Java JRE 1.4 Beta 7.8 OS = Windows Me Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = true language = en country = Team 1 name: Guitarmageddon Team 1 race: Dark Elf Player 2 name: Jimi Hendrix Player 2: L Dark Elf Lineman 6 3 4 7 [Dodge] Player 3 name: Eddie Van Halen Player 3: L Dark Elf Lineman 6 3 4 7 [Dodge] Player 4 name: Dave Mustaine Player 4: L Dark Elf Lineman 6 3 4 8 [Dodge] Player 5 name: Kerry King Player 5: L Dark Elf Lineman 6 3 4 8 [Dodge] Player 6 name: Jimmy Page Player 6: L Dark Elf Lineman 6 3 5 8 [+ag, Dodge] Player 7 name: Kirk Hammett Player 7: L Dark Elf Lineman 6 3 4 8 [] Player 8 name: Zakk Wylde Player 8: L Dark Elf Lineman 6 3 5 8 [+ag, Dodge] Player 9 name: Jack Black Player 9: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 10 name: Kyle Gass Player 10: L Dark Elf Lineman 6 3 4 8 [] Player 11 name: Tom Morello Player 11: T Dark Elf Thrower 6 3 4 7 [Accurate, Pass, Strong Arm] Player 12 name: Tegan Player 12: W Witch Elf 7 3 4 7 [Block, Dodge, Frenzy, Jump Up] Player 13 name: Sara Player 13: W Witch Elf 7 3 4 7 [Dodge, Frenzy, Jump Up] evilbob.hopto.org/24.203.128.109 Server trying connection... Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=1422] Connected as server to game 'proxyvsproxy'. Waiting for client. Receiving: Lords%20of%20Entropy.html Done receiving file. Team 2 name: Lords of Entropy Team 2 race: Chaos Player 101 name: Rhodo Blastus Player 101: B Chaos Beastman 7 3 3 8 [+ma, Block, Horns] Player 102 name: Toxo Thrixtric Player 102: B Chaos Beastman 6 3 3 8 [Horns] Player 103 name: Tetra Cycline Player 103: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 104 name: Acito Menophen Player 104: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Horns] Player 105 name: Bacilus Globulii Player 105: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 106 name: Vario Vorax Player 106: B Chaos Beastman 6 3 3 7 [Horns] Player 107 name: Iodo Quinol Player 107: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 108 name: Phenolph Thalien Player 108: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns] Player 109 name: Metho Trexate Player 109: B Chaos Beastman 6 3 3 8 [Horns] Player 110 name: Ator Vastatin Player 110: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Horns] Player 111 name: Diplo Calyx Player 111: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 112 name: Grofis the Bludgeoner Player 112: W Chaos Warrior 5 5 3 9 [+st] Player 113 name: Mercy Player 113: W Chaos Warrior 5 4 3 9 [Tentacles] Player 114 name: The Red Scare Player 114: W Chaos Warrior 5 4 3 9 [] Player 115 name: Grim Gunderbald Player 115: W Chaos Warrior 5 4 3 9 [] Player 116 name: Azithro Mycin Player 116: B Chaos Beastman 6 3 3 8 [Horns] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(1+6) Current Weather: Nice Gate: 34000 screaming fans show up for the game. Handicap result 26:ILLEGAL DRUGS. Handicap result 65:IRON MAN. Tom Morello gains IRON MAN. Kyle Gass manages to ignore the niggling pain. Tetra Cycline manages to ignore the niggling pain. Acito Menophen manages to ignore the niggling pain. Phenolph Thalien manages to ignore the niggling pain. Picked HEADS. Coin flip is: HEADS! Guitarmageddon win the toss. Opponent Kicking. Waiting for Lords of Entropy to set players on field. 113 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 4 ) 113 moved (SP) to ( 15, 6 ) 112 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 20, 4 ) 103 moved (SP) to ( 20, 5 ) 104 moved (SP) to ( 20, 6 ) 105 moved (SP) to ( 20, 7 ) 107 moved (SP) to ( 20, 8 ) 108 moved (SP) to ( 20, 9 ) 111 moved (SP) to ( 20, 10 ) 110 moved (SP) to ( 23, 6 ) 103 moved (SP) to ( 29, 3 ) 110 moved (SP) to ( 20, 5 ) 101 moved (SP) to ( 17, 2 ) 110 moved (SP) to ( 18, 4 ) 104 moved (SP) to ( 18, 7 ) 105 moved (SP) to ( 17, 13 ) 111 moved (SP) to ( 18, 10 ) 107 moved (SP) to ( 17, 1 ) 110 moved (SP) to ( 17, 12 ) 108 moved (SP) to ( 18, 4 ) 105 moved (SP) to ( 18, 12 ) 110 moved (SP) to ( 18, 11 ) 101 moved (SP) to ( 18, 3 ) 107 moved (SP) to ( 17, 2 ) 101 moved (SP) to ( 18, 2 ) 107 moved (SP) to ( 18, 3 ) Turn time limit reached. 101 moved (SP) to ( 17, 2 ) 107 moved (SP) to ( 17, 3 ) 108 moved (SP) to ( 17, 4 ) 111 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 17, 11 ) 105 moved (SP) to ( 17, 12 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Guitarmageddon Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved (SP) to ( 14, 9 ) 7 moved (SP) to ( 14, 8 ) 6 moved (SP) to ( 9, 11 ) 8 moved (SP) to ( 9, 10 ) 12 moved (SP) to ( 14, 11 ) 11 moved (SP) to ( 5, 7 ) 2 moved (SP) to ( 9, 8 ) 3 moved (SP) to ( 9, 7 ) 4 moved (SP) to ( 9, 6 ) 5 moved (SP) to ( 10, 5 ) 13 moved (SP) to ( 7, 9 ) 2 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 6 ) 6 moved (SP) to ( 10, 11 ) 3 moved (SP) to ( 14, 13 ) 13 moved (SP) to ( 13, 10 ) 8 moved (SP) to ( 7, 5 ) 11 moved (SP) to ( 5, 8 ) 6 moved (SP) to ( 10, 9 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Ball placed at (19, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (6+2) = Quick Snap Guitarmageddon quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 6 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 6 Distance: 1 8 moved (SP) to ( 8, 5 ) 11 moved (SP) to ( 6, 8 ) 12 moved (SP) to ( 15, 11 ) 13 moved (SP) to ( 14, 11 ) 3 moved (SP) to ( 15, 13 ) 4 moved (SP) to ( 13, 7 ) 5 moved (SP) to ( 13, 5 ) 6 moved (SP) to ( 11, 10 ) Ball placed at (19, 3) Ball placed at (19, 3) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 19, 5 ) [Game Saved] Ball in play. Guitarmageddon start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Sara 13: Select an action for Sara Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. POW/SKULL Move ended for Tegan Grim Gunderbald is knocked over. (4, 5) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. Tegan saved by block skill. [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 9 ) Move ended for Jimi Hendrix Select an action for Jack Black 9: Select an action for Jack Black Select an action for Eddie Van Halen 3: Select an action for Eddie Van Halen 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 14 ) 3 moved (MP) to ( 17, 14 ) 3 moved (MP) to ( 18, 14 ) 3 moved (MP) to ( 19, 13 ) 3 moved (MP) to ( 18, 12 ) Move ended for Eddie Van Halen Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 112 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Jack Black Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 9 ) 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 13, 11 ) 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 11 ) Move ended for Kirk Hammett Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 8 ) 4 moved (MP) to ( 15, 8 ) 4 moved (MP) to ( 16, 9 ) DODGE BEFORE RE_ROLL: Dave Mustaine knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Dave Mustaine TARGET: 3 --- ROLL: 3 + 0 = 3 Dave Mustaine slips past his opponent(s) unhindered. Move ended for Dave Mustaine [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 11 ) 6 moved (MP) to ( 13, 12 ) 6 moved (MP) to ( 14, 13 ) 6 moved (MP) to ( 15, 14 ) 6 moved (MP) to ( 16, 14 ) 6 moved (MP) to ( 17, 13 ) Move ended for Jimmy Page Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 12 ) 13 moved (MP) to ( 16, 12 ) 105 blocked. Guitarmageddon , Choose a block die. POW Bacilus Globulii is knocked over. Player pushed to (18, 11) 105 moved (MP) to ( 18, 11 ) (4, 5) + 0, (1, 1) + 0, 0: Bacilus Globulii has been stunned. 105: status changed from 0 to 2. 13 moved (MP) to ( 17, 12 ) Move ended for Sara [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 9, 5 ) 8 moved (MP) to ( 10, 5 ) GET BALL FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 6 + 0 = 6 8 moved (MP) to ( 9, 6 ) 8 moved (MP) to ( 8, 7 ) 8 moved (MP) to ( 7, 8 ) Hand off selected. Move ended for Zakk Wylde Ball moved to ( 6, 8 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Kerry King 5: Select an action for Kerry King 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 6 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 13, 9 ) 5 moved (MP) to ( 13, 10 ) 5 moved (MP) to ( 13, 11 ) Move ended for Kerry King Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 9 ) 11 moved (MP) to ( 8, 10 ) 11 moved (MP) to ( 9, 11 ) 11 moved (MP) to ( 10, 12 ) 11 moved (MP) to ( 11, 13 ) 11 moved (MP) to ( 12, 13 ) Pass selected. STRONG ARM skill used. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 6 Move ended for Tom Morello Guitarmageddon: All players have moved. Ball moved to ( 17, 13 ) GET BALL BEFORE RE_ROLL: Jimmy Page dropped the ball. TARGET: 1 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 5 + 0 = 5 Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 1 [Game Saved] 105: tackle zone state changed to true 105: status changed from 2 to 1. Bacilus Globulii rolls over. 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 7 ) 113 moved (MP) to ( 15, 8 ) Move ended for Mercy 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 19, 10 ) 112 moved (MP) to ( 19, 11 ) Move ended for Grofis the Bludgeoner 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 20, 9 ) 104 moved (MP) to ( 20, 10 ) 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 20, 12 ) 104 moved (MP) to ( 19, 12 ) Move ended for Acito Menophen 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Ator Vastatin Eddie Van Halen is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 (4, 6) + 0, (4, 6) + 0, 6: Eddie Van Halen has been KILLED!! 3: status changed from 0 to 10. Ator Vastatin saved by block skill. 3 moved (SP) to ( 0, 14 ) [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL Move ended for Diplo Calyx Kirk Hammett is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (3, 4) + 0, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. Diplo Calyx is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 13 ) 11 moved (MP) to ( 14, 13 ) 11 moved (MP) to ( 15, 13 ) 11 moved (MP) to ( 16, 12 ) Move ended for Tom Morello Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Block selected. 110 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (18, 10) 110 moved (MP) to ( 18, 10 ) 13 moved (MP) to ( 17, 11 ) Block selected. 110 blocked. Guitarmageddon , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (18, 9) 110 moved (MP) to ( 18, 9 ) 13 moved (MP) to ( 18, 10 ) Move ended for Sara [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Kirk Hammett Select an action for Kerry King 5: Select an action for Kerry King 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 11 ) Move ended for Kerry King Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. POW Move ended for Jack Black Grim Gunderbald is knocked over. Player pushed to (16, 10) 115 moved (MP) to ( 16, 10 ) (5, 3) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. 9 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 8 ) 8 moved (MP) to ( 9, 8 ) 8 moved (MP) to ( 10, 8 ) 8 moved (MP) to ( 11, 8 ) 8 moved (MP) to ( 12, 8 ) 8 moved (MP) to ( 13, 8 ) Move ended for Zakk Wylde Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 14 ) 12 moved (MP) to ( 18, 14 ) 12 moved (MP) to ( 19, 13 ) 104 blocked. Guitarmageddon , Choose a block die. POW Acito Menophen is knocked over. Player pushed to (20, 11) 104 moved (MP) to ( 20, 11 ) (5, 4) + 0, (2, 1) + 0, 0: Acito Menophen has been stunned. 104: status changed from 0 to 2. 12 moved (MP) to ( 19, 12 ) 12 moved (MP) to ( 20, 13 ) DODGE FINAL RESULT: Tegan TARGET: 2 --- ROLL: 2 + 0 = 2 Tegan slips past his opponent(s) unhindered. Move ended for Tegan [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 18, 14 ) 6 moved (MP) to ( 19, 14 ) 6 moved (MP) to ( 20, 14 ) 6 moved (MP) to ( 21, 14 ) 6 moved (MP) to ( 22, 13 ) 6 moved (MP) to ( 23, 13 ) Move ended for Jimmy Page Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 10 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 6 + 4 ST 2 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Jimi Hendrix [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 8 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 6 + 4 ST 2 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Dave Mustaine Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 2 [Game Saved] 104: tackle zone state changed to true 104: status changed from 2 to 1. Acito Menophen rolls over. 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 4 ) 107 moved (MP) to ( 19, 5 ) 107 moved (MP) to ( 20, 6 ) 107 moved (MP) to ( 21, 7 ) 107 moved (MP) to ( 22, 8 ) 107 moved (MP) to ( 23, 9 ) Move ended for Iodo Quinol 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 19, 4 ) 101 moved (MP) to ( 20, 5 ) 101 moved (MP) to ( 21, 6 ) 101 moved (MP) to ( 22, 7 ) 101 moved (MP) to ( 23, 8 ) 101 moved (MP) to ( 24, 9 ) Move ended for Rhodo Blastus 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 4 ) 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 5 ) 114 moved (MP) to ( 10, 5 ) Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 18, 5 ) 108 moved (MP) to ( 19, 6 ) 108 moved (MP) to ( 19, 7 ) 108 moved (MP) to ( 19, 8 ) 108 moved (MP) to ( 19, 9 ) 13 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Sara is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 4 (5, 1) + 2, (3, 4) + 0, 0: Sara has been stunned. 13: status changed from 0 to 2. Phenolph Thalien saved by block skill. Move ended for Phenolph Thalien [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Diplo Calyx 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Foul selected. 13 blocked. Verified Opponent Roll = 5 Verified Opponent Roll = 3 Bacilus Globulii fouls Sara. (5, 3) +4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, 0: Sara has been stunned. 13: status changed from 2 to 2. Verified Opponent Roll = 4 IGMEOY Roll = 4 Move ended for Bacilus Globulii [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 10 ) 112 moved (MP) to ( 21, 10 ) 112 moved (MP) to ( 22, 11 ) 112 moved (MP) to ( 23, 11 ) 112 moved (MP) to ( 23, 12 ) Move ended for Grofis the Bludgeoner 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Mercy Jimi Hendrix saved by dodge skill. Player pushed to (15, 10) 2 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 15, 9 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 19, 10 ) 110 moved (MP) to ( 20, 10 ) 110 moved (MP) to ( 21, 10 ) 110 moved (MP) to ( 22, 10 ) 110 moved (MP) to ( 23, 11 ) 110 moved (MP) to ( 24, 12 ) Move ended for Ator Vastatin Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 13: tackle zone state changed to true 13: status changed from 2 to 1. Sara rolls over. Guitarmageddon start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 7 ) 8 moved (MP) to ( 15, 7 ) 8 moved (MP) to ( 16, 8 ) Move ended for Zakk Wylde Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 113 blocked. Guitarmageddon , Choose a block die. POW Move ended for Jack Black Mercy is knocked over. Player pushed to (14, 8) 113 moved (MP) to ( 14, 8 ) (3, 1) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 17, 13 ) 11 moved (MP) to ( 18, 14 ) 11 moved (MP) to ( 19, 14 ) 11 moved (MP) to ( 20, 14 ) 11 moved (MP) to ( 21, 13 ) 11 moved (MP) to ( 21, 12 ) (6) Go for it successful. 11 moved (MP) to ( 22, 11 ) Move ended for Tom Morello [Game Saved] Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 21, 14 ) 12 moved (MP) to ( 22, 14 ) 12 moved (MP) to ( 23, 14 ) 12 moved (MP) to ( 24, 14 ) 12 moved (MP) to ( 25, 13 ) 110 blocked. Guitarmageddon , Choose a block die. POW Ator Vastatin is knocked over. Player pushed to (23, 11) 110 moved (MP) to ( 23, 11 ) (1, 5) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. 12 moved (MP) to ( 24, 12 ) Move ended for Tegan [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 9 ) Move ended for Jimi Hendrix Select an action for Kerry King 5: Select an action for Kerry King 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 11 ) Move ended for Kerry King Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Dave Mustaine Player pushed to (17, 11) 115 moved (MP) to ( 17, 11 ) [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 24, 14 ) DODGE BEFORE RE_ROLL: Jimmy Page knocked over trying to dodge. TARGET: 1 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 6 + 0 = 6 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 25, 14 ) 6 moved (MP) to ( 26, 14 ) 6 moved (MP) to ( 27, 13 ) Jimmy Page scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 2 : current square = java.awt.Point[x=15,y=9] : current status = 0 2 : current square = java.awt.Point[x=15,y=9] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=0,y=14] : current status = 10 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=16,y=9] : current status = 0 4 : current square = java.awt.Point[x=16,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=16,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=16,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=2] 5 : current square = java.awt.Point[x=15,y=11] : current status = 0 5 : current square = java.awt.Point[x=15,y=11] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=15,y=11] 5 : current status = 0 5 : current square = java.awt.Point[x=15,y=11] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=3] 6 : current square = java.awt.Point[x=27,y=13] : current status = 0 6 : current square = java.awt.Point[x=27,y=13] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=27,y=13] 6 : current status = 0 6 : current square = java.awt.Point[x=27,y=13] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] 7 : current square = java.awt.Point[x=16,y=11] : current status = 4 7 : current square = java.awt.Point[x=16,y=11] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=11] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=11] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=16,y=8] : current status = 0 8 : current square = java.awt.Point[x=16,y=8] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=16,y=8] 8 : current status = 0 8 : current square = java.awt.Point[x=16,y=8] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] 9 : current square = java.awt.Point[x=15,y=10] : current status = 0 9 : current square = java.awt.Point[x=15,y=10] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=15,y=10] 9 : current status = 0 9 : current square = java.awt.Point[x=15,y=10] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=0] 11 : current square = java.awt.Point[x=22,y=11] : current status = 0 11 : current square = java.awt.Point[x=22,y=11] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=22,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=22,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=24,y=12] : current status = 0 12 : current square = java.awt.Point[x=24,y=12] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=24,y=12] 12 : current status = 0 12 : current square = java.awt.Point[x=24,y=12] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=18,y=10] : current status = 1 13 : current square = java.awt.Point[x=18,y=10] : current status = 1 13: status changed from 1 to 0. 13 : set status normal, current square = java.awt.Point[x=18,y=10] 13 : current status = 0 13 : current square = java.awt.Point[x=18,y=10] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=2] 101 : current square = java.awt.Point[x=24,y=9] : current status = 0 101 : current square = java.awt.Point[x=24,y=9] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=24,y=9] 101 : current status = 0 101 : current square = java.awt.Point[x=24,y=9] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=5] 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : current status = 0 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=29,y=1] : current status = 0 103 : current status = 0 103 : current square = java.awt.Point[x=29,y=1] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=20,y=11] : current status = 1 104 : current square = java.awt.Point[x=20,y=11] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=20,y=11] 104 : current status = 0 104 : current square = java.awt.Point[x=20,y=11] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=6] 105 : current square = java.awt.Point[x=18,y=11] : current status = 0 105 : current square = java.awt.Point[x=18,y=11] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=11] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=11] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=7] 106 : current square = java.awt.Point[x=29,y=2] : current status = 0 106 : current status = 0 106 : current square = java.awt.Point[x=29,y=2] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=2] 107 : current square = java.awt.Point[x=23,y=9] : current status = 0 107 : current square = java.awt.Point[x=23,y=9] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=23,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=23,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=0] 108 : current square = java.awt.Point[x=19,y=9] : current status = 0 108 : current square = java.awt.Point[x=19,y=9] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=19,y=9] 108 : current status = 0 108 : current square = java.awt.Point[x=19,y=9] : current status = 0 108 : move player (HT) to square java.awt.Point[x=28,y=1] 109 : current square = java.awt.Point[x=29,y=3] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=3] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=3] 110 : current square = java.awt.Point[x=23,y=11] : current status = 1 110 : current square = java.awt.Point[x=23,y=11] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=23,y=11] 110 : current status = 0 110 : current square = java.awt.Point[x=23,y=11] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=2] 111 : current square = java.awt.Point[x=17,y=10] : current status = 0 111 : current square = java.awt.Point[x=17,y=10] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=10] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=10] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=23,y=12] : current status = 0 112 : current square = java.awt.Point[x=23,y=12] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=23,y=12] 112 : current status = 0 112 : current square = java.awt.Point[x=23,y=12] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=4] 113 : current square = java.awt.Point[x=14,y=8] : current status = 1 113 : current square = java.awt.Point[x=14,y=8] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=14,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=14,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=5] 114 : current square = java.awt.Point[x=10,y=5] : current status = 0 114 : current square = java.awt.Point[x=10,y=5] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=10,y=5] 114 : current status = 0 114 : current square = java.awt.Point[x=10,y=5] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=6] 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=17,y=11] 115 : current status = 0 115 : current square = java.awt.Point[x=17,y=11] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=7] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Guitarmageddon Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 11 moved (SP) to ( 7, 7 ) 12 moved (SP) to ( 7, 5 ) 13 moved (SP) to ( 7, 9 ) 2 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 9 ) 13 moved (SP) to ( 10, 10 ) 12 moved (SP) to ( 10, 4 ) 9 moved (SP) to ( 11, 13 ) 8 moved (SP) to ( 10, 13 ) 7 moved (SP) to ( 11, 1 ) 6 moved (SP) to ( 10, 1 ) 5 moved (SP) to ( 11, 4 ) 11 moved (SP) to ( 11, 10 ) 13 moved (SP) to ( 7, 10 ) 11 moved (SP) to ( 8, 10 ) 8 moved (SP) to ( 7, 13 ) 9 moved (SP) to ( 8, 13 ) 12 moved (SP) to ( 7, 4 ) 5 moved (SP) to ( 8, 4 ) 6 moved (SP) to ( 7, 1 ) 7 moved (SP) to ( 8, 1 ) 7 moved (SP) to ( 7, 3 ) 12 moved (SP) to ( 7, 5 ) 5 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 7, 9 ) 11 moved (SP) to ( 7, 11 ) 11 moved (SP) to ( 5, 9 ) 9 moved (SP) to ( 7, 11 ) 11 moved (SP) to ( 5, 7 ) 4 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 14, 4 ) Waiting for Lords of Entropy to set players on field. Turn time limit reached. 112 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 15, 11 ) 114 moved (SP) to ( 15, 9 ) 115 moved (SP) to ( 15, 3 ) 111 moved (SP) to ( 15, 4 ) 110 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 20, 8 ) 107 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 19, 5 ) 104 moved (SP) to ( 22, 7 ) 105 moved (SP) to ( 18, 9 ) 101 moved (SP) to ( 15, 12 ) 105 moved (SP) to ( 15, 5 ) 108 moved (SP) to ( 16, 8 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) *** Setup end *** Guitarmageddon Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 6) Kickoff Roll (4+6) = Blitz! Kick result. Direction: 7 Distance: 2 Kicking team gets a free turn because of BLITZ kickoff result! Guitarmageddon start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 4 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 6 + 0 = 6 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 12, 4 ) 2 moved (MP) to ( 11, 4 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 9, 5 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 10 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 3 + 4 ST 3 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Dave Mustaine [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 8 ) DODGE FINAL RESULT: Kyle Gass TARGET: 2 --- ROLL: 2 + 0 = 2 Kyle Gass slips past his opponent(s) unhindered. 10 moved (MP) to ( 12, 9 ) 10 moved (MP) to ( 11, 9 ) 10 moved (MP) to ( 10, 9 ) 10 moved (MP) to ( 9, 9 ) Move ended for Kyle Gass [Game Saved] Select an action for Kerry King 5: Select an action for Kerry King 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 8, 7 ) 5 moved (MP) to ( 9, 7 ) Move ended for Kerry King Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 7 ) 11 moved (MP) to ( 7, 7 ) Move ended for Tom Morello Guitarmageddon turn ended. Ball placed at (-1, -1) Ball moved to ( 19, 8 ) Scatter roll: 4 Ball moved to ( 20, 8 ) Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Iodo Quinol Dave Mustaine is knocked over. Player pushed to (16, 11) 4 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 (4, 6) + 0, (1, 1) + 0, 0: Dave Mustaine has been stunned. 4: status changed from 0 to 2. 107 moved (MP) to ( 14, 10 ) [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 9 ) 114 moved (MP) to ( 13, 10 ) 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 11 ) Move ended for The Red Scare 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 12 ) 113 moved (MP) to ( 13, 12 ) 113 moved (MP) to ( 12, 12 ) 113 moved (MP) to ( 11, 13 ) 113 moved (MP) to ( 10, 13 ) Verified Opponent Roll = 2 (2) Go for it successful. 113 moved (MP) to ( 10, 12 ) Move ended for Mercy [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 7 ) 110 moved (MP) to ( 13, 7 ) 110 moved (MP) to ( 12, 8 ) 110 moved (MP) to ( 11, 9 ) 110 moved (MP) to ( 10, 10 ) Move ended for Ator Vastatin 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 12, 7 ) 112 moved (MP) to ( 11, 8 ) 112 moved (MP) to ( 10, 9 ) Move ended for Grofis the Bludgeoner 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 6 ) 105 moved (MP) to ( 14, 7 ) 105 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 11 ) Move ended for Bacilus Globulii 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 4 ) 115 moved (MP) to ( 13, 5 ) 115 moved (MP) to ( 13, 6 ) 115 moved (MP) to ( 12, 7 ) 115 moved (MP) to ( 12, 8 ) Move ended for Grim Gunderbald 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 15, 7 ) 108 moved (MP) to ( 14, 7 ) 108 moved (MP) to ( 13, 7 ) 108 moved (MP) to ( 12, 7 ) 108 moved (MP) to ( 11, 7 ) 108 moved (MP) to ( 10, 7 ) 5 blocked. Verified Opponent Roll = 4 (4) Go for it successful. HORNS used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Kerry King is knocked over. Player pushed to (21, 6) 5 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (6, 4) + 2, (3, 2) + 0, 0: Kerry King has been stunned. 5: status changed from 0 to 2. Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 11, 8 ) Move ended for Phenolph Thalien [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 5 ) 111 moved (MP) to ( 13, 5 ) 111 moved (MP) to ( 13, 6 ) 111 moved (MP) to ( 12, 6 ) Move ended for Diplo Calyx 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 8 ) 104 moved (MP) to ( 20, 8 ) BIG HAND skill used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 3 + 0 = 3 104 moved (MP) to ( 19, 9 ) 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 10 ) 104 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 104 moved (MP) to ( 15, 10 ) Move ended for Acito Menophen [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) 101 moved (MP) to ( 11, 12 ) Move ended for Rhodo Blastus Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Dave Mustaine rolls over. 5: tackle zone state changed to true 5: status changed from 2 to 1. Kerry King rolls over. Guitarmageddon start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 2 ) 6 moved (MP) to ( 9, 3 ) 6 moved (MP) to ( 10, 4 ) 6 moved (MP) to ( 11, 4 ) 6 moved (MP) to ( 12, 4 ) 6 moved (MP) to ( 13, 5 ) Move ended for Jimmy Page Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 10, 6 ) 12 moved (MP) to ( 11, 6 ) 111 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (13, 6) 111 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 12, 6 ) 111 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Diplo Calyx is knocked over. Player pushed to (14, 5) 111 moved (MP) to ( 14, 5 ) (4, 5) + 0, (1, 5) + 0, 0: Diplo Calyx has been stunned. 111: status changed from 0 to 2. 12 moved (MP) to ( 13, 6 ) 12 moved (MP) to ( 14, 6 ) Move ended for Tegan [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 11, 5 ) 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 14, 7 ) 2 moved (MP) to ( 15, 8 ) (5) Go for it successful. 2 moved (MP) to ( 16, 9 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 8, 4 ) 7 moved (MP) to ( 9, 5 ) 7 moved (MP) to ( 10, 6 ) 7 moved (MP) to ( 11, 6 ) 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 11, 5 ) Move ended for Kirk Hammett Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 6, 10 ) 13 moved (MP) to ( 5, 10 ) Move ended for Sara Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 8 ) 11 moved (MP) to ( 7, 9 ) Move ended for Tom Morello Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 8, 8 ) DODGE FINAL RESULT: Kyle Gass TARGET: 2 --- ROLL: 2 + 0 = 2 Kyle Gass slips past his opponent(s) unhindered. 10 moved (MP) to ( 8, 7 ) Move ended for Kyle Gass Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 111: tackle zone state changed to true 111: status changed from 2 to 1. Diplo Calyx rolls over. 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 12, 10 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 14, 8 ) 105 moved (MP) to ( 15, 7 ) Move ended for Bacilus Globulii 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 12, 9 ) 108 moved (MP) to ( 13, 8 ) 108 moved (MP) to ( 14, 7 ) 12 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Tegan is knocked over. Player pushed to (14, 5) 12 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (6, 4) + 2, (2, 1) + 0, 0: Tegan has been stunned. 12: status changed from 0 to 2. 108 moved (MP) to ( 14, 6 ) Move ended for Phenolph Thalien [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 11 ) 113 moved (MP) to ( 8, 10 ) Move ended for Mercy 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Acito Menophen TARGET: 3 --- ROLL: 6 + 0 = 6 Acito Menophen slips past his opponent(s) unhindered. 104 moved (MP) to ( 13, 10 ) 104 moved (MP) to ( 12, 10 ) 104 moved (MP) to ( 11, 9 ) 104 moved (MP) to ( 10, 8 ) 104 moved (MP) to ( 9, 9 ) Hand off selected. Move ended for Acito Menophen Ball moved to ( 19, 9 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Grofis the Bludgeoner TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 11, 8 ) 115 moved (MP) to ( 10, 8 ) 115 moved (MP) to ( 9, 7 ) Move ended for Grim Gunderbald 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 11, 10 ) 101 moved (MP) to ( 11, 9 ) 101 moved (MP) to ( 11, 8 ) 101 moved (MP) to ( 11, 7 ) 101 moved (MP) to ( 12, 6 ) Move ended for Rhodo Blastus 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 11, 9 ) 110 moved (MP) to ( 11, 8 ) 110 moved (MP) to ( 10, 7 ) 110 moved (MP) to ( 10, 6 ) Move ended for Ator Vastatin 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 8 ) 112 moved (MP) to ( 10, 7 ) Move ended for Grofis the Bludgeoner 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 10, 9 ) 114 moved (MP) to ( 11, 8 ) Move ended for The Red Scare 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 13, 8 ) 107 moved (MP) to ( 12, 7 ) 107 moved (MP) to ( 11, 6 ) Move ended for Iodo Quinol Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 12: tackle zone state changed to true 12: status changed from 2 to 1. Tegan rolls over. Guitarmageddon start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 12, 11 ) 4 moved (MP) to ( 11, 11 ) 4 moved (MP) to ( 10, 11 ) (4) Go for it successful. 4 moved (MP) to ( 9, 11 ) Move ended for Dave Mustaine [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 113 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Jack Black Player pushed to (9, 10) 113 moved (MP) to ( 9, 10 ) [Game Saved] Select an action for Kerry King 5: Select an action for Kerry King 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 8, 5 ) DODGE FINAL RESULT: Kerry King TARGET: 2 --- ROLL: 4 + 0 = 4 Kerry King slips past his opponent(s) unhindered. 5 moved (MP) to ( 9, 5 ) Move ended for Kerry King [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 9 ) 2 moved (MP) to ( 14, 9 ) 2 moved (MP) to ( 13, 8 ) 2 moved (MP) to ( 12, 7 ) Move ended for Jimi Hendrix Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Block selected. 110 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Kirk Hammett Player pushed to (9, 6) 110 moved (MP) to ( 9, 6 ) 7 moved (MP) to ( 10, 6 ) [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Block selected. 110 blocked. Guitarmageddon , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Kyle Gass Ator Vastatin is knocked over. Player pushed to (10, 5) 110 moved (MP) to ( 10, 5 ) (6, 1) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 6, 12 ) 8 moved (MP) to ( 6, 11 ) 8 moved (MP) to ( 7, 10 ) 8 moved (MP) to ( 8, 9 ) Move ended for Zakk Wylde Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 8 ) 11 moved (MP) to ( 7, 7 ) 11 moved (MP) to ( 8, 6 ) Move ended for Tom Morello Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 4 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 4 + 0 = 4 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 11, 4 ) 6 moved (MP) to ( 10, 4 ) 6 moved (MP) to ( 9, 4 ) 6 moved (MP) to ( 8, 5 ) 6 moved (MP) to ( 7, 6 ) Move ended for Jimmy Page [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 6, 9 ) 13 moved (MP) to ( 7, 8 ) 13 moved (MP) to ( 8, 8 ) 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (9, 6) 115 moved (MP) to ( 9, 6 ) 13 moved (MP) to ( 9, 7 ) 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (8, 5) 115 moved (MP) to ( 8, 5 ) 13 moved (MP) to ( 9, 6 ) Finish any started action before you end your turn. Try unselecting the selected player. Move ended for Sara Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 12, 4 ) 111 moved (MP) to ( 11, 5 ) Move ended for Diplo Calyx 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Iodo Quinol Player pushed to (20, 7) 7 moved (MP) to ( 9, 7 ) 107 moved (MP) to ( 10, 6 ) [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Rhodo Blastus Jimi Hendrix is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Jimi Hendrix has been knocked prone. 2: status changed from 0 to 1. Rhodo Blastus saved by block skill. [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW 1 db Block re-rolled. POW Move ended for Acito Menophen Zakk Wylde is knocked over. Player pushed to (22, 10) 8 moved (MP) to ( 7, 10 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (5, 6) + 0, (2, 4) + 0, 0: Zakk Wylde has been stunned. 8: status changed from 0 to 2. 104 moved (MP) to ( 8, 9 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Ator Vastatin 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 13, 7 ) 108 moved (MP) to ( 12, 8 ) 108 moved (MP) to ( 11, 9 ) 108 moved (MP) to ( 10, 8 ) 7 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Kirk Hammett is knocked over. 13 blocked. 115 blocked. Player pushed to (22, 4) 115 moved (MP) to ( 7, 4 ) Player pushed to (21, 5) 13 moved (MP) to ( 8, 5 ) Player pushed to (20, 6) 7 moved (MP) to ( 9, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 CLAW used on armor roll. (2, 3) + 2, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. 108 moved (MP) to ( 9, 7 ) Move ended for Phenolph Thalien [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 8 ) 114 moved (MP) to ( 9, 9 ) 114 moved (MP) to ( 8, 10 ) Move ended for The Red Scare 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Mercy Dave Mustaine saved by dodge skill. Player pushed to (21, 12) 4 moved (MP) to ( 8, 12 ) 113 moved (MP) to ( 9, 11 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 8 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 10, 10 ) 112 moved (MP) to ( 10, 11 ) 112 moved (MP) to ( 9, 10 ) Move ended for Grofis the Bludgeoner 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Foul selected. 105 moved (MP) to ( 14, 8 ) 105 moved (MP) to ( 13, 8 ) 105 moved (MP) to ( 12, 8 ) 105 moved (MP) to ( 11, 9 ) 105 moved (MP) to ( 10, 9 ) Move ended for Bacilus Globulii Lords of Entropy turn ended. [Game Saved] 8: tackle zone state changed to true 8: status changed from 2 to 1. Zakk Wylde rolls over. Guitarmageddon start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 12, 8 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 4 + 0 = 4 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 12, 9 ) 2 moved (MP) to ( 11, 9 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Block selected. 108 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Tom Morello Player pushed to (10, 7) 108 moved (MP) to ( 10, 7 ) 11 moved (MP) to ( 9, 7 ) [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Kirk Hammett Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 7, 12 ) DODGE FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 3 + 0 = 3 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 8, 13 ) 9 moved (MP) to ( 9, 13 ) 9 moved (MP) to ( 10, 13 ) 9 moved (MP) to ( 11, 12 ) 9 moved (MP) to ( 10, 11 ) Move ended for Jack Black [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 7, 7 ) 6 moved (MP) to ( 6, 8 ) 6 moved (MP) to ( 6, 9 ) 6 moved (MP) to ( 6, 10 ) 6 moved (MP) to ( 6, 11 ) 6 moved (MP) to ( 7, 12 ) (3) Go for it successful. 6 moved (MP) to ( 8, 13 ) (1) Jimmy Page trips and falls trying to go for it! Team re-roll used. (1) Jimmy Page trips and falls trying to go for it! Move ended for Jimmy Page 6 moved (MP) to ( 9, 12 ) (2, 3) + 0, (0, 0) + 0, 0: Jimmy Page has been knocked prone. 6: status changed from 0 to 1. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 11, 6 ) 111 moved (MP) to ( 11, 7 ) 111 moved (MP) to ( 10, 8 ) Move ended for Diplo Calyx 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Bacilus Globulii Jimi Hendrix is knocked over. Player pushed to (17, 8) 2 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Jimi Hendrix has been knocked prone. 2: status changed from 0 to 1. 105 moved (MP) to ( 11, 9 ) [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 11, 7 ) 101 moved (MP) to ( 11, 8 ) 101 moved (MP) to ( 10, 9 ) 101 moved (MP) to ( 10, 10 ) 9 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Jack Black saved by dodge skill. Player pushed to (19, 12) 9 moved (MP) to ( 10, 12 ) 101 moved (MP) to ( 10, 11 ) Move ended for Rhodo Blastus [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Phenolph Thalien Tom Morello is knocked over. Player pushed to (21, 6) 11 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 6 IRON MAN forces injury to be stunned. (4, 5) + 2, (3, 6) + 0, 0: Tom Morello has been stunned. 11: status changed from 0 to 2. 108 moved (MP) to ( 9, 7 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 7, 9 ) 104 moved (MP) to ( 6, 8 ) 104 moved (MP) to ( 6, 7 ) 104 moved (MP) to ( 7, 6 ) Move ended for Acito Menophen 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Iodo Quinol Kirk Hammett is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. Iodo Quinol saved by block skill. [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Ator Vastatin Kerry King is knocked over. Player pushed to (21, 4) 5 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (6, 6) + 0, (3, 5) + 0, 0: Kerry King has been knocked out. 5: status changed from 0 to 7. 5 moved (SP) to ( 0, 8 ) 110 moved (MP) to ( 9, 5 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Grim Gunderbald 7 blocked. Player pushed to (19, 7) 7 moved (MP) to ( 10, 7 ) Player pushed to (20, 6) 13 moved (MP) to ( 9, 6 ) 115 moved (MP) to ( 8, 5 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Hand off selected. Move ended for Grofis the Bludgeoner Ball moved to ( 21, 10 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 7, 9 ) 114 moved (MP) to ( 6, 9 ) 114 moved (MP) to ( 5, 9 ) 114 moved (MP) to ( 4, 9 ) 114 moved (MP) to ( 3, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 2, 9 ) The Red Scare scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 3 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 7 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 1 (1) Kerry King stays UNconscious. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 8 ) 6: status changed from 1 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 2 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 3 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 4 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 5 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 6 ) 11: status changed from 2 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) Opponent Kicking. Waiting for Lords of Entropy to set players on field. 112 moved (SP) to ( 15, 7 ) 114 moved (SP) to ( 15, 4 ) 115 moved (SP) to ( 15, 10 ) 113 moved (SP) to ( 17, 7 ) 101 moved (SP) to ( 22, 6 ) 104 moved (SP) to ( 21, 5 ) 105 moved (SP) to ( 21, 7 ) 107 moved (SP) to ( 21, 4 ) 108 moved (SP) to ( 21, 8 ) 110 moved (SP) to ( 21, 9 ) 111 moved (SP) to ( 19, 10 ) 110 moved (SP) to ( 19, 11 ) 105 moved (SP) to ( 17, 12 ) 105 moved (SP) to ( 18, 12 ) 110 moved (SP) to ( 18, 11 ) 111 moved (SP) to ( 18, 10 ) 107 moved (SP) to ( 18, 2 ) 104 moved (SP) to ( 18, 3 ) Turn time limit reached. 101 moved (SP) to ( 18, 4 ) 108 moved (SP) to ( 18, 7 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Guitarmageddon Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved (SP) to ( 14, 11 ) 13 moved (SP) to ( 13, 10 ) 11 moved (SP) to ( 5, 5 ) 10 moved (SP) to ( 14, 9 ) 8 moved (SP) to ( 12, 10 ) 7 moved (SP) to ( 14, 10 ) 6 moved (SP) to ( 11, 10 ) 4 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 10, 8 ) 6 moved (SP) to ( 7, 8 ) 2 moved (SP) to ( 13, 4 ) 12 moved (SP) to ( 12, 8 ) 12 moved (SP) to ( 14, 13 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Ball placed at (18, 2) Verified Opponent Roll = 4 Verified Opponent Roll = 3 Kickoff Roll (4+3) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 4 Weather roll(5+4) Current Weather: Nice Verified Opponent Roll = 4 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 4 Distance: 1 Ball placed at (18, 2) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 19, 1 ) [Game Saved] Ball in play. Guitarmageddon start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. POW/SKULL Move ended for Jack Black Grim Gunderbald is knocked over. (3, 3) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. Jack Black saved by block skill. [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 11 ) 7 moved (MP) to ( 16, 12 ) 7 moved (MP) to ( 17, 11 ) Move ended for Kirk Hammett Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 9 ) 10 moved (MP) to ( 16, 9 ) 10 moved (MP) to ( 17, 10 ) Move ended for Kyle Gass Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 15, 13 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 13 ) 105 blocked. Guitarmageddon , Choose a block die. POW Bacilus Globulii is knocked over. Player pushed to (19, 11) 105 moved (MP) to ( 19, 11 ) (1, 6) + 0, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 105: status changed from 0 to 1. 12 moved (MP) to ( 18, 12 ) Move ended for Tegan [Game Saved] Select an action for Tom Morello 11: Select an action for Tom Morello Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 6, 4 ) 11 moved (MP) to ( 7, 3 ) 11 moved (MP) to ( 8, 2 ) 11 moved (MP) to ( 9, 1 ) 11 moved (MP) to ( 10, 1 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 3 + 0 = 3 11 moved (MP) to ( 9, 2 ) Pass selected. STRONG ARM skill used. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 6 Move ended for Tom Morello Ball moved to ( 7, 8 ) GET BALL FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 9 ) 6 moved (MP) to ( 9, 10 ) 6 moved (MP) to ( 10, 11 ) 6 moved (MP) to ( 11, 11 ) 6 moved (MP) to ( 12, 11 ) Hand off selected. Move ended for Jimmy Page Ball moved to ( 12, 10 ) GET BALL FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 10 ) 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 16, 12 ) 13 moved (MP) to ( 17, 13 ) 13 moved (MP) to ( 18, 13 ) 13 moved (MP) to ( 19, 13 ) 13 moved (MP) to ( 20, 12 ) Move ended for Sara Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 14, 12 ) 8 moved (MP) to ( 15, 13 ) 8 moved (MP) to ( 16, 13 ) 8 moved (MP) to ( 17, 13 ) 8 moved (MP) to ( 18, 13 ) (3) Go for it successful. 8 moved (MP) to ( 19, 13 ) Move ended for Zakk Wylde [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 13, 6 ) 2 moved (MP) to ( 13, 7 ) 2 moved (MP) to ( 14, 8 ) 2 moved (MP) to ( 15, 9 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 3 + 0 = 3 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 16, 9 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 6 ) DODGE BEFORE RE_ROLL: Dave Mustaine knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 2 + 0 = 2 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 13, 5 ) 4 moved (MP) to ( 13, 4 ) 4 moved (MP) to ( 13, 3 ) 4 moved (MP) to ( 14, 2 ) 4 moved (MP) to ( 15, 2 ) Move ended for Dave Mustaine Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 14, 6 ) 114 moved (MP) to ( 13, 7 ) 114 moved (MP) to ( 13, 8 ) 114 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 13, 10 ) Move ended for The Red Scare [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 19, 8 ) 108 moved (MP) to ( 20, 9 ) 108 moved (MP) to ( 21, 10 ) 108 moved (MP) to ( 22, 11 ) 108 moved (MP) to ( 21, 12 ) 13 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Sara is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 6) + 2, (6, 4) + 0, 4: Sara has been seriously injured!! (12) Concussion - Miss next game 13: status changed from 0 to 9. Phenolph Thalien saved by block skill. Verified Opponent Roll = 4 (4) Apothecary SUCCEEDS! 13: status changed from 9 to 1. Move ended for Phenolph Thalien [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 8 ) 113 moved (MP) to ( 19, 9 ) 113 moved (MP) to ( 20, 10 ) 113 moved (MP) to ( 20, 11 ) 113 moved (MP) to ( 19, 12 ) Move ended for Mercy 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 19, 5 ) 101 moved (MP) to ( 20, 6 ) 101 moved (MP) to ( 21, 7 ) 101 moved (MP) to ( 22, 8 ) 101 moved (MP) to ( 22, 9 ) 101 moved (MP) to ( 23, 10 ) 101 moved (MP) to ( 24, 11 ) Move ended for Rhodo Blastus 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 4 ) 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 21, 6 ) 104 moved (MP) to ( 22, 7 ) 104 moved (MP) to ( 22, 8 ) 104 moved (MP) to ( 22, 9 ) Move ended for Acito Menophen 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 7 ) 112 moved (MP) to ( 17, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 9 ) Move ended for Grofis the Bludgeoner 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Bacilus Globulii 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Ator Vastatin Kirk Hammett is knocked over. Player pushed to (13, 10) 7 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Diplo Calyx Kyle Gass is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. Diplo Calyx is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 12 ) DODGE FINAL RESULT: Jack Black TARGET: 2 --- ROLL: 2 + 0 = 2 Jack Black slips past his opponent(s) unhindered. 9 moved (MP) to ( 16, 13 ) 9 moved (MP) to ( 17, 14 ) 9 moved (MP) to ( 18, 14 ) 9 moved (MP) to ( 19, 14 ) 9 moved (MP) to ( 20, 13 ) Move ended for Jack Black [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 12 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 5 + 0 = 5 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 14, 13 ) 6 moved (MP) to ( 15, 14 ) 6 moved (MP) to ( 16, 14 ) 6 moved (MP) to ( 17, 14 ) 6 moved (MP) to ( 18, 13 ) Move ended for Jimmy Page [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true 13: status changed from 6 to 4. Block selected. 113 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (17, 11) Player 110 pushed to (17, 11) 110 moved (MP) to ( 17, 11 ) Player pushed to (18, 11) 113 moved (MP) to ( 18, 11 ) 13 moved (MP) to ( 19, 12 ) Block selected. 113 blocked. Waiting for opponent to choose a block die. POW/SKULL Move ended for Sara Mercy is knocked over. (4, 6) + 0, (2, 4) + 0, 0: Mercy has been stunned. 113: status changed from 0 to 2. Sara is knocked over. (6, 5) + 0, (1, 3) + 0, 0: Sara has been stunned. 13: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 8 [Game Saved] 113: tackle zone state changed to true 113: status changed from 2 to 1. Mercy rolls over. 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 18, 9 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 17, 8 ) Move ended for Diplo Calyx 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 23, 11 ) 101 moved (MP) to ( 22, 11 ) 101 moved (MP) to ( 21, 11 ) 101 moved (MP) to ( 20, 12 ) 8 blocked. HORNS used. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Zakk Wylde is knocked over. Player pushed to (11, 14) 8 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Zakk Wylde has been knocked prone. 8: status changed from 3 to 1. 101 moved (MP) to ( 19, 13 ) Verified Opponent Roll = 7 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Ball throw-in: 2, 2 (11, 14) Ball moved to ( 10, 13 ) Verified Opponent Roll = 5 GET BALL BEFORE RE_ROLL: Rhodo Blastus dropped the ball. TARGET: 7 --- ROLL: 5 + 0 = 5 GET BALL FINAL RESULT: Rhodo Blastus TARGET: 7 --- ROLL: 5 + 0 = 5 Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 9, 12 ) Move ended for Rhodo Blastus [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Phenolph Thalien Player pushed to (10, 14) 9 moved (MP) to ( 19, 14 ) 108 moved (MP) to ( 20, 13 ) [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Bacilus Globulii Tegan saved by block skill. Bacilus Globulii saved by block skill. [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Ator Vastatin Tegan saved by dodge skill. 6 blocked. Player pushed to (12, 14) 6 moved (MP) to ( 17, 14 ) Player pushed to (11, 13) 12 moved (MP) to ( 18, 13 ) 110 moved (MP) to ( 18, 12 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Grofis the Bludgeoner Player pushed to (14, 9) 2 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 16, 9 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Grim Gunderbald Jimi Hendrix saved by dodge skill. Player pushed to (13, 8) 2 moved (MP) to ( 16, 8 ) 115 moved (MP) to ( 15, 9 ) [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 10 ) 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 20, 12 ) BIG HAND skill used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 3 + 0 = 3 104 moved (MP) to ( 20, 11 ) 104 moved (MP) to ( 19, 10 ) 104 moved (MP) to ( 18, 10 ) Pass selected. SHORT PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Acito Menophen TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Acito Menophen Ball moved to ( 16, 10 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: The Red Scare dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 3 GET BALL FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 9, 10 ) 114 moved (MP) to ( 8, 10 ) Move ended for The Red Scare 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 17, 3 ) 107 moved (MP) to ( 16, 4 ) 107 moved (MP) to ( 15, 5 ) 107 moved (MP) to ( 14, 5 ) 107 moved (MP) to ( 13, 6 ) 107 moved (MP) to ( 12, 7 ) Move ended for Iodo Quinol Lords of Entropy: All players have moved. Lords of Entropy turn ended. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 6 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 7 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 2 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 0 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 3 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 2 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 1 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114: status changed from 3 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 7 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 6 (6) Kerry King regains consciousness. 5: status changed from 7 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 2 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 3 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 7 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 2 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) Starting second half. Guitarmageddon Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 10 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 6, 8 ) 8 moved (SP) to ( 5, 7 ) 7 moved (SP) to ( 6, 5 ) 6 moved (SP) to ( 5, 4 ) 5 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 14, 10 ) 2 moved (SP) to ( 7, 5 ) 11 moved (SP) to ( 7, 7 ) 13 moved (SP) to ( 7, 4 ) 6 moved (SP) to ( 7, 1 ) 13 moved (SP) to ( 7, 3 ) 11 moved (SP) to ( 6, 7 ) 11 moved (SP) to ( 9, 7 ) 8 moved (SP) to ( 7, 12 ) 8 moved (SP) to ( 7, 13 ) 9 moved (SP) to ( 7, 9 ) 12 moved (SP) to ( 6, 7 ) 13 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 7, 3 ) 7 moved (SP) to ( 6, 7 ) 13 moved (SP) to ( 7, 11 ) Waiting for Lords of Entropy to set players on field. 112 moved (SP) to ( 17, 7 ) 113 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 6 ) 115 moved (SP) to ( 15, 4 ) Turn time limit reached. 115 moved (SP) to ( 15, 3 ) 112 moved (SP) to ( 15, 11 ) 101 moved (SP) to ( 19, 6 ) 104 moved (SP) to ( 20, 7 ) 105 moved (SP) to ( 19, 8 ) 107 moved (SP) to ( 19, 5 ) 108 moved (SP) to ( 18, 7 ) 110 moved (SP) to ( 19, 9 ) 111 moved (SP) to ( 28, 4 ) Sending Team File... Done Sending File Sending Team File... Done Sending File 103 moved (SP) to ( 18, 10 ) [Game Saved] Sending Team File... Done Sending File 101 moved (SP) to ( 15, 12 ) 103 moved (SP) to ( 15, 4 ) 107 moved (SP) to ( 15, 7 ) 105 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 22, 7 ) 110 moved (SP) to ( 15, 8 ) 108 moved (SP) to ( 16, 5 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) *** Setup end *** Guitarmageddon Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 6) Kickoff Roll (2+3) = Cheering Fans Guitarmageddon: 3 + 3FF + 0CL Lords of Entropy: 4 + 8FF + 0CL Lords of Entropy get an extra re-roll. Kick result. Direction: 1 Distance: 3 Ball placed at (21, 6) Scatter roll: 8 Ball moved to ( 17, 3 ) [Game Saved] Ball in play. Waiting for Lords of Entropy to finish TURN: 1 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tetra Cycline Player pushed to (16, 3) 5 moved (MP) to ( 13, 3 ) 103 moved (MP) to ( 14, 4 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Iodo Quinol Player pushed to (16, 8) 10 moved (MP) to ( 13, 8 ) 107 moved (MP) to ( 14, 7 ) [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bacilus Globulii Player pushed to (16, 9) 4 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 14, 10 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 14, 3 ) 5 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW POW Kerry King is knocked over. Player pushed to (17, 4) 5 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. (4, 2) + 2, (0, 0) + 0, 0: Kerry King has been knocked prone. 5: status changed from 0 to 1. 108 moved (MP) to ( 13, 3 ) 108 moved (MP) to ( 13, 4 ) 108 moved (MP) to ( 13, 5 ) 108 moved (MP) to ( 13, 6 ) Move ended for Phenolph Thalien [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 5 ) 114 moved (MP) to ( 13, 5 ) 114 moved (MP) to ( 12, 5 ) 114 moved (MP) to ( 11, 6 ) Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 3 ) 115 moved (MP) to ( 13, 3 ) 115 moved (MP) to ( 12, 3 ) 115 moved (MP) to ( 11, 4 ) Move ended for Grim Gunderbald 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 11 ) 101 moved (MP) to ( 16, 10 ) 101 moved (MP) to ( 16, 9 ) 101 moved (MP) to ( 16, 8 ) 101 moved (MP) to ( 15, 7 ) 101 moved (MP) to ( 14, 6 ) 101 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 5 (5) Go for it successful. 101 moved (MP) to ( 13, 4 ) Move ended for Rhodo Blastus [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 8 ) Move ended for Mercy 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Foul selected. 110 moved (MP) to ( 15, 7 ) 110 moved (MP) to ( 14, 6 ) 110 moved (MP) to ( 13, 5 ) 5 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 3 Ator Vastatin fouls Kerry King. (3, 3) +3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 DIRTY PLAYER skill used on injury roll. Verified Opponent Roll = 4 (2, 4) + 2, 0: Kerry King has been knocked out. 5: status changed from 1 to 7. 5 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 4 IGMEOY Roll = 4 Move ended for Ator Vastatin [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 10 ) 112 moved (MP) to ( 16, 9 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 15, 7 ) 112 moved (MP) to ( 14, 6 ) Move ended for Grofis the Bludgeoner 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 6 ) 104 moved (MP) to ( 20, 5 ) 104 moved (MP) to ( 19, 4 ) 104 moved (MP) to ( 18, 3 ) 104 moved (MP) to ( 17, 3 ) BIG HAND skill used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 4 + 0 = 4 104 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 15, 5 ) Hand off selected. Move ended for Acito Menophen Lords of Entropy: All players have moved. Ball moved to ( 15, 6 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Grofis the Bludgeoner TARGET: 3 --- ROLL: 5 + 0 = 5 Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 8, 13 ) 8 moved (MP) to ( 9, 13 ) 8 moved (MP) to ( 10, 13 ) 8 moved (MP) to ( 11, 12 ) 8 moved (MP) to ( 12, 11 ) 8 moved (MP) to ( 13, 10 ) Move ended for Zakk Wylde Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 1 ) 6 moved (MP) to ( 9, 1 ) 6 moved (MP) to ( 10, 2 ) 6 moved (MP) to ( 11, 3 ) Move ended for Jimmy Page Select an action for Tegan 12: Select an action for Tegan 12: tackle zone state changed to true Blitz selected. 12 moved (MP) to ( 8, 4 ) 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 10, 4 ) 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (12, 4) 115 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 11, 4 ) 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Player pushed to (13, 3) 115 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 11, 4 ) DODGE FINAL RESULT: Tegan TARGET: 2 --- ROLL: 6 + 0 = 6 Tegan slips past his opponent(s) unhindered. 12 moved (MP) to ( 10, 3 ) Move ended for Tegan [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Block selected. 105 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Move ended for Dave Mustaine Bacilus Globulii is knocked over. Player pushed to (14, 11) 105 moved (MP) to ( 14, 11 ) (4, 6) + 0, (4, 1) + 0, 0: Bacilus Globulii has been stunned. 105: status changed from 0 to 2. 4 moved (MP) to ( 14, 10 ) [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 11 ) 13 moved (MP) to ( 9, 11 ) 13 moved (MP) to ( 10, 10 ) 13 moved (MP) to ( 11, 10 ) 13 moved (MP) to ( 10, 9 ) 13 moved (MP) to ( 9, 8 ) 13 moved (MP) to ( 8, 7 ) Move ended for Sara Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 4 ) 2 moved (MP) to ( 9, 3 ) 2 moved (MP) to ( 10, 2 ) 2 moved (MP) to ( 11, 1 ) Move ended for Jimi Hendrix Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 7, 6 ) 7 moved (MP) to ( 8, 5 ) 7 moved (MP) to ( 9, 5 ) Move ended for Kirk Hammett Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 8, 9 ) 9 moved (MP) to ( 9, 9 ) 9 moved (MP) to ( 10, 9 ) 9 moved (MP) to ( 11, 9 ) Move ended for Jack Black Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 8 ) Move ended for Tom Morello Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 5 + 4 ST 4 + 3 ST TENTACLES roll succeeds. Moving player is trapped. Move ended for Kyle Gass Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 2 [Game Saved] 105: tackle zone state changed to true 105: status changed from 2 to 1. Bacilus Globulii rolls over. 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Iodo Quinol Kyle Gass is knocked over. Player pushed to (17, 8) 10 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 107 moved (MP) to ( 13, 8 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 9 ) Move ended for Mercy 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 7 ) Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 12, 3 ) Move ended for Grim Gunderbald 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 12, 5 ) 108 moved (MP) to ( 11, 4 ) 12 blocked. HORNS used. Verified Opponent Roll = POW POW Tegan is knocked over. Player pushed to (19, 2) 12 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 CLAW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 (6, 2) + 2, (5, 6) + 0, 5: Tegan has been seriously injured!! (25) Gouged Eye - Miss next game 12: status changed from 0 to 9. 108 moved (MP) to ( 10, 3 ) 12 moved (SP) to ( 0, 13 ) Move ended for Phenolph Thalien [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 5 ) 110 moved (MP) to ( 11, 5 ) 110 moved (MP) to ( 10, 4 ) Move ended for Ator Vastatin 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 5 ) 103 moved (MP) to ( 12, 5 ) 103 moved (MP) to ( 11, 5 ) 103 moved (MP) to ( 10, 6 ) Move ended for Tetra Cycline 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 13, 6 ) 112 moved (MP) to ( 12, 6 ) 112 moved (MP) to ( 11, 5 ) Move ended for Grofis the Bludgeoner 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 5 ) 101 moved (MP) to ( 11, 4 ) Move ended for Rhodo Blastus 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 5 ) 104 moved (MP) to ( 13, 5 ) Move ended for Acito Menophen Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 10 ) Move ended for Jack Black Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Block selected. 113 blocked. Guitarmageddon , Choose a block die. POW Move ended for Zakk Wylde Mercy is knocked over. Player pushed to (14, 8) 113 moved (MP) to ( 14, 8 ) (6, 1) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. 8 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 10 ) 4 moved (MP) to ( 12, 11 ) 4 moved (MP) to ( 11, 10 ) 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 11, 8 ) Move ended for Dave Mustaine Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Blitz selected. 114 blocked. Guitarmageddon , Choose a block die. POW The Red Scare is knocked over. Player pushed to (11, 6) 114 moved (MP) to ( 11, 6 ) (2, 5) + 0, (0, 0) + 0, 0: The Red Scare has been knocked prone. 114: status changed from 0 to 1. Move ended for Kyle Gass [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 1 ) 2 moved (MP) to ( 9, 1 ) 2 moved (MP) to ( 8, 2 ) 2 moved (MP) to ( 9, 3 ) Move ended for Jimi Hendrix Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 7 ) Move ended for Tom Morello Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Block selected. 103 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Kirk Hammett Player pushed to (11, 7) 103 moved (MP) to ( 11, 7 ) 7 moved (MP) to ( 10, 6 ) [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 6 ) 13 moved (MP) to ( 8, 5 ) Move ended for Sara Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 2 ) DODGE FINAL RESULT: Jimmy Page TARGET: 2 --- ROLL: 5 + 0 = 5 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 9, 1 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 6 + 0 = 6 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 8, 2 ) 6 moved (MP) to ( 8, 3 ) 6 moved (MP) to ( 8, 4 ) 6 moved (MP) to ( 9, 5 ) Move ended for Jimmy Page Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for The Red Scare 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 14, 10 ) Move ended for Bacilus Globulii 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Iodo Quinol Zakk Wylde saved by dodge skill. Player pushed to (16, 10) 8 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 13, 9 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 14, 7 ) 113 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 4 (4) Go for it successful. 113 moved (MP) to ( 12, 7 ) Move ended for Mercy [Game Saved] 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Tetra Cycline Kirk Hammett is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Kirk Hammett has been knocked prone. 7: status changed from 0 to 1. Tetra Cycline saved by block skill. [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 11, 2 ) 115 moved (MP) to ( 10, 1 ) 115 moved (MP) to ( 9, 1 ) 115 moved (MP) to ( 8, 1 ) 115 moved (MP) to ( 7, 2 ) Move ended for Grim Gunderbald 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 11, 3 ) 101 moved (MP) to ( 11, 2 ) 101 moved (MP) to ( 10, 1 ) 101 moved (MP) to ( 9, 1 ) 101 moved (MP) to ( 8, 2 ) Move ended for Rhodo Blastus 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Ator Vastatin Jimi Hendrix saved by dodge skill. Player pushed to (21, 3) 2 moved (MP) to ( 8, 3 ) [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 9, 4 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL 2 db Block re-rolled. POW/SKULL Sara is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 1 CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Sara has been knocked prone. 13: status changed from 0 to 1. Phenolph Thalien saved by block skill. Move ended for Phenolph Thalien [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 11, 4 ) 112 moved (MP) to ( 11, 3 ) 112 moved (MP) to ( 10, 2 ) 112 moved (MP) to ( 9, 1 ) 112 moved (MP) to ( 8, 1 ) Move ended for Grofis the Bludgeoner 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 4 ) 104 moved (MP) to ( 12, 3 ) 104 moved (MP) to ( 11, 2 ) 104 moved (MP) to ( 10, 2 ) Move ended for Acito Menophen Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 8, 6 ) 11 moved (MP) to ( 7, 5 ) 11 moved (MP) to ( 8, 4 ) Move ended for Tom Morello Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Block selected. 107 blocked. Guitarmageddon , Choose a block die. POW Move ended for Kyle Gass Iodo Quinol is knocked over. Player pushed to (14, 9) 107 moved (MP) to ( 14, 9 ) (5, 3) + 0, (0, 0) + 0, 0: Iodo Quinol has been knocked prone. 107: status changed from 0 to 1. 10 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Block selected. 105 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Zakk Wylde Player pushed to (15, 11) 105 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Sara 13: Select an action for Sara 13: tackle zone state changed to true 13: status changed from 6 to 4. Block selected. 108 blocked. Guitarmageddon , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (9, 3) 108 moved (MP) to ( 9, 3 ) 13 moved (MP) to ( 9, 4 ) Block selected. 108 blocked. Guitarmageddon , Choose a block die. PUSHBACK/POW Move ended for Sara Phenolph Thalien is knocked over. Player pushed to (9, 2) 108 moved (MP) to ( 9, 2 ) (1, 6) + 0, (0, 0) + 0, 0: Phenolph Thalien has been knocked prone. 108: status changed from 0 to 1. 13 moved (MP) to ( 9, 3 ) [Game Saved] Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 10, 9 ) 9 moved (MP) to ( 9, 8 ) 9 moved (MP) to ( 8, 7 ) 9 moved (MP) to ( 7, 6 ) 9 moved (MP) to ( 6, 5 ) Move ended for Jack Black Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 4 ) DODGE FINAL RESULT: Jimi Hendrix TARGET: 2 --- ROLL: 3 + 0 = 3 Jimi Hendrix slips past his opponent(s) unhindered. 2 moved (MP) to ( 6, 4 ) 2 moved (MP) to ( 5, 3 ) 2 moved (MP) to ( 5, 2 ) 2 moved (MP) to ( 5, 1 ) Move ended for Jimi Hendrix [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 5 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 4 + 0 = 4 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 7, 5 ) 6 moved (MP) to ( 6, 4 ) 6 moved (MP) to ( 5, 3 ) Move ended for Jimmy Page [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 9 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 5 + 4 ST 6 + 3 ST TENTACLES roll fails. Moving player may continue. DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 5 + 0 = 5 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 9, 8 ) 4 moved (MP) to ( 8, 7 ) 4 moved (MP) to ( 8, 6 ) 4 moved (MP) to ( 9, 5 ) Move ended for Dave Mustaine [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 9, 6 ) DODGE FINAL RESULT: Kirk Hammett TARGET: 2 --- ROLL: 3 + 0 = 3 Kirk Hammett slips past his opponent(s) unhindered. 7 moved (MP) to ( 8, 5 ) 7 moved (MP) to ( 7, 4 ) (3) Go for it successful. 7 moved (MP) to ( 6, 3 ) (4) Go for it successful. 7 moved (MP) to ( 5, 2 ) DODGE FINAL RESULT: Kirk Hammett TARGET: 2 --- ROLL: 5 + 0 = 5 Kirk Hammett slips past his opponent(s) unhindered. Move ended for Kirk Hammett Guitarmageddon: All players have moved. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Acito Menophen Sara saved by dodge skill. Player pushed to (20, 4) 13 moved (MP) to ( 9, 4 ) 104 moved (MP) to ( 9, 3 ) Acito Menophen has already moved this turn. [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 108: status changed from 6 to 0. Blitz selected. 108 moved (MP) to ( 10, 3 ) 13 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW 2 db Block re-rolled. POW Sara is knocked over. Player pushed to (21, 5) 13 moved (MP) to ( 8, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (3, 6) + 2, (3, 5) + 0, 0: Sara has been knocked out. 13: status changed from 0 to 7. 13 moved (SP) to ( 0, 9 ) 108 moved (MP) to ( 9, 4 ) Move ended for Phenolph Thalien [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 114: Select an action for The Red Scare Select an action for The Red Scare 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Iodo Quinol 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 12 ) 105 moved (MP) to ( 13, 12 ) 105 moved (MP) to ( 12, 12 ) 105 moved (MP) to ( 11, 11 ) 105 moved (MP) to ( 12, 10 ) Move ended for Bacilus Globulii 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 8 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 8, 7 ) 113 moved (MP) to ( 7, 6 ) Move ended for Mercy 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 9, 7 ) 103 moved (MP) to ( 8, 6 ) Move ended for Tetra Cycline 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL SKULL Move ended for Ator Vastatin Ator Vastatin is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Guitarmageddon start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 6 ) DODGE BEFORE RE_ROLL: Dave Mustaine knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Dave Mustaine TARGET: 3 --- ROLL: 1 + 0 = 1 Dave Mustaine is knocked over. (6, 3) + 0, (4, 1) + 0, 0: Dave Mustaine has been stunned. Move ended for Dave Mustaine 4: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 7 ) 114 moved (MP) to ( 11, 8 ) 114 moved (MP) to ( 12, 9 ) Move ended for The Red Scare 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Move ended for Acito Menophen Tom Morello is knocked over. Player pushed to (22, 5) 11 moved (MP) to ( 7, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 IRON MAN forces injury to be stunned. (6, 5) + 0, (2, 6) + 0, 0: Tom Morello has been stunned. 11: status changed from 0 to 2. 104 moved (MP) to ( 8, 4 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 8, 5 ) 108 moved (MP) to ( 7, 4 ) 9 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Jack Black is knocked over. Player pushed to (23, 6) 9 moved (MP) to ( 6, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 1 (6, 5) + 2, (4, 1) + 0, 0: Jack Black has been stunned. 9: status changed from 0 to 2. 108 moved (MP) to ( 6, 5 ) 108 moved (MP) to ( 5, 5 ) 108 moved (MP) to ( 4, 5 ) 108 moved (MP) to ( 3, 5 ) Move ended for Phenolph Thalien [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Bacilus Globulii Zakk Wylde is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Zakk Wylde has been knocked prone. 8: status changed from 0 to 1. Bacilus Globulii saved by block skill. [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Iodo Quinol Kyle Gass is knocked over. Player pushed to (17, 8) 10 moved (MP) to ( 12, 8 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 107 moved (MP) to ( 13, 9 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 9, 5 ) 110 moved (MP) to ( 8, 5 ) 110 moved (MP) to ( 7, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 6, 5 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 5, 5 ) Move ended for Ator Vastatin [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 6, 2 ) Move ended for Grim Gunderbald 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 5 ) 103 moved (MP) to ( 7, 4 ) 103 moved (MP) to ( 6, 3 ) Move ended for Tetra Cycline 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 9, 2 ) 112 moved (MP) to ( 8, 3 ) 112 moved (MP) to ( 7, 4 ) 112 moved (MP) to ( 6, 5 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Grofis the Bludgeoner TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Grofis the Bludgeoner Ball moved to ( 22, 6 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Mercy TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 9, 3 ) 101 moved (MP) to ( 9, 4 ) 101 moved (MP) to ( 9, 5 ) 101 moved (MP) to ( 9, 6 ) 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 11, 7 ) Move ended for Rhodo Blastus 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 6, 7 ) 113 moved (MP) to ( 5, 8 ) 113 moved (MP) to ( 5, 9 ) 113 moved (MP) to ( 4, 10 ) 113 moved (MP) to ( 4, 11 ) Move ended for Mercy Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 4: tackle zone state changed to true 4: status changed from 2 to 1. Dave Mustaine rolls over. 9: tackle zone state changed to true 9: status changed from 2 to 1. Jack Black rolls over. 11: tackle zone state changed to true 11: status changed from 2 to 1. Tom Morello rolls over. Guitarmageddon start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jimmy Page 6: Select an action for Jimmy Page Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Block selected. 103 blocked. Guitarmageddon , Choose a block die. POW Move ended for Kirk Hammett Tetra Cycline is knocked over. Player pushed to (7, 4) 103 moved (MP) to ( 7, 4 ) (2, 3) + 0, (0, 0) + 0, 0: Tetra Cycline has been knocked prone. 103: status changed from 0 to 1. 7 moved (MP) to ( 6, 3 ) [Game Saved] Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Jimi Hendrix Player pushed to (7, 2) 115 moved (MP) to ( 7, 2 ) 2 moved (MP) to ( 6, 2 ) [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 14, 11 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 3 + 0 = 3 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 13, 12 ) 8 moved (MP) to ( 12, 12 ) Move ended for Zakk Wylde [Game Saved] Select an action for Jimmy Page 6: Select an action for Jimmy Page 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 4, 4 ) 6 moved (MP) to ( 4, 5 ) DODGE FINAL RESULT: Jimmy Page TARGET: 3 --- ROLL: 4 + 0 = 4 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 4, 6 ) DODGE FINAL RESULT: Jimmy Page TARGET: 3 --- ROLL: 4 + 0 = 4 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 4, 7 ) DODGE FINAL RESULT: Jimmy Page TARGET: 1 --- ROLL: 6 + 0 = 6 Jimmy Page slips past his opponent(s) unhindered. 6 moved (MP) to ( 4, 8 ) 6 moved (MP) to ( 4, 9 ) (4) Go for it successful. 6 moved (MP) to ( 4, 10 ) 113 blocked. (4) Go for it successful. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (5, 12) 113 moved (MP) to ( 5, 12 ) 6 moved (MP) to ( 4, 11 ) Move ended for Jimmy Page [Game Saved] Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 11, 9 ) DODGE BEFORE RE_ROLL: Kyle Gass knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Kyle Gass TARGET: 4 --- ROLL: 1 + 0 = 1 Kyle Gass is knocked over. (6, 6) + 0, (1, 1) + 0, 0: Kyle Gass has been stunned. Move ended for Kyle Gass Guitarmageddon: All players have moved. 10: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 11, 10 ) 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 9, 10 ) 114 moved (MP) to ( 8, 10 ) 114 moved (MP) to ( 7, 10 ) Move ended for The Red Scare 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Tetra Cycline 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 4, 6 ) 108 moved (MP) to ( 4, 7 ) 108 moved (MP) to ( 5, 8 ) 108 moved (MP) to ( 5, 9 ) 108 moved (MP) to ( 5, 10 ) 6 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW/SKULL Jimmy Page is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (6, 6) + 2, (6, 4) + 0, 2: Jimmy Page has been badly hurt! 6: status changed from 0 to 8. Phenolph Thalien saved by block skill. 6 moved (SP) to ( 0, 11 ) Move ended for Phenolph Thalien [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 5, 6 ) 110 moved (MP) to ( 6, 7 ) Move ended for Ator Vastatin 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 8, 5 ) 104 moved (MP) to ( 8, 6 ) 104 moved (MP) to ( 7, 7 ) 104 moved (MP) to ( 7, 8 ) 104 moved (MP) to ( 6, 9 ) 104 moved (MP) to ( 6, 10 ) Move ended for Acito Menophen 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 12, 9 ) 107 moved (MP) to ( 11, 10 ) 107 moved (MP) to ( 10, 11 ) 107 moved (MP) to ( 10, 12 ) 107 moved (MP) to ( 11, 12 ) Move ended for Iodo Quinol 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 9, 6 ) Move ended for Rhodo Blastus 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 11, 10 ) 105 moved (MP) to ( 10, 10 ) 105 moved (MP) to ( 9, 11 ) 105 moved (MP) to ( 8, 11 ) 105 moved (MP) to ( 7, 11 ) 105 moved (MP) to ( 6, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 105 moved (MP) to ( 5, 11 ) Verified Opponent Roll = 1 (1) Bacilus Globulii trips and falls trying to go for it! Move ended for Bacilus Globulii 105 moved (MP) to ( 4, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Bacilus Globulii has been knocked prone. 105: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] 10: tackle zone state changed to true 10: status changed from 2 to 1. Kyle Gass rolls over. Guitarmageddon start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 11, 13 ) DODGE BEFORE RE_ROLL: Zakk Wylde knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Zakk Wylde TARGET: 2 --- ROLL: 5 + 0 = 5 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 10, 14 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 6 + 0 = 6 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 9, 13 ) 8 moved (MP) to ( 8, 13 ) 8 moved (MP) to ( 7, 13 ) 8 moved (MP) to ( 6, 13 ) 113 blocked. (4) Go for it successful. 2 db Block re-rolled. Team re-roll used. Waiting for opponent to choose a block die. PUSHBACK Player pushed to (5, 11) 113 moved (MP) to ( 5, 11 ) 8 moved (MP) to ( 5, 12 ) Move ended for Zakk Wylde [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 11, 5 ) DODGE BEFORE RE_ROLL: Dave Mustaine knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Dave Mustaine TARGET: 2 --- ROLL: 4 + 0 = 4 Dave Mustaine slips past his opponent(s) unhindered. 4 moved (MP) to ( 10, 4 ) 4 moved (MP) to ( 9, 4 ) (5) Go for it successful. 4 moved (MP) to ( 8, 4 ) Move ended for Dave Mustaine [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Block selected. 103 blocked. Guitarmageddon , Choose a block die. PUSHBACK Move ended for Kirk Hammett Player pushed to (8, 5) 103 moved (MP) to ( 8, 5 ) [Game Saved] Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 7, 4 ) DODGE FINAL RESULT: Tom Morello TARGET: 4 --- ROLL: 1 + 0 = 1 Tom Morello is knocked over. (5, 3) + 0, (4, 1) + 0, 0: Tom Morello has been stunned. Move ended for Tom Morello 11: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 7, 5 ) Move ended for Grofis the Bludgeoner 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Tetra Cycline Dave Mustaine is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Dave Mustaine has been knocked prone. 4: status changed from 0 to 1. Tetra Cycline saved by block skill. [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 6, 11 ) 8 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Zakk Wylde saved by dodge skill. Player pushed to (25, 13) 8 moved (MP) to ( 4, 13 ) 104 moved (MP) to ( 5, 12 ) Move ended for Acito Menophen [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 3, 11 ) 105 moved (MP) to ( 3, 12 ) Move ended for Bacilus Globulii 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 5, 6 ) 110 moved (MP) to ( 4, 5 ) 110 moved (MP) to ( 4, 4 ) 110 moved (MP) to ( 5, 3 ) Move ended for Ator Vastatin 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 113: Select an action for Mercy Select an action for Mercy 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 8, 7 ) 101 moved (MP) to ( 7, 6 ) 101 moved (MP) to ( 6, 5 ) 101 moved (MP) to ( 5, 4 ) Move ended for Rhodo Blastus 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 6, 10 ) Hand off selected. Move ended for Mercy Ball moved to ( 22, 10 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: The Red Scare TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grim Gunderbald Player pushed to (23, 4) 7 moved (MP) to ( 6, 4 ) [Game Saved] 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 6, 9 ) 114 moved (MP) to ( 5, 9 ) 114 moved (MP) to ( 4, 9 ) 114 moved (MP) to ( 3, 9 ) 114 moved (MP) to ( 2, 8 ) The Red Scare scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 5 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 28, 0 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 28, 1 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 28, 2 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 3 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 3 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 5 ) 114: status changed from 4 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 7 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 0 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 3 (3) Kerry King stays UNconscious. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 8 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 2 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 3 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 4 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 5 ) 11: status changed from 2 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 2 (2) Sara stays UNconscious. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 9 ) Opponent Kicking. Waiting for Lords of Entropy to set players on field. 112 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 18, 7 ) 111 moved (SP) to ( 18, 10 ) 101 moved (SP) to ( 18, 3 ) 103 moved (SP) to ( 18, 13 ) 104 moved (SP) to ( 17, 12 ) 103 moved (SP) to ( 17, 13 ) 111 moved (SP) to ( 17, 10 ) Turn time limit reached. 101 moved (SP) to ( 17, 3 ) 105 moved (SP) to ( 17, 1 ) 101 moved (SP) to ( 17, 2 ) 107 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 17, 7 ) 108 moved (SP) to ( 29, 3 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 1 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 3 ) 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 4 ) Guitarmageddon Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 11 moved (SP) to ( 5, 5 ) 10 moved (SP) to ( 14, 9 ) 8 moved (SP) to ( 8, 9 ) 9 moved (SP) to ( 14, 10 ) 4 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 11 ) 7 moved (SP) to ( 14, 12 ) 2 moved (SP) to ( 8, 9 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Ball placed at (18, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (6+2) = Quick Snap Guitarmageddon quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 5 Verified Opponent Roll = 2 KICK skill used. Kick result. Direction: 5 Distance: 1 11 moved (SP) to ( 6, 4 ) 2 moved (SP) to ( 9, 9 ) 8 moved (SP) to ( 15, 10 ) 7 moved (SP) to ( 15, 11 ) 4 moved (SP) to ( 13, 8 ) Ball placed at (18, 3) Ball placed at (18, 3) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 19, 3 ) [Game Saved] Ball in play. Guitarmageddon start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jack Black 9: Select an action for Jack Black 9: tackle zone state changed to true Block selected. 115 blocked. Guitarmageddon , Choose a block die. POW Move ended for Jack Black Grim Gunderbald is knocked over. Player pushed to (15, 8) 115 moved (MP) to ( 15, 8 ) (2, 6) + 0, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. 9 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Kirk Hammett 7: Select an action for Kirk Hammett 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 10 ) Move ended for Kirk Hammett Select an action for Kyle Gass 10: Select an action for Kyle Gass 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 10 ) 10 moved (MP) to ( 14, 11 ) 10 moved (MP) to ( 15, 12 ) 10 moved (MP) to ( 16, 12 ) Move ended for Kyle Gass Select an action for Tom Morello 11: Select an action for Tom Morello 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 7, 3 ) 11 moved (MP) to ( 8, 3 ) 11 moved (MP) to ( 9, 3 ) 11 moved (MP) to ( 10, 3 ) GET BALL FINAL RESULT: Tom Morello TARGET: 2 --- ROLL: 2 + 0 = 2 11 moved (MP) to ( 11, 4 ) 11 moved (MP) to ( 12, 5 ) Pass selected. STRONG ARM skill used. QUICK PASS ACCURATE skill used. PASS FINAL RESULT: Tom Morello TARGET: 3 --- ROLL: 5 + 1Qp + 1Acc = 7 Move ended for Tom Morello Ball moved to ( 15, 10 ) GET BALL FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 16, 9 ) 111 blocked. Guitarmageddon , Choose a block die. POW Diplo Calyx is knocked over. Player pushed to (17, 11) 111 moved (MP) to ( 17, 11 ) (4, 1) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 10 ) 8 moved (MP) to ( 19, 11 ) 8 moved (MP) to ( 20, 12 ) 8 moved (MP) to ( 21, 13 ) (1) Zakk Wylde trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 8 moved (MP) to ( 22, 13 ) (2) Go for it successful. 8 moved (MP) to ( 23, 13 ) Move ended for Zakk Wylde [Game Saved] Select an action for Dave Mustaine 4: Select an action for Dave Mustaine 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 9 ) 4 moved (MP) to ( 15, 10 ) 4 moved (MP) to ( 16, 9 ) 4 moved (MP) to ( 17, 9 ) 4 moved (MP) to ( 18, 8 ) Move ended for Dave Mustaine Select an action for Jimi Hendrix 2: Select an action for Jimi Hendrix 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 10 ) 2 moved (MP) to ( 11, 11 ) 2 moved (MP) to ( 12, 12 ) 2 moved (MP) to ( 13, 13 ) 2 moved (MP) to ( 14, 13 ) 2 moved (MP) to ( 15, 13 ) (1) Jimi Hendrix trips and falls trying to go for it! Move ended for Jimi Hendrix Guitarmageddon: All players have moved. 2 moved (MP) to ( 16, 13 ) (6, 6) + 0, (1, 6) + 0, 0: Jimi Hendrix has been stunned. 2: status changed from 0 to 2. Guitarmageddon turn ended. Waiting for Lords of Entropy to finish TURN: 8 [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Diplo Calyx 114: Select an action for The Red Scare Select an action for The Red Scare 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 8 ) Move ended for The Red Scare 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 103: Select an action for Tetra Cycline Select an action for Tetra Cycline 103: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tetra Cycline Kyle Gass is knocked over. Player pushed to (14, 11) 10 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Kyle Gass has been knocked prone. 10: status changed from 0 to 1. 103 moved (MP) to ( 16, 12 ) [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 19, 6 ) 107 moved (MP) to ( 20, 7 ) 107 moved (MP) to ( 21, 8 ) 107 moved (MP) to ( 22, 9 ) 107 moved (MP) to ( 23, 10 ) Move ended for Iodo Quinol 101: Select an action for Rhodo Blastus Select an action for Rhodo Blastus 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 2 ) 101 moved (MP) to ( 15, 2 ) 101 moved (MP) to ( 14, 2 ) 101 moved (MP) to ( 13, 2 ) 101 moved (MP) to ( 12, 2 ) 101 moved (MP) to ( 11, 2 ) 101 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 8, 2 ) Move ended for Rhodo Blastus [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Mercy Player pushed to (12, 9) 4 moved (MP) to ( 17, 9 ) 113 moved (MP) to ( 18, 8 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 18, 7 ) 110 moved (MP) to ( 19, 8 ) 110 moved (MP) to ( 20, 9 ) 110 moved (MP) to ( 21, 10 ) 110 moved (MP) to ( 22, 11 ) 110 moved (MP) to ( 23, 12 ) 8 blocked. Verified Opponent Roll = 6 (6) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Zakk Wylde saved by dodge skill. Player pushed to (7, 14) 8 moved (MP) to ( 22, 14 ) 110 moved (MP) to ( 23, 13 ) Move ended for Ator Vastatin [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 12 ) 104 moved (MP) to ( 19, 12 ) 104 moved (MP) to ( 20, 12 ) 104 moved (MP) to ( 21, 12 ) 104 moved (MP) to ( 22, 13 ) Move ended for Acito Menophen 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 17, 6 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 112 moved (MP) to ( 18, 10 ) Move ended for Grofis the Bludgeoner [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 18, 2 ) 105 moved (MP) to ( 19, 3 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 21, 5 ) 105 moved (MP) to ( 22, 6 ) 105 moved (MP) to ( 23, 7 ) Move ended for Bacilus Globulii Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 2: tackle zone state changed to true 2: status changed from 2 to 1. Jimi Hendrix rolls over. Guitarmageddon start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Zakk Wylde 8: Select an action for Zakk Wylde 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 23, 14 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 3 --- ROLL: 6 + 0 = 6 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 24, 14 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 2 --- ROLL: 3 + 0 = 3 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 25, 13 ) DODGE FINAL RESULT: Zakk Wylde TARGET: 1 --- ROLL: 2 + 0 = 2 Zakk Wylde slips past his opponent(s) unhindered. 8 moved (MP) to ( 26, 13 ) 8 moved (MP) to ( 27, 13 ) Zakk Wylde scores a touchdown! End of the regulation game time. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 2 : current square = java.awt.Point[x=16,y=13] : current status = 1 2 : current square = java.awt.Point[x=16,y=13] : current status = 1 2: status changed from 1 to 0. 2 : set status normal, current square = java.awt.Point[x=16,y=13] 2 : current status = 0 2 : current square = java.awt.Point[x=16,y=13] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=0] 3 : current square = java.awt.Point[x=0,y=14] : current status = 10 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=17,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=1] 5 : current square = java.awt.Point[x=0,y=8] : current status = 7 5 : current status = 7 (1) Kerry King stays UNconscious. 5 : current square = java.awt.Point[x=0,y=8] : current status = 7 5 : rearrange KO player to square java.awt.Point[x=0,y=8] 6 : current square = java.awt.Point[x=0,y=11] : current status = 8 6 : skipping player in BH, SI, or RIP 7 : current square = java.awt.Point[x=16,y=10] : current status = 0 7 : current square = java.awt.Point[x=16,y=10] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=10] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=2] 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=27,y=13] 8 : current status = 0 8 : current square = java.awt.Point[x=27,y=13] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=3] 9 : current square = java.awt.Point[x=15,y=9] : current status = 0 9 : current square = java.awt.Point[x=15,y=9] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=15,y=9] 9 : current status = 0 9 : current square = java.awt.Point[x=15,y=9] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=4] 10 : current square = java.awt.Point[x=15,y=11] : current status = 1 10 : current square = java.awt.Point[x=15,y=11] : current status = 1 10: status changed from 1 to 0. 10 : set status normal, current square = java.awt.Point[x=15,y=11] 10 : current status = 0 10 : current square = java.awt.Point[x=15,y=11] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=5] 11 : current square = java.awt.Point[x=12,y=5] : current status = 0 11 : current square = java.awt.Point[x=12,y=5] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=12,y=5] 11 : current status = 0 11 : current square = java.awt.Point[x=12,y=5] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=6] 12 : current square = java.awt.Point[x=0,y=13] : current status = 9 12 : skipping player in BH, SI, or RIP 13 : current square = java.awt.Point[x=0,y=9] : current status = 7 13 : current status = 7 (2) Sara stays UNconscious. 13 : current square = java.awt.Point[x=0,y=9] : current status = 7 13 : rearrange KO player to square java.awt.Point[x=0,y=9] 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=8,y=2] 101 : current status = 0 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=5] 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : current status = 0 102 : current square = java.awt.Point[x=29,y=0] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=12] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=12] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=6] 104 : current square = java.awt.Point[x=22,y=13] : current status = 0 104 : current square = java.awt.Point[x=22,y=13] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=22,y=13] 104 : current status = 0 104 : current square = java.awt.Point[x=22,y=13] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=7] 105 : current square = java.awt.Point[x=23,y=7] : current status = 0 105 : current square = java.awt.Point[x=23,y=7] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=23,y=7] 105 : current status = 0 105 : current square = java.awt.Point[x=23,y=7] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=0] 106 : current square = java.awt.Point[x=29,y=1] : current status = 0 106 : current status = 0 106 : current square = java.awt.Point[x=29,y=1] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=1] 107 : current square = java.awt.Point[x=23,y=10] : current status = 0 107 : current square = java.awt.Point[x=23,y=10] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=23,y=10] 107 : current status = 0 107 : current square = java.awt.Point[x=23,y=10] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=1] 108 : current square = java.awt.Point[x=29,y=3] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=3] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=3] 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : current status = 0 109 : current square = java.awt.Point[x=29,y=2] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=2] 110 : current square = java.awt.Point[x=23,y=13] : current status = 0 110 : current square = java.awt.Point[x=23,y=13] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=23,y=13] 110 : current status = 0 110 : current square = java.awt.Point[x=23,y=13] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=2] 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=17,y=11] 111 : current status = 0 111 : current square = java.awt.Point[x=17,y=11] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=3] 112 : current square = java.awt.Point[x=18,y=10] : current status = 0 112 : current square = java.awt.Point[x=18,y=10] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=18,y=10] 112 : current status = 0 112 : current square = java.awt.Point[x=18,y=10] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=4] 113 : current square = java.awt.Point[x=18,y=8] : current status = 0 113 : current square = java.awt.Point[x=18,y=8] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=18,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=18,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=5] 114 : current square = java.awt.Point[x=16,y=8] : current status = 0 114 : current square = java.awt.Point[x=16,y=8] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=16,y=8] 114 : current status = 0 114 : current square = java.awt.Point[x=16,y=8] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=6] 115 : current square = java.awt.Point[x=15,y=8] : current status = 0 115 : current square = java.awt.Point[x=15,y=8] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=8] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=8] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=7] 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=4] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Guitarmageddon Winnings Roll: 2 + -1 Lords of Entropy Winnings Roll: 5 + -2 Tom Morello gets an MVP award. Iodo Quinol gets an MVP award. ***START Fan Factor DEBUG*** Scores: T1=2 T2=2 not conceding roll=5 +1 for TDs Guitarmageddon FF Roll: 5 + 1 not conceding roll=4 +1 for TDs +1 for cas (4) Lords of Entropy FF Roll: 4 + 2 ***END Fan Factor DEBUG*** D6: 1(126) 2(145) 3(142) 4(135) 5(124) 6(138) Total(810) D8: 1(3) 2(4) 3(0) 4(3) 5(2) 6(4) 7(3) 8(1) Total(20) GAME OVER Final Score: Guitarmageddon: 2 Lords of Entropy: 2 WINNINGS Guitarmageddon: 10000 Lords of Entropy: 30000 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2