Java JRE 1.4 Beta 7.5 OS = Windows XP Locale = French (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k1winnings = true bb2k3wildanimal = false bb2k3pilingon = false bb2k3hypnotic = false bb2k3chef = false bb2k3runesmith = false bb2k1igmeoy = true negwin = false bb2k1handicap = true handicapini = false handicap3rd = false sound = true rangeruler = true resizablewindow = false overtime = true gametype = 1 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false useturnlimit = false language = en country = Team 1 name: Bloodpie Bakers Team 1 race: Chaos Dwarf Player 1 name: Red Eye Player 1: Bc Bull Centaur 6 4 2 9 [Block, Piling On, Sprint, Sure Feet, Thick Skull] Player 2 name: Blood Shot Player 2: Bc Bull Centaur 6 4 2 9 [Block, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 3 name: Roller Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] Player 4 name: MeatCleaver Player 4: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Sausage Maker Player 5: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 6 name: Pastry Boy Player 6: H Chaos Hobgoblin 6 4 3 7 [Block, Sure Hands, Tackle] Player 7 name: Dough Man Player 7: H Chaos Hobgoblin 6 3 3 7 [Block] Player 8 name: Tiny Troll Player 8: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 10 name: Surloin the Hobby Player 10: H Chaos Hobgoblin 5 3 3 7 [Sure Feet, Sure Hands] Player 11 name: Cake Player 11: H Chaos Hobgoblin 6 3 3 7 [] Player 12 name: John Dough Player 12: H Chaos Hobgoblin 6 3 3 7 [Sure Hands] Player 13 name: Pork Chop Player 13: H Chaos Hobgoblin 6 3 3 7 [] Player 14 name: T-bone Player 14: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Grind Player 15: Cd Chaos Dwarf 4 3 2 9 [Block, Mighty Blow, Tackle, Thick Skull] Player 16 name: Bones Player 16: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] fumbbl.com/213.113.87.177 Server trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3301] Connected as server to game 'bakvssper'. Waiting for client. Closing local sockets. fumbbl.com/213.113.87.177 Server re-trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3302] Connected as server to game 'bakvssper'. Waiting for client. Closing local sockets. fumbbl.com/213.113.87.177 Server re-trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3305] Connected as server to game 'bakvssper'. Waiting for client. Closing local sockets. fumbbl.com/213.113.87.177 Server re-trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3306] Connected as server to game 'bakvssper'. Waiting for client. Closing local sockets. fumbbl.com/213.113.87.177 Server re-trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3307] Connected as server to game 'bakvssper'. Waiting for client. Closing local sockets. fumbbl.com/213.113.87.177 Server re-trying connection... Socket[addr=fumbbl.com/213.113.87.177,port=8081,localport=3342] Connected as server to game 'bakvssper'. Waiting for client. Receiving: Spermosaurs-Mage.htm Sending Team File... Done Sending File Done receiving file. Team 2 name: Spermosaurs Team 2 race: Dark Elf Player 101 name: Pusher Player 101: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 102 name: Ashbit Player 102: L Dark Elf Lineman 6 3 4 8 [Block, Dodge, Strip Ball] Player 103 name: Fubar Player 103: L Dark Elf Lineman 6 3 5 8 [Block] Player 104 name: Tty Player 104: L Dark Elf Lineman 5 3 4 7 [Block] Player 105 name: IosII Player 105: L Dark Elf Lineman 6 2 4 8 [Block, Catch, Dodge] Player 106 name: XWorm Player 106: L Dark Elf Lineman 7 3 4 8 [Block] Player 107 name: Pid Player 107: L Dark Elf Lineman 6 3 4 8 [Block, Dodge] Player 108 name: NotSaint Player 108: B Dark Elf Blitzer 7 3 4 8 [Block, Catch, Dodge, Tackle] Player 109 name: Petrol Magna Player 109: L Dark Elf Lineman 6 3 4 8 [Block, Guard] Player 110 name: Jag Player 110: L Dark Elf Lineman 6 3 4 8 [Leader] Player 111 name: GrandPa Smurf Player 111: W Witch Elf 7 3 4 7 [Block, Dodge, Frenzy, Jump Up, Piling On, Side Step, Tackle] Player 112 name: Smurf Barfer Player 112: W Witch Elf 7 3 4 7 [Dodge, Frenzy, Jump Up, Piling On] Player 113 name: Terminator Player 113: B Dark Elf Blitzer 7 3 4 8 [Block, Dodge] Player 114 name: Wakka Player 114: B Dark Elf Blitzer 7 3 4 8 [Block] Done loading opponent team. Options Changed on Client to match Server: LRB Handicap, Options Changed on Client to match Server: LRB Handicap, *** Setup start *** Weather roll(2+6) Current Weather: Nice Gate: 56000 screaming fans show up for the game. Spermosaurs gets a LEADER reroll. Blood Shot manages to ignore the niggling pain. Pastry Boy manages to ignore the niggling pain. Dough Man is suffering from a niggling injury. 7: status changed from 0 to 2. *** Setup start *** Ashbit manages to ignore the niggling pain. IosII manages to ignore the niggling pain. XWorm manages to ignore the niggling pain. Petrol Magna manages to ignore the niggling pain. Jag manages to ignore the niggling pain. GrandPa Smurf manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Spermosaurs win the toss. Bloodpie Bakers Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. Dough Man missed the game. 8 moved (SP) to ( 14, 7 ) 16 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 9 ) 5 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 10 ) 3 moved (SP) to ( 12, 6 ) 3 moved (SP) to ( 12, 1 ) 2 moved (SP) to ( 10, 4 ) 1 moved (SP) to ( 10, 10 ) 2 moved (SP) to ( 8, 9 ) 1 moved (SP) to ( 10, 4 ) 2 moved (SP) to ( 10, 10 ) Dough Man missed the game. 6 moved (SP) to ( 11, 13 ) Dough Man missed the game. Dough Man missed the game. 12 moved (SP) to ( 11, 1 ) 10 moved (SP) to ( 12, 13 ) Waiting for Spermosaurs to set players on field. 109 moved location (MPL) to ( 15, 7 ) 108 moved location (MPL) to ( 15, 13 ) 106 moved location (MPL) to ( 15, 8 ) 114 moved location (MPL) to ( 15, 1 ) 105 moved location (MPL) to ( 17, 7 ) 113 moved location (MPL) to ( 15, 12 ) 104 moved location (MPL) to ( 15, 6 ) 103 moved location (MPL) to ( 22, 5 ) 112 moved location (MPL) to ( 22, 9 ) 111 moved location (MPL) to ( 16, 4 ) 110 moved location (MPL) to ( 15, 2 ) 101 moved location (MPL) to ( 16, 10 ) 102 moved (SP) to ( 20, 2 ) 107 moved (SP) to ( 21, 2 ) 110 moved (SP) to ( 23, 5 ) 103 moved (SP) to ( 15, 2 ) 111 moved (SP) to ( 18, 4 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 110 moved (SP) to ( 22, 5 ) Dough Man missed the game. 105 moved (SP) to ( 28, 4 ) Dough Man missed the game. 103 moved (SP) to ( 18, 7 ) 102 moved (SP) to ( 15, 2 ) 108 moved (SP) to ( 16, 1 ) 114 moved (SP) to ( 15, 13 ) 108 moved (SP) to ( 15, 1 ) 107 moved (SP) to ( 28, 2 ) 110 moved (SP) to ( 29, 5 ) 101 moved (SP) to ( 18, 10 ) 111 moved (SP) to ( 18, 5 ) 101 moved (SP) to ( 18, 9 ) 103 moved (SP) to ( 16, 4 ) Dough Man missed the game. Dough Man missed the game. 103 moved (SP) to ( 15, 3 ) 102 moved (SP) to ( 16, 4 ) 103 moved (SP) to ( 15, 2 ) 101 moved (SP) to ( 16, 9 ) 113 moved (SP) to ( 16, 2 ) 108 moved (SP) to ( 16, 5 ) 113 moved (SP) to ( 15, 1 ) 114 moved (SP) to ( 15, 12 ) 101 moved (SP) to ( 15, 11 ) 112 moved (SP) to ( 21, 9 ) 111 moved (SP) to ( 17, 5 ) 102 moved (SP) to ( 21, 5 ) Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 104 moved (SP) to ( 15, 5 ) 109 moved (SP) to ( 15, 6 ) 106 moved (SP) to ( 15, 7 ) 101 moved (SP) to ( 15, 10 ) 114 moved (SP) to ( 15, 11 ) 106 moved (SP) to ( 16, 7 ) 106 moved (SP) to ( 16, 4 ) 109 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 14, 4 ) 109 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 15, 4 ) 106 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 2 ) *** Setup end *** Bloodpie Bakers Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (1+5) = Bad Kick Kick result. Direction: 5 Distance: 5 Ball placed at (21, 7) Scatter roll: 8 Ball moved to ( 25, 12 ) [Game Saved] Ball in play. Waiting for Spermosaurs to finish TURN: 1 104: Select an action for Tty Select an action for Tty 104: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tty Bones is knocked over. Player pushed to (16, 6) 16 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Bones has been knocked prone. 16: status changed from 0 to 1. 104 moved (MP) to ( 14, 5 ) [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 102: Select an action for Ashbit Select an action for Ashbit 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 10 ) 112 moved (MP) to ( 23, 11 ) 112 moved (MP) to ( 24, 12 ) 112 moved (MP) to ( 25, 12 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Smurf Barfer TARGET: 2 --- ROLL: 2 + 0 = 2 112 moved (MP) to ( 24, 11 ) 112 moved (MP) to ( 23, 10 ) 112 moved (MP) to ( 22, 9 ) Pass selected. SHORT PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: Smurf Barfer fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. Verified Opponent Roll = 5 PASS FINAL RESULT: Smurf Barfer TARGET: 3 --- ROLL: 5 + 0 = 5 Move ended for Smurf Barfer Ball moved to ( 13, 5 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 103: Select an action for Fubar Select an action for Fubar 109: Select an action for Petrol Magna Select an action for Petrol Magna 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 19, 7 ) 102 moved (MP) to ( 18, 8 ) 102 moved (MP) to ( 17, 9 ) 102 moved (MP) to ( 16, 9 ) 102 moved (MP) to ( 15, 9 ) Move ended for Ashbit 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 2 ) 103 moved (MP) to ( 13, 2 ) Move ended for Fubar 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 14, 0 ) 113 moved (MP) to ( 13, 0 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (18, 2) 3 moved (MP) to ( 11, 2 ) 113 moved (MP) to ( 12, 1 ) Move ended for Terminator [Game Saved] 109: Select an action for Petrol Magna Select an action for Petrol Magna 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 4 ) 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 2 ) 109 moved (MP) to ( 13, 1 ) 109 moved (MP) to ( 12, 2 ) Move ended for Petrol Magna 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 4 ) 108 moved (MP) to ( 15, 3 ) 108 moved (MP) to ( 15, 2 ) 108 moved (MP) to ( 14, 1 ) 108 moved (MP) to ( 13, 1 ) Move ended for NotSaint Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 106: Select an action for XWorm Select an action for XWorm 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 13, 11 ) Move ended for Wakka 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 15, 2 ) 111 moved (MP) to ( 14, 1 ) Move ended for GrandPa Smurf 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: XWorm TARGET: 2 --- ROLL: 6 + 0 = 6 XWorm slips past his opponent(s) unhindered. 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 15, 3 ) Move ended for XWorm [Game Saved] 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Pusher Spermosaurs: All players have moved. Grind is knocked over. Player pushed to (16, 9) 15 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (6, 5) + 0, (1, 4) + 0, 0: Grind has been stunned. 15: status changed from 0 to 2. 101 moved (MP) to ( 14, 9 ) Spermosaurs turn ended. [Game Saved] 15: tackle zone state changed to true 15: status changed from 2 to 1. Grind rolls over. Bloodpie Bakers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Roller 3: Select an action for Roller Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Bones Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Sausage Maker Tty is knocked over. Player pushed to (15, 5) 104 moved (MP) to ( 15, 5 ) MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Tty has been knocked prone. 104: status changed from 0 to 1. [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 13, 5 ) 8 moved (MP) to ( 12, 4 ) 8 moved (MP) to ( 12, 3 ) Move ended for Tiny Troll [Game Saved] Select an action for Roller 3: Select an action for Roller Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 12 ) 6 moved (MP) to ( 9, 11 ) 6 moved (MP) to ( 8, 10 ) 6 moved (MP) to ( 8, 9 ) 6 moved (MP) to ( 8, 8 ) 6 moved (MP) to ( 7, 7 ) Move ended for Pastry Boy Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 12 ) 10 moved (MP) to ( 12, 11 ) Move ended for Surloin the Hobby Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Roller Player pushed to (13, 3) 109 moved (MP) to ( 13, 3 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 3 ) 1 moved (MP) to ( 12, 2 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 108 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (14, 0) 108 moved (MP) to ( 14, 0 ) 1 moved (MP) to ( 13, 1 ) SKILL SELECTED: Move ended for Red Eye [Game Saved] Select an action for John Dough 12: Select an action for John Dough Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for John Dough Terminator is knocked over. Player pushed to (13, 0) 113 moved (MP) to ( 13, 0 ) (5, 3) + 0, (0, 0) + 0, 0: Terminator has been knocked prone. 113: status changed from 0 to 1. 12 moved (MP) to ( 12, 1 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 10, 9 ) 2 moved (MP) to ( 10, 8 ) 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 10, 4 ) (5) Go for it successful. 2 moved (MP) to ( 10, 3 ) (2) Go for it successful. 2 moved (MP) to ( 10, 2 ) SPRINT used. (3) Go for it successful. 2 moved (MP) to ( 10, 1 ) Move ended for Blood Shot [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for MeatCleaver Bloodpie Bakers: All players have moved. Player pushed to (14, 12) 114 moved (MP) to ( 14, 12 ) Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 2 [Game Saved] 104: Select an action for Tty Select an action for Tty 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 14, 7 ) Move ended for Tty 106: Select an action for XWorm Select an action for XWorm 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 108: Select an action for NotSaint Select an action for NotSaint 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: GrandPa Smurf TARGET: 2 --- ROLL: 2 + 0 = 2 GrandPa Smurf slips past his opponent(s) unhindered. 111 moved (MP) to ( 16, 3 ) 111 moved (MP) to ( 15, 4 ) 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 14, 8 ) Move ended for GrandPa Smurf [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 10 ) 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 15, 12 ) 102 moved (MP) to ( 14, 13 ) 102 moved (MP) to ( 13, 13 ) 102 moved (MP) to ( 12, 12 ) Move ended for Ashbit 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 6 + 0 = 6 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 16, 2 ) 108 moved (MP) to ( 16, 3 ) 108 moved (MP) to ( 16, 4 ) 108 moved (MP) to ( 16, 5 ) 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 16, 7 ) Pass selected. SHORT PASS Verified Opponent Roll = 1 PASS BEFORE RE_ROLL: NotSaint fumbled the ball! TARGET: 3 --- ROLL: 1 Team re-roll used. Verified Opponent Roll = 1 PASS FINAL RESULT: NotSaint TARGET: 3 --- ROLL: 1 Verified Opponent Roll = 4 Player fumbled direction: 4 Ball moved to ( 14, 7 ) Move ended for NotSaint Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grind Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Bones 16: Select an action for Bones Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 8, 7 ) 6 moved (MP) to ( 9, 7 ) 6 moved (MP) to ( 10, 7 ) 6 moved (MP) to ( 11, 7 ) 6 moved (MP) to ( 12, 7 ) 6 moved (MP) to ( 13, 7 ) Move ended for Pastry Boy Select an action for Bones 16: Select an action for Bones Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Red Eye Player pushed to (14, 3) 103 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 13, 2 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 10, 2 ) 2 moved (MP) to ( 10, 3 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 12, 7 ) (3) Go for it successful. 2 moved (MP) to ( 13, 8 ) 111 blocked. (6) Go for it successful. Bloodpie Bakers , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (15, 7) 111 moved (MP) to ( 15, 7 ) Scatter roll: 2 Ball moved to ( 15, 6 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (6, 1) + 0, 0: GrandPa Smurf has been stunned. 111: status changed from 0 to 2. 2 moved (MP) to ( 14, 8 ) SPRINT used. Move ended for Blood Shot [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for MeatCleaver Pusher saved by block skill. MeatCleaver saved by block skill. [Game Saved] Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Bones Tty is knocked over. Player pushed to (15, 8) 104 moved (MP) to ( 15, 8 ) (3, 2) + 0, (0, 0) + 0, 0: Tty has been knocked prone. 104: status changed from 0 to 1. 16 moved (MP) to ( 14, 7 ) [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 3 ) 3 moved (MP) to ( 11, 4 ) 3 moved (MP) to ( 12, 5 ) 3 moved (MP) to ( 13, 5 ) (3) Go for it successful. 3 moved (MP) to ( 14, 5 ) Move ended for Roller [Game Saved] Select an action for John Dough 12: Select an action for John Dough Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Tiny Troll Petrol Magna is knocked over. Player pushed to (14, 2) 109 moved (MP) to ( 14, 2 ) MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Petrol Magna has been knocked prone. 109: status changed from 0 to 1. 8 moved (MP) to ( 13, 3 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Sausage Maker Player pushed to (15, 2) 103 moved (MP) to ( 15, 2 ) [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby Select an action for John Dough 12: Select an action for John Dough Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 2 ) 12 moved (MP) to ( 12, 3 ) 12 moved (MP) to ( 12, 4 ) 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 14, 6 ) 12 moved (MP) to ( 15, 6 ) GET BALL FINAL RESULT: John Dough TARGET: 4 --- ROLL: 4 + 0 = 4 (4) Go for it successful. 12 moved (MP) to ( 14, 6 ) DODGE BEFORE RE_ROLL: John Dough knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: John Dough TARGET: 3 --- ROLL: 3 + 0 = 3 John Dough slips past his opponent(s) unhindered. (6) Go for it successful. 12 moved (MP) to ( 13, 6 ) Move ended for John Dough Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 3 [Game Saved] 111: tackle zone state changed to true 111: status changed from 2 to 1. GrandPa Smurf rolls over. 102: Select an action for Ashbit Select an action for Ashbit 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 21, 8 ) 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 19, 6 ) 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 16, 6 ) Move ended for Smurf Barfer 109: Select an action for Petrol Magna Select an action for Petrol Magna 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. Move ended for Petrol Magna 113: Select an action for Terminator Select an action for Terminator 103: Select an action for Fubar Select an action for Fubar 106: Select an action for XWorm Select an action for XWorm 103: Select an action for Fubar Select an action for Fubar 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 16, 4 ) 106 moved (MP) to ( 16, 5 ) 106 moved (MP) to ( 15, 6 ) Move ended for XWorm 104: Select an action for Tty Select an action for Tty 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Tty 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 12, 1 ) 113 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Terminator TARGET: 2 --- ROLL: 3 + 0 = 3 Terminator slips past his opponent(s) unhindered. 113 moved (MP) to ( 11, 3 ) 113 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 12, 6 ) Move ended for Terminator [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Ashbit TARGET: 3 --- ROLL: 4 + 0 = 4 Ashbit slips past his opponent(s) unhindered. 102 moved (MP) to ( 10, 10 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Ashbit TARGET: 2 --- ROLL: 3 + 0 = 3 Ashbit slips past his opponent(s) unhindered. 102 moved (MP) to ( 11, 9 ) 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 12, 7 ) 12 blocked. Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL John Dough is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (4, 5) + 0, (2, 3) + 0, 0: John Dough has been stunned. 12: status changed from 3 to 2. Ashbit saved by block skill. Verified Opponent Roll = 8 Ball moved to ( 15, 6 ) Move ended for Ashbit [Game Saved] 103: Select an action for Fubar Select an action for Fubar 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 13 ) 114 moved (MP) to ( 12, 13 ) 114 moved (MP) to ( 11, 13 ) 114 moved (MP) to ( 10, 12 ) 114 moved (MP) to ( 10, 11 ) 114 moved (MP) to ( 10, 10 ) 114 moved (MP) to ( 11, 9 ) Move ended for Wakka 108: Select an action for NotSaint Select an action for NotSaint 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 3 ) 103 moved (MP) to ( 16, 4 ) 103 moved (MP) to ( 15, 5 ) 103 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Fubar TARGET: 4 --- ROLL: 4 + 0 = 4 Fubar slips past his opponent(s) unhindered. Verified Opponent Roll = 2 GET BALL FINAL RESULT: Fubar TARGET: 4 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 15, 7 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Bones TARGET: 8 --- ROLL: 6 + 0 = 6 Spermosaurs turn ended. [Game Saved] 12: tackle zone state changed to true 12: status changed from 2 to 1. John Dough rolls over. Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Roller 3: Select an action for Roller Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for MeatCleaver MeatCleaver uses TACKLE to bring his opponent down. Pusher is knocked over. Player pushed to (15, 9) 101 moved (MP) to ( 15, 9 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Pusher has been knocked prone. 101: status changed from 0 to 1. 4 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 4 ) 5 moved (MP) to ( 15, 5 ) Move ended for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Roller Fubar is knocked over. Player pushed to (13, 8) Player 16 pushed to (13, 8) 16 moved (MP) to ( 13, 8 ) Player pushed to (14, 7) 103 moved (MP) to ( 14, 7 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Fubar has been knocked prone. 103: status changed from 0 to 1. 3 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Pastry Boy Pastry Boy uses TACKLE to bring his opponent down. Ashbit is knocked over. Player pushed to (11, 6) 102 moved (MP) to ( 11, 6 ) (4, 1) + 0, (0, 0) + 0, 0: Ashbit has been knocked prone. 102: status changed from 0 to 1. 6 moved (MP) to ( 12, 7 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Blood Shot Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) 2 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Tiny Troll Player pushed to (15, 1) 109 moved (MP) to ( 15, 1 ) 8 moved (MP) to ( 14, 2 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 17, 4 ) 1 moved (MP) to ( 18, 5 ) 1 moved (MP) to ( 18, 6 ) (2) Go for it successful. 1 moved (MP) to ( 17, 7 ) 108 blocked. (4) Go for it successful. Bloodpie Bakers , Choose a block die. POW NotSaint is knocked over. Player pushed to (14, 5) Player 106 pushed to (14, 5) 106 moved (MP) to ( 14, 5 ) Player pushed to (15, 6) 108 moved (MP) to ( 15, 6 ) (2, 1) + 0, (0, 0) + 0, 0: NotSaint has been knocked prone. 108: status changed from 0 to 1. SPRINT used. Move ended for Red Eye [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 10 ) 15 moved (MP) to ( 15, 10 ) 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 17, 10 ) Move ended for Grind Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 9 ) 16 moved (MP) to ( 14, 10 ) 16 moved (MP) to ( 15, 11 ) 16 moved (MP) to ( 16, 11 ) Move ended for Bones Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 11 ) 10 moved (MP) to ( 14, 11 ) 10 moved (MP) to ( 15, 11 ) Move ended for Surloin the Hobby Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 4 [Game Saved] 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 13, 11 ) 114 moved (MP) to ( 14, 12 ) 114 moved (MP) to ( 15, 13 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Wakka TARGET: 2 --- ROLL: 4 + 0 = 4 Wakka slips past his opponent(s) unhindered. 114 moved (MP) to ( 16, 13 ) 114 moved (MP) to ( 17, 12 ) 16 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Bones saved by block skill. Wakka saved by block skill. Move ended for Wakka [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 102: Select an action for Ashbit Select an action for Ashbit 109: Select an action for Petrol Magna Select an action for Petrol Magna 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 2 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Petrol Magna TARGET: 2 --- ROLL: 6 + 0 = 6 Petrol Magna slips past his opponent(s) unhindered. 109 moved (MP) to ( 17, 3 ) 109 moved (MP) to ( 18, 4 ) 109 moved (MP) to ( 19, 5 ) 109 moved (MP) to ( 19, 6 ) 109 moved (MP) to ( 18, 7 ) Move ended for Petrol Magna [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Smurf Barfer TARGET: 2 --- ROLL: 4 + 0 = 4 Smurf Barfer slips past his opponent(s) unhindered. 112 moved (MP) to ( 18, 5 ) 112 moved (MP) to ( 19, 6 ) 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 19, 9 ) 112 moved (MP) to ( 19, 10 ) Move ended for Smurf Barfer [Game Saved] 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Pusher 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Ashbit TARGET: 2 --- ROLL: 4 + 0 = 4 Ashbit slips past his opponent(s) unhindered. 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Ashbit TARGET: 2 --- ROLL: 4 + 0 = 4 Ashbit slips past his opponent(s) unhindered. Verified Opponent Roll = 2 (2) Go for it successful. 102 moved (MP) to ( 13, 10 ) Move ended for Ashbit [Game Saved] 113: Select an action for Terminator Select an action for Terminator 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Terminator TARGET: 2 --- ROLL: 6 + 0 = 6 Terminator slips past his opponent(s) unhindered. 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 10, 7 ) 113 moved (MP) to ( 10, 8 ) 113 moved (MP) to ( 11, 9 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 13, 11 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 14, 12 ) Move ended for Terminator [Game Saved] 103: Select an action for Fubar Select an action for Fubar 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Fubar 104: Select an action for Tty Select an action for Tty 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Tty Red Eye saved by block skill. Tty saved by block skill. [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true 111: status changed from 6 to 0. 3 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for GrandPa Smurf Roller is knocked over. Player pushed to (16, 5) 3 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 PILING ON not necessary. (1, 1) + 0, (0, 0) + 0, 0: Roller has been knocked prone. 3: status changed from 0 to 1. 111 moved (MP) to ( 14, 6 ) [Game Saved] 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for XWorm Player pushed to (13, 4) 5 moved (MP) to ( 16, 4 ) 106 moved (MP) to ( 15, 5 ) [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 16, 7 ) 108 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: NotSaint knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: NotSaint TARGET: 3 --- ROLL: 4 + 0 = 4 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 18, 8 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: NotSaint TARGET: 3 --- ROLL: 5 + 0 = 5 NotSaint slips past his opponent(s) unhindered. Move ended for NotSaint Spermosaurs: All players have moved. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Roller Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 104 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Blood Shot Tty is knocked over. Player pushed to (17, 8) 104 moved (MP) to ( 17, 8 ) MIGHTY BLOW used on injury roll. (6, 4) + 0, (3, 6) + 1, 4: Tty has been seriously injured!! (35) Fractured Arm - Miss next game 104: status changed from 0 to 9. 2 moved (MP) to ( 16, 8 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 104 moved to dugout ( 29, 13 ) Tty: (35) Fractured Arm - Miss next game [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 18, 9 ) Move ended for Grind Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. POW SKILL SELECTED: Move ended for Red Eye Petrol Magna is knocked over. Player pushed to (19, 8) 109 moved (MP) to ( 19, 8 ) PILING ON skill used. (1, 6) + 4, (1, 6) + 0, 0: Petrol Magna has been stunned. 109: status changed from 0 to 2. 1 moved (MP) to ( 18, 7 ) 1: status changed from 0 to 1. 1: status changed from 1 to 1. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Tiny Troll 8: Select an action for Tiny Troll (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 12, 8 ) 6 moved (MP) to ( 12, 9 ) 102 blocked. Bloodpie Bakers , Choose a block die. POW Ashbit is knocked over. Player pushed to (14, 11) 102 moved (MP) to ( 14, 11 ) (6, 1) + 0, (0, 0) + 0, 0: Ashbit has been knocked prone. 102: status changed from 0 to 1. 6 moved (MP) to ( 13, 10 ) 6 moved (MP) to ( 12, 11 ) 6 moved (MP) to ( 13, 12 ) Move ended for Pastry Boy [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for MeatCleaver MeatCleaver uses TACKLE to bring his opponent down. Pusher is knocked over. Player pushed to (16, 9) 101 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Pusher has been knocked prone. 101: status changed from 0 to 1. 4 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Block selected. 113 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Surloin the Hobby Terminator is knocked over. Player pushed to (14, 13) 113 moved (MP) to ( 14, 13 ) (5, 6) + 0, (3, 4) + 0, 0: Terminator has been stunned. 113: status changed from 0 to 2. [Game Saved] Select an action for Bones 16: Select an action for Bones Select an action for Bones 16: Select an action for Bones 16: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Bones Wakka is knocked over. Player pushed to (18, 13) 114 moved (MP) to ( 18, 13 ) (4, 1) + 0, (0, 0) + 0, 0: Wakka has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Move ended for Sausage Maker Bloodpie Bakers: All players have moved. XWorm is knocked over. Player pushed to (14, 5) 106 moved (MP) to ( 14, 5 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (2, 5) + 1, 0: XWorm has been knocked out. 106: status changed from 0 to 7. 106 moved to dugout ( 29, 8 ) 5 moved (MP) to ( 15, 5 ) Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 5 [Game Saved] 109: tackle zone state changed to true 109: status changed from 2 to 1. Petrol Magna rolls over. 113: tackle zone state changed to true 113: status changed from 2 to 1. Terminator rolls over. 102: Select an action for Ashbit Select an action for Ashbit 108: Select an action for NotSaint Select an action for NotSaint 102: Select an action for Ashbit Select an action for Ashbit 114: Select an action for Wakka Select an action for Wakka 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 17, 12 ) Move ended for Wakka 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Ashbit 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Pusher 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 18, 11 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Smurf Barfer TARGET: 2 --- ROLL: 5 + 0 = 5 Smurf Barfer slips past his opponent(s) unhindered. 112 moved (MP) to ( 17, 10 ) 16 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (13, 12) 16 moved (MP) to ( 16, 12 ) 112 moved (MP) to ( 16, 11 ) 16 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Bones is knocked over. Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Player pushed to (12, 13) 16 moved (MP) to ( 17, 13 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 PILING ON skill used. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 (3, 5) + 3, (4, 6) + 0, 2: Bones has been badly hurt! 16: status changed from 3 to 8. 112 moved (MP) to ( 16, 12 ) 112: status changed from 4 to 1. Move ended for Smurf Barfer 112: status changed from 1 to 1. 16 moved (SP) to ( 0, 11 ) Verified Opponent Roll = 7 Ball moved to ( 11, 14 ) [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 6 + 0 = 6 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 20, 8 ) 108 moved (MP) to ( 20, 9 ) 108 moved (MP) to ( 20, 10 ) 108 moved (MP) to ( 19, 11 ) 108 moved (MP) to ( 19, 12 ) 108 moved (MP) to ( 18, 13 ) Verified Opponent Roll = 5 (5) Go for it successful. 108 moved (MP) to ( 18, 14 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 6 + 0 = 6 Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 17, 13 ) Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 4 Intercept FINAL RESULT: Surloin the Hobby TARGET: 7 --- ROLL: 4 + 0 = 4 The ball sails unhindered over the head of Surloin the Hobby. Pass selected. SHORT PASS Verified Opponent Roll = 6 PASS FINAL RESULT: NotSaint TARGET: 3 --- ROLL: 6 Move ended for NotSaint Ball moved to ( 15, 7 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Fubar TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] 103: Select an action for Fubar Select an action for Fubar 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Fubar TARGET: 1 --- ROLL: 2 + 0 = 2 Fubar slips past his opponent(s) unhindered. 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 11, 8 ) 103 moved (MP) to ( 10, 7 ) 103 moved (MP) to ( 9, 6 ) 103 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 4 (4) Go for it successful. 103 moved (MP) to ( 7, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 6, 6 ) Move ended for Fubar [Game Saved] 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: GrandPa Smurf knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: GrandPa Smurf TARGET: 3 --- ROLL: 2 + 0 = 2 GrandPa Smurf is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: GrandPa Smurf has been knocked prone. Move ended for GrandPa Smurf Spermosaurs: All players have moved. 111: status changed from 0 to 1. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tiny Troll 8: Select an action for Tiny Troll (4) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 3 ) 8 moved (MP) to ( 12, 4 ) 8 moved (MP) to ( 12, 5 ) 8 moved (MP) to ( 12, 6 ) Move ended for Tiny Troll [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Surloin the Hobby Player pushed to (13, 10) 102 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 14, 11 ) [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 7 ) 12 moved (MP) to ( 11, 7 ) 12 moved (MP) to ( 10, 7 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 7, 6 ) Move ended for John Dough Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 12, 12 ) 6 moved (MP) to ( 11, 11 ) 6 moved (MP) to ( 10, 10 ) 6 moved (MP) to ( 9, 9 ) 6 moved (MP) to ( 8, 8 ) 6 moved (MP) to ( 7, 7 ) 103 blocked. (5) Go for it successful. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Fubar is knocked over. Player pushed to (6, 5) 103 moved (MP) to ( 6, 5 ) (3, 4) + 0, (0, 0) + 0, 0: Fubar has been knocked prone. 103: status changed from 3 to 1. 6 moved (MP) to ( 6, 6 ) Ball moved to ( 7, 6 ) GET BALL FINAL RESULT: John Dough TARGET: 4 --- ROLL: 1 + 0 = 1 Scatter roll: 3 Ball moved to ( 8, 5 ) (4) Go for it successful. 6 moved (MP) to ( 7, 5 ) Move ended for Pastry Boy [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 5 ) 3 moved (MP) to ( 11, 5 ) 3 moved (MP) to ( 10, 5 ) 3 moved (MP) to ( 9, 5 ) Move ended for Roller Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for MeatCleaver Pusher is knocked over. Player pushed to (17, 10) 101 moved (MP) to ( 17, 10 ) MIGHTY BLOW used on injury roll. (4, 5) + 0, (2, 2) + 1, 0: Pusher has been stunned. 101: status changed from 0 to 2. 4 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 8 ) 2 moved (MP) to ( 14, 8 ) 2 moved (MP) to ( 13, 8 ) 2 moved (MP) to ( 12, 8 ) 2 moved (MP) to ( 11, 8 ) 2 moved (MP) to ( 10, 7 ) (4) Go for it successful. 2 moved (MP) to ( 9, 6 ) Move ended for Blood Shot [Game Saved] Select an action for Grind 15: Select an action for Grind Select an action for Red Eye 1: Select an action for Red Eye Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 6 ) 5 moved (MP) to ( 14, 7 ) 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 12, 9 ) Move ended for Sausage Maker Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 17, 7 ) 1 moved (MP) to ( 16, 7 ) 1 moved (MP) to ( 15, 7 ) (4) Go for it successful. 1 moved (MP) to ( 14, 8 ) Move ended for Red Eye [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 18, 10 ) 15 moved (MP) to ( 17, 11 ) Move ended for Grind Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 6 [Game Saved] 101: tackle zone state changed to true 101: status changed from 2 to 1. Pusher rolls over. 109: Select an action for Petrol Magna Select an action for Petrol Magna 102: Select an action for Ashbit Select an action for Ashbit 113: Select an action for Terminator Select an action for Terminator 103: Select an action for Fubar Select an action for Fubar 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. 113 moved (MP) to ( 13, 13 ) 113 moved (MP) to ( 12, 12 ) 113 moved (MP) to ( 12, 11 ) 113 moved (MP) to ( 11, 10 ) Move ended for Terminator 109: Select an action for Petrol Magna Select an action for Petrol Magna 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: GrandPa Smurf TARGET: 2 --- ROLL: 6 + 0 = 6 GrandPa Smurf slips past his opponent(s) unhindered. 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 16, 4 ) 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 17, 4 ) 111 moved (MP) to ( 17, 5 ) Move ended for GrandPa Smurf [Game Saved] 109: Select an action for Petrol Magna Select an action for Petrol Magna 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 18, 7 ) 109 moved (MP) to ( 17, 6 ) Move ended for Petrol Magna 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 5, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Fubar TARGET: 1 --- ROLL: 2 + 0 = 2 Fubar slips past his opponent(s) unhindered. 103 moved (MP) to ( 6, 3 ) 103 moved (MP) to ( 7, 4 ) Move ended for Fubar [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 18, 12 ) 15 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Grind is knocked over. Player pushed to (13, 10) 15 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 (3, 6) + 0, (0, 0) + 0, 0: Grind has been knocked prone. 15: status changed from 0 to 1. 108 moved (MP) to ( 17, 11 ) 108 moved (MP) to ( 16, 11 ) 108 moved (MP) to ( 15, 11 ) Move ended for NotSaint [Game Saved] 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 18, 11 ) 114 moved (MP) to ( 18, 10 ) 114 moved (MP) to ( 18, 9 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 18, 7 ) 114 moved (MP) to ( 17, 7 ) 114 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 16, 5 ) Move ended for Wakka [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ashbit Player pushed to (18, 9) 5 moved (MP) to ( 11, 9 ) 102 moved (MP) to ( 12, 9 ) [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 15, 13 ) 112 moved (MP) to ( 14, 13 ) 112 moved (MP) to ( 13, 13 ) 112 moved (MP) to ( 12, 12 ) 112 moved (MP) to ( 11, 11 ) 112 moved (MP) to ( 10, 10 ) 112 moved (MP) to ( 9, 9 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Smurf Barfer knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Smurf Barfer TARGET: 2 --- ROLL: 1 + 0 = 1 Smurf Barfer is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Smurf Barfer has been knocked prone. Move ended for Smurf Barfer Spermosaurs: All players have moved. 112: status changed from 0 to 1. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll (6) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 5 ) 8 moved (MP) to ( 14, 4 ) 8 moved (MP) to ( 15, 3 ) 8 moved (MP) to ( 16, 4 ) Move ended for Tiny Troll [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 8 ) 4 moved (MP) to ( 18, 8 ) 4 moved (MP) to ( 19, 7 ) 4 moved (MP) to ( 18, 6 ) Move ended for MeatCleaver Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Blitz selected. 103 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (6, 3) 103 moved (MP) to ( 6, 3 ) 6 moved (MP) to ( 8, 5 ) GET BALL FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 3 + 0 = 3 6 moved (MP) to ( 9, 4 ) 6 moved (MP) to ( 10, 4 ) 6 moved (MP) to ( 11, 4 ) 6 moved (MP) to ( 12, 4 ) Move ended for Pastry Boy [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 10, 3 ) 12 moved (MP) to ( 11, 3 ) 12 moved (MP) to ( 11, 4 ) Move ended for John Dough Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 5 ) 3 moved (MP) to ( 11, 5 ) 3 moved (MP) to ( 12, 5 ) 3 moved (MP) to ( 13, 5 ) Move ended for Roller Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 5 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 12, 3 ) 2 moved (MP) to ( 13, 3 ) Move ended for Blood Shot Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on SKILL SELECTED: SKILL SELECTED: SKILL SELECTED: Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 7 ) 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 11, 8 ) Move ended for Red Eye Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Sausage Maker Player pushed to (13, 10) 102 moved (MP) to ( 13, 10 ) 5 moved (MP) to ( 12, 9 ) [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Surloin the Hobby Bloodpie Bakers: All players have moved. Ashbit is knocked over. Player pushed to (12, 10) 102 moved (MP) to ( 12, 10 ) (5, 1) + 0, (0, 0) + 0, 0: Ashbit has been knocked prone. 102: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 7 [Game Saved] 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 7, 3 ) 103 moved (MP) to ( 8, 3 ) 103 moved (MP) to ( 9, 2 ) 103 moved (MP) to ( 10, 2 ) 103 moved (MP) to ( 10, 3 ) Move ended for Fubar 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for GrandPa Smurf MeatCleaver is knocked over. Player pushed to (11, 7) 4 moved (MP) to ( 18, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 2 PILING ON not necessary. (3, 2) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. 111 moved (MP) to ( 18, 6 ) [Game Saved] 109: Select an action for Petrol Magna Select an action for Petrol Magna 102: Select an action for Ashbit Select an action for Ashbit 109: Select an action for Petrol Magna Select an action for Petrol Magna 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 6 ) 109 moved (MP) to ( 15, 7 ) 109 moved (MP) to ( 14, 7 ) 109 moved (MP) to ( 13, 7 ) 109 moved (MP) to ( 12, 7 ) 109 moved (MP) to ( 11, 6 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Petrol Magna TARGET: 2 --- ROLL: 2 + 0 = 2 Petrol Magna slips past his opponent(s) unhindered. Verified Opponent Roll = 3 (3) Go for it successful. 109 moved (MP) to ( 11, 5 ) Move ended for Petrol Magna [Game Saved] 114: Select an action for Wakka Select an action for Wakka 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Pusher 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Ashbit 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Wakka TARGET: 2 --- ROLL: 3 + 0 = 3 Wakka slips past his opponent(s) unhindered. 114 moved (MP) to ( 14, 5 ) Move ended for Wakka [Game Saved] 113: Select an action for Terminator Select an action for Terminator 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 112: status changed from 6 to 0. Blitz selected. 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 9, 7 ) 112 moved (MP) to ( 10, 6 ) 112 moved (MP) to ( 11, 6 ) 112 moved (MP) to ( 12, 5 ) 12 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL John Dough is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: John Dough has been knocked prone. 12: status changed from 0 to 1. Smurf Barfer is knocked over. Move ended for Smurf Barfer Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Smurf Barfer has been knocked prone. 112: status changed from 0 to 1. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for MeatCleaver Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 6 ) 109 blocked. Bloodpie Bakers , Choose a block die. POW Petrol Magna is knocked over. Player pushed to (10, 4) 109 moved (MP) to ( 10, 4 ) PILING ON skill used. (3, 3) + 4, (6, 3) + 0, 0: Petrol Magna has been knocked out. 109: status changed from 0 to 7. 109 moved to dugout ( 29, 9 ) 1 moved (MP) to ( 11, 5 ) 1: status changed from 4 to 1. SKILL SELECTED: Move ended for Red Eye 1: status changed from 6 to 1. [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 3 ) 2 moved (MP) to ( 15, 3 ) 2 moved (MP) to ( 16, 3 ) 2 moved (MP) to ( 17, 3 ) 2 moved (MP) to ( 18, 3 ) 2 moved (MP) to ( 19, 4 ) Move ended for Blood Shot Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Tiny Troll 8: Select an action for Tiny Troll (4) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 17, 3 ) 8 moved (MP) to ( 18, 2 ) 8 moved (MP) to ( 19, 2 ) Move ended for Tiny Troll [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 3 ) 6 moved (MP) to ( 14, 3 ) 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 16, 3 ) 6 moved (MP) to ( 17, 3 ) 6 moved (MP) to ( 18, 3 ) (6) Go for it successful. 6 moved (MP) to ( 19, 3 ) (2) Go for it successful. 6 moved (MP) to ( 20, 3 ) Move ended for Pastry Boy [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Grind Pusher saved by block skill. Grind saved by block skill. [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Roller Wakka is knocked over. Player pushed to (15, 6) 114 moved (MP) to ( 15, 6 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (3, 6) + 0, 0: Wakka has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 10 ) 3 moved (MP) to ( 14, 5 ) [Game Saved] Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 10 ) DODGE FINAL RESULT: Surloin the Hobby TARGET: 4 --- ROLL: 3 + 0 = 3 Surloin the Hobby is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Surloin the Hobby has been knocked prone. Move ended for Surloin the Hobby 10: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 8 [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for NotSaint Grind is knocked over. Player pushed to (13, 9) 15 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Grind has been knocked prone. 15: status changed from 0 to 1. 108 moved (MP) to ( 16, 10 ) [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ashbit Player pushed to (18, 8) 5 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 12, 9 ) [Game Saved] 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 13, 9 ) 113 moved (MP) to ( 14, 8 ) 113 moved (MP) to ( 15, 7 ) 113 moved (MP) to ( 16, 7 ) 113 moved (MP) to ( 17, 7 ) Move ended for Terminator 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Blitz selected. 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (12, 8) 4 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 18, 7 ) 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW MeatCleaver is knocked over. Player pushed to (12, 9) 4 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 (6, 3) + 0, (0, 0) + 0, 0: MeatCleaver has been knocked prone. 4: status changed from 0 to 1. 111 moved (MP) to ( 17, 8 ) 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 19, 6 ) 111 moved (MP) to ( 20, 6 ) 111 moved (MP) to ( 21, 5 ) 111 moved (MP) to ( 22, 4 ) Verified Opponent Roll = 5 (5) Go for it successful. 111 moved (MP) to ( 21, 3 ) Move ended for GrandPa Smurf [Game Saved] 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 9 ) 101 moved (MP) to ( 19, 8 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 21, 6 ) 101 moved (MP) to ( 21, 5 ) 101 moved (MP) to ( 21, 4 ) Move ended for Pusher 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 12, 6 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Smurf Barfer TARGET: 2 --- ROLL: 4 + 0 = 4 Smurf Barfer slips past his opponent(s) unhindered. 112 moved (MP) to ( 13, 7 ) 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 15, 7 ) 112 moved (MP) to ( 16, 6 ) 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 18, 4 ) Move ended for Smurf Barfer [Game Saved] 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Fubar TARGET: 1 --- ROLL: 4 + 0 = 4 Fubar slips past his opponent(s) unhindered. 103 moved (MP) to ( 12, 2 ) 103 moved (MP) to ( 13, 2 ) 103 moved (MP) to ( 14, 3 ) 103 moved (MP) to ( 15, 3 ) 103 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 103 moved (MP) to ( 17, 3 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 18, 3 ) Move ended for Fubar Spermosaurs: All players have moved. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 13, 9 ) Move ended for Surloin the Hobby Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Sausage Maker Ashbit is knocked over. Player pushed to (13, 10) 102 moved (MP) to ( 13, 10 ) MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Ashbit has been knocked prone. 102: status changed from 0 to 1. 5 moved (MP) to ( 12, 9 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Blood Shot Smurf Barfer is knocked over. Player pushed to (17, 5) 112 moved (MP) to ( 17, 5 ) MIGHTY BLOW used on injury roll. (4, 4) + 0, (1, 2) + 1, 0: Smurf Barfer has been stunned. 112: status changed from 0 to 2. 2 moved (MP) to ( 18, 4 ) [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Tiny Troll Fubar is knocked over. Player pushed to (17, 4) 103 moved (MP) to ( 17, 4 ) MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Fubar has been knocked prone. 103: status changed from 0 to 1. 8 moved (MP) to ( 18, 3 ) [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Blitz selected. 101 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Pusher is knocked over. Player pushed to (22, 4) 101 moved (MP) to ( 22, 4 ) (1, 6) + 0, (0, 0) + 0, 0: Pusher has been knocked prone. 101: status changed from 0 to 1. 6 moved (MP) to ( 21, 4 ) 6 moved (MP) to ( 22, 5 ) DODGE FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 2 + 0 = 2 Pastry Boy is knocked over. (2, 6) + 0, (3, 4) + 0, 0: Pastry Boy has been stunned. Move ended for Pastry Boy 6: status changed from 3 to 2. Ball moved to ( 22, 6 ) Bloodpie Bakers turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=11,y=5] : current status = 1 1 : current square = java.awt.Point[x=11,y=5] : current status = 1 1: status changed from 1 to 0. 1 : set status normal, current square = java.awt.Point[x=11,y=5] 1 : current status = 0 1 : current square = java.awt.Point[x=11,y=5] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=18,y=4] : current status = 0 2 : current square = java.awt.Point[x=18,y=4] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=18,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=18,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=14,y=5] : current status = 4 3 : current square = java.awt.Point[x=14,y=5] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=17,y=9] : current status = 1 4 : current square = java.awt.Point[x=17,y=9] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=17,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=17,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=7] 5 : current square = java.awt.Point[x=12,y=9] : current status = 0 5 : current square = java.awt.Point[x=12,y=9] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=12,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=12,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=1,y=0] 6 : current square = java.awt.Point[x=22,y=5] : current status = 2 6 : current square = java.awt.Point[x=22,y=5] : current status = 2 6: status changed from 2 to 0. 6 : set status normal, current square = java.awt.Point[x=22,y=5] 6 : current status = 0 6 : current square = java.awt.Point[x=22,y=5] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=1] 7 : current square = java.awt.Point[x=0,y=6] : current status = 2 7 : current status = 2 8 : current square = java.awt.Point[x=18,y=3] : current status = 0 8 : current square = java.awt.Point[x=18,y=3] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=18,y=3] 8 : current status = 0 8 : current square = java.awt.Point[x=18,y=3] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=13,y=9] : current status = 4 10 : current square = java.awt.Point[x=13,y=9] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=13,y=9] 10 : current status = 0 10 : current square = java.awt.Point[x=13,y=9] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=3] 11 : current square = java.awt.Point[x=0,y=0] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=0] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=0] 12 : current square = java.awt.Point[x=11,y=4] : current status = 4 12 : current square = java.awt.Point[x=11,y=4] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=11,y=4] 12 : current status = 0 12 : current square = java.awt.Point[x=11,y=4] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=0,y=1] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=1] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=1] 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=2] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=2] 15 : current square = java.awt.Point[x=16,y=9] : current status = 1 15 : current square = java.awt.Point[x=16,y=9] : current status = 1 15: status changed from 1 to 0. 15 : set status normal, current square = java.awt.Point[x=16,y=9] 15 : current status = 0 15 : current square = java.awt.Point[x=16,y=9] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 16 : current square = java.awt.Point[x=0,y=11] : current status = 8 16 : skipping player in BH, SI, or RIP 101 : current square = java.awt.Point[x=22,y=4] : current status = 1 101 : current square = java.awt.Point[x=22,y=4] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=22,y=4] 101 : current status = 0 101 : current square = java.awt.Point[x=22,y=4] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=13,y=10] : current status = 1 102 : current square = java.awt.Point[x=13,y=10] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=13,y=10] 102 : current status = 0 102 : current square = java.awt.Point[x=13,y=10] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=17,y=4] : current status = 1 103 : current square = java.awt.Point[x=17,y=4] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=17,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=17,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=29,y=13] : current status = 9 104 : skipping player in BH, SI, or RIP 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : current status = 0 105 : current square = java.awt.Point[x=29,y=0] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=0] 106 : current square = java.awt.Point[x=29,y=8] : current status = 7 106 : current status = 7 (6) XWorm regains consciousness. 106: status changed from 7 to 0. 106 : current square = java.awt.Point[x=29,y=8] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=6] 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : current status = 0 107 : current square = java.awt.Point[x=29,y=1] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=1] 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=10] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=10] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=29,y=9] : current status = 7 109 : current status = 7 (4) Petrol Magna regains consciousness. 109: status changed from 7 to 0. 109 : current square = java.awt.Point[x=29,y=9] : current status = 0 109 : move player (HT) to square java.awt.Point[x=28,y=0] 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : current status = 0 110 : current square = java.awt.Point[x=29,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=2] 111 : current square = java.awt.Point[x=21,y=3] : current status = 0 111 : current square = java.awt.Point[x=21,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=21,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=21,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=17,y=5] : current status = 2 112 : current square = java.awt.Point[x=17,y=5] : current status = 2 112: status changed from 2 to 0. 112 : set status normal, current square = java.awt.Point[x=17,y=5] 112 : current status = 0 112 : current square = java.awt.Point[x=17,y=5] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 113 : current square = java.awt.Point[x=17,y=7] : current status = 0 113 : current square = java.awt.Point[x=17,y=7] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=17,y=7] 113 : current status = 0 113 : current square = java.awt.Point[x=17,y=7] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=3] 114 : current square = java.awt.Point[x=29,y=10] : current status = 7 114 : current status = 7 (5) Wakka regains consciousness. 114: status changed from 7 to 0. 114 : current square = java.awt.Point[x=29,y=10] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=4] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Spermosaurs gets a LEADER reroll. Opponent Kicking. Waiting for Spermosaurs to set players on field. 109 moved location (MPL) to ( 15, 7 ) 108 moved location (MPL) to ( 16, 12 ) 106 moved location (MPL) to ( 15, 8 ) 114 moved location (MPL) to ( 16, 1 ) 105 moved location (MPL) to ( 16, 13 ) 113 moved location (MPL) to ( 16, 10 ) 112 moved location (MPL) to ( 18, 9 ) 111 moved location (MPL) to ( 18, 5 ) 110 moved location (MPL) to ( 16, 2 ) 101 moved location (MPL) to ( 16, 4 ) 114 moved (SP) to ( 15, 6 ) 102 moved (SP) to ( 19, 3 ) 105 moved (SP) to ( 29, 4 ) 103 moved (SP) to ( 16, 13 ) 103 moved (SP) to ( 17, 12 ) 108 moved (SP) to ( 16, 13 ) 103 moved (SP) to ( 16, 12 ) 112 moved (SP) to ( 17, 10 ) 111 moved (SP) to ( 17, 4 ) 102 moved (SP) to ( 16, 3 ) 110 moved (SP) to ( 17, 3 ) 102 moved (SP) to ( 16, 2 ) 110 moved (SP) to ( 16, 3 ) 103 moved (SP) to ( 16, 11 ) 108 moved (SP) to ( 16, 12 ) 112 moved (SP) to ( 19, 10 ) 111 moved (SP) to ( 19, 4 ) 102 moved (SP) to ( 17, 12 ) 108 moved (SP) to ( 15, 2 ) 102 moved (SP) to ( 16, 12 ) 108 moved (SP) to ( 16, 2 ) 102 moved (SP) to ( 17, 11 ) 103 moved (SP) to ( 16, 12 ) 102 moved (SP) to ( 16, 11 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 0 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) Bloodpie Bakers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 15 moved (SP) to ( 13, 6 ) Dough Man missed the game. 4 moved (SP) to ( 14, 7 ) Dough Man missed the game. 3 moved (SP) to ( 13, 8 ) 5 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 8 ) 3 moved (SP) to ( 14, 9 ) 15 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 7 ) 2 moved (SP) to ( 13, 3 ) 1 moved (SP) to ( 13, 11 ) 12 moved (SP) to ( 5, 4 ) 6 moved (SP) to ( 5, 10 ) 10 moved (SP) to ( 13, 7 ) 11 moved (SP) to ( 12, 7 ) 10 moved (SP) to ( 13, 6 ) 11 moved (SP) to ( 13, 8 ) 10 moved (SP) to ( 13, 7 ) 11 moved (SP) to ( 12, 7 ) *** Setup end *** Waiting for Spermosaurs to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 3 Kickoff Roll (5+3) = Quick Snap Bloodpie Bakers quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Kick result. Direction: 4 Distance: 5 6 moved (SP) to ( 4, 9 ) 12 moved (SP) to ( 6, 5 ) 11 moved (SP) to ( 12, 6 ) 10 moved (SP) to ( 13, 6 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 27, 7 ) [Game Saved] Ball in play. Bloodpie Bakers start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind Wakka is knocked over. Player pushed to (16, 7) 114 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (4, 2) + 1, (0, 0) + 0, 0: Wakka has been knocked prone. 114: status changed from 0 to 1. 15 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Roller XWorm is knocked over. Player pushed to (16, 8) 106 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: XWorm has been knocked prone. 106: status changed from 0 to 1. 3 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 109 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Sausage Maker Petrol Magna is knocked over. Player pushed to (16, 6) 109 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (5, 6) + 0, 3: Petrol Magna has been badly hurt! 109: status changed from 0 to 8. 5 moved (MP) to ( 15, 7 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 109 moved to dugout ( 29, 11 ) [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 15, 4 ) Move ended for MeatCleaver Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 14, 3 ) 2 moved (MP) to ( 15, 3 ) 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (17, 4) 110 moved (MP) to ( 17, 4 ) Move ended for Blood Shot [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 3, 8 ) 6 moved (MP) to ( 2, 7 ) GET BALL BEFORE RE_ROLL: Pastry Boy dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 6 + 0 = 6 6 moved (MP) to ( 3, 6 ) 6 moved (MP) to ( 4, 5 ) 6 moved (MP) to ( 5, 4 ) 6 moved (MP) to ( 6, 4 ) (3) Go for it successful. 6 moved (MP) to ( 7, 4 ) (1) Pastry Boy trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 6 moved (MP) to ( 8, 4 ) Move ended for Pastry Boy [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 5 ) 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 9, 6 ) 12 moved (MP) to ( 9, 7 ) Move ended for John Dough Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 5 ) 11 moved (MP) to ( 12, 4 ) 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 14, 2 ) 11 moved (MP) to ( 15, 2 ) Move ended for Cake Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 13, 4 ) 10 moved (MP) to ( 13, 3 ) 10 moved (MP) to ( 13, 2 ) 10 moved (MP) to ( 13, 1 ) Move ended for Surloin the Hobby Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 15, 5 ) Move ended for Tiny Troll [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 12, 7 ) Move ended for Red Eye Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 1 [Game Saved] Sending Team File... Done Sending File Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 102: Select an action for Ashbit Select an action for Ashbit Tty: (35) Fractured Arm - Miss next game 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 11 ) 102 moved (MP) to ( 14, 11 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 12, 9 ) 102 moved (MP) to ( 11, 8 ) Move ended for Ashbit 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 10 ) 112 moved (MP) to ( 17, 11 ) 112 moved (MP) to ( 16, 11 ) 112 moved (MP) to ( 15, 11 ) 112 moved (MP) to ( 14, 10 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 13, 8 ) Move ended for Smurf Barfer 113: Select an action for Terminator Select an action for Terminator 114: Select an action for Wakka Select an action for Wakka 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 15, 10 ) 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 13, 9 ) 113 moved (MP) to ( 12, 8 ) 1 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Red Eye is knocked over. Player pushed to (16, 6) 1 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Red Eye has been knocked prone. 1: status changed from 0 to 1. 113 moved (MP) to ( 12, 7 ) 113 moved (MP) to ( 11, 6 ) 113 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 6 (6) Go for it successful. 113 moved (MP) to ( 9, 4 ) Move ended for Terminator [Game Saved] 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Wakka 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for XWorm 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 11 ) 103 moved (MP) to ( 14, 10 ) 103 moved (MP) to ( 13, 9 ) 103 moved (MP) to ( 12, 8 ) 103 moved (MP) to ( 11, 7 ) 103 moved (MP) to ( 10, 6 ) Verified Opponent Roll = 1 (1) Fubar trips and falls trying to go for it! Spermosaurs uses their LEADER reroll. Verified Opponent Roll = 5 (5) Go for it successful. 103 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Fubar TARGET: 2 --- ROLL: 4 + 0 = 4 Fubar slips past his opponent(s) unhindered. Move ended for Fubar [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 110: Select an action for Jag Select an action for Jag 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 3 ) Move ended for Jag 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 108: Select an action for NotSaint Select an action for NotSaint 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 17, 2 ) 111 moved (MP) to ( 16, 1 ) Move ended for GrandPa Smurf 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 4 + 0 = 4 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 16, 0 ) 108 moved (MP) to ( 15, 0 ) 108 moved (MP) to ( 14, 1 ) 108 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: NotSaint TARGET: 3 --- ROLL: 4 + 0 = 4 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 4 + 0 = 4 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 108 moved (MP) to ( 9, 3 ) Move ended for NotSaint Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Roller XWorm is knocked over. Player pushed to (17, 7) 106 moved (MP) to ( 17, 7 ) MIGHTY BLOW used on armor roll. (5, 3) + 1, (1, 2) + 0, 0: XWorm has been stunned. 106: status changed from 0 to 2. 3 moved (MP) to ( 16, 8 ) [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Grind Wakka saved by block skill. Grind saved by block skill. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for Sausage Maker Wakka saved by block skill. Sausage Maker saved by block skill. [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 7, 6 ) 12 moved (MP) to ( 8, 5 ) Move ended for John Dough Select an action for Surloin the Hobby 10: Select an action for Surloin the Hobby 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 12, 1 ) 10 moved (MP) to ( 11, 1 ) 10 moved (MP) to ( 10, 1 ) 10 moved (MP) to ( 9, 1 ) 10 moved (MP) to ( 8, 2 ) Move ended for Surloin the Hobby Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Pastry Boy Player pushed to (9, 2) 108 moved (MP) to ( 9, 2 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. SKILL SELECTED: piling on SKILL SELECTED: piling on 1 moved (MP) to ( 12, 6 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 10, 5 ) 103 blocked. (6) Go for it successful. Bloodpie Bakers , Choose a block die. POW/SKULL Fubar saved by block skill. Red Eye saved by block skill. SKILL SELECTED: Move ended for Red Eye [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 8: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Move ended for Tiny Troll Player pushed to (17, 4) 101 moved (MP) to ( 17, 4 ) 8 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 110 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Move ended for MeatCleaver Jag is knocked over. MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Jag has been knocked prone. 110: status changed from 0 to 1. MeatCleaver saved by block skill. [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 13, 5 ) 2 moved (MP) to ( 12, 5 ) 2 moved (MP) to ( 11, 6 ) 2 moved (MP) to ( 10, 7 ) Move ended for Blood Shot Select an action for Cake 11: Select an action for Cake Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Block selected. 111 blocked. Bloodpie Bakers , Choose a block die. SKULL Move ended for Cake Bloodpie Bakers: All players have moved. Cake is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Cake has been knocked prone. 11: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 2 [Game Saved] 106: tackle zone state changed to true 106: status changed from 2 to 1. XWorm rolls over. 113: Select an action for Terminator Select an action for Terminator 103: Select an action for Fubar Select an action for Fubar 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 103: Select an action for Fubar Select an action for Fubar 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 9 ) 112 moved (MP) to ( 8, 8 ) 112 moved (MP) to ( 7, 7 ) 112 moved (MP) to ( 7, 6 ) Move ended for Smurf Barfer 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Fubar John Dough is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: John Dough has been knocked prone. 12: status changed from 0 to 1. Fubar saved by block skill. [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 110: Select an action for Jag Select an action for Jag 102: Select an action for Ashbit Select an action for Ashbit 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 15, 1 ) 111 moved (MP) to ( 14, 1 ) 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 11, 3 ) 111 moved (MP) to ( 10, 3 ) 111 moved (MP) to ( 9, 3 ) 10 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Surloin the Hobby is knocked over. Player pushed to (21, 1) 10 moved (MP) to ( 8, 1 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 PILING ON skill used. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 2) + 3, (6, 5) + 0, 3: Surloin the Hobby has been badly hurt! 10: status changed from 0 to 8. 111 moved (MP) to ( 8, 2 ) 111: status changed from 4 to 1. Move ended for GrandPa Smurf 111: status changed from 1 to 1. 10 moved (SP) to ( 0, 12 ) [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 110: Select an action for Jag Select an action for Jag 113: Select an action for Terminator Select an action for Terminator 102: Select an action for Ashbit Select an action for Ashbit 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 8, 3 ) Move ended for NotSaint 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Ashbit TARGET: 2 --- ROLL: 2 + 0 = 2 Ashbit slips past his opponent(s) unhindered. 102 moved (MP) to ( 9, 9 ) 102 moved (MP) to ( 8, 8 ) 102 moved (MP) to ( 8, 7 ) 102 moved (MP) to ( 8, 6 ) 102 moved (MP) to ( 7, 5 ) Move ended for Ashbit [Game Saved] 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Terminator Pastry Boy is knocked over. Player pushed to (22, 3) 6 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Pastry Boy has been knocked prone. 6: status changed from 3 to 1. 113 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 2 Ball moved to ( 22, 2 ) [Game Saved] 110: Select an action for Jag Select an action for Jag 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 3 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Pusher TARGET: 2 --- ROLL: 6 + 0 = 6 Pusher slips past his opponent(s) unhindered. 101 moved (MP) to ( 17, 2 ) 101 moved (MP) to ( 16, 1 ) 101 moved (MP) to ( 15, 1 ) 101 moved (MP) to ( 14, 1 ) 101 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 101 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 101 moved (MP) to ( 11, 4 ) Move ended for Pusher [Game Saved] 114: Select an action for Wakka Select an action for Wakka 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 8 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Wakka TARGET: 3 --- ROLL: 4 + 0 = 4 Wakka slips past his opponent(s) unhindered. 114 moved (MP) to ( 18, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Wakka TARGET: 2 --- ROLL: 3 + 0 = 3 Wakka slips past his opponent(s) unhindered. 114 moved (MP) to ( 17, 10 ) 114 moved (MP) to ( 16, 10 ) 114 moved (MP) to ( 15, 10 ) 114 moved (MP) to ( 14, 10 ) 114 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 1 (1) Wakka trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 12, 9 ) Verified Opponent Roll = 2 (2) Go for it successful. 114 moved (MP) to ( 11, 8 ) Move ended for Wakka [Game Saved] 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 16, 2 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Jag TARGET: 2 --- ROLL: 6 + 0 = 6 Jag slips past his opponent(s) unhindered. 110 moved (MP) to ( 15, 1 ) 110 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 13, 2 ) Move ended for Jag Spermosaurs: All players have moved. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 14, 4 ) 11 moved (MP) to ( 13, 3 ) Move ended for Cake Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 13, 5 ) 4 moved (MP) to ( 12, 4 ) Move ended for MeatCleaver Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 114 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Blood Shot Wakka is knocked over. Player pushed to (12, 9) 114 moved (MP) to ( 12, 9 ) MIGHTY BLOW used on injury roll. (6, 3) + 0, (6, 1) + 1, 0: Wakka has been knocked out. 114: status changed from 0 to 7. 114 moved to dugout ( 29, 8 ) 2 moved (MP) to ( 11, 8 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Block selected. 103 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Red Eye Fubar is knocked over. Player pushed to (8, 6) 103 moved (MP) to ( 8, 6 ) (3, 1) + 0, (0, 0) + 0, 0: Fubar has been knocked prone. 103: status changed from 0 to 1. 1 moved (MP) to ( 9, 5 ) Red Eye has already moved this turn. [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 7 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 12, 6 ) 5 moved (MP) to ( 11, 5 ) Move ended for Sausage Maker Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true 6: status changed from 6 to 4. Blitz selected. 108 blocked. Bloodpie Bakers , Choose a block die. POW NotSaint is knocked over. Player pushed to (9, 4) 108 moved (MP) to ( 9, 4 ) (2, 3) + 0, (0, 0) + 0, 0: NotSaint has been knocked prone. 108: status changed from 0 to 1. 6 moved (MP) to ( 7, 2 ) DODGE FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 3 + 0 = 3 Pastry Boy slips past his opponent(s) unhindered. GET BALL BEFORE RE_ROLL: Pastry Boy dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 6 + 0 = 6 6 moved (MP) to ( 8, 1 ) (5) Go for it successful. 6 moved (MP) to ( 9, 2 ) (5) Go for it successful. 6 moved (MP) to ( 10, 3 ) Move ended for Pastry Boy [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 5 ) 15 moved (MP) to ( 13, 4 ) 15 moved (MP) to ( 12, 3 ) Move ended for Grind Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 8 ) 3 moved (MP) to ( 14, 8 ) 3 moved (MP) to ( 13, 7 ) 3 moved (MP) to ( 12, 6 ) (4) Go for it successful. 3 moved (MP) to ( 11, 6 ) (3) Go for it successful. 3 moved (MP) to ( 10, 5 ) Move ended for Roller Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 3 [Game Saved] 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Fubar 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Terminator TARGET: 2 --- ROLL: 6 + 0 = 6 Terminator slips past his opponent(s) unhindered. 113 moved (MP) to ( 7, 2 ) 113 moved (MP) to ( 8, 1 ) 113 moved (MP) to ( 9, 1 ) 113 moved (MP) to ( 10, 2 ) Move ended for Terminator [Game Saved] 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 6, 4 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Ashbit TARGET: 2 --- ROLL: 6 + 0 = 6 Ashbit slips past his opponent(s) unhindered. 102 moved (MP) to ( 7, 3 ) 102 moved (MP) to ( 8, 3 ) 102 moved (MP) to ( 9, 3 ) Move ended for Ashbit [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true 108: status changed from 6 to 0. Blitz selected. 6 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Pastry Boy is knocked over. Player pushed to (18, 2) 6 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (3, 6) + 0, (5, 2) + 0, 0: Pastry Boy has been stunned. 6: status changed from 3 to 2. 108 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 4 Ball moved to ( 19, 2 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Terminator TARGET: 3 --- ROLL: 5 + 0 = 5 108 moved (MP) to ( 11, 3 ) Move ended for NotSaint [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 15, 7 ) 106 moved (MP) to ( 14, 6 ) 106 moved (MP) to ( 14, 5 ) Move ended for XWorm 110: Select an action for Jag Select an action for Jag 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Jag TARGET: 2 --- ROLL: 3 + 0 = 3 Jag slips past his opponent(s) unhindered. 110 moved (MP) to ( 11, 1 ) Move ended for Jag [Game Saved] 101: Select an action for Pusher Select an action for Pusher 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 7, 3 ) 111 moved (MP) to ( 7, 4 ) Move ended for GrandPa Smurf 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Smurf Barfer John Dough is knocked over. Player pushed to (20, 4) 12 moved (MP) to ( 9, 4 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 PILING ON not necessary. (2, 1) + 0, (0, 0) + 0, 0: John Dough has been knocked prone. 12: status changed from 0 to 1. 112 moved (MP) to ( 8, 5 ) [Game Saved] 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 3 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Pusher knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Pusher TARGET: 2 --- ROLL: 5 + 0 = 5 Pusher slips past his opponent(s) unhindered. Move ended for Pusher Spermosaurs: All players have moved. Spermosaurs turn ended. [Game Saved] 6: tackle zone state changed to true 6: status changed from 2 to 1. Pastry Boy rolls over. Bloodpie Bakers start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for MeatCleaver 4: Select an action for MeatCleaver Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind Grind uses TACKLE to bring his opponent down. NotSaint is knocked over. Player pushed to (10, 4) 108 moved (MP) to ( 10, 4 ) MIGHTY BLOW used on armor roll. (4, 4) + 1, (3, 1) + 0, 0: NotSaint has been stunned. 108: status changed from 0 to 2. 15 moved (MP) to ( 11, 3 ) [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye Select an action for Roller 3: Select an action for Roller Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Tiny Troll 8: Select an action for Tiny Troll (3) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 9, 6 ) Move ended for Roller Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 112 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Red Eye Player pushed to (7, 6) 112 moved (MP) to ( 7, 6 ) 1 moved (MP) to ( 8, 5 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 11, 4 ) Move ended for MeatCleaver Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 10, 6 ) 2 moved (MP) to ( 9, 5 ) 2 moved (MP) to ( 8, 4 ) DODGE BEFORE RE_ROLL: Blood Shot knocked over trying to dodge. TARGET: 6 --- ROLL: 3 + 0 = 3 Sending Team File... Done Sending File Team re-roll used. DODGE FINAL RESULT: Blood Shot TARGET: 6 --- ROLL: 5 + 0 = 5 Blood Shot is knocked over. (6, 3) + 0, (0, 0) + 0, 0: Blood Shot has been knocked prone. 2: status changed from 4 to 1. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 4 Sending Team File... Done Sending File [Game Saved] 108: tackle zone state changed to true 108: status changed from 2 to 1. NotSaint rolls over. [Game Saved] Sending Team File... Done Sending File 106: Select an action for XWorm Select an action for XWorm 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 13, 6 ) 106 moved (MP) to ( 12, 7 ) 106 moved (MP) to ( 11, 7 ) 106 moved (MP) to ( 10, 8 ) 106 moved (MP) to ( 9, 7 ) Move ended for XWorm 103: Select an action for Fubar Select an action for Fubar 113: Select an action for Terminator Select an action for Terminator 103: Select an action for Fubar Select an action for Fubar 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Terminator TARGET: 2 --- ROLL: 6 + 0 = 6 Terminator slips past his opponent(s) unhindered. 113 moved (MP) to ( 8, 2 ) 113 moved (MP) to ( 7, 2 ) 113 moved (MP) to ( 6, 2 ) 113 moved (MP) to ( 5, 1 ) 113 moved (MP) to ( 4, 1 ) 113 moved (MP) to ( 3, 0 ) Move ended for Terminator [Game Saved] 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 1 ) 110 moved (MP) to ( 9, 2 ) 110 moved (MP) to ( 8, 3 ) Move ended for Jag 103: Select an action for Fubar Select an action for Fubar 102: Select an action for Ashbit Select an action for Ashbit 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Fubar Player pushed to (19, 7) 3 moved (MP) to ( 10, 7 ) [Game Saved] 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for GrandPa Smurf Red Eye is knocked over. Player pushed to (20, 5) 1 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 PILING ON skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (3, 6) + 3, (5, 1) + 0, 0: Red Eye has been stunned. 1: status changed from 0 to 2. 111 moved (MP) to ( 8, 5 ) 111: status changed from 0 to 1. 111: status changed from 1 to 1. [Game Saved] 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 6, 5 ) 112 moved (MP) to ( 6, 4 ) 112 moved (MP) to ( 7, 3 ) 112 moved (MP) to ( 7, 4 ) Move ended for Smurf Barfer 102: Select an action for Ashbit Select an action for Ashbit 101: Select an action for Pusher Select an action for Pusher 102: Select an action for Ashbit Select an action for Ashbit 102: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Ashbit John Dough is knocked over. Player pushed to (19, 5) 12 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: John Dough has been knocked prone. 12: status changed from 0 to 1. 102 moved (MP) to ( 9, 4 ) [Game Saved] 101: Select an action for Pusher Select an action for Pusher 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Pusher knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Pusher TARGET: 2 --- ROLL: 2 + 0 = 2 Pusher slips past his opponent(s) unhindered. 101 moved (MP) to ( 8, 2 ) 101 moved (MP) to ( 7, 2 ) 101 moved (MP) to ( 6, 2 ) 101 moved (MP) to ( 5, 2 ) 101 moved (MP) to ( 4, 1 ) Move ended for Pusher Spermosaurs: All players have moved. Spermosaurs turn ended. [Game Saved] 1: tackle zone state changed to true 1: status changed from 2 to 1. Red Eye rolls over. Bloodpie Bakers start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind Select an action for Tiny Troll 8: Select an action for Tiny Troll (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for John Dough Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 10, 6 ) Move ended for Sausage Maker Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Roller XWorm is knocked over. Player pushed to (8, 7) 106 moved (MP) to ( 8, 7 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: XWorm has been knocked prone. 106: status changed from 0 to 1. 3 moved (MP) to ( 9, 7 ) [Game Saved] Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Grind 15: Select an action for Grind Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 2 ) 11 moved (MP) to ( 11, 1 ) 11 moved (MP) to ( 10, 1 ) 11 moved (MP) to ( 9, 1 ) 11 moved (MP) to ( 8, 1 ) 11 moved (MP) to ( 7, 1 ) (6) Go for it successful. 11 moved (MP) to ( 6, 1 ) (6) Go for it successful. 11 moved (MP) to ( 5, 1 ) Move ended for Cake [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 10, 1 ) 6 moved (MP) to ( 9, 1 ) 6 moved (MP) to ( 8, 2 ) Move ended for Pastry Boy Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 2 ) 15 moved (MP) to ( 9, 3 ) Move ended for Grind Select an action for Blood Shot 2: Select an action for Blood Shot Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 1 to 4. Blitz selected. 112 blocked. Bloodpie Bakers , Choose a block die. POW/SKULL Smurf Barfer is knocked over. MIGHTY BLOW used on armor roll. (6, 1) + 1, (1, 2) + 0, 0: Smurf Barfer has been stunned. 112: status changed from 0 to 2. Blood Shot saved by block skill. Move ended for Blood Shot [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 10, 3 ) Move ended for MeatCleaver Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 5 [Game Saved] 112: tackle zone state changed to true 112: status changed from 2 to 1. Smurf Barfer rolls over. 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 2, 0 ) Terminator scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 2 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 3 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 4 ) 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 0 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 1 ) 108: status changed from 1 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 6 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 0 ) 112: status changed from 1 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 1 ) 113: status changed from 4 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 2 ) Verified Opponent Roll = 1 (1) Wakka stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 7 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 0 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 1 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 0 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 1 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) Opponent Kicking. Waiting for Spermosaurs to set players on field. 108 moved location (MPL) to ( 16, 2 ) 106 moved location (MPL) to ( 15, 8 ) 113 moved location (MPL) to ( 16, 10 ) 112 moved location (MPL) to ( 19, 10 ) 103 moved location (MPL) to ( 16, 12 ) 111 moved location (MPL) to ( 19, 4 ) 102 moved location (MPL) to ( 16, 11 ) 110 moved location (MPL) to ( 16, 3 ) 101 moved location (MPL) to ( 16, 4 ) 107 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 17, 6 ) 102 moved (SP) to ( 15, 7 ) 101 moved (SP) to ( 15, 6 ) 113 moved (SP) to ( 16, 11 ) 105 moved (SP) to ( 16, 4 ) 107 moved (SP) to ( 16, 10 ) Bloodpie Bakers Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 15 moved (SP) to ( 14, 9 ) 4 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 14, 5 ) Dough Man missed the game. 5 moved (SP) to ( 14, 6 ) 4 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 3 ) 2 moved (SP) to ( 14, 2 ) 12 moved (SP) to ( 5, 10 ) 6 moved (SP) to ( 5, 4 ) 1 moved (SP) to ( 14, 11 ) 1 moved (SP) to ( 12, 4 ) 1 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 10, 6 ) 13 moved (SP) to ( 11, 3 ) 11 moved (SP) to ( 14, 4 ) 13 moved (SP) to ( 13, 4 ) 13 moved (SP) to ( 14, 11 ) *** Setup end *** Waiting for Spermosaurs to kick off. Ball placed at (21, 7) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Kickoff Roll (5+5) = Blitz! Verified Opponent Roll = 5 Verified Opponent Roll = 2 Kick result. Direction: 5 Distance: 2 Waiting for Spermosaurs to finish TURN: 5 [Game Saved] 103: Select an action for Fubar Select an action for Fubar 107: Select an action for Pid Select an action for Pid 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 15, 10 ) Move ended for Pid 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 18, 11 ) 112 moved (MP) to ( 17, 12 ) 112 moved (MP) to ( 16, 13 ) 112 moved (MP) to ( 15, 13 ) 112 moved (MP) to ( 14, 12 ) 13 blocked. Verified Opponent Roll = POW/SKULL POW/SKULL Pork Chop is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 (6, 4) + 0, (2, 3) + 0, 0: Pork Chop has been stunned. 13: status changed from 0 to 2. Smurf Barfer is knocked over. Move ended for Smurf Barfer Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Smurf Barfer has been knocked prone. 112: status changed from 0 to 1. Spermosaurs turn ended. Ball placed at (-1, -1) Ball moved to ( 23, 9 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 23, 8 ) [Game Saved] 13: tackle zone state changed to true 13: status changed from 2 to 1. Pork Chop rolls over. Bloodpie Bakers start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Grind 15: Select an action for Grind Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Block selected. 101 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Roller Roller uses TACKLE to bring his opponent down. Pusher is knocked over. Player pushed to (16, 7) 101 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on injury roll. (3, 6) + 0, (2, 2) + 1, 0: Pusher has been stunned. 101: status changed from 0 to 2. 3 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Grind 15: Select an action for Grind Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Block selected. 102 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for MeatCleaver Ashbit is knocked over. Player pushed to (16, 6) 102 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on injury roll. (5, 5) + 0, (6, 3) + 1, 1: Ashbit has been badly hurt! 102: status changed from 0 to 8. 4 moved (MP) to ( 15, 7 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 102 moved to dugout ( 29, 12 ) [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Block selected. 106 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW Move ended for Grind XWorm is knocked over. Player pushed to (16, 8) 106 moved (MP) to ( 16, 8 ) MIGHTY BLOW used on armor roll. (5, 3) + 1, (3, 2) + 0, 0: XWorm has been stunned. 106: status changed from 0 to 2. 15 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 5, 9 ) 12 moved (MP) to ( 6, 8 ) GET BALL FINAL RESULT: John Dough TARGET: 3 --- ROLL: 4 + 0 = 4 12 moved (MP) to ( 7, 7 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 9, 5 ) 12 moved (MP) to ( 10, 4 ) (3) Go for it successful. 12 moved (MP) to ( 11, 4 ) (5) Go for it successful. 12 moved (MP) to ( 12, 4 ) Move ended for John Dough [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 6, 5 ) 6 moved (MP) to ( 7, 5 ) 6 moved (MP) to ( 8, 5 ) 6 moved (MP) to ( 9, 5 ) 6 moved (MP) to ( 10, 5 ) 6 moved (MP) to ( 11, 5 ) Move ended for Pastry Boy Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 13, 3 ) 11 moved (MP) to ( 13, 2 ) 11 moved (MP) to ( 14, 1 ) 11 moved (MP) to ( 15, 2 ) Move ended for Cake Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 15, 4 ) Move ended for Sausage Maker Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 15, 3 ) 105 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK/POW IosII saved by dodge skill. Player pushed to (17, 4) 105 moved (MP) to ( 17, 4 ) 2 moved (MP) to ( 16, 4 ) Move ended for Blood Shot John Dough has already moved this turn. [Game Saved] Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 6 ) 1 moved (MP) to ( 13, 5 ) 1 moved (MP) to ( 13, 4 ) 1 moved (MP) to ( 13, 3 ) 1 moved (MP) to ( 12, 3 ) 1 moved (MP) to ( 13, 4 ) (6) Go for it successful. 1 moved (MP) to ( 13, 5 ) Move ended for Red Eye Bloodpie Bakers: All players have moved. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 6 [Game Saved] 101: tackle zone state changed to true 101: status changed from 2 to 1. Pusher rolls over. 106: tackle zone state changed to true 106: status changed from 2 to 1. XWorm rolls over. 107: Select an action for Pid Select an action for Pid 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 11 ) 103 moved (MP) to ( 17, 10 ) 103 moved (MP) to ( 17, 9 ) 103 moved (MP) to ( 17, 8 ) 103 moved (MP) to ( 17, 7 ) Move ended for Fubar 111: Select an action for GrandPa Smurf Select an action for GrandPa Smurf 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 3 ) 111 moved (MP) to ( 17, 2 ) 111 moved (MP) to ( 16, 1 ) 111 moved (MP) to ( 15, 0 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: GrandPa Smurf TARGET: 2 --- ROLL: 6 + 0 = 6 GrandPa Smurf slips past his opponent(s) unhindered. 111 moved (MP) to ( 14, 0 ) 111 moved (MP) to ( 13, 1 ) 111 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 111 moved (MP) to ( 11, 3 ) Move ended for GrandPa Smurf [Game Saved] 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 17, 1 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: NotSaint TARGET: 2 --- ROLL: 5 + 0 = 5 NotSaint slips past his opponent(s) unhindered. 108 moved (MP) to ( 16, 0 ) 108 moved (MP) to ( 15, 0 ) 108 moved (MP) to ( 14, 0 ) 108 moved (MP) to ( 13, 1 ) 108 moved (MP) to ( 12, 2 ) 108 moved (MP) to ( 12, 3 ) 12 blocked. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW John Dough is knocked over. Player pushed to (17, 5) 12 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (4, 6) + 0, (3, 4) + 0, 0: John Dough has been stunned. 12: status changed from 3 to 2. 108 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 3 Ball moved to ( 18, 4 ) Move ended for NotSaint [Game Saved] 107: Select an action for Pid Select an action for Pid 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 15, 11 ) 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 10 ) 113 moved (MP) to ( 10, 10 ) 113 moved (MP) to ( 9, 10 ) Move ended for Terminator 107: Select an action for Pid Select an action for Pid 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 10 ) 107 moved (MP) to ( 13, 9 ) 107 moved (MP) to ( 12, 8 ) 107 moved (MP) to ( 12, 7 ) 107 moved (MP) to ( 11, 6 ) Move ended for Pid 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 2 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Jag TARGET: 2 --- ROLL: 2 + 0 = 2 Jag slips past his opponent(s) unhindered. 110 moved (MP) to ( 17, 1 ) 110 moved (MP) to ( 16, 0 ) 110 moved (MP) to ( 15, 0 ) 110 moved (MP) to ( 14, 0 ) 110 moved (MP) to ( 13, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 12, 2 ) Move ended for Jag [Game Saved] 105: Select an action for IosII Select an action for IosII 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 13, 11 ) 112 moved (MP) to ( 12, 10 ) 112 moved (MP) to ( 11, 9 ) 112 moved (MP) to ( 10, 8 ) 112 moved (MP) to ( 10, 7 ) 112 moved (MP) to ( 9, 6 ) 112 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Smurf Barfer TARGET: 3 --- ROLL: 2 + 0 = 2 Smurf Barfer is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Smurf Barfer has been knocked prone. Move ended for Smurf Barfer 112: status changed from 0 to 1. Verified Opponent Roll = 4 Ball moved to ( 19, 4 ) Spermosaurs turn ended. [Game Saved] 12: tackle zone state changed to true 12: status changed from 2 to 1. John Dough rolls over. Bloodpie Bakers start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Red Eye 1: Select an action for Red Eye 1: tackle zone state changed to true Block selected. 108 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Red Eye NotSaint is knocked over. Player pushed to (12, 3) 108 moved (MP) to ( 12, 3 ) (6, 2) + 0, (0, 0) + 0, 0: NotSaint has been knocked prone. 108: status changed from 0 to 1. 1 moved (MP) to ( 12, 4 ) [Game Saved] Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 14, 8 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 12, 7 ) 107 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Grind uses TACKLE to bring his opponent down. Pid is knocked over. Player pushed to (10, 6) 107 moved (MP) to ( 10, 6 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Pid has been knocked prone. 107: status changed from 0 to 1. 15 moved (MP) to ( 11, 6 ) (3) Go for it successful. 15 moved (MP) to ( 10, 5 ) Move ended for Grind [Game Saved] Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true Block selected. 105 blocked. Bloodpie Bakers , Choose a block die. POW Move ended for Blood Shot IosII is knocked over. Player pushed to (18, 5) 105 moved (MP) to ( 18, 5 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (3, 2) + 1, 0: IosII has been stunned. 105: status changed from 0 to 2. 2 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Tiny Troll 8: Select an action for Tiny Troll Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 1 ) 11 moved (MP) to ( 13, 0 ) 11 moved (MP) to ( 12, 0 ) 11 moved (MP) to ( 11, 0 ) 11 moved (MP) to ( 10, 1 ) 11 moved (MP) to ( 10, 2 ) Move ended for Cake Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Tiny Troll 8: tackle zone state changed to false [Game Saved] Select an action for Sausage Maker 5: Select an action for Sausage Maker Select an action for Pork Chop 13: Select an action for Pork Chop 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 14, 10 ) 13 moved (MP) to ( 14, 9 ) 13 moved (MP) to ( 13, 8 ) Move ended for Pork Chop Select an action for Pastry Boy 6: Select an action for Pastry Boy Select an action for Sausage Maker 5: Select an action for Sausage Maker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 5 ) Move ended for Sausage Maker Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 10, 4 ) GET BALL FINAL RESULT: Pastry Boy TARGET: 4 --- ROLL: 4 + 0 = 4 6 moved (MP) to ( 11, 5 ) DODGE FINAL RESULT: Pastry Boy TARGET: 3 --- ROLL: 6 + 0 = 6 Pastry Boy slips past his opponent(s) unhindered. 6 moved (MP) to ( 12, 6 ) 6 moved (MP) to ( 13, 5 ) 6 moved (MP) to ( 14, 5 ) 6 moved (MP) to ( 15, 4 ) (6) Go for it successful. 6 moved (MP) to ( 16, 4 ) Move ended for Pastry Boy [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 6 ) 3 moved (MP) to ( 17, 5 ) DODGE FINAL RESULT: Roller TARGET: 4 --- ROLL: 2 + 0 = 2 Roller is knocked over. (3, 4) + 0, (0, 0) + 0, 0: Roller has been knocked prone. Move ended for Roller 3: status changed from 0 to 1. Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 7 [Game Saved] 105: tackle zone state changed to true 105: status changed from 2 to 1. IosII rolls over. 103: Select an action for Fubar Select an action for Fubar 110: Select an action for Jag Select an action for Jag Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Lightning Bolt rolls: Verified Opponent Roll = 1 Verified Opponent Roll = 4 TARGET: 2 --- ROLL: 1 + 4 = 5 Blood Shot is hit by the lightning bolt. 2: status changed from 0 to 1. Verified Opponent Roll = 1 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (1, 5) + 1, (0, 0) + 0, 0: Blood Shot has been knocked prone. [Game Saved] 103: Select an action for Fubar Select an action for Fubar 110: Select an action for Jag Select an action for Jag 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 13, 1 ) 110 moved (MP) to ( 14, 1 ) 110 moved (MP) to ( 15, 1 ) 110 moved (MP) to ( 16, 2 ) 110 moved (MP) to ( 16, 3 ) Move ended for Jag 103: Select an action for Fubar Select an action for Fubar 103: Select an action for Fubar Select an action for Fubar 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 18, 6 ) 103 moved (MP) to ( 19, 5 ) 103 moved (MP) to ( 18, 4 ) 103 moved (MP) to ( 17, 3 ) 6 blocked. Verified Opponent Roll = SKULL SKULL Fubar is knocked over. Move ended for Fubar Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Fubar has been knocked prone. 103: status changed from 0 to 1. Spermosaurs turn ended. [Game Saved] Bloodpie Bakers start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Red Eye 1: Select an action for Red Eye SKILL SELECTED: piling on SKILL SELECTED: piling on 1: tackle zone state changed to true Block selected. 111 blocked. Bloodpie Bakers , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW SKILL SELECTED: Move ended for Red Eye SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (12, 2) 111 moved (MP) to ( 12, 2 ) PILING ON not necessary. (4, 5) + 0, (2, 1) + 0, 0: GrandPa Smurf has been stunned. 111: status changed from 0 to 2. 1 moved (MP) to ( 11, 3 ) [Game Saved] Select an action for John Dough 12: Select an action for John Dough 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 13, 5 ) 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 3 ) Move ended for John Dough Select an action for Tiny Troll 8: Select an action for Tiny Troll Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 2 ) 8 moved (MP) to ( 15, 1 ) 8 moved (MP) to ( 16, 2 ) Move ended for Tiny Troll [Game Saved] Select an action for Roller 3: Select an action for Roller 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Roller Select an action for Blood Shot 2: Select an action for Blood Shot 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. Move ended for Blood Shot Select an action for Pastry Boy 6: Select an action for Pastry Boy 6: tackle zone state changed to true Blitz selected. 110 blocked. Bloodpie Bakers , Choose a block die. PUSHBACK Player pushed to (15, 2) 110 moved (MP) to ( 15, 2 ) Move ended for Pastry Boy [Game Saved] Select an action for MeatCleaver 4: Select an action for MeatCleaver 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 6 ) 4 moved (MP) to ( 15, 5 ) Move ended for MeatCleaver Select an action for Pork Chop 13: Select an action for Pork Chop 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 7 ) 13 moved (MP) to ( 13, 6 ) 13 moved (MP) to ( 14, 5 ) 13 moved (MP) to ( 15, 4 ) 13 moved (MP) to ( 16, 3 ) Move ended for Pork Chop Select an action for Grind 15: Select an action for Grind 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 5 ) 15 moved (MP) to ( 12, 5 ) 15 moved (MP) to ( 13, 5 ) 15 moved (MP) to ( 14, 4 ) Move ended for Grind Select an action for Cake 11: Select an action for Cake 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 3 ) 11 moved (MP) to ( 10, 4 ) 11 moved (MP) to ( 11, 5 ) 11 moved (MP) to ( 12, 4 ) Move ended for Cake Bloodpie Bakers turn ended. Waiting for Spermosaurs to finish TURN: 8 [Game Saved] 111: tackle zone state changed to true 111: status changed from 2 to 1. GrandPa Smurf rolls over. 107: Select an action for Pid Select an action for Pid 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 11, 6 ) 107 moved (MP) to ( 12, 6 ) 107 moved (MP) to ( 12, 5 ) Move ended for Pid 108: Select an action for NotSaint Select an action for NotSaint 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. Move ended for NotSaint 113: Select an action for Terminator Select an action for Terminator 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 9 ) 113 moved (MP) to ( 9, 8 ) 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 11, 5 ) Move ended for Terminator 112: Select an action for Smurf Barfer Select an action for Smurf Barfer 112: tackle zone state changed to true 112: status changed from 6 to 0. Blitz selected. 11 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Cake is knocked over. Player pushed to (16, 4) 11 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 PILING ON not necessary. Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 (5, 4) + 0, (2, 6) + 0, 0: Cake has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 0, 8 ) 112 moved (MP) to ( 12, 4 ) Move ended for Smurf Barfer Spermosaurs turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 1 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 2 ) 106: status changed from 1 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 3 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 2 (2) Wakka stays UNconscious. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 8 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 1 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 5 ) 6: status changed from 3 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 5 (5) Cake regains consciousness. 11: status changed from 7 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 0 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) Verified Opponent Roll = 6 Spermosaurs Winnings Roll: 6 + -1 Verified Opponent Roll = 2 Bloodpie Bakers Winnings Roll: 2 + -2 Verified Opponent Roll = 5 IosII gets an MVP award. Verified Opponent Roll = 13 Pork Chop gets an MVP award. Verified Opponent Roll = 4 Spermosaurs FF Roll: 4 + 3 Verified Opponent Roll = 6 Bloodpie Bakers FF Roll: 6 + 0 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 D6: 1(169) 2(211) 3(198) 4(191) 5(182) 6(205) Total(1156) D8: 1(0) 2(5) 3(3) 4(10) 5(4) 6(3) 7(2) 8(3) Total(30) GAME OVER Final Score: Bloodpie Bakers: 0 Spermosaurs: 1 WINNINGS Bloodpie Bakers: 0 Spermosaurs: 50000