Java JRE 1.4
Beta 7.4
OS = Windows 2000
Locale = English (Canada)
weather              = true
kickofftable         = true
autocatch            = true
bb2k1mighty          = true
bb2k1dirty           = true
bb2k1frenzy          = true
bb2k1breaktackle     = true
bb2k1surefeet        = true
bb2k1leap            = true
bb2k1takeroot        = true
bb2k1winnings        = true
bb2k3wildanimal      = false
bb2k3pilingon        = false
bb2k3hypnotic        = false
bb2k3chef            = false
bb2k3runesmith       = false
bb2k1igmeoy          = true
bb2k1handicap        = false
handicapini          = false
handicap3rd          = false
sound                = true
rangeruler           = true
resizablewindow      = false
overtime             = true
gametype             = 0
spectators           = true
verbosedicesync      = true
nogfiavroll          = false
usegificons          = true
pilingalwaysfalls    = false
useweatherfields     = true
norangemodfumble     = false
smallfield           = false
downloadopponentpics = true
fumbbllogin          = false
expofab              = false
useturnlimit         = true
language             = en
country              = 

Team 1 name: A Frog Allstars
Team 1 race: Allstar
Player 1 name: Dus "Mummybane" Nel-Etgath
Player 1: uM Mummy 3 6 1 9 [Undead, Block, Guard, Mighty Blow, Regenerate]
Player 2 name: Grossebouf
Player 2: O Ogre 5 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Thick Skull, Throw Team-Mate]
Player 3 name: Anoth "Big Mummy" Tset
Player 3: uM Mummy 3 5 1 9 [Undead, Block, Break Tackle, Guard, Mighty Blow, Multiple Block, Regenerate]
Player 4 name: Ben Laden
Player 4: B Chaos Beastman 6 5 3 8 [Block, Horns]
Player 5 name: Joseph Stall Inn Dogfish
Player 5: W Chaos Warrior 5 4 3 9 [Block, Claw, Guard]
Player 6 name: Barbossa
Player 6: hB Human Blitzer 6 4 4 8 [Block, Guard, Strip Ball]
Player 7 name: Erik the Viking
Player 7: hB Human Blitzer 7 4 3 8 [Block, Dodge]
Player 8 name: Geirroed Epitaf
Player 8: nB Norse Blitzer 6 4 3 7 [Block, Frenzy, Jump Up]
Player 9 name: Fangmouth Earchewer
Player 9: uG Ghoul 7 4 2 7 [Undead, Block, Catch, Diving Catch, Dodge]
Player 10 name: Skrichtit
Player 10: sL Linerat 7 3 4 7 [Accurate, Leader]
Player 11 name: Leif Completementpaf
Player 11: nL Norse Lineman 7 3 5 7 [Block, Sure Hands]
Player 12 name: The Jackal
Player 12: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Piling On, Razor sharp Claws, Tackle]
Player 13 name: Wychwethyl
Player 13: Wd Wood Elf Blitzer 8 3 5 7 [Block, Dodge, Leap, Pass Block, Strip Ball, Tackle]
Player 14 name: Snukit
Player 14: Gr Gutter Runner 9 2 4 7 [Block, Dodge, Side Step, Sure Feet, Sure Hands]
Player 15 name: Sceolan
Player 15: wC Wood Elf Catcher 9 2 5 7 [Block, Catch, Dodge, Leap, Side Step, Sure Feet, Sure Hands]
Player 16 name: Slipps
Player 16: Gr Gutter Runner 9 2 4 7 [Block, Dodge, Sprint, Sure Feet, Very Long Legs]
evilbob.hopto.org/24.203.128.109

Server trying connection...

Socket[addr=evilbob.hopto.org/24.203.128.109,port=3390,localport=2736]

Connected as server to game 'allstar'.
Waiting for client.
Receiving: A Dragon Allstars II.html
Sending Team File...
Done Sending File
Done receiving file.
Team 2 name: A Dragon Allstars
Team 2 race: Allstar
Player 101 name: Agamemnon the Horny
Player 101: M Minotaur 5 5 2 8 [Always Hungry, Big Guy, Block, Frenzy, Horns, Mighty Blow, Pro, Tackle, Tentacles, Thick Skull, Throw Team-Mate, Wild Animal]
Player 102 name: Rigor Mortis
Player 102: uM Mummy 3 5 1 9 [Undead, Block, Dodge, Mighty Blow, Regenerate]
Player 103 name: Doom Charger
Player 103: Bc Bull Centaur 6 4 2 9 [Block, Dodge, Sprint, Sure Feet, Tackle, Thick Skull]
Player 104 name: Leisuresuit Larry
Player 104: Sa Saurus 6 4 1 9 [Block, Break Tackle, Tackle]
Player 105 name: Booglie
Player 105: Ts Troll Slayer 5 3 2 8 [Block, Dauntless, Frenzy, Mighty Blow, Piling On, Pro, Thick Skull]
Player 106 name: Copy Fish
Player 106: eB Dragon Warrior 7 3 4 8 [Block, Dodge, Strip Ball, Tackle]
Player 107 name: Slacker
Player 107: uW Wight 6 3 3 8 [Undead, Block, Guard, Regenerate, Tackle]
Player 108 name: Plagued
Player 108: uW Wight 6 3 3 8 [Undead, Block, Mighty Blow, Regenerate, Shadowing, Tackle]
Player 109 name: Karng
Player 109: dL Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull]
Player 110 name: Caleb Crotchmangler
Player 110: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Mighty Blow, Piling On, Tackle, Thick Skull]
Player 111 name: Viskrin Novo
Player 111: sL Linerat 7 3 3 7 [Block, Claw]
Player 112 name: Vermek Tredezimo
Player 112: sL Linerat 7 3 3 7 [Block, Leader, Strip Ball]
Player 113 name: Greyeagle
Player 113: eC Lion Warrior 8 4 4 7 [Block, Catch, Dodge, Nerves Of Steel]
Player 114 name: HarryPalms
Player 114: dR Dwarf Runner 6 4 3 8 [Block, Dodge, Dump Off, Sure Hands, Tackle, Thick Skull]
Player 115 name: Lerkin Sneek
Player 115: sk Skink 8 2 4 7 [Dodge, Jump Up, Leap, Side Step, Stunty]
Player 116 name: Skrittar Quarzo
Player 116: Gr Gutter Runner 9 2 4 7 [Block, Catch, Dodge, Leap, Sprint, Sure Feet, Very Long Legs]
Done loading opponent team.
*** Setup start ***

Weather roll(2+2)
Current Weather: Nice

*** Setup start ***
Gate:
145000 screaming fans show up for the game.

A Frog Allstars gets a LEADER reroll.
A Dragon Allstars gets a LEADER reroll.


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[Game Saved]
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[Game Saved]
Picked HEADS. Coin flip is: TAILS! 
A Dragon Allstars win the toss.

Sending Team File...
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A Frog Allstars Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Sending Team File...
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[Game Saved]
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[Game Saved]
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[Game Saved]
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1 moved (SP) to ( 7, 2 )
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2 moved (SP) to ( 8, 3 )
[Game Saved]
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1 moved (SP) to ( 9, 2 )
3 moved (SP) to ( 9, 4 )
4 moved (SP) to ( 8, 5 )
5 moved (SP) to ( 7, 7 )
6 moved (SP) to ( 7, 8 )
7 moved (SP) to ( 7, 9 )
8 moved (SP) to ( 7, 10 )
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13 moved (SP) to ( 4, 6 )
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[Game Saved]
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12 moved (SP) to ( 4, 7 )
9 moved (SP) to ( 5, 3 )
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[Game Saved]
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1 moved (SP) to ( 14, 1 )
2 moved (SP) to ( 14, 4 )
3 moved (SP) to ( 14, 13 )
4 moved (SP) to ( 14, 10 )
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[Game Saved]
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5 moved (SP) to ( 14, 9 )
6 moved (SP) to ( 14, 2 )
7 moved (SP) to ( 14, 12 )
7 moved (SP) to ( 12, 6 )
8 moved (SP) to ( 14, 12 )
7 moved (SP) to ( 14, 5 )
9 moved (SP) to ( 14, 7 )
7 moved (SP) to ( 14, 6 )
2 moved (SP) to ( 14, 5 )
5 moved (SP) to ( 14, 8 )
4 moved (SP) to ( 14, 9 )
13 moved (SP) to ( 13, 4 )
12 moved (SP) to ( 13, 10 )

Turn time limit reached.

13 moved (SP) to ( 10, 4 )
12 moved (SP) to ( 10, 10 )

Waiting for A Dragon Allstars to set players on field.

101 moved (SP) to ( 15, 12 )
110 moved (SP) to ( 15, 10 )
107 moved (SP) to ( 15, 9 )
109 moved (SP) to ( 15, 8 )
102 moved (SP) to ( 15, 4 )
111 moved (SP) to ( 15, 11 )
114 moved (SP) to ( 17, 10 )
104 moved (SP) to ( 15, 6 )
104 moved (SP) to ( 15, 7 )
105 moved (SP) to ( 15, 6 )
Sending Team File...
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Sending Team File...
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[Game Saved]
Sending Team File...
Done Sending File
112 moved (SP) to ( 16, 10 )
106 moved (SP) to ( 29, 6 )
103 moved (SP) to ( 21, 9 )
112 moved (SP) to ( 21, 7 )
103 moved (SP) to ( 16, 10 )
112 moved (SP) to ( 22, 7 )
114 moved (SP) to ( 29, 5 )
112 moved (SP) to ( 17, 10 )
106 moved (SP) to ( 22, 4 )
112 moved (SP) to ( 22, 10 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 1 )
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 29, 2 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )
*** Setup end ***

A Frog Allstars
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (21, 7)
Kickoff Roll (1+4) = Cheering Fans
A Frog Allstars: 3 + 23FF + 1CL
A Dragon Allstars: 6 + 23FF + 2CL
A Dragon Allstars get an extra re-roll.

Kick result.  Direction: 1 Distance: 4
Ball placed at (21, 7)
Scatter roll: 2
Ball moved to ( 17, 2 )
[Game Saved]

Ball in play.
Waiting for A Dragon Allstars to finish TURN: 1
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (16, 13)
8 moved (MP) to ( 13, 13 )
101 moved (MP) to ( 14, 12 )
8 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = 2
PRO Roll(2) - PRO fails
SKULL
Move ended for Agamemnon the Horny
Agamemnon the Horny is knocked over.
Verified Opponent Roll = 2
Verified Opponent Roll = 6
(2, 6) + 0, (0, 0) + 0, 0: Agamemnon the Horny has been knocked prone.
101: status changed from 0 to 1.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 15, 2 )
6 moved (MP) to ( 16, 2 )
6 moved (MP) to ( 17, 3 )
6 moved (MP) to ( 18, 4 )
6 moved (MP) to ( 17, 5 )
6 moved (MP) to ( 16, 5 )
Move ended for Barbossa
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
105 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Erik the Viking
Booglie is knocked over.
Player pushed to (16, 6)
105 moved (MP) to ( 16, 6 )
(4, 4) + 0, (0, 0) + 0, 0: Booglie has been knocked prone.
105: status changed from 0 to 1.
7 moved (MP) to ( 15, 6 )
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Fangmouth Earchewer
Leisuresuit Larry is knocked over.
Player pushed to (16, 7)
104 moved (MP) to ( 16, 7 )
(1, 1) + 0, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
9 moved (MP) to ( 15, 7 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 15, 2 )
1 moved (MP) to ( 16, 3 )
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
109 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
STAND FIRM skill used.
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Ben Laden
Slacker is knocked over.
Player pushed to (16, 9)
107 moved (MP) to ( 16, 9 )
(5, 2) + 0, (0, 0) + 0, 0: Slacker has been knocked prone.
107: status changed from 0 to 1.
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 14, 14 )
8 moved (MP) to ( 15, 14 )
8 moved (MP) to ( 16, 13 )
8 moved (MP) to ( 16, 12 )
Move ended for Geirroed Epitaf
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 13, 12 )
3 moved (MP) to ( 14, 11 )
Sending Team File...
Done Sending File
Sending Team File...
Move ended for Anoth "Big Mummy" Tset
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Wychwethyl
13: Select an action for Wychwethyl
Select an action for Grossebouf
2: Select an action for Grossebouf
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 11, 11 )
12 moved (MP) to ( 12, 12 )
12 moved (MP) to ( 13, 13 )
12 moved (MP) to ( 14, 13 )
12 moved (MP) to ( 15, 12 )
111 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Viskrin Novo is knocked over.
Player pushed to (14, 10)
111 moved (MP) to ( 14, 10 )
CLAW used on armor roll.
(1, 2) + 2, (0, 0) + 0, 0: Viskrin Novo has been knocked prone.
111: status changed from 0 to 1.
(3) Go for it successful.
12 moved (MP) to ( 16, 13 )
Move ended for The Jackal
[Game Saved]
Select an action for Grossebouf
2: Select an action for Grossebouf

Turn time limit reached.

(4) BONE HEAD roll passed.
2: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Grossebouf
Rigor Mortis saved by block skill.
Grossebouf saved by block skill.
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 11, 3 )
13 moved (MP) to ( 12, 2 )
13 moved (MP) to ( 13, 2 )
13 moved (MP) to ( 14, 2 )
13 moved (MP) to ( 15, 2 )
13 moved (MP) to ( 16, 2 )
13 moved (MP) to ( 17, 2 )
GET BALL FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 3 + 0 = 3
13 moved (MP) to ( 16, 2 )
Move ended for Wychwethyl

A Frog Allstars: All players have moved.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 2
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Agamemnon the Horny
105: Select an action for Booglie
Select an action for Booglie
105: tackle zone state changed to true
105: status changed from 6 to 0.
Normal move selected.
Move ended for Booglie
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
Move ended for Leisuresuit Larry
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 17, 9 )
103 moved (MP) to ( 18, 8 )
103 moved (MP) to ( 18, 7 )
103 moved (MP) to ( 18, 6 )
103 moved (MP) to ( 18, 5 )
103 moved (MP) to ( 18, 4 )
Verified Opponent Roll = 4
(4) Go for it successful.
103 moved (MP) to ( 18, 3 )
Verified Opponent Roll = 5
(5) Go for it successful.
103 moved (MP) to ( 18, 2 )
SPRINT used.
Verified Opponent Roll = 1
(1) Doom Charger trips and falls trying to go for it!
SURE FEET skill used.
Verified Opponent Roll = 4
(4) Go for it successful.
103 moved (MP) to ( 17, 1 )
Move ended for Doom Charger
[Game Saved]
107: Select an action for Slacker
Select an action for Slacker
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
107 moved (MP) to ( 16, 10 )
107 moved (MP) to ( 15, 11 )
Move ended for Slacker
112: Select an action for Vermek Tredezimo
Select an action for Vermek Tredezimo
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Blitz selected.
106 moved (MP) to ( 21, 3 )
106 moved (MP) to ( 20, 2 )
106 moved (MP) to ( 19, 1 )
106 moved (MP) to ( 18, 0 )
106 moved (MP) to ( 17, 0 )
106 moved (MP) to ( 16, 1 )
13 blocked.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
A Dragon Allstars uses their LEADER reroll.
Verified Opponent Roll = POW
Verified Opponent Roll = SKULL

2 db Block re-rolled.
POW
Wychwethyl is knocked over.
Player pushed to (14, 3)
13 moved (MP) to ( 15, 3 )
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 1
Verified Opponent Roll = 3
(5, 4) + 0, (1, 3) + 0, 0: Wychwethyl has been stunned.
13: status changed from 3 to 2.
106 moved (MP) to ( 16, 2 )
Verified Opponent Roll = 2
Ball moved to ( 14, 2 )
Move ended for Copy Fish
[Game Saved]
112: Select an action for Vermek Tredezimo
Select an action for Vermek Tredezimo
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 21, 9 )
112 moved (MP) to ( 20, 8 )
112 moved (MP) to ( 19, 7 )
112 moved (MP) to ( 18, 6 )
112 moved (MP) to ( 18, 5 )
112 moved (MP) to ( 18, 4 )
112 moved (MP) to ( 17, 3 )
Move ended for Vermek Tredezimo
111: Select an action for Viskrin Novo
Select an action for Viskrin Novo
111: tackle zone state changed to true
111: status changed from 6 to 0.
Normal move selected.
Move ended for Viskrin Novo
109: Select an action for Karng
Select an action for Karng
110: Select an action for Caleb Crotchmangler
Select an action for Caleb Crotchmangler
110: tackle zone state changed to true
3 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for Caleb Crotchmangler
Anoth "Big Mummy" Tset is knocked over.
Player pushed to (16, 11)
3 moved (MP) to ( 13, 11 )
Verified Opponent Roll = 1
Verified Opponent Roll = 4
PILING ON not necessary.
MIGHTY BLOW used on armor roll.
(1, 4) + 1, (0, 0) + 0, 0: Anoth "Big Mummy" Tset has been knocked prone.
3: status changed from 0 to 1.
110 moved (MP) to ( 14, 11 )
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis

Turn time limit reached.

102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK/POW

Choose a block die.

PUSHBACK
Move ended for Rigor Mortis
Player pushed to (12, 2)
1 moved (MP) to ( 17, 2 )
102 moved (MP) to ( 16, 3 )

A Dragon Allstars turn ended.
[Game Saved]
13: tackle zone state changed to true
13: status changed from 2 to 1.
Wychwethyl rolls over.

A Frog Allstars start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Grossebouf
2: Select an action for Grossebouf
(2) BONE HEAD roll passed.
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 14, 4 )
2 moved (MP) to ( 14, 3 )
2 moved (MP) to ( 14, 2 )
2 moved (MP) to ( 15, 1 )
Move ended for Grossebouf
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
111 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Ben Laden
Player pushed to (13, 12)
Player 110 pushed to (13, 12)
110 moved (MP) to ( 13, 12 )
Player pushed to (14, 11)
111 moved (MP) to ( 14, 11 )
4 moved (MP) to ( 14, 10 )
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Anoth "Big Mummy" Tset
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
109 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Joseph Stall Inn Dogfish
Karng is knocked over.
STAND FIRM skill used.
CLAW used on armor roll.
(3, 1) + 2, (0, 0) + 0, 0: Karng has been knocked prone.
109: status changed from 0 to 1.
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
105 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Erik the Viking
Booglie is knocked over.
Player pushed to (17, 6)
105 moved (MP) to ( 17, 6 )
(2, 4) + 0, (0, 0) + 0, 0: Booglie has been knocked prone.
105: status changed from 0 to 1.
7 moved (MP) to ( 16, 6 )
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Fangmouth Earchewer
Leisuresuit Larry is knocked over.
Player pushed to (17, 7)
104 moved (MP) to ( 17, 7 )
(2, 1) + 0, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
9 moved (MP) to ( 16, 7 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
106 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK
Move ended for Dus "Mummybane" Nel-Etgath
Player pushed to (15, 2)
106 moved (MP) to ( 15, 2 )
???checkBHandRS: playerinfo for player #-1 is null so just returned true!!
??? overrideplayer = -1
Scatter roll: 6
Ball moved to ( 15, 3 )
Scatter roll: 5
Ball moved to ( 16, 4 )
1 moved (MP) to ( 16, 2 )
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 17, 12 )
12 moved (MP) to ( 17, 11 )
12 moved (MP) to ( 17, 10 )
12 moved (MP) to ( 16, 9 )
12 moved (MP) to ( 15, 10 )
111 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
POW
Viskrin Novo is knocked over.
Player pushed to (15, 13)
Player 101 pushed to (15, 13)
101 moved (MP) to ( 15, 13 )
Player pushed to (14, 12)
111 moved (MP) to ( 14, 12 )
CLAW used on armor roll.
RSC or FANG used on injury roll.
(4, 6) + 2, (5, 4) + 2, 3: Viskrin Novo has been badly hurt!
111: status changed from 0 to 8.
12 moved (MP) to ( 14, 11 )

Waiting for opponent to decide to use apothecary.

No apothecary or not used.
111 moved to dugout ( 29, 11 )
Move ended for The Jackal
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf

Turn time limit reached.

Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 16, 4 )
GET BALL FINAL RESULT: Barbossa
TARGET: 4 --- ROLL: 5 + 0 = 5
6 moved (MP) to ( 17, 5 )
DODGE FINAL RESULT: Barbossa
TARGET: 2 --- ROLL: 4 + 0 = 4
Barbossa slips past his opponent(s) unhindered.
6 moved (MP) to ( 18, 6 )
6 moved (MP) to ( 19, 7 )
6 moved (MP) to ( 20, 8 )
6 moved (MP) to ( 21, 9 )
(4) Go for it successful.
6 moved (MP) to ( 22, 10 )
(6) Go for it successful.
6 moved (MP) to ( 23, 11 )
Move ended for Barbossa
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 3
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
8 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW/SKULL
POW
Move ended for Agamemnon the Horny
Geirroed Epitaf is knocked over.
Player pushed to (12, 12)
8 moved (MP) to ( 17, 12 )
Verified Opponent Roll = 6
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 2
(6, 1) + 1, (6, 3) + 0, 0: Geirroed Epitaf has been knocked out.
8: status changed from 0 to 7.
8 moved (SP) to ( 0, 8 )
101 moved (MP) to ( 16, 12 )
[Game Saved]
110: Select an action for Caleb Crotchmangler
Select an action for Caleb Crotchmangler
109: Select an action for Karng
Select an action for Karng
109: tackle zone state changed to true
109: status changed from 6 to 0.
Normal move selected.
Move ended for Karng
105: Select an action for Booglie
Select an action for Booglie
105: tackle zone state changed to true
105: status changed from 6 to 0.
Normal move selected.
Move ended for Booglie
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Rigor Mortis
Dus "Mummybane" Nel-Etgath is knocked over.
Player pushed to (13, 1)
1 moved (MP) to ( 16, 1 )
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Verified Opponent Roll = 1
Verified Opponent Roll = 5
MIGHTY BLOW used on injury roll.
(6, 6) + 0, (1, 5) + 1, 0: Dus "Mummybane" Nel-Etgath has been stunned.
1: status changed from 0 to 2.
102 moved (MP) to ( 16, 2 )
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 18, 2 )
103 moved (MP) to ( 19, 3 )
103 moved (MP) to ( 20, 4 )
103 moved (MP) to ( 21, 5 )
103 moved (MP) to ( 22, 6 )
103 moved (MP) to ( 23, 7 )
Verified Opponent Roll = 4
(4) Go for it successful.
103 moved (MP) to ( 24, 8 )
Verified Opponent Roll = 2
(2) Go for it successful.
103 moved (MP) to ( 24, 9 )
SPRINT used.
Verified Opponent Roll = 5
(5) Go for it successful.
103 moved (MP) to ( 24, 10 )
Move ended for Doom Charger
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 16, 3 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 5 + 0 = 5
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 17, 4 )
106 moved (MP) to ( 18, 5 )
106 moved (MP) to ( 19, 6 )
106 moved (MP) to ( 20, 7 )
106 moved (MP) to ( 21, 8 )
106 moved (MP) to ( 22, 9 )
Verified Opponent Roll = 4
(4) Go for it successful.
106 moved (MP) to ( 23, 10 )
Move ended for Copy Fish
[Game Saved]
112: Select an action for Vermek Tredezimo
Select an action for Vermek Tredezimo
112: tackle zone state changed to true
Blitz selected.
112 moved (MP) to ( 18, 4 )
112 moved (MP) to ( 19, 5 )
112 moved (MP) to ( 20, 6 )
112 moved (MP) to ( 21, 7 )
112 moved (MP) to ( 21, 8 )
112 moved (MP) to ( 21, 9 )
112 moved (MP) to ( 22, 10 )
6 blocked.
Verified Opponent Roll = 3
(3) Go for it successful.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK/POW
POW
Barbossa is knocked over.
Player pushed to (5, 11)
6 moved (MP) to ( 24, 11 )
Verified Opponent Roll = 1
Verified Opponent Roll = 2
(1, 2) + 0, (0, 0) + 0, 0: Barbossa has been knocked prone.
6: status changed from 3 to 1.
112 moved (MP) to ( 23, 11 )
Verified Opponent Roll = 8
Ball moved to ( 4, 11 )
Verified Opponent Roll = 4
(4) Go for it successful.
112 moved (MP) to ( 24, 12 )
Move ended for Vermek Tredezimo
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
104 moved (MP) to ( 18, 8 )
Verified Opponent Roll = 5
BREAK TACKLE skill NOT used. It would not help.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 5 --- ROLL: 5 + 0 = 5
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 17, 9 )
104 moved (MP) to ( 16, 10 )
Verified Opponent Roll = 1
(1) Leisuresuit Larry trips and falls trying to go for it!
Team re-roll used.
Verified Opponent Roll = 3
(3) Go for it successful.
104 moved (MP) to ( 16, 11 )
Verified Opponent Roll = 3
(3) Go for it successful.
104 moved (MP) to ( 15, 12 )
Move ended for Leisuresuit Larry
[Game Saved]
110: Select an action for Caleb Crotchmangler
Select an action for Caleb Crotchmangler
110: Select an action for Caleb Crotchmangler
Select an action for Caleb Crotchmangler
110: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Caleb Crotchmangler
The Jackal is knocked over.
Player pushed to (14, 10)
12 moved (MP) to ( 15, 10 )
Verified Opponent Roll = 2
Verified Opponent Roll = 3
PILING ON not necessary.
MIGHTY BLOW used on armor roll.
(2, 3) + 1, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
110 moved (MP) to ( 14, 11 )
[Game Saved]
107: Select an action for Slacker
Select an action for Slacker
107: Select an action for Slacker
Select an action for Slacker
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 16, 10 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Slacker
TARGET: 3 --- ROLL: 6 + 0 = 6
Slacker slips past his opponent(s) unhindered.
107 moved (MP) to ( 17, 9 )
107 moved (MP) to ( 17, 8 )
Move ended for Slacker

A Dragon Allstars: All players have moved.

A Dragon Allstars turn ended.
[Game Saved]
1: tackle zone state changed to true
1: status changed from 2 to 1.
Dus "Mummybane" Nel-Etgath rolls over.

A Frog Allstars start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
110 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Anoth "Big Mummy" Tset
Player pushed to (15, 11)
110 moved (MP) to ( 15, 11 )
3 moved (MP) to ( 14, 11 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
109 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
STAND FIRM skill used.
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
105 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Erik the Viking
Player pushed to (18, 5)
105 moved (MP) to ( 18, 5 )
7 moved (MP) to ( 17, 6 )
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
110 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Ben Laden
Player pushed to (16, 11)
110 moved (MP) to ( 16, 11 )
4 moved (MP) to ( 15, 11 )
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
13: status changed from 6 to 4.
Normal move selected.
13 moved (MP) to ( 16, 4 )
DODGE FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 5 + 0 = 5
Wychwethyl slips past his opponent(s) unhindered.
13 moved (MP) to ( 16, 5 )
13 moved (MP) to ( 16, 6 )
13 moved (MP) to ( 17, 7 )
Move ended for Wychwethyl
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Fangmouth Earchewer
Slacker is knocked over.
Player pushed to (18, 8)
107 moved (MP) to ( 18, 8 )
(2, 3) + 0, (0, 0) + 0, 0: Slacker has been knocked prone.
107: status changed from 0 to 1.
9 moved (MP) to ( 17, 8 )
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
Select an action for Grossebouf
2: Select an action for Grossebouf
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Blitz selected.
110 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Caleb Crotchmangler is knocked over.
Player pushed to (17, 11)
110 moved (MP) to ( 17, 11 )
CLAW used on armor roll.
RSC or FANG used on injury roll.
(6, 3) + 2, (4, 4) + 2, 3: Caleb Crotchmangler has been badly hurt!
110: status changed from 0 to 8.

Waiting for opponent to decide to use apothecary.

(1) Apothecary FAILS!
110 moved to dugout ( 29, 12 )
12 moved (MP) to ( 16, 10 )
12 moved (MP) to ( 17, 9 )
Move ended for The Jackal
[Game Saved]
Select an action for Grossebouf
2: Select an action for Grossebouf
(1) BONE HEAD roll fails!
Move ended for Grossebouf
2: tackle zone state changed to false
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
6 moved (MP) to ( 25, 12 )
DODGE BEFORE RE_ROLL: Barbossa knocked over trying to dodge.
TARGET: 3 --- ROLL: 1 + 0 = 1
Team re-roll used.
DODGE FINAL RESULT: Barbossa
TARGET: 3 --- ROLL: 2 + 0 = 2
Barbossa is knocked over.
(3, 1) + 0, (0, 0) + 0, 0: Barbossa has been knocked prone.
Move ended for Barbossa

A Frog Allstars: All players have moved.
6: status changed from 0 to 1.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 4
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
POW/SKULL
Move ended for Agamemnon the Horny
Ben Laden saved by block skill.
Agamemnon the Horny saved by block skill.
[Game Saved]
107: Select an action for Slacker
Select an action for Slacker
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
Move ended for Slacker
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 23, 11 )
103 moved (MP) to ( 22, 11 )
103 moved (MP) to ( 21, 11 )
103 moved (MP) to ( 20, 11 )
103 moved (MP) to ( 19, 11 )
103 moved (MP) to ( 18, 10 )
12 blocked.
Verified Opponent Roll = 1
(1) Doom Charger trips and falls trying to go for it!
SURE FEET skill used.
Verified Opponent Roll = 5
(5) Go for it successful.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW
POW
The Jackal is knocked over.
Player pushed to (13, 8)
12 moved (MP) to ( 16, 8 )
Verified Opponent Roll = 1
Verified Opponent Roll = 6
(1, 6) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
Move ended for Doom Charger
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
Normal move selected.
102 moved (MP) to ( 16, 3 )
102 moved (MP) to ( 16, 4 )
102 moved (MP) to ( 16, 5 )
Move ended for Rigor Mortis
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 24, 11 )
106 moved (MP) to ( 25, 11 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 5 + 0 = 5
106 moved (MP) to ( 24, 11 )
106 moved (MP) to ( 23, 11 )
106 moved (MP) to ( 22, 11 )
106 moved (MP) to ( 21, 11 )
106 moved (MP) to ( 20, 11 )
Verified Opponent Roll = 1
(1) Copy Fish trips and falls trying to go for it!
Team re-roll used.
Verified Opponent Roll = 1
(1) Copy Fish trips and falls trying to go for it!
Move ended for Copy Fish
106 moved (MP) to ( 19, 10 )
Verified Opponent Roll = 1
Verified Opponent Roll = 5
(1, 5) + 0, (0, 0) + 0, 0: Copy Fish has been knocked prone.
106: status changed from 3 to 1.
Verified Opponent Roll = 8
Ball moved to ( 9, 10 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
1: status changed from 6 to 4.
Normal move selected.
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Grossebouf
2: Select an action for Grossebouf
(5) BONE HEAD roll passed.
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 16, 2 )
2 moved (MP) to ( 17, 3 )
2 moved (MP) to ( 17, 4 )
Move ended for Grossebouf
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
105 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Erik the Viking
Player pushed to (19, 4)
105 moved (MP) to ( 19, 4 )
7 moved (MP) to ( 18, 5 )
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Anoth "Big Mummy" Tset
Player pushed to (15, 13)
104 moved (MP) to ( 15, 13 )
3 moved (MP) to ( 15, 12 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
109 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
STAND FIRM skill used.
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Wychwethyl
Slacker saved by block skill.
Wychwethyl saved by block skill.
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Fangmouth Earchewer
Slacker is knocked over.
Player pushed to (19, 7)
107 moved (MP) to ( 19, 7 )
(4, 6) + 0, (1, 6) + 0, 0: Slacker has been stunned.
107: status changed from 0 to 2.
9 moved (MP) to ( 18, 8 )
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Blitz selected.
109 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
POW
Karng is knocked over.
STAND FIRM skill used.
CLAW used on armor roll.
RSC or FANG used on injury roll.
(2, 6) + 2, (4, 6) + 2, 3: Karng has been badly hurt!
109: status changed from 0 to 8.

Waiting for opponent to decide to use apothecary.

No apothecary or not used.
109 moved to dugout ( 28, 11 )
12 moved (MP) to ( 17, 8 )
12 moved (MP) to ( 18, 7 )
Move ended for The Jackal
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
6 moved (MP) to ( 26, 11 )
DODGE FINAL RESULT: Barbossa
TARGET: 2 --- ROLL: 2 + 0 = 2
Barbossa slips past his opponent(s) unhindered.
6 moved (MP) to ( 25, 10 )
6 moved (MP) to ( 24, 10 )
(1) Barbossa trips and falls trying to go for it!
Move ended for Barbossa
6 moved (MP) to ( 23, 11 )
(5, 3) + 0, (0, 0) + 0, 0: Barbossa has been knocked prone.
6: status changed from 0 to 1.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 5
[Game Saved]
107: tackle zone state changed to true
107: status changed from 2 to 1.
Slacker rolls over.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK

Choose a block die.

PUSHBACK
Player pushed to (14, 10)
4 moved (MP) to ( 15, 10 )
101 moved (MP) to ( 15, 11 )
4 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW/SKULL

Choose a block die.

POW/SKULL
Move ended for Agamemnon the Horny
Ben Laden saved by block skill.
Agamemnon the Horny saved by block skill.
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
106: status changed from 6 to 0.
Normal move selected.
106 moved (MP) to ( 20, 10 )
Verified Opponent Roll = 1
GET BALL BEFORE RE_ROLL: Copy Fish dropped the ball.
TARGET: 2 --- ROLL: 1 + 0 = 1
Team re-roll used.
Verified Opponent Roll = 4
GET BALL FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 4 + 0 = 4
106 moved (MP) to ( 19, 11 )
106 moved (MP) to ( 18, 12 )
106 moved (MP) to ( 17, 13 )
Move ended for Copy Fish
[Game Saved]
112: Select an action for Vermek Tredezimo
Select an action for Vermek Tredezimo
112: tackle zone state changed to true
Normal move selected.
112 moved (MP) to ( 23, 12 )
112 moved (MP) to ( 22, 12 )
112 moved (MP) to ( 21, 12 )
112 moved (MP) to ( 20, 12 )
112 moved (MP) to ( 19, 12 )
112 moved (MP) to ( 18, 12 )
112 moved (MP) to ( 17, 12 )
Verified Opponent Roll = 3
(3) Go for it successful.
112 moved (MP) to ( 16, 13 )
Move ended for Vermek Tredezimo
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 17, 11 )
103 moved (MP) to ( 16, 12 )
3 blocked.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (15, 13)
3 moved (MP) to ( 14, 13 )
103 moved (MP) to ( 17, 12 )
Move ended for Doom Charger
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 16, 14 )
Verified Opponent Roll = 4
BREAK TACKLE skill used.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 2 --- ROLL: 4 + 0 = 4
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 17, 14 )
104 moved (MP) to ( 18, 13 )
104 moved (MP) to ( 19, 12 )
Move ended for Leisuresuit Larry
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for Rigor Mortis
Grossebouf is knocked over.
Player pushed to (12, 3)
2 moved (MP) to ( 17, 3 )
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 5
MIGHTY BLOW used on injury roll.
Verified Opponent Roll = 3
(3) Grossebouf's thick skull does not save 'em
(6, 6) + 0, (3, 5) + 1, 0: Grossebouf has been knocked out.
2: status changed from 0 to 7.
2 moved (SP) to ( 0, 9 )
102 moved (MP) to ( 17, 4 )
[Game Saved]
105: Select an action for Booglie
Select an action for Booglie
105: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Dauntless successful. (6+6=12)
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Erik the Viking saved by dodge skill.
Player pushed to (12, 5)
7 moved (MP) to ( 17, 5 )
105 moved (MP) to ( 18, 5 )
7 blocked.
Block selected.
Verified Opponent Roll = 1
Verified Opponent Roll = 3
Dauntless NOT successful. (1+3=4)
Verified Opponent Roll = 2
PRO Roll(2) - PRO fails
Verified Opponent Roll = SKULL
SKULL
Move ended for Booglie

A Dragon Allstars: All players have moved.
Booglie is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(6, 4) + 0, (4, 6) + 0, 2: Booglie has been badly hurt!
105: status changed from 0 to 8.
105 moved (SP) to ( 28, 12 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 15, 8 )
5 moved (MP) to ( 16, 9 )
5 moved (MP) to ( 17, 10 )
5 moved (MP) to ( 16, 11 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
101 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Ben Laden
Agamemnon the Horny saved by block skill.
Ben Laden saved by block skill.
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 15, 2 )
1 moved (MP) to ( 15, 3 )
1 moved (MP) to ( 16, 4 )
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 13 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
6 moved (MP) to ( 22, 12 )
6 moved (MP) to ( 21, 13 )
6 moved (MP) to ( 20, 14 )
(6) Go for it successful.
6 moved (MP) to ( 19, 14 )
(2) Go for it successful.
6 moved (MP) to ( 18, 13 )
Move ended for Barbossa
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
Select an action for Wychwethyl
13: Select an action for Wychwethyl
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 17, 8 )
9 moved (MP) to ( 16, 8 )
9 moved (MP) to ( 15, 8 )
9 moved (MP) to ( 14, 9 )
9 moved (MP) to ( 14, 10 )
Move ended for Fangmouth Earchewer
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 18, 8 )
12 moved (MP) to ( 18, 9 )
12 moved (MP) to ( 18, 10 )
Move ended for The Jackal

Turn time limit reached.

Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Blitz selected.
13 moved (MP) to ( 17, 8 )
13 moved (MP) to ( 17, 9 )
13 moved (MP) to ( 16, 10 )
SKILL SELECTED: leap
SKILL SELECTED: leap
13 moved (MP) to ( 16, 12 )

Waiting for opponent to decide to use TENTACLES.
TENTACLES roll:
  1 + 5 ST
  1 + 3 ST
TENTACLES roll succeeds.
Moving player is trapped.
SKILL SELECTED: 
Move ended for Wychwethyl
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Erik the Viking

A Frog Allstars: All players have moved.
Rigor Mortis saved by block skill.
Erik the Viking saved by block skill.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 6
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK/POW

Choose a block die.

POW/SKULL
Move ended for Agamemnon the Horny
Wychwethyl saved by block skill.
Agamemnon the Horny saved by block skill.
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Leisuresuit Larry
Barbossa is knocked over.
Player pushed to (11, 14)
6 moved (MP) to ( 18, 14 )
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 2
Verified Opponent Roll = 1
(5, 5) + 0, (2, 1) + 0, 0: Barbossa has been stunned.
6: status changed from 0 to 2.
104 moved (MP) to ( 18, 13 )
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
[Game Saved]
107: Select an action for Slacker
Select an action for Slacker
107: tackle zone state changed to true
107: status changed from 6 to 0.
Normal move selected.
107 moved (MP) to ( 18, 8 )
107 moved (MP) to ( 17, 9 )
Move ended for Slacker
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Blitz selected.
106 moved (MP) to ( 18, 12 )
106 moved (MP) to ( 19, 11 )
12 blocked.
Verified Opponent Roll = POW
Verified Opponent Roll = POW/SKULL
POW
The Jackal is knocked over.
Player pushed to (12, 10)
12 moved (MP) to ( 17, 10 )
Verified Opponent Roll = 5
Verified Opponent Roll = 3
(5, 3) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
106 moved (MP) to ( 18, 10 )
106 moved (MP) to ( 18, 9 )
106 moved (MP) to ( 17, 8 )
106 moved (MP) to ( 16, 7 )
106 moved (MP) to ( 15, 6 )
Verified Opponent Roll = 3
(3) Go for it successful.
106 moved (MP) to ( 14, 5 )
Verified Opponent Roll = 6
(6) Go for it successful.
106 moved (MP) to ( 13, 4 )
Move ended for Copy Fish
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = SKULL
Team re-roll used.
Verified Opponent Roll = POW

1 db Block re-rolled.
POW
Move ended for Rigor Mortis
Erik the Viking is knocked over.
Player pushed to (12, 6)
7 moved (MP) to ( 17, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 1
MIGHTY BLOW used on injury roll.
(4, 6) + 0, (3, 1) + 1, 0: Erik the Viking has been stunned.
7: status changed from 0 to 2.
102 moved (MP) to ( 17, 5 )
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 18, 11 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Doom Charger knocked over trying to dodge.
TARGET: 4 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 5
DODGE FINAL RESULT: Doom Charger
TARGET: 4 --- ROLL: 5 + 0 = 5
Doom Charger slips past his opponent(s) unhindered.
103 moved (MP) to ( 18, 10 )
103 moved (MP) to ( 18, 9 )
103 moved (MP) to ( 17, 8 )
103 moved (MP) to ( 16, 8 )

Turn time limit reached.

103 moved (MP) to ( 15, 9 )
Move ended for Doom Charger

A Dragon Allstars turn ended.
[Game Saved]
6: tackle zone state changed to true
6: status changed from 2 to 1.
Barbossa rolls over.
7: tackle zone state changed to true
7: status changed from 2 to 1.
Erik the Viking rolls over.

A Frog Allstars start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
112 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Anoth "Big Mummy" Tset
Vermek Tredezimo is knocked over.
Player pushed to (17, 14)
112 moved (MP) to ( 17, 14 )
MIGHTY BLOW used on injury roll.
(3, 6) + 0, (4, 4) + 1, 0: Vermek Tredezimo has been knocked out.
112: status changed from 0 to 7.
112 moved to dugout ( 29, 8 )
3 moved (MP) to ( 16, 13 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
103 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Ben Laden
Doom Charger is knocked over.
Player pushed to (16, 8)
103 moved (MP) to ( 16, 8 )
(4, 4) + 0, (0, 0) + 0, 0: Doom Charger has been knocked prone.
103: status changed from 0 to 1.
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
101 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Joseph Stall Inn Dogfish
Agamemnon the Horny is knocked over.
Player pushed to (14, 12)
101 moved (MP) to ( 14, 12 )
CLAW used on armor roll.
(2, 3) + 2, (0, 0) + 0, 0: Agamemnon the Horny has been knocked prone.
101: status changed from 0 to 1.
5 moved (MP) to ( 15, 11 )
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis saved by dodge skill.
Player pushed to (18, 5)
102 moved (MP) to ( 18, 5 )
1 moved (MP) to ( 17, 5 )
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
9: tackle zone state changed to true
Blitz selected.
9 moved (MP) to ( 13, 9 )
9 moved (MP) to ( 12, 8 )
9 moved (MP) to ( 12, 7 )
9 moved (MP) to ( 12, 6 )
9 moved (MP) to ( 11, 5 )
9 moved (MP) to ( 12, 4 )
106 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK/POW
Copy Fish saved by dodge skill.
Player pushed to (14, 5)
106 moved (MP) to ( 14, 5 )
9 moved (MP) to ( 13, 4 )
Move ended for Fangmouth Earchewer
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 15, 9 )
DODGE FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 4 + 0 = 4
Wychwethyl slips past his opponent(s) unhindered.
13 moved (MP) to ( 14, 8 )
13 moved (MP) to ( 13, 7 )
13 moved (MP) to ( 13, 6 )
Move ended for Wychwethyl
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
Move ended for The Jackal

A Frog Allstars: All players have moved.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 7
[Game Saved]
You have 1 wild animals that must move first.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
101: status changed from 6 to 0.
Normal move selected.
Move ended for Agamemnon the Horny
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
103: status changed from 6 to 0.
Blitz selected.
103 moved (MP) to ( 15, 8 )
103 moved (MP) to ( 14, 7 )
13 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (17, 5)
13 moved (MP) to ( 12, 5 )
103 moved (MP) to ( 13, 6 )
Move ended for Doom Charger
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 14, 6 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 4 + 0 = 4
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 13, 7 )
106 moved (MP) to ( 12, 8 )
106 moved (MP) to ( 11, 9 )
106 moved (MP) to ( 10, 10 )
106 moved (MP) to ( 9, 11 )
106 moved (MP) to ( 8, 12 )
Verified Opponent Roll = 2
(2) Go for it successful.
106 moved (MP) to ( 7, 13 )
Verified Opponent Roll = 5
(5) Go for it successful.
106 moved (MP) to ( 6, 13 )
Move ended for Copy Fish
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 17, 12 )
Move ended for Leisuresuit Larry
107: Select an action for Slacker
Select an action for Slacker
107: tackle zone state changed to true
Normal move selected.
107 moved (MP) to ( 16, 8 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: Slacker
TARGET: 3 --- ROLL: 4 + 0 = 4
Slacker slips past his opponent(s) unhindered.
107 moved (MP) to ( 15, 8 )
107 moved (MP) to ( 14, 8 )
107 moved (MP) to ( 13, 8 )
107 moved (MP) to ( 12, 7 )
107 moved (MP) to ( 11, 7 )
Verified Opponent Roll = 1
(1) Slacker trips and falls trying to go for it!
Team re-roll used.
Verified Opponent Roll = 5
(5) Go for it successful.
107 moved (MP) to ( 10, 7 )
Move ended for Slacker
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
1 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK

Choose a block die.

POW/SKULL
Move ended for Rigor Mortis

A Dragon Allstars: All players have moved.
Dus "Mummybane" Nel-Etgath saved by block skill.
Rigor Mortis saved by block skill.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Erik the Viking
7: Select an action for Erik the Viking
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
6 moved (MP) to ( 17, 14 )
6 moved (MP) to ( 16, 14 )
6 moved (MP) to ( 15, 14 )
Move ended for Barbossa
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis saved by dodge skill.
Player pushed to (19, 4)
102 moved (MP) to ( 19, 4 )
1 moved (MP) to ( 18, 5 )
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
7 moved (MP) to ( 16, 7 )
7 moved (MP) to ( 15, 7 )
7 moved (MP) to ( 14, 7 )
Move ended for Erik the Viking
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 12, 4 )
9 moved (MP) to ( 11, 4 )
9 moved (MP) to ( 10, 5 )
9 moved (MP) to ( 9, 6 )
Move ended for Fangmouth Earchewer
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 14, 10 )
4 moved (MP) to ( 13, 10 )
4 moved (MP) to ( 12, 11 )
4 moved (MP) to ( 11, 12 )
4 moved (MP) to ( 10, 13 )
4 moved (MP) to ( 9, 13 )
(4) Go for it successful.
4 moved (MP) to ( 8, 13 )
(3) Go for it successful.
4 moved (MP) to ( 7, 13 )
Move ended for Ben Laden
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 16, 10 )
12 moved (MP) to ( 15, 10 )
12 moved (MP) to ( 14, 10 )
12 moved (MP) to ( 13, 9 )
12 moved (MP) to ( 12, 9 )
12 moved (MP) to ( 11, 8 )
Move ended for The Jackal
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Blitz selected.
13 moved (MP) to ( 11, 5 )
DODGE FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 3 + 0 = 3
Wychwethyl slips past his opponent(s) unhindered.
13 moved (MP) to ( 10, 6 )
SKILL SELECTED: leap
SKILL SELECTED: leap
13 moved (MP) to ( 8, 8 )
Target(2) Roll(1) Wychwethyl falls trying to land his leap!

The last reroll is a LEADER reroll and there are no LEADERS on the field.
SKILL SELECTED: 
Move ended for Wychwethyl
13 moved (MP) to ( 8, 8 )
(4, 5) + 0, (3, 3) + 0, 0: Wychwethyl has been stunned.
13: status changed from 0 to 2.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 8
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = SKULL
POW/SKULL
Move ended for Agamemnon the Horny
Joseph Stall Inn Dogfish saved by block skill.
Agamemnon the Horny saved by block skill.
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 5, 13 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 4 + 0 = 4
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 4, 13 )
106 moved (MP) to ( 3, 13 )
106 moved (MP) to ( 2, 13 )
Copy Fish scores a touchdown!
*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 5 )
102: status changed from 0 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 6 )
103: status changed from 0 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 7 )
104: status changed from 0 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 28, 0 )
106: status changed from 4 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 28, 1 )
107: status changed from 0 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 28, 2 )
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 0 )
Verified Opponent Roll = 5
(5) Vermek Tredezimo regains consciousness.
112: status changed from 7 to 0.
112 moved (SP) to ( -1, -1 )
112 moved (SP) to ( 28, 3 )
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 1 )
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 29, 2 )
115 moved (SP) to ( -1, -1 )
115 moved (SP) to ( 29, 3 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 4 )
1: status changed from 0 to 0.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 5 )
Verified Opponent Roll = 2
(2) Grossebouf stays UNconscious.
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 9 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 6 )
4: status changed from 0 to 0.
4 moved (SP) to ( -1, -1 )
4 moved (SP) to ( 0, 7 )
5: status changed from 0 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 1, 0 )
6: status changed from 0 to 0.
6 moved (SP) to ( -1, -1 )
6 moved (SP) to ( 1, 1 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 1, 2 )
Verified Opponent Roll = 2
(2) Geirroed Epitaf stays UNconscious.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 0, 8 )
9: status changed from 0 to 0.
9 moved (SP) to ( -1, -1 )
9 moved (SP) to ( 1, 3 )
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 0 )
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 0, 1 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 4 )
13: status changed from 2 to 0.
13 moved (SP) to ( -1, -1 )
13 moved (SP) to ( 1, 5 )
14 moved (SP) to ( -1, -1 )
14 moved (SP) to ( 0, 2 )
15 moved (SP) to ( -1, -1 )
15 moved (SP) to ( 0, 3 )
16 moved (SP) to ( -1, -1 )
16 moved (SP) to ( 0, 4 )


Opponent Kicking.
Waiting for A Dragon Allstars to set players on field.

107 moved (SP) to ( 15, 7 )
102 moved (SP) to ( 16, 6 )
107 moved (SP) to ( 15, 8 )
102 moved (SP) to ( 15, 7 )
107 moved (SP) to ( 15, 9 )
108 moved (SP) to ( 15, 5 )
101 moved (SP) to ( 25, 7 )
101 moved (SP) to ( 26, 7 )
101 moved (SP) to ( 25, 7 )
104 moved (SP) to ( 25, 13 )
103 moved (SP) to ( 25, 1 )
114 moved (SP) to ( 25, 4 )
106 moved (SP) to ( 25, 10 )
112 moved (SP) to ( 26, 1 )
113 moved (SP) to ( 26, 13 )
116 moved (SP) to ( 26, 10 )
116 moved (SP) to ( 29, 4 )
115 moved (SP) to ( 26, 4 )
115 moved (SP) to ( 29, 2 )
114 moved (SP) to ( 25, 5 )
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
114 moved (SP) to ( 25, 4 )
115 moved (SP) to ( 26, 7 )

Turn time limit reached.

116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 0 )

A Frog Allstars
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

1 moved (SP) to ( 14, 5 )
3 moved (SP) to ( 14, 9 )
1 moved (SP) to ( 14, 6 )
4 moved (SP) to ( 14, 7 )
12 moved (SP) to ( 14, 5 )
13 moved (SP) to ( 14, 10 )
16 moved (SP) to ( 14, 12 )
14 moved (SP) to ( 14, 11 )
5 moved (SP) to ( 14, 8 )
10 moved (SP) to ( 6, 4 )
11 moved (SP) to ( 5, 8 )
15 moved (SP) to ( 9, 6 )
15 moved (SP) to ( 11, 6 )
15 moved (SP) to ( 10, 7 )
11 moved (SP) to ( 6, 10 )
11 moved (SP) to ( 7, 10 )
11 moved (SP) to ( 6, 10 )
*** Setup end ***

Waiting for A Dragon Allstars to kick off.

Ball placed at (21, 7)
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Kickoff Roll (3+6) = Brilliant Coaching
A Dragon Allstars: 5 + 4 coaches
A Frog Allstars: 4 + 3 coaches
A Dragon Allstars get an extra re-roll.

Verified Opponent Roll = 5
Verified Opponent Roll = 1
Kick result.  Direction: 5 Distance: 1
Ball placed at (21, 7)
Verified Opponent Roll = 2
Scatter roll: 2
Ball moved to ( 22, 7 )
[Game Saved]

Ball in play.  A Frog Allstars start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for The Jackal
Player pushed to (16, 5)
108 moved (MP) to ( 16, 5 )
12 moved (MP) to ( 15, 5 )
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Ben Laden
Player pushed to (16, 6)
102 moved (MP) to ( 16, 6 )
4 moved (MP) to ( 15, 7 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Joseph Stall Inn Dogfish
Slacker is knocked over.
Player pushed to (16, 9)
107 moved (MP) to ( 16, 9 )
CLAW used on armor roll.
(4, 2) + 2, (0, 0) + 0, 0: Slacker has been knocked prone.
107: status changed from 0 to 1.
5 moved (MP) to ( 15, 9 )
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 8 )
3 moved (MP) to ( 16, 8 )
3 moved (MP) to ( 17, 7 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 15, 10 )
13 moved (MP) to ( 16, 10 )
13 moved (MP) to ( 17, 10 )
13 moved (MP) to ( 18, 10 )
13 moved (MP) to ( 19, 10 )
13 moved (MP) to ( 20, 10 )
13 moved (MP) to ( 21, 10 )
13 moved (MP) to ( 22, 10 )
(6) Go for it successful.
13 moved (MP) to ( 23, 9 )
(4) Go for it successful.
13 moved (MP) to ( 24, 9 )
Move ended for Wychwethyl
[Game Saved]
Select an action for Snukit
14: Select an action for Snukit
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
14: tackle zone state changed to true
Normal move selected.
14 moved (MP) to ( 15, 11 )
14 moved (MP) to ( 16, 11 )
14 moved (MP) to ( 17, 11 )
14 moved (MP) to ( 18, 11 )
14 moved (MP) to ( 19, 11 )
14 moved (MP) to ( 20, 11 )
14 moved (MP) to ( 21, 11 )
14 moved (MP) to ( 22, 11 )
14 moved (MP) to ( 23, 11 )
(4) Go for it successful.
14 moved (MP) to ( 24, 10 )
Move ended for Snukit
[Game Saved]
Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 6, 9 )
11 moved (MP) to ( 6, 8 )
11 moved (MP) to ( 7, 7 )
GET BALL BEFORE RE_ROLL: Leif Completementpaf dropped the ball.
TARGET: 1 --- ROLL: 1 + 0 = 1
Reroll using sure hands.
GET BALL FINAL RESULT: Leif Completementpaf
TARGET: 1 --- ROLL: 2 + 0 = 2
11 moved (MP) to ( 8, 8 )
11 moved (MP) to ( 9, 9 )
11 moved (MP) to ( 10, 10 )
11 moved (MP) to ( 11, 11 )
Pass selected.
QUICK PASS
PASS FINAL RESULT: Leif Completementpaf 
TARGET: 2 --- ROLL: 3 + 1Qp = 4
Move ended for Leif Completementpaf
Ball moved to ( 14, 12 )
GET BALL FINAL RESULT: Slipps
TARGET: 2 --- ROLL: 4 + 0 = 4
[Game Saved]
Select an action for Slipps
16: Select an action for Slipps
16: tackle zone state changed to true
VERY LONG LEGS skill used.
Blitz selected.
16 moved (MP) to ( 15, 11 )
16 moved (MP) to ( 16, 11 )
16 moved (MP) to ( 17, 11 )
16 moved (MP) to ( 18, 11 )
16 moved (MP) to ( 19, 11 )
16 moved (MP) to ( 20, 11 )
16 moved (MP) to ( 21, 11 )
16 moved (MP) to ( 22, 11 )
16 moved (MP) to ( 23, 11 )
16 moved (MP) to ( 24, 11 )
106 blocked.
(6) Go for it successful.

A Frog Allstars , Choose a block die.
POW
Copy Fish is knocked over.
Player pushed to (26, 9)
106 moved (MP) to ( 26, 9 )
(3, 3) + 0, (0, 0) + 0, 0: Copy Fish has been knocked prone.
106: status changed from 0 to 1.
16 moved (MP) to ( 25, 10 )
(3) Go for it successful.
16 moved (MP) to ( 26, 10 )
SPRINT used.
(6) Go for it successful.
16 moved (MP) to ( 27, 10 )
Slipps scores a touchdown!
*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=14,y=6] : current status = 0
1 : current square = java.awt.Point[x=14,y=6] : current status = 0
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=14,y=6]
1 : current status = 0
1 : current square = java.awt.Point[x=14,y=6] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=3]

2 : current square = java.awt.Point[x=0,y=9] : current status = 7
2 : current status = 7
(2) Grossebouf stays UNconscious.
2 : current square = java.awt.Point[x=0,y=9] : current status = 7
2 : rearrange KO player to square java.awt.Point[x=0,y=9]

3 : current square = java.awt.Point[x=17,y=7] : current status = 0
3 : current square = java.awt.Point[x=17,y=7] : current status = 0
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=17,y=7]
3 : current status = 0
3 : current square = java.awt.Point[x=17,y=7] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=4]

4 : current square = java.awt.Point[x=15,y=7] : current status = 0
4 : current square = java.awt.Point[x=15,y=7] : current status = 0
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=15,y=7]
4 : current status = 0
4 : current square = java.awt.Point[x=15,y=7] : current status = 0
4 : move player (HT) to square java.awt.Point[x=0,y=5]

5 : current square = java.awt.Point[x=15,y=9] : current status = 0
5 : current square = java.awt.Point[x=15,y=9] : current status = 0
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=15,y=9]
5 : current status = 0
5 : current square = java.awt.Point[x=15,y=9] : current status = 0
5 : move player (HT) to square java.awt.Point[x=0,y=6]

6 : current square = java.awt.Point[x=0,y=0] : current status = 0
6 : current status = 0
6 : current square = java.awt.Point[x=0,y=0] : current status = 0
6 : move player (HT) to square java.awt.Point[x=0,y=0]

7 : current square = java.awt.Point[x=0,y=1] : current status = 0
7 : current status = 0
7 : current square = java.awt.Point[x=0,y=1] : current status = 0
7 : move player (HT) to square java.awt.Point[x=0,y=1]

8 : current square = java.awt.Point[x=0,y=8] : current status = 7
8 : current status = 7
(4) Geirroed Epitaf regains consciousness.
8: status changed from 7 to 0.
8 : current square = java.awt.Point[x=0,y=8] : current status = 0
8 : move player (HT) to square java.awt.Point[x=0,y=7]

9 : current square = java.awt.Point[x=0,y=2] : current status = 0
9 : current status = 0
9 : current square = java.awt.Point[x=0,y=2] : current status = 0
9 : move player (HT) to square java.awt.Point[x=0,y=2]

10 : current square = java.awt.Point[x=6,y=4] : current status = 0
10 : current square = java.awt.Point[x=6,y=4] : current status = 0
10: status changed from 0 to 0.
10 : set status normal, current square = java.awt.Point[x=6,y=4]
10 : current status = 0
10 : current square = java.awt.Point[x=6,y=4] : current status = 0
10 : move player (HT) to square java.awt.Point[x=1,y=0]

11 : current square = java.awt.Point[x=11,y=11] : current status = 0
11 : current square = java.awt.Point[x=11,y=11] : current status = 0
11: status changed from 0 to 0.
11 : set status normal, current square = java.awt.Point[x=11,y=11]
11 : current status = 0
11 : current square = java.awt.Point[x=11,y=11] : current status = 0
11 : move player (HT) to square java.awt.Point[x=1,y=1]

12 : current square = java.awt.Point[x=15,y=5] : current status = 0
12 : current square = java.awt.Point[x=15,y=5] : current status = 0
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=15,y=5]
12 : current status = 0
12 : current square = java.awt.Point[x=15,y=5] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=2]

13 : current square = java.awt.Point[x=24,y=9] : current status = 0
13 : current square = java.awt.Point[x=24,y=9] : current status = 0
13: status changed from 0 to 0.
13 : set status normal, current square = java.awt.Point[x=24,y=9]
13 : current status = 0
13 : current square = java.awt.Point[x=24,y=9] : current status = 0
13 : move player (HT) to square java.awt.Point[x=1,y=3]

14 : current square = java.awt.Point[x=24,y=10] : current status = 0
14 : current square = java.awt.Point[x=24,y=10] : current status = 0
14: status changed from 0 to 0.
14 : set status normal, current square = java.awt.Point[x=24,y=10]
14 : current status = 0
14 : current square = java.awt.Point[x=24,y=10] : current status = 0
14 : move player (HT) to square java.awt.Point[x=1,y=4]

15 : current square = java.awt.Point[x=10,y=7] : current status = 0
15 : current square = java.awt.Point[x=10,y=7] : current status = 0
15: status changed from 0 to 0.
15 : set status normal, current square = java.awt.Point[x=10,y=7]
15 : current status = 0
15 : current square = java.awt.Point[x=10,y=7] : current status = 0
15 : move player (HT) to square java.awt.Point[x=1,y=5]

16 : current square = java.awt.Point[x=27,y=10] : current status = 0
16 : current square = java.awt.Point[x=27,y=10] : current status = 0
16: status changed from 0 to 0.
16 : set status normal, current square = java.awt.Point[x=27,y=10]
16 : current status = 0
16 : current square = java.awt.Point[x=27,y=10] : current status = 0
16 : move player (HT) to square java.awt.Point[x=1,y=6]

101 : current square = java.awt.Point[x=25,y=7] : current status = 0
101 : current square = java.awt.Point[x=25,y=7] : current status = 0
101: status changed from 0 to 0.
101 : set status normal, current square = java.awt.Point[x=25,y=7]
101 : current status = 0
101 : current square = java.awt.Point[x=25,y=7] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=1]

102 : current square = java.awt.Point[x=16,y=6] : current status = 0
102 : current square = java.awt.Point[x=16,y=6] : current status = 0
102: status changed from 0 to 0.
102 : set status normal, current square = java.awt.Point[x=16,y=6]
102 : current status = 0
102 : current square = java.awt.Point[x=16,y=6] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=2]

103 : current square = java.awt.Point[x=25,y=1] : current status = 0
103 : current square = java.awt.Point[x=25,y=1] : current status = 0
103: status changed from 0 to 0.
103 : set status normal, current square = java.awt.Point[x=25,y=1]
103 : current status = 0
103 : current square = java.awt.Point[x=25,y=1] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=3]

104 : current square = java.awt.Point[x=25,y=13] : current status = 0
104 : current square = java.awt.Point[x=25,y=13] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=25,y=13]
104 : current status = 0
104 : current square = java.awt.Point[x=25,y=13] : current status = 0
104 : move player (HT) to square java.awt.Point[x=29,y=4]

105 : current square = java.awt.Point[x=28,y=12] : current status = 8
105 : skipping player in BH, SI, or RIP
106 : current square = java.awt.Point[x=26,y=9] : current status = 1
106 : current square = java.awt.Point[x=26,y=9] : current status = 1
106: status changed from 1 to 0.
106 : set status normal, current square = java.awt.Point[x=26,y=9]
106 : current status = 0
106 : current square = java.awt.Point[x=26,y=9] : current status = 0
106 : move player (HT) to square java.awt.Point[x=29,y=5]

107 : current square = java.awt.Point[x=16,y=9] : current status = 1
107 : current square = java.awt.Point[x=16,y=9] : current status = 1
107: status changed from 1 to 0.
107 : set status normal, current square = java.awt.Point[x=16,y=9]
107 : current status = 0
107 : current square = java.awt.Point[x=16,y=9] : current status = 0
107 : move player (HT) to square java.awt.Point[x=29,y=6]

108 : current square = java.awt.Point[x=16,y=5] : current status = 0
108 : current square = java.awt.Point[x=16,y=5] : current status = 0
108: status changed from 0 to 0.
108 : set status normal, current square = java.awt.Point[x=16,y=5]
108 : current status = 0
108 : current square = java.awt.Point[x=16,y=5] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=7]

109 : current square = java.awt.Point[x=28,y=11] : current status = 8
109 : skipping player in BH, SI, or RIP
110 : current square = java.awt.Point[x=29,y=12] : current status = 8
110 : skipping player in BH, SI, or RIP
111 : current square = java.awt.Point[x=29,y=11] : current status = 8
111 : skipping player in BH, SI, or RIP
112 : current square = java.awt.Point[x=26,y=1] : current status = 0
112 : current square = java.awt.Point[x=26,y=1] : current status = 0
112: status changed from 0 to 0.
112 : set status normal, current square = java.awt.Point[x=26,y=1]
112 : current status = 0
112 : current square = java.awt.Point[x=26,y=1] : current status = 0
112 : move player (HT) to square java.awt.Point[x=28,y=0]

113 : current square = java.awt.Point[x=26,y=13] : current status = 0
113 : current square = java.awt.Point[x=26,y=13] : current status = 0
113: status changed from 0 to 0.
113 : set status normal, current square = java.awt.Point[x=26,y=13]
113 : current status = 0
113 : current square = java.awt.Point[x=26,y=13] : current status = 0
113 : move player (HT) to square java.awt.Point[x=28,y=1]

114 : current square = java.awt.Point[x=25,y=4] : current status = 0
114 : current square = java.awt.Point[x=25,y=4] : current status = 0
114: status changed from 0 to 0.
114 : set status normal, current square = java.awt.Point[x=25,y=4]
114 : current status = 0
114 : current square = java.awt.Point[x=25,y=4] : current status = 0
114 : move player (HT) to square java.awt.Point[x=28,y=2]

115 : current square = java.awt.Point[x=26,y=7] : current status = 0
115 : current square = java.awt.Point[x=26,y=7] : current status = 0
115: status changed from 0 to 0.
115 : set status normal, current square = java.awt.Point[x=26,y=7]
115 : current status = 0
115 : current square = java.awt.Point[x=26,y=7] : current status = 0
115 : move player (HT) to square java.awt.Point[x=28,y=3]

116 : current square = java.awt.Point[x=29,y=0] : current status = 0
116 : current status = 0
116 : current square = java.awt.Point[x=29,y=0] : current status = 0
116 : move player (HT) to square java.awt.Point[x=29,y=0]


********* HALF-TIME RE-ARRANGE DUGOUT END ********



Starting second half.
A Frog Allstars gets a LEADER reroll.
A Dragon Allstars gets a LEADER reroll.
Opponent Kicking.
Waiting for A Dragon Allstars to set players on field.

102 moved (SP) to ( 15, 7 )

Turn time limit reached.

107 moved (SP) to ( 15, 5 )
108 moved (SP) to ( 15, 9 )
101 moved (SP) to ( 19, 7 )
103 moved (SP) to ( 18, 6 )
104 moved (SP) to ( 18, 8 )
114 moved (SP) to ( 17, 3 )
114 moved (SP) to ( 17, 2 )
113 moved (SP) to ( 17, 12 )
112 moved (SP) to ( 18, 4 )
106 moved (SP) to ( 18, 10 )
115 moved (SP) to ( 19, 9 )
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 29, 0 )

A Frog Allstars
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

5 moved (SP) to ( 14, 8 )
3 moved (SP) to ( 14, 9 )
1 moved (SP) to ( 14, 6 )
12 moved (SP) to ( 14, 4 )
9 moved (SP) to ( 12, 4 )
12 moved (SP) to ( 14, 3 )
9 moved (SP) to ( 14, 4 )
13 moved (SP) to ( 8, 6 )
7 moved (SP) to ( 14, 10 )
4 moved (SP) to ( 14, 2 )
8 moved (SP) to ( 14, 12 )
6 moved (SP) to ( 14, 13 )
11 moved (SP) to ( 7, 7 )
13 moved (SP) to ( 13, 7 )
*** Setup end ***

Waiting for A Dragon Allstars to kick off.

Ball placed at (21, 7)
Verified Opponent Roll = 1
Verified Opponent Roll = 4
Verified Opponent Roll = 3
Verified Opponent Roll = 4
Verified Opponent Roll = 2
Verified Opponent Roll = 6
Kickoff Roll (1+4) = Cheering Fans
A Dragon Allstars: 2 + 23FF + 2CL
A Frog Allstars: 6 + 23FF + 1CL
A Frog Allstars get an extra re-roll.

Verified Opponent Roll = 3
Verified Opponent Roll = 4
Kick result.  Direction: 3 Distance: 4
Ball placed at (21, 7)
Verified Opponent Roll = 8
Scatter roll: 8
Ball moved to ( 24, 3 )
[Game Saved]

Ball in play.  A Frog Allstars start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Fangmouth Earchewer
Slacker is knocked over.
Player pushed to (16, 6)
107 moved (MP) to ( 16, 6 )
(4, 5) + 0, (3, 6) + 0, 0: Slacker has been knocked out.
107: status changed from 0 to 7.
107 moved to dugout ( 29, 8 )
9 moved (MP) to ( 15, 5 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis is knocked over.
Player pushed to (16, 8)
102 moved (MP) to ( 16, 8 )
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
1 moved (MP) to ( 15, 7 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Joseph Stall Inn Dogfish
Plagued is knocked over.
Player pushed to (16, 9)
108 moved (MP) to ( 16, 9 )
CLAW used on armor roll.
(1, 2) + 2, (0, 0) + 0, 0: Plagued has been knocked prone.
108: status changed from 0 to 1.
5 moved (MP) to ( 15, 9 )
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 10 )
3 moved (MP) to ( 16, 10 )
3 moved (MP) to ( 17, 11 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 15, 10 )
7 moved (MP) to ( 16, 10 )
7 moved (MP) to ( 17, 10 )
Move ended for Erik the Viking
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 15, 11 )
8 moved (MP) to ( 16, 12 )
Move ended for Geirroed Epitaf
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 15, 13 )
6 moved (MP) to ( 16, 13 )
Move ended for Barbossa
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 15, 4 )
12 moved (MP) to ( 16, 4 )
12 moved (MP) to ( 17, 4 )
112 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Vermek Tredezimo is knocked over.
Player pushed to (19, 3)
112 moved (MP) to ( 19, 3 )
CLAW used on armor roll.
RSC or FANG used on injury roll.
(1, 5) + 2, (5, 3) + 2, 6: Vermek Tredezimo has been KILLED!!
112: status changed from 0 to 10.
12 moved (MP) to ( 18, 4 )

Waiting for opponent to decide to use apothecary.

No apothecary or not used.
112 moved to dugout ( 29, 14 )
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
12 moved (MP) to ( 17, 3 )
[Game Saved]
Sending Team File...
Done Sending File
Move ended for The Jackal
Select an action for Ben Laden
4: Select an action for Ben Laden
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 13, 6 )
13 moved (MP) to ( 14, 5 )
13 moved (MP) to ( 15, 4 )
13 moved (MP) to ( 16, 3 )
Move ended for Wychwethyl
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 15, 3 )
4 moved (MP) to ( 16, 4 )
4 moved (MP) to ( 17, 4 )
4 moved (MP) to ( 18, 4 )
4 moved (MP) to ( 19, 4 )
4 moved (MP) to ( 20, 5 )
(3) Go for it successful.
4 moved (MP) to ( 20, 6 )
Move ended for Ben Laden
[Game Saved]
Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 6, 6 )
11 moved (MP) to ( 5, 5 )
11 moved (MP) to ( 5, 4 )
11 moved (MP) to ( 5, 3 )
GET BALL FINAL RESULT: Leif Completementpaf
TARGET: 1 --- ROLL: 6 + 0 = 6
11 moved (MP) to ( 6, 3 )
11 moved (MP) to ( 7, 3 )
11 moved (MP) to ( 8, 3 )
Move ended for Leif Completementpaf

A Frog Allstars: All players have moved.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 1
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for Agamemnon the Horny
Ben Laden is knocked over.
Player pushed to (9, 5)
4 moved (MP) to ( 20, 5 )
Verified Opponent Roll = 1
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
(1, 3) + 1, (0, 0) + 0, 0: Ben Laden has been knocked prone.
4: status changed from 0 to 1.
101 moved (MP) to ( 20, 6 )
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for Rigor Mortis
108: Select an action for Plagued
Select an action for Plagued
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
Move ended for Plagued
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 18, 7 )
104 moved (MP) to ( 17, 6 )
104 moved (MP) to ( 16, 5 )
Move ended for Leisuresuit Larry
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 17, 5 )
103 moved (MP) to ( 16, 4 )
9 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
Team re-roll used.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW/SKULL

2 db Block re-rolled.
POW/SKULL
Fangmouth Earchewer saved by block skill.
Doom Charger saved by block skill.
Move ended for Doom Charger
[Game Saved]
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK
POW
Move ended for HarryPalms
The Jackal is knocked over.
Player pushed to (12, 4)
12 moved (MP) to ( 17, 4 )
Verified Opponent Roll = 2
Verified Opponent Roll = 2
(2, 2) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
114 moved (MP) to ( 17, 3 )
[Game Saved]
115: Select an action for Lerkin Sneek
Select an action for Lerkin Sneek
106: Select an action for Copy Fish
Select an action for Copy Fish
115: Select an action for Lerkin Sneek
Select an action for Lerkin Sneek
115: tackle zone state changed to true
Normal move selected.
115 moved (MP) to ( 18, 8 )
115 moved (MP) to ( 17, 7 )
115 moved (MP) to ( 16, 6 )
115 moved (MP) to ( 14, 4 )
Verified Opponent Roll = 1
Target(3) Roll(1) Lerkin Sneek falls trying to land his leap!
Move ended for Lerkin Sneek
115 moved (MP) to ( 14, 4 )
Verified Opponent Roll = 2
Verified Opponent Roll = 6
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 1
(2, 6) + 0, (5, 5) + 1, 1: Lerkin Sneek has been badly hurt!
115: status changed from 0 to 8.
115 moved (SP) to ( 30, 11 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
113 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Anoth "Big Mummy" Tset
Greyeagle is knocked over.
Player pushed to (17, 13)
113 moved (MP) to ( 17, 13 )
MIGHTY BLOW used on armor roll.
(3, 4) + 1, (5, 2) + 0, 0: Greyeagle has been stunned.
113: status changed from 0 to 2.
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 17, 12 )
Move ended for Geirroed Epitaf
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis is knocked over.
Player pushed to (17, 8)
102 moved (MP) to ( 17, 8 )
MIGHTY BLOW used on armor roll.
(1, 1) + 1, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
1 moved (MP) to ( 16, 8 )
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Ben Laden
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

2 db Block re-rolled.
PUSHBACK/POW
Move ended for Erik the Viking
Plagued is knocked over.
Player pushed to (15, 8)
108 moved (MP) to ( 15, 8 )
???checkBHandRS: playerinfo for player #-1 is null so just returned true!!
??? overrideplayer = -1
(3, 5) + 0, (0, 0) + 0, 0: Plagued has been knocked prone.
108: status changed from 0 to 1.
7 moved (MP) to ( 16, 9 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 14, 8 )
5 moved (MP) to ( 14, 7 )
5 moved (MP) to ( 14, 6 )
5 moved (MP) to ( 14, 5 )
5 moved (MP) to ( 15, 4 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
103 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Fangmouth Earchewer
Player pushed to (17, 2)
Player 114 pushed to (17, 2)
114 moved (MP) to ( 17, 2 )
Player pushed to (17, 3)
103 moved (MP) to ( 17, 3 )
9 moved (MP) to ( 16, 4 )
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 17, 14 )
6 moved (MP) to ( 18, 13 )
6 moved (MP) to ( 19, 12 )
6 moved (MP) to ( 20, 11 )
6 moved (MP) to ( 21, 10 )
6 moved (MP) to ( 22, 9 )
Move ended for Barbossa
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Blitz selected.
104 blocked.

A Frog Allstars , Choose a block die.
SKULL
The Jackal is knocked over.
Move ended for The Jackal
(4, 4) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 2
[Game Saved]
113: tackle zone state changed to true
113: status changed from 2 to 1.
Greyeagle rolls over.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
POW/SKULL
Move ended for Agamemnon the Horny
Ben Laden saved by block skill.
Agamemnon the Horny saved by block skill.
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for Rigor Mortis
108: Select an action for Plagued
Select an action for Plagued
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
Move ended for Plagued
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for HarryPalms
Player pushed to (14, 3)
13 moved (MP) to ( 15, 3 )
114 moved (MP) to ( 16, 3 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 18, 9 )
Verified Opponent Roll = 2
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 2 + 0 = 2
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 18, 8 )
106 moved (MP) to ( 18, 7 )
106 moved (MP) to ( 18, 6 )
106 moved (MP) to ( 17, 5 )
Move ended for Copy Fish
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
9 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Leisuresuit Larry
103 blocked.
Player pushed to (12, 2)
103 moved (MP) to ( 17, 2 )
Player pushed to (12, 3)
9 moved (MP) to ( 17, 3 )
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Blitz selected.
103 moved (MP) to ( 16, 1 )
Verified Opponent Roll = 2
DODGE BEFORE RE_ROLL: Doom Charger knocked over trying to dodge.
TARGET: 4 --- ROLL: 2 + 0 = 2
Reroll using DODGE.
Verified Opponent Roll = 5
DODGE FINAL RESULT: Doom Charger
TARGET: 4 --- ROLL: 5 + 0 = 5
Doom Charger slips past his opponent(s) unhindered.
103 moved (MP) to ( 15, 1 )
103 moved (MP) to ( 14, 1 )
103 moved (MP) to ( 13, 1 )
103 moved (MP) to ( 12, 2 )
103 moved (MP) to ( 11, 3 )
Verified Opponent Roll = 3
(3) Go for it successful.
103 moved (MP) to ( 10, 3 )
Verified Opponent Roll = 2
(2) Go for it successful.
103 moved (MP) to ( 9, 3 )
SPRINT used.
11 blocked.
Verified Opponent Roll = 3
(3) Go for it successful.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK
Team re-roll used.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = PUSHBACK

2 db Block re-rolled.
PUSHBACK
Player pushed to (22, 3)
11 moved (MP) to ( 7, 3 )
103 moved (MP) to ( 8, 3 )
Move ended for Doom Charger

A Dragon Allstars: All players have moved.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 16, 12 )
3 moved (MP) to ( 16, 13 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
Player pushed to (17, 2)
114 moved (MP) to ( 17, 2 )
5 moved (MP) to ( 16, 3 )
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 14, 3 )
13 moved (MP) to ( 13, 3 )
13 moved (MP) to ( 12, 3 )
13 moved (MP) to ( 11, 3 )
13 moved (MP) to ( 10, 3 )
13 moved (MP) to ( 9, 3 )
Move ended for Wychwethyl
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Fangmouth Earchewer
Player pushed to (18, 1)
114 moved (MP) to ( 18, 1 )
9 moved (MP) to ( 17, 2 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis saved by block skill.
Dus "Mummybane" Nel-Etgath saved by block skill.
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
POW/SKULL
Move ended for Erik the Viking
Plagued saved by block skill.
Erik the Viking saved by block skill.
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
Move ended for The Jackal
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 21, 8 )
6 moved (MP) to ( 20, 8 )
6 moved (MP) to ( 19, 8 )
6 moved (MP) to ( 18, 7 )
Move ended for Barbossa
Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
Blitz selected.
103 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

1 db Block re-rolled.
POW
Doom Charger is knocked over.
Player pushed to (9, 2)
103 moved (MP) to ( 9, 2 )
(4, 1) + 0, (0, 0) + 0, 0: Doom Charger has been knocked prone.
103: status changed from 0 to 1.
11 moved (MP) to ( 8, 3 )
11 moved (MP) to ( 9, 4 )
11 moved (MP) to ( 10, 5 )
11 moved (MP) to ( 11, 6 )
11 moved (MP) to ( 12, 7 )
11 moved (MP) to ( 13, 8 )
11 moved (MP) to ( 13, 9 )
(5) Go for it successful.
11 moved (MP) to ( 14, 10 )
(1) Leif Completementpaf trips and falls trying to go for it!
Move ended for Leif Completementpaf
11 moved (MP) to ( 15, 10 )
(1, 5) + 0, (0, 0) + 0, 0: Leif Completementpaf has been knocked prone.
11: status changed from 3 to 1.
Ball moved to ( 16, 11 )

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 3
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (8, 4)
4 moved (MP) to ( 21, 4 )
101 moved (MP) to ( 20, 5 )
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (8, 3)
4 moved (MP) to ( 21, 3 )
101 moved (MP) to ( 21, 4 )
Move ended for Agamemnon the Horny
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
Normal move selected.
114 moved (MP) to ( 19, 2 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: HarryPalms
TARGET: 3 --- ROLL: 4 + 0 = 4
HarryPalms slips past his opponent(s) unhindered.
114 moved (MP) to ( 19, 3 )
114 moved (MP) to ( 19, 4 )
114 moved (MP) to ( 19, 5 )
114 moved (MP) to ( 20, 6 )
114 moved (MP) to ( 19, 7 )
Move ended for HarryPalms
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Rigor Mortis
Barbossa is knocked over.
Player pushed to (10, 6)
6 moved (MP) to ( 19, 6 )
Verified Opponent Roll = 4
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
(4, 1) + 1, (0, 0) + 0, 0: Barbossa has been knocked prone.
6: status changed from 0 to 1.
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
Move ended for Doom Charger
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Blitz selected.
104 moved (MP) to ( 17, 6 )
Verified Opponent Roll = 5
BREAK TACKLE skill NOT used. It would not help.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 5 --- ROLL: 5 + 0 = 5
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 18, 7 )
104 moved (MP) to ( 18, 8 )
104 moved (MP) to ( 18, 9 )
104 moved (MP) to ( 18, 10 )
104 moved (MP) to ( 18, 11 )
8 blocked.
Verified Opponent Roll = 2
(2) Go for it successful.
Verified Opponent Roll = POW
POW
Geirroed Epitaf is knocked over.
Player pushed to (13, 12)
8 moved (MP) to ( 16, 12 )
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 1
(6, 3) + 0, (6, 1) + 0, 0: Geirroed Epitaf has been stunned.
8: status changed from 0 to 2.
104 moved (MP) to ( 17, 12 )
Move ended for Leisuresuit Larry
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 16, 6 )
Verified Opponent Roll = 1
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: Copy Fish knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Team re-roll used.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 3 + 0 = 3
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 15, 6 )
106 moved (MP) to ( 14, 7 )
106 moved (MP) to ( 13, 8 )
106 moved (MP) to ( 12, 9 )
106 moved (MP) to ( 11, 10 )
106 moved (MP) to ( 10, 11 )
Move ended for Copy Fish
[Game Saved]
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
113: status changed from 6 to 0.
Normal move selected.
113 moved (MP) to ( 18, 12 )
Verified Opponent Roll = 2
DODGE FINAL RESULT: Greyeagle
TARGET: 2 --- ROLL: 2 + 0 = 2
Greyeagle slips past his opponent(s) unhindered.
113 moved (MP) to ( 17, 11 )
113 moved (MP) to ( 16, 11 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Greyeagle
TARGET: 2 --- ROLL: 5 + 0 = 5
113 moved (MP) to ( 15, 11 )
113 moved (MP) to ( 14, 11 )
Pass selected.
No players in PASS BLOCK range.
PASS BLOCK turn finished.

Pass selected.
NERVES OF STEEL skill used.
SHORT PASS
Verified Opponent Roll = 2
PASS FINAL RESULT: Greyeagle 
TARGET: 3 --- ROLL: 2 + 0 = 2
Verified Opponent Roll = 8
Scatter roll: 8
Verified Opponent Roll = 8
Scatter roll: 8
Verified Opponent Roll = 2
Scatter roll: 2
Move ended for Greyeagle
Ball moved to ( 17, 10 )
Verified Opponent Roll = 1
Scatter roll: 1
Ball moved to ( 16, 9 )

A Dragon Allstars turn ended.
[Game Saved]
8: tackle zone state changed to true
8: status changed from 2 to 1.
Geirroed Epitaf rolls over.

A Frog Allstars start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
6: status changed from 6 to 4.
Normal move selected.
Move ended for Barbossa
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 17, 3 )
9 moved (MP) to ( 16, 4 )
9 moved (MP) to ( 15, 5 )
9 moved (MP) to ( 14, 6 )
9 moved (MP) to ( 13, 7 )
9 moved (MP) to ( 12, 8 )
9 moved (MP) to ( 12, 9 )
Move ended for Fangmouth Earchewer
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis is knocked over.
Player pushed to (18, 8)
102 moved (MP) to ( 18, 8 )
MIGHTY BLOW used on armor roll.
(3, 3) + 1, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
1 moved (MP) to ( 17, 8 )
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Erik the Viking
Plagued is knocked over.
Player pushed to (14, 7)
108 moved (MP) to ( 14, 7 )
(4, 3) + 0, (0, 0) + 0, 0: Plagued has been knocked prone.
108: status changed from 0 to 1.
7 moved (MP) to ( 15, 8 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 16, 4 )
5 moved (MP) to ( 16, 5 )
5 moved (MP) to ( 16, 6 )
5 moved (MP) to ( 15, 7 )
5 moved (MP) to ( 14, 8 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
11: status changed from 6 to 4.
Normal move selected.
Move ended for Leif Completementpaf
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 17, 5 )
12 moved (MP) to ( 16, 6 )
12 moved (MP) to ( 16, 7 )
12 moved (MP) to ( 16, 8 )
12 moved (MP) to ( 15, 9 )
12 moved (MP) to ( 14, 10 )
113 blocked.
(6) Go for it successful.
HORNS used.

A Frog Allstars , Choose a block die.
POW
Greyeagle is knocked over.
Player pushed to (15, 12)
113 moved (MP) to ( 15, 12 )
CLAW used on armor roll.
RSC or FANG used on injury roll.
(5, 5) + 2, (4, 2) + 2, 0: Greyeagle has been knocked out.
113: status changed from 4 to 7.
113 moved to dugout ( 29, 9 )
12 moved (MP) to ( 14, 11 )
(3) Go for it successful.
12 moved (MP) to ( 13, 10 )
Move ended for The Jackal
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Anoth "Big Mummy" Tset
Player pushed to (18, 12)
104 moved (MP) to ( 18, 12 )
3 moved (MP) to ( 17, 12 )
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 4
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Player pushed to (8, 2)
4 moved (MP) to ( 21, 2 )
101 moved (MP) to ( 21, 3 )
4 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Agamemnon the Horny
Ben Laden is knocked over.
Player pushed to (8, 1)
4 moved (MP) to ( 21, 1 )
Verified Opponent Roll = 4
Verified Opponent Roll = 3
MIGHTY BLOW used on armor roll.
(4, 3) + 1, (0, 0) + 0, 0: Ben Laden has been knocked prone.
4: status changed from 0 to 1.
101 moved (MP) to ( 21, 2 )
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for Rigor Mortis
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
13 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = SKULL
PUSHBACK
Move ended for Doom Charger
Player pushed to (19, 4)
13 moved (MP) to ( 10, 4 )
103 moved (MP) to ( 9, 3 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Blitz selected.
104 moved (MP) to ( 19, 13 )
Verified Opponent Roll = 3
BREAK TACKLE skill used.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 2 --- ROLL: 3 + 0 = 3
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 18, 14 )
104 moved (MP) to ( 17, 14 )
104 moved (MP) to ( 16, 14 )
104 moved (MP) to ( 15, 13 )
104 moved (MP) to ( 14, 12 )
Verified Opponent Roll = 1
(1) Leisuresuit Larry trips and falls trying to go for it!
Team re-roll used.
Verified Opponent Roll = 5
(5) Go for it successful.
104 moved (MP) to ( 13, 11 )
12 blocked.
Verified Opponent Roll = 3
(3) Go for it successful.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
The Jackal is knocked over.
Player pushed to (16, 9)
12 moved (MP) to ( 13, 9 )
Verified Opponent Roll = 8
Scatter roll: 8
Ball moved to ( 15, 9 )
Verified Opponent Roll = 5
Verified Opponent Roll = 2
(5, 2) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
104 moved (MP) to ( 13, 10 )
Move ended for Leisuresuit Larry
[Game Saved]
108: Select an action for Plagued
Select an action for Plagued
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
Move ended for Plagued
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 11, 11 )
106 moved (MP) to ( 12, 11 )
106 moved (MP) to ( 13, 11 )
106 moved (MP) to ( 14, 11 )
Move ended for Copy Fish
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
6 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for HarryPalms

A Dragon Allstars: All players have moved.
Player pushed to (11, 5)
6 moved (MP) to ( 18, 5 )
114 moved (MP) to ( 19, 6 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Dus "Mummybane" Nel-Etgath
Player pushed to (19, 9)
102 moved (MP) to ( 19, 9 )
1 moved (MP) to ( 18, 8 )
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
Player pushed to (13, 6)
108 moved (MP) to ( 13, 6 )
5 moved (MP) to ( 14, 7 )
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 15, 7 )
7 moved (MP) to ( 16, 6 )
7 moved (MP) to ( 17, 5 )
7 moved (MP) to ( 18, 4 )
7 moved (MP) to ( 19, 4 )
7 moved (MP) to ( 20, 4 )
7 moved (MP) to ( 21, 3 )
Sending Team File...
Done Sending File
Move ended for Erik the Viking
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
8: status changed from 6 to 4.
Normal move selected.
8 moved (MP) to ( 16, 11 )
8 moved (MP) to ( 16, 10 )
8 moved (MP) to ( 16, 9 )
8 moved (MP) to ( 17, 8 )
8 moved (MP) to ( 18, 7 )
Move ended for Geirroed Epitaf
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 16, 11 )
3 moved (MP) to ( 16, 10 )
3 moved (MP) to ( 15, 9 )
(3) Go for it successful.
3 moved (MP) to ( 14, 10 )
Move ended for Anoth "Big Mummy" Tset
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Fangmouth Earchewer
Leisuresuit Larry is knocked over.
Player pushed to (13, 11)
104 moved (MP) to ( 13, 11 )
(4, 3) + 0, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
9 moved (MP) to ( 13, 10 )
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Blitz selected.
12 moved (MP) to ( 12, 10 )
12 moved (MP) to ( 12, 11 )
12 moved (MP) to ( 13, 12 )
106 blocked.
(1) The Jackal trips and falls trying to go for it!
Team re-roll used.
(1) The Jackal trips and falls trying to go for it!
Move ended for The Jackal
(4, 6) + 0, (1, 3) + 0, 0: The Jackal has been stunned.
12: status changed from 0 to 2.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 5
[Game Saved]
You have 1 wild animals that must move first.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = POW
POW
Move ended for Agamemnon the Horny
Erik the Viking is knocked over.
Player pushed to (9, 4)
7 moved (MP) to ( 20, 4 )
Verified Opponent Roll = 1
Verified Opponent Roll = 4
MIGHTY BLOW used on armor roll.
(1, 4) + 1, (0, 0) + 0, 0: Erik the Viking has been knocked prone.
7: status changed from 0 to 1.
101 moved (MP) to ( 21, 3 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Blitz selected.
104 moved (MP) to ( 14, 12 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Leisuresuit Larry knocked over trying to dodge.
TARGET: 5 --- ROLL: 1 + 0 = 1
Team re-roll used.
Verified Opponent Roll = 2
BREAK TACKLE skill used.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 2 --- ROLL: 2 + 0 = 2
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 15, 12 )
104 moved (MP) to ( 16, 11 )
11 blocked.
Verified Opponent Roll = 4
(4) Go for it successful.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = PUSHBACK
PUSHBACK/POW
Leif Completementpaf is knocked over.
Player pushed to (15, 9)
11 moved (MP) to ( 14, 9 )
Verified Opponent Roll = 3
Scatter roll: 3
Ball moved to ( 16, 8 )
Verified Opponent Roll = 6
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 1
(6, 6) + 0, (3, 1) + 0, 0: Leif Completementpaf has been stunned.
11: status changed from 0 to 2.
104 moved (MP) to ( 15, 10 )
Move ended for Leisuresuit Larry
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 8, 4 )
Verified Opponent Roll = 1
TACKLE skill used to prevent DODGE skill.
DODGE FINAL RESULT: Doom Charger
TARGET: 4 --- ROLL: 1 + 0 = 1
Doom Charger is knocked over.
Verified Opponent Roll = 3
Verified Opponent Roll = 1
(3, 1) + 0, (0, 0) + 0, 0: Doom Charger has been knocked prone.
Move ended for Doom Charger
103: status changed from 0 to 1.

A Dragon Allstars turn ended.
[Game Saved]
11: tackle zone state changed to true
11: status changed from 2 to 1.
Leif Completementpaf rolls over.
12: tackle zone state changed to true
12: status changed from 2 to 1.
The Jackal rolls over.

A Frog Allstars start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Anoth "Big Mummy" Tset
Player pushed to (16, 11)
104 moved (MP) to ( 16, 11 )
3 moved (MP) to ( 15, 10 )
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
106 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Fangmouth Earchewer
Copy Fish is knocked over.
Player pushed to (15, 11)
106 moved (MP) to ( 15, 11 )
(5, 1) + 0, (0, 0) + 0, 0: Copy Fish has been knocked prone.
106: status changed from 0 to 1.
9 moved (MP) to ( 14, 11 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis is knocked over.
Player pushed to (20, 9)
102 moved (MP) to ( 20, 9 )
MIGHTY BLOW used on armor roll.
(4, 2) + 1, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
1 moved (MP) to ( 19, 9 )
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Player pushed to (19, 5)
114 moved (MP) to ( 19, 5 )
8 moved (MP) to ( 19, 6 )
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Player pushed to (19, 4)
114 moved (MP) to ( 19, 4 )
8 moved (MP) to ( 19, 5 )
Move ended for Geirroed Epitaf
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
4 moved (MP) to ( 20, 1 )
4 moved (MP) to ( 19, 2 )
4 moved (MP) to ( 20, 3 )
Move ended for Ben Laden
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
7: status changed from 6 to 4.
Normal move selected.
Move ended for Erik the Viking
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Joseph Stall Inn Dogfish
Plagued is knocked over.
Player pushed to (13, 5)
108 moved (MP) to ( 13, 5 )
CLAW used on armor roll.
(2, 3) + 2, (0, 0) + 0, 0: Plagued has been knocked prone.
108: status changed from 0 to 1.
5 moved (MP) to ( 13, 6 )
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 11, 5 )
13 moved (MP) to ( 12, 6 )
13 moved (MP) to ( 13, 7 )
13 moved (MP) to ( 13, 8 )
GET BALL FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 3 + 0 = 3
13 moved (MP) to ( 14, 7 )
13 moved (MP) to ( 15, 7 )
13 moved (MP) to ( 16, 7 )
13 moved (MP) to ( 17, 6 )
(3) Go for it successful.
13 moved (MP) to ( 18, 6 )
(3) Go for it successful.
13 moved (MP) to ( 19, 6 )
Move ended for Wychwethyl
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Blitz selected.
114 blocked.

A Frog Allstars , Choose a block die.
POW
HarryPalms is knocked over.
Player pushed to (19, 3)
114 moved (MP) to ( 19, 3 )
(5) HarryPalms is saved by his thick skull
(4, 5) + 0, (6, 2) + 0, 0: HarryPalms has been stunned.
114: status changed from 0 to 2.
6 moved (MP) to ( 18, 6 )
6 moved (MP) to ( 18, 7 )
6 moved (MP) to ( 18, 8 )
6 moved (MP) to ( 17, 9 )
6 moved (MP) to ( 17, 10 )
Move ended for Barbossa

A Frog Allstars: All players have moved.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 6
[Game Saved]
114: tackle zone state changed to true
114: status changed from 2 to 1.
HarryPalms rolls over.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
7 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = 5
PRO Roll(5) - PRO works!
Verified Opponent Roll = PUSHBACK

1 db Block re-rolled.
PUSHBACK
Player pushed to (9, 5)
7 moved (MP) to ( 20, 5 )
101 moved (MP) to ( 20, 4 )
7 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = POW

Choose a block die.

SKULL
Move ended for Agamemnon the Horny
Agamemnon the Horny is knocked over.
Verified Opponent Roll = 4
Verified Opponent Roll = 1
(4, 1) + 0, (0, 0) + 0, 0: Agamemnon the Horny has been knocked prone.
101: status changed from 0 to 1.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Anoth "Big Mummy" Tset
Leisuresuit Larry is knocked over.
Player pushed to (16, 12)
104 moved (MP) to ( 16, 12 )
MIGHTY BLOW used on armor roll.
(1, 5) + 1, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
3 moved (MP) to ( 16, 11 )
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 18, 9 )
6 moved (MP) to ( 19, 8 )
6 moved (MP) to ( 20, 7 )
6 moved (MP) to ( 21, 6 )
6 moved (MP) to ( 22, 5 )
6 moved (MP) to ( 21, 4 )
Move ended for Barbossa
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
12 moved (MP) to ( 13, 11 )
12 moved (MP) to ( 14, 10 )
12 moved (MP) to ( 15, 10 )
Move ended for The Jackal
Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
11: status changed from 6 to 4.
Normal move selected.
11 moved (MP) to ( 15, 9 )
11 moved (MP) to ( 16, 9 )
11 moved (MP) to ( 17, 8 )
11 moved (MP) to ( 18, 8 )
Move ended for Leif Completementpaf
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 20, 8 )
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 14, 10 )
9 moved (MP) to ( 14, 9 )
9 moved (MP) to ( 15, 9 )
9 moved (MP) to ( 16, 10 )
Move ended for Fangmouth Earchewer
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 14, 5 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 20, 6 )
13 moved (MP) to ( 21, 6 )
13 moved (MP) to ( 22, 6 )
13 moved (MP) to ( 23, 7 )
13 moved (MP) to ( 24, 8 )
13 moved (MP) to ( 25, 9 )
13 moved (MP) to ( 26, 9 )
Move ended for Wychwethyl
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 20, 6 )
8 moved (MP) to ( 21, 5 )
Move ended for Geirroed Epitaf
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Foul selected.
Erik the Viking fouls Agamemnon the Horny. (6, 6) +4
(2, 2) + 0, 0: Agamemnon the Horny has been stunned.
101: status changed from 1 to 2.
IGMEOY Roll = 3
Move ended for Erik the Viking

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 7
[Game Saved]
101: tackle zone state changed to true
101: status changed from 2 to 1.
Agamemnon the Horny rolls over.
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for Rigor Mortis
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
103: status changed from 6 to 0.
Normal move selected.
103 moved (MP) to ( 9, 5 )
103 moved (MP) to ( 10, 6 )
103 moved (MP) to ( 11, 7 )
Verified Opponent Roll = 4
(4) Go for it successful.
103 moved (MP) to ( 12, 8 )
Verified Opponent Roll = 3
(3) Go for it successful.
103 moved (MP) to ( 13, 9 )
SPRINT used.
Verified Opponent Roll = 3
(3) Go for it successful.
103 moved (MP) to ( 14, 9 )
Move ended for Doom Charger
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Blitz selected.
104 moved (MP) to ( 15, 13 )
Verified Opponent Roll = 5
BREAK TACKLE skill NOT used. It would not help.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 5 --- ROLL: 5 + 0 = 5
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 14, 12 )
104 moved (MP) to ( 14, 11 )
12 blocked.
Verified Opponent Roll = 5
(5) Go for it successful.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW/SKULL
PUSHBACK/POW
The Jackal is knocked over.
Player pushed to (13, 9)
12 moved (MP) to ( 16, 9 )
Verified Opponent Roll = 6
Verified Opponent Roll = 2
(6, 2) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
Move ended for Leisuresuit Larry
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
106: status changed from 6 to 0.
Normal move selected.
106 moved (MP) to ( 14, 12 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Copy Fish knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 3 + 0 = 3
Copy Fish slips past his opponent(s) unhindered.
106 moved (MP) to ( 15, 13 )
106 moved (MP) to ( 16, 13 )
106 moved (MP) to ( 17, 13 )
Verified Opponent Roll = 5
(5) Go for it successful.
106 moved (MP) to ( 18, 12 )
Verified Opponent Roll = 4
(4) Go for it successful.
106 moved (MP) to ( 19, 12 )
Move ended for Copy Fish
[Game Saved]
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
114: status changed from 6 to 0.
Normal move selected.
Move ended for HarryPalms
108: Select an action for Plagued
Select an action for Plagued
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
108 moved (MP) to ( 12, 6 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Plagued
TARGET: 3 --- ROLL: 6 + 0 = 6
Plagued slips past his opponent(s) unhindered.
108 moved (MP) to ( 13, 7 )
108 moved (MP) to ( 14, 7 )
Move ended for Plagued

A Dragon Allstars: All players have moved.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Leif Completementpaf
11: Select an action for Leif Completementpaf
11: tackle zone state changed to true
Normal move selected.
11 moved (MP) to ( 18, 9 )
11 moved (MP) to ( 18, 10 )
11 moved (MP) to ( 19, 11 )
Move ended for Leif Completementpaf
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 17, 12 )
3 moved (MP) to ( 18, 13 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 17, 11 )
9 moved (MP) to ( 18, 12 )
Move ended for Fangmouth Earchewer
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Blitz selected.
12 moved (MP) to ( 17, 10 )
12 moved (MP) to ( 18, 11 )
106 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
POW
Copy Fish is knocked over.
Player pushed to (19, 13)
106 moved (MP) to ( 19, 13 )
CLAW used on armor roll.
RSC or FANG used on injury roll.
(5, 4) + 2, (1, 6) + 2, 0: Copy Fish has been knocked out.
106: status changed from 0 to 7.
106 moved to dugout ( 29, 10 )
12 moved (MP) to ( 19, 12 )
Move ended for The Jackal
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 22, 6 )
8 moved (MP) to ( 22, 7 )
8 moved (MP) to ( 22, 8 )
8 moved (MP) to ( 22, 9 )
8 moved (MP) to ( 21, 10 )
Move ended for Geirroed Epitaf
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 22, 5 )
6 moved (MP) to ( 22, 6 )
6 moved (MP) to ( 22, 7 )
6 moved (MP) to ( 22, 8 )
6 moved (MP) to ( 21, 9 )
Move ended for Barbossa
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Normal move selected.
7 moved (MP) to ( 19, 6 )
7 moved (MP) to ( 18, 7 )
7 moved (MP) to ( 18, 8 )
7 moved (MP) to ( 18, 9 )
7 moved (MP) to ( 19, 10 )
Move ended for Erik the Viking
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 15, 5 )
5 moved (MP) to ( 16, 6 )
5 moved (MP) to ( 17, 7 )
5 moved (MP) to ( 18, 8 )
5 moved (MP) to ( 19, 9 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
Rigor Mortis is knocked over.
Player pushed to (20, 10)
102 moved (MP) to ( 20, 10 )
MIGHTY BLOW used on armor roll.
(1, 2) + 1, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
1 moved (MP) to ( 20, 9 )
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 27, 8 )
Wychwethyl scores a touchdown!
*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=20,y=9] : current status = 0
1 : current square = java.awt.Point[x=20,y=9] : current status = 0
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=20,y=9]
1 : current status = 0
1 : current square = java.awt.Point[x=20,y=9] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=4]

2 : current square = java.awt.Point[x=0,y=9] : current status = 7
2 : current status = 7
(4) Grossebouf regains consciousness.
2: status changed from 7 to 0.
2 : current square = java.awt.Point[x=0,y=9] : current status = 0
2 : move player (HT) to square java.awt.Point[x=0,y=5]

3 : current square = java.awt.Point[x=18,y=13] : current status = 0
3 : current square = java.awt.Point[x=18,y=13] : current status = 0
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=18,y=13]
3 : current status = 0
3 : current square = java.awt.Point[x=18,y=13] : current status = 0
3 : move player (HT) to square java.awt.Point[x=0,y=6]

4 : current square = java.awt.Point[x=20,y=3] : current status = 4
4 : current square = java.awt.Point[x=20,y=3] : current status = 4
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=20,y=3]
4 : current status = 0
4 : current square = java.awt.Point[x=20,y=3] : current status = 0
4 : move player (HT) to square java.awt.Point[x=0,y=7]

5 : current square = java.awt.Point[x=19,y=9] : current status = 0
5 : current square = java.awt.Point[x=19,y=9] : current status = 0
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=19,y=9]
5 : current status = 0
5 : current square = java.awt.Point[x=19,y=9] : current status = 0
5 : move player (HT) to square java.awt.Point[x=1,y=0]

6 : current square = java.awt.Point[x=21,y=9] : current status = 4
6 : current square = java.awt.Point[x=21,y=9] : current status = 4
6: status changed from 0 to 0.
6 : set status normal, current square = java.awt.Point[x=21,y=9]
6 : current status = 0
6 : current square = java.awt.Point[x=21,y=9] : current status = 0
6 : move player (HT) to square java.awt.Point[x=1,y=1]

7 : current square = java.awt.Point[x=19,y=10] : current status = 4
7 : current square = java.awt.Point[x=19,y=10] : current status = 4
7: status changed from 0 to 0.
7 : set status normal, current square = java.awt.Point[x=19,y=10]
7 : current status = 0
7 : current square = java.awt.Point[x=19,y=10] : current status = 0
7 : move player (HT) to square java.awt.Point[x=1,y=2]

8 : current square = java.awt.Point[x=21,y=10] : current status = 4
8 : current square = java.awt.Point[x=21,y=10] : current status = 4
8: status changed from 0 to 0.
8 : set status normal, current square = java.awt.Point[x=21,y=10]
8 : current status = 0
8 : current square = java.awt.Point[x=21,y=10] : current status = 0
8 : move player (HT) to square java.awt.Point[x=1,y=3]

9 : current square = java.awt.Point[x=18,y=12] : current status = 0
9 : current square = java.awt.Point[x=18,y=12] : current status = 0
9: status changed from 0 to 0.
9 : set status normal, current square = java.awt.Point[x=18,y=12]
9 : current status = 0
9 : current square = java.awt.Point[x=18,y=12] : current status = 0
9 : move player (HT) to square java.awt.Point[x=1,y=4]

10 : current square = java.awt.Point[x=0,y=0] : current status = 0
10 : current status = 0
10 : current square = java.awt.Point[x=0,y=0] : current status = 0
10 : move player (HT) to square java.awt.Point[x=0,y=0]

11 : current square = java.awt.Point[x=19,y=11] : current status = 4
11 : current square = java.awt.Point[x=19,y=11] : current status = 4
11: status changed from 0 to 0.
11 : set status normal, current square = java.awt.Point[x=19,y=11]
11 : current status = 0
11 : current square = java.awt.Point[x=19,y=11] : current status = 0
11 : move player (HT) to square java.awt.Point[x=1,y=5]

12 : current square = java.awt.Point[x=19,y=12] : current status = 4
12 : current square = java.awt.Point[x=19,y=12] : current status = 4
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=19,y=12]
12 : current status = 0
12 : current square = java.awt.Point[x=19,y=12] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=6]

13 : current square = java.awt.Point[x=27,y=8] : current status = 0
13 : current square = java.awt.Point[x=27,y=8] : current status = 0
13: status changed from 0 to 0.
13 : set status normal, current square = java.awt.Point[x=27,y=8]
13 : current status = 0
13 : current square = java.awt.Point[x=27,y=8] : current status = 0
13 : move player (HT) to square java.awt.Point[x=1,y=7]

14 : current square = java.awt.Point[x=0,y=1] : current status = 0
14 : current status = 0
14 : current square = java.awt.Point[x=0,y=1] : current status = 0
14 : move player (HT) to square java.awt.Point[x=0,y=1]

15 : current square = java.awt.Point[x=0,y=2] : current status = 0
15 : current status = 0
15 : current square = java.awt.Point[x=0,y=2] : current status = 0
15 : move player (HT) to square java.awt.Point[x=0,y=2]

16 : current square = java.awt.Point[x=0,y=3] : current status = 0
16 : current status = 0
16 : current square = java.awt.Point[x=0,y=3] : current status = 0
16 : move player (HT) to square java.awt.Point[x=0,y=3]

101 : current square = java.awt.Point[x=20,y=4] : current status = 1
101 : current square = java.awt.Point[x=20,y=4] : current status = 1
101: status changed from 1 to 0.
101 : set status normal, current square = java.awt.Point[x=20,y=4]
101 : current status = 0
101 : current square = java.awt.Point[x=20,y=4] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=1]

102 : current square = java.awt.Point[x=20,y=10] : current status = 1
102 : current square = java.awt.Point[x=20,y=10] : current status = 1
102: status changed from 1 to 0.
102 : set status normal, current square = java.awt.Point[x=20,y=10]
102 : current status = 0
102 : current square = java.awt.Point[x=20,y=10] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=2]

103 : current square = java.awt.Point[x=14,y=9] : current status = 0
103 : current square = java.awt.Point[x=14,y=9] : current status = 0
103: status changed from 0 to 0.
103 : set status normal, current square = java.awt.Point[x=14,y=9]
103 : current status = 0
103 : current square = java.awt.Point[x=14,y=9] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=3]

104 : current square = java.awt.Point[x=14,y=11] : current status = 0
104 : current square = java.awt.Point[x=14,y=11] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=14,y=11]
104 : current status = 0
104 : current square = java.awt.Point[x=14,y=11] : current status = 0
104 : move player (HT) to square java.awt.Point[x=29,y=4]

105 : current square = java.awt.Point[x=28,y=12] : current status = 8
105 : skipping player in BH, SI, or RIP
106 : current square = java.awt.Point[x=29,y=10] : current status = 7
106 : current status = 7
(3) Copy Fish stays UNconscious.
106 : current square = java.awt.Point[x=29,y=10] : current status = 7
106 : rearrange KO player to square java.awt.Point[x=29,y=10]

107 : current square = java.awt.Point[x=29,y=8] : current status = 7
107 : current status = 7
(4) Slacker regains consciousness.
107: status changed from 7 to 0.
107 : current square = java.awt.Point[x=29,y=8] : current status = 0
107 : move player (HT) to square java.awt.Point[x=29,y=5]

108 : current square = java.awt.Point[x=14,y=7] : current status = 0
108 : current square = java.awt.Point[x=14,y=7] : current status = 0
108: status changed from 0 to 0.
108 : set status normal, current square = java.awt.Point[x=14,y=7]
108 : current status = 0
108 : current square = java.awt.Point[x=14,y=7] : current status = 0
108 : move player (HT) to square java.awt.Point[x=29,y=6]

109 : current square = java.awt.Point[x=28,y=11] : current status = 8
109 : skipping player in BH, SI, or RIP
110 : current square = java.awt.Point[x=29,y=12] : current status = 8
110 : skipping player in BH, SI, or RIP
111 : current square = java.awt.Point[x=29,y=11] : current status = 8
111 : skipping player in BH, SI, or RIP
112 : current square = java.awt.Point[x=29,y=14] : current status = 10
112 : skipping player in BH, SI, or RIP
113 : current square = java.awt.Point[x=29,y=9] : current status = 7
113 : current status = 7
(6) Greyeagle regains consciousness.
113: status changed from 7 to 0.
113 : current square = java.awt.Point[x=29,y=9] : current status = 0
113 : move player (HT) to square java.awt.Point[x=29,y=7]

114 : current square = java.awt.Point[x=19,y=3] : current status = 0
114 : current square = java.awt.Point[x=19,y=3] : current status = 0
114: status changed from 0 to 0.
114 : set status normal, current square = java.awt.Point[x=19,y=3]
114 : current status = 0
114 : current square = java.awt.Point[x=19,y=3] : current status = 0
114 : move player (HT) to square java.awt.Point[x=28,y=0]

115 : current square = java.awt.Point[x=30,y=11] : current status = 8
115 : skipping player in BH, SI, or RIP
116 : current square = java.awt.Point[x=29,y=0] : current status = 0
116 : current status = 0
116 : current square = java.awt.Point[x=29,y=0] : current status = 0
116 : move player (HT) to square java.awt.Point[x=29,y=0]


********* HALF-TIME RE-ARRANGE DUGOUT END ********



A Frog Allstars Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

3 moved (SP) to ( 14, 9 )
1 moved (SP) to ( 14, 5 )
9 moved (SP) to ( 14, 7 )
3 moved (SP) to ( 14, 8 )
1 moved (SP) to ( 14, 6 )
2 moved (SP) to ( 4, 7 )
13 moved (SP) to ( 6, 3 )
8 moved (SP) to ( 4, 4 )
7 moved (SP) to ( 5, 4 )
6 moved (SP) to ( 4, 2 )
5 moved (SP) to ( 5, 1 )
12 moved (SP) to ( 6, 6 )
11 moved (SP) to ( 6, 7 )
4 moved (SP) to ( 6, 9 )
11 moved (SP) to ( 0, 4 )
5 moved (SP) to ( 4, 1 )
6 moved (SP) to ( 3, 1 )
7 moved (SP) to ( 3, 4 )
13 moved (SP) to ( 4, 10 )
12 moved (SP) to ( 3, 10 )
4 moved (SP) to ( 4, 13 )
12 moved (SP) to ( 3, 13 )
7 moved (SP) to ( 4, 5 )
2 moved (SP) to ( 4, 8 )
7 moved (SP) to ( 4, 6 )
12 moved (SP) to ( 4, 12 )
13 moved (SP) to ( 2, 8 )
2 moved (SP) to ( 4, 10 )
13 moved (SP) to ( 4, 9 )
13 moved (SP) to ( 4, 8 )
6 moved (SP) to ( 4, 2 )
7 moved (SP) to ( 6, 8 )
13 moved (SP) to ( 4, 6 )
7 moved (SP) to ( 4, 8 )

Turn time limit reached.


Waiting for A Dragon Allstars to set players on field.

101 moved (SP) to ( 15, 12 )
116 moved (SP) to ( 15, 13 )
113 moved (SP) to ( 23, 4 )
114 moved (SP) to ( 22, 10 )
102 moved (SP) to ( 15, 8 )
113 moved (SP) to ( 22, 4 )
107 moved (SP) to ( 15, 5 )
108 moved (SP) to ( 15, 7 )
103 moved (SP) to ( 15, 10 )
104 moved (SP) to ( 15, 4 )
*** Setup end ***

A Frog Allstars
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (21, 4)
Kickoff Roll (2+1) = Get the Ref!
A Frog Allstars: 7 + 23Fan Factor
A Dragon Allstars: 10 + 23Fan Factor
A Dragon Allstars fans get the ref.

Kick result.  Direction: 1 Distance: 2
Ball placed at (21, 4)
Scatter roll: 6
Ball moved to ( 19, 3 )
[Game Saved]

Ball in play.
Waiting for A Dragon Allstars to finish TURN: 8
You have 1 wild animals that must move first.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
Normal move selected.
101 moved (MP) to ( 14, 11 )
101 moved (MP) to ( 13, 10 )
101 moved (MP) to ( 12, 9 )
101 moved (MP) to ( 13, 8 )
Move ended for Agamemnon the Horny
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 21, 4 )
113 moved (MP) to ( 20, 3 )
113 moved (MP) to ( 19, 3 )
Verified Opponent Roll = 3
GET BALL FINAL RESULT: Greyeagle
TARGET: 2 --- ROLL: 3 + 0 = 3
113 moved (MP) to ( 18, 4 )
113 moved (MP) to ( 17, 5 )
113 moved (MP) to ( 17, 6 )
113 moved (MP) to ( 17, 7 )
113 moved (MP) to ( 17, 8 )
Pass selected.
No players in PASS BLOCK range.
PASS BLOCK turn finished.

Pass selected.
NERVES OF STEEL skill used.
SHORT PASS
Verified Opponent Roll = 2
PASS BEFORE RE_ROLL: Greyeagle miss threw the ball! 
TARGET: 3 --- ROLL: 2 + 0 = 2
Team re-roll used.
Verified Opponent Roll = 3
PASS FINAL RESULT: Greyeagle 
TARGET: 3 --- ROLL: 3 + 0 = 3
Move ended for Greyeagle
Ball moved to ( 14, 13 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Skrittar Quarzo
TARGET: 2 --- ROLL: 5 + 0 = 5
[Game Saved]
116: Select an action for Skrittar Quarzo
Select an action for Skrittar Quarzo
116: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
116 moved (MP) to ( 14, 13 )
116 moved (MP) to ( 13, 13 )
116 moved (MP) to ( 12, 13 )
116 moved (MP) to ( 11, 13 )
116 moved (MP) to ( 10, 13 )
116 moved (MP) to ( 9, 13 )
116 moved (MP) to ( 8, 13 )
116 moved (MP) to ( 7, 13 )
116 moved (MP) to ( 6, 13 )
116 moved (MP) to ( 5, 14 )
Verified Opponent Roll = 1
(1) Skrittar Quarzo trips and falls trying to go for it!
SURE FEET skill used.
Verified Opponent Roll = 5
(5) Go for it successful.
116 moved (MP) to ( 4, 14 )
Verified Opponent Roll = 5
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 3 --- ROLL: 5 + 0 = 5
Skrittar Quarzo slips past his opponent(s) unhindered.
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 3, 14 )
SPRINT used.
Verified Opponent Roll = 6
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 3 --- ROLL: 6 + 0 = 6
Skrittar Quarzo slips past his opponent(s) unhindered.
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 2, 14 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Skrittar Quarzo knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 6
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 2 --- ROLL: 6 + 0 = 6
Skrittar Quarzo slips past his opponent(s) unhindered.
Skrittar Quarzo scores a touchdown!
*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 0 )
102: status changed from 0 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 1 )
103: status changed from 0 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 2 )
104: status changed from 0 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 29, 3 )
Verified Opponent Roll = 5
(5) Copy Fish regains consciousness.
106: status changed from 7 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 29, 4 )
107: status changed from 0 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 5 )
108: status changed from 0 to 0.
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 6 )
113: status changed from 4 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 7 )
114: status changed from 0 to 0.
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 28, 0 )
116: status changed from 4 to 0.
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 28, 1 )
1: status changed from 0 to 0.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 5 )
2: status changed from 0 to 0.
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 6 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 7 )
4: status changed from 0 to 0.
4 moved (SP) to ( -1, -1 )
4 moved (SP) to ( 1, 0 )
5: status changed from 0 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 1, 1 )
6: status changed from 0 to 0.
6 moved (SP) to ( -1, -1 )
6 moved (SP) to ( 1, 2 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 1, 3 )
8: status changed from 0 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 1, 4 )
9: status changed from 0 to 0.
9 moved (SP) to ( -1, -1 )
9 moved (SP) to ( 1, 5 )
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 0 )
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 0, 4 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 6 )
13: status changed from 0 to 0.
13 moved (SP) to ( -1, -1 )
13 moved (SP) to ( 1, 7 )
14 moved (SP) to ( -1, -1 )
14 moved (SP) to ( 0, 1 )
15 moved (SP) to ( -1, -1 )
15 moved (SP) to ( 0, 2 )
16 moved (SP) to ( -1, -1 )
16 moved (SP) to ( 0, 3 )



Starting overtime period.

Verified Opponent Roll = 6

Team A Frog Allstars randomly choosen to kick.


A Frog Allstars Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

13 moved (SP) to ( 3, 7 )
2 moved (SP) to ( 14, 10 )
1 moved (SP) to ( 14, 4 )
3 moved (SP) to ( 14, 7 )
12 moved (SP) to ( 11, 8 )
13 moved (SP) to ( 9, 6 )
12 moved (SP) to ( 8, 10 )
13 moved (SP) to ( 8, 5 )
9 moved (SP) to ( 14, 9 )
8 moved (SP) to ( 11, 7 )
3 moved (SP) to ( 14, 13 )
1 moved (SP) to ( 14, 1 )
8 moved (SP) to ( 14, 2 )
6 moved (SP) to ( 14, 12 )
4 moved (SP) to ( 14, 4 )
4 moved (SP) to ( 14, 6 )
9 moved (SP) to ( 12, 7 )
2 moved (SP) to ( 14, 9 )
9 moved (SP) to ( 14, 8 )
7 moved (SP) to ( 14, 7 )
5 moved (SP) to ( 11, 6 )
4 moved (SP) to ( 13, 5 )
4 moved (SP) to ( 14, 5 )
5 moved (SP) to ( 14, 6 )

Waiting for A Dragon Allstars to set players on field.

102 moved (SP) to ( 15, 8 )
101 moved (SP) to ( 17, 9 )
104 moved (SP) to ( 15, 11 )
107 moved (SP) to ( 15, 6 )
108 moved (SP) to ( 15, 5 )
106 moved (SP) to ( 22, 4 )
113 moved (SP) to ( 22, 10 )
116 moved (SP) to ( 15, 10 )
103 moved (SP) to ( 15, 12 )
114 moved (SP) to ( 16, 2 )
*** Setup end ***

A Frog Allstars
Select a destination square for kick.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Ball placed at (21, 7)
Kickoff Roll (5+4) = Brilliant Coaching
A Frog Allstars: 6 + 3 coaches
A Dragon Allstars: 3 + 4 coaches
A Frog Allstars get an extra re-roll.

Kick result.  Direction: 6 Distance: 5
Ball placed at (21, 7)
Scatter roll: 3
Ball moved to ( 22, 11 )
[Game Saved]

Ball in play.
Waiting for A Dragon Allstars to finish TURN: 1
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
Blitz selected.
101 moved (MP) to ( 16, 9 )
101 moved (MP) to ( 15, 9 )
2 blocked.
HORNS used.
Verified Opponent Roll = PUSHBACK/POW
Verified Opponent Roll = POW
POW
Grossebouf is knocked over.
Player pushed to (16, 8)
2 moved (MP) to ( 13, 8 )
Verified Opponent Roll = 2
Verified Opponent Roll = 6
MIGHTY BLOW used on armor roll.
(2, 6) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone.
2: status changed from 0 to 1.
101 moved (MP) to ( 14, 9 )
Move ended for Agamemnon the Horny
[Game Saved]
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
Normal move selected.
113 moved (MP) to ( 22, 11 )
Verified Opponent Roll = 5
GET BALL FINAL RESULT: Greyeagle
TARGET: 2 --- ROLL: 5 + 0 = 5
113 moved (MP) to ( 21, 11 )
113 moved (MP) to ( 20, 11 )
113 moved (MP) to ( 19, 11 )
113 moved (MP) to ( 18, 11 )
113 moved (MP) to ( 17, 11 )
113 moved (MP) to ( 16, 10 )
Hand off selected.
Move ended for Greyeagle
Ball moved to ( 14, 10 )
Verified Opponent Roll = 2
GET BALL FINAL RESULT: Skrittar Quarzo
TARGET: 2 --- ROLL: 2 + 0 = 2
[Game Saved]
116: Select an action for Skrittar Quarzo
Select an action for Skrittar Quarzo
116: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
116 moved (MP) to ( 14, 10 )
116 moved (MP) to ( 13, 10 )
116 moved (MP) to ( 12, 11 )
116 moved (MP) to ( 11, 12 )
116 moved (MP) to ( 10, 12 )
116 moved (MP) to ( 9, 12 )
116 moved (MP) to ( 8, 12 )
116 moved (MP) to ( 7, 12 )
116 moved (MP) to ( 6, 12 )
116 moved (MP) to ( 5, 12 )
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 4, 12 )
Verified Opponent Roll = 3
(3) Go for it successful.
116 moved (MP) to ( 3, 12 )
SPRINT used.
Verified Opponent Roll = 1
(1) Skrittar Quarzo trips and falls trying to go for it!
SURE FEET skill used.
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 2, 12 )
Skrittar Quarzo scores a touchdown!
*** Setup start ***
101: status changed from 0 to 0.
101 moved (SP) to ( -1, -1 )
101 moved (SP) to ( 29, 0 )
102: status changed from 0 to 0.
102 moved (SP) to ( -1, -1 )
102 moved (SP) to ( 29, 1 )
103: status changed from 0 to 0.
103 moved (SP) to ( -1, -1 )
103 moved (SP) to ( 29, 2 )
104: status changed from 0 to 0.
104 moved (SP) to ( -1, -1 )
104 moved (SP) to ( 29, 3 )
106: status changed from 0 to 0.
106 moved (SP) to ( -1, -1 )
106 moved (SP) to ( 29, 4 )
107: status changed from 0 to 0.
107 moved (SP) to ( -1, -1 )
107 moved (SP) to ( 29, 5 )
108: status changed from 0 to 0.
108 moved (SP) to ( -1, -1 )
108 moved (SP) to ( 29, 6 )
113: status changed from 0 to 0.
113 moved (SP) to ( -1, -1 )
113 moved (SP) to ( 29, 7 )
114: status changed from 0 to 0.
114 moved (SP) to ( -1, -1 )
114 moved (SP) to ( 28, 0 )
116: status changed from 4 to 0.
116 moved (SP) to ( -1, -1 )
116 moved (SP) to ( 28, 1 )
1: status changed from 0 to 0.
1 moved (SP) to ( -1, -1 )
1 moved (SP) to ( 0, 5 )
2: status changed from 1 to 0.
2 moved (SP) to ( -1, -1 )
2 moved (SP) to ( 0, 6 )
3: status changed from 0 to 0.
3 moved (SP) to ( -1, -1 )
3 moved (SP) to ( 0, 7 )
4: status changed from 0 to 0.
4 moved (SP) to ( -1, -1 )
4 moved (SP) to ( 1, 0 )
5: status changed from 0 to 0.
5 moved (SP) to ( -1, -1 )
5 moved (SP) to ( 1, 1 )
6: status changed from 0 to 0.
6 moved (SP) to ( -1, -1 )
6 moved (SP) to ( 1, 2 )
7: status changed from 0 to 0.
7 moved (SP) to ( -1, -1 )
7 moved (SP) to ( 1, 3 )
8: status changed from 0 to 0.
8 moved (SP) to ( -1, -1 )
8 moved (SP) to ( 1, 4 )
9: status changed from 0 to 0.
9 moved (SP) to ( -1, -1 )
9 moved (SP) to ( 1, 5 )
10 moved (SP) to ( -1, -1 )
10 moved (SP) to ( 0, 0 )
11 moved (SP) to ( -1, -1 )
11 moved (SP) to ( 0, 4 )
12: status changed from 0 to 0.
12 moved (SP) to ( -1, -1 )
12 moved (SP) to ( 1, 6 )
13: status changed from 0 to 0.
13 moved (SP) to ( -1, -1 )
13 moved (SP) to ( 1, 7 )
14 moved (SP) to ( -1, -1 )
14 moved (SP) to ( 0, 1 )
15 moved (SP) to ( -1, -1 )
15 moved (SP) to ( 0, 2 )
16 moved (SP) to ( -1, -1 )
16 moved (SP) to ( 0, 3 )


Opponent Kicking.
Waiting for A Dragon Allstars to set players on field.

101 moved (SP) to ( 24, 7 )
102 moved (SP) to ( 15, 7 )
107 moved (SP) to ( 15, 5 )
108 moved (SP) to ( 15, 9 )
101 moved (SP) to ( 23, 7 )
103 moved (SP) to ( 18, 12 )
104 moved (SP) to ( 20, 10 )
114 moved (SP) to ( 19, 13 )
103 moved (SP) to ( 19, 1 )
104 moved (SP) to ( 18, 12 )
106 moved (SP) to ( 29, 6 )
113 moved (SP) to ( 18, 2 )
106 moved (SP) to ( 18, 9 )
116 moved (SP) to ( 22, 4 )
113 moved (SP) to ( 18, 3 )
113 moved (SP) to ( 18, 5 )
103 moved (SP) to ( 18, 2 )
116 moved (SP) to ( 21, 1 )
116 moved (SP) to ( 24, 7 )
106 moved (SP) to ( 18, 10 )
113 moved (SP) to ( 18, 4 )
104 moved (SP) to ( 18, 13 )
103 moved (SP) to ( 18, 7 )
114 moved (SP) to ( 18, 1 )
104 moved (SP) to ( 19, 12 )
116 moved (SP) to ( 20, 7 )
114 moved (SP) to ( 19, 2 )
101 moved (SP) to ( 22, 7 )

A Frog Allstars
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.

13 moved (SP) to ( 8, 9 )
2 moved (SP) to ( 10, 8 )
3 moved (SP) to ( 14, 9 )
1 moved (SP) to ( 10, 6 )
1 moved (SP) to ( 14, 7 )
2 moved (SP) to ( 14, 6 )

Turn time limit reached.

8 moved (SP) to ( 14, 2 )
12 moved (SP) to ( 14, 3 )
9 moved (SP) to ( 14, 4 )
3 moved (SP) to ( 14, 10 )
5 moved (SP) to ( 14, 9 )
6 moved (SP) to ( 14, 12 )
7 moved (SP) to ( 14, 13 )
4 moved (SP) to ( 14, 8 )
8 moved (SP) to ( 14, 1 )
12 moved (SP) to ( 14, 2 )
13 moved (SP) to ( 7, 7 )
*** Setup end ***

Waiting for A Dragon Allstars to kick off.

Ball placed at (21, 7)
Verified Opponent Roll = 5
Verified Opponent Roll = 3
Kickoff Roll (5+3) = Quick Snap


A Frog Allstars quick snap.
You may move as many players as you like 1 square (Use left-click drag).
Press [CTRL][ENTER] when finished.
Or click the turn counter.

Verified Opponent Roll = 5
Verified Opponent Roll = 2
Kick result.  Direction: 5 Distance: 2
6 moved (SP) to ( 15, 12 )
7 moved (SP) to ( 15, 13 )
3 moved (SP) to ( 15, 10 )
4 moved (SP) to ( 15, 8 )
9 moved (SP) to ( 15, 4 )
12 moved (SP) to ( 15, 2 )
8 moved (SP) to ( 15, 1 )
13 moved (SP) to ( 6, 8 )
1 moved (SP) to ( 15, 6 )
Ball placed at (21, 7)
Ball placed at (21, 7)
Verified Opponent Roll = 7
Scatter roll: 7
Ball moved to ( 22, 10 )
[Game Saved]

Ball in play.  A Frog Allstars start TURN: 1
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
107 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Fangmouth Earchewer
Slacker is knocked over.
Player pushed to (16, 6)
107 moved (MP) to ( 16, 6 )
(6, 6) + 0, (4, 6) + 0, 1: Slacker has been badly hurt!
107: status changed from 0 to 8.
107: status changed from 8 to 0.
(4 ) Slacker regenerates.
107 moved to dugout ( 29, 0 )
9 moved (MP) to ( 15, 5 )
[Game Saved]
Select an action for Grossebouf
2: Select an action for Grossebouf
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 16, 3 )
12 moved (MP) to ( 17, 3 )
113 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
Team re-roll used.

1 db Block re-rolled.
PUSHBACK/POW
The Jackal uses TACKLE to bring his opponent down.
Greyeagle is knocked over.
Player pushed to (19, 4)
113 moved (MP) to ( 19, 4 )
CLAW used on armor roll.
(2, 1) + 2, (0, 0) + 0, 0: Greyeagle has been knocked prone.
113: status changed from 0 to 1.
12 moved (MP) to ( 18, 4 )
12 moved (MP) to ( 19, 3 )
Move ended for The Jackal
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 16, 2 )
8 moved (MP) to ( 17, 3 )
8 moved (MP) to ( 18, 2 )
Move ended for Geirroed Epitaf
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Joseph Stall Inn Dogfish
Plagued is knocked over.
Player pushed to (16, 9)
108 moved (MP) to ( 16, 9 )
CLAW used on armor roll.
(1, 1) + 2, (0, 0) + 0, 0: Plagued has been knocked prone.
108: status changed from 0 to 1.
5 moved (MP) to ( 15, 9 )
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 16, 10 )
3 moved (MP) to ( 17, 9 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Grossebouf
2: Select an action for Grossebouf
(4) BONE HEAD roll passed.
2: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
SKULL
Move ended for Grossebouf
Grossebouf is knocked over.
MIGHTY BLOW used on armor roll.
(6, 2) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone.
2: status changed from 0 to 1.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 2
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
Blitz selected.
101 moved (MP) to ( 21, 8 )
101 moved (MP) to ( 20, 9 )
101 moved (MP) to ( 19, 9 )
101 moved (MP) to ( 18, 9 )
3 blocked.
HORNS used.
Verified Opponent Roll = POW
Verified Opponent Roll = PUSHBACK
POW
Anoth "Big Mummy" Tset is knocked over.
Player pushed to (13, 8)
3 moved (MP) to ( 16, 8 )
Verified Opponent Roll = 5
Verified Opponent Roll = 4
MIGHTY BLOW used on armor roll.
Verified Opponent Roll = 6
Verified Opponent Roll = 1
(5, 4) + 1, (6, 1) + 0, 0: Anoth "Big Mummy" Tset has been stunned.
3: status changed from 0 to 2.
101 moved (MP) to ( 17, 9 )
Move ended for Agamemnon the Horny
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
Normal move selected.
104 moved (MP) to ( 18, 12 )
104 moved (MP) to ( 17, 12 )
104 moved (MP) to ( 16, 12 )
Move ended for Leisuresuit Larry
108: Select an action for Plagued
Select an action for Plagued
108: tackle zone state changed to true
108: status changed from 6 to 0.
Normal move selected.
Move ended for Plagued
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 17, 6 )
103 moved (MP) to ( 17, 5 )
103 moved (MP) to ( 17, 4 )
103 moved (MP) to ( 16, 3 )
103 moved (MP) to ( 15, 3 )
103 moved (MP) to ( 14, 3 )
Verified Opponent Roll = 5
(5) Go for it successful.
103 moved (MP) to ( 13, 4 )
Verified Opponent Roll = 5
(5) Go for it successful.
103 moved (MP) to ( 12, 5 )
SPRINT used.
Verified Opponent Roll = 2
(2) Go for it successful.
103 moved (MP) to ( 11, 6 )
Move ended for Doom Charger
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 18, 9 )
106 moved (MP) to ( 18, 8 )
106 moved (MP) to ( 18, 7 )
106 moved (MP) to ( 17, 6 )
106 moved (MP) to ( 17, 5 )
106 moved (MP) to ( 16, 4 )
Move ended for Copy Fish
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
113: status changed from 6 to 0.
Normal move selected.
Move ended for Greyeagle
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = POW
POW
Move ended for HarryPalms
The Jackal is knocked over.
Player pushed to (11, 4)
12 moved (MP) to ( 18, 4 )
Verified Opponent Roll = 2
Verified Opponent Roll = 6
(2, 6) + 0, (0, 0) + 0, 0: The Jackal has been knocked prone.
12: status changed from 0 to 1.
114 moved (MP) to ( 19, 3 )
[Game Saved]
116: Select an action for Skrittar Quarzo
Select an action for Skrittar Quarzo
116: tackle zone state changed to true
VERY LONG LEGS skill used.
Normal move selected.
116 moved (MP) to ( 19, 8 )
116 moved (MP) to ( 18, 9 )
116 moved (MP) to ( 17, 10 )
116 moved (MP) to ( 16, 10 )
116 moved (MP) to ( 15, 10 )
Verified Opponent Roll = 2
DODGE BEFORE RE_ROLL: Skrittar Quarzo knocked over trying to dodge.
TARGET: 3 --- ROLL: 2 + 0 = 2
Reroll using DODGE.
Verified Opponent Roll = 5
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 3 --- ROLL: 5 + 0 = 5
Skrittar Quarzo slips past his opponent(s) unhindered.
116 moved (MP) to ( 14, 10 )
Verified Opponent Roll = 3
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 3 --- ROLL: 3 + 0 = 3
Skrittar Quarzo slips past his opponent(s) unhindered.
116 moved (MP) to ( 13, 10 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Skrittar Quarzo
TARGET: 2 --- ROLL: 6 + 0 = 6
Skrittar Quarzo slips past his opponent(s) unhindered.
116 moved (MP) to ( 12, 10 )
116 moved (MP) to ( 11, 10 )
116 moved (MP) to ( 10, 10 )
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 9, 10 )
Verified Opponent Roll = 3
(3) Go for it successful.
116 moved (MP) to ( 8, 10 )
SPRINT used.
Verified Opponent Roll = 4
(4) Go for it successful.
116 moved (MP) to ( 7, 10 )
Verified Opponent Roll = 6
GET BALL FINAL RESULT: Skrittar Quarzo
TARGET: 2 --- ROLL: 6 + 0 = 6
Move ended for Skrittar Quarzo
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis

Turn time limit reached.


A Dragon Allstars turn ended.
[Game Saved]
3: tackle zone state changed to true
3: status changed from 2 to 1.
Anoth "Big Mummy" Tset rolls over.

A Frog Allstars start TURN: 2
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Blitz selected.
13 moved (MP) to ( 6, 9 )
116 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Wychwethyl uses TACKLE to bring his opponent down.
Skrittar Quarzo is knocked over.
Player pushed to (8, 10)
116 moved (MP) to ( 8, 10 )
(1, 4) + 0, (0, 0) + 0, 0: Skrittar Quarzo has been knocked prone.
116: status changed from 3 to 1.
13 moved (MP) to ( 7, 10 )
Ball moved to ( 9, 11 )
13 moved (MP) to ( 8, 11 )
13 moved (MP) to ( 9, 11 )
GET BALL FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 3 + 0 = 3
13 moved (MP) to ( 10, 11 )
13 moved (MP) to ( 11, 11 )
13 moved (MP) to ( 12, 11 )
13 moved (MP) to ( 13, 11 )
(4) Go for it successful.
13 moved (MP) to ( 14, 11 )
(3) Go for it successful.
13 moved (MP) to ( 15, 11 )
Move ended for Wychwethyl
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Erik the Viking
Leisuresuit Larry is knocked over.
Player pushed to (17, 11)
104 moved (MP) to ( 17, 11 )
(4, 4) + 0, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
7 moved (MP) to ( 16, 12 )
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 14, 11 )
Move ended for Barbossa
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
108 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Joseph Stall Inn Dogfish
Plagued is knocked over.
Player pushed to (17, 8)
108 moved (MP) to ( 17, 8 )
CLAW used on armor roll.
(5, 5) + 2, (5, 6) + 0, 5: Plagued has been seriously injured!!
(36) Fractured Arm - Miss next game
108: status changed from 0 to 9.
(3 ) Plagued does NOT regenerate.
108 moved to dugout ( 29, 13 )
5 moved (MP) to ( 16, 9 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Block selected.
106 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Fangmouth Earchewer
Copy Fish saved by dodge skill.
Player pushed to (16, 3)
106 moved (MP) to ( 16, 3 )
9 moved (MP) to ( 16, 4 )
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Dus "Mummybane" Nel-Etgath
Player pushed to (14, 8)
102 moved (MP) to ( 14, 8 )
???checkBHandRS: playerinfo for player #-1 is null so just returned true!!
??? overrideplayer = -1
1 moved (MP) to ( 15, 7 )
[Game Saved]
Select an action for Grossebouf
2: Select an action for Grossebouf
(5) BONE HEAD roll passed.
2: tackle zone state changed to true
2: status changed from 6 to 4.
Normal move selected.
2 moved (MP) to ( 15, 6 )
2 moved (MP) to ( 16, 7 )
(4) Go for it successful.
2 moved (MP) to ( 17, 8 )
Move ended for Grossebouf
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
12: status changed from 6 to 4.
Normal move selected.
Move ended for The Jackal
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Ben Laden
Rigor Mortis is knocked over.
Player pushed to (13, 7)
102 moved (MP) to ( 13, 7 )
(1, 3) + 0, (0, 0) + 0, 0: Rigor Mortis has been knocked prone.
102: status changed from 0 to 1.
4 moved (MP) to ( 14, 8 )
[Game Saved]
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
Team re-roll used.

1 db Block re-rolled.
POW
Move ended for Geirroed Epitaf

A Frog Allstars: All players have moved.
HarryPalms is knocked over.
Player pushed to (20, 4)
114 moved (MP) to ( 20, 4 )
(1, 1) + 0, (0, 0) + 0, 0: HarryPalms has been knocked prone.
114: status changed from 0 to 1.
8 moved (MP) to ( 19, 3 )

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 3
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK/POW
PUSHBACK/POW
Move ended for Agamemnon the Horny
Joseph Stall Inn Dogfish is knocked over.
Player pushed to (14, 8)
5 moved (MP) to ( 15, 8 )
Verified Opponent Roll = 2
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
(2, 1) + 1, (0, 0) + 0, 0: Joseph Stall Inn Dogfish has been knocked prone.
5: status changed from 0 to 1.
101 moved (MP) to ( 16, 9 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
102: status changed from 6 to 0.
Normal move selected.
Move ended for Rigor Mortis
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
114: status changed from 6 to 0.
Normal move selected.
Move ended for HarryPalms
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
12 blocked.
Block selected.
Verified Opponent Roll = SKULL
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Greyeagle
Player pushed to (12, 3)
12 moved (MP) to ( 17, 3 )
113 moved (MP) to ( 18, 4 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Blitz selected.
104 moved (MP) to ( 17, 10 )
Verified Opponent Roll = 4
BREAK TACKLE skill used.
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 2 --- ROLL: 4 + 0 = 4
Leisuresuit Larry slips past his opponent(s) unhindered.
104 moved (MP) to ( 16, 10 )
13 blocked.
Verified Opponent Roll = PUSHBACK
Verified Opponent Roll = POW/SKULL
PUSHBACK
Player pushed to (15, 12)
13 moved (MP) to ( 14, 12 )
104 moved (MP) to ( 15, 11 )
Move ended for Leisuresuit Larry
[Game Saved]
103: Select an action for Doom Charger
Select an action for Doom Charger
103: tackle zone state changed to true
Normal move selected.
103 moved (MP) to ( 11, 7 )
103 moved (MP) to ( 11, 8 )
103 moved (MP) to ( 11, 9 )
103 moved (MP) to ( 11, 10 )
103 moved (MP) to ( 11, 11 )
103 moved (MP) to ( 12, 12 )
Verified Opponent Roll = 1
(1) Doom Charger trips and falls trying to go for it!
SURE FEET skill used.
Verified Opponent Roll = 6
(6) Go for it successful.
103 moved (MP) to ( 12, 13 )
Verified Opponent Roll = 2
(2) Go for it successful.
103 moved (MP) to ( 13, 14 )
SPRINT used.
Verified Opponent Roll = 5
(5) Go for it successful.
103 moved (MP) to ( 14, 13 )
Move ended for Doom Charger
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
106: Select an action for Copy Fish
Select an action for Copy Fish
[Game Saved]
Sending Team File...
Done Sending File
116: Select an action for Skrittar Quarzo
Select an action for Skrittar Quarzo
116: tackle zone state changed to true
VERY LONG LEGS skill used.
116: status changed from 6 to 0.
Normal move selected.
116 moved (MP) to ( 9, 11 )
116 moved (MP) to ( 10, 12 )
116 moved (MP) to ( 11, 13 )
116 moved (MP) to ( 12, 13 )
116 moved (MP) to ( 13, 13 )
Move ended for Skrittar Quarzo
106: Select an action for Copy Fish
Select an action for Copy Fish
Sending Team File...
Done Sending File
106: tackle zone state changed to true
Normal move selected.
106 moved (MP) to ( 15, 4 )
Verified Opponent Roll = 6
DODGE FINAL RESULT: Copy Fish
TARGET: 3 --- ROLL: 6 + 0 = 6
Copy Fish slips past his opponent(s) unhindered.
Sending Team File...
Done Sending File
[Game Saved]
106 moved (MP) to ( 14, 5 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Copy Fish knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 1
DODGE FINAL RESULT: Copy Fish
TARGET: 2 --- ROLL: 1 + 0 = 1
Copy Fish is knocked over.
Verified Opponent Roll = 3
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 4
Verified Opponent Roll = 3
(3, 6) + 0, (4, 4) + 0, 0: Copy Fish has been knocked out.
Sending Team File...
Done Sending File
Move ended for Copy Fish

A Dragon Allstars: All players have moved.
106: status changed from 0 to 7.
106 moved (SP) to ( 29, 8 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 3
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 16, 5 )
9 moved (MP) to ( 17, 6 )
9 moved (MP) to ( 18, 5 )
Move ended for Fangmouth Earchewer
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
5: status changed from 6 to 4.
Normal move selected.
Move ended for Joseph Stall Inn Dogfish
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Anoth "Big Mummy" Tset
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 16, 7 )
1 moved (MP) to ( 17, 7 )
1 moved (MP) to ( 18, 6 )
(6) Go for it successful.
1 moved (MP) to ( 19, 5 )
Move ended for Dus "Mummybane" Nel-Etgath
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Block selected.
113 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for The Jackal
Greyeagle is knocked over.
Player pushed to (19, 4)
113 moved (MP) to ( 19, 4 )
???checkBHandRS: playerinfo for player #-1 is null so just returned true!!
??? overrideplayer = -1
CLAW used on armor roll.
(1, 3) + 2, (0, 0) + 0, 0: Greyeagle has been knocked prone.
113: status changed from 0 to 1.
12 moved (MP) to ( 18, 4 )
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
Select an action for Erik the Viking
7: Select an action for Erik the Viking
Sending Team File...
Done Sending File
Sending Team File...
Done Sending File
[Game Saved]
Sending Team File...
Done Sending File
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Block selected.
104 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Barbossa
Leisuresuit Larry is knocked over.
Player pushed to (16, 11)
104 moved (MP) to ( 16, 11 )
(6, 1) + 0, (0, 0) + 0, 0: Leisuresuit Larry has been knocked prone.
104: status changed from 0 to 1.
6 moved (MP) to ( 15, 11 )
[Game Saved]
Select an action for Erik the Viking
7: Select an action for Erik the Viking
Select an action for Wychwethyl
13: Select an action for Wychwethyl
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
Select an action for Wychwethyl
13: Select an action for Wychwethyl
SKILL SELECTED: leap
SKILL SELECTED: leap
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 16, 13 )
Target(2) Roll(1) Wychwethyl falls trying to land his leap!
Team re-roll used.
Target(2) Roll(1) Wychwethyl falls trying to land his leap!
SKILL SELECTED: 
Move ended for Wychwethyl
13 moved (MP) to ( 16, 13 )
(1, 6) + 0, (0, 0) + 0, 0: Wychwethyl has been knocked prone.
13: status changed from 3 to 1.
Ball moved to ( 15, 12 )

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 4
[Game Saved]
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
5 blocked.
Block selected.
Verified Opponent Roll = POW/SKULL
Verified Opponent Roll = SKULL
Verified Opponent Roll = 3
PRO Roll(3) - PRO fails

Choose a block die.

SKULL
Move ended for Agamemnon the Horny
Agamemnon the Horny is knocked over.
Verified Opponent Roll = 2
Verified Opponent Roll = 6
CLAW used on armor roll.
Verified Opponent Roll = 2
Verified Opponent Roll = 2
(2, 6) + 2, (2, 2) + 0, 0: Agamemnon the Horny has been stunned.
101: status changed from 0 to 2.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 4
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Erik the Viking
7: Select an action for Erik the Viking
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Normal move selected.
6 moved (MP) to ( 16, 10 )
6 moved (MP) to ( 17, 11 )
6 moved (MP) to ( 17, 12 )
6 moved (MP) to ( 17, 13 )
6 moved (MP) to ( 16, 14 )
6 moved (MP) to ( 15, 13 )
Move ended for Barbossa
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Blitz selected.
7 moved (MP) to ( 15, 11 )
7 moved (MP) to ( 14, 12 )
116 blocked.

A Frog Allstars , Choose a block die.
POW
Skrittar Quarzo is knocked over.
Player pushed to (13, 14)
116 moved (MP) to ( 13, 14 )
(3, 1) + 0, (0, 0) + 0, 0: Skrittar Quarzo has been knocked prone.
116: status changed from 0 to 1.
7 moved (MP) to ( 13, 13 )
Move ended for Erik the Viking
[Game Saved]
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Block selected.
114 blocked.

A Frog Allstars , Choose a block die.
POW
Move ended for Dus "Mummybane" Nel-Etgath
HarryPalms is knocked over.
Player pushed to (20, 3)
114 moved (MP) to ( 20, 3 )
MIGHTY BLOW used on armor roll.
(1, 6) + 1, (0, 0) + 0, 0: HarryPalms has been knocked prone.
114: status changed from 0 to 1.
1 moved (MP) to ( 20, 4 )
[Game Saved]
Select an action for Grossebouf
2: Select an action for Grossebouf
(6) BONE HEAD roll passed.
2: tackle zone state changed to true
Normal move selected.
2 moved (MP) to ( 16, 7 )
2 moved (MP) to ( 15, 6 )
2 moved (MP) to ( 14, 6 )
Move ended for Grossebouf
[Game Saved]
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 14, 9 )
5 moved (MP) to ( 14, 10 )
5 moved (MP) to ( 14, 11 )
5 moved (MP) to ( 14, 12 )
Move ended for Joseph Stall Inn Dogfish
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Ben Laden
Rigor Mortis saved by dodge skill.
Player pushed to (13, 6)
102 moved (MP) to ( 13, 6 )
4 moved (MP) to ( 13, 7 )
[Game Saved]
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 15, 9 )
3 moved (MP) to ( 15, 10 )
3 moved (MP) to ( 15, 11 )
Move ended for Anoth "Big Mummy" Tset
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 17, 5 )
12 moved (MP) to ( 16, 6 )
12 moved (MP) to ( 15, 7 )
12 moved (MP) to ( 14, 8 )
12 moved (MP) to ( 13, 9 )
12 moved (MP) to ( 13, 10 )
Move ended for The Jackal
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 19, 5 )
Move ended for Fangmouth Earchewer
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
13: status changed from 6 to 4.
Normal move selected.
13 moved (MP) to ( 15, 12 )
GET BALL FINAL RESULT: Wychwethyl
TARGET: 2 --- ROLL: 4 + 0 = 4
13 moved (MP) to ( 16, 12 )
TACKLE skill used to prevent DODGE skill.
DODGE BEFORE RE_ROLL: Wychwethyl knocked over trying to dodge.
TARGET: 1 --- ROLL: 1 + 0 = 1
Team re-roll used.
DODGE FINAL RESULT: Wychwethyl
TARGET: 1 --- ROLL: 2 + 0 = 2
Wychwethyl slips past his opponent(s) unhindered.
13 moved (MP) to ( 17, 11 )
13 moved (MP) to ( 18, 10 )
13 moved (MP) to ( 19, 10 )
(3) Go for it successful.
13 moved (MP) to ( 20, 9 )
(4) Go for it successful.
13 moved (MP) to ( 21, 8 )
Move ended for Wychwethyl

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 5
[Game Saved]
101: tackle zone state changed to true
101: status changed from 2 to 1.
Agamemnon the Horny rolls over.
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Blitz selected.
104 moved (MP) to ( 17, 10 )
Verified Opponent Roll = 1
DODGE FINAL RESULT: Leisuresuit Larry
TARGET: 5 --- ROLL: 1 + 0 = 1
Leisuresuit Larry is knocked over.
Verified Opponent Roll = 5
Verified Opponent Roll = 5
Verified Opponent Roll = 4
Verified Opponent Roll = 2
(5, 5) + 0, (4, 2) + 0, 0: Leisuresuit Larry has been stunned.
104: status changed from 0 to 2.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 5
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Block selected.
103 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Joseph Stall Inn Dogfish
Player pushed to (14, 14)
103 moved (MP) to ( 14, 14 )
5 moved (MP) to ( 14, 13 )
[Game Saved]
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Block selected.
103 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK
Move ended for Barbossa
Player pushed to (13, 15)
(1, 5) + 0, 0: Doom Charger has been stunned.
103: status changed from 0 to 0.
103 moved to dugout ( 29, 1 )
6 moved (MP) to ( 14, 14 )
[Game Saved]
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 12, 11 )
12 moved (MP) to ( 12, 12 )
12 moved (MP) to ( 12, 13 )
12 moved (MP) to ( 12, 14 )
Move ended for The Jackal
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
Normal move selected.
3 moved (MP) to ( 16, 10 )
Move ended for Anoth "Big Mummy" Tset
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 22, 8 )
13 moved (MP) to ( 23, 8 )
13 moved (MP) to ( 24, 8 )
13 moved (MP) to ( 25, 8 )
13 moved (MP) to ( 26, 8 )
Move ended for Wychwethyl
Select an action for Grossebouf
2: Select an action for Grossebouf
(4) BONE HEAD roll passed.
2: tackle zone state changed to true
Block selected.
102 blocked.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
Move ended for Grossebouf
Rigor Mortis saved by dodge skill.
Player pushed to (12, 5)
102 moved (MP) to ( 12, 5 )
2 moved (MP) to ( 13, 6 )
[Game Saved]
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 12, 8 )
4 moved (MP) to ( 12, 9 )
4 moved (MP) to ( 12, 10 )
4 moved (MP) to ( 12, 11 )
4 moved (MP) to ( 12, 12 )
4 moved (MP) to ( 12, 13 )
Move ended for Ben Laden
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Foul selected.
Erik the Viking fouls Skrittar Quarzo. (4, 3) +5
(5, 1) + 0, 0: Skrittar Quarzo has been stunned.
116: status changed from 1 to 2.
IGMEOY Roll = 3
Move ended for Erik the Viking
[Game Saved]
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 6
[Game Saved]
104: tackle zone state changed to true
104: status changed from 2 to 1.
Leisuresuit Larry rolls over.
116: tackle zone state changed to true
116: status changed from 2 to 1.
Skrittar Quarzo rolls over.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
101: status changed from 6 to 0.
Blitz selected.
3 blocked.
Verified Opponent Roll = POW
POW
Anoth "Big Mummy" Tset is knocked over.
Player pushed to (14, 11)
3 moved (MP) to ( 15, 11 )
Verified Opponent Roll = 2
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
(2, 1) + 1, (0, 0) + 0, 0: Anoth "Big Mummy" Tset has been knocked prone.
3: status changed from 0 to 1.
101 moved (MP) to ( 16, 10 )
101 moved (MP) to ( 17, 11 )
Move ended for Agamemnon the Horny
[Game Saved]
114: Select an action for HarryPalms
Select an action for HarryPalms
114: tackle zone state changed to true
114: status changed from 6 to 0.
Normal move selected.
114 moved (MP) to ( 21, 2 )
Verified Opponent Roll = 4
DODGE FINAL RESULT: HarryPalms
TARGET: 3 --- ROLL: 4 + 0 = 4
HarryPalms slips past his opponent(s) unhindered.
114 moved (MP) to ( 22, 3 )
114 moved (MP) to ( 23, 4 )
Verified Opponent Roll = 2
(2) Go for it successful.
114 moved (MP) to ( 24, 5 )
Verified Opponent Roll = 1
(1) HarryPalms trips and falls trying to go for it!
Move ended for HarryPalms
114 moved (MP) to ( 25, 6 )
Verified Opponent Roll = 6
Verified Opponent Roll = 3
Verified Opponent Roll = 4
Verified Opponent Roll = 1
(6, 3) + 0, (4, 1) + 0, 0: HarryPalms has been stunned.
114: status changed from 0 to 2.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 6
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 20, 5 )
1 moved (MP) to ( 20, 6 )
1 moved (MP) to ( 20, 7 )
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
3: tackle zone state changed to true
3: status changed from 6 to 4.
Normal move selected.
Move ended for Anoth "Big Mummy" Tset
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 13, 12 )
4 moved (MP) to ( 14, 11 )
4 moved (MP) to ( 15, 10 )
4 moved (MP) to ( 16, 10 )
Move ended for Ben Laden
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 20, 5 )
Move ended for Fangmouth Earchewer
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 20, 3 )
Move ended for Geirroed Epitaf
Select an action for Barbossa
6: Select an action for Barbossa
Select an action for Erik the Viking
7: Select an action for Erik the Viking
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 12, 13 )
Move ended for The Jackal
Select an action for Erik the Viking
7: Select an action for Erik the Viking
7: tackle zone state changed to true
Foul selected.
Erik the Viking fouls Skrittar Quarzo. (5, 5) +4
(1, 3) + 0, 0: Skrittar Quarzo has been stunned.
116: status changed from 1 to 2.
IGMEOY Roll = 4
The ref spots the foul and bans Erik the Viking from the rest of the game!
Move ended for Erik the Viking
7: status changed from 0 to 0.
7 moved to dugout ( 0, 5 )
7: status changed from 0 to 2.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 7
[Game Saved]
114: tackle zone state changed to true
114: status changed from 2 to 1.
HarryPalms rolls over.
116: tackle zone state changed to true
116: status changed from 2 to 1.
Skrittar Quarzo rolls over.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = POW
POW
Move ended for Agamemnon the Horny
Ben Laden is knocked over.
Player pushed to (13, 9)
4 moved (MP) to ( 16, 9 )
Verified Opponent Roll = 3
Verified Opponent Roll = 1
MIGHTY BLOW used on armor roll.
(3, 1) + 1, (0, 0) + 0, 0: Ben Laden has been knocked prone.
4: status changed from 0 to 1.
101 moved (MP) to ( 16, 10 )
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
113: Select an action for Greyeagle
Select an action for Greyeagle
113: tackle zone state changed to true
113: status changed from 6 to 0.
Normal move selected.
113 moved (MP) to ( 18, 5 )
Verified Opponent Roll = 1
DODGE BEFORE RE_ROLL: Greyeagle knocked over trying to dodge.
TARGET: 2 --- ROLL: 1 + 0 = 1
Reroll using DODGE.
Verified Opponent Roll = 3
DODGE FINAL RESULT: Greyeagle
TARGET: 2 --- ROLL: 3 + 0 = 3
Greyeagle slips past his opponent(s) unhindered.
113 moved (MP) to ( 18, 6 )
113 moved (MP) to ( 18, 7 )
113 moved (MP) to ( 18, 8 )
113 moved (MP) to ( 19, 9 )
Verified Opponent Roll = 4
(4) Go for it successful.
113 moved (MP) to ( 20, 9 )
Verified Opponent Roll = 2
(2) Go for it successful.
113 moved (MP) to ( 21, 9 )
Move ended for Greyeagle
[Game Saved]
104: Select an action for Leisuresuit Larry
Select an action for Leisuresuit Larry
104: tackle zone state changed to true
104: status changed from 6 to 0.
Normal move selected.
104 moved (MP) to ( 18, 10 )
104 moved (MP) to ( 19, 10 )
104 moved (MP) to ( 20, 10 )
Verified Opponent Roll = 4
(4) Go for it successful.
104 moved (MP) to ( 21, 10 )
Verified Opponent Roll = 6
(6) Go for it successful.
104 moved (MP) to ( 22, 10 )
Move ended for Leisuresuit Larry
[Game Saved]
102: Select an action for Rigor Mortis
Select an action for Rigor Mortis
102: tackle zone state changed to true
2 blocked.
Block selected.
Verified Opponent Roll = PUSHBACK
PUSHBACK
Move ended for Rigor Mortis

A Dragon Allstars: All players have moved.
Player pushed to (15, 6)
2 moved (MP) to ( 14, 6 )
102 moved (MP) to ( 13, 6 )

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 7
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
4: status changed from 6 to 4.
Normal move selected.
Move ended for Ben Laden
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 21, 5 )
9 moved (MP) to ( 22, 5 )
9 moved (MP) to ( 23, 5 )
9 moved (MP) to ( 24, 5 )
9 moved (MP) to ( 25, 5 )
9 moved (MP) to ( 26, 5 )
Move ended for Fangmouth Earchewer
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 25, 7 )
13 moved (MP) to ( 24, 6 )
13 moved (MP) to ( 24, 5 )
13 moved (MP) to ( 25, 4 )
13 moved (MP) to ( 26, 3 )
13 moved (MP) to ( 26, 2 )
13 moved (MP) to ( 26, 1 )
Move ended for Wychwethyl
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 21, 4 )
8 moved (MP) to ( 22, 5 )
8 moved (MP) to ( 23, 5 )
8 moved (MP) to ( 24, 5 )
Move ended for Geirroed Epitaf
Select an action for Dus "Mummybane" Nel-Etgath
1: Select an action for Dus "Mummybane" Nel-Etgath
1: tackle zone state changed to true
Normal move selected.
1 moved (MP) to ( 21, 7 )
1 moved (MP) to ( 22, 8 )
Move ended for Dus "Mummybane" Nel-Etgath
Select an action for Barbossa
6: Select an action for Barbossa
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 13, 12 )
5 moved (MP) to ( 13, 11 )
5 moved (MP) to ( 13, 10 )
5 moved (MP) to ( 14, 9 )
5 moved (MP) to ( 15, 9 )
Move ended for Joseph Stall Inn Dogfish
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Normal move selected.
12 moved (MP) to ( 12, 12 )
12 moved (MP) to ( 12, 11 )
12 moved (MP) to ( 13, 10 )
12 moved (MP) to ( 14, 9 )
12 moved (MP) to ( 15, 8 )
12 moved (MP) to ( 16, 7 )
Move ended for The Jackal
Select an action for Barbossa
6: Select an action for Barbossa
6: tackle zone state changed to true
Foul selected.
6 moved (MP) to ( 13, 13 )
Barbossa fouls Skrittar Quarzo. (4, 1) +1
IGMEOY Roll = 5
The ref spots the foul and bans Barbossa from the rest of the game!
(1) Argue the call fails and the coach is banned from the game!!
Move ended for Barbossa
6: status changed from 0 to 0.
6 moved to dugout ( 0, 6 )
6: status changed from 0 to 2.

A Frog Allstars turn ended.

Waiting for A Dragon Allstars to finish TURN: 8
[Game Saved]
You have 1 wild animals that must move first.
101: Select an action for Agamemnon the Horny
Select an action for Agamemnon the Horny
101: tackle zone state changed to true
4 blocked.
Block selected.
Verified Opponent Roll = POW
Verified Opponent Roll = SKULL
Verified Opponent Roll = 3
PRO Roll(3) - PRO fails

Choose a block die.

SKULL
Move ended for Agamemnon the Horny
Agamemnon the Horny is knocked over.
Verified Opponent Roll = 6
Verified Opponent Roll = 4
Verified Opponent Roll = 1
Verified Opponent Roll = 5
(6, 4) + 0, (1, 5) + 0, 0: Agamemnon the Horny has been stunned.
101: status changed from 0 to 2.

A Dragon Allstars turn ended.
[Game Saved]

A Frog Allstars start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.

Select an action for The Jackal
12: Select an action for The Jackal
Select an action for Geirroed Epitaf
8: Select an action for Geirroed Epitaf
8: tackle zone state changed to true
Normal move selected.
8 moved (MP) to ( 23, 6 )
8 moved (MP) to ( 22, 7 )
8 moved (MP) to ( 21, 7 )
8 moved (MP) to ( 20, 7 )
8 moved (MP) to ( 19, 8 )
8 moved (MP) to ( 20, 9 )
Move ended for Geirroed Epitaf
Select an action for Fangmouth Earchewer
9: Select an action for Fangmouth Earchewer
9: tackle zone state changed to true
Normal move selected.
9 moved (MP) to ( 25, 5 )
9 moved (MP) to ( 24, 6 )
9 moved (MP) to ( 23, 6 )
9 moved (MP) to ( 22, 7 )
9 moved (MP) to ( 21, 8 )
Move ended for Fangmouth Earchewer
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
Select an action for Anoth "Big Mummy" Tset
3: Select an action for Anoth "Big Mummy" Tset
Select an action for Ben Laden
4: Select an action for Ben Laden
4: tackle zone state changed to true
Normal move selected.
4 moved (MP) to ( 17, 10 )
4 moved (MP) to ( 18, 10 )
4 moved (MP) to ( 19, 10 )
4 moved (MP) to ( 20, 10 )
Move ended for Ben Laden
Select an action for Joseph Stall Inn Dogfish
5: Select an action for Joseph Stall Inn Dogfish
5: tackle zone state changed to true
Normal move selected.
5 moved (MP) to ( 15, 8 )
5 moved (MP) to ( 14, 7 )
Move ended for Joseph Stall Inn Dogfish
Select an action for The Jackal
12: Select an action for The Jackal
12: tackle zone state changed to true
Blitz selected.
12 moved (MP) to ( 17, 7 )
12 moved (MP) to ( 18, 7 )
12 moved (MP) to ( 19, 8 )
12 moved (MP) to ( 20, 8 )
113 blocked.
HORNS used.

A Frog Allstars , Choose a block die.
PUSHBACK/POW
The Jackal uses TACKLE to bring his opponent down.
Greyeagle is knocked over.
Player pushed to (21, 10)
113 moved (MP) to ( 21, 10 )
CLAW used on armor roll.
(4, 1) + 2, (0, 0) + 0, 0: Greyeagle has been knocked prone.
113: status changed from 0 to 1.
Move ended for The Jackal
[Game Saved]
Select an action for Wychwethyl
13: Select an action for Wychwethyl
13: tackle zone state changed to true
Normal move selected.
13 moved (MP) to ( 27, 1 )
Wychwethyl scores a touchdown!


End of the overtime period.


*** Setup start ***

********* HALF-TIME RE-ARRANGE DUGOUT START ********
1 : current square = java.awt.Point[x=22,y=8] : current status = 0
1 : current square = java.awt.Point[x=22,y=8] : current status = 0
1: status changed from 0 to 0.
1 : set status normal, current square = java.awt.Point[x=22,y=8]
1 : current status = 0
1 : current square = java.awt.Point[x=22,y=8] : current status = 0
1 : move player (HT) to square java.awt.Point[x=0,y=7]

2 : current square = java.awt.Point[x=14,y=6] : current status = 4
2 : current square = java.awt.Point[x=14,y=6] : current status = 4
2: status changed from 0 to 0.
2 : set status normal, current square = java.awt.Point[x=14,y=6]
2 : current status = 0
2 : current square = java.awt.Point[x=14,y=6] : current status = 0
2 : move player (HT) to square java.awt.Point[x=1,y=0]

3 : current square = java.awt.Point[x=15,y=11] : current status = 4
3 : current square = java.awt.Point[x=15,y=11] : current status = 4
3: status changed from 0 to 0.
3 : set status normal, current square = java.awt.Point[x=15,y=11]
3 : current status = 0
3 : current square = java.awt.Point[x=15,y=11] : current status = 0
3 : move player (HT) to square java.awt.Point[x=1,y=1]

4 : current square = java.awt.Point[x=20,y=10] : current status = 4
4 : current square = java.awt.Point[x=20,y=10] : current status = 4
4: status changed from 0 to 0.
4 : set status normal, current square = java.awt.Point[x=20,y=10]
4 : current status = 0
4 : current square = java.awt.Point[x=20,y=10] : current status = 0
4 : move player (HT) to square java.awt.Point[x=1,y=2]

5 : current square = java.awt.Point[x=14,y=7] : current status = 4
5 : current square = java.awt.Point[x=14,y=7] : current status = 4
5: status changed from 0 to 0.
5 : set status normal, current square = java.awt.Point[x=14,y=7]
5 : current status = 0
5 : current square = java.awt.Point[x=14,y=7] : current status = 0
5 : move player (HT) to square java.awt.Point[x=1,y=3]

6 : current square = java.awt.Point[x=0,y=6] : current status = 2
6 : current status = 2

7 : current square = java.awt.Point[x=0,y=5] : current status = 2
7 : current status = 2

8 : current square = java.awt.Point[x=20,y=9] : current status = 0
8 : current square = java.awt.Point[x=20,y=9] : current status = 0
8: status changed from 0 to 0.
8 : set status normal, current square = java.awt.Point[x=20,y=9]
8 : current status = 0
8 : current square = java.awt.Point[x=20,y=9] : current status = 0
8 : move player (HT) to square java.awt.Point[x=1,y=4]

9 : current square = java.awt.Point[x=21,y=8] : current status = 0
9 : current square = java.awt.Point[x=21,y=8] : current status = 0
9: status changed from 0 to 0.
9 : set status normal, current square = java.awt.Point[x=21,y=8]
9 : current status = 0
9 : current square = java.awt.Point[x=21,y=8] : current status = 0
9 : move player (HT) to square java.awt.Point[x=1,y=5]

10 : current square = java.awt.Point[x=0,y=0] : current status = 0
10 : current status = 0
10 : current square = java.awt.Point[x=0,y=0] : current status = 0
10 : move player (HT) to square java.awt.Point[x=0,y=0]

11 : current square = java.awt.Point[x=0,y=4] : current status = 0
11 : current status = 0
11 : current square = java.awt.Point[x=0,y=4] : current status = 0
11 : move player (HT) to square java.awt.Point[x=0,y=4]

12 : current square = java.awt.Point[x=20,y=8] : current status = 4
12 : current square = java.awt.Point[x=20,y=8] : current status = 4
12: status changed from 0 to 0.
12 : set status normal, current square = java.awt.Point[x=20,y=8]
12 : current status = 0
12 : current square = java.awt.Point[x=20,y=8] : current status = 0
12 : move player (HT) to square java.awt.Point[x=1,y=6]

13 : current square = java.awt.Point[x=27,y=1] : current status = 4
13 : current square = java.awt.Point[x=27,y=1] : current status = 4
13: status changed from 0 to 0.
13 : set status normal, current square = java.awt.Point[x=27,y=1]
13 : current status = 0
13 : current square = java.awt.Point[x=27,y=1] : current status = 0
13 : move player (HT) to square java.awt.Point[x=1,y=7]

14 : current square = java.awt.Point[x=0,y=1] : current status = 0
14 : current status = 0
14 : current square = java.awt.Point[x=0,y=1] : current status = 0
14 : move player (HT) to square java.awt.Point[x=0,y=1]

15 : current square = java.awt.Point[x=0,y=2] : current status = 0
15 : current status = 0
15 : current square = java.awt.Point[x=0,y=2] : current status = 0
15 : move player (HT) to square java.awt.Point[x=0,y=2]

16 : current square = java.awt.Point[x=0,y=3] : current status = 0
16 : current status = 0
16 : current square = java.awt.Point[x=0,y=3] : current status = 0
16 : move player (HT) to square java.awt.Point[x=0,y=3]

101 : current square = java.awt.Point[x=16,y=10] : current status = 2
101 : current square = java.awt.Point[x=16,y=10] : current status = 2
101: status changed from 2 to 0.
101 : set status normal, current square = java.awt.Point[x=16,y=10]
101 : current status = 0
101 : current square = java.awt.Point[x=16,y=10] : current status = 0
101 : move player (HT) to square java.awt.Point[x=29,y=2]

102 : current square = java.awt.Point[x=13,y=6] : current status = 0
102 : current square = java.awt.Point[x=13,y=6] : current status = 0
102: status changed from 0 to 0.
102 : set status normal, current square = java.awt.Point[x=13,y=6]
102 : current status = 0
102 : current square = java.awt.Point[x=13,y=6] : current status = 0
102 : move player (HT) to square java.awt.Point[x=29,y=3]

103 : current square = java.awt.Point[x=29,y=1] : current status = 0
103 : current status = 0
103 : current square = java.awt.Point[x=29,y=1] : current status = 0
103 : move player (HT) to square java.awt.Point[x=29,y=1]

104 : current square = java.awt.Point[x=22,y=10] : current status = 0
104 : current square = java.awt.Point[x=22,y=10] : current status = 0
104: status changed from 0 to 0.
104 : set status normal, current square = java.awt.Point[x=22,y=10]
104 : current status = 0
104 : current square = java.awt.Point[x=22,y=10] : current status = 0
104 : move player (HT) to square java.awt.Point[x=29,y=4]

105 : current square = java.awt.Point[x=28,y=12] : current status = 8
105 : skipping player in BH, SI, or RIP
106 : current square = java.awt.Point[x=29,y=8] : current status = 7
106 : current status = 7
(3) Copy Fish stays UNconscious.
106 : current square = java.awt.Point[x=29,y=8] : current status = 7
106 : rearrange KO player to square java.awt.Point[x=29,y=8]

107 : current square = java.awt.Point[x=29,y=0] : current status = 0
107 : current status = 0
107 : current square = java.awt.Point[x=29,y=0] : current status = 0
107 : move player (HT) to square java.awt.Point[x=29,y=0]

108 : current square = java.awt.Point[x=29,y=13] : current status = 9
108 : skipping player in BH, SI, or RIP
109 : current square = java.awt.Point[x=28,y=11] : current status = 8
109 : skipping player in BH, SI, or RIP
110 : current square = java.awt.Point[x=29,y=12] : current status = 8
110 : skipping player in BH, SI, or RIP
111 : current square = java.awt.Point[x=29,y=11] : current status = 8
111 : skipping player in BH, SI, or RIP
112 : current square = java.awt.Point[x=29,y=14] : current status = 10
112 : skipping player in BH, SI, or RIP
113 : current square = java.awt.Point[x=21,y=10] : current status = 1
113 : current square = java.awt.Point[x=21,y=10] : current status = 1
113: status changed from 1 to 0.
113 : set status normal, current square = java.awt.Point[x=21,y=10]
113 : current status = 0
113 : current square = java.awt.Point[x=21,y=10] : current status = 0
113 : move player (HT) to square java.awt.Point[x=29,y=5]

114 : current square = java.awt.Point[x=25,y=6] : current status = 1
114 : current square = java.awt.Point[x=25,y=6] : current status = 1
114: status changed from 1 to 0.
114 : set status normal, current square = java.awt.Point[x=25,y=6]
114 : current status = 0
114 : current square = java.awt.Point[x=25,y=6] : current status = 0
114 : move player (HT) to square java.awt.Point[x=29,y=6]

115 : current square = java.awt.Point[x=30,y=11] : current status = 8
115 : skipping player in BH, SI, or RIP
116 : current square = java.awt.Point[x=13,y=14] : current status = 1
116 : current square = java.awt.Point[x=13,y=14] : current status = 1
116: status changed from 1 to 0.
116 : set status normal, current square = java.awt.Point[x=13,y=14]
116 : current status = 0
116 : current square = java.awt.Point[x=13,y=14] : current status = 0
116 : move player (HT) to square java.awt.Point[x=29,y=7]


********* HALF-TIME RE-ARRANGE DUGOUT END ********


A Frog Allstars Winnings
  Roll: 4 + -1
A Dragon Allstars Winnings
  Roll: 4 + -1
Fangmouth Earchewer gets an MVP award.
Rigor Mortis gets an MVP award.
***START Fan Factor DEBUG***
 Scores: T1=3  T2=3
 not conceding
 roll=4
 +1 for TDs
 +1 for cas (7)
 -2 from high FF of 23
A Frog Allstars FF
  Roll: 4 + 0
 not conceding
 roll=3
 +1 for TDs
 -2 from high FF of 23
A Dragon Allstars FF
  Roll: 3 + -1
***END Fan Factor DEBUG***
D6: 1(224) 2(187) 3(209) 4(206) 5(192) 6(196) Total(1214)
D8: 1(5) 2(7) 3(5) 4(0) 5(7) 6(3) 7(2) 8(12) Total(41)

GAME OVER
Final Score:

A Frog Allstars: 3
A Dragon Allstars: 3

WINNINGS

A Frog Allstars: 30000
A Dragon Allstars: 30000
