones , Choose a block die.
PUSHBACK
Player pushed to (10, 5)
103 moved (MP) to ( 10, 5 )
12 moved (MP) to ( 9, 2 )
Move ended for Copperhead
[Game Saved]
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 7, 5 )
STUNTY skill used.
DODGE FINAL RESULT: Diamondback
TARGET: 3 --- ROLL: 4 + 0 = 4
Diamondback slips past his opponent(s) unhindered.
Move ended for Diamondback
[Game Saved]
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 7, 10 )
STUNTY skill used.
DODGE FINAL RESULT: Asp
TARGET: 3 --- ROLL: 3 + 0 = 3
Asp slips past his opponent(s) unhindered.
11 moved (MP) to ( 6, 9 )
11 moved (MP) to ( 6, 8 )
Move ended for Asp
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(6) BONE HEAD roll passed.
1: tackle zone state changed to true
Block selected.
101 blocked.

Old Ones , Choose a block die.
POW
Move ended for Azathoth

Old Ones: All players have moved.
Poison Ivy is knocked over.
Player pushed to (16, 8)
101 moved (MP) to ( 16, 8 )
MIGHTY BLOW used on armor roll.
(6, 1) + 1, (0, 0) + 0, 0: Poison Ivy has been knocked prone.
101: status changed from 0 to 1.
1 moved (MP) to ( 15, 7 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 2
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Poison Ivy
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 5
(5) WILD ANIMAL roll passed.
2 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (17, 6)
2 moved (MP) to ( 12, 6 )
110 moved (MP) to ( 13, 6 )
2 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK
POW
Move ended for Kalima the Destructor
Shub-Niggurath is knocked over.
Player pushed to (18, 6)
2 moved (MP) to ( 11, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 5
MIGHTY BLOW used on armor roll.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
(4, 5) + 1, (5, 2) + 0, 0: Shub-Niggurath has been stunned.
2: status changed from 0 to 2.
110 moved (MP) to ( 12, 6 )
[Game Saved]
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for UNHOLY TERROR
STAND FIRM skill used.
[Game Saved]
104: Select an action for Racy Bitz
Select an action for Racy Bitz
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 16, 4 )
105 moved (MP) to ( 15, 3 )
105 moved (MP) to ( 14, 3 )
105 moved (MP) to ( 13, 3 )
105 moved (MP) to ( 12, 4 )
105 moved (MP) to ( 11, 5 )
105 moved (MP) to ( 10, 6 )
Pass selected.
SHORT PASS
Verified Opponent Roll = 2
PASS BEFORE RE_ROLL: Meatpuppet miss threw the ball! 
TARGET: 4 --- ROLL: 2 + 0 = 2
Team re-roll used.
Verified Opponent Roll = 1
PASS FINAL RESULT: Meatpuppet 
TARGET: 4 --- ROLL: 1
Verified Opponent Roll = 1
Player fumbled direction: 1
Ball moved to ( 18, 5 )
Move ended for Meatpuppet

Horny Babes turn ended.
[Game Saved]
2: tackle zone state changed to true
2: status changed from 2 to 1.
Shub-Niggurath rolls over.

Old Ones start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Python
8: Select an action for Python
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 10, 3 )
8 moved (MP) to ( 11, 3 )
8 moved (MP) to ( 12, 4 )
Move ended for Python
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
Select an action for Azathoth
1: Select an action for Azathoth
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Yog-Sothoth
Select an action for Azathoth
1: Select an action for Azathoth
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
POW
Move ended for Cthulhu
Racy Bitz is knocked over.
Player pushed to (15, 9)
104 moved (MP) to ( 15, 9 )
MIGHTY BLOW used on injury roll.
(5, 5) + 0, (5, 3) + 1, 0: Racy Bitz has been knocked out.
104: status changed from 0 to 7.
104 moved to dugout ( 29, 8 )
5 moved (MP) to ( 14, 8 )
[Game Saved]
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
111 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Mordiggian
Player pushed to (15, 10)
111 moved (MP) to ( 15, 10 )
7 moved (MP) to ( 14, 9 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth

Turn time limit reached.

Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 6, 7 )
11 moved (MP) to ( 6, 6 )
11 moved (MP) to ( 6, 5 )
11 moved (MP) to ( 7, 4 )
11 moved (MP) to ( 8, 3 )
11 moved (MP) to ( 9, 3 )
11 moved (MP) to ( 10, 3 )
11 moved (MP) to ( 11, 4 )
Move ended for Asp
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 8, 5 )
Move ended for Diamondback
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 10, 3 )
12 moved (MP) to ( 10, 4 )
103 blocked.

Old Ones , Choose a block die.
POW
Mistress of Ouchies is knocked over.
Player pushed to (9, 6)
103 moved (MP) to ( 9, 6 )
(5, 6) + 0, (2, 1) + 0, 0: Mistress of Ouchies has been stunned.
103: status changed from 0 to 2.
12 moved (MP) to ( 11, 5 )
STUNTY skill used.
DODGE FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 5 + 0 = 5
Copperhead slips past his opponent(s) unhindered.
GET BALL FINAL RESULT: Copperhead
TARGET: 5 --- ROLL: 6 + 0 = 6
12 moved (MP) to ( 10, 4 )
STUNTY skill used.
DODGE BEFORE RE_ROLL: Copperhead knocked over trying to dodge.
TARGET: 3 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
DODGE FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 5 + 0 = 5
Copperhead slips past his opponent(s) unhindered.
12 moved (MP) to ( 11, 3 )
STUNTY skill used.
DODGE FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 6 + 0 = 6
Copperhead slips past his opponent(s) unhindered.
12 moved (MP) to ( 11, 2 )
12 moved (MP) to ( 12, 1 )
Move ended for Copperhead
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(3) BONE HEAD roll passed.
1: tackle zone state changed to true
Block selected.
102 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Azathoth

Old Ones: All players have moved.
Player pushed to (13, 6)
102 moved (MP) to ( 13, 6 )
1 moved (MP) to ( 14, 6 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 3
[Game Saved]
103: tackle zone state changed to true
103: status changed from 2 to 1.
Mistress of Ouchies rolls over.
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 3
(3) WILD ANIMAL roll passed.
3 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW/SKULL
POW/SKULL
Move ended for Kalima the Destructor
Yog-Sothoth is knocked over.
Verified Opponent Roll = 1
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
(1, 1) + 1, (0, 0) + 0, 0: Yog-Sothoth has been knocked prone.
3: status changed from 0 to 1.
Kalima the Destructor is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 1
Verified Opponent Roll = 6
MIGHTY BLOW used on injury roll.
Verified Opponent Roll = 3
(3) Kalima the Destructor's thick skull does not save 'em
(5, 4) + 0, (1, 6) + 1, 0: Kalima the Destructor has been knocked out.
110: status changed from 0 to 7.
110 moved (SP) to ( 29, 9 )

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 13, 1 )
12 moved (MP) to ( 14, 1 )
12 moved (MP) to ( 15, 1 )
12 moved (MP) to ( 16, 1 )
12 moved (MP) to ( 17, 1 )
12 moved (MP) to ( 18, 1 )
12 moved (MP) to ( 19, 1 )
12 moved (MP) to ( 20, 1 )
Move ended for Copperhead
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
Move ended for Shub-Niggurath
Select an action for Azathoth
1: Select an action for Azathoth
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
3: status changed from 6 to 4.
Blitz selected.
108 blocked.

Old Ones , Choose a block die.
PUSHBACK
Player pushed to (15, 4)
108 moved (MP) to ( 15, 4 )
3 moved (MP) to ( 14, 4 )
Move ended for Yog-Sothoth
[Game Saved]
Select an action for Python
8: Select an action for Python
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 13, 3 )
8 moved (MP) to ( 14, 2 )
8 moved (MP) to ( 15, 2 )
8 moved (MP) to ( 16, 2 )
8 moved (MP) to ( 17, 2 )
8 moved (MP) to ( 18, 2 )
8 moved (MP) to ( 19, 2 )
8 moved (MP) to ( 20, 2 )
(1) Python trips and falls trying to go for it!
Team re-roll used.
(1) Python trips and falls trying to go for it!
Move ended for Python
8 moved (MP) to ( 21, 2 )
(5, 6) + 0, (1, 4) + 1, 0: Python has been stunned.
8: status changed from 0 to 2.

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 4
[Game Saved]
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
Blitz selected.
108 moved (MP) to ( 16, 3 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: TaeraTak
TARGET: 3 --- ROLL: 6 + 0 = 6
TaeraTak slips past his opponent(s) unhindered.
108 moved (MP) to ( 17, 3 )
108 moved (MP) to ( 18, 2 )
108 moved (MP) to ( 19, 2 )
12 blocked.
HORNS used.
Verified Opponent Roll = SKULL
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW

2 db Block re-rolled.
POW
Copperhead is knocked over.
Player pushed to (9, 0)
12 moved (MP) to ( 20, 0 )
Verified Opponent Roll = 3
Verified Opponent Roll = 2
(3, 2) + 0, (0, 0) + 0, 0: Copperhead has been knocked prone.
12: status changed from 3 to 1.
108 moved (MP) to ( 20, 1 )
Verified Opponent Roll = 1
Verified Opponent Roll = 2
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Ball throw-in: 2, 10 (9, 0)
Verified Opponent Roll = 3
Verified Opponent Roll = 3
Verified Opponent Roll = 4
Ball throw-in: 3, 7 (2, 7)
Ball moved to ( 8, 7 )
Verified Opponent Roll = 1
Scatter roll: 1
Ball moved to ( 7, 6 )
108 moved (MP) to ( 20, 2 )
Move ended for TaeraTak
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 10, 10 )
106 moved (MP) to ( 11, 10 )
106 moved (MP) to ( 12, 10 )
106 moved (MP) to ( 13, 10 )
Move ended for Trepanator
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Move ended for Bloody Bombshell
Mordiggian is knocked over.
Player pushed to (16, 8)
7 moved (MP) to ( 13, 8 )
Verified Opponent Roll = 1
Verified Opponent Roll = 5
(1, 5) + 0, (0, 0) + 0, 0: Mordiggian has been knocked prone.
7: status changed from 0 to 1.
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Normal move selected.
101 moved (MP) to ( 17, 8 )
101 moved (MP) to ( 18, 7 )
101 moved (MP) to ( 19, 7 )
101 moved (MP) to ( 20, 6 )
101 moved (MP) to ( 21, 6 )
101 moved (MP) to ( 22, 6 )
Verified Opponent Roll = 6
GET BALL FINAL RESULT: Poison Ivy
TARGET: 3 --- ROLL: 6 + 0 = 6
Pass selected.
LONG PASS
Verified Opponent Roll = 5
PASS FINAL RESULT: Poison Ivy 
TARGET: 4 --- ROLL: 5 + -1Lp = 4
Move ended for Poison Ivy
Ball moved to ( 14, 10 )
Verified Opponent Roll = 4
GET BALL FINAL RESULT: Bloody Bombshell
TARGET: 3 --- ROLL: 4 + 0 = 4
[Game Saved]
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
Move ended for Mistress of Ouchies
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
10 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Bubblemachine
Player pushed to (22, 4)
10 moved (MP) to ( 7, 4 )
113 moved (MP) to ( 8, 5 )
[Game Saved]
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 9, 8 )
107 moved (MP) to ( 10, 8 )
107 moved (MP) to ( 11, 8 )
107 moved (MP) to ( 12, 8 )
107 moved (MP) to ( 13, 7 )
Move ended for GinsuFest
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = SKULL

Choose a block die.

SKULL
Move ended for Meatpuppet
Meatpuppet is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
MIGHTY BLOW used on armor roll.
(5, 2) + 1, (0, 0) + 0, 0: Meatpuppet has been knocked prone.
105: status changed from 0 to 1.

Horny Babes turn ended.
[Game Saved]
8: tackle zone state changed to true
8: status changed from 2 to 1.
Python rolls over.

Old Ones start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Azathoth
1: Select an action for Azathoth
(3) BONE HEAD roll passed.
1: tackle zone state changed to true
Block selected.
107 blocked.

Old Ones , Choose a block die.
POW
Move ended for Azathoth
GinsuFest is knocked over.
Player pushed to (12, 7)
107 moved (MP) to ( 12, 7 )
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: GinsuFest has been knocked prone.
107: status changed from 0 to 1.
1 moved (MP) to ( 13, 7 )
[Game Saved]
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 5 )
3 moved (MP) to ( 16, 6 )
3 moved (MP) to ( 17, 7 )
3 moved (MP) to ( 17, 8 )
3 moved (MP) to ( 17, 9 )
3 moved (MP) to ( 16, 10 )
Move ended for Yog-Sothoth
Select an action for Cthulhu
5: Select an action for Cthulhu
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 11, 7 )
2 moved (MP) to ( 11, 8 )
2 moved (MP) to ( 11, 9 )
2 moved (MP) to ( 11, 10 )
2 moved (MP) to ( 12, 11 )
Move ended for Shub-Niggurath
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
7: status changed from 6 to 4.
Blitz selected.
7 moved (MP) to ( 14, 9 )
111 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Bloody Bombshell is knocked over.
Player pushed to (16, 11)
111 moved (MP) to ( 16, 11 )
MIGHTY BLOW used on injury roll.
(6, 5) + 0, (2, 5) + 1, 0: Bloody Bombshell has been knocked out.
111: status changed from 3 to 7.
111 moved to dugout ( 29, 10 )
7 moved (MP) to ( 15, 10 )
Ball moved to ( 17, 12 )
7 moved (MP) to ( 16, 11 )
Move ended for Mordiggian
[Game Saved]
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 15, 8 )
5 moved (MP) to ( 16, 8 )
5 moved (MP) to ( 17, 9 )
5 moved (MP) to ( 18, 10 )
5 moved (MP) to ( 19, 10 )
Move ended for Cthulhu
Select an action for Asp
11: Select an action for Asp
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 12, 4 )
11 moved (MP) to ( 13, 4 )
11 moved (MP) to ( 14, 5 )
11 moved (MP) to ( 15, 6 )
STUNTY skill used.
DODGE FINAL RESULT: Asp
TARGET: 3 --- ROLL: 6 + 0 = 6
Asp slips past his opponent(s) unhindered.
11 moved (MP) to ( 16, 7 )
11 moved (MP) to ( 17, 8 )
11 moved (MP) to ( 17, 9 )
11 moved (MP) to ( 17, 10 )
(5) Go for it successful.
11 moved (MP) to ( 17, 11 )
(3) Go for it successful.
11 moved (MP) to ( 17, 12 )
GET BALL FINAL RESULT: Asp
TARGET: 3 --- ROLL: 6 + 0 = 6
Move ended for Asp

Turn time limit reached.

[Game Saved]
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
12 moved (MP) to ( 21, 0 )
12 moved (MP) to ( 22, 1 )
12 moved (MP) to ( 23, 2 )
12 moved (MP) to ( 24, 3 )
12 moved (MP) to ( 25, 4 )
Move ended for Copperhead
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 6, 5 )
STUNTY skill used.
DODGE BEFORE RE_ROLL: Diamondback knocked over trying to dodge.
TARGET: 3 --- ROLL: 2 + 0 = 2
Reroll using DODGE.
DODGE FINAL RESULT: Diamondback
TARGET: 3 --- ROLL: 5 + 0 = 5
Diamondback slips past his opponent(s) unhindered.
10 moved (MP) to ( 6, 6 )
10 moved (MP) to ( 7, 7 )
10 moved (MP) to ( 8, 8 )
10 moved (MP) to ( 9, 8 )
10 moved (MP) to ( 10, 8 )
10 moved (MP) to ( 11, 8 )
10 moved (MP) to ( 12, 8 )
Move ended for Diamondback

Old Ones: All players have moved.

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 5
[Game Saved]
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Blitz selected.
106 moved (MP) to ( 14, 11 )
Verified Opponent Roll = 3
DODGE FINAL RESULT: Trepanator
TARGET: 3 --- ROLL: 3 + 0 = 3
Trepanator slips past his opponent(s) unhindered.
106 moved (MP) to ( 14, 12 )
106 moved (MP) to ( 15, 13 )
106 moved (MP) to ( 16, 13 )
11 blocked.
HORNS used.
Verified Opponent Roll = POW
Verified Opponent Roll = POW
POW
SIDE STEP used.

Select a square to SIDE STEP to.
Player pushed to (12, 11)
11 moved (MP) to ( 17, 11 )
Verified Opponent Roll = 5
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 3
(5, 6) + 0, (5, 4) + 1, 3: Asp has been badly hurt!
11: status changed from 3 to 8.
106 moved (MP) to ( 17, 12 )
11 moved (SP) to ( 1, 11 )
Verified Opponent Roll = 2
Ball moved to ( 12, 10 )
Move ended for Trepanator
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Normal move selected.
101 moved (MP) to ( 23, 5 )
101 moved (MP) to ( 24, 5 )
Move ended for Poison Ivy
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
Move ended for GinsuFest
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
105: status changed from 6 to 0.
Normal move selected.
105 moved (MP) to ( 11, 6 )
105 moved (MP) to ( 12, 6 )
Move ended for Meatpuppet
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 10, 6 )
103 moved (MP) to ( 11, 5 )
103 moved (MP) to ( 12, 5 )
103 moved (MP) to ( 13, 5 )
103 moved (MP) to ( 14, 6 )
Move ended for Mistress of Ouchies
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 9, 6 )
113 moved (MP) to ( 10, 7 )
113 moved (MP) to ( 10, 8 )
113 moved (MP) to ( 11, 9 )
Move ended for Bubblemachine
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW
POW
Move ended for UNHOLY TERROR
Azathoth is knocked over.
STAND FIRM skill used.
Verified Opponent Roll = 4
Verified Opponent Roll = 2
(4, 2) + 0, (0, 0) + 0, 0: Azathoth has been knocked prone.
1: status changed from 0 to 1.
[Game Saved]
108: Select an action for TaeraTak
Select an action for TaeraTak

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
106 blocked.

Old Ones , Choose a block die.
PUSHBACK
Move ended for Mordiggian
Player pushed to (18, 13)
106 moved (MP) to ( 18, 13 )
7 moved (MP) to ( 17, 12 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(6) BONE HEAD roll passed.
1: tackle zone state changed to true
1: status changed from 6 to 4.
Normal move selected.
Move ended for Azathoth
[Game Saved]
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 19, 11 )
5 moved (MP) to ( 19, 12 )
Move ended for Cthulhu
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Blitz selected.
3 moved (MP) to ( 17, 11 )
3 moved (MP) to ( 18, 12 )
106 blocked.

Old Ones , Choose a block die.
PUSHBACK
Player pushed to (18, 14)
106 moved (MP) to ( 18, 14 )
3 moved (MP) to ( 18, 11 )
3 moved (MP) to ( 19, 10 )
Move ended for Yog-Sothoth
[Game Saved]
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 13, 9 )
STUNTY skill used.
DODGE BEFORE RE_ROLL: Diamondback knocked over trying to dodge.
TARGET: 3 --- ROLL: 2 + 0 = 2
Reroll using DODGE.
DODGE FINAL RESULT: Diamondback
TARGET: 3 --- ROLL: 1 + 0 = 1
Diamondback is knocked over.
(3, 5) + 0, (4, 3) + 1, 0: Diamondback has been knocked out.
Move ended for Diamondback
10: status changed from 0 to 7.
10 moved to dugout ( 0, 8 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 6
[Game Saved]
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Poison Ivy
Player pushed to (4, 3)
12 moved (MP) to ( 25, 3 )
101 moved (MP) to ( 25, 4 )
[Game Saved]
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 17, 14 )
106 moved (MP) to ( 16, 14 )
106 moved (MP) to ( 15, 13 )
106 moved (MP) to ( 15, 12 )
106 moved (MP) to ( 15, 11 )
106 moved (MP) to ( 16, 10 )
Verified Opponent Roll = 5
(5) Go for it successful.
106 moved (MP) to ( 17, 10 )
Verified Opponent Roll = 1
GET BALL BEFORE RE_ROLL: Trepanator dropped the ball.
TARGET: 3 --- ROLL: 1 + 0 = 1
Team re-roll used.
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Trepanator
TARGET: 3 --- ROLL: 5 + 0 = 5
Pass selected.
SHORT PASS
Verified Opponent Roll = 6
PASS FINAL RESULT: Trepanator 
TARGET: 4 --- ROLL: 6
Move ended for Trepanator
Ball moved to ( 18, 9 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Bubblemachine
TARGET: 3 --- ROLL: 5 + 0 = 5
[Game Saved]
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 10, 8 )
113 moved (MP) to ( 9, 7 )
113 moved (MP) to ( 8, 6 )
113 moved (MP) to ( 7, 5 )
113 moved (MP) to ( 6, 4 )
113 moved (MP) to ( 5, 4 )
Move ended for Bubblemachine
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW
PUSHBACK/POW
Move ended for UNHOLY TERROR
Azathoth is knocked over.
STAND FIRM skill used.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
(5, 2) + 0, (0, 0) + 0, 0: Azathoth has been knocked prone.
1: status changed from 0 to 1.
[Game Saved]
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 11, 5 )
105 moved (MP) to ( 10, 4 )
105 moved (MP) to ( 9, 4 )
105 moved (MP) to ( 8, 4 )
105 moved (MP) to ( 7, 4 )
105 moved (MP) to ( 6, 4 )
105 moved (MP) to ( 5, 3 )
Move ended for Meatpuppet
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 13, 5 )
103 moved (MP) to ( 12, 4 )
103 moved (MP) to ( 11, 4 )
103 moved (MP) to ( 10, 4 )
103 moved (MP) to ( 9, 4 )
103 moved (MP) to ( 8, 4 )
Move ended for Mistress of Ouchies
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 11, 7 )
107 moved (MP) to ( 10, 6 )
107 moved (MP) to ( 9, 5 )
107 moved (MP) to ( 8, 5 )
107 moved (MP) to ( 7, 5 )
107 moved (MP) to ( 6, 5 )
Move ended for GinsuFest

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Azathoth
1: Select an action for Azathoth
(6) BONE HEAD roll passed.
1: tackle zone state changed to true
1: status changed from 6 to 4.
Normal move selected.
Move ended for Azathoth
[Game Saved]
Select an action for Shub-Niggurath
2: Select an action for Shub-Niggurath
2: tackle zone state changed to true
Blitz selected.
2 moved (MP) to ( 11, 10 )
2 moved (MP) to ( 10, 9 )
2 moved (MP) to ( 9, 8 )
2 moved (MP) to ( 8, 7 )
2 moved (MP) to ( 7, 6 )
107 blocked.

Old Ones , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK/POW
GinsuFest is knocked over.
Player pushed to (6, 4)
107 moved (MP) to ( 6, 4 )
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: GinsuFest has been knocked prone.
107: status changed from 0 to 1.
2 moved (MP) to ( 6, 5 )
Move ended for Shub-Niggurath
[Game Saved]
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 19, 9 )
3 moved (MP) to ( 18, 8 )
3 moved (MP) to ( 17, 7 )
3 moved (MP) to ( 16, 7 )
3 moved (MP) to ( 15, 7 )
3 moved (MP) to ( 14, 6 )
Move ended for Yog-Sothoth
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 19, 11 )
5 moved (MP) to ( 19, 10 )
5 moved (MP) to ( 19, 9 )
5 moved (MP) to ( 18, 8 )
5 moved (MP) to ( 17, 8 )
5 moved (MP) to ( 16, 9 )
Move ended for Cthulhu
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 16, 12 )
7 moved (MP) to ( 15, 11 )
7 moved (MP) to ( 14, 10 )
7 moved (MP) to ( 13, 9 )
7 moved (MP) to ( 12, 8 )
7 moved (MP) to ( 12, 7 )
Move ended for Mordiggian
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 24, 2 )
STUNTY skill used.
DODGE FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 3 + 0 = 3
Copperhead slips past his opponent(s) unhindered.
12 moved (MP) to ( 23, 3 )
12 moved (MP) to ( 22, 4 )
12 moved (MP) to ( 21, 4 )
12 moved (MP) to ( 20, 4 )
12 moved (MP) to ( 19, 4 )
12 moved (MP) to ( 18, 4 )
12 moved (MP) to ( 17, 5 )
Move ended for Copperhead
[Game Saved]
Select an action for Python
8: Select an action for Python

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 7
[Game Saved]
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
Move ended for GinsuFest
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 7, 4 )
2 blocked.
HORNS used.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK
POW/SKULL
Shub-Niggurath is knocked over.
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 4
Verified Opponent Roll = 1
(4, 6) + 0, (4, 4) + 0, 0: Shub-Niggurath has been knocked out.
2: status changed from 0 to 7.
2 moved (SP) to ( 0, 9 )
Mistress of Ouchies saved by block skill.
Move ended for Mistress of Ouchies
[Game Saved]
113: Select an action for Bubblemachine
Select an action for Bubblemachine
113: tackle zone state changed to true
Hand off selected.
Ball moved to ( 24, 3 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Meatpuppet
TARGET: 3 --- ROLL: 5 + 0 = 5
Move ended for Bubblemachine
[Game Saved]
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 4, 3 )
105 moved (MP) to ( 3, 3 )
105 moved (MP) to ( 2, 3 )
Meatpuppet scores a touchdown!
*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 1 )
102: status changed from 0 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 2 )
103: status changed from 0 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 3 )
Verified Opponent Roll = 6
(6) Racy Bitz regains consciousness.
104: status changed from 7 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 29, 4 )
105: status changed from 4 to 0.
105 moved (SP) to ( -1, -1 )
105 moved (SP) to ( 29, 5 )
106: status changed from 0 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 29, 6 )
107: status changed from 0 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 7 )
108: status changed from 0 to 0.
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 28, 0 )
109 moved (SP) to ( -1, -1 )
109 moved (SP) to ( 29, 0 )
Verified Opponent Roll = 5
(5) Kalima the Destructor regains consciousness.
110: status changed from 7 to 0.
110 moved (SP) to ( -1, -1 )
110 moved (SP) to ( 28, 1 )
Verified Opponent Roll = 5
(5) Bloody Bombshell regains consciousness.
111: status changed from 7 to 0.
111 moved (SP) to ( -1, -1 )
111 moved (SP) to ( 28, 2 )
113: status changed from 0 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 28, 4 )
1: status changed from 0 to 0.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 0 )
Verified Opponent Roll = 1
(1) Shub-Niggurath stays UNconscious.
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 9 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 1 )
5: status changed from 0 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 0, 2 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 0, 3 )
8: status changed from 1 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 0, 4 )
Verified Opponent Roll = 4
(4) Diamondback regains consciousness.
10: status changed from 7 to 0.
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 5 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 0, 6 )


Opponent Kicking.
Waiting for Horny Babes to set players on field.

101 moved (SP) to ( 15, 7 )
102 moved (SP) to ( 15, 5 )
104 moved (SP) to ( 15, 9 )
105 moved (SP) to ( 20, 5 )
108 moved (SP) to ( 20, 9 )
111 moved (SP) to ( 17, 2 )
107 moved (SP) to ( 17, 12 )
110 moved (SP) to ( 17, 5 )
103 moved (SP) to ( 17, 1 )
106 moved (SP) to ( 17, 13 )
109 moved (SP) to ( 17, 9 )
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 0 )

Old Ones
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

1 moved (SP) to ( 14, 11 )
3 moved (SP) to ( 14, 10 )
5 moved (SP) to ( 14, 9 )
7 moved (SP) to ( 14, 4 )
8 moved (SP) to ( 14, 13 )
10 moved (SP) to ( 7, 4 )
12 moved (SP) to ( 7, 9 )
10 moved (SP) to ( 7, 5 )
*** Setup end ***

Waiting for Horny Babes to kick off.

Ball placed at (20, 2)
Verified Opponent Roll = 4
Verified Opponent Roll = 4
Kickoff Roll (4+4) = Quick Snap


Old Ones quick snap.
You may move as many players as you like 1 square (Use left-click drag).
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Verified Opponent Roll = 6
Verified Opponent Roll = 6
Kick result.  Direction: 6 Distance: 6
12 moved (SP) to ( 8, 9 )
10 moved (SP) to ( 8, 6 )
8 moved (SP) to ( 15, 13 )

Turn time limit reached.

3 moved (SP) to ( 15, 10 )
1 moved (SP) to ( 15, 11 )
7 moved (SP) to ( 13, 5 )
5 moved (SP) to ( 14, 10 )
Ball placed at (20, 2)
Ball placed at (20, 2)
Verified Opponent Roll = 4
Scatter roll: 4
Ball moved to ( 21, 8 )
[Game Saved]

Ball in play.  Old Ones start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Azathoth
1: Select an action for Azathoth
(2) BONE HEAD roll passed.
1: tackle zone state changed to true
Blitz selected.
1 moved (MP) to ( 16, 11 )
107 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
GinsuFest is knocked over.
Player pushed to (18, 13)
107 moved (MP) to ( 18, 13 )
MIGHTY BLOW used on armor roll.
(4, 1) + 1, (0, 0) + 0, 0: GinsuFest has been knocked prone.
107: status changed from 0 to 1.
1 moved (MP) to ( 17, 12 )
Move ended for Azathoth
[Game Saved]
Select an action for Cthulhu
5: Select an action for Cthulhu
5: tackle zone state changed to true
Block selected.
104 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Move ended for Cthulhu
Racy Bitz is knocked over.
Player pushed to (15, 8)
104 moved (MP) to ( 15, 8 )
MIGHTY BLOW used on armor roll.
(5, 4) + 1, (6, 2) + 0, 0: Racy Bitz has been knocked out.
104: status changed from 0 to 7.
104 moved to dugout ( 29, 8 )
[Game Saved]
Select an action for Yog-Sothoth
3: Select an action for Yog-Sothoth
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 16, 11 )
3 moved (MP) to ( 17, 11 )
3 moved (MP) to ( 18, 11 )
3 moved (MP) to ( 19, 11 )
3 moved (MP) to ( 20, 12 )
3 moved (MP) to ( 21, 12 )
(2) Go for it successful.
3 moved (MP) to ( 22, 11 )
Move ended for Yog-Sothoth
[Game Saved]
Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 13, 6 )
7 moved (MP) to ( 13, 7 )
7 moved (MP) to ( 13, 8 )
7 moved (MP) to ( 14, 9 )
7 moved (MP) to ( 15, 10 )
7 moved (MP) to ( 16, 10 )
Move ended for Mordiggian
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 8, 7 )
10 moved (MP) to ( 8, 8 )
GET BALL BEFORE RE_ROLL: Diamondback dropped the ball.
TARGET: 3 --- ROLL: 2 + 0 = 2
Team re-roll used.
GET BALL FINAL RESULT: Diamondback
TARGET: 3 --- ROLL: 6 + 0 = 6
10 moved (MP) to ( 9, 9 )
10 moved (MP) to ( 10, 10 )
10 moved (MP) to ( 11, 11 )
10 moved (MP) to ( 12, 12 )
10 moved (MP) to ( 13, 12 )
10 moved (MP) to ( 14, 12 )
Hand off selected.
Move ended for Diamondback
Ball moved to ( 15, 13 )
GET BALL FINAL RESULT: Python
TARGET: 3 --- ROLL: 2 + 0 = 2
Scatter roll: 7
Ball moved to ( 14, 14 )

Old Ones turn ended.

Waiting for Horny Babes to finish TURN: 8
[Game Saved]
107: Select an action for GinsuFest
Select an action for GinsuFest
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
Move ended for GinsuFest
101: Select an action for Poison Ivy
Select an action for Poison Ivy
101: tackle zone state changed to true
Blitz selected.
101 moved (MP) to ( 16, 8 )
101 moved (MP) to ( 17, 8 )
101 moved (MP) to ( 18, 9 )
101 moved (MP) to ( 18, 10 )
101 moved (MP) to ( 18, 11 )
1 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Azathoth is knocked over.
STAND FIRM skill used.
Verified Opponent Roll = 2
Verified Opponent Roll = 5
MIGHTY BLOW used on armor roll.
(2, 5) + 1, (0, 0) + 0, 0: Azathoth has been knocked prone.
1: status changed from 0 to 1.
Move ended for Poison Ivy
[Game Saved]
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
102: Select an action for UNHOLY TERROR
Select an action for UNHOLY TERROR
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 16, 6 )
102 moved (MP) to ( 16, 7 )
102 moved (MP) to ( 16, 8 )
102 moved (MP) to ( 16, 9 )
Move ended for UNHOLY TERROR
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
108: Select an action for TaeraTak
Select an action for TaeraTak
108: tackle zone state changed to true
Normal move selected.
108 moved (MP) to ( 20, 10 )
108 moved (MP) to ( 20, 11 )
108 moved (MP) to ( 20, 12 )
108 moved (MP) to ( 19, 13 )
Move ended for TaeraTak
105: Select an action for Meatpuppet
Select an action for Meatpuppet
105: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
105 moved (MP) to ( 19, 6 )
105 moved (MP) to ( 19, 7 )
105 moved (MP) to ( 19, 8 )
105 moved (MP) to ( 18, 9 )
105 moved (MP) to ( 17, 10 )
Move ended for Meatpuppet
109: Select an action for Bride of Nuffle
Select an action for Bride of Nuffle
109: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = SKULL
PUSHBACK
Move ended for Bride of Nuffle
Player pushed to (14, 11)
7 moved (MP) to ( 15, 11 )
109 moved (MP) to ( 16, 10 )
[Game Saved]
110: Select an action for Kalima the Destructor
Select an action for Kalima the Destructor
110: tackle zone state changed to true
Verified Opponent Roll = 5
(5) WILD ANIMAL roll passed.
Normal move selected.
110 moved (MP) to ( 16, 6 )
110 moved (MP) to ( 15, 7 )
110 moved (MP) to ( 14, 8 )
110 moved (MP) to ( 13, 9 )
Move ended for Kalima the Destructor
[Game Saved]
111: Select an action for Bloody Bombshell
Select an action for Bloody Bombshell
111: tackle zone state changed to true
Normal move selected.
111 moved (MP) to ( 16, 3 )
111 moved (MP) to ( 15, 4 )
111 moved (MP) to ( 14, 5 )
111 moved (MP) to ( 13, 6 )
111 moved (MP) to ( 12, 6 )
Move ended for Bloody Bombshell
103: Select an action for Mistress of Ouchies
Select an action for Mistress of Ouchies
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 17, 2 )
103 moved (MP) to ( 17, 3 )
103 moved (MP) to ( 17, 4 )
Move ended for Mistress of Ouchies
106: Select an action for Trepanator
Select an action for Trepanator
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 16, 13 )
Move ended for Trepanator

Horny Babes: All players have moved.

Horny Babes turn ended.
[Game Saved]

Old Ones start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Mordiggian
7: Select an action for Mordiggian
7: tackle zone state changed to true
Block selected.
109 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
Move ended for Mordiggian
Bride of Nuffle is knocked over.
Player pushed to (17, 9)
109 moved (MP) to ( 17, 9 )
MIGHTY BLOW used on injury roll.
(6, 6) + 0, (6, 2) + 1, 0: Bride of Nuffle has been knocked out.
109: status changed from 0 to 7.
109 moved to dugout ( 29, 9 )
7 moved (MP) to ( 16, 10 )
[Game Saved]
Select an action for Diamondback
10: Select an action for Diamondback
10: tackle zone state changed to true
Normal move selected.
10 moved (MP) to ( 15, 12 )
Move ended for Diamondback
Select an action for Python
8: Select an action for Python
8: tackle zone state changed to true
Block selected.
106 blocked.

Old Ones , Choose a block die.
POW
Move ended for Python
Trepanator is knocked over.
Player pushed to (17, 13)
106 moved (MP) to ( 17, 13 )
(6, 2) + 0, (0, 0) + 0, 0: Trepanator has been knocked prone.
106: status changed from 0 to 1.
8 moved (MP) to ( 16, 13 )
[Game Saved]
Select an action for Azathoth
1: Select an action for Azathoth
(6) BONE HEAD roll passed.
1: tackle zone state changed to true
1: status changed from 6 to 4.
Blitz selected.
107 blocked.

Old Ones , Choose a block die.
PUSHBACK/POW
GinsuFest is knocked over.
Player pushed to (19, 14)
107 moved (MP) to ( 19, 14 )
MIGHTY BLOW used on injury roll.
(6, 3) + 0, (6, 6) + 1, 4: GinsuFest has been seriously injured!!
(52) Damaged Back - Niggling Injury
107: status changed from 0 to 9.
1 moved (MP) to ( 18, 13 )

Waiting for opponent to decide to use apothecary.

No apothecary or not used.
107 moved to dugout ( 29, 13 )
Move ended for Azathoth
[Game Saved]
Select an action for Copperhead
12: Select an action for Copperhead
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 9, 10 )
12 moved (MP) to ( 10, 11 )
12 moved (MP) to ( 11, 12 )
12 moved (MP) to ( 12, 13 )
12 moved (MP) to ( 13, 13 )
12 moved (MP) to ( 14, 14 )
GET BALL FINAL RESULT: Copperhead
TARGET: 3 --- ROLL: 3 + 0 = 3
12 moved (MP) to ( 15, 14 )
12 moved (MP) to ( 16, 14 )
Pass selected.

Waiting for opponent to finish PASS BLOCK turn.

[Game Saved]
105: Select an action for Meatpuppet
Select an action for Meatpuppet
Normal move selected.
105 moved (MP) to ( 18, 10 )
Verified Opponent Roll = 1
DODGE FINAL RESULT: Meatpuppet
TARGET: 3 --- ROLL: 1 + 0 = 1
Meatpuppet is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 2
(5, 2) + 0, (0, 0) + 0, 0: Meatpuppet has been knocked prone.
Move ended for Meatpuppet
105: status changed from 0 to 1.
TaeraTak has already moved this turn.
PASS BLOCK turn finished.

Pass selected.

Waiting for opponent to choose intercepting player.

Intercept FINAL RESULT: TaeraTak 
TARGET: 7 --- ROLL: 6 + 0 = 6
TaeraTak intercepts the ball!
Ball moved to ( 19, 13 )
Move ended for Copperhead

Old Ones turn ended.


End of the regulation game time.


*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=18,y=13] : current status = 4
1 : current square = java.awt.Point[x=18,y=13] : current status = 4
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=18,y=13]
1 : current status = 0
1 : current square = java.awt.Point[x=18,y=13] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=0]

2 : current square = java.awt.Point[x=0,y=9] : current status = 7
2 : current status = 7
(1) Shub-Niggurath stays UNconscious.
2 : current square = java.awt.Point[x=0,y=9] : current status = 7
2 : rearrange KO player to square java.awt.Point[x=0,y=8]

3 : current square = java.awt.Point[x=22,y=11] : current status = 0
3 : current square = java.awt.Point[x=22,y=11] : current status = 0
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=22,y=11]
3 : current status = 0
3 : current square = java.awt.Point[x=22,y=11] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=1]

4 : current square = java.awt.Point[x=0,y=13] : current status = 9
4 : skipping player in BH, SI, or RIP

5 : current square = java.awt.Point[x=14,y=10] : current status = 0
5 : current square = java.awt.Point[x=14,y=10] : current status = 0
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=14,y=10]
5 : current status = 0
5 : current square = java.awt.Point[x=14,y=10] : current status = 0
5 : move player (HT) to square java.awt.Point[x=0,y=2]

6 : current square = java.awt.Point[x=0,y=12] : current status = 8
6 : skipping player in BH, SI, or RIP

7 : current square = java.awt.Point[x=16,y=10] : current status = 0
7 : current square = java.awt.Point[x=16,y=10] : current status = 0
7: status changed from 0 to 0.
7 : set status normal, current square = java.awt.Point[x=16,y=10]
7 : current status = 0
7 : current square = java.awt.Point[x=16,y=10] : current status = 0
7 : move player (HT) to square java.awt.Point[x=0,y=3]

8 : current square = java.awt.Point[x=16,y=13] : current status = 0
8 : current square = java.awt.Point[x=16,y=13] : current status = 0
8: status changed from 0 to 0.
8 : set status normal, current square = java.awt.Point[x=16,y=13]
8 : current status = 0
8 : current square = java.awt.Point[x=16,y=13] : current status = 0
8 : move player (HT) to square java.awt.Point[x=0,y=4]

9 : current square = java.awt.Point[x=0,y=11] : current status = 8
9 : skipping player in BH, SI, or RIP

10 : current square = java.awt.Point[x=15,y=12] : current status = 0
10 : current square = java.awt.Point[x=15,y=12] : current status = 0
10: status changed from 0 to 0.
10 : set status normal, current square = java.awt.Point[x=15,y=12]
10 : current status = 0
10 : current square = java.awt.Point[x=15,y=12] : current status = 0
10 : move player (HT) to square java.awt.Point[x=0,y=5]

11 : current square = java.awt.Point[x=1,y=11] : current status = 8
11 : skipping player in BH, SI, or RIP

12 : current square = java.awt.Point[x=16,y=14] : current status = 0
12 : current square = java.awt.Point[x=16,y=14] : current status = 0
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=16,y=14]
12 : current status = 0
12 : current square = java.awt.Point[x=16,y=14] : current status = 0
12 : move player (HT) to square java.awt.Point[x=0,y=6]

101 : current square = java.awt.Point[x=18,y=11] : current status = 0
101 : current square = java.awt.Point[x=18,y=11] : current status = 0
101: status changed from 0 to 0.
101 : set status normal, current square = java.awt.Point[x=18,y=11]
101 : current status = 0
101 : current square = java.awt.Point[x=18,y=11] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=1]

102 : current square = java.awt.Point[x=16,y=9] : current status = 0
102 : current square = java.awt.Point[x=16,y=9] : current status = 0
102: status changed from 0 to 0.
102 : set status normal, current square = java.awt.Point[x=16,y=9]
102 : current status = 0
102 : current square = java.awt.Point[x=16,y=9] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=2]

103 : current square = java.awt.Point[x=17,y=4] : current status = 0
103 : current square = java.awt.Point[x=17,y=4] : current status = 0
103: status changed from 0 to 0.
103 : set status normal, current square = java.awt.Point[x=17,y=4]
103 : current status = 0
103 : current square = java.awt.Point[x=17,y=4] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=3]

104 : current square = java.awt.Point[x=29,y=8] : current status = 7
104 : current status = 7
(3) Racy Bitz stays UNconscious.
104 : current square = java.awt.Point[x=29,y=8] : current status = 7
104 : rearrange KO player to square java.awt.Point[x=29,y=8]

105 : current square = java.awt.Point[x=18,y=10] : current status = 1
105 : current square = java.awt.Point[x=18,y=10] : current status = 1
105: status changed from 1 to 0.
105 : set status normal, current square = java.awt.Point[x=18,y=10]
105 : current status = 0
105 : current square = java.awt.Point[x=18,y=10] : current status = 0
105 : move player (HT) to square java.awt.Point[x=29,y=4]

106 : current square = java.awt.Point[x=17,y=13] : current status = 1
106 : current square = java.awt.Point[x=17,y=13] : current status = 1
106: status changed from 1 to 0.
106 : set status normal, current square = java.awt.Point[x=17,y=13]
106 : current status = 0
106 : current square = java.awt.Point[x=17,y=13] : current status = 0
106 : move player (HT) to square java.awt.Point[x=29,y=5]

107 : current square = java.awt.Point[x=29,y=13] : current status = 9
107 : skipping player in BH, SI, or RIP
108 : current square = java.awt.Point[x=19,y=13] : current status = 0
108 : current square = java.awt.Point[x=19,y=13] : current status = 0
108: status changed from 3 to 0.
108 : set status normal, current square = java.awt.Point[x=19,y=13]
108 : current status = 0
108 : current square = java.awt.Point[x=19,y=13] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=6]

109 : current square = java.awt.Point[x=29,y=9] : current status = 7
109 : current status = 7
(1) Bride of Nuffle stays UNconscious.
109 : current square = java.awt.Point[x=29,y=9] : current status = 7
109 : rearrange KO player to square java.awt.Point[x=29,y=9]

110 : current square = java.awt.Point[x=13,y=9] : current status = 0
110 : current square = java.awt.Point[x=13,y=9] : current status = 0
110: status changed from 0 to 0.
110 : set status normal, current square = java.awt.Point[x=13,y=9]
110 : current status = 0
110 : current square = java.awt.Point[x=13,y=9] : current status = 0
110 : move player (HT) to square java.awt.Point[x=29,y=7]

111 : current square = java.awt.Point[x=12,y=6] : current status = 0
111 : current square = java.awt.Point[x=12,y=6] : current status = 0
111: status changed from 0 to 0.
111 : set status normal, current square = java.awt.Point[x=12,y=6]
111 : current status = 0
111 : current square = java.awt.Point[x=12,y=6] : current status = 0
111 : move player (HT) to square java.awt.Point[x=28,y=0]

112 : current square = java.awt.Point[x=28,y=3] : current status = 2
112 : current status = 2

113 : current square = java.awt.Point[x=29,y=0] : current status = 0
113 : current status = 0
113 : current square = java.awt.Point[x=29,y=0] : current status = 0
113 : move player (HT) to square java.awt.Point[x=29,y=0]


********* HALF-TIME RE-ARRANGE DUGOUT END ********


Old Ones Winnings
  Roll: 2 + -1
Horny Babes Winnings
  Roll: 1 + -3
Hastur gets an MVP award.
Poison Ivy gets an MVP award.
***START Fan Factor DEBUG***
 Scores: T1=1  T2=1
 not conceding
 roll=3
 +1 for cas (2)
 +2 from gametype
Old Ones FF
  Roll: 3 + 3
 not conceding
 roll=4
 +1 for cas (4)
 +2 from gametype
Horny Babes FF
  Roll: 4 + 3
***END Fan Factor DEBUG***
D6: 1(108) 2(102) 3(131) 4(147) 5(148) 6(148) Total(784)
D8: 1(7) 2(3) 3(2) 4(2) 5(4) 6(3) 7(3) 8(3) Total(27)

GAME OVER
Final Score:

Old Ones: 1
Horny Babes: 1

WINNINGS

Old Ones: 10000
Horny Babes: 0
